%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 1, g: 1, b: 1, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 3 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 11 m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 0 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 m_PVREnvironmentSampleCount: 500 m_PVREnvironmentReferencePointCount: 2048 m_PVRFilteringMode: 2 m_PVRDenoiserTypeDirect: 0 m_PVRDenoiserTypeIndirect: 0 m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVREnvironmentMIS: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} m_UseShadowmask: 1 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.3 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 23800000, guid: c8beb11c7a9e3384e95e3577751ee6a8, type: 2} --- !u!1 &331381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331382} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &331382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331381} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &404971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404972} - component: {fileID: 404975} - component: {fileID: 404974} - component: {fileID: 404973} m_Layer: 5 m_Name: Disable Vendor Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &404972 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404971} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 12732455} m_Father: {fileID: 852441789} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 50.40039, y: 49.899902} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &404973 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404971} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: openOrCloseVendorMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &404974 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404971} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &404975 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404971} m_CullTransparentMesh: 0 --- !u!1 &450881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 450882} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &450882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450881} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1887216673} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &662843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662844} - component: {fileID: 662846} - component: {fileID: 662845} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &662844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662843} m_LocalRotation: {x: 0.70710707, y: 0.000000029802072, z: 0.00000023841852, w: 0.7071066} m_LocalPosition: {x: -0, y: 0.0474, z: 0.38578} m_LocalScale: {x: 0.047989663, y: 0.049308043, z: 0.047992274} m_Children: [] m_Father: {fileID: 696215120} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &662845 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &662846 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662843} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &687622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687623} - component: {fileID: 687626} - component: {fileID: 687625} - component: {fileID: 687624} m_Layer: 5 m_Name: Player States Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &687623 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687622} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098329482} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -260, y: -60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &687624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPlayerOpenMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 --- !u!114 &687625 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9f6bd2db44724d940b876ebffd5d9eb6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &687626 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687622} m_CullTransparentMesh: 0 --- !u!1 &780739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780740} - component: {fileID: 780742} - component: {fileID: 780741} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &780740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780739} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.016000478, y: 0.084700964, z: 0.172} m_LocalScale: {x: 0.0077702007, y: 0.015167576, z: 0.013995659} m_Children: [] m_Father: {fileID: 865454770} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &780741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &780742 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780739} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &800399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800400} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &800400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800399} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1263256476} m_Father: {fileID: 701703815} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &809699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809700} - component: {fileID: 809703} - component: {fileID: 809702} - component: {fileID: 809701} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &809700 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809699} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 940881520} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -31.099945} m_SizeDelta: {x: 95.3, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &809701 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809699} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 809702} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &809702 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809699} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: SELL --- !u!222 &809703 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809699} m_CullTransparentMesh: 0 --- !u!1 &1131214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131215} - component: {fileID: 1131216} m_Layer: 0 m_Name: Sleep Spell Cast System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1131215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131214} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1512416969} m_Father: {fileID: 273215545} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1131216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Sleep Spell Cast abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: de36a20a9a2d7624090ed05d178b6cb5, type: 3} abilitySprite: {fileID: 21300000, guid: de36a20a9a2d7624090ed05d178b6cb5, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 2.2 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Sleep Spell Cast m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Sleep Spell Cast m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sleep Spell Cast m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1222930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1222931} - component: {fileID: 1222934} - component: {fileID: 1222933} - component: {fileID: 1222932} m_Layer: 0 m_Name: Close Override System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1222931 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222930} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: [] m_Father: {fileID: 28498741} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1222932 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1222933} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 28498740} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1222933 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1222934 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222930} m_CullTransparentMesh: 0 --- !u!1001 &1316079 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4156852425114494, guid: 4cfd331cccdc6674793af19baf239100, type: 3} propertyPath: m_LocalPosition.x value: 9.62 objectReference: {fileID: 0} - target: {fileID: 4156852425114494, guid: 4cfd331cccdc6674793af19baf239100, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4156852425114494, guid: 4cfd331cccdc6674793af19baf239100, type: 3} propertyPath: m_LocalPosition.z value: -11.15 objectReference: {fileID: 0} - target: {fileID: 4156852425114494, guid: 4cfd331cccdc6674793af19baf239100, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4156852425114494, guid: 4cfd331cccdc6674793af19baf239100, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4156852425114494, guid: 4cfd331cccdc6674793af19baf239100, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4156852425114494, guid: 4cfd331cccdc6674793af19baf239100, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4156852425114494, guid: 4cfd331cccdc6674793af19baf239100, type: 3} propertyPath: m_RootOrder value: 12 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 4cfd331cccdc6674793af19baf239100, type: 3} --- !u!4 &1316080 stripped Transform: m_CorrespondingSourceObject: {fileID: 4156852425114494, guid: 4cfd331cccdc6674793af19baf239100, type: 3} m_PrefabInstance: {fileID: 1316079} m_PrefabAsset: {fileID: 0} --- !u!1 &1488503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1488504} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1488504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488503} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200052, y: 1.5210011, z: 0.31449983} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1601791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601792} - component: {fileID: 1601794} - component: {fileID: 1601793} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1601792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601791} m_LocalRotation: {x: -0.000000029773165, y: -0.000000059604645, z: 0.38268346, w: 0.9238795} m_LocalPosition: {x: -0.03866807, y: 0.087898955, z: 0.52435416} m_LocalScale: {x: 0.0095892865, y: 0.05592185, z: 0.19764951} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1601793 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601791} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1601794 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601791} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1636606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636607} - component: {fileID: 1636609} - component: {fileID: 1636608} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1636607 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636606} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1677220530} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1636608 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636606} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6a104ed98da73a04cb3326b2c55d1593, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1636609 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636606} m_CullTransparentMesh: 0 --- !u!1001 &1698715 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4010203652468088, guid: b720781e8fcebc24798061763668a7e0, type: 3} propertyPath: m_LocalPosition.x value: 24.37 objectReference: {fileID: 0} - target: {fileID: 4010203652468088, guid: b720781e8fcebc24798061763668a7e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4010203652468088, guid: b720781e8fcebc24798061763668a7e0, type: 3} propertyPath: m_LocalPosition.z value: -19.59 objectReference: {fileID: 0} - target: {fileID: 4010203652468088, guid: b720781e8fcebc24798061763668a7e0, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4010203652468088, guid: b720781e8fcebc24798061763668a7e0, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4010203652468088, guid: b720781e8fcebc24798061763668a7e0, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4010203652468088, guid: b720781e8fcebc24798061763668a7e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4010203652468088, guid: b720781e8fcebc24798061763668a7e0, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b720781e8fcebc24798061763668a7e0, type: 3} --- !u!4 &1698716 stripped Transform: m_CorrespondingSourceObject: {fileID: 4010203652468088, guid: b720781e8fcebc24798061763668a7e0, type: 3} m_PrefabInstance: {fileID: 1698715} m_PrefabAsset: {fileID: 0} --- !u!1 &2021280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021281} m_Layer: 0 m_Name: Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021280} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.02} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 489213299} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2106494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106495} - component: {fileID: 2106497} - component: {fileID: 2106496} m_Layer: 2 m_Name: Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2106495 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106494} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1.2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 891007151} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -27.600006, y: -4.399994} m_SizeDelta: {x: 418, y: 100.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2106496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106494} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2106497 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106494} m_CullTransparentMesh: 0 --- !u!1 &2213763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2213764} m_Layer: 0 m_Name: Shell Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2213764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2213763} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1627700828} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2623269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2623270} m_Layer: 0 m_Name: Attacks On Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2623270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2623269} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 278810447} - {fileID: 1484626227} - {fileID: 711004689} - {fileID: 1144804740} - {fileID: 601906575} - {fileID: 1349808888} m_Father: {fileID: 2080251371} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2684483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2684484} - component: {fileID: 2684485} m_Layer: 5 m_Name: Experience Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2684484 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2684483} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 663607502} - {fileID: 507575211} - {fileID: 275403052} - {fileID: 1698018875} m_Father: {fileID: 1820370320} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &2684485 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2684483} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &2740443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2740444} - component: {fileID: 2740446} - component: {fileID: 2740445} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2740444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2740443} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.048299987, z: 0.20670001} m_LocalScale: {x: 0.0211636, y: 0.0074980706, z: 0.02116363} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2740445 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2740443} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2740446 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2740443} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &2794374 stripped Transform: m_CorrespondingSourceObject: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} m_PrefabInstance: {fileID: 874910086} m_PrefabAsset: {fileID: 0} --- !u!1 &3392540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3392541} - component: {fileID: 3392542} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3392541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3392540} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 457551645} - {fileID: 809352755} - {fileID: 363722626} - {fileID: 544082579} - {fileID: 1826962730} - {fileID: 1095511981} - {fileID: 1553363636} - {fileID: 1743089282} - {fileID: 1590574799} - {fileID: 1960007067} - {fileID: 1797573333} - {fileID: 2034317856} - {fileID: 934460575} - {fileID: 950550564} - {fileID: 284086805} - {fileID: 899274988} - {fileID: 1640444535} m_Father: {fileID: 1627700828} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &3392542 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3392540} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1553363635} - {fileID: 1743089281} - {fileID: 1590574798} - {fileID: 1960007066} - {fileID: 1797573332} - {fileID: 2034317855} - {fileID: 934460574} - {fileID: 950550563} - {fileID: 899274987} --- !u!1 &3401034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3401035} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3401035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3401034} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1626004604} - {fileID: 1962484757} - {fileID: 1350229949} - {fileID: 616430205} m_Father: {fileID: 1448740887} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3431309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3431310} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3431310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3431309} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &3456816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3456817} m_Layer: 0 m_Name: Third Arrow Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3456817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3456816} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1467550046} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3489609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3489610} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3489610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3489609} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &3552288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3552289} m_Layer: 0 m_Name: c_index3.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3552289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3552288} m_LocalRotation: {x: -0.06290606, y: -0.006233725, z: 0.018739907, w: 0.9978241} m_LocalPosition: {x: 0.000000038146972, y: 0.034288652, z: 0.000000021457671} m_LocalScale: {x: 1.0000002, y: 1, z: 0.99999994} m_Children: [] m_Father: {fileID: 787175257} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3986482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3986483} - component: {fileID: 3986485} - component: {fileID: 3986484} m_Layer: 0 m_Name: Blades 60 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3986483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3986482} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 59 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &3986484 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3986482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &3986485 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3986482} m_Mesh: {fileID: -7013336164029512673, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &4349795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4349796} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4349796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4349795} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.00000012941356, y: -0.00000011940534, z: 0.0000000029565896} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1430317209} - {fileID: 578251023} - {fileID: 1583780103} - {fileID: 45207774} - {fileID: 80588539} - {fileID: 984480184} - {fileID: 272568904} - {fileID: 1812231563} - {fileID: 1722076844} - {fileID: 29902993} - {fileID: 397473964} - {fileID: 65112204} - {fileID: 1532475308} - {fileID: 1920785786} - {fileID: 691954620} - {fileID: 839544152} m_Father: {fileID: 239808925} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5152216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5152217} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &5152217 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5152216} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1999437803} m_Father: {fileID: 1413167757} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &5184706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5184707} - component: {fileID: 5184708} m_Layer: 5 m_Name: Use Accelerometer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &5184707 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5184706} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1725962966} - {fileID: 1789845346} - {fileID: 1067093711} - {fileID: 1038333865} - {fileID: 1041565462} - {fileID: 1465905744} - {fileID: 1626061187} - {fileID: 959490032} - {fileID: 2144445843} m_Father: {fileID: 1393029647} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -345, y: -17} m_SizeDelta: {x: 302.16003, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &5184708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5184706} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1789845347} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!1 &5227695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5227696} - component: {fileID: 5227698} - component: {fileID: 5227697} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &5227696 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5227695} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 114072114} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &5227697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5227695} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &5227698 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5227695} m_CullTransparentMesh: 0 --- !u!1 &5278715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5278716} m_Layer: 0 m_Name: leftJoint2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5278716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5278715} m_LocalRotation: {x: 0, y: 0, z: 0.08715575, w: 0.9961947} m_LocalPosition: {x: 0, y: -0.15430069, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 123541943} - {fileID: 2004084189} - {fileID: 1579932376} - {fileID: 1314207829} - {fileID: 1412085675} - {fileID: 1332280018} - {fileID: 1676603167} m_Father: {fileID: 943735830} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5403315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5403316} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &5403316 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5403315} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 888211031} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &5526107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5526108} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5526108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5526107} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.47, y: -0.033, z: 0.195} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 586593694} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &5730862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5730863} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5730863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5730862} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 549629224} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5771507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5771508} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &5771508 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5771507} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 746775641} - {fileID: 450827467} m_Father: {fileID: 647526959} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0.000061035156, y: -161.5} m_SizeDelta: {x: -3, y: 323} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &5890287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5890288} - component: {fileID: 5890290} - component: {fileID: 5890289} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &5890288 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5890287} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1604036607} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 158, y: 26} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &5890289 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5890287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.672} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &5890290 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5890287} m_CullTransparentMesh: 0 --- !u!1 &5905650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5905651} - component: {fileID: 5905653} - component: {fileID: 5905652} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &5905651 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5905650} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 416677385} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &5905652 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5905650} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &5905653 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5905650} m_CullTransparentMesh: 0 --- !u!1 &6023990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6023991} - component: {fileID: 6023993} - component: {fileID: 6023992} m_Layer: 0 m_Name: Blade__61_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6023991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6023990} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.73800635, y: 0.18079992, z: -0.081695914} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6023992 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6023990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &6023993 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6023990} m_Mesh: {fileID: 1024064738635322095, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &6073197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6073198} - component: {fileID: 6073200} - component: {fileID: 6073199} m_Layer: 0 m_Name: Grab Single Object System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6073198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6073197} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &6073199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6073197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ab6e5c3e3074aeb468359c52eb655e3d, type: 3} m_Name: m_EditorClassIdentifier: grabObjectsEnabled: 1 grabRadius: 6 ableToGrabTags: - box - friend - enemy layerToDamage: serializedVersion: 2 m_Bits: 135530497 layerToDetectObjects: serializedVersion: 2 m_Bits: 135266305 carryObjectsSpeed: 5 minForceToLaunchObjects: 300 maxForceToLaunchObjects: 3500 addForceToLaunchObjectsSpeed: 1200 waitTimeToDropObjects: 1 useCarryObjectsPositionOffset: 1 carryObjectsPositionOffset: {x: 0.5, y: 0.5, z: 0} grabSingleObjectOnCameraView: 1 useRemoteEventOnObjectsFound: 1 remoteEventNameListOnGrabObject: - Pause AI remoteEventNameListOnDropObject: - Resume AI setCheckOnTriggerEnterEnabledState: 1 checkOnTriggerEnterEnabled: 1 layermaskToCheckOnTriggerEnter: serializedVersion: 2 m_Bits: 134217728 setUseCustomDamageAmountState: 1 useCustomDamageAmount: 1 customDamageAmount: 90 showGizmo: 1 carryingObjects: 0 firstPersonActive: 0 firstPersonPreviouslyActive: 0 grabbedObjectList: [] useEventsOnThrowObjects: 1 eventOnThrowObjects: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grabbed Object Telekinesis m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setRightArmdIDAnimatorIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDropObjects: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setRightArmdIDAnimatorIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setRightArmdIDAnimatorIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 grabObjectsManager: {fileID: 954210053} mainCameraTransform: {fileID: 1446752339} mainOtherPowers: {fileID: 954210055} carryObjectsTransform: {fileID: 1240932808} carryObjectsTransformFirstPersonList: - {fileID: 400624076} carryObjectsTransformThirdPersonList: - {fileID: 547992972} useCarryObjectsAnimation: 0 carryObjectsTransformAnimation: {fileID: 1240932807} carryObjectsAnimationName: grabObjects slider: {fileID: 1206671786} mainPlayerCollider: {fileID: 954210065} --- !u!114 &6073200 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6073197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Grab Single Object abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 39623e9afefda72429ddfee0b7b7d841, type: 3} abilitySprite: {fileID: 21300000, guid: 39623e9afefda72429ddfee0b7b7d841, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 1 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 0 eventOnUseAbility: m_PersistentCalls: m_Calls: [] eventToDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 6073199} m_MethodName: dropObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 6073199} m_MethodName: inputGrabObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 1 eventOnPressHold: m_PersistentCalls: m_Calls: - m_Target: {fileID: 6073199} m_MethodName: inputHoldToLaunchObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 6073199} m_MethodName: inputReleaseToLaunchObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &6357178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6357179} - component: {fileID: 6357181} - component: {fileID: 6357180} m_Layer: 0 m_Name: Oxygen Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &6357179 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6357178} m_LocalRotation: {x: -0, y: -0, z: -7.888609e-31, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0002116, y: 1.0002118, z: 1.0002121} m_Children: [] m_Father: {fileID: 597658530} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00044093095, y: 0.00015155226} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &6357180 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6357178} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0.42068958, b: 1, a: 0.747} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f4d9c8bd9a67c714c8445dd562519a40, type: 3} m_Type: 3 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &6357181 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6357178} m_CullTransparentMesh: 0 --- !u!1 &6370179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6370180} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6370180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6370179} m_LocalRotation: {x: 0.0000000045221493, y: 9.313367e-10, z: -1.05870805e-10, w: 1} m_LocalPosition: {x: 0, y: 0.008700476, z: 0.016299944} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 112839561} m_Father: {fileID: 1856460381} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6385001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6385002} - component: {fileID: 6385004} - component: {fileID: 6385003} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6385002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6385001} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1120319079} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &6385003 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6385001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &6385004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6385001} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &6981581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6981582} - component: {fileID: 6981584} - component: {fileID: 6981583} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &6981582 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6981581} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1494266679} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 110, y: 110} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &6981583 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6981581} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &6981584 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6981581} m_CullTransparentMesh: 0 --- !u!1 &7281470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7281471} m_Layer: 5 m_Name: New Travel Station Found Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &7281471 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7281470} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1468977080} - {fileID: 2092004416} m_Father: {fileID: 1712521819} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &7321291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7321292} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7321292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7321291} m_LocalRotation: {x: 0.00000027604364, y: 0.00000017881392, z: -0.00000018755536, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 657075580} m_Father: {fileID: 177844538} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7489478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7489479} - component: {fileID: 7489482} - component: {fileID: 7489481} - component: {fileID: 7489480} m_Layer: 5 m_Name: Horn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &7489479 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7489478} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 52, y: 50} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &7489480 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7489478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 7489481} --- !u!114 &7489481 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7489478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.28081745, b: 0.28081745, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9a52cba93cb377345a99bae32cb653ac, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &7489482 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7489478} m_CullTransparentMesh: 0 --- !u!1 &7502337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7502338} - component: {fileID: 7502340} - component: {fileID: 7502339} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7502338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7502337} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0005, y: 0.132, z: 0.3447} m_LocalScale: {x: 0.023978662, y: 0.0037268635, z: 0.014681837} m_Children: [] m_Father: {fileID: 44597541} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7502339 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7502337} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &7502340 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7502337} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &7798492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7798493} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7798493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7798492} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2043901106} - {fileID: 525458759} - {fileID: 1326423951} - {fileID: 241059817} - {fileID: 1826476131} - {fileID: 1563933225} - {fileID: 1417918235} - {fileID: 1572275849} - {fileID: 1145648067} - {fileID: 1214791384} - {fileID: 121517006} - {fileID: 594329560} - {fileID: 697708149} - {fileID: 197158916} - {fileID: 789641114} - {fileID: 833343879} m_Father: {fileID: 97901457} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7879559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7879560} - component: {fileID: 7879561} m_Layer: 5 m_Name: Die Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &7879560 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7879559} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 934839988} - {fileID: 742876665} - {fileID: 819455400} - {fileID: 1989160646} - {fileID: 1298440277} - {fileID: 358195315} - {fileID: 1767682241} - {fileID: 1326249043} - {fileID: 2078648281} - {fileID: 968743357} m_Father: {fileID: 2096667156} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7879561 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7879559} m_CullTransparentMesh: 0 --- !u!1 &7942308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7942309} - component: {fileID: 7942311} - component: {fileID: 7942310} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &7942309 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7942308} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 554622389} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00003051758, y: 285} m_SizeDelta: {x: 326.6, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &7942310 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7942308} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 62 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MAIN CONTROLS --- !u!222 &7942311 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7942308} m_CullTransparentMesh: 0 --- !u!1 &7944078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7944079} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7944079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7944078} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1367105084} - {fileID: 944576277} m_Father: {fileID: 198402888} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8228114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8228115} - component: {fileID: 8228117} - component: {fileID: 8228116} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8228115 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8228114} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1547365909} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -37.98, y: 0} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &8228116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8228114} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 40be93257b252f548a28160af1e0ef7c, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &8228117 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8228114} m_CullTransparentMesh: 0 --- !u!1 &8403508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8403509} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8403509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8403508} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 564157645} - {fileID: 817001765} - {fileID: 2091905489} - {fileID: 218161058} - {fileID: 1122591864} - {fileID: 1281321698} - {fileID: 759801013} - {fileID: 1279013465} - {fileID: 960464804} - {fileID: 1308478332} - {fileID: 903770054} - {fileID: 332362362} - {fileID: 1669015095} - {fileID: 1690197753} - {fileID: 1036555788} m_Father: {fileID: 1091124024} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8534961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8534962} - component: {fileID: 8534964} - component: {fileID: 8534963} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8534962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8534961} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0003, z: 0.1414} m_LocalScale: {x: 0.0320918, y: 0.0067624487, z: 0.112548366} m_Children: [] m_Father: {fileID: 1954635010} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8534963 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8534961} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &8534964 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8534961} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &8946383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8946384} - component: {fileID: 8946386} - component: {fileID: 8946385} m_Layer: 0 m_Name: Capture System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8946384 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8946383} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 970361970} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044, y: -0.0063} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &8946385 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8946383} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inactive --- !u!222 &8946386 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8946383} m_CullTransparentMesh: 0 --- !u!1 &9170887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9170888} - component: {fileID: 9170890} - component: {fileID: 9170889} m_Layer: 5 m_Name: Dpad Icon (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &9170888 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9170887} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287386423} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -83.7} m_SizeDelta: {x: 122, y: 12} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &9170889 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9170887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0.02 y: -0.02 width: 1 height: 1 --- !u!222 &9170890 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9170887} m_CullTransparentMesh: 0 --- !u!1 &9177010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9177011} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9177011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9177010} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.40194815, y: 0.09835582, z: 0.27448004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 439207649} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &9197914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9197915} - component: {fileID: 9197917} - component: {fileID: 9197916} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9197915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9197914} m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827} m_LocalPosition: {x: 0, y: -0.001, z: 0.0703} m_LocalScale: {x: 0.010980742, y: 0.009006186, z: 0.058913264} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &9197916 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9197914} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &9197917 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9197914} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &9245008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9245009} - component: {fileID: 9245012} - component: {fileID: 9245011} - component: {fileID: 9245010} m_Layer: 2 m_Name: Save/Load Game Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &9245009 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9245008} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1418505917} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &9245010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9245008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 9245011} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &9245011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9245008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: LOAD/SAVE GAME --- !u!222 &9245012 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9245008} m_CullTransparentMesh: 0 --- !u!1 &9715210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9715211} - component: {fileID: 9715212} m_Layer: 0 m_Name: Hands_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &9715211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9715210} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &9715212 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9715210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300052, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000014901161, y: 0.022188332, z: 0.06327163} m_Extent: {x: 0.55037, y: 0.12524754, z: 0.09201501} m_DirtyAABB: 0 --- !u!1 &10013448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10013449} - component: {fileID: 10013451} - component: {fileID: 10013450} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &10013449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10013448} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: -0, z: -0.00059} m_LocalScale: {x: 0.024649352, y: 0.03602209, z: 0.024649363} m_Children: [] m_Father: {fileID: 395162271} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &10013450 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10013448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &10013451 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10013448} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &10066450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10066451} - component: {fileID: 10066453} - component: {fileID: 10066452} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &10066451 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10066450} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 397358144} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &10066452 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10066450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Message --- !u!222 &10066453 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10066450} m_CullTransparentMesh: 0 --- !u!1 &10259218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10259219} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &10259219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10259218} m_LocalRotation: {x: -0.3634317, y: 0.13629499, z: 0.15211888, w: 0.908956} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: 14.433001} --- !u!1 &10429909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10429910} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &10429910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10429909} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.1500005, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &10507174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10507175} - component: {fileID: 10507177} - component: {fileID: 10507176} m_Layer: 0 m_Name: Cube (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &10507175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10507174} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.019205, y: -0.03367, z: 0.048718} m_LocalScale: {x: 0.029221099, y: 0.005740239, z: 0.04471476} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &10507176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10507174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &10507177 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10507174} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &10927349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10927350} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &10927350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10927349} m_LocalRotation: {x: -0.12649317, y: -0.26409328, z: -0.034960806, w: 0.95552707} m_LocalPosition: {x: 0.263, y: 1.751, z: 0.905} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -15.082001, y: -30.9, z: 0} --- !u!1 &10967659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10967660} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &10967660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10967659} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.065, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1607416326} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &11627030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11627031} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &11627031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11627030} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 519012299} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &11682638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11682639} - component: {fileID: 11682640} m_Layer: 5 m_Name: Fuel Bar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &11682639 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11682638} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 883746576} - {fileID: 817148875} - {fileID: 711860504} m_Father: {fileID: 947072801} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 517.8, y: 203.9} m_SizeDelta: {x: 120, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &11682640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11682638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 388727084} m_FillRect: {fileID: 554309725} m_HandleRect: {fileID: 388727083} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &11760018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11760019} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &11760019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11760018} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 508271859} - {fileID: 803380991} m_Father: {fileID: 213890318} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &11816645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11816646} m_Layer: 0 m_Name: GameObject (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &11816646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11816645} m_LocalRotation: {x: 0.10139047, y: -0.049735744, z: -0.40153953, w: 0.9088522} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 841961586} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 8.3, y: -10, z: -48.4} --- !u!1 &11816895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11816896} m_Layer: 0 m_Name: Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &11816896 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11816895} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1400818372} - {fileID: 28498741} m_Father: {fileID: 1983187200} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0020506065, y: 0.00021642153} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &12006082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12006083} - component: {fileID: 12006084} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &12006083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12006082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1351069665} m_Father: {fileID: 1132687915} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &12006084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12006082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 378226259} - {fileID: 639190032} - {fileID: 568282291} - {fileID: 833714785} - {fileID: 919421030} - {fileID: 1272384869} - {fileID: 371798627} - {fileID: 583130233} - {fileID: 1103214494} --- !u!1 &12096116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12096117} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &12096117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12096116} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1045420127} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &12313145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12313146} m_Layer: 0 m_Name: Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &12313146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12313145} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.02} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 110037922} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &12318505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12318506} - component: {fileID: 12318508} - component: {fileID: 12318507} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &12318506 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12318505} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 819263479} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 97, y: 97} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &12318507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12318505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &12318508 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12318505} m_CullTransparentMesh: 0 --- !u!1 &12352296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12352297} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &12352297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12352296} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1800117443} m_Father: {fileID: 391046723} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &12532957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12532959} - component: {fileID: 12532958} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &12532958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12532957} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 179302160} - {fileID: 1611133028} - {fileID: 1627838516} - {fileID: 796080193} - {fileID: 2070965057} selectedIndex: 6 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.024279578, y: -0.018870495, z: 0.09361925} - {x: 0.024274329, y: -0.09192108, z: 0.112951905} - {x: 0.024271557, y: -0.13049184, z: 0.12315956} - {x: 0.0000020563598, y: -0.120397076, z: 0.080627225} - {x: 0.00000046193588, y: -0.1199045, z: 0.06774606} - {x: -0.000016209337, y: -0.11475417, z: -0.066939235} - {x: 0.011016297, y: -0.12126233, z: -0.21310082} - {x: 0.00000047683704, y: -0.10711573, z: -0.04059143} - {x: -0.014000457, y: -0.08913563, z: 0.17866527} - {x: -0.037099827, y: -0.083311714, z: 0.06870863} - {x: -0.0370994, y: -0.088852994, z: 0.06173779} - {x: -0.037098832, y: -0.09616016, z: 0.0525455} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &12532959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12532957} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 179302160} - {fileID: 1611133028} - {fileID: 1627838516} - {fileID: 796080193} - {fileID: 2070965057} m_Father: {fileID: 513259543} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &12673857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12673858} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &12673858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12673857} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.24700032, y: 1.3230006, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &12726843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12726844} m_Layer: 0 m_Name: projectilePosition1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &12726844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12726843} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0225, y: 0.065, z: 0.776} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 525752311} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &12732454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12732455} - component: {fileID: 12732457} - component: {fileID: 12732456} m_Layer: 5 m_Name: RawImage (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &12732455 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12732454} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 404972} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &12732456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12732454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7677003e8203d9c4199f14e747c9f72f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &12732457 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12732454} m_CullTransparentMesh: 0 --- !u!1 &13126759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13126760} - component: {fileID: 13126762} - component: {fileID: 13126761} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &13126760 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13126759} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1889256160} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &13126761 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13126759} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2447caea52f089d49a9f41f3cf411981, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &13126762 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13126759} m_CullTransparentMesh: 0 --- !u!1 &13165646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13165647} - component: {fileID: 13165649} - component: {fileID: 13165648} m_Layer: 0 m_Name: Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &13165647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13165646} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.3100001} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1894313801} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &13165648 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13165646} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10301, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &13165649 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13165646} serializedVersion: 6 lengthInSec: 4 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 500 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 4 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0.7254902, b: 0, a: 1} key1: {r: 0.8, g: 0.2627451, b: 0.105882354, a: 1} key2: {r: 0, g: 0, b: 0, a: 0.627451} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 7710 atime2: 12529 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 1 ratio: 1 light: {fileID: 108000013609061350, guid: fa35d75604d172d48b7a6b62a07c7dbf, type: 3} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 20 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 20 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &13396595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13396596} - component: {fileID: 13396598} - component: {fileID: 13396597} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &13396596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13396595} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &13396597 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13396595} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &13396598 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13396595} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &13658958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13658962} - component: {fileID: 13658959} - component: {fileID: 13658960} - component: {fileID: 13658961} m_Layer: 0 m_Name: Crafting System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &13658959 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13658958} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6a763337cdb536940a9913ba8929fdeb, type: 3} m_Name: m_EditorClassIdentifier: craftingSystemEnabled: 1 craftingSystemMenuName: Crafting System Menu ignoreCheckMaterialsNeededToCraftEnabled: 0 spawnAllInventoryObjects: 0 useOnlyBlueprintsUnlocked: 0 blueprintsUnlockedList: [] useEventOnUnlockBlueprint: 1 extraMessageOnUnlockBlueprint: Blueprint Unlocked eventOnUnlockBlueprint: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658961} m_MethodName: showCustomMessagePanel m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 allowAllObjectCategoriesToCraftAtAnyMomentEnabled: 0 objectCategoriesToCraftAvailableAtAnyMoment: - Consumables - Quest Objects - Vehicles - Melee Shields - Melee Weapons Consumables - Armor Cloth Pieces - Accessories - Others - Materials useAnimationOnCraftObjectAnywhere: 1 animationNameOnCraftAnywhere: Craft Simple Object useAnimationOnCraftObjectOnWorkbench: 1 animationNameOnCraftOnWorkbench: Craft On Workbench setPlacementActiveStateExternallyEnabled: 1 eventOnSetPlacementActiveStateExternallyNotEnabled: m_PersistentCalls: m_Calls: [] eventOnNoObjectFoundToUsePlacementExternally: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 menuOpened: 0 menuOpenedFromWorkbench: 0 currentInventoryObjectSelectedIndex: -1 placementActiveStatExternallyActive: 0 eventOnOpenMenu: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setEquipWeaponsWhenPickedPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnCloseMenu: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setEquipWeaponsWhenPickedPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToStopUsingWorkbenchOnDamageReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: inputPlayCurrentAnimationWithoutCheckingIfExistsOnaDeviceList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnOpenWorkbench: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: setUseEventOnDamageEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnCloseWorkbench: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: setUseEventOnDamageEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainCraftingUISystem: {fileID: 0} mainInventorymanager: {fileID: 954210078} pauseManager: {fileID: 541563681} playerGameObject: {fileID: 954210051} positionToSpawnObjectsIfNotSpaceOnInventory: {fileID: 507833975} mainPlayerController: {fileID: 954210052} mainCraftingPlacementSystem: {fileID: 13658960} mainObjectsStatsSystem: {fileID: 633945701} mainPlayerStatsSystem: {fileID: 178190883} --- !u!114 &13658960 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13658958} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b475515c35881644c9f698426e448ad9, type: 3} m_Name: m_EditorClassIdentifier: placementEnabled: 1 layerToPlaceObjects: serializedVersion: 2 m_Bits: 8388609 layerToTakeObjectsBack: serializedVersion: 2 m_Bits: 262145 maxRaycastDistance: 500 checkForObstacles: 0 layerForObstacles: serializedVersion: 2 m_Bits: 0 hitPointOffset: 0.05 disablePlacementModeOnObjectPlaced: 0 placementActivePaused: 0 useMaxSurfaceAngleToPlaceObjects: 0 maxSurfaceAngleToPlaceObjects: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Inventory Menu previousActiveState: 0 - inputName: Abilities previousActiveState: 0 showDebugPrint: 0 placementActive: 0 currentObjectToPlaceMesh: {fileID: 0} currentObjectRighRotation: 0 currentObjectForwardRotation: 0 objectTakenBack: 0 lastObjectTakenBackName: placingObjectPreviouslyTaken: 0 currentLayerMaskToPlaceObject: serializedVersion: 2 m_Bits: 0 currentObjectAssigned: 0 ignoreDisablePlacementActiveOnCancelInputActionActive: 0 togglePlacementActiveOnCancelInputActionActive: 0 eventOnEnablePlacement: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Craft Placement m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Craft Placement m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Craft Placement m_BoolArgument: 0 m_CallState: 2 eventOnDisablePlacement: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: disableActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Craft Placement m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Craft Placement m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Scheme m_BoolArgument: 0 m_CallState: 2 mainCraftingSystem: {fileID: 13658959} mainCameraTransform: {fileID: 1446752339} mainPlayerCollider: {fileID: 954210065} mainPlayerInputManager: {fileID: 954210080} playerControllerGameObject: {fileID: 954210051} --- !u!114 &13658961 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13658958} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a0edd6274fc501c4a831d4ccaa6f9f28, type: 3} m_Name: m_EditorClassIdentifier: messageInfoList: - Name: Custom Message messageContent: useMessageDuration: 1 messageDuration: 3 messagePanel: {fileID: 1298695106} messageText: {fileID: 1247404215} dontActivateMessageIfShowing: 0 checkForInputActionOnText: 0 includedActionNameOnText: showingMessage: 0 eventOnMessage: m_PersistentCalls: m_Calls: [] actionNameField: -ACTION NAME- panelForCustomMessageName: Custom Message playerInput: {fileID: 0} --- !u!4 &13658962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13658958} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &13664320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13664321} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &13664321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13664320} m_LocalRotation: {x: -0.0636615, y: 0, z: 0, w: 0.9979716} m_LocalPosition: {x: 0.000011697403, y: 1.67, z: 0.2} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -7.3, y: 0, z: 0} --- !u!1 &13782360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13782361} - component: {fileID: 13782363} - component: {fileID: 13782362} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &13782361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13782360} m_LocalRotation: {x: 0.00000014960116, y: 0.0000001490116, z: -0.000000018967858, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1081686629} m_Father: {fileID: 1579639846} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &13782362 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13782360} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &13782363 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13782360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 1631455844} IKWeaponManager: {fileID: 335435409} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 13782362} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Secondary Action Selector attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Push Objects attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 795387846} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455842} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455842} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Push objects in front of the weapon with a big force. - Name: Attract Objects attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1968644608} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455848} m_MethodName: setAttractionEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455848} m_MethodName: setAttractionEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Attract objects found in frong of the weapon. - Name: Explode Objects attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1968644608} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455842} m_MethodName: setUseRemoteEventOnObjectsFoundState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1631455842} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1631455842} m_MethodName: setUseMessageToPushCharactersFoundState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455842} m_MethodName: setUseRemoteEventOnObjectsFoundState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455842} m_MethodName: setUseOfPowerPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455842} m_MethodName: setUseMessageToPushCharactersFoundState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Explode Objects located in front of the weapon. - Name: Vacuum Objects attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1968644608} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455841} m_MethodName: setVacuumEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1631455849} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455841} m_MethodName: setVacuumEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455849} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Vacuum pickups and other objects. - Name: Expel Objects attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1968644608} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455841} m_MethodName: setExpelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1631455849} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455841} m_MethodName: setExpelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455849} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Expel inventory objects from player's inventory. attachmentPlaceTransform: {fileID: 1099474868} offsetAttachmentPlaceTransform: {fileID: 1180028731} offsetAttachmentPointTransform: {fileID: 485260513} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1144231559} objectToReplace: - {fileID: 214097259} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!1 &13795218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13795219} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &13795219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13795218} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1806506595} m_Father: {fileID: 1409834966} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &13924158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13924159} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &13924159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13924158} m_LocalRotation: {x: 0.07947352, y: -0.4257806, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.25170055, y: 1.4796798, z: 0.53189486} m_LocalScale: {x: 1.000001, y: 1.0000004, z: 1.0000002} m_Children: - {fileID: 777752680} m_Father: {fileID: 1199289798} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1001 &14040132 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 401922047} m_Modifications: - target: {fileID: 1846849137026698, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalPosition.x value: -5.7129593 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalPosition.y value: 107.999146 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalPosition.z value: 47.722305 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 64545862960720928, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_Mesh value: objectReference: {fileID: 4300000, guid: 34e92dcc3d88b9c4ab017efbf85a3432, type: 2} - target: {fileID: 114343237808272938, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: useWithAnyRigidbody value: 1 objectReference: {fileID: 0} - target: {fileID: 114343237808272938, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: useInitialObjectsOnGravityList value: 1 objectReference: {fileID: 0} - target: {fileID: 114513404007748312, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: useWithAnyRigidbody value: 1 objectReference: {fileID: 0} - target: {fileID: 114513404007748312, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: setCustomGravityForce value: 1 objectReference: {fileID: 0} - target: {fileID: 114513404007748312, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: customGravityForce value: 18 objectReference: {fileID: 0} - target: {fileID: 114513404007748312, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: useCenterPointForRigidbodies value: 1 objectReference: {fileID: 0} - target: {fileID: 114513404007748312, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: setCircumnavigateSurfaceState value: 0 objectReference: {fileID: 0} - target: {fileID: 135269313417924482, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_Radius value: 3.95 objectReference: {fileID: 0} - target: {fileID: 135275198195196488, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_Radius value: 3.29 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 668106e5e94b7d446b424962a758aee2, type: 3} --- !u!1 &14404940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14404941} - component: {fileID: 14404943} - component: {fileID: 14404942} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &14404941 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14404940} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 149773068} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -200, y: 0.000015258789} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &14404942 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14404940} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3725c471cf0c45f4b9030a41889b7965, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &14404943 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14404940} m_CullTransparentMesh: 0 --- !u!114 &14411304 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114104376492121330, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &15581729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 15581730} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &15581730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15581729} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &15590516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 15590517} m_Layer: 0 m_Name: Left Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &15590517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15590516} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.695, y: 1.229, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1408803899} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &15664231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 15664232} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &15664232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15664231} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 613813401} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &15729254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 15729255} - component: {fileID: 15729257} - component: {fileID: 15729256} m_Layer: 5 m_Name: k m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &15729255 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15729254} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1767142121} m_Father: {fileID: 1823366665} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 75, y: 30} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &15729256 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15729254} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &15729257 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15729254} m_CullTransparentMesh: 0 --- !u!1 &15730745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 15730746} - component: {fileID: 15730748} - component: {fileID: 15730747} m_Layer: 5 m_Name: Stamina Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &15730746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15730745} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 216026061} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &15730747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15730745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999 --- !u!222 &15730748 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15730745} m_CullTransparentMesh: 0 --- !u!1 &15852239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 15852240} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &15852240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15852239} m_LocalRotation: {x: -0, y: 3.0145774e-14, z: -3.014577e-14, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 32518935} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &16103293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16103294} - component: {fileID: 16103296} - component: {fileID: 16103295} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &16103294 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16103293} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1444572257} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &16103295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16103293} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 752c27abe2479804a9920e2d35b5dbf3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &16103296 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16103293} m_CullTransparentMesh: 0 --- !u!1 &16333229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16333230} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &16333230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16333229} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600023, y: 1.5160015, z: 0.23800004} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &16410276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16410277} m_Layer: 0 m_Name: Wood Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &16410277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16410276} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.259, z: -0.161} m_LocalScale: {x: 1.00001, y: 1.0000105, z: 1.0000105} m_Children: [] m_Father: {fileID: 2043080252} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &16663255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16663256} - component: {fileID: 16663258} - component: {fileID: 16663257} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &16663256 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16663255} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 696906543} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &16663257 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16663255} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5750d9284d8b6bc46a9c901a4fc54f00, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &16663258 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16663255} m_CullTransparentMesh: 0 --- !u!1 &16920251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16920252} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &16920252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16920251} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 756807626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &17061635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 17061636} - component: {fileID: 17061637} m_Layer: 0 m_Name: Pixel Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &17061636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17061635} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &17061637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17061635} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9756f6f9a410f1f458a706803dcbbeb6, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainShader: {fileID: 4800000, guid: d898036ff45644449b713953ad715cdf, type: 3} useEffectColor: 1 effectColor: {r: 0, g: 0, b: 0, a: 1} blockCountName: BlockCount blockSizeName: BlockSize colorName: _TintColor BlockCount: 150 --- !u!1 &17141311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 17141312} - component: {fileID: 17141314} - component: {fileID: 17141313} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &17141312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17141311} m_LocalRotation: {x: 0.08976349, y: 0, z: 0, w: 0.99596316} m_LocalPosition: {x: -0, y: -0.0375, z: -0.0472} m_LocalScale: {x: 0.049375765, y: 0.1263156, z: 0.04918781} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &17141313 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17141311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &17141314 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17141311} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &17398830 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 107498, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_Name value: Crate (3) objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.x value: 14.93 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.y value: 3.54 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.z value: -23.95 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_RootOrder value: 24 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.size value: 4 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[0].pickUpTypeList.Array.size value: 4 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.size value: 15 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.size value: 15 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[3].dropPickUpTypeList.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.size value: 17 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.size value: 16 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.size value: 17 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[3].pickUpType value: Weapon (Inventory) objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[3].typeIndex value: 11 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[3].dropPickUpTypeList.Array.data[0].name value: Sticky Grenade Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[3].dropPickUpTypeList.Array.data[0].amount value: 1 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[3].dropPickUpTypeList.Array.data[0].amountLimits.x value: 1 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[3].dropPickUpTypeList.Array.data[0].amountLimits.y value: 1 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[0].pickUpTypeList.Array.data[1].Name value: Combat Enemy objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[0].pickUpTypeList.Array.data[1].pickUpObject value: objectReference: {fileID: 1484332504113326, guid: 191b9f450820344468d1c1cffddc90f4, type: 2} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[0].pickUpTypeList.Array.data[2].Name value: Powers Enemy objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[0].pickUpTypeList.Array.data[2].pickUpObject value: objectReference: {fileID: 1032067704042908, guid: d36237160ff8cd648aeaafdd86186ff8, type: 2} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[0].pickUpTypeList.Array.data[3].Name value: Unarmed Enemy objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[0].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 123018, guid: 4ecff2c521ec71941b8890899bd61e8b, type: 2} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[0].Name value: Acid Shooter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[0].pickUpObject value: objectReference: {fileID: 1487370294588174, guid: fed2c43a35f802f449bc1a587370828a, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[1].Name value: Assault Rifle objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[1].pickUpObject value: objectReference: {fileID: 1885828861016542, guid: 30f3b10c6869452418e8fb22ce0bfc62, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[2].Name value: Double Shotgun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[2].pickUpObject value: objectReference: {fileID: 1845894898957926, guid: 7a233c7fc126bfc46bcb5c524679ffd7, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[3].Name value: Flashlight objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1926140126997552, guid: ad58eb5dea48a7e4482a918afa6fc755, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[5].Name value: Homing Missiles objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[5].pickUpObject value: objectReference: {fileID: 1169980106428816, guid: 8735fc5cb162d2d4fba529f35af4809e, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[6].Name value: Laser Miner objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[6].pickUpObject value: objectReference: {fileID: 1672227380357504, guid: 353e5329624e0ef4d8d46e4095933780, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[7].Name value: Laser Shooter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[7].pickUpObject value: objectReference: {fileID: 1548415491565332, guid: 31a662953d57f904c909d21f423dbd42, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[8].Name value: P-35 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[8].pickUpObject value: objectReference: {fileID: 1170038167900002, guid: c4e4ead8ceb893645b89a4589a62fb53, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[9].Name value: P-36 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[9].pickUpObject value: objectReference: {fileID: 1406376790065902, guid: dced1eadf7eac7542a67704724a4b655, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[10].Name value: Plasma Cutter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[10].pickUpObject value: objectReference: {fileID: 1559696115675006, guid: bc846143b792fd744ab57bcf7f636eae, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[11].Name value: Revolver objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[11].pickUpObject value: objectReference: {fileID: 1789216715065772, guid: aa8286e0ca3bd0b4ea905cfa6444ba7d, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[12].Name value: Shotgun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[12].pickUpObject value: objectReference: {fileID: 1172790418790260, guid: ca5bd4d3d3214c64f86342f2fbfe9366, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[13].Name value: Spear Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[13].pickUpObject value: objectReference: {fileID: 1172162481048240, guid: f23d668340e857a4fb9aa25c2eb32a2a, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[14].Name value: Sticky Grenade Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].pickUpTypeList.Array.data[14].pickUpObject value: objectReference: {fileID: 1455776161263274, guid: 3152b935bab2ae24e89508152c22e11f, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[1].customIconPrefab value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[0].Name value: Acid Shooter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[0].pickUpObject value: objectReference: {fileID: 1144051426338656, guid: 42dd5a8ced2b2e44c81b857d7243761a, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[1].Name value: Assault Rifle objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[1].pickUpObject value: objectReference: {fileID: 1438358660416274, guid: cc879c6fa5d829e4f8391e59c2c7e650, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[2].Name value: Double Shotgun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[2].pickUpObject value: objectReference: {fileID: 1811277413306966, guid: 7271adc27b8b75f468e6ac110f6adcc4, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[3].Name value: Flashlight objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1354884037616276, guid: 9069bc19e29c14e438e70c54d89c94f1, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[5].Name value: Homing Missiles objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[5].pickUpObject value: objectReference: {fileID: 1136892072909374, guid: d93ff5d1a5fae1045a226b7f9f34ad54, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[6].Name value: Laser Miner objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[6].pickUpObject value: objectReference: {fileID: 1089023837194926, guid: b4d453aa0854e7349b307f87121e002a, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[7].Name value: Laser Shooter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[7].pickUpObject value: objectReference: {fileID: 1764830472533936, guid: 8a4c20ee93b25994685f1399a2b7e211, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[8].Name value: P-35 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[8].pickUpObject value: objectReference: {fileID: 1370041635051172, guid: 67ecc433fbda6e44fbac4a823382576d, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[9].Name value: P-36 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[9].pickUpObject value: objectReference: {fileID: 1360336953813724, guid: f05e8e2b439943749b75a52435f7bac5, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[10].Name value: Plasma Cutter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[10].pickUpObject value: objectReference: {fileID: 1879737752880074, guid: e5cf1dcf522c5db408cc33310df8b48c, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[11].Name value: Revolver objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[11].pickUpObject value: objectReference: {fileID: 1361466097044060, guid: c2544e2380b5d6d458dcc47a97fe47d3, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[12].Name value: Shotgun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[12].pickUpObject value: objectReference: {fileID: 1861917162535468, guid: a3812eddba575824faeb618a0f581f6e, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[13].Name value: Spear Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[13].pickUpObject value: objectReference: {fileID: 1355179733461224, guid: 9a2659c9e673b014a8eb20983682efea, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[14].Name value: Sticky Grenade Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].pickUpTypeList.Array.data[14].pickUpObject value: objectReference: {fileID: 1507358871681206, guid: ccd8c58c72c62454c98046965939a6db, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[2].customIconPrefab value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[5].pickUpTypeList.Array.data[1].customIconPrefab value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[6].customIconPrefab value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[7].customIconPrefab value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[3].Name value: Infinity Key objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1653161630142784, guid: 31f5bb0b1442c184b88a9b4fdedeb632, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[4].Name value: Lamp objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[4].pickUpObject value: objectReference: {fileID: 166276, guid: a27ad9816df1b37429cdb013227387a3, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[5].Name value: Left Half Cog objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[5].pickUpObject value: objectReference: {fileID: 1053836179616070, guid: f494658e06af5d14097ad27dcdabf040, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[6].Name value: Red Wire objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[6].pickUpObject value: objectReference: {fileID: 1160187407906828, guid: 3288948192ad8b84584b6b7a7130db0b, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[7].Name value: Right Half Cog objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[7].pickUpObject value: objectReference: {fileID: 1058453394719524, guid: 9f2f10e8a93946040aae50d6d181129e, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[8].Name value: Simple Key objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[8].pickUpObject value: objectReference: {fileID: 161680, guid: dad1b7c9f8496f7498fa4e3f7c85d683, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[9].Name value: Toy objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].pickUpTypeList.Array.data[9].pickUpObject value: objectReference: {fileID: 1502011107542912, guid: 01ace2f2bf871bc479f0eee4b791c8ff, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[9].customIconPrefab value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[0].Name value: Acid Shooter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[0].pickUpObject value: objectReference: {fileID: 1173798659889298, guid: 67ade8ea61c18e340ae6b21d1e012828, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[1].Name value: Assault Rifle objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[1].pickUpObject value: objectReference: {fileID: 1831777861938010, guid: d06e1327ddcb56f45999e791d2af815e, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[2].Name value: Double Shotgun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[2].pickUpObject value: objectReference: {fileID: 1085498934211630, guid: 143a657cfffeaee4593b51d460d411aa, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[3].Name value: Flashlight objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1023937755435072, guid: 3226d17316919764d8b00cfa2f5fd973, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[4].Name value: Gravity Gun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[4].pickUpObject value: objectReference: {fileID: 1437419087039372, guid: c6a834d59e37a07428b193610b380b57, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[5].Name value: Healer objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[5].pickUpObject value: objectReference: {fileID: 1108217318950852, guid: fe981ecf49b206b4ca532197b673354e, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[6].Name value: Homing Missiles objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[6].pickUpObject value: objectReference: {fileID: 1808816529065720, guid: 2cbc0151de376f74a9a341d759afc39a, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[8].Name value: Laser Shooter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[8].pickUpObject value: objectReference: {fileID: 1490415502636580, guid: 4fb869dc789d9af458b3eaeb169094ce, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[9].Name value: P-35 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[9].pickUpObject value: objectReference: {fileID: 1086675229080870, guid: 0283d2f70e1a2bd46aa8f1de06297056, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[10].Name value: P-36 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[10].pickUpObject value: objectReference: {fileID: 1984054559879142, guid: 7de00244abeb7fc4e9523c6898af7733, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[11].Name value: Plasma Cutter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[11].pickUpObject value: objectReference: {fileID: 1998216593573018, guid: 9c98def1479960747a4c57e5115017f4, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[12].Name value: Revolver objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[12].pickUpObject value: objectReference: {fileID: 1563683833251080, guid: de1cf0ad865eaa84f8dfdbb014238afe, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[13].Name value: Shotgun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[13].pickUpObject value: objectReference: {fileID: 1705763463588140, guid: c7ef6b5f1cb23f948acf54af5b2873f7, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[14].Name value: Smartphone objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[14].pickUpObject value: objectReference: {fileID: 1512320961089438, guid: 1f41f9e300d4f3c40a72fc7687ea7fad, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[15].Name value: Spear Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[15].pickUpObject value: objectReference: {fileID: 1441647534432934, guid: a8e61e3e9bad74d468245b6268d634bb, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[16].Name value: Sticky Grenade Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].pickUpTypeList.Array.data[16].pickUpObject value: objectReference: {fileID: 1829843781139704, guid: 2f1c2efeaa243144fa1ca93034b5a6b4, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[11].customIconPrefab value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[0].Name value: Acid Shooter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[0].pickUpObject value: objectReference: {fileID: 1084147053033120, guid: ba89e0085dee04d4995de642d399d250, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[1].Name value: Assault Rifle objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[1].pickUpObject value: objectReference: {fileID: 1212976682897944, guid: 16d519faa3567ad498ed90fea8e876f6, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[2].Name value: Double Shotgun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[2].pickUpObject value: objectReference: {fileID: 1726084300740834, guid: 2ff7d6d73e43c234bb05e84a759ccf27, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[3].Name value: Flashlight objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1064375886465580, guid: 6785e6a3217071d48ae1cb19323c992d, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[3].pickupIcon value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[3].useCustomPickupIcon value: 0 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[3].useCustomIconPrefab value: 0 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[4].Name value: Grenade objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[4].pickUpObject value: objectReference: {fileID: 1273201295902812, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[4].pickupIcon value: objectReference: {fileID: 2800000, guid: 736713851b502a848aa0e55fef298dbe, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[4].useCustomPickupIcon value: 1 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[4].useCustomIconPrefab value: 1 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[4].customIconPrefab value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[5].Name value: Healer objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[5].pickUpObject value: objectReference: {fileID: 1272745893276956, guid: 1019c94d6e7e5c54cac94a91f07d891a, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[6].Name value: Homing Missiles objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[6].pickUpObject value: objectReference: {fileID: 1535989630302590, guid: b8694a8943b769f4f941c8c7f8ce10a9, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[7].Name value: Laser Miner objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[7].pickUpObject value: objectReference: {fileID: 1218451942111110, guid: b4c9dfcb4e1dcc04f89e2da3694c63b8, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[8].Name value: Laser Shooter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[8].pickUpObject value: objectReference: {fileID: 1997994311450000, guid: 8be2997c7c1928144b850e4b12ba48bb, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[9].Name value: P-35 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[9].pickUpObject value: objectReference: {fileID: 1096862678165824, guid: 55a117c90c80ae84e9455b7ed6d08d1a, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[10].Name value: P-36 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[10].pickUpObject value: objectReference: {fileID: 1054455855940084, guid: d3cbaa81a3ce74f42a2ec3307f1fa563, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[11].Name value: Plasma Cutter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[11].pickUpObject value: objectReference: {fileID: 1704063855400126, guid: 6b8c00f4f8825184a8c40f748382c5e3, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[12].Name value: Revolver objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[12].pickUpObject value: objectReference: {fileID: 1170505024008278, guid: ac9c600a50d26c640ae85d3a0151c5f2, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[13].Name value: Shotgun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[13].pickUpObject value: objectReference: {fileID: 1820368236934758, guid: 95dc041f76378b948b0ecd15567ef6bf, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[14].Name value: Spear Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[14].pickUpObject value: objectReference: {fileID: 1815007978368138, guid: 6d15faf8bc784e040b74e8c0c2f2faf3, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[15].Name value: Sticky Grenade Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].pickUpTypeList.Array.data[15].pickUpObject value: objectReference: {fileID: 1336190854626374, guid: d8a887f4df651374cada25d28515b2d8, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[12].customIconPrefab value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[0].Name value: Acid Shooter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[0].pickUpObject value: objectReference: {fileID: 1338080403296594, guid: 8658a951c26c0b44e9356b59c5530a8b, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[1].Name value: Assault Rifle objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[1].pickUpObject value: objectReference: {fileID: 114156, guid: a48a71e45ec9777499ce5f6261fcc6a0, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[2].Name value: Double Shotgun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[2].pickUpObject value: objectReference: {fileID: 139260, guid: c1fa2bb0b1665e944bdf1d16898e678b, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[3].Name value: Flashlight objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1727401367451590, guid: 1ef3738626bfa7b42b999d95353f2ec3, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[4].Name value: Gravity Gun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[4].pickUpObject value: objectReference: {fileID: 1658102398726566, guid: 566804b976f60bd4eb6e51fcf92aaa57, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[5].Name value: Healer objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[5].pickUpObject value: objectReference: {fileID: 1497327642205022, guid: 06817889a5257784a9a961322883716e, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[6].Name value: Homing Missiles objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[6].pickUpObject value: objectReference: {fileID: 184352, guid: 360e43fa8f2c7f3428b7bae39ccf3c1c, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[8].Name value: Laser Shooter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[8].pickUpObject value: objectReference: {fileID: 1147787390858996, guid: 9fd27cda97b8dbb4d85fd214bab2c1c4, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[9].Name value: P-35 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[9].pickUpObject value: objectReference: {fileID: 113756, guid: b5adee6f1d9a46d4392e698a002a141d, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[10].Name value: P-36 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[10].pickUpObject value: objectReference: {fileID: 112056, guid: 43c294071f6cb234b92201a017943a3f, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[11].Name value: Plasma Cutter objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[11].pickUpObject value: objectReference: {fileID: 1198123468208576, guid: 578ef904ec84d514bb22c428c21f9e92, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[12].Name value: Revolver objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[12].pickUpObject value: objectReference: {fileID: 1786084752672996, guid: 57c71305c97516e43a4f3242ff2ef792, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[13].Name value: Shotgun objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[13].pickUpObject value: objectReference: {fileID: 133396, guid: 192439320471df2499505152f3b9ea31, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[14].Name value: Smartphone objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[14].pickUpObject value: objectReference: {fileID: 1948959910773046, guid: aaf45172691a43041a051fa4986a1f5d, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[15].Name value: Sticky Grenade Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[15].pickUpObject value: objectReference: {fileID: 1282959418516668, guid: 293d53790490a684f8127649efe2ea43, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[16].Name value: Spear Launcher objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[13].pickUpTypeList.Array.data[16].pickUpObject value: objectReference: {fileID: 1624506720389528, guid: 8548a0edee799894a9292d34d5738b52, type: 3} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: managerPickUpList.Array.data[14].customIconPrefab value: objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[3].dropPickUpTypeList.Array.data[0].nameIndex value: 16 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[2].dropPickUpTypeList.Array.data[0].name value: P-36 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[2].dropPickUpTypeList.Array.data[0].nameIndex value: 10 objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[1].dropPickUpTypeList.Array.data[0].name value: Homing Missiles objectReference: {fileID: 0} - target: {fileID: 11461948, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: dropPickUpList.Array.data[0].dropPickUpTypeList.Array.data[0].name value: Acid Shooter objectReference: {fileID: 0} - target: {fileID: 11481280, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.size value: 2 objectReference: {fileID: 0} - target: {fileID: 11481280, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: showDamageReceivedDebugInfo value: 0 objectReference: {fileID: 0} - target: {fileID: 11481280, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 11481280, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.data[1].m_Mode value: 6 objectReference: {fileID: 0} - target: {fileID: 11481280, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.data[1].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 11481280, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1356632319} - target: {fileID: 11481280, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.data[1].m_MethodName value: SetActive objectReference: {fileID: 0} - target: {fileID: 11481280, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.data[1].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} --- !u!4 &17398831 stripped Transform: m_CorrespondingSourceObject: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} m_PrefabInstance: {fileID: 17398830} m_PrefabAsset: {fileID: 0} --- !u!1 &17398832 stripped GameObject: m_CorrespondingSourceObject: {fileID: 107498, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} m_PrefabInstance: {fileID: 17398830} m_PrefabAsset: {fileID: 0} --- !u!114 &17398833 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 11481280, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} m_PrefabInstance: {fileID: 17398830} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17398832} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c23d6bae7a883c047961b819ec997d00, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &17398834 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17398832} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bcd6adc13942fdd4b9927765ef853af6, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 callEventMultipleTimes: 0 showDebugPrint: 0 eventTriggered: 0 eventTriggeredWithGameObject: 0 eventToCallOnCapture: m_PersistentCalls: m_Calls: - m_Target: {fileID: 17398833} m_MethodName: killCharacter m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventToSendObject: 0 eventToSendObject: m_PersistentCalls: m_Calls: [] --- !u!114 &17398844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17398832} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 571b463d360e31943bec101ce5d5ad1d, type: 3} m_Name: m_EditorClassIdentifier: parentGameObject: {fileID: 1356632319} parentAssigned: 0 --- !u!1 &17426621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 17426622} m_Layer: 12 m_Name: Interaction Elements Management m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &17426622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17426621} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 192859097} - {fileID: 403213783} - {fileID: 104420643} - {fileID: 2044786699} m_Father: {fileID: 758274422} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &17964319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 17964320} - component: {fileID: 17964321} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &17964320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17964319} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300004, z: -0.07099932} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 810773740} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &17964321 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17964319} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 719165132} - {fileID: 1881566392} - {fileID: 1050499253} - {fileID: 549481056} - {fileID: 1019101262} selectedIndex: 0 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.053606547, y: -0.0011438455, z: -0.18573487} - {x: 0.1378096, y: -0.019160748, z: -0.20041001} - {x: 0.20057523, y: -0.03259069, z: -0.21134898} - {x: 0.2638031, y: -0.080063984, z: -0.19182038} - {x: 0.29270965, y: -0.029343605, z: -0.16778696} - {x: 0.32194433, y: 0.02195251, z: -0.14348072} - {x: 0.35524178, y: 0.023712635, z: -0.097370684} - {x: 0.35745472, y: 0.06415868, z: -0.039431155} - {x: 0.359562, y: 0.102673836, z: 0.015742354} - {x: 0.34573102, y: 0.08732928, z: 0.05509603} - {x: 0.3195431, y: 0.072029725, z: 0.100835264} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &17976872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 17976873} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &17976873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17976872} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &18014297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 18014298} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &18014298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18014297} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300005, z: -0.07099924} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1861206090} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &18206201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 18206202} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &18206202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18206201} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948142, w: 0.79066026} m_LocalPosition: {x: -0.026000157, y: 1.4880009, z: 0.44200134} m_LocalScale: {x: 1.0000004, y: 1.000011, z: 1.000011} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &18563522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 18563523} - component: {fileID: 18563526} - component: {fileID: 18563525} - component: {fileID: 18563524} m_Layer: 5 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &18563523 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18563522} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1888011195} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 300, y: 300} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &18563524 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18563522} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.2798891, g: 0.0713668, b: 0.8088235, a: 1} m_PressedColor: {r: 1, g: 0, b: 0, a: 1} m_SelectedColor: {r: 0.2798891, g: 0.0713668, b: 0.8088235, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 18563525} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802839} m_MethodName: getSaveButtonSelected m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 18563524} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &18563525 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18563522} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &18563526 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18563522} m_CullTransparentMesh: 0 --- !u!1 &18608112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 18608113} - component: {fileID: 18608115} - component: {fileID: 18608114} m_Layer: 5 m_Name: Current Objective Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &18608113 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18608112} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1147212759} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 11.999996, y: -48} m_SizeDelta: {x: 452.4, y: 69.100006} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &18608114 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18608112} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Name --- !u!222 &18608115 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18608112} m_CullTransparentMesh: 0 --- !u!1 &18634952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 18634953} - component: {fileID: 18634954} m_Layer: 5 m_Name: Info Panel On Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &18634953 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18634952} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1980510311} - {fileID: 1860148510} - {fileID: 386483479} - {fileID: 509793215} - {fileID: 917927749} - {fileID: 126716132} - {fileID: 736669039} - {fileID: 2145221985} - {fileID: 234720284} - {fileID: 314653964} - {fileID: 1072553371} m_Father: {fileID: 115605928} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &18634954 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18634952} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &19048743 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1580661716470972, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} m_PrefabInstance: {fileID: 1147185941} m_PrefabAsset: {fileID: 0} --- !u!4 &19048744 stripped Transform: m_CorrespondingSourceObject: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} m_PrefabInstance: {fileID: 1147185941} m_PrefabAsset: {fileID: 0} --- !u!1 &19147860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 19147861} m_Layer: 5 m_Name: AI Friends Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &19147861 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 19147860} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1917590873} m_Father: {fileID: 996097011} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &19245761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 19245762} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &19245762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 19245761} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: -0.1900005, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &20056414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20056415} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &20056415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20056414} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1588887792} - {fileID: 1713278124} - {fileID: 619288002} - {fileID: 1013007062} - {fileID: 1329247830} - {fileID: 44123332} m_Father: {fileID: 196397097} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &20323172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20323173} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &20323173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20323172} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1917140717} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &20363697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20363698} - component: {fileID: 20363699} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &20363698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20363697} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 643681560} - {fileID: 626961948} - {fileID: 1141733484} - {fileID: 1575287979} - {fileID: 45347747} m_Father: {fileID: 2012541719} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &20363699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20363697} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 643681560} - {fileID: 626961948} - {fileID: 1141733484} - {fileID: 1575287979} - {fileID: 45347747} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &20456406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20456407} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &20456407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20456406} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.245} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432028129} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &20468668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20468669} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &20468669 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20468668} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1740828049} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &20568208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20568209} m_Layer: 0 m_Name: Grappling Hook Tip Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &20568209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20568208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1335544082} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &20876814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20876815} - component: {fileID: 20876817} - component: {fileID: 20876816} m_Layer: 5 m_Name: Current Ability Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &20876815 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20876814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 871516963} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &20876816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20876814} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.228} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 3 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 0.125 m_FillClockwise: 1 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &20876817 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20876814} m_CullTransparentMesh: 0 --- !u!1 &20997784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20997785} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &20997785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20997784} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1628421572} m_Father: {fileID: 105277548} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &21794009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 21794010} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &21794010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21794009} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &21820849 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114798956800369440, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &22457256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 22457257} - component: {fileID: 22457259} - component: {fileID: 22457258} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &22457257 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22457256} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1267129390} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 354.46, y: 18.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &22457258 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22457256} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.30033523, b: 0.30033523, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &22457259 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22457256} m_CullTransparentMesh: 0 --- !u!1 &22492272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 22492273} - component: {fileID: 22492275} - component: {fileID: 22492274} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &22492273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22492272} m_LocalRotation: {x: -0.000000029773165, y: -0.000000059604645, z: 0.38268346, w: 0.9238795} m_LocalPosition: {x: 0.03868228, y: 0.17651817, z: 0.52436703} m_LocalScale: {x: 0.0095892865, y: 0.055921823, z: 0.19764951} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &22492274 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22492272} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &22492275 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22492272} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &22565194 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (16) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 47.53 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -6.32 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -42.7 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: 1 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 10 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.04623 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.046230014 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.046230014 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 180 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: "Use Mouse Wheel to move camera closer \nor farther from player" objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &22565195 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 22565194} m_PrefabAsset: {fileID: 0} --- !u!1 &22634881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 22634882} - component: {fileID: 22634883} m_Layer: 12 m_Name: Join Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &22634882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22634881} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 549040681} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &22634883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22634881} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fb5409083c769c041a0677eae2530713, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 joinObjectsForce: 25 timeToRemoveJoin: 5 extraForceOnVehicles: 1.9 useForceMode: 0 forceModeObject1: 0 forceModeObject2: 0 joinObjects: 0 joinObject1: {fileID: 0} joinObject2: {fileID: 0} joinKinematic1: 0 joinKinematic2: 0 powersManager: {fileID: 954210055} layer: serializedVersion: 2 m_Bits: 9816593 mainCameraTransform: {fileID: 1446752339} impactParticles: {fileID: 106546, guid: 76f2ceb4932346a4bacd96658c695491, type: 3} playerGameObject: {fileID: 954210051} currentRigidbody1: {fileID: 0} currentRigidbody2: {fileID: 0} --- !u!1 &22635742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 22635743} - component: {fileID: 22635745} - component: {fileID: 22635744} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &22635743 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22635742} m_LocalRotation: {x: -0, y: -0, z: 0.19509031, w: 0.98078537} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.052496593, y: 0.052496657, z: 0.05249665} m_Children: [] m_Father: {fileID: 1684263280} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 22.5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -241.9} m_SizeDelta: {x: 6000, y: 6000} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &22635744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22635742} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: bc8be2b032e4ad941a21af384ff99e69, type: 3} m_Type: 3 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 0.125 m_FillClockwise: 1 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &22635745 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22635742} m_CullTransparentMesh: 0 --- !u!1 &22791809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 22791810} - component: {fileID: 22791811} m_Layer: 0 m_Name: Motorbike Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &22791810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22791809} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &22791811 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22791809} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Motorbike Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 593e47d02945ec14984ceda4327139a3, type: 3} abilitySprite: {fileID: 21300000, guid: 593e47d02945ec14984ceda4327139a3, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 519821724} m_MethodName: setCurrentVehicleInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Motorbike m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: togglePauseCheckUsingDeviceOnAbilityInputState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &22813726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 22813727} - component: {fileID: 22813728} m_Layer: 2 m_Name: Shake Camera On Kick Door m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &22813727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22813726} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1234541724} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &22813728 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22813726} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Kick Combo shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 13 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo externalShakeManager: {fileID: 0} --- !u!1 &22829132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1942809060592876, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 22829133} - component: {fileID: 22829136} - component: {fileID: 22829135} - component: {fileID: 22829134} m_Layer: 2 m_Name: Use Inventory Object (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &22829133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4078038005010616, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22829132} m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071067} m_LocalPosition: {x: -19.96, y: 1.43, z: -16.6} m_LocalScale: {x: 0.99999976, y: 1, z: 0.99999976} m_Children: [] m_Father: {fileID: 856955333} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &22829134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114592263719445696, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22829132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3} m_Name: m_EditorClassIdentifier: deviceName: Door deviceAction: Open useMultipleInteraction: 0 multipleInteractionNameList: [] secondaryDeviceAction: Close reloadDeviceActionOnPress: 1 hideIconOnPress: 0 disableIconOnPress: 0 showIcon: 1 showTouchIconButton: 1 hideIconOnUseDevice: 0 showIconOnStopUseDevice: 0 useTransformForStringAction: 0 transformForStringAction: {fileID: 0} useSeparatedTransformForEveryView: 0 transformForThirdPerson: {fileID: 0} transformForFirstPerson: {fileID: 0} useLocalOffset: 1 actionOffset: 1 setUsingDeviceState: 0 setTextFontSizeActive: 0 textFontSize: 17 iconEnabled: 1 useRaycastToDetectDeviceParts: 0 usingDevice: 0 useCustomMinDistanceToUseDevice: 0 customMinDistanceToUseDevice: 0 ignoreDistanceToDevice: 0 useCustomMinAngleToUse: 0 customMinAngleToUseDevice: 0 useRelativeDirectionBetweenPlayerAndObject: 0 removeDeviceFromPlayerListOnMaxDistance: 0 maxDistanceToRemoveDeviceFromPlayerList: 0 useCustomIconButtonInfo: 0 customIconButtonInfoName: ignoreUseOnlyDeviceIfVisibleOnCamera: 0 useCustomDeviceTransformPosition: 0 customDeviceTransformPosition: {fileID: 0} useFixedDeviceIconPosition: 0 checkIfObstacleBetweenDeviceAndPlayer: 0 showIconTexture: 0 iconTexture: {fileID: 0} useObjectDescription: 0 objectDescription: descriptionFontSize: 14 showObjectAmount: 0 objectAmount: 0 useHoldInteractionButton: 0 holdInteractionButtonDuration: 0 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 0 showGizmo: 0 gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1} gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 --- !u!114 &22829135 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114892514228329806, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22829132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8c02942f508bf804694555d18b898d73, type: 3} m_Name: m_EditorClassIdentifier: canBeReUsed: 0 useInventoryType: 0 useObjectsOneByOneUsingButton: 1 inventoryObjectAction: Use a key. objectUsedMessage: The door is opened now. useCustomObjectNotFoundMessage: 0 objectNotFoundMessage: enableObjectWhenActivate: 0 objectToEnable: {fileID: 0} useAnimation: 0 objectWithAnimation: {fileID: 0} animationName: inventoryObjectNeededList: - Name: Key objectNeeded: {fileID: 1232972970532790, guid: 7bdb5d5700dba1c40baf069200361e53, type: 3} useObjectNeededName: 0 objectNeededName: useObjectAction: 0 objectAction: amountNeeded: 1 objectUsed: 0 amountOfObjectsUsed: 0 allowToUseObjectsInfinitely: 0 objectUsedMessage: Key used. useEventOnObjectsPlaced: 0 eventOnObjectsPlaced: m_PersistentCalls: m_Calls: [] useEventEachTimeObjectPlaced: 0 useObjectSound: 0 usedObjectSound: {fileID: 0} usedObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 inventoryObjectNeededList: [] unlockFunctionCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1282318952} m_MethodName: unlockDoor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useUnlockEventFromLoadingGame: 0 unlockEventFromLoadingGame: m_PersistentCalls: m_Calls: [] disableObjectActionAfterUse: 1 objectUsed: 0 numberOfObjectsUsed: 0 numberOfObjectsNeeded: 0 currentNumberOfObjectsNeeded: 0 checkPlayerInventoryWhileDriving: 0 tagToConfigure: device playerTag: Player vehicleTag: vehicle canUseAndUseInventoryPickupsOnTriggerEnabled: 1 removeInventoryPickupObjectOnTrigger: 1 openPlayerInventoryMenu: 0 setNewInventoryPanel: 0 defaultInventoryPanelName: Default newInventoryPanelName: Inventory On Side playerInventoryMenuOpened: 0 useEventOnUnlockWithDelay: 0 eventOnUnlockWithDelay: m_PersistentCalls: m_Calls: [] delayToActivateEvent: 0 deviceStringActionManager: {fileID: 0} mainAudioSource: {fileID: 0} mainCollider: {fileID: 0} showDebugInfo: 0 counter: 0 --- !u!135 &22829136 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 135715905976840124, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22829132} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 2.29 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &23525213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23525214} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &23525214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23525213} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1035099907} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &23557768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23557769} m_Layer: 0 m_Name: extension m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &23557769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23557768} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1064299409} - {fileID: 1534488079} - {fileID: 835572757} - {fileID: 1607809864} - {fileID: 1857326963} m_Father: {fileID: 1320235867} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &23677843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23677844} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &23677844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23677843} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -1.5590135e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &23946485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23946486} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &23946486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23946485} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1151164190} m_Father: {fileID: 1019571542} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &23953716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23953717} - component: {fileID: 23953719} - component: {fileID: 23953718} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &23953717 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23953716} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1407785602} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 327} m_SizeDelta: {x: 326.6, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &23953718 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23953716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 62 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MECHANICS --- !u!222 &23953719 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23953716} m_CullTransparentMesh: 0 --- !u!1 &24101191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24101192} - component: {fileID: 24101196} - component: {fileID: 24101195} - component: {fileID: 24101194} - component: {fileID: 24101193} m_Layer: 5 m_Name: Move Down (Pointer Enter-Exit) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &24101192 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24101191} m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 58623394} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 265, y: 85} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &24101193 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24101191} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 088a308bc797c574caa5162942633171, type: 3} m_Name: m_EditorClassIdentifier: mainImage: {fileID: 24101195} regularColor: {r: 1, g: 1, b: 1, a: 0.634} pressedColor: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &24101194 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24101191} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 0 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchVerticalDownInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 24101193} m_MethodName: setPressedColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 1 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchVerticalDownInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 24101193} m_MethodName: setRegularColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &24101195 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24101191} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.634} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &24101196 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24101191} m_CullTransparentMesh: 0 --- !u!1 &24115982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24115983} - component: {fileID: 24115985} - component: {fileID: 24115984} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &24115983 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24115982} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1277356217} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.31280893} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &24115984 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24115982} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &24115985 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24115982} m_CullTransparentMesh: 0 --- !u!1 &24393940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24393941} - component: {fileID: 24393943} - component: {fileID: 24393942} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &24393941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24393940} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.5249999, y: 0.19358069, z: 0.51249933} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &24393942 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24393940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &24393943 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24393940} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &24470314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24470315} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &24470315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24470314} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 48868318} m_Father: {fileID: 83714900} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &24953098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24953099} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &24953099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24953098} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1954471441} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &25048740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25048741} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &25048741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25048740} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 942202428} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &25059444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25059445} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &25059445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25059444} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.112, z: -0.034999125} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 876849495} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &25059693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25059694} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &25059694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25059693} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 2060831303} - {fileID: 1200184056} m_Father: {fileID: 1633043525} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &25155961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25155962} - component: {fileID: 25155963} m_Layer: 0 m_Name: Sword Attack 2 Hands Body 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &25155962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25155961} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969437980} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &25155963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25155961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 2 Hands Body 1 useActionName: 0 actionName: Sword Attack Full Body 1 useActionID: 1 actionID: 4200 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.79 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &25189320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25189321} m_Layer: 0 m_Name: Clamp Aim Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &25189321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25189320} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1057202769} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &25339552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25339553} m_Layer: 0 m_Name: Magazine In Hand Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &25339553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25339552} m_LocalRotation: {x: 0.38485378, y: -0.38648075, z: -0.26773405, w: 0.7942535} m_LocalPosition: {x: -0.0308, y: -0.003, z: 0.1419} m_LocalScale: {x: 1.0000006, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 23.853, y: -63.713, z: -52.211002} --- !u!1 &25531302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25531303} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &25531303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25531302} m_LocalRotation: {x: -0.19571169, y: -0.08545645, z: -0.017122386, w: 0.97678095} m_LocalPosition: {x: 0.218, y: 1.511, z: 0.493} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &25548261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25548262} - component: {fileID: 25548264} - component: {fileID: 25548263} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &25548262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25548261} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &25548263 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25548261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &25548264 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25548261} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &25743792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25743793} - component: {fileID: 25743795} - component: {fileID: 25743794} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &25743793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25743792} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 214097260} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &25743794 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25743792} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &25743795 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25743792} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &26179091 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114233588706385740, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &26265281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26265282} - component: {fileID: 26265284} - component: {fileID: 26265283} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &26265282 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26265281} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 203634568} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 112, y: 112} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &26265283 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26265281} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.44117647, g: 0.44117647, b: 0.44117647, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &26265284 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26265281} m_CullTransparentMesh: 0 --- !u!1 &26332746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26332747} - component: {fileID: 26332749} - component: {fileID: 26332748} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26332747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26332746} m_LocalRotation: {x: -0.32969064, y: 0, z: 0, w: 0.94408906} m_LocalPosition: {x: -0.0001, y: 0.0294, z: -0.1707} m_LocalScale: {x: 0.058674585, y: 0.11511758, z: 0.038969036} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: -38.5, y: 0, z: 0} --- !u!23 &26332748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26332746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &26332749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26332746} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &26478061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26478062} - component: {fileID: 26478064} - component: {fileID: 26478063} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26478062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26478061} m_LocalRotation: {x: 0.7071069, y: 0.000000029802319, z: 0.00000017881392, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.0538, z: 0.4664} m_LocalScale: {x: 0.04075853, y: 0.028272932, z: 0.040758763} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &26478063 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26478061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &26478064 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26478061} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &26589938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26589939} - component: {fileID: 26589941} - component: {fileID: 26589940} m_Layer: 5 m_Name: Power Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &26589939 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26589938} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1312062925} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -55, y: -55} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &26589940 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26589938} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 00bcb3aff138d4f479713cb8d44ad429, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &26589941 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26589938} m_CullTransparentMesh: 0 --- !u!1 &26676079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26676080} - component: {fileID: 26676082} - component: {fileID: 26676081} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26676080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26676079} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1720104488} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &26676081 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26676079} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &26676082 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26676079} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &26690569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26690570} m_Layer: 0 m_Name: Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26690570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26690569} m_LocalRotation: {x: -0.00000015934489, y: -0.000000054310036, z: 0.49973115, w: 0.86618066} m_LocalPosition: {x: 0, y: -0, z: 0.08950046} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1475613575} m_Father: {fileID: 522934924} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60} --- !u!1 &26714364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26714365} - component: {fileID: 26714367} - component: {fileID: 26714366} m_Layer: 0 m_Name: Blade__98_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26714365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26714364} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.62811255, y: -0.011961291, z: -0.08288603} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 47 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &26714366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26714364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &26714367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26714364} m_Mesh: {fileID: -4155428780929163168, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &26931917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26931918} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26931918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26931917} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: 0.22000034, y: 1.5060018, z: 0.2590009} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &26978056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26978057} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26978057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26978056} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1172604705} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &27036022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27036023} - component: {fileID: 27036025} - component: {fileID: 27036024} m_Layer: 0 m_Name: Blade__123_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &27036023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27036022} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.91973853, y: -0.011977249, z: -0.082825154} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 72 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &27036024 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27036022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &27036025 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27036022} m_Mesh: {fileID: 1529071999122760211, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!20 &27394595 stripped Camera: m_CorrespondingSourceObject: {fileID: 20363637623774398, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &27621088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27621089} - component: {fileID: 27621091} - component: {fileID: 27621090} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &27621089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27621088} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: -0.008888953, y: -0.015019426, z: -0.011883312} m_LocalScale: {x: 0.0076765614, y: 0.0038713918, z: 0.005779797} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &27621090 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27621088} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &27621091 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27621088} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &27914429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27914430} - component: {fileID: 27914432} - component: {fileID: 27914431} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &27914430 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27914429} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1727393094} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &27914431 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27914429} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &27914432 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27914429} m_CullTransparentMesh: 0 --- !u!1 &27987263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27987264} - component: {fileID: 27987266} - component: {fileID: 27987265} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &27987264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27987263} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &27987265 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27987263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &27987266 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27987263} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &28080372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28080373} - component: {fileID: 28080376} - component: {fileID: 28080375} - component: {fileID: 28080374} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &28080373 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28080372} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 893676599} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &28080374 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28080372} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 28080375} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &28080375 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28080372} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Borrow Weapon --- !u!222 &28080376 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28080372} m_CullTransparentMesh: 0 --- !u!1 &28192339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28192340} - component: {fileID: 28192343} - component: {fileID: 28192342} - component: {fileID: 28192341} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &28192340 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28192339} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1091814729} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &28192341 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28192339} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 28192342} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &28192342 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28192339} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Grenade --- !u!222 &28192343 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28192339} m_CullTransparentMesh: 0 --- !u!1 &28235726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28235727} - component: {fileID: 28235729} - component: {fileID: 28235728} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &28235727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28235726} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: -0, y: -0, z: 0.0363} m_LocalScale: {x: 0.035079923, y: 0.019109491, z: 0.035079952} m_Children: [] m_Father: {fileID: 179632448} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &28235728 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28235726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &28235729 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28235726} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &28257779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28257780} - component: {fileID: 28257782} - component: {fileID: 28257781} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &28257780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28257779} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017499998, z: -0.004600118} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &28257781 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28257779} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &28257782 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28257779} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &28440356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28440357} - component: {fileID: 28440360} - component: {fileID: 28440359} - component: {fileID: 28440358} m_Layer: 5 m_Name: Toggle Sail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &28440357 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28440356} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &28440358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28440356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 28440359} --- !u!114 &28440359 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28440356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8cfcd24fa36f1a3499d15800631078b3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &28440360 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28440356} m_CullTransparentMesh: 0 --- !u!1 &28498740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28498741} - component: {fileID: 28498743} - component: {fileID: 28498742} m_Layer: 0 m_Name: Capture System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &28498741 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28498740} m_LocalRotation: {x: -0.000000029802315, y: -0.000000002328306, z: -0.0000000027939675, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014646208} m_LocalScale: {x: 1.0000023, y: 1.0000015, z: 1.000001} m_Children: - {fileID: 1795894590} - {fileID: 1222931} - {fileID: 116904433} - {fileID: 690751200} m_Father: {fileID: 11816896} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.056747437, y: 0.031677246} m_SizeDelta: {x: 0.06385, y: 0.02957} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &28498742 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28498740} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &28498743 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28498740} m_CullTransparentMesh: 0 --- !u!1 &28648400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28648401} - component: {fileID: 28648403} - component: {fileID: 28648402} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &28648401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28648400} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.0943, z: 0.1301} m_LocalScale: {x: 0.021808533, y: 0.009924106, z: 0.025615858} m_Children: [] m_Father: {fileID: 1132298037} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &28648402 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28648400} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &28648403 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28648400} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &28802690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28802691} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &28802691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28802690} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: 0.23700033, y: 1.2840005, z: 0.3010007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746618457} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &28853942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28853943} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &28853943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28853942} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &29007293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29007294} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &29007294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29007293} m_LocalRotation: {x: -0.000000107495566, y: -0.00000001341096, z: -0.000000059604638, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1611897852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &29388803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29388804} - component: {fileID: 29388806} - component: {fileID: 29388805} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &29388804 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29388803} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1340217296} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &29388805 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29388803} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Back --- !u!222 &29388806 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29388803} m_CullTransparentMesh: 0 --- !u!1 &29397042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29397043} - component: {fileID: 29397045} - component: {fileID: 29397044} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &29397043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29397042} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.018199999, y: 0.0482, z: 0.03999996} m_LocalScale: {x: 0.012801967, y: 0.03274975, z: 0.04820604} m_Children: [] m_Father: {fileID: 457551645} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &29397044 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29397042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &29397045 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29397042} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &29712317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29712318} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &29712318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29712317} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2039862859} - {fileID: 85230025} m_Father: {fileID: 149008543} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &29850842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29850843} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &29850843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29850842} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &29869143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29869144} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &29869144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29869143} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.05, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817975426} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &29902992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29902993} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &29902993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29902992} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &30057933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 30057934} - component: {fileID: 30057936} - component: {fileID: 30057935} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &30057934 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30057933} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 467369002} m_Father: {fileID: 558256714} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &30057935 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30057933} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &30057936 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30057933} m_CullTransparentMesh: 0 --- !u!1001 &30081655 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4579979998479806, guid: 63332122ec6d13447979983cae29522f, type: 3} propertyPath: m_LocalPosition.x value: 9.05 objectReference: {fileID: 0} - target: {fileID: 4579979998479806, guid: 63332122ec6d13447979983cae29522f, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4579979998479806, guid: 63332122ec6d13447979983cae29522f, type: 3} propertyPath: m_LocalPosition.z value: -7.8600006 objectReference: {fileID: 0} - target: {fileID: 4579979998479806, guid: 63332122ec6d13447979983cae29522f, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4579979998479806, guid: 63332122ec6d13447979983cae29522f, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4579979998479806, guid: 63332122ec6d13447979983cae29522f, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4579979998479806, guid: 63332122ec6d13447979983cae29522f, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4579979998479806, guid: 63332122ec6d13447979983cae29522f, type: 3} propertyPath: m_RootOrder value: 14 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 63332122ec6d13447979983cae29522f, type: 3} --- !u!1 &30208288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 30208289} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &30208289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30208288} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1275139035} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &30331023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 30331024} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &30331024 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30331023} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1530578705} - {fileID: 638225796} m_Father: {fileID: 1098511439} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &30621078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 30621079} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &30621079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30621078} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791292, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &31145307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 31145308} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &31145308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31145307} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &31414584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 31414585} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &31414585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31414584} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1063197232} m_Father: {fileID: 509070740} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &31687530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 31687531} - component: {fileID: 31687533} - component: {fileID: 31687532} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &31687531 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31687530} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 970099919} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -5} m_SizeDelta: {x: 2, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &31687532 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31687530} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.628} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &31687533 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31687530} m_CullTransparentMesh: 0 --- !u!1 &32258658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32258659} - component: {fileID: 32258660} m_Layer: 0 m_Name: Reload Pistol (Left Hand) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &32258659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32258658} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &32258660 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32258658} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Pistol (Left Hand) useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 414 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.6 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 1 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &32488132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32488133} - component: {fileID: 32488134} m_Layer: 0 m_Name: Hit Damage Reflection Wolf 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &32488133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32488132} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1441772117} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &32488134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32488132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Damaged Front Right useActionName: 1 actionName: Damaged Front Right useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &32518934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32518935} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &32518935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32518934} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 15852240} m_Father: {fileID: 570760530} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &32647061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32647062} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &32647062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32647061} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14398953, y: 1.5682967, z: 0.64639705} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &32774832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32774833} m_Layer: 0 m_Name: Spear Launcher Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &32774833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32774832} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.0000008213583, y: -0.00000026715665, z: 0.22000009} m_LocalScale: {x: 0.9999984, y: 1.0000006, z: 0.9999983} m_Children: - {fileID: 1978095741} - {fileID: 1588622556} - {fileID: 869667569} - {fileID: 805008311} - {fileID: 1086237460} - {fileID: 744753794} - {fileID: 681487212} - {fileID: 209134369} - {fileID: 653395953} - {fileID: 1675528033} - {fileID: 1387919989} - {fileID: 538531712} - {fileID: 1225499830} - {fileID: 257161963} - {fileID: 1352624125} m_Father: {fileID: 415848906} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &32831824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32831825} - component: {fileID: 32831827} - component: {fileID: 32831826} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &32831825 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32831824} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1828750511} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000030517578} m_SizeDelta: {x: 167.58, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &32831826 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32831824} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.39705884, g: 0.037954144, b: 0.037954144, a: 0.516} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &32831827 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32831824} m_CullTransparentMesh: 0 --- !u!1 &32941204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32941205} - component: {fileID: 32941207} - component: {fileID: 32941206} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &32941205 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32941204} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_Children: [] m_Father: {fileID: 1027612748} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &32941206 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32941204} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Cancel --- !u!222 &32941207 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32941204} m_CullTransparentMesh: 0 --- !u!1 &32954714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32954715} - component: {fileID: 32954717} - component: {fileID: 32954716} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &32954715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32954714} m_LocalRotation: {x: -0.3826834, y: -0.00000011920925, z: -0.000000059604623, w: 0.92387956} m_LocalPosition: {x: 0, y: 0.077600114, z: -0.08577759} m_LocalScale: {x: 0.03026838, y: 0.016175544, z: 0.030268732} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &32954716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32954714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &32954717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32954714} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &33437831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 33437832} - component: {fileID: 33437834} - component: {fileID: 33437833} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &33437832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33437831} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017499994, z: 0.020999942} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &33437833 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33437831} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33437834 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33437831} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &33599361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 33599362} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &33599362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33599361} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 284876004} m_Father: {fileID: 161216030} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &33748350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 33748351} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &33748351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33748350} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0205, z: 0.3372} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1895288904} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &33847271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 33847272} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &33847272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33847271} m_LocalRotation: {x: 0.00000023841855, y: 0.000000059604375, z: -0.00000008218824, w: 1} m_LocalPosition: {x: 0.0000004917383, y: -0.059999883, z: 0.24500017} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 472142648} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &33906542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 33906543} m_Layer: 0 m_Name: palm_index.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &33906543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33906542} m_LocalRotation: {x: -0.13412945, y: -0.18315619, z: -0.10278242, w: 0.9684518} m_LocalPosition: {x: 0.11374815, y: 0.35351047, z: -0.0043699406} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 1388061897} m_Father: {fileID: 1146349811} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &33925941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 33925942} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &33925942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33925941} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.18600023, y: 1.5160016, z: 0.23800087} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 368193999} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!1 &33991804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 33991805} - component: {fileID: 33991806} m_Layer: 0 m_Name: Sword Attack 2 Hands Body 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &33991805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33991804} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969437980} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &33991806 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33991804} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 2 Hands Body 4 useActionName: 0 actionName: Sword Attack Full Body 2 useActionID: 1 actionID: 4203 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.7 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &34347210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34347211} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &34347211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34347210} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600023, y: 1.5160015, z: 0.23800004} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &34517946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34517949} - component: {fileID: 34517948} - component: {fileID: 34517947} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &34517947 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34517946} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Yes --- !u!222 &34517948 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34517946} m_CullTransparentMesh: 0 --- !u!224 &34517949 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34517946} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 675139808} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &34524902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34524903} m_Layer: 5 m_Name: Energy Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &34524903 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34524902} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1105617639} - {fileID: 1337702695} - {fileID: 554939900} - {fileID: 1622315020} - {fileID: 840219664} m_Father: {fileID: 321372251} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -138.5} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &34629946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34629947} m_Layer: 0 m_Name: Position To Spawn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &34629947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34629946} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 27.15, z: 7.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1271925551} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &34657115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34657116} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &34657116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34657115} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 267859172} - {fileID: 511494697} - {fileID: 1068213686} - {fileID: 1573217816} - {fileID: 323767855} - {fileID: 1506195554} - {fileID: 778634748} - {fileID: 1465699922} - {fileID: 1476600480} - {fileID: 1936963637} - {fileID: 840709495} - {fileID: 1123771917} - {fileID: 390852085} - {fileID: 1467718445} - {fileID: 178285637} - {fileID: 626457599} m_Father: {fileID: 355808630} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &34750196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34750197} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &34750197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34750196} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 77400292} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &35017393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35017394} - component: {fileID: 35017396} - component: {fileID: 35017395} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &35017394 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35017393} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2043843398} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 572.24, y: -325.3} m_SizeDelta: {x: 2.22, y: -43.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &35017395 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35017393} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.322} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &35017396 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35017393} m_CullTransparentMesh: 0 --- !u!1 &35105913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35105914} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &35105914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35105913} m_LocalRotation: {x: -0.53467053, y: -0.07102679, z: 0.4748991, w: 0.6953801} m_LocalPosition: {x: -0.0362, y: -0.0448, z: -0.1282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1057813179} m_Father: {fileID: 165137197} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -42.543003, y: -55.420002, z: 91.774} --- !u!1 &35514069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35514070} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &35514070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35514069} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 357008110} - {fileID: 2123507783} - {fileID: 1260620935} m_Father: {fileID: 1633043525} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &35791267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35791268} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &35791268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35791267} m_LocalRotation: {x: 6.132664e-13, y: 0.000000119208835, z: 0.00000008638449, w: 1} m_LocalPosition: {x: 0.23700082, y: 1.1300001, z: 0.34400105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1906951938} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &36136843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 36136844} - component: {fileID: 36136846} - component: {fileID: 36136845} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &36136844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36136843} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.19420025, z: 0.53070086} m_LocalScale: {x: 0.04794655, y: 0.030059608, z: 0.32880217} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &36136845 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36136843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &36136846 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36136843} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &36195198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 36195199} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &36195199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36195198} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &36281029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 36281030} m_Layer: 0 m_Name: Plane Definer 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &36281030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36281029} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 208273591} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &36293602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 36293603} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &36293603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36293602} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.217, y: -0.352, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1923703818} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &37014773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 37014774} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &37014774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37014773} m_LocalRotation: {x: -0.01743584, y: 0.043612763, z: 0.0007612654, w: 0.99889606} m_LocalPosition: {x: -0.15, y: 1.645, z: 0.596} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 5, z: 0} --- !u!1001 &37067698 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 265435224} m_Modifications: - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Name value: Single Dummy Cube (13) objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_TagString value: Untagged objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.x value: 34 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.y value: -9.12 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.z value: -2.2900004 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_RootOrder value: 9 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.y value: 2.84122 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.x value: 0.57493997 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.z value: 0.57493997 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useImpactSurface value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useEventWithAttackerOnDeath value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 826831279} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: sendExperienceToAttacker objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: healthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: maxHealthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[0] value: Default Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[1] value: Metal Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[2] value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[3] value: Stone Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[4] value: Sand Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[5] value: Wood Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[6] value: Default Regular Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[7] value: Metal Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[8] value: Shield objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalName value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showSettings value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.sliderOffset.y value: 3 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.allyName value: Dummy Cube objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e08697adfa49dd4469e938d2b17da555, type: 3} --- !u!1 &37167356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 37167357} - component: {fileID: 37167359} - component: {fileID: 37167358} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &37167357 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37167356} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1206117295} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &37167358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37167356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2d0b85cba4c2b8349b019ee3855fe729, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &37167359 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37167356} m_CullTransparentMesh: 0 --- !u!1 &37305187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 37305188} - component: {fileID: 37305189} m_Layer: 0 m_Name: Esquiva Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &37305188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37305187} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528095182} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &37305189 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37305187} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Esquiva Forward useActionName: 1 actionName: Esquiva Forward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &37785486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 37785487} - component: {fileID: 37785489} - component: {fileID: 37785488} m_Layer: 0 m_Name: Cylinder (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &37785487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37785486} m_LocalRotation: {x: 0.38268343, y: -0.000000029802312, z: 0.00000007450578, w: 0.92387956} m_LocalPosition: {x: 0.0000014156104, y: -0.16908026, z: 0.02151999} m_LocalScale: {x: 0.046770673, y: 0.010549699, z: 0.0467713} m_Children: [] m_Father: {fileID: 1555940576} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &37785488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37785486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &37785489 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37785486} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &37952792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 37952793} - component: {fileID: 37952795} - component: {fileID: 37952794} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &37952793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37952792} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: -0.017} m_LocalScale: {x: 0.039559834, y: 0.034169916, z: 0.039559826} m_Children: [] m_Father: {fileID: 572955758} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &37952794 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37952792} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &37952795 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37952792} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &38017846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 38017847} - component: {fileID: 38017849} - component: {fileID: 38017848} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &38017847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38017846} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0.0638} m_LocalScale: {x: 0.03581595, y: 0.019510437, z: 0.03581598} m_Children: [] m_Father: {fileID: 138205676} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &38017848 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38017846} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &38017849 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38017846} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &38314709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 38314710} - component: {fileID: 38314712} - component: {fileID: 38314711} m_Layer: 5 m_Name: Action Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &38314710 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38314709} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 511928832} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 3.3, y: 0} m_SizeDelta: {x: 80.71, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &38314711 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38314709} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Throw --- !u!222 &38314712 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38314709} m_CullTransparentMesh: 0 --- !u!1 &38407886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 38407887} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &38407887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38407886} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600024, y: 1.5160016, z: 0.23800087} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &38961592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 38961593} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &38961593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38961592} m_LocalRotation: {x: 0.10139047, y: -0.049735744, z: -0.40153953, w: 0.9088522} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 841961586} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 8.3, y: -10, z: -48.4} --- !u!1 &39040108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 39040109} - component: {fileID: 39040111} - component: {fileID: 39040110} m_Layer: 0 m_Name: Blades 54 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &39040109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39040108} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 53 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &39040110 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39040108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &39040111 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39040108} m_Mesh: {fileID: -3493101190319314985, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &39109358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 39109359} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &39109359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39109358} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &39166579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 39166580} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &39166580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39166579} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 214846764} - {fileID: 450491028} - {fileID: 1673529797} m_Father: {fileID: 1044131854} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &39607298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 39607299} - component: {fileID: 39607301} - component: {fileID: 39607300} m_Layer: 5 m_Name: Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &39607299 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39607298} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 796064433} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 373, y: 233.80005} m_SizeDelta: {x: 102.2, y: 75} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &39607300 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39607298} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 286e31d1d82a1c846b846f854b1d8a97, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &39607301 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39607298} m_CullTransparentMesh: 0 --- !u!1 &39634275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 39634276} m_Layer: 5 m_Name: Dialog Options With Dialog Line Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &39634276 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39634275} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1943478781} m_Father: {fileID: 1486607835} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.0000705719, y: 116.490234} m_SizeDelta: {x: 797.9, y: 107.359985} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &39745268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 39745269} - component: {fileID: 39745271} - component: {fileID: 39745270} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &39745269 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39745268} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1282611207} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &39745270 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39745268} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.778} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &39745271 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39745268} m_CullTransparentMesh: 0 --- !u!1 &39862544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 39862545} m_Layer: 5 m_Name: Interaction Message m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &39862545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39862544} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1370711447} m_Father: {fileID: 1042740901} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &40049956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40049957} - component: {fileID: 40049959} - component: {fileID: 40049958} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &40049957 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40049956} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 601816716} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.36150017} m_AnchorMax: {x: 1, y: 0.74609625} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &40049958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40049956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.83823526, g: 0.7827638, b: 0.7827638, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &40049959 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40049956} m_CullTransparentMesh: 0 --- !u!1 &40076055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40076056} - component: {fileID: 40076058} - component: {fileID: 40076057} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &40076056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40076055} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095} m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976} m_Children: [] m_Father: {fileID: 572955758} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &40076057 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40076055} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &40076058 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40076055} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &40176200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40176201} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &40176201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40176200} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 161817017} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &40412384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40412385} m_Layer: 0 m_Name: c_thumb1.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &40412385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40412384} m_LocalRotation: {x: 0.078670666, y: 0.58127415, z: -0.2886394, w: 0.75671566} m_LocalPosition: {x: 0.029939279, y: 0.039205737, z: -0.0064361715} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 916907596} m_Father: {fileID: 42534605} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &40451808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40451809} - component: {fileID: 40451811} - component: {fileID: 40451810} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &40451809 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40451808} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1012490542} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &40451810 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40451808} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &40451811 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40451808} m_CullTransparentMesh: 0 --- !u!1 &40635727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40635728} - component: {fileID: 40635731} - component: {fileID: 40635730} - component: {fileID: 40635729} m_Layer: 5 m_Name: Gravity Power On m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &40635728 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40635727} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &40635729 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40635727} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 40635730} --- !u!114 &40635730 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40635727} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8cfcd24fa36f1a3499d15800631078b3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &40635731 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40635727} m_CullTransparentMesh: 0 --- !u!1 &40713639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40713640} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &40713640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40713639} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1712884428} - {fileID: 1895458872} m_Father: {fileID: 225629197} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &40992163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40992164} - component: {fileID: 40992168} - component: {fileID: 40992167} - component: {fileID: 40992166} - component: {fileID: 40992165} m_Layer: 5 m_Name: Objective List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &40992164 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40992163} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1063653302} m_Father: {fileID: 1191197622} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -18.9, y: -35.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &40992165 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40992163} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &40992166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40992163} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1063653302} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1476495915} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &40992167 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40992163} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &40992168 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40992163} m_CullTransparentMesh: 0 --- !u!1 &41089261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 41089262} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &41089262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41089261} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 644163744} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &41106606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 41106607} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &41106607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41106606} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.037, z: -0.024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 270925836} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &41121990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 41121991} m_Layer: 0 m_Name: Triggers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &41121991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41121990} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 573558618} m_Father: {fileID: 485154817} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &41439156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 41439157} - component: {fileID: 41439162} - component: {fileID: 41439161} - component: {fileID: 41439160} - component: {fileID: 41439159} - component: {fileID: 41439158} m_Layer: 5 m_Name: Objective Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &41439157 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41439156} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 722510459} - {fileID: 1791751668} - {fileID: 111946774} - {fileID: 2058681059} - {fileID: 405374437} - {fileID: 353616072} - {fileID: 2121173304} m_Father: {fileID: 1063653302} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 242.99, y: -43.55} m_SizeDelta: {x: 485.98, y: 87.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &41439158 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41439156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3a055a8eb6b9bdd4aabe7f34f5c58025, type: 3} m_Name: m_EditorClassIdentifier: objectiveSlotGameObject: {fileID: 41439156} objectiveNameText: {fileID: 722510460} objectiveLocationText: {fileID: 1791751669} objectiveMinLevelText: {fileID: 0} currentObjectiveIcon: {fileID: 405374436} objectiveCompletePanel: {fileID: 353616071} selectedObjectiveIcon: {fileID: 2058681058} objectiveCompleteText: {fileID: 2121173303} objectiveAcceptedText: {fileID: 0} getRewardsText: {fileID: 0} --- !u!114 &41439159 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41439156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &41439160 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41439156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 41439161} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: showObjectiveInformation m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 41439156} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &41439161 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41439156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.06666667, g: 0.068609424, b: 0.068609424, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &41439162 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41439156} m_CullTransparentMesh: 0 --- !u!1 &41470705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 41470706} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &41470706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41470705} m_LocalRotation: {x: -0.043577887, y: -0.043577887, z: -0.0019026523, w: 0.99809736} m_LocalPosition: {x: 0.1680002, y: 1.5560002, z: 0.47899997} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -5, y: -5, z: 0} --- !u!114 &41863292 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114330005503642730, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &41990437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 41990438} m_Layer: 2 m_Name: Right Elbow IK Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &41990438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41990437} m_LocalRotation: {x: -0.000000011175871, y: 5.684342e-14, z: -0, w: 1} m_LocalPosition: {x: -0.19700012, y: 0.04199973, z: -0.107999906} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1232317896} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &42384076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42384077} - component: {fileID: 42384079} - component: {fileID: 42384078} m_Layer: 0 m_Name: Blades 22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &42384077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42384076} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &42384078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42384076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &42384079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42384076} m_Mesh: {fileID: 1743471318655674165, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &42407838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42407839} - component: {fileID: 42407841} - component: {fileID: 42407840} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &42407839 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42407838} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 104176381} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &42407840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42407838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &42407841 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42407838} m_CullTransparentMesh: 0 --- !u!1 &42443878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42443879} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &42443879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42443878} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.27000046, y: 1.5950005, z: 0.30999994} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!114 &42493780 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114043586876007214, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &42534604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42534605} m_Layer: 0 m_Name: hand.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &42534605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42534604} m_LocalRotation: {x: -0.06816007, y: 0.030482939, z: -0.109648265, w: 0.9911621} m_LocalPosition: {x: 0.000000015497207, y: 0.2431986, z: 0.000000026226044} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000001} m_Children: - {fileID: 1521028743} - {fileID: 347878014} - {fileID: 199069650} - {fileID: 450691747} - {fileID: 40412385} - {fileID: 1706542952} - {fileID: 725073225} - {fileID: 1319264469} m_Father: {fileID: 607341075} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &42600005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42600006} - component: {fileID: 42600008} - component: {fileID: 42600007} m_Layer: 0 m_Name: HydroSawHandle_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &42600006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42600005} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1772120415} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &42600007 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42600005} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} - {fileID: -3599542015190426766, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &42600008 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42600005} m_Mesh: {fileID: -3718909572569919352, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &42732845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42732846} - component: {fileID: 42732848} - component: {fileID: 42732847} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &42732846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42732845} m_LocalRotation: {x: 0.7071067, y: -0.00000026822084, z: -0.00000011920926, w: 0.7071069} m_LocalPosition: {x: -0, y: 0.009415985, z: 0.32900167} m_LocalScale: {x: 0.10235048, y: 0.08169348, z: 0.10235183} m_Children: [] m_Father: {fileID: 1029104755} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &42732847 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42732845} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &42732848 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42732845} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &42733662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42733663} - component: {fileID: 42733665} - component: {fileID: 42733664} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &42733663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42733662} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: 0.00363} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1720104488} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &42733664 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42733662} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &42733665 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42733662} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &42824288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42824289} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &42824289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42824288} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470003, z: 0.11500069} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 270988198} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &42859862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42859863} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &42859863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42859862} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1532516456} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &43263841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43263842} m_Layer: 5 m_Name: Dpad Direction Assigned Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &43263842 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43263841} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 423769457} - {fileID: 662215802} - {fileID: 97050741} - {fileID: 1272048594} - {fileID: 1565073672} m_Father: {fileID: 1813398596} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 49.4, y: 50.9} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &43353989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43353990} - component: {fileID: 43353992} - component: {fileID: 43353991} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &43353990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43353989} m_LocalRotation: {x: -0, y: 0.000000029802312, z: 0.53043723, w: 0.8477242} m_LocalPosition: {x: -0.0243, y: 0.0257, z: 0.17311} m_LocalScale: {x: 0.048866227, y: 0.024465056, z: 0.15523562} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 64.07} --- !u!23 &43353991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43353989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &43353992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43353989} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &43427829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43427830} m_Layer: 5 m_Name: Chair Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &43427830 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43427829} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 192608787} - {fileID: 1059106787} m_Father: {fileID: 54083009} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &43565224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43565225} - component: {fileID: 43565228} - component: {fileID: 43565227} - component: {fileID: 43565226} m_Layer: 5 m_Name: Experience System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &43565225 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43565224} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098329482} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -400, y: -60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &43565226 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43565224} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPlayerOpenMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Experience System m_BoolArgument: 0 m_CallState: 2 --- !u!114 &43565227 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43565224} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a1542105b4620894cbd454fa9f0004d1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &43565228 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43565224} m_CullTransparentMesh: 0 --- !u!1 &43852715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43852716} - component: {fileID: 43852718} - component: {fileID: 43852717} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &43852716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43852715} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.13910043, z: 0.016398462} m_LocalScale: {x: 0.0148759205, y: 0.006949771, z: 0.014875944} m_Children: [] m_Father: {fileID: 832080501} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &43852717 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43852715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &43852718 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43852715} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &43888167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43888168} - component: {fileID: 43888170} - component: {fileID: 43888169} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &43888168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43888167} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: -0.03121, y: 0.06012, z: 0.08732} m_LocalScale: {x: 0.005868843, y: 0.012580012, z: 0.007830011} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &43888169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43888167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &43888170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43888167} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &44043009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44043010} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &44043010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44043009} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1988162220} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!1 &44123331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44123332} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &44123332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44123331} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 20056415} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &44575918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44575919} - component: {fileID: 44575921} - component: {fileID: 44575920} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &44575919 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44575918} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 439926430} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &44575920 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44575918} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &44575921 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44575918} m_CullTransparentMesh: 0 --- !u!1 &44597540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44597541} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &44597541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44597540} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 101108330} - {fileID: 1463847979} - {fileID: 101363003} - {fileID: 468573943} - {fileID: 1543040954} - {fileID: 748805568} - {fileID: 7502338} - {fileID: 1147315259} - {fileID: 976743324} m_Father: {fileID: 149008543} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &44854339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44854340} - component: {fileID: 44854343} - component: {fileID: 44854342} - component: {fileID: 44854341} m_Layer: 5 m_Name: Next Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &44854340 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44854339} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1446541494} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 350, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &44854341 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44854339} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openNextPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &44854342 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44854339} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &44854343 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44854339} m_CullTransparentMesh: 0 --- !u!1 &44910558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44910559} - component: {fileID: 44910561} - component: {fileID: 44910560} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &44910559 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44910558} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 389061305} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &44910560 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44910558} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &44910561 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44910558} m_CullTransparentMesh: 0 --- !u!1 &44973682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44973683} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &44973683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44973682} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1576845963} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &45196446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45196447} m_Layer: 0 m_Name: Sight Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &45196447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45196446} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000001278311, y: 1.704, z: 0.24999785} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &45207773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45207774} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &45207774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45207773} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.1530002, y: 1.2820014, z: -0.2740004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &45347746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45347747} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &45347747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45347746} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 20363698} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &45354005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45354006} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &45354006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45354005} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791506, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &45426878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45426879} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &45426879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45426878} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &45500452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45500453} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &45500453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45500452} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 234139070} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &45531357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45531358} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &45531358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45531357} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 843193109} m_Father: {fileID: 666342226} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &45595416 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114323465531294358, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &46054856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46054857} - component: {fileID: 46054859} - component: {fileID: 46054858} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &46054857 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46054856} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003980902} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &46054858 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46054856} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &46054859 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46054856} m_CullTransparentMesh: 0 --- !u!114 &46145073 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114855364186907906, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &46226502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46226503} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &46226503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46226502} m_LocalRotation: {x: -0.58200616, y: 0.014898219, z: 0.18948147, w: 0.7906603} m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &46496072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46496073} - component: {fileID: 46496075} - component: {fileID: 46496074} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &46496073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46496072} m_LocalRotation: {x: -0, y: -0.0000000039718455, z: -0.0000000065648638, w: 1} m_LocalPosition: {x: 0.020800468, y: -0.1025334, z: 0.05811046} m_LocalScale: {x: 0.010759358, y: 0.034294467, z: 0.087395445} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &46496074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46496072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &46496075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46496072} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &46595853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46595854} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &46595854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46595853} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0552, z: 0.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 107691024} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &46724915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46724916} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &46724916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46724915} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 2110362302} m_Father: {fileID: 934460575} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &46844127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46844128} m_Layer: 0 m_Name: Parable Origin m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &46844128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46844127} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1791530290} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &47049679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 47049680} m_Layer: 0 m_Name: 2.5d Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &47049680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47049679} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 850215625} m_Father: {fileID: 540411011} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &47081229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 47081230} - component: {fileID: 47081232} - component: {fileID: 47081231} m_Layer: 5 m_Name: Gestures List Element (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &47081230 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47081229} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1588398722} - {fileID: 151751366} m_Father: {fileID: 253322860} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -387.27502} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &47081231 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47081229} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &47081232 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47081229} m_CullTransparentMesh: 0 --- !u!1 &47123890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 47123891} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &47123891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47123890} m_LocalRotation: {x: -2.7284828e-12, y: -1, z: 0.000000029827408, w: 6.994011e-10} m_LocalPosition: {x: -0.102001555, y: 1.5040029, z: -0.033998486} m_LocalScale: {x: 1.0000025, y: 1.0000001, z: 1.0000032} m_Children: - {fileID: 565223499} m_Father: {fileID: 120281224} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &47569460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 47569461} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &47569461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47569460} m_LocalRotation: {x: -0, y: -0, z: 2.6821283e-29, w: 1} m_LocalPosition: {x: -3.0649983e-11, y: -0.0000016996979, z: 0.10000046} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 78152043} - {fileID: 1863928588} - {fileID: 545397606} - {fileID: 1413587042} - {fileID: 1838596457} - {fileID: 1879220317} m_Father: {fileID: 2032225925} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &47824071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 47824072} m_Layer: 5 m_Name: Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &47824072 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47824071} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 175374843} - {fileID: 1104558817} m_Father: {fileID: 663607502} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 360} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &48033870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 48033871} - component: {fileID: 48033873} - component: {fileID: 48033872} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &48033871 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48033870} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 167189708} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &48033872 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48033870} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &48033873 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48033870} m_CullTransparentMesh: 0 --- !u!1 &48593506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 48593507} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &48593507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48593506} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1425400513} - {fileID: 134856529} m_Father: {fileID: 855801911} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &48868317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 48868318} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &48868318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48868317} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 24470315} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &49205071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 49205072} - component: {fileID: 49205074} - component: {fileID: 49205073} m_Layer: 0 m_Name: Cylinder (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &49205072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49205071} m_LocalRotation: {x: 0.7071068, y: -0.000000029802317, z: -0.000000029802317, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0422, z: -0.0051} m_LocalScale: {x: 0.055302233, y: 0.06412913, z: 0.05530301} m_Children: [] m_Father: {fileID: 568579345} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &49205073 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49205071} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &49205074 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49205071} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &49208950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 49208951} - component: {fileID: 49208953} - component: {fileID: 49208952} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &49208951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49208950} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 1621272017} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &49208952 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49208950} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &49208953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49208950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &49809561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 49809562} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &49809562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49809561} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300005, z: -0.07099924} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1127158043} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &49938432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 49938433} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &49938433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49938432} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600024, y: 1.5160016, z: 0.23800091} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 746618457} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &50054643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50054644} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &50054644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50054643} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &50240370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50240371} - component: {fileID: 50240372} m_Layer: 0 m_Name: Shoot Bow Action m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &50240371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50240370} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366417364} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &50240372 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50240370} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b98ed6677a8ccbf4fbc510d0e33f6443, type: 3} m_Name: m_EditorClassIdentifier: actionEnabled: 1 actionUsedByPlayer: 1 actionDuration: 0 useUpdateSystemCoroutine: 1 showDebugPrint: 0 actionActive: 0 currentTarget: {fileID: 0} useEventOnStartAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] useEventOnEndAction: 0 eventOnEndAction: m_PersistentCalls: m_Calls: [] shootWeaponDuration: 4 useAmountOfProjectilesToShoot: 0 amountOfProjectilesToShoot: 0 useFireRate: 0 fireRate: 0 aimingWeapon: 0 shootingWeapon: 0 mainBowSystem: {fileID: 1756807370} mainFindObjectivesSystem: {fileID: 0} mainPlayerCamera: {fileID: 176855561} --- !u!1 &50429893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50429894} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &50429894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50429893} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 755962043} - {fileID: 1472554809} - {fileID: 641658668} - {fileID: 2074269871} - {fileID: 583666484} m_Father: {fileID: 1167944922} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &50916938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50916939} - component: {fileID: 50916941} - component: {fileID: 50916940} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &50916939 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50916938} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1562867017} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 23.29998, y: 0} m_SizeDelta: {x: 112.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &50916940 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50916938} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: EXAMINE --- !u!222 &50916941 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50916938} m_CullTransparentMesh: 0 --- !u!1 &51027614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51027615} - component: {fileID: 51027616} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &51027615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51027614} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: -0.2000001, y: 1.1300005, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 368193999} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &51027616 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51027614} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 427336439} - {fileID: 748616026} - {fileID: 1989432583} - {fileID: 1496376526} - {fileID: 33925942} selectedIndex: 14 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.0135878455, y: -0.03751265, z: 0.059636198} - {x: -0.003981691, y: -0.018377658, z: 0.11884185} - {x: 0.011847274, y: -0.018376445, z: 0.1377268} - {x: 0.028086023, y: -0.018375201, z: 0.15710065} - {x: 0.052478157, y: -0.029935926, z: 0.17125884} - {x: 0.13780981, y: -0.019160658, z: 0.1751635} - {x: 0.20148887, y: -0.011119575, z: 0.17807736} - {x: 0.26380384, y: -0.020997267, z: 0.11583093} - {x: 0.2927103, y: 0.029723272, z: 0.07584816} - {x: 0.31879422, y: 0.075491235, z: 0.039769493} - {x: 0.33625755, y: 0.12917292, z: 0.030311942} - {x: 0.33547315, y: 0.19553447, z: 0.02792516} - {x: 0.3344654, y: 0.28079033, z: 0.024858817} - {x: 0.33266178, y: 0.30342567, z: 0.00439772} - {x: 0.2931924, y: 0.385033, z: -0.021878839} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &51058906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51058907} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &51058907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51058906} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &51133275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51133276} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &51133276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51133275} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &51192517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51192518} - component: {fileID: 51192520} - component: {fileID: 51192519} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &51192518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51192517} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.08168, z: 0.0721} m_LocalScale: {x: 0.036163896, y: 0.028338907, z: 0.04848048} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &51192519 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51192517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &51192520 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51192517} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &51309166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51309167} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &51309167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51309166} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120006, z: 0.06300067} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1503211200} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &51458715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51458716} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &51458716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51458715} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.118000224, y: 1.4610006, z: 0.4650003} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &51499004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51499005} - component: {fileID: 51499007} - component: {fileID: 51499006} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &51499005 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51499004} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 247449991} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000002978934, y: 4.2049014e-11} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &51499006 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51499004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &51499007 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51499004} m_CullTransparentMesh: 0 --- !u!1 &51627154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51627155} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &51627155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51627154} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791617, y: 1.3230009, z: 0.09999752} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &51873297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51873298} - component: {fileID: 51873300} - component: {fileID: 51873299} m_Layer: 5 m_Name: Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &51873298 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51873297} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1639136254} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &51873299 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51873297} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &51873300 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51873297} m_CullTransparentMesh: 0 --- !u!1 &52045575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52045576} - component: {fileID: 52045579} - component: {fileID: 52045578} - component: {fileID: 52045577} m_Layer: 0 m_Name: Close Override System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &52045576 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52045575} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: [] m_Father: {fileID: 1400818372} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &52045577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52045575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 52045578} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1400818371} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &52045578 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52045575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &52045579 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52045575} m_CullTransparentMesh: 0 --- !u!1 &52137776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52137777} - component: {fileID: 52137779} - component: {fileID: 52137778} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &52137777 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52137776} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 806155995} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &52137778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52137776} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &52137779 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52137776} m_CullTransparentMesh: 0 --- !u!1 &52472442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52472443} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &52472443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52472442} m_LocalRotation: {x: -0.3081898, y: 0.52634877, z: -0.40040952, w: 0.6838482} m_LocalPosition: {x: -0.0027000033, y: 1.6590022, z: -0.16250062} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 2058196002} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 75.17, z: -60.7} --- !u!1 &52851404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52851405} - component: {fileID: 52851407} - component: {fileID: 52851406} m_Layer: 0 m_Name: Blade__82_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &52851405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52851404} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.7832334, y: 0.18079992, z: -0.081695944} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &52851406 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52851404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &52851407 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52851404} m_Mesh: {fileID: 5608917871525532944, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &52877272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52877273} - component: {fileID: 52877275} - component: {fileID: 52877274} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &52877273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52877272} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: 0.0208, y: 0.102, z: 0.0581} m_LocalScale: {x: 0.010759356, y: 0.034294393, z: 0.0873956} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &52877274 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52877272} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &52877275 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52877272} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &52887196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52887199} - component: {fileID: 52887197} - component: {fileID: 52887198} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &52887197 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52887196} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 1132687916} IkWeaponManager: {fileID: 1010124322} mainCameraTransform: {fileID: 0} laserDot: {fileID: 502249695} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &52887198 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52887196} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!4 &52887199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52887196} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0.0792} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &52945743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52945744} m_Layer: 0 m_Name: Center (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &52945744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52945743} m_LocalRotation: {x: -0.00000029802322, y: 0.000000254971, z: 1, w: -0.0000000400414} m_LocalPosition: {x: 0, y: -0, z: 0.0894995} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1057155077} m_Father: {fileID: 522934924} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} --- !u!1 &53166613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 53166614} - component: {fileID: 53166615} - component: {fileID: 53166618} - component: {fileID: 53166617} - component: {fileID: 53166616} m_Layer: 0 m_Name: Spear Launcher m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &53166614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53166613} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -4.511408e-11, y: -0.0000000025942608, z: -0.000000029689197} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: - {fileID: 1135484625} - {fileID: 1401395872} - {fileID: 1702256704} - {fileID: 909736796} m_Father: {fileID: 772658220} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &53166615 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53166613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 909736795} aimPosition: {fileID: 401215924} walkPosition: {fileID: 807434496} keepPosition: {fileID: 197775966} aimRecoilPosition: {fileID: 2021018986} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 286239060} surfaceCollisionRayPosition: {fileID: 297811632} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1505601591} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1629399212} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.5 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 1127624518} - {fileID: 2037528032} weaponPositionInHandForDeactivateIK: {fileID: 306984662} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 1 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1049413478} - {fileID: 1599650504} - {fileID: 1822470969} - {fileID: 2110337486} - {fileID: 807434496} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1867789545} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 920971626} wayPoints: - {fileID: 214846764} - {fileID: 1867789545} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 1644016321} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1564048306} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1775719006} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 2018864578} wayPoints: - {fileID: 2065808922} - {fileID: 2145555065} - {fileID: 1501916393} - {fileID: 1775719006} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 1402305989} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1536592572} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1172604705} weaponRotationPointHolder: {fileID: 1951899350} weaponRotationPointHeadLookTarget: {fileID: 26978057} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 175990909} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1377509313} aimRecoilPosition: {fileID: 1959301100} walkPosition: {fileID: 2084169431} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 220154105} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1507136979} surfaceCollisionRayPosition: {fileID: 2056850840} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 913673822} meleeAttackRaycastPosition: {fileID: 1979949547} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 633032162} attachmentCameraPosition: {fileID: 77972086} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 2121748092} - {fileID: 1764583591} weaponPositionInHandForDeactivateIK: {fileID: 88025886} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1932564184} - {fileID: 1292942456} - {fileID: 1800996465} - {fileID: 2084169431} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1775719006} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 2079757275} wayPoints: - {fileID: 495162538} - {fileID: 1255261999} - {fileID: 56153329} - {fileID: 1034796390} - {fileID: 1775719006} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 279847972} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1486158124} aimRecoilPosition: {fileID: 2142302026} walkPosition: {fileID: 659786910} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 752831517} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 2124393753} surfaceCollisionRayPosition: {fileID: 1332955900} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1850321911} meleeAttackRaycastPosition: {fileID: 249950560} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 525919154} attachmentCameraPosition: {fileID: 2123616100} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1185231229} - {fileID: 301950809} weaponPositionInHandForDeactivateIK: {fileID: 664436630} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 1798645008} weaponRotationPointHolder: {fileID: 973631624} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 836489720} - {fileID: 653429760} - {fileID: 1753790274} - {fileID: 659786910} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 42859863} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 580412055} wayPoints: - {fileID: 726700812} - {fileID: 259145432} - {fileID: 983552836} - {fileID: 1216293667} - {fileID: 42859863} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 1322001320} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 1 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.22, y: 1.499, z: 0.17} FBARunRotationOffset: {x: 0, y: -30, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.488, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.488, z: 0.24} FBAAimRecoilRotationOffset: {x: -1, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 909736795} aimPosition: {fileID: 1846535757} walkPosition: {fileID: 1991760652} keepPosition: {fileID: 1156925296} aimRecoilPosition: {fileID: 835260301} walkRecoilPosition: {fileID: 505999664} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1415036079} surfaceCollisionRayPosition: {fileID: 792048445} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 2071348858} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 206761598} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 1882851363} jumpEndPosition: {fileID: 2118953930} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1273542458} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 699936335} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.5 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.01, z: 0.06} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 999804523} crouchRecoilPosition: {fileID: 641812941} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0728 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1038690035} walkRecoilPosition: {fileID: 1007645680} keepPosition: {fileID: 685786366} crouchPosition: {fileID: 1631125308} crouchRecoilPosition: {fileID: 1534239905} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 2084702244} surfaceCollisionRayPosition: {fileID: 841934160} lowerWeaponPosition: {fileID: 2012380597} runPosition: {fileID: 1789254076} jumpStartPosition: {fileID: 1894923481} jumpEndPosition: {fileID: 808028251} meleeAttackPosition: {fileID: 1068891265} meleeAttackRaycastPosition: {fileID: 2024905987} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1830239787} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 920370849} walkRecoilPosition: {fileID: 1121766351} keepPosition: {fileID: 1952072520} crouchPosition: {fileID: 2104477360} crouchRecoilPosition: {fileID: 405793629} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 2003334043} surfaceCollisionRayPosition: {fileID: 1202826339} lowerWeaponPosition: {fileID: 1290153240} runPosition: {fileID: 1170188728} jumpStartPosition: {fileID: 1794730334} jumpEndPosition: {fileID: 1157611619} meleeAttackPosition: {fileID: 233773237} meleeAttackRaycastPosition: {fileID: 1617936625} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 553630624} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 3 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.184 bobRotationPercentageAiming: 0.184 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.2 bobRotationRunningMultiplier: 1.2 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.14 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 1, y: 2, z: 5} firstPersonshotShakeInfo: shotForce: 55 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 2, y: 1, z: 5} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 1624506720389528, guid: 8548a0edee799894a9292d34d5738b52, type: 3} inventoryWeaponPrefabObject: {fileID: 1441647534432934, guid: a8e61e3e9bad74d468245b6268d634bb, type: 3} weaponGameObject: {fileID: 909736795} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 909736797} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 711630030} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 909736801} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 909736796} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.6, y: 0.6} horizontalShotCameraNoiseAmountFirstPerson: {x: -0.02, y: 0.02} verticalShotCameraNoiseAmountThirdPerson: {x: 0.6, y: 0.6} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.02, y: 0.02} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 0} weaponUsesAttachment: 0 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: af7c5fa71006ac54685c9568c52fcdd0, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &53166616 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53166613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Spear Launcher maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &53166617 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53166613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Spear Launcher relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1042982002060252, guid: 8cf430384af9e4f48822c9f914506e21, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 53166615} mainPlayerWeaponSystem: {fileID: 909736801} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 1131280486} newWeaponMeshParent: {fileID: 2044979095} weaponViewTransform: {fileID: 148107243} replaceArmsModel: 0 armsParent: {fileID: 1135484625} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2044979095} currentWeaponMesh: {fileID: 844561831} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Sight removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2044979095} currentWeaponMesh: {fileID: 1918250491} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2044979095} currentWeaponMesh: {fileID: 1749377422} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2044979095} currentWeaponMesh: {fileID: 175668008} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 53166617} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 53166617} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 53166617} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 909736801} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 909736801} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 909736801} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 909736801} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 53166617} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1135484624} - {fileID: 1953924862} - {fileID: 358732286} - {fileID: 1702256703} - {fileID: 96182856} - {fileID: 478519915} - {fileID: 217621570} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &53166618 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53166613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 711630030} - {fileID: 401215924} - {fileID: 807434496} - {fileID: 2021018986} - {fileID: 286239060} - {fileID: 297811632} - {fileID: 813821063} - {fileID: 2065808922} - {fileID: 2145555065} - {fileID: 1501916393} - {fileID: 39166580} - {fileID: 214846764} - {fileID: 450491028} - {fileID: 1673529797} - {fileID: 920971626} - {fileID: 2018864578} - {fileID: 1749591240} - {fileID: 1049413478} - {fileID: 1599650504} - {fileID: 1822470969} - {fileID: 2110337486} - {fileID: 817625934} - {fileID: 1948997093} - {fileID: 397753280} - {fileID: 1505601591} - {fileID: 1629399212} - {fileID: 268645912} - {fileID: 1127624518} - {fileID: 2037528032} - {fileID: 530000309} - {fileID: 2132414368} - {fileID: 306984662} - {fileID: 175990909} - {fileID: 1530758985} - {fileID: 26978057} - Name: First Person View objectTransformInfoList: - {fileID: 1484881734} - {fileID: 406835907} - {fileID: 957493147} - {fileID: 508360897} - {fileID: 1700580088} - {fileID: 1846535757} - {fileID: 1991760652} - {fileID: 1156925296} - {fileID: 835260301} - {fileID: 505999664} - {fileID: 616402191} - {fileID: 1415036079} - {fileID: 792048445} - {fileID: 206761598} - {fileID: 1882851363} - {fileID: 2118953930} - {fileID: 1273542458} - {fileID: 699936335} - {fileID: 999804523} - {fileID: 641812941} - {fileID: 2071348858} - Name: IK Positions objectTransformInfoList: - {fileID: 1867789545} - {fileID: 1775719006} - {fileID: 1536592572} - {fileID: 1402305989} - {fileID: 1564048306} - {fileID: 1644016321} - {fileID: 1339680003} - {fileID: 1532516456} - {fileID: 42859863} - {fileID: 140900975} - {fileID: 279847972} - {fileID: 1322001320} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 12 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 909736796} mainWeaponPositionsParentThirdPerson: - {fileID: 1044131854} - {fileID: 1953924863} - {fileID: 358732287} mainWeaponPositionChildsThirdPerson: - {fileID: 711630030} - {fileID: 401215924} - {fileID: 807434496} - {fileID: 197775966} - {fileID: 2021018986} - {fileID: 286239060} - {fileID: 297811632} - {fileID: 2065808922} - {fileID: 2145555065} - {fileID: 1501916393} - {fileID: 214846764} - {fileID: 450491028} - {fileID: 1673529797} - {fileID: 1049413478} - {fileID: 1599650504} - {fileID: 1822470969} - {fileID: 2110337486} - {fileID: 817625934} - {fileID: 397753280} - {fileID: 1505601591} - {fileID: 1629399212} - {fileID: 1127624518} - {fileID: 2037528032} - {fileID: 530000309} - {fileID: 2132414368} - {fileID: 175990909} - {fileID: 1074304907} - {fileID: 1377509313} - {fileID: 1959301100} - {fileID: 2084169431} - {fileID: 220154105} - {fileID: 1507136979} - {fileID: 2056850840} - {fileID: 1932564184} - {fileID: 1292942456} - {fileID: 1800996465} - {fileID: 77972086} - {fileID: 633032162} - {fileID: 913673822} - {fileID: 1979949547} - {fileID: 495162538} - {fileID: 1255261999} - {fileID: 56153329} - {fileID: 1034796390} - {fileID: 2121748092} - {fileID: 1764583591} - {fileID: 1486158124} - {fileID: 2142302026} - {fileID: 659786910} - {fileID: 752831517} - {fileID: 2124393753} - {fileID: 1332955900} - {fileID: 836489720} - {fileID: 653429760} - {fileID: 1753790274} - {fileID: 2123616100} - {fileID: 525919154} - {fileID: 1850321911} - {fileID: 249950560} - {fileID: 726700812} - {fileID: 259145432} - {fileID: 983552836} - {fileID: 1216293667} - {fileID: 1185231229} - {fileID: 301950809} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &53329892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 53329893} - component: {fileID: 53329895} - component: {fileID: 53329894} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &53329893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53329892} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &53329894 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53329892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &53329895 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53329892} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &53765526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 53765527} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &53765527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53765526} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2010212989} m_Father: {fileID: 839544152} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &53831777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 53831778} - component: {fileID: 53831780} - component: {fileID: 53831779} m_Layer: 5 m_Name: Weapon Cursor Regular m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &53831778 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53831777} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 202689033} m_Father: {fileID: 1560222000} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &53831779 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53831777} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5955882, g: 0.6669371, b: 0.75, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 30180c6f6e9de3349aaf429ae9e1a0be, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &53831780 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53831777} m_CullTransparentMesh: 0 --- !u!1 &54051417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54051418} - component: {fileID: 54051420} - component: {fileID: 54051419} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &54051418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54051417} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0.0000014156104, y: -0.14057025, z: 0.05002999} m_LocalScale: {x: 0.046770606, y: 0.02976871, z: 0.04677117} m_Children: [] m_Father: {fileID: 175668009} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &54051419 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54051417} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &54051420 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54051417} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &54076167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54076168} - component: {fileID: 54076170} - component: {fileID: 54076169} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &54076168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54076167} m_LocalRotation: {x: 0.00000018333601, y: 3.6237671e-13, z: -0.00000008429527, w: 1} m_LocalPosition: {x: 0.01179803, y: -0.028601509, z: 0.029898185} m_LocalScale: {x: 0.004289995, y: 0.004680005, z: 0.08234996} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &54076169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54076167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &54076170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54076167} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &54083007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54083009} - component: {fileID: 54083008} m_Layer: 5 m_Name: Touch Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!222 &54083008 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54083007} m_CullTransparentMesh: 0 --- !u!224 &54083009 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54083007} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 394100540} - {fileID: 1657913620} - {fileID: 458702873} - {fileID: 2122673057} - {fileID: 2048630617} - {fileID: 1092503468} - {fileID: 138857331} - {fileID: 252864072} - {fileID: 660170453} - {fileID: 860634992} - {fileID: 232103827} - {fileID: 2129575255} - {fileID: 565170224} - {fileID: 745412244} - {fileID: 1064208552} - {fileID: 742458444} - {fileID: 1284186281} - {fileID: 43427830} - {fileID: 707568229} - {fileID: 1128431135} - {fileID: 1524686607} - {fileID: 735511890} - {fileID: 1533668670} - {fileID: 1091719461} - {fileID: 1767503283} m_Father: {fileID: 1042740901} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &54219162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54219163} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &54219163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54219162} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.16120093, y: 1.5630018, z: -0.13640606} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1001 &54307085 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (23) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 58.9 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: 42.25 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: 119.27 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 17 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.068253346 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.06825335 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.06825335 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: "PRESS F TOWARDS HERE \nAND PRESS ENTER \nONCE THE WEAPON \nREACHES THIS POSITION" objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &54307086 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 54307085} m_PrefabAsset: {fileID: 0} --- !u!1 &54360336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54360337} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &54360337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54360336} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1028345947} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &54415401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54415402} - component: {fileID: 54415404} - component: {fileID: 54415403} m_Layer: 5 m_Name: Gestures List Element (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &54415402 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54415401} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 419978977} - {fileID: 1885173133} m_Father: {fileID: 253322860} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -165.975} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &54415403 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54415401} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &54415404 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54415401} m_CullTransparentMesh: 0 --- !u!1 &54499152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54499153} m_Layer: 18 m_Name: Radio m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &54499153 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54499152} m_LocalRotation: {x: 2.1684023e-18, y: -4.6566107e-10, z: 9.3132213e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000014377} m_LocalScale: {x: 0.0025250695, y: 0.0025250611, z: 0.0025250637} m_Children: - {fileID: 1127701414} m_Father: {fileID: 1669212253} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -1.108e-10, y: 0.00000037903} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &54555478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54555479} - component: {fileID: 54555481} - component: {fileID: 54555480} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &54555479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54555478} m_LocalRotation: {x: 0, y: 0, z: -0.5304372, w: 0.8477243} m_LocalPosition: {x: 0.03366183, y: 0.036542647, z: 0.16760014} m_LocalScale: {x: 0.04886616, y: 0.02446506, z: 0.03466328} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -64.07} --- !u!23 &54555480 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54555478} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &54555481 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54555478} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &54653232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54653233} - component: {fileID: 54653234} m_Layer: 5 m_Name: Right Hide On Release Toggle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &54653233 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54653232} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.2355032, y: 2.2355032, z: 2.2355032} m_Children: - {fileID: 1588177815} m_Father: {fileID: 949645026} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 159, y: -113} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &54653234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54653232} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1588177816} toggleTransition: 1 graphic: {fileID: 548160396} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByToggle m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 54653234} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Toggle, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_IsOn: 0 --- !u!1 &54786372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54786373} - component: {fileID: 54786375} - component: {fileID: 54786374} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &54786373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54786372} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &54786374 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54786372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &54786375 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54786372} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &54946307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54946309} - component: {fileID: 54946308} m_Layer: 0 m_Name: Locked Camera System (2.5d) Z Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &54946308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54946307} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 04149c3a8b01aff48b1c9940d61a0cdf, type: 3} m_Name: m_EditorClassIdentifier: layerToPlaceNewCamera: serializedVersion: 2 m_Bits: 1 useRaycastToPlaceCameras: 1 eventTriggerScale: {x: 2, y: 5, z: 2} lockedCameraList: - name: 2.5d Camera parentList: {fileID: 1038696187} cameraTransformList: - name: Camera 1 axis: {fileID: 1954382202} cameraPosition: {fileID: 1123846707} useDifferentCameraFov: 0 fovValue: 0 cameraTriggerParentTransform: {fileID: 1019457071} triggerTransform: - {fileID: 985558113} followPlayerPosition: 1 putCameraOutsideOfPivot: 0 followPlayerPositionSmoothly: 1 followPlayerPositionSpeed: 0.2 useLerpToFollowPlayerPosition: 0 useSmoothDampToFollowPlayerPosition: 1 keepSmoothFollowOnVehicleDriving: 0 useSeparatedVerticalHorizontalSpeed: 1 verticalFollowPlayerPositionSpeed: 0.3 horizontalFollowPlayerPositionSpeed: 0.2 lookAtPlayerPosition: 0 lookAtPlayerPositionSpeed: 0 lockedCameraPivot: {fileID: 2051429906} lookAtCustomTarget: 0 customTargetToLook: {fileID: 0} lookAtCustomMultipleTargets: 0 lookAtCustomMultipleTargetsList: [] useRotationLimits: 0 rotationLimitsX: {x: -90, y: 90} rotationLimitsY: {x: -90, y: 90} usePositionOffset: 0 positionOffset: {x: 0, y: 0, z: 0} smoothCameraTransition: 1 cameraTransitionSpeed: 2 cameraParentTransform: {fileID: 1051204911} startGameWithThisView: 0 playerForView: {fileID: 0} useMultiplePlayers: 0 playerForViewList: [] smoothTransitionAtStart: 0 previoslyUseSmoohtTransitionState: 0 setAIToStartOn2_5DView: 0 AIForViewList: [] setViewOnAllAIOnScene: 0 cameraCanRotate: 0 rangeAngleX: {x: -90, y: 90} rangeAngleY: {x: -90, y: 90} useSpringRotation: 0 springRotationDelay: 0 smoothRotation: 0 rotationSpeed: 0 originalPivotRotationY: 0 originalCameraRotationX: 0 canUseZoom: 1 zoomValue: 0 useZoomByMovingCamera: 1 zoomCameraOffsets: {x: -1, y: 20} zoomByMovingCameraSpeed: 10 zoomByMovingCameraAmount: 1 zoomByMovingCameraDirectlyProportional: 1 canMoveCamera: 0 moveCameraSpeed: 0 moveCameraLimitsX: {x: -2, y: 2} moveCameraLimitsY: {x: -2, y: 2} smoothCameraMovement: 0 smoothCameraSpeed: 0 useSpringMovement: 0 springMovementDelay: 0 originalCameraAxisLocalPosition: {x: 0, y: 0, z: 0} originalLockedCameraPivotPosition: {x: 0, y: 0, z: 0} originalCameraLocalPosition: {x: 0, y: 0, z: 0} originalCameraForward: {x: 0, y: 0, z: 0} followFixedCameraPosition: 0 changeLockedCameraDirectionOnInputReleased: 1 useWaypoints: 0 useRaycastToPlaceWaypoints: 0 waypointList: [] waypointParentTransform: {fileID: 0} useSpline: 0 mainSpline: {fileID: 0} splineAccuracy: 100 useZeroCameraTransition: 1 useHorizontalOffsetOnFaceSide: 0 horizontalOffsetOnFaceSide: 1 inputToleranceOnFaceSide: 0.1 horizontalOffsetOnFaceSideSpeed: 0.3 useHorizontalOffsetOnFaceSideOnMoving: 0 horizontalOffsetOnFaceSideOnMoving: 5 inputToleranceOnFaceSideOnMoving: 0.4 horizontalOffsetOnFaceSideOnMovingSpeed: 0.3 useBoundToFollowPlayer: 0 heightBoundTop: 5 widthBoundRight: 2 widthBoundLeft: 2 depthBoundFront: 2 depthBoundBackward: 2 boundOffset: {x: 0, y: -2, z: 0} useTankControls: 0 playerCanMoveOnAimInTankMode: 1 followSplinePathForPlayerPosition: 0 splineForPlayerPosition: {fileID: 0} followPlayerRotationDirectionEnabled: 0 followPlayerRotationDirectionSpeed: 10 use2_5dView: 1 pivot2_5d: {fileID: 1297198389} lookDirection2_5d: {fileID: 278562317} useDefaultZValue2_5d: 1 moveInXAxisOn2_5d: 0 reverseMovementDirection: 0 moveCameraLimitsX2_5d: {x: -3, y: 3} moveCameraLimitsY2_5d: {x: -3, y: 3} use2_5dVerticalOffsetOnMove: 0 verticalTopOffsetOnMove: 3 verticalBottomOffsetOnMove: 2 verticalOffsetOnMoveSpeed: 0.2 clampAimDirections: 0 numberOfAimDirections: 8 useCircleCameraLimit2_5d: 1 circleCameraLimit2_5d: 4 scaleCircleCameraLimitWithDistanceToCamera2_5d: 0 circleCameraLimitScaleClamp2_5d: {x: 0, y: 0} adjustPlayerPositionToFixed2_5dPosition: 5 moveReticleInFixedCircleRotation2_5d: 1 useTopDownView: 0 topDownPivot: {fileID: 0} topDownLookDirection: {fileID: 0} extraTopDownYRotation: 0 moveCameraLimitsXTopDown: {x: -4, y: 4} moveCameraLimitsYTopDown: {x: -3, y: 3} use8DiagonalAim: 0 useRelativeMovementToLockedCamera: 1 useCircleCameraLimitTopDown: 0 circleCameraLimitTopDown: 0 scaleCircleCameraLimitWithDistanceToCamera: 0 circleCameraLimitScaleClamp: {x: 0, y: 0} moveReticleInFixedCircleRotationTopDown: 1 changeRootMotionActive: 0 useRootMotionActive: 1 canRotateCameraHorizontally: 0 horizontalCameraRotationSpeed: 0 useMouseInputToRotateCameraHorizontally: 0 useFixedRotationAmount: 0 fixedRotationAmountToRight: 0 fixedRotationAmountToLeft: 0 fixedRotationAmountSpeed: 0 useLockedCameraRotationInputToggle: 0 ignoreCameraRotationToLeftAndRightInput: 0 checkPossibleTargetsBelowCursor: 1 showCameraCursorWhenNotAiming: 0 keepCameraRelativeMovementWhenNotAiming: 0 useCustomPivotHeightOffset: 0 customPivotOffset: 1.52 reticleOffset: 0 useAimAssist: 1 lookOnlyIfTargetOnScreen: 1 lookOnlyIfTargetVisible: 0 moveCameraCursorSpeed: 0.2 canUseManualLockOn: 0 setDeactivateRootMotionOnStrafeActiveOnLockedViewValue: 0 deactivateRootMotionOnStrafeActiveOnLockedView: 0 useOldSchoolAim: 0 aimOffsetUp: 0 aimOffsetDown: 0 aimOffsetChangeSpeed: 0 setCanMoveWhileAimLockedCameraState: 0 canMoveWhileAimLockedCamera: 0 usePointAndClickSystem: 0 useUnityEvent: 0 useUnityEventOnEnter: 0 unityEventOnEnter: m_PersistentCalls: m_Calls: [] useUnityEventOnExit: 0 unityEventOnExit: m_PersistentCalls: m_Calls: [] useTransparetSurfaceSystem: 0 useDistanceToTransformToMoveCameraCloserOrFarther: 0 transformToCalculateDistance: {fileID: 0} moveCameraCloserOrFartherSpeed: 0 useDistanceDirectlyProportional: 0 useClampCameraForwardDirection: 0 useClampCameraBackwardDirection: 0 clampCameraBackwardDirection: 0 cameraDistanceMultiplier: 1 useCameraLimitSystem: 1 mainCamera2_5dZoneLimitSystem: {fileID: 762187525} disablePreviousCameraLimitSystem: 0 canChangeCameraToFreeViewByInput: 0 rotatePlayerToward2dCameraOnTriggerEnter: 1 isCurrentCameraTransform: 0 setCameraToFree: 0 showGizmo: 1 showGizmo: 1 showGizmoOnPlaying: 0 gizmoColor: {r: 0.6137934, g: 0, b: 1, a: 1} gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 gizmoArrowLength: 0 gizmoArrowLineLength: 0 gizmoArrowAngle: 20 gizmoArrowColor: {r: 1, g: 0, b: 0, a: 1} cameraTransformPrefab: {fileID: 174336, guid: e948a42836430cd40ab2c5aee93b0e61, type: 3} cameraTriggerPrefab: {fileID: 171636, guid: 5b4338e035ff21e479bc5fc1abb33155, type: 3} useFreeHandle: 0 handleRadius: 1.09 handleGizmoColor: {r: 1, g: 1, b: 0, a: 1} boundColor: {r: 1, g: 0, b: 0, a: 0.459} showDoPositionHandles: 1 showButtons: 1 buttonsSize: 0.1 showFloorTriggersCubes: 0 floorTriggersCubesColor: {r: 0.9191176, g: 0.101373255, b: 0.101373255, a: 0.653} showWaypointList: 0 waypointListColor: {r: 0, g: 0, b: 0, a: 0} cameraViewExplanation: 'Camera Axis is the pivot of the camera and Camera Position is the parent where the main camera is attached. To adjust the view of the locked camera, only apply position on the X and Z values of the Camera Axis transform. Camera position tansform must remain on 0,0,0 position. For rotation, you can adjust the Y Axis of the Camera Axis Transform and the X Axis of the Camera Position transform, to adjust the view of such camera ' --- !u!4 &54946309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54946307} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.47877717, y: -0.97156894, z: 0.3030691} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1038696187} m_Father: {fileID: 1848989670} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &54953719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54953720} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &54953720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54953719} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 495481924} m_Father: {fileID: 1491384242} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &55126118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 55126119} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &55126119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55126118} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1329390619} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &55287449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 55287450} - component: {fileID: 55287452} - component: {fileID: 55287451} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &55287450 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55287449} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 234720284} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 547.06, y: 230.78} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &55287451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55287449} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &55287452 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55287449} m_CullTransparentMesh: 0 --- !u!114 &55377303 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114968257999998706, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &55390673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 55390674} - component: {fileID: 55390677} - component: {fileID: 55390676} - component: {fileID: 55390675} m_Layer: 5 m_Name: Input Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &55390674 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55390673} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1236419444} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 97.45973, y: -10.775988} m_SizeDelta: {x: 164.91946, y: 21.551975} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &55390675 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55390673} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'WASD: Movement' --- !u!222 &55390676 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55390673} m_CullTransparentMesh: 0 --- !u!114 &55390677 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55390673} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &55568259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 55568260} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &55568260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55568259} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &55898977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 55898978} - component: {fileID: 55898980} - component: {fileID: 55898979} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &55898978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55898977} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000000022351742, y: 0.06419816, z: 0.16499981} m_LocalScale: {x: 0.028066302, y: 0.0082035065, z: 0.028066372} m_Children: [] m_Father: {fileID: 1508158818} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &55898979 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55898977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &55898980 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55898977} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &55981232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 55981233} - component: {fileID: 55981235} - component: {fileID: 55981234} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &55981233 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55981232} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 600915212} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &55981234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55981232} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.14509805, g: 0.101960786, b: 0.101960786, a: 0.85882354} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &55981235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55981232} m_CullTransparentMesh: 0 --- !u!1 &56153328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56153329} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &56153329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56153328} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: 0.24900037, y: 1.5440017, z: 0.18400005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 481839346} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &56416260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56416261} - component: {fileID: 56416263} - component: {fileID: 56416262} m_Layer: 0 m_Name: Blade__73_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &56416261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56416260} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.57531714, y: 0.18079992, z: -0.08169585} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &56416262 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56416260} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &56416263 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56416260} m_Mesh: {fileID: 460629284795133909, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &56473191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56473192} - component: {fileID: 56473194} - component: {fileID: 56473193} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &56473192 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56473191} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1740828049} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &56473193 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56473191} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f9ce47f1cd30d534bb19e51ac015a66a, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &56473194 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56473191} m_CullTransparentMesh: 0 --- !u!1 &56508950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56508951} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &56508951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56508950} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1410615053} m_Father: {fileID: 193714623} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &56570151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56570152} - component: {fileID: 56570154} - component: {fileID: 56570153} m_Layer: 0 m_Name: Blade__131_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &56570152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56570151} m_LocalRotation: {x: 0.28325447, y: 0.6478945, z: -0.6478939, w: -0.28325447} m_LocalPosition: {x: -1.0494077, y: 0.017799571, z: -0.08169607} m_LocalScale: {x: 0.045757998, y: 0.025765635, z: 0.078737445} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 80 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &56570153 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56570151} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &56570154 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56570151} m_Mesh: {fileID: 1917888311996044343, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &56648514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56648515} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &56648515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56648514} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 375682801} - {fileID: 821549856} - {fileID: 1759107502} - {fileID: 528048559} - {fileID: 2095687839} - {fileID: 1276806809} m_Father: {fileID: 1448740887} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &57089942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57089943} - component: {fileID: 57089945} - component: {fileID: 57089944} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &57089943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57089942} m_LocalRotation: {x: -0.123341694, y: 0, z: 0, w: 0.9923643} m_LocalPosition: {x: 0, y: 0.0806, z: 0.0428} m_LocalScale: {x: 0.030601745, y: 0.014603052, z: 0.031317152} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &57089944 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57089942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &57089945 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57089942} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &57229141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57229142} - component: {fileID: 57229144} - component: {fileID: 57229143} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &57229142 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57229141} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2046652330} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &57229143 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57229141} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &57229144 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57229141} m_CullTransparentMesh: 0 --- !u!1 &57371745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57371746} - component: {fileID: 57371749} - component: {fileID: 57371748} - component: {fileID: 57371747} m_Layer: 18 m_Name: Volume Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &57371746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57371745} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.1998206, y: 0.1998206, z: 0.1998206} m_Children: - {fileID: 1724957492} m_Father: {fileID: 588170542} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: -11.9} m_SizeDelta: {x: 160, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &57371747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57371745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1166585772} m_HandleRect: {fileID: 1166585771} m_Direction: 0 m_Value: 0 m_Size: 0.2 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: setRadioVolume m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &57371748 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57371745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &57371749 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57371745} m_CullTransparentMesh: 0 --- !u!1 &57552304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57552305} - component: {fileID: 57552308} - component: {fileID: 57552307} - component: {fileID: 57552306} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &57552305 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57552304} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 150, y: 44} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &57552306 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57552304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 57552307} --- !u!114 &57552307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57552304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &57552308 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57552304} m_CullTransparentMesh: 0 --- !u!1 &57785650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57785651} - component: {fileID: 57785653} - component: {fileID: 57785652} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &57785651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57785650} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1057295257} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &57785652 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57785650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &57785653 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57785650} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &57812100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57812101} - component: {fileID: 57812103} - component: {fileID: 57812102} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &57812101 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57812100} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1369695816} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &57812102 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57812100} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &57812103 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57812100} m_CullTransparentMesh: 0 --- !u!1 &57815870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57815871} - component: {fileID: 57815873} - component: {fileID: 57815872} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &57815871 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57815870} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 154262489} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &57815872 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57815870} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &57815873 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57815870} m_CullTransparentMesh: 0 --- !u!1 &57954672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57954673} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &57954673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57954672} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300004, z: -0.07099932} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 922310667} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &58109777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58109778} m_Layer: 0 m_Name: GameObject (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &58109778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58109777} m_LocalRotation: {x: 0.08377906, y: -0.010044797, z: -0.40557992, w: 0.9101566} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568036248} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 8.3, y: -5, z: -48.4} --- !u!1 &58339967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58339968} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &58339968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58339967} m_LocalRotation: {x: -0.50013703, y: -0.4913562, z: 0.4894281, w: 0.51854813} m_LocalPosition: {x: 5.8311214, y: -0.021800213, z: -0.10529107} m_LocalScale: {x: 1.0000008, y: 1.0000002, z: 1.000001} m_Children: [] m_Father: {fileID: 355701726} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &58341505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58341506} - component: {fileID: 58341507} m_Layer: 0 m_Name: Pause Animation System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &58341506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58341505} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 253943201} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &58341507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58341505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ea65e9cffe08e9740a3af76c6ab4e87c, type: 3} m_Name: m_EditorClassIdentifier: pauseAnimationEnabled: 1 pauseAnimatorStateInsteadOfReduceFrames: 1 numberOfFrames: 1 pauseAnimationActive: 0 storeTransformListOnStart: 0 transformList: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} showDebugPrint: 0 transformListStored: 0 mainPlayerController: {fileID: 954210052} animator: {fileID: 954210067} --- !u!1 &58599198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58599199} m_Layer: 0 m_Name: Fire Weapons Melee Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &58599199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58599198} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 265407052} m_Father: {fileID: 1971025862} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &58623393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58623394} m_Layer: 5 m_Name: Touch Arrow Vertical Movement Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &58623394 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58623393} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1345729603} - {fileID: 24101192} - {fileID: 711922132} - {fileID: 170243893} m_Father: {fileID: 996097011} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &58673109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58673110} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &58673110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58673109} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000032, y: 1.1300008, z: -0.070999235} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &58697958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58697959} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &58697959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58697958} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.23700032, y: 1.1300004, z: 0.34400088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 553284396} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &59110171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 59110172} - component: {fileID: 59110175} - component: {fileID: 59110174} - component: {fileID: 59110173} m_Layer: 5 m_Name: Template m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &59110172 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59110171} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1969125554} - {fileID: 1159152484} m_Father: {fileID: 1142027004} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 2} m_SizeDelta: {x: 0, y: 150} m_Pivot: {x: 0.5, y: 1} --- !u!114 &59110173 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59110171} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1275356523} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 1969125554} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1159152485} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 2 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: -3 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &59110174 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59110171} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &59110175 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59110171} m_CullTransparentMesh: 0 --- !u!1 &59364427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 59364428} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &59364428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59364427} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1329630620} - {fileID: 107691024} - {fileID: 963104001} - {fileID: 989357793} - {fileID: 1653208645} m_Father: {fileID: 1117677739} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &59402300 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1437415069} m_Modifications: - target: {fileID: 100328, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 103088, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 117058, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Name value: AI Vending Machine Sword And Shield objectReference: {fileID: 0} - target: {fileID: 150314, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 172118, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 175002, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 197934, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 199208, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.x value: 50.31 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: -8.263002 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: 17.46777 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_RootOrder value: 7 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: 10.36 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: -26 objectReference: {fileID: 0} - target: {fileID: 10273340, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Text value: 'Melee Enemy Vending Machine (Sword and Shield)' objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: objectToSpawn value: objectReference: {fileID: 325200177} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: radiusToSpawn value: 9.54 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: ignoreUseOnlyDeviceIfVisibleOnCamera value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: useMeshesToIgnore value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.data[0] value: objectReference: {fileID: 1285491805} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} --- !u!4 &59402301 stripped Transform: m_CorrespondingSourceObject: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 59402300} m_PrefabAsset: {fileID: 0} --- !u!1 &59719750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 59719751} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &59719751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59719750} m_LocalRotation: {x: -3.469447e-18, y: 8.185452e-12, z: -1.5777218e-30, w: 1} m_LocalPosition: {x: -0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 600043982} - {fileID: 356003653} m_Father: {fileID: 618076078} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &59987837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 59987838} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &59987838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59987837} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &60016488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 60016489} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &60016489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60016488} m_LocalRotation: {x: -0.08249308, y: -0.08685645, z: -0.0072172126, w: 0.9927733} m_LocalPosition: {x: 0.15, y: 1.669, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &60130938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 60130939} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &60130939 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60130938} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 700668536} - {fileID: 711401002} m_Father: {fileID: 93145198} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &60441445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 60441446} - component: {fileID: 60441449} - component: {fileID: 60441448} - component: {fileID: 60441447} m_Layer: 5 m_Name: Player Powers Wheel Touch Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &60441446 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60441445} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528838731} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -116} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &60441447 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60441445} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563699} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563699} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &60441448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60441445} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &60441449 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60441445} m_CullTransparentMesh: 0 --- !u!1 &61230179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61230180} - component: {fileID: 61230181} m_Layer: 0 m_Name: Scanner m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &61230180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61230179} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 59 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &61230181 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61230179} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Scanner abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: ab93cef64cf15c348aeb4abbdd25780c, type: 3} abilitySprite: {fileID: 21300000, guid: ab93cef64cf15c348aeb4abbdd25780c, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 0 useInputOnPressHold: 1 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1913985677} m_MethodName: inputToggletParagliderActiveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Jetpack Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 61230181} m_MethodName: disableAbilityCurrentActiveFromPressState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 1 eventOnPressHold: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914145452} m_MethodName: inputHoldScanner m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914145452} m_MethodName: inputReleaseScanner m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!114 &61582742 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114623346050510324, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &61609489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61609490} - component: {fileID: 61609492} - component: {fileID: 61609491} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &61609490 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61609489} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1370779656} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &61609491 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61609489} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &61609492 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61609489} m_CullTransparentMesh: 0 --- !u!1 &61653304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61653305} - component: {fileID: 61653310} - component: {fileID: 61653309} - component: {fileID: 61653308} - component: {fileID: 61653307} - component: {fileID: 61653306} m_Layer: 2 m_Name: Action System Trigger (Climb Over Obstacle Button) (3) m_TagString: device m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &61653305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61653304} m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} m_LocalPosition: {x: 28.6, y: 35.794, z: 94.673} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1644063207} m_Father: {fileID: 1600946379} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!114 &61653306 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61653304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3} m_Name: m_EditorClassIdentifier: deviceName: Obstacle deviceAction: Jump useMultipleInteraction: 0 multipleInteractionNameList: [] secondaryDeviceAction: reloadDeviceActionOnPress: 0 hideIconOnPress: 0 disableIconOnPress: 0 showIcon: 0 showTouchIconButton: 0 hideIconOnUseDevice: 0 showIconOnStopUseDevice: 0 useTransformForStringAction: 1 transformForStringAction: {fileID: 61653305} useSeparatedTransformForEveryView: 0 transformForThirdPerson: {fileID: 0} transformForFirstPerson: {fileID: 0} useLocalOffset: 1 actionOffset: 1 setUsingDeviceState: 0 setTextFontSizeActive: 0 textFontSize: 17 iconEnabled: 1 useRaycastToDetectDeviceParts: 0 usingDevice: 0 useCustomMinDistanceToUseDevice: 0 customMinDistanceToUseDevice: 1 ignoreDistanceToDevice: 0 useCustomMinAngleToUse: 0 customMinAngleToUseDevice: 20 useRelativeDirectionBetweenPlayerAndObject: 0 removeDeviceFromPlayerListOnMaxDistance: 0 maxDistanceToRemoveDeviceFromPlayerList: 0 useCustomIconButtonInfo: 0 customIconButtonInfoName: ignoreUseOnlyDeviceIfVisibleOnCamera: 1 useCustomDeviceTransformPosition: 0 customDeviceTransformPosition: {fileID: 0} useFixedDeviceIconPosition: 0 checkIfObstacleBetweenDeviceAndPlayer: 0 showIconTexture: 0 iconTexture: {fileID: 0} useObjectDescription: 0 objectDescription: descriptionFontSize: 14 showObjectAmount: 0 objectAmount: 0 useHoldInteractionButton: 0 holdInteractionButtonDuration: 0 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 0 showGizmo: 0 gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1} gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 --- !u!114 &61653307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61653304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: be8030885d591eb408518d093fad5d5b, type: 3} m_Name: m_EditorClassIdentifier: playerTag: Player useOnlyForTrigger: 1 functionToSetPlayer: activateDeviceOnTriggerEnter: 0 useFreeInteraction: 0 useFreeInteractionEvent: 0 freeInteractionEvent: m_PersistentCalls: m_Calls: [] useMoveCameraToDevice: 0 disableDeviceWhenStopUsing: 0 stopUsingDeviceWhenUnlock: 0 disableAndRemoveDeviceWhenUnlock: 0 functionToUseDevice: m_PersistentCalls: m_Calls: [] usingDevice: 0 unlockFunctionCall: m_PersistentCalls: m_Calls: [] lockFunctionCall: m_PersistentCalls: m_Calls: [] currentPlayer: {fileID: 0} activateEventOnTriggerStay: 0 triggerStayEvent: m_PersistentCalls: m_Calls: [] eventOnTriggerStayRate: 0 activateEventOnTriggerEnter: 0 triggerEnterEvent: m_PersistentCalls: m_Calls: [] activateEventOnTriggerExit: 0 triggerExitEvent: m_PersistentCalls: m_Calls: [] sendPlayerOnTriggerEnter: 0 eventToSendPlayerOnTriggerEnter: m_PersistentCalls: m_Calls: [] sendPlayerOnTriggerExit: 0 eventToSendPlayerOnTriggerExit: m_PersistentCalls: m_Calls: [] activateEventIfUnableToUseDevice: 0 unableToUseDeviceEvent: m_PersistentCalls: m_Calls: [] sendCurrentPlayerOnEvent: 0 setCurrentPlayerEvent: m_PersistentCalls: m_Calls: [] useEventOnStartUsingDevice: 0 useEventOnStopUsingDevice: 0 eventOnStartUsingDevice: m_PersistentCalls: m_Calls: [] eventOnStopUsingDevice: m_PersistentCalls: m_Calls: [] deviceCanBeUsed: 1 playerInside: 0 cameraMovementManager: {fileID: 0} deviceMovementManager: {fileID: 0} disableDeviceInteractionAfterUsingOnce: 0 useConditionSystemToStartDevice: 0 mainGKCConditionInfoToStartDevice: {fileID: 0} useConditionSystemToStopDevice: 0 mainGKCConditionInfoToStopDevice: {fileID: 0} showDebugPrint: 0 --- !u!114 &61653308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61653304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 1 useMinAngleToActivateAction: 0 minAngleToActivateAction: 20 checkOppositeAngle: 1 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Climb Surface On Swim useActionName: 0 actionName: Climb Surface On Swim useActionID: 1 actionID: 23465476 removeActionIDValueImmediately: 1 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 1 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 1 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 0 disablePlayerCollider: 1 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.33 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 1644063207} matchTargetPositionWeightMask: {x: 0, y: 1, z: 1} matchTargetRotationWeightMask: 0 matchPlayerRotation: 1 matchPlayerRotationSpeed: 20 playerTargetTransform: {fileID: 1644063207} adjustPlayerPositionRotationDuring: 1 matchStartValue: 0 matchEndValue: 1 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 1644063207} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 8 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 729028057} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 61653308} m_MethodName: disableAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 1 resumeAIOnActionEnd: 1 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 1 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 1 showAllGizmo: 1 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!114 &61653309 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61653304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: [] enterEventList: - name: objectToCall: {fileID: 0} functionNameList: [] secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 1 sendObjectDetectedFunction: sendObjectDetectedByEvent: 1 eventToSendObjectDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 61653308} m_MethodName: setPlayerActionActive m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] exitEventList: - name: objectToCall: {fileID: 0} functionNameList: [] secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 1 sendObjectDetectedFunction: sendObjectDetectedByEvent: 1 eventToSendObjectDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 61653308} m_MethodName: setPlayerActionDeactivate m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 0 tagNeededToTrigger: Player useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 1 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 0 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 2 useLayerMask: 1 layerMask: serializedVersion: 2 m_Bits: 1052672 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!65 &61653310 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61653304} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 4, y: 1.4306831, z: 0.6752243} m_Center: {x: 0, y: -0.8011036, z: -0.2723732} --- !u!1 &62079063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 62079066} - component: {fileID: 62079065} - component: {fileID: 62079064} m_Layer: 5 m_Name: Expande Capture Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &62079064 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62079063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &62079065 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62079063} m_CullTransparentMesh: 0 --- !u!224 &62079066 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62079063} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.92, y: 0.91999996, z: 0.91999996} m_Children: [] m_Father: {fileID: 1997857455} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &62275408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 62275409} - component: {fileID: 62275410} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &62275409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62275408} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: -0.2000001, y: 1.1300005, z: -0.070999354} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1083833449} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &62275410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62275408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1389393144} - {fileID: 735621434} - {fileID: 1362123827} - {fileID: 477326291} - {fileID: 2090363885} selectedIndex: 14 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.0135878455, y: -0.03751265, z: 0.059636198} - {x: -0.003981691, y: -0.018377658, z: 0.11884185} - {x: 0.011847274, y: -0.018376445, z: 0.1377268} - {x: 0.028086023, y: -0.018375201, z: 0.15710065} - {x: 0.052478157, y: -0.029935926, z: 0.17125884} - {x: 0.13780981, y: -0.019160658, z: 0.1751635} - {x: 0.20148887, y: -0.011119575, z: 0.17807736} - {x: 0.26380384, y: -0.020997267, z: 0.11583093} - {x: 0.2927103, y: 0.029723272, z: 0.07584816} - {x: 0.31879422, y: 0.075491235, z: 0.039769493} - {x: 0.33625755, y: 0.12917292, z: 0.030311942} - {x: 0.33547315, y: 0.19553447, z: 0.02792516} - {x: 0.3344654, y: 0.28079033, z: 0.024858817} - {x: 0.33266178, y: 0.30342567, z: 0.00439772} - {x: 0.2931924, y: 0.385033, z: -0.021878839} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &62530501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 62530502} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &62530502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62530501} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -6.0540967e-10, y: 1.0450006, z: 0.4250012} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &62681079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 62681080} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &62681080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62681079} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1001523377} - {fileID: 558552080} - {fileID: 709568654} - {fileID: 818218305} m_Father: {fileID: 401333211} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &62815929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 62815930} - component: {fileID: 62815932} - component: {fileID: 62815931} m_Layer: 0 m_Name: Blades 76 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &62815930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62815929} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 75 m_LocalEulerAnglesHint: {x: 2.456, y: -0.637, z: 47.942} --- !u!23 &62815931 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62815929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &62815932 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62815929} m_Mesh: {fileID: -2596356782967622335, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &63090108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63090109} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &63090109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63090108} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 554479963} m_Father: {fileID: 2012541719} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &63421508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63421509} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &63421509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63421508} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830836, y: 1.6090004, z: 0.3840003} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &63466796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63466797} - component: {fileID: 63466800} - component: {fileID: 63466799} - component: {fileID: 63466798} m_Layer: 5 m_Name: Skills m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &63466797 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63466796} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 275403052} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 116, y: -138} m_SizeDelta: {x: 168.66, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &63466798 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63466796} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 63466799} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &63466799 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63466796} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: SKILLS --- !u!222 &63466800 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63466796} m_CullTransparentMesh: 0 --- !u!1 &63584654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63584655} - component: {fileID: 63584658} - component: {fileID: 63584657} - component: {fileID: 63584656} m_Layer: 5 m_Name: Accept Objective Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &63584655 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63584654} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1361488682} m_Father: {fileID: 436913138} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -133.5498, y: 27.299805} m_SizeDelta: {x: 185.85, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &63584656 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63584654} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 63584657} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563694} m_MethodName: acceptMissionFromObjectiveStationPanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &63584657 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63584654} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &63584658 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63584654} m_CullTransparentMesh: 0 --- !u!1 &63787460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63787461} - component: {fileID: 63787464} - component: {fileID: 63787463} - component: {fileID: 63787462} m_Layer: 5 m_Name: Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &63787461 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63787460} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &63787462 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63787460} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 63787463} --- !u!114 &63787463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63787460} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &63787464 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63787460} m_CullTransparentMesh: 0 --- !u!1 &63956009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63956010} - component: {fileID: 63956012} - component: {fileID: 63956011} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &63956010 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63956009} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1370779656} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &63956011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63956009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &63956012 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63956009} m_CullTransparentMesh: 0 --- !u!1 &64205918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 64205919} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &64205919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64205918} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120006, z: 0.0030001388} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1728847874} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &64346193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 64346194} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &64346194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64346193} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -4.01125e-11, y: 1.3230007, z: 0.10000038} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &64807714 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1585887877140314, guid: 974973983fdae184faba29e2b2b4db74, type: 3} m_PrefabInstance: {fileID: 207346638} m_PrefabAsset: {fileID: 0} --- !u!4 &64807715 stripped Transform: m_CorrespondingSourceObject: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} m_PrefabInstance: {fileID: 207346638} m_PrefabAsset: {fileID: 0} --- !u!1 &64914077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 64914078} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &64914078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64914077} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &64992116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 64992117} - component: {fileID: 64992119} - component: {fileID: 64992118} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &64992117 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64992116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1942716431} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &64992118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64992116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &64992119 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64992116} m_CullTransparentMesh: 0 --- !u!1 &65112203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65112204} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &65112204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65112203} m_LocalRotation: {x: -0.2427499, y: -0.021881087, z: -0.05780167, w: 0.96811813} m_LocalPosition: {x: -0.20100039, y: 1.7200023, z: 0.44799995} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -28.2, y: -0.93, z: -6.6} --- !u!1 &65172064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65172065} - component: {fileID: 65172067} - component: {fileID: 65172066} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &65172065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65172064} m_LocalRotation: {x: -0.198085, y: 0, z: 0, w: 0.9801849} m_LocalPosition: {x: 0, y: -0.06589997, z: -0.4658} m_LocalScale: {x: 1.525, y: 0.13703999, z: 0.5125} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -22.85, y: 0, z: 0} --- !u!23 &65172066 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65172064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &65172067 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65172064} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &65316955 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114151568224284038, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &65324679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65324680} - component: {fileID: 65324683} - component: {fileID: 65324682} - component: {fileID: 65324681} m_Layer: 5 m_Name: Expand Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &65324680 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65324679} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 6} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 887490030} m_Father: {fileID: 587455081} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 363, y: -285} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &65324681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65324679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 65324682} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802839} m_MethodName: expandCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &65324682 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65324679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &65324683 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65324679} m_CullTransparentMesh: 0 --- !u!1 &65374952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65374953} - component: {fileID: 65374955} - component: {fileID: 65374957} - component: {fileID: 65374956} - component: {fileID: 65374954} m_Layer: 0 m_Name: Flamethrower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &65374953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65374952} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000007, y: 1.0000004, z: 1.0000001} m_Children: - {fileID: 1260388780} - {fileID: 1865111391} - {fileID: 587277598} - {fileID: 595549344} m_Father: {fileID: 772658220} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &65374954 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65374952} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Flamethrower maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &65374955 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65374952} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 595549343} aimPosition: {fileID: 104087211} walkPosition: {fileID: 1350852025} keepPosition: {fileID: 1260178416} aimRecoilPosition: {fileID: 1248551673} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 2006037446} surfaceCollisionRayPosition: {fileID: 39109359} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1110151388} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1172361614} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 14 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 15 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 2 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 498965390} attachmentCameraPosition: {fileID: 1599150735} leftHandMesh: {fileID: 630503555} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1947286281} leftHandParent: {fileID: 907752488} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 1390803208} - {fileID: 239020948} weaponPositionInHandForDeactivateIK: {fileID: 483636051} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 0 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.005, z: 0.005} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 2.5, z: 5} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 1 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1313035318} - {fileID: 261351260} - {fileID: 354270465} - {fileID: 1350852025} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 630503556} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1721556703} wayPoints: - {fileID: 1060239340} - {fileID: 630503556} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 1364458747} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1148026671} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1321083307} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 440384812} wayPoints: - {fileID: 1896498678} - {fileID: 1238693571} - {fileID: 1482518603} - {fileID: 1666800404} - {fileID: 1321083307} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 555041542} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1840980840} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 964495405} weaponRotationPointHolder: {fileID: 1918806562} weaponRotationPointHeadLookTarget: {fileID: 1120766441} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 1576764958} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1488504} aimRecoilPosition: {fileID: 1393479584} walkPosition: {fileID: 2093487313} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1547502635} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 923688751} surfaceCollisionRayPosition: {fileID: 1137490290} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 929819483} meleeAttackRaycastPosition: {fileID: 202741644} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1488661134} attachmentCameraPosition: {fileID: 585393508} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 403746596} - {fileID: 743074822} weaponPositionInHandForDeactivateIK: {fileID: 146559118} placeWeaponOnWalkPositionBeforeDeactivateIK: 0 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 51309167} - {fileID: 1036877854} - {fileID: 1370482183} - {fileID: 2093487313} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1321083307} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1568843343} wayPoints: - {fileID: 1771841608} - {fileID: 2070652054} - {fileID: 647864296} - {fileID: 1469437610} - {fileID: 1321083307} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 401703439} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 479793086} aimRecoilPosition: {fileID: 1969855494} walkPosition: {fileID: 544768983} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1957430123} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1703209067} surfaceCollisionRayPosition: {fileID: 1607251302} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 2021012876} meleeAttackRaycastPosition: {fileID: 1890336688} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 291108724} attachmentCameraPosition: {fileID: 698719380} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1970840057} - {fileID: 1597197393} weaponPositionInHandForDeactivateIK: {fileID: 1845023805} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 1748518290} weaponRotationPointHolder: {fileID: 506927631} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1142109295} - {fileID: 850609097} - {fileID: 199006741} - {fileID: 544768983} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 890561021} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1896325535} wayPoints: - {fileID: 222415025} - {fileID: 630994666} - {fileID: 1813966288} - {fileID: 1537035938} - {fileID: 890561021} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 646790425} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 1 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.16, y: 1.505, z: 0.255} FBARunRotationOffset: {x: 0, y: -40, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.5, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.5, z: 0.24} FBAAimRecoilRotationOffset: {x: -2, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 595549343} aimPosition: {fileID: 1245141385} walkPosition: {fileID: 1418051976} keepPosition: {fileID: 51133276} aimRecoilPosition: {fileID: 790997878} walkRecoilPosition: {fileID: 905241330} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1233099978} surfaceCollisionRayPosition: {fileID: 1720711172} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1192184030} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 964890412} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 1190889215} jumpEndPosition: {fileID: 1289917116} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 8 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 405034185} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 15581730} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 14 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 15 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 2 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1215419859} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1283067364} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.005, z: 0.03} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 0.5, y: 1.5, z: 3} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 722597146} crouchRecoilPosition: {fileID: 1844708384} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0351 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1780255290} walkRecoilPosition: {fileID: 914219326} keepPosition: {fileID: 344840495} crouchPosition: {fileID: 521356366} crouchRecoilPosition: {fileID: 1873795812} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 2079978991} surfaceCollisionRayPosition: {fileID: 394994084} lowerWeaponPosition: {fileID: 784659026} runPosition: {fileID: 413544201} jumpStartPosition: {fileID: 843345757} jumpEndPosition: {fileID: 636432353} meleeAttackPosition: {fileID: 1380313139} meleeAttackRaycastPosition: {fileID: 2050112570} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 10927350} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 563061174} walkRecoilPosition: {fileID: 1178539299} keepPosition: {fileID: 1708610553} crouchPosition: {fileID: 1259799118} crouchRecoilPosition: {fileID: 482031939} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1833707189} surfaceCollisionRayPosition: {fileID: 1907788225} lowerWeaponPosition: {fileID: 1570206441} runPosition: {fileID: 1018440332} jumpStartPosition: {fileID: 895510626} jumpEndPosition: {fileID: 198838766} meleeAttackPosition: {fileID: 1419779680} meleeAttackRaycastPosition: {fileID: 380084023} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 70660192} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 3 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.4 bobRotationPercentageAiming: 0.4 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -15, y: 15} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -3, y: 3} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.4 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.4 bobRotationPercentageAiming: 0.4 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -15, y: 15} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -4, y: 4} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.3} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.1 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0.8, y: 0, z: 0.6} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0.01, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0, z: 0.6} thirdPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 270 shakeDuration: 0.17 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 0.5} firstPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 270 shakeDuration: 0.17 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 0} inventoryWeaponPrefabObject: {fileID: 1557334115200872, guid: efef0b0ae82e3c742ba587769221b45f, type: 3} weaponGameObject: {fileID: 595549343} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 595549348} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 98286110} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.01, z: 0} idleRotationAmount: {x: 2, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 595549345} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 595549344} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 0 verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 1239836257} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1386284687814570, guid: 52b4bc985973d2548b80556307a984e9, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: Flamethrower useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &65374956 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65374952} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Flamethrower relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1876726787020362, guid: 4337d1a436b0ee1479b3587f810c9b98, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 65374955} mainPlayerWeaponSystem: {fileID: 595549345} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 947899664} newWeaponMeshParent: {fileID: 615640706} weaponViewTransform: {fileID: 249097996} replaceArmsModel: 0 armsParent: {fileID: 1260388780} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 615640706} currentWeaponMesh: {fileID: 1859326322} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Barrel removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 615640706} currentWeaponMesh: {fileID: 696215119} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 615640706} currentWeaponMesh: {fileID: 554837364} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Stock removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 615640706} currentWeaponMesh: {fileID: 405230465} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 615640706} currentWeaponMesh: {fileID: 1239836256} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 65374956} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 65374956} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 65374956} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 65374956} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1260388779} - {fileID: 231866616} - {fileID: 120281223} - {fileID: 587277597} - {fileID: 1482600486} - {fileID: 1439896292} - {fileID: 1683245170} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 1 createUsableWeaponPrefabActive: 1 weaponAmmoAmountValue: 10 --- !u!114 &65374957 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65374952} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 98286110} - {fileID: 104087211} - {fileID: 1350852025} - {fileID: 1248551673} - {fileID: 2006037446} - {fileID: 39109359} - {fileID: 1721556703} - {fileID: 440384812} - {fileID: 1031888435} - {fileID: 1313035318} - {fileID: 261351260} - {fileID: 354270465} - {fileID: 967870838} - {fileID: 1060239340} - {fileID: 598801680} - {fileID: 913341320} - {fileID: 498965390} - {fileID: 1599150735} - {fileID: 1947286281} - {fileID: 1110151388} - {fileID: 1172361614} - {fileID: 1608244046} - {fileID: 1896498678} - {fileID: 1238693571} - {fileID: 1482518603} - {fileID: 1666800404} - {fileID: 2009646988} - {fileID: 1390803208} - {fileID: 239020948} - {fileID: 483636051} - {fileID: 1576764958} - {fileID: 1995220109} - {fileID: 1120766441} - Name: First Person View objectTransformInfoList: - {fileID: 40713640} - {fileID: 1712884428} - {fileID: 1895458872} - {fileID: 1117423588} - {fileID: 1330983543} - {fileID: 1245141385} - {fileID: 1418051976} - {fileID: 51133276} - {fileID: 790997878} - {fileID: 905241330} - {fileID: 1215419859} - {fileID: 1233099978} - {fileID: 1720711172} - {fileID: 964890412} - {fileID: 1190889215} - {fileID: 1289917116} - {fileID: 405034185} - {fileID: 15581730} - {fileID: 722597146} - {fileID: 1844708384} - {fileID: 1192184030} - Name: IK Positions objectTransformInfoList: - {fileID: 907752488} - {fileID: 630503556} - {fileID: 1321083307} - {fileID: 1840980840} - {fileID: 555041542} - {fileID: 1148026671} - {fileID: 1364458747} - {fileID: 1759900612} - {fileID: 722973797} - {fileID: 890561021} - {fileID: 161822216} - {fileID: 401703439} - {fileID: 646790425} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 15 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 595549344} mainWeaponPositionsParentThirdPerson: - {fileID: 1192287088} - {fileID: 231866617} - {fileID: 120281224} mainWeaponPositionChildsThirdPerson: - {fileID: 98286110} - {fileID: 104087211} - {fileID: 1350852025} - {fileID: 1260178416} - {fileID: 1248551673} - {fileID: 2006037446} - {fileID: 39109359} - {fileID: 1313035318} - {fileID: 261351260} - {fileID: 354270465} - {fileID: 1060239340} - {fileID: 598801680} - {fileID: 913341320} - {fileID: 498965390} - {fileID: 1947286281} - {fileID: 1110151388} - {fileID: 1172361614} - {fileID: 1896498678} - {fileID: 1238693571} - {fileID: 1482518603} - {fileID: 1666800404} - {fileID: 1390803208} - {fileID: 239020948} - {fileID: 483636051} - {fileID: 1576764958} - {fileID: 1488504} - {fileID: 1393479584} - {fileID: 2093487313} - {fileID: 1547502635} - {fileID: 923688751} - {fileID: 1137490290} - {fileID: 51309167} - {fileID: 1036877854} - {fileID: 1370482183} - {fileID: 585393508} - {fileID: 1488661134} - {fileID: 929819483} - {fileID: 202741644} - {fileID: 1771841608} - {fileID: 2070652054} - {fileID: 647864296} - {fileID: 1469437610} - {fileID: 403746596} - {fileID: 743074822} - {fileID: 146559118} - {fileID: 479793086} - {fileID: 1969855494} - {fileID: 544768983} - {fileID: 1957430123} - {fileID: 1703209067} - {fileID: 1607251302} - {fileID: 1142109295} - {fileID: 850609097} - {fileID: 199006741} - {fileID: 698719380} - {fileID: 291108724} - {fileID: 2021012876} - {fileID: 1890336688} - {fileID: 222415025} - {fileID: 630994666} - {fileID: 1813966288} - {fileID: 1537035938} - {fileID: 1970840057} - {fileID: 1597197393} - {fileID: 1845023805} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &65572188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65572189} - component: {fileID: 65572192} - component: {fileID: 65572191} - component: {fileID: 65572190} m_Layer: 5 m_Name: Volume Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &65572189 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65572188} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 770500649} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -172.00002, y: 78} m_SizeDelta: {x: 336.4, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &65572190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65572188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 65572191} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &65572191 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65572188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: GAME VOLUME --- !u!222 &65572192 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65572188} m_CullTransparentMesh: 0 --- !u!1 &65928729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65928730} - component: {fileID: 65928733} - component: {fileID: 65928732} - component: {fileID: 65928731} m_Layer: 5 m_Name: Set TurnOn State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &65928730 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65928729} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -164, y: -106} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &65928731 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65928729} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 65928732} --- !u!114 &65928732 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65928729} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.30882353, g: 0.22480537, b: 0.22480537, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bb1097734de8b6d408c0c34c42d209e0, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &65928733 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65928729} m_CullTransparentMesh: 0 --- !u!1 &66124991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 66124992} - component: {fileID: 66124994} - component: {fileID: 66124993} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &66124992 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66124991} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1967200706} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &66124993 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66124991} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &66124994 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66124991} m_CullTransparentMesh: 0 --- !u!1 &66489316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 66489317} - component: {fileID: 66489319} - component: {fileID: 66489318} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &66489317 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66489316} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.34034485, y: 0.34034485, z: 0.34034485} m_Children: [] m_Father: {fileID: 1976464390} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 16.1, y: 40.3} m_SizeDelta: {x: 200, y: 99.91} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &66489318 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66489316} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 53 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 85 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999 --- !u!222 &66489319 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66489316} m_CullTransparentMesh: 0 --- !u!1 &66622529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 66622530} - component: {fileID: 66622531} - component: {fileID: 66622532} m_Layer: 2 m_Name: Meteor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &66622530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66622529} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 29.41, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 597012772} - {fileID: 1671262878} m_Father: {fileID: 1271925551} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &66622531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66622529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: objectToCall: {fileID: 0} functionNameList: [] secondsDelay: 3 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 0 sendObjectDetectedFunction: sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 66622532} m_MethodName: destroy m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 0 tagNeededToTrigger: useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 0 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 0 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!114 &66622532 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66622529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f3511e76832397b45a6d62d35437f680, type: 3} m_Name: m_EditorClassIdentifier: destroyObjectEnabled: 1 destroyObjectOnEnable: 0 timer: 0 destroyObjectAtStart: 0 disableInsteadOfDestroyActive: 0 destroyJustAllChildObjects: 0 sendObjectToPoolSystemToDisable: 0 sendObjectByGKC_PoolingElementToDisable: 0 mainGKC_PoolingElement: {fileID: 0} objectToDestroy: {fileID: 0} useGameObjectList: 0 gameObjectList: [] showDebugPrint: 0 destroyCoroutineActive: 0 ignoreDestroyObjectEnabled: 0 destroyObjectFunctionCalled: 0 --- !u!1 &66822656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 66822657} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &66822657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66822656} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: -0.18600023, y: 1.5160017, z: 0.23799992} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &66824132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 66824133} - component: {fileID: 66824135} - component: {fileID: 66824134} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &66824133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66824132} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.059, z: 0} m_LocalScale: {x: 0.04511226, y: 0.068, z: 0.045112286} m_Children: [] m_Father: {fileID: 821642492} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &66824134 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66824132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &66824135 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66824132} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &66936888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 66936889} - component: {fileID: 66936891} - component: {fileID: 66936890} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &66936889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66936888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &66936890 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66936888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &66936891 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66936888} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &66966218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 66966219} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &66966219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66966218} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 131556022} - {fileID: 2123630660} - {fileID: 1490075515} - {fileID: 793906506} - {fileID: 1783437856} - {fileID: 520607442} - {fileID: 1832704279} - {fileID: 1212665073} - {fileID: 1334811781} - {fileID: 561467954} - {fileID: 857201122} - {fileID: 441405550} - {fileID: 475800163} - {fileID: 1406479443} - {fileID: 1175164651} - {fileID: 322969629} - {fileID: 1216647044} - {fileID: 1561049402} - {fileID: 706630891} - {fileID: 1108484102} m_Father: {fileID: 1822299056} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &67157629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 67157630} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &67157630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67157629} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982354, y: 1.9316149, z: 0.25054637} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &67803281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 67803282} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &67803282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67803281} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1583018604} - {fileID: 1698523210} - {fileID: 498393742} - {fileID: 1453021626} m_Father: {fileID: 196397097} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &67871420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 67871421} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &67871421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67871420} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &68519779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 68519780} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &68519780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68519779} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.1368686e-13, y: -0.00000011940533, z: 0.0000000029547493} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1725499827} - {fileID: 1244768512} - {fileID: 16333230} - {fileID: 268494475} - {fileID: 1836381791} - {fileID: 1204032732} - {fileID: 1065948910} - {fileID: 1127158043} - {fileID: 413945706} - {fileID: 159973565} - {fileID: 1062806174} - {fileID: 1845243493} - {fileID: 2087268540} - {fileID: 901723355} - {fileID: 1529094900} m_Father: {fileID: 892956595} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &68794397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 68794398} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &68794398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68794397} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1087121196} m_Father: {fileID: 1659097771} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &69085206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 69085207} m_Layer: 0 m_Name: Draw Keep Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &69085207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69085206} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1576878204} - {fileID: 397824070} - {fileID: 1766923594} - {fileID: 1815150675} - {fileID: 1506911443} - {fileID: 1344566986} - {fileID: 609471431} - {fileID: 1470166412} - {fileID: 565934050} - {fileID: 764220358} - {fileID: 96762649} - {fileID: 913219951} - {fileID: 1542017906} m_Father: {fileID: 1485418857} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &69296864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 69296865} - component: {fileID: 69296867} - component: {fileID: 69296866} m_Layer: 5 m_Name: Info Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &69296865 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69296864} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1147212759} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 11.999992, y: -86.999985} m_SizeDelta: {x: 452.4, y: 5.480011} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &69296866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69296864} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &69296867 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69296864} m_CullTransparentMesh: 0 --- !u!1 &69741832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 69741836} - component: {fileID: 69741835} - component: {fileID: 69741834} - component: {fileID: 69741833} m_Layer: 5 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &69741833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69741832} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.2798891, g: 0.0713668, b: 0.8088235, a: 1} m_PressedColor: {r: 1, g: 0, b: 0, a: 1} m_SelectedColor: {r: 0.2798891, g: 0.0713668, b: 0.8088235, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 69741834} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981764} m_MethodName: getSaveButtonSelected m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 69741833} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &69741834 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69741832} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &69741835 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69741832} m_CullTransparentMesh: 0 --- !u!224 &69741836 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69741832} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 236591208} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 300, y: 300} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &69764656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 69764657} - component: {fileID: 69764659} - component: {fileID: 69764658} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &69764657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69764656} m_LocalRotation: {x: -0.000000029802315, y: 0.0000000041909507, z: 0.0000000041909507, w: 1} m_LocalPosition: {x: 0.031191736, y: 0.04689682, z: 0.123352244} m_LocalScale: {x: 0.005870003, y: 0.039030038, z: 0.016190019} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &69764658 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69764656} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &69764659 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69764656} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &69904960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 69904961} m_Layer: 5 m_Name: Inventory Options On Slot Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &69904961 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69904960} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 203634568} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 121.7, y: 0} m_SizeDelta: {x: 116, y: 152} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &70166823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 70166824} - component: {fileID: 70166829} - component: {fileID: 70166828} - component: {fileID: 70166827} - component: {fileID: 70166826} - component: {fileID: 70166825} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &70166824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70166823} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000035, y: 1.1300004, z: -0.07100117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 375296449} - {fileID: 149008543} - {fileID: 298169359} - {fileID: 1389771781} - {fileID: 1189558455} m_Father: {fileID: 1262076500} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &70166825 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70166823} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 762569516} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 1262076496} weaponAnimator: {fileID: 0} --- !u!114 &70166826 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70166823} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 177844537} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 235320532} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.52 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 177844537} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: checkWeaponEventsAfterReload m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 1 speedMultiplier: 1.5 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 177844537} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!111 &70166827 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70166823} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 1ea80260464024b42b51f32d647569c1, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!82 &70166828 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70166823} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &70166829 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70166823} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Assault Rifle numberKey: 4 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 0.3 useRaycastShootDelay: 1 raycastShootDelay: 0 getDelayWithDistance: 1 delayWithDistanceSpeed: 80 maxDelayWithDistance: 0.3 useFakeProjectileTrails: 1 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 200 clipSize: 40 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 250 auxRemainAmmo: 0 ammoName: Assault Rifle Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 3 fireRate: 0.05 projectileDamage: 7 projectileSpeed: 8 projectilesPerShoot: 1 useProjectileSpread: 1 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 2 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 1 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1389771781} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 6 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 0 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 1048577 autoShootTagList: - enemy maxDistanceToRaycast: 50 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 149008542} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: AssaultRifle animationSpeed: 10 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 375296449} clipModel: {fileID: 1932884984744092, guid: 2056404668dee3040a770512f471066e, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 2128154440} magazineInHandGameObject: {fileID: 1932884984744092, guid: 2abdd12364574324a9a5cc1827c6d78d, type: 3} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 0.8 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 1 shakeSpeed: 25 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 1 dualWeaponShakeSpeed: 25 useShellOnWeaponShootEnabled: 1 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 298169359} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 607868697} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 8300000, guid: 4dbbe679ed8c3d84aa4553d40fe934da, type: 3} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 10 weaponEffectSourcePrefab: {fileID: 1811053282720558, guid: c4f7362534648ff448511dcd81aca0ee, type: 3} weaponEffectSourceParent: {fileID: 1189558455} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 7a391d312d0d7b040a3f3dade603e4a4, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} weaponIConHUD: {fileID: 2800000, guid: 85c4ef21aa9f0304387075e2acb6058a, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 1 dynamicReticleName: Dynamic Reticle 1 sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 1700129679} remainAmmoText: {fileID: 1215575867} HUD: {fileID: 1821182516} ammoInfoHUD: {fileID: 799932048} useHUD: 0 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 2039862859} HUDTransformInFirstPerson: {fileID: 85230025} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 235320532} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 235320532} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 235320532} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 235320532} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 1 startAimActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1544151810} m_MethodName: enableOrDisableCameraFOVChange m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopAimActionFirstPerson: 1 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1544151810} m_MethodName: enableOrDisableCameraFOVChange m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryAction: 1 secondaryAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 235320532} m_MethodName: useEventOnPress m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnDownPress: 1 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 235320532} m_MethodName: useEventOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnUpPress: 1 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 235320532} m_MethodName: useEventOnPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 1 forwardActionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1544151810} m_MethodName: increaseFov m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBackwardActionEvent: 1 backwardActionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1544151810} m_MethodName: decreaseFOV m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Rifle m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 70166826} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Rifle FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 70166826} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166826} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 1048577 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 1 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 1 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1767942179640134, guid: f773d1a12924b5647905a88acac8f30e, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 1262076496} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 70166827} weaponEffectsSource: {fileID: 70166828} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 1262076497} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!1 &70410389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 70410390} - component: {fileID: 70410392} - component: {fileID: 70410391} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &70410390 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70410389} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131889190} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 90, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &70410391 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70410389} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &70410392 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70410389} m_CullTransparentMesh: 0 --- !u!1 &70660191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 70660192} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &70660192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70660191} m_LocalRotation: {x: -0.12649629, y: 0.26409316, z: 0.034961674, w: 0.9555267} m_LocalPosition: {x: -0.263, y: 1.751, z: 0.905} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -15.082001, y: 30.900002, z: 0} --- !u!1 &70843358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 70843361} - component: {fileID: 70843359} - component: {fileID: 70843360} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &70843359 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70843358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294569979 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 10 animationSpeed: 5 tillingOffset: 8 animateTexture: 1 textureColor: {r: 1, g: 0, b: 0, a: 0.597} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 0 checkForPlayerCollider: 0 playerCollider: {fileID: 0} useHoldThrowArmAnimation: 0 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 0 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 0 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 0} shootPosition: {fileID: 1319264469} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 70843360} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!120 &70843360 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70843358} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!4 &70843361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70843358} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1319264469} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &70843691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 70843692} - component: {fileID: 70843694} - component: {fileID: 70843693} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &70843692 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70843691} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 921919394} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &70843693 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70843691} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &70843694 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70843691} m_CullTransparentMesh: 0 --- !u!1 &70862309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 70862310} m_Layer: 0 m_Name: shellEjectionPort m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &70862310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70862309} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &70882803 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114772831944561066, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &71128499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 71128500} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &71128500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 71128499} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 155557305} - {fileID: 1341043307} m_Father: {fileID: 132766352} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &71294814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 71294815} - component: {fileID: 71294816} - component: {fileID: 71294817} m_Layer: 5 m_Name: Action Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &71294815 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 71294814} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2104389361} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 25, y: 15.6} m_SizeDelta: {x: 135.8, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &71294816 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 71294814} m_CullTransparentMesh: 0 --- !u!114 &71294817 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 71294814} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 16 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!1 &71855229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 71855230} - component: {fileID: 71855232} - component: {fileID: 71855231} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &71855230 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 71855229} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1220451429} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &71855231 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 71855229} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: z --- !u!222 &71855232 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 71855229} m_CullTransparentMesh: 0 --- !u!1 &72795782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 72795783} - component: {fileID: 72795785} - component: {fileID: 72795784} m_Layer: 5 m_Name: Skill Slot Stamina For Melee m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &72795783 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72795782} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 428234062} - {fileID: 1367299578} - {fileID: 2137576117} - {fileID: 1680919468} - {fileID: 1564110752} - {fileID: 1734336763} - {fileID: 244104627} m_Father: {fileID: 464159739} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 386, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &72795784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72795782} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 428234063} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 72795782} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &72795785 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72795782} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 72795782} slotActive: {fileID: 1564110751} slotLocked: {fileID: 2137576116} slotUnlocked: {fileID: 1680919467} slotSkillAmountText: {fileID: 1367299579} slotPressedIcon: {fileID: 1734336762} confirmUseSkillPointsPanelPosition: {fileID: 244104627} --- !u!1 &72814149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 72814150} - component: {fileID: 72814153} - component: {fileID: 72814152} - component: {fileID: 72814151} m_Layer: 5 m_Name: Equipped Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &72814150 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72814149} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1138088256} - {fileID: 1084644303} m_Father: {fileID: 1976464390} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -35, y: 35} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &72814151 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72814149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &72814152 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72814149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &72814153 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72814149} m_CullTransparentMesh: 0 --- !u!1 &72918245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 72918246} - component: {fileID: 72918247} m_Layer: 0 m_Name: Roll On Landing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &72918246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72918245} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &72918247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72918245} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll On Landing useActionName: 1 actionName: Roll On Landing useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.033 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScaleWithCenterAsRadius m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &73129504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 73129505} - component: {fileID: 73129507} - component: {fileID: 73129506} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &73129505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73129504} m_LocalRotation: {x: -0.38268366, y: -0.00000010191482, z: -0.00000024604398, w: 0.92387944} m_LocalPosition: {x: 0.02, y: 2.52, z: 2.99} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &73129506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73129504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &73129507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73129504} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &73200398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 73200399} - component: {fileID: 73200401} - component: {fileID: 73200400} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &73200399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73200398} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.022100002, y: 0.034799606, z: 0.24330065} m_LocalScale: {x: 0.044537336, y: 0.3046653, z: 0.0445375} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &73200400 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73200398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &73200401 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73200398} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &73482011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 73482012} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &73482012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73482011} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1226000440} m_Father: {fileID: 2123798695} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &73847785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 73847786} - component: {fileID: 73847788} - component: {fileID: 73847787} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &73847786 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73847785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 240756351} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &73847787 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73847785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Get Reward --- !u!222 &73847788 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73847785} m_CullTransparentMesh: 0 --- !u!1 &74445586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 74445587} - component: {fileID: 74445589} - component: {fileID: 74445588} m_Layer: 0 m_Name: Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &74445587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74445586} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1017147798} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &74445588 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74445586} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7ff1ab0b724442843965e2dd0f02e969, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0.29, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 000102030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &74445589 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74445586} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 10 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.10980392, g: 0.15294118, b: 0.24313726, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.84 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 2 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 50 minScalar: 50 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.25 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 30 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.7853981 minScalar: -0.7853981 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 3 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.34509805, g: 1, b: 0.8627451, a: 1} key1: {r: 0.08627451, g: 0.19607843, b: 0.7294118, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 193 atime1: 50308 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 0.2901961, g: 0.9647059, b: 0.99215686, a: 1} key1: {r: 0.07450981, g: 0.2627451, b: 0.6313726, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 28527 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 5 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.5 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.2 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &74458945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 74458946} - component: {fileID: 74458948} - component: {fileID: 74458947} m_Layer: 5 m_Name: Abilities Slots Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &74458946 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74458945} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 513270489} m_Father: {fileID: 996097011} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &74458947 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74458945} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &74458948 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74458945} m_CullTransparentMesh: 0 --- !u!1001 &74643552 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1902698540165242, guid: bb628689d825bad4e857aa3d63579e76, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4939812901171372, guid: bb628689d825bad4e857aa3d63579e76, type: 3} propertyPath: m_LocalPosition.x value: 4 objectReference: {fileID: 0} - target: {fileID: 4939812901171372, guid: bb628689d825bad4e857aa3d63579e76, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4939812901171372, guid: bb628689d825bad4e857aa3d63579e76, type: 3} propertyPath: m_LocalPosition.z value: -32.4 objectReference: {fileID: 0} - target: {fileID: 4939812901171372, guid: bb628689d825bad4e857aa3d63579e76, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4939812901171372, guid: bb628689d825bad4e857aa3d63579e76, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4939812901171372, guid: bb628689d825bad4e857aa3d63579e76, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4939812901171372, guid: bb628689d825bad4e857aa3d63579e76, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4939812901171372, guid: bb628689d825bad4e857aa3d63579e76, type: 3} propertyPath: m_RootOrder value: 23 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bb628689d825bad4e857aa3d63579e76, type: 3} --- !u!114 &74836202 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114554188551294462, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &75108303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75108304} - component: {fileID: 75108306} - component: {fileID: 75108305} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &75108304 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75108303} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 577089002} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &75108305 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75108303} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &75108306 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75108303} m_CullTransparentMesh: 0 --- !u!1 &75221155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75221156} - component: {fileID: 75221158} - component: {fileID: 75221157} m_Layer: 0 m_Name: Laser Vision m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &75221156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75221155} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1209663592} - {fileID: 1996438727} m_Father: {fileID: 273215545} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &75221157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75221155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cf826632d1714334faa3f861382ba2a1, type: 3} m_Name: m_EditorClassIdentifier: laserVisionEnabled: 1 sliceWithLaserEnabled: 1 sliceObjectsActiveRate: 0.5 mainLayermask: serializedVersion: 2 m_Bits: 1310721 laserRaycastDistance: 1000 minLaserMovementToActivateSlice: 0.2 laserVisionActive: 0 eventOnLaserVisionEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1209663591} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookOnlyIfMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1996438728} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnLaserVisionDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1209663591} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookOnlyIfMovingState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1996438728} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 cutParentRefence: {fileID: 208273591} mainSliceSystem: {fileID: 2040178167} laserPositionTransform: {fileID: 664790818} laserDirectionTransform: {fileID: 1446752339} laserGameObject: {fileID: 664790817} cutOverlapBoxSize: {x: 2, y: 0.1, z: 2} cutPositionTransform: {fileID: 553177628} cutDirectionTransform: {fileID: 678178481} planeDefiner1: {fileID: 36281030} planeDefiner2: {fileID: 126657278} planeDefiner3: {fileID: 411716379} --- !u!114 &75221158 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75221155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Laser Vision abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: d1482e664e3b4014ca811f4fd3abf940, type: 3} abilitySprite: {fileID: 21300000, guid: d1482e664e3b4014ca811f4fd3abf940, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 0 eventOnUseAbility: m_PersistentCalls: m_Calls: [] eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 75221157} m_MethodName: toggleLaserVisionActiveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!114 &75370881 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114044950364179948, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &75459324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75459325} m_Layer: 0 m_Name: Parable Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &75459325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75459324} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 8.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2136600810} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &75486274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75486277} - component: {fileID: 75486276} - component: {fileID: 75486275} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &75486275 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75486274} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 600bc55a21232cc4bbb3e8eead5bd583, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &75486276 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75486274} m_CullTransparentMesh: 0 --- !u!224 &75486277 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75486274} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} m_Children: [] m_Father: {fileID: 236591208} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000020345} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &75813371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75813372} - component: {fileID: 75813374} - component: {fileID: 75813373} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &75813372 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75813371} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 561876423} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &75813373 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75813371} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &75813374 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75813371} m_CullTransparentMesh: 0 --- !u!1 &76361210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76361211} - component: {fileID: 76361213} - component: {fileID: 76361212} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &76361211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76361210} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0.057250008, z: -0.06440014} m_LocalScale: {x: 0.010841445, y: 0.0028220958, z: 0.029001947} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &76361212 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76361210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &76361213 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76361210} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &76523048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76523049} - component: {fileID: 76523051} - component: {fileID: 76523050} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &76523049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76523048} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0587, z: 0.01445} m_LocalScale: {x: 0.04727377, y: 0.2953192, z: 0.05480459} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &76523050 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76523048} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &76523051 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76523048} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &76640815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76640816} - component: {fileID: 76640818} - component: {fileID: 76640817} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &76640816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76640815} m_LocalRotation: {x: -0.00000005582114, y: -0.00000010532675, z: 1, w: 0.000000059604638} m_LocalPosition: {x: 0, y: -0.11900012, z: 0.00020263979} m_LocalScale: {x: 0.039561376, y: 0.037081018, z: 0.03956139} m_Children: [] m_Father: {fileID: 980202659} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &76640817 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76640815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d3af865e78e9c5446a733f3ff00793bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &76640818 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76640815} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &76814921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76814922} - component: {fileID: 76814924} - component: {fileID: 76814923} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &76814922 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76814921} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1551396729} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000016093237, y: -0.0000009536743} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &76814923 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76814921} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &76814924 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76814921} m_CullTransparentMesh: 0 --- !u!1 &76814999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76815000} - component: {fileID: 76815001} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &76815000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76814999} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 735359614} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &76815001 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76814999} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &77400291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77400292} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &77400292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77400291} m_LocalRotation: {x: -0.00000008940692, y: 4.65661e-10, z: -4.65661e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1319079318} - {fileID: 34750197} - {fileID: 87702085} - {fileID: 1176013411} - {fileID: 1842786461} m_Father: {fileID: 608013099} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &77732976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77732977} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &77732977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77732976} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 556078996} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &77802177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77802178} - component: {fileID: 77802180} - component: {fileID: 77802179} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &77802178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77802177} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1832870287} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &77802179 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77802177} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &77802180 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77802177} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &77972085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77972086} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &77972086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77972085} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982354, y: 1.9316149, z: 0.25054637} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &78152042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 78152043} - component: {fileID: 78152044} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &78152043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78152042} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: -0.2000001, y: 1.1300004, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 47569461} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &78152044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78152042} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1863928588} - {fileID: 545397606} - {fileID: 1413587042} - {fileID: 1838596457} - {fileID: 1879220317} selectedIndex: 14 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.0135878455, y: -0.03751265, z: 0.059636198} - {x: -0.003981691, y: -0.018377658, z: 0.11884185} - {x: 0.011847274, y: -0.018376445, z: 0.1377268} - {x: 0.028086023, y: -0.018375201, z: 0.15710065} - {x: 0.052478157, y: -0.029935926, z: 0.17125884} - {x: 0.13780981, y: -0.019160658, z: 0.1751635} - {x: 0.20148887, y: -0.011119575, z: 0.17807736} - {x: 0.26380384, y: -0.020997267, z: 0.11583093} - {x: 0.2927103, y: 0.029723272, z: 0.07584816} - {x: 0.31879422, y: 0.075491235, z: 0.039769493} - {x: 0.33625755, y: 0.12917292, z: 0.030311942} - {x: 0.33547315, y: 0.19553447, z: 0.02792516} - {x: 0.3344654, y: 0.28079033, z: 0.024858817} - {x: 0.33266178, y: 0.30342567, z: 0.00439772} - {x: 0.2931924, y: 0.385033, z: -0.021878839} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &78270357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 78270358} - component: {fileID: 78270359} m_Layer: 0 m_Name: Stealth Active Sound m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &78270358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78270357} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2007813594} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &78270359 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78270357} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 2d01fa49b55d9fd44afd37c17d524be9, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &78363027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 78363028} - component: {fileID: 78363030} - component: {fileID: 78363029} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &78363028 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78363027} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098511439} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 93, y: 93} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &78363029 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78363027} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.45588237, g: 0.43576992, b: 0.43576992, a: 0.15294118} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &78363030 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78363027} m_CullTransparentMesh: 0 --- !u!4 &78649004 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 1421781293} m_PrefabAsset: {fileID: 0} --- !u!1 &78976372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 78976373} - component: {fileID: 78976375} - component: {fileID: 78976374} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &78976373 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78976372} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003980902} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &78976374 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78976372} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5750d9284d8b6bc46a9c901a4fc54f00, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &78976375 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78976372} m_CullTransparentMesh: 0 --- !u!1 &78997948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 78997949} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &78997949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78997948} m_LocalRotation: {x: -0.08249307, y: -0.08685643, z: -0.0072172065, w: 0.9927733} m_LocalPosition: {x: 0.148, y: 1.601, z: 0.611} m_LocalScale: {x: 1.0000005, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &79158133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79158134} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &79158134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79158133} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200047, y: 1.5210011, z: 0.31449997} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &79201287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79201288} - component: {fileID: 79201290} - component: {fileID: 79201289} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &79201288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79201287} m_LocalRotation: {x: -0, y: -0.0000000046715485, z: -0.0000000071822486, w: 1} m_LocalPosition: {x: -0.02080059, y: -0.102533534, z: 0.058110878} m_LocalScale: {x: 0.010760001, y: 0.03429001, z: 0.08740002} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &79201289 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79201287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &79201290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79201287} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &79350149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79350150} - component: {fileID: 79350152} - component: {fileID: 79350151} m_Layer: 0 m_Name: Blades 25 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &79350150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79350149} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &79350151 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79350149} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &79350152 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79350149} m_Mesh: {fileID: -4961662575444731523, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &79565780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79565781} - component: {fileID: 79565783} - component: {fileID: 79565782} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &79565781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79565780} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: 0.01100008, y: 0.12050092, z: -0.033101227} m_LocalScale: {x: 0.0077702007, y: 0.028163213, z: 0.021542167} m_Children: [] m_Father: {fileID: 1565405677} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &79565782 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79565780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &79565783 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79565780} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &79801028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79801029} - component: {fileID: 79801031} - component: {fileID: 79801030} m_Layer: 0 m_Name: Blades 37 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &79801029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79801028} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.005, y: 0.0033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} --- !u!23 &79801030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79801028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &79801031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79801028} m_Mesh: {fileID: 3479575309337122677, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &79848466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79848467} - component: {fileID: 79848469} - component: {fileID: 79848468} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &79848467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79848466} m_LocalRotation: {x: 0.000000178814, y: -0.00000005954644, z: -0.38268366, w: 0.92387944} m_LocalPosition: {x: -0.038080264, y: 0.008578926, z: 0.060414195} m_LocalScale: {x: 0.009589292, y: 0.05048687, z: 0.035209678} m_Children: [] m_Father: {fileID: 1825410980} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &79848468 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79848466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &79848469 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79848466} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &79853487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79853488} - component: {fileID: 79853489} m_Layer: 0 m_Name: Torch Attack 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &79853488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79853487} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 99570694} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &79853489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79853487} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Torch Attack 4 useActionName: 1 actionName: Torch Attack 4 useActionID: 0 actionID: 730 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.83 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &79949843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79949844} - component: {fileID: 79949846} - component: {fileID: 79949845} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &79949844 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79949843} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 87030793} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0.2734375, y: 0.21522522} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &79949845 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79949843} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.14509805, g: 0.101960786, b: 0.101960786, a: 0.85882354} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &79949846 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79949843} m_CullTransparentMesh: 0 --- !u!1 &80035983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80035984} - component: {fileID: 80035986} - component: {fileID: 80035985} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80035984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80035983} m_LocalRotation: {x: 0.7071068, y: 0.000000016388864, z: 0.00000027848938, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: -0.0116} m_LocalScale: {x: 0.032972626, y: 0.014931711, z: 0.03297263} m_Children: [] m_Father: {fileID: 1597148749} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &80035985 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80035983} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &80035986 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80035983} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &80078072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80078073} - component: {fileID: 80078075} - component: {fileID: 80078074} m_Layer: 0 m_Name: Fire Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &80078073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80078072} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.831} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 889617225} - {fileID: 1075121100} m_Father: {fileID: 1467550046} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!198 &80078074 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80078072} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.25 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666666 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.61 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.61538464 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 0.2443461 minScalar: -0.2094395 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.8571428 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: -0.1 minScalar: -0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 50 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.9022556 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0.44705883, g: 0.44705883, b: 0.44705883, a: 0.27058825} key3: {r: 1, g: 1, b: 1, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 65535 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 12529 atime2: 53584 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0.5525771 outSlope: 0.5525771 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.57142854 inSlope: 0.5501846 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 8 tilesY: 4 animationType: 0 rowIndex: 0 cycles: 2 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 889617227} type: 0 properties: 0 emitProbability: 1 - serializedVersion: 3 emitter: {fileID: 1075121102} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!199 &80078075 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80078072} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3bfa2f095c911d649bf4cb92a55ac974, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 3 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 60 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!1 &80366815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80366816} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80366816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80366815} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 132766352} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &80407452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80407453} - component: {fileID: 80407455} - component: {fileID: 80407454} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &80407453 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80407452} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 437569002} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -45.200195} m_SizeDelta: {x: 0, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &80407454 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80407452} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &80407455 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80407452} m_CullTransparentMesh: 0 --- !u!1 &80435737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80435738} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80435738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80435737} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.495001, z: 0.100000374} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &80471043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80471044} - component: {fileID: 80471046} - component: {fileID: 80471045} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80471044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80471043} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017499994, z: 0.020999942} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &80471045 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80471043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &80471046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80471043} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &80538725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80538726} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80538726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80538725} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 669716386} m_Father: {fileID: 1267719401} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &80588538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80588539} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80588539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80588538} m_LocalRotation: {x: -0.42148018, y: -0.03166988, z: -0.055593103, w: 0.9045778} m_LocalPosition: {x: -0.17500019, y: 1.8180021, z: 0.21600068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -50, y: -0.93, z: -6.6} --- !u!1 &81247212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 81247213} m_Layer: 0 m_Name: Cutting Mode Panel First Reference m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &81247213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81247212} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.3, y: 0.19, z: 0} m_LocalScale: {x: 1.0000005, y: 1, z: 1.0000005} m_Children: [] m_Father: {fileID: 1315481232} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &81456856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 81456857} - component: {fileID: 81456860} - component: {fileID: 81456859} - component: {fileID: 81456858} m_Layer: 5 m_Name: Eject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &81456857 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81456856} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 50, y: 128} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &81456858 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81456856} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 81456859} --- !u!114 &81456859 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81456856} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &81456860 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81456856} m_CullTransparentMesh: 0 --- !u!1 &82164810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82164811} m_Layer: 0 m_Name: Parable Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &82164811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82164810} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1319264469} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &82219085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82219086} - component: {fileID: 82219088} - component: {fileID: 82219087} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &82219086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82219085} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0008, y: 0.1072, z: 0.02} m_LocalScale: {x: 0.045609053, y: 0.008304004, z: 0.038540736} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &82219087 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82219085} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &82219088 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82219085} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &82337901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82337902} - component: {fileID: 82337905} - component: {fileID: 82337904} - component: {fileID: 82337903} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &82337902 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82337901} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1318541106} m_Father: {fileID: 1318819777} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &82337903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82337901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &82337904 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82337901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &82337905 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82337901} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &82371882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82371883} - component: {fileID: 82371886} - component: {fileID: 82371885} - component: {fileID: 82371884} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &82371883 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82371882} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 228608479} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &82371884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82371882} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 82371885} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &82371885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82371882} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Shape Shift --- !u!222 &82371886 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82371882} m_CullTransparentMesh: 0 --- !u!1 &82811654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82811655} - component: {fileID: 82811657} - component: {fileID: 82811656} m_Layer: 0 m_Name: Blade__63_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &82811655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82811654} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.9174192, y: 0.18079989, z: -0.081696} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &82811656 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82811654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &82811657 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82811654} m_Mesh: {fileID: 9092223585535669517, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &83163981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 83163982} - component: {fileID: 83163984} - component: {fileID: 83163983} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &83163982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83163981} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &83163983 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83163981} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &83163984 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83163981} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &83182145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 83182149} - component: {fileID: 83182148} - component: {fileID: 83182147} - component: {fileID: 83182146} m_Layer: 5 m_Name: Set By Default m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &83182146 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83182145} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1142027007} m_SelectOnDown: {fileID: 89733118} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 83182147} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setDefaultValues m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &83182147 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83182145} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &83182148 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83182145} m_CullTransparentMesh: 0 --- !u!224 &83182149 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83182145} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1877973003} m_Father: {fileID: 1826777222} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 548.1698, y: 90} m_SizeDelta: {x: 154.55, y: 32.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &83412713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 83412714} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &83412714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83412713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 448181472} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &83714899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 83714900} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &83714900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83714899} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 484832059} - {fileID: 24470315} - {fileID: 1309477114} - {fileID: 1639985080} - {fileID: 448036785} - {fileID: 1703969141} - {fileID: 692645853} - {fileID: 2084476524} - {fileID: 1254700202} - {fileID: 2073383990} - {fileID: 1012231069} - {fileID: 2043257273} - {fileID: 1535174411} - {fileID: 2077976350} - {fileID: 193986633} - {fileID: 1816757347} - {fileID: 987567687} - {fileID: 1938647611} - {fileID: 118549287} m_Father: {fileID: 701243146} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &83747164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 83747165} m_Layer: 0 m_Name: Push Objects Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &83747165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83747164} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.89, z: 4.85} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1909883343} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &84197137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84197138} - component: {fileID: 84197140} - component: {fileID: 84197139} m_Layer: 0 m_Name: Arm_Btm_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &84197138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84197137} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.13689972, y: -0.109749846, z: -0.01173513} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1485330320} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &84197139 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84197137} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &84197140 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84197137} m_Mesh: {fileID: 8897897807853789552, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &84205521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84205522} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &84205522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84205521} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 946248191} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &84259849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84259850} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &84259850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84259849} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104000166, y: 0.9810004, z: 0.25000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1482688920} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &84342910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84342911} - component: {fileID: 84342914} - component: {fileID: 84342913} - component: {fileID: 84342912} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &84342911 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84342910} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 258987650} - {fileID: 486343071} - {fileID: 695186024} - {fileID: 2147414234} - {fileID: 1403549965} m_Father: {fileID: 307586402} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &84342912 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84342910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &84342913 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84342910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &84342914 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84342910} m_CullTransparentMesh: 0 --- !u!1 &84603821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84603822} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &84603822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84603821} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &84689430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84689431} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &84689431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84689430} m_LocalRotation: {x: -0.00000009313222, y: -0.00000003176682, z: 0.000000016763801, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1826225018} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &84697803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84697804} m_Layer: 5 m_Name: Timer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &84697804 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84697803} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 398046378} m_Father: {fileID: 115605928} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -1180, y: -620} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &84831913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84831914} m_Layer: 0 m_Name: Camera Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &84831914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84831913} m_LocalRotation: {x: -0, y: 0.1054055, z: -0, w: 0.99442935} m_LocalPosition: {x: -2.31536, y: 6.2199626, z: -8.73165} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 932134451} m_Father: {fileID: 704559755} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &84879328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84879330} - component: {fileID: 84879329} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!108 &84879329 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84879328} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &84879330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84879328} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05, z: 0.484} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2008322520} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &85230024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85230025} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &85230025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85230024} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 29712318} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &85296426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85296427} - component: {fileID: 85296429} - component: {fileID: 85296428} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &85296427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85296426} m_LocalRotation: {x: 0, y: 5.820766e-11, z: 1.13141434e-10, w: 1} m_LocalPosition: {x: -0.08247, y: 0.14348, z: 0.52324} m_LocalScale: {x: 0.03915253, y: 0.015998276, z: 0.13545594} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &85296428 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85296426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &85296429 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85296426} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &85321719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85321720} - component: {fileID: 85321722} - component: {fileID: 85321721} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &85321720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85321719} m_LocalRotation: {x: 0.70710707, y: -0.000000090474146, z: 0.000000004045649, w: 0.7071065} m_LocalPosition: {x: 0.002, y: 0.013001591, z: 0.62804} m_LocalScale: {x: 0.043809213, y: 0.06937165, z: 0.043809146} m_Children: [] m_Father: {fileID: 215561478} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &85321721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85321719} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &85321722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85321719} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &85390213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85390214} - component: {fileID: 85390216} - component: {fileID: 85390215} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &85390214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85390213} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.059, z: 0} m_LocalScale: {x: 0.04511226, y: 0.068, z: 0.045112286} m_Children: [] m_Father: {fileID: 1579932376} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &85390215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85390213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &85390216 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85390213} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &85602290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85602291} - component: {fileID: 85602294} - component: {fileID: 85602293} - component: {fileID: 85602292} m_Layer: 5 m_Name: Skills Points Text Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &85602291 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85602290} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1548544818} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -303.5, y: -336.4} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &85602292 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85602290} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 85602293} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &85602293 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85602290} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 49 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: UPGRADES SLOTS --- !u!222 &85602294 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85602290} m_CullTransparentMesh: 0 --- !u!1 &85651745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85651746} - component: {fileID: 85651748} - component: {fileID: 85651747} m_Layer: 5 m_Name: Info Panel (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &85651746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85651745} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1147212759} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 12, y: -98.99994} m_SizeDelta: {x: 452.4, y: 5.48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &85651747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85651745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &85651748 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85651745} m_CullTransparentMesh: 0 --- !u!1 &85676313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85676314} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &85676314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85676313} m_LocalRotation: {x: 0.6997486, y: -0.006009385, z: -0.005377769, w: 0.7143437} m_LocalPosition: {x: -0.20500048, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000004} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &85867521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85867522} - component: {fileID: 85867524} - component: {fileID: 85867523} m_Layer: 0 m_Name: Blades 68 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &85867522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85867521} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 67 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &85867523 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85867521} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &85867524 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85867521} m_Mesh: {fileID: -4819359842693650492, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &85868519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85868520} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &85868520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85868519} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 213890318} - {fileID: 1829693804} - {fileID: 163659432} m_Father: {fileID: 502682724} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &86050533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86050534} - component: {fileID: 86050536} - component: {fileID: 86050535} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &86050534 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86050533} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1889256160} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &86050535 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86050533} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &86050536 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86050533} m_CullTransparentMesh: 0 --- !u!1 &86060836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86060837} - component: {fileID: 86060839} - component: {fileID: 86060838} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &86060837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86060836} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0254, z: 0.40667} m_LocalScale: {x: 0.023416292, y: 0.023533694, z: 0.068376504} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &86060838 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86060836} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &86060839 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86060836} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &86224519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86224520} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &86224520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86224519} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 234139070} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1001 &86370631 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.x value: 68.86081 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.y value: -7.163003 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.z value: 23.27 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} --- !u!1 &86382545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86382546} - component: {fileID: 86382547} - component: {fileID: 86382548} m_Layer: 5 m_Name: Power Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &86382546 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86382545} m_LocalRotation: {x: -0, y: -0, z: -0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1998155201} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 9.450168, y: -108.2} m_SizeDelta: {x: 57.3, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &86382547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86382545} m_CullTransparentMesh: 0 --- !u!114 &86382548 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86382545} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9999 --- !u!1001 &86509020 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1977736848} m_Modifications: - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalPosition.x value: -4.52 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalPosition.z value: 22.11 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} --- !u!4 &86509021 stripped Transform: m_CorrespondingSourceObject: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} m_PrefabInstance: {fileID: 86509020} m_PrefabAsset: {fileID: 0} --- !u!1 &86590524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86590525} m_Layer: 0 m_Name: Sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &86590525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86590524} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1199554740} - {fileID: 1969437980} - {fileID: 1181639407} m_Father: {fileID: 753749598} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &86686770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86686771} - component: {fileID: 86686772} m_Layer: 0 m_Name: Turn Enemies Into Zombies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &86686771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86686770} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &86686772 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86686770} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Turn Enemies Into Zombies useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Zombies m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Zombies m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &86964837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86964838} - component: {fileID: 86964840} - component: {fileID: 86964839} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &86964838 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86964837} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 203634568} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &86964839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86964837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3cf3d58dd22a8d64182df225958b04b8, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &86964840 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86964837} m_CullTransparentMesh: 0 --- !u!1 &87030792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87030793} - component: {fileID: 87030794} m_Layer: 5 m_Name: Exit To Home After Die Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &87030793 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87030792} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 79949844} - {fileID: 1936016702} - {fileID: 2072419906} - {fileID: 1600209365} - {fileID: 923219758} - {fileID: 716417068} m_Father: {fileID: 2096667156} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &87030794 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87030792} m_CullTransparentMesh: 0 --- !u!1 &87049170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87049171} - component: {fileID: 87049173} - component: {fileID: 87049172} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &87049171 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87049170} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 283452637} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &87049172 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87049170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &87049173 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87049170} m_CullTransparentMesh: 0 --- !u!1 &87068494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87068495} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &87068495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87068494} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 657106551} m_Father: {fileID: 1846897290} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &87212077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87212078} m_Layer: 0 m_Name: Panel Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &87212078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87212077} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2089839065} - {fileID: 2119629568} - {fileID: 1698640277} m_Father: {fileID: 276041846} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &87467826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87467827} - component: {fileID: 87467829} - component: {fileID: 87467828} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &87467827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87467826} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &87467828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87467826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &87467829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87467826} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &87597234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87597235} - component: {fileID: 87597238} - component: {fileID: 87597237} - component: {fileID: 87597236} m_Layer: 5 m_Name: Credits Text Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &87597235 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87597234} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1548544818} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -529.1, y: -336.4} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &87597236 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87597234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 87597237} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &87597237 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87597234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 49 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: CREDITS --- !u!222 &87597238 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87597234} m_CullTransparentMesh: 0 --- !u!1 &87702084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87702085} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &87702085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87702084} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 221272292} m_Father: {fileID: 77400292} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &87781087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87781088} - component: {fileID: 87781090} - component: {fileID: 87781089} m_Layer: 0 m_Name: Blade__95_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &87781088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87781087} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.3319395, y: -0.011961129, z: -0.08288592} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 44 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &87781089 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87781087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &87781090 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87781087} m_Mesh: {fileID: -4953553171914881246, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1001 &87961829 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1474900700789520, guid: 5cac0f30e751d7140b639913e480b051, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4629923487715386, guid: 5cac0f30e751d7140b639913e480b051, type: 3} propertyPath: m_LocalPosition.x value: -19.2 objectReference: {fileID: 0} - target: {fileID: 4629923487715386, guid: 5cac0f30e751d7140b639913e480b051, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4629923487715386, guid: 5cac0f30e751d7140b639913e480b051, type: 3} propertyPath: m_LocalPosition.z value: -63.75 objectReference: {fileID: 0} - target: {fileID: 4629923487715386, guid: 5cac0f30e751d7140b639913e480b051, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4629923487715386, guid: 5cac0f30e751d7140b639913e480b051, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4629923487715386, guid: 5cac0f30e751d7140b639913e480b051, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4629923487715386, guid: 5cac0f30e751d7140b639913e480b051, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4629923487715386, guid: 5cac0f30e751d7140b639913e480b051, type: 3} propertyPath: m_RootOrder value: 24 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5cac0f30e751d7140b639913e480b051, type: 3} --- !u!4 &87961830 stripped Transform: m_CorrespondingSourceObject: {fileID: 4629923487715386, guid: 5cac0f30e751d7140b639913e480b051, type: 3} m_PrefabInstance: {fileID: 87961829} m_PrefabAsset: {fileID: 0} --- !u!1 &88025885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 88025886} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &88025886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88025885} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &88069385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 88069386} - component: {fileID: 88069389} - component: {fileID: 88069388} - component: {fileID: 88069387} m_Layer: 0 m_Name: PlasmaExplosionEffect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &88069386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88069385} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 196553308} - {fileID: 1434512323} - {fileID: 1487689443} - {fileID: 474299647} m_Father: {fileID: 896684856} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &88069387 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88069385} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 5fd1e2ad4807faf41a0aa74de7a4a013, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!199 &88069388 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88069385} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b5387d3c2ba98fc44a0f5744f94ce48c, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 1 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.15, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &88069389 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88069385} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0, b: 0, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 24.96 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.5 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 20 minScalar: 20 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.73049647 inSlope: 2.6979907 outSlope: 2.6979907 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17005685 inSlope: -2.318412 outSlope: -2.318412 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.9485294, g: 0, b: 0.01962504, a: 0.77254903} key2: {r: 0.9117647, g: 0.013408317, b: 0.515249, a: 0} key3: {r: 1, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 5012 ctime2: 23708 ctime3: 49151 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 22166 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 4 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 2 scalar: 4 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44337356 value: 0.34065938 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17582422 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.97252744 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44819272 value: -0.40109897 inSlope: 0.8841667 outSlope: 0.8841667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.19230776 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 10 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.36263728 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.34698802 value: -0.0109889805 inSlope: 0.6514911 outSlope: 0.6514911 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.29670334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.78548044 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.34457827 value: -0.1483517 inSlope: 0.49181253 outSlope: 0.49181253 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.29120874 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 4 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44337356 value: 0.34065938 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17582422 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.97252744 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44819272 value: -0.40109897 inSlope: 0.8841667 outSlope: 0.8841667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.19230776 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.7142857 inSlope: -0.7094019 outSlope: -0.7094019 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.8 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.000000011175871 inSlope: 0.35768148 outSlope: 0.35768148 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.0902007 outSlope: 2.0902007 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 1 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.2 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.23076923 inSlope: -1.4293909 outSlope: -1.4293909 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 0 intensity: 0 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &88365817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 88365818} - component: {fileID: 88365820} - component: {fileID: 88365819} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &88365818 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88365817} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1268227939} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &88365819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88365817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &88365820 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88365817} m_CullTransparentMesh: 0 --- !u!1001 &88507847 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1039209505934150, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1039209505934150, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_Name value: Regular Hologram Door (Locked) (2) objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalPosition.x value: -29.280003 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalPosition.y value: 2.07 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalPosition.z value: -16.59 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.y value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_RootOrder value: 32 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 90 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalScale.x value: 1.0000005 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalScale.z value: 1.0000005 objectReference: {fileID: 0} - target: {fileID: 114603009764355766, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: mapObjectName value: Hologram Door objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 1387347fd171019468c93da15f545287, type: 3} --- !u!4 &88507848 stripped Transform: m_CorrespondingSourceObject: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} m_PrefabInstance: {fileID: 88507847} m_PrefabAsset: {fileID: 0} --- !u!114 &88507849 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114920578906864892, guid: 1387347fd171019468c93da15f545287, type: 3} m_PrefabInstance: {fileID: 88507847} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5630ff8dfbef46343b625e10c6f5d5ca, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &88702445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 88702446} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &88702446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88702445} m_LocalRotation: {x: -0.5261319, y: -0.48852384, z: 0.4920615, w: 0.49234664} m_LocalPosition: {x: 5.420002, y: -0.019999526, z: 0.15000007} m_LocalScale: {x: 1.0000011, y: 1.0000004, z: 1.0000011} m_Children: [] m_Father: {fileID: 1659097771} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &89733116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 89733117} - component: {fileID: 89733120} - component: {fileID: 89733119} - component: {fileID: 89733118} m_Layer: 5 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &89733117 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89733116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 426951615} m_Father: {fileID: 1826777222} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 548.1698, y: 24.600098} m_SizeDelta: {x: 154.55, y: 32.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &89733118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89733116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 83182146} m_SelectOnDown: {fileID: 703387929} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 89733119} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pause Menu m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563704} m_MethodName: saveCustomInfoList m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Options m_BoolArgument: 0 m_CallState: 2 --- !u!114 &89733119 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89733116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &89733120 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89733116} m_CullTransparentMesh: 0 --- !u!1 &89834349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 89834350} - component: {fileID: 89834352} - component: {fileID: 89834351} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &89834350 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89834349} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1394820889} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &89834351 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89834349} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &89834352 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89834349} m_CullTransparentMesh: 0 --- !u!1 &90038215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90038216} - component: {fileID: 90038218} - component: {fileID: 90038217} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &90038216 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90038215} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860049217} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -47.899994, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &90038217 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90038215} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 2d0429fcc7a4bf4448079ebf951562bf, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &90038218 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90038215} m_CullTransparentMesh: 0 --- !u!1 &90218934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90218935} - component: {fileID: 90218937} - component: {fileID: 90218936} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &90218935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90218934} m_LocalRotation: {x: -0.22171858, y: 0, z: 0, w: 0.97511077} m_LocalPosition: {x: 0, y: 0.015, z: 0.439} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 498380399} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -25.62, y: 0, z: 0} --- !u!120 &90218936 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90218934} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &90218937 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90218934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294574075 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 10 animationSpeed: 5 tillingOffset: 0.68 animateTexture: 1 textureColor: {r: 1, g: 0, b: 0, a: 0.597} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 0 checkForPlayerCollider: 0 playerCollider: {fileID: 0} useHoldThrowArmAnimation: 0 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 0 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 0 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 0} shootPosition: {fileID: 291707779} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 90218936} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!1001 &90465049 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 107498, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_Name value: Crate (1) objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.x value: -29.707878 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.y value: 3.54 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.z value: -23.55 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_RootOrder value: 22 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} --- !u!4 &90465050 stripped Transform: m_CorrespondingSourceObject: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} m_PrefabInstance: {fileID: 90465049} m_PrefabAsset: {fileID: 0} --- !u!1 &90606601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90606602} - component: {fileID: 90606604} - component: {fileID: 90606603} m_Layer: 0 m_Name: EventSystem m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &90606602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90606601} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -640, y: -432.70667, z: 0} m_LocalScale: {x: 1.4496036, y: 1.4496036, z: 1.4496036} m_Children: [] m_Father: {fileID: 1042740901} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &90606603 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90606601} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalAxis: Horizontal X1 m_VerticalAxis: Vertical Y1 m_SubmitButton: Submit m_CancelButton: Cancel m_InputActionsPerSecond: 10 m_RepeatDelay: 0.5 m_ForceModuleActive: 0 --- !u!114 &90606604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90606601} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} m_Name: m_EditorClassIdentifier: m_FirstSelected: {fileID: 1988487630} m_sendNavigationEvents: 1 m_DragThreshold: 5 --- !u!1 &90810476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90810477} - component: {fileID: 90810480} - component: {fileID: 90810479} - component: {fileID: 90810478} m_Layer: 5 m_Name: previous m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &90810477 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90810476} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 503768940} m_Father: {fileID: 344830199} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 300, y: -329.69998} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &90810478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90810476} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 90810479} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 496915721} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 344830198} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &90810479 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90810476} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &90810480 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90810476} m_CullTransparentMesh: 0 --- !u!1 &90944312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90944313} m_Layer: 0 m_Name: Plane Definer 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &90944313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90944312} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918979861} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &90991654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90991655} - component: {fileID: 90991657} - component: {fileID: 90991656} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &90991655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90991654} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: -0, z: -0} m_LocalScale: {x: 0.020535227, y: 0.045803692, z: 0.020535227} m_Children: [] m_Father: {fileID: 1726461182} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &90991656 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90991654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &90991657 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90991654} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &91091801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91091802} - component: {fileID: 91091804} - component: {fileID: 91091803} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &91091802 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91091801} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626949913} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &91091803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91091801} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &91091804 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91091801} m_CullTransparentMesh: 0 --- !u!1 &91168042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91168043} - component: {fileID: 91168046} - component: {fileID: 91168045} - component: {fileID: 91168044} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &91168043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91168042} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1791530290} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &91168044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91168042} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 012974608954bc94bb0bed804ee60fd5, type: 3} m_Name: m_EditorClassIdentifier: throwObjectEnabled: 1 layerToCheckThrowObject: serializedVersion: 2 m_Bits: 1310721 maxRaycastDistance: 30 useInfiniteRaycastDistance: 0 useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 throwPosition: {fileID: 577418223} objectToThrow: {fileID: 1018121644076994, guid: 7de3f65f38c4abc4c8ef5f12239afa2f, type: 3} addLaunchObjectComponent: 0 addGrabbedObjectStateComponent: 0 rotateObjectTowardThrowDirection: 0 checkIfLockedCameraActive: 1 ignoreCollisionsWithPlayerEnabled: 1 throwInCustomTransformDirection: 0 customTransformDirection: {fileID: 0} customThrowDirectionAmount: 400 useCustomThrowPosition: 1 useCustomThrowLocalPosition: 1 customThrowPosition: {x: -0.079, y: 0, z: -0.089} customThrowRotation: {x: 0, y: 0, z: 0} showGizmo: 0 currentObjectToThrow: {fileID: 0} currentThrowSpeed: {x: 0, y: 0, z: 0} mainPlayerCamera: {fileID: 176855561} playerControllerGameObject: {fileID: 954210051} targetPositionTransform: {fileID: 715463678} playerCameraGameObject: {fileID: 176855560} mainCameraTransform: {fileID: 1446752339} playerCollider: {fileID: 954210065} --- !u!120 &91168045 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91168042} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &91168046 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91168042} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294573051 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 12 animationSpeed: 3 tillingOffset: 2.5 animateTexture: 1 textureColor: {r: 0.5661765, g: 0.2539468, b: 0.5446434, a: 1} useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 1 checkForPlayerCollider: 1 playerCollider: {fileID: 954210065} useHoldThrowArmAnimation: 1 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 19374 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 1 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 176855561} shootPosition: {fileID: 46844128} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 91168045} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!1 &91477551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91477552} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &91477552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91477551} m_LocalRotation: {x: -0.0636615, y: 0, z: 0, w: 0.9979716} m_LocalPosition: {x: 0.000011697403, y: 1.67, z: 0.2} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -7.3, y: 0, z: 0} --- !u!1 &91506841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91506844} - component: {fileID: 91506843} - component: {fileID: 91506842} m_Layer: 5 m_Name: Inventory Slots Background On Category Closed m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &91506842 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91506841} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &91506843 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91506841} m_CullTransparentMesh: 0 --- !u!224 &91506844 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91506841} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1179785362} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -229.09998, y: 25.599976} m_SizeDelta: {x: -552.2, y: -270.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &91750401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91750402} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &91750402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91750401} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 354301281} m_Father: {fileID: 1524546523} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &91759230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91759231} - component: {fileID: 91759234} - component: {fileID: 91759233} - component: {fileID: 91759232} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &91759231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91759230} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -39.5, y: 3, z: 0} m_LocalScale: {x: 1, y: 6, z: 80} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &91759232 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91759230} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &91759233 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91759230} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &91759234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91759230} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &92108735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92108736} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &92108736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92108735} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.22300036, y: 1.4950011, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &92160313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92160314} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &92160314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92160313} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.06, z: -0.03} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1756568617} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &92217607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92217608} m_Layer: 0 m_Name: Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &92217608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92217607} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 450045805} m_Father: {fileID: 753749598} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &92252237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92252238} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &92252238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92252237} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0552, z: 0.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 560196130} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &92369131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92369132} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &92369132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92369131} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &92455972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92455973} - component: {fileID: 92455975} - component: {fileID: 92455974} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &92455973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92455972} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: -0.02079746, y: -0.03812824, z: 0.06785369} m_LocalScale: {x: 0.01462, y: 0.034170013, z: 0.090900026} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &92455974 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92455972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &92455975 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92455972} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &92970586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92970587} - component: {fileID: 92970591} - component: {fileID: 92970590} - component: {fileID: 92970589} - component: {fileID: 92970588} m_Layer: 5 m_Name: Move Left (Pointer Enter-Exit) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &92970587 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92970586} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730408809} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 165, y: 185} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &92970588 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92970586} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 088a308bc797c574caa5162942633171, type: 3} m_Name: m_EditorClassIdentifier: mainImage: {fileID: 92970590} regularColor: {r: 1, g: 1, b: 1, a: 0.634} pressedColor: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &92970589 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92970586} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 0 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchHorizontalLeftInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 92970588} m_MethodName: setPressedColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 1 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchHorizontalLeftInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 92970588} m_MethodName: setRegularColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &92970590 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92970586} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.634} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &92970591 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92970586} m_CullTransparentMesh: 0 --- !u!1 &93145197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 93145198} - component: {fileID: 93145202} - component: {fileID: 93145201} - component: {fileID: 93145200} - component: {fileID: 93145199} m_Layer: 5 m_Name: Quick Access Slot Lower Legs m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &93145198 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93145197} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 623732683} - {fileID: 1916662818} - {fileID: 1589114302} - {fileID: 577089002} - {fileID: 60130939} - {fileID: 191667746} - {fileID: 216130785} - {fileID: 1619676625} m_Father: {fileID: 752692930} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 99.99997, y: -90} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &93145199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93145197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 93145197} slotCategoryName: Lower Legs amountText: {fileID: 2089024776} slotIcon: {fileID: 1685442687} rightSecondarySlotIcon: {fileID: 700668537} leftSecondarySlotIcon: {fileID: 711401003} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 1916662819} slotSelectedIconPosition: {fileID: 216130785} currentlySelectedIcon: {fileID: 1619676624} backgroundImage: {fileID: 623732684} slotMainSingleContent: {fileID: 577089001} slotMainDualContent: {fileID: 60130938} amountTextContent: {fileID: 1218564628} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &93145200 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93145197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 93145201} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 93145197} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &93145201 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93145197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &93145202 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93145197} m_CullTransparentMesh: 0 --- !u!1 &93649137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 93649138} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &93649138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93649137} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 513115848} - {fileID: 1294587720} - {fileID: 2090076451} - {fileID: 1917056786} - {fileID: 1700465910} - {fileID: 2041639967} - {fileID: 1771903054} - {fileID: 1085570487} - {fileID: 1999449723} - {fileID: 1919363006} - {fileID: 1818374283} - {fileID: 882867283} - {fileID: 522250526} - {fileID: 1495636970} - {fileID: 2025860773} - {fileID: 976173761} - {fileID: 1315172382} - {fileID: 1214544932} m_Father: {fileID: 336964475} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &93794278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 93794279} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &93794279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93794278} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1540641900} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &94256622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94256623} - component: {fileID: 94256626} - component: {fileID: 94256625} - component: {fileID: 94256624} m_Layer: 5 m_Name: Input Text (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &94256623 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94256622} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 147.5915, y: -390.75085} m_SizeDelta: {x: 265.183, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &94256624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94256622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'B: Enable Scanner Mode' --- !u!222 &94256625 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94256622} m_CullTransparentMesh: 0 --- !u!114 &94256626 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94256622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &94909534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94909535} - component: {fileID: 94909538} - component: {fileID: 94909537} - component: {fileID: 94909536} m_Layer: 0 m_Name: Gallery m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &94909535 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94909534} m_LocalRotation: {x: -0, y: 6.661335e-16, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0010001953} m_LocalScale: {x: 1.0000006, y: 1.0000027, z: 1.0000023} m_Children: - {fileID: 1912356811} m_Father: {fileID: 2012886160} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.04225922, y: -0.000102996826} m_SizeDelta: {x: 0.02097, y: 0.02177} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &94909536 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94909534} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 94909537} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2012886159} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1658097807} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 793802839} m_MethodName: openCaptureGallery m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &94909537 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94909534} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 863f699d6d14bff4eb1d1c3a364e2dc6, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &94909538 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94909534} m_CullTransparentMesh: 0 --- !u!1 &95201414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 95201415} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &95201415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95201414} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.0065, z: 0.145} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 485060441} m_Father: {fileID: 778503283} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &95282516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 95282517} - component: {fileID: 95282519} - component: {fileID: 95282518} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &95282517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95282516} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0213, z: 0.4159} m_LocalScale: {x: 0.024773369, y: 0.052170567, z: 0.011943369} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &95282518 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95282516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &95282519 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95282516} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &95424017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 95424018} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &95424018 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95424017} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1676290112} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &95758900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 95758901} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &95758901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95758900} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.18600021, y: 1.5160017, z: 0.23800088} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1621113695} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!1 &96182856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 96182857} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &96182857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96182856} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131280487} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &96202109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 96202110} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &96202110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96202109} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &96553325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 96553326} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &96553326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96553325} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766597, y: 0.9691413, z: 0.039423943} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1770212673} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &96682797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 96682798} - component: {fileID: 96682800} - component: {fileID: 96682799} m_Layer: 0 m_Name: Override System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &96682798 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96682797} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 267445989} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044, y: -0.0063} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &96682799 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96682797} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inactive --- !u!222 &96682800 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96682797} m_CullTransparentMesh: 0 --- !u!1 &96762648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 96762649} - component: {fileID: 96762650} m_Layer: 0 m_Name: Keep Pistol 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &96762649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96762648} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &96762650 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96762648} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Keep Pistol 2 useActionName: 1 actionName: Keep Pistol 2 useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &97050740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 97050741} - component: {fileID: 97050743} - component: {fileID: 97050742} m_Layer: 5 m_Name: Down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &97050741 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97050740} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 43263842} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -7.869934} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &97050742 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97050740} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &97050743 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97050740} m_CullTransparentMesh: 0 --- !u!1 &97763645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 97763646} - component: {fileID: 97763648} - component: {fileID: 97763647} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &97763646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97763645} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.12180054, z: 0.11439822} m_LocalScale: {x: 0.044349972, y: 0.031924035, z: 0.044349976} m_Children: [] m_Father: {fileID: 832080501} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &97763647 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97763645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &97763648 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97763645} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &97901456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 97901457} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &97901457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97901456} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1202152319} - {fileID: 510939289} - {fileID: 7798493} m_Father: {fileID: 684340635} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &98080757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98080758} - component: {fileID: 98080760} - component: {fileID: 98080759} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &98080758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98080757} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028} m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516} m_Children: [] m_Father: {fileID: 737819266} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &98080759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98080757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &98080760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98080757} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &98098501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98098502} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &98098502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98098501} m_LocalRotation: {x: -0.20432538, y: -0.52975535, z: 0.011739129, w: 0.8230873} m_LocalPosition: {x: 0.253, y: 1.574, z: 0.493} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -18.9, y: -67.94701, z: 14.433001} --- !u!1 &98104276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98104277} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &98104277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98104276} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: -0.23700032, y: 1.2840005, z: 0.30100048} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1621113695} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &98211356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98211357} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &98211357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98211356} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &98266387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98266388} - component: {fileID: 98266391} - component: {fileID: 98266390} - component: {fileID: 98266389} m_Layer: 5 m_Name: Zoom In m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &98266388 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98266387} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1622053132} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -29.400002, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &98266389 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98266387} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: zoomInEnabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: zoomInDisabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &98266390 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98266387} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &98266391 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98266387} m_CullTransparentMesh: 0 --- !u!1 &98286109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98286110} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &98286110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98286109} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -1.7533311e-10, y: 1.561833, z: 0.8043195} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &98483305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98483306} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &98483306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98483305} m_LocalRotation: {x: -0.13400152, y: -0.02877809, z: -0.014945908, w: 0.99045044} m_LocalPosition: {x: 0.298, y: 1.307, z: 0.202} m_LocalScale: {x: 1.0000054, y: 1.0000026, z: 1.0000044} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -15.444001, y: -3.1520002, z: -1.302} --- !u!1 &98713138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98713139} m_Layer: 0 m_Name: Locked Camera Limit System (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &98713139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98713138} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -9.568777, y: 0.26843107, z: 8.603069} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1526867351} - {fileID: 118420890} m_Father: {fileID: 1848989670} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &98722273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98722274} m_Layer: 5 m_Name: Lines m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &98722274 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98722273} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 672239865} m_Father: {fileID: 417055911} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &98873850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98873851} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &98873851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98873850} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1568374123} - {fileID: 1910283285} m_Father: {fileID: 1409834966} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &99035134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99035135} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &99035135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99035134} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.19000036, y: 1.62, z: 0.7300004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &99088533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99088534} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &99088534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99088533} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1962400599} - {fileID: 1685293587} m_Father: {fileID: 1188542732} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &99409700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99409701} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &99409701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99409700} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.10200033, y: 1.5040015, z: -0.03399861} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 711095025} m_Father: {fileID: 1916693415} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &99493023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99493024} - component: {fileID: 99493026} - component: {fileID: 99493025} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &99493024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99493023} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &99493025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99493023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &99493026 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99493023} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &99570693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99570694} m_Layer: 0 m_Name: Torch m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &99570694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99570693} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1372925487} - {fileID: 336363385} - {fileID: 821950732} - {fileID: 79853488} - {fileID: 1174056973} - {fileID: 2026922505} - {fileID: 971457613} - {fileID: 325693591} - {fileID: 1127800641} m_Father: {fileID: 753749598} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100516340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 100516341} - component: {fileID: 100516344} - component: {fileID: 100516343} - component: {fileID: 100516342} m_Layer: 5 m_Name: Cancel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &100516341 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100516340} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2015322823} m_Father: {fileID: 393788869} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -40.299957, y: 66.31004} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &100516342 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100516340} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 100516343} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: cancelMoveObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &100516343 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100516340} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &100516344 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100516340} m_CullTransparentMesh: 0 --- !u!1 &100905719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 100905720} - component: {fileID: 100905721} m_Layer: 0 m_Name: Hit Damage Reflection Raccoon 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &100905720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100905719} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1441772117} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &100905721 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100905719} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Damaged Front Left useActionName: 1 actionName: Damaged Front Left useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.5 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &101108329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101108330} - component: {fileID: 101108332} - component: {fileID: 101108331} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &101108330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101108329} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0004970687, y: 0.11751974, z: 0.34276885} m_LocalScale: {x: 0.023978641, y: 0.0075900992, z: 0.018456334} m_Children: [] m_Father: {fileID: 44597541} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &101108331 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101108329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &101108332 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101108329} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &101189939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101189940} - component: {fileID: 101189942} - component: {fileID: 101189941} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &101189940 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101189939} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 480453010} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &101189941 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101189939} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &101189942 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101189939} m_CullTransparentMesh: 0 --- !u!1 &101363002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101363003} - component: {fileID: 101363005} - component: {fileID: 101363004} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &101363003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101363002} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00050167827, y: 0.057500243, z: 0.34759873} m_LocalScale: {x: 0.023978611, y: 0.028727055, z: 0.008799264} m_Children: [] m_Father: {fileID: 44597541} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &101363004 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101363002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &101363005 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101363002} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &101512889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101512890} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &101512890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101512889} m_LocalRotation: {x: -0.043577887, y: -0.043577887, z: -0.0019026523, w: 0.99809736} m_LocalPosition: {x: 0.1680002, y: 1.5560002, z: 0.47899997} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -5, y: -5, z: 0} --- !u!1 &102365533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 102365534} - component: {fileID: 102365536} - component: {fileID: 102365535} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &102365534 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102365533} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1713524914} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &102365535 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102365533} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Armor Cloth --- !u!222 &102365536 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102365533} m_CullTransparentMesh: 0 --- !u!1 &102729891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 102729892} - component: {fileID: 102729894} - component: {fileID: 102729893} m_Layer: 5 m_Name: Object Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &102729892 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102729891} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1329371600} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.800049, y: -55} m_SizeDelta: {x: 287.53, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &102729893 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102729891} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Level: 10' --- !u!222 &102729894 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102729891} m_CullTransparentMesh: 0 --- !u!1 &102970688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 102970689} - component: {fileID: 102970692} - component: {fileID: 102970691} - component: {fileID: 102970690} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &102970689 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102970688} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 271055405} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 6.7, y: 0} m_SizeDelta: {x: 265.10995, y: 184.87997} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &102970690 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102970688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 102970691} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: GRAPHICS QUALITY checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &102970691 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102970688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: GRAPHICS QUALITY --- !u!222 &102970692 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102970688} m_CullTransparentMesh: 0 --- !u!1 &103025214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103025215} - component: {fileID: 103025217} - component: {fileID: 103025216} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &103025215 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103025214} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 627075638} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &103025216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103025214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Joysticks Sensitivity --- !u!222 &103025217 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103025214} m_CullTransparentMesh: 0 --- !u!1 &103145915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103145916} - component: {fileID: 103145918} - component: {fileID: 103145917} m_Layer: 5 m_Name: Infinite Amount Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &103145916 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103145915} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1976464390} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 35.1, y: 40.04} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &103145917 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103145915} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 48b6414778684304b968506c80b0ff2f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &103145918 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103145915} m_CullTransparentMesh: 0 --- !u!1 &103579604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103579606} - component: {fileID: 103579605} m_Layer: 0 m_Name: Move In Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &103579605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103579604} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3} m_Name: m_EditorClassIdentifier: parentTransform: {fileID: 271465150} resetChildLocalPosition: 0 setParentOnStart: 0 setNullParent: 0 childList: - {fileID: 738871337} --- !u!4 &103579606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103579604} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 738871337} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &103584474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103584475} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &103584475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103584474} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 124989799} m_Father: {fileID: 1306311363} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &103832850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103832851} - component: {fileID: 103832853} - component: {fileID: 103832852} m_Layer: 0 m_Name: Blade__119_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &103832851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103832850} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.51229835, y: -0.011961215, z: -0.08288601} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 68 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &103832852 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103832850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &103832853 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103832850} m_Mesh: {fileID: 5403028814859995945, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &103957608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103957609} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &103957609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103957608} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 286541914} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &103978167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103978168} - component: {fileID: 103978169} m_Layer: 5 m_Name: scannerInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &103978168 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103978167} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 564996332} - {fileID: 218048441} m_Father: {fileID: 1928508546} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &103978169 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103978167} m_CullTransparentMesh: 0 --- !u!1 &104034090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104034091} - component: {fileID: 104034095} - component: {fileID: 104034094} - component: {fileID: 104034093} - component: {fileID: 104034092} m_Layer: 2 m_Name: Damage Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &104034091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104034090} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.36, z: 0} m_LocalScale: {x: 12, y: 3.7954273, z: 12} m_Children: [] m_Father: {fileID: 215283774} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &104034092 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104034090} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Kick Combo shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} nameIndex: 13 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo externalShakeManager: {fileID: 0} --- !u!54 &104034093 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104034090} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &104034094 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104034090} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 0 effectRate: 0.2 effectAmount: 0 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0.3 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1310721 tagToAffectList: - enemy - friend useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Resurrect statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 215283775} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 88069389} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 88069387} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 104034092} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 225851614} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 215283775} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 88069389} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 104034095} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 0} --- !u!65 &104034095 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104034090} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &104087210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104087211} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &104087211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104087210} m_LocalRotation: {x: -0.02482615, y: -0.016377825, z: -0.0054855086, w: 0.9995426} m_LocalPosition: {x: 0.243, y: 1.445, z: 0.278} m_LocalScale: {x: 1.0000345, y: 1.0000244, z: 1.0000341} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.582} --- !u!1 &104176380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104176381} m_Layer: 5 m_Name: Shield Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &104176381 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104176380} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1295973230} - {fileID: 1121723968} - {fileID: 42407839} - {fileID: 1379284501} - {fileID: 1378895733} m_Father: {fileID: 321372251} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -193.90001} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &104310903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104310904} - component: {fileID: 104310906} - component: {fileID: 104310905} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &104310904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104310903} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05235, z: -0.09015} m_LocalScale: {x: 0.049186528, y: 0.040175084, z: 0.06534492} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &104310905 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104310903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &104310906 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104310903} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &104420642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104420643} - component: {fileID: 104420644} m_Layer: 12 m_Name: Hide System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &104420643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104420642} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 17426622} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &104420644 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104420642} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4ce88fb34f1ac884db1a0b725cac5c89, type: 3} m_Name: m_EditorClassIdentifier: playerHiding: 0 playerHidingOnFreeZone: 0 currentFixedHideSystem: {fileID: 0} currentHideFromEnemiesSystem: {fileID: 0} useEventsOnStateChange: 1 evenOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hide System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hide System Scheme m_BoolArgument: 0 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hide System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enablePreviousTouchPanelScheme m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 characterGameObject: {fileID: 954210051} --- !u!1 &104691600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104691601} - component: {fileID: 104691603} - component: {fileID: 104691602} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &104691601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104691600} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &104691602 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104691600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &104691603 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104691600} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &104773215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104773216} - component: {fileID: 104773218} - component: {fileID: 104773217} m_Layer: 0 m_Name: Grenade Launcher m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &104773216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104773215} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.2267} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1350216201} m_Father: {fileID: 415848906} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &104773217 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104773215} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &104773218 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104773215} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 985dc253fe6f08740a6488ec735c32f2, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: Grenade Launcher useRayCastShoot: 0 fireWeaponForward: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 remainAmmo: 0 clipSize: 30 dropClipWhenReload: 0 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} startWithEmptyClip: 0 autoReloadWhenClipEmpty: 1 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 shootAProjectile: 1 launchProjectile: 1 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.3 reloadTime: 0 projectileDamage: 0 projectileSpeed: 0 projectilesPerShoot: 1 useProjectileSpread: 0 spreadAmount: 0 sameSpreadInThirdPerson: 0 thirdPersonSpreadAmount: 0 useSpreadAming: 0 useLowerSpreadAiming: 0 lowerSpreadAmount: 0 isImplosive: 0 isExplosive: 1 explosionForce: 10 explosionRadius: 24 useExplosionDelay: 1 explosionDelay: 3 explosionDamage: 10 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1350216201} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 1 activateLaunchParableFirstPerson: 1 useParableSpeed: 1 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 1 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 shakeUpperBodyWhileShooting: 1 shakeAmount: 10 shakeSpeed: 20 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseDecibels: 1 noiseID: -1 forceNoiseDetection: 0 useNoiseMesh: 1 projectileCanBeDeflected: 1 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 weaponMesh: {fileID: 104773215} animation: animationSpeed: 1 playAnimationBackward: 1 scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 reloadSoundEffect: {fileID: 8300000, guid: a5e27f29842c0ba48809113256492954, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3} weaponIconHUD: {fileID: 2800000, guid: ddcb7dee2f4ae7d4a9bf25ba8d894721, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 clipSizeText: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] showDrawAimFunctionSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1424171607842486, guid: 53003d806e3660948898f72596eb3d7d, type: 3} layer: serializedVersion: 2 m_Bits: 4273860603 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot getImpactListEveryFrame: 0 canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 1 remoteEventNameOnExplosion: Activate All Events On Weak Spots On Explosion reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 showSettings: 1 usingWeapon: 0 useAmmoFromMainPlayerWeaponSystem: 1 playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} IKWeaponManager: {fileID: 1262076496} mainCameraTransform: {fileID: 1446752339} weaponsManager: {fileID: 954210076} weaponsEffectsSource: {fileID: 104773217} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} parable: {fileID: 0} playerCollider: {fileID: 954210065} mainPlayerWeaponSystem: {fileID: 70166829} --- !u!1 &104985469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104985470} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &104985470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104985469} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 572955758} - {fileID: 528382306} - {fileID: 1536156594} - {fileID: 1538530290} - {fileID: 2029074579} - {fileID: 241026534} m_Father: {fileID: 393188765} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &105002447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105002448} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &105002448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105002447} m_LocalRotation: {x: -0.2427499, y: 0.02188111, z: 0.05780176, w: 0.96811813} m_LocalPosition: {x: 0.2010004, y: 1.720002, z: 0.44799995} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -28.2, y: 0.93, z: 6.6} --- !u!1 &105277547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105277548} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &105277548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105277547} m_LocalRotation: {x: -0.00000008940692, y: 4.65661e-10, z: -4.65661e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 20997785} - {fileID: 1775056138} - {fileID: 1035099907} - {fileID: 427801814} - {fileID: 482395614} m_Father: {fileID: 1829016661} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &105559571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105559572} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &105559572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105559571} m_LocalRotation: {x: -0.07630754, y: -0.5060062, z: -0.045004193, w: 0.8579683} m_LocalPosition: {x: 0.10000122, y: 1.7199999, z: 0.6099982} m_LocalScale: {x: 1.0000007, y: 1, z: 1.0000007} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &105883067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105883068} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &105883068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105883067} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1358699393} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &105920399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105920400} - component: {fileID: 105920402} - component: {fileID: 105920401} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &105920400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105920399} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456} m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &105920401 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105920399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &105920402 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105920399} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &105995481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105995482} - component: {fileID: 105995484} - component: {fileID: 105995483} m_Layer: 5 m_Name: Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &105995482 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105995481} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2017806030} - {fileID: 1061328425} - {fileID: 685586695} - {fileID: 293831695} - {fileID: 264611931} m_Father: {fileID: 905424349} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 283, y: -14.999756} m_SizeDelta: {x: -761.1, y: -188.59998} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &105995483 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105995481} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16862746, g: 0.1254902, b: 0.1254902, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &105995484 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105995481} m_CullTransparentMesh: 0 --- !u!1 &106370173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106370174} - component: {fileID: 106370176} - component: {fileID: 106370175} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &106370174 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106370173} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 167904262} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &106370175 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106370173} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 0 --- !u!222 &106370176 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106370173} m_CullTransparentMesh: 0 --- !u!1 &106373604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106373605} m_Layer: 0 m_Name: Secondary Head Track Look Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &106373605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106373604} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.24000001, z: 10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1909883343} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &106507767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106507768} - component: {fileID: 106507771} - component: {fileID: 106507770} - component: {fileID: 106507769} m_Layer: 5 m_Name: Input Text (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &106507768 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106507767} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1236419444} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 106.36163, y: -209.43178} m_SizeDelta: {x: 182.72327, y: 21.551975} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &106507769 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106507767} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'E: Interaction Button' --- !u!222 &106507770 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106507767} m_CullTransparentMesh: 0 --- !u!114 &106507771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106507767} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &106540890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106540891} - component: {fileID: 106540893} - component: {fileID: 106540892} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &106540891 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106540890} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1749498345} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &106540892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106540890} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: v --- !u!222 &106540893 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106540890} m_CullTransparentMesh: 0 --- !u!1 &106559809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106559810} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &106559810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106559809} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 683589335} m_Father: {fileID: 1035794927} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &106564973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106564974} - component: {fileID: 106564976} - component: {fileID: 106564975} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &106564974 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106564973} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 798423115} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &106564975 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106564973} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &106564976 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106564973} m_CullTransparentMesh: 0 --- !u!1 &106727259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106727260} - component: {fileID: 106727262} - component: {fileID: 106727261} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &106727260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106727259} m_LocalRotation: {x: 0, y: 0, z: 0.29554132, w: 0.95533} m_LocalPosition: {x: -0.8991, y: -0.079737, z: 0.000015914} m_LocalScale: {x: 0.42478812, y: 0.13703999, z: 0.7289869} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 34.38} --- !u!23 &106727261 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106727259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &106727262 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106727259} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &106940921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106940922} - component: {fileID: 106940924} - component: {fileID: 106940923} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &106940922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106940921} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.02760002, y: 0.023000494, z: -0} m_LocalScale: {x: 0.0607894, y: 0.13187891, z: 0.060789417} m_Children: [] m_Father: {fileID: 1708102628} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &106940923 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106940921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 24a66c19fd78f9649b3890cebe51d237, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &106940924 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106940921} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &107139245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 107139246} - component: {fileID: 107139248} - component: {fileID: 107139247} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &107139246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107139245} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095} m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976} m_Children: [] m_Father: {fileID: 178517016} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &107139247 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107139245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &107139248 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107139245} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &107424335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 107424336} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &107424336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107424335} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.22300032, y: 1.4950013, z: 0.10000014} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &107500211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 107500212} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &107500212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107500211} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!114 &107597197 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114757142548469538, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &107676711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 107676712} - component: {fileID: 107676715} - component: {fileID: 107676714} - component: {fileID: 107676713} m_Layer: 5 m_Name: Input Text (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &107676712 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107676711} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 624.9, y: -648.12} m_SizeDelta: {x: 1249.8, y: 68} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &107676713 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107676711} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -You can enable or disable the aim assist in the pause menu. Pause the game and press the settings button in the upper right part of the menu (the gear icon). --- !u!222 &107676714 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107676711} m_CullTransparentMesh: 0 --- !u!114 &107676715 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107676711} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &107691023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 107691024} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &107691024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107691023} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 211793289} - {fileID: 364258772} - {fileID: 2019950497} - {fileID: 46595854} - {fileID: 805247552} m_Father: {fileID: 59364428} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &107854351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 107854352} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &107854352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107854351} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400082} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1149679335} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &107910733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 107910734} - component: {fileID: 107910736} - component: {fileID: 107910735} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &107910734 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107910733} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1581609474} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -22.37, y: 0} m_SizeDelta: {x: -44.74, y: -73.84} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &107910735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107910733} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.07352942, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &107910736 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107910733} m_CullTransparentMesh: 0 --- !u!1 &108100690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 108100691} - component: {fileID: 108100693} - component: {fileID: 108100692} m_Layer: 5 m_Name: AIName m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &108100691 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108100690} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1425560834} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -340.6, y: 16.00003} m_SizeDelta: {x: 224.51, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &108100692 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108100690} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: FRIEND NAME --- !u!222 &108100693 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108100690} m_CullTransparentMesh: 0 --- !u!1 &108628056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 108628057} m_Layer: 5 m_Name: Inventory Object Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &108628057 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108628056} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1776833145} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 348.99997, y: -220.9} m_SizeDelta: {x: -868.62, y: -689.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &108794694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 108794695} - component: {fileID: 108794698} - component: {fileID: 108794697} - component: {fileID: 108794696} m_Layer: 5 m_Name: Secondary Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &108794695 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108794694} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -270.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &108794696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108794694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 108794697} --- !u!114 &108794697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108794694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &108794698 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108794694} m_CullTransparentMesh: 0 --- !u!4 &108900539 stripped Transform: m_CorrespondingSourceObject: {fileID: 4902699478971382, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &109135425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 109135426} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &109135426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109135425} m_LocalRotation: {x: -1.5612513e-17, y: 6.366463e-12, z: -2.2737368e-12, w: 1} m_LocalPosition: {x: -0.1900005, y: 1.615, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &109139664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 109139665} - component: {fileID: 109139667} - component: {fileID: 109139666} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &109139665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109139664} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &109139666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109139664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &109139667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109139664} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &109182531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 109182532} - component: {fileID: 109182533} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &109182532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109182531} m_LocalRotation: {x: -0.000000059604638, y: 0.000000024214383, z: 0.00000004097819, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.28000048} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1660750224} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &109182533 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109182531} m_Enabled: 1 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 0.5586207, b: 0, a: 1} m_Intensity: 4.01 m_Range: 4.4623055 m_SpotAngle: 74.96589 m_InnerSpotAngle: 57.725044 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 0 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &109285261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 109285262} - component: {fileID: 109285264} - component: {fileID: 109285263} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &109285262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109285261} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: -0, y: -0, z: 0.0363} m_LocalScale: {x: 0.035079923, y: 0.019109491, z: 0.035079952} m_Children: [] m_Father: {fileID: 528382306} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &109285263 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109285261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &109285264 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109285261} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &109339313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 109339314} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &109339314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109339313} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.62, z: 0.528} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &109523476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 109523477} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &109523477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109523476} m_LocalRotation: {x: -0.582005, y: -0.014895036, z: -0.18947972, w: 0.79066163} m_LocalPosition: {x: -0.24200039, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: 31.451, z: -48.388} --- !u!1 &110037921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 110037922} m_Layer: 0 m_Name: Ammo Type m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &110037922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110037921} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 12313146} - {fileID: 1125217065} - {fileID: 1884509328} - {fileID: 1160648638} m_Father: {fileID: 196397097} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &110353762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 110353763} m_Layer: 0 m_Name: GameObject (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &110353763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110353762} m_LocalRotation: {x: 0.08377906, y: -0.010044797, z: -0.40557992, w: 0.9101566} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568036248} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 8.3, y: -5, z: -48.4} --- !u!1 &110506638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 110506639} m_Layer: 0 m_Name: Sight Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &110506639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110506638} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.0000018145448, y: 1.695, z: 0.25} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &110639006 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114708918071965706, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &110665756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 110665757} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &110665757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110665756} m_LocalRotation: {x: -0.3634317, y: 0.13629499, z: 0.15211888, w: 0.908956} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: 14.433001} --- !u!1 &110879423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 110879424} - component: {fileID: 110879426} - component: {fileID: 110879425} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &110879424 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110879423} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1675523288} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &110879425 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110879423} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &110879426 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110879423} m_CullTransparentMesh: 0 --- !u!114 &110880443 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114401498790336974, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &110986765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 110986766} - component: {fileID: 110986768} - component: {fileID: 110986767} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &110986766 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110986765} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1929333743} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &110986767 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110986765} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &110986768 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110986765} m_CullTransparentMesh: 0 --- !u!1 &111326431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111326432} - component: {fileID: 111326434} - component: {fileID: 111326433} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &111326432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111326431} m_LocalRotation: {x: -0.37751764, y: 0, z: 0, w: 0.92600244} m_LocalPosition: {x: 0, y: 0.0286, z: 0.1996} m_LocalScale: {x: 0.052780867, y: 0.039033435, z: 0.03635443} m_Children: [] m_Father: {fileID: 188039688} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &111326433 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111326431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &111326434 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111326431} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &111438511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111438512} - component: {fileID: 111438515} - component: {fileID: 111438514} - component: {fileID: 111438513} m_Layer: 5 m_Name: Next Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &111438512 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111438511} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141050150} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 291.7, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &111438513 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111438511} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openNextPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &111438514 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111438511} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &111438515 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111438511} m_CullTransparentMesh: 0 --- !u!1 &111444589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111444592} - component: {fileID: 111444590} - component: {fileID: 111444591} m_Layer: 0 m_Name: Laser Beam (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &111444590 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111444589} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0.2, z: 0} offsetReference: {fileID: 1863076151} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 1132687916} IkWeaponManager: {fileID: 1010124322} mainCameraTransform: {fileID: 0} laserDot: {fileID: 2076026132} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &111444591 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111444589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!4 &111444592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111444589} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0.00000012014061, y: 0.05999985, z: 0.079200104} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &111846076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111846077} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &111846077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111846076} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.66, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &111946773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111946774} - component: {fileID: 111946776} - component: {fileID: 111946775} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &111946774 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111946773} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 41439157} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -200, y: 0.000015258789} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &111946775 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111946773} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3725c471cf0c45f4b9030a41889b7965, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &111946776 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111946773} m_CullTransparentMesh: 0 --- !u!1 &112051553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112051554} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &112051554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112051553} m_LocalRotation: {x: 0.00000023841855, y: 0.000000059604492, z: -0.00000014540927, w: 1} m_LocalPosition: {x: 0.0000004917383, y: 0.19200021, z: 0.08800004} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 558569250} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &112170737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112170738} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &112170738 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112170737} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 266648901} - {fileID: 2127978820} m_Father: {fileID: 2134326644} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &112357382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112357383} - component: {fileID: 112357385} - component: {fileID: 112357384} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &112357383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112357382} m_LocalRotation: {x: -0.17966075, y: -0.0000001490116, z: 0.00000002235174, w: 0.98372865} m_LocalPosition: {x: -0.00020086768, y: -0.089399934, z: 0.118298166} m_LocalScale: {x: 0.024830168, y: 0.056860644, z: 0.056268267} m_Children: [] m_Father: {fileID: 2043106908} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &112357384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112357382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &112357385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112357382} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &112392908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112392909} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &112392909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112392908} m_LocalRotation: {x: -0, y: 3.0145774e-14, z: -3.014577e-14, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 290813764} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &112794220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112794221} - component: {fileID: 112794223} - component: {fileID: 112794222} m_Layer: 5 m_Name: x m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &112794221 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112794220} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 902708770} m_Father: {fileID: 1823366665} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -105, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &112794222 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112794220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &112794223 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112794220} m_CullTransparentMesh: 0 --- !u!1 &112839560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112839561} - component: {fileID: 112839563} - component: {fileID: 112839562} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &112839561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112839560} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 6370180} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &112839562 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112839560} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &112839563 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112839560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &112893527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112893528} - component: {fileID: 112893530} - component: {fileID: 112893529} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &112893528 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112893527} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1119948008} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &112893529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112893527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &112893530 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112893527} m_CullTransparentMesh: 0 --- !u!1 &112995870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112995871} - component: {fileID: 112995872} m_Layer: 0 m_Name: Spider Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &112995871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112995870} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 42 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &112995872 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112995870} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Spider Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 49d4fcdf97006954eb6f614be42e425e, type: 3} abilitySprite: {fileID: 21300000, guid: 49d4fcdf97006954eb6f614be42e425e, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 519821724} m_MethodName: setCurrentVehicleInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Spider m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: togglePauseCheckUsingDeviceOnAbilityInputState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &113054635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 113054636} - component: {fileID: 113054637} m_Layer: 0 m_Name: IK Upper Body Direction Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &113054636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113054635} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.7, z: 45.58} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1446752339} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &113054637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113054635} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f221ceafd2c01464e91097b3d9dee24f, type: 3} m_Name: m_EditorClassIdentifier: moveObjectSystemEnabled: 1 transformToMove: {fileID: 0} objectPositionStateInfoList: - Name: Regular Mode Position targetPosition: {x: 0, y: -0.7, z: 45.58} movementSpeed: 10 useDelayToMoveObject: 0 delayToMoveObject: 0 isCurrentPosition: 1 - Name: Free Floating Mode Position targetPosition: {x: 8.3, y: -0.7, z: 45.58} movementSpeed: 10 useDelayToMoveObject: 0 delayToMoveObject: 0 isCurrentPosition: 0 --- !u!1 &113350809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 113350810} - component: {fileID: 113350811} m_Layer: 5 m_Name: Simple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &113350810 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113350809} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1280600986} - {fileID: 1492554459} - {fileID: 196248515} - {fileID: 1586524894} m_Father: {fileID: 1659763434} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &113350811 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113350809} m_CullTransparentMesh: 0 --- !u!1 &114072113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 114072114} m_Layer: 5 m_Name: Look At Camera Free Fire m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &114072114 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114072113} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1261554353} - {fileID: 1474639518} - {fileID: 1327698859} - {fileID: 387198708} - {fileID: 5227696} m_Father: {fileID: 1826777222} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 351.7, y: 191.10999} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &114264801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 114264802} - component: {fileID: 114264804} - component: {fileID: 114264803} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &114264802 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114264801} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 817420227} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 40.8} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &114264803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114264801} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &114264804 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114264801} m_CullTransparentMesh: 0 --- !u!1 &114389599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 114389600} - component: {fileID: 114389601} m_Layer: 0 m_Name: Sword Attack 1 Hand Full Body 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &114389600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114389599} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199554740} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114389601 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114389599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand Full Body 2 useActionName: 0 actionName: Sword Attack Full Body 2 useActionID: 1 actionID: 4106 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &114484303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 114484304} - component: {fileID: 114484306} - component: {fileID: 114484305} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &114484304 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114484303} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958434921} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &114484305 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114484303} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &114484306 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114484303} m_CullTransparentMesh: 0 --- !u!1 &114816928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 114816929} - component: {fileID: 114816930} m_Layer: 0 m_Name: Brainwash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &114816929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114816928} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114816930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114816928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Brainwash useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Brainwash m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Brainwash m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!114 &115241156 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114222252691846754, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &115585745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 115585746} - component: {fileID: 115585747} m_Layer: 0 m_Name: Backflip Backward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &115585746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115585745} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1324947159} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &115585747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115585745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Backflip Backward useActionName: 1 actionName: Backflip Backward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &115605927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 115605928} m_Layer: 5 m_Name: Dynamic UI Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &115605928 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115605927} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1255581262} - {fileID: 635982976} - {fileID: 1837560187} - {fileID: 970920695} - {fileID: 529686163} - {fileID: 1655309024} - {fileID: 1928508546} - {fileID: 1974673137} - {fileID: 1547365909} - {fileID: 1911382928} - {fileID: 915363683} - {fileID: 84697804} - {fileID: 1024070894} - {fileID: 582297644} - {fileID: 18634953} - {fileID: 1712521819} - {fileID: 746871889} - {fileID: 1344321397} - {fileID: 1860620833} m_Father: {fileID: 1042740901} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &115992395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 115992396} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &115992396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115992395} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 967469865} - {fileID: 668909525} m_Father: {fileID: 355701726} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &116038263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116038264} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &116038264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116038263} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.1270002, y: 1.4310005, z: 0.25699997} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1866493475} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &116369799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116369800} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &116369800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116369799} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: 0.22000034, y: 1.5060018, z: 0.2590009} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &116395851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116395852} - component: {fileID: 116395855} - component: {fileID: 116395854} - component: {fileID: 116395853} m_Layer: 18 m_Name: Hide Song List Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &116395852 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116395851} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000021457672} m_LocalScale: {x: 0.09215015, y: 0.09215017, z: 0.09215016} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000831604, y: 9.00017} m_SizeDelta: {x: 272.59, y: 56.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &116395853 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116395851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1922258414} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 196690326} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 116395851} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &116395854 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116395851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &116395855 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116395851} m_CullTransparentMesh: 0 --- !u!1 &116603108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116603109} - component: {fileID: 116603111} - component: {fileID: 116603110} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &116603109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116603108} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1570229088} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &116603110 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116603108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &116603111 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116603108} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &116683187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116683188} - component: {fileID: 116683190} - component: {fileID: 116683189} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &116683188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116683187} m_LocalRotation: {x: -0.00000040095736, y: -0.00000017877271, z: 0.0000002420436, w: 1} m_LocalPosition: {x: -0, y: -0.2047, z: -0.0468} m_LocalScale: {x: 0.029974425, y: 0.008598348, z: 0.0653475} m_Children: [] m_Father: {fileID: 2035681877} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &116683189 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116683187} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &116683190 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116683187} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &116720556 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4327502928736856, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: m_LocalPosition.x value: 30.41 objectReference: {fileID: 0} - target: {fileID: 4327502928736856, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4327502928736856, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: m_LocalPosition.z value: -11.150002 objectReference: {fileID: 0} - target: {fileID: 4327502928736856, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4327502928736856, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4327502928736856, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4327502928736856, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4327502928736856, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: m_RootOrder value: 15 objectReference: {fileID: 0} - target: {fileID: 65201818644286764, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: m_Enabled value: 0 objectReference: {fileID: 0} - target: {fileID: 114779808428067294, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: mainObjectCollider value: objectReference: {fileID: 198493972} - target: {fileID: 114799696786697810, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} propertyPath: mainCollider value: objectReference: {fileID: 198493972} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} --- !u!1 &116900617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116900618} m_Layer: 5 m_Name: up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &116900618 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116900617} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2088882544} - {fileID: 2118649127} - {fileID: 1931470776} - {fileID: 128977163} - {fileID: 1718081672} m_Father: {fileID: 905084990} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &116903965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116903966} - component: {fileID: 116903967} m_Layer: 0 m_Name: Touch Screen Pinch System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &116903966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116903965} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &116903967 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116903965} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a17950dd45ab8784db1cc5946f756138, type: 3} m_Name: m_EditorClassIdentifier: pinchEnabled: 1 minDistanceToUpdatePinch: 5 firstMouseTouchActive: 0 secondaryMouseTouchActive: 0 currentNumberOfTouchButtonsPressed: 0 initialDistance: 0 currentDistance: 0 eventOnPinchIn: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputMoveCameraCloserOrFartherFromPlayer m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPinchOut: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputMoveCameraCloserOrFartherFromPlayer m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 input: {fileID: 1546321982} playerInput: {fileID: 954210080} --- !u!1 &116904432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116904433} m_Layer: 0 m_Name: Capture System Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &116904433 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116904432} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1452331762} - {fileID: 203395782} m_Father: {fileID: 28498741} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.0000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &117168937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117168938} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &117168938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117168937} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: -0.0127, z: 0.1357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1359832132} - {fileID: 1568981985} - {fileID: 901060705} - {fileID: 984122351} - {fileID: 1315008302} m_Father: {fileID: 2082231865} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &117214210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117214211} - component: {fileID: 117214213} - component: {fileID: 117214212} m_Layer: 0 m_Name: SawArm_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &117214211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117214210} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13759953, y: 0.40510008, z: -0.018733673} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 872114967} - {fileID: 2044894948} m_Father: {fileID: 1772120415} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &117214212 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117214210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &117214213 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117214210} m_Mesh: {fileID: -8036075577938814412, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &117283703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117283704} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &117283704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117283703} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &117660364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117660365} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &117660365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117660364} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1965815554} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &117829834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117829835} - component: {fileID: 117829838} - component: {fileID: 117829837} - component: {fileID: 117829836} m_Layer: 0 m_Name: leg_stretch.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &117829835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117829834} m_LocalRotation: {x: 0.000000025532893, y: 0.0000001637298, z: -0.027900785, w: 0.9996107} m_LocalPosition: {x: 0.0000000017881393, y: 0.39135632, z: -0.0000000043585895} m_LocalScale: {x: 1, y: 0.99999976, z: 0.9999997} m_Children: - {fileID: 623226456} m_Father: {fileID: 146701914} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &117829836 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117829834} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.1 m_Height: 0.58268464 m_Direction: 1 m_Center: {x: 0, y: 0.29134232, z: 0} --- !u!144 &117829837 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117829834} m_ConnectedBody: {fileID: 146701911} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: 0, z: -1} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.00000016111885, y: 0.39135644, z: 0} serializedVersion: 2 m_SwingAxis: {x: -1, y: 0, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -80 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 0 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 0 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!54 &117829838 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117829834} serializedVersion: 2 m_Mass: 5.6 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!1 &117873475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117873480} - component: {fileID: 117873479} - component: {fileID: 117873476} - component: {fileID: 117873478} - component: {fileID: 117873477} m_Layer: 5 m_Name: Delete Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &117873476 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117873475} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &117873477 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117873475} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 434599952} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &117873478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117873475} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 689941544} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 243516849} m_SelectOnRight: {fileID: 970343241} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 117873476} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563702} m_MethodName: deleteCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!222 &117873479 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117873475} m_CullTransparentMesh: 0 --- !u!224 &117873480 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117873475} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 434599954} m_Father: {fileID: 1260134395} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 373, y: 24.600098} m_SizeDelta: {x: 154.55, y: 32.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &118040811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118040812} - component: {fileID: 118040813} - component: {fileID: 118040814} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &118040812 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118040811} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.001844119, y: 0.0018441188, z: 0.0018441187} m_Children: [] m_Father: {fileID: 247449991} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &118040813 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118040811} m_CullTransparentMesh: 0 --- !u!114 &118040814 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118040811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10 --- !u!1 &118420889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118420890} m_Layer: 0 m_Name: Triggers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &118420890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118420889} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 963945544} m_Father: {fileID: 98713139} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &118437726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118437727} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &118437727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118437726} m_LocalRotation: {x: 0.08984337, y: -0.062247887, z: 0.57128143, w: 0.81344384} m_LocalPosition: {x: -0.18600018, y: 1.2920003, z: 0.43300068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1253453879} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &118524858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118524859} m_Layer: 5 m_Name: Shield Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &118524859 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118524858} m_LocalRotation: {x: -0.05383085, y: -0.077562556, z: -0.04051318, w: 0.9947085} m_LocalPosition: {x: 0, y: 0, z: -1.3} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 511068398} m_Father: {fileID: 1943412329} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -6.51, y: -8.68, z: -4.17} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 75.5, y: -33.799805} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &118549286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118549287} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &118549287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118549286} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.063999005, y: 1.5900009, z: 0.39300072} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &118610827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118610828} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &118610828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118610827} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1028159130} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &118684979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118684980} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &118684980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118684979} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1773076757} m_Father: {fileID: 714918315} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &118727617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118727618} - component: {fileID: 118727620} - component: {fileID: 118727619} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &118727618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118727617} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &118727619 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118727617} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &118727620 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118727617} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &119092456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119092457} - component: {fileID: 119092459} - component: {fileID: 119092458} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &119092457 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119092456} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 220333359} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &119092458 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119092456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Zero Gravity Controls --- !u!222 &119092459 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119092456} m_CullTransparentMesh: 0 --- !u!1 &119106373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119106374} m_Layer: 0 m_Name: Character State Icons First Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &119106374 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119106373} m_LocalRotation: {x: -0, y: 0.0008726645, z: -0, w: 0.99999964} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 879624695} m_Father: {fileID: 996097011} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &119250364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119250365} - component: {fileID: 119250368} - component: {fileID: 119250367} - component: {fileID: 119250366} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &119250365 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119250364} m_LocalRotation: {x: -0, y: 6.661335e-16, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0010001953} m_LocalScale: {x: 1.0000006, y: 1.0000027, z: 1.0000023} m_Children: - {fileID: 1334248656} m_Father: {fileID: 2012886160} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000102996826} m_SizeDelta: {x: 0.02097, y: 0.02177} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &119250366 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119250364} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 119250367} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2012886159} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2023486162} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &119250367 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119250364} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 71f10707626c6904b922b104d4f087a5, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &119250368 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119250364} m_CullTransparentMesh: 0 --- !u!1 &119635400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119635401} - component: {fileID: 119635403} - component: {fileID: 119635402} m_Layer: 0 m_Name: Blades 76 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &119635401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119635400} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 75 m_LocalEulerAnglesHint: {x: 2.456, y: -0.637, z: 47.942} --- !u!23 &119635402 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119635400} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &119635403 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119635400} m_Mesh: {fileID: 2626487747596739455, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &120268686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120268687} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &120268687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120268686} m_LocalRotation: {x: 0.000000030064406, y: -0.7071074, z: 0.0000000031215455, w: 0.70710623} m_LocalPosition: {x: 0.2000015, y: 1.1300006, z: -0.07100117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &120281223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120281224} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &120281224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120281223} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 479793086} - {fileID: 1969855494} - {fileID: 544768983} - {fileID: 1957430123} - {fileID: 1703209067} - {fileID: 1607251302} - {fileID: 1896325535} - {fileID: 286311035} - {fileID: 698719380} - {fileID: 291108724} - {fileID: 2021012876} - {fileID: 1890336688} - {fileID: 1020958048} - {fileID: 170637127} - {fileID: 1845023805} - {fileID: 47123891} m_Father: {fileID: 1865111391} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &120316543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120316544} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &120316544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120316543} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.000000028436574, y: -0.009992959, z: 0.11904031} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 2082231865} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &120654141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120654142} - component: {fileID: 120654143} m_Layer: 12 m_Name: Alchemy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &120654142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120654141} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2072167705} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &120654143 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120654141} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e5c1a4fc0ceb7d4698ea680a97da384, type: 3} m_Name: m_EditorClassIdentifier: currentStatAmount: 0 --- !u!1 &120691734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120691735} - component: {fileID: 120691737} - component: {fileID: 120691736} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &120691735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120691734} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: 0.0312018, y: 0.060118113, z: 0.08732253} m_LocalScale: {x: 0.005870003, y: 0.012580012, z: 0.007830011} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &120691736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120691734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &120691737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120691734} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &120885323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120885324} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &120885324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120885323} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300005, z: -0.07099934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 572761625} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &120911423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120911424} - component: {fileID: 120911426} - component: {fileID: 120911425} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &120911424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120911423} m_LocalRotation: {x: 0.7071068, y: -7.2759565e-10, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0, z: -0.00024722144} m_LocalScale: {x: 0.028072946, y: 0.032075573, z: 0.028073054} m_Children: [] m_Father: {fileID: 1854357138} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &120911425 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120911423} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &120911426 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120911423} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &120969597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120969598} - component: {fileID: 120969600} - component: {fileID: 120969599} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &120969598 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120969597} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370159334} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &120969599 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120969597} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &120969600 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120969597} m_CullTransparentMesh: 0 --- !u!1 &121027135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121027136} - component: {fileID: 121027138} - component: {fileID: 121027137} m_Layer: 5 m_Name: Power Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &121027136 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121027135} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1261373981} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &121027137 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121027135} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: bb7f0df860c544af9a02b3e60eee8f3d, type: 3} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: --- !u!222 &121027138 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121027135} m_CullTransparentMesh: 0 --- !u!1 &121163906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121163907} - component: {fileID: 121163909} - component: {fileID: 121163908} m_Layer: 0 m_Name: Blades 57 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &121163907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121163906} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 56 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &121163908 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121163906} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &121163909 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121163906} m_Mesh: {fileID: -1650787206606959382, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &121369353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121369354} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &121369354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121369353} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &121517005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121517006} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &121517006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121517005} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800023, y: 1.4610007, z: 0.46500027} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &122251049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122251050} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &122251050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122251049} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &122306004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122306005} - component: {fileID: 122306009} - component: {fileID: 122306008} - component: {fileID: 122306007} - component: {fileID: 122306006} m_Layer: 0 m_Name: Flames m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &122306005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122306004} m_LocalRotation: {x: -0, y: 5.024296e-14, z: -5.0242965e-14, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2055830646} m_Father: {fileID: 2133924639} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &122306006 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122306004} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9681d879f877b9f4ab6c432db364f7ba, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 followPosition: 1 followRotation: 1 objectToFollow: {fileID: 2133924639} mainTransform: {fileID: 0} objectToFollowLocated: 0 --- !u!114 &122306007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122306004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c46fb0a7598458d4790285e99c63ab0e, type: 3} m_Name: m_EditorClassIdentifier: detectionEnabled: 1 useLayermaskOnObjectsDetected: 0 layermaskToCheck: serializedVersion: 2 m_Bits: 1316865 useCollisionMaxAmount: 0 collisionMaxAmount: 0 mainParticleSystem: {fileID: 122306009} debugCollisionPrintActive: 0 currentCollisionCounter: 0 useEventOnCollision: 0 eventOnCollision: m_PersistentCalls: m_Calls: [] useEventOnCollisionWithGameObject: 1 eventOnCollisionWithGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2037457488} m_MethodName: setObjectToCheckManually m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!199 &122306008 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122306004} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d7f098ed9997e714193be5e86df013f4, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.2 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.16, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &122306009 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122306004} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 2000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0.5 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 75 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.7882353, g: 0.5803922, b: 0.31764707, a: 1} key1: {r: 1, g: 0.27058825, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 52814 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.37108433 value: 0.01098901 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5604396 inSlope: 1.4441385 outSlope: 1.4441385 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.42857143 inSlope: 1.7195089 outSlope: 1.7195089 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 1 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7815126 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.7836257 value: 0.067106366 inSlope: 0.059444577 outSlope: 0.059444577 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.3 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.40659338 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 1 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.02 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.5 collidesWith: serializedVersion: 2 m_Bits: 68419585 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 1 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 5 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &122351463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122351464} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &122351464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122351463} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2049991, y: 0.92800033, z: -0.041999638} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &122363612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122363613} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &122363613 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122363612} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 644201893} m_Father: {fileID: 1443718895} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &122640998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122640999} - component: {fileID: 122641001} - component: {fileID: 122641000} m_Layer: 5 m_Name: Touch Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &122640999 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122640998} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1495480509} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &122641000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122640998} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &122641001 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122640998} m_CullTransparentMesh: 0 --- !u!1 &122807462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122807463} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &122807463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122807462} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.22300038, y: 1.006, z: 0.1380005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1669015095} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &122872056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122872057} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &122872057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122872056} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1207957338} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &122928981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122928982} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &122928982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122928981} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070495073} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &123069159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123069160} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &123069160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123069159} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000007177292, z: 0.0000000028992986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1382706643} m_Father: {fileID: 825738099} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &123337712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123337713} - component: {fileID: 123337715} - component: {fileID: 123337714} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &123337713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123337712} m_LocalRotation: {x: 0.41945198, y: 0, z: 0, w: 0.90777755} m_LocalPosition: {x: 0, y: -0.00626, z: 0.42498} m_LocalScale: {x: 0.033303946, y: 0.018471984, z: 0.072798096} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 49.6, y: 0, z: 0} --- !u!23 &123337714 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123337712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &123337715 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123337712} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &123439488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123439492} - component: {fileID: 123439491} - component: {fileID: 123439490} - component: {fileID: 123439489} m_Layer: 18 m_Name: Pause Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &123439489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123439488} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: pauseCurrentSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1341955463} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 123439488} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &123439490 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123439488} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fcd480cf6f9da4a4fa402e74e486f022, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &123439491 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123439488} m_CullTransparentMesh: 0 --- !u!224 &123439492 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123439488} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00016498566} m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000001} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 6.399835, y: 0.10008502} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &123541942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123541943} - component: {fileID: 123541945} - component: {fileID: 123541944} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &123541943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123541942} m_LocalRotation: {x: 0.49999994, y: 0.49999982, z: 0.5000002, w: 0.50000006} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.03271371, y: 0.04144876, z: 0.032713715} m_Children: [] m_Father: {fileID: 5278716} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &123541944 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123541942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &123541945 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123541942} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &123632676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123632677} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &123632677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123632676} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &124139522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124139523} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &124139523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124139522} m_LocalRotation: {x: 0.00000005959282, y: -0.7071074, z: 0.00000006257187, w: 0.70710623} m_LocalPosition: {x: 0.19999997, y: 1.1300006, z: -0.070999116} m_LocalScale: {x: 1.0000012, y: 0.9999999, z: 1.0000011} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &124189927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124189928} - component: {fileID: 124189931} - component: {fileID: 124189930} - component: {fileID: 124189929} m_Layer: 5 m_Name: Total Amount Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &124189928 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124189927} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852441789} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -154.59961, y: 173.18018} m_SizeDelta: {x: 287.40002, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &124189929 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124189927} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 124189930} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &124189930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124189927} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'TOTAL AMOUNT:' --- !u!222 &124189931 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124189927} m_CullTransparentMesh: 0 --- !u!1 &124191388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124191389} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &124191389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124191388} m_LocalRotation: {x: -5.229593e-12, y: -1, z: 0.000000029827408, w: 6.975821e-10} m_LocalPosition: {x: -0.10200056, y: 1.5040044, z: -0.033998527} m_LocalScale: {x: 1.0000033, y: 1.0000005, z: 1.0000033} m_Children: - {fileID: 1782654871} m_Father: {fileID: 892267879} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &124253672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124253673} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &124253673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124253672} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: -0.1900005, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &124337030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124337031} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &124337031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124337030} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &124479549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124479550} - component: {fileID: 124479552} - component: {fileID: 124479551} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &124479550 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124479549} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2143521131} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 88.31479, y: 15.9559555} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &124479551 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124479549} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 0 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &124479552 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124479549} m_CullTransparentMesh: 0 --- !u!1 &124606568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124606569} - component: {fileID: 124606571} - component: {fileID: 124606570} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &124606569 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124606568} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 906491715} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.6, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &124606570 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124606568} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &124606571 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124606568} m_CullTransparentMesh: 0 --- !u!1 &124867035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124867036} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &124867036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124867035} m_LocalRotation: {x: -0.00000005140358, y: 0.018506434, z: -0.00000017782511, w: 0.99982876} m_LocalPosition: {x: 0.11120005, y: -0.19103658, z: -5.4270754} m_LocalScale: {x: 1.0000011, y: 1, z: 1.0000011} m_Children: [] m_Father: {fileID: 1172883527} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &124938298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124938299} - component: {fileID: 124938300} - component: {fileID: 124938301} m_Layer: 5 m_Name: Complete Weapons Wheel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &124938299 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124938298} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1577181273} - {fileID: 1640547499} - {fileID: 1642343224} - {fileID: 1131315934} - {fileID: 2061117462} m_Father: {fileID: 1088197698} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &124938300 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124938298} m_CullTransparentMesh: 0 --- !u!225 &124938301 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124938298} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &124943385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124943386} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &124943386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124943385} m_LocalRotation: {x: -0.45941207, y: -0.18597177, z: 0.22069775, w: 0.84002835} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426003} --- !u!1 &124989798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124989799} - component: {fileID: 124989801} - component: {fileID: 124989800} m_Layer: 0 m_Name: Flames m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &124989799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124989798} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 161583249} m_Father: {fileID: 103584475} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &124989800 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124989798} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d7f098ed9997e714193be5e86df013f4, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.2 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.16, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &124989801 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124989798} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0.5 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 75 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.7882353, g: 0.5803922, b: 0.31764707, a: 1} key1: {r: 1, g: 0.27058825, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 52814 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.37108433 value: 0.01098901 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5604396 inSlope: 1.4441385 outSlope: 1.4441385 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.42857143 inSlope: 1.7195089 outSlope: 1.7195089 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 1 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7815126 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.7836257 value: 0.067106366 inSlope: 0.059444577 outSlope: 0.059444577 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.3 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.40659338 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 1 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.02 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.05 collidesWith: serializedVersion: 2 m_Bits: 68419585 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 5 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &125367841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125367842} - component: {fileID: 125367844} - component: {fileID: 125367843} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &125367842 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125367841} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204230469} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: 1} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &125367843 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125367841} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &125367844 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125367841} m_CullTransparentMesh: 0 --- !u!1 &125411385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125411386} - component: {fileID: 125411388} - component: {fileID: 125411387} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &125411386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125411385} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: -0.008888953, y: -0.015019426, z: -0.011883312} m_LocalScale: {x: 0.0076765614, y: 0.0038713918, z: 0.005779797} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &125411387 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125411385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &125411388 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125411385} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &125546349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125546350} - component: {fileID: 125546352} - component: {fileID: 125546351} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &125546350 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125546349} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1265751484} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &125546351 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125546349} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &125546352 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125546349} m_CullTransparentMesh: 0 --- !u!1 &125560261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125560262} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &125560262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125560261} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1335181619} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &125870544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125870545} - component: {fileID: 125870547} - component: {fileID: 125870546} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &125870545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125870544} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 642899936} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &125870546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125870544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &125870547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125870544} m_CullTransparentMesh: 0 --- !u!1 &125894789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125894790} - component: {fileID: 125894792} - component: {fileID: 125894791} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &125894790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125894789} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.01859885, y: -0.01889992, z: 0.012998528} m_LocalScale: {x: 0.01199841, y: 0.005604083, z: 0.011998425} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &125894791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125894789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &125894792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125894789} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &126226434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 126226435} m_Layer: 5 m_Name: Free Floating Mode Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &126226435 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126226434} m_LocalRotation: {x: 0, y: 0, z: 0.58778524, w: 0.809017} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1034252454} m_Father: {fileID: 188566162} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 72} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &126613476 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114112141401010184, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &126657277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 126657278} m_Layer: 0 m_Name: Plane Definer 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &126657278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126657277} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.05, y: 0, z: 5.45} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 208273591} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &126716131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 126716132} m_Layer: 5 m_Name: Little Fixed Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &126716132 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126716131} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 18634953} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &126800480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 126800481} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &126800481 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126800480} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 375720467} - {fileID: 1868924865} - {fileID: 873377466} m_Father: {fileID: 941565586} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &126968283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 126968284} m_Layer: 5 m_Name: Combine Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &126968284 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126968283} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 755158814} m_Father: {fileID: 203634568} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 48.6} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &126973008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 126973009} - component: {fileID: 126973010} m_Layer: 0 m_Name: Running Slide (Free) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &126973009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126973008} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &126973010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126973008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 20 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Running Slide useActionName: 0 actionName: Running Slide useActionID: 1 actionID: 115 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.5 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScale m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setInvincibleStateDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScale m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 1 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &127267468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127267469} - component: {fileID: 127267471} - component: {fileID: 127267470} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &127267469 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127267468} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 963645344} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &127267470 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127267468} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &127267471 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127267468} m_CullTransparentMesh: 0 --- !u!1 &127337676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127337677} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &127337677 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127337676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1719594493} m_Father: {fileID: 1978656678} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &127451003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127451004} - component: {fileID: 127451006} - component: {fileID: 127451005} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &127451004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127451003} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000010764859, z: -0.000000085657945, w: 1} m_LocalPosition: {x: -0.00817, y: -0.03367, z: 0.00753} m_LocalScale: {x: 0.051300336, y: 0.005740214, z: 0.037656657} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &127451005 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127451003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &127451006 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127451003} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &127584788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127584789} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &127584789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127584788} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1268939230} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &127677217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127677218} - component: {fileID: 127677221} - component: {fileID: 127677220} - component: {fileID: 127677219} m_Layer: 0 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &127677218 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127677217} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0.00010243902} m_LocalScale: {x: 0.00009984488, y: 0.00009984512, z: 1.0000029} m_Children: [] m_Father: {fileID: 169696843} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08289967, y: -0.0266} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &127677219 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127677217} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 380306922} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1983187199} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1139537340} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1534079632} m_MethodName: closeCaptureGallery m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2036391900} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &127677220 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127677217} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: e9c6e65a71ce1cc48b37dfa9b7e480a4, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &127677221 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127677217} m_CullTransparentMesh: 0 --- !u!1001 &127694606 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (4) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 2.93 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 15.253979 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 12 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &127743707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127743708} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &127743708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127743707} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: -0.14400016, y: 1.5650015, z: 0.62700105} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &127767271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127767272} - component: {fileID: 127767274} - component: {fileID: 127767273} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &127767272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127767271} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0247, z: 0.0427} m_LocalScale: {x: 0.008543885, y: 0.009006186, z: 0.055688884} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &127767273 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127767271} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &127767274 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127767271} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &127850134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127850135} m_Layer: 5 m_Name: Health Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &127850135 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127850134} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2016406432} - {fileID: 1462773363} - {fileID: 1522582251} m_Father: {fileID: 1928508546} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &128520268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128520269} - component: {fileID: 128520274} - component: {fileID: 128520273} - component: {fileID: 128520272} - component: {fileID: 128520271} - component: {fileID: 128520270} m_Layer: 5 m_Name: Drop Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &128520269 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128520268} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 637221430} - {fileID: 1693463705} m_Father: {fileID: 266186579} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 65, y: -105} m_SizeDelta: {x: 130, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &128520270 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128520268} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d64a7bff7c4ccd24fa3d682e64423bb0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &128520271 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128520268} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &128520272 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128520268} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 128520273} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: dropAllUnitsObjectAtOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &128520273 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128520268} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &128520274 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128520268} m_CullTransparentMesh: 0 --- !u!1 &128769736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128769737} - component: {fileID: 128769739} - component: {fileID: 128769738} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &128769737 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128769736} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1836168909} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 158, y: 26} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &128769738 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128769736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.128} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &128769739 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128769736} m_CullTransparentMesh: 0 --- !u!1 &128829594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128829595} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &128829595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128829594} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &128858331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128858332} - component: {fileID: 128858334} - component: {fileID: 128858333} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &128858332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128858331} m_LocalRotation: {x: 0, y: 0, z: -0.27379128, w: 0.96178913} m_LocalPosition: {x: -0.02021806, y: 0.07755132, z: 0.17750956} m_LocalScale: {x: 0.0058699995, y: 0.06614001, z: 0.036070004} m_Children: [] m_Father: {fileID: 922362781} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -31.78} --- !u!23 &128858333 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128858331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &128858334 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128858331} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &128886568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128886569} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &128886569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128886568} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.21300033, y: 1.1190008, z: 0.2740003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1267453614} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &128911995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128911996} - component: {fileID: 128911999} - component: {fileID: 128911998} - component: {fileID: 128911997} m_Layer: 5 m_Name: Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &128911996 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128911995} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &128911997 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128911995} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 128911998} --- !u!114 &128911998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128911995} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &128911999 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128911995} m_CullTransparentMesh: 0 --- !u!1 &128977162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128977163} - component: {fileID: 128977165} - component: {fileID: 128977164} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &128977163 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128977162} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 116900618} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 100, y: 100} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &128977164 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128977162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &128977165 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128977162} m_CullTransparentMesh: 0 --- !u!1 &129114195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 129114196} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &129114196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129114195} m_LocalRotation: {x: -0.024804875, y: -0.016410096, z: -0.0067638806, w: 0.9995347} m_LocalPosition: {x: 0.244, y: 1.443, z: 0.252} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.72900003} --- !u!1 &129244524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 129244525} - component: {fileID: 129244526} - component: {fileID: 129244527} m_Layer: 5 m_Name: Volume Value Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &129244525 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129244524} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 770500649} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 328.52124, y: 78} m_SizeDelta: {x: 75.8, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &129244526 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129244524} m_CullTransparentMesh: 0 --- !u!114 &129244527 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129244524} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '1.0 ' --- !u!1 &129457364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 129457365} - component: {fileID: 129457367} - component: {fileID: 129457366} m_Layer: 0 m_Name: Blades 7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &129457365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129457364} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &129457366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129457364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &129457367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129457364} m_Mesh: {fileID: -3541132591438202126, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &129606168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 129606169} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &129606169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129606168} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1427230894} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &129854034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 129854035} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &129854035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129854034} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 404961720} m_Father: {fileID: 653918933} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &130009879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130009880} - component: {fileID: 130009883} - component: {fileID: 130009882} - component: {fileID: 130009881} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &130009880 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130009879} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1839076604} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &130009881 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130009879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 130009882} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &130009882 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130009879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Switch --- !u!222 &130009883 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130009879} m_CullTransparentMesh: 0 --- !u!1 &130039383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130039384} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &130039384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130039383} m_LocalRotation: {x: 0.08903436, y: 0.06339895, z: -0.5714086, w: 0.8133546} m_LocalPosition: {x: 0.1780006, y: 1.0170004, z: 0.3719988} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 690737598} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &130815325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130815326} - component: {fileID: 130815329} - component: {fileID: 130815328} - component: {fileID: 130815327} m_Layer: 5 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &130815326 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130815325} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 563294179} m_Father: {fileID: 705813644} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &130815327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130815325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &130815328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130815325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &130815329 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130815325} m_CullTransparentMesh: 0 --- !u!1 &130931956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130931957} - component: {fileID: 130931959} - component: {fileID: 130931958} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &130931957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130931956} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: 0, y: 0.065949984, z: -0.004200011} m_LocalScale: {x: 0.019857032, y: 0.0055251336, z: 0.0076611163} m_Children: [] m_Father: {fileID: 832995674} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &130931958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130931956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &130931959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130931956} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &131008992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131008993} - component: {fileID: 131008995} - component: {fileID: 131008994} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &131008993 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131008992} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1163613531} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -26.52, y: 0} m_SizeDelta: {x: 46.98, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &131008994 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131008992} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &131008995 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131008992} m_CullTransparentMesh: 0 --- !u!1 &131367727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131367728} - component: {fileID: 131367730} - component: {fileID: 131367729} m_Layer: 5 m_Name: Skill Slot Teleport m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &131367728 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131367727} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 754091733} - {fileID: 2070218663} - {fileID: 394726766} - {fileID: 1147871252} - {fileID: 716857087} - {fileID: 1423172455} - {fileID: 1989909807} m_Father: {fileID: 740572736} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &131367729 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131367727} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 754091734} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 131367727} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &131367730 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131367727} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 131367727} slotActive: {fileID: 716857086} slotLocked: {fileID: 394726765} slotUnlocked: {fileID: 1147871251} slotSkillAmountText: {fileID: 2070218664} slotPressedIcon: {fileID: 1423172454} confirmUseSkillPointsPanelPosition: {fileID: 1989909807} --- !u!1 &131556021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131556022} - component: {fileID: 131556024} - component: {fileID: 131556023} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &131556022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131556021} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0587, z: 0.01445} m_LocalScale: {x: 0.04727377, y: 0.2953192, z: 0.05480459} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &131556023 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131556021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &131556024 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131556021} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &131562641 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 417234201} m_Modifications: - target: {fileID: 1157993704289744, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_Name value: Health (inventory) (3) objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.x value: 35.920002 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.y value: -0.76418275 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.z value: -20.035343 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 114542027204027894, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: canBeExamined value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} --- !u!4 &131562642 stripped Transform: m_CorrespondingSourceObject: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} m_PrefabInstance: {fileID: 131562641} m_PrefabAsset: {fileID: 0} --- !u!1 &131575400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131575403} - component: {fileID: 131575402} - component: {fileID: 131575401} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &131575401 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131575400} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &131575402 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131575400} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &131575403 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131575400} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 171809363} m_Father: {fileID: 1829016661} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395915, y: 0.037158847} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &132038868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 132038869} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &132038869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132038868} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.18800041, y: 1.4970007, z: 0.25900078} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &132152344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 132152345} m_Layer: 5 m_Name: Abilities Wheel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &132152345 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132152344} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1698018875} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 354, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &132340205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 132340206} - component: {fileID: 132340210} - component: {fileID: 132340209} - component: {fileID: 132340208} - component: {fileID: 132340207} m_Layer: 5 m_Name: Category Button Vehicles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &132340206 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132340205} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 754194347} - {fileID: 381363472} - {fileID: 1834873524} m_Father: {fileID: 707618602} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 382.09998, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &132340207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132340205} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &132340208 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132340205} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 132340209} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Vehicles m_BoolArgument: 0 m_CallState: 2 --- !u!114 &132340209 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132340205} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &132340210 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132340205} m_CullTransparentMesh: 0 --- !u!114 &132735696 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114184018836231572, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &132738470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 132738471} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &132738471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132738470} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1781161771} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &132766351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 132766352} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &132766352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132766351} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 71128500} - {fileID: 2088085064} - {fileID: 722100719} - {fileID: 80366816} - {fileID: 164062111} - {fileID: 471478430} m_Father: {fileID: 809258133} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &132932167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 132932168} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &132932168 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132932167} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 538305678} - {fileID: 1752172050} m_Father: {fileID: 1279285921} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &133023391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 133023392} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &133023392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133023391} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.244, y: 1.669, z: 0.592} m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &133076735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 133076736} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &133076736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133076735} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: -0.22600031, y: 1.5060018, z: 0.2590009} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &133552729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 133552730} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &133552730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133552729} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104000166, y: 0.9810004, z: 0.25} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1085570487} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &133730134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 133730135} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &133730135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133730134} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700039, y: 1.13, z: 0.3440009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396740447} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &134239481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 134239482} - component: {fileID: 134239483} m_Layer: 0 m_Name: Axe Attack 1 Hand Special 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &134239482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134239481} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &134239483 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134239481} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand Special 1 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 780 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &134303304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 134303305} - component: {fileID: 134303307} - component: {fileID: 134303306} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &134303305 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134303304} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2038628387} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: -0.000038146973} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} --- !u!114 &134303306 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134303304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.33823532, g: 0.25865054, b: 0.25865054, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &134303307 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134303304} m_CullTransparentMesh: 0 --- !u!1 &134705622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 134705623} - component: {fileID: 134705625} - component: {fileID: 134705624} m_Layer: 0 m_Name: Blades 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &134705623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134705622} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &134705624 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134705622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &134705625 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134705622} m_Mesh: {fileID: -3115956110717492862, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &134856528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 134856529} - component: {fileID: 134856531} - component: {fileID: 134856530} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &134856529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134856528} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 48593507} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &134856530 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134856528} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &134856531 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134856528} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &135392873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135392874} - component: {fileID: 135392875} m_Layer: 0 m_Name: Sleep Spell Cast m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &135392874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135392873} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &135392875 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135392873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Sleep Spell Cast useActionName: 1 actionName: Throw Electricity useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1 actionDurationOnFirstPerson: 2.3 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 453797614} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 453797614} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sleep Spell Cast m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 453797614} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 453797614} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &135561772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135561773} m_Layer: 0 m_Name: Plane Definer 1 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &135561773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135561772} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1535629645} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &135595957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135595958} - component: {fileID: 135595960} - component: {fileID: 135595959} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &135595958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135595957} m_LocalRotation: {x: 0.23911773, y: 0.36964422, z: -0.0990462, w: 0.8923989} m_LocalPosition: {x: 1.95, y: -1.32, z: 3.1} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &135595959 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135595957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &135595960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135595957} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &135696374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135696375} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &135696375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135696374} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.037, z: -0.024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1627700828} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &136224248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136224249} - component: {fileID: 136224251} - component: {fileID: 136224250} m_Layer: 0 m_Name: ImpactSplash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &136224249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136224248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 909087673} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &136224250 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136224248} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 90c3f5183cf0f9d488b3821973c75c93, type: 2} - {fileID: 2100000, guid: 90c3f5183cf0f9d488b3821973c75c93, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 4300004, guid: 8f8a4cd20bdf7f845ab3768cae8aceed, type: 3} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &136224251 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136224248} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 4 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0.27450982} key1: {r: 1, g: 1, b: 1, a: 0.64705884} key2: {r: 0, g: 0, b: 0, a: 0.75686276} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 19661 atime1: 42791 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 1 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 8 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8000001 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 4.712389 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 12 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &136243937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136243938} - component: {fileID: 136243940} - component: {fileID: 136243939} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &136243938 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136243937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 990375903} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &136243939 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136243937} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &136243940 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136243937} m_CullTransparentMesh: 0 --- !u!1 &136578228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136578229} - component: {fileID: 136578231} - component: {fileID: 136578230} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &136578229 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136578228} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1638695399} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -1.8000011, y: 16.547445} m_SizeDelta: {x: 113.18, y: 10.04} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &136578230 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136578228} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &136578231 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136578228} m_CullTransparentMesh: 0 --- !u!1 &136586999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136587000} - component: {fileID: 136587002} - component: {fileID: 136587001} m_Layer: 5 m_Name: RawImage (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &136587000 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136586999} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872094804} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 201.99023, y: -174.96973} m_SizeDelta: {x: 362.78003, y: 126.83002} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &136587001 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136586999} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.058823526, g: 0.0008650527, b: 0.0008650527, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &136587002 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136586999} m_CullTransparentMesh: 0 --- !u!1 &136676453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136676454} - component: {fileID: 136676456} - component: {fileID: 136676455} - component: {fileID: 136676457} m_Layer: 5 m_Name: Power Slots Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &136676454 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136676453} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1261373981} - {fileID: 1470879409} m_Father: {fileID: 996097011} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &136676455 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136676453} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &136676456 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136676453} m_CullTransparentMesh: 0 --- !u!225 &136676457 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136676453} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &137179312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137179313} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &137179313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137179312} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1503194772} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &137194853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137194854} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &137194854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137194853} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.0388249e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &137402498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137402499} - component: {fileID: 137402501} - component: {fileID: 137402500} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &137402499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137402498} m_LocalRotation: {x: -0.04091663, y: 0.0000000221781, z: 0.00000006016252, w: 0.99916255} m_LocalPosition: {x: -0, y: -0.01064, z: 0.06258} m_LocalScale: {x: 0.023151612, y: 0.017333299, z: 0.018405609} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -4.69, y: 0, z: 0} --- !u!23 &137402500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137402498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &137402501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137402498} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &137441803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137441804} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &137441804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137441803} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 382145152} - {fileID: 549515270} - {fileID: 591724812} m_Father: {fileID: 366714378} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &137682101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137682102} - component: {fileID: 137682104} - component: {fileID: 137682103} m_Layer: 0 m_Name: Blades 45 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &137682102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137682101} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 44 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &137682103 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137682101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &137682104 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137682101} m_Mesh: {fileID: -9074267265075506901, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &137720815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137720816} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &137720816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137720815} m_LocalRotation: {x: 0.10139047, y: -0.049735744, z: -0.40153953, w: 0.9088522} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 841961586} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 8.3, y: -10, z: -48.4} --- !u!1 &137980720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137980721} - component: {fileID: 137980723} - component: {fileID: 137980722} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &137980721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137980720} m_LocalRotation: {x: 0.3230917, y: 0, z: 0, w: 0.9463677} m_LocalPosition: {x: 0, y: -0.00006, z: -0.04353} m_LocalScale: {x: 0.029428078, y: 0.033088587, z: 0.030075407} m_Children: [] m_Father: {fileID: 1877146443} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 37.7, y: 0, z: 0} --- !u!23 &137980722 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137980720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &137980723 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137980720} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &137986469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137986470} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &137986470 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137986469} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958434921} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &138172799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 138172800} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &138172800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138172799} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1800394783} - {fileID: 559270101} - {fileID: 643472186} m_Father: {fileID: 1783533949} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &138205675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 138205676} - component: {fileID: 138205677} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &138205676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138205675} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.01669991, z: 0.33900237} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 515784606} - {fileID: 1188069643} - {fileID: 38017847} - {fileID: 603822399} m_Father: {fileID: 1820156909} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &138205677 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138205675} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 70166829} mainLight: {fileID: 603822398} mainFlashlight: {fileID: 603822400} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &138408847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 138408848} - component: {fileID: 138408851} - component: {fileID: 138408850} - component: {fileID: 138408849} m_Layer: 5 m_Name: Input Text (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &138408848 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138408847} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1932636639} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 110.1098, y: -45.44691} m_SizeDelta: {x: 190.2196, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &138408849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138408847} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'G: Aim' --- !u!222 &138408850 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138408847} m_CullTransparentMesh: 0 --- !u!114 &138408851 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138408847} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &138589095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 138589096} - component: {fileID: 138589098} - component: {fileID: 138589097} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &138589096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138589095} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &138589097 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138589095} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &138589098 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138589095} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &138599763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 138599764} - component: {fileID: 138599766} - component: {fileID: 138599765} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &138599764 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138599763} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1779394384} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: 230.63} m_SizeDelta: {x: 3.9, y: 151.46} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &138599765 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138599763} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &138599766 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138599763} m_CullTransparentMesh: 0 --- !u!1 &138650027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 138650028} - component: {fileID: 138650031} - component: {fileID: 138650030} - component: {fileID: 138650029} m_Layer: 5 m_Name: Turbo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &138650028 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138650027} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &138650029 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138650027} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 138650030} --- !u!114 &138650030 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138650027} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5e4488d8e6d6f0440875d994669fb5ae, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &138650031 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138650027} m_CullTransparentMesh: 0 --- !u!1 &138689942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 138689943} - component: {fileID: 138689945} - component: {fileID: 138689944} m_Layer: 0 m_Name: Blade__64_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &138689943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138689942} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.69183326, y: 0.18079992, z: -0.08169588} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &138689944 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138689942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &138689945 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138689942} m_Mesh: {fileID: 4890968299161118512, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &138804012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 138804013} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &138804013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138804012} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &138857330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 138857331} m_Layer: 5 m_Name: Regular Melee Attack Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &138857331 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138857330} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1207292940} - {fileID: 368961344} - {fileID: 1504172603} m_Father: {fileID: 54083009} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &138900593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 138900594} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &138900594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138900593} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2035681877} m_Father: {fileID: 1053779532} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &139397263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 139397264} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &139397264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139397263} m_LocalRotation: {x: -0.00000008940692, y: 4.65661e-10, z: -4.65661e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 791720541} - {fileID: 2065889863} - {fileID: 150229490} - {fileID: 1528337337} - {fileID: 1042895754} m_Father: {fileID: 1659097771} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &139498969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 139498970} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &139498970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139498969} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.06399898, y: 1.5900005, z: 0.39300075} m_LocalScale: {x: 0.9999998, y: 0.99999994, z: 0.9999999} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &139777618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 139777619} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &139777619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139777618} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &139826827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 139826828} - component: {fileID: 139826829} - component: {fileID: 139826830} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &139826828 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139826827} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1154385201} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 50, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &139826829 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139826827} m_CullTransparentMesh: 0 --- !u!114 &139826830 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139826827} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &140178214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 140178215} - component: {fileID: 140178217} - component: {fileID: 140178216} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &140178215 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140178214} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1718935616} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &140178216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140178214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 42 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 1 --- !u!222 &140178217 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140178214} m_CullTransparentMesh: 0 --- !u!1 &140305676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 140305677} - component: {fileID: 140305679} - component: {fileID: 140305678} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &140305677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140305676} m_LocalRotation: {x: 0.50000006, y: 0.5000001, z: 0.50000006, w: 0.4999999} m_LocalPosition: {x: 0, y: -0.008039479, z: -0.010132071} m_LocalScale: {x: 0.009020616, y: 0.0042096223, z: 0.009020607} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} --- !u!23 &140305678 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140305676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &140305679 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140305676} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &140651094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 140651095} - component: {fileID: 140651097} - component: {fileID: 140651096} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &140651095 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140651094} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 422892814} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000014305115, y: 0} m_SizeDelta: {x: 77, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &140651096 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140651094} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: delete --- !u!222 &140651097 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140651094} m_CullTransparentMesh: 0 --- !u!1 &140853902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 140853903} - component: {fileID: 140853905} - component: {fileID: 140853904} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &140853903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140853902} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0242, z: 0.044} m_LocalScale: {x: 0.008543884, y: 0.009922957, z: 0.08615784} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &140853904 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140853902} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &140853905 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140853902} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &140900974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 140900975} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &140900975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140900974} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 279847972} - {fileID: 1322001320} m_Father: {fileID: 1339680003} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &140966144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 140966145} - component: {fileID: 140966147} - component: {fileID: 140966146} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &140966145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140966144} m_LocalRotation: {x: 0.62601054, y: 0.3288022, z: -0.3288022, w: 0.6260105} m_LocalPosition: {x: -0.0412, y: 0.0475, z: 0.1869} m_LocalScale: {x: 0.01804545, y: 0.016459074, z: 0.018045494} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: -55.42} --- !u!23 &140966146 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140966144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &140966147 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140966144} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &141062383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 141062384} - component: {fileID: 141062386} - component: {fileID: 141062385} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &141062384 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141062383} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 206393965} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -45.199707} m_SizeDelta: {x: 0, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &141062385 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141062383} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &141062386 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141062383} m_CullTransparentMesh: 0 --- !u!1 &141215778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 141215779} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &141215779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141215778} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &141365700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 141365701} - component: {fileID: 141365703} - component: {fileID: 141365702} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &141365701 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141365700} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1430944024} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &141365702 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141365700} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &141365703 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141365700} m_CullTransparentMesh: 0 --- !u!1 &141442764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 141442765} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &141442765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141442764} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -8.339991, y: -3.7127547, z: 0.6099968} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1950058289} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &141750362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 141750363} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &141750363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141750362} m_LocalRotation: {x: 0.07947614, y: 0.42577806, z: 0.49807405, w: 0.7512116} m_LocalPosition: {x: -0.3310006, y: 1.4900001, z: 0.52800184} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: 49.005, z: 58.953} --- !u!1 &142270945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 142270946} m_Layer: 0 m_Name: Ammo Type m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &142270946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142270945} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 222134389} - {fileID: 520405745} - {fileID: 1870522304} - {fileID: 1570298893} m_Father: {fileID: 1215199481} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &142274767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 142274768} - component: {fileID: 142274770} - component: {fileID: 142274769} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &142274768 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142274767} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 511928832} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 46.75, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &142274769 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142274767} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.534} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &142274770 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142274767} m_CullTransparentMesh: 0 --- !u!1 &142478982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 142478983} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &142478983 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142478982} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 232765977} m_Father: {fileID: 1198911471} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &142650003 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1864641700} m_Modifications: - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalPosition.x value: 28.942299 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalPosition.y value: 1.4000001 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalPosition.z value: 20.28421 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 11450616, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: showDamageDeadSettings value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} --- !u!4 &142650004 stripped Transform: m_CorrespondingSourceObject: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} m_PrefabInstance: {fileID: 142650003} m_PrefabAsset: {fileID: 0} --- !u!1 &142971530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 142971531} - component: {fileID: 142971533} - component: {fileID: 142971532} m_Layer: 0 m_Name: Hit Sparks m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &142971531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142971530} m_LocalRotation: {x: -0.000000059604623, y: 0.00000006519256, z: 0.00000014156097, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 903370784} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &142971532 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142971530} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9be28344ea0b64065bf04ab3d63a8de0, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 1.975, z: -0.985} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &142971533 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142971530} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 10 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 31.92 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.05 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &142998240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 142998241} - component: {fileID: 142998243} - component: {fileID: 142998242} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &142998241 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142998240} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 157705752} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &142998242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142998240} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &142998243 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142998240} m_CullTransparentMesh: 0 --- !u!1 &143044599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 143044600} - component: {fileID: 143044602} - component: {fileID: 143044601} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &143044600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143044599} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.01859885, y: -0.01889992, z: 0.012998528} m_LocalScale: {x: 0.01199841, y: 0.005604083, z: 0.011998425} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &143044601 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143044599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &143044602 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143044599} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &143089276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 143089278} - component: {fileID: 143089277} m_Layer: 0 m_Name: Map Creator m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &143089277 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143089276} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 017e6af74335cde4f8c354af0a8cd4a3, type: 3} m_Name: m_EditorClassIdentifier: buildingList: [] layerToPlaceElements: serializedVersion: 2 m_Bits: 1 useRaycastToPlaceElements: 1 mapPartEnabledTriggerScale: {x: 2, y: 3, z: 1} enabledTriggerGizmoColor: {r: 1, g: 0, b: 0, a: 0.409} floorMaterial: {fileID: 2100000, guid: 4c7d354f916d62a42a67ca18faff6694, type: 2} triggerToChangeBuildingPrefab: {fileID: 1877924059306558, guid: 463fc4a3702139e489d391315180da10, type: 3} triggerToChangeFloorPrefab: {fileID: 182414, guid: 648e811165ba9c7439095310af5ce625, type: 3} triggerToChangeDynamicObjectPrefab: {fileID: 1132161490797424, guid: 86a1e258c01cd664abf31b542025a5ec, type: 3} mapLayer: radar showGizmo: 0 showMapPartsGizmo: 0 showMapPartsTextGizmo: 0 showMapPartEnabledTrigger: 0 useSameLineColor: 1 mapLinesColor: {r: 1, g: 1, b: 1, a: 1} showBuildingTriggersLine: 0 buildingTriggersLineColor: {r: 1, g: 0, b: 0.859, a: 1} showBuildingTriggers: 0 buildingTriggersColor: {r: 0, g: 0, b: 0, a: 0.447} showBuildingTriggersCubes: 0 buildingTriggersCubesColor: {r: 1, g: 1, b: 0, a: 0.534} showFloorTriggersLine: 0 floorTriggersLineColor: {r: 1, g: 0, b: 0, a: 1} showFloorTriggers: 0 floorTriggersColor: {r: 1, g: 1, b: 0, a: 0.797} showFloorTriggersCubes: 0 floorTriggersCubesColor: {r: 0, g: 0, b: 1, a: 0.397} gizmoLabelColor: {r: 1, g: 0, b: 0, a: 0.703} useHandleForVertex: 1 handleRadius: 2.41 showVertexHandles: 0 generate3dMeshesActive: 1 generate3dMeshesShowGizmo: 0 generateFull3dMapMeshes: 0 mapPart3dMeshMaterial: {fileID: 2100000, guid: 9cd5b2342ce65804594865c49553c142, type: 2} mapPart3dMaterialColor: {r: 1, g: 1, b: 1, a: 1} mapPart3dOffset: {x: 0, y: 0, z: 0} mapPart3dHeight: 1 mapSystemList: [] mapSystemInfoList: - Name: Player 1 playerGameObject: {fileID: 187161219} mainMapSystem: {fileID: 1248436477} - Name: Player 2 playerGameObject: {fileID: 954210051} mainMapSystem: {fileID: 541563692} mapIconTypes: - typeName: Enemy icon: {fileID: 22415146, guid: a28dae3317dc50d4fb9bbbc705e68752, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 1 compassIconPrefab: {fileID: 1827045098766130, guid: 2dd6320214c66d3488f99bd6be63d9ab, type: 3} verticalOffset: -5 - typeName: Friend icon: {fileID: 22416938, guid: 5bdb802b1c4549246953e45797367420, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Objective icon: {fileID: 22490298, guid: 359581fb6c93a4946a574470d05fce3f, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 1 compassIconPrefab: {fileID: 1827045098766130, guid: ef4bec0acfc3d2e4cb4e71a03a9deddb, type: 3} verticalOffset: -5 - typeName: Locked Door icon: {fileID: 22495538, guid: 92ed2986987d19846bc545dfaeaf16cd, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Mark icon: {fileID: 22406884, guid: ab4613f839995994c8f92bb2fb4500ca, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Recharge Station icon: {fileID: 22407486, guid: ef4b9c1e0bbcda04b8d03f2208d8cf3f, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Unlocked Door icon: {fileID: 22474460, guid: a749e8c0f123dd4409b8fc6a2182fecb, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Security Camera icon: {fileID: 22480352, guid: 764e22c234a1125418fcd6682f5f51bd, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Chest icon: {fileID: 22409760, guid: 719a2d8333f64ba4589c010c90748a4b, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Vehicle icon: {fileID: 22479308, guid: 74ccb8ec9dcec0a4e9138f83f9f6b89d, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Elevator icon: {fileID: 22480924, guid: 42777d1bf37908f408d8f1b9a87b4bd3, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Elevator Button icon: {fileID: 22487038, guid: 689e43a2778bab84a9de524e6b272298, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Beacon icon: {fileID: 22472310, guid: 10f990a49fab3ba4f82eb1e7b89df8d7, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Path Element icon: {fileID: 22490298, guid: 359581fb6c93a4946a574470d05fce3f, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Save Station icon: {fileID: 22465510, guid: 4a9602e20fe083d4f97bf5dd76b745f8, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Locked Chest icon: {fileID: 22487970, guid: 865034c712bdfba42ac2d1bdd746176e, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Grenade icon: {fileID: 224740497205115970, guid: 766614e24cde80d4485884576b04b701, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Inventory Bank icon: {fileID: 224642132821905312, guid: a4ecf6f4000c68e4ba1954729c3b31d9, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Player icon: {fileID: 224681174785978306, guid: 5a6cd528e656e764a855f01fd43557da, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Unchecked Door icon: {fileID: 224306426201725970, guid: f97c1974ff67da642b8e6005e864304c, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Mission Board icon: {fileID: 224306426201725970, guid: cbbed0bec98073a4d8f8e314b54f9c93, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 generate3dMapPartMesh: 1 updateAllMapTilesEveryFrame: 0 show3dSettings: 0 --- !u!4 &143089278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143089276} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1273826451} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &143359116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 143359119} - component: {fileID: 143359117} - component: {fileID: 143359118} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &143359117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143359116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 525752316} IKWeaponManager: {fileID: 556078992} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 143359118} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Grappling Hook attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1023974321} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 626785106} m_MethodName: setGrapplingHookEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 626785106} m_MethodName: setGrapplingHookEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 626785106} m_MethodName: inputThrowGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 626785106} m_MethodName: inputRemoveGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A grappling hook that can be used to move toward surfaces, enemies, etc... attachmentPlaceTransform: {fileID: 770675061} offsetAttachmentPlaceTransform: {fileID: 1643303964} offsetAttachmentPointTransform: {fileID: 900954116} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 949706211} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &143359118 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143359116} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &143359119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143359116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1477398628} m_Father: {fileID: 448181472} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &143460345 stripped Transform: m_CorrespondingSourceObject: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} m_PrefabInstance: {fileID: 1756923151} m_PrefabAsset: {fileID: 0} --- !u!1 &143579759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 143579760} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &143579760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143579759} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.1023, z: 0.0452} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 1449171710} - {fileID: 472379600} - {fileID: 1825064486} - {fileID: 837464555} - {fileID: 1706995445} - {fileID: 789237203} - {fileID: 1711668832} - {fileID: 165331597} - {fileID: 66936889} - {fileID: 87467827} - {fileID: 990619541} - {fileID: 1905334469} - {fileID: 1538414682} - {fileID: 1641191378} - {fileID: 463736383} - {fileID: 283104549} - {fileID: 760546547} - {fileID: 662472978} - {fileID: 624098532} - {fileID: 1084736549} - {fileID: 1687486424} - {fileID: 1407228321} - {fileID: 1778895029} - {fileID: 1789863756} - {fileID: 361425108} - {fileID: 685650288} - {fileID: 1346239166} - {fileID: 1351680943} - {fileID: 872319693} - {fileID: 10507175} - {fileID: 2056140930} m_Father: {fileID: 436840271} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &143945450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 143945451} - component: {fileID: 143945455} - component: {fileID: 143945454} - component: {fileID: 143945453} - component: {fileID: 143945452} m_Layer: 5 m_Name: List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &143945451 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143945450} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 321372251} m_Father: {fileID: 2132798231} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0.000061035, y: -9.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &143945452 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143945450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 321372251} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 1 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &143945453 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143945450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &143945454 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143945450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &143945455 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143945450} m_CullTransparentMesh: 0 --- !u!1 &144008677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 144008678} - component: {fileID: 144008680} - component: {fileID: 144008679} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &144008678 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144008677} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1498764286} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.25, y: 0} m_AnchorMax: {x: 0.25, y: 1} m_AnchoredPosition: {x: 0, y: -0.0000019073486} m_SizeDelta: {x: 42.8, y: 23.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &144008679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144008677} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &144008680 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144008677} m_CullTransparentMesh: 0 --- !u!1 &144075230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 144075231} - component: {fileID: 144075235} - component: {fileID: 144075234} - component: {fileID: 144075233} - component: {fileID: 144075232} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &144075231 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144075230} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1528525742} m_Father: {fileID: 823569627} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -59} m_SizeDelta: {x: 349.3, y: 642.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &144075232 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144075230} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1528525742} m_Horizontal: 0 m_Vertical: 0 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 30 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &144075233 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144075230} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &144075234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144075230} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.634} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &144075235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144075230} m_CullTransparentMesh: 0 --- !u!1 &144502990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 144502991} - component: {fileID: 144502994} - component: {fileID: 144502993} - component: {fileID: 144502992} m_Layer: 18 m_Name: Stop Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &144502991 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144502990} m_LocalRotation: {x: -0.0000000149011585, y: -0, z: -0.7071068, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0.000016450882} m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000001} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -6.400111, y: 0.10016227} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &144502992 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144502990} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: stopCurrentSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 123439488} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1341955463} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &144502993 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144502990} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 39623e9afefda72429ddfee0b7b7d841, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &144502994 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144502990} m_CullTransparentMesh: 0 --- !u!1 &145074313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 145074314} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &145074314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145074313} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470008, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 156897535} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &145310222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 145310223} - component: {fileID: 145310224} - component: {fileID: 145310225} m_Layer: 5 m_Name: Action Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &145310223 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145310222} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 532280781} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 41.35, y: 34.5} m_SizeDelta: {x: 181.78, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &145310224 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145310222} m_CullTransparentMesh: 0 --- !u!114 &145310225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145310222} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 16 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: NNNNNNNNNNNNNNNN --- !u!1 &145338845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 145338846} - component: {fileID: 145338847} m_Layer: 0 m_Name: Sword Attack 2 Hands 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &145338846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145338845} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969437980} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &145338847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145338845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 2 Hands 2 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 4251 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 1 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.26 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &145451497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 145451498} m_Layer: 5 m_Name: Tutorials Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &145451498 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145451497} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1975391425} - {fileID: 604429543} - {fileID: 222354969} - {fileID: 1161887877} - {fileID: 520520282} - {fileID: 1162756954} - {fileID: 2116580806} - {fileID: 949653965} - {fileID: 765408573} m_Father: {fileID: 2096667156} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &145796055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 145796056} m_Layer: 5 m_Name: Camera Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &145796056 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145796055} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1235127662} - {fileID: 1913097186} - {fileID: 2136150583} - {fileID: 2021680804} - {fileID: 2133846216} - {fileID: 549621996} - {fileID: 330959354} - {fileID: 754238244} - {fileID: 1301348752} - {fileID: 1467252819} m_Father: {fileID: 1826777222} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -269.4, y: 125} m_SizeDelta: {x: 208.65, y: 248.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &146186820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 146186821} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &146186821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146186820} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1001 &146487629 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (21) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 50.1 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -1.19 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: 33.19 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 15 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.04623 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.04623 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.04623 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: "If the weapon is thrown, press Enter, to \nteleport towards it" objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &146487630 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 146487629} m_PrefabAsset: {fileID: 0} --- !u!1 &146559117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 146559118} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &146559118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146559117} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038495, y: -0.008549524, z: 0.21818662} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &146701910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 146701914} - component: {fileID: 146701911} - component: {fileID: 146701913} - component: {fileID: 146701912} m_Layer: 0 m_Name: thigh_stretch.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!54 &146701911 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146701910} serializedVersion: 2 m_Mass: 6.3 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &146701912 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146701910} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.07827129 m_Height: 0.39135644 m_Direction: 1 m_Center: {x: 0, y: 0.19567822, z: 0} --- !u!144 &146701913 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146701910} m_ConnectedBody: {fileID: 1057065109} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: 0, z: -1} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.10218727, y: 0.054681487, z: -0.0000010207295} serializedVersion: 2 m_SwingAxis: {x: -1, y: 0, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 70 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 30 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!4 &146701914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146701910} m_LocalRotation: {x: -0.6996005, y: -0.044615764, z: 0.7127251, w: 0.024322772} m_LocalPosition: {x: -0.10218727, y: 0.054681167, z: -0.0000007267352} m_LocalScale: {x: 0.99999976, y: 0.99999976, z: 1} m_Children: - {fileID: 117829835} - {fileID: 1613486708} m_Father: {fileID: 1057065108} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &146888486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 146888487} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &146888487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146888486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1507743134} m_Father: {fileID: 281883903} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &146938757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 146938758} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &146938758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146938757} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1149679335} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &146946201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 146946202} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &146946202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146946201} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000007177292, z: 0.0000000028992986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1920406200} m_Father: {fileID: 607401373} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &147193416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147193417} - component: {fileID: 147193419} - component: {fileID: 147193418} m_Layer: 0 m_Name: Blade__107_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &147193417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147193416} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.4239805, y: -0.01194539, z: -0.082947016} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 56 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &147193418 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147193416} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &147193419 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147193416} m_Mesh: {fileID: 8296587077584226495, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &147330413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147330414} - component: {fileID: 147330417} - component: {fileID: 147330416} - component: {fileID: 147330415} m_Layer: 5 m_Name: Category Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &147330414 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147330413} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 819263479} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -30.7} m_SizeDelta: {x: 100, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &147330415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147330413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 147330416} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &147330416 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147330413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 12 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Type Name --- !u!222 &147330417 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147330413} m_CullTransparentMesh: 0 --- !u!1 &147435268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147435269} - component: {fileID: 147435271} - component: {fileID: 147435270} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &147435269 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147435268} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284446110} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &147435270 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147435268} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &147435271 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147435268} m_CullTransparentMesh: 0 --- !u!1 &147476816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147476817} - component: {fileID: 147476819} - component: {fileID: 147476818} m_Layer: 0 m_Name: Photo Mode System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &147476817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147476816} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 865447028} - {fileID: 1184665743} m_Father: {fileID: 1141162406} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &147476818 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147476816} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e963d1ecb2c6aa479602abcd95ec639, type: 3} m_Name: m_EditorClassIdentifier: searchPlayerOnSceneIfNotAssigned: 1 assignPlayerManually: 1 currentPlayer: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} unlockCursor: 0 enableGamepadCursor: 0 resumePlayerAfterDelay: 0 delayToResumePlayer: 0 activatePlayerMeshModel: 1 pauseEscapeMenu: 0 setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 ignoreChangeFixedDeltaTime: 0 cameraIsMoved: 0 resetCameraPositionSpeed: 0 setCameraDirectionAtEnd: 0 cameraDirection: {fileID: 0} pivotDirection: {fileID: 0} setNewCameraParent: 0 newCameraParent: {fileID: 0} disableSecondaryPlayerHUD: 0 disableAllPlayerHUD: 1 disableTouchControls: 0 disableDynamiUIElements: 0 playerComponentsPaused: 0 useEventOnPause: 0 eventOnPause: m_PersistentCalls: m_Calls: [] eventToSendCamera: m_PersistentCalls: m_Calls: [] useEventOnResume: 0 eventOnResume: m_PersistentCalls: m_Calls: [] --- !u!114 &147476819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147476816} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e57019b7baed8c4dba40c93a55fe075, type: 3} m_Name: m_EditorClassIdentifier: photoModeEnabled: 1 rotationSpeed: 3 smoothCameraRotationSpeedVertical: 5 smoothCameraRotationSpeedHorizontal: 5 clampTiltX: {x: 90, y: 90} movementSpeed: 6 sidesRotationSpeed: 1 clampCameraDistance: 1 maxCameraRadius: 15 setCustomTimeScale: 0 customTimeScale: 0.1 freezeAllCharactersOnScene: 0 canUseTurboEnabled: 1 turboSpeedMultiplier: 5 eventOnPhotoModeActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476818} m_MethodName: pauseOrPlayPlayerComponents m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Photo Mode m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Photo Mode m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Photo Mode Scheme m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: setIgnoreOverrideInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: removeTarget m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableOrDisableScreenActionParent m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPhotoModeDeactive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476818} m_MethodName: pauseOrPlayPlayerComponents m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Photo Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enablePreviousActionScreen m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Photo Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enablePreviousTouchPanelScheme m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Photo Mode Scheme m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: setIgnoreOverrideInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1418115495} m_MethodName: setIfCurrentCameraEffectRemainActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnTakePhoto: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563702} m_MethodName: takeCapture m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1418115493} m_ObjectArgumentAssemblyTypeName: UnityEngine.Camera, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 movementAxisValues: {x: 0, y: 0} mouseAxisValues: {x: 0, y: 0} currentLookAngle: {x: 0, y: 0} photoModeInputActive: 0 photoModeActive: 0 turboActive: 0 mainTransform: {fileID: 865447028} pivotTransform: {fileID: 1400968985} mainCameraTransform: {fileID: 1418115499} playerInput: {fileID: 954210080} mainPlayerCamera: {fileID: 176855561} mainTimeBullet: {fileID: 541563691} pauseManager: {fileID: 541563681} --- !u!1 &147695953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147695955} - component: {fileID: 147695954} m_Layer: 0 m_Name: Money m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &147695954 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147695953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 60ed666c0e27e3f4d90646c15beb1632, type: 3} m_Name: m_EditorClassIdentifier: showValueEnabled: 0 addExtraString: 1 extraString: ' $' addExtraStringAtStart: 0 statNameToShow: showStatValueOnStart: 0 inventoryObjectNameToShow: showInventoryObjectAmountOnStart: 0 valueTextPanel: {fileID: 616808199} valueText: {fileID: 1579301191} playerGameObject: {fileID: 954210051} --- !u!4 &147695955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147695953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 413578802} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &147937838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147937839} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &147937839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147937838} m_LocalRotation: {x: 0.46832243, y: -0.39829975, z: -0.25608438, w: 0.74595726} m_LocalPosition: {x: -0.3170018, y: 1.2160006, z: -0.2079984} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1212811309} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: -73.69, z: -60.33} --- !u!1 &147965543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147965544} - component: {fileID: 147965546} - component: {fileID: 147965545} m_Layer: 0 m_Name: Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &147965544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147965543} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.961, z: 0} m_LocalScale: {x: 0.39167193, y: 0.39167193, z: 0.39167193} m_Children: [] m_Father: {fileID: 1344334250} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &147965545 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147965543} m_Enabled: 0 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 226d99f2f354a514dbcabe11b05fc2de, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &147965546 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147965543} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 40549779ed31ab442a0426874a9acfb3, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 3.125, y: 1.71875} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &147977814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147977815} - component: {fileID: 147977817} - component: {fileID: 147977816} m_Layer: 0 m_Name: Cylinder (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &147977815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147977814} m_LocalRotation: {x: 0.38268343, y: -0.000000029802312, z: 0.00000007450578, w: 0.92387956} m_LocalPosition: {x: 0.0000014156104, y: -0.16908026, z: 0.02151999} m_LocalScale: {x: 0.046770673, y: 0.010549699, z: 0.0467713} m_Children: [] m_Father: {fileID: 175668009} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &147977816 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147977814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &147977817 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147977814} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &148107242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148107243} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &148107243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148107242} m_LocalRotation: {x: -0.50916713, y: -0.49066174, z: 0.4906616, w: 0.5091672} m_LocalPosition: {x: 5.474074, y: 0.21820962, z: 0.59103656} m_LocalScale: {x: 1.000001, y: 0.99999994, z: 1.000001} m_Children: [] m_Father: {fileID: 1131280487} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &148631766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148631767} - component: {fileID: 148631769} - component: {fileID: 148631768} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &148631767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148631766} m_LocalRotation: {x: -0.38107026, y: 0, z: 0, w: 0.92454606} m_LocalPosition: {x: -0, y: 0.00938, z: 0.08387} m_LocalScale: {x: 0.06050051, y: 0.045062345, z: 0.027810792} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -44.8, y: 0, z: 0} --- !u!23 &148631768 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148631766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &148631769 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148631766} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &148814256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148814257} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &148814257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148814256} m_LocalRotation: {x: -0.41469333, y: 0, z: 0, w: 0.9099612} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 566085941} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -49, y: 0, z: 0} --- !u!1 &148974853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148974854} m_Layer: 0 m_Name: Pivot Lean m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &148974854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148974853} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2114135017} m_Father: {fileID: 176855560} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &149008542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149008543} - component: {fileID: 149008544} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &149008543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149008542} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 44597541} - {fileID: 656149998} - {fileID: 897688224} - {fileID: 1565405677} - {fileID: 163535364} - {fileID: 2054098210} - {fileID: 177844538} - {fileID: 1821182519} - {fileID: 29712318} - {fileID: 240845618} - {fileID: 235320534} - {fileID: 1529194264} - {fileID: 607868698} - {fileID: 1965815554} - {fileID: 2018015581} - {fileID: 971942571} - {fileID: 762569516} - {fileID: 2065171631} m_Father: {fileID: 70166824} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &149008544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149008542} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1821182516} - {fileID: 240845617} - {fileID: 29712317} - {fileID: 235320531} - {fileID: 1529194263} - {fileID: 607868696} - {fileID: 1965815553} - {fileID: 2018015580} - {fileID: 971942570} - {fileID: 2065171630} --- !u!1 &149011598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149011599} - component: {fileID: 149011601} - component: {fileID: 149011600} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &149011599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149011598} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.1597} m_LocalScale: {x: 0.03592914, y: 0.07794903, z: 0.03592915} m_Children: [] m_Father: {fileID: 1403127005} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &149011600 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149011598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &149011601 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149011598} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &149547815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149547816} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &149547816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149547815} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948142, w: 0.79066026} m_LocalPosition: {x: -0.026000151, y: 1.4880013, z: 0.44200134} m_LocalScale: {x: 1.0000004, y: 1.000011, z: 1.000011} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &149670378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149670379} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &149670379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149670378} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490004, y: 1.1120006, z: 0.06300064} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 373304686} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &149671608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149671609} - component: {fileID: 149671611} - component: {fileID: 149671610} m_Layer: 0 m_Name: Blade__136_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &149671609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149671608} m_LocalRotation: {x: 0.2705966, y: -0.6532794, z: 0.6532839, w: -0.2705988} m_LocalPosition: {x: -0.23236066, y: 0.034519017, z: -0.08163464} m_LocalScale: {x: 0.045757987, y: 0.02576564, z: 0.07873746} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 85 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &149671610 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149671608} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &149671611 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149671608} m_Mesh: {fileID: 9216024513598288580, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &149773067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149773068} - component: {fileID: 149773070} - component: {fileID: 149773069} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &149773068 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149773067} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 14404941} m_Father: {fileID: 1751672818} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000030994415, y: 0.000016018748} m_SizeDelta: {x: 494.9, y: 86.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &149773069 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149773067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &149773070 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149773067} m_CullTransparentMesh: 0 --- !u!1 &149911818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149911819} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &149911819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149911818} m_LocalRotation: {x: -1.7347233e-18, y: -4.5474735e-13, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14999959, y: 1.5959998, z: 0.5310002} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &149918413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149918414} - component: {fileID: 149918415} m_Layer: 0 m_Name: Sword Attack 1 Hand Full Body 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &149918414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149918413} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 680696559} m_Father: {fileID: 1199554740} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &149918415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149918413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand Full Body 2 useActionName: 0 actionName: Sword Attack Full Body 2 useActionID: 1 actionID: 4107 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1532707842} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1532707842} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &149993335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149993336} - component: {fileID: 149993339} - component: {fileID: 149993338} - component: {fileID: 149993337} m_Layer: 5 m_Name: Input Text (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &149993336 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149993335} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1236419444} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 77.313324, y: -110.10389} m_SizeDelta: {x: 124.62664, y: 21.551975} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &149993337 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149993335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Z: Time Bullet' --- !u!222 &149993338 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149993335} m_CullTransparentMesh: 0 --- !u!114 &149993339 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149993335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &150229489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150229490} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &150229490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150229489} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.2103304, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1897346213} m_Father: {fileID: 139397264} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &150239111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150239112} - component: {fileID: 150239114} - component: {fileID: 150239113} m_Layer: 0 m_Name: Cube (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &150239112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150239111} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.019205, y: -0.03367, z: 0.048718} m_LocalScale: {x: 0.029221099, y: 0.005740239, z: 0.04471476} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &150239113 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150239111} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &150239114 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150239111} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &150341549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150341550} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &150341550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150341549} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1667545734} - {fileID: 1445409626} - {fileID: 860512249} m_Father: {fileID: 720828830} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &150364324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150364325} - component: {fileID: 150364326} m_Layer: 0 m_Name: Grappling Hook Effect Third Person Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &150364325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150364324} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.011300266, z: 0.7276997} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 760917233} m_Father: {fileID: 626785107} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &150364326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150364324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3} m_Name: m_EditorClassIdentifier: parentTransform: {fileID: 150364325} resetChildLocalPosition: 1 setParentOnStart: 0 setNullParent: 0 childList: - {fileID: 760917233} --- !u!1 &150724747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150724748} - component: {fileID: 150724750} - component: {fileID: 150724749} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &150724748 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150724747} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 533036446} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &150724749 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150724747} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &150724750 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150724747} m_CullTransparentMesh: 0 --- !u!1 &150910542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150910543} - component: {fileID: 150910545} - component: {fileID: 150910544} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &150910543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150910542} m_LocalRotation: {x: -0.22171858, y: 0, z: 0, w: 0.97511077} m_LocalPosition: {x: 0, y: 0.015, z: 0.439} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 909736796} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -25.62, y: 0, z: 0} --- !u!120 &150910544 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150910542} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &150910545 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150910542} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294574075 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 10 animationSpeed: 5 tillingOffset: 0.68 animateTexture: 1 textureColor: {r: 1, g: 0, b: 0, a: 0.597} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 0 checkForPlayerCollider: 0 playerCollider: {fileID: 0} useHoldThrowArmAnimation: 0 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 0 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 0 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 0} shootPosition: {fileID: 1496458165} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 150910544} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!1 &150988141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150988142} - component: {fileID: 150988144} - component: {fileID: 150988143} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &150988142 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150988141} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1257808857} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 281.18} m_SizeDelta: {x: -876.2, y: -665.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &150988143 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150988141} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.022058845, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &150988144 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150988141} m_CullTransparentMesh: 0 --- !u!1 &151141436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 151141437} - component: {fileID: 151141439} - component: {fileID: 151141438} m_Layer: 5 m_Name: Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &151141437 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151141436} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1158719864} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -15, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &151141438 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151141436} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10915, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &151141439 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151141436} m_CullTransparentMesh: 0 --- !u!1 &151362384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 151362385} - component: {fileID: 151362387} - component: {fileID: 151362386} m_Layer: 5 m_Name: Text (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &151362385 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151362384} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746871889} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -5.3, y: -2.3} m_SizeDelta: {x: 85.1, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &151362386 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151362384} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: O --- !u!222 &151362387 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151362384} m_CullTransparentMesh: 0 --- !u!1 &151377270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 151377271} - component: {fileID: 151377273} - component: {fileID: 151377272} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &151377271 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151377270} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1628969665} m_Father: {fileID: 373954396} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1104.1001, y: 225.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &151377272 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151377270} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 364.7, y: 225.1} m_Spacing: {x: 5, y: 5} m_Constraint: 1 m_ConstraintCount: 3 --- !u!114 &151377273 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151377270} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &151453185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 151453186} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &151453186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151453185} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 719843637} - {fileID: 922010621} m_Father: {fileID: 1534079631} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &151751365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 151751366} - component: {fileID: 151751369} - component: {fileID: 151751368} - component: {fileID: 151751367} m_Layer: 5 m_Name: Gestures Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &151751366 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151751365} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 47081230} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &151751367 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151751365} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 151751368} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Looking Around m_BoolArgument: 0 m_CallState: 2 --- !u!114 &151751368 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151751365} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 99fca861ff10ebe4da574e53f7a6265a, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &151751369 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151751365} m_CullTransparentMesh: 0 --- !u!1 &152474632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 152474633} m_Layer: 0 m_Name: rightJoint2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &152474633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 152474632} m_LocalRotation: {x: 0, y: 0, z: -0.08715575, w: 0.9961947} m_LocalPosition: {x: 0, y: -0.15430069, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1532359946} - {fileID: 1611362317} - {fileID: 1470158264} - {fileID: 821642492} - {fileID: 717889956} - {fileID: 931462766} - {fileID: 767681796} m_Father: {fileID: 980202659} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &153388324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153388325} - component: {fileID: 153388328} - component: {fileID: 153388327} - component: {fileID: 153388326} m_Layer: 5 m_Name: Increase Density m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &153388325 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153388324} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -1104.0001, y: -296} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &153388326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153388324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 153388327} --- !u!114 &153388327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153388324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 755deab82e5478345a9fcbe095b174e6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &153388328 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153388324} m_CullTransparentMesh: 0 --- !u!1 &153428056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153428057} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &153428057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153428056} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -1.6149812e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &153811108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153811109} - component: {fileID: 153811111} - component: {fileID: 153811110} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &153811109 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153811108} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2026714380} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000030517578} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &153811110 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153811108} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 36e761cc469517b4aa589256abbe3d94, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &153811111 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153811108} m_CullTransparentMesh: 0 --- !u!1 &153944815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153944816} - component: {fileID: 153944818} - component: {fileID: 153944817} m_Layer: 5 m_Name: q m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &153944816 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153944815} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 453127882} m_Father: {fileID: 1823366665} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -135, y: 60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &153944817 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153944815} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &153944818 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153944815} m_CullTransparentMesh: 0 --- !u!1 &154262488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 154262489} m_Layer: 5 m_Name: Oxygen Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &154262489 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154262488} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1987556327} - {fileID: 724066197} - {fileID: 57815871} - {fileID: 765102196} - {fileID: 1920472807} m_Father: {fileID: 321372251} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -249.3} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &155006160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 155006161} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &155006161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155006160} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 782143088} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &155208676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 155208677} m_Layer: 5 m_Name: Smartphone Screen On HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &155208677 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155208676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2111344334} m_Father: {fileID: 996097011} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &155232572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 155232573} - component: {fileID: 155232575} - component: {fileID: 155232574} m_Layer: 5 m_Name: Objective Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &155232573 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155232572} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1911382928} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 263, y: -219} m_SizeDelta: {x: 477.93, y: 46.799988} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &155232574 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155232572} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Name --- !u!222 &155232575 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155232572} m_CullTransparentMesh: 0 --- !u!1 &155542388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 155542389} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &155542389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155542388} m_LocalRotation: {x: -0.0763075, y: -0.50600624, z: -0.04500425, w: 0.8579683} m_LocalPosition: {x: 0.10000126, y: 1.7200003, z: 0.6099982} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000006} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &155557304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 155557305} - component: {fileID: 155557307} - component: {fileID: 155557306} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &155557305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155557304} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 71128500} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &155557306 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155557304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &155557307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155557304} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &155696286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 155696287} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &155696287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155696286} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.13686756e-13, y: 0.00000012005391, z: 0.0000000044675517} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1916950858} - {fileID: 1092544083} - {fileID: 2064771678} m_Father: {fileID: 678659882} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &155888057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 155888058} - component: {fileID: 155888059} m_Layer: 0 m_Name: Hit Damage Reflection Velociraptor 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &155888058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155888057} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1441772117} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &155888059 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155888057} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Damaged Front Right useActionName: 1 actionName: Damaged Front Right useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.29 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &156049223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 156049224} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &156049224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156049223} m_LocalRotation: {x: -0.024381084, y: -0.15625691, z: -0.24630925, w: 0.95620143} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 178285637} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7.1, y: -16.8, z: -27.84} --- !u!1 &156071026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 156071027} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &156071027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156071026} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2012972925} - {fileID: 960709236} m_Father: {fileID: 642208410} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &156161203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 156161204} - component: {fileID: 156161206} - component: {fileID: 156161205} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &156161204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156161203} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.01287, z: 0.17532} m_LocalScale: {x: 0.038389314, y: 0.03191879, z: 0.19858308} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &156161205 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156161203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &156161206 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156161203} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &156345821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 156345822} - component: {fileID: 156345824} - component: {fileID: 156345823} m_Layer: 0 m_Name: Blades 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &156345822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156345821} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &156345823 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156345821} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &156345824 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156345821} m_Mesh: {fileID: -7958275009025026135, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &156509104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 156509105} m_Layer: 0 m_Name: Center (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &156509105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156509104} m_LocalRotation: {x: 0, y: 0, z: -0.5, w: 0.8660254} m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028} m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000012} m_Children: - {fileID: 1544083167} m_Father: {fileID: 522934924} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -60} --- !u!1 &156897534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 156897535} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &156897535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156897534} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 504211190} - {fileID: 145074314} m_Father: {fileID: 2070417716} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &157510401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 157510402} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &157510402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157510401} m_LocalRotation: {x: 0.000000059604638, y: -0.000000104308114, z: 0.0000001490116, w: 1} m_LocalPosition: {x: -0, y: -0, z: -3.12} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1895830175} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -24.967001, y: -231.37799, z: 252.63} --- !u!1 &157595489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 157595490} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &157595490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157595489} m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542} m_LocalPosition: {x: 0.18200019, y: 1.5180016, z: 0.28900063} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004} --- !u!1 &157705751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 157705752} - component: {fileID: 157705755} - component: {fileID: 157705754} - component: {fileID: 157705753} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &157705752 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157705751} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: - {fileID: 142998241} m_Father: {fileID: 1070404444} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &157705753 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157705751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 157705754} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1070404443} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &157705754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157705751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &157705755 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157705751} m_CullTransparentMesh: 0 --- !u!1 &157733521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 157733522} - component: {fileID: 157733523} - component: {fileID: 157733524} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &157733522 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157733521} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 873983879} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 2.3} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &157733523 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157733521} m_CullTransparentMesh: 0 --- !u!114 &157733524 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157733521} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &157891816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 157891817} - component: {fileID: 157891820} - component: {fileID: 157891819} - component: {fileID: 157891818} m_Layer: 5 m_Name: Brake m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &157891817 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157891816} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -50, y: 50} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &157891818 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157891816} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 157891819} --- !u!114 &157891819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157891816} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1827b4570ee2e1549b2c6edcb4c06f7b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &157891820 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157891816} m_CullTransparentMesh: 0 --- !u!1 &158053037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158053038} - component: {fileID: 158053040} - component: {fileID: 158053039} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &158053038 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158053037} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1169391181} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &158053039 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158053037} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &158053040 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158053037} m_CullTransparentMesh: 0 --- !u!1 &158220377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158220378} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &158220378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158220377} m_LocalRotation: {x: -0.25519618, y: -0.48431778, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.10000123, y: 1.7280003, z: 0.77300036} m_LocalScale: {x: 1.0000007, y: 1.0000006, z: 1.0000008} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &158400177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158400178} - component: {fileID: 158400180} - component: {fileID: 158400179} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &158400178 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158400177} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892711499} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000030517578} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &158400179 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158400177} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6bb48491fe9676d48acbb66ed4335618, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &158400180 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158400177} m_CullTransparentMesh: 0 --- !u!1 &158726405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158726406} - component: {fileID: 158726408} - component: {fileID: 158726407} m_Layer: 5 m_Name: Action Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &158726406 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158726405} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 561930307} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -150.4, y: 0} m_SizeDelta: {x: 461, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &158726407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158726405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action name --- !u!222 &158726408 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158726405} m_CullTransparentMesh: 0 --- !u!1 &159030410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159030411} - component: {fileID: 159030413} - component: {fileID: 159030412} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &159030411 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159030410} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2046983011} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000002978934, y: 4.2049014e-11} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &159030412 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159030410} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &159030413 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159030410} m_CullTransparentMesh: 0 --- !u!1 &159039155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159039156} - component: {fileID: 159039158} - component: {fileID: 159039157} m_Layer: 5 m_Name: Background Grid m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &159039156 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159039155} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1454327544} m_Father: {fileID: 1772161879} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -243.09998} m_SizeDelta: {x: 1245.5, y: 121.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &159039157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159039155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.509} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &159039158 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159039155} m_CullTransparentMesh: 0 --- !u!1 &159070501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159070502} - component: {fileID: 159070504} - component: {fileID: 159070503} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &159070502 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159070501} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1025773512} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &159070503 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159070501} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &159070504 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159070501} m_CullTransparentMesh: 0 --- !u!1 &159236610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159236611} - component: {fileID: 159236613} - component: {fileID: 159236612} m_Layer: 5 m_Name: Weight Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &159236611 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159236610} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2127823714} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -239.4, y: 330.36005} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &159236612 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159236610} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: ae6c3e8ca68fc5741aa5af86406ac3a5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &159236613 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159236610} m_CullTransparentMesh: 0 --- !u!1 &159262968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159262969} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &159262969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159262968} m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657} m_LocalPosition: {x: -0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34} --- !u!1 &159474763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159474764} m_Layer: 5 m_Name: Sound Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &159474764 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159474763} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1614919389} - {fileID: 175034110} - {fileID: 2130940130} m_Father: {fileID: 852441789} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &159628470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159628471} m_Layer: 0 m_Name: grip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &159628471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159628470} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 301343211} - {fileID: 1413406361} - {fileID: 1639333897} - {fileID: 323442451} - {fileID: 1493752716} - {fileID: 878501459} - {fileID: 231817992} - {fileID: 1479010983} - {fileID: 1556275073} - {fileID: 1462552476} - {fileID: 1087333167} - {fileID: 979661255} - {fileID: 1505013457} - {fileID: 2107912238} - {fileID: 1237903648} - {fileID: 413158068} m_Father: {fileID: 844152032} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &159635792 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114747380536642946, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &159645471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159645472} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &159645472 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159645471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 392951532} m_Father: {fileID: 1476495914} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &159709028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159709031} - component: {fileID: 159709030} - component: {fileID: 159709029} m_Layer: 5 m_Name: Object To Grab Found m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &159709029 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159709028} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f0ef8ce1207fe4b4a937d46ae65b9f9e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &159709030 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159709028} m_CullTransparentMesh: 0 --- !u!224 &159709031 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159709028} m_LocalRotation: {x: -0, y: -0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1847233817} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 42, y: 1.5} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &159834244 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114647463893967708, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &159973564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159973565} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &159973565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159973564} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &160062328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160062329} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &160062329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160062328} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.2700005, y: 1.5950005, z: 0.30999994} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &160129925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160129926} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &160129926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160129925} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1253453879} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &160205180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160205181} - component: {fileID: 160205183} - component: {fileID: 160205182} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &160205181 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160205180} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1718935616} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &160205182 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160205180} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.60784316, g: 0.64705884, b: 0.57254905, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 3725c471cf0c45f4b9030a41889b7965, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &160205183 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160205180} m_CullTransparentMesh: 0 --- !u!1 &160226286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160226289} - component: {fileID: 160226288} - component: {fileID: 160226287} m_Layer: 5 m_Name: Custom Reticle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &160226287 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160226286} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9cd77c9716c4c83499c8839bdc411b5a, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &160226288 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160226286} m_CullTransparentMesh: 0 --- !u!224 &160226289 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160226286} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1444698145} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &160238407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160238408} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &160238408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160238407} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0.14400013, y: 1.5650017, z: 0.6270011} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &160689082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160689083} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &160689083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160689082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 964492859} - {fileID: 824168259} - {fileID: 1738691616} - {fileID: 502766741} m_Father: {fileID: 844152032} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &160733108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160733109} - component: {fileID: 160733111} - component: {fileID: 160733110} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &160733109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160733108} m_LocalRotation: {x: -0.198085, y: 0, z: 0, w: 0.9801849} m_LocalPosition: {x: 0, y: -0.06589997, z: -0.4658} m_LocalScale: {x: 1.525, y: 0.13703999, z: 0.5125} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -22.85, y: 0, z: 0} --- !u!23 &160733110 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160733108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &160733111 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160733108} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &160799580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160799581} - component: {fileID: 160799583} - component: {fileID: 160799582} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &160799581 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160799580} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2084975261} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 100, y: -50} m_SizeDelta: {x: 5, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &160799582 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160799580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &160799583 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160799580} m_CullTransparentMesh: 0 --- !u!1 &161184620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161184621} - component: {fileID: 161184623} - component: {fileID: 161184622} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &161184621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161184620} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 922035132} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &161184622 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161184620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &161184623 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161184620} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &161216029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161216030} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &161216030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161216029} m_LocalRotation: {x: 0.000000029802322, y: 6.4035515e-14, z: 1.6333819e-13, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1353651363} - {fileID: 1682577838} - {fileID: 33599362} - {fileID: 1800883516} - {fileID: 768829998} m_Father: {fileID: 1822299056} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &161377740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161377741} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &161377741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161377740} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166376581} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &161431934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161431935} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &161431935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161431934} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &161583248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161583249} - component: {fileID: 161583251} - component: {fileID: 161583250} m_Layer: 0 m_Name: FireEmbers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &161583249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161583248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 124989799} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &161583250 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161583248} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 776677ab3818fb249adaca05f4e04545, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.05 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &161583251 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161583248} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: -0.05 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 26.72 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.03394866 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &161679221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161679222} - component: {fileID: 161679225} - component: {fileID: 161679224} - component: {fileID: 161679223} m_Layer: 5 m_Name: Left Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &161679222 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161679221} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 949645026} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 79, y: -15} m_SizeDelta: {x: 52.5, y: 42.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &161679223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161679221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 161679224} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &161679224 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161679221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Left --- !u!222 &161679225 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161679221} m_CullTransparentMesh: 0 --- !u!1 &161817016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161817017} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &161817017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161817016} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 40176201} m_Father: {fileID: 476906299} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &161822215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161822216} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &161822216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161822215} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 401703439} - {fileID: 646790425} m_Father: {fileID: 1759900612} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &162006526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 162006527} - component: {fileID: 162006529} - component: {fileID: 162006528} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &162006527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162006526} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: -0.008888953, y: -0.015019426, z: -0.011883312} m_LocalScale: {x: 0.0076765614, y: 0.0038713918, z: 0.005779797} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &162006528 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162006526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &162006529 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162006526} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &162046048 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 4989995671256504, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} propertyPath: m_LocalPosition.x value: 19.189999 objectReference: {fileID: 0} - target: {fileID: 4989995671256504, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4989995671256504, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} propertyPath: m_LocalPosition.z value: 0.42 objectReference: {fileID: 0} - target: {fileID: 4989995671256504, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4989995671256504, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4989995671256504, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4989995671256504, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4989995671256504, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} --- !u!4 &162046049 stripped Transform: m_CorrespondingSourceObject: {fileID: 4989995671256504, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} m_PrefabInstance: {fileID: 162046048} m_PrefabAsset: {fileID: 0} --- !u!1 &162186728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 162186729} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &162186729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162186728} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1247507946} - {fileID: 835806762} m_Father: {fileID: 1709498665} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &162962859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 162962860} - component: {fileID: 162962862} - component: {fileID: 162962861} m_Layer: 5 m_Name: Chapter Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &162962860 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162962859} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 657484210} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -158, y: 12.3} m_SizeDelta: {x: 300.13, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &162962861 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162962859} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Chapter 1 ' --- !u!222 &162962862 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162962859} m_CullTransparentMesh: 0 --- !u!1 &163535363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163535364} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &163535364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163535363} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1010581950} - {fileID: 2124679178} - {fileID: 1824610566} - {fileID: 1032781103} - {fileID: 1231164179} - {fileID: 2018980244} m_Father: {fileID: 149008543} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &163659431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163659432} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &163659432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163659431} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 584942269} - {fileID: 1747386629} - {fileID: 811787118} - {fileID: 1828705001} - {fileID: 1774377768} - {fileID: 604727482} - {fileID: 456134945} - {fileID: 1161885310} - {fileID: 10429910} - {fileID: 563214174} - {fileID: 241952620} - {fileID: 486259917} - {fileID: 1078705545} - {fileID: 1737492033} m_Father: {fileID: 85868520} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &163689995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163689996} - component: {fileID: 163689998} - component: {fileID: 163689997} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &163689996 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163689995} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1676290112} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &163689997 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163689995} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &163689998 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163689995} m_CullTransparentMesh: 0 --- !u!1 &163886533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163886534} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &163886534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163886533} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &163906071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163906072} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &163906072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163906071} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &163916625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163916626} - component: {fileID: 163916629} - component: {fileID: 163916628} - component: {fileID: 163916627} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &163916626 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163916625} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1525081847} m_Father: {fileID: 622793014} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 205, y: 0} m_SizeDelta: {x: 26, y: 0.000030518} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &163916627 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163916625} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1686920939} m_HandleRect: {fileID: 1686920938} m_Direction: 2 m_Value: 1 m_Size: 0.31745088 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &163916628 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163916625} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3754325, g: 0.41176468, b: 0.38771027, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &163916629 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163916625} m_CullTransparentMesh: 0 --- !u!1 &164062110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 164062111} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &164062111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164062110} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 132766352} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &164303431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 164303432} - component: {fileID: 164303434} - component: {fileID: 164303433} m_Layer: 0 m_Name: ShockWave m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &164303432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164303431} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.11000003} m_LocalScale: {x: 0.6438464, y: 0.6438475, z: 0.6438475} m_Children: [] m_Father: {fileID: 1894313801} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &164303433 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164303431} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f88239865da4c79468e051ceb78c0317, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &164303434 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164303431} serializedVersion: 6 lengthInSec: 4 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 500 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 4 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.01 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.02 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.03 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 10 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.36703295 inSlope: 0.63296705 outSlope: 0.63296705 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0.63296705 outSlope: 0.63296705 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0.8509804, b: 0.50980395, a: 0.9529412} key1: {r: 1, g: 0.8509804, b: 0.50980395, a: 0} key2: {r: 0.95686275, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 38550 atime2: 49151 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &164464637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 164464638} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &164464638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164464637} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &164714333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 164714334} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &164714334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164714333} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &164843708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 164843709} m_Layer: 0 m_Name: Sight Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &164843709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164843708} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0, y: 1.7, z: 0.193} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &165137196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165137197} m_Layer: 21 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &165137197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165137196} m_LocalRotation: {x: -0.08445118, y: 9.313228e-10, z: -9.313228e-10, w: 0.99642766} m_LocalPosition: {x: 0.000045336594, y: 0.010050224, z: -0.0014809128} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 35105914} m_Father: {fileID: 355701726} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 97.70398, y: -167.471, z: -167.276} --- !u!1 &165170451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165170452} - component: {fileID: 165170453} m_Layer: 0 m_Name: Dash Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &165170452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165170451} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &165170453 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165170451} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Left useActionName: 1 actionName: Dash Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.4 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 10 movePlayerOnDirectionSpeed: 7 movePlayerDirection: {x: -1, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 50 physicsForceOnMovePlayerDuration: 0.6 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &165224404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165224406} - component: {fileID: 165224405} m_Layer: 0 m_Name: Inventory Weight Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &165224405 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165224404} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 663397c012e54eb47b1fc69cee12591c, type: 3} m_Name: m_EditorClassIdentifier: useInventoryWeightEnabled: 1 useInventoryWeightLimit: 1 inventoryWeightLimit: 4000 weightUnit: Kg currentTotalWeight: 0 useMaxObjectWeightToPick: 0 maxObjectWeightToPick: 10 inventoryWeightLimitStatName: Inventory Weight Limit showDebugPrint: 0 weightLimitReached: 0 weightLimitReachedPreviously: 0 eventOnRegularWeight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Inventory Weight Limit Reached m_BoolArgument: 0 m_CallState: 2 evenOnWeightLimitReached: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: activeStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Inventory Weight Limit Reached m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1042740902} m_MethodName: showMessagePanel m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Inventory Weight Limit Reached m_BoolArgument: 0 m_CallState: 2 inventoryWeightPanel: {fileID: 2127823713} currentObjectWeightText: {fileID: 1760931615} totalInventoryWeightText: {fileID: 1256549162} totalInventoryWeightSlider: {fileID: 1985893726} mainInventoryManager: {fileID: 954210078} currentInventoryObjectWeightPanel: {fileID: 1643578523} playerStatsManager: {fileID: 178190883} --- !u!4 &165224406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165224404} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &165331596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165331597} - component: {fileID: 165331599} - component: {fileID: 165331598} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &165331597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165331596} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &165331598 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165331596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &165331599 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165331596} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &165519212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165519213} - component: {fileID: 165519215} - component: {fileID: 165519214} m_Layer: 0 m_Name: Blade__100_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &165519213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165519212} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.603668, y: -0.011945419, z: -0.08294707} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 49 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &165519214 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165519212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &165519215 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165519212} m_Mesh: {fileID: -6686235525245271470, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &165560822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165560823} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &165560823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165560822} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &165620928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165620929} - component: {fileID: 165620931} - component: {fileID: 165620930} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &165620929 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165620928} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 700431523} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &165620930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165620928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &165620931 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165620928} m_CullTransparentMesh: 0 --- !u!1 &165747187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165747188} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &165747188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165747187} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &166128928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166128929} - component: {fileID: 166128930} m_Layer: 0 m_Name: Reload Pistol m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &166128929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166128928} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &166128930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166128928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Pistol useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 411 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.6 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 1 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &166372836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166372837} - component: {fileID: 166372839} - component: {fileID: 166372838} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &166372837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166372836} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.014850004, y: 0.0674, z: -0.044299997} m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 1567657625} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &166372838 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166372836} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &166372839 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166372836} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &166376580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166376581} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &166376581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166376580} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 653568410} - {fileID: 161377741} - {fileID: 1392894226} - {fileID: 1526076423} - {fileID: 1533472623} m_Father: {fileID: 1909190859} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &166456974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166456975} - component: {fileID: 166456977} - component: {fileID: 166456976} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &166456975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166456974} m_LocalRotation: {x: -0.5779289, y: -3.6092746e-20, z: -2.5559824e-20, w: 0.8160871} m_LocalPosition: {x: -0, y: 0.023199543, z: -0.009360574} m_LocalScale: {x: 0.011314797, y: 0.014004086, z: 0.0104498} m_Children: [] m_Father: {fileID: 1186616876} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &166456976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166456974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &166456977 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166456974} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &166855504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166855505} - component: {fileID: 166855507} - component: {fileID: 166855506} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &166855505 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166855504} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 769727879} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 6, y: 6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &166855506 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166855504} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.541} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &166855507 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166855504} m_CullTransparentMesh: 0 --- !u!1 &166913240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166913241} - component: {fileID: 166913242} m_Layer: 0 m_Name: Ability Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &166913241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166913240} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2133008896} - {fileID: 516662564} - {fileID: 636110239} - {fileID: 2059668748} - {fileID: 344805798} - {fileID: 894956178} m_Father: {fileID: 2088113447} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &166913242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166913240} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &166954744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166954745} m_Layer: 5 m_Name: Inventory Weight Limit Reached m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &166954745 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166954744} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 511626265} - {fileID: 1678388891} m_Father: {fileID: 1289338952} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 304.81, y: -66} m_SizeDelta: {x: 217.1, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &166988438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166988439} - component: {fileID: 166988442} - component: {fileID: 166988441} - component: {fileID: 166988440} m_Layer: 5 m_Name: Drop All Units Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &166988439 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166988438} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1543795114} m_Father: {fileID: 918697785} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 118.6, y: -201.46411} m_SizeDelta: {x: 114.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &166988440 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166988438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 166988441} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: dropAllUnitsObjectAtOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &166988441 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166988438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &166988442 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166988438} m_CullTransparentMesh: 0 --- !u!1 &167189707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167189708} - component: {fileID: 167189710} - component: {fileID: 167189709} m_Layer: 5 m_Name: Skill Slot Return Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &167189708 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167189707} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1173435112} - {fileID: 1387536812} - {fileID: 48033871} - {fileID: 1175622265} - {fileID: 1659273994} - {fileID: 1032145183} - {fileID: 732802790} m_Father: {fileID: 464159739} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -22, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &167189709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167189707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1173435113} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 167189707} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &167189710 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167189707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 167189707} slotActive: {fileID: 1659273993} slotLocked: {fileID: 48033870} slotUnlocked: {fileID: 1175622264} slotSkillAmountText: {fileID: 1387536813} slotPressedIcon: {fileID: 1032145182} confirmUseSkillPointsPanelPosition: {fileID: 732802790} --- !u!1 &167234695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167234696} - component: {fileID: 167234698} - component: {fileID: 167234697} m_Layer: 0 m_Name: Blades 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167234696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167234695} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &167234697 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167234695} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &167234698 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167234695} m_Mesh: {fileID: 4118681838736338919, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!4 &167414557 stripped Transform: m_CorrespondingSourceObject: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} m_PrefabInstance: {fileID: 1476600704} m_PrefabAsset: {fileID: 0} --- !u!1 &167423280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167423281} - component: {fileID: 167423282} m_Layer: 0 m_Name: Backflip Forward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167423281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167423280} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1324947159} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &167423282 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167423280} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Backflip Forward Left useActionName: 1 actionName: Backflip Forward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &167562481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167562482} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167562482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167562481} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: -0.21000034, y: 1.558002, z: 0.30400002} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &167615908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167615909} m_Layer: 0 m_Name: slide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167615909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167615908} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 204424417} - {fileID: 1442669835} - {fileID: 1264176665} - {fileID: 709600339} - {fileID: 1141025374} - {fileID: 690567874} - {fileID: 1188906754} - {fileID: 994730077} - {fileID: 1017847757} m_Father: {fileID: 1829016661} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &167860264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167860265} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167860265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167860264} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.102000296, y: 1.5040011, z: -0.03399858} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1396487698} m_Father: {fileID: 2135586057} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &167904261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167904262} - component: {fileID: 167904264} - component: {fileID: 167904263} m_Layer: 5 m_Name: 0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &167904262 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167904261} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 106370174} m_Father: {fileID: 1823366665} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 135, y: 90} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &167904263 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167904261} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &167904264 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167904261} m_CullTransparentMesh: 0 --- !u!1 &167931082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167931083} - component: {fileID: 167931085} - component: {fileID: 167931084} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &167931083 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167931082} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1134608334} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 478.62006, y: 310.44} m_SizeDelta: {x: -1201.1602, y: -695.6724} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &167931084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167931082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.322} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &167931085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167931082} m_CullTransparentMesh: 0 --- !u!1 &168477711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 168477712} - component: {fileID: 168477714} - component: {fileID: 168477713} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &168477712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168477711} m_LocalRotation: {x: 0.00000008940702, y: -0.000000014901161, z: -0.38268358, w: 0.9238795} m_LocalPosition: {x: -0.038080264, y: 0.008578926, z: -0.04249102} m_LocalScale: {x: 0.009589288, y: 0.05048685, z: 0.035209674} m_Children: [] m_Father: {fileID: 396834087} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &168477713 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168477711} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &168477714 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168477711} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &168557992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 168557993} m_Layer: 5 m_Name: 'Others ' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &168557993 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168557992} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 622254698} - {fileID: 511928832} m_Father: {fileID: 465974672} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &168838095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 168838096} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &168838096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168838095} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.10200139, y: 1.5040011, z: -0.033998575} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 453286957} m_Father: {fileID: 1238371153} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &169640953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169640954} - component: {fileID: 169640957} - component: {fileID: 169640956} - component: {fileID: 169640955} m_Layer: 5 m_Name: Player Abilities Wheel Touch Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &169640954 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169640953} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528838731} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &169640955 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169640953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &169640956 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169640953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &169640957 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169640953} m_CullTransparentMesh: 0 --- !u!1 &169696842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169696843} m_Layer: 0 m_Name: Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &169696843 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169696842} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1969369767} - {fileID: 1979299347} - {fileID: 579995004} - {fileID: 127677218} m_Father: {fileID: 1351881536} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004400015, y: 0.000000006099981} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &170243892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170243893} - component: {fileID: 170243897} - component: {fileID: 170243896} - component: {fileID: 170243895} - component: {fileID: 170243894} m_Layer: 5 m_Name: Move Down (Pointer Down-Up)-2018-2019 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &170243893 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170243892} m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000006, y: 1.0000006, z: 1} m_Children: [] m_Father: {fileID: 58623394} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -374.99994, y: -275} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &170243894 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170243892} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 088a308bc797c574caa5162942633171, type: 3} m_Name: m_EditorClassIdentifier: mainImage: {fileID: 170243896} regularColor: {r: 1, g: 1, b: 1, a: 0.634} pressedColor: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &170243895 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170243892} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchVerticalDownInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 170243894} m_MethodName: setPressedColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchVerticalDownInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 170243894} m_MethodName: setRegularColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &170243896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170243892} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.634} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &170243897 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170243892} m_CullTransparentMesh: 0 --- !u!1 &170425563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170425566} - component: {fileID: 170425565} - component: {fileID: 170425564} m_Layer: 5 m_Name: Info Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &170425564 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170425563} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content --- !u!222 &170425565 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170425563} m_CullTransparentMesh: 0 --- !u!224 &170425566 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170425563} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1072553371} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 108.36, y: -16} m_SizeDelta: {x: 316.72, y: 169.99} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &170430978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170430979} - component: {fileID: 170430982} - component: {fileID: 170430981} - component: {fileID: 170430980} m_Layer: 5 m_Name: Touch Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &170430979 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170430978} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1003326990} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &170430980 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170430978} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputTouchPressDown m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputTouchPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &170430981 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170430978} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &170430982 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170430978} m_CullTransparentMesh: 0 --- !u!1 &170600894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170600895} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &170600895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170600894} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: -0.14400016, y: 1.5650014, z: 0.62700105} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &170637126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170637127} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &170637127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170637126} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 1970840057} - {fileID: 1597197393} m_Father: {fileID: 120281224} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &170669027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170669028} m_Layer: 5 m_Name: Weapons Attachments Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &170669028 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170669027} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 408021167} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &170763054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170763055} - component: {fileID: 170763057} - component: {fileID: 170763056} m_Layer: 5 m_Name: Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &170763055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170763054} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930080300} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -357.7, y: 78} m_SizeDelta: {x: 649.4, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &170763056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170763054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &170763057 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170763054} m_CullTransparentMesh: 0 --- !u!1 &170776199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170776200} - component: {fileID: 170776202} - component: {fileID: 170776201} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &170776200 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170776199} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 452942902} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 6, y: 6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &170776201 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170776199} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.284} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &170776202 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170776199} m_CullTransparentMesh: 0 --- !u!1 &170808589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170808590} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &170808590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170808589} m_LocalRotation: {x: 0.30701533, y: -0.5045806, z: 0.6711001, w: 0.44806787} m_LocalPosition: {x: -0.31800032, y: 0.98700035, z: 0.15900046} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &170862949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170862950} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &170862950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170862949} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.248, z: 0.289} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 1687657920} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &171208711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171208712} - component: {fileID: 171208714} - component: {fileID: 171208713} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &171208712 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171208711} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 936817932} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -1} m_SizeDelta: {x: -659, y: -309} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &171208713 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171208711} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.903} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &171208714 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171208711} m_CullTransparentMesh: 0 --- !u!1 &171343702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171343703} - component: {fileID: 171343705} - component: {fileID: 171343704} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &171343703 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171343702} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 696906543} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &171343704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171343702} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &171343705 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171343702} m_CullTransparentMesh: 0 --- !u!1 &171456309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171456310} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &171456310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171456309} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 238849645} - {fileID: 467567916} - {fileID: 1893444148} - {fileID: 1208865249} m_Father: {fileID: 393188765} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &171742582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171742583} - component: {fileID: 171742585} - component: {fileID: 171742584} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &171742583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171742582} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0482, z: 0.11260001} m_LocalScale: {x: 0.049186528, y: 0.03274975, z: 0.097057536} m_Children: [] m_Father: {fileID: 457551645} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &171742584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171742582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &171742585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171742582} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &171742863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171742865} - component: {fileID: 171742864} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &171742864 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171742863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 593515964} - {fileID: 664423649} - {fileID: 212480600} - {fileID: 861564016} - {fileID: 1750292462} selectedIndex: 12 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: -0.024269084, y: -0.018870495, z: 0.09361925} - {x: -0.02427433, y: -0.09192108, z: 0.112951905} - {x: -0.0242771, y: -0.13049184, z: 0.12315956} - {x: 0.0000020563598, y: -0.120397076, z: 0.080627225} - {x: 0.00000046193588, y: -0.1199045, z: 0.06774606} - {x: -0.000016209337, y: -0.11475417, z: -0.066939235} - {x: 0.011016297, y: -0.12126233, z: -0.21310082} - {x: 0.00000047683704, y: -0.10711573, z: -0.04059143} - {x: -0.014000457, y: -0.08913563, z: 0.17866527} - {x: 0.03709897, y: -0.083311714, z: 0.06870863} - {x: 0.0370994, y: -0.088852994, z: 0.06173779} - {x: 0.037099965, y: -0.09616016, z: 0.0525455} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &171742865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171742863} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 593515964} - {fileID: 664423649} - {fileID: 212480600} - {fileID: 861564016} - {fileID: 1750292462} m_Father: {fileID: 1863471777} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &171809362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171809363} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &171809363 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171809362} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 782643873} - {fileID: 494415467} - {fileID: 237731526} m_Father: {fileID: 131575403} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &171854392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171854393} - component: {fileID: 171854396} - component: {fileID: 171854395} - component: {fileID: 171854394} m_Layer: 5 m_Name: Input Text (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &171854393 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171854392} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1236419444} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 59.040993, y: -134.93587} m_SizeDelta: {x: 88.081985, y: 21.551975} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &171854394 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171854392} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Shift: Run' --- !u!222 &171854395 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171854392} m_CullTransparentMesh: 0 --- !u!114 &171854396 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171854392} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &172145370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172145371} - component: {fileID: 172145373} - component: {fileID: 172145372} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &172145371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172145370} m_LocalRotation: {x: 0.14642844, y: -0.000000029802319, z: 0.000000052154057, w: 0.9892213} m_LocalPosition: {x: -0, y: -0.057, z: -0.1047} m_LocalScale: {x: 0.039507005, y: 0.035086814, z: 0.11411884} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &172145372 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172145370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &172145373 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172145370} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &172322307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172322308} - component: {fileID: 172322309} m_Layer: 5 m_Name: Item m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &172322308 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172322307} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1980230178} - {fileID: 534110950} - {fileID: 347956861} m_Father: {fileID: 2106421045} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &172322309 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172322307} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1980230179} toggleTransition: 1 graphic: {fileID: 534110951} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: [] m_IsOn: 1 --- !u!1 &172551093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172551094} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &172551094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172551093} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 341693616} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &172677813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172677814} - component: {fileID: 172677816} - component: {fileID: 172677815} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &172677814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172677813} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000037252894, w: 1} m_LocalPosition: {x: -0.03122, y: 0.0469, z: 0.07531} m_LocalScale: {x: 0.005868843, y: 0.039030038, z: 0.016190019} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &172677815 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172677813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &172677816 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172677813} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &172749082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172749083} - component: {fileID: 172749085} - component: {fileID: 172749084} m_Layer: 5 m_Name: Gestures Icon Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &172749083 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172749082} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 655825961} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: -60} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &172749084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172749082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19117647, g: 0.030925602, b: 0.030925602, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &172749085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172749082} m_CullTransparentMesh: 0 --- !u!1 &172857231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172857232} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &172857232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172857231} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1945923337} - {fileID: 535487764} - {fileID: 1576191829} - {fileID: 163906072} - {fileID: 475335161} - {fileID: 362389354} - {fileID: 1271250732} - {fileID: 332315306} - {fileID: 298934554} - {fileID: 900019755} - {fileID: 1872860352} - {fileID: 344948331} - {fileID: 1494564900} - {fileID: 747767447} - {fileID: 263647050} m_Father: {fileID: 701243146} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &173106335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 173106336} - component: {fileID: 173106337} m_Layer: 0 m_Name: Jetpack System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &173106336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173106335} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1564794299} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &173106337 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173106335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 78069a5ce99c82e49b3f94deaf3d8608, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Jetpack externalControllerJumpEnabled: 0 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Fly - Paraglider - Slide - Wall Running - Parachute customActionCategoryID: -1 regularActionCategoryID: -1 behaviorCurrentlyActive: 0 jetpackEnabled: 1 jetpackForce: 2 jetpackAirSpeed: 10 jetpackAirControl: 40 turboEnabled: 1 jetpackTurboHorizontalSpeed: 3 jetpackTurboVerticalSpeed: 3 useForceMode: 0 forceMode: 0 disableJetpackMeshWhenNotEquipped: 1 jetpackHorizontalSpeedOnAimMultiplier: 0.5 jetpackVerticalSpeedOnAimMultiplier: 0.5 shakeCameraStateName: Use Jetpack Turbo useCustomJetpackUpDirection: 0 customJetpackUpDirection: {fileID: 0} usedByAI: 0 jetpackFuelAmount: 100 jetpackFuelRate: 2 regenerativeSpeed: 5 timeToRegenerate: 3 useJetpackAnimation: 1 jetpackModeName: Jetpack Mode regularAirID: -1 jetpackID: 2 useIKJetpack: 0 animationName: usingJetpack thrustsParticles: - {fileID: 256168529} - {fileID: 752196945} - {fileID: 958447461} - {fileID: 2091972195} jetPackEquiped: 0 usingJetpack: 0 turboActive: 0 jetpackModePaused: 0 eventOnStartUsingJetpack: m_PersistentCalls: m_Calls: [] eventOnStopUsingJetpack: m_PersistentCalls: m_Calls: [] eventOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Jetpack m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Jetpack m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 jetpack: {fileID: 1756871811} jetpackHUDInfo: {fileID: 1408977029} jetpackSlider: {fileID: 11682640} fuelAmountText: {fileID: 2076569932} mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} jetPackAnimation: {fileID: 1756871813} IKManager: {fileID: 954210069} playerTransform: {fileID: 954210068} mainRigidbody: {fileID: 954210066} --- !u!1 &173148862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 173148863} - component: {fileID: 173148865} - component: {fileID: 173148864} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &173148863 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173148862} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1658475355} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &173148864 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173148862} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Smartphone Controls --- !u!222 &173148865 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173148862} m_CullTransparentMesh: 0 --- !u!1 &173362102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 173362103} - component: {fileID: 173362105} - component: {fileID: 173362104} m_Layer: 5 m_Name: Gestures List Element (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &173362103 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173362102} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1718064053} - {fileID: 808698460} m_Father: {fileID: 253322860} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -497.92502} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &173362104 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173362102} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &173362105 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173362102} m_CullTransparentMesh: 0 --- !u!1 &173416644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 173416645} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &173416645 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173416644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558487080} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &173739447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 173739448} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &173739448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173739447} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &173833233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 173833234} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &173833234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173833233} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &173985931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 173985932} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &173985932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173985931} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 691447739} - {fileID: 1969619562} - {fileID: 405745883} - {fileID: 1665491087} - {fileID: 595098626} m_Father: {fileID: 1817975426} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &174074363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 174074364} - component: {fileID: 174074366} - component: {fileID: 174074365} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &174074364 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174074363} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1740828049} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &174074365 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174074363} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &174074366 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174074363} m_CullTransparentMesh: 0 --- !u!1 &174332296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 174332297} - component: {fileID: 174332301} - component: {fileID: 174332300} - component: {fileID: 174332299} - component: {fileID: 174332298} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &174332297 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174332296} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 204350044} m_Father: {fileID: 1072536622} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 262, y: -126.13574} m_SizeDelta: {x: 524, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &174332298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174332296} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 m_Spacing: 10 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 1 m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &174332299 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174332296} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 --- !u!114 &174332300 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174332296} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &174332301 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174332296} m_CullTransparentMesh: 0 --- !u!1 &174524829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 174524830} - component: {fileID: 174524832} - component: {fileID: 174524831} m_Layer: 0 m_Name: BladeJoint_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &174524830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174524829} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.5147648, y: -0.07822356, z: -0.09} m_LocalScale: {x: 1, y: 1, z: 1.4} m_Children: [] m_Father: {fileID: 1607043057} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &174524831 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174524829} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &174524832 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174524829} m_Mesh: {fileID: 1964749438666600879, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &174935474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 174935475} - component: {fileID: 174935477} - component: {fileID: 174935476} m_Layer: 5 m_Name: Save Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &174935475 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174935474} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 657484210} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -246.26997, y: -24.7} m_SizeDelta: {x: 85.48, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &174935476 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174935474} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Save 1 --- !u!222 &174935477 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174935474} m_CullTransparentMesh: 0 --- !u!1 &175034109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175034110} - component: {fileID: 175034111} m_Layer: 5 m_Name: Sell Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &175034110 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175034109} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 159474764} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!82 &175034111 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175034109} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: fa7e070e36ad94d42a6fd5571d1f8129, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &175261547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175261548} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &175261548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175261547} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &175374839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175374843} - component: {fileID: 175374842} - component: {fileID: 175374841} - component: {fileID: 175374840} m_Layer: 5 m_Name: Open Skills Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &175374840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175374839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 175374841} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 175374839} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 178190884} m_MethodName: enableOrDisableStatsMenuPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 178190881} m_MethodName: openOrCloseSkillsMenu m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1104558816} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215547} m_MethodName: openOrCloseAbilitiesUIEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &175374841 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175374839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &175374842 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175374839} m_CullTransparentMesh: 0 --- !u!224 &175374843 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175374839} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 849383710} m_Father: {fileID: 47824072} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 569.4, y: -336.2} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &175469715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175469716} - component: {fileID: 175469718} - component: {fileID: 175469717} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &175469716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175469715} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &175469717 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175469715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &175469718 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175469715} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &175620475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175620476} - component: {fileID: 175620479} - component: {fileID: 175620478} - component: {fileID: 175620477} m_Layer: 5 m_Name: Draw/Keep Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &175620476 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175620475} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 252864072} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -145, y: 239} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &175620477 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175620475} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 175620478} --- !u!114 &175620478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175620475} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3c290c0ea18caa041a8421f0f4a4e364, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &175620479 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175620475} m_CullTransparentMesh: 0 --- !u!1 &175668008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175668009} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &175668009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175668008} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0188, z: 0.0121} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 624690369} - {fileID: 54051418} - {fileID: 1765656026} - {fileID: 1475198626} - {fileID: 147977815} m_Father: {fileID: 1131280487} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &175990908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175990909} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &175990909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175990908} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.102000296, y: 1.5040011, z: -0.03399858} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1530758985} m_Father: {fileID: 1044131854} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &176173567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176173568} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &176173568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176173567} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.037, z: -0.024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1132687915} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &176477822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176477823} - component: {fileID: 176477825} - component: {fileID: 176477824} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &176477823 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176477822} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1665701703} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -437.7} m_SizeDelta: {x: 5, y: 665.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &176477824 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176477822} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &176477825 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176477822} m_CullTransparentMesh: 0 --- !u!1 &176562343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176562344} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &176562344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176562343} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 938194609} - {fileID: 1909952436} m_Father: {fileID: 448181472} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &176604887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176604888} - component: {fileID: 176604890} - component: {fileID: 176604889} m_Layer: 5 m_Name: Skill Slot Free Floating Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &176604888 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176604887} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1981318176} - {fileID: 1610851658} - {fileID: 971830859} - {fileID: 380464660} - {fileID: 1277031195} - {fileID: 1696214949} - {fileID: 788902792} m_Father: {fileID: 1457021493} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 186, y: 136} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &176604889 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176604887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1981318177} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 176604887} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &176604890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176604887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 176604887} slotActive: {fileID: 1277031194} slotLocked: {fileID: 971830858} slotUnlocked: {fileID: 380464659} slotSkillAmountText: {fileID: 1610851659} slotPressedIcon: {fileID: 1696214948} confirmUseSkillPointsPanelPosition: {fileID: 788902792} --- !u!1 &176855557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176855560} - component: {fileID: 176855561} - component: {fileID: 176855558} - component: {fileID: 176855559} m_Layer: 0 m_Name: Player Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &176855558 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176855557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: deebc3595353be54bbbde2b69855bab7, type: 3} m_Name: m_EditorClassIdentifier: cullingSystemEnabled: 1 minDistanceToApplyShader: 1.32 minCullingShaderValue: 0.2 slerpCullingSpeed: 40 stippleSize: 0.52 transparentAmountName: _TransparentAmount setStippleSize: 0 stippleSizeName: _StippleSize playerGameObjectList: - {fileID: 1411928737} - {fileID: 1648337856} - {fileID: 2121524743} - {fileID: 1834034706} - {fileID: 187332201} - {fileID: 318172189} - {fileID: 1960487424} playerGameObjectWithChildList: - {fileID: 1756871811} - {fileID: 1449782307} - {fileID: 743947610} pauseCullingState: 0 cullingAmountToApply: 0 cullingActive: 0 currentDistance: 0 currentCullingValue: 0 materialsChangedChecked: 0 cullingShader: {fileID: 4800000, guid: 50ac5df4806168042880d8990e434b64, type: 3} playerTransform: {fileID: 1194958636} cameraTransform: {fileID: 1446752339} mainPlayerCamera: {fileID: 176855561} rendererParts: - {fileID: 1411928739} - {fileID: 1648337858} - {fileID: 2121524745} - {fileID: 1834034709} - {fileID: 187332203} - {fileID: 318172191} - {fileID: 1960487427} - {fileID: 1562679233} - {fileID: 1281811532} - {fileID: 1939841067} - {fileID: 106940923} - {fileID: 978005196} - {fileID: 1127607127} - {fileID: 790661924} - {fileID: 1546522875} - {fileID: 76640817} - {fileID: 997520745} - {fileID: 1532359947} - {fileID: 256168528} - {fileID: 1902503653} - {fileID: 1963342229} - {fileID: 752196944} - {fileID: 66824134} - {fileID: 2036704893} - {fileID: 931462767} - {fileID: 767681797} - {fileID: 1068130591} - {fileID: 1360894104} - {fileID: 1717206526} - {fileID: 778237375} - {fileID: 1815845713} - {fileID: 123541944} - {fileID: 958447460} - {fileID: 85390215} - {fileID: 635652553} - {fileID: 2091972194} - {fileID: 1108809940} - {fileID: 1117631302} - {fileID: 1332280019} - {fileID: 1676603168} - {fileID: 468038859} - {fileID: 2133096164} - {fileID: 1313811545} originalShader: [] materialList: [] --- !u!114 &176855559 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176855557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 15cc78e4af696e94f99b606eee2b0242, type: 3} m_Name: m_EditorClassIdentifier: checkSurfaceEnabled: 1 checkSurfaceActiveAtStart: 0 checkSurfaceActive: 0 lockedCameraActive: 0 layer: serializedVersion: 2 m_Bits: 67108865 capsuleCastRadius: 0.7 useCustomShader: 0 customShader: {fileID: 4800000, guid: 3d5569c919a21104eb4e629632d04e05, type: 3} mainManagerName: Set Transparent Surfaces Manager surfaceFound: 0 surfaceFoundPreviously: 0 playerIsUsingDevices: 0 playerIsUsingDevicesPreviously: 0 currentSurfaceGameObjectFoundList: [] useEventsOnStartCheckSurface: 1 eventOnStartCheckSurface: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1251802885} m_MethodName: setScaleState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Mesh Active m_BoolArgument: 0 m_CallState: 2 useEventsOnStopCheckSurface: 1 eventOnStopCheckSurface: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1251802885} m_MethodName: setScaleState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Mesh Disabled m_BoolArgument: 0 m_CallState: 2 useEventOnSurfaceFound: 1 eventOnSurfaceFound: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1251802885} m_MethodName: setScaleState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Mesh Active m_BoolArgument: 0 m_CallState: 2 useEventOnNoSurfaceFound: 1 eventOnNoSurfaceFound: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1251802885} m_MethodName: setScaleState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Mesh Disabled m_BoolArgument: 0 m_CallState: 2 showGizmo: 0 sphereColor: {r: 0, g: 1, b: 0, a: 0.559} cubeColor: {r: 0, g: 0, b: 1, a: 0.491} playerControllerManager: {fileID: 954210052} playerID: 0 rayOriginPositionFreeCamera: {fileID: 1909883343} rayTargetPositionFreeCamera: {fileID: 1446752339} rayOriginPositionLockedCamera: {fileID: 454930292} rayTargetPositionLockedCamera: {fileID: 759243840} setTransparentSurfacesManager: {fileID: 0} --- !u!4 &176855560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176855557} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6, y: 0, z: -27.44} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1909883343} - {fileID: 148974854} m_Father: {fileID: 541563706} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &176855561 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176855557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8d355886559d8f547bb1a1a0c0560b1c, type: 3} m_Name: m_EditorClassIdentifier: cameraCanBeUsed: 1 mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} pivotCameraTransform: {fileID: 1909883343} pivotLeanTransform: {fileID: 148974854} pivotLeanChildTransform: {fileID: 2114135017} playerCameraTransform: {fileID: 176855560} mainCameraParent: {fileID: 1446752339} FBAPivotCameraTransform: {fileID: 0} defaultNearClipPlane: 0.02 fullBodyAwarenessActive: 0 fullBodyAwarenessEnabled: 1 defaultFullBodyAwarenessStateName: Full Body Awareness defaultFullBodyAwarenessCrouchStateName: Full Body Awareness Crouch defaultFullBodyAwarenessAimStateName: Full Body Awareness Aim defaultFullBodyAwarenessCrouchAimStateName: Full Body Awareness Crouch Aim defaultFullBodyAwarenessDualAimStateName: Full Body Awareness Dual Aim defaultFullBodyAwarenessCrouchDualAimStateName: Full Body Awareness Crouch Dual Aim currentStateName: Third Person Right Side defaultStateName: defaultThirdPersonStateName: Third Person Right Side defaultFirstPersonStateName: First Person defaultThirdPersonCrouchStateName: Third Person Crouch defaultFirstPersonCrouchStateName: First Person Crouch defaultThirdPersonAimRightStateName: Aim Right defaultThirdPersonAimLeftStateName: Aim Left defaultThirdPersonAimRightCrouchStateName: Aim Right Crouch defaultThirdPersonAimLeftCrouchStateName: Aim Left Crouch defaultMoveCameraAwayStateName: Move Away defaultLockedCameraStateName: Locked Camera defaultAICameraStateName: AI Camera defaultVehiclePassengerStateName: Vehicle Passenger useCustomThirdPersonAimActive: 0 useCustomThirdPersonAimCrouchActive: 0 firstPersonVerticalRotationSpeed: 4 firstPersonHorizontalRotationSpeed: 6 thirdPersonVerticalRotationSpeed: 3 thirdPersonHorizontalRotationSpeed: 6 currentVerticalRotationSpeed: 0 currentHorizontalRotationSpeed: 0 smoothBetweenState: 0.3 maxCheckDist: 0.1 movementLerpSpeed: 5 pivotCameraMovementLerpSpeed: 5 zoomSpeed: 120 fovChangeSpeed: 20 firstPersonVerticalRotationSpeedZoomIn: 1 firstPersonHorizontalRotationSpeedZoomIn: 1.5 thirdPersonVerticalRotationSpeedZoomIn: 2.5 thirdPersonHorizontalRotationSpeedZoomIn: 2.5 useEventsOnCameraStateChange: 1 cameraStateEventInfoList: - Name: Third Person Right Side Look In Player Direction eventOnCameraStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setNewStationaryTurnSpeedValue m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 60 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnCameraEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalStationaryTurnSpeed m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 playerCameraStates: - Name: Third Person camPositionOffset: {x: 0, y: 0, z: -4} pivotPositionOffset: {x: 0, y: 1.85, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0.93103456, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Aim Right camPositionOffset: {x: 0.6, y: 0.7, z: -1} pivotPositionOffset: {x: 0, y: 1.1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 1, g: 0.9724138, b: 0, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Aim Right Crouch camPositionOffset: {x: 0.6, y: 0, z: -1} pivotPositionOffset: {x: 0, y: 1.1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 1, g: 0.9724138, b: 0, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Aim Left camPositionOffset: {x: -0.7, y: -0.2, z: -1.5} pivotPositionOffset: {x: 0, y: 2, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Aim Left Crouch camPositionOffset: {x: -0.7, y: 0, z: -1.5} pivotPositionOffset: {x: 0, y: 1.1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Move Away camPositionOffset: {x: 0, y: 0, z: -8} pivotPositionOffset: {x: 0, y: 4, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 0 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Third Person Crouch camPositionOffset: {x: 0, y: 0, z: -4} pivotPositionOffset: {x: 0, y: 1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 1, b: 0.8344829, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: First Person camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 1.8, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -90, y: 90} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 20 leanSpeed: 20 leanResetSpeed: 15 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 1 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: First Person Crouch camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 0.75, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -90, y: 90} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 15 leanSpeed: 15 leanResetSpeed: 5 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Full Body Awareness camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 1.8, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -85, y: 85} initialFovValue: 60 fovTransitionSpeed: 80 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 30 leanSpeed: 20 leanResetSpeed: 15 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 1 isLeanOnFBA: 1 FBALeanPositionOffsetX: 0.3 FBALeanPositionOffsetY: 0.1 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 1 transformToFollow: {fileID: 1142345538} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 1 nearClipPlaneValue: 0.07 useCustomMovementLerpSpeed: 1 movementLerpSpeed: 20 - Name: Full Body Awareness Crouch camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 0.75, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -85, y: 85} initialFovValue: 60 fovTransitionSpeed: 80 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 30 leanSpeed: 20 leanResetSpeed: 15 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 1 isLeanOnFBA: 1 FBALeanPositionOffsetX: 0.3 FBALeanPositionOffsetY: 0.1 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 1 transformToFollow: {fileID: 1142345538} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 1 movementLerpSpeed: 20 - Name: Full Body Awareness Aim camPositionOffset: {x: 0.06, y: -0.06, z: 0} pivotPositionOffset: {x: 0, y: 1.8, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -85, y: 85} initialFovValue: 50 fovTransitionSpeed: 80 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 30 leanSpeed: 20 leanResetSpeed: 15 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 1 isLeanOnFBA: 1 FBALeanPositionOffsetX: 0.3 FBALeanPositionOffsetY: 0.1 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 1 transformToFollow: {fileID: 1142345538} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 1 nearClipPlaneValue: 0.07 useCustomMovementLerpSpeed: 1 movementLerpSpeed: 20 - Name: Full Body Awareness Sniper Camera Aim camPositionOffset: {x: 0.06, y: -0.06, z: 0.8} pivotPositionOffset: {x: 0, y: 1.8, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -85, y: 85} initialFovValue: 50 fovTransitionSpeed: 80 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 20 leanSpeed: 20 leanResetSpeed: 15 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 1 isLeanOnFBA: 1 FBALeanPositionOffsetX: 0.3 FBALeanPositionOffsetY: 0.1 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 1 transformToFollow: {fileID: 1142345538} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 1 nearClipPlaneValue: 0.07 useCustomMovementLerpSpeed: 1 movementLerpSpeed: 20 - Name: Full Body Awareness Sniper Camera Crouch Aim camPositionOffset: {x: 0.06, y: -0.06, z: 0.8} pivotPositionOffset: {x: 0, y: 1.1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -85, y: 85} initialFovValue: 50 fovTransitionSpeed: 80 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 20 leanSpeed: 20 leanResetSpeed: 15 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 1 isLeanOnFBA: 1 FBALeanPositionOffsetX: 0.3 FBALeanPositionOffsetY: 0.1 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 1 transformToFollow: {fileID: 1142345538} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 1 nearClipPlaneValue: 0.07 useCustomMovementLerpSpeed: 1 movementLerpSpeed: 20 - Name: Full Body Awareness Dual Aim camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 1.8, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -85, y: 85} initialFovValue: 50 fovTransitionSpeed: 80 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 30 leanSpeed: 20 leanResetSpeed: 15 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 1 isLeanOnFBA: 1 FBALeanPositionOffsetX: 0.3 FBALeanPositionOffsetY: 0.1 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 1 transformToFollow: {fileID: 1142345538} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 1 nearClipPlaneValue: 0.07 useCustomMovementLerpSpeed: 1 movementLerpSpeed: 20 - Name: Full Body Awareness Crouch Aim camPositionOffset: {x: 0.06, y: -0.06, z: 0} pivotPositionOffset: {x: 0, y: 0.75, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -85, y: 85} initialFovValue: 50 fovTransitionSpeed: 80 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 30 leanSpeed: 20 leanResetSpeed: 15 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 1 isLeanOnFBA: 1 FBALeanPositionOffsetX: 0.3 FBALeanPositionOffsetY: 0.1 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 1 transformToFollow: {fileID: 1142345538} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 1 movementLerpSpeed: 20 - Name: Full Body Awareness Crouch Dual Aim camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 0.75, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -85, y: 85} initialFovValue: 50 fovTransitionSpeed: 80 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 20 leanSpeed: 20 leanResetSpeed: 15 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 1 isLeanOnFBA: 1 FBALeanPositionOffsetX: 0.3 FBALeanPositionOffsetY: 0.1 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 1 transformToFollow: {fileID: 1142345538} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 1 movementLerpSpeed: 20 - Name: Full Body Awareness Bow Aim camPositionOffset: {x: 0, y: 0.06, z: 0.1} pivotPositionOffset: {x: 0, y: 1.8, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -85, y: 85} initialFovValue: 50 fovTransitionSpeed: 80 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 30 leanSpeed: 20 leanResetSpeed: 15 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 1 isLeanOnFBA: 1 FBALeanPositionOffsetX: 0.3 FBALeanPositionOffsetY: 0.1 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 1 transformToFollow: {fileID: 1142345538} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 1 nearClipPlaneValue: 0.07 useCustomMovementLerpSpeed: 1 movementLerpSpeed: 20 - Name: Third Person Shoulder camPositionOffset: {x: 0.9, y: 0, z: -1.2} pivotPositionOffset: {x: 0, y: 1.7, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.9411765, g: 0.15916954, b: 0.15916954, a: 0.784} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Third Person Right Side camPositionOffset: {x: 0.5, y: 0, z: -2.3} pivotPositionOffset: {x: 0, y: 1.9, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.9411765, g: 0.15916954, b: 0.15916954, a: 0.784} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 5 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Vehicle Passenger camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 0, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -30, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.9411765, g: 0.15916954, b: 0.15916954, a: 0.784} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 0 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Locked Camera camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 1.5, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.9411765, g: 0.15916954, b: 0.15916954, a: 0.784} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: First Person Dash camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 0.9, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -90, y: 90} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 1 maxLeanAngle: 15 leanSpeed: 15 leanResetSpeed: 5 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: AI Camera camPositionOffset: {x: 0, y: -0.62, z: 0.5} pivotPositionOffset: {x: 0, y: 2, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 15 leanSpeed: 15 leanResetSpeed: 5 leanRaycastDistance: 0.4 leanAngleOnSurfaceFound: 6 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Aerial View camPositionOffset: {x: 0, y: 0, z: -6} pivotPositionOffset: {x: 0, y: 2.5, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 0 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Aerial View Using Weapons camPositionOffset: {x: 0, y: 0, z: -3} pivotPositionOffset: {x: 0, y: 3, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 0 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Roll Third Person camPositionOffset: {x: 0.5, y: 0, z: -3} pivotPositionOffset: {x: 0, y: 1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 0 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Aim Right Custom View Shotgun camPositionOffset: {x: 0.7, y: 0.7, z: -1.5} pivotPositionOffset: {x: 0, y: 0.9, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 1, g: 0.9724138, b: 0, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Aim Right Custom View Assault Rifle camPositionOffset: {x: 0, y: 0, z: -4.5} pivotPositionOffset: {x: 0, y: 2.7, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 1, g: 0.9724138, b: 0, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Third Person Right Side Look In Player Direction camPositionOffset: {x: 0.5, y: 0, z: -2.3} pivotPositionOffset: {x: 0, y: 1.9, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.9411765, g: 0.15916954, b: 0.15916954, a: 0.784} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 1 lookInPlayerDirectionSpeed: 5 allowRotationWithInput: 1 timeToResetRotationAfterInput: 0.5 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Stunned State On Third Person camPositionOffset: {x: 0, y: 0, z: -4} pivotPositionOffset: {x: 0, y: 1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 0 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Third Person Melee camPositionOffset: {x: 0, y: 0, z: -3.5} pivotPositionOffset: {x: 0, y: 2.2, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Third Person Melee Right Side camPositionOffset: {x: 0, y: 0, z: -1.8} pivotPositionOffset: {x: 0.8, y: 1.9, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Sniper Camera View Third Person camPositionOffset: {x: 0, y: 0, z: 0.5} pivotPositionOffset: {x: 0, y: 1.8, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -30, y: 60} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Sniper Camera View Third Person Crouch camPositionOffset: {x: 0, y: 0, z: 0.5} pivotPositionOffset: {x: 0, y: 1.1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -30, y: 60} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Sniper Camera View First Person camPositionOffset: {x: 0, y: 0, z: 0.5} pivotPositionOffset: {x: 0, y: 1.8, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Bow Aim camPositionOffset: {x: 0.5, y: 0.7, z: -1.2} pivotPositionOffset: {x: 0, y: 1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Free Fall camPositionOffset: {x: 0, y: 0, z: -5.5} pivotPositionOffset: {x: 0, y: 2.5, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Wall Running Right Side camPositionOffset: {x: -1, y: 0, z: -4} pivotPositionOffset: {x: 0, y: 1.5, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Wall Running Left Side camPositionOffset: {x: 1, y: 0, z: -4} pivotPositionOffset: {x: 0, y: 1.5, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Swim View camPositionOffset: {x: 0, y: 0, z: -4.5} pivotPositionOffset: {x: 0, y: 1.5, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Free Climb View camPositionOffset: {x: 0, y: 0, z: -6} pivotPositionOffset: {x: 0, y: 1.8, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 1 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Slide View camPositionOffset: {x: 0, y: 0, z: -6.5} pivotPositionOffset: {x: 0, y: 1.8, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Wolf View Third Person camPositionOffset: {x: 0, y: 0, z: -3} pivotPositionOffset: {x: 0, y: 1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Wolf View First Person camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Velociraptor View Third Person camPositionOffset: {x: 0, y: 0, z: -4} pivotPositionOffset: {x: 0, y: 2, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Velociraptor View First Person camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 2, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Frog View Third Person camPositionOffset: {x: 0, y: 0, z: -2} pivotPositionOffset: {x: 0, y: 0.5, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Frog View First Person camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 0.5, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Raccoon View Third Person camPositionOffset: {x: 0, y: 0, z: -2.3} pivotPositionOffset: {x: 0, y: 0.6, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Raccoon View First Person camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 0.6, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Aim Right On Slide camPositionOffset: {x: 0.6, y: 0.3, z: -1.2} pivotPositionOffset: {x: 0, y: 0.5, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Aim Left On Slide camPositionOffset: {x: -0.6, y: 0.3, z: -1.2} pivotPositionOffset: {x: 0, y: 0.5, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 - Name: Time Bullet Firing Jump camPositionOffset: {x: 0, y: 0, z: -4} pivotPositionOffset: {x: 0, y: 1, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 70} initialFovValue: 60 fovTransitionSpeed: 10 maxFovValue: 70 minFovValue: 17 showGizmo: 0 gizmoColor: {r: 0.47794116, g: 0.3408845, b: 0.3408845, a: 1} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 1 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 1 YLimitsOnLookAtTargetActive: {x: -50, y: 30} cameraCollisionActive: 1 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 settings: layer: serializedVersion: 2 m_Bits: 4223003643 zoomEnabled: 1 moveAwayCameraEnabled: 1 enableMoveAwayInAir: 1 enableShakeCamera: 1 showCameraGizmo: 0 gizmoRadius: 0.05 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} linesColor: {r: 1, g: 1, b: 1, a: 1} shakingCameraActive: 0 accelerateShaking: 0 useAcelerometer: 0 reverseVerticalAccelerometer: 0 reverseHorizontalAccelerometer: 0 onGround: 0 aimingInThirdPerson: 0 crouching: 0 firstPersonActive: 0 usingZoomOn: 0 usingZoomOff: 0 cameraCanRotate: 1 playerControllerGameObject: {fileID: 954210051} cameraType: 0 cameraCurrentlyLocked: 0 customOriginalLockedCameraPivotPosition: {x: 0, y: 0, z: 0} useCustomOriginalLockedCameraPivotPositionTransform: 0 customOriginalLockedCameraPivotPositionTransform: {fileID: 0} changeCameraViewEnabled: 1 toogleCameraViewToThirdFirstAndLockedEnabled: 1 lookAngle: {x: 0, y: 0} currentState: Name: camPositionOffset: {x: 0, y: 0, z: 0} pivotPositionOffset: {x: 0, y: 0, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: 0, y: 0} initialFovValue: 0 fovTransitionSpeed: 0 maxFovValue: 0 minFovValue: 0 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 0 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 lerpState: Name: Third Person camPositionOffset: {x: 0, y: 0, z: -4} pivotPositionOffset: {x: 0, y: 2, z: 0} pivotParentPositionOffset: {x: 0, y: 0, z: 0} yLimits: {x: -70, y: 85} initialFovValue: 0 fovTransitionSpeed: 0 maxFovValue: 0 minFovValue: 0 showGizmo: 0 gizmoColor: {r: 0, g: 0, b: 0, a: 0} originalCamPositionOffset: {x: 0, y: 0, z: 0} leanEnabled: 0 maxLeanAngle: 0 leanSpeed: 0 leanResetSpeed: 0 leanRaycastDistance: 0 leanAngleOnSurfaceFound: 0 leanHeight: 0 isLeanOnFBA: 0 FBALeanPositionOffsetX: 0 FBALeanPositionOffsetY: 0 headTrackActive: 0 lookInPlayerDirection: 0 lookInPlayerDirectionSpeed: 0 allowRotationWithInput: 0 timeToResetRotationAfterInput: 0 useYLimitsOnLookAtTargetActive: 0 YLimitsOnLookAtTargetActive: {x: 0, y: 0} cameraCollisionActive: 0 pivotRotationOffset: 0 ignoreCameraShakeOnRunState: 0 followTransformPosition: 0 transformToFollow: {fileID: 0} useFollowTransformPositionOffset: 0 followTransformPositionOffset: {x: 0, y: 0, z: 0} setNearClipPlaneValue: 0 nearClipPlaneValue: 0 useCustomMovementLerpSpeed: 0 movementLerpSpeed: 0 usedByAI: 0 aimSide: 1 lastTimeInputUsedWhenLookInPlayerDirectionActive: 0 adjustCameraToPreviousCharacterDirectionActive: 1 useSmoothCameraTransitionBetweenCharacters: 1 smoothCameraTransitionBetweenCharactersSpeed: 2 setNewCharacterAlwaysInThirdPerson: 0 setNewCharacterAlwaysInFirstPerson: 0 setNewCharacterAlwaysInPreviousCharacterView: 1 horizontalInput: 0 verticalInput: 0 playerNavMeshEnabled: 0 lookAtTargetTransform: {fileID: 631574385} lookAtTargetEnabled: 1 canActivateLookAtTargetEnabled: 1 targetToLook: {fileID: 0} lookingAtTarget: 0 lookAtTargetSpeed: 1.5 lookCloserAtTargetSpeed: 3 lookAtTargetSpeed2_5dView: 5 lookAtTargetSpeedOthersLockedViews: 5 maxDistanceToFindTarget: 50 useLookTargetIcon: 1 lookAtTargetIcon: {fileID: 1882462889} lookAtTargetIconRectTransform: {fileID: 0} lookAtTargetRegularIconGameObject: {fileID: 273481291} lookAtTargetIconWhenNotAiming: {fileID: 401066056} tagToLookList: - enemy - friend - vehicle - Player layerToLook: serializedVersion: 2 m_Bits: 4271114441 lookOnlyIfTargetOnScreen: 1 checkObstaclesToTarget: 0 getClosestToCameraCenter: 1 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 100 useTimeToStopAimAssist: 1 timeToStopAimAssist: 0.5 useTimeToStopAimAssistLockedCamera: 1 timeToStopAimAssistLockedCamera: 0.7 lookingAtPoint: 0 pointTargetPosition: {x: 0, y: 0, z: 0} searchPointToLookComponents: 1 pointToLookComponentsLayer: serializedVersion: 2 m_Bits: 4 lookAtBodyPartsOnCharacters: 1 bodyPartsToLook: - Head - Upper Body useObjectToGrabFoundShader: 1 objectToGrabFoundShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} shaderOutlineWidth: 0.08 shaderOutlineColor: {r: 1, g: 0, b: 0, a: 0.603} pauseOutlineShaderChecking: 0 cameraList: - {fileID: 1418115493} - {fileID: 776974596} - {fileID: 2034870592} - {fileID: 2122745096} - {fileID: 1926019915} canActiveLookAtTargetOnLockedCamera: 1 canChangeTargetToLookWithCameraAxis: 1 minimumCameraDragToChangeTargetToLook: 0.25 waitTimeToNextChangeTargetToLook: 0.6 useOnlyHorizontalCameraDragValue: 1 showSettings: 1 showEventSettings: 0 showLookTargetSettings: 0 showElements: 0 showCameraDebugState: 0 using2_5ViewActive: 0 clampAimDirections: 0 numberOfAimDirections: 0 minDistanceToCenterClampAim: 1.2 useTopDownView: 0 setLookDirection: 0 targetToFollowForward: {x: 0, y: 0, z: 0} regularMovementOnBulletTime: 1 playerInput: {fileID: 954210080} playerControllerManager: {fileID: 954210052} powersManager: {fileID: 954210055} gravityManager: {fileID: 954210073} headBobManager: {fileID: 1418115500} grabObjectsManager: {fileID: 954210053} scannerManager: {fileID: 1914145452} weaponsManager: {fileID: 954210076} playerNavMeshManager: {fileID: 1822400361} characterStateIconManager: {fileID: 325500742} mainCollider: {fileID: 954210065} mainCameraCaptureSystem: {fileID: 541563702} hipsTransform: {fileID: 1057065108} targetToFollow: {fileID: 0} smoothReturnSpeed: 1 checkCameraDistanceOnSmoothReturnEnabled: 1 smoothGoSpeed: 1 checkCameraDistanceOnSmoothGoEnabled: 1 lockedCameraElementsParent: {fileID: 2062330077} lockedMainCameraTransform: {fileID: 1635059439} lockedCameraAxis: {fileID: 1544673280} lockedCameraPosition: {fileID: 759243840} lockedCameraPivot: {fileID: 1799191087} lookCameraParent: {fileID: 357901161} lookCameraPivot: {fileID: 1057202769} lookCameraDirection: {fileID: 1446767274} clampAimDirectionTransform: {fileID: 294042213} lookDirectionTransform: {fileID: 554295998} auxLockedCameraAxis: {fileID: 1879597181} currentLockedCameraCursor: {fileID: 0} currentLockedCameraCursorSize: {x: 0, y: 0} useLayerToSearchTargets: 0 useCameraLimit: 0 currentCameraLimitPosition: {x: 0, y: 0, z: 0} useWidthLimit: 0 widthLimitRight: 0 widthLimitLeft: 0 useHeightLimit: 0 heightLimitUpper: 0 heightLimitLower: 0 useDepthLimit: 0 depthLimitFront: 0 depthLimitBackward: 0 setTransparentSurfacesManager: {fileID: 176855559} useSmoothCameraRotation: 1 useSmoothCameraRotationThirdPerson: 1 smoothCameraRotationSpeedVerticalThirdPerson: 22 smoothCameraRotationSpeedHorizontalThirdPerson: 25 useSmoothCameraRotationFirstPerson: 1 smoothCameraRotationSpeedVerticalFirstPerson: 18 smoothCameraRotationSpeedHorizontalFirstPerson: 20 cameraRotationMode: 0 zeroGravityModeOn: 0 canRotateForwardOnZeroGravityModeOn: 1 rotateForwardOnZeroGravitySpeed: 50 freeFloatingModeOn: 0 useEventOnMovingLockedCamera: 0 eventOnStartMovingLockedCamera: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputHoldOrReleaseShootWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: inputHoldOrReleaseShootPower m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnKeepMovingLockedCamera: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputHoldShootWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: inputHoldShootPower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnStopMovingLockedCamera: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputHoldOrReleaseShootWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: inputHoldOrReleaseShootPower m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnFreeCamereToo: 0 focusArea: centre: {x: 0, y: 0, z: 0} velocity: {x: 0, y: 0, z: 0} left: 0 right: 0 top: 0 bottom: 0 front: 0 backward: 0 focusTargetPosition: {x: 0, y: 0, z: 0} resetCameraRotationAfterTime: 1 timeToResetCameraRotation: 15 resetCameraRotationSpeed: 7 setExtraCameraRotationEnabled: 1 extraCameraRotationAmount: 180 extraCameraRotationSpeed: 1 useCameraForwardDirection: 1 setThirdPersonInEditorEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setThirdPersonEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 setFirstPersonInEditorEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setFirstPersonEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useEventOnThirdFirstPersonViewChange: 1 setThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: enableOrDisableJetPackMesh m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 425712827} m_MethodName: pauseOrPlayDamageInScreen m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1123847874} m_MethodName: setFirstPersonActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1442641995} m_MethodName: enableOrDisableFlashlightMeshes m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 253943202} m_MethodName: enableOrDisableMeleeWeaponMeshesOnCharacterBody m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 1971025863} m_MethodName: checkChangeOfView m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 setFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: enableOrDisableJetPackMesh m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 425712827} m_MethodName: pauseOrPlayDamageInScreen m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 1123847874} m_MethodName: setFirstPersonActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 1442641995} m_MethodName: enableOrDisableFlashlightMeshes m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 253943202} m_MethodName: enableOrDisableMeleeWeaponMeshesOnCharacterBody m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1971025863} m_MethodName: checkChangeOfView m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnFBAViewChange: 1 eventOnEnableFBA: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943202} m_MethodName: setFullBodyAwarenessActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210058} m_MethodName: checkIfFullBodyAwarenessActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDisableFBA: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943202} m_MethodName: setFullBodyAwarenessActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210058} m_MethodName: checkIfFullBodyAwarenessActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEnableFBAInEditor: m_PersistentCalls: m_Calls: [] eventOnDisableFBAInEditor: m_PersistentCalls: m_Calls: [] useHeadColliderOnFBA: 1 headColliderOnFBA: {fileID: 539021957} useHeadColliderOnThirdPerson: 1 eventToActivateHeadColliderOnFBA: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539021953} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1031300836} m_MethodName: setObjectsParent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateHeadColliderOnFBA: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539021953} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954992377} m_MethodName: setObjectsParent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateHeadColliderOnFBAOnEditor: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539021953} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 1031300836} m_MethodName: setParentOnStartStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 954992377} m_MethodName: setParentOnStartStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDeactivateHeadColliderOnFBAOnEditor: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539021953} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1031300836} m_MethodName: setParentOnStartStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954992377} m_MethodName: setParentOnStartStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 moveCameraPositionWithMouseWheelActive: 1 moveCameraPositionBackwardWithMouseWheelSpeed: 0.3 moveCameraPositionForwardWithMouseWheelSpeed: 0.3 minDistanceToChangeToFirstPerson: 0.3 maxExtraDistanceOnThirdPerson: 2 useCameraMouseWheelStates: 1 cameraMouseWheelStatesList: - Name: First Person cameraDistanceRange: {x: 0, y: 0.4} changeCameraIfDistanceChanged: 1 minCameraDistanceToChange: 0.1 changeToAboveCameraState: 0 changeCameraFromAboveStateWithName: 0 changeCameraFromBelowStateWithName: 0 isFirstPerson: 1 useClampOnCloseDistance: 0 clampOnCloseDistance: 0 useClampOnFarDistance: 0 clampOnFarDistance: 0 isCurrentCameraState: 0 eventFromAboveCameraState: m_PersistentCalls: m_Calls: [] eventFromBelowCameraState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: changeCameraToThirdOrFirstView m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Third Person Right Side cameraDistanceRange: {x: 0.5, y: 3} changeCameraIfDistanceChanged: 0 minCameraDistanceToChange: 0 changeToAboveCameraState: 0 changeCameraFromAboveStateWithName: 0 changeCameraFromBelowStateWithName: 1 isFirstPerson: 0 useClampOnCloseDistance: 0 clampOnCloseDistance: 0 useClampOnFarDistance: 0 clampOnFarDistance: 0 isCurrentCameraState: 1 eventFromAboveCameraState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: changeCameraToThirdOrFirstView m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventFromBelowCameraState: m_PersistentCalls: m_Calls: [] - Name: Third Person cameraDistanceRange: {x: 3.1, y: 5.5} changeCameraIfDistanceChanged: 0 minCameraDistanceToChange: 0 changeToAboveCameraState: 0 changeCameraFromAboveStateWithName: 1 changeCameraFromBelowStateWithName: 1 isFirstPerson: 0 useClampOnCloseDistance: 0 clampOnCloseDistance: 0 useClampOnFarDistance: 0 clampOnFarDistance: 0 isCurrentCameraState: 0 eventFromAboveCameraState: m_PersistentCalls: m_Calls: [] eventFromBelowCameraState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: moveAwayCamera m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Move Away cameraDistanceRange: {x: 5.6, y: 11} changeCameraIfDistanceChanged: 0 minCameraDistanceToChange: 0 changeToAboveCameraState: 0 changeCameraFromAboveStateWithName: 0 changeCameraFromBelowStateWithName: 0 isFirstPerson: 0 useClampOnCloseDistance: 0 clampOnCloseDistance: 0 useClampOnFarDistance: 0 clampOnFarDistance: 0 isCurrentCameraState: 0 eventFromAboveCameraState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: moveAwayCamera m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventFromBelowCameraState: m_PersistentCalls: m_Calls: [] lockedCameraSystemPrefab: {fileID: 1137322192418422, guid: 24f7d34410f9d0149834dcf4072c298f, type: 3} lockedCameraLimitSystemPrefab: {fileID: 1132101870756596, guid: 12072baa082d986478d97c789cec3972, type: 3} lockedCameraPrefabsTypesList: - Name: Fixed Camera lockedCameraPrefab: {fileID: 1261239399324632, guid: 31e4f7fef67720f4e9d5264c258b57f7, type: 3} - Name: Top Down With Bounds And Offset lockedCameraPrefab: {fileID: 1737071309337648, guid: 298b239ca95a8114eb4c2a04b729247c, type: 3} - Name: Top Down lockedCameraPrefab: {fileID: 1321537942513302, guid: 51910359d44c9d84eb61c699bc610387, type: 3} - Name: Point & Click lockedCameraPrefab: {fileID: 1898259633727894, guid: ffe093ad12c5a6a4a8a17267fff80f55, type: 3} - Name: Isometric lockedCameraPrefab: {fileID: 1440998876798390, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} - Name: 2.5d Z Axis With Bounds And Offset lockedCameraPrefab: {fileID: 1217248699335640, guid: c2f86a559ac7e3648a901e2ae3b43460, type: 3} - Name: 2.5d Z Axis lockedCameraPrefab: {fileID: 1384389272747500, guid: 86f9e7adf93a6774a9da976c77655e3b, type: 3} - Name: 2.5d X Axis With Bounds And Offset lockedCameraPrefab: {fileID: 1239489764672196, guid: a849042150cf4b94ab60d4288789e53b, type: 3} - Name: 2.5d X Axis lockedCameraPrefab: {fileID: 1304570879119000, guid: 71e2814d46b1e1c4b9bfc1af84299618, type: 3} - Name: 2.5d X Axis Circle Reticle lockedCameraPrefab: {fileID: 1630674980619128, guid: 776c648075e4b9a4ebb338698da25d86, type: 3} - Name: Semi Free Camera lockedCameraPrefab: {fileID: 1817429655396288, guid: 3ce576880d331cf45b67019c4738b546, type: 3} - Name: Tank Controls lockedCameraPrefab: {fileID: 1680524337633182, guid: fd39f8a111d26144f8997e6836a7fc58, type: 3} - Name: Free Camera lockedCameraPrefab: {fileID: 1102132361044540, guid: 12e1b2b584dec7c4dac28c733808d7a6, type: 3} - Name: Isometric-Point and Click lockedCameraPrefab: {fileID: 1134693992042768, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} - Name: Old School Fixed Camera lockedCameraPrefab: {fileID: 1441426075024822, guid: aac5dd0b63b9ca9469c773721e0bf4bb, type: 3} - Name: Fixed View And Follow lockedCameraPrefab: {fileID: 1991160026336364, guid: 55098f4e89a3bda4cb237ffc5ea5912e, type: 3} - Name: 2.5d Spline Path lockedCameraPrefab: {fileID: 3621310138256496626, guid: 25effbd1b9bf1d140ad62b315348c9ff, type: 3} cameraNoiseStateList: - Name: Drunk noiseAmount: {x: 3, y: 2} noiseSpeed: {x: 3.7, y: 4} currentNoise: {x: 0, y: 0} roughness: 0.5 leanActive: 0 leanToRightActive: 0 leanToLeftActive: 0 leanInputEnabled: 1 useRemoteEventsOnLockOn: 1 remoteEventOnLockOnStart: - Show Health Bar - Show Lock On Icon remoteEventOnLockOnEnd: - Hide Health Bar - Hide Lock On Icon useEventsOnLockOn: 1 eventOnLockOnStart: m_PersistentCalls: m_Calls: [] eventOnLockOnEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkLookAtTargetDeactivateState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210058} m_MethodName: checkLookAtTargetDeactivateState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainCanvasSizeDelta: {x: 1280, y: 720} halfMainCanvasSizeDelta: {x: 640, y: 360} usingScreenSpaceCamera: 0 extraCameraCollisionDistance: 0 cameraCollisionAlwaysActive: 0 cameraRotationInputEnabled: 1 cameraActionsInputEnabled: 1 updateReticleActiveState: 1 externalReticleCurrentlyActive: 0 cameraReticleCurrentlyActive: 0 useCameraReticleThirdPerson: 1 useCameraReticleFirstPerson: 1 cameraReticleGameObject: {fileID: 1297541737} mainCameraReticleGameObject: {fileID: 873412325} mainCustomReticleParent: {fileID: 372110192} customReticleInfoList: - Name: Reticle 1 customReticleObject: {fileID: 259600495} isCurrentReticle: 0 - Name: Reticle 2 customReticleObject: {fileID: 733849496} isCurrentReticle: 0 - Name: Reticle 3 customReticleObject: {fileID: 1769360302} isCurrentReticle: 0 - Name: Reticle 4 customReticleObject: {fileID: 282532647} isCurrentReticle: 0 - Name: Reticle 5 customReticleObject: {fileID: 1277077643} isCurrentReticle: 0 - Name: Reticle 6 customReticleObject: {fileID: 1434426219} isCurrentReticle: 0 - Name: Reticle 7 customReticleObject: {fileID: 1369249670} isCurrentReticle: 0 - Name: Reticle 8 customReticleObject: {fileID: 1108842414} isCurrentReticle: 0 activateStrafeModeIfNoTargetsToLookFound: 0 layerToCheckPossibleTargetsBelowCursor: serializedVersion: 2 m_Bits: 76810241 temporaLockedCameraPrefabNmeToPlaceOnScene: showDebugPrint: 0 useSmoothCameraFollow: 0 smoothCameraFollowSpeed: 0.13 smoothCameraFollowSpeedOnAim: 0.1 smoothCameraFollowMaxDistance: 4 smoothCameraFollowMaxDistanceSpeed: 0.9 useUnscaledTimeOnBulletTime: 0 ignoreExternalFovChangesEnabled: 0 useMultipleTargetFov: 0 multipleTargetsMinFov: 20 multipleTargetsMaxFov: 70 multipleTargetsFovSpeed: 40 useMultipleTargetsYPosition: 1 multipleTargetsYPositionSpeed: 2 multipleTargetsMaxHeight: 0.5 multipleTargetsHeightMultiplier: 1 maxMultipleTargetHeight: 50 minMultipleTargetHeight: -1 followingMultipleTargets: 1 extraPositionOffset: {x: 0, y: 0, z: 0} multipleTargetsToFollowList: - {fileID: 187161241} - {fileID: 954210068} usePivotCameraCollisionEnabled: 1 pivotCameraCollisionHeightOffset: 0.7 lookingAtFixedTarget: 0 useEventsOnLockAtTarget: 0 eventOnLockAtTargetStart: m_PersistentCalls: m_Calls: [] eventOnLockAtTargetEnd: m_PersistentCalls: m_Calls: [] headColliderOnFBAActive: 0 reverseMouseWheelDirectionEnabled: 0 changeCameraSideActive: 1 --- !u!1 &176981772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176981773} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &176981773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176981772} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 478133622} m_Father: {fileID: 198402888} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &177011727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177011728} - component: {fileID: 177011730} - component: {fileID: 177011729} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &177011728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177011727} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: -0, y: -0.03824, z: -0.0244} m_LocalScale: {x: 0.042035367, y: 0.13031146, z: 0.056268085} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &177011729 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177011727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &177011730 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177011727} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &177180669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177180670} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &177180670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177180669} m_LocalRotation: {x: 0.0019452048, y: 0.052648623, z: 0.03687042, w: 0.99793035} m_LocalPosition: {x: 0.14200018, y: 1.5770018, z: 0.403} m_LocalScale: {x: 1, y: 0.9999997, z: 0.9999998} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &177384926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177384927} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &177384927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177384926} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &177622732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177622733} - component: {fileID: 177622736} - component: {fileID: 177622735} - component: {fileID: 177622734} m_Layer: 5 m_Name: Move All Player Inventory (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &177622733 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177622732} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000056, y: 1.0000056, z: 1.0000056} m_Children: - {fileID: 357286105} m_Father: {fileID: 1944191995} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -430.00003, y: -35} m_SizeDelta: {x: 159.29, y: 40.23} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &177622734 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177622732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 177622735} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: confirmMoveFullPlayerInventoryToBankInventory m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &177622735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177622732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &177622736 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177622732} m_CullTransparentMesh: 0 --- !u!1 &177649921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177649922} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &177649922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177649921} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: -0.18200046, y: 1.5210011, z: 0.31449986} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &177809890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177809891} m_Layer: 0 m_Name: 3d Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &177809891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177809890} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1796932155} - {fileID: 1587101962} - {fileID: 1473696662} - {fileID: 2068656631} - {fileID: 1837832080} - {fileID: 892837433} - {fileID: 1718803285} - {fileID: 635636900} - {fileID: 628654447} - {fileID: 1506305541} - {fileID: 22565195} - {fileID: 1842340126} - {fileID: 1171456515} - {fileID: 217514840} - {fileID: 1366059079} - {fileID: 146487630} - {fileID: 876150756} - {fileID: 54307086} - {fileID: 842737536} - {fileID: 431007556} m_Father: {fileID: 276041846} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &177844537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177844538} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &177844538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177844537} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2043106908} - {fileID: 7321292} m_Father: {fileID: 149008543} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &177965139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177965140} - component: {fileID: 177965141} - component: {fileID: 177965142} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &177965140 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177965139} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 196248515} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &177965141 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177965139} m_CullTransparentMesh: 0 --- !u!114 &177965142 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177965139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &177980773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177980774} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &177980774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177980773} m_LocalRotation: {x: -0.02482615, y: -0.016377825, z: -0.0054855086, w: 0.9995426} m_LocalPosition: {x: 0.243, y: 1.445, z: 0.278} m_LocalScale: {x: 1.0000345, y: 1.0000244, z: 1.0000341} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.582} --- !u!1 &178190879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178190882} - component: {fileID: 178190884} - component: {fileID: 178190883} - component: {fileID: 178190880} - component: {fileID: 178190881} m_Layer: 12 m_Name: Experience-Level-Stats Systems m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &178190880 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178190879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2cc19c9c30b6e29488f139f94be8696b, type: 3} m_Name: m_EditorClassIdentifier: playerSkillsActive: 1 initializeSkillsValuesAtStartActive: 1 initializeSkillsOnlyWhenLoadingGame: 1 saveCurrentPlayerSkillsToSaveFile: 1 skillCategoryInfoList: - Name: Abilities skillInfoList: - Name: Gravity Power skillEnabled: 1 skillDescription: This ability allows to change your gravity at any moment and walk on any surface. Activate it with R and disable it with F. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setGravityPowerEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setGravityPowerEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Grab Object skillEnabled: 1 skillDescription: You can use this telekinesis ability to grab objects with your mind will. Aim in third person and press T. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 1 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 1 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setGrabObjectsEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setGrabObjectsEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: You can grab objects until 10 kg of weight. neededSkillPoints: 2 useFloatValue: 1 currentValue: 10 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: initializeStrengthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: increaseStrengthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: You can grab objects until 30 kg of weight. neededSkillPoints: 3 useFloatValue: 1 currentValue: 30 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: initializeStrengthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: increaseStrengthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: You can grab objects until 100 kg of weight. neededSkillPoints: 4 useFloatValue: 1 currentValue: 100 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: initializeStrengthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: increaseStrengthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: You can grab objects until 200 kg of weight. neededSkillPoints: 5 useFloatValue: 1 currentValue: 200 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: initializeStrengthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: increaseStrengthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: You can grab objects with any weight. neededSkillPoints: 6 useFloatValue: 0 currentValue: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setUseInfiniteStrengthState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setUseInfiniteStrengthState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Grab Objects skillEnabled: 1 skillDescription: You can use this telekinesis ability to grab multiple objects with your mind will. Press T at any moment in third person and in powers mode (change mode with H). neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grab Objects m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grab Objects m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grab Objects m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Carry Objects skillEnabled: 1 skillDescription: You can carry objects physically on your hands (you were weak previously for this). neededSkillPoints: 1 skillUnlocked: 1 skillActive: 1 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 1 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setGrabObjectsPhysicallyEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setGrabObjectsPhysicallyEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Free Floating Mode skillEnabled: 1 skillDescription: This ability allows you to float in the air and move up and down freely. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setCanActivateFreeFloatingModeState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setCanActivateFreeFloatingModeState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Zoom skillEnabled: 1 skillDescription: Press Tab to use a zoom at any moment. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setZoomEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setZoomEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Lock-on Target skillEnabled: 1 skillDescription: Press L to follow a target with the camera. Press L again to stop the lock-on. Move the mouse to change between targets. neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setCanActivateLookAtTargetEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setCanActivateLookAtTargetEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Movements skillInfoList: - Name: Double Jump skillEnabled: 1 skillDescription: It allows to make a jump on the air, allowing to reach higher places. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 1 currentValue: 0 valueToConfigure: 1 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setMaxNumberJumpsInAir m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setMaxNumberJumpsInAir m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: enableOrDisableDoubleJump m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: enableOrDisableDoubleJump m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Triple Jump skillEnabled: 1 skillDescription: It allows to make a second on the air. neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 1 currentValue: 1 valueToConfigure: 2 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setMaxNumberJumpsInAir m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setMaxNumberJumpsInAir m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 boolStateToConfigure: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Air Dash skillEnabled: 1 skillDescription: When you are in the air, press X to make an air dash. You can this dash multiple times. neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setAirDashEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setAirDashEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Slow Down Fall skillEnabled: 1 skillDescription: Press and hold Jump on the air to slow down your fall speed. neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setHoldJumpSlowDownFallEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setHoldJumpSlowDownFallEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Climb Ledge skillEnabled: 1 skillDescription: You can gran and climb any ledge. When you are grabbing a ledge, press Jump to jump from that ledge instead of climb it. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Grab To Surface skillEnabled: 1 skillDescription: When you are on the air, press Interaction (E) to grab to the closest surface (you need to be close to one at that moment). neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setCanGrabAnySurfaceOnAirState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setCanGrabAnySurfaceOnAirState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Wall Running skillEnabled: 1 skillDescription: Move in forward direction toward a wall and jump. Keep the forward movement pressed to keep moving on that wall. Release that button or jump to stop the action (only on first person). neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 644225947} m_MethodName: setWallRunningCanBeUsedState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 644225947} m_MethodName: setWallRunningCanBeUsedState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Ground Dash skillEnabled: 1 skillDescription: Press two times any movement key to make a dash on the ground (only in first person). neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: setDashEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: setDashEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Crouch Sliding skillEnabled: 1 skillDescription: While you run, press Crouch (C) to slide on the ground. In slopes, you keep moving until you reach a flat surface (only in first person). neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCrouchSlidingEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCrouchSlidingEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Sprint skillEnabled: 1 skillDescription: Press Run (Left Shift) while you move to sprint while your stamina allows it or until you release Run. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 1 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 1 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setSprintEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setSprintEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Roll skillEnabled: 1 skillDescription: Press (X) to roll/slide forward. Press it while pressing the movement to roll/slide in that direction. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: enableCustomActionByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: enableCustomActionByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: disableCustomActionByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Stats skillInfoList: - Name: Health skillEnabled: 1 skillDescription: Increases the total health amount. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 0 currentBoolState: 0 boolStateToConfigure: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Health Increased in a 10% neededSkillPoints: 1 useFloatValue: 0 currentValue: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: increaseMaxHealthAmountByMultiplier m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 1 statToIncreaseName: Max Health statToIncreaseAmount: 10 amountIsStatMultiplier: 1 - skillLevelDescription: Health Increased in a 20% neededSkillPoints: 1 useFloatValue: 0 currentValue: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: increaseMaxHealthAmountByMultiplier m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 1 statToIncreaseName: Max Health statToIncreaseAmount: 20 amountIsStatMultiplier: 1 - skillLevelDescription: Health Increased in a 30% neededSkillPoints: 1 useFloatValue: 0 currentValue: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: increaseMaxHealthAmountByMultiplier m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 1 statToIncreaseName: Max Health statToIncreaseAmount: 30 amountIsStatMultiplier: 1 - skillLevelDescription: Health Increased in a 40% neededSkillPoints: 1 useFloatValue: 0 currentValue: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: increaseMaxHealthAmountByMultiplier m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 1 statToIncreaseName: Max Health statToIncreaseAmount: 40 amountIsStatMultiplier: 1 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Shield skillEnabled: 1 skillDescription: Activates a shield which protects you from damage and recharges after some time without receiving damage. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 0 currentBoolState: 0 boolStateToConfigure: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Shield Increased in a 40% neededSkillPoints: 1 useFloatValue: 0 currentValue: 1.5 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 1 statToIncreaseName: Max Shield statToIncreaseAmount: 40 amountIsStatMultiplier: 1 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Health Regeneration skillEnabled: 1 skillDescription: Enables the regeneration of health over time. neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: setRegenerateHealthState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: setRegenerateHealthState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: [] eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: [] useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Health Regeneration Increased in a 10% neededSkillPoints: 1 useFloatValue: 1 currentValue: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: increaseRegenerateAmountByMultiplier m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Health Regeneration Increased in a 20% neededSkillPoints: 1 useFloatValue: 1 currentValue: 1.2 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: increaseRegenerateAmountByMultiplier m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Health Regeneration Increased in a 30% neededSkillPoints: 1 useFloatValue: 1 currentValue: 1.3 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: increaseRegenerateAmountByMultiplier m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Health Regeneration Increased in a 40% neededSkillPoints: 1 useFloatValue: 1 currentValue: 1.4 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: increaseRegenerateAmountByMultiplier m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Others skillInfoList: - Name: Stealth Mode skillEnabled: 1 skillDescription: It turns the player invisible to enemies. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stealth Mode m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stealth Mode m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stealth Mode m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Get a time limit of 12 seconds. neededSkillPoints: 2 useFloatValue: 1 currentValue: 12 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2007813596} m_MethodName: setTimeLimitValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2007813596} m_MethodName: setTimeLimitValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Get a time limit of 12 seconds. neededSkillPoints: 3 useFloatValue: 1 currentValue: 15 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2007813596} m_MethodName: setTimeLimitValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2007813596} m_MethodName: setTimeLimitValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Shield skillEnabled: 1 skillDescription: A physical shield which can block any projectile that impacts with it. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shield m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shield m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shield m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Teleport skillEnabled: 1 skillDescription: Allows to select any position in a range where to being displaced directly and very quickly. Press and hold Ability Key and look toward the position you want to teleport. Then, release the key. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Teleport m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Teleport m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Teleport m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Gravity Control skillEnabled: 1 skillDescription: Manipulate the gravity! Press and hold ability key to return to regular gravity. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gravity Control m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gravity Control m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gravity Control m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Magic Push Objects Around skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects Around m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects Around m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects Around m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Throw Fire skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Fire m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Fire m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Fire m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Throw Electricity skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Electricity m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Electricity m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Electricity m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Activate Heal Area skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Heal Area m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Heal Area m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Heal Area m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Throw Meteor skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Meteor m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Meteor m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Meteor m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Throw Stone skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Grab Objects skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grab Objects m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grab Objects m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grab Objects m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Throw Grenade skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grenade m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grenade m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grenade m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Grappling Hook skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Attract objects witht the grappling hook neededSkillPoints: 2 useFloatValue: 0 currentValue: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335544080} m_MethodName: setAttractObjectsEnabled m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335544080} m_MethodName: setAttractObjectsEnabled m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Activate Dissolve Area skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Dissolve Area m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Dissolve Area m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Dissolve Area m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Throw Poison skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Poison m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Poison m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Poison m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Sleep Spell Cast skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sleep Spell Cast m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sleep Spell Cast m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sleep Spell Cast m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Free Floating Mode skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Floating Mode m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Floating Mode m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Floating Mode m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Drain Health skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drain Health m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drain Health m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drain Health m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Push Objects Forward skillEnabled: 1 skillDescription: neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Push Objects Forward m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Push Objects Forward m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Push Objects Forward m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Melee Weapons skillInfoList: - Name: Throw Object skillEnabled: 1 skillDescription: Allows to throw the melee weapon forward, causing damage where it impacts. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setThrowObjectEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setThrowObjectEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stealth Mode m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943200} m_MethodName: m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stealth Mode m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943200} m_MethodName: m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stealth Mode m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Return Object skillEnabled: 1 skillDescription: It allows to return the thrown weapon to your hand directly, avoiding the need to pick the weapon from the place where it impacted. neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setReturnObjectEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setReturnObjectEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shield m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shield m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shield m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Apply damage on surface detected when the weapon returns. neededSkillPoints: 3 useFloatValue: 0 currentValue: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setApplyDamageOnSurfaceDetectedOnReturnEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setApplyDamageOnSurfaceDetectedOnReturnEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Apply damage on surfaces detected on the path when the weapon returns. neededSkillPoints: 5 useFloatValue: 0 currentValue: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setApplyDamageOnObjectReturnPathEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setApplyDamageOnObjectReturnPathEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Cutting Mode skillEnabled: 1 skillDescription: "Allows to activate a focused mode where you can make cuts in any angle in a range of 360\xBA, getting more accurate and precise damage." neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setCuttingModeEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setCuttingModeEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Teleport m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Teleport m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Teleport m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Decreases the stamina used on the slice mode with a 10%. neededSkillPoints: 2 useFloatValue: 1 currentValue: 0.9 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Decreases the stamina used on the slice mode with a 20%. neededSkillPoints: 4 useFloatValue: 1 currentValue: 0.8 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Decreases the stamina used on the slice mode with a 30%. neededSkillPoints: 6 useFloatValue: 1 currentValue: 0.7 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Disable the use of stamina on the slice mode. neededSkillPoints: 8 useFloatValue: 0 currentValue: 0.7 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 1 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setUseStaminaOnSliceEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setUseStaminaOnSliceEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Block skillEnabled: 1 skillDescription: Allows to block damage with a weapon. Maybe not all weapons have a block mode, and each one has a differnet range of protection. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setBlockModeEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setBlockModeEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Increas maximum damage protection on block a 10%. neededSkillPoints: 2 useFloatValue: 1 currentValue: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralBlockProtectionMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralBlockProtectionMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943200} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943200} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Increas maximum damage protection on block a 20%. neededSkillPoints: 5 useFloatValue: 1 currentValue: 1.2 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralBlockProtectionMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralBlockProtectionMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943200} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943200} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Stamina For Melee skillEnabled: 1 skillDescription: Decreases the total stamina used for attacks with a melee weapon a 10%. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 1 currentValue: 1 valueToConfigure: 0.9 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 boolStateToConfigure: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 1 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Decreases the total stamina used for attacks with a melee weapon a 20%. neededSkillPoints: 3 useFloatValue: 1 currentValue: 0.8 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Decreases the total stamina used for attacks with a melee weapon a 30%. neededSkillPoints: 4 useFloatValue: 1 currentValue: 0.7 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Melee Without Stamina skillEnabled: 1 skillDescription: The melee combat won't use any stamina, so you can attack indefinitely. neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 1 valueToConfigure: 0.9 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralStaminaUseMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setUseStaminaOnAttackEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setUseStaminaOnAttackEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Combat Active On Throw Object skillEnabled: 1 skillDescription: Allows to activate the close combat mode when the mele weapon is throw, so you can defend of use other combat style while you don't carry the weapon. neededSkillPoints: 1 skillUnlocked: 0 skillActive: 0 skillComplete: 0 useFloatValue: 0 currentValue: 0 valueToConfigure: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 1 currentBoolState: 0 boolStateToConfigure: 1 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1208316957} m_MethodName: setEventInfoEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 217804307} m_MethodName: setEventInfoEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToActivateBoolSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1208316957} m_MethodName: setEventInfoEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 217804307} m_MethodName: setEventInfoEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 0 currentSkillLevel: 0 skillLevelInfoList: [] skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: Damage On Thorw-Return Weapon skillEnabled: 1 skillDescription: Increases the damage applied to the detected object on throw with a 10%. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 1 currentValue: 1 valueToConfigure: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralDamageOnSurfaceDetectedOnThrowValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralDamageOnSurfaceDetectedOnThrowValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 boolStateToConfigure: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Increases the damage applied to the detected object on return with a 10%. neededSkillPoints: 2 useFloatValue: 1 currentValue: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralDamageMultiplierOnObjectReturnValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralDamageMultiplierOnObjectReturnValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Increases the damage applied to the detected objects on return path with a 10%. neededSkillPoints: 4 useFloatValue: 1 currentValue: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralDamageMultiplierOnReturnPathValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralDamageMultiplierOnReturnPathValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Increases the damage applied to the detected object on return with a 20%. neededSkillPoints: 6 useFloatValue: 1 currentValue: 1.2 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralDamageMultiplierOnObjectReturnValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralDamageMultiplierOnObjectReturnValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Increases the damage applied to the detected objects on return path with a 20%. neededSkillPoints: 8 useFloatValue: 1 currentValue: 1.2 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralDamageMultiplierOnReturnPathValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralDamageMultiplierOnReturnPathValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - Name: General Attack Damage skillEnabled: 1 skillDescription: Increases the damage applied to the attacks of the melee weapon with a 10%. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 1 currentValue: 1 valueToConfigure: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 boolStateToConfigure: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Increases the damage applied to the attacks of the melee weapon with a 10%. neededSkillPoints: 2 useFloatValue: 1 currentValue: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Increases the damage applied to the attacks of the melee weapon with a 20%. neededSkillPoints: 3 useFloatValue: 1 currentValue: 1.2 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Increases the damage applied to the attacks of the melee weapon with a 30%. neededSkillPoints: 4 useFloatValue: 1 currentValue: 1.3 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 currentSkillInfo: Name: General Attack Damage skillEnabled: 1 skillDescription: Increases the damage applied to the attacks of the melee weapon with a 10%. neededSkillPoints: 1 skillUnlocked: 1 skillActive: 0 skillComplete: 0 useFloatValue: 1 currentValue: 1 valueToConfigure: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 boolStateToConfigure: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useTwoEventsForActiveAndNotActive: 0 eventToInitializeSkillActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: enableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 eventToInitializeSkillNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: disableAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grappling Hook m_BoolArgument: 0 m_CallState: 2 useSkillLevel: 1 currentSkillLevel: 0 skillLevelInfoList: - skillLevelDescription: Increases the damage applied to the attacks of the melee weapon with a 10%. neededSkillPoints: 2 useFloatValue: 1 currentValue: 1.1 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Increases the damage applied to the attacks of the melee weapon with a 20%. neededSkillPoints: 3 useFloatValue: 1 currentValue: 1.2 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 - skillLevelDescription: Increases the damage applied to the attacks of the melee weapon with a 30%. neededSkillPoints: 4 useFloatValue: 1 currentValue: 1.3 eventToInitializeSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseSkill: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setGeneralAttackDamageMultiplierValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 skillCompleteFromTemplate: 0 useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 currentSkillLevelInfo: skillLevelDescription: neededSkillPoints: 1 useFloatValue: 0 currentValue: 0 eventToInitializeSkill: m_PersistentCalls: m_Calls: [] eventToIncreaseSkill: m_PersistentCalls: m_Calls: [] useBoolValue: 0 currentBoolState: 0 eventToInitializeBoolSkill: m_PersistentCalls: m_Calls: [] eventToActivateBoolSkill: m_PersistentCalls: m_Calls: [] useStatToIncrease: 0 statToIncreaseName: statToIncreaseAmount: 0 amountIsStatMultiplier: 0 isLoadingGame: 0 initializeValuesWhenNotLoadingFromTemplate: 0 mainSkillSettingsTemplate: {fileID: 11400000, guid: d3be384aa5a55ee47ae2cc5c23fd0c83, type: 2} mainPlayerStatsSystem: {fileID: 178190883} --- !u!114 &178190881 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178190879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4695c35fe6f8c144381671f205406190, type: 3} m_Name: m_EditorClassIdentifier: skillUICategoryInfoList: - Name: Abilities categorySlot: {fileID: 298637100} categorySkillPanel: {fileID: 477204018} skillUIInfoList: - Name: Gravity Power mainSkillSlotPanel: {fileID: 249027134} categorySkillIndex: 0 skillIndex: 0 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Grab Object - Name: Grab Object mainSkillSlotPanel: {fileID: 2027519442} categorySkillIndex: 0 skillIndex: 1 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Grab Objects - Name: Grab Objects mainSkillSlotPanel: {fileID: 563537569} categorySkillIndex: 0 skillIndex: 2 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Carry Objects - Name: Carry Objects mainSkillSlotPanel: {fileID: 1430944026} categorySkillIndex: 0 skillIndex: 3 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Free Floating Mode mainSkillSlotPanel: {fileID: 176604890} categorySkillIndex: 0 skillIndex: 4 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Zoom mainSkillSlotPanel: {fileID: 768199292} categorySkillIndex: 0 skillIndex: 5 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Lock-on Target - Name: Lock-on Target mainSkillSlotPanel: {fileID: 1740828051} categorySkillIndex: 0 skillIndex: 6 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Movements categorySlot: {fileID: 439926429} categorySkillPanel: {fileID: 1675431016} skillUIInfoList: - Name: Double Jump mainSkillSlotPanel: {fileID: 1496306009} categorySkillIndex: 1 skillIndex: 0 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Triple Jump - Air Dash - Name: Triple Jump mainSkillSlotPanel: {fileID: 1444572259} categorySkillIndex: 1 skillIndex: 1 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Slow Down Fall - Name: Air Dash mainSkillSlotPanel: {fileID: 1958434923} categorySkillIndex: 1 skillIndex: 2 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Slow Down Fall - Name: Slow Down Fall mainSkillSlotPanel: {fileID: 1089142203} categorySkillIndex: 1 skillIndex: 3 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Climb Ledge mainSkillSlotPanel: {fileID: 558487082} categorySkillIndex: 1 skillIndex: 4 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Grab To Surface - Name: Grab To Surface mainSkillSlotPanel: {fileID: 533036448} categorySkillIndex: 1 skillIndex: 5 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Wall Running - Name: Wall Running mainSkillSlotPanel: {fileID: 1119948010} categorySkillIndex: 1 skillIndex: 6 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Ground Dash mainSkillSlotPanel: {fileID: 1865963626} categorySkillIndex: 1 skillIndex: 7 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Crouch Sliding - Name: Crouch Sliding mainSkillSlotPanel: {fileID: 1872955357} categorySkillIndex: 1 skillIndex: 8 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Sprint - Name: Sprint mainSkillSlotPanel: {fileID: 903539128} categorySkillIndex: 1 skillIndex: 9 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Roll mainSkillSlotPanel: {fileID: 888211033} categorySkillIndex: 1 skillIndex: 10 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Stats categorySlot: {fileID: 1703161151} categorySkillPanel: {fileID: 417055910} skillUIInfoList: - Name: Health mainSkillSlotPanel: {fileID: 1958517482} categorySkillIndex: 2 skillIndex: 0 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 1 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Health Regeneration - Name: Shield mainSkillSlotPanel: {fileID: 283452639} categorySkillIndex: 2 skillIndex: 1 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Health Regeneration mainSkillSlotPanel: {fileID: 1804960090} categorySkillIndex: 2 skillIndex: 2 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Others categorySlot: {fileID: 535512864} categorySkillPanel: {fileID: 1384128284} skillUIInfoList: - Name: Stealth Mode mainSkillSlotPanel: {fileID: 626949915} categorySkillIndex: 3 skillIndex: 0 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Shield mainSkillSlotPanel: {fileID: 465529593} categorySkillIndex: 3 skillIndex: 1 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Teleport mainSkillSlotPanel: {fileID: 131367730} categorySkillIndex: 3 skillIndex: 2 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Gravity Control mainSkillSlotPanel: {fileID: 1592513301} categorySkillIndex: 3 skillIndex: 3 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Magic Push Objects Around mainSkillSlotPanel: {fileID: 717648828} categorySkillIndex: 3 skillIndex: 4 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Throw Fire mainSkillSlotPanel: {fileID: 565789887} categorySkillIndex: 3 skillIndex: 5 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Throw Electricity mainSkillSlotPanel: {fileID: 299605988} categorySkillIndex: 3 skillIndex: 6 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Activate Heal Area mainSkillSlotPanel: {fileID: 561876425} categorySkillIndex: 3 skillIndex: 7 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Throw Meteor mainSkillSlotPanel: {fileID: 1856099553} categorySkillIndex: 3 skillIndex: 8 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Throw Stone mainSkillSlotPanel: {fileID: 1268227941} categorySkillIndex: 3 skillIndex: 9 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Grab Objects mainSkillSlotPanel: {fileID: 894749958} categorySkillIndex: 3 skillIndex: 10 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Throw Grenade mainSkillSlotPanel: {fileID: 1671648591} categorySkillIndex: 3 skillIndex: 11 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Grappling Hook mainSkillSlotPanel: {fileID: 2093847142} categorySkillIndex: 3 skillIndex: 12 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Activate Dissolve Area mainSkillSlotPanel: {fileID: 1383403788} categorySkillIndex: 3 skillIndex: 13 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Throw Poison mainSkillSlotPanel: {fileID: 1115042872} categorySkillIndex: 3 skillIndex: 14 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Sleep Spell Cast mainSkillSlotPanel: {fileID: 2018978797} categorySkillIndex: 3 skillIndex: 15 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Free Floating Mode mainSkillSlotPanel: {fileID: 1244140546} categorySkillIndex: 3 skillIndex: 16 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Drain Health mainSkillSlotPanel: {fileID: 2046652332} categorySkillIndex: 3 skillIndex: 17 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Push Objects Forward mainSkillSlotPanel: {fileID: 1889256162} categorySkillIndex: 3 skillIndex: 18 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Melee Weapons categorySlot: {fileID: 339579057} categorySkillPanel: {fileID: 1239066795} skillUIInfoList: - Name: Throw Object mainSkillSlotPanel: {fileID: 348991781} categorySkillIndex: 4 skillIndex: 0 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Return Object - Damage On Thorw-Return Weapon - Combat Active On Throw Object - Name: Return Object mainSkillSlotPanel: {fileID: 167189710} categorySkillIndex: 4 skillIndex: 1 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Cutting Mode mainSkillSlotPanel: {fileID: 1265751486} categorySkillIndex: 4 skillIndex: 2 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Block mainSkillSlotPanel: {fileID: 1313188087} categorySkillIndex: 4 skillIndex: 3 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Stamina For Melee mainSkillSlotPanel: {fileID: 72795785} categorySkillIndex: 4 skillIndex: 4 unlockOtherSkillSlots: 1 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: - Melee Without Stamina - Name: Melee Without Stamina mainSkillSlotPanel: {fileID: 1206117297} categorySkillIndex: 4 skillIndex: 5 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Combat Active On Throw Object mainSkillSlotPanel: {fileID: 798423117} categorySkillIndex: 4 skillIndex: 6 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: Damage On Thorw-Return Weapon mainSkillSlotPanel: {fileID: 1676290114} categorySkillIndex: 4 skillIndex: 7 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] - Name: General Attack Damage mainSkillSlotPanel: {fileID: 1811724106} categorySkillIndex: 4 skillIndex: 8 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] skillsMenuOpened: 0 showLockedSkillName: 1 lockedSkillNameToShow: ??? showLockedSkillDescription: 1 lockedSkillDescriptionToShow: ??? useDoublePressToShowIncreaseSkillButtonEnabled: 1 skillsMenuPanel: {fileID: 275403051} currentSkillCategoryNameText: {fileID: 1325967450} currentSkillNameText: {fileID: 461988166} currentSkillDescriptionText: {fileID: 1996483565} currentSkillLevelDescriptionText: {fileID: 1441718846} currentSkillPointsText: {fileID: 744855330} requiredSkillPointsText: {fileID: 1134762226} confirmUseSkillPointsPanel: {fileID: 298663513} categoryScrollBar: {fileID: 1756421764} categoryListContent: {fileID: 1226097266} categoryScrollRect: {fileID: 1047607137} eventOnSkillMenuOpened: m_PersistentCalls: m_Calls: [] eventOnSkillMenuClosed: m_PersistentCalls: m_Calls: [] eventOnSkillPointsUsed: m_PersistentCalls: m_Calls: [] eventOnNotEnoughSkillPoints: m_PersistentCalls: m_Calls: [] playerExperienceManager: {fileID: 178190884} playerSkillsManager: {fileID: 178190880} currentSkillUICategoryInfo: Name: categorySlot: {fileID: 0} categorySkillPanel: {fileID: 0} skillUIInfoList: [] currentSkillUIInfo: Name: General Attack Damage mainSkillSlotPanel: {fileID: 1811724106} categorySkillIndex: 4 skillIndex: 8 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] previousSkillUIInfo: Name: mainSkillSlotPanel: {fileID: 0} categorySkillIndex: 0 skillIndex: 0 unlockOtherSkillSlots: 0 unlockWhenCurrentSlotIsComplete: 0 useMinSkillLevelToUnlock: 0 minSkillLevelToUnlock: 0 skillNameListToUnlock: [] currentSkillSlotPanelInfo: skillSlot: {fileID: 0} slotActive: {fileID: 0} slotLocked: {fileID: 0} slotUnlocked: {fileID: 0} slotSkillAmountText: {fileID: 0} slotPressedIcon: {fileID: 0} confirmUseSkillPointsPanelPosition: {fileID: 0} skillSlotsName: 'Skill Slot ' showDebugPrint: 0 --- !u!4 &178190882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178190879} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -12.796396, y: 0.1, z: -14.380466} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2072167705} m_Father: {fileID: 473949155} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &178190883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178190879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5429c70e4eb60434181af41846a8f5cb, type: 3} m_Name: m_EditorClassIdentifier: playerStatsActive: 1 initializeStatsValuesAtStartActive: 1 initializeStatsOnlyWhenLoadingGame: 1 saveCurrentPlayerStatsToSaveFile: 1 statInfoList: - Name: Current Health statIsAmount: 1 currentValue: 100 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: initializeHealthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: [] eventToUseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: takeConstantDamageWithoutShield m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToAddAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: getHealth m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: updateHealthAmountWithoutUpdatingStatManager m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: updatePlayerStatsManagerValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 1 maxAmount: 0 useOtherStatAsMaxAmount: 1 otherStatAsMaxAmountName: Max Health useEventToSendValueOnUpdateStatExternally: 1 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: updateHealthAmountWithoutUpdatingStatManager m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreStatInitializationOnLoadGame: 0 - Name: Max Health statIsAmount: 1 currentValue: 100 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: initializeMaxHealthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: increaseMaxHealthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: checkLastIncreaseMaxHealthAmount m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 1 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: updateMaxHealthAmountWithoutUpdatingStatManager m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreStatInitializationOnLoadGame: 0 - Name: Stamina statIsAmount: 1 currentValue: 170 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: initializeStaminaAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: increaseTotalStaminaAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Current Energy statIsAmount: 1 currentValue: 150 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: initializePowerAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: [] eventToUseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: usePowerBar m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Max Energy statIsAmount: 1 currentValue: 150 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: initializeMaxPowerAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: increaseMaxPowerAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: setPowerAmountOnMaxValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Current Shield statIsAmount: 1 currentValue: 100 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1046825372} m_MethodName: initializeShieldAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: [] eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Max Shield statIsAmount: 1 currentValue: 100 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1046825372} m_MethodName: initializeMaxShieldAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1046825372} m_MethodName: increaseMaxShieldAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1046825372} m_MethodName: setShieldAmountOnMaxValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Oxygen statIsAmount: 1 currentValue: 120 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: initializeOxygenAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: increaseTotalOxygenAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Money statIsAmount: 1 currentValue: 20000 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1929048765} m_MethodName: initializeMoneyAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1929048765} m_MethodName: increaseTotalMoneyAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 1 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147695954} m_MethodName: updateValueAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Level statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190884} m_MethodName: initializeCurrentLevelAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: [] eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Skill Points statIsAmount: 1 currentValue: 80 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190884} m_MethodName: initializeTotalExperiencePointsAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190884} m_MethodName: increaseTotalExperiencePointsAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Experience statIsAmount: 1 currentValue: 0 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190884} m_MethodName: initializeTotalExperienceAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190884} m_MethodName: increaseTotalExperienceAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Current Level Experience To Next Level Amount statIsAmount: 1 currentValue: 0 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190884} m_MethodName: initializeCurrentLevelExperienceToNextLevelAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: [] eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Current Level Experience Amount statIsAmount: 1 currentValue: 0 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190884} m_MethodName: initializeCurrentLevelExperienceAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: [] eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Weapons Damage Multiplier statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: initializeDamageMultiplierStatAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: weaponStatIncreaseDamageMultiplierStat m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Weapons Extra Damage statIsAmount: 1 currentValue: 0 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: initializeExtraDamageStatAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: weaponStatIncreaseExtraDamageStat m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Weapons Spread Multiplier statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: initializeSpreadMultiplierStatAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: weaponStatDecreaseSpreadMultiplierStat m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Weapons Fire Rate Multiplier statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: initializeFireRateMultiplierStatAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: weaponStatIncreaseFireRateMultiplierStat m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Weapons Extra Reload Speed statIsAmount: 1 currentValue: 0 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: initializeExtraReloadSpeedStatAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: weaponStatIncreaseExtraReloadSpeedStat m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Weapons Magazine Extra Size statIsAmount: 1 currentValue: 0 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: initializeMagazineExtraSizeStatAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: weaponStatIncreaseMagazineExtraSizeStat m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Regenerate Stamina Rate statIsAmount: 1 currentValue: 18 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: initializeRefillStaminaRate m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: increaseTotalRefillStaminaRate m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Regenerate Shield Speed statIsAmount: 1 currentValue: 10 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1046825372} m_MethodName: initializeRegenerateShieldSpeed m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1046825372} m_MethodName: increaseRegenerateShieldSpeed m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Regenerate Energy Speed statIsAmount: 1 currentValue: 5 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: initializeRegenerateSpeed m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: increaseRegenerateSpeed m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Oxygen Use Rate statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: initializeOxygenUseRate m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: increaseOxygenUseRate m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Strength statIsAmount: 1 currentValue: 20 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: initializeStrengthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: increaseStrengthAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Inventory Weight Limit statIsAmount: 1 currentValue: 4000 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: initializeInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: increaseInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Persuasion statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: initializeInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: increaseInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 1 customStatType: {fileID: 1546656988} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Alchemy statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: initializeInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: increaseInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 1 customStatType: {fileID: 120654143} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Hacksmith statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: initializeInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: increaseInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 1 customStatType: {fileID: 1715930501} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Medic statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: initializeInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: increaseInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 1 customStatType: {fileID: 1981021308} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Tech statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: initializeInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: increaseInventoryWeightLimitAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 1 customStatType: {fileID: 895218402} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Health Regeneration Speed statIsAmount: 1 currentValue: 5 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: initializeRegenerateAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: increaseRegenerateAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Magic Points statIsAmount: 1 currentValue: 100 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: [] eventToIncreaseStat: m_PersistentCalls: m_Calls: [] eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 1 maxAmount: 0 useOtherStatAsMaxAmount: 1 otherStatAsMaxAmountName: Max Magic Points useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Max Magic Points statIsAmount: 1 currentValue: 100 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: [] eventToIncreaseStat: m_PersistentCalls: m_Calls: [] eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Melee Weapons Damage Multiplier statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: initializeGeneralAttackDamageMultiplierStatAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: generalAttackDamageMultiplierIncreaseStat m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Close Combat Damage Multiplier statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: initializeGeneralAttackDamageMultiplierStatAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: generalAttackDamageMultiplierIncreaseStat m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 - Name: Other Powers Damage Multiplier statIsAmount: 1 currentValue: 1 extraCurrentValue: 0 eventToInitializeStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: initializeGeneralAttackDamageMultiplierStatAmount m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToIncreaseStat: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: generalAttackDamageMultiplierIncreaseStat m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUseStat: m_PersistentCalls: m_Calls: [] eventToAddAmount: m_PersistentCalls: m_Calls: [] useEventToSendValueOnUpdateStat: 0 eventToSendValueOnUpdateStat: m_PersistentCalls: m_Calls: [] currentBoolState: 0 eventToInitializeBoolStat: m_PersistentCalls: m_Calls: [] eventToActivateBoolStat: m_PersistentCalls: m_Calls: [] initializeStatWithThisValue: 1 eventToInitializeStatOnComponent: m_PersistentCalls: m_Calls: [] eventToInitializeBoolStatOnComponent: m_PersistentCalls: m_Calls: [] useCustomStatTypeForEvents: 0 customStatType: {fileID: 0} useMaxAmount: 0 maxAmount: 0 useOtherStatAsMaxAmount: 0 otherStatAsMaxAmountName: useEventToSendValueOnUpdateStatExternally: 0 eventToSendValueOnUpdateStatExternally: m_PersistentCalls: m_Calls: [] ignoreStatInitializationOnLoadGame: 0 isLoadingGame: 0 initializeValuesWhenNotLoadingFromTemplate: 0 mainStatsSettingsTemplate: {fileID: 11400000, guid: 418f87f0fdb56bd419cecbfc78576e28, type: 2} useByAI: 0 --- !u!114 &178190884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178190879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 73710db372bca214e85e6b14d7cf71c1, type: 3} m_Name: m_EditorClassIdentifier: experienceSystemEnabled: 1 XPExtraString: ' XP' levelInfoList: - Name: Level 1 levelNumber: 1 experienceRequiredToNextLevel: 200 experiencePointsAmount: 0 levelUnlocked: 1 statInfoList: - Name: Max Health statIsAmount: 1 statExtraValue: 10 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Stamina statIsAmount: 1 statExtraValue: 5 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: eventsOnLevelReached: m_PersistentCalls: m_Calls: [] callEventOnLevelReachedOnLoad: 0 - Name: Level 2 levelNumber: 2 experienceRequiredToNextLevel: 400 experiencePointsAmount: 1 levelUnlocked: 0 statInfoList: - Name: Max Health statIsAmount: 1 statExtraValue: 30 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Stamina statIsAmount: 1 statExtraValue: 50 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Max Energy statIsAmount: 1 statExtraValue: 20 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Max Shield statIsAmount: 1 statExtraValue: 100 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Oxygen statIsAmount: 1 statExtraValue: 10 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Weapons Damage Multiplier statIsAmount: 1 statExtraValue: 0.5 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Weapons Extra Damage statIsAmount: 1 statExtraValue: 2 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Weapons Spread Multiplier statIsAmount: 1 statExtraValue: -0.1 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Weapons Fire Rate Multiplier statIsAmount: 1 statExtraValue: -0.1 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Weapons Extra Reload Speed statIsAmount: 1 statExtraValue: -0.2 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Weapons Magazine Extra Size statIsAmount: 1 statExtraValue: 6 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Regenerate Stamina Rate statIsAmount: 1 statExtraValue: 2 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Regenerate Shield Speed statIsAmount: 1 statExtraValue: 4 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Regenerate Energy Speed statIsAmount: 1 statExtraValue: 4 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Oxygen Use Rate statIsAmount: 1 statExtraValue: 5 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Strength statIsAmount: 1 statExtraValue: 5 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Inventory Weight Limit statIsAmount: 1 statExtraValue: 10 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Persuasion statIsAmount: 1 statExtraValue: 1 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Alchemy statIsAmount: 1 statExtraValue: 1 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Hacksmith statIsAmount: 1 statExtraValue: 1 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Medic statIsAmount: 1 statExtraValue: 1 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Tech statIsAmount: 1 statExtraValue: 1 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: eventsOnLevelReached: m_PersistentCalls: m_Calls: [] callEventOnLevelReachedOnLoad: 0 - Name: Level 3 levelNumber: 3 experienceRequiredToNextLevel: 700 experiencePointsAmount: 2 levelUnlocked: 0 statInfoList: - Name: Strength statIsAmount: 1 statExtraValue: 11 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Max Shield statIsAmount: 1 statExtraValue: 40 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Persuasion statIsAmount: 1 statExtraValue: 1 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: eventsOnLevelReached: m_PersistentCalls: m_Calls: [] callEventOnLevelReachedOnLoad: 0 - Name: Level 4 levelNumber: 4 experienceRequiredToNextLevel: 1300 experiencePointsAmount: 3 levelUnlocked: 0 statInfoList: - Name: Max Energy statIsAmount: 1 statExtraValue: 25 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: - Name: Oxygen statIsAmount: 1 statExtraValue: 15 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: eventsOnLevelReached: m_PersistentCalls: m_Calls: [] callEventOnLevelReachedOnLoad: 0 - Name: Level 5 levelNumber: 5 experienceRequiredToNextLevel: 2100 experiencePointsAmount: 3 levelUnlocked: 0 statInfoList: - Name: Max Health statIsAmount: 1 statExtraValue: 30 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: eventsOnLevelReached: m_PersistentCalls: m_Calls: [] callEventOnLevelReachedOnLoad: 0 - Name: Level 6 levelNumber: 6 experienceRequiredToNextLevel: 3500 experiencePointsAmount: 3 levelUnlocked: 0 statInfoList: - Name: Stamina statIsAmount: 1 statExtraValue: 100 useRandomRange: 0 randomRange: {x: 0, y: 0} newBoolState: 0 unlockSkill: 0 skillNameToUnlock: eventsOnLevelReached: m_PersistentCalls: m_Calls: [] callEventOnLevelReachedOnLoad: 0 statUIInfoList: - Name: Max Health statAmountText: {fileID: 817480787} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Stamina statAmountText: {fileID: 1111941591} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Max Energy statAmountText: {fileID: 554939901} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Max Shield statAmountText: {fileID: 42407840} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Oxygen statAmountText: {fileID: 57815872} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Money statAmountText: {fileID: 1051887920} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Skill Points statAmountText: {fileID: 211235319} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Experience statAmountText: {fileID: 2077063959} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Weapons Damage Multiplier statAmountText: {fileID: 948840878} extraTextAtStart: x extraTextAtEnd: statIsAmount: 1 - Name: Weapons Extra Damage statAmountText: {fileID: 2040145959} extraTextAtStart: + extraTextAtEnd: statIsAmount: 1 - Name: Weapons Spread Multiplier statAmountText: {fileID: 663541688} extraTextAtStart: x extraTextAtEnd: statIsAmount: 1 - Name: Weapons Fire Rate Multiplier statAmountText: {fileID: 63956011} extraTextAtStart: extraTextAtEnd: /s statIsAmount: 1 - Name: Weapons Extra Reload Speed statAmountText: {fileID: 1242477084} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Weapons Magazine Extra Size statAmountText: {fileID: 1113853706} extraTextAtStart: + extraTextAtEnd: statIsAmount: 1 - Name: Current Level Experience Amount statAmountText: {fileID: 1877507796} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Current Level Experience To Next Level Amount statAmountText: {fileID: 454969577} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Regenerate Stamina Rate statAmountText: {fileID: 220917355} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Regenerate Shield Speed statAmountText: {fileID: 253295157} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Regenerate Energy Speed statAmountText: {fileID: 900407324} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Oxygen Use Rate statAmountText: {fileID: 592913129} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Strength statAmountText: {fileID: 1407302460} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Inventory Weight Limit statAmountText: {fileID: 479347793} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Persuasion statAmountText: {fileID: 1063732874} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Alchemy statAmountText: {fileID: 46054858} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Hacksmith statAmountText: {fileID: 1663479327} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Medic statAmountText: {fileID: 1820820990} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Tech statAmountText: {fileID: 2139947910} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 - Name: Health Regeneration statAmountText: {fileID: 1868949332} extraTextAtStart: extraTextAtEnd: statIsAmount: 1 currentLevelExperienceAmount: 0 currentLevelExperienceToNextLevel: 0 totalExperienceAmount: 0 totalExperiencePoints: 80 currentLevel: 1 totalExperienceAmountLimit: 9999999 experienceTextMovementSpeed: 200 experienceTextMovementDelay: 0.5 timeToShowLevelUpPanel: 3 experienceAmountTextOffset: 0.95 useMaxLevel: 0 maxLevel: 0 hideExperienceSliderAfterTime: 1 timeToHideExperienceSlider: 3 experienceMenuActive: 1 experienceMenuOpened: 0 currentExperienceMultiplier: 1 experienceMultiplerEnabled: 0 experienceMultiplierTextPanel: {fileID: 1655580406} experienceMultiplerText: {fileID: 1816882534} eventOnExperienceMultiplerEnabled: m_PersistentCalls: m_Calls: [] eventOnExperienceMultiplerDisabled: m_PersistentCalls: m_Calls: [] extraTextOnLevelNumber: 'LV ' extraTextOnNewLevelNumber: 'LV ' totalExperiencePointsName: Skill Points totalExperienceAmountName: Experience currentLevelExperienceAmountName: Current Level Experience Amount currentLevelExperienceToNextLevelName: Current Level Experience To Next Level Amount currentLevelName: Level setLevelManually: 0 eventOnExperienceWithoutTextPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: recieveInfo m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 experienceSliderPanelPositionInsideMenu: {fileID: 893985939} experienceSliderPanelPositionOutsideMenu: {fileID: 641839926} statsMenuPanel: {fileID: 507575210} eventOnExperienceMenuOpened: m_PersistentCalls: m_Calls: - m_Target: {fileID: 175374839} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1104558816} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 178190884} m_MethodName: enableOrDisableStatsMenuPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 178190881} m_MethodName: openOrCloseSkillsMenu m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnExperienceMenuClosed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 175374839} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1104558816} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 178190884} m_MethodName: enableOrDisableStatsMenuPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 178190881} m_MethodName: openOrCloseSkillsMenu m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 playerControllerManager: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} experienceMenuGameObject: {fileID: 2684483} experienceObtaniedTextPrefab: {fileID: 644500473} experienceObtainedTextParent: {fileID: 1053966426} currentLevelText: {fileID: 540406870} levelUpPanel: {fileID: 935145222} levelUpText: {fileID: 1720607661} experienceTextTargetPosition: {fileID: 1549359873} experienceSliderTransform: {fileID: 1267129390} experienceSlider: {fileID: 1594332072} experienceSliderPanel: {fileID: 1267129389} playSoundOnLevelUpEnabled: 1 levelUpAudioSource: {fileID: 1522246355} levelUpAudioClip: {fileID: 8300000, guid: f9a570b37e2ae1a428110d9421a8697e, type: 3} levelUpAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 playerSkillManager: {fileID: 178190880} playerStatsManager: {fileID: 178190883} mainCamera: {fileID: 1418115493} pauseManager: {fileID: 541563681} useEventIfSystemDisabled: 1 eventIfSystemDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Experience System m_BoolArgument: 0 m_CallState: 2 callEventOnLevelReachedOnLoadEnabled: 1 menuPanelName: Experience System --- !u!1 &178285636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178285637} - component: {fileID: 178285638} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &178285637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178285636} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.5767605, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 1638278806} - {fileID: 156049224} - {fileID: 1690396237} - {fileID: 2085530493} - {fileID: 238765852} m_Father: {fileID: 34657116} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &178285638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178285636} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1638278806} - {fileID: 156049224} - {fileID: 1690396237} - {fileID: 2085530493} - {fileID: 238765852} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.00001557329, y: -0.08146462, z: 0.11290377} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.00002138316, y: -0.10706256, z: 0.11302146} - {x: 0.000002160668, y: -0.13587533, z: 0.080627225} - {x: 0.000000566244, y: -0.13538276, z: 0.06774606} - {x: -0.000016105028, y: -0.13023242, z: -0.066939235} - {x: 0.034699917, y: -0.14884605, z: -0.17892781} - {x: 0.023684094, y: -0.13469945, z: -0.0064184084} - {x: 0.009683158, y: -0.11671935, z: 0.21283829} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &178349221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178349222} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &178349222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178349221} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 472847709} m_Father: {fileID: 2056375858} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &178517015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178517016} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &178517016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178517015} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: -0.0371, z: 0.1357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1016937076} - {fileID: 1755023448} - {fileID: 1887807447} - {fileID: 107139246} - {fileID: 1494644777} m_Father: {fileID: 1687657920} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &178584671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178584672} - component: {fileID: 178584674} - component: {fileID: 178584673} m_Layer: 5 m_Name: Power Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &178584672 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178584671} m_LocalRotation: {x: -0, y: -0, z: -0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000011920929} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1998155201} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 49.999977, y: -108.2} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &178584673 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178584671} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: d5f06205a74152e4889817de3c8bdcbc, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &178584674 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178584671} m_CullTransparentMesh: 0 --- !u!1 &179299481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179299482} m_Layer: 5 m_Name: Use 8 Aim Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &179299482 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179299481} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1993209404} - {fileID: 654440211} - {fileID: 741260852} - {fileID: 938514584} - {fileID: 1815287112} m_Father: {fileID: 1826777222} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 351.33334, y: 61.333305} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &179302159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179302160} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &179302160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179302159} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 12532959} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &179309187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179309188} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &179309188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179309187} m_LocalRotation: {x: 0.30701306, y: -0.5045806, z: 0.67110217, w: 0.44806626} m_LocalPosition: {x: 0.31799912, y: 0.98699987, z: 0.15899849} m_LocalScale: {x: 1.0000012, y: 1.0000015, z: 1.000001} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &179444995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179444996} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &179444996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179444995} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 684299461} m_Father: {fileID: 482395614} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &179553358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179553359} - component: {fileID: 179553360} m_Layer: 0 m_Name: Push Objects Around Generic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &179553359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179553358} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &179553360 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179553358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Push Objects Around useActionName: 1 actionName: Push Objects Around useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.2 animationSpeed: 1 actionDurationOnFirstPerson: 3.2 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 944129601} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects Around m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 944129601} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 1 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &179578212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179578213} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &179578213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179578212} m_LocalRotation: {x: 0.6752315, y: -0.20991051, z: -0.20991051, w: 0.6752315} m_LocalPosition: {x: -7.6479506e-10, y: 1.2400012, z: -0.398} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1722076844} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: -90.00001, z: -90.00001} --- !u!1 &179625999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179626000} - component: {fileID: 179626002} - component: {fileID: 179626001} m_Layer: 5 m_Name: Ability Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &179626000 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179625999} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 894148447} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -16.4} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &179626001 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179625999} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &179626002 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179625999} m_CullTransparentMesh: 0 --- !u!1 &179632447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179632448} - component: {fileID: 179632449} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &179632448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179632447} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: -0.0111, z: 0.1148} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1695128535} - {fileID: 1560696552} - {fileID: 28235727} - {fileID: 1232388471} - {fileID: 1564882952} m_Father: {fileID: 1687657920} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &179632449 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179632447} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 797214267} mainLight: {fileID: 1232388470} mainFlashlight: {fileID: 0} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &180056269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 180056270} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &180056270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180056269} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 1.6090001, z: 0.086} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &180076826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 180076827} - component: {fileID: 180076828} m_Layer: 5 m_Name: Vendor Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &180076827 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180076826} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 852441789} m_Father: {fileID: 996097011} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &180076828 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180076826} m_CullTransparentMesh: 0 --- !u!1 &180196954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 180196959} - component: {fileID: 180196958} - component: {fileID: 180196956} - component: {fileID: 180196955} - component: {fileID: 180196957} m_Layer: 5 m_Name: Edit Input Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &180196955 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180196954} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 212721630} m_SelectOnDown: {fileID: 492749003} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 180196956} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Edit Input Controls Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &180196956 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180196954} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &180196957 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180196954} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1168458379} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Edit Input Controls checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &180196958 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180196954} m_CullTransparentMesh: 0 --- !u!224 &180196959 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180196954} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1168458381} m_Father: {fileID: 600915212} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -89.95607} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!4 &180568216 stripped Transform: m_CorrespondingSourceObject: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} m_PrefabInstance: {fileID: 437190137} m_PrefabAsset: {fileID: 0} --- !u!1 &180586846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 180586847} - component: {fileID: 180586848} m_Layer: 0 m_Name: Ability Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &180586847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180586846} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 278051842} - {fileID: 1825891823} - {fileID: 902413849} - {fileID: 1590931049} m_Father: {fileID: 1335015344} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &180586848 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180586846} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &180611723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 180611724} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &180611724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180611723} m_LocalRotation: {x: 0.0000001706773, y: 0.0000001490116, z: -0.000000040041304, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1666669213} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &181630413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 181630414} - component: {fileID: 181630416} - component: {fileID: 181630415} m_Layer: 5 m_Name: Panel Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &181630414 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181630413} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 234720284} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -159.1, y: -15.2} m_SizeDelta: {x: 170, y: 170} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &181630415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181630413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &181630416 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181630413} m_CullTransparentMesh: 0 --- !u!1 &181773270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 181773271} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &181773271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181773270} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &181786786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 181786787} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &181786787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181786786} m_LocalRotation: {x: 0.3063835, y: -0.5125576, z: -0.033113744, w: 0.8014471} m_LocalPosition: {x: 0.11919517, y: 1.2187961, z: 0.24701016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1369628943} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &181862650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 181862651} - component: {fileID: 181862653} - component: {fileID: 181862652} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &181862651 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181862650} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 839708328} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -22.37, y: 0} m_SizeDelta: {x: -44.74, y: -73.84} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &181862652 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181862650} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.07352942, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &181862653 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181862650} m_CullTransparentMesh: 0 --- !u!1 &182040613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182040614} - component: {fileID: 182040616} - component: {fileID: 182040615} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &182040614 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182040613} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 842373137} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.6, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &182040615 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182040613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &182040616 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182040613} m_CullTransparentMesh: 0 --- !u!1 &182153944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182153945} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &182153945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182153944} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.931615, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &182162641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182162642} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &182162642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182162641} m_LocalRotation: {x: 0.0794736, y: -0.4257806, z: -0.49807382, w: 0.7512106} m_LocalPosition: {x: 0.25169933, y: 1.47968, z: 0.5318938} m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000012} m_Children: - {fileID: 1165352945} m_Father: {fileID: 1238371153} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!4 &182165159 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 257440392} m_PrefabAsset: {fileID: 0} --- !u!1 &182344401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182344402} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &182344402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182344401} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 76523049} - {fileID: 508706765} - {fileID: 981287700} - {fileID: 324219694} - {fileID: 1449244743} - {fileID: 1843779407} - {fileID: 1841763260} - {fileID: 1369702300} - {fileID: 1437481782} - {fileID: 1410766151} - {fileID: 369194784} - {fileID: 957471756} - {fileID: 1050267362} - {fileID: 1792700309} - {fileID: 1755887794} - {fileID: 313307315} - {fileID: 1831861439} - {fileID: 1092978350} - {fileID: 1947246619} - {fileID: 697657104} m_Father: {fileID: 2008322520} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &182484200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182484201} - component: {fileID: 182484203} - component: {fileID: 182484202} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &182484201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182484200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2084975261} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 50, y: -100} m_SizeDelta: {x: 90, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &182484202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182484200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &182484203 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182484200} m_CullTransparentMesh: 0 --- !u!1 &182534800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182534801} - component: {fileID: 182534803} - component: {fileID: 182534802} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &182534801 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182534800} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1631182775} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &182534802 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182534800} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &182534803 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182534800} m_CullTransparentMesh: 0 --- !u!1 &182573683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182573684} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &182573684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182573683} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1262813334} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &182627936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182627937} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &182627937 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182627936} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1162164561} m_Father: {fileID: 350981984} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &182656411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182656412} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &182656412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182656411} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600024, y: 1.5160016, z: 0.2380009} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1195081867} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &182660596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182660597} - component: {fileID: 182660599} - component: {fileID: 182660598} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &182660597 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182660596} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 916806420} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &182660598 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182660596} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &182660599 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182660596} m_CullTransparentMesh: 0 --- !u!114 &182835281 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114509206565769132, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &182936961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182936962} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &182936962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182936961} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.06399792, y: 1.5900006, z: 0.39300072} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &183280913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183280914} - component: {fileID: 183280917} - component: {fileID: 183280916} - component: {fileID: 183280915} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &183280914 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183280913} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 475096187} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &183280915 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183280913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 183280916} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &183280916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183280913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Wait --- !u!222 &183280917 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183280913} m_CullTransparentMesh: 0 --- !u!1 &183328063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183328064} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &183328064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183328063} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &183482890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183482891} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &183482891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183482890} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1825525524} m_Father: {fileID: 2099939747} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &183689128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183689129} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &183689129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183689128} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1340309462} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &183700362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183700363} - component: {fileID: 183700365} - component: {fileID: 183700364} m_Layer: 0 m_Name: Gravity Grenade Launcher m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &183700363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183700362} m_LocalRotation: {x: 0.00000023180735, y: 0.000000029802305, z: -0.00000018966212, w: 1} m_LocalPosition: {x: -0.00000080807143, y: -0.0039998586, z: 0.22670008} m_LocalScale: {x: 0.9999984, y: 1.0000006, z: 0.9999983} m_Children: - {fileID: 663436051} m_Father: {fileID: 415848906} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &183700364 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183700362} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &183700365 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183700362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 985dc253fe6f08740a6488ec735c32f2, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: Grenade Launcher useRayCastShoot: 0 fireWeaponForward: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 remainAmmo: 0 clipSize: 30 dropClipWhenReload: 0 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} startWithEmptyClip: 0 autoReloadWhenClipEmpty: 1 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 shootAProjectile: 1 launchProjectile: 1 projectileWithAbility: 1 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.3 reloadTime: 0 projectileDamage: 0 projectileSpeed: 0 projectilesPerShoot: 1 useProjectileSpread: 0 spreadAmount: 0 sameSpreadInThirdPerson: 0 thirdPersonSpreadAmount: 0 useSpreadAming: 0 useLowerSpreadAiming: 0 lowerSpreadAmount: 0 isImplosive: 0 isExplosive: 0 explosionForce: 10 explosionRadius: 5 useExplosionDelay: 1 explosionDelay: 3 explosionDamage: 10 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 663436051} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 1 activateLaunchParableFirstPerson: 1 useParableSpeed: 1 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 1 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 shakeUpperBodyWhileShooting: 1 shakeAmount: 10 shakeSpeed: 20 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseDecibels: 1 noiseID: -1 forceNoiseDetection: 0 useNoiseMesh: 1 projectileCanBeDeflected: 1 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 weaponMesh: {fileID: 183700362} animation: animationSpeed: 1 playAnimationBackward: 1 scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 reloadSoundEffect: {fileID: 8300000, guid: a5e27f29842c0ba48809113256492954, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: aed11c9e7591d09419aad71e2bde505a, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3} weaponIconHUD: {fileID: 2800000, guid: ddcb7dee2f4ae7d4a9bf25ba8d894721, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 clipSizeText: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] showDrawAimFunctionSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1568795297069254, guid: ce2eed564712271488c3805e2830f78f, type: 3} layer: serializedVersion: 2 m_Bits: 4273860603 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot getImpactListEveryFrame: 0 canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 1 remoteEventNameOnExplosion: Activate All Events On Weak Spots On Explosion reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 showSettings: 1 usingWeapon: 0 useAmmoFromMainPlayerWeaponSystem: 0 playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} IKWeaponManager: {fileID: 1262076496} mainCameraTransform: {fileID: 1446752339} weaponsManager: {fileID: 954210076} weaponsEffectsSource: {fileID: 183700364} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} parable: {fileID: 0} playerCollider: {fileID: 954210065} mainPlayerWeaponSystem: {fileID: 0} --- !u!1 &183747352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183747353} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &183747353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183747352} m_LocalRotation: {x: 0.18605095, y: 0.3693708, z: 0.20493455, w: 0.88710326} m_LocalPosition: {x: 0.48000076, y: 1.1200002, z: 0.07500076} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1240470746} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 10.294, y: 48.036, z: 30.613} --- !u!1 &183773843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183773844} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &183773844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183773843} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &183832820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183832821} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &183832821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183832820} m_LocalRotation: {x: 0.6997486, y: -0.006009385, z: -0.005377769, w: 0.7143437} m_LocalPosition: {x: 0.20500045, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000004} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &183876349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183876350} - component: {fileID: 183876352} - component: {fileID: 183876351} m_Layer: 5 m_Name: Power Key Number Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &183876350 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183876349} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1139046295} m_Father: {fileID: 1684263280} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -76.8} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &183876351 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183876349} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &183876352 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183876349} m_CullTransparentMesh: 0 --- !u!1 &184384873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 184384874} - component: {fileID: 184384876} - component: {fileID: 184384875} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &184384874 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184384873} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 382564609} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &184384875 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184384873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!222 &184384876 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184384873} m_CullTransparentMesh: 0 --- !u!1 &184801602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 184801603} - component: {fileID: 184801605} - component: {fileID: 184801604} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &184801603 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184801602} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1594358232} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &184801604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184801602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &184801605 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184801602} m_CullTransparentMesh: 0 --- !u!1 &185036097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185036098} - component: {fileID: 185036100} - component: {fileID: 185036099} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &185036098 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185036097} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1156009130} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: 230.63} m_SizeDelta: {x: 3.9, y: 151.46} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &185036099 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185036097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &185036100 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185036097} m_CullTransparentMesh: 0 --- !u!1 &185104683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185104687} - component: {fileID: 185104686} - component: {fileID: 185104685} - component: {fileID: 185104684} m_Layer: 5 m_Name: Use Computers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &185104684 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185104683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 213332797} m_SelectOnDown: {fileID: 613616366} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 185104685} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Use Computers m_BoolArgument: 0 m_CallState: 2 --- !u!114 &185104685 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185104683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &185104686 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185104683} m_CullTransparentMesh: 0 --- !u!224 &185104687 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185104683} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 1793892040} m_Father: {fileID: 1162756954} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 226.32727} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &185171740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185171741} - component: {fileID: 185171743} - component: {fileID: 185171742} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &185171741 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185171740} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 507575211} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 1.5999756} m_SizeDelta: {x: -81.59985, y: -207.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &185171742 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185171740} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &185171743 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185171740} m_CullTransparentMesh: 0 --- !u!1 &185450509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185450510} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &185450510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185450509} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.1256991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 472142648} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &185556151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185556152} - component: {fileID: 185556154} - component: {fileID: 185556153} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &185556152 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185556151} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1550759062} m_Father: {fileID: 1089142201} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &185556153 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185556151} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2816fdacba2595f408601a974a10d009, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &185556154 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185556151} m_CullTransparentMesh: 0 --- !u!1 &185659183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185659184} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &185659184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185659183} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948147, w: 0.7906602} m_LocalPosition: {x: -0.025998289, y: 1.4880009, z: 0.4420015} m_LocalScale: {x: 1.0000002, y: 1.000011, z: 1.0000106} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &185736258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185736259} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &185736259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185736258} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &185783970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185783971} - component: {fileID: 185783975} - component: {fileID: 185783974} - component: {fileID: 185783973} - component: {fileID: 185783972} m_Layer: 0 m_Name: Cube (11) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &185783971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185783970} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -21.619999, y: 5.48, z: -34.060005} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &185783972 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185783970} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &185783973 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185783970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &185783974 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185783970} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &185783975 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185783970} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &185808693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185808694} - component: {fileID: 185808696} - component: {fileID: 185808695} m_Layer: 0 m_Name: Sphere (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &185808694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185808693} m_LocalRotation: {x: 0.38268346, y: -0.000000029802314, z: 0.00000016391273, w: 0.92387956} m_LocalPosition: {x: 0, y: 0.09620016, z: -0.104876705} m_LocalScale: {x: 0.04948727, y: 0.049487203, z: 0.04948729} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &185808695 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185808693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &185808696 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185808693} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &185827383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185827384} - component: {fileID: 185827386} - component: {fileID: 185827385} m_Layer: 5 m_Name: Action BackGround m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &185827384 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185827383} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 977851002} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 14.86, y: -7.5} m_SizeDelta: {x: 209.95, y: 23.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &185827385 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185827383} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &185827386 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185827383} m_CullTransparentMesh: 0 --- !u!1 &186129287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186129288} m_Layer: 12 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &186129288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186129287} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 819058039} m_Father: {fileID: 1908136856} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &186180402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186180403} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &186180403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186180402} m_LocalRotation: {x: -1.7347233e-18, y: -4.5474735e-13, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14999962, y: 1.5960004, z: 0.5310002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &186277477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186277478} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &186277478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186277477} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1778858298} - {fileID: 751735549} m_Father: {fileID: 1822299056} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &187063556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 187063557} - component: {fileID: 187063559} - component: {fileID: 187063558} m_Layer: 0 m_Name: o2_Weapons_Handle03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &187063557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187063556} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1945159369} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 15.668, y: 0, z: 0} --- !u!23 &187063558 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187063556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &187063559 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187063556} m_Mesh: {fileID: -1606725624801016162, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &187161219 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1377744398284630, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!114 &187161226 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114054786742338638, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187161219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e47537a93d25cf4085f197a0605bb19, type: 3} m_Name: m_EditorClassIdentifier: --- !u!95 &187161227 stripped Animator: m_CorrespondingSourceObject: {fileID: 95299642187873096, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!4 &187161241 stripped Transform: m_CorrespondingSourceObject: {fileID: 4991235969708696, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!114 &187161246 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187161219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 214a6fdb62fb2de4d885c7dc8e6838b9, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &187161251 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114064126791697904, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187161219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d11c87740b88b4a49af27f04b0966a29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &187218825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 187218826} - component: {fileID: 187218829} - component: {fileID: 187218828} - component: {fileID: 187218827} m_Layer: 5 m_Name: Inventory Slot Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &187218826 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187218825} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 232283973} - {fileID: 2133571208} m_Father: {fileID: 891793391} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -407.39987, y: -6.5251064} m_SizeDelta: {x: 134, y: 244} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &187218827 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187218825} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2638aadb229026446824d03c21adff03, type: 3} m_Name: m_EditorClassIdentifier: buttonHeight: 30 extraHeight: 4 panelBackgroundOffset: 0 useButtonEnabled: 1 equipButtonEnabled: 1 unEquipButtonEnabled: 1 dropButtonEnabled: 1 combineButtonEnabled: 1 examineButtonEnabled: 1 holdButtonEnabled: 1 discardButtonEnabled: 1 setOnQuickSlotsButtonEnabled: 1 repairButtonEnabled: 1 useButton: {fileID: 1503357732} equipButton: {fileID: 280848999} unEquipButton: {fileID: 1353164242} dropButton: {fileID: 128520268} combineButton: {fileID: 1600661359} examineButton: {fileID: 1562867016} holdButton: {fileID: 1740947680} discardButton: {fileID: 206576747} setOnQuickSlotsButton: {fileID: 860049216} repairButton: {fileID: 1022220583} optionsPanel: {fileID: 187218826} panelBackground: {fileID: 232283973} --- !u!114 &187218828 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187218825} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.58823526, g: 0.5622837, b: 0.5622837, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &187218829 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187218825} m_CullTransparentMesh: 0 --- !u!114 &187241241 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114728088891658418, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &187332201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 187332202} - component: {fileID: 187332203} m_Layer: 0 m_Name: Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &187332202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187332201} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &187332203 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187332201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 6.81 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000017434359, y: 0.8243669, z: 0.024480864} m_Extent: {x: 0.12564711, y: 0.13848999, z: 0.12682381} m_DirtyAABB: 0 --- !u!1 &187424252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 187424256} - component: {fileID: 187424255} - component: {fileID: 187424253} - component: {fileID: 187424254} m_Layer: 5 m_Name: Delete Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &187424253 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187424252} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &187424254 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187424252} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 187424253} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981764} m_MethodName: deleteCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!222 &187424255 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187424252} m_CullTransparentMesh: 0 --- !u!224 &187424256 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187424252} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.3145323} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1309745950} m_Father: {fileID: 1129630420} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 480.54187, y: -285} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &187855406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 187855407} - component: {fileID: 187855409} - component: {fileID: 187855408} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &187855407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187855406} m_LocalRotation: {x: -0.51951903, y: 0, z: 0, w: 0.8544589} m_LocalPosition: {x: 0, y: 0.04976, z: -0.11033} m_LocalScale: {x: 0.047391627, y: 0.07709313, z: 0.042874303} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -62.6, y: 0, z: 0} --- !u!23 &187855408 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187855406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &187855409 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187855406} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &188010165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 188010166} - component: {fileID: 188010167} - component: {fileID: 188010168} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &188010166 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188010165} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 817420227} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 43.5} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &188010167 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188010165} m_CullTransparentMesh: 0 --- !u!114 &188010168 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188010165} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Name --- !u!1 &188039687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 188039688} m_Layer: 0 m_Name: extension m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &188039688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188039687} m_LocalRotation: {x: -0.00000014901161, y: 9.313226e-10, z: 0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 586863714} - {fileID: 640109479} - {fileID: 316106801} - {fileID: 111326432} m_Father: {fileID: 1852510274} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &188269012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 188269013} - component: {fileID: 188269016} - component: {fileID: 188269015} - component: {fileID: 188269014} m_Layer: 18 m_Name: Disable Repeat Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &188269013 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188269012} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00011110306} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -17.300055, y: 0.100079775} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &188269014 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188269012} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: setRepeatListState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2139557801} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 188269012} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &188269015 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188269012} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.484} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &188269016 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188269012} m_CullTransparentMesh: 0 --- !u!1 &188566161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 188566162} m_Layer: 5 m_Name: Panel Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &188566162 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188566161} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 785271804} - {fileID: 126226435} - {fileID: 942628095} - {fileID: 992067201} - {fileID: 769771916} - {fileID: 959168629} m_Father: {fileID: 1282611207} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -21.9} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &188674386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 188674387} - component: {fileID: 188674389} - component: {fileID: 188674388} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &188674387 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188674386} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1261373981} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 400, y: 400} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &188674388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188674386} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3110725, g: 0.16089964, b: 0.9117647, a: 0.4117647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &188674389 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188674386} m_CullTransparentMesh: 0 --- !u!1 &188692190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 188692191} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &188692191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188692190} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0.00000018177168, y: -0.060008157, z: -0.030001074} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1756568617} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &188760378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 188760379} - component: {fileID: 188760381} - component: {fileID: 188760380} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &188760379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188760378} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: -0, y: -0.04641, z: -0.02687} m_LocalScale: {x: 0.042035367, y: 0.14739075, z: 0.05626806} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &188760380 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188760378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &188760381 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188760378} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &189042186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 189042187} - component: {fileID: 189042190} - component: {fileID: 189042189} - component: {fileID: 189042188} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &189042187 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189042186} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.08929831} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1562511928} m_Father: {fileID: 2109152749} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.1127} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &189042188 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189042186} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &189042189 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189042186} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &189042190 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189042186} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &189053410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 189053411} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &189053411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189053410} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14398956, y: 1.5682967, z: 0.6463967} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &189081026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 189081030} - component: {fileID: 189081029} - component: {fileID: 189081028} - component: {fileID: 189081027} m_Layer: 5 m_Name: Rail Mechanism Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &189081027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189081026} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 558448968} m_SelectOnDown: {fileID: 354223720} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 189081028} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Rail Mechanism Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &189081028 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189081026} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &189081029 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189081026} m_CullTransparentMesh: 0 --- !u!224 &189081030 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189081026} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2027877763} m_Father: {fileID: 1162756954} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 251, y: 14} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &189297487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 189297488} - component: {fileID: 189297490} - component: {fileID: 189297489} m_Layer: 5 m_Name: r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &189297488 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189297487} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 765495965} m_Father: {fileID: 1823366665} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -45, y: 60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &189297489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189297487} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &189297490 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189297487} m_CullTransparentMesh: 0 --- !u!1 &190153616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 190153617} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &190153617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190153616} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0086, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1248789911} - {fileID: 336280557} - {fileID: 1199311377} - {fileID: 1044872016} - {fileID: 1771180543} - {fileID: 206964468} m_Father: {fileID: 1666669213} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &190176858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 190176859} - component: {fileID: 190176861} - component: {fileID: 190176860} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &190176859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190176858} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.12180054, z: 0.11439822} m_LocalScale: {x: 0.044349972, y: 0.031924035, z: 0.044349976} m_Children: [] m_Father: {fileID: 1661286057} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &190176860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190176858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &190176861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190176858} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &190659591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 190659592} - component: {fileID: 190659594} - component: {fileID: 190659593} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &190659592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190659591} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.018199999, y: 0.0482, z: 0.03999996} m_LocalScale: {x: 0.012801967, y: 0.03274975, z: 0.04820604} m_Children: [] m_Father: {fileID: 682246764} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &190659593 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190659591} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &190659594 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190659591} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &190702008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 190702009} m_Layer: 0 m_Name: Hips Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &190702009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190702008} m_LocalRotation: {x: 0.70625514, y: -0.000002907222, z: 0.0000024948938, w: 0.70795745} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 1790382737} m_Father: {fileID: 1057065108} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &190716922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 190716923} - component: {fileID: 190716925} - component: {fileID: 190716924} m_Layer: 5 m_Name: Line (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &190716923 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190716922} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 501543153} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 116, y: 0} m_SizeDelta: {x: 2, y: 9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &190716924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190716922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3372549, g: 0.2509804, b: 0.2509804, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &190716925 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190716922} m_CullTransparentMesh: 0 --- !u!1 &191057355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191057356} - component: {fileID: 191057358} - component: {fileID: 191057357} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &191057356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191057355} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.06279, z: -0.18735} m_LocalScale: {x: 0.05128903, y: 0.047492776, z: 0.105320446} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &191057357 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191057355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &191057358 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191057355} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &191142111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191142112} - component: {fileID: 191142113} m_Layer: 0 m_Name: Roll Backward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &191142112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191142111} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508036999} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &191142113 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191142111} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Backward Left useActionName: 1 actionName: Roll Backward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 1 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 1 customHeadTrackToLookName: Head Track To Look On Body disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.367 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScaleWithCenterAsRadius m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 2.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &191241647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191241648} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &191241648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191241647} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -2.9099284e-11, y: 1.2400006, z: 0.10000026} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &191302098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191302099} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &191302099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191302098} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1843268980} - {fileID: 177980774} - {fileID: 1538696128} - {fileID: 1693204613} - {fileID: 714585418} - {fileID: 1230930892} - {fileID: 251535109} - {fileID: 1853195546} - {fileID: 1302519361} - {fileID: 1369628943} - {fileID: 805900023} - {fileID: 284464473} - {fileID: 1825582874} - {fileID: 929985590} - {fileID: 996669906} - {fileID: 1880207330} - {fileID: 269892530} - {fileID: 1331845884} - {fileID: 648392848} - {fileID: 2128154440} m_Father: {fileID: 892956595} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &191348661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191348662} m_Layer: 5 m_Name: Inventory Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &191348662 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191348661} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 918448631} m_Father: {fileID: 515560649} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &191501323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191501324} m_Layer: 0 m_Name: shellPosition1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &191501324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191501323} m_LocalRotation: {x: 0.1404302, y: 0.693022, z: 0.14043015, w: 0.69302183} m_LocalPosition: {x: -0.0317, y: 0.0536, z: -0.0912} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &191667745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191667746} - component: {fileID: 191667748} - component: {fileID: 191667747} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &191667746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191667745} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93145198} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &191667747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191667745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &191667748 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191667745} m_CullTransparentMesh: 0 --- !u!1 &191807239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191807240} - component: {fileID: 191807242} - component: {fileID: 191807241} m_Layer: 5 m_Name: Gestures List Element m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &191807240 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191807239} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1968947279} - {fileID: 969014921} m_Father: {fileID: 253322860} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -55.325} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &191807241 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191807239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &191807242 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191807239} m_CullTransparentMesh: 0 --- !u!114 &191843314 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114983611776921802, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &192260372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192260373} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &192260373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192260372} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1871405811} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &192322880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192322881} - component: {fileID: 192322883} - component: {fileID: 192322882} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &192322881 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192322880} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 991533912} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &192322882 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192322880} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &192322883 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192322880} m_CullTransparentMesh: 0 --- !u!1 &192436099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192436100} - component: {fileID: 192436103} - component: {fileID: 192436102} - component: {fileID: 192436101} m_Layer: 5 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &192436100 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192436099} m_LocalRotation: {x: 0, y: 0, z: 0.19509031, w: 0.98078537} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1602221583} m_Father: {fileID: 198361451} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 22.5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -1.2732926e-10, y: -244.00003} m_SizeDelta: {x: 456.81, y: 309.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &192436101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192436099} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &192436102 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192436099} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.22794116, g: 0.16927983, b: 0.16927983, a: 0.716} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &192436103 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192436099} m_CullTransparentMesh: 0 --- !u!1 &192476427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192476428} - component: {fileID: 192476430} - component: {fileID: 192476429} m_Layer: 0 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &192476428 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192476427} m_LocalRotation: {x: -0, y: -0.0000000013969838, z: -0.0000000037252899, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0018000042, y: 0.00095000846, z: 1} m_Children: [] m_Father: {fileID: 1936118452} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.008456099, y: -0.000041592357} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &192476429 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192476427} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &192476430 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192476427} m_CullTransparentMesh: 0 --- !u!1 &192481682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192481683} - component: {fileID: 192481685} - component: {fileID: 192481684} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &192481683 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192481682} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131889190} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -100, y: 100} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &192481684 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192481682} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &192481685 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192481682} m_CullTransparentMesh: 0 --- !u!1 &192575233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192575234} - component: {fileID: 192575236} - component: {fileID: 192575235} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &192575234 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192575233} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1509001572} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &192575235 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192575233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.653} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &192575236 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192575233} m_CullTransparentMesh: 0 --- !u!1 &192608786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192608787} - component: {fileID: 192608790} - component: {fileID: 192608789} - component: {fileID: 192608788} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &192608787 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192608786} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 43427830} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 76, y: -2} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &192608788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192608786} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 192608789} --- !u!114 &192608789 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192608786} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &192608790 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192608786} m_CullTransparentMesh: 0 --- !u!1 &192743264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192743265} - component: {fileID: 192743267} - component: {fileID: 192743266} m_Layer: 5 m_Name: Previous Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &192743265 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192743264} m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000016292068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1562022292} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 51, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &192743266 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192743264} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &192743267 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192743264} m_CullTransparentMesh: 0 --- !u!1 &192859096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192859097} - component: {fileID: 192859098} m_Layer: 12 m_Name: Puzzles System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &192859097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192859096} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 17426622} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &192859098 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192859096} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5940f3823f60a074a8c36da598c1ae16, type: 3} m_Name: m_EditorClassIdentifier: usingPuzzle: 0 useEventsOnStateChange: 1 evenOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Puzzles m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Puzzles System Scheme m_BoolArgument: 0 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Puzzles m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enablePreviousTouchPanelScheme m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &192916581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192916582} - component: {fileID: 192916584} - component: {fileID: 192916583} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &192916582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192916581} m_LocalRotation: {x: 0, y: 0.1883336, z: 0, w: 0.98210514} m_LocalPosition: {x: 0.01600003, y: 0.037700456, z: 0.0080996575} m_LocalScale: {x: 0.02243874, y: 0.04018934, z: 0.03317345} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &192916583 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192916581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &192916584 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192916581} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &193132793 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114906503333972648, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &193462042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 193462043} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &193462043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193462042} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2032822979} - {fileID: 1744884015} m_Father: {fileID: 1396487698} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &193714622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 193714623} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &193714623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193714622} m_LocalRotation: {x: -0, y: -1, z: 2.510412e-11, w: 0} m_LocalPosition: {x: 6.257551e-11, y: 1.3950016, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 56508951} m_Father: {fileID: 1689852973} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &193971962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 193971963} - component: {fileID: 193971965} - component: {fileID: 193971964} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &193971963 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193971962} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1701699496} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &193971964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193971962} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &193971965 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193971962} m_CullTransparentMesh: 0 --- !u!1 &193986632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 193986633} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &193986633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193986632} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830836, y: 1.6090004, z: 0.3840003} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &194211074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194211075} - component: {fileID: 194211078} - component: {fileID: 194211077} - component: {fileID: 194211076} m_Layer: 5 m_Name: Open Inventory Customization Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &194211075 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194211074} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1179785362} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 20.59961, y: -196} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &194211076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194211074} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2053089225} m_MethodName: openOrCloseCustomizationMenu m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &194211077 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194211074} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0103d7951a6956f4bbdec9a309518338, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &194211078 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194211074} m_CullTransparentMesh: 0 --- !u!1 &194275486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194275487} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &194275487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194275486} m_LocalRotation: {x: -0.09732239, y: 0, z: 0, w: 0.9952529} m_LocalPosition: {x: 0, y: 1.6851, z: 0.1244} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -11.17, y: 0, z: 0} --- !u!1 &194426636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194426637} - component: {fileID: 194426639} - component: {fileID: 194426638} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &194426637 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194426636} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568921156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &194426638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194426636} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &194426639 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194426636} m_CullTransparentMesh: 0 --- !u!1 &194592347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194592348} m_Layer: 0 m_Name: Cutting Mode Panel Parent Reference R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &194592348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194592347} m_LocalRotation: {x: 0.41284263, y: 0.04583523, z: 0.87006086, w: 0.26543218} m_LocalPosition: {x: -0.195, y: 0.037, z: -0.172} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1934007638} - {fileID: 1337774415} - {fileID: 291761416} - {fileID: 290451044} - {fileID: 971270980} - {fileID: 1083793673} m_Father: {fileID: 725073225} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 8.0130005, y: 48.595, z: 149.69101} --- !u!1 &194733688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194733689} m_Layer: 0 m_Name: GameObject (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &194733689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194733688} m_LocalRotation: {x: 0, y: -0, z: 0.5, w: -0.8660254} m_LocalPosition: {x: -0.000001597256, y: 0.000003054738, z: 0.06486014} m_LocalScale: {x: 1.000002, y: 1.0000005, z: 1.0000025} m_Children: - {fileID: 634548795} m_Father: {fileID: 1518237454} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 300} --- !u!1 &194741618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194741619} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &194741619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194741618} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: -0.036, z: 0.292} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1193046610} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &195041070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 195041071} - component: {fileID: 195041073} - component: {fileID: 195041072} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &195041071 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195041070} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 283452637} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &195041072 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195041070} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &195041073 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195041070} m_CullTransparentMesh: 0 --- !u!1 &195120115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 195120116} - component: {fileID: 195120118} - component: {fileID: 195120117} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &195120116 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195120115} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1939923065} m_Father: {fileID: 894749956} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &195120117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195120115} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6b19c02727b67bb48960d71b493e8e08, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &195120118 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195120115} m_CullTransparentMesh: 0 --- !u!1 &195183723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 195183724} - component: {fileID: 195183726} - component: {fileID: 195183725} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &195183724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195183723} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &195183725 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195183723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &195183726 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195183723} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &195632527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 195632528} - component: {fileID: 195632532} - component: {fileID: 195632531} - component: {fileID: 195632530} - component: {fileID: 195632529} m_Layer: 5 m_Name: inventoryList m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &195632528 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195632527} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1187323742} m_Father: {fileID: 1061308397} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 365, y: 285.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &195632529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195632527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &195632530 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195632527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1187323742} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 903471349} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &195632531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195632527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &195632532 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195632527} m_CullTransparentMesh: 0 --- !u!1 &195815140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 195815141} - component: {fileID: 195815143} - component: {fileID: 195815142} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &195815141 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195815140} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930080300} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -534, y: 0} m_SizeDelta: {x: 2, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &195815142 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195815140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &195815143 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195815140} m_CullTransparentMesh: 0 --- !u!1 &196093288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196093289} - component: {fileID: 196093292} - component: {fileID: 196093291} - component: {fileID: 196093290} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &196093289 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196093288} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 592560428} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &196093290 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196093288} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 196093291} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &196093291 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196093288} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: DROP --- !u!222 &196093292 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196093288} m_CullTransparentMesh: 0 --- !u!1 &196120527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196120528} - component: {fileID: 196120530} - component: {fileID: 196120529} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &196120528 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196120527} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1765917099} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &196120529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196120527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Return --- !u!222 &196120530 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196120527} m_CullTransparentMesh: 0 --- !u!1 &196216772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196216773} - component: {fileID: 196216774} m_Layer: 0 m_Name: Throw Meteor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &196216773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196216772} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &196216774 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196216772} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Meteor useActionName: 1 actionName: Throw Meteor useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3 animationSpeed: 1 actionDurationOnFirstPerson: 3 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925553} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925552} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925553} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Meteor m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925553} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925552} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925553} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 954210067} newAnimationClip: {fileID: 7400000, guid: 86229385886d3ba409afc89fa095e32c, type: 3} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: Throw Meteor animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 1 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &196248514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196248515} - component: {fileID: 196248517} - component: {fileID: 196248516} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &196248515 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196248514} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 177965140} - {fileID: 1091731014} m_Father: {fileID: 113350810} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &196248516 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196248514} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &196248517 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196248514} m_CullTransparentMesh: 0 --- !u!1 &196338001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196338002} - component: {fileID: 196338004} - component: {fileID: 196338003} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &196338002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196338001} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 1356827022} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &196338003 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196338001} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &196338004 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196338001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &196397096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196397097} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &196397097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196397096} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2062889795} - {fileID: 1284603549} - {fileID: 67803282} - {fileID: 328141274} - {fileID: 20056415} - {fileID: 110037922} m_Father: {fileID: 1543826872} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &196481295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196481296} - component: {fileID: 196481298} - component: {fileID: 196481297} m_Layer: 5 m_Name: Fuel Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &196481296 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196481295} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 947072801} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 434.3, y: 203.89996} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &196481297 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196481295} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a1542105b4620894cbd454fa9f0004d1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &196481298 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196481295} m_CullTransparentMesh: 0 --- !u!1 &196553307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196553308} - component: {fileID: 196553310} - component: {fileID: 196553309} m_Layer: 0 m_Name: Lightning m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &196553308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196553307} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 88069386} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &196553309 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196553307} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 123ac6dc79004e54b8b352a7e64acdca, type: 2} - {fileID: 2100000, guid: 123ac6dc79004e54b8b352a7e64acdca, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 5 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &196553310 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196553307} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.4 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0, b: 0, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1.5 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 3 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.1 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.2 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0, b: 0, a: 0} key1: {r: 1, g: 0, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 5 damping: 1 octaves: 1 octaveMultiplier: 1 octaveScale: 2 quality: 0 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 1 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 0 sizeAffectsWidth: 0 sizeAffectsLifetime: 0 inheritParticleColor: 0 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.4117647, g: 0.8352941, b: 0.9764706, a: 1} key1: {r: 0.21960784, g: 0.48235294, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 0.3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.03137255, g: 0.6784314, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &196607839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196607840} - component: {fileID: 196607842} - component: {fileID: 196607841} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &196607840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196607839} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &196607841 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196607839} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &196607842 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196607839} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &196690326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196690330} - component: {fileID: 196690329} - component: {fileID: 196690328} - component: {fileID: 196690327} m_Layer: 18 m_Name: Show Song List Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &196690327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196690326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1922258414} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 196690326} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 116395851} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &196690328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196690326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &196690329 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196690326} m_CullTransparentMesh: 0 --- !u!224 &196690330 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196690326} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.000056266785} m_LocalScale: {x: 0.09215015, y: 0.09215017, z: 0.09215016} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0008277893, y: 9.000203} m_SizeDelta: {x: 272.59, y: 56.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &196731893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196731894} m_Layer: 0 m_Name: leftJoint1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &196731894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196731893} m_LocalRotation: {x: 0.08715576, y: 4.0297543e-11, z: 7.275958e-12, w: 0.9961948} m_LocalPosition: {x: -0.08270001, y: 0.13660052, z: -0.0048981695} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1068130590} - {fileID: 1360894103} - {fileID: 1588515557} m_Father: {fileID: 1756871812} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &197018299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197018300} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &197018300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197018299} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.15, y: 1.669, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &197046989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197046990} - component: {fileID: 197046992} - component: {fileID: 197046991} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &197046990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197046989} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03078, y: -0.08271, z: 0.08325} m_LocalScale: {x: 0.0060716514, y: 0.015796885, z: 0.024899546} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &197046991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197046989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &197046992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197046989} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &197155529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197155530} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &197155530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197155529} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &197158915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197158916} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &197158916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197158915} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 471795304} - {fileID: 1865065811} m_Father: {fileID: 7798493} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &197294515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197294516} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &197294516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197294515} m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &197362378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197362379} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &197362379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197362378} m_LocalRotation: {x: -0.017451786, y: -0.008725136, z: -0.00015229818, w: 0.9998096} m_LocalPosition: {x: 0.151, y: 1.603, z: 0.502} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &197775965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197775966} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &197775966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197775965} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.15300019, y: 1.5300021, z: -0.17799959} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &198270809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198270810} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &198270810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198270809} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 252624864} m_Father: {fileID: 2031802537} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &198361450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198361451} - component: {fileID: 198361452} m_Layer: 5 m_Name: Weapons Message Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &198361451 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198361450} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 192436100} m_Father: {fileID: 635982976} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 360} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &198361452 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198361450} m_CullTransparentMesh: 0 --- !u!1 &198402887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198402888} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &198402888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198402887} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 651987940} - {fileID: 677638941} - {fileID: 1999402140} - {fileID: 449962517} - {fileID: 1712711620} - {fileID: 429052468} - {fileID: 1484989300} - {fileID: 1904489081} - {fileID: 7944079} - {fileID: 176981773} - {fileID: 1039037696} - {fileID: 1852851039} - {fileID: 662513261} - {fileID: 727033249} - {fileID: 1461777478} - {fileID: 1938987486} - {fileID: 64346194} - {fileID: 1349663127} - {fileID: 850816260} - {fileID: 586198503} - {fileID: 25339553} m_Father: {fileID: 1278106144} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &198422815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198422816} - component: {fileID: 198422818} - component: {fileID: 198422817} m_Layer: 0 m_Name: Blades 69 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &198422816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198422815} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 68 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -17.501} --- !u!23 &198422817 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198422815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &198422818 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198422815} m_Mesh: {fileID: 6192827470733070782, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &198493970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198493971} - component: {fileID: 198493972} m_Layer: 0 m_Name: Main Collider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &198493971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198493970} m_LocalRotation: {x: 0, y: 0, z: -0.27144036, w: 0.9624553} m_LocalPosition: {x: 0.432, y: 1.003, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1057441890} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -31.5} --- !u!65 &198493972 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198493970} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.2275343, y: 2.3637295, z: 1} m_Center: {x: -0.08773462, y: 0.10081231, z: 0} --- !u!1 &198598897 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1094392255562258, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &198663351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198663352} m_Layer: 0 m_Name: Cutting Mode Panel Second Reference m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &198663352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198663351} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1588054530} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &198838765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198838766} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &198838766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198838765} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &199006740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199006741} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &199006741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199006740} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.23700035, y: 1.1300005, z: 0.34400085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 286311035} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &199069649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199069650} m_Layer: 0 m_Name: c_pinky1.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &199069650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199069649} m_LocalRotation: {x: -0.06885731, y: -0.009306281, z: 0.1661092, w: 0.9836564} m_LocalPosition: {x: -0.045694865, y: 0.12057843, z: -0.0039595254} m_LocalScale: {x: 1, y: 0.9999998, z: 0.9999999} m_Children: - {fileID: 1991796666} m_Father: {fileID: 42534605} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &199105063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199105064} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &199105064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199105063} m_LocalRotation: {x: 0.18605095, y: 0.3693708, z: 0.20493455, w: 0.88710326} m_LocalPosition: {x: 0.48000076, y: 1.1200002, z: 0.07500076} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2100410874} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 10.294, y: 48.036, z: 30.613} --- !u!1 &199194605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199194606} - component: {fileID: 199194607} m_Layer: 0 m_Name: Knife Attack 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &199194606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199194605} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 312789185} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &199194607 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199194605} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Knife Attack 2 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 520 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.58 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &199281487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199281488} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &199281488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199281487} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1259479484} - {fileID: 1915279417} - {fileID: 743946149} - {fileID: 202326597} - {fileID: 1483795044} m_Father: {fileID: 1122093885} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &199303170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199303171} - component: {fileID: 199303173} - component: {fileID: 199303172} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &199303171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199303170} m_LocalRotation: {x: 0.00000002980231, y: 0.00000002980231, z: 0.25881907, w: 0.9659259} m_LocalPosition: {x: -0.043671828, y: -0.015166506, z: 0.3321903} m_LocalScale: {x: 0.007995188, y: 0.0342665, z: 0.12763155} m_Children: [] m_Father: {fileID: 1029104755} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30} --- !u!23 &199303172 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199303170} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &199303173 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199303170} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &199324815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199324816} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &199324816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199324815} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: 0.24900043, y: 1.6340016, z: 0.02200034} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1669015095} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &199757561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199757562} - component: {fileID: 199757564} - component: {fileID: 199757563} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &199757562 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199757561} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1665701703} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -100, y: -100} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &199757563 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199757561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &199757564 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199757561} m_CullTransparentMesh: 0 --- !u!1 &199783129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199783130} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &199783130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199783129} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 418718954} - {fileID: 438487546} - {fileID: 464551143} m_Father: {fileID: 1010124320} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &199784821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199784822} - component: {fileID: 199784824} - component: {fileID: 199784823} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &199784822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199784821} m_LocalRotation: {x: -0.2762244, y: 0.00000024853472, z: 0.000000074387174, w: 0.9610932} m_LocalPosition: {x: 0.014622452, y: -0.01076696, z: 0.03761566} m_LocalScale: {x: 0.00421001, y: 0.019140027, z: 0.013640049} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &199784823 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199784821} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &199784824 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199784821} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &200111104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200111105} - component: {fileID: 200111107} - component: {fileID: 200111106} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200111105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200111104} m_LocalRotation: {x: 0.7043892, y: -0.061936002, z: 0.061936058, w: 0.704389} m_LocalPosition: {x: 0.027198076, y: 0.053799868, z: -0.05790305} m_LocalScale: {x: 0.01331178, y: 0.011441961, z: 0.013311883} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &200111106 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200111104} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &200111107 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200111104} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &200222142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200222143} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200222143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200222142} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &200237137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200237138} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200237138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200237137} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1653208645} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &200260884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200260885} - component: {fileID: 200260887} - component: {fileID: 200260886} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &200260885 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200260884} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 212907781} m_Father: {fileID: 424808951} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 485.98, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &200260886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200260884} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 1 m_CellSize: {x: 485.98, y: 87.1} m_Spacing: {x: 5, y: 5} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &200260887 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200260884} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &200279197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200279198} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200279198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200279197} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1689187332} m_Father: {fileID: 1120662911} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &200285106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200285107} - component: {fileID: 200285109} - component: {fileID: 200285108} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &200285107 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200285106} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2131887637} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &200285108 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200285106} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &200285109 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200285106} m_CullTransparentMesh: 0 --- !u!1 &200430758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200430759} - component: {fileID: 200430761} - component: {fileID: 200430760} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &200430759 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200430758} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 949645026} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -125, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &200430760 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200430758} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Joysticks Settings --- !u!222 &200430761 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200430758} m_CullTransparentMesh: 0 --- !u!1 &200551147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200551148} - component: {fileID: 200551149} m_Layer: 0 m_Name: Throw Weapon 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200551148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200551147} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2033496588} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &200551149 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200551147} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Weapon 2 useActionName: 1 actionName: Throw Weapon 2 useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.43 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1954438223} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 630373585} m_MethodName: continueThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &200614098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200614099} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200614099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200614098} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1988162220} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &200618875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200618876} - component: {fileID: 200618878} - component: {fileID: 200618877} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200618876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200618875} m_LocalRotation: {x: -0.000000029802315, y: 4.6566118e-10, z: 0.0000000018626447, w: 1} m_LocalPosition: {x: -0.03121, y: 0.0469, z: 0.17512} m_LocalScale: {x: 0.005870224, y: 0.039030064, z: 0.07168637} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &200618877 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200618875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &200618878 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200618875} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &200632119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200632120} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200632120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200632119} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.01300168, z: 0.3542} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1005319251} - {fileID: 1097562930} - {fileID: 1120986312} - {fileID: 1356827022} m_Father: {fileID: 1820156909} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &200862159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200862160} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200862160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200862159} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0205, z: 0.3372} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1820156909} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &201273394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 201273395} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &201273395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 201273394} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 203605273} m_Father: {fileID: 1839016211} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &201385888 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114949533200124070, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &201779791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 201779792} - component: {fileID: 201779794} - component: {fileID: 201779793} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &201779792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 201779791} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.5249999, y: 0.19358069, z: 0.51249933} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &201779793 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 201779791} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &201779794 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 201779791} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &202002550 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1560261467860124, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4123859757641690, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} propertyPath: m_LocalPosition.x value: 4 objectReference: {fileID: 0} - target: {fileID: 4123859757641690, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4123859757641690, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} propertyPath: m_LocalPosition.z value: -51.5 objectReference: {fileID: 0} - target: {fileID: 4123859757641690, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4123859757641690, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4123859757641690, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4123859757641690, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4123859757641690, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} propertyPath: m_RootOrder value: 25 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} --- !u!4 &202002551 stripped Transform: m_CorrespondingSourceObject: {fileID: 4123859757641690, guid: ea7911c8e9290a64d8cd6f5f85a2b031, type: 3} m_PrefabInstance: {fileID: 202002550} m_PrefabAsset: {fileID: 0} --- !u!1001 &202110926 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 4844980162204636, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} propertyPath: m_LocalPosition.x value: 19.189999 objectReference: {fileID: 0} - target: {fileID: 4844980162204636, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4844980162204636, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} propertyPath: m_LocalPosition.z value: -19.79 objectReference: {fileID: 0} - target: {fileID: 4844980162204636, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4844980162204636, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4844980162204636, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4844980162204636, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4844980162204636, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} propertyPath: m_RootOrder value: 10 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} --- !u!1 &202117121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202117123} - component: {fileID: 202117122} m_Layer: 0 m_Name: Wall Slide Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &202117122 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202117121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65b06d1a88346ae4f9e6b72f3c9607be, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Wall Slide Jump externalControllerJumpEnabled: 1 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Paraglider - Parachute customActionCategoryID: 333 regularActionCategoryID: 0 behaviorCurrentlyActive: 0 slideEnabled: 1 raycastLayermask: serializedVersion: 2 m_Bits: 1 raycastDistance: 0.6 slideActiveRaycastDistance: 0.7 adhereToWallSpeed: 10 jumpRotationSpeedThirdPerson: 1 jumpRotationSpeedFirstPerson: 0.2 minAngleToAdhereToWall: 20 downRaycastDistanceToCheckToAdhereToWall: 3 minWaitTimeToAdhereAgain: 0.3 slideDownOnWall: 1 slideDownOnWallSpeed: 10 waitTimeToStartToSlideDown: 3 stopSlideDownAfterTime: 0 timeToStopSlideDown: 0 disableSlideOnWallAfterTime: 0 timeToDisableSlideDown: 0 slideDownIfInputNotPressed: 1 disableSlideIfInputPressedDown: 0 disableSlideIfInputPressedDown2_5d: 0 useInputPressUpToAdhereToSurface: 0 slideDownIfInputPressed: 1 slideDownIfInputPressed2_5d: 1 useDoubleTapDownToStopSlide: 1 slideRotationSpeedThirdPerson: 200 slideRotationSpeedFirstPerson: 100 impulseOnJump: {x: 0, y: 30, z: -40} impulseOnJump2_5d: {x: 0, y: 15, z: -32} maxVelocityChangeSlide: 0 sliderCanBeUsed: 1 keepWeapons: 1 drawWeaponsIfCarriedPreviously: 1 actionID: 868286168 externalControlleBehaviorActiveAnimatorName: External Behavior Active actionIDAnimatorName: Action ID horizontalAnimatorName: Horizontal Action inputLerpSpeed: 0.1 showGizmo: 0 showDebugPrint: 0 checkIfDetectSlideActive: 0 slideActive: 0 isFirstPersonActive: 0 currentVerticalMovement: 0 currentHorizontalMovement: 0 slideDownSpeedMultiplier: 1 forceSlowDownOnSurfaceActive: 0 carryingWeaponsPreviously: 0 slideDownInProcess: 0 wallJumpSlidePaused: 0 moveInput: {x: 0, y: 0, z: 0} localMove: {x: 0, y: 0, z: 0} useDoubleTapDownToStopSlideActive: 0 useEventsOnFirstPerson: 0 eventOnStartFirstPerson: m_PersistentCalls: m_Calls: [] eventOnEndFirstPerson: m_PersistentCalls: m_Calls: [] useEventsOnThirdPerson: 1 eventOnStartThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 173106337} m_MethodName: setJetpackModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnEndThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 173106337} m_MethodName: setJetpackModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} playerTransform: {fileID: 954210068} mainRigidbody: {fileID: 954210066} playerCameraTransform: {fileID: 176855560} mainPlayerCamera: {fileID: 176855561} mainPlayerWeaponsManager: {fileID: 954210076} mainAnimator: {fileID: 954210067} mainHeadTrack: {fileID: 954210063} --- !u!4 &202117123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202117121} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1564794299} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &202282467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202282468} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &202282468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202282467} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1287272315} - {fileID: 1539598937} m_Father: {fileID: 322964574} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &202326596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202326597} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &202326597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202326596} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0552, z: 0.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 199281488} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &202429157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202429158} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &202429158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202429157} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &202689032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202689033} - component: {fileID: 202689035} - component: {fileID: 202689034} m_Layer: 5 m_Name: Cursor Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &202689033 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202689032} m_LocalRotation: {x: 0, y: 0, z: 0.3826835, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.10424513, y: 0.10424523, z: 0.10424513} m_Children: [] m_Father: {fileID: 53831778} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &202689034 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202689032} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5955882, g: 0.6669371, b: 0.75, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &202689035 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202689032} m_CullTransparentMesh: 0 --- !u!1 &202741643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202741644} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &202741644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202741643} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791783, y: 1.323001, z: 0.099997506} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &202923574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202923575} - component: {fileID: 202923579} - component: {fileID: 202923578} - component: {fileID: 202923577} - component: {fileID: 202923576} m_Layer: 5 m_Name: Quick Access Slot Knees m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &202923575 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202923574} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 569870699} - {fileID: 1686395487} - {fileID: 836507749} - {fileID: 558256714} - {fileID: 1963026713} - {fileID: 227590014} - {fileID: 717166751} - {fileID: 1018596341} m_Father: {fileID: 752692930} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 100, y: -190} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &202923576 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202923574} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 202923574} slotCategoryName: Knees amountText: {fileID: 467369003} slotIcon: {fileID: 1685161249} rightSecondarySlotIcon: {fileID: 1804730553} leftSecondarySlotIcon: {fileID: 1843800544} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 1686395488} slotSelectedIconPosition: {fileID: 717166751} currentlySelectedIcon: {fileID: 1018596340} backgroundImage: {fileID: 569870700} slotMainSingleContent: {fileID: 558256713} slotMainDualContent: {fileID: 1963026712} amountTextContent: {fileID: 30057933} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &202923577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202923574} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 202923578} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 202923574} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &202923578 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202923574} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &202923579 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202923574} m_CullTransparentMesh: 0 --- !u!1 &202982025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202982026} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &202982026 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202982025} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1223984477} m_Father: {fileID: 876572966} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &203146619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203146620} m_Layer: 12 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &203146620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203146619} m_LocalRotation: {x: 0.18214974, y: 0, z: 0, w: 0.9832708} m_LocalPosition: {x: -0.351, y: 0.908, z: 0.093} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1783940799} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 20.99, y: 0, z: 0} --- !u!1 &203194838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203194839} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &203194839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203194838} m_LocalRotation: {x: 0.07947614, y: 0.42577806, z: 0.49807405, w: 0.7512116} m_LocalPosition: {x: -0.3310006, y: 1.4900001, z: 0.52800184} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: 49.005, z: 58.953} --- !u!1 &203395781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203395782} - component: {fileID: 203395784} - component: {fileID: 203395783} m_Layer: 0 m_Name: Capture System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &203395782 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203395781} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 116904433} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021276, y: -0.0063000014} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &203395783 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203395781} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Active --- !u!222 &203395784 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203395781} m_CullTransparentMesh: 0 --- !u!1 &203605272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203605273} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &203605273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203605272} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 201273395} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &203634567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203634568} m_Layer: 5 m_Name: Active Slot Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &203634568 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203634567} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 26265282} - {fileID: 86964838} - {fileID: 2003318660} - {fileID: 565638970} - {fileID: 1156537453} - {fileID: 69904961} - {fileID: 594982202} - {fileID: 1197941328} - {fileID: 1442496001} - {fileID: 849032583} - {fileID: 782470012} - {fileID: 126968284} m_Father: {fileID: 755680874} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &203773044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203773045} - component: {fileID: 203773047} - component: {fileID: 203773046} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &203773045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203773044} m_LocalRotation: {x: 0.4957619, y: -0.000000089406946, z: 0.000000044703473, w: 0.8684585} m_LocalPosition: {x: -0.0001, y: 0.1072, z: 0.38} m_LocalScale: {x: 0.045608155, y: 0.008304007, z: 0.03853984} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &203773046 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203773044} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &203773047 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203773044} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &203869852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203869853} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &203869853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203869852} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 639190033} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &204033300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204033301} m_Layer: 5 m_Name: Dual Weapon Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &204033301 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204033300} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2043843398} - {fileID: 243106855} m_Father: {fileID: 948786071} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000061035156} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &204065930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204065931} - component: {fileID: 204065932} m_Layer: 0 m_Name: Wolf Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &204065931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204065930} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 50 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &204065932 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204065930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Wolf Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: a6548e76fa3cd58488203ef273b7f5a5, type: 3} abilitySprite: {fileID: 21300000, guid: a6548e76fa3cd58488203ef273b7f5a5, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: toggleCustomCharacterController m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Wolf m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &204088555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204088556} - component: {fileID: 204088558} - component: {fileID: 204088557} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &204088556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204088555} m_LocalRotation: {x: 0.70710677, y: -0.000000055980827, z: 0.00000023181585, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.0175019, z: 0.03297005} m_LocalScale: {x: 0.046367146, y: 0.071254484, z: 0.04636729} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &204088557 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204088555} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &204088558 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204088555} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &204350043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204350044} - component: {fileID: 204350045} m_Layer: 5 m_Name: actionInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &204350044 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204350043} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1714478746} - {fileID: 273477743} m_Father: {fileID: 174332297} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 262, y: -30} m_SizeDelta: {x: 524, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &204350045 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204350043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 60 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &204424416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204424417} - component: {fileID: 204424419} - component: {fileID: 204424418} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &204424417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204424416} m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308} m_LocalPosition: {x: -0.015499996, y: 0.0466, z: -0.057900008} m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043} m_Children: [] m_Father: {fileID: 167615909} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &204424418 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204424416} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &204424419 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204424416} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &204451100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204451101} - component: {fileID: 204451103} - component: {fileID: 204451102} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &204451101 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204451100} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1600661360} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -47.899994, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &204451102 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204451100} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: bdcf88be2309b6a4da060fcf6bb6c6d6, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &204451103 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204451100} m_CullTransparentMesh: 0 --- !u!1 &205410178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 205410179} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &205410179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205410178} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1795314330} - {fileID: 1670469323} m_Father: {fileID: 453286957} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &205891557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 205891558} - component: {fileID: 205891560} - component: {fileID: 205891559} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &205891558 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205891557} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 894749956} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &205891559 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205891557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &205891560 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205891557} m_CullTransparentMesh: 0 --- !u!1 &206125074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206125075} - component: {fileID: 206125077} - component: {fileID: 206125076} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &206125075 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206125074} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 963175133} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &206125076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206125074} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &206125077 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206125074} m_CullTransparentMesh: 0 --- !u!1 &206311038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206311039} - component: {fileID: 206311041} - component: {fileID: 206311040} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &206311039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206311038} m_LocalRotation: {x: 0.5976252, y: 0, z: 0, w: 0.80177563} m_LocalPosition: {x: -0.0001, y: 0.01112, z: -0.14202} m_LocalScale: {x: 0.04792051, y: 0.026316315, z: 0.07935357} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 73.4, y: 0, z: 0} --- !u!23 &206311040 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206311038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &206311041 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206311038} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &206381586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206381587} - component: {fileID: 206381588} - component: {fileID: 206381589} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &206381587 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206381586} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441187, z: 0.0018441188} m_Children: [] m_Father: {fileID: 1158528874} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &206381588 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206381586} m_CullTransparentMesh: 0 --- !u!114 &206381589 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206381586} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 2 --- !u!1 &206393964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206393965} m_Layer: 5 m_Name: Friends Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &206393965 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206393964} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1925400159} - {fileID: 141062384} - {fileID: 673009133} - {fileID: 1247920221} - {fileID: 1025469929} - {fileID: 1098608064} - {fileID: 1091852864} - {fileID: 1384532455} - {fileID: 876389639} - {fileID: 914311368} - {fileID: 667721028} m_Father: {fileID: 1917590873} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &206472121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206472122} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &206472122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206472121} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.332, z: 0.5600007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &206576747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206576748} - component: {fileID: 206576753} - component: {fileID: 206576752} - component: {fileID: 206576751} - component: {fileID: 206576750} - component: {fileID: 206576749} m_Layer: 5 m_Name: Discard Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &206576748 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206576747} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2114221611} - {fileID: 1469841614} m_Father: {fileID: 266186579} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 65, y: -225} m_SizeDelta: {x: 130, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &206576749 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206576747} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d64a7bff7c4ccd24fa3d682e64423bb0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &206576750 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206576747} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &206576751 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206576747} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 206576752} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: discardCurrentObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &206576752 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206576747} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &206576753 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206576747} m_CullTransparentMesh: 0 --- !u!1 &206725534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206725535} - component: {fileID: 206725536} - component: {fileID: 206725537} m_Layer: 5 m_Name: Panel Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &206725535 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206725534} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1072553371} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -159.1, y: -15.2} m_SizeDelta: {x: 170, y: 170} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &206725536 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206725534} m_CullTransparentMesh: 0 --- !u!114 &206725537 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206725534} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &206761597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206761598} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &206761598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206761597} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.123000026, y: 1.6220015, z: 0.40200177} m_LocalScale: {x: 1.0000006, y: 1, z: 1.0000005} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &206845688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206845689} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &206845689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206845688} m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &206853687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206853688} - component: {fileID: 206853691} - component: {fileID: 206853690} - component: {fileID: 206853689} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &206853688 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206853687} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 435299478} m_Father: {fileID: 1248582755} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &206853689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206853687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &206853690 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206853687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &206853691 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206853687} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &206932533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206932534} - component: {fileID: 206932536} - component: {fileID: 206932535} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &206932534 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206932533} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1300881609} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 122.12, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &206932535 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206932533} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &206932536 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206932533} m_CullTransparentMesh: 0 --- !u!1 &206964467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206964468} - component: {fileID: 206964470} - component: {fileID: 206964469} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &206964468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206964467} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0.016, y: 0.0847, z: 0.172} m_LocalScale: {x: 0.0077702007, y: 0.0151675865, z: 0.013995702} m_Children: [] m_Father: {fileID: 190153617} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &206964469 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206964467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &206964470 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206964467} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &207067231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207067232} - component: {fileID: 207067235} - component: {fileID: 207067234} - component: {fileID: 207067233} m_Layer: 5 m_Name: Horn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &207067232 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207067231} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 52, y: 50} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &207067233 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207067231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 207067234} --- !u!114 &207067234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207067231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.28081745, b: 0.28081745, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9a52cba93cb377345a99bae32cb653ac, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &207067235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207067231} m_CullTransparentMesh: 0 --- !u!1 &207104181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207104182} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &207104182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207104181} m_LocalRotation: {x: -0.11112201, y: 0, z: 0, w: 0.99380684} m_LocalPosition: {x: 0, y: 1.696, z: 0.432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -12.76, y: 0, z: 0} --- !u!1001 &207346638 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1585887877140314, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_Name value: External Shake List Manager objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4594050137857758, guid: 974973983fdae184faba29e2b2b4db74, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 974973983fdae184faba29e2b2b4db74, type: 3} --- !u!1 &207348644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207348645} - component: {fileID: 207348648} - component: {fileID: 207348647} - component: {fileID: 207348646} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &207348645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207348644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.043, z: 0.332} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1853198323} - {fileID: 2004401159} - {fileID: 584123822} m_Father: {fileID: 1822299056} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &207348646 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207348644} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!120 &207348647 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207348644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &207348648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207348644} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9f43eec15676c945a3c3c4b20725ec4, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 12 noiseSize: 0.19 maxWidth: 0.08 minWidth: 0.07 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 weaponLaserEnabled: 0 laserDamage: 3 layer: serializedVersion: 2 m_Bits: 9820177 lasertype: 0 reflactionLimit: 10 useEnergyRate: 0.15 amountEnergyUsed: 1 useMinTimeToUseLaserDamageRate: 1 minTimeToUseLaserDamageRate: 0.5 laserDamageRate: 0.5 laserEffect: {fileID: 8300000, guid: 9d2c5aecc1a007141b669eed6cf61e3c, type: 3} laserEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 playSoundRate: 0.2 reloading: 0 currentLaser: {fileID: 0} weaponManager: {fileID: 943764136} mainCameraTransform: {fileID: 1446752339} mainAudioSource: {fileID: 207348646} hitSmoke: {fileID: 1853198322} hitSparks: {fileID: 1893097665} laserLight: {fileID: 2004401158} player: {fileID: 954210051} --- !u!1 &207691169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207691170} - component: {fileID: 207691172} - component: {fileID: 207691171} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &207691170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207691169} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.03079, y: -0.06363, z: 0.05026} m_LocalScale: {x: 0.0060716826, y: 0.05413934, z: 0.04159352} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &207691171 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207691169} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &207691172 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207691169} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &207737507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207737508} - component: {fileID: 207737510} - component: {fileID: 207737509} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &207737508 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207737507} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2046652330} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &207737509 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207737507} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &207737510 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207737507} m_CullTransparentMesh: 0 --- !u!1 &207796607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207796608} - component: {fileID: 207796610} - component: {fileID: 207796609} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &207796608 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207796607} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1443458156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &207796609 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207796607} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 8 --- !u!222 &207796610 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207796607} m_CullTransparentMesh: 0 --- !u!1 &207876414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207876415} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &207876415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207876414} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &208022775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208022776} - component: {fileID: 208022779} - component: {fileID: 208022778} - component: {fileID: 208022777} m_Layer: 5 m_Name: Horn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &208022776 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208022775} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 52, y: 50} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &208022777 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208022775} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 208022778} --- !u!114 &208022778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208022775} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.28081745, b: 0.28081745, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9a52cba93cb377345a99bae32cb653ac, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &208022779 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208022775} m_CullTransparentMesh: 0 --- !u!1 &208273590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208273591} m_Layer: 0 m_Name: Cutting Mode Panel Parent Reference m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &208273591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208273590} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 553177628} - {fileID: 678178481} - {fileID: 36281030} - {fileID: 126657278} - {fileID: 411716379} m_Father: {fileID: 1209663592} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &208285034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208285035} m_Layer: 0 m_Name: Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &208285035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208285034} m_LocalRotation: {x: 0.7315459, y: 0.10168289, z: -0.6678301, w: -0.09221835} m_LocalPosition: {x: -0.096, y: -0.053, z: -0.35} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1790382737} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0.051000003, y: -95.22101, z: -195.78} --- !u!1 &208596807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208596808} - component: {fileID: 208596810} - component: {fileID: 208596809} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &208596808 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208596807} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 213812266} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: 230.63} m_SizeDelta: {x: 3.9, y: 151.46} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &208596809 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208596807} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &208596810 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208596807} m_CullTransparentMesh: 0 --- !u!1 &208795742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208795743} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &208795743 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208795742} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1531126231} m_Father: {fileID: 769727879} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &209134368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 209134369} - component: {fileID: 209134371} - component: {fileID: 209134370} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &209134369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209134368} m_LocalRotation: {x: 0.086286455, y: 2.6282973e-10, z: -0.000000066318215, w: 0.9962704} m_LocalPosition: {x: 0, y: -0.040922258, z: -0.04851214} m_LocalScale: {x: 0.010841441, y: 0.032396436, z: 0.003196757} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 9.9, y: 0, z: 0} --- !u!23 &209134370 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209134368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &209134371 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209134368} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &209452785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 209452786} m_Layer: 0 m_Name: Character Meshes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &209452786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209452785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1717315335} - {fileID: 838738579} - {fileID: 1035278255} - {fileID: 1959260434} - {fileID: 962194297} - {fileID: 826650989} - {fileID: 1411928738} - {fileID: 1069649854} - {fileID: 812328907} - {fileID: 687789309} - {fileID: 1648337857} - {fileID: 1564831117} - {fileID: 887690553} - {fileID: 622633408} - {fileID: 1176996010} - {fileID: 1248090522} - {fileID: 377064800} - {fileID: 1015501758} - {fileID: 2092084986} - {fileID: 1908733051} - {fileID: 1842126853} - {fileID: 1798609746} - {fileID: 490833008} - {fileID: 1752750598} - {fileID: 1634544800} - {fileID: 730144537} - {fileID: 2121524744} - {fileID: 9715211} - {fileID: 1834034707} - {fileID: 187332202} - {fileID: 1597896857} - {fileID: 1667041626} - {fileID: 1510051392} - {fileID: 1676910397} - {fileID: 1303633838} - {fileID: 1201175925} - {fileID: 318172190} - {fileID: 493334224} - {fileID: 1702434825} - {fileID: 1762329814} - {fileID: 2118303409} - {fileID: 1960487425} - {fileID: 1674688114} - {fileID: 958265442} - {fileID: 2114800474} - {fileID: 253319386} - {fileID: 2109646224} - {fileID: 396308220} m_Father: {fileID: 1621112335} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &209701947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 209701948} m_Layer: 0 m_Name: Camera Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &209701948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209701947} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 701263391} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!1 &209754232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 209754233} - component: {fileID: 209754235} - component: {fileID: 209754234} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &209754233 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209754232} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1298695107} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 327, y: 151.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &209754234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209754232} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &209754235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209754232} m_CullTransparentMesh: 0 --- !u!1 &209832735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 209832736} - component: {fileID: 209832738} - component: {fileID: 209832737} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &209832736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209832735} m_LocalRotation: {x: -0.43523115, y: 0, z: 0, w: 0.9003188} m_LocalPosition: {x: 0, y: 0.0104, z: -0.0452} m_LocalScale: {x: 0.04187427, y: 0.043435298, z: 0.017440386} m_Children: [] m_Father: {fileID: 1961830776} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &209832737 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209832735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &209832738 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209832735} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &209907496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 209907497} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &209907497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209907496} m_LocalRotation: {x: -0.5603239, y: 0.21923174, z: 0.5916181, w: 0.5366215} m_LocalPosition: {x: -0.0771, y: -0.0013, z: 0.1732} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 528777128} - {fileID: 1901107320} - {fileID: 781695788} m_Father: {fileID: 240845618} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &210094760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210094761} m_Layer: 0 m_Name: Crates m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &210094761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210094760} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 47.160812, y: -9.363003, z: -4.9331665} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1262163911} - {fileID: 1006392336} - {fileID: 1397876841} - {fileID: 905597604} - {fileID: 1074244426} - {fileID: 760356228} - {fileID: 1980362533} - {fileID: 180568216} - {fileID: 962695190} - {fileID: 472078295} - {fileID: 794641901} - {fileID: 2004939622} - {fileID: 1549508695} - {fileID: 1307069794} - {fileID: 1132867349} - {fileID: 979427033} - {fileID: 311076603} - {fileID: 78649004} - {fileID: 1643601667} - {fileID: 509110135} - {fileID: 674237429} - {fileID: 1713050409} - {fileID: 90465050} - {fileID: 1164280418} - {fileID: 17398831} - {fileID: 1043794176} - {fileID: 613231813} - {fileID: 1013762998} - {fileID: 1677918787} - {fileID: 215299430} - {fileID: 182165159} - {fileID: 1402218951} - {fileID: 755353984} m_Father: {fileID: 276041846} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &210452680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210452681} - component: {fileID: 210452684} - component: {fileID: 210452683} - component: {fileID: 210452682} m_Layer: 5 m_Name: Mode Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &210452681 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210452680} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 657596180} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -70} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &210452682 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210452680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 210452683} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &210452683 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210452680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Fly --- !u!222 &210452684 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210452680} m_CullTransparentMesh: 0 --- !u!1 &210552792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210552793} - component: {fileID: 210552794} m_Layer: 0 m_Name: Player Shield System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &210552793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210552792} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &210552794 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210552792} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8ac08eada254e994cbfca977d470c9b9, type: 3} m_Name: m_EditorClassIdentifier: Name: Shield abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} abilitySprite: {fileID: 21300000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 1 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 1 energyAmountUsed: 0.3 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 1 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 0 eventOnUseAbility: m_PersistentCalls: m_Calls: [] eventToDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 210552794} m_MethodName: deactivateAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 shieldEnabled: 1 shieldActive: 0 laserActive: 0 laserAbilityEnabled: 1 layerToDamage: serializedVersion: 2 m_Bits: 1 returnProjectilesDetectedEnabled: 1 destroProjectilesStoredIfShieldDisabled: 0 shield: {fileID: 727548891} armorSurfaceManager: {fileID: 2056732244} playerLaserGameObject: {fileID: 1304993674} laserPlayerManager: {fileID: 1304993675} mainOtherPowers: {fileID: 954210055} pivotCameraTransform: {fileID: 1909883343} playerCameraTransform: {fileID: 176855560} mainCameraTransform: {fileID: 1446752339} playerCollider: {fileID: 954210065} --- !u!1 &210862495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210862496} - component: {fileID: 210862498} - component: {fileID: 210862497} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &210862496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210862495} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &210862497 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210862495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &210862498 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210862495} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &210879640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210879641} - component: {fileID: 210879643} - component: {fileID: 210879642} m_Layer: 5 m_Name: Ability Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &210879641 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210879640} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1813398596} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &210879642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210879640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &210879643 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210879640} m_CullTransparentMesh: 0 --- !u!1 &211235317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211235318} - component: {fileID: 211235320} - component: {fileID: 211235319} m_Layer: 5 m_Name: Skills Points Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &211235318 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211235317} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1548544818} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -179, y: -336.4} m_SizeDelta: {x: 42.15, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &211235319 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211235317} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 49 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 0 --- !u!222 &211235320 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211235317} m_CullTransparentMesh: 0 --- !u!1 &211262473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211262474} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &211262474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211262473} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300035, y: 1.5040015, z: 0.26900014} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &211605502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211605503} - component: {fileID: 211605504} m_Layer: 0 m_Name: Inventory Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &211605503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211605502} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -1.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1662968844} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &211605504 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211605502} m_Enabled: 0 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 1, g: 1, b: 1, a: 1} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 46 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 524288 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: 790f8d87433f05742b2c0ec9274b46af, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 0 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &211712066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211712067} m_Layer: 0 m_Name: thumb.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &211712067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211712066} m_LocalRotation: {x: 0.07566848, y: 0.031771265, z: -0.017184857, w: 0.9964786} m_LocalPosition: {x: 0.0016407631, y: 0.42462152, z: -0.00031565782} m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001} m_Children: - {fileID: 1502896906} m_Father: {fileID: 1761513321} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &211793288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211793289} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &211793289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211793288} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0.6633} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1678806615} m_Father: {fileID: 107691024} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &211832931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211832932} - component: {fileID: 211832934} - component: {fileID: 211832933} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &211832932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211832931} m_LocalRotation: {x: 0.7071069, y: -2.209068e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.13219997, z: 0.11270142} m_LocalScale: {x: 0.13015889, y: 0.007856081, z: 0.13015996} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &211832933 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211832931} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &211832934 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211832931} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &211867430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211867431} - component: {fileID: 211867433} - component: {fileID: 211867432} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &211867431 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211867430} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2018978795} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &211867432 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211867430} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &211867433 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211867430} m_CullTransparentMesh: 0 --- !u!1 &212276211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 212276212} - component: {fileID: 212276214} - component: {fileID: 212276213} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &212276212 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212276211} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 781527717} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &212276213 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212276211} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &212276214 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212276211} m_CullTransparentMesh: 0 --- !u!1 &212480599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 212480600} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &212480600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212480599} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 171742865} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!1 &212518560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 212518561} m_Layer: 0 m_Name: Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &212518561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212518560} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.0060540573, y: 0.060577974, z: 0.16273999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1625044453} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &212721629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 212721634} - component: {fileID: 212721633} - component: {fileID: 212721631} - component: {fileID: 212721630} - component: {fileID: 212721632} m_Layer: 5 m_Name: Touch Options m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &212721630 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212721629} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1982566239} m_SelectOnDown: {fileID: 180196955} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 212721631} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Touch Options Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &212721631 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212721629} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &212721632 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212721629} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2044910335} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Touch Options checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &212721633 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212721629} m_CullTransparentMesh: 0 --- !u!224 &212721634 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212721629} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2044910337} m_Father: {fileID: 600915212} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -10.3074665} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &212907780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 212907781} - component: {fileID: 212907786} - component: {fileID: 212907785} - component: {fileID: 212907784} - component: {fileID: 212907783} - component: {fileID: 212907782} m_Layer: 5 m_Name: Objective Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &212907781 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212907780} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1259923365} - {fileID: 1963410555} - {fileID: 1609186467} - {fileID: 1195344743} - {fileID: 524772361} - {fileID: 1450032714} - {fileID: 1224118734} - {fileID: 1467969512} - {fileID: 1705176021} - {fileID: 816285989} m_Father: {fileID: 200260885} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 242.99, y: -43.55} m_SizeDelta: {x: 485.98, y: 87.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &212907782 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212907780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3a055a8eb6b9bdd4aabe7f34f5c58025, type: 3} m_Name: m_EditorClassIdentifier: objectiveSlotGameObject: {fileID: 212907780} objectiveNameText: {fileID: 1259923366} objectiveLocationText: {fileID: 1963410556} objectiveMinLevelText: {fileID: 1705176022} currentObjectiveIcon: {fileID: 524772360} objectiveCompletePanel: {fileID: 1450032713} selectedObjectiveIcon: {fileID: 1195344742} objectiveCompleteText: {fileID: 1224118733} objectiveAcceptedText: {fileID: 1467969511} getRewardsText: {fileID: 816285988} --- !u!114 &212907783 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212907780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &212907784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212907780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 212907785} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563694} m_MethodName: checkPressedMission m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 212907780} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &212907785 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212907780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.06666667, g: 0.068609424, b: 0.068609424, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &212907786 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212907780} m_CullTransparentMesh: 0 --- !u!1 &212928350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 212928351} - component: {fileID: 212928353} - component: {fileID: 212928352} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &212928351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212928350} m_LocalRotation: {x: 0.000000059604634, y: 0.7071068, z: -0.000000029802317, w: 0.7071068} m_LocalPosition: {x: -0.09300001, y: 0.0348998, z: 0.15870015} m_LocalScale: {x: 0.014588325, y: 0.10198556, z: 0.20876679} m_Children: [] m_Father: {fileID: 691447739} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!23 &212928352 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212928350} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &212928353 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212928350} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &213017402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213017403} - component: {fileID: 213017404} m_Layer: 0 m_Name: Lens 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &213017403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213017402} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 740854544} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!123 &213017404 LensFlare: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213017402} m_Enabled: 1 m_Flare: {fileID: 12100000, guid: 7ea38fc33958bf54e9f15167d4fe8784, type: 2} m_Color: {r: 1, g: 0, b: 0, a: 0.847} m_Brightness: 1 m_FadeSpeed: 3 m_IgnoreLayers: serializedVersion: 2 m_Bits: 4294967295 m_Directional: 0 --- !u!1 &213332796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213332800} - component: {fileID: 213332799} - component: {fileID: 213332798} - component: {fileID: 213332797} m_Layer: 5 m_Name: Scan Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &213332797 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213332796} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 309552818} m_SelectOnDown: {fileID: 185104684} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 213332798} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Scan Objects Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &213332798 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213332796} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &213332799 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213332796} m_CullTransparentMesh: 0 --- !u!224 &213332800 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213332796} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 2054595994} m_Father: {fileID: 1162756954} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -252.80003, y: -54.172882} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &213407630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213407631} - component: {fileID: 213407632} - component: {fileID: 213407633} - component: {fileID: 213407634} - component: {fileID: 213407637} - component: {fileID: 213407635} - component: {fileID: 213407636} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &213407631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213407630} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.05800056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1829016661} - {fileID: 1199660109} - {fileID: 1882810107} - {fileID: 2001271112} - {fileID: 762625563} m_Father: {fileID: 1783533949} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &213407632 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213407630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Plasma Cutter numberKey: 1 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0.3 getDelayWithDistance: 1 delayWithDistanceSpeed: 80 maxDelayWithDistance: 0.3 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 400 clipSize: 10 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Plasma Cutter Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 weaponWithAbility: 1 setProjectileMeshRotationToFireRotation: 1 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 3 fireRate: 0.1 projectileDamage: 4 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 10 explosionRadius: 10 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 20 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1208218277} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -1} forceAmount: 10 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - - - - - activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 0 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 1 damageOverTimeDuration: 5 damageOverTimeAmount: 6 damageOverTimeRate: 0.4 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 2 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 5 pushCharacter: 0 pushCharacterForce: 20 pushCharacterRagdollForce: 0.3 useNoise: 1 noiseRadius: 20 noiseExpandSpeed: 50 useNoiseDetection: 1 noiseDetectionLayer: serializedVersion: 2 m_Bits: 1048576 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 4294836219 autoShootTagList: - enemy maxDistanceToRaycast: 100 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1829016660} weaponParent: {fileID: 1585444151} useFireAnimation: 1 animation: gunShoot animationSpeed: 2 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 1882810107} clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 384414825} magazineInHandGameObject: {fileID: 1303896380795754, guid: d50fc12c7f4da204fbd4312c57ea120e, type: 3} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 1.5 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 2 dualWeaponShakeSpeed: 10 useShellOnWeaponShootEnabled: 1 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 1199660109} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 1527643593} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 8300000, guid: 4dbbe679ed8c3d84aa4553d40fe934da, type: 3} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 8fa847b383d5fc848827da4302c01968, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 8fa847b383d5fc848827da4302c01968, type: 3} weaponIConHUD: {fileID: 2800000, guid: 8fa847b383d5fc848827da4302c01968, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: 8c2fc4995bfdd5e42982226a8caa50c1, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: 3d3df063f80c9494ab232870179d071e, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 494415469} remainAmmoText: {fileID: 782643875} HUD: {fileID: 131575400} ammoInfoHUD: {fileID: 171809362} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 1762482450} HUDTransformInFirstPerson: {fileID: 528602136} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407637} m_MethodName: firePlasmaCutter m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2001271113} m_MethodName: useWeaponAmmo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688764450} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1783533951} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688764450} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1783533951} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688764450} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1783533951} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688764450} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1783533951} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 1 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407637} m_MethodName: changeRotorRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 1 forwardActionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407637} m_MethodName: rotateRotorToRight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBackwardActionEvent: 1 backwardActionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407637} m_MethodName: rotateRotorToLeft m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1783533951} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 213407635} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1783533951} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 213407635} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407635} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1632612038621094, guid: 92db36fa04fbf5a489bea2df7905027d, type: 3} layer: serializedVersion: 2 m_Bits: 4290640891 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 2 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Right Upper Leg canMarkTargets: 0 tagListToMarkTargets: - enemy markTargetsLayer: serializedVersion: 2 m_Bits: 1048576 markTargetName: Located Enemy maxDistanceToMarkTargets: 50 canMarkTargetsOnFirstPerson: 1 canMarkTargetsOnThirdPerson: 1 aimOnFirstPersonToMarkTarget: 1 useMarkTargetSound: 1 markTargetSound: {fileID: 8300000, guid: 922f03e1dc270804ba6d52f5d3875806, type: 3} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 1783533951} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 213407634} weaponEffectsSource: {fileID: 213407633} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 4 mainDurabilityInfo: {fileID: 1783533950} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &213407633 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213407630} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &213407634 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213407630} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &213407635 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213407630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1053779531} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 688764450} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1783533951} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1053779531} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: checkWeaponEventsAfterReload m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1783533951} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 1 speedMultiplier: 1.5 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1053779531} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &213407636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213407630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1484505587} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 1783533951} weaponAnimator: {fileID: 0} --- !u!114 &213407637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213407630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 903868009044f3041913a3269e050ba1, type: 3} m_Name: m_EditorClassIdentifier: mainRotor: {fileID: 1208218277} initialRotorRotation: 0 useFixedVerticalHorizontalRotations: 1 angleRotationAmount: 90 rotationSpeed: 10 manualRotationAmount: 5 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] eventOnRotateWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 762625564} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &213551524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213551525} - component: {fileID: 213551527} - component: {fileID: 213551526} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &213551525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213551524} m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.027163, y: -0.091287, z: 0.062642} m_LocalScale: {x: 0.010369197, y: 0.00844846, z: 0.06307304} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} --- !u!23 &213551526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213551524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &213551527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213551524} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &213554134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213554135} - component: {fileID: 213554137} - component: {fileID: 213554136} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &213554135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213554134} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &213554136 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213554134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &213554137 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213554134} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &213620105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213620106} - component: {fileID: 213620108} - component: {fileID: 213620107} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &213620106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213620105} m_LocalRotation: {x: -0, y: -0.0000000025930182, z: -0.000000003992425, w: 1} m_LocalPosition: {x: -0.02080011, y: 0.037699897, z: 0.06790078} m_LocalScale: {x: 0.01462, y: 0.034170013, z: 0.090900026} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &213620107 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213620105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &213620108 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213620105} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &213812265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213812266} m_Layer: 5 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &213812266 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213812265} m_LocalRotation: {x: -0, y: -0, z: 0.16504757, w: 0.9862857} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 208596808} m_Father: {fileID: 1684263280} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 19} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -267} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &213890317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213890318} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &213890318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213890317} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 11760019} - {fileID: 1941133021} - {fileID: 91477552} - {fileID: 453896595} - {fileID: 1346962056} - {fileID: 2035981888} - {fileID: 1618127709} - {fileID: 1573729597} - {fileID: 1408093141} - {fileID: 601036616} - {fileID: 1280165300} - {fileID: 335170491} - {fileID: 1468778181} - {fileID: 158220378} - {fileID: 1310423294} - {fileID: 1932407950} - {fileID: 1144914671} - {fileID: 139498970} m_Father: {fileID: 85868520} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &214097259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 214097260} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &214097260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214097259} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 25743793} - {fileID: 531050362} m_Father: {fileID: 1529194264} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &214154499 stripped Transform: m_CorrespondingSourceObject: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} m_PrefabInstance: {fileID: 2049175854} m_PrefabAsset: {fileID: 0} --- !u!1 &214495105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 214495106} - component: {fileID: 214495110} - component: {fileID: 214495109} - component: {fileID: 214495108} - component: {fileID: 214495107} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &214495106 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214495105} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141050150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 171.09961, y: -48} m_SizeDelta: {x: 170.36, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &214495107 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214495105} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 214495109} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &214495108 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214495105} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Experience System m_BoolArgument: 0 m_CallState: 2 --- !u!114 &214495109 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214495105} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: EXPERIENCE --- !u!222 &214495110 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214495105} m_CullTransparentMesh: 0 --- !u!1 &214786588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 214786589} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &214786589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214786588} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 1617062229} m_Father: {fileID: 807424603} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &214846763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 214846764} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &214846764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214846763} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766589, y: 0.9691415, z: 0.039424986} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 39166580} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &214866629 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114951260545642498, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &215283773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215283774} - component: {fileID: 215283775} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &215283774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215283773} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 104034091} - {fileID: 896684856} m_Father: {fileID: 386551855} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &215283775 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215283773} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!4 &215299430 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 299784698} m_PrefabAsset: {fileID: 0} --- !u!1 &215561477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215561478} m_Layer: 0 m_Name: Meshes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &215561478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215561477} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 516112531} - {fileID: 85321720} - {fileID: 2131452348} m_Father: {fileID: 1023974322} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &215754411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215754412} - component: {fileID: 215754413} m_Layer: 5 m_Name: Regular Stamina Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &215754412 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215754411} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 10.7110405} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1372663410} - {fileID: 431148715} - {fileID: 1608948080} m_Father: {fileID: 1723179905} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 101.59961, y: -188.3999} m_SizeDelta: {x: 150, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &215754413 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215754411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 282059419} m_FillRect: {fileID: 2106474551} m_HandleRect: {fileID: 282059418} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &215896253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215896254} - component: {fileID: 215896256} - component: {fileID: 215896255} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &215896254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215896253} m_LocalRotation: {x: 0.7071068, y: 0.00000011920902, z: 0.0000002980231, w: 0.70710677} m_LocalPosition: {x: -0.011, y: 0.1205, z: -0.0331} m_LocalScale: {x: 0.0077701975, y: 0.0281632, z: 0.021542156} m_Children: [] m_Father: {fileID: 229810082} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &215896255 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215896253} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &215896256 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215896253} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &216026060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216026061} m_Layer: 5 m_Name: Circle Stamina m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &216026061 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216026060} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1169411554} - {fileID: 1296004896} - {fileID: 15730746} m_Father: {fileID: 1723179905} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -104.60002, y: 71.10002} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &216130784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216130785} - component: {fileID: 216130786} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &216130785 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216130784} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93145198} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &216130786 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216130784} m_CullTransparentMesh: 0 --- !u!1 &216138764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216138765} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &216138765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216138764} m_LocalRotation: {x: -0.38593292, y: 0.04140901, z: -0.07923711, w: 0.9181844} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: -14.433} --- !u!1 &216352705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216352706} - component: {fileID: 216352708} - component: {fileID: 216352707} m_Layer: 0 m_Name: JointNutTop m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &216352706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216352705} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2044292453} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &216352707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216352705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &216352708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216352705} m_Mesh: {fileID: 819058200422113684, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &216527358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216527359} - component: {fileID: 216527360} m_Layer: 0 m_Name: Backflip Backward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &216527359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216527358} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1324947159} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &216527360 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216527358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Backflip Backward Right useActionName: 1 actionName: Backflip Backward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &216536978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216536979} m_Layer: 0 m_Name: Offset Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &216536979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216536978} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.0060540573, y: 0.060577974, z: 0.16273999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2144633108} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &216590964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216590965} m_Layer: 0 m_Name: Paraglider Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &216590965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216590964} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.362, z: 1.004} m_LocalScale: {x: 0.3886161, y: 0.38861606, z: 0.38861606} m_Children: - {fileID: 24393941} - {fileID: 1280963199} - {fileID: 1538145567} - {fileID: 160733109} - {fileID: 707749311} - {fileID: 433412185} - {fileID: 1390995640} - {fileID: 880350148} - {fileID: 276525038} - {fileID: 716717295} - {fileID: 855095479} - {fileID: 456745722} - {fileID: 1037686388} - {fileID: 2070912383} - {fileID: 1647268927} m_Father: {fileID: 1055138083} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &216634901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216634902} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &216634902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216634901} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23800036, y: 0.9690001, z: 0.09200102} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1644037947} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &216702151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216702152} - component: {fileID: 216702154} - component: {fileID: 216702153} m_Layer: 0 m_Name: Blades 67 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &216702152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216702151} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 66 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &216702153 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216702151} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &216702154 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216702151} m_Mesh: {fileID: -8769059649650955771, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &217172402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 217172403} m_Layer: 0 m_Name: '------------------------------------------------ ' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &217172403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217172402} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287403284} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &217229263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 217229264} - component: {fileID: 217229266} - component: {fileID: 217229265} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &217229264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217229263} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: -0.0359, z: -0.14885} m_LocalScale: {x: 0.048538696, y: 0.019169183, z: 0.028494267} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &217229265 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217229263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &217229266 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217229263} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &217425986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 217425987} - component: {fileID: 217425988} - component: {fileID: 217425989} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &217425987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217425986} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1493737044} m_Father: {fileID: 1659097771} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &217425988 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217425986} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 1238327530} IKWeaponManager: {fileID: 678368602} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 217425989} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 987160946} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1361180716} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1361180716} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: An useful laser that helps to know where the projectiles will impact. attachmentPlaceTransform: {fileID: 395407735} offsetAttachmentPlaceTransform: {fileID: 2042389541} offsetAttachmentPointTransform: {fileID: 1255078146} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1849713730} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 962422372} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 962422372} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1238327530} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 962422372} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1238327530} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1994284688} offsetAttachmentPlaceTransform: {fileID: 506713371} offsetAttachmentPointTransform: {fileID: 1245225449} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 620307719} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.5 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &217425989 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217425986} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1001 &217514839 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (19) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 14.790001 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: 1.6499996 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -38.31 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: 0.8874136 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: -0.46097413 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 13 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.04623003 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.04623 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.04623003 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 234.9 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: "Melee weapons will interact with \nobjects and physics" objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &217514840 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 217514839} m_PrefabAsset: {fileID: 0} --- !u!1 &217621570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 217621571} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &217621571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217621570} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131280487} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &217804306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 217804309} - component: {fileID: 217804308} - component: {fileID: 217804307} m_Layer: 0 m_Name: Event On Disable Combat System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &217804307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217804306} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: setCurrentPlayerMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Melee Combat m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Melee Combat m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 0} useSpeedMultiplier: 0 speedMultiplier: 0 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 0 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: [] --- !u!114 &217804308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217804306} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1eb1af949d75a4749a9842436da162ff, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 useEventsOnActivateAndDisabled: 1 useDelayToEvent: 0 delayToEvent: 0 activated: 0 callOnStart: 0 showDebugPrint: 0 eventCoroutineActive: 0 eventToCallOnActivate: m_PersistentCalls: m_Calls: [] eventToCallOnDisable: m_PersistentCalls: m_Calls: [] regularEventToCall: m_PersistentCalls: m_Calls: [] --- !u!4 &217804309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217804306} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 253943201} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &217811837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 217811838} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &217811838 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217811837} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 349925118} - {fileID: 1672612583} m_Father: {fileID: 1098511439} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &218048440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 218048441} - component: {fileID: 218048443} - component: {fileID: 218048442} m_Layer: 5 m_Name: statusInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &218048441 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218048440} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1597246925} - {fileID: 1413167757} m_Father: {fileID: 103978168} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0.000005722046, y: 236.1} m_SizeDelta: {x: 308.4, y: 65.399994} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &218048442 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218048440} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.11764706, g: 0.09803922, b: 0.09803922, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &218048443 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218048440} m_CullTransparentMesh: 0 --- !u!1001 &218069725 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (3) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 1.49 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 15.253979 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 10 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &218092097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 218092098} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &218092098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218092097} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791789, y: 1.323001, z: 0.09999752} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &218151250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 218151251} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &218151251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218151250} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 923569056} m_Father: {fileID: 222819141} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &218161057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 218161058} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &218161058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218161057} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.16120088, y: 1.5630015, z: -0.1364059} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &218512902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 218512903} - component: {fileID: 218512905} - component: {fileID: 218512904} m_Layer: 0 m_Name: Blade__139_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &218512903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218512902} m_LocalRotation: {x: 0.2705966, y: -0.6532794, z: 0.6532839, w: -0.2705988} m_LocalPosition: {x: -0.21881086, y: 0.046599954, z: -0.08160412} m_LocalScale: {x: 0.045757987, y: 0.02576564, z: 0.07873746} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 88 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &218512904 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218512902} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &218512905 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218512902} m_Mesh: {fileID: 7849955103703968935, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &218970808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 218970809} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &218970809 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218970808} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1732097263} m_Father: {fileID: 1437499638} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &219071023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219071024} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &219071024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219071023} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.11500066} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1677207275} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &219112294 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1728232334013728, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} m_PrefabInstance: {fileID: 2065231767} m_PrefabAsset: {fileID: 0} --- !u!4 &219112295 stripped Transform: m_CorrespondingSourceObject: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} m_PrefabInstance: {fileID: 2065231767} m_PrefabAsset: {fileID: 0} --- !u!1 &219289789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219289790} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &219289790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219289789} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 202429158} - {fileID: 466961973} - {fileID: 122351464} - {fileID: 1655335488} - {fileID: 3489610} - {fileID: 565384073} - {fileID: 989822206} - {fileID: 2048636827} - {fileID: 404509611} - {fileID: 1398466874} - {fileID: 959259617} - {fileID: 226814806} - {fileID: 232932246} - {fileID: 1192897793} - {fileID: 121369354} m_Father: {fileID: 1329695239} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &219671127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219671128} m_Layer: 5 m_Name: Lines m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &219671128 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219671127} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2135784267} - {fileID: 2105689048} - {fileID: 840123898} - {fileID: 1632260150} - {fileID: 567815836} - {fileID: 1867869704} - {fileID: 1652628874} m_Father: {fileID: 1675431017} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &219680173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219680174} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &219680174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219680173} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1334310571} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &219845353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219845354} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &219845354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219845353} m_LocalRotation: {x: 0.29360148, y: -0.37405667, z: -0.31531343, w: 0.8212535} m_LocalPosition: {x: -0.043854408, y: -0.0144048305, z: 0.14464703} m_LocalScale: {x: 1.000002, y: 1.0000024, z: 1.0000038} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &219944482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219944483} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &219944483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219944482} m_LocalRotation: {x: 0.00000017881392, y: 0.000000058673315, z: -0.00000014668329, w: 1} m_LocalPosition: {x: -0.0000014617108, y: 0.098998375, z: 0.011000067} m_LocalScale: {x: 1.0000001, y: 1.0000006, z: 1.0000005} m_Children: [] m_Father: {fileID: 328141274} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &220043519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220043520} - component: {fileID: 220043521} m_Layer: 0 m_Name: Large Hit Reaction Right Close Combat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &220043520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220043519} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2139342442} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &220043521 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220043519} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Large Hit Reaction Right Close Combat useActionName: 1 actionName: Large Hit Reaction Right Close Combat useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.63 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 1 stopShootOnFireWeapons: 1 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 1 resumeAIOnActionEnd: 1 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &220154104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220154105} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &220154105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220154104} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.16120088, y: 1.5630015, z: -0.13640592} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &220244127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220244128} - component: {fileID: 220244130} - component: {fileID: 220244129} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &220244128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220244127} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.1073, z: 0.17787} m_LocalScale: {x: 0.016705072, y: 0.007907162, z: 0.45772204} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &220244129 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220244127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &220244130 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220244127} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &220295510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220295511} - component: {fileID: 220295513} - component: {fileID: 220295512} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &220295511 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220295510} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1516650408} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 156, y: -304} m_SizeDelta: {x: 400, y: 400} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &220295512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220295510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.209} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &220295513 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220295510} m_CullTransparentMesh: 0 --- !u!1 &220333355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220333359} - component: {fileID: 220333358} - component: {fileID: 220333357} - component: {fileID: 220333356} m_Layer: 5 m_Name: Zero Gravity Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &220333356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220333355} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 347555744} m_SelectOnDown: {fileID: 309552818} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 220333357} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Zero Gravity Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &220333357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220333355} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &220333358 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220333355} m_CullTransparentMesh: 0 --- !u!224 &220333359 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220333355} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 119092457} m_Father: {fileID: 1162756954} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -252.79997, y: 86.32712} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &220349679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220349680} - component: {fileID: 220349683} - component: {fileID: 220349682} - component: {fileID: 220349681} m_Layer: 5 m_Name: Trave Station Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &220349680 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220349679} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1751672818} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.333313, y: 0.33334827} m_SizeDelta: {x: 316.19, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &220349681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220349679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 220349682} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &220349682 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220349679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Name --- !u!222 &220349683 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220349679} m_CullTransparentMesh: 0 --- !u!1 &220488734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220488735} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &220488735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220488734} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 510910864} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &220750551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220750552} - component: {fileID: 220750554} - component: {fileID: 220750553} m_Layer: 0 m_Name: Blades 73 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &220750552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220750551} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 72 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -43.099} --- !u!23 &220750553 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220750551} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &220750554 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220750551} m_Mesh: {fileID: 2477428868517826785, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &220917353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220917354} - component: {fileID: 220917356} - component: {fileID: 220917355} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &220917354 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220917353} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 389061305} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &220917355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220917353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &220917356 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220917353} m_CullTransparentMesh: 0 --- !u!1 &220984142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220984143} m_Layer: 0 m_Name: Power Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &220984143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220984142} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 752244493} - {fileID: 1232317896} m_Father: {fileID: 1971600365} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &221222812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 221222813} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &221222813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221222812} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1541711036} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &221272291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 221272292} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &221272292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221272291} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 87702085} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &221286986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 221286987} - component: {fileID: 221286989} - component: {fileID: 221286988} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &221286987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221286986} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0034399973, y: 0.0462, z: 0.03999996} m_LocalScale: {x: 0.030473575, y: 0.028711563, z: 0.048206065} m_Children: [] m_Father: {fileID: 2005802840} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &221286988 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221286986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &221286989 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221286986} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &221305562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 221305563} - component: {fileID: 221305565} - component: {fileID: 221305564} m_Layer: 5 m_Name: Up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &221305563 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221305562} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370281052} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 7.87} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &221305564 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221305562} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &221305565 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221305562} m_CullTransparentMesh: 0 --- !u!1 &221552776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 221552777} - component: {fileID: 221552779} - component: {fileID: 221552778} m_Layer: 0 m_Name: Blades 14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &221552777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221552776} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &221552778 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221552776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &221552779 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221552776} m_Mesh: {fileID: -5554039260740543772, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &221679196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 221679197} - component: {fileID: 221679199} - component: {fileID: 221679198} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &221679197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221679196} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 2076026133} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &221679198 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221679196} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &221679199 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221679196} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &221753263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 221753264} - component: {fileID: 221753266} - component: {fileID: 221753265} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &221753264 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221753263} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1836932468} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &221753265 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221753263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: a --- !u!222 &221753266 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221753263} m_CullTransparentMesh: 0 --- !u!1 &221935625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 221935626} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &221935626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221935625} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2040497619} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &221983442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 221983443} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &221983443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221983442} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &222088691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222088692} - component: {fileID: 222088694} - component: {fileID: 222088693} m_Layer: 0 m_Name: Blade__75_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &222088692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222088691} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.5997312, y: 0.18079992, z: -0.08169585} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &222088693 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222088691} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &222088694 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222088691} m_Mesh: {fileID: 119399865750221334, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &222134388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222134389} m_Layer: 0 m_Name: Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &222134389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222134388} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.02} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 142270946} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &222163047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222163048} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &222163048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222163047} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &222292677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222292678} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &222292678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222292677} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1499985, y: 1.5959998, z: 0.53100026} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &222336529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222336530} - component: {fileID: 222336533} - component: {fileID: 222336532} - component: {fileID: 222336531} m_Layer: 5 m_Name: Input Text (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &222336530 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222336529} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 125.57101, y: -108.229454} m_SizeDelta: {x: 221.14201, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &222336531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222336529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'R: Gravity Power On' --- !u!222 &222336532 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222336529} m_CullTransparentMesh: 0 --- !u!114 &222336533 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222336529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &222354968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222354969} - component: {fileID: 222354971} - component: {fileID: 222354970} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &222354969 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222354968} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 145451498} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &222354970 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222354968} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &222354971 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222354968} m_CullTransparentMesh: 0 --- !u!1 &222415024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222415025} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &222415025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222415024} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.22300042, y: 1.0060004, z: 0.13800053} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1020958048} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &222819140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222819141} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &222819141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222819140} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 218151251} m_Father: {fileID: 2008322520} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &222846100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222846101} - component: {fileID: 222846103} - component: {fileID: 222846102} m_Layer: 0 m_Name: MidJointSmall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &222846101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222846100} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 330460929} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &222846102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222846100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &222846103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222846100} m_Mesh: {fileID: -3480535537851170378, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &222923919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222923920} - component: {fileID: 222923923} - component: {fileID: 222923922} - component: {fileID: 222923921} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &222923920 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222923919} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1079173767} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -52.100006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &222923921 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222923919} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 222923922} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &222923922 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222923919} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Magazine Extra Size --- !u!222 &222923923 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222923919} m_CullTransparentMesh: 0 --- !u!1 &223212573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223212574} - component: {fileID: 223212576} - component: {fileID: 223212575} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &223212574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223212573} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.015201268, y: -0.015599131, z: 0.0138093885} m_LocalScale: {x: 0.005369414, y: 0.033126716, z: 0.04900803} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &223212575 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223212573} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &223212576 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223212573} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &223282072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223282073} - component: {fileID: 223282075} - component: {fileID: 223282074} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &223282073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223282072} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: -0, y: -0, z: 0.0363} m_LocalScale: {x: 0.035079923, y: 0.019109491, z: 0.035079952} m_Children: [] m_Father: {fileID: 528997252} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &223282074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223282072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &223282075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223282072} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &223500489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223500490} m_Layer: 0 m_Name: 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &223500490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223500489} m_LocalRotation: {x: 0.23115358, y: 0, z: 0, w: 0.9729173} m_LocalPosition: {x: 0.18700019, y: 1.1050006, z: 0.34300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1786655195} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 26.73, y: 0, z: 0} --- !u!1 &223659164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223659165} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &223659165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223659164} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1170853338} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!114 &223667265 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114599079637400194, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &223833955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223833956} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &223833956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223833955} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.73, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &223943612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223943613} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &223943613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223943612} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: -0.1900005, y: 1.6090004, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &223959078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223959079} - component: {fileID: 223959082} - component: {fileID: 223959081} - component: {fileID: 223959080} m_Layer: 5 m_Name: Menu Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &223959079 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223959078} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1826777222} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &223959080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223959078} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 223959081} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: PLAYER OPTIONS MENU checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &223959081 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223959078} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: PLAYER OPTIONS MENU --- !u!222 &223959082 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223959078} m_CullTransparentMesh: 0 --- !u!1 &224052278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224052279} - component: {fileID: 224052282} - component: {fileID: 224052281} - component: {fileID: 224052280} m_Layer: 5 m_Name: Equip Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224052279 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224052278} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1334797098} m_Father: {fileID: 918697785} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -60.000122, y: -168.7174} m_SizeDelta: {x: 100, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &224052280 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224052278} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 224052281} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: equipCurrentObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &224052281 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224052278} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &224052282 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224052278} m_CullTransparentMesh: 0 --- !u!1 &224489575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224489576} - component: {fileID: 224489580} - component: {fileID: 224489579} - component: {fileID: 224489578} - component: {fileID: 224489577} m_Layer: 5 m_Name: Category Button Melee Weapon Consumables m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224489576 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224489575} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 838716752} - {fileID: 293410467} - {fileID: 713708918} m_Father: {fileID: 707618602} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 599.3599, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &224489577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224489575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &224489578 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224489575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 224489579} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Weapons Consumables m_BoolArgument: 0 m_CallState: 2 --- !u!114 &224489579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224489575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &224489580 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224489575} m_CullTransparentMesh: 0 --- !u!1 &224915708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224915709} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &224915709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224915708} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1045420127} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &225311044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 225311045} - component: {fileID: 225311047} - component: {fileID: 225311046} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &225311045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225311044} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &225311046 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225311044} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &225311047 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225311044} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &225629196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 225629197} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &225629197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225629196} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 40713640} - {fileID: 1117423588} - {fileID: 1245141385} - {fileID: 1418051976} - {fileID: 51133276} - {fileID: 790997878} - {fileID: 905241330} - {fileID: 1215419859} - {fileID: 1233099978} - {fileID: 1720711172} - {fileID: 964890412} - {fileID: 1190889215} - {fileID: 1289917116} - {fileID: 405034185} - {fileID: 15581730} - {fileID: 722597146} - {fileID: 1844708384} - {fileID: 1192184030} m_Father: {fileID: 587277598} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &225851611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 225851612} - component: {fileID: 225851614} - component: {fileID: 225851613} m_Layer: 0 m_Name: Rain m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &225851612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225851611} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 14.72, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 909087673} m_Father: {fileID: 896684856} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!199 &225851613 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225851611} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 760cb38a22b22154790d1a62e76c087e, type: 2} - {fileID: 2100000, guid: 760cb38a22b22154790d1a62e76c087e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 5 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0.5, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &225851614 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225851611} serializedVersion: 6 lengthInSec: 4 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 60 minScalar: 50 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8333333 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0, g: 0, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.75 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 6 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 100 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.54693556 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.16286643 value: 0.30592108 inSlope: 5.4041605 outSlope: 5.4041605 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.12500001 inSlope: -4.657758 outSlope: -4.657758 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: -3.1415925 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0.5 flipV: 0.5 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 4.400001 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.0065789223 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.1 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 3.14 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.01 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 0 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 909087675} type: 1 properties: 2 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 1 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minVertexDistance: 0 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 1 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.2547592 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.2547592 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8867 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &226078776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226078777} - component: {fileID: 226078779} - component: {fileID: 226078778} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &226078777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226078776} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &226078778 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226078776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &226078779 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226078776} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &226094334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226094335} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &226094335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226094334} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.566, y: -0.159, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1566485166} m_Father: {fileID: 1863247045} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &226548019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226548020} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &226548020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226548019} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0000004768408, y: 0.020501375, z: 0.33724022} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 1329630620} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &226736278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226736279} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &226736279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226736278} m_LocalRotation: {x: 0.000000119209275, y: 0.00000011920878, z: -0.00000006111451, w: 1} m_LocalPosition: {x: 0.00000047683716, y: -0.052999824, z: -0.06500006} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 1781161771} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &226814805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226814806} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &226814806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226814805} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.1899995, y: 1.615, z: 0.647} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &227014450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227014451} m_Layer: 12 m_Name: Push Objects On States m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &227014451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227014450} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1227711270} - {fileID: 1436066533} - {fileID: 1343495710} - {fileID: 1628296547} - {fileID: 751201074} - {fileID: 2056685100} - {fileID: 2136437153} m_Father: {fileID: 758274422} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &227307359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227307360} - component: {fileID: 227307362} - component: {fileID: 227307361} m_Layer: 5 m_Name: RawImage (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &227307360 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227307359} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 507575211} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 1.5999756} m_SizeDelta: {x: -81.59985, y: -207.09998} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &227307361 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227307359} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19852942, g: 0.19852942, b: 0.19852942, a: 0.703} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &227307362 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227307359} m_CullTransparentMesh: 0 --- !u!1 &227590013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227590014} - component: {fileID: 227590016} - component: {fileID: 227590015} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &227590014 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227590013} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 202923575} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &227590015 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227590013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &227590016 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227590013} m_CullTransparentMesh: 0 --- !u!1 &227922269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227922270} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &227922270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227922269} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &228005549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228005550} - component: {fileID: 228005552} - component: {fileID: 228005551} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &228005550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228005549} m_LocalRotation: {x: 0.7071069, y: -1.6269915e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.13219996, z: 0.7154204} m_LocalScale: {x: 0.11755369, y: 0.09971473, z: 0.11755466} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &228005551 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228005549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &228005552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228005549} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &228288467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228288468} - component: {fileID: 228288470} - component: {fileID: 228288469} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &228288468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228288467} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03079, y: -0.04152, z: 0.00908} m_LocalScale: {x: 0.0060716514, y: 0.009931184, z: 0.040771164} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &228288469 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228288467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &228288470 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228288467} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &228393627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228393628} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &228393628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228393627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.119} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2137573214} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &228410939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228410940} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &228410940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228410939} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.526, y: -0.033, z: 0.195} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1825582874} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &228608478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228608479} - component: {fileID: 228608483} - component: {fileID: 228608482} - component: {fileID: 228608481} - component: {fileID: 228608480} m_Layer: 5 m_Name: Shape Shift m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &228608479 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228608478} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000032, y: 1.0000032, z: 1.0000032} m_Children: - {fileID: 82371883} m_Father: {fileID: 534302118} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 737.14996, y: -55.325} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &228608480 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228608478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &228608481 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228608478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 228608482} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 228608481} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &228608482 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228608478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &228608483 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228608478} m_CullTransparentMesh: 0 --- !u!1 &228725368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228725369} m_Layer: 5 m_Name: Lines m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &228725369 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228725368} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1115449912} m_Father: {fileID: 1239066796} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &228740385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228740386} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &228740386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228740385} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830836, y: 1.6090004, z: 0.3840003} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &229078934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229078935} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &229078935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229078934} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.34900036, y: 1.1120011, z: 0.003000255} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1920785786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &229081613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229081614} - component: {fileID: 229081616} - component: {fileID: 229081615} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &229081614 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229081613} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1071157282} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &229081615 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229081613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &229081616 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229081613} m_CullTransparentMesh: 0 --- !u!1 &229089605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229089606} - component: {fileID: 229089608} - component: {fileID: 229089607} m_Layer: 0 m_Name: Explosive Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &229089606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229089605} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &229089607 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229089605} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &229089608 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229089605} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 15 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 1 explosionForce: 20 explosionRadius: 20 useExplosionDelay: 1 explosionDelay: 0.1 explosionDamage: 12 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1659382462381204, guid: dc346ce09f323624d9817edf34950b0a, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 1 remoteEventNameOnExplosion: Activate All Events On Weak Spots On Explosion showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 229089607} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &229287808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229287809} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &229287809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229287808} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -6.130199e-10, y: 1.0450006, z: 0.4250012} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &229428475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229428476} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &229428476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229428475} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -1.7641283e-10, y: 1.561833, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &229614869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229614870} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &229614870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229614869} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!114 &229705103 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114215519102907236, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &229774424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229774426} - component: {fileID: 229774425} m_Layer: 0 m_Name: Move Out Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &229774425 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229774424} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3} m_Name: m_EditorClassIdentifier: parentTransform: {fileID: 473949155} resetChildLocalPosition: 0 setParentOnStart: 0 setNullParent: 0 childList: - {fileID: 738871337} --- !u!4 &229774426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229774424} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 738871337} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &229810081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229810082} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &229810082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229810081} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0086, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1935274458} - {fileID: 215896254} - {fileID: 1548186845} - {fileID: 1716400795} m_Father: {fileID: 281883903} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &229987502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229987503} - component: {fileID: 229987504} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &229987503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229987502} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.108000994, z: 0.39799964} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2142262613} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &229987504 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229987502} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 4 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4271234009 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: 80fb77cf561d23943b167f8939fa3f29, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &230301019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 230301020} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &230301020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230301019} m_LocalRotation: {x: -0.36658308, y: 0.17431797, z: 0.070128396, w: 0.91121465} m_LocalPosition: {x: 0.242, y: 1.533, z: 0.3} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -43.83, y: 21.66, z: 0} --- !u!1 &230348392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 230348393} m_Layer: 0 m_Name: Plane Definer 3 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &230348393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230348392} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -4.07, y: 0, z: 5.38} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1535629645} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &230358879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 230358880} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &230358880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230358879} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &230378083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 230378084} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &230378084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230378083} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &231142789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231142790} - component: {fileID: 231142792} - component: {fileID: 231142791} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &231142790 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231142789} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 922963728} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &231142791 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231142789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Gravity Powers Controls --- !u!222 &231142792 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231142789} m_CullTransparentMesh: 0 --- !u!1 &231817991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231817992} - component: {fileID: 231817994} - component: {fileID: 231817993} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &231817992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231817991} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456} m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &231817993 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231817991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &231817994 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231817991} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &231866616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231866617} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &231866617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231866616} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1488504} - {fileID: 1393479584} - {fileID: 2093487313} - {fileID: 1547502635} - {fileID: 923688751} - {fileID: 1137490290} - {fileID: 1568843343} - {fileID: 1503211200} - {fileID: 585393508} - {fileID: 1488661134} - {fileID: 929819483} - {fileID: 202741644} - {fileID: 1178515234} - {fileID: 1641163217} - {fileID: 146559118} m_Father: {fileID: 1865111391} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &231919148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231919149} - component: {fileID: 231919151} - component: {fileID: 231919150} m_Layer: 5 m_Name: Background 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &231919149 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231919148} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1159033498} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 349, y: -264.6} m_SizeDelta: {x: -848.6, y: -652.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &231919150 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231919148} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.6039216} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &231919151 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231919148} m_CullTransparentMesh: 0 --- !u!1 &231990618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231990619} - component: {fileID: 231990621} - component: {fileID: 231990620} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &231990619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231990618} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &231990620 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231990618} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &231990621 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231990618} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &232064054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232064055} - component: {fileID: 232064057} - component: {fileID: 232064056} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &232064055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232064054} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 465529591} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &232064056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232064054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &232064057 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232064054} m_CullTransparentMesh: 0 --- !u!1 &232103826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232103827} m_Layer: 5 m_Name: Car Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &232103827 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232103826} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1454236014} - {fileID: 1976551748} - {fileID: 157891817} - {fileID: 808691140} - {fileID: 1106567018} - {fileID: 1113853627} - {fileID: 1481846689} - {fileID: 993727326} - {fileID: 440549742} - {fileID: 1927881947} - {fileID: 7489479} - {fileID: 2123145232} - {fileID: 505897343} - {fileID: 1456791192} - {fileID: 1341166505} m_Father: {fileID: 54083009} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &232192998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232192999} - component: {fileID: 232193000} m_Layer: 0 m_Name: Time Slower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &232192999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232192998} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &232193000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232192998} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Time Slower abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: b8d613814c58ae84db596b100f4ab158, type: 3} abilitySprite: {fileID: 21300000, guid: b8d613814c58ae84db596b100f4ab158, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Time Slower m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 4 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Time Slower m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 1 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Time Slower m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &232211742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232211743} - component: {fileID: 232211744} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &232211743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232211742} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05, z: 0.484} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1628534656} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &232211744 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232211742} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &232269924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232269925} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &232269925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232269924} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.063998125, y: 1.6570017, z: 0.39299905} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &232283972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232283973} - component: {fileID: 232283975} - component: {fileID: 232283974} m_Layer: 5 m_Name: Panel Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &232283973 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232283972} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 187218826} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 240} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &232283974 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232283972} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &232283975 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232283972} m_CullTransparentMesh: 0 --- !u!1 &232411371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232411372} - component: {fileID: 232411374} - component: {fileID: 232411373} m_Layer: 5 m_Name: Info Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &232411372 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232411371} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1147212759} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -15.899994, y: -16} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &232411373 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232411371} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16862746, g: 0.1254902, b: 0.1254902, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &232411374 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232411371} m_CullTransparentMesh: 0 --- !u!1 &232765976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232765977} - component: {fileID: 232765979} - component: {fileID: 232765978} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &232765977 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232765976} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 142478983} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0.2} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &232765978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232765976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &232765979 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232765976} m_CullTransparentMesh: 0 --- !u!1 &232932245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232932246} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &232932246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232932245} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: 0.1899995, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &233013034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 233013035} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &233013035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233013034} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.11800025, y: 1.4610007, z: 0.46500015} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &233311926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 233311927} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &233311927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233311926} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &233759481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 233759482} - component: {fileID: 233759484} - component: {fileID: 233759483} m_Layer: 0 m_Name: Blades 7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &233759482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233759481} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &233759483 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233759481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &233759484 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233759481} m_Mesh: {fileID: 7227967560337051288, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &233773236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 233773237} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &233773237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233773236} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &234109546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 234109547} - component: {fileID: 234109548} m_Layer: 0 m_Name: Spawn Minions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &234109547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234109546} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.2, z: 8} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 950163189} m_Father: {fileID: 1084657006} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &234109548 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234109546} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 0} spawnPosition: {fileID: 0} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 1 amountOfSameObjectToSpawn: 2 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 1 spawnedObjectList: [] useSpawnLimitAmount: 1 spawnLimitAmount: 2 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: - m_Target: {fileID: 300287150} m_MethodName: setUseInputOnPressUpState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnLimitNotReached: m_PersistentCalls: m_Calls: - m_Target: {fileID: 300287150} m_MethodName: setUseInputOnPressUpState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!1 &234139069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 234139070} - component: {fileID: 234139071} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &234139070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234139069} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 45500453} - {fileID: 266901102} - {fileID: 86224520} - {fileID: 1242865354} - {fileID: 1739718308} m_Father: {fileID: 1800394783} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &234139071 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234139069} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 45500453} - {fileID: 266901102} - {fileID: 86224520} - {fileID: 1242865354} - {fileID: 1739718308} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &234720282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 234720284} - component: {fileID: 234720285} - component: {fileID: 234720283} m_Layer: 5 m_Name: Extra Large Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!225 &234720283 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234720282} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!224 &234720284 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234720282} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 692055644} - {fileID: 55287450} - {fileID: 1135297687} - {fileID: 181630414} - {fileID: 1541670021} m_Father: {fileID: 18634953} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &234720285 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234720282} m_CullTransparentMesh: 0 --- !u!1 &234745143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 234745144} - component: {fileID: 234745146} - component: {fileID: 234745145} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &234745144 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234745143} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122314491} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &234745145 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234745143} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &234745146 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234745143} m_CullTransparentMesh: 0 --- !u!1 &234864372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 234864373} - component: {fileID: 234864375} - component: {fileID: 234864374} m_Layer: 0 m_Name: Blades 33 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &234864373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234864372} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} --- !u!23 &234864374 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234864372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &234864375 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234864372} m_Mesh: {fileID: -1451127021385101532, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &235037867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235037868} - component: {fileID: 235037870} - component: {fileID: 235037869} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &235037868 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235037867} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1329371600} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 279, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &235037869 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235037867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &235037870 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235037867} m_CullTransparentMesh: 0 --- !u!1 &235056632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235056634} - component: {fileID: 235056633} m_Layer: 0 m_Name: Slider Info System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &235056633 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235056632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: abda4573db9440f47abff0138cd7dc27, type: 3} m_Name: m_EditorClassIdentifier: sliderInfoSystemEnabled: 1 sliderInfoList: - Name: Time Bullet Firing Mode sliderInfoEnable: 1 decreaseSliderValue: 1 sliderMaxValue: 6 useSliderValueRate: 1 useUnscaledTime: 1 sliderActive: 0 mainSlider: {fileID: 1040373176} sliderGameObject: {fileID: 1040373174} --- !u!4 &235056634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235056632} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &235320531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235320534} - component: {fileID: 235320532} - component: {fileID: 235320533} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &235320532 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235320531} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 70166829} IKWeaponManager: {fileID: 1262076496} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 235320533} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 200632119} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1120986314} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1120986314} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: An useful laser that helps to know where the projectiles will impact. - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 138205675} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 138205677} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 138205677} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A very needed object when you are in a dark place. attachmentPlaceTransform: {fileID: 200862160} offsetAttachmentPlaceTransform: {fileID: 442100010} offsetAttachmentPointTransform: {fileID: 1973103573} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 2008358920} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 539580827} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It removes any sound from shooting the weapon where is attached. attachmentPlaceTransform: {fileID: 444224202} offsetAttachmentPlaceTransform: {fileID: 1364276818} offsetAttachmentPointTransform: {fileID: 92252238} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 2065842723} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 7321291} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It increases the magazine size of the weapon to 100 projectiles. attachmentPlaceTransform: {fileID: 951461277} offsetAttachmentPlaceTransform: {fileID: 20456407} offsetAttachmentPointTransform: {fileID: 804101593} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1528886814} objectToReplace: - {fileID: 2043106907} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Telescopic attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 968268905} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 323248627} m_MethodName: checkIfConditionComplete m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setUsingSightFullBodyAwareness m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 968268907} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setUsingSightFullBodyAwareness m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A telescopic sight, to see in very far distances. - Name: Holographic attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1970204614} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1970204614} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1970204614} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A very accurate holographic sight. - Name: Red Dot attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1806262853} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1806262853} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewFBAAimInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Right Side Aim m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1565405676} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1806262853} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setRegularFBAAimInfo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1565405676} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A simple yet useful red dot sight. attachmentPlaceTransform: {fileID: 388623975} offsetAttachmentPlaceTransform: {fileID: 1762071536} offsetAttachmentPointTransform: {fileID: 1970419606} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 312380346} objectToReplace: - {fileID: 1565405676} - {fileID: 44597540} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 1 noAttachmentText: Automatic attachmentPlaceInfoList: - Name: Manual Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 71128499} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon into single shoot mode. - Name: Burst Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 2088085063} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon into burst shoot mode, firing 3 projectiles in every trigger press. - Name: Laser Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setNewWeaponProjectile m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1106047488079814, guid: a3717e3ee8fe78a478f3f87f3fa3539b, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setWeaponUseRayCastShoot m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setWeaponShootSoundEffect m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 06bd9762b9ed3fa45b2f53e4619b72c6, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setFireRate m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setWeaponImpactSoundEffect m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 7f5a76cf5e270fc43be77e16227a136e, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setOriginalWeaponProjectile m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setOriginalWeaponUseRayCastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setWeaponShootSoundEffect m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setOriginalFireRate m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 70166829} m_MethodName: setWeaponImpactSoundEffect m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon into burst shoot mode, firing 3 projectiles in every trigger press. - Name: Slice Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 71128499} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setSliceObjectsDetectedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setOriginalSliceObjectsDetected m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon projectiles to slice objects on impact. attachmentPlaceTransform: {fileID: 722100719} offsetAttachmentPlaceTransform: {fileID: 80366816} offsetAttachmentPointTransform: {fileID: 164062111} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 471478430} objectToReplace: - {fileID: 214097259} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Front attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Grenade Launcher attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 1 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1189628208} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104773218} m_MethodName: setUsingWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 104773215} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104773218} m_MethodName: setUsingWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 104773215} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104773218} m_MethodName: inputShootWeaponOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104773218} m_MethodName: inputShootWeaponOnPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventHandPosition: 1 activateEventHandPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setUsingSecondPositionHandState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformFirstPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 528777128} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformThirdPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2096029148} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEventHandPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setUsingSecondPositionHandState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformFirstPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1901107320} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformThirdPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 646522083} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAttachmentHoverInfo: 1 attachmentHoverInfo: A powerful secondary weapon, which fires an explosive grenade with a short delay. - Name: Gravity Grenade attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 1 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 787677779} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 183700365} m_MethodName: setUsingWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 183700362} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 183700365} m_MethodName: setUsingWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 183700362} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 183700365} m_MethodName: inputShootWeaponOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 183700365} m_MethodName: inputShootWeaponOnPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventHandPosition: 1 activateEventHandPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setUsingSecondPositionHandState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformFirstPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 528777128} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformThirdPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2096029148} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEventHandPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setUsingSecondPositionHandState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformFirstPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1901107320} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformThirdPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 646522083} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAttachmentHoverInfo: 1 attachmentHoverInfo: An experimental grenade which changes the gravity on the enemies for a certain duration. - Name: Seeker Grenade attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 1 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1557592761} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 334289614} m_MethodName: setUsingWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 334289611} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 334289614} m_MethodName: setUsingWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 334289611} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 334289614} m_MethodName: inputShootWeaponOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 334289614} m_MethodName: inputShootWeaponOnPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventHandPosition: 1 activateEventHandPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setUsingSecondPositionHandState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformFirstPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 528777128} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformThirdPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2096029148} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEventHandPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setUsingSecondPositionHandState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformFirstPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1901107320} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformThirdPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 646522083} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAttachmentHoverInfo: 1 attachmentHoverInfo: An experimental grenade which changes the gravity on the enemies for a certain duration. - Name: Spear Launcher attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 1 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 32774832} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 701409906} m_MethodName: setUsingWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 701409903} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 701409906} m_MethodName: setUsingWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 701409903} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 701409906} m_MethodName: inputShootWeaponOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 701409906} m_MethodName: inputShootWeaponOnPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventHandPosition: 1 activateEventHandPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setUsingSecondPositionHandState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformFirstPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 528777128} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformThirdPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2096029148} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEventHandPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setUsingSecondPositionHandState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformFirstPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1901107320} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformThirdPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 646522083} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAttachmentHoverInfo: 1 attachmentHoverInfo: An strange attachment which fires spears that can kill enemies with just one shoot and stick their bodies to surfaces. - Name: Screen attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 793802837} activateEvent: m_PersistentCalls: m_Calls: [] deactivateEvent: m_PersistentCalls: m_Calls: [] attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 701409906} m_MethodName: inputShootWeaponOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setUsingSecondPositionHandState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformFirstPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 528777128} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformThirdPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2096029148} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEventHandPosition: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076496} m_MethodName: setUsingSecondPositionHandState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformFirstPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1901107320} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262076496} m_MethodName: setNewSecondPositionHandTransformThirdPerson m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 646522083} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAttachmentHoverInfo: 1 attachmentHoverInfo: It allows to use a camera with night vision and a flashlight integrated. - Name: Buzzsaw attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 1 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1164235619} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1164235621} m_MethodName: setEventEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1164235621} m_MethodName: setActivatedStateAndCallEvents m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1164235621} m_MethodName: setEventEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1164235621} m_MethodName: setActivatedStateAndCallEvents m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1164235621} m_MethodName: setActivatedStateAndCallEvents m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A powerful secondary weapon, which slices anything that enters in contact with it. attachmentPlaceTransform: {fileID: 1417982159} offsetAttachmentPlaceTransform: {fileID: 773474270} offsetAttachmentPointTransform: {fileID: 1426611716} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1150747844} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &235320533 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235320531} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &235320534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235320531} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 809258133} m_Father: {fileID: 149008543} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &235798220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235798221} - component: {fileID: 235798223} - component: {fileID: 235798222} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &235798221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235798220} m_LocalRotation: {x: -0.27622446, y: 0.00000012932547, z: 0.00000008928835, w: 0.9610932} m_LocalPosition: {x: -0.01462114, y: -0.010766971, z: 0.03761411} m_LocalScale: {x: 0.004210011, y: 0.019140027, z: 0.01364005} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &235798222 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235798220} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &235798223 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235798220} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &236140717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236140718} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &236140718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236140717} m_LocalRotation: {x: -0, y: 5.024235e-14, z: -6.362862e-14, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1867789545} - {fileID: 1775719006} - {fileID: 1536592572} - {fileID: 1564048306} - {fileID: 1339680003} m_Father: {fileID: 1131280487} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &236253524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236253525} - component: {fileID: 236253527} - component: {fileID: 236253526} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &236253525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236253524} m_LocalRotation: {x: 0.00000018333601, y: 2.1316277e-14, z: -0.00000008429493, w: 1} m_LocalPosition: {x: -0.0118, y: -0.0286, z: 0.0299} m_LocalScale: {x: 0.0042865574, y: 0.004677801, z: 0.08234996} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &236253526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236253524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &236253527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236253524} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &236301082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236301083} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &236301083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236301082} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: 0.203, y: 1.495, z: -0} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &236382035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236382036} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &236382036 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236382035} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 675030915} m_Father: {fileID: 876389639} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &236473455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236473456} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &236473456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236473455} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 356107149} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &236535203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236535204} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &236535204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236535203} m_LocalRotation: {x: -1.4210851e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947} m_LocalPosition: {x: 0.15000051, y: 1.5620003, z: 0.59999996} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &236539449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236539450} - component: {fileID: 236539452} - component: {fileID: 236539451} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &236539450 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236539449} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1901224068} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &236539451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236539449} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &236539452 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236539449} m_CullTransparentMesh: 0 --- !u!1 &236591204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236591208} - component: {fileID: 236591207} - component: {fileID: 236591206} - component: {fileID: 236591205} m_Layer: 5 m_Name: Capture Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &236591205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236591204} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 914fc1745b4a8c749ae64b54f449e2eb, type: 3} m_Name: m_EditorClassIdentifier: captureInfo: slotGameObject: {fileID: 236591204} button: {fileID: 69741833} capture: {fileID: 75486275} fileName: --- !u!114 &236591206 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236591204} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 1 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &236591207 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236591204} m_CullTransparentMesh: 0 --- !u!224 &236591208 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236591204} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 69741836} - {fileID: 75486277} m_Father: {fileID: 512427659} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.35, y: -112.55} m_SizeDelta: {x: 364.7, y: 225.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &236747056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236747057} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &236747057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236747056} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &236994982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236994983} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &236994983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236994982} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &237043859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237043860} - component: {fileID: 237043862} - component: {fileID: 237043861} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &237043860 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237043859} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958695892} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &237043861 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237043859} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &237043862 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237043859} m_CullTransparentMesh: 0 --- !u!1 &237186874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237186875} - component: {fileID: 237186877} - component: {fileID: 237186876} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &237186875 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237186874} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 755530060} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &237186876 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237186874} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &237186877 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237186874} m_CullTransparentMesh: 0 --- !u!1 &237368951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237368952} - component: {fileID: 237368953} m_Layer: 0 m_Name: Shield Block Sword Hit Reaction Strafe m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &237368952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237368951} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 450045805} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &237368953 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237368951} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Shield Block Sword Hit Reaction Strafe useActionName: 0 actionName: Shield Block Sword Hit Reaction Strafe useActionID: 1 actionID: 10002 removeActionIDValueImmediately: 1 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.85 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &237457079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237457080} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &237457080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237457079} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490003, y: 1.1120006, z: 0.0030002238} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930632789} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &237631127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237631128} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &237631128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237631127} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458782552} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &237633746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237633747} - component: {fileID: 237633749} - component: {fileID: 237633748} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &237633747 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237633746} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098511439} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &237633748 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237633746} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &237633749 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237633746} m_CullTransparentMesh: 0 --- !u!1 &237644097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237644098} - component: {fileID: 237644099} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &237644098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237644097} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 406118470} - {fileID: 1436987299} m_Father: {fileID: 1194789455} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &237644099 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237644097} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &237654903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237654904} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &237654904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237654903} m_LocalRotation: {x: 4.411864e-10, y: 0.0000000073594615, z: 0.00000008940692, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 763716666} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &237731525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237731526} - component: {fileID: 237731528} - component: {fileID: 237731527} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &237731526 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237731525} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 171809363} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000002978934, y: 4.2049014e-11} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &237731527 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237731525} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &237731528 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237731525} m_CullTransparentMesh: 0 --- !u!1 &237737441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237737442} - component: {fileID: 237737444} - component: {fileID: 237737443} m_Layer: 0 m_Name: Blade__79_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &237737442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237737441} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.50881934, y: 0.18079993, z: -0.081695825} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &237737443 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237737441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &237737444 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237737441} m_Mesh: {fileID: -4389763518814638679, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &237987238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237987239} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &237987239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237987238} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &238334150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238334151} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &238334151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238334150} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.0065, z: 0.145} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 920686812} m_Father: {fileID: 602679695} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &238403176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238403177} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &238403177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238403176} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1197844179} - {fileID: 1210619517} - {fileID: 593874517} - {fileID: 424646218} - {fileID: 2073579247} - {fileID: 643279446} - {fileID: 1842077446} - {fileID: 1791878335} - {fileID: 1603068038} - {fileID: 479320786} - {fileID: 1989418143} - {fileID: 1659387037} - {fileID: 451698445} - {fileID: 2030388082} m_Father: {fileID: 1278106144} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &238506863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238506864} - component: {fileID: 238506866} - component: {fileID: 238506865} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &238506864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238506863} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0001999979, y: -0.09711998, z: 0.11509999} m_LocalScale: {x: 0.04413408, y: 0.016989652, z: 0.07968706} m_Children: [] m_Father: {fileID: 561214288} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &238506865 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238506863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &238506866 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238506863} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &238765851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238765852} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &238765852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238765851} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 178285637} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &238836816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238836817} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &238836817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238836816} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0552, z: 0.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1620440438} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &238845096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238845097} - component: {fileID: 238845099} - component: {fileID: 238845098} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &238845097 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238845096} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1366419495} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &238845098 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238845096} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &238845099 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238845096} m_CullTransparentMesh: 0 --- !u!1 &238849644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238849645} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &238849645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238849644} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.06, z: -0.03} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 171456310} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &239020947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239020948} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &239020948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239020947} m_LocalRotation: {x: 0.46832258, y: 0.39829963, z: 0.25608432, w: 0.74595726} m_LocalPosition: {x: 0.31700194, y: 1.2160007, z: -0.20799854} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2009646988} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &239104095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239104096} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &239104096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239104095} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.9550004, z: -0.0039997846} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1517741714} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &239110221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239110222} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &239110222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239110221} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 310856862} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &239239122 stripped Transform: m_CorrespondingSourceObject: {fileID: 4669000654663772, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} m_PrefabInstance: {fileID: 1551179271} m_PrefabAsset: {fileID: 0} --- !u!1 &239269087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239269088} - component: {fileID: 239269090} - component: {fileID: 239269089} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &239269088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239269087} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.015198764, y: 0.008960736, z: 0.013438878} m_LocalScale: {x: 0.005370014, y: 0.016038833, z: 0.029606123} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &239269089 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239269087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &239269090 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239269087} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &239469332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239469333} - component: {fileID: 239469335} - component: {fileID: 239469334} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &239469333 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239469332} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 824725915} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &239469334 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239469332} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4852941, g: 0.4496107, b: 0.4496107, a: 0.709} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &239469335 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239469332} m_CullTransparentMesh: 0 --- !u!1 &239808924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239808925} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &239808925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239808924} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1916693415} - {fileID: 1633043525} - {fileID: 4349796} m_Father: {fileID: 667689289} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &239924038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239924039} - component: {fileID: 239924040} m_Layer: 0 m_Name: Throw Fire While Moving Strafe m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &239924039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239924038} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 953624117} m_Father: {fileID: 262205502} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &239924040 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239924038} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Fire While Moving Strafe useActionName: 1 actionName: Throw Fire While Moving Strafe useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.25 animationSpeed: 1 actionDurationOnFirstPerson: 4.25 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 237644099} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 237644099} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &240014333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240014334} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &240014334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240014333} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 563803896} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!1 &240132494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240132495} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &240132495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240132494} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0.0000027316632, y: 1.7530016, z: 0.085999966} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &240202825 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114803219435662522, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &240504363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240504364} - component: {fileID: 240504366} - component: {fileID: 240504365} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &240504364 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240504363} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 465529591} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &240504365 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240504363} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &240504366 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240504363} m_CullTransparentMesh: 0 --- !u!1 &240514297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240514298} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &240514298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240514297} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.495001, z: 0.100000225} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &240756350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240756351} - component: {fileID: 240756354} - component: {fileID: 240756353} - component: {fileID: 240756352} m_Layer: 5 m_Name: Get Reward Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &240756351 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240756350} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 73847786} m_Father: {fileID: 538861480} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 99, y: -288} m_SizeDelta: {x: 185.85, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &240756352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240756350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 240756353} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563694} m_MethodName: getMissionRewardFromCharacterObjectivePanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &240756353 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240756350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &240756354 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240756350} m_CullTransparentMesh: 0 --- !u!1 &240845617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240845618} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &240845618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240845617} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 209907497} m_Father: {fileID: 149008543} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &240975788 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114487256541045664, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &241026533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241026534} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &241026534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241026533} m_LocalRotation: {x: -0, y: 0.00000006100162, z: -0.00000004144385, w: 1} m_LocalPosition: {x: 0, y: -0.104, z: 0.167} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 104985470} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &241059816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241059817} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &241059817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241059816} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.16120096, y: 1.563002, z: -0.13640606} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &241134898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241134899} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &241134899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241134898} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 608640867} m_Father: {fileID: 2064435231} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &241341975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241341976} - component: {fileID: 241341978} - component: {fileID: 241341977} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &241341976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241341975} m_LocalRotation: {x: 0.7071068, y: 0.000000016388864, z: 0.00000027848938, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: -0.0116} m_LocalScale: {x: 0.032972626, y: 0.014931711, z: 0.03297263} m_Children: [] m_Father: {fileID: 395162271} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &241341977 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241341975} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &241341978 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241341975} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &241546434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241546435} - component: {fileID: 241546437} - component: {fileID: 241546436} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &241546435 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241546434} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1351686658} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 106.9, y: 0} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &241546436 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241546434} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &241546437 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241546434} m_CullTransparentMesh: 0 --- !u!1 &241952619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241952620} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &241952620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241952619} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 1.6090001, z: 0.086} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &242024621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242024622} - component: {fileID: 242024624} - component: {fileID: 242024623} m_Layer: 0 m_Name: DebrisSmoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &242024622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242024621} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1734842011} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &242024623 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242024621} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 698a8134f4ebbbd4e848648685f68067, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 000102030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &242024624 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242024621} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.4 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 750 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.2 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 20 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.14285713 inSlope: 1.8579574 outSlope: 1.8579574 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0.6862745, b: 0.1254902, a: 0} key1: {r: 0.77254903, g: 0.27058825, b: 0, a: 0.9372549} key2: {r: 0.2, g: 0.2, b: 0.2, a: 0.5019608} key3: {r: 0.08235294, g: 0.08235294, b: 0.08235294, a: 0.2901961} key4: {r: 0.25882354, g: 0.25882354, b: 0.25882354, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 9445 ctime2: 19853 ctime3: 65535 ctime4: 65535 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 3277 atime2: 39321 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 4 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 5 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &242375153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242375154} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &242375154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242375153} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 404656486} m_Father: {fileID: 976707792} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &242501119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242501122} - component: {fileID: 242501121} - component: {fileID: 242501120} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &242501120 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242501119} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 92492739 $ --- !u!222 &242501121 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242501119} m_CullTransparentMesh: 0 --- !u!224 &242501122 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242501119} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1639005517} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 554.1, y: -164} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &242659664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242659665} - component: {fileID: 242659667} - component: {fileID: 242659666} m_Layer: 2 m_Name: Fov Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &242659665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242659664} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1207291861} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &242659666 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242659664} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d3861154bc4190e43b604e0dde00b486, type: 3} m_Name: m_EditorClassIdentifier: checkTriggerEnabled: 1 onTriggerEnter: 1 onTriggerExit: 1 sendDetectedObjectAsSuspectOnEnter: 0 removeDetectedObjectAsSuspectOnExit: 0 sendDetectedObjectAsTargetToCheckOnEnter: 1 removeDetectedObjectAsTargetToCheckOnExit: 1 useEvents: 0 onTriggerEnterEvent: m_PersistentCalls: m_Calls: [] onTriggerExitEvent: m_PersistentCalls: m_Calls: [] useOnTriggerEnterEventWithObject: 0 onTriggerEnterEventWithObject: m_PersistentCalls: m_Calls: [] useOnTriggerExitEventWithObject: 0 onTriggerExitEventWithObject: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 mainFindObjectivesSystem: {fileID: 1207291862} --- !u!135 &242659667 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242659664} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 14.5 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &243106854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 243106855} m_Layer: 5 m_Name: Left Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &243106855 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243106854} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1846294908} - {fileID: 1094662392} - {fileID: 1014790532} m_Father: {fileID: 204033301} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000061035156} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &243243592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 243243593} - component: {fileID: 243243595} - component: {fileID: 243243594} m_Layer: 0 m_Name: Blade__122_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &243243593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243243592} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.8735349, y: -0.011977249, z: -0.08282513} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 71 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &243243594 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243243592} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &243243595 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243243592} m_Mesh: {fileID: -3196706818296871362, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &243345534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 243345535} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &243345535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243345534} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 5.468055e-10, y: 1.5620015, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &243516845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 243516846} - component: {fileID: 243516848} - component: {fileID: 243516850} - component: {fileID: 243516849} - component: {fileID: 243516847} m_Layer: 5 m_Name: Expand Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &243516846 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243516845} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 745250309} m_Father: {fileID: 1260134395} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 197.9, y: 24.600098} m_SizeDelta: {x: 154.55, y: 32.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &243516847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243516845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 745250310} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &243516848 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243516845} m_CullTransparentMesh: 0 --- !u!114 &243516849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243516845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 851424543} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 970343241} m_SelectOnRight: {fileID: 117873478} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 243516850} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563702} m_MethodName: expandCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &243516850 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243516845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &243755045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 243755046} m_Layer: 0 m_Name: First Person Shoot Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &243755046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243755045} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.331, z: 0.437} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1446752339} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &244066680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244066681} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &244066681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244066680} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &244093399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244093400} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &244093400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244093399} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2050002, y: 0.92800057, z: 0.05800056} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &244104626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244104627} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &244104627 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244104626} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 72795783} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &244329481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244329482} - component: {fileID: 244329485} - component: {fileID: 244329484} - component: {fileID: 244329483} m_Layer: 5 m_Name: Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &244329482 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244329481} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 707568229} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &244329483 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244329481} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 244329484} --- !u!114 &244329484 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244329481} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &244329485 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244329481} m_CullTransparentMesh: 0 --- !u!1 &244460433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244460434} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &244460434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244460433} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1575290470} - {fileID: 1316910734} m_Father: {fileID: 613813401} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &244478658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244478659} m_Layer: 0 m_Name: Parable Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &244478659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244478658} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 8.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1644259318} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &244756474 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (10) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 2.9300003 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 19.747 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 18 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &245039801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 245039802} - component: {fileID: 245039804} - component: {fileID: 245039803} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &245039802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245039801} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.0152, y: -0.0114, z: 0.01382} m_LocalScale: {x: 0.005370014, y: 0.024696928, z: 0.04900788} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &245039803 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245039801} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &245039804 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245039801} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &245054538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 245054539} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &245054539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245054538} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &245135528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 245135529} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &245135529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245135528} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1913152562} m_Father: {fileID: 825738099} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &245497387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 245497388} - component: {fileID: 245497390} - component: {fileID: 245497389} m_Layer: 2 m_Name: Effect Area (Damage Health Custom Effect) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &245497388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245497387} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.72999996, y: 0.72999984, z: 0.72999984} m_Children: [] m_Father: {fileID: 1021953227} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &245497389 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245497387} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 1 effectRate: 0.1 effectAmount: 5 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 266241 tagToAffectList: - enemy - friend - box useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 0 removeEventNameList: [] statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: destroyObjectInTime m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 245497390} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 0} --- !u!65 &245497390 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245497387} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &246410129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 246410130} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &246410130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246410129} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: 0.202, y: 1.495, z: -0} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &246977835 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114006162986776412, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &247262903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247262904} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &247262904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247262903} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.148, z: 0.555} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1525823586} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &247341679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247341680} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &247341680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247341679} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.92900014, z: 0.058000434} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 480636981} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &247359739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247359740} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &247359740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247359739} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 6.8212065e-13, y: -0.00000011681105, z: 0.000000032643943} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 563061174} - {fileID: 1178539299} - {fileID: 1708610553} - {fileID: 70660192} - {fileID: 1833707189} - {fileID: 1907788225} - {fileID: 1018440332} - {fileID: 895510626} - {fileID: 198838766} - {fileID: 1419779680} - {fileID: 380084023} - {fileID: 1570206441} - {fileID: 1259799118} - {fileID: 482031939} m_Father: {fileID: 587277598} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &247437533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247437534} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &247437534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247437533} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -1.7533311e-10, y: 1.561833, z: 0.8043196} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &247449990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247449991} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &247449991 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247449990} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2118422897} - {fileID: 118040812} - {fileID: 51499005} m_Father: {fileID: 378226262} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &247523462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247523463} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &247523463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247523462} m_LocalRotation: {x: -0.09968399, y: 0.010037652, z: 0.09968399, w: 0.9899624} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 495862324} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -11.5, y: 0, z: 11.5} --- !u!1 &247560653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247560654} - component: {fileID: 247560656} - component: {fileID: 247560655} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &247560654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247560653} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.03139997, z: 0.03650999} m_LocalScale: {x: 0.0059056426, y: 0.004390442, z: 0.047624934} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &247560655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247560653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &247560656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247560653} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &247571107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247571108} - component: {fileID: 247571110} - component: {fileID: 247571109} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &247571108 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247571107} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 755158814} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &247571109 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247571107} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 51 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 91 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: + --- !u!222 &247571110 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247571107} m_CullTransparentMesh: 0 --- !u!1 &248046358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248046359} - component: {fileID: 248046361} - component: {fileID: 248046360} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &248046359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248046358} m_LocalRotation: {x: 0.000000029802319, y: 0.000000029802319, z: 0.87983775, w: 0.47527418} m_LocalPosition: {x: -0.9022, y: -0.77397, z: 0.0000045612} m_LocalScale: {x: 1.0919657, y: 0.1935742, z: 0.21484517} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 123.246} --- !u!23 &248046360 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248046358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &248046361 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248046358} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &248587387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248587388} - component: {fileID: 248587390} - component: {fileID: 248587389} m_Layer: 25 m_Name: Quad m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &248587388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248587387} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -100, z: 0.0001} m_LocalScale: {x: 1, y: 200, z: 1} m_Children: [] m_Father: {fileID: 1048826063} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &248587389 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248587387} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 90e5db7fe8296334a8a8a0fa272a0c85, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &248587390 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248587387} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &248686640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248686641} m_Layer: 0 m_Name: Sword Two Hands With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &248686641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248686640} m_LocalRotation: {x: -0.38877285, y: -0.3447402, z: 0.6232057, w: 0.5844866} m_LocalPosition: {x: 0.274, y: -0.092, z: 0.532} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574786328} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &248733498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248733499} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &248733499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248733498} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1640112294} m_Father: {fileID: 973054606} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &248875063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248875064} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &248875064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248875063} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1312421698} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &249027131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249027132} - component: {fileID: 249027134} - component: {fileID: 249027133} m_Layer: 5 m_Name: Skill Slot Gravity Power m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &249027132 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249027131} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 555068080} - {fileID: 1441224962} - {fileID: 1617683723} - {fileID: 1753871865} - {fileID: 1455894884} - {fileID: 1775316371} - {fileID: 2117716239} m_Father: {fileID: 1457021493} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -113, y: 136} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &249027133 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249027131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 555068081} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 249027131} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &249027134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249027131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 249027131} slotActive: {fileID: 1455894883} slotLocked: {fileID: 1617683722} slotUnlocked: {fileID: 1753871864} slotSkillAmountText: {fileID: 1441224963} slotPressedIcon: {fileID: 1775316370} confirmUseSkillPointsPanelPosition: {fileID: 2117716239} --- !u!1 &249097995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249097996} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &249097996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249097995} m_LocalRotation: {x: -0.5091671, y: -0.49066177, z: 0.49066153, w: 0.5091672} m_LocalPosition: {x: 5.465878, y: 0.17663574, z: 0.62316895} m_LocalScale: {x: 1.0000027, y: 1.0000007, z: 1.0000032} m_Children: [] m_Father: {fileID: 947899665} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &249309083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249309084} - component: {fileID: 249309087} - component: {fileID: 249309086} - component: {fileID: 249309085} m_Layer: 5 m_Name: Stop Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &249309084 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249309083} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1284186281} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 75, y: -99} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &249309085 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249309083} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 249309086} --- !u!114 &249309086 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249309083} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.2861159, b: 0.2861159, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &249309087 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249309083} m_CullTransparentMesh: 0 --- !u!1 &249343151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249343152} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &249343152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249343151} m_LocalRotation: {x: 0.13691853, y: -0.4010745, z: -0.052746255, w: 0.9042182} m_LocalPosition: {x: -0.06286234, y: 0.0013386906, z: 0.22606307} m_LocalScale: {x: 1.0000113, y: 1.0000182, z: 1.0000232} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &249491287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249491288} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &249491288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249491287} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: -0.18600023, y: 1.5160018, z: 0.23799992} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1001 &249515023 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 401922047} m_Modifications: - target: {fileID: 1020959194534436, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4969669664049162, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: m_LocalPosition.x value: 11.695652 objectReference: {fileID: 0} - target: {fileID: 4969669664049162, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: m_LocalPosition.y value: 6.962141 objectReference: {fileID: 0} - target: {fileID: 4969669664049162, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: m_LocalPosition.z value: -6.577694 objectReference: {fileID: 0} - target: {fileID: 4969669664049162, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4969669664049162, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4969669664049162, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4969669664049162, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4969669664049162, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 114601782805463504, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: settings value: 1 objectReference: {fileID: 0} - target: {fileID: 114601782805463504, guid: 03ad4826630735542a8a0e6d54978639, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 03ad4826630735542a8a0e6d54978639, type: 3} --- !u!1 &249761760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249761761} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &249761761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249761760} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &249950559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249950560} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &249950560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249950559} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791899, y: 1.323001, z: 0.09999743} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &250458644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 250458645} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &250458645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 250458644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1198750365} m_Father: {fileID: 1111549250} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &250547165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 250547166} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &250547166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 250547165} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 2.4962812e-10, y: 1.561833, z: 0.80432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &251026179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251026180} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &251026180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251026179} m_LocalRotation: {x: 0.017451981, y: 0, z: 0, w: -0.9998477} m_LocalPosition: {x: 0, y: 1.679, z: 0.25} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &251246287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251246288} - component: {fileID: 251246290} - component: {fileID: 251246289} m_Layer: 5 m_Name: Rewards Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &251246288 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251246287} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1168549677} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 59.4} m_SizeDelta: {x: 400, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &251246289 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251246287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 35 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: REWARDS --- !u!222 &251246290 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251246287} m_CullTransparentMesh: 0 --- !u!1 &251410571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251410572} - component: {fileID: 251410574} - component: {fileID: 251410573} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &251410572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251410571} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536} m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996} m_Children: [] m_Father: {fileID: 375682801} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &251410573 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251410571} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &251410574 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251410571} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &251535108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251535109} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &251535109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251535108} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.901905e-11, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &251750366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251750367} - component: {fileID: 251750369} - component: {fileID: 251750368} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &251750367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251750366} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0004, z: 0.103} m_LocalScale: {x: 0.03838932, y: 0.05686063, z: 0.0662668} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &251750368 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251750366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &251750369 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251750366} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &252040938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 252040939} - component: {fileID: 252040942} - component: {fileID: 252040941} - component: {fileID: 252040940} m_Layer: 5 m_Name: Accept Objective Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &252040939 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252040938} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 854736918} m_Father: {fileID: 538861480} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 99, y: -288} m_SizeDelta: {x: 185.85, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &252040940 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252040938} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 252040941} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563694} m_MethodName: acceptMissionFromCharacterObjectivePanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &252040941 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252040938} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &252040942 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252040938} m_CullTransparentMesh: 0 --- !u!1 &252051677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 252051678} - component: {fileID: 252051680} - component: {fileID: 252051679} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &252051678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252051677} m_LocalRotation: {x: -0.36964455, y: -0.23911755, z: -0.09904596, w: 0.89239883} m_LocalPosition: {x: -1.12, y: 2.448, z: 2.745} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &252051679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252051677} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &252051680 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252051677} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &252624863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 252624864} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &252624864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252624863} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 838792566} m_Father: {fileID: 198270810} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &252823748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 252823749} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &252823749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252823748} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 1.0160003, z: 0.058000535} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1673632737} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &252864071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 252864072} m_Layer: 5 m_Name: Advanced Melee Attack Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &252864072 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252864071} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 756264287} - {fileID: 1405304165} - {fileID: 1973861820} - {fileID: 175620476} - {fileID: 2127620402} - {fileID: 1901589127} m_Father: {fileID: 54083009} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &252940968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 252940969} - component: {fileID: 252940971} - component: {fileID: 252940970} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &252940969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252940968} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &252940970 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252940968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &252940971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252940968} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &253113337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253113338} - component: {fileID: 253113340} - component: {fileID: 253113339} m_Layer: 0 m_Name: Blade__58_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &253113338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253113337} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.7135923, y: 0.18079992, z: -0.081695914} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &253113339 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253113337} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &253113340 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253113337} m_Mesh: {fileID: -6301054059598428816, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &253295155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253295156} - component: {fileID: 253295158} - component: {fileID: 253295157} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &253295156 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253295155} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1193700999} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &253295157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253295155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &253295158 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253295155} m_CullTransparentMesh: 0 --- !u!1 &253319385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253319386} - component: {fileID: 253319387} m_Layer: 0 m_Name: Shoulder_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &253319386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253319385} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 45 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &253319387 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253319385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300044, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0, y: 0.53036594, z: -0.029067025} m_Extent: {x: 0.3984118, y: 0.20684458, z: 0.19033313} m_DirtyAABB: 0 --- !u!1 &253322859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253322860} - component: {fileID: 253322864} - component: {fileID: 253322863} - component: {fileID: 253322862} - component: {fileID: 253322861} m_Layer: 5 m_Name: Gestures List Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &253322860 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253322859} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 191807240} - {fileID: 54415402} - {fileID: 1046122827} - {fileID: 47081230} - {fileID: 173362103} - {fileID: 1359811194} - {fileID: 1146999760} - {fileID: 655825961} - {fileID: 352297551} m_Father: {fileID: 634707745} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 59.222656, y: -245.07495} m_SizeDelta: {x: 120, y: 995.8501} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &253322861 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253322859} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_Spacing: 0 m_ChildForceExpandWidth: 1 m_ChildForceExpandHeight: 1 m_ChildControlWidth: 0 m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &253322862 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253322859} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 --- !u!114 &253322863 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253322859} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &253322864 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253322859} m_CullTransparentMesh: 0 --- !u!1 &253943200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253943201} - component: {fileID: 253943205} - component: {fileID: 253943202} - component: {fileID: 253943204} - component: {fileID: 253943203} m_Layer: 0 m_Name: Melee Combat System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &253943201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253943200} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 630373586} - {fileID: 2135422396} - {fileID: 2040178168} - {fileID: 58341506} - {fileID: 1208316959} - {fileID: 217804309} - {fileID: 1588369899} - {fileID: 733186231} - {fileID: 1692738628} - {fileID: 1756807371} - {fileID: 1655066666} - {fileID: 2020588946} m_Father: {fileID: 473949155} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &253943202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253943200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 78175cf36d067834088e5017c616f21f, type: 3} m_Name: m_EditorClassIdentifier: meleeWeaponsGrabbedManagerEnabled: 1 storeEachGrabbedWeapon: 1 storeOnlyOneWeapon: 0 canSpawnAnyWeaponStoredInfiniteTimes: 0 storePickedWeaponsOnInventory: 1 drawWeaponAtStartIfFoundOnInitializingInventory: 0 numberKeysToChangeBetweenMeleeWeaponsEnabled: 1 dropThrownWeaponIfChangingToAnotherWeaponEnabled: 0 dropThrownWeaponWhenUsingDeviceEnabled: 0 overrideOptionToHideWeaponMeshWhenNotUsed: 0 hideWeaponMeshWhenNotUsed: 0 startGameWithWeapon: 0 drawWeaponOnStartEnabled: 1 weaponNameToStartGame: Big Axe startGameWithListOfWeapons: 0 listOfWeaponsToStart: [] startWithRandomWeapon: 0 startWithRandomWeaponFromListOfWeaponsToStart: 0 startWithWeaponOnlyIfAlreadyAvailable: 0 drawWeaponAtStartIfConfiguredExternally: 0 startGameWithShield: 0 shieldNameToStartGame: Regular Shield meleeWeaponGrabbedInfoList: [] meleeWeaponPrefabInfoList: - Name: Big Axe weaponPrefab: {fileID: 1730014796888950, guid: 92916fff87516354a9936ae10e2859f4, type: 3} weaponPrefabIndex: 0 useBowWeaponType: 0 - Name: Combat Knife weaponPrefab: {fileID: 1323862952060728, guid: 32209b2fc3213704a913450d5554500e, type: 3} weaponPrefabIndex: 1 useBowWeaponType: 0 - Name: Simple Sword weaponPrefab: {fileID: 1083885754669252, guid: 945917901bdef274ca2861621cb8a461, type: 3} weaponPrefabIndex: 2 useBowWeaponType: 0 - Name: Regular Sword weaponPrefab: {fileID: 1825053360349818, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} weaponPrefabIndex: 3 useBowWeaponType: 0 - Name: Lightsaber weaponPrefab: {fileID: 1495856653525720, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} weaponPrefabIndex: 4 useBowWeaponType: 0 - Name: Double Axe weaponPrefab: {fileID: 1760746785193276, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} weaponPrefabIndex: 5 useBowWeaponType: 0 - Name: Simple Bow weaponPrefab: {fileID: 1470315050577016, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} weaponPrefabIndex: 6 useBowWeaponType: 1 - Name: Explosive Bow weaponPrefab: {fileID: 1631141721635010, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} weaponPrefabIndex: 7 useBowWeaponType: 1 - Name: Poisonous Bow weaponPrefab: {fileID: 1905679547707780, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} weaponPrefabIndex: 8 useBowWeaponType: 1 - Name: Seeker Bow weaponPrefab: {fileID: 1454235906316754, guid: ccba91dcbb83cdd459c83ba739e14fb9, type: 3} weaponPrefabIndex: 9 useBowWeaponType: 1 - Name: Motorbike Sword weaponPrefab: {fileID: 1284267892034778, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} weaponPrefabIndex: 10 useBowWeaponType: 0 - Name: Shield Without Melee Weapon weaponPrefab: {fileID: 1837671373229342, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} weaponPrefabIndex: 11 useBowWeaponType: 0 - Name: Torch weaponPrefab: {fileID: 1431282432920184, guid: fff70e2a413f19d4fa7cd6f811a8e572, type: 3} weaponPrefabIndex: 12 useBowWeaponType: 0 - Name: Magic Staff weaponPrefab: {fileID: 1033835251251970, guid: f7b3d2a3df8e58142be8a7e25a84f441, type: 3} weaponPrefabIndex: 13 useBowWeaponType: 0 - Name: Rifle Sword weaponPrefab: {fileID: 1217573575485728, guid: 117ced5eab90d974aae96c7e4af16de7, type: 3} weaponPrefabIndex: 14 useBowWeaponType: 0 - Name: Dual Sword weaponPrefab: {fileID: 1384072267191642, guid: 0cc0ac2d68fc2fc47a978af0bb2be7c1, type: 3} weaponPrefabIndex: 15 useBowWeaponType: 0 - Name: Dual Lightsaber weaponPrefab: {fileID: 1735295152823486, guid: a3f328e6112dd594ca69ac2391197280, type: 3} weaponPrefabIndex: 16 useBowWeaponType: 0 - Name: Stick weaponPrefab: {fileID: 1423497683640448, guid: 32021f468a3b42943a5b22122ce14804, type: 3} weaponPrefabIndex: 17 useBowWeaponType: 0 - Name: Buster Sword weaponPrefab: {fileID: 1227426332141722, guid: 023bb9977bc9a2d48aa591448a18fb94, type: 3} weaponPrefabIndex: 18 useBowWeaponType: 0 - Name: Shovel weaponPrefab: {fileID: 1971718839622572, guid: fe3306b111e1d574a9685a55c9da9a0c, type: 3} weaponPrefabIndex: 19 useBowWeaponType: 0 - Name: Guitar weaponPrefab: {fileID: 1331926663384244, guid: a69d18be372da9e4babd06ea8b5da846, type: 3} weaponPrefabIndex: 20 useBowWeaponType: 0 - Name: Hammer weaponPrefab: {fileID: 1893353887044836, guid: ccb2b5d513fcd7a4bbe5d5298e7560ac, type: 3} weaponPrefabIndex: 21 useBowWeaponType: 0 - Name: Boomerang weaponPrefab: {fileID: 1654502059972566, guid: 9f06afbce51cf8741b7d61d89c01b1a4, type: 3} weaponPrefabIndex: 22 useBowWeaponType: 0 shieldPrefabInfoList: - Name: Regular Shield shieldPrefab: {fileID: 1145155162453754, guid: 3effdb26054d7c147a2bfa1b6a6be052, type: 3} shieldHandMountPointTransformReference: {fileID: 356466517} shieldBackMountPointTransformReference: {fileID: 389479601} shieldPrefabIndex: 0 equipShieldWhenPickedIfNotShieldEquippedPrevioulsy: 1 - Name: Wood Shield shieldPrefab: {fileID: 1674618372471160, guid: 493073d168053d84dac7fe5b42ed2015, type: 3} shieldHandMountPointTransformReference: {fileID: 877702968} shieldBackMountPointTransformReference: {fileID: 16410277} shieldPrefabIndex: 1 equipShieldWhenPickedIfNotShieldEquippedPrevioulsy: 1 - Name: Hexagon Shield shieldPrefab: {fileID: 1804065603043164, guid: 9eb6408e177f0d841868c940a1e6f383, type: 3} shieldHandMountPointTransformReference: {fileID: 356466517} shieldBackMountPointTransformReference: {fileID: 389479601} shieldPrefabIndex: 2 equipShieldWhenPickedIfNotShieldEquippedPrevioulsy: 1 shieldGrabbedInfoList: [] useEventsOnStateChange: 1 eventOnStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: enableSecondaryActionPanel m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Melee Combat m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkEventsIfObjectGrabbed m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setCameraStateOnlyOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Third Person Melee m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setShieldState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1046825372} m_MethodName: checkEventsForShieldState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnStateDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: disableSecondaryActionPanel m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Melee Combat m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setOriginalUseShieldState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnMeleeWeaponEquipped: 1 eventOnMeleeWeaponEquipped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943202} m_MethodName: setDrawMeleeWeaponsPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: setPlayerModeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee m_BoolArgument: 0 m_CallState: 2 useEventOnGrabDropWeapon: 0 eventOnGrabWeapon: m_PersistentCalls: m_Calls: [] eventOnDropWeapon: m_PersistentCalls: m_Calls: [] useEventOnWeaponStolen: 1 eventOnWeaponStolen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Surprised m_BoolArgument: 0 m_CallState: 2 saveCurrentMeleeWeaponListToSaveFile: 1 useIKOnHands: 1 useIKOnHandsOnlyOnFba: 1 mainIKSystem: {fileID: 954210069} handsOnMeleeWeaponIKSystem: {fileID: 2020588947} showDebugPrint: 0 meleeWeaponsGrabbedManagerActive: 0 currentNumberOfWeaponsAvailable: 0 currentWeaponIndex: 0 equipMeleeWeaponPaused: 0 currentMeleeWeaponSheathedOrCarried: 0 isLoadingGame: 0 carryingObject: 0 fullBodyAwarenessActive: 0 customMeleeWeaponMeshScaleActive: 0 customMeleeWeaponMeshScale: 0 playerGameObject: {fileID: 954210051} playerInput: {fileID: 954210080} mainGrabObjects: {fileID: 954210053} mainGrabbedObjectMeleeAttackSystem: {fileID: 253943205} mainInventoryManager: {fileID: 954210078} --- !u!114 &253943203 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253943200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6814a4084794b2e4fab94bd7a48ffde4, type: 3} m_Name: m_EditorClassIdentifier: meleeUIEnabled: 1 meleeUIActive: 0 currentMeleeWeaponName: meleeWeaponText: {fileID: 808218578} meleeWeaponImage: {fileID: 1547338894} meleePanelGameObject: {fileID: 1134608333} useEventsOnMeleePanelStateChange: 0 eventOnEnableMeleePanel: m_PersistentCalls: m_Calls: [] eventOnDisableMeleePanel: m_PersistentCalls: m_Calls: [] --- !u!114 &253943204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253943200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f8ede88c14c0bb4b9bba5d7f22c3fdf, type: 3} m_Name: m_EditorClassIdentifier: editWeaponTransformValuesIngame: 0 weaponPosition: {x: 0, y: 0, z: 0} weaponRotation: {x: 0, y: 0, z: 0} currentWeaponObjectTransform: {fileID: 0} currentWeaponMeshGameObject: {fileID: 0} showGizmo: 0 mainGrabbedObjectMeleeAttackSystem: {fileID: 253943205} mainMeleeWeaponsGrabbedManager: {fileID: 253943202} mainMeleeWeaponHandTransformData: {fileID: 11400000, guid: 61892e0b78a3d5b4780f810b848cd90c, type: 2} mainMeleeWeaponMeshTransformData: {fileID: 11400000, guid: 536856a79667b6147a8d4e3400679a4f, type: 2} --- !u!114 &253943205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253943200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e00458e9b8f97744e9842c0a560b0248, type: 3} m_Name: m_EditorClassIdentifier: grabbedObjectMeleeAttackEnabled: 1 canGrabMeleeObjectsEnabled: 1 useAttackTypes: 1 generalAttackDamageMultiplier: 1 meleeAttackTypes: - Regular - Strong - Special playerOnGroundToActivateAttack: 1 disableGrabObjectsInputWhenCarryingMeleeWeapon: 0 useThrowReturnMeleeWeaponSystemEnabled: 1 minWaitTimeToUseSingleAttackType: 0.4 useCustomLayerToDetectSurfaces: 0 customLayerToDetectSurfaces: serializedVersion: 2 m_Bits: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] checkTriggerSurfacesOnMeleeAttacks: 1 checkSurfacesWithCapsuleRaycastEnabled: 0 ignoreGetHealthFromDamagingObjects: 0 ignoreGetHealthFromDamagingObjectsOnWeaponInfo: 1 ignoreCutModeOnMeleeWeaponAttack: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 grabbedWeaponInfoList: - Name: Sword Two Hands With Strafe Mode setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 1 strafeIDUsed: 2 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 0 deactivateStrafeModeOnLockOnTargetDeactivate: 0 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 1 shieldID: 0 regularMovementBlockShieldActionName: Shield Block Sword strafeMovementBlockShieldID: 0 shieldIDFreeMovement: 101 shieldIDStrafeMovement: 102 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 8ee9af768f7838248a08ad314d9ff92a, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 3 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 5 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 6 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 7 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 1419815775} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 1308727360} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 248686641} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Dual Wield Sword With Strafe Mode setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 1 strafeIDUsed: 1 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 0 deactivateStrafeModeOnLockOnTargetDeactivate: 0 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 0 shieldID: 0 regularMovementBlockShieldActionName: Shield Block Sword strafeMovementBlockShieldID: 0 shieldIDFreeMovement: 101 shieldIDStrafeMovement: 102 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 8ee9af768f7838248a08ad314d9ff92a, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 3 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 5 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 6 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 7 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 1906164698} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 1100078157} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 865819559} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Sword One Hand Without Strafe Mode setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 0 strafeIDUsed: 8 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 1 deactivateStrafeModeOnLockOnTargetDeactivate: 1 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 1 shieldID: 0 regularMovementBlockShieldActionName: Shield Block Sword strafeMovementBlockShieldID: 7 shieldIDFreeMovement: 101 shieldIDStrafeMovement: 102 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 8ee9af768f7838248a08ad314d9ff92a, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 5 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 6 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 7 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 8 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 1365838627} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 1743433561} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 457879968} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Giant Sword One Hand setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 0 strafeIDUsed: 8 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 1 deactivateStrafeModeOnLockOnTargetDeactivate: 1 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 1 shieldID: 0 regularMovementBlockShieldActionName: Shield Block Sword strafeMovementBlockShieldID: 7 shieldIDFreeMovement: 101 shieldIDStrafeMovement: 102 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 8ee9af768f7838248a08ad314d9ff92a, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 5 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 6 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 7 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 8 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 504220289} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 671929179} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 683268076} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Lightsaber One Hand setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 0 strafeIDUsed: 2 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 1 deactivateStrafeModeOnLockOnTargetDeactivate: 1 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 1 shieldID: 0 regularMovementBlockShieldActionName: Shield Block Sword strafeMovementBlockShieldID: 7 shieldIDFreeMovement: 101 shieldIDStrafeMovement: 102 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 51a413086c309384885b6987badbd416, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 1 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 8a9229e004506694b89b5ec5ad91f972, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 5 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 6 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 7 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 8 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 1 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 1365838627} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 761840520} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 749724712} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Knife One Hand With Strafe Mode setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 1 strafeIDUsed: 1 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 0 deactivateStrafeModeOnLockOnTargetDeactivate: 0 toggleStrafeModeIfRunningActive: 1 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 0 shieldID: 0 regularMovementBlockShieldActionName: strafeMovementBlockShieldID: 0 shieldIDFreeMovement: 0 shieldIDStrafeMovement: 0 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 8ee9af768f7838248a08ad314d9ff92a, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 4 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 925062225} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 1417102630} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 1682037606} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Axe One Hand With Strafe Mode setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 1 strafeIDUsed: 3 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 0 deactivateStrafeModeOnLockOnTargetDeactivate: 0 toggleStrafeModeIfRunningActive: 1 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 1 shieldID: 0 regularMovementBlockShieldActionName: Shield Block Sword strafeMovementBlockShieldID: 0 shieldIDFreeMovement: 101 shieldIDStrafeMovement: 102 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 65995ba665a76a74a92637f3dd0e14ef, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 1 attackIDCantBeBlockedList: 04000000 useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 5 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 6 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 7 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 8 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 1 remoteEventNameList: - Activate Melee Weapon Hit Reaction - damageInfoID: 9 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: setCustomTimeBulletDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction - damageInfoID: 10 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 1 healthAmountFromPerfectBlocks: 15 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 1 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 950885898} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 1827464611} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 2092146251} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 1 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: - {fileID: 11400000, guid: 66f67193ddde8f64fa6c92c775e19cd8, type: 2} - {fileID: 11400000, guid: 1d08e7eb19d940249b37c4da1cce0eaf, type: 2} - {fileID: 11400000, guid: 5fcfa5097bddca24b8802342d5344b72, type: 2} - {fileID: 11400000, guid: d0309f8023ca3e54dbd9bcd73b8da3d5, type: 2} - {fileID: 11400000, guid: ed91041f1138cfa41897f4997d086396, type: 2} useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Torch One Hand With Strafe Mode setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 1 strafeIDUsed: 9 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 0 deactivateStrafeModeOnLockOnTargetDeactivate: 0 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 1 crouchIDUsed: 9 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 0 shieldID: 0 regularMovementBlockShieldActionName: Shield Block Sword strafeMovementBlockShieldID: 0 shieldIDFreeMovement: 101 shieldIDStrafeMovement: 102 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 65995ba665a76a74a92637f3dd0e14ef, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 1 remoteEventOnGrabObject: - Activate Fire useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: 03000000 useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 5 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 332990632} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 1891013003} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 656987476} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Magic Staff One Hand With Strafe Mode setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 1 strafeIDUsed: 9 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 0 deactivateStrafeModeOnLockOnTargetDeactivate: 0 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 1 crouchIDUsed: 9 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 0 shieldID: 0 regularMovementBlockShieldActionName: Shield Block Sword strafeMovementBlockShieldID: 0 shieldIDFreeMovement: 101 shieldIDStrafeMovement: 102 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 65995ba665a76a74a92637f3dd0e14ef, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1655066667} m_MethodName: setMeleeWeaponRangeAttackManagerActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1655066667} m_MethodName: setMeleeWeaponRangeAttackManagerActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: 03000000 useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 5 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 1 rangeAttackInfoList: - rangeAttackID: 0 eventOnRangeAttack: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1655066667} m_MethodName: fireCurrentRangeWeaponByAttackRangeID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDisableRangeAttack: m_PersistentCalls: m_Calls: [] - rangeAttackID: 1 eventOnRangeAttack: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1655066667} m_MethodName: fireCurrentRangeWeaponByAttackRangeID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDisableRangeAttack: m_PersistentCalls: m_Calls: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 332990632} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 1891013003} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 656987476} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Rifle Sword One Hand With Strafe Mode setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 0 strafeIDUsed: 0 setPreviousStrafeModeOnDropObject: 0 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 0 deactivateStrafeModeOnLockOnTargetDeactivate: 0 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 0 shieldID: 0 regularMovementBlockShieldActionName: Shield Block Sword strafeMovementBlockShieldID: 0 shieldIDFreeMovement: 101 shieldIDStrafeMovement: 102 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 65995ba665a76a74a92637f3dd0e14ef, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1655066667} m_MethodName: setMeleeWeaponRangeAttackManagerActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1655066667} m_MethodName: setMeleeWeaponRangeAttackManagerActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: 03000000 useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 5 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 1 rangeAttackInfoList: - rangeAttackID: 0 eventOnRangeAttack: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1655066667} m_MethodName: startFireCurrentRangeWeaponByAttackRangeID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDisableRangeAttack: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1655066667} m_MethodName: stopFireCurrentRangeWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 1 eventOnPressUpState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1655066667} m_MethodName: stopFireCurrentRangeWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 733672762} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 2049801589} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 1160501822} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Bow With Strafe Mode setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 1 strafeIDUsed: 5 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 0 deactivateStrafeModeOnLockOnTargetDeactivate: 0 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 1 crouchIDUsed: 2 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 0 shieldID: 0 regularMovementBlockShieldActionName: strafeMovementBlockShieldID: 0 shieldIDFreeMovement: 0 shieldIDStrafeMovement: 0 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 65995ba665a76a74a92637f3dd0e14ef, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: setBowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: setBowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: useEventsOnDamageDetected: 1 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 eventOnDamageInfoList: - damageInfoID: 0 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 1 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 2 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 3 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 4 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 5 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 6 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 7 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventNameList: [] - damageInfoID: 8 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 58341507} m_MethodName: activatPauseAnimationXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 1 remoteEventNameList: - Activate Melee Weapon Hit Reaction - damageInfoID: 9 eventOnDamageDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: setCustomTimeBulletDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 1 customGrabbedWeaponReferencePosition: {fileID: 789422273} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 1 customReferencePositionToKeepObjectMesh: {fileID: 1508452753} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 1 customReferencePositionToKeepObject: {fileID: 936737086} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] - Name: Shield Without Melee Weapon setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 0 strafeIDUsed: 8 setPreviousStrafeModeOnDropObject: 1 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 1 deactivateStrafeModeOnLockOnTargetDeactivate: 1 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 1 shieldID: 0 regularMovementBlockShieldActionName: Shield Block Sword strafeMovementBlockShieldID: 7 shieldIDFreeMovement: 101 shieldIDStrafeMovement: 102 isEmptyWeaponToUseOnlyShield: 1 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 733186232} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 65995ba665a76a74a92637f3dd0e14ef, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: useEventsOnDamageDetected: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 eventOnDamageInfoList: [] getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 0 customGrabbedWeaponReferencePosition: {fileID: 0} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 0 customReferencePositionToKeepObjectMesh: {fileID: 0} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 0 customReferencePositionToKeepObject: {fileID: 0} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] checkSurfaceInfoEnabled: 1 surfaceInfoOnMeleeAttackNameForNotFound: Regular surfaceInfoOnMeleeAttackNameForSwingOnAir: Swing On Air surfaceInfoOnMeleeAttackList: - surfaceName: Regular useSoundsListOnOrder: 1 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 1ec3ff6c3e8940d4781f474622e0e342, type: 3} - {fileID: 8300000, guid: 333b4a84b147a9347934e2ee9b49c11c, type: 3} - {fileID: 8300000, guid: db10ca7d6db0e774890c10a555e9b8a0, type: 3} - {fileID: 8300000, guid: 298cc8155babc0d40a4399f31ecbf5f2, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1858657837714404, guid: 1c225e7a7089d8d4ea80aa44173a3f94, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 0 eventOnBounceCharacter: m_PersistentCalls: m_Calls: [] stopAttackOnBounce: 0 - surfaceName: Swing On Air useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 1ebb0563587271047af79f31898798ef, type: 3} - {fileID: 8300000, guid: f35da76ef9065ff4fb8307b39b768a91, type: 3} - {fileID: 8300000, guid: 156cb3f1c9009fd4d89cf694719fffb6, type: 3} - {fileID: 8300000, guid: 7c35a15a77c6ae648b615bd9d6620ad1, type: 3} - {fileID: 8300000, guid: 245fbed902fef944d87cb968e0475d7d, type: 3} - {fileID: 8300000, guid: 822bee27e33ac1f409ac922e6dfbb362, type: 3} - {fileID: 8300000, guid: 71982fcf16e7db240a29af696fd05b93, type: 3} - {fileID: 8300000, guid: 84701cfc6ee42c049a088c39d015013f, type: 3} - {fileID: 8300000, guid: 46a0a70bbfabec1449d4e73a7a0a07bf, type: 3} - {fileID: 8300000, guid: 5980d4dd0c9a9364cbfb08ab4dc63c26, type: 3} - {fileID: 8300000, guid: b25b1d8b9bc3c104fac24a6832d5e071, type: 3} soundsAudioElements: [] useParticlesOnSurface: 0 particlesOnSurface: {fileID: 0} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 0 eventOnBounceCharacter: m_PersistentCalls: m_Calls: [] stopAttackOnBounce: 0 - surfaceName: Character useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: a71ab0156e4510746b89d28370de6e69, type: 3} - {fileID: 8300000, guid: ea590dab165d5b3419700d19799145fc, type: 3} - {fileID: 8300000, guid: c93145927cf39744794c4df05674e5bb, type: 3} - {fileID: 8300000, guid: a06152f68ee8bf24f8cf30172a4b88ac, type: 3} - {fileID: 8300000, guid: 38543dd69db050a42b0a03c3a3d9a7e6, type: 3} - {fileID: 8300000, guid: 287f3899cd437f140beaed42c571e491, type: 3} - {fileID: 8300000, guid: eced66b78b1034044a9cc12d57d4058a, type: 3} - {fileID: 8300000, guid: 697092399cb358943a22102f48c7714e, type: 3} - {fileID: 8300000, guid: 57f252e06158c6f40a9988fad868fda4, type: 3} - {fileID: 8300000, guid: a1fe41f56de3aab4eba899dbfa395ffb, type: 3} - {fileID: 8300000, guid: b2682dea48f6fea42912f62413cd9213, type: 3} - {fileID: 8300000, guid: 42e1f709cee94eb4eafc5d34710dd690, type: 3} - {fileID: 8300000, guid: 6b0f611afe563d34c8ee398f8c472669, type: 3} - {fileID: 8300000, guid: dae90cf7f49cad84791c6ec3589f1ffd, type: 3} - {fileID: 8300000, guid: 3d4273dddf23642439fe07d6c02b6d51, type: 3} - {fileID: 8300000, guid: 581afa146b829cd46b75f88fc24ad861, type: 3} - {fileID: 8300000, guid: 7de5cfa45db02e947b6207c7d90999eb, type: 3} - {fileID: 8300000, guid: 859c706d0229e444893800ea383c267c, type: 3} - {fileID: 8300000, guid: fbb9960fc578cf34b9d3cfcf25587dba, type: 3} - {fileID: 8300000, guid: b8c2eb34a1dd52244b9b0c7d19876ffc, type: 3} - {fileID: 8300000, guid: bbd46a839516ed845ab6ef713cda922b, type: 3} - {fileID: 8300000, guid: 373903380d9fede4f85a86c5f35b87fe, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1427860078137350, guid: 19d4a114fcfdfa742973b6b7bc044c07, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 0 eventOnBounceCharacter: m_PersistentCalls: m_Calls: [] stopAttackOnBounce: 0 - surfaceName: Obstacle useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 117030ccc41a0314790ad40b26029335, type: 3} - {fileID: 8300000, guid: 8e9c8a77fb7c5b4458f1fb3f5848f1e5, type: 3} - {fileID: 8300000, guid: 9df8d13d2b6040a49b774b65934ae87d, type: 3} - {fileID: 8300000, guid: 6ab4323d1d88fca4fad0683efb6f9491, type: 3} - {fileID: 8300000, guid: bd2b46d677998b54ca8638f85627b545, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1858657837714404, guid: 1c225e7a7089d8d4ea80aa44173a3f94, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 1 eventOnBounceCharacter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hit Damage Reflection m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stopAttackOnBounce: 0 - surfaceName: Big Obstacle useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 117030ccc41a0314790ad40b26029335, type: 3} - {fileID: 8300000, guid: 8e9c8a77fb7c5b4458f1fb3f5848f1e5, type: 3} - {fileID: 8300000, guid: 9df8d13d2b6040a49b774b65934ae87d, type: 3} - {fileID: 8300000, guid: 6ab4323d1d88fca4fad0683efb6f9491, type: 3} - {fileID: 8300000, guid: bd2b46d677998b54ca8638f85627b545, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1858657837714404, guid: 1c225e7a7089d8d4ea80aa44173a3f94, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 1 eventOnBounceCharacter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Large Hit Reaction Front m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stopAttackOnBounce: 0 - surfaceName: Stunning Obstacle useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 117030ccc41a0314790ad40b26029335, type: 3} - {fileID: 8300000, guid: 8e9c8a77fb7c5b4458f1fb3f5848f1e5, type: 3} - {fileID: 8300000, guid: 9df8d13d2b6040a49b774b65934ae87d, type: 3} - {fileID: 8300000, guid: 6ab4323d1d88fca4fad0683efb6f9491, type: 3} - {fileID: 8300000, guid: bd2b46d677998b54ca8638f85627b545, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1858657837714404, guid: 1c225e7a7089d8d4ea80aa44173a3f94, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 1 eventOnBounceCharacter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stunned m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stopAttackOnBounce: 0 - surfaceName: Random Hit Reaction Obstacle useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 117030ccc41a0314790ad40b26029335, type: 3} - {fileID: 8300000, guid: 8e9c8a77fb7c5b4458f1fb3f5848f1e5, type: 3} - {fileID: 8300000, guid: 9df8d13d2b6040a49b774b65934ae87d, type: 3} - {fileID: 8300000, guid: 6ab4323d1d88fca4fad0683efb6f9491, type: 3} - {fileID: 8300000, guid: bd2b46d677998b54ca8638f85627b545, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1858657837714404, guid: 1c225e7a7089d8d4ea80aa44173a3f94, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 1 eventOnBounceCharacter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Random Hit Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stopAttackOnBounce: 0 - surfaceName: Sand useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: fb609d091083fd2439db832f9b561c0a, type: 3} - {fileID: 8300000, guid: cd965276cd8653d41b12c37671205c1a, type: 3} - {fileID: 8300000, guid: 14d33df888eadfe4f85c16b7d63be3ab, type: 3} - {fileID: 8300000, guid: 05ed4acc7ee17af4e959bfaa16855233, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1228176667078610, guid: bba656f67e5dbc6458bb12d7556655c0, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 0 eventOnBounceCharacter: m_PersistentCalls: m_Calls: [] stopAttackOnBounce: 0 useStaminaOnAttackEnabled: 1 attackStaminaStateName: Melee Attack With Grabbed Object generalStaminaUseMultiplier: 1 cuttingModeEnabled: 1 eventOnCuttingModeStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setCuttingModeActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnCuttingModeEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setCuttingModeActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 blockModeEnabled: 1 generalBlockProtectionMultiplier: 1 cancelBlockReactionStateName: Disable Has Exit Time State ignoreDeflectProjectilesOnAttackOnAllWeapons: 0 ignoreDeflectProjectilesOnBlockOnAllWeapons: 0 shieldCanBeUsedWithoutMeleeWeapon: 1 rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} shieldRightHandMountPoint: {fileID: 1807817635} shieldLeftHandMountPoint: {fileID: 1405001386} shieldBackMountPoint: {fileID: 1649159067} useRightHandMountPointForShieldActive: 0 eventToActivateMeleeModeWhenUsingShieldWithoutMeleeWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943202} m_MethodName: setDrawMeleeWeaponsPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: setPlayerModeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee m_BoolArgument: 0 m_CallState: 2 useMatchTargetSystemOnAttack: 1 ignoreAttackSettingToMatchTarget: 0 mainMatchPlayerToTargetSystem: {fileID: 313631026} checkDurabilityOnAttackEnabled: 0 checkDurabilityOnBlockEnabled: 1 generalAttackDurabilityMultiplier: 1 generalBlockDurabilityMultiplier: 1 useEventOnDurabilityEmptyOnMeleeWeapon: 1 eventOnDurabilityEmptyOnMeleeWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1920815082} m_MethodName: enableHandsCheckPausedWithDelayActive m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnDurabilityEmptyOnBlock: 0 eventOnDurabilityEmptyOnBlock: m_PersistentCalls: m_Calls: [] weaponsCanBeStolenFromCharacter: 1 mainMeleeCombatAxesInputName: Grab Objects mainMeleeCombatBlockInputName: Block Attack ignoreUseDrawKeepWeaponAnimation: 0 showExtraActionIconTexture: 1 extraActionIconGameObject: {fileID: 511928831} extraActionRawImage: {fileID: 380360772} showDebugPrint: 0 grabbedObjectMeleeAttackActive: 0 carryingObject: 0 attackInProcess: 0 meleeAttackTypesAmount: currentHitCombat: {fileID: 0} dualWieldHitCombat: {fileID: 0} currentAttackIndex: 0 blockActive: 0 blockActivePreviously: 0 objectThrown: 0 cuttingModeActive: 0 attackInputPausedForStamina: 0 damageTriggerInProcess: 0 meleeAttackInputPaused: 0 reducedBlockDamageProtectionActive: 0 canCancelBlockToStartAttackActive: 0 blockInputPaused: 0 isDualWieldWeapon: 0 mainDualWieldMeleeWeaponObjectSystem: {fileID: 0} throwWeaponActionPaused: 0 showDebugDraw: 0 shieldActive: 0 carryingShield: 0 currentShieldName: currentShieldGameObject: {fileID: 0} currentShieldHandMountPointTransformReference: {fileID: 0} currentShieldBackMountPointTransformReference: {fileID: 0} useEventsOnAttack: 1 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setGrabObjectsInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210053} m_MethodName: setGrabbedObjectClonnedColliderEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: setChangeModeByInputEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnAttackEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setGrabObjectsInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210053} m_MethodName: setGrabbedObjectClonnedColliderEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: setOriginalChangeModeByInputEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventsOnBlockDamage: 1 eventOnBlockActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210059} m_MethodName: setNewDecalType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Metal Shoot No Scorch m_BoolArgument: 0 m_CallState: 2 eventOnBlockDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210059} m_MethodName: setNewDecalType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Flesh Regular Shoot m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1046825372} m_MethodName: checkEventsForShieldState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToUpdateCharacterSurfaceOnBlockOn: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setNewSurfaceName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular m_BoolArgument: 0 m_CallState: 2 eventToUpdateCharacterSurfaceOnBlockOff: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setOriginalSurfaceName m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnGrabDropObject: 1 eventOnGrabObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Melee Combat m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack System Scheme m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setLookAtBodyPartsOnCharactersState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: updateCurrentPlayerModeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setOriginalLookAtBodyPartsOnCharactersState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnAttackCantBeBlocked: 1 eventOnAttackCantBeBlocked: m_PersistentCalls: m_Calls: - m_Target: {fileID: 254105799} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 254105798} m_MethodName: enableOrDisableLesnFlare m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 hideInventoryQuickAccessSlotsWhenCarryingMeleeWeapon: 0 eventOnHideInventoryQuickAccessSlots: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: enableOrDisableQuickAccessSlotsParentOutOfInventory m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: setShowQuickAccessSlotsPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnShowInventoryQuickAccessSlots: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setShowQuickAccessSlotsPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventToActivateParryStateIfAttackInProcess: 0 eventToActivateParryStateIfAttackInProcess: m_PersistentCalls: m_Calls: [] useEventOnAttackBlockedPerfectly: 0 eventOnAttackBlockedPerfectly: m_PersistentCalls: m_Calls: [] currentGrabbedObjectTransform: {fileID: 0} mainRemoteEventSystem: {fileID: 954210057} playerControllerGameObject: {fileID: 954210051} mainPlayerController: {fileID: 954210052} mainGrabObjects: {fileID: 954210053} mainHealth: {fileID: 954210070} mainCameraTransform: {fileID: 1446752339} mainStaminaSystem: {fileID: 746940778} handPositionReference: {fileID: 1056502124} mainAudioSource: {fileID: 1588369898} mainSliceSystem: {fileID: 2040178167} mainAnimator: {fileID: 954210067} mainFindObjectivesSystem: {fileID: 1207291862} mainMeleeWeaponsGrabbedManager: {fileID: 253943202} playerInput: {fileID: 954210080} parentToPlaceTriggerInFrontOfCharacter: {fileID: 1601869663} parentToPlaceTriggerInFrontOfCharacterFBA: {fileID: 663101814} mainMeleeCombatThrowReturnWeaponSystem: {fileID: 630373585} mainMeleeUISystem: {fileID: 253943203} useAttackInputStack: 0 maxAmountOfAttackInputStack: 0 extraTriggerMultiplierScaleOnAllMeleeAttacksActive: 0 extraTriggerMultiplierScaleOnAllMeleeAttacksAmount: 0 drawMeleeWeaponIfAttackInputPressedEnabled: 0 useQuickDrawIfAttackInputPressed: 0 --- !u!1 &253979258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253979259} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &253979259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253979258} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280006, z: -0.041999705} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &254020174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254020175} - component: {fileID: 254020177} - component: {fileID: 254020176} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &254020175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254020174} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0007, y: 0.1072, z: 0.06} m_LocalScale: {x: 0.045608953, y: 0.008304004, z: 0.03854063} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &254020176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254020174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &254020177 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254020174} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &254105796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254105797} - component: {fileID: 254105799} - component: {fileID: 254105798} m_Layer: 0 m_Name: Attack Unblockable Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &254105797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254105796} m_LocalRotation: {x: -0.000000014901159, y: -0, z: 6.002664e-11, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 740854544} m_Father: {fileID: 428616045} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &254105798 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254105796} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dfe7bc3f947eaf48bb07d4343c3eaa1, type: 3} m_Name: m_EditorClassIdentifier: mainLensFlare: {fileID: 731089139} fadeLensFlareSpeed: 4 lensActiveDuration: 2 lensFlareGameObject: {fileID: 740854543} --- !u!82 &254105799 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254105796} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 4c321522d8d049f4387e643465fc3717, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &254117168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254117169} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &254117169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254117168} m_LocalRotation: {x: 0.16986686, y: -0.68640023, z: -0.16986686, w: 0.68640023} m_LocalPosition: {x: 0.39, y: -0.024, z: 0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1960841472} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: -27.8} --- !u!1 &254572547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254572548} - component: {fileID: 254572550} - component: {fileID: 254572549} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &254572548 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254572547} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1115042870} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &254572549 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254572547} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &254572550 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254572547} m_CullTransparentMesh: 0 --- !u!114 &254724798 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114857352541652290, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &254859580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254859581} m_Layer: 5 m_Name: Damage Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &254859581 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254859580} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1545821245} - {fileID: 1095964880} m_Father: {fileID: 1655309024} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &255036486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 255036487} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &255036487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255036486} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &255057594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 255057595} - component: {fileID: 255057597} - component: {fileID: 255057596} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &255057595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255057594} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.09859} m_LocalScale: {x: 0.03592914, y: 0.07794903, z: 0.03592915} m_Children: [] m_Father: {fileID: 1760690654} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &255057596 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255057594} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &255057597 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255057594} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &255636828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 255636829} - component: {fileID: 255636831} - component: {fileID: 255636830} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &255636829 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255636828} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000030517578, y: 189.2826} m_SizeDelta: {x: 300, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &255636830 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255636828} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.734} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &255636831 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255636828} m_CullTransparentMesh: 0 --- !u!1 &255640848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 255640849} - component: {fileID: 255640851} - component: {fileID: 255640850} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &255640849 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255640848} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 637508544} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 118.1, y: 346.7} m_SizeDelta: {x: 200, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &255640850 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255640848} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 62 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'F1: Show Controls' --- !u!222 &255640851 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255640848} m_CullTransparentMesh: 0 --- !u!1 &256168526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 256168527} - component: {fileID: 256168529} - component: {fileID: 256168528} m_Layer: 2 m_Name: thrustParticles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &256168527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256168526} m_LocalRotation: {x: -0.50000024, y: 0.49999976, z: -0.49999985, w: -0.5000001} m_LocalPosition: {x: 0, y: -0.2592, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1470158264} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &256168528 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256168526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bf3e3554a22ae6a4abc2cce20fcaffc2, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 4300000, guid: 8f93f1f045e70574d85cfc474a2877a3, type: 3} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &256168529 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256168526} serializedVersion: 6 lengthInSec: 0.2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.4862745, g: 0.19215687, b: 0.84705883, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 40 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.99579835 value: 0.6212767 inSlope: -0.9246919 outSlope: -0.9246919 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0, b: 0, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 13336 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &256233659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 256233660} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &256233660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256233659} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: -0.0127, z: 0.1357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1555395422} - {fileID: 2132846050} - {fileID: 2079726554} - {fileID: 631763003} - {fileID: 1147756857} - {fileID: 1198765278} m_Father: {fileID: 2062889795} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &257161962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257161963} - component: {fileID: 257161965} - component: {fileID: 257161964} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &257161963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257161962} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017499998, z: -0.004600118} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &257161964 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257161962} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &257161965 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257161962} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &257176555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257176556} - component: {fileID: 257176557} m_Layer: 0 m_Name: Audio End m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &257176556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257176555} m_LocalRotation: {x: -0, y: 5.024296e-14, z: -5.0242965e-14, w: 1} m_LocalPosition: {x: 0.000000074505806, y: 1.4210794e-14, z: 0.00000023841858} m_LocalScale: {x: 0.9999996, y: 1.0000004, z: 1.0000002} m_Children: [] m_Father: {fileID: 2133924639} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &257176557 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257176555} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: e6721189d74362f4d9c58fa179e0bc1c, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &257324853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257324854} - component: {fileID: 257324856} - component: {fileID: 257324855} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &257324854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257324853} m_LocalRotation: {x: -0.000000029831373, y: 0.000000059604645, z: -0.38268346, w: 0.9238795} m_LocalPosition: {x: -0.03866804, y: 0.17651817, z: 0.6043374} m_LocalScale: {x: 0.009589288, y: 0.055921856, z: 0.037691243} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &257324855 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257324853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &257324856 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257324853} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &257440392 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (18) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609238 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 4.416 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 18.182 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 30 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &257473378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257473379} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &257473379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257473378} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.2700004, y: 1.5949998, z: 0.31000018} m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.99999976} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &257837758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257837759} - component: {fileID: 257837760} m_Layer: 0 m_Name: Simple Sniper Sight Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &257837759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257837758} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &257837760 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257837758} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2550f2e4672ed164ab90f69d93717a25, type: 3} m_Name: m_EditorClassIdentifier: sniperSightThirdPersonEnabled: 1 sniperSightFirstPersonEnabled: 1 sniperSightThirdPersonWithoutAimEnabled: 0 sniperCameraThirdPersonStateName: Sniper Camera View Third Person sniperCameraFirstPersonStateName: Sniper Camera View First Person sniperCameraFBAStateName: Full Body Awareness Sniper Camera Aim sniperCameraThirdPersonCrouchStateName: Sniper Camera View Third Person Crouch sniperCameraFirstPersonCrouchStateName: Sniper Camera View First Person Crouch sniperCameraFBACrouchStateName: Full Body Awareness Sniper Camera Crouch Aim newCameraFovValueThirdPerson: 20 newCameraFovValueFirstPerson: 15 changeFovSmoothly: 0 changeFovSpeed: 0 sniperSightActive: 0 previuousCameraState: sniperSightActivePreviously: 0 sniperSightPanelGameObject: {fileID: 1470214740} mainPlayerCamera: {fileID: 176855561} mainPlayerController: {fileID: 954210052} mainPlayerWeaponsManager: {fileID: 954210076} weaponsCamera: {fileID: 2034870592} --- !u!1 &258079417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258079418} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &258079418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258079417} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690949679} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &258236489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258236490} - component: {fileID: 258236493} - component: {fileID: 258236492} - component: {fileID: 258236491} m_Layer: 5 m_Name: Mode Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &258236490 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258236489} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1185874700} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -70} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &258236491 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258236489} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 258236492} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &258236492 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258236489} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Regular --- !u!222 &258236493 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258236489} m_CullTransparentMesh: 0 --- !u!1 &258423422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258423423} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &258423423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258423422} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &258520700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258520701} - component: {fileID: 258520703} - component: {fileID: 258520702} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &258520701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258520700} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0045016757, y: 0.055099607, z: 0.08310001} m_LocalScale: {x: 0.032675274, y: 0.04640825, z: 0.082638375} m_Children: [] m_Father: {fileID: 1157872126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &258520702 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258520700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &258520703 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258520700} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &258562674 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1895781334196178, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4449738331078762, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} propertyPath: m_LocalPosition.x value: 4 objectReference: {fileID: 0} - target: {fileID: 4449738331078762, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4449738331078762, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} propertyPath: m_LocalPosition.z value: -42.5 objectReference: {fileID: 0} - target: {fileID: 4449738331078762, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4449738331078762, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4449738331078762, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4449738331078762, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4449738331078762, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} propertyPath: m_RootOrder value: 22 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} --- !u!4 &258562675 stripped Transform: m_CorrespondingSourceObject: {fileID: 4449738331078762, guid: 0ed4606284d3162409b67e3817c9ba39, type: 3} m_PrefabInstance: {fileID: 258562674} m_PrefabAsset: {fileID: 0} --- !u!1 &258562791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258562792} - component: {fileID: 258562794} - component: {fileID: 258562793} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &258562792 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258562791} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1268227939} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &258562793 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258562791} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &258562794 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258562791} m_CullTransparentMesh: 0 --- !u!1 &258577445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258577446} - component: {fileID: 258577447} m_Layer: 5 m_Name: Objective Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &258577446 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258577445} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1209994704} - {fileID: 1250146380} - {fileID: 1446541494} - {fileID: 674920552} - {fileID: 1191197622} - {fileID: 1476495914} - {fileID: 1029222775} - {fileID: 925735463} m_Father: {fileID: 1606038516} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &258577447 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258577445} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &258987649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258987650} - component: {fileID: 258987652} - component: {fileID: 258987651} m_Layer: 0 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &258987650 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258987649} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 84342911} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &258987651 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258987649} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.053} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &258987652 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258987649} m_CullTransparentMesh: 0 --- !u!1 &259145431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 259145432} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &259145432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259145431} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: -0.24900042, y: 1.2760006, z: 0.18400005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131542540} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &259600495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 259600496} - component: {fileID: 259600498} - component: {fileID: 259600497} m_Layer: 5 m_Name: Reticle 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &259600496 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259600495} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 372110192} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &259600497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259600495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3d3df063f80c9494ab232870179d071e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &259600498 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259600495} m_CullTransparentMesh: 0 --- !u!1 &259648071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 259648072} m_Layer: 2 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &259648072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259648071} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 3.2, y: 2.78, z: -21.16} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1218025701} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &259856728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 259856729} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &259856729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259856728} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 704775951} m_Father: {fileID: 1439896293} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &259920134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 259920135} - component: {fileID: 259920138} - component: {fileID: 259920137} - component: {fileID: 259920136} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &259920135 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259920134} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1003360592} m_Father: {fileID: 462780653} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &259920136 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259920134} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &259920137 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259920134} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &259920138 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259920134} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &260033633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 260033634} - component: {fileID: 260033636} - component: {fileID: 260033635} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &260033634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260033633} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &260033635 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260033633} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &260033636 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260033633} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &260198674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 260198675} - component: {fileID: 260198677} - component: {fileID: 260198676} m_Layer: 0 m_Name: o2_Weapons_ChainSaw_Handle_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &260198675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260198674} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1945159369} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -74.523, y: -87.42, z: 92.844} --- !u!23 &260198676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260198674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &260198677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260198674} m_Mesh: {fileID: 4277436546797825882, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &260446305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 260446306} - component: {fileID: 260446308} - component: {fileID: 260446307} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &260446306 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260446305} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1543859307} m_Father: {fileID: 656699122} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &260446307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260446305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &260446308 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260446305} m_CullTransparentMesh: 0 --- !u!1 &260505638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 260505639} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &260505639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260505638} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 263647050} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &261151590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261151591} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &261151591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261151590} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 753909008} - {fileID: 1626449944} - {fileID: 943451377} - {fileID: 554961443} - {fileID: 805297581} - {fileID: 453179033} - {fileID: 1020938568} - {fileID: 2014857875} - {fileID: 1723817155} - {fileID: 1299140426} - {fileID: 1844834539} - {fileID: 1489447212} - {fileID: 1985664364} - {fileID: 382784209} - {fileID: 1419438066} - {fileID: 1972283259} - {fileID: 2107682672} - {fileID: 1214462493} - {fileID: 556234577} - {fileID: 1424092675} - {fileID: 798152013} - {fileID: 1141837114} - {fileID: 1388873281} - {fileID: 291105386} - {fileID: 1130947119} - {fileID: 1422969180} - {fileID: 2740444} - {fileID: 1565197969} - {fileID: 1769658893} m_Father: {fileID: 1120534251} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &261291402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261291403} m_Layer: 5 m_Name: Current Object Render Texture m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &261291403 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261291402} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 357212383} - {fileID: 2131985459} - {fileID: 1918304577} - {fileID: 2064193521} - {fileID: 1650307015} m_Father: {fileID: 1944191995} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &261351259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261351260} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &261351260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261351259} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.9550004, z: -0.003999769} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1031888435} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &261423430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261423431} - component: {fileID: 261423434} - component: {fileID: 261423433} - component: {fileID: 261423432} m_Layer: 5 m_Name: Touchpad Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &261423431 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261423430} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 949645026} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -147, y: -171} m_SizeDelta: {x: 132.8, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &261423432 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261423430} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 261423433} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &261423433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261423430} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 17 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Touchpad --- !u!222 &261423434 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261423430} m_CullTransparentMesh: 0 --- !u!1 &261454649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261454650} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &261454650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261454649} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 947899665} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &261771417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261771418} m_Layer: 12 m_Name: Head Track Opposite Look Position Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &261771418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261771417} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.352, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1582552864} m_Father: {fileID: 954210068} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &261936865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261936866} - component: {fileID: 261936868} - component: {fileID: 261936867} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &261936866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261936865} m_LocalRotation: {x: -0, y: -0.0000000025930182, z: -0.000000003992425, w: 1} m_LocalPosition: {x: -0.02080011, y: 0.037699897, z: 0.06790078} m_LocalScale: {x: 0.01462, y: 0.034170013, z: 0.090900026} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &261936867 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261936865} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &261936868 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261936865} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &261970810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261970811} - component: {fileID: 261970813} - component: {fileID: 261970812} m_Layer: 18 m_Name: In Order Song Button (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &261970811 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261970810} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1200090063} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 1.26} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &261970812 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261970810} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 63c126728ce213e49aca8c7056997871, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &261970813 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261970810} m_CullTransparentMesh: 0 --- !u!1 &262000522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262000523} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &262000523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262000522} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1546937415} m_Father: {fileID: 1035794927} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &262127443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262127444} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &262127444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262127443} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.22300032, y: 1.4950013, z: 0.10000014} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &262205501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262205502} m_Layer: 0 m_Name: Abilities m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &262205502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262205501} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1415752834} - {fileID: 1915467763} - {fileID: 1019267916} - {fileID: 2114102769} - {fileID: 196216773} - {fileID: 306503656} - {fileID: 995392756} - {fileID: 2102102530} - {fileID: 1952148564} - {fileID: 135392874} - {fileID: 262582269} - {fileID: 459639697} - {fileID: 781681436} - {fileID: 1528074963} - {fileID: 1701750398} - {fileID: 767895039} - {fileID: 984622945} - {fileID: 875917318} - {fileID: 1384596057} - {fileID: 2008371240} - {fileID: 403772394} - {fileID: 114816929} - {fileID: 343859646} - {fileID: 86686771} - {fileID: 1057103227} - {fileID: 1908160399} - {fileID: 239924039} - {fileID: 1006380176} - {fileID: 1815036556} - {fileID: 2008637588} - {fileID: 836498177} - {fileID: 1052103587} - {fileID: 1117450693} - {fileID: 666083539} - {fileID: 984782102} - {fileID: 746006506} - {fileID: 1324754926} - {fileID: 652704425} - {fileID: 1195396043} - {fileID: 1258290133} m_Father: {fileID: 1971025862} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &262248562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262248563} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &262248563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262248562} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &262582267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262582269} - component: {fileID: 262582268} m_Layer: 0 m_Name: Drain Stats m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &262582268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262582267} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Drain Stats useActionName: 1 actionName: Start Drain Stats useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 1 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 1 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 852905291} m_MethodName: setDrainActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1811936468} m_MethodName: pauseInputByCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drain Stats m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 852905291} m_MethodName: checkRemoteEventOnStart m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 852905291} m_MethodName: setMoveObjectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 852905291} m_MethodName: startDrainCoroutine m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Quick Mode Input System previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 - Name: Drain Stats useActionName: 1 actionName: Idle Drain Stats useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 1 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 1 waitForNextPlayerInteractionButtonPress: 1 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 852905291} m_MethodName: setDrainActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 - Name: Drain Stats useActionName: 1 actionName: End Drain Stats useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 1 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 1 stayInState: 0 resetActionIndexAfterComplete: 1 animationDuration: 3.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936468} m_MethodName: resumeInputByCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drain Stats m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 852905291} m_MethodName: stopDrain m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 1 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!4 &262582269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262582267} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &262770287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262770288} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &262770288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262770287} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1996513887} m_Father: {fileID: 1597037778} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &262798809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262798810} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &262798810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262798809} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &263053953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 263053954} - component: {fileID: 263053955} m_Layer: 5 m_Name: touchScheme m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &263053954 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263053953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1464341089} - {fileID: 496915723} - {fileID: 344830199} m_Father: {fileID: 991533912} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 22.405518} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &263053955 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263053953} m_CullTransparentMesh: 0 --- !u!1 &263647049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 263647050} - component: {fileID: 263647051} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &263647050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263647049} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: - {fileID: 260505639} - {fileID: 1857643559} - {fileID: 2001777556} - {fileID: 1598951560} - {fileID: 1977084161} m_Father: {fileID: 172857232} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &263647051 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263647049} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 260505639} - {fileID: 1857643559} - {fileID: 2001777556} - {fileID: 1598951560} - {fileID: 1977084161} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000055901296, y: 0.012475938, z: 0.07978572} - {x: 0.00000034086406, y: -0.06057465, z: 0.099118374} - {x: -0.000002430752, y: -0.09914541, z: 0.10932603} - {x: 0.000001889653, y: -0.09694183, z: 0.08062737} - {x: 0.00000029522926, y: -0.096449256, z: 0.0677462} - {x: -0.000016376043, y: -0.09129892, z: -0.06693909} - {x: 0.011016357, y: -0.10767105, z: -0.19534758} - {x: 0.0000005364418, y: -0.093524456, z: -0.022838164} - {x: -0.014000394, y: -0.07554436, z: 0.19641854} - {x: 0.060830683, y: -0.07117569, z: -0.0029047157} - {x: 0.060841173, y: -0.07100307, z: 0.019221963} - {x: 0.060841255, y: -0.07100172, z: 0.019394515} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &264611930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 264611931} - component: {fileID: 264611933} - component: {fileID: 264611932} m_Layer: 5 m_Name: Info Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &264611931 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 264611930} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 105995482} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 12, y: 46} m_SizeDelta: {x: 452.4, y: 5.480011} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &264611932 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 264611930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &264611933 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 264611930} m_CullTransparentMesh: 0 --- !u!1 &265031872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265031873} - component: {fileID: 265031875} - component: {fileID: 265031874} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &265031873 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265031872} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 1096959045} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &265031874 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265031872} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &265031875 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265031872} m_CullTransparentMesh: 0 --- !u!1 &265063335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265063336} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &265063336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265063335} m_LocalRotation: {x: -0.5091671, y: -0.49066177, z: 0.49066153, w: 0.5091672} m_LocalPosition: {x: 5.465874, y: 0.1766097, z: 0.62403667} m_LocalScale: {x: 1.000001, y: 1, z: 1.0000007} m_Children: [] m_Father: {fileID: 2008322520} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &265100089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265100090} - component: {fileID: 265100092} - component: {fileID: 265100091} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &265100090 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265100089} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 903539126} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &265100091 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265100089} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &265100092 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265100089} m_CullTransparentMesh: 0 --- !u!1 &265389933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265389934} - component: {fileID: 265389936} - component: {fileID: 265389935} m_Layer: 0 m_Name: Blades 28 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &265389934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265389933} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &265389935 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265389933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &265389936 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265389933} m_Mesh: {fileID: -8806898574124485314, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &265407051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265407052} m_Layer: 0 m_Name: Pistol m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &265407052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265407051} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1054807094} m_Father: {fileID: 58599199} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &265435223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265435224} m_Layer: 0 m_Name: Surfaces To Hit m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &265435224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265435223} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1720250409} - {fileID: 1994107047} - {fileID: 2141473833} - {fileID: 1639039658} - {fileID: 2028799441} - {fileID: 375055199} - {fileID: 2079250673} - {fileID: 2095110812} - {fileID: 676885819} - {fileID: 826831278} m_Father: {fileID: 276041846} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &265511231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265511232} - component: {fileID: 265511234} - component: {fileID: 265511233} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &265511232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265511231} m_LocalRotation: {x: -0.07812259, y: 0.00000020914511, z: 0.000000070543436, w: 0.99694383} m_LocalPosition: {x: 0, y: -0.03290007, z: -0.07270015} m_LocalScale: {x: 0.01084153, y: 0.034583565, z: 0.007222399} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -8.961, y: 0, z: 0} --- !u!23 &265511233 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265511231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &265511234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265511231} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &265566487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265566488} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &265566488 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265566487} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2081082841} m_Father: {fileID: 350981984} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &265814508 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114457207962562280, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &265938721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265938722} m_Layer: 5 m_Name: Position Menu For Use m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &265938722 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265938721} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -130.00012, y: -81.6174} m_SizeDelta: {x: 115.95, y: 118.45001} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &266132485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266132486} - component: {fileID: 266132488} - component: {fileID: 266132487} m_Layer: 0 m_Name: Blade__118_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &266132486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266132485} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.76229835, y: -0.011977132, z: -0.08282508} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 67 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &266132487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266132485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &266132488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266132485} m_Mesh: {fileID: -3992690827655283969, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &266180093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266180094} m_Layer: 5 m_Name: Interaction 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &266180094 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266180093} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 915652590} - {fileID: 1957248480} - {fileID: 1799126079} - {fileID: 2001124484} - {fileID: 1790123935} m_Father: {fileID: 1159732294} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 79.8, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &266186578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266186579} - component: {fileID: 266186581} - component: {fileID: 266186580} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &266186579 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266186578} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1503357733} - {fileID: 280849000} - {fileID: 1353164243} - {fileID: 128520269} - {fileID: 1600661360} - {fileID: 1562867017} - {fileID: 1740947681} - {fileID: 206576748} - {fileID: 860049217} - {fileID: 1022220584} m_Father: {fileID: 2133571208} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 130, y: 270} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &266186580 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266186578} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 1 m_Spacing: 0 m_ChildForceExpandWidth: 1 m_ChildForceExpandHeight: 1 m_ChildControlWidth: 0 m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &266186581 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266186578} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &266248379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266248380} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &266248380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266248379} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.037, z: -0.024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 688780753} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &266557141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266557142} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &266557142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266557141} m_LocalRotation: {x: 0.20529771, y: 0.3783672, z: 0.21491879, w: 0.8766419} m_LocalPosition: {x: 0.038494997, y: -0.008544672, z: 0.11817713} m_LocalScale: {x: 1.0000119, y: 1.0000174, z: 1.0000166} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &266648900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266648901} - component: {fileID: 266648903} - component: {fileID: 266648902} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &266648901 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266648900} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 112170738} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &266648902 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266648900} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &266648903 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266648900} m_CullTransparentMesh: 0 --- !u!1 &266819359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266819360} - component: {fileID: 266819361} m_Layer: 0 m_Name: Slow Down Time On Perfect Dodge m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &266819360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266819359} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1587998938} m_Father: {fileID: 473949155} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &266819361 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266819359} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 517019559d7ba5843ba2475353e01d5c, type: 3} m_Name: m_EditorClassIdentifier: perfectDogdeEnabled: 1 characterStateAffectedName: Character Slow Down Velocity slowDownSpeedOnCharacters: 0.2 slowDownSpeedDurationOnCharacters: 6 activateSlowDownOnMainPlayer: 1 slowDownSpeedOnPlayer: 0.9 slowDownSpeedDurationOnPlayer: 3 useCoolDown: 0 coolDownAmount: 0 showDebugPrint: 0 perfectDodgeActive: 0 useEventsOnStateChange: 1 eventOnPerfectDodgeEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1587998939} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: a2cf28e44393e3245907e9b60796d5e6, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnPerfectDodgeDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1587998939} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 1ac3c2fdebc900245aaa2f811d9b5f14, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} --- !u!1 &266901101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266901102} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &266901102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266901101} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 234139070} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &266922875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266922876} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &266922876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266922875} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 826520123} m_Father: {fileID: 386785600} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &267044804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267044805} - component: {fileID: 267044807} - component: {fileID: 267044806} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &267044805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267044804} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0001, y: 0.0876, z: 0.0586} m_LocalScale: {x: 0.038841948, y: 0.00766563, z: 0.14998883} m_Children: [] m_Father: {fileID: 1565405677} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &267044806 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267044804} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &267044807 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267044804} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &267183931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267183932} m_Layer: 0 m_Name: Sight Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &267183932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267183931} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0, y: 1.7, z: 0.193} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &267445988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267445989} m_Layer: 0 m_Name: Override System Inactive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &267445989 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267445988} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000016204353} m_LocalScale: {x: 1.0000008, y: 1.0000033, z: 1.0000033} m_Children: - {fileID: 710920888} - {fileID: 96682798} m_Father: {fileID: 1070404444} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000045776367, y: -0.000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &267568977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267568980} - component: {fileID: 267568979} - component: {fileID: 267568978} m_Layer: 2 m_Name: Load Game Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &267568978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267568977} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: LOAD GAME --- !u!222 &267568979 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267568977} m_CullTransparentMesh: 0 --- !u!224 &267568980 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267568977} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1418505917} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85658, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &267760064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267760065} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &267760065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267760064} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300036, y: 1.5040019, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &267859171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267859172} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &267859172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267859171} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0000007357444, y: 1.5759997, z: 0.4769987} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &267906116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267906117} m_Layer: 0 m_Name: parachute m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &267906117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267906116} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.2790002, z: 1.482} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1119870979} m_Father: {fileID: 970615058} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &268138295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268138296} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &268138296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268138295} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: 0, y: 0.01880014, z: 0.012099879} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 909736796} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &268189431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268189432} - component: {fileID: 268189434} - component: {fileID: 268189433} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &268189432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268189431} m_LocalRotation: {x: -0.04091663, y: 0.0000000221781, z: 0.00000006016252, w: 0.99916255} m_LocalPosition: {x: -0, y: -0.01064, z: 0.06258} m_LocalScale: {x: 0.023151612, y: 0.017333299, z: 0.018405609} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -4.69, y: 0, z: 0} --- !u!23 &268189433 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268189431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &268189434 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268189431} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &268276186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268276187} - component: {fileID: 268276193} - component: {fileID: 268276188} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &268276187 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268276186} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 970314081} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &268276188 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268276186} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Store Captures --- !u!1 &268276189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268276190} - component: {fileID: 268276192} - component: {fileID: 268276191} m_Layer: 5 m_Name: Attachment Selected m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &268276190 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268276189} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1459834941} m_Father: {fileID: 1828750511} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00022803998, y: 0.00000095367} m_SizeDelta: {x: 157.4, y: 34.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &268276191 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268276189} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.59607846, g: 0.53333336, b: 0.33333334, a: 0.584} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &268276192 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268276189} m_CullTransparentMesh: 0 --- !u!222 &268276193 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268276186} m_CullTransparentMesh: 0 --- !u!1 &268298964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268298965} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &268298965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268298964} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -1.6149812e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &268383882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268383883} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &268383883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268383882} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104, y: 0.981, z: 0.15} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1374432758} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &268494474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268494475} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &268494475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268494474} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.20000017, y: 1.1300005, z: -0.070999265} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &268536302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268536303} m_Layer: 0 m_Name: Main Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &268536303 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268536302} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1087631171} m_Father: {fileID: 784203948} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0020919624, y: -0.000258137} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &268645911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268645912} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &268645912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268645911} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830427, y: -0.00000035627028, z: 0.00000003114652} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1127624518} - {fileID: 2037528032} - {fileID: 530000309} - {fileID: 2132414368} m_Father: {fileID: 1044131854} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &268893045 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4139043706544012, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} propertyPath: m_LocalPosition.x value: 18.210001 objectReference: {fileID: 0} - target: {fileID: 4139043706544012, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4139043706544012, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} propertyPath: m_LocalPosition.z value: -19.869999 objectReference: {fileID: 0} - target: {fileID: 4139043706544012, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4139043706544012, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4139043706544012, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4139043706544012, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4139043706544012, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 114033273196323998, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} propertyPath: amount value: 50 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} --- !u!4 &268893046 stripped Transform: m_CorrespondingSourceObject: {fileID: 4139043706544012, guid: 65451a1aeefdb8f4c88227921e119835, type: 3} m_PrefabInstance: {fileID: 268893045} m_PrefabAsset: {fileID: 0} --- !u!1 &268899177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268899178} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &268899178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268899177} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &268999323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268999324} - component: {fileID: 268999326} - component: {fileID: 268999325} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &268999324 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268999323} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892711499} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &268999325 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268999323} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &268999326 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268999323} m_CullTransparentMesh: 0 --- !u!1 &269092301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 269092302} - component: {fileID: 269092304} - component: {fileID: 269092303} m_Layer: 2 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &269092302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269092301} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2119629568} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &269092303 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269092301} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a5096410ba5533544bd058033fa06804, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &269092304 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269092301} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &269103292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 269103293} - component: {fileID: 269103294} m_Layer: 0 m_Name: Throw Holographic Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &269103293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269103292} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &269103294 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269103292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Holographic Target useActionName: 1 actionName: Throw Grenade useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 3.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 91168044} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 91168044} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1791530291} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 91168044} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 91168044} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1791530291} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &269271304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 269271305} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &269271305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269271304} m_LocalRotation: {x: -0.03838783, y: 0, z: 0, w: 0.9992629} m_LocalPosition: {x: 0.2090003, y: 1.380001, z: 0.26600072} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1786655195} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -4.4, y: 0, z: 0} --- !u!4 &269655314 stripped Transform: m_CorrespondingSourceObject: {fileID: 4542614183573590, guid: 61bc91e2a2fa9ca49b98a9dc1d6211be, type: 3} m_PrefabInstance: {fileID: 377684402} m_PrefabAsset: {fileID: 0} --- !u!1 &269892529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 269892530} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &269892530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269892529} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &270057575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 270057576} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &270057576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270057575} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &270172272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 270172273} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &270172273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270172272} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1314684505} m_Father: {fileID: 2008322520} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &270520975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 270520976} - component: {fileID: 270520978} - component: {fileID: 270520977} m_Layer: 0 m_Name: Cylinder (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &270520976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270520975} m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.020299986, y: 0.06399965, z: 0.078099} m_LocalScale: {x: 0.055279866, y: 0.0023231285, z: 0.041283548} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &270520977 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270520975} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &270520978 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270520975} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &270639776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 270639777} - component: {fileID: 270639779} - component: {fileID: 270639778} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &270639777 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270639776} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1072553371} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 547.06, y: 230.78} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &270639778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270639776} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &270639779 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270639776} m_CullTransparentMesh: 0 --- !u!1 &270925835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 270925836} - component: {fileID: 270925837} - component: {fileID: 270925838} - component: {fileID: 270925839} - component: {fileID: 270925840} - component: {fileID: 270925841} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &270925836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270925835} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 322964574} - {fileID: 1502599873} - {fileID: 908238623} - {fileID: 41106607} - {fileID: 480161553} m_Father: {fileID: 510910864} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &270925837 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270925835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Taser numberKey: 1 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 1 useRaycastShootDelay: 1 raycastShootDelay: 0.3 getDelayWithDistance: 1 delayWithDistanceSpeed: 80 maxDelayWithDistance: 0.3 useFakeProjectileTrails: 1 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 400 clipSize: 10 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Taser Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 3 fireRate: 0.1 projectileDamage: 0 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 1 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 2 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 10 explosionRadius: 10 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 20 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1502599873} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -1} forceAmount: 10 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - - - - - activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 1 damageOverTimeDuration: 5 damageOverTimeAmount: 6 damageOverTimeRate: 0.4 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 2 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 5 pushCharacter: 0 pushCharacterForce: 20 pushCharacterRagdollForce: 0.3 useNoise: 1 noiseRadius: 20 noiseExpandSpeed: 50 useNoiseDetection: 1 noiseDetectionLayer: serializedVersion: 2 m_Bits: 1048576 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 4294836219 autoShootTagList: - enemy maxDistanceToRaycast: 100 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 322964573} weaponParent: {fileID: 1585444151} useFireAnimation: 0 animation: gunShoot animationSpeed: 2 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 41106607} clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 406796497} magazineInHandGameObject: {fileID: 1303896380795754, guid: d50fc12c7f4da204fbd4312c57ea120e, type: 3} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 1.5 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 2 dualWeaponShakeSpeed: 10 useShellOnWeaponShootEnabled: 0 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 908238623} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 1771465203} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: b23b28ecf88becf47867ea051f716670, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 8300000, guid: 4dbbe679ed8c3d84aa4553d40fe934da, type: 3} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 1 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 182722199039486545, guid: 50d53ef3686d187438024e8b9e3d9bcc, type: 3} weaponIcon: {fileID: 2800000, guid: 82f53b0c99f866d408eac62e526021d2, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 82f53b0c99f866d408eac62e526021d2, type: 3} weaponIConHUD: {fileID: 2800000, guid: 82f53b0c99f866d408eac62e526021d2, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: 8c2fc4995bfdd5e42982226a8caa50c1, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: 3d3df063f80c9494ab232870179d071e, type: 3} useDynamicReticle: 1 dynamicReticleName: Dynamic Reticle 2 sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 279289529} remainAmmoText: {fileID: 1794333605} HUD: {fileID: 928376124} ammoInfoHUD: {fileID: 915229744} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 1287272315} HUDTransformInFirstPerson: {fileID: 1539598937} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 1 eventOnFireWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 480161554} m_MethodName: useWeaponAmmo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1543826873} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1543826873} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1543826873} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1543826873} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 510910866} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 270925840} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 510910866} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 270925840} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925840} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 1048577 useBodyPartsSliceList: 0 bodyPartsSliceList: - Upper Body maxDistanceToBodyPart: 1 randomSliceDirection: 1 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1323717650409670, guid: 1301d56b5f4873348b7bed5246644965, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - Default Regular Shoot No Scorch - Metal Shoot No Scorch - Shield - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 2 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Right Upper Leg canMarkTargets: 0 tagListToMarkTargets: - enemy markTargetsLayer: serializedVersion: 2 m_Bits: 1048576 markTargetName: Located Enemy maxDistanceToMarkTargets: 50 canMarkTargetsOnFirstPerson: 1 canMarkTargetsOnThirdPerson: 1 aimOnFirstPersonToMarkTarget: 1 useMarkTargetSound: 1 markTargetSound: {fileID: 8300000, guid: 922f03e1dc270804ba6d52f5d3875806, type: 3} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 510910866} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 270925839} weaponEffectsSource: {fileID: 270925838} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 510910865} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &270925838 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270925835} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &270925839 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270925835} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &270925840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270925835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1846897289} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1543826873} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 510910866} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1846897289} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: checkWeaponEventsAfterReload m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 510910866} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 1 speedMultiplier: 1.5 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1846897289} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &270925841 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270925835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1059231873} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 510910866} weaponAnimator: {fileID: 0} --- !u!1 &270988197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 270988198} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &270988198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270988197} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831171, y: -0.00000023621637, z: 0.00000003561407} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1522915015} - {fileID: 42824289} m_Father: {fileID: 1199289798} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &271055404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271055405} m_Layer: 5 m_Name: Graphics Quality Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &271055405 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271055404} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.99999434, y: 0.99999434, z: 0.99999434} m_Children: - {fileID: 1728810421} - {fileID: 373112112} - {fileID: 102970689} m_Father: {fileID: 1826777222} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 614, y: 56} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &271167088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271167089} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &271167089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271167088} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &271229573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271229574} - component: {fileID: 271229576} - component: {fileID: 271229575} m_Layer: 5 m_Name: capslock m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &271229574 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271229573} m_LocalRotation: {x: -0.00000008940697, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0003891, y: 1.0003892, z: 1.0003892} m_Children: - {fileID: 1022880083} m_Father: {fileID: 1823366665} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 176.2, y: 60} m_SizeDelta: {x: 50, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &271229575 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271229573} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &271229576 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271229573} m_CullTransparentMesh: 0 --- !u!1 &271403821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271403822} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &271403822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271403821} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &271456902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271456903} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &271456903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271456902} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -6.130199e-10, y: 1.0450006, z: 0.4250012} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &271465149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271465150} m_Layer: 0 m_Name: AI Behaviors m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &271465150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271465149} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -25.35} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 801633549} - {fileID: 1901819200} - {fileID: 444848412} - {fileID: 1020549932} - {fileID: 1408826008} - {fileID: 738871337} - {fileID: 1934530333} m_Father: {fileID: 473949155} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &271711582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271711583} - component: {fileID: 271711585} - component: {fileID: 271711584} m_Layer: 0 m_Name: Buzzsaw_001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &271711583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271711582} m_LocalRotation: {x: -0, y: -0.00000005960461, z: -0, w: 1} m_LocalPosition: {x: 0.43199924, y: -0.25100002, z: 0.0050003068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1870799221} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &271711584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271711582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 978537071697846962, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} - {fileID: 6063495526347933197, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &271711585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271711582} m_Mesh: {fileID: 4380030431714197208, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &271774118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271774119} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &271774119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271774118} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1175403970} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &272198613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272198614} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &272198614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272198613} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 854896673} - {fileID: 317702369} - {fileID: 602933798} m_Father: {fileID: 510910864} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &272411336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272411337} - component: {fileID: 272411339} - component: {fileID: 272411338} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &272411337 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272411336} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626949913} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &272411338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272411336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &272411339 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272411336} m_CullTransparentMesh: 0 --- !u!1 &272437964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272437965} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &272437965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272437964} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &272486211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272486212} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &272486212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272486211} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.000000028436574, y: -0.009992959, z: 0.11904031} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 2062889795} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &272495696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272495697} m_Layer: 0 m_Name: c_middle2.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &272495697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272495696} m_LocalRotation: {x: -0.022614, y: -0.0044208774, z: 0.016468473, w: 0.99959886} m_LocalPosition: {x: 0.000000009536743, y: 0.033205867, z: -0.00000005483627} m_LocalScale: {x: 1, y: 1.0000001, z: 1} m_Children: - {fileID: 352063613} m_Father: {fileID: 1251244203} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &272568903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272568904} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &272568904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272568903} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &272644887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272644888} - component: {fileID: 272644890} - component: {fileID: 272644889} m_Layer: 0 m_Name: shoot3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &272644888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272644887} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 340381640} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &272644889 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272644887} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7405a6343d03072478d21ed3056f7cc9, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.22 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 33.33 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &272644890 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272644887} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.4 minScalar: 0.4 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 2 minColor: {r: 0.42745098, g: 0.28627452, b: 1, a: 1} maxColor: {r: 0.6862745, g: 0.19215687, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.1 minScalar: 0.05 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 100 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 20 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 100 minScalar: 100 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: -1 tangentMode: 69 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: -1 outSlope: 0 tangentMode: 69 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: -3.1415925 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.99215686, g: 1, b: 0.44705883, a: 1} key2: {r: 0.20784314, g: 0.011764706, b: 0, a: 0.4509804} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 2506 atime2: 10216 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 65535 atime7: 65535 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.45 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &272780823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272780824} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &272780824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272780823} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &272806101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272806102} m_Layer: 0 m_Name: Second Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &272806102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272806101} m_LocalRotation: {x: -0.000000089406946, y: -0.000000014901158, z: 0.000000014901158, w: 1} m_LocalPosition: {x: -0.04448831, y: 0.019983694, z: -0.055557027} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396218183} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &272865963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272865964} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &272865964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272865963} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000033, y: 1.1300005, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &273215544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 273215545} - component: {fileID: 273215546} - component: {fileID: 273215548} - component: {fileID: 273215547} m_Layer: 0 m_Name: Player Abilities System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &273215545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273215544} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2007813594} - {fileID: 210552793} - {fileID: 1561326096} - {fileID: 2088366623} - {fileID: 944129603} - {fileID: 1194789455} - {fileID: 432568339} - {fileID: 1047832646} - {fileID: 1350164111} - {fileID: 883473243} - {fileID: 1792117706} - {fileID: 6073198} - {fileID: 2088113447} - {fileID: 1335544082} - {fileID: 1630093567} - {fileID: 421236641} - {fileID: 1131215} - {fileID: 806000399} - {fileID: 852905290} - {fileID: 1157544880} - {fileID: 300287149} - {fileID: 829194941} - {fileID: 1282203026} - {fileID: 291378748} - {fileID: 75221156} - {fileID: 1345114496} - {fileID: 386551855} - {fileID: 746517800} - {fileID: 1546453159} - {fileID: 559502932} - {fileID: 232192999} - {fileID: 1996122799} - {fileID: 1362529307} - {fileID: 775919193} - {fileID: 1485488975} - {fileID: 1243807182} - {fileID: 1255371706} - {fileID: 1295983539} - {fileID: 1277351977} - {fileID: 846393674} - {fileID: 22791810} - {fileID: 2141375729} - {fileID: 112995871} - {fileID: 1686422408} - {fileID: 1267965499} - {fileID: 1026103745} - {fileID: 750378054} - {fileID: 370076624} - {fileID: 1375801351} - {fileID: 1835504428} - {fileID: 204065931} - {fileID: 1616465366} - {fileID: 1898624938} - {fileID: 392969995} - {fileID: 868820192} - {fileID: 1030329051} - {fileID: 777189215} - {fileID: 1187921958} - {fileID: 1944087885} - {fileID: 61230180} - {fileID: 764401261} - {fileID: 2026289886} - {fileID: 1167200712} - {fileID: 1610652058} - {fileID: 1362788838} - {fileID: 451132596} - {fileID: 2018224222} - {fileID: 1335015344} - {fileID: 355863660} - {fileID: 1945065239} - {fileID: 592491069} - {fileID: 1274807641} m_Father: {fileID: 473949155} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &273215546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273215544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a0a2d761904db114890169585dfb1c4b, type: 3} m_Name: m_EditorClassIdentifier: abilitiesSystemEnabled: 1 currentAbilityIndex: 14 disableAbilitySystemOnFirstPerson: 0 energyStatName: Current Energy ignoreUseOfEnergy: 0 abilityInfoList: - {fileID: 2007813596} - {fileID: 210552794} - {fileID: 1561326095} - {fileID: 2088366624} - {fileID: 944129602} - {fileID: 1194789456} - {fileID: 432568340} - {fileID: 1047832647} - {fileID: 1350164112} - {fileID: 883473244} - {fileID: 1792117707} - {fileID: 6073200} - {fileID: 2088113448} - {fileID: 1335544081} - {fileID: 1630093569} - {fileID: 421236642} - {fileID: 806000400} - {fileID: 1131216} - {fileID: 1157544881} - {fileID: 852905292} - {fileID: 829194943} - {fileID: 1282203027} - {fileID: 1345114497} - {fileID: 291378749} - {fileID: 300287150} - {fileID: 75221158} - {fileID: 386551856} - {fileID: 746517801} - {fileID: 1546453160} - {fileID: 232193000} - {fileID: 559502933} - {fileID: 1996122800} - {fileID: 1362529308} - {fileID: 775919194} - {fileID: 1255371708} - {fileID: 1485488977} - {fileID: 1243807184} - {fileID: 1295983540} - {fileID: 1277351978} - {fileID: 22791811} - {fileID: 2141375730} - {fileID: 112995872} - {fileID: 1686422409} - {fileID: 1026103746} - {fileID: 1267965500} - {fileID: 750378055} - {fileID: 846393675} - {fileID: 1375801352} - {fileID: 204065932} - {fileID: 1616465367} - {fileID: 370076625} - {fileID: 868820193} - {fileID: 1835504429} - {fileID: 777189216} - {fileID: 1898624939} - {fileID: 392969996} - {fileID: 1030329052} - {fileID: 1944087886} - {fileID: 1187921962} - {fileID: 61230181} - {fileID: 764401263} - {fileID: 2026289887} - {fileID: 1610652059} - {fileID: 1362788840} - {fileID: 451132598} - {fileID: 2018224223} - {fileID: 1335015345} - {fileID: 355863661} - {fileID: 1945065240} - {fileID: 592491071} - {fileID: 1274807642} showDebugPrint: 0 abilitiesModeActive: 1 canMove: 0 playerCurrentlyBusy: 0 currentAbilityInfo: {fileID: 0} cancellingCurrentAbilityPress: 0 currentAbilityName: previousAbilityActiveName: abilityInputInUse: 0 pauseCheckUsingDeviceOnAbilityInput: 0 inputPaused: 0 selectingAbility: 0 mainPlayerController: {fileID: 954210052} mainPlayerStatsSystem: {fileID: 178190883} mainPlayerAbilitiesUISystem: {fileID: 273215548} --- !u!114 &273215547 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273215544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b42a2524b96b05645a6e19aa260dadd2, type: 3} m_Name: m_EditorClassIdentifier: abilitiesWheelScale: 0.7 abilitiesUIEditorActive: 0 movingSlotFromFullAbilitiesPanel: 0 movingSlotFromCurrentAbilitiesPanel: 0 abilitiesUIEditorObject: {fileID: 1698018874} fullAbilitiesUIEditorListScrollRect: {fileID: 2056980598} fullAbilitiesUIEditorScrollbar: {fileID: 1159323840} fullAbilitiesUIEditorContent: {fileID: 360311877} currentWheelAbilitiesPanelBackgroundTransform: {fileID: 1715350715} currentGridAbilitiesPanelBackgroundTransform: {fileID: 159039156} fullAbilitiesPanelTransform: {fileID: 1841134929} mainAbilitiesWheelTransform: {fileID: 513270489} originalAbilitiesWheelParent: {fileID: 74458946} abilitiesWheelPosition: {fileID: 132152345} abilityListElement: {fileID: 1051052231} showDebugPrint: 0 abilitySlotInfoList: [] temporalAbilitySlotInfoList: [] mainPlayerAbilitiesUISystem: {fileID: 273215548} mainPlayerAbilitiesSystem: {fileID: 273215546} --- !u!114 &273215548 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273215544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00eda0f186a583548baaab988b73b1a8, type: 3} m_Name: m_EditorClassIdentifier: openMenuEnabled: 1 abilityListManagerEnabled: 1 numberOfAbilitySlots: 71 selectAbilityOnMenuClose: 0 useDpadPanel: 1 timeToShowAbilitySlotsWheel: 1 useBlurUIPanel: 1 slowDownTimeWhenMenuActive: 0 timeScaleWhenMenuActive: 0 abilityWheelMenuRotationRange: {x: 5, y: 3} rotationHUDSpeed: 20 showOnlyEnabledAbilitySlots: 1 changeCurrentSlotSize: 1 changeCurrentSlotSpeed: 10 changeCurrentSlotMultiplier: 1.2 distanceFromCenterToSelectAbility: 10 useSlotsChangeScale: 1 numberOfSlotsToChangeScale: 9 slotScale: 39 minSlotScale: 0.22 slotHeightOffset: 700 wheelRadius: 820 useWheelMenu: 1 useSoundOnSlot: 1 soundEffect: {fileID: 8300000, guid: f160e8697729222499ed27c488eb838a, type: 3} soundEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 mainAudioSource: {fileID: 1315000344} dpadIconInfoList: - Name: Up abilityName: icon: {fileID: 577304573} backgroundIcon: {fileID: 1451755991} iconActiveGameObject: {fileID: 1262022712} limitTextGameObject: {fileID: 1374403312} limitText: {fileID: 1374403314} dpadIconGameObject: {fileID: 552568631} currentDpadDirection: 0 iconActive: 0 abilitySlotIndex: 0 dpadIconAssigned: 0 dpadAbilityIndex: 0 setInitialAbilityIndex: 0 initialAbilityIndex: 0 - Name: Down abilityName: icon: {fileID: 1406849680} backgroundIcon: {fileID: 1430721606} iconActiveGameObject: {fileID: 1358136981} limitTextGameObject: {fileID: 754064573} limitText: {fileID: 754064575} dpadIconGameObject: {fileID: 1109069363} currentDpadDirection: 1 iconActive: 0 abilitySlotIndex: 0 dpadIconAssigned: 0 dpadAbilityIndex: 0 setInitialAbilityIndex: 0 initialAbilityIndex: 0 - Name: Left abilityName: icon: {fileID: 1053905891} backgroundIcon: {fileID: 1503915755} iconActiveGameObject: {fileID: 2078230414} limitTextGameObject: {fileID: 502687338} limitText: {fileID: 502687340} dpadIconGameObject: {fileID: 1003326989} currentDpadDirection: 2 iconActive: 0 abilitySlotIndex: 0 dpadIconAssigned: 0 dpadAbilityIndex: 0 setInitialAbilityIndex: 0 initialAbilityIndex: 0 - Name: Right abilityName: icon: {fileID: 392620952} backgroundIcon: {fileID: 504454062} iconActiveGameObject: {fileID: 1676171518} limitTextGameObject: {fileID: 1735017247} limitText: {fileID: 1735017249} dpadIconGameObject: {fileID: 1210924945} currentDpadDirection: 3 iconActive: 0 abilitySlotIndex: 0 dpadIconAssigned: 0 dpadAbilityIndex: 0 setInitialAbilityIndex: 0 initialAbilityIndex: 0 useCurrentAbilityIcon: 1 currentAbilityIcon: Name: abilityName: icon: {fileID: 1565855142} backgroundIcon: {fileID: 1169299638} iconActiveGameObject: {fileID: 781885122} limitTextGameObject: {fileID: 1021507890} limitText: {fileID: 1021507892} dpadIconGameObject: {fileID: 1495480508} currentDpadDirection: 0 iconActive: 0 abilitySlotIndex: 0 dpadIconAssigned: 0 dpadAbilityIndex: -1 setInitialAbilityIndex: 0 initialAbilityIndex: 0 currentAbilityInputText: {fileID: 1386393554} abilityInputName: Activate Current Ability showDebugPrint: 0 selectingAbility: 0 currentAbilityPressedIndex: -1 pauseCheckUsingDeviceOnAbilityInput: 0 inputPaused: 0 abilitySlotInfoList: [] closestSlot: Name: abilityDescription: slotActive: 0 slot: {fileID: 0} slotRectTransform: {fileID: 0} abilityIndex: 0 slotVisible: 1 abilityIcon: {fileID: 0} abilityTexture: {fileID: 0} currentAbilitySelectedIcon: {fileID: 0} slotPivot: {fileID: 0} slotCenter: {fileID: 0} innerSlot: {fileID: 0} currentDpadDirection: 0 dpadIcon: {fileID: 0} upDpadIcon: {fileID: 0} downDpadIcon: {fileID: 0} leftDpadIcon: {fileID: 0} rightDpadIcon: {fileID: 0} playerCanMoveStatePausedOnMenuOpened: 1 usedByAI: 0 eventOnAbilitiesAssignedOnDpad: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1495480508} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1287386422} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2038628386} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnAbilitiesNotAssignedOnDpad: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1495480508} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1287386422} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2038628386} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnOpenAbilitiesWheel: m_PersistentCalls: m_Calls: [] eventOnCloseAbilitiesWheel: m_PersistentCalls: m_Calls: [] abilitySlotsMenu: {fileID: 74458945} wheelAbilityListElement: {fileID: 2115809034} dpadPanel: {fileID: 1356268758} mainEnerySlider: {fileID: 1978656679} abilitiesEnergySlider: {fileID: 2038628388} abilitySlotsWheel: {fileID: 1360893140} currentAbilityNameText: {fileID: 1701806494} completeAbilityWheel: {fileID: 513270488} completeAbilityWheelRectTransform: {fileID: 513270489} slotArrow: {fileID: 1140806587} slotArrowIcon: {fileID: 1284597189} slotArrowRectTransform: {fileID: 1140806587} wheelBackground: {fileID: 1578881264} slotsGridTransformParent: {fileID: 1186053154} slotsGridPanelGameObject: {fileID: 1772161878} gridAbilityListElement: {fileID: 821514314} slotsGridBackground: {fileID: 752789759} abilityDescriptionTextGameObject: {fileID: 1989183901} abilityDescriptionText: {fileID: 1989183904} pauseManager: {fileID: 541563681} mainPlayerAbilitiesSystem: {fileID: 273215546} playerControllerManager: {fileID: 954210052} timeBulletManager: {fileID: 541563691} playerInput: {fileID: 954210080} --- !u!1 &273454070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 273454071} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &273454071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273454070} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120007, z: 0.003000109} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1523317797} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &273477742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 273477743} - component: {fileID: 273477745} - component: {fileID: 273477744} m_Layer: 5 m_Name: Input m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &273477743 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273477742} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 729180095} m_Father: {fileID: 204350044} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -131, y: -25} m_SizeDelta: {x: 150, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &273477744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273477742} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.15289022, g: 0.12316176, b: 0.9852941, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &273477745 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273477742} m_CullTransparentMesh: 0 --- !u!1 &273481291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 273481292} - component: {fileID: 273481294} - component: {fileID: 273481293} m_Layer: 5 m_Name: Regular Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &273481292 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273481291} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1882462890} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &273481293 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273481291} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &273481294 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273481291} m_CullTransparentMesh: 0 --- !u!1 &273736153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 273736154} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &273736154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273736153} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &274588563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 274588564} - component: {fileID: 274588566} - component: {fileID: 274588565} m_Layer: 0 m_Name: Blades 42 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &274588564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274588563} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &274588565 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274588563} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &274588566 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274588563} m_Mesh: {fileID: -7917543509489249648, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &275156604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275156605} m_Layer: 5 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &275156605 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275156604} m_LocalRotation: {x: 0, y: 0, z: 0.34938982, w: 0.9369775} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 421826458} m_Father: {fileID: 1974673137} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 40.9} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &275297552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275297553} - component: {fileID: 275297556} - component: {fileID: 275297555} - component: {fileID: 275297554} m_Layer: 0 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &275297553 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275297552} m_LocalRotation: {x: 0, y: 0, z: -0.27093643, w: 0.96259725} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 626967057} m_Father: {fileID: 1580012059} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -31.44} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -0.0039200187, y: -0.011560023} m_SizeDelta: {x: -0.82774, y: -0.88225} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &275297554 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275297552} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &275297555 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275297552} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &275297556 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275297552} m_CullTransparentMesh: 0 --- !u!1 &275339748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275339749} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &275339749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275339748} m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426} --- !u!1 &275403051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275403052} m_Layer: 5 m_Name: Skills Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &275403052 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275403051} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1872094804} - {fileID: 1490997452} - {fileID: 988235814} - {fileID: 298663513} - {fileID: 63466797} - {fileID: 1325967447} - {fileID: 461988163} - {fileID: 1996483562} - {fileID: 1441718843} - {fileID: 1927870003} - {fileID: 744855328} - {fileID: 1134762224} - {fileID: 1223087734} m_Father: {fileID: 2684484} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &275499705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275499706} - component: {fileID: 275499708} - component: {fileID: 275499707} m_Layer: 5 m_Name: Shield Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &275499706 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275499705} m_LocalRotation: {x: -0, y: -0, z: -0.0000000037252903, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 511068398} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 9.5, y: -79.6} m_SizeDelta: {x: 57.3, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &275499707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275499705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9999 --- !u!222 &275499708 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275499705} m_CullTransparentMesh: 0 --- !u!1 &275849443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275849444} m_Layer: 0 m_Name: Right Hand Index Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &275849444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275849443} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000002} m_Children: [] m_Father: {fileID: 1249112318} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &276041845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276041846} m_Layer: 0 m_Name: Level Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &276041846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276041845} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -47.160812, y: 9.363003, z: 4.9331665} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1225390488} - {fileID: 1864641700} - {fileID: 1331576415} - {fileID: 300201665} - {fileID: 1376768081} - {fileID: 210094761} - {fileID: 177809891} - {fileID: 909959280} - {fileID: 265435224} - {fileID: 1216117844} - {fileID: 1848989670} - {fileID: 1441910596} - {fileID: 972888468} - {fileID: 410457701} - {fileID: 626102270} - {fileID: 87212078} m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &276173527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276173528} - component: {fileID: 276173530} - component: {fileID: 276173529} m_Layer: 5 m_Name: GameObject (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &276173528 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276173527} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1470214742} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 193.18, y: 0} m_SizeDelta: {x: 188.64, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &276173529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276173527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &276173530 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276173527} m_CullTransparentMesh: 0 --- !u!1 &276195935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276195936} - component: {fileID: 276195938} - component: {fileID: 276195937} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &276195936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276195935} m_LocalRotation: {x: 0.0000002971176, y: 0.00000011920925, z: -0.00000004004221, w: 1} m_LocalPosition: {x: -0.05170172, y: 0.009403438, z: 0.3005802} m_LocalScale: {x: 0.007995179, y: 0.023458475, z: 0.19895513} m_Children: [] m_Father: {fileID: 1090313899} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &276195937 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276195935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &276195938 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276195935} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &276203011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276203012} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &276203012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276203011} m_LocalRotation: {x: -0.2773147, y: 0, z: 0, w: 0.96077913} m_LocalPosition: {x: 0.1630002, y: 1.6220016, z: 0.16800034} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 577086259} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &276208583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276208584} - component: {fileID: 276208586} - component: {fileID: 276208585} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &276208584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276208583} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.1234} m_LocalScale: {x: 0.03592914, y: 0.102753565, z: 0.035929132} m_Children: [] m_Father: {fileID: 539580828} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &276208585 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276208583} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &276208586 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276208583} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &276278355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276278356} - component: {fileID: 276278358} - component: {fileID: 276278357} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &276278356 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276278355} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 888211031} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &276278357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276278355} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &276278358 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276278355} m_CullTransparentMesh: 0 --- !u!1 &276365180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276365181} - component: {fileID: 276365183} - component: {fileID: 276365182} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &276365181 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276365180} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558448971} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &276365182 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276365180} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Advanced Weapons Controls --- !u!222 &276365183 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276365180} m_CullTransparentMesh: 0 --- !u!114 &276483129 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114483153326505648, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &276525037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276525038} - component: {fileID: 276525040} - component: {fileID: 276525039} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &276525038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276525037} m_LocalRotation: {x: 0, y: 0, z: 0.35787907, w: 0.933768} m_LocalPosition: {x: -0.9578, y: -0.20880021, z: 0} m_LocalScale: {x: 0.6990027, y: 0.19357423, z: 0.21484517} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 41.94} --- !u!23 &276525039 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276525037} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &276525040 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276525037} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &276549725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276549726} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &276549726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276549725} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.19000036, y: 1.561, z: 0.64600027} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &276804513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276804514} - component: {fileID: 276804516} - component: {fileID: 276804515} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &276804514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276804513} m_LocalRotation: {x: -0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: -0.00012, y: 0.05162, z: -0.12642} m_LocalScale: {x: 0.044079505, y: 0.06107389, z: 0.037695166} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &276804515 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276804513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &276804516 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276804513} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &277140609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277140610} - component: {fileID: 277140612} - component: {fileID: 277140611} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &277140610 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277140609} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1964470195} m_Father: {fileID: 2140124679} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000015258789} m_SizeDelta: {x: 157.4, y: 117} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &277140611 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277140609} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 157.4, y: 27} m_Spacing: {x: 5, y: 3} m_Constraint: 2 m_ConstraintCount: 4 --- !u!114 &277140612 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277140609} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &277148912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277148913} - component: {fileID: 277148915} - component: {fileID: 277148914} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &277148913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277148912} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0171, y: 0.059, z: 0.0831} m_LocalScale: {x: 0.015093243, y: 0.054266896, z: 0.08263836} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &277148914 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277148912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &277148915 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277148912} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &277343033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277343034} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &277343034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277343033} m_LocalRotation: {x: -0.47345743, y: 0.033156548, z: 0.09635502, w: 0.87490255} m_LocalPosition: {x: 0.255, y: 1.567, z: 0.42} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -56.6, y: -3.46, z: 14.433001} --- !u!1 &277409965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277409966} - component: {fileID: 277409967} m_Layer: 0 m_Name: Fire Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &277409966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277409965} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 295179694} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &277409967 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277409965} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Fire Arrow useActionName: 1 actionName: Fire Arrow useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.7 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: checkBowHolderFireArrow m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkIfArrowsFoundOnInventoryToCancelBowState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPositionToPlaceArrowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: fireCurrentBowWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262673612} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkUsePullBowMultipliersOnFireArrow m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPullBowState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.69 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: activateLoadBowAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 1 eventIfActionStopped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPositionToPlaceArrowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkEventOnCancelBowAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: Load Arrow addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &277756583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277756584} - component: {fileID: 277756586} - component: {fileID: 277756585} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &277756584 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277756583} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1976464390} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &277756585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277756583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3cf3d58dd22a8d64182df225958b04b8, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &277756586 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277756583} m_CullTransparentMesh: 0 --- !u!1 &277826446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277826447} - component: {fileID: 277826449} - component: {fileID: 277826448} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &277826447 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277826446} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 438193796} m_Father: {fileID: 1115042870} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &277826448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277826446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 68a84f82713a8b64c80c206ae94126e3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &277826449 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277826446} m_CullTransparentMesh: 0 --- !u!1 &278051838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278051842} - component: {fileID: 278051841} - component: {fileID: 278051840} - component: {fileID: 278051839} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &278051839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278051838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 012974608954bc94bb0bed804ee60fd5, type: 3} m_Name: m_EditorClassIdentifier: throwObjectEnabled: 1 layerToCheckThrowObject: serializedVersion: 2 m_Bits: 76810241 maxRaycastDistance: 30 useInfiniteRaycastDistance: 0 useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 throwPosition: {fileID: 577418223} objectToThrow: {fileID: 1083297529207422, guid: a1b2187034e1b0a4d925cabdc6a464f9, type: 3} addLaunchObjectComponent: 1 addGrabbedObjectStateComponent: 0 rotateObjectTowardThrowDirection: 0 checkIfLockedCameraActive: 1 ignoreCollisionsWithPlayerEnabled: 0 throwInCustomTransformDirection: 0 customTransformDirection: {fileID: 0} customThrowDirectionAmount: 400 useCustomThrowPosition: 0 useCustomThrowLocalPosition: 0 customThrowPosition: {x: 0, y: 0, z: 0} customThrowRotation: {x: 0, y: 0, z: 0} showGizmo: 0 currentObjectToThrow: {fileID: 0} currentThrowSpeed: {x: 0, y: 0, z: 0} mainPlayerCamera: {fileID: 176855561} playerControllerGameObject: {fileID: 954210051} targetPositionTransform: {fileID: 902413849} playerCameraGameObject: {fileID: 176855560} mainCameraTransform: {fileID: 1446752339} playerCollider: {fileID: 954210065} --- !u!120 &278051840 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278051838} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &278051841 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278051838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4273331195 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 12 animationSpeed: 3 tillingOffset: 2.5 animateTexture: 1 textureColor: {r: 0.5661765, g: 0.2539468, b: 0.5446434, a: 1} useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 1 checkForPlayerCollider: 1 playerCollider: {fileID: 954210065} useHoldThrowArmAnimation: 1 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 19374 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 1 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 176855561} shootPosition: {fileID: 1825891823} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 278051840} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!4 &278051842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278051838} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 180586847} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &278384990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278384991} - component: {fileID: 278384993} - component: {fileID: 278384992} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &278384991 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278384990} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 657484210} m_Father: {fileID: 560273404} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 1136.3, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &278384992 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278384990} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 m_Spacing: 0 m_ChildForceExpandWidth: 1 m_ChildForceExpandHeight: 1 m_ChildControlWidth: 1 m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &278384993 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278384990} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 --- !u!1 &278399366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278399367} - component: {fileID: 278399369} - component: {fileID: 278399368} m_Layer: 5 m_Name: RawImage (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &278399367 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278399366} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2016406432} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &278399368 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278399366} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.284} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &278399369 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278399366} m_CullTransparentMesh: 0 --- !u!1 &278415838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278415839} - component: {fileID: 278415841} - component: {fileID: 278415840} m_Layer: 5 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &278415839 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278415838} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1034565192} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 342.5} m_SizeDelta: {x: 650, y: 35} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &278415840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278415838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &278415841 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278415838} m_CullTransparentMesh: 0 --- !u!1 &278562316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278562317} m_Layer: 0 m_Name: 2.5d Look Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &278562317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278562316} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1297198389} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &278810446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278810447} - component: {fileID: 278810448} m_Layer: 0 m_Name: Axe Attack 1 Hand 1 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &278810447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278810446} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2623270} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &278810448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278810446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand 1 Air useActionName: 1 actionName: Axe Attack 1 Hand 1 Air useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &278906249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278906250} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &278906250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278906249} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &278954486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278954487} - component: {fileID: 278954489} - component: {fileID: 278954488} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &278954487 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278954486} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1963633167} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &278954488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278954486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &278954489 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278954486} m_CullTransparentMesh: 0 --- !u!1 &279029434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279029435} m_Layer: 0 m_Name: Screen Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &279029435 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279029434} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1676293718} - {fileID: 613124311} - {fileID: 887721708} m_Father: {fileID: 654286153} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &279130974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279130975} - component: {fileID: 279130977} - component: {fileID: 279130976} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &279130975 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279130974} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1172297293} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &279130976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279130974} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &279130977 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279130974} m_CullTransparentMesh: 0 --- !u!1 &279145314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279145315} - component: {fileID: 279145317} - component: {fileID: 279145316} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &279145315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279145314} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: -0, y: -0, z: 0.0363} m_LocalScale: {x: 0.035079923, y: 0.019109491, z: 0.035079952} m_Children: [] m_Father: {fileID: 1597148749} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &279145316 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279145314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &279145317 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279145314} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &279241898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279241899} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &279241899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279241898} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0653, z: 0.2541} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1627700828} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &279289526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279289527} - component: {fileID: 279289528} - component: {fileID: 279289529} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &279289527 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279289526} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.001844119, y: 0.0018441188, z: 0.0018441187} m_Children: [] m_Father: {fileID: 915229745} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &279289528 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279289526} m_CullTransparentMesh: 0 --- !u!114 &279289529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279289526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10 --- !u!1 &279394288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279394289} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &279394289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279394288} m_LocalRotation: {x: -0.07630759, y: -0.50600624, z: -0.045004144, w: 0.8579683} m_LocalPosition: {x: 0.1, y: 1.72, z: 0.61} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &279419825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279419826} - component: {fileID: 279419828} - component: {fileID: 279419827} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &279419826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279419825} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &279419827 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279419825} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &279419828 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279419825} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &279710151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279710152} - component: {fileID: 279710154} - component: {fileID: 279710153} m_Layer: 0 m_Name: Cylinder (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &279710152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279710151} m_LocalRotation: {x: 0.7071067, y: -0.00000026822084, z: -0.00000011920926, w: 0.7071069} m_LocalPosition: {x: -0, y: 0.009412267, z: 0.41850334} m_LocalScale: {x: 0.07821534, y: 0.009793811, z: 0.078216545} m_Children: [] m_Father: {fileID: 1029104755} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &279710153 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279710151} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &279710154 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279710151} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &279847971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279847972} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &279847972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279847971} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 140900975} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &279973472 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114193791055681036, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &280055607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280055608} - component: {fileID: 280055610} - component: {fileID: 280055609} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &280055608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280055607} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: 0.01100008, y: 0.12050092, z: -0.033101227} m_LocalScale: {x: 0.0077702007, y: 0.028163213, z: 0.021542167} m_Children: [] m_Father: {fileID: 1132298037} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &280055609 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280055607} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &280055610 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280055607} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &280096009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280096010} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &280096010 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280096009} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1232552902} m_Father: {fileID: 569491705} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 28} m_Pivot: {x: 0.5, y: 1} --- !u!1 &280150402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280150403} - component: {fileID: 280150405} - component: {fileID: 280150404} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &280150403 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280150402} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1245145329} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &280150404 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280150402} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &280150405 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280150402} m_CullTransparentMesh: 0 --- !u!1 &280373320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280373321} - component: {fileID: 280373323} - component: {fileID: 280373322} m_Layer: 0 m_Name: Blades 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &280373321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280373320} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &280373322 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280373320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &280373323 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280373320} m_Mesh: {fileID: 3469409399296548702, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &280385830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280385831} m_Layer: 0 m_Name: Parable Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &280385831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280385830} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 8.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2019029632} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &280676467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280676468} - component: {fileID: 280676471} - component: {fileID: 280676470} - component: {fileID: 280676469} m_Layer: 5 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &280676468 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280676467} m_LocalRotation: {x: 0, y: 0, z: 0.19509031, w: 0.98078537} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 542751737} m_Father: {fileID: 1370711447} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 22.5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -1.2732926e-10, y: -244.00003} m_SizeDelta: {x: 456.81, y: 309.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &280676469 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280676467} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &280676470 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280676467} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.22794116, g: 0.16927983, b: 0.16927983, a: 0.716} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &280676471 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280676467} m_CullTransparentMesh: 0 --- !u!1 &280767976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280767977} - component: {fileID: 280767979} - component: {fileID: 280767978} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &280767977 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280767976} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 916806420} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &280767978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280767976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &280767979 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280767976} m_CullTransparentMesh: 0 --- !u!1 &280782504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280782505} - component: {fileID: 280782507} - component: {fileID: 280782506} m_Layer: 5 m_Name: Amount Available Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &280782505 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280782504} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1329371600} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.8, y: -2.2} m_SizeDelta: {x: 287.53, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &280782506 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280782504} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Available: 999' --- !u!222 &280782507 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280782504} m_CullTransparentMesh: 0 --- !u!1 &280848999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280849000} - component: {fileID: 280849005} - component: {fileID: 280849004} - component: {fileID: 280849003} - component: {fileID: 280849002} - component: {fileID: 280849001} m_Layer: 5 m_Name: Equip Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &280849000 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280848999} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 283907923} - {fileID: 1025634750} m_Father: {fileID: 266186579} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 65, y: -45} m_SizeDelta: {x: 130, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &280849001 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280848999} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d64a7bff7c4ccd24fa3d682e64423bb0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &280849002 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280848999} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &280849003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280848999} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 280849004} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: equipCurrentObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &280849004 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280848999} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &280849005 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280848999} m_CullTransparentMesh: 0 --- !u!1 &280909889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280909890} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &280909890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280909889} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2025281093} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &280914868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280914869} - component: {fileID: 280914872} - component: {fileID: 280914871} - component: {fileID: 280914870} m_Layer: 5 m_Name: Next Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &280914869 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280914868} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1247920221} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 258.62375, y: -47.789062} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &280914870 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280914868} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openNextPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &280914871 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280914868} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &280914872 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280914868} m_CullTransparentMesh: 0 --- !u!1 &281030927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281030928} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &281030928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281030927} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &281089092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281089093} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &281089093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281089092} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 987160947} - {fileID: 395407735} - {fileID: 2042389541} - {fileID: 1255078146} - {fileID: 1849713730} m_Father: {fileID: 1493737044} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &281249587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281249588} - component: {fileID: 281249590} - component: {fileID: 281249589} m_Layer: 2 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &281249588 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281249587} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2073930570} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &281249589 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281249587} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &281249590 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281249587} m_CullTransparentMesh: 0 --- !u!114 &281399628 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114436596565765178, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &281577663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281577664} - component: {fileID: 281577666} - component: {fileID: 281577665} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &281577664 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281577663} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1087515017} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &281577665 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281577663} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Save --- !u!222 &281577666 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281577663} m_CullTransparentMesh: 0 --- !u!1 &281883902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281883903} - component: {fileID: 281883904} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &281883903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281883902} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1018158994} - {fileID: 146888487} - {fileID: 229810082} - {fileID: 1555940576} - {fileID: 1510658484} - {fileID: 1853556924} - {fileID: 1505280440} - {fileID: 947283721} - {fileID: 415737258} - {fileID: 1718124563} - {fileID: 1379790138} - {fileID: 969881146} m_Father: {fileID: 498380399} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &281883904 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281883902} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1510658483} - {fileID: 1853556923} - {fileID: 1505280439} - {fileID: 947283720} - {fileID: 415737257} - {fileID: 1718124562} - {fileID: 969881145} --- !u!1 &281956575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281956576} - component: {fileID: 281956578} - component: {fileID: 281956577} m_Layer: 0 m_Name: launchObject3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &281956576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281956575} m_LocalRotation: {x: 1, y: 0, z: 0, w: 0} m_LocalPosition: {x: 0, y: -0, z: 1.303} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1281967010} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0} --- !u!199 &281956577 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281956575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3.04 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &281956578 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281956575} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.85882354, g: 0.42352942, b: 0.9254902, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 0 angle: 20 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 4 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.1 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.2 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.3 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5299999 inSlope: 1.0984386 outSlope: 1.0984386 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 6.283185 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: -4.659524 outSlope: -4.659524 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -1.0058818 outSlope: -1.0058818 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.44705883, g: 1, b: 1, a: 1} key2: {r: 0.09411765, g: 0.2509804, b: 1, a: 0.4509804} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 9445 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 5975 atime2: 10216 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 65535 atime7: 65535 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 3.1415925 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 0.01} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &282059417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282059418} - component: {fileID: 282059420} - component: {fileID: 282059419} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &282059418 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282059417} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1608948080} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &282059419 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282059417} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &282059420 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282059417} m_CullTransparentMesh: 0 --- !u!1 &282082393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282082394} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &282082394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282082393} m_LocalRotation: {x: -0.00000014901161, y: 9.313226e-10, z: 0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1710413525} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &282182322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282182323} - component: {fileID: 282182325} - component: {fileID: 282182324} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &282182323 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282182322} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1976001221} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &282182324 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282182322} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &282182325 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282182322} m_CullTransparentMesh: 0 --- !u!1 &282291326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282291327} - component: {fileID: 282291329} - component: {fileID: 282291328} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &282291327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282291326} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182} m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983} m_Children: [] m_Father: {fileID: 375682801} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &282291328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282291326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &282291329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282291326} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &282395298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282395299} - component: {fileID: 282395303} - component: {fileID: 282395302} - component: {fileID: 282395301} - component: {fileID: 282395300} m_Layer: 5 m_Name: Current Object Info Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &282395299 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282395298} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1648742670} m_Father: {fileID: 685586695} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -23.000004, y: 0} m_SizeDelta: {x: 407.4, y: -0.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &282395300 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282395298} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &282395301 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282395298} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1648742670} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1466980744} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &282395302 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282395298} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.34509805} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &282395303 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282395298} m_CullTransparentMesh: 0 --- !u!1 &282532647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282532648} - component: {fileID: 282532650} - component: {fileID: 282532649} m_Layer: 5 m_Name: Reticle 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &282532648 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282532647} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 372110192} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &282532649 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282532647} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 4bae01ebfde0e5243a275197954fb6cb, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &282532650 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282532647} m_CullTransparentMesh: 0 --- !u!1 &282614228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282614229} - component: {fileID: 282614231} - component: {fileID: 282614230} m_Layer: 2 m_Name: Mark Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &282614229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282614228} m_LocalRotation: {x: 0.7071069, y: -0, z: -0, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.1341671, y: 1.1341697, z: 1.1341697} m_Children: [] m_Father: {fileID: 1218359277} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &282614230 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282614228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: efa05b59a6d848048a12938eb8954661, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &282614231 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282614228} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &282823395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282823396} - component: {fileID: 282823399} - component: {fileID: 282823398} - component: {fileID: 282823397} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &282823396 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282823395} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 1570713718} - {fileID: 852368087} - {fileID: 1607893264} - {fileID: 1529437282} - {fileID: 477177702} m_Father: {fileID: 1386578738} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &282823397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282823395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &282823398 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282823395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &282823399 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282823395} m_CullTransparentMesh: 0 --- !u!1 &283104548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283104549} - component: {fileID: 283104551} - component: {fileID: 283104550} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &283104549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283104548} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &283104550 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283104548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &283104551 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283104548} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &283306931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283306932} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &283306932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283306931} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 792333845} m_Father: {fileID: 413180048} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &283399614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283399616} - component: {fileID: 283399618} - component: {fileID: 283399617} - component: {fileID: 283399615} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &283399615 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283399614} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1254823176} m_HandleRect: {fileID: 1254823174} m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!224 &283399616 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283399614} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 423271524} m_Father: {fileID: 1470879409} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 543, y: -33} m_SizeDelta: {x: -1232, y: -335} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &283399617 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283399614} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6985294, g: 0.58039576, b: 0.58039576, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &283399618 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283399614} m_CullTransparentMesh: 0 --- !u!1 &283452636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283452637} - component: {fileID: 283452639} - component: {fileID: 283452638} m_Layer: 5 m_Name: Skill Slot Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &283452637 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283452636} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 87049171} - {fileID: 195041071} - {fileID: 1677771284} - {fileID: 735114098} - {fileID: 1735312265} - {fileID: 2029116957} - {fileID: 1718126829} m_Father: {fileID: 945378236} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 20, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &283452638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283452636} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 87049172} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 283452636} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &283452639 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283452636} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 283452636} slotActive: {fileID: 1735312264} slotLocked: {fileID: 1677771283} slotUnlocked: {fileID: 735114097} slotSkillAmountText: {fileID: 195041072} slotPressedIcon: {fileID: 2029116956} confirmUseSkillPointsPanelPosition: {fileID: 1718126829} --- !u!1 &283486912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283486913} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &283486913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283486912} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010831087, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &283505597 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114948633425551884, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &283666769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283666770} - component: {fileID: 283666774} - component: {fileID: 283666773} - component: {fileID: 283666772} - component: {fileID: 283666771} m_Layer: 5 m_Name: List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &283666770 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283666769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1386913852} m_Father: {fileID: 1866355399} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0.000061035, y: -9.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &283666771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283666769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1386913852} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 1 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &283666772 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283666769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &283666773 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283666769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &283666774 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283666769} m_CullTransparentMesh: 0 --- !u!1 &283907922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283907923} - component: {fileID: 283907925} - component: {fileID: 283907924} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &283907923 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283907922} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 280849000} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 23.29998, y: 0} m_SizeDelta: {x: 112.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &283907924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283907922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: EQUIP --- !u!222 &283907925 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283907922} m_CullTransparentMesh: 0 --- !u!1 &284021863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284021864} - component: {fileID: 284021866} - component: {fileID: 284021865} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &284021864 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284021863} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1003360592} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &284021865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284021863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &284021866 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284021863} m_CullTransparentMesh: 0 --- !u!1 &284086804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284086805} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284086805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284086804} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3392541} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &284136214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284136215} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284136215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284136214} m_LocalRotation: {x: -0.38001722, y: -0.19944467, z: 0.017327681, w: 0.9030551} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -30.59, z: 14.433001} --- !u!1 &284374467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284374468} m_Layer: 0 m_Name: CartWheel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284374468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284374467} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 561444157} - {fileID: 546218189} - {fileID: 1215502635} - {fileID: 1220226009} - {fileID: 395101806} - {fileID: 1577895902} - {fileID: 1306556659} - {fileID: 609037387} m_Father: {fileID: 442203766} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &284446109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284446110} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &284446110 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284446109} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 147435269} m_Father: {fileID: 824725915} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &284464472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284464473} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284464473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284464472} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 709798725} - {fileID: 1036864628} - {fileID: 1868071423} m_Father: {fileID: 191302099} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &284487537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284487538} - component: {fileID: 284487540} - component: {fileID: 284487539} m_Layer: 0 m_Name: Fire m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284487538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284487537} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.48} m_LocalScale: {x: 0.5, y: 0.5000012, z: 0.5000012} m_Children: [] m_Father: {fileID: 1894313801} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &284487539 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284487537} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d7f098ed9997e714193be5e86df013f4, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 1 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.15, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &284487540 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284487537} serializedVersion: 6 lengthInSec: 4 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1.5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.75 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 500 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 24.96 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1.5179404 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 60 minScalar: 60 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.73049647 inSlope: 2.6979907 outSlope: 2.6979907 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17005685 inSlope: -2.318412 outSlope: -2.318412 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 0.9529412, b: 0.69803923, a: 1} key2: {r: 1, g: 0.26666668, b: 0, a: 0} key3: {r: 0.6117647, g: 0.16470589, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 10216 ctime2: 28142 ctime3: 49151 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 4 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 2 scalar: 4 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44337356 value: 0.34065938 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17582422 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.97252744 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44819272 value: -0.40109897 inSlope: 0.8841667 outSlope: 0.8841667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.19230776 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 10 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.34698802 value: 0.38461542 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.29670334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5002338 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.34457827 value: 0.2472527 inSlope: -0.7435496 outSlope: -0.7435496 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.29120874 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 4 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44337356 value: 0.34065938 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17582422 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.97252744 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44819272 value: -0.40109897 inSlope: 0.8841667 outSlope: 0.8841667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.19230776 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.7142857 inSlope: -0.7094019 outSlope: -0.7094019 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.8 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.000000011175871 inSlope: 0.35768148 outSlope: 0.35768148 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.0902007 outSlope: 2.0902007 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 1 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.2 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.23076923 inSlope: -1.4293909 outSlope: -1.4293909 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &284581593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284581594} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284581594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284581593} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &284876003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284876004} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284876004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284876003} m_LocalRotation: {x: -0, y: 3.0145774e-14, z: -3.014577e-14, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 33599362} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &285083828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 285083829} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &285083829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285083828} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791325, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &285481438 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114237543388611218, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &285982507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 285982508} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &285982508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285982507} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 658767472} - {fileID: 1505748256} - {fileID: 230358880} - {fileID: 183832821} - {fileID: 703851919} - {fileID: 1991205694} - {fileID: 1369512428} - {fileID: 278906250} - {fileID: 1891648186} - {fileID: 959256155} - {fileID: 464951551} - {fileID: 1751936014} - {fileID: 1056060172} - {fileID: 525265107} m_Father: {fileID: 682322869} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &286226060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286226061} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &286226061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286226060} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 946248191} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &286239059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286239060} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &286239060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286239059} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &286311034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286311035} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &286311035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286311034} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1142109295} - {fileID: 850609097} - {fileID: 199006741} m_Father: {fileID: 120281224} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &286541913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286541914} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &286541914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286541913} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1057295257} - {fileID: 1175923275} - {fileID: 670744066} - {fileID: 716684772} - {fileID: 103957609} - {fileID: 1453193384} m_Father: {fileID: 1448740887} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &286759288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286759289} - component: {fileID: 286759291} - component: {fileID: 286759290} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &286759289 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286759288} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461251375} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &286759290 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286759288} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &286759291 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286759288} m_CullTransparentMesh: 0 --- !u!1 &286762453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286762454} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &286762454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286762453} m_LocalRotation: {x: -0.5083981, y: -0.3649919, z: -0.25132123, w: 0.7383427} m_LocalPosition: {x: 0.15800014, y: 1.7150023, z: -0.10099995} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1227430926} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -69.1, y: -52.61, z: 0} --- !u!1 &286881255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286881256} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &286881256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286881255} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376696878} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &287127316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287127318} - component: {fileID: 287127317} m_Layer: 0 m_Name: Search Melee Surface System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &287127317 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287127316} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6b99495366dbab04d953ab4380a5619e, type: 3} m_Name: m_EditorClassIdentifier: searchSurfaceEnabled: 1 layerToCheck: serializedVersion: 2 m_Bits: 1 raycastDistance: 2 playerTransform: {fileID: 954210068} surfaceInfoOnMeleeAttackNameForSwingOnAir: Swing On Air maxDistanceToHiddenSurfaces: 3 checkForMaterialsZoneToExtract: 1 maxDetectionDistanceToExtract: 2.5 useMaxMaterialZonesToExtractAtSameTime: 0 maxMaterialZonesToExtractAtSameTime: 0 showDebugPrint: 0 lastSurfaceDetected: {fileID: 0} mainGrabbedObjectMeleeAttackSystem: {fileID: 253943205} --- !u!4 &287127318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287127316} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &287142762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287142763} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &287142763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287142762} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600023, y: 1.5160013, z: 0.23800004} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &287424584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287424585} - component: {fileID: 287424587} - component: {fileID: 287424586} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &287424585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287424584} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0001, y: 0.0583, z: 0.0693} m_LocalScale: {x: 0.049186576, y: 0.052935425, z: 0.032916166} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &287424586 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287424584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &287424587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287424584} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &287435744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287435745} - component: {fileID: 287435747} - component: {fileID: 287435746} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &287435745 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287435744} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 906560540} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &287435746 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287435744} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &287435747 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287435744} m_CullTransparentMesh: 0 --- !u!1 &287540320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287540321} m_Layer: 0 m_Name: Map Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &287540321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287540320} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1264941664} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &287770925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287770926} - component: {fileID: 287770929} - component: {fileID: 287770928} - component: {fileID: 287770927} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &287770926 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287770925} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 339120221} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &287770927 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287770925} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 287770928} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &287770928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287770925} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Explode --- !u!222 &287770929 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287770925} m_CullTransparentMesh: 0 --- !u!1 &287831528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287831529} - component: {fileID: 287831531} - component: {fileID: 287831530} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &287831529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287831528} m_LocalRotation: {x: 0.09150162, y: 0, z: 0, w: 0.99580497} m_LocalPosition: {x: -0, y: -0.0161, z: -0.23055} m_LocalScale: {x: 0.045008086, y: 0.09452146, z: 0.022574132} m_Children: [] m_Father: {fileID: 1993832626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 10.5, y: 0, z: 0} --- !u!23 &287831530 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287831528} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &287831531 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287831528} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &288362536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 288362537} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &288362537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288362536} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &289814641 stripped Transform: m_CorrespondingSourceObject: {fileID: 4844980162204636, guid: 203fe2398d4957f4e9997ab33a042985, type: 3} m_PrefabInstance: {fileID: 202110926} m_PrefabAsset: {fileID: 0} --- !u!1 &290451043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 290451044} m_Layer: 0 m_Name: Plane Definer 1 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &290451044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290451043} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 194592348} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &290664319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 290664320} m_Layer: 0 m_Name: Capture System Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &290664320 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290664319} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 900696708} - {fileID: 984327917} m_Father: {fileID: 1993989259} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.0000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &290712765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 290712766} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &290712766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290712765} m_LocalRotation: {x: 0.08984327, y: -0.062247917, z: 0.57128143, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 424544492} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &290813763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 290813764} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &290813764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290813763} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 112392909} m_Father: {fileID: 570760530} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &290886522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 290886523} - component: {fileID: 290886525} - component: {fileID: 290886524} m_Layer: 5 m_Name: RawImage (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &290886523 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290886522} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872094804} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 201.99023, y: -35.22003} m_SizeDelta: {x: 362.8, y: 284.95} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &290886524 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290886522} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.058823526, g: 0.0008650527, b: 0.0008650527, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &290886525 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290886522} m_CullTransparentMesh: 0 --- !u!1 &291038134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291038135} - component: {fileID: 291038137} - component: {fileID: 291038136} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &291038135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291038134} m_LocalRotation: {x: -0.00000040095736, y: -0.00000017877271, z: 0.0000002420436, w: 1} m_LocalPosition: {x: -0, y: -0.2047, z: -0.0468} m_LocalScale: {x: 0.029974425, y: 0.008598348, z: 0.0653475} m_Children: [] m_Father: {fileID: 878595642} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &291038136 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291038134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &291038137 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291038134} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &291105385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291105386} - component: {fileID: 291105388} - component: {fileID: 291105387} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &291105386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291105385} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.11242003, z: -0.01658998} m_LocalScale: {x: 0.05060319, y: 0.012304611, z: 0.005963296} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &291105387 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291105385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &291105388 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291105385} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &291108723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291108724} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &291108724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291108723} m_LocalRotation: {x: 0.11282812, y: 0.24373539, z: 0.40465027, w: 0.8741402} m_LocalPosition: {x: -0.32300037, y: 1.3320003, z: 0.5600005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 49.68} --- !u!1 &291378747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291378748} - component: {fileID: 291378749} m_Layer: 0 m_Name: Jetpack Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &291378748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291378747} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &291378749 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291378747} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Jetpack Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 4fd241f6c64b304449ca35ef7b7079e2, type: 3} abilitySprite: {fileID: 21300000, guid: 4fd241f6c64b304449ca35ef7b7079e2, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Jetpack Mode m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &291407586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291407587} - component: {fileID: 291407589} - component: {fileID: 291407588} m_Layer: 0 m_Name: Blades 68 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &291407587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291407586} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 67 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &291407588 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291407586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &291407589 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291407586} m_Mesh: {fileID: -59542374619669007, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &291707778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291707779} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &291707779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291707778} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 498380399} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &291761415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291761416} - component: {fileID: 291761418} - component: {fileID: 291761417} m_Layer: 0 m_Name: Cube R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &291761416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291761415} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.7139997} m_LocalScale: {x: 8.5723505, y: 0.05, z: 6.4273677} m_Children: [] m_Father: {fileID: 194592348} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &291761417 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291761415} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 01f6c48b42eb32f458764e0b797fd68d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &291761418 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291761415} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &291802085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291802086} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &291802086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291802085} m_LocalRotation: {x: -0.08249308, y: -0.08685645, z: -0.0072172126, w: 0.9927733} m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &291838450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291838451} - component: {fileID: 291838454} - component: {fileID: 291838453} - component: {fileID: 291838452} m_Layer: 5 m_Name: Input Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &291838451 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291838450} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 98.865295, y: -14.055636} m_SizeDelta: {x: 167.73059, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &291838452 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291838450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'T: Grab Objects' --- !u!222 &291838453 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291838450} m_CullTransparentMesh: 0 --- !u!114 &291838454 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291838450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &291963438 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114208935535229454, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &292204940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292204941} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &292204941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292204940} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2135586057} - {fileID: 542472709} - {fileID: 892267879} m_Father: {fileID: 335435408} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &292251495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292251496} - component: {fileID: 292251498} - component: {fileID: 292251497} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &292251496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292251495} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: 0.031202871, y: 0.03367624, z: 0.11134289} m_LocalScale: {x: 0.005870003, y: 0.012580012, z: 0.007830011} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &292251497 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292251495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &292251498 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292251495} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &292525468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292525469} - component: {fileID: 292525471} - component: {fileID: 292525472} - component: {fileID: 292525470} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &292525469 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292525468} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 703854463} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 195.5, y: 150.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &292525470 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292525468} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 292525472} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &292525471 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292525468} m_CullTransparentMesh: 0 --- !u!114 &292525472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292525468} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'WARNING: YOU HAVEN''T ENOUGH MONEY TO BUY THIS OBJECT!' --- !u!1 &292967580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292967581} - component: {fileID: 292967583} - component: {fileID: 292967582} m_Layer: 0 m_Name: Visible m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &292967581 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292967580} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0019999999, y: 0.0019999999, z: 1} m_Children: [] m_Father: {fileID: 1476897709} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0015995725, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &292967582 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292967580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.697} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &292967583 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292967580} m_CullTransparentMesh: 0 --- !u!1 &293325174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 293325175} - component: {fileID: 293325177} - component: {fileID: 293325176} m_Layer: 5 m_Name: Icon Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &293325175 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293325174} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 417155941} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 68, y: -68} m_SizeDelta: {x: 200, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &293325176 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293325174} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.14413927, g: 0.4042835, b: 0.45588237, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &293325177 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293325174} m_CullTransparentMesh: 0 --- !u!1 &293410466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 293410467} - component: {fileID: 293410469} - component: {fileID: 293410468} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &293410467 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293410466} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224489576} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &293410468 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293410466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &293410469 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293410466} m_CullTransparentMesh: 0 --- !u!1 &293459309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 293459310} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &293459310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293459309} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &293681362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 293681363} - component: {fileID: 293681365} - component: {fileID: 293681364} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &293681363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293681362} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: 0.01100008, y: 0.12050092, z: -0.033101227} m_LocalScale: {x: 0.0077702007, y: 0.028163213, z: 0.021542167} m_Children: [] m_Father: {fileID: 1918250492} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &293681364 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293681362} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &293681365 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293681362} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &293758626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 293758627} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &293758627 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293758626} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1567876255} m_Father: {fileID: 1600723510} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &293831694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 293831695} - component: {fileID: 293831697} - component: {fileID: 293831696} m_Layer: 5 m_Name: Info Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &293831695 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293831694} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 105995482} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 11.999992, y: -86.999985} m_SizeDelta: {x: 452.4, y: 5.480011} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &293831696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293831694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &293831697 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293831694} m_CullTransparentMesh: 0 --- !u!1 &293974609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 293974610} m_Layer: 5 m_Name: Console Log m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &293974610 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293974609} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 837191043} m_Father: {fileID: 1042740901} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &294042212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294042213} m_Layer: 0 m_Name: Clamp Aim Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &294042213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294042212} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1057202769} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &294211632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294211637} - component: {fileID: 294211636} - component: {fileID: 294211634} - component: {fileID: 294211633} - component: {fileID: 294211635} m_Layer: 5 m_Name: Set By Default m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &294211633 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294211632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 313446420} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 294211634} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1042740905} m_MethodName: changeToDefault m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1042740905} m_MethodName: disableEdit m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 313446416} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1703386059} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &294211634 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294211632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &294211635 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294211632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1287382831} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &294211636 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294211632} m_CullTransparentMesh: 0 --- !u!224 &294211637 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294211632} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1287382833} m_Father: {fileID: 1393029647} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -345, y: 209} m_SizeDelta: {x: 302.16003, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &294352781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294352782} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &294352782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294352781} m_LocalRotation: {x: -0.35476145, y: 0.09820797, z: 0.1373231, w: 0.9195879} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: 14.433} --- !u!1 &294628321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294628322} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &294628322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294628321} m_LocalRotation: {x: 0.0000001706773, y: 0.0000001490116, z: -0.000000040041304, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1579639846} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &294636849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294636850} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &294636850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294636849} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15, y: 1.669, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &294685562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294685566} - component: {fileID: 294685565} - component: {fileID: 294685564} - component: {fileID: 294685563} m_Layer: 5 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &294685563 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294685562} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 1421593923} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 1375303049} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.44852942, g: 0.319907, b: 0.319907, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.44852942, g: 0.319907, b: 0.319907, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 294685564} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563704} m_MethodName: getSaveButtonSelected m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 294685563} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &294685564 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294685562} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.28823245, g: 0.12737891, b: 0.45588237, a: 0.784} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &294685565 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294685562} m_CullTransparentMesh: 0 --- !u!224 &294685566 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294685562} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.01} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 657484210} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.0015163} m_SizeDelta: {x: 1091.6, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &294804228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294804229} - component: {fileID: 294804231} - component: {fileID: 294804230} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &294804229 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294804228} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486607835} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 25} m_SizeDelta: {x: 1280, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &294804230 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294804228} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &294804231 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294804228} m_CullTransparentMesh: 0 --- !u!1 &295121638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 295121639} - component: {fileID: 295121641} - component: {fileID: 295121640} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &295121639 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295121638} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 888211031} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &295121640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295121638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &295121641 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295121638} m_CullTransparentMesh: 0 --- !u!1 &295148674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 295148675} - component: {fileID: 295148678} - component: {fileID: 295148677} - component: {fileID: 295148676} m_Layer: 0 m_Name: forearm_stretch.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &295148675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295148674} m_LocalRotation: {x: -0.000000024183866, y: -0.000000044496392, z: 0.06461232, w: 0.99791044} m_LocalPosition: {x: -0.000000007152557, y: 0.28132752, z: 0.0000000950694} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_Children: - {fileID: 1090856902} - {fileID: 1405001386} m_Father: {fileID: 1261083284} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &295148676 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295148674} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.0864262 m_Height: 0.432131 m_Direction: 1 m_Center: {x: 0, y: 0.2160655, z: 0} --- !u!144 &295148677 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295148674} m_ConnectedBody: {fileID: 1261083281} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: -1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.00000005960465, y: 0.28132728, z: 0.00000025331977} serializedVersion: 2 m_SwingAxis: {x: 0, y: -1, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -90 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 0 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 0 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!54 &295148678 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295148674} serializedVersion: 2 m_Mass: 4.2 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!1 &295179693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 295179694} m_Layer: 0 m_Name: Bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &295179694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295179693} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 307234581} - {fileID: 1864783706} - {fileID: 1636924811} - {fileID: 277409966} m_Father: {fileID: 753749598} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &295276896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 295276897} m_Layer: 5 m_Name: Simple With Object Action Fixed Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &295276897 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295276896} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1837560187} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -123, y: -217} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &295489597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 295489598} - component: {fileID: 295489601} - component: {fileID: 295489600} - component: {fileID: 295489599} m_Layer: 2 m_Name: Foot Step Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &295489598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295489597} m_LocalRotation: {x: -0.000000029802319, y: 0.000000020607557, z: -0.0000000027801261, w: 1} m_LocalPosition: {x: -0.0175, y: 0.0236, z: -0.0831} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1695614653} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &295489599 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295489597} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.06 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &295489600 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295489597} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: da6a78c3f4e60d24099c31f19e4a617b, type: 3} m_Name: m_EditorClassIdentifier: footStepEnabled: 1 layer: serializedVersion: 2 m_Bits: 4294962171 footSide: 0 waitTimeBetweenWalkSteps: 0.4 waitTimeBetwennRunSteps: 0.1 mainFootStepManager: {fileID: 954210072} audioSource: {fileID: 295489601} playerControllerManager: {fileID: 954210052} --- !u!82 &295489601 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295489597} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 03813463e56aa404298227e2df41c862, type: 3} m_PlayOnAwake: 0 m_Volume: 0.68 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 50 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &296252766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 296252767} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &296252767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296252766} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &296520980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 296520981} m_Layer: 5 m_Name: Aim Assist m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &296520981 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296520980} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 528852688} - {fileID: 859017589} - {fileID: 1701328253} - {fileID: 1719367545} - {fileID: 726518359} m_Father: {fileID: 1826777222} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -48.30002, y: 191.11} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &296565205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 296565206} - component: {fileID: 296565208} - component: {fileID: 296565207} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &296565206 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296565205} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 361440315} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &296565207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296565205} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &296565208 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296565205} m_CullTransparentMesh: 0 --- !u!1 &296978388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 296978389} m_Layer: 0 m_Name: f_ring.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &296978389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296978388} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2012660310} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &297044844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 297044845} - component: {fileID: 297044848} - component: {fileID: 297044847} - component: {fileID: 297044846} m_Layer: 5 m_Name: Time Bullet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &297044845 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297044844} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 50, y: -100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &297044846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297044844} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 297044847} --- !u!114 &297044847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297044844} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 4c47a633e7d24d745a64bdb49a453f76, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &297044848 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297044844} m_CullTransparentMesh: 0 --- !u!1 &297571701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 297571702} - component: {fileID: 297571704} - component: {fileID: 297571703} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &297571702 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297571701} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 747157638} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -461, y: 96} m_SizeDelta: {x: 247.87, y: -52.61} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &297571703 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297571701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.666} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &297571704 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297571701} m_CullTransparentMesh: 0 --- !u!1 &297675917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 297675918} m_Layer: 12 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &297675918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297675917} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.285, y: 1.214, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1704200607} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &297811631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 297811632} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &297811632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297811631} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &298169358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298169359} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &298169359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298169358} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 70166824} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &298219515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298219516} - component: {fileID: 298219519} - component: {fileID: 298219518} - component: {fileID: 298219517} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &298219516 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298219515} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 864763520} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -52.100006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &298219517 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298219515} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 298219518} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &298219518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298219515} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Extra Reload Speed --- !u!222 &298219519 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298219515} m_CullTransparentMesh: 0 --- !u!1 &298264727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298264728} - component: {fileID: 298264730} - component: {fileID: 298264729} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &298264728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298264727} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.013097764} m_Children: [] m_Father: {fileID: 2061558420} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &298264729 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298264727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &298264730 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298264727} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &298296020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298296021} - component: {fileID: 298296023} - component: {fileID: 298296022} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &298296021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298296020} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.09780061, z: 0.043700296} m_LocalScale: {x: 0.015090077, y: 0.013860026, z: 0.02477781} m_Children: [] m_Father: {fileID: 1661286057} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &298296022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298296020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &298296023 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298296020} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &298511927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298511928} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &298511928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298511927} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.19, y: 1.525, z: 0.59} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &298519919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298519920} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &298519920 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298519919} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1232826885} m_Father: {fileID: 330959354} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &298637100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298637101} - component: {fileID: 298637102} m_Layer: 5 m_Name: Category Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &298637101 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298637100} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1908722313} - {fileID: 1176134507} - {fileID: 735042709} - {fileID: 735294596} m_Father: {fileID: 1226097266} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -50} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &298637102 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298637100} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1908722314} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillCategoryPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 298637100} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &298663512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298663513} m_Layer: 5 m_Name: Confirme Use Skill Points Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &298663513 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298663512} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 768544118} - {fileID: 417363565} - {fileID: 1513665134} m_Father: {fileID: 275403052} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -3.7, y: 175.3} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &298934553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298934554} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &298934554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298934553} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &299605985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299605986} - component: {fileID: 299605988} - component: {fileID: 299605987} m_Layer: 5 m_Name: Skill Slot Throw Electricity m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &299605986 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299605985} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1101715385} - {fileID: 1611895408} - {fileID: 1032610878} - {fileID: 1626495111} - {fileID: 643515794} - {fileID: 1171026601} - {fileID: 1330733231} m_Father: {fileID: 740572736} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -22, y: 24} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &299605987 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299605985} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1101715386} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 299605985} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &299605988 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299605985} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 299605985} slotActive: {fileID: 643515793} slotLocked: {fileID: 1032610877} slotUnlocked: {fileID: 1626495110} slotSkillAmountText: {fileID: 1611895409} slotPressedIcon: {fileID: 1171026600} confirmUseSkillPointsPanelPosition: {fileID: 1330733231} --- !u!1 &299712936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299712937} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &299712937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299712936} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.18800035, y: 1.6630017, z: 0.025000447} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2074172160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &299754351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299754352} m_Layer: 0 m_Name: rotationPoint m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &299754352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299754351} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0292, z: 0.1897} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 346869459} - {fileID: 1085634000} - {fileID: 1973056827} - {fileID: 743713029} - {fileID: 1867235001} - {fileID: 1512607852} - {fileID: 73200399} - {fileID: 1126860004} - {fileID: 1681884231} - {fileID: 1730749734} - {fileID: 1696300886} - {fileID: 309922193} - {fileID: 1713525505} - {fileID: 551351399} - {fileID: 2007755040} - {fileID: 1485997352} - {fileID: 368569885} - {fileID: 191501324} - {fileID: 2012149100} - {fileID: 389955507} - {fileID: 1146349811} - {fileID: 1023974322} - {fileID: 724549843} m_Father: {fileID: 1366427389} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 76.11, y: 0, z: 0} --- !u!1001 &299784698 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (17) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609238 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 4.416 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 16.717 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 29 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &299802395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299802396} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &299802396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299802395} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300006, z: -0.07099934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1906951938} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &299854936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299854937} - component: {fileID: 299854939} - component: {fileID: 299854938} m_Layer: 5 m_Name: Panel (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &299854937 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299854936} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930080300} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 159.7998, y: -74} m_SizeDelta: {x: 100, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &299854938 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299854936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &299854939 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299854936} m_CullTransparentMesh: 0 --- !u!1 &300197258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 300197259} m_Layer: 5 m_Name: Inventory Object Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &300197259 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300197258} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1776833145} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 349, y: -284.30005} m_SizeDelta: {x: -859.38, y: -653.62} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &300201664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 300201665} m_Layer: 0 m_Name: Melee Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &300201665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300201664} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 47.99959, y: -8.391434, z: 7.743765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1576374588} - {fileID: 701312190} - {fileID: 519277690} - {fileID: 711324315} - {fileID: 162046049} - {fileID: 1574452784} - {fileID: 318132979} - {fileID: 2112053420} - {fileID: 959139845} - {fileID: 1276073024} - {fileID: 289814641} m_Father: {fileID: 276041846} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &300287148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 300287149} - component: {fileID: 300287150} m_Layer: 0 m_Name: Summon Minions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &300287149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300287148} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1084657006} m_Father: {fileID: 273215545} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &300287150 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300287148} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Summon Minions abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 1cdfbb58707f4874ab55efb593e90b2b, type: 3} abilitySprite: {fileID: 21300000, guid: 1cdfbb58707f4874ab55efb593e90b2b, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 1 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 234109548} m_MethodName: checkIfSpawnObjectsListNull m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 234109548} m_MethodName: checkEventsOnSpawnLimits m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &300760388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 300760389} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &300760389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300760388} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &301098904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301098905} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &301098905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301098904} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &301260614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301260615} - component: {fileID: 301260616} - component: {fileID: 301260617} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &301260615 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301260614} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1083389343} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &301260616 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301260614} m_CullTransparentMesh: 0 --- !u!114 &301260617 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301260614} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &301287445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301287446} - component: {fileID: 301287448} - component: {fileID: 301287447} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &301287446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301287445} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.132, z: -0.0331} m_LocalScale: {x: 0.027681338, y: 0.025346886, z: 0.0029620205} m_Children: [] m_Father: {fileID: 1069501036} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &301287447 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301287445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &301287448 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301287445} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &301343210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301343211} - component: {fileID: 301343213} - component: {fileID: 301343212} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &301343211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301343210} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0171, y: 0.0583, z: 0.137} m_LocalScale: {x: 0.015093243, y: 0.05293542, z: 0.08263832} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &301343212 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301343210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &301343213 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301343210} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &301496487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301496488} - component: {fileID: 301496490} - component: {fileID: 301496489} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &301496488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301496487} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0001, y: 0.1072, z: 0.3} m_LocalScale: {x: 0.045608357, y: 0.008304004, z: 0.038540035} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &301496489 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301496487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &301496490 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301496487} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &301528352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301528353} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &301528353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301528352} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0.20900036, y: 1.3230007, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &301649523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301649524} - component: {fileID: 301649525} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &301649524 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301649523} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 941565586} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &301649525 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301649523} m_CullTransparentMesh: 0 --- !u!1 &301677062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301677063} m_Layer: 5 m_Name: Vehicles Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &301677063 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301677062} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 879677297} - {fileID: 935378077} - {fileID: 1941015425} - {fileID: 759135427} - {fileID: 330902413} - {fileID: 894676203} - {fileID: 936817932} - {fileID: 1319762660} m_Father: {fileID: 996097011} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &301950808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301950809} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &301950809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301950808} m_LocalRotation: {x: 0.46832243, y: -0.39829975, z: -0.25608438, w: 0.74595726} m_LocalPosition: {x: -0.3170017, y: 1.2160006, z: -0.20799842} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1867143713} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: -73.69, z: -60.33} --- !u!1 &302287419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302287420} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &302287420 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302287419} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1947184610} m_Father: {fileID: 1148935158} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 5.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &302458178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302458179} - component: {fileID: 302458181} - component: {fileID: 302458180} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &302458179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302458178} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &302458180 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302458178} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &302458181 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302458178} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &302537640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302537641} - component: {fileID: 302537644} - component: {fileID: 302537643} - component: {fileID: 302537642} m_Layer: 5 m_Name: Reset Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &302537641 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302537640} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1128431135} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -83, y: 227} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &302537642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302537640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 302537643} --- !u!114 &302537643 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302537640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 773b67db812cbf547a4e190c508a179b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &302537644 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302537640} m_CullTransparentMesh: 0 --- !u!1 &303448957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 303448958} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &303448958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303448957} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1213645179} - {fileID: 1285457255} - {fileID: 593348771} m_Father: {fileID: 667689289} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &304027027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304027028} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &304027028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304027027} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 737867007} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &304263973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304263974} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &304263974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304263973} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 343312656} m_Father: {fileID: 1714045383} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &304314442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304314443} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &304314443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304314442} m_LocalRotation: {x: 0.12552476, y: 0.70385593, z: 0.05870462, w: 0.6966952} m_LocalPosition: {x: -0.39794752, y: 0.12035511, z: 0.3994797} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1811406769} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 5.294, y: 91.286, z: 15.047001} --- !u!1 &304852899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304852900} m_Layer: 5 m_Name: Slot To Move m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &304852900 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304852899} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 821428838} - {fileID: 1311292080} m_Father: {fileID: 1944191995} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 195.6, y: -81.3} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &304876740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304876741} m_Layer: 0 m_Name: neck.x m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &304876741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304876740} m_LocalRotation: {x: 0.14265789, y: -0.0066573187, z: -0.00095955515, w: 0.9897492} m_LocalPosition: {x: 4.0089865e-10, y: 0.16240706, z: -0.000000052452087} m_LocalScale: {x: 1, y: 1, z: 1.0000001} m_Children: - {fileID: 897569910} - {fileID: 1821768318} m_Father: {fileID: 1167897693} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &305304987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305304991} - component: {fileID: 305304990} - component: {fileID: 305304989} - component: {fileID: 305304988} m_Layer: 5 m_Name: Menus Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &305304988 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305304987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1413813747} m_SelectOnDown: {fileID: 608019517} m_SelectOnLeft: {fileID: 1658475358} m_SelectOnRight: {fileID: 347555744} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 305304989} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Menus Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &305304989 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305304987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &305304990 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305304987} m_CullTransparentMesh: 0 --- !u!224 &305304991 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305304987} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1959491929} m_Father: {fileID: 1162756954} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -507, y: 155.82712} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &305448653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305448654} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &305448654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305448653} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &305522905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305522906} m_Layer: 5 m_Name: Attachment Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &305522906 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305522905} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1356482389} - {fileID: 2050261168} m_Father: {fileID: 796064433} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &305581241 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1864641700} m_Modifications: - target: {fileID: 1054297379945508, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 1157362895199536, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 1157362895199536, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_Layer value: 26 objectReference: {fileID: 0} - target: {fileID: 1387899085390644, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_Name value: Running Slide-Roll Obstacle (No Action Trigger) (3) objectReference: {fileID: 0} - target: {fileID: 1387899085390644, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1425006198176292, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalPosition.x value: 2.4900017 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalPosition.z value: -29.07 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalScale.z value: 5.8928113 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalScale.x value: 1.0752174 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} --- !u!4 &305581242 stripped Transform: m_CorrespondingSourceObject: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} m_PrefabInstance: {fileID: 305581241} m_PrefabAsset: {fileID: 0} --- !u!1 &305636171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305636172} - component: {fileID: 305636174} - component: {fileID: 305636173} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &305636172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305636171} m_LocalRotation: {x: -0.089763425, y: -0.000000059604638, z: 0.00000009313224, w: 0.99596316} m_LocalPosition: {x: -0.0001998246, y: -0.039699078, z: 0.10449848} m_LocalScale: {x: 0.027773911, y: 0.056860648, z: 0.056268223} m_Children: [] m_Father: {fileID: 2043106908} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &305636173 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305636171} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &305636174 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305636171} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &306017628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306017630} - component: {fileID: 306017629} m_Layer: 0 m_Name: IK Foot System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &306017629 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306017628} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 92dee05715eb2d342a993d775438908c, type: 3} m_Name: m_EditorClassIdentifier: updateIKEnabled: 1 IKFootSystemEnabled: 1 layerMask: serializedVersion: 2 m_Bits: 8388609 IKWeightEnabledSpeed: 10 IKWeightDisabledSpeed: 2 extraFootOffset: 0.005 minSurfaceAngleToUseIKFoot: 0.1 maxSurfaceAngleToUseIKFoot: 0 hipsMovementSpeed: 1.2 hipsPositionUpClampAmount: 0.2 hipsPositionDownClampAmount: -0.2 hipsPositionUpMovingClampAmount: 0.2 hipsPositionDownMovingClampAmount: -0.2 disableComponentIfIKSystemNotEnabledOnStart: 1 legInfoList: - Name: Right Leg IKGoal: 1 lowerLeg: {fileID: 793805528} foot: {fileID: 1096537388} toes: {fileID: 649645882} useCustomOffset: 0 customOffset: 0 useCustomMaxLegLength: 0 customMaxLegLength: 0 useKneeIK: 1 IKHint: 1 kneeOffset: {x: 0, y: 0, z: 0} adjustOnlyWhenNotMoving: 0 IKHintWeightMultiplier: 0.956 useLerpForIKHintWeight: 1 lerpSpeedForIKHintWeight: 0.2 IKWeight: 0 offset: 0 maxLegLength: 0 raycastDistance: 0 surfaceDistance: 0 surfacePoint: {x: 0, y: 0, z: 0} surfaceNormal: {x: 0, y: 0, z: 0} currentIKHintWeight: 0 - Name: Left Leg IKGoal: 0 lowerLeg: {fileID: 117829835} foot: {fileID: 623226456} toes: {fileID: 627163936} useCustomOffset: 0 customOffset: 0 useCustomMaxLegLength: 0 customMaxLegLength: 0 useKneeIK: 1 IKHint: 0 kneeOffset: {x: 0, y: 0, z: 0} adjustOnlyWhenNotMoving: 0 IKHintWeightMultiplier: 0.956 useLerpForIKHintWeight: 1 lerpSpeedForIKHintWeight: 0.2 IKWeight: 0 offset: 0 maxLegLength: 0 raycastDistance: 0 surfaceDistance: 0 surfacePoint: {x: 0, y: 0, z: 0} surfaceNormal: {x: 0, y: 0, z: 0} currentIKHintWeight: 0 canUseIkFoot: 0 IKFootPaused: 0 removeIKValue: 0 currentSurfaceAngle: 0 fullBodyAwarenessActive: 0 canAdjustHipsPosition: 1 hipsPosition: {x: 0, y: 0, z: 0} playerControllerManager: {fileID: 954210052} mainAnimator: {fileID: 954210067} playerTransform: {fileID: 954210068} hips: {fileID: 1057065108} --- !u!4 &306017630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306017628} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &306053905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306053906} - component: {fileID: 306053908} - component: {fileID: 306053907} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &306053906 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306053905} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2030549293} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &306053907 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306053905} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &306053908 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306053905} m_CullTransparentMesh: 0 --- !u!1 &306344973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306344974} - component: {fileID: 306344976} - component: {fileID: 306344975} m_Layer: 0 m_Name: Arm_Top02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &306344974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306344973} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.515465, y: -0.4366311, z: 0.06348712} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2014671853} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &306344975 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306344973} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &306344976 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306344973} m_Mesh: {fileID: -2413212078380641419, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &306503655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306503656} - component: {fileID: 306503657} m_Layer: 0 m_Name: Throw Stone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &306503656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306503655} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &306503657 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306503655} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Stone useActionName: 1 actionName: Throw Stone useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.8 animationSpeed: 1 actionDurationOnFirstPerson: 4.8 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1322532977} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2.4 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1322532977} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 4 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1644259319} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1322532977} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2.4 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1322532977} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 4 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1644259319} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &306706112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306706113} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &306706113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306706112} m_LocalRotation: {x: -0.71079946, y: 0, z: 0, w: 0.7033948} m_LocalPosition: {x: -0.12700018, y: 1.669002, z: -0.11400033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1347569631} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90.6, y: 0, z: 0} --- !u!1 &306722572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306722573} - component: {fileID: 306722576} - component: {fileID: 306722575} - component: {fileID: 306722574} m_Layer: 5 m_Name: Input Text (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &306722573 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306722572} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 124.16544, y: -139.62073} m_SizeDelta: {x: 218.33089, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &306722574 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306722572} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'F: Gravity Power Off' --- !u!222 &306722575 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306722572} m_CullTransparentMesh: 0 --- !u!114 &306722576 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306722572} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &306821676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306821679} - component: {fileID: 306821678} - component: {fileID: 306821677} m_Layer: 5 m_Name: Infinite Arrows Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &306821677 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306821676} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f12f6445dcecd9e498b9d3aa46169fcf, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &306821678 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306821676} m_CullTransparentMesh: 0 --- !u!224 &306821679 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306821676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 622254698} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 8.6, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &306874125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306874126} - component: {fileID: 306874128} - component: {fileID: 306874127} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &306874126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306874125} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.120200396, z: 0.0035008942} m_LocalScale: {x: 0.034779135, y: 0.08990412, z: 0.034779117} m_Children: [] m_Father: {fileID: 1482732026} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &306874127 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306874125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &306874128 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306874125} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &306919432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306919433} - component: {fileID: 306919436} - component: {fileID: 306919435} - component: {fileID: 306919434} m_Layer: 5 m_Name: Draw Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &306919433 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306919432} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122673057} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -13, y: -77} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &306919434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306919432} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 306919435} --- !u!114 &306919435 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306919432} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.09558821, g: 0.00351427, b: 0.00351427, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 51659c92624220b4a916f7c656c88f69, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &306919436 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306919432} m_CullTransparentMesh: 0 --- !u!1 &306984661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306984662} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &306984662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306984661} m_LocalRotation: {x: -0.3423732, y: -0.31745642, z: -0.014413085, w: -0.88419133} m_LocalPosition: {x: 0.029215325, y: -0.04202756, z: 0.11834428} m_LocalScale: {x: 0.9999997, y: 0.99999964, z: 0.99999887} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &307014482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307014483} m_Layer: 0 m_Name: Right Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &307014483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307014482} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2002680275} m_Father: {fileID: 1635753355} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &307034096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307034097} - component: {fileID: 307034099} - component: {fileID: 307034098} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &307034097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307034096} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.01749999, z: 0.04639996} m_LocalScale: {x: 0.0533656, y: 0.0064959046, z: 0.053365756} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &307034098 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307034096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &307034099 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307034096} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &307222888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307222889} - component: {fileID: 307222891} - component: {fileID: 307222890} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &307222889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307222888} m_LocalRotation: {x: 0.70710695, y: 0.000000029802095, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0473, z: 0.3202} m_LocalScale: {x: 0.030232776, y: 0.009362822, z: 0.030232953} m_Children: [] m_Father: {fileID: 890801497} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &307222890 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307222888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &307222891 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307222888} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &307234580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307234581} - component: {fileID: 307234582} m_Layer: 0 m_Name: Draw Bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &307234581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307234580} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 295179694} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &307234582 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307234580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Bow useActionName: 1 actionName: Draw Bow useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.9 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &307295032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307295033} - component: {fileID: 307295035} - component: {fileID: 307295034} m_Layer: 5 m_Name: GameObject (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &307295033 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307295032} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1470214742} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -121.6, y: 0} m_SizeDelta: {x: 188.64, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &307295034 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307295032} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &307295035 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307295032} m_CullTransparentMesh: 0 --- !u!1 &307450582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307450583} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &307450583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307450582} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.20500027, y: 1.0160004, z: 0.058000498} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &307516880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307516881} - component: {fileID: 307516883} - component: {fileID: 307516882} m_Layer: 5 m_Name: Selected Power Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &307516881 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307516880} m_LocalRotation: {x: 0.05383085, y: 0.077562556, z: 0.04051318, w: 0.9947085} m_LocalPosition: {x: 0, y: 0, z: 27.2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1967423568} - {fileID: 1845305132} - {fileID: 2121733501} m_Father: {fileID: 1766243701} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 2.9, y: -111.5} m_SizeDelta: {x: 46, y: 46} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &307516882 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307516880} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.14413927, g: 0.4042835, b: 0.45588237, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 971f4033944e2af47a9cee0f0ff619b8, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &307516883 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307516880} m_CullTransparentMesh: 0 --- !u!1 &307586401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307586402} - component: {fileID: 307586405} - component: {fileID: 307586404} - component: {fileID: 307586403} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &307586402 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307586401} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 84342911} m_Father: {fileID: 1325296004} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &307586403 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307586401} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &307586404 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307586401} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &307586405 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307586401} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &308084382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 308084383} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &308084383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 308084382} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &308650885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 308650886} m_Layer: 0 m_Name: Gallery Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &308650886 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 308650885} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000020863943} m_LocalScale: {x: 1.0000006, y: 1.0000032, z: 1.0000026} m_Children: - {fileID: 1129630420} m_Father: {fileID: 887721708} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0021362305, y: -0.00030136108} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &308679709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 308679710} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &308679710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 308679709} m_LocalRotation: {x: -0.25519627, y: -0.48431775, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.1, y: 1.728, z: 0.773} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!114 &309062042 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114779789893387278, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &309121574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309121575} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &309121575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309121574} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.112, z: -0.034999937} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1861206090} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &309381988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309381989} - component: {fileID: 309381991} - component: {fileID: 309381990} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &309381989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309381988} m_LocalRotation: {x: 0.38268346, y: -0.000000029802314, z: 0.00000016391273, w: 0.92387956} m_LocalPosition: {x: 0, y: -0.1105, z: 0.0801} m_LocalScale: {x: 0.02848385, y: 0.019591788, z: 0.028484214} m_Children: [] m_Father: {fileID: 1555940576} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &309381990 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309381988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &309381991 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309381988} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &309552817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309552821} - component: {fileID: 309552820} - component: {fileID: 309552819} - component: {fileID: 309552818} m_Layer: 5 m_Name: Map Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &309552818 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309552817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 220333356} m_SelectOnDown: {fileID: 213332797} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 309552819} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Map Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &309552819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309552817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &309552820 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309552817} m_CullTransparentMesh: 0 --- !u!224 &309552821 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309552817} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1898288490} m_Father: {fileID: 1162756954} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -252.79997, y: 16.327122} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &309574898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309574899} - component: {fileID: 309574901} - component: {fileID: 309574900} m_Layer: 5 m_Name: e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &309574899 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309574898} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2067296546} m_Father: {fileID: 1823366665} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -75, y: 60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &309574900 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309574898} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &309574901 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309574898} m_CullTransparentMesh: 0 --- !u!1 &309922192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309922193} - component: {fileID: 309922195} - component: {fileID: 309922194} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &309922193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309922192} m_LocalRotation: {x: -0.00000002986053, y: 0.00000001990702, z: 0.7071069, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.02382168, y: 0.030595934, z: 0.023821823} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &309922194 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309922192} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &309922195 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309922192} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &309940835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309940836} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &309940836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309940835} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1899995, y: 1.615, z: 0.647} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &309979596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309979597} - component: {fileID: 309979599} - component: {fileID: 309979598} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &309979597 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309979596} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872955355} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &309979598 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309979596} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &309979599 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309979596} m_CullTransparentMesh: 0 --- !u!1 &310049967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 310049968} - component: {fileID: 310049970} - component: {fileID: 310049969} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &310049968 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310049967} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1689952486} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &310049969 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310049967} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &310049970 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310049967} m_CullTransparentMesh: 0 --- !u!1 &310274471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 310274472} - component: {fileID: 310274474} - component: {fileID: 310274473} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &310274472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310274471} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 1175923275} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &310274473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310274471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &310274474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310274471} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &310702315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 310702316} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &310702316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310702315} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14398961, y: 1.5682967, z: 0.6463967} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &310856861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 310856862} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &310856862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310856861} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1338506767} - {fileID: 852190959} - {fileID: 239110222} m_Father: {fileID: 542472709} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &310902333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 310902334} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &310902334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310902333} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791618, y: 1.3230008, z: 0.09999751} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &311076603 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 1226188537} m_PrefabAsset: {fileID: 0} --- !u!4 &311296735 stripped Transform: m_CorrespondingSourceObject: {fileID: 4969669664049162, guid: 03ad4826630735542a8a0e6d54978639, type: 3} m_PrefabInstance: {fileID: 249515023} m_PrefabAsset: {fileID: 0} --- !u!1 &311411860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 311411861} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &311411861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311411860} m_LocalRotation: {x: -0.5436872, y: 0, z: 0, w: 0.83928794} m_LocalPosition: {x: 0.2520004, y: 1.6590016, z: 0.1970005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 849702745} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -65.87, y: 0, z: 0} --- !u!1 &311450743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 311450744} - component: {fileID: 311450746} - component: {fileID: 311450745} m_Layer: 0 m_Name: Cube (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &311450744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311450743} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: 0.011066, y: -0.033677, z: 0.048716} m_LocalScale: {x: 0.012827341, y: 0.005740239, z: 0.044714816} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &311450745 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311450743} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &311450746 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311450743} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &312236119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312236120} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &312236120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312236119} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.11500069} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930632789} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &312293484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312293485} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &312293485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312293484} m_LocalRotation: {x: 1.5612513e-17, y: -6.366463e-12, z: 2.2737368e-12, w: 1} m_LocalPosition: {x: 0.0000009536742, y: 0.00000023945924, z: 0.000000001499231} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1190343698} - {fileID: 1989946263} - {fileID: 1254000697} m_Father: {fileID: 2002729167} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &312316338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312316339} - component: {fileID: 312316341} - component: {fileID: 312316340} m_Layer: 0 m_Name: Blades 63 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &312316339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312316338} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 62 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &312316340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312316338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &312316341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312316338} m_Mesh: {fileID: 1531453332105576618, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &312380345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312380346} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &312380346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312380345} m_LocalRotation: {x: 0.00000025497022, y: 0.00000017881392, z: -0.00000016648193, w: 1} m_LocalPosition: {x: 0.00000041723254, y: 0.19199991, z: 0.08800156} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 738494898} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &312698571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312698572} - component: {fileID: 312698574} - component: {fileID: 312698573} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &312698572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312698571} m_LocalRotation: {x: 0.086286455, y: 2.6282973e-10, z: -0.000000066318215, w: 0.9962704} m_LocalPosition: {x: 0, y: -0.040922258, z: -0.04851214} m_LocalScale: {x: 0.010841441, y: 0.032396436, z: 0.003196757} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 9.9, y: 0, z: 0} --- !u!23 &312698573 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312698571} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &312698574 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312698571} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &312789184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312789185} m_Layer: 0 m_Name: Knife m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &312789185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312789184} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2099472653} - {fileID: 199194606} - {fileID: 2040031304} - {fileID: 1494824655} - {fileID: 1289101650} m_Father: {fileID: 753749598} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &312834185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312834186} - component: {fileID: 312834187} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &312834186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312834185} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 329116201} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!20 &312834187 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312834185} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0.08088237, g: 0.070177354, b: 0.070177354, a: 0.753} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 30 orthographic: 1 orthographic size: 30 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 8192 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: e9a2c57abb7ccdf4ab80e24558b94c00, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 0 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &313171427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313171428} - component: {fileID: 313171429} m_Layer: 0 m_Name: Ability Activated By Key Combination (R G) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &313171428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313171427} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &313171429 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313171427} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b9eb0c452082bab4abe93fd83bfd2315, type: 3} m_Name: m_EditorClassIdentifier: checkPressKeysEnabled: 0 numberOfKeysToPress: 2 resetNumberOfKeysPressedAtEnd: 1 pressKeysInOrder: 1 resetNumberOfKeysPressedIfNotCorrectOrder: 0 resetNumberOfKeysAfterDelay: 1 maxDelayToPressKeys: 0.6 cancelActionIfMaxDelayReached: 0 currentNumberOfKeysPressed: 0 showDebugPrint: 0 eventToUseOnKeysPressed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: inputSelectAndPressDownNewAbility m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explosive Barrel Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: inputSelectAndPressUpNewSeparatedAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &313307314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313307315} - component: {fileID: 313307317} - component: {fileID: 313307316} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &313307315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313307314} m_LocalRotation: {x: 0.7071068, y: -2.407479e-13, z: -2.9396974e-13, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0914, z: 0.0043} m_LocalScale: {x: 0.02108231, y: 0.16811955, z: 0.0060004005} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &313307316 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313307314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &313307317 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313307314} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &313370618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313370619} - component: {fileID: 313370621} - component: {fileID: 313370620} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &313370619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313370618} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &313370620 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313370618} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &313370621 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313370618} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &313393939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313393940} - component: {fileID: 313393942} - component: {fileID: 313393941} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &313393940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313393939} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.01749999, z: 0.04639996} m_LocalScale: {x: 0.0533656, y: 0.0064959046, z: 0.053365756} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &313393941 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313393939} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &313393942 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313393939} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &313446416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313446421} - component: {fileID: 313446419} - component: {fileID: 313446418} - component: {fileID: 313446420} - component: {fileID: 313446417} m_Layer: 5 m_Name: Edit Buttons Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &313446417 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313446416} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1711981340} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &313446418 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313446416} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &313446419 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313446416} m_CullTransparentMesh: 0 --- !u!114 &313446420 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313446416} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 313446418} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1042740905} m_MethodName: activateEdit m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1703386059} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 313446416} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 991533911} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 368128327} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!224 &313446421 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313446416} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1711981342} m_Father: {fileID: 1393029647} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -345, y: 101} m_SizeDelta: {x: 302.16003, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &313551669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313551670} - component: {fileID: 313551672} - component: {fileID: 313551671} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &313551670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313551669} m_LocalRotation: {x: -0.2495351, y: 0, z: 0, w: 0.9683658} m_LocalPosition: {x: -0.03079, y: -0.06144, z: 0.02959} m_LocalScale: {x: 0.005143124, y: 0.051092945, z: 0.028504608} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &313551671 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313551669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &313551672 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313551669} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &313631025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313631027} - component: {fileID: 313631026} m_Layer: 0 m_Name: Match Player To Target System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &313631026 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313631025} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ea9c915a1df4e334db080a8888b16725, type: 3} m_Name: m_EditorClassIdentifier: matchSystemEnabled: 1 matchSpeed: 1 positionOffset: 1.9 ignoreCustomPositionOffset: 0 useDistancePercentageAsOffset: 0 positionOffsetPercentage: 0 minDistanceToMatchPosition: 0.8 maxDistanceToMatchPosition: 8 minAngleToMatchRotation: 45 maxAngleToMatchRotation: 180 adjustRotationEvenIfNotMoved: 1 minDistanceToMatchRotation: 0.6 maxDistanceToMatchRotation: 4 useMaxDistanceToCameraCenter: 1 maxDistanceToCameraCenter: 400 useMoveInputAsDirectionToClosestTarget: 1 adjustVerticalPositionEnabled: 1 raycastDistanceForVerticalPosition: 2 layerMaskForVerticalPosition: serializedVersion: 2 m_Bits: 8388609 checkMaxVerticalDistanceWithTarget: 1 maxVerticalDistanceWithTarget: 2 useLocalVerticalDistance: 0 checkIfObstaclesToTarget: 0 layerToCheckTarget: serializedVersion: 2 m_Bits: 0 useFrontPositionAsPositionToMatch: 0 frontPositionAsPositionToMatchOffset: {x: 0, y: 0, z: 1} addMainPlayerOnListForAI: 0 showDebugPrint: 0 movementActive: 0 matchPositionPaused: 0 getClosestTargetWithoutConditionsActive: 0 charactersAround: - {fileID: 826831278} - {fileID: 676885819} - {fileID: 2095110812} - {fileID: 2079250673} useEventsOnTargetsChange: 0 eventOnTargetsDetected: m_PersistentCalls: m_Calls: [] eventOnTargetsRemoved: m_PersistentCalls: m_Calls: [] useEventOnFirstTargetDetected: 0 eventOnFirstTargetDetected: m_PersistentCalls: m_Calls: [] useEventOnLastTargetRemoved: 0 eventOnLastTargetRemoved: m_PersistentCalls: m_Calls: [] playerTransform: {fileID: 954210068} debugTargetToMatchTransform: {fileID: 0} mainCamera: {fileID: 1418115493} mainPlayerCamera: {fileID: 176855561} mainPlayerController: {fileID: 954210052} mainPlayerInputManager: {fileID: 954210080} --- !u!4 &313631027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313631025} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &313760408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313760409} - component: {fileID: 313760412} - component: {fileID: 313760411} - component: {fileID: 313760410} m_Layer: 5 m_Name: Take Photo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &313760409 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313760408} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524686607} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -178, y: 92} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &313760410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313760408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 313760411} --- !u!114 &313760411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313760408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 71f10707626c6904b922b104d4f087a5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &313760412 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313760408} m_CullTransparentMesh: 0 --- !u!1 &313989047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313989048} - component: {fileID: 313989049} m_Layer: 0 m_Name: Activate Fire Damage On Enemies Around m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &313989048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313989047} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1651963423} - {fileID: 777332173} m_Father: {fileID: 1817981612} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &313989049 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313989047} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Activate Fire Damage On Enemies Around useActionName: 1 actionName: Play Guitar useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 7 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1651963424} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 777332174} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2136932726} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 22813728} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1020731812} m_MethodName: activateActionOnCharacters m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Damage m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 6.95 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2136932726} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Damage m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 1 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &314384613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 314384614} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &314384614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 314384613} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23300034, y: 0.9290003, z: 0.058000617} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1500421160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &314653963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 314653964} m_Layer: 5 m_Name: Extra Large Fixed Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &314653964 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 314653963} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 18634953} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &314670284 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1869674258698344, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4717679257454404, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} propertyPath: m_LocalPosition.x value: 4 objectReference: {fileID: 0} - target: {fileID: 4717679257454404, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4717679257454404, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} propertyPath: m_LocalPosition.z value: -23.7 objectReference: {fileID: 0} - target: {fileID: 4717679257454404, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4717679257454404, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4717679257454404, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4717679257454404, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4717679257454404, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} propertyPath: m_RootOrder value: 26 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} --- !u!4 &314670285 stripped Transform: m_CorrespondingSourceObject: {fileID: 4717679257454404, guid: b34c3c46365cae74aa67b33b105ac940, type: 3} m_PrefabInstance: {fileID: 314670284} m_PrefabAsset: {fileID: 0} --- !u!1 &314797453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 314797454} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &314797454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 314797453} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1874911184} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &315548963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 315548964} - component: {fileID: 315548966} - component: {fileID: 315548965} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &315548964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315548963} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: 0.00363} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1175466579} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &315548965 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315548963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &315548966 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315548963} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &315714687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 315714688} - component: {fileID: 315714689} m_Layer: 0 m_Name: Hide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &315714688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315714687} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890927943} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &315714689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315714687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 406fae6ed14cd4a45b2b364bb6f8b117, type: 3} m_Name: m_EditorClassIdentifier: orderEnabled: 1 showDebugPrint: 0 currentTarget: {fileID: 0} useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] --- !u!1 &315714867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 315714868} - component: {fileID: 315714870} - component: {fileID: 315714869} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &315714868 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315714867} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 721052023} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 21.937012, y: 0.000019073486} m_SizeDelta: {x: 978.4, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &315714869 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315714867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.741} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &315714870 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315714867} m_CullTransparentMesh: 0 --- !u!1 &316106800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 316106801} - component: {fileID: 316106803} - component: {fileID: 316106802} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &316106801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316106800} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0469, z: 0.1879} m_LocalScale: {x: 0.05654502, y: 0.039033435, z: 0.0766134} m_Children: [] m_Father: {fileID: 188039688} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &316106802 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316106800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &316106803 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316106800} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &316249761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 316249762} - component: {fileID: 316249764} - component: {fileID: 316249763} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &316249762 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316249761} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1014405601} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &316249763 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316249761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &316249764 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316249761} m_CullTransparentMesh: 0 --- !u!1 &316759203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 316759204} - component: {fileID: 316759206} - component: {fileID: 316759205} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &316759204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316759203} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &316759205 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316759203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &316759206 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316759203} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &317608337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317608338} - component: {fileID: 317608340} - component: {fileID: 317608339} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &317608338 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317608337} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 809880124} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &317608339 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317608337} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Accept --- !u!222 &317608340 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317608337} m_CullTransparentMesh: 0 --- !u!1 &317629904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317629905} - component: {fileID: 317629906} m_Layer: 0 m_Name: Roll Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &317629905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317629904} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &317629906 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317629904} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Forward useActionName: 1 actionName: Roll Forward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 1 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 1 customHeadTrackToLookName: Head Track To Look On Body disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.367 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScaleWithCenterAsRadius m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 2.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &317689713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317689714} - component: {fileID: 317689716} - component: {fileID: 317689715} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &317689714 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317689713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1115042870} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &317689715 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317689713} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &317689716 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317689713} m_CullTransparentMesh: 0 --- !u!1 &317702368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317702369} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &317702369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317702368} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1318162339} - {fileID: 937204071} - {fileID: 836254125} - {fileID: 351369042} - {fileID: 666235519} - {fileID: 879421615} - {fileID: 1277238916} - {fileID: 1021194721} - {fileID: 1994850114} - {fileID: 438789853} - {fileID: 880914749} - {fileID: 1238459188} - {fileID: 822749457} - {fileID: 1282058190} m_Father: {fileID: 272198614} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &317895910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317895911} - component: {fileID: 317895913} - component: {fileID: 317895912} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &317895911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317895910} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.025312, y: 0.0215, z: 0.003784} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1671540729} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &317895912 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317895910} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &317895913 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317895910} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &318073471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 318073472} - component: {fileID: 318073474} - component: {fileID: 318073473} m_Layer: 5 m_Name: Dialog Options Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &318073472 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318073471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1291656244} m_Father: {fileID: 971285339} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 765.6, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &318073473 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318073471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 1 m_CellSize: {x: 765.6, y: 30} m_Spacing: {x: 5, y: 5} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &318073474 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318073471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!4 &318132979 stripped Transform: m_CorrespondingSourceObject: {fileID: 4532399277312518, guid: 32209b2fc3213704a913450d5554500e, type: 3} m_PrefabInstance: {fileID: 973706296} m_PrefabAsset: {fileID: 0} --- !u!1 &318172189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 318172190} - component: {fileID: 318172191} m_Layer: 0 m_Name: Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &318172190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318172189} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &318172191 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318172189} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000015646219, y: 0.61348236, z: -0.012079239} m_Extent: {x: 0.20331788, y: 0.12234795, z: 0.14027111} m_DirtyAABB: 0 --- !u!1 &318569855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 318569856} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &318569856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318569855} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.037, z: -0.024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 797214266} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &319437630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 319437631} - component: {fileID: 319437633} - component: {fileID: 319437632} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &319437631 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319437630} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1357278737} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &319437632 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319437630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &319437633 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319437630} m_CullTransparentMesh: 0 --- !u!1 &319558785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 319558786} - component: {fileID: 319558788} - component: {fileID: 319558787} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &319558786 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319558785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2007971996} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 43.18, y: -15.700001} m_SizeDelta: {x: 19.300003, y: 15.830002} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &319558787 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319558785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &319558788 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319558785} m_CullTransparentMesh: 0 --- !u!1 &320338822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320338823} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &320338823 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320338822} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1982548645} m_Father: {fileID: 1040373175} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.25, y: 0} m_AnchorMax: {x: 0.75, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &320361011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320361012} - component: {fileID: 320361013} m_Layer: 0 m_Name: Reload Animation m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &320361012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320361011} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 525752311} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &320361013 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320361011} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a20aebbba880bbd44b97110170187dee, type: 3} m_Name: m_EditorClassIdentifier: animationName: Reload Double Shotgun (Forward) forwardSpeed: 2 backwardSpeed: 2 resetAnimationOnEnable: 0 resetAnimationOnDisable: 0 playAnimation: 0 playingAnimation: 0 mainAnimationLocated: 0 playingAnimationForward: 0 mainAnimation: {fileID: 525752312} useEventOnPlayAnimationForward: 0 eventOnPlayAnimationForward: m_PersistentCalls: m_Calls: [] useEventOnEndOfAnimationForward: 0 eventOnEndOfAnimationForward: m_PersistentCalls: m_Calls: [] useEventOnPlayAnimationBackward: 0 eventOnPlayAnimationBackward: m_PersistentCalls: m_Calls: [] useEventOnEndOfAnimationBackward: 0 eventOnEndOfAnimationBackward: m_PersistentCalls: m_Calls: [] --- !u!1 &320592279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320592280} - component: {fileID: 320592282} - component: {fileID: 320592281} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &320592280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320592279} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.1073, z: 0.17787} m_LocalScale: {x: 0.016705072, y: 0.007907162, z: 0.45772204} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &320592281 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320592279} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &320592282 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320592279} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &320932302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320932306} - component: {fileID: 320932305} - component: {fileID: 320932304} - component: {fileID: 320932303} m_Layer: 18 m_Name: Pause Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &320932303 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320932302} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: pauseCurrentSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1381641914} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 320932302} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &320932304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320932302} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fcd480cf6f9da4a4fa402e74e486f022, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &320932305 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320932302} m_CullTransparentMesh: 0 --- !u!224 &320932306 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320932302} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00016498566} m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000001} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 6.399835, y: 0.10008502} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &320934406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320934407} - component: {fileID: 320934408} m_Layer: 0 m_Name: INITIAL POP UP WINDOW (Remove From Scene) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &320934407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320934406} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1273826451} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &320934408 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320934406} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cefe3c01bf4c16141b94635af444333b, type: 3} m_Name: m_EditorClassIdentifier: showInitialPopWindowEnabled: 1 checkForPresetsActive: 0 --- !u!1 &320966285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320966286} - component: {fileID: 320966289} - component: {fileID: 320966288} - component: {fileID: 320966287} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &320966286 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320966285} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1543547882} m_Father: {fileID: 1038927607} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &320966287 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320966285} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &320966288 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320966285} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &320966289 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320966285} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &321372250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 321372251} - component: {fileID: 321372253} - component: {fileID: 321372252} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &321372251 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321372250} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1140798317} - {fileID: 1866130594} - {fileID: 34524903} - {fileID: 104176381} - {fileID: 154262489} - {fileID: 1160492197} - {fileID: 1165125669} - {fileID: 2003980902} - {fileID: 1378579857} - {fileID: 696906543} - {fileID: 580644392} m_Father: {fileID: 143945451} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -45.53707} m_SizeDelta: {x: 100, y: 443.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &321372252 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321372250} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 1 m_StartCorner: 0 m_StartAxis: 1 m_CellSize: {x: 100, y: 55.4} m_Spacing: {x: 0, y: 0} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &321372253 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321372250} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &321650004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 321650005} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &321650005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321650004} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 938681182} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &321783254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 321783255} - component: {fileID: 321783257} - component: {fileID: 321783256} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &321783255 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321783254} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1331702637} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 240, y: 22.17} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &321783256 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321783254} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &321783257 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321783254} m_CullTransparentMesh: 0 --- !u!1 &321846562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 321846563} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &321846563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321846562} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.2700004, y: 1.5949998, z: 0.31000018} m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.99999976} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &322131301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322131302} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &322131302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322131301} m_LocalRotation: {x: -0.017451786, y: -0.008725136, z: -0.00015229818, w: 0.9998096} m_LocalPosition: {x: 0.15, y: 1.64, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &322135721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322135722} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &322135722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322135721} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &322400543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322400548} - component: {fileID: 322400547} - component: {fileID: 322400546} - component: {fileID: 322400544} - component: {fileID: 322400545} m_Layer: 5 m_Name: Capture List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &322400544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322400543} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1157963960} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 10 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 2072272407} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &322400545 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322400543} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &322400546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322400543} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.51270545, b: 0.51270545, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &322400547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322400543} m_CullTransparentMesh: 0 --- !u!224 &322400548 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322400543} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1157963960} m_Father: {fileID: 891007151} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -28, y: -4.5} m_SizeDelta: {x: 1071.5, y: 469.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &322670056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322670057} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &322670057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322670056} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 348769709} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &322798711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322798712} - component: {fileID: 322798714} - component: {fileID: 322798713} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &322798712 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322798711} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 563537567} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &322798713 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322798711} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &322798714 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322798711} m_CullTransparentMesh: 0 --- !u!1 &322964573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322964574} - component: {fileID: 322964575} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &322964574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322964573} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1431939147} - {fileID: 1250608306} - {fileID: 1846897290} - {fileID: 928376127} - {fileID: 202282468} - {fileID: 1450077617} - {fileID: 1320235867} - {fileID: 1543826872} - {fileID: 1771465202} - {fileID: 807424603} - {fileID: 538519759} - {fileID: 1059231873} - {fileID: 1035794927} - {fileID: 1308743607} m_Father: {fileID: 270925836} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &322964575 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322964573} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 928376124} - {fileID: 202282467} - {fileID: 1450077616} - {fileID: 1320235866} - {fileID: 1543826871} - {fileID: 1771465201} - {fileID: 807424602} - {fileID: 538519758} - {fileID: 1308743606} --- !u!1 &322969628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322969629} - component: {fileID: 322969631} - component: {fileID: 322969630} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &322969629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322969628} m_LocalRotation: {x: 0.7071068, y: -2.407479e-13, z: -2.9396974e-13, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0914, z: 0.0043} m_LocalScale: {x: 0.02108231, y: 0.16811955, z: 0.0060004005} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &322969630 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322969628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &322969631 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322969628} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &322975219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322975220} - component: {fileID: 322975222} - component: {fileID: 322975221} m_Layer: 0 m_Name: Blades 48 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &322975220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322975219} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 47 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &322975221 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322975219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &322975222 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322975219} m_Mesh: {fileID: 8193929296914501242, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1001 &322978834 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1793811812158676, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_Name value: Pickup Manager objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 122bba431b3abd049821d030dc4be078, type: 3} --- !u!1 &323194812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 323194813} - component: {fileID: 323194815} - component: {fileID: 323194814} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &323194813 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323194812} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 699889811} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &323194814 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323194812} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 193181af971b9fd47ae97ce7a8b270c5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &323194815 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323194812} m_CullTransparentMesh: 0 --- !u!1 &323238294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 323238295} - component: {fileID: 323238297} - component: {fileID: 323238296} m_Layer: 0 m_Name: o2_Weapons_Handle03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &323238295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323238294} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 689469827} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &323238296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323238294} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &323238297 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323238294} m_Mesh: {fileID: 7664436083950433998, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &323248625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 323248626} - component: {fileID: 323248627} m_Layer: 0 m_Name: Check Scope First Personn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &323248626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323248625} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 968268906} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &323248627 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323248625} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f642849e4faa17459b765ac3ea81fc3, type: 3} m_Name: m_EditorClassIdentifier: conditionCheckEnabled: 1 checkIfCurrentWeapon: 1 checkIfAimingWeapon: 0 checkIfThirdPersonActive: 0 checkIfFirstPersonActive: 1 checkIfFullBodyAwarenessActive: 1 conditionResultCompleteIfAnyConditionTrue: 1 eventOnConditionComplete: m_PersistentCalls: m_Calls: - m_Target: {fileID: 968268907} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnConditionNotComplete: m_PersistentCalls: m_Calls: - m_Target: {fileID: 968268907} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 mainIKWeaponSystem: {fileID: 1262076496} --- !u!1 &323279194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 323279195} - component: {fileID: 323279196} - component: {fileID: 323279197} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &323279195 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323279194} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 924500635} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &323279196 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323279194} m_CullTransparentMesh: 0 --- !u!114 &323279197 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323279194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 16aa4b56b0e27f046ab9fc23e724b469, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &323442450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 323442451} - component: {fileID: 323442453} - component: {fileID: 323442452} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &323442451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323442450} m_LocalRotation: {x: 0.61221737, y: -1.3147594e-11, z: -4.36155e-11, w: 0.7906895} m_LocalPosition: {x: -0, y: 0.046499986, z: 0.0119000655} m_LocalScale: {x: 0.04727377, y: 0.09883032, z: 0.05345974} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &323442452 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323442450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &323442453 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323442450} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &323767854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 323767855} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &323767855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323767854} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &323951210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 323951211} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &323951211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323951210} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &324027424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324027425} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &324027425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324027424} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &324059246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324059247} - component: {fileID: 324059249} - component: {fileID: 324059248} m_Layer: 0 m_Name: Blades 63 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &324059247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324059246} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 62 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &324059248 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324059246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &324059249 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324059246} m_Mesh: {fileID: 2103787779457805510, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &324219693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324219694} - component: {fileID: 324219696} - component: {fileID: 324219695} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &324219694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324219693} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: -0, y: 0.00705, z: -0.0403} m_LocalScale: {x: 0.047481146, y: 0.037562616, z: 0.030539965} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &324219695 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324219693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &324219696 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324219693} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &324377730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324377731} - component: {fileID: 324377734} - component: {fileID: 324377733} - component: {fileID: 324377732} m_Layer: 5 m_Name: Mode Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &324377731 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324377730} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2012022168} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -70} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &324377732 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324377730} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 324377733} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &324377733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324377730} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Jetpack --- !u!222 &324377734 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324377730} m_CullTransparentMesh: 0 --- !u!1 &324537785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324537786} - component: {fileID: 324537788} - component: {fileID: 324537787} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &324537786 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324537785} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 727897043} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000002861, y: 24.08197} m_SizeDelta: {x: 239.19, y: 132.97} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &324537787 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324537785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.47058824, g: 0.47058824, b: 0.47058824, a: 0.616} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &324537788 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324537785} m_CullTransparentMesh: 0 --- !u!1 &324662267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324662268} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &324662268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324662267} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830909, y: 1.3230008, z: 0.09999752} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &324723369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324723370} - component: {fileID: 324723372} - component: {fileID: 324723371} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &324723370 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324723369} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 685603325} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -43, y: -43.197983} m_SizeDelta: {x: 29.74, y: 42.679993} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &324723371 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324723369} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &324723372 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324723369} m_CullTransparentMesh: 0 --- !u!1001 &325200175 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1255216130} m_Modifications: - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: AI Main Template Prefab Sword And Shield objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.x value: 49.530083 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.y value: -9.363003 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.z value: 1.6797047 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[0].eventOnDamageInfoList.Array.data[4].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 770515732} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: handPositionReference value: objectReference: {fileID: 1135653345} - target: {fileID: 114013390623701210, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: defaultPlayersModeName value: Melee objectReference: {fileID: 0} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114195097776546916, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114346323529447416, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114371976568142850, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 115241156} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 1395164228} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutParticlesParent value: objectReference: {fileID: 1908708091} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelGameObject value: objectReference: {fileID: 1529109265} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransform value: objectReference: {fileID: 108900539} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransformReference value: objectReference: {fileID: 2060661065} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelFirstReferenceTransform value: objectReference: {fileID: 1627273096} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelSecondReferenceTransform value: objectReference: {fileID: 1628871710} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerController value: objectReference: {fileID: 187161251} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerCamera value: objectReference: {fileID: 627274860} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerInputManager value: objectReference: {fileID: 187161246} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: timeBulletManager value: objectReference: {fileID: 1866904107} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainStaminaSystem value: objectReference: {fileID: 721014834} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainAnimator value: objectReference: {fileID: 187161227} - target: {fileID: 114458351137795568, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowInfoPanel value: objectReference: {fileID: 198598897} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowAmountText value: objectReference: {fileID: 629797217} - target: {fileID: 114552975235747810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: startGameWithWeapon value: 1 objectReference: {fileID: 0} - target: {fileID: 114552975235747810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: startGameWithShield value: 1 objectReference: {fileID: 0} - target: {fileID: 114552975235747810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: weaponNameToStartGame value: Simple Sword objectReference: {fileID: 0} - target: {fileID: 114554267992947648, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114581490006529704, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: managerPickUpList.Array.data[8].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1056762677461042, guid: b25e69cce2e014e4fa0e6bf583bc743a, type: 2} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114612488084686782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 191843314} - target: {fileID: 114614151195328732, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: playerGameObject value: objectReference: {fileID: 187161219} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutPositionTransform value: objectReference: {fileID: 794109211} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner1 value: objectReference: {fileID: 951782285} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner2 value: objectReference: {fileID: 1108178416} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner3 value: objectReference: {fileID: 1407066653} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHit.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHitReactionOnPerfectBlock.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114898988476130116, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 74836202} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapManager value: objectReference: {fileID: 1248436477} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapCreatorManager value: objectReference: {fileID: 143089277} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[0].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[1].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114959522306010094, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: AIPatrolManager value: objectReference: {fileID: 328190783} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0000003022681 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.041201826 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.27854747 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0929522 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000022705296 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.0000004700347 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.00000014308716 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.00000036422995 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.17610939 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0001023586 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416949 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000005532056 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000007171184 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729534 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.1761093 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.000000022235326 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000006556511 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762973 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000017862767 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000002393499 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729555 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.00000036961865 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000007003546 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762994 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} --- !u!4 &325200176 stripped Transform: m_CorrespondingSourceObject: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 325200175} m_PrefabAsset: {fileID: 0} --- !u!1 &325200177 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 325200175} m_PrefabAsset: {fileID: 0} --- !u!1 &325500741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325500743} - component: {fileID: 325500742} m_Layer: 12 m_Name: Character State Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &325500742 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325500741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ad8caf073afbd546834ab79cde598ce, type: 3} m_Name: m_EditorClassIdentifier: statesEnabled: 1 useIconsOnlyOnScreen: 1 characterStateInfoList: - Name: Visible iconGameObjectThirdPerson: {fileID: 292967580} iconGameObjectFirstPerson: {fileID: 498493232} hideAfterTime: 1 hideAfterTimeAmount: 2 lastTimeHidden: 0 useSound: 0 stateClip: {fileID: 0} stateClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 iconThirdPersonActiveState: 0 iconFirstPersonActiveState: 0 - Name: Not Visible iconGameObjectThirdPerson: {fileID: 1571985364} iconGameObjectFirstPerson: {fileID: 1419355757} hideAfterTime: 0 hideAfterTimeAmount: 0 lastTimeHidden: 0 useSound: 0 stateClip: {fileID: 0} stateClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 iconThirdPersonActiveState: 0 iconFirstPersonActiveState: 0 - Name: Surprised iconGameObjectThirdPerson: {fileID: 1053162735} iconGameObjectFirstPerson: {fileID: 1438215050} hideAfterTime: 1 hideAfterTimeAmount: 2 lastTimeHidden: 0 useSound: 0 stateClip: {fileID: 0} stateClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 iconThirdPersonActiveState: 0 iconFirstPersonActiveState: 0 - Name: Wondering iconGameObjectThirdPerson: {fileID: 1643793875} iconGameObjectFirstPerson: {fileID: 2009296669} hideAfterTime: 0 hideAfterTimeAmount: 0 lastTimeHidden: 0 useSound: 0 stateClip: {fileID: 0} stateClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 iconThirdPersonActiveState: 0 iconFirstPersonActiveState: 0 currentCharacterStateName: currentCharacterState: Name: iconGameObjectThirdPerson: {fileID: 0} iconGameObjectFirstPerson: {fileID: 0} hideAfterTime: 0 hideAfterTimeAmount: 0 lastTimeHidden: 0 useSound: 0 stateClip: {fileID: 0} stateClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 iconThirdPersonActiveState: 0 iconFirstPersonActiveState: 0 hideAfterTime: 0 mainAudioSource: {fileID: 1236453781} playerControllerManager: {fileID: 954210052} mainCameraTransform: {fileID: 1446752339} --- !u!4 &325500743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325500741} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 604581782} - {fileID: 1236453782} m_Father: {fileID: 954210068} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &325592066 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1255216130} m_Modifications: - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: AI Main Template Prefab Power objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.x value: 49.530083 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.y value: -9.363003 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.z value: 1.6797047 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[0].eventOnDamageInfoList.Array.data[4].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 770515732} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: handPositionReference value: objectReference: {fileID: 1135653345} - target: {fileID: 114013390623701210, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: defaultPlayersModeName value: Powers objectReference: {fileID: 0} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114195097776546916, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114346323529447416, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114371976568142850, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 115241156} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 1395164228} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutParticlesParent value: objectReference: {fileID: 1908708091} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelGameObject value: objectReference: {fileID: 1529109265} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransform value: objectReference: {fileID: 108900539} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransformReference value: objectReference: {fileID: 2060661065} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelFirstReferenceTransform value: objectReference: {fileID: 1627273096} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelSecondReferenceTransform value: objectReference: {fileID: 1628871710} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerController value: objectReference: {fileID: 187161251} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerCamera value: objectReference: {fileID: 627274860} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerInputManager value: objectReference: {fileID: 187161246} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: timeBulletManager value: objectReference: {fileID: 1866904107} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainStaminaSystem value: objectReference: {fileID: 721014834} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainAnimator value: objectReference: {fileID: 187161227} - target: {fileID: 114458351137795568, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowInfoPanel value: objectReference: {fileID: 198598897} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowAmountText value: objectReference: {fileID: 629797217} - target: {fileID: 114554267992947648, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114581490006529704, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: managerPickUpList.Array.data[8].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1056762677461042, guid: b25e69cce2e014e4fa0e6bf583bc743a, type: 2} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114612488084686782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 191843314} - target: {fileID: 114614151195328732, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: playerGameObject value: objectReference: {fileID: 187161219} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutPositionTransform value: objectReference: {fileID: 794109211} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner1 value: objectReference: {fileID: 951782285} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner2 value: objectReference: {fileID: 1108178416} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner3 value: objectReference: {fileID: 1407066653} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHit.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHitReactionOnPerfectBlock.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114898988476130116, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 74836202} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapManager value: objectReference: {fileID: 1248436477} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapCreatorManager value: objectReference: {fileID: 143089277} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[0].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[1].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114959522306010094, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: AIPatrolManager value: objectReference: {fileID: 328190783} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0000003022681 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.041201826 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.27854747 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0929522 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000022705296 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.0000004700347 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.00000014308716 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.00000036422995 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.17610939 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0001023586 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416949 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000005532056 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000007171184 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729534 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.1761093 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.000000022235326 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000006556511 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762973 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000017862767 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000002393499 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729555 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.00000036961865 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000007003546 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762994 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} --- !u!4 &325592067 stripped Transform: m_CorrespondingSourceObject: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 325592066} m_PrefabAsset: {fileID: 0} --- !u!1 &325592068 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 325592066} m_PrefabAsset: {fileID: 0} --- !u!1 &325664424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325664425} - component: {fileID: 325664427} - component: {fileID: 325664426} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &325664425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325664424} m_LocalRotation: {x: 0.7071068, y: -2.0866917e-12, z: -6.029432e-11, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.0258, z: 0.3839} m_LocalScale: {x: 0.0506287, y: 0.05515131, z: 0.050628766} m_Children: [] m_Father: {fileID: 2028510924} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &325664426 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325664424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &325664427 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325664424} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &325668193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325668194} - component: {fileID: 325668198} - component: {fileID: 325668197} - component: {fileID: 325668196} - component: {fileID: 325668195} m_Layer: 5 m_Name: Song List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &325668194 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325668193} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0000065071} m_LocalScale: {x: 0.30287275, y: 0.3028725, z: 0.3028725} m_Children: - {fileID: 1863905428} m_Father: {fileID: 588170542} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000050149, y: 0.00017155} m_SizeDelta: {x: 170.2, y: 117.71} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &325668195 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325668193} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1863905428} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 1 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &325668196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325668193} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &325668197 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325668193} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16176468, g: 0.051146187, b: 0.051146187, a: 0.922} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &325668198 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325668193} m_CullTransparentMesh: 0 --- !u!1 &325693590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325693591} - component: {fileID: 325693592} m_Layer: 0 m_Name: Magic Staff Attack 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &325693591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325693590} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 99570694} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &325693592 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325693590} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Staff Attack 1 useActionName: 1 actionName: Magic Staff Attack 1 useActionID: 0 actionID: 730 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 0.85 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &325751394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325751395} - component: {fileID: 325751397} - component: {fileID: 325751396} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &325751395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325751394} m_LocalRotation: {x: 0.24065161, y: -1.57519e-11, z: -1.4551915e-11, w: 0.9706116} m_LocalPosition: {x: 0, y: 0.043022867, z: -0.0066876356} m_LocalScale: {x: 0.044884834, y: 0.05679132, z: 0.05801838} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &325751396 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325751394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &325751397 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325751394} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &326118921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 326118922} - component: {fileID: 326118924} - component: {fileID: 326118923} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &326118922 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326118921} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558883736} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &326118923 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326118921} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &326118924 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326118921} m_CullTransparentMesh: 0 --- !u!1 &326142770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 326142771} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &326142771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326142770} m_LocalRotation: {x: 0.111586384, y: -0.15397063, z: 0.7019764, w: 0.6863459} m_LocalPosition: {x: -0.0543, y: 0.0651, z: 0.0135} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 577921930} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 21.675001, y: -3.374, z: 90.644} --- !u!1 &326694725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 326694726} m_Layer: 0 m_Name: projectilePosition2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &326694726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326694725} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.02249989, y: 0.0650013, z: 0.7759995} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 525752311} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &326869442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 326869443} - component: {fileID: 326869445} - component: {fileID: 326869444} m_Layer: 5 m_Name: Current Ability Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &326869443 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326869442} m_LocalRotation: {x: -0, y: -0, z: 0.19509031, w: 0.98078537} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.076379925, y: 0.076379925, z: 0.07637991} m_Children: [] m_Father: {fileID: 894148447} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 22.5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -157.4} m_SizeDelta: {x: 6000, y: 6000} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &326869444 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326869442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.228} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 3 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 0.125 m_FillClockwise: 1 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &326869445 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326869442} m_CullTransparentMesh: 0 --- !u!1 &327035015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 327035016} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &327035016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327035015} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: 0.22000037, y: 1.5060018, z: 0.25899994} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &327045736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 327045737} - component: {fileID: 327045739} - component: {fileID: 327045738} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &327045737 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327045736} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 749778421} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 50} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &327045738 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327045736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &327045739 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327045736} m_CullTransparentMesh: 0 --- !u!1 &327408363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 327408364} - component: {fileID: 327408367} - component: {fileID: 327408366} - component: {fileID: 327408368} - component: {fileID: 327408365} m_Layer: 5 m_Name: Restart m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &327408364 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327408363} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 741510192} m_Father: {fileID: 600915212} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 149.92679} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &327408365 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327408363} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 741510193} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Restart checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &327408366 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327408363} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &327408367 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327408363} m_CullTransparentMesh: 0 --- !u!114 &327408368 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327408363} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1988487632} m_SelectOnDown: {fileID: 1982566239} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 327408366} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: restart m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &327464263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 327464264} - component: {fileID: 327464266} - component: {fileID: 327464265} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &327464264 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327464263} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000091552734, y: 45.282593} m_SizeDelta: {x: 230, y: 230} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &327464265 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327464263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.734} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &327464266 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327464263} m_CullTransparentMesh: 0 --- !u!1 &327742514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 327742515} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &327742515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327742514} m_LocalRotation: {x: -0.29610926, y: 0.012200941, z: -0.008450723, w: 0.9550388} m_LocalPosition: {x: 0.273, y: 1.495, z: 0.16} m_LocalScale: {x: 1.0000148, y: 1.0000112, z: 1.0000201} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -34.429, y: 1.9670001, z: -1.623} --- !u!1 &327871419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 327871420} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &327871420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327871419} m_LocalRotation: {x: -0.48932543, y: -1.0103313e-10, z: 7.2335984e-11, w: 0.8721013} m_LocalPosition: {x: 0.18999897, y: 1.6400003, z: 0.6420005} m_LocalScale: {x: 1.0000004, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &328141273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328141274} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &328141274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328141273} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1787720043} - {fileID: 2058076183} - {fileID: 664057923} - {fileID: 398649505} - {fileID: 219944483} m_Father: {fileID: 196397097} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &328162290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328162291} - component: {fileID: 328162293} - component: {fileID: 328162292} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &328162291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328162290} m_LocalRotation: {x: -0.25660482, y: -0.12607862, z: -0.033782665, w: 0.9576622} m_LocalPosition: {x: -0.71, y: 1.32, z: 3.81} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &328162292 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328162290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &328162293 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328162290} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &328190782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328190785} - component: {fileID: 328190784} - component: {fileID: 328190783} m_Layer: 0 m_Name: AI Waypoint Patrol m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &328190783 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328190782} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f76bd71ba35ad2a43aa7d167a3a34db7, type: 3} m_Name: m_EditorClassIdentifier: paused: 0 minDistanceToNextPoint: 0.6 patrolSpeed: 1 returnToPatrolSpeed: 1 moveOnReversePatrolDirectionEnabled: 0 useCurrentPatrolIndexOnStart: 0 currentPatrolIndex: 0 useGeneralWaitTime: 1 generalWaitTimeBetweenPoints: 0 moveBetweenPatrolsInOrder: 1 fixedTimeToChangeBetweenPatrols: 0 changeBetweenPointRandomly: 1 changeRandomlyProbability: 1 useTimeToChangeBetweenPointRandomly: 0 useRandomTimeToChangePatrol: 0 randomTimeLimits: {x: 0, y: 0} showDebugPrint: 0 returningToPatrol: 0 AIIsDestroyed: 0 showGizmo: 0 gizmoRadius: 0 useEventsOnPatrolWait: 0 eventsOnPatrolWait: m_PersistentCalls: m_Calls: [] patrolPath: {fileID: 328190784} AICharacter: {fileID: 697489634} mainAINavmesh: {fileID: 697489627} --- !u!114 &328190784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328190782} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 167faf55f0ff51048ba66a444d7e4f66, type: 3} m_Name: m_EditorClassIdentifier: patrolList: - name: Patrol 1 patrolTransform: {fileID: 1950058289} wayPoints: - {fileID: 141442765} - {fileID: 1377881759} - {fileID: 1058743417} - {fileID: 1277563361} - {fileID: 1667710569} currentPatrol: name: patrolTransform: {fileID: 0} wayPoints: [] waitTimeBetweenPoints: 1 layerMask: serializedVersion: 2 m_Bits: 4294836219 newWaypointOffset: {x: 3, y: 0, z: 3} surfaceAdjusmentOffset: 0.1 showGizmo: 1 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0.38 useHandleForVertex: 0 useFreeHandle: 1 handleRadius: 0.99 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} --- !u!4 &328190785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328190782} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 8.04, y: -0, z: 20.76} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1950058289} m_Father: {fileID: 655496831} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &328237467 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1977736848} m_Modifications: - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalPosition.x value: 18.66 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalPosition.z value: -12.268167 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} --- !u!4 &328237468 stripped Transform: m_CorrespondingSourceObject: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} m_PrefabInstance: {fileID: 328237467} m_PrefabAsset: {fileID: 0} --- !u!1 &328567071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328567072} - component: {fileID: 328567075} - component: {fileID: 328567074} - component: {fileID: 328567073} m_Layer: 5 m_Name: Inventory Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &328567072 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328567071} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098329482} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -120, y: -60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &328567073 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328567071} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPlayerOpenMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Inventory Manager m_BoolArgument: 0 m_CallState: 2 --- !u!114 &328567074 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328567071} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: c60ea770d1e9ac74ab7b3b7edcb498e3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &328567075 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328567071} m_CullTransparentMesh: 0 --- !u!1 &328688065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328688066} - component: {fileID: 328688068} - component: {fileID: 328688067} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &328688066 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328688065} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2056275179} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.7999954} m_SizeDelta: {x: 81.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &328688067 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328688065} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 24 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 1 --- !u!222 &328688068 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328688065} m_CullTransparentMesh: 0 --- !u!1 &328782024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328782025} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &328782025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328782024} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791031, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &328829955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328829956} - component: {fileID: 328829957} m_Layer: 2 m_Name: Rotating Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &328829956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328829955} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0.074, y: 0, z: 0.363} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1971151224} m_Father: {fileID: 892720843} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!114 &328829957 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328829955} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cb63a391b6abd5c47bf5dbedb878e306, type: 3} m_Name: m_EditorClassIdentifier: direccion: {x: 0, y: -2, z: 0} speed: 300 rotationEnabled: 0 resetRotationSpeed: 5 mainTransform: {fileID: 328829956} --- !u!1 &328855111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328855112} m_Layer: 5 m_Name: Window Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &328855112 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328855111} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1721592041} m_Father: {fileID: 852441789} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -54.5} m_SizeDelta: {x: 0, y: 109} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &328889580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328889581} m_Layer: 12 m_Name: Left Knee m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &328889581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328889580} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.119, y: 0.514, z: 0.093} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1704200607} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &329040244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 329040245} - component: {fileID: 329040247} - component: {fileID: 329040246} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &329040245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329040244} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &329040246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329040244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &329040247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329040244} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &329116200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 329116201} m_Layer: 0 m_Name: Map Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &329116201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329116200} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 102.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 312834186} m_Father: {fileID: 1651682518} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &329643510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 329643511} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &329643511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329643510} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 500334607} m_Father: {fileID: 705820646} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &329684544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 329684545} m_Layer: 5 m_Name: Power Run m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &329684545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329684544} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 377507968} - {fileID: 1711427449} - {fileID: 1948069447} - {fileID: 946489315} - {fileID: 1906682560} m_Father: {fileID: 1826777222} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -5, y: 191.10999} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &329764021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 329764022} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &329764022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329764021} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: -0.20700034, y: 1.5060018, z: 0.2590009} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &330460928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 330460929} - component: {fileID: 330460931} - component: {fileID: 330460930} m_Layer: 0 m_Name: MidJoint_Med m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &330460929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330460928} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 222846101} m_Father: {fileID: 2044292453} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &330460930 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330460928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &330460931 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330460928} m_Mesh: {fileID: 5478662751655623086, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &330805520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 330805521} - component: {fileID: 330805524} - component: {fileID: 330805523} - component: {fileID: 330805522} m_Layer: 5 m_Name: Next Photo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &330805521 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330805520} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1889085102} m_Father: {fileID: 705813644} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 278, y: 34} m_SizeDelta: {x: 154.55005, y: 32.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &330805522 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330805520} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 330805523} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563702} m_MethodName: expandNextCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &330805523 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330805520} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &330805524 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330805520} m_CullTransparentMesh: 0 --- !u!1 &330837435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 330837436} - component: {fileID: 330837438} - component: {fileID: 330837437} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &330837436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330837435} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.12180054, z: 0.11439822} m_LocalScale: {x: 0.044349972, y: 0.031924035, z: 0.044349976} m_Children: [] m_Father: {fileID: 968268906} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &330837437 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330837435} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &330837438 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330837435} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &330902412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 330902413} m_Layer: 5 m_Name: Speed Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &330902413 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330902412} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2122392852} m_Father: {fileID: 301677063} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &330959353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 330959354} - component: {fileID: 330959356} - component: {fileID: 330959355} - component: {fileID: 330959357} m_Layer: 5 m_Name: Scrollbar (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &330959354 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330959353} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 298519920} m_Father: {fileID: 145796056} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -68} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &330959355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330959353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &330959356 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330959353} m_CullTransparentMesh: 0 --- !u!114 &330959357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330959353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 2136150586} m_SelectOnDown: {fileID: 1587802244} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1232826886} m_HandleRect: {fileID: 1232826885} m_Direction: 0 m_Value: 0 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 330959357} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &331018318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331018319} m_Layer: 0 m_Name: f_pinky.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &331018319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331018318} m_LocalRotation: {x: 0.35408393, y: 0.0021835493, z: -0.007491935, w: 0.93518114} m_LocalPosition: {x: -0.00066011027, y: 0.25521645, z: 0.00023559108} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 1866121215} m_Father: {fileID: 1567897807} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &331375337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331375338} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &331375338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331375337} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 3.4927713e-10, y: 1.561833, z: 0.80432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &331462116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331462117} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &331462117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331462116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 817801022} m_Father: {fileID: 947283721} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &331508189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331508190} - component: {fileID: 331508192} - component: {fileID: 331508191} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &331508190 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331508189} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1671648589} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &331508191 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331508189} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &331508192 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331508189} m_CullTransparentMesh: 0 --- !u!1 &331648050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331648051} - component: {fileID: 331648053} - component: {fileID: 331648052} m_Layer: 0 m_Name: Render Texture m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &331648051 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331648050} m_LocalRotation: {x: -0.000000029802308, y: -9.3132213e-10, z: -0.0000000023283053, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.1111122, y: 2.1052644, z: 1} m_Children: [] m_Father: {fileID: 1825182253} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000009589945, y: 0.0000038012104} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &331648052 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331648050} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 287acd2e2b4c0214cb9b48d007c8bf7f, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &331648053 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331648050} m_CullTransparentMesh: 0 --- !u!1 &331697609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331697610} - component: {fileID: 331697612} - component: {fileID: 331697611} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &331697610 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331697609} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 998873191} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &331697611 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331697609} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9d363be4531261c45834cf55c596386b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &331697612 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331697609} m_CullTransparentMesh: 0 --- !u!1 &331720806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331720807} - component: {fileID: 331720809} - component: {fileID: 331720808} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &331720807 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331720806} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1144557897} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &331720808 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331720806} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &331720809 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331720806} m_CullTransparentMesh: 0 --- !u!1 &332015652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332015653} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &332015653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332015652} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.13686756e-13, y: -0.00000012005391, z: -0.0000000044675517} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1753308249} - {fileID: 50054644} - {fileID: 1994094527} - {fileID: 1515263205} - {fileID: 1974255787} - {fileID: 1594787480} - {fileID: 1264592091} - {fileID: 673154018} - {fileID: 395938889} - {fileID: 1491311542} - {fileID: 872457581} - {fileID: 2040043500} - {fileID: 346209269} - {fileID: 98098502} m_Father: {fileID: 355808630} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &332315305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332315306} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &332315306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332315305} m_LocalRotation: {x: -0.08266457, y: 0.058668647, z: 0.0048749875, w: 0.9948371} m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 6.75, z: 0} --- !u!1 &332362361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332362362} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &332362362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332362361} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791307, y: 1.323001, z: 0.099997416} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &332433273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332433274} - component: {fileID: 332433276} - component: {fileID: 332433275} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &332433274 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332433273} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1811724104} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &332433275 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332433273} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &332433276 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332433273} m_CullTransparentMesh: 0 --- !u!1 &332664271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332664272} - component: {fileID: 332664273} m_Layer: 0 m_Name: Audio Lopp m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &332664272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332664271} m_LocalRotation: {x: -0, y: 5.024296e-14, z: -5.0242965e-14, w: 1} m_LocalPosition: {x: 0.000000074505806, y: 1.4210794e-14, z: 0.00000023841858} m_LocalScale: {x: 0.9999996, y: 1.0000004, z: 1.0000002} m_Children: [] m_Father: {fileID: 2133924639} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &332664273 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332664271} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 6e8b976dba063cb4e99e42d367a72129, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &332803812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332803813} m_Layer: 12 m_Name: Numbers Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &332803813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332803812} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.4499998, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &332990631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332990632} m_Layer: 0 m_Name: Torch One Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &332990632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332990631} m_LocalRotation: {x: 0.486509, y: -0.03675907, z: 0.0502517, w: 0.8714543} m_LocalPosition: {x: 0.054, y: -0.162, z: -0.105} m_LocalScale: {x: 1.0000004, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 879006461} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 58.390003, y: -1.659, z: 5.6740003} --- !u!1 &333353394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 333353395} - component: {fileID: 333353397} - component: {fileID: 333353396} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &333353395 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333353394} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 894749956} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &333353396 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333353394} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &333353397 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333353394} m_CullTransparentMesh: 0 --- !u!1 &333911992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 333911993} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &333911993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333911992} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 4.5314134e-11, y: 1.495001, z: 0.10000029} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1673632737} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &334253522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 334253523} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &334253523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334253522} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 495862324} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &334289611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 334289612} - component: {fileID: 334289614} - component: {fileID: 334289613} m_Layer: 0 m_Name: Seeker Grenade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &334289612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334289611} m_LocalRotation: {x: 0.00000023180735, y: 0.000000029802305, z: -0.00000018966212, w: 1} m_LocalPosition: {x: -0.00000080807143, y: -0.0039998586, z: 0.22670008} m_LocalScale: {x: 0.9999984, y: 1.0000006, z: 0.9999983} m_Children: - {fileID: 627767229} m_Father: {fileID: 415848906} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &334289613 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334289611} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &334289614 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334289611} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 985dc253fe6f08740a6488ec735c32f2, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: Grenade Launcher useRayCastShoot: 0 fireWeaponForward: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.01 customRaycastCheckingDistance: 0.1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 remainAmmo: 0 clipSize: 30 dropClipWhenReload: 0 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} startWithEmptyClip: 0 autoReloadWhenClipEmpty: 1 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.3 reloadTime: 0 projectileDamage: 0 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 spreadAmount: 0 sameSpreadInThirdPerson: 0 thirdPersonSpreadAmount: 0 useSpreadAming: 0 useLowerSpreadAiming: 0 lowerSpreadAmount: 0 isImplosive: 0 isExplosive: 1 explosionForce: 10 explosionRadius: 5 useExplosionDelay: 0 explosionDelay: 3 explosionDamage: 10 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 627767229} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 1 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy activateLaunchParableThirdPerson: 1 activateLaunchParableFirstPerson: 1 useParableSpeed: 1 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 shakeUpperBodyWhileShooting: 1 shakeAmount: 10 shakeSpeed: 20 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseDecibels: 1 noiseID: -1 forceNoiseDetection: 0 useNoiseMesh: 1 projectileCanBeDeflected: 1 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 weaponMesh: {fileID: 334289611} animation: animationSpeed: 1 playAnimationBackward: 1 scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 reloadSoundEffect: {fileID: 8300000, guid: a5e27f29842c0ba48809113256492954, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3} weaponIconHUD: {fileID: 2800000, guid: ddcb7dee2f4ae7d4a9bf25ba8d894721, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 clipSizeText: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] showDrawAimFunctionSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 128164, guid: 3a6c96ac72a17e846ba55adb70622d6a, type: 3} layer: serializedVersion: 2 m_Bits: 4273860603 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot getImpactListEveryFrame: 0 canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 1 remoteEventNameOnExplosion: Activate All Events On Weak Spots On Explosion reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 showSettings: 1 usingWeapon: 0 useAmmoFromMainPlayerWeaponSystem: 0 playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} IKWeaponManager: {fileID: 1262076496} mainCameraTransform: {fileID: 1446752339} weaponsManager: {fileID: 954210076} weaponsEffectsSource: {fileID: 334289613} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} parable: {fileID: 0} playerCollider: {fileID: 954210065} mainPlayerWeaponSystem: {fileID: 0} --- !u!1 &334464386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 334464387} - component: {fileID: 334464389} - component: {fileID: 334464388} m_Layer: 0 m_Name: Cylinder (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &334464387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334464386} m_LocalRotation: {x: 0.7071069, y: -3.3732211e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.021199929, z: 0.9637005} m_LocalScale: {x: 0.05857642, y: 0.06987557, z: 0.058577195} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &334464388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334464386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &334464389 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334464386} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &334541844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 334541845} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &334541845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334541844} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: -0.23700032, y: 1.2840006, z: 0.30100048} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 723538606} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &335170490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335170491} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &335170491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335170490} m_LocalRotation: {x: -0.08249307, y: -0.08685643, z: -0.0072172065, w: 0.9927733} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &335191051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335191052} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &335191052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335191051} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1646156604} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &335266259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335266260} - component: {fileID: 335266262} - component: {fileID: 335266261} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &335266260 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335266259} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2093847140} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &335266261 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335266259} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &335266262 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335266259} m_CullTransparentMesh: 0 --- !u!1 &335266348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335266349} - component: {fileID: 335266351} - component: {fileID: 335266350} m_Layer: 0 m_Name: Blade__102_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &335266349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335266348} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.6740415, y: -0.011961291, z: -0.08288606} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 51 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &335266350 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335266348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &335266351 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335266348} m_Mesh: {fileID: 6413110236666922060, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &335286986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335286987} m_Layer: 12 m_Name: South West m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &335286987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335286986} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1, y: 0, z: -1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 606939315} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &335308185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335308186} - component: {fileID: 335308189} - component: {fileID: 335308188} - component: {fileID: 335308187} m_Layer: 5 m_Name: Cancel Examine Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &335308186 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335308185} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1128431135} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 75, y: -99} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &335308187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335308185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 335308188} --- !u!114 &335308188 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335308185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.2861159, b: 0.2861159, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &335308189 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335308185} m_CullTransparentMesh: 0 --- !u!1 &335435330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335435331} - component: {fileID: 335435333} - component: {fileID: 335435332} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &335435331 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335435330} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1455455962} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &335435332 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335435330} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Button --- !u!222 &335435333 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335435330} m_CullTransparentMesh: 0 --- !u!1 &335435407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335435408} - component: {fileID: 335435409} - component: {fileID: 335435412} - component: {fileID: 335435411} - component: {fileID: 335435410} m_Layer: 0 m_Name: Gravity Gun m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &335435408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335435407} m_LocalRotation: {x: 2.0816682e-17, y: -5.9117156e-12, z: 2.728484e-12, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1854615549} - {fileID: 292204941} - {fileID: 1264666124} - {fileID: 1631455840} m_Father: {fileID: 772658220} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &335435409 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335435407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1631455839} aimPosition: {fileID: 2142746652} walkPosition: {fileID: 574380804} keepPosition: {fileID: 272865964} aimRecoilPosition: {fileID: 98483306} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1119480772} surfaceCollisionRayPosition: {fileID: 1033844411} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1037483942} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1776835552} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 586593694} attachmentCameraPosition: {fileID: 5526108} leftHandMesh: {fileID: 696337207} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1499444396} leftHandParent: {fileID: 1270242879} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 273454071} - {fileID: 1769370225} weaponPositionInHandForDeactivateIK: {fileID: 281030928} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 1 spline: {fileID: 1651827030} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 589927514} - {fileID: 1655304150} - {fileID: 782282280} - {fileID: 574380804} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 696337208} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1076321431} wayPoints: - {fileID: 397462373} - {fileID: 696337208} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 871597298} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 782371587} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 4 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 808180560} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 233311927} wayPoints: - {fileID: 808180560} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 531652190} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1104585922} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 193462043} weaponRotationPointHolder: {fileID: 1744884015} weaponRotationPointHeadLookTarget: {fileID: 2032822979} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 30 useRotationDownClamp: 1 rotationDownClamp: 5 weaponPivotPoint: {fileID: 167860265} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1989275839} aimRecoilPosition: {fileID: 437295229} walkPosition: {fileID: 470401365} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1834587936} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1762257631} surfaceCollisionRayPosition: {fileID: 818483149} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 386084940} meleeAttackRaycastPosition: {fileID: 1214124074} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1391228423} attachmentCameraPosition: {fileID: 1978538478} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 950436364} - {fileID: 2121846926} weaponPositionInHandForDeactivateIK: {fileID: 871187818} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 1 spline: {fileID: 680384409} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1338506767} - {fileID: 852190959} - {fileID: 239110222} - {fileID: 470401365} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 808180560} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1918554786} wayPoints: - {fileID: 808180560} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 788645701} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1331286461} aimRecoilPosition: {fileID: 1109333567} walkPosition: {fileID: 580416179} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1402597310} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 211262474} surfaceCollisionRayPosition: {fileID: 1647818234} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1130148888} meleeAttackRaycastPosition: {fileID: 1626517586} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1047557884} attachmentCameraPosition: {fileID: 1246372551} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 514459429} - {fileID: 906043007} weaponPositionInHandForDeactivateIK: {fileID: 2124725063} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 538693152} weaponRotationPointHolder: {fileID: 473230779} useBezierCurve: 1 spline: {fileID: 51027616} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1377505594} - {fileID: 747379781} - {fileID: 1772863454} - {fileID: 580416179} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1825525524} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1920787548} wayPoints: - {fileID: 1825525524} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 1936119535} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0.153, y: 1.5, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.153, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1631455839} aimPosition: {fileID: 13664321} walkPosition: {fileID: 1799675013} keepPosition: {fileID: 427513259} aimRecoilPosition: {fileID: 194275487} walkRecoilPosition: {fileID: 139777619} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1278464688} surfaceCollisionRayPosition: {fileID: 1986981297} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 340619686} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 593503188} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 835824064} jumpEndPosition: {fileID: 753302237} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1904015298} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1614729503} meleeAttackRaycastDistance: 1.5 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 105559572} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 157510402} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 1404785945} crouchRecoilPosition: {fileID: 922511916} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0728 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 840502419} walkRecoilPosition: {fileID: 395108982} keepPosition: {fileID: 899785591} crouchPosition: {fileID: 1402351295} crouchRecoilPosition: {fileID: 101512890} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1628814482} surfaceCollisionRayPosition: {fileID: 1767074429} lowerWeaponPosition: {fileID: 2136730283} runPosition: {fileID: 1761496430} jumpStartPosition: {fileID: 262248563} jumpEndPosition: {fileID: 945130559} meleeAttackPosition: {fileID: 1400160701} meleeAttackRaycastPosition: {fileID: 2070146290} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 799979821} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1436815700} walkRecoilPosition: {fileID: 993057800} keepPosition: {fileID: 528487581} crouchPosition: {fileID: 684376470} crouchRecoilPosition: {fileID: 621649425} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1280649987} surfaceCollisionRayPosition: {fileID: 1077728012} lowerWeaponPosition: {fileID: 160062329} runPosition: {fileID: 216138765} jumpStartPosition: {fileID: 1008468804} jumpEndPosition: {fileID: 1563485971} meleeAttackPosition: {fileID: 911212549} meleeAttackRaycastPosition: {fileID: 180056270} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1353141145} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.4 bobRotationPercentageAiming: 0.4 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.2 bobRotationRunningMultiplier: 1.2 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 0 useShotShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0.6, y: 0.3, z: 2.3} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0.6, z: 2.7} thirdPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 1658102398726566, guid: 566804b976f60bd4eb6e51fcf92aaa57, type: 3} inventoryWeaponPrefabObject: {fileID: 1437419087039372, guid: c6a834d59e37a07428b193610b380b57, type: 3} weaponGameObject: {fileID: 1631455839} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 1631455843} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 23677844} canAimInFirstPerson: 0 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 1631455844} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 1631455840} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 0 verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 13782363} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 0} weaponAmmoIconTexture: {fileID: 0} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &335435410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335435407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Gravity Gun maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &335435411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335435407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Gravity Gun relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1299797432591888, guid: 345ec886dcf3b5443abc1c10669010b8, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 335435409} mainPlayerWeaponSystem: {fileID: 1631455844} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 1579639845} newWeaponMeshParent: {fileID: 1610379735} weaponViewTransform: {fileID: 1669270501} replaceArmsModel: 0 armsParent: {fileID: 1854615549} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1610379735} currentWeaponMesh: {fileID: 1255827252} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Sight removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1610379735} currentWeaponMesh: {fileID: 865454769} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1610379735} currentWeaponMesh: {fileID: 2111726016} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1610379735} currentWeaponMesh: {fileID: 1090313898} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1610379735} currentWeaponMesh: {fileID: 13782360} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 335435411} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 335435411} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 335435411} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1854615548} - {fileID: 542472708} - {fileID: 892267878} - {fileID: 1264666123} - {fileID: 2131541182} - {fileID: 2081828187} - {fileID: 294628321} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &335435412 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335435407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 23677844} - {fileID: 2142746652} - {fileID: 574380804} - {fileID: 98483306} - {fileID: 1119480772} - {fileID: 1033844411} - {fileID: 1906951938} - {fileID: 1651827029} - {fileID: 299802396} - {fileID: 1120272024} - {fileID: 2026936879} - {fileID: 35791268} - {fileID: 2024743068} - {fileID: 1793576401} - {fileID: 397462373} - {fileID: 1076321431} - {fileID: 233311927} - {fileID: 1227397492} - {fileID: 589927514} - {fileID: 1655304150} - {fileID: 782282280} - {fileID: 586593694} - {fileID: 5526108} - {fileID: 1499444396} - {fileID: 1037483942} - {fileID: 1776835552} - {fileID: 1523317797} - {fileID: 273454071} - {fileID: 1769370225} - {fileID: 281030928} - {fileID: 167860265} - {fileID: 1396487698} - {fileID: 2032822979} - Name: First Person View objectTransformInfoList: - {fileID: 557885279} - {fileID: 1059503667} - {fileID: 2061642420} - {fileID: 1954802393} - {fileID: 1500326684} - {fileID: 13664321} - {fileID: 1799675013} - {fileID: 427513259} - {fileID: 194275487} - {fileID: 139777619} - {fileID: 105559572} - {fileID: 1278464688} - {fileID: 1986981297} - {fileID: 593503188} - {fileID: 835824064} - {fileID: 753302237} - {fileID: 1904015298} - {fileID: 1614729503} - {fileID: 1404785945} - {fileID: 922511916} - {fileID: 340619686} - Name: IK Positions objectTransformInfoList: - {fileID: 1270242879} - {fileID: 696337208} - {fileID: 808180560} - {fileID: 1104585922} - {fileID: 531652190} - {fileID: 782371587} - {fileID: 871597298} - {fileID: 2099939747} - {fileID: 183482891} - {fileID: 1825525524} - {fileID: 764414007} - {fileID: 788645701} - {fileID: 1936119535} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 9 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 1631455840} mainWeaponPositionsParentThirdPerson: - {fileID: 2135586057} - {fileID: 542472709} - {fileID: 892267879} mainWeaponPositionChildsThirdPerson: - {fileID: 23677844} - {fileID: 2142746652} - {fileID: 574380804} - {fileID: 272865964} - {fileID: 98483306} - {fileID: 1119480772} - {fileID: 1033844411} - {fileID: 1906951938} - {fileID: 1651827029} - {fileID: 299802396} - {fileID: 1120272024} - {fileID: 2026936879} - {fileID: 35791268} - {fileID: 2024743068} - {fileID: 397462373} - {fileID: 589927514} - {fileID: 1655304150} - {fileID: 782282280} - {fileID: 586593694} - {fileID: 1499444396} - {fileID: 1037483942} - {fileID: 1776835552} - {fileID: 273454071} - {fileID: 1769370225} - {fileID: 167860265} - {fileID: 1989275839} - {fileID: 437295229} - {fileID: 470401365} - {fileID: 1834587936} - {fileID: 1762257631} - {fileID: 818483149} - {fileID: 1195081867} - {fileID: 680384408} - {fileID: 1532701793} - {fileID: 657406174} - {fileID: 1436790258} - {fileID: 606582883} - {fileID: 182656412} - {fileID: 1338506767} - {fileID: 852190959} - {fileID: 239110222} - {fileID: 1978538478} - {fileID: 1391228423} - {fileID: 386084940} - {fileID: 1214124074} - {fileID: 950436364} - {fileID: 2121846926} - {fileID: 1331286461} - {fileID: 1109333567} - {fileID: 580416179} - {fileID: 1402597310} - {fileID: 211262474} - {fileID: 1647818234} - {fileID: 368193999} - {fileID: 51027615} - {fileID: 427336439} - {fileID: 748616026} - {fileID: 1989432583} - {fileID: 1496376526} - {fileID: 33925942} - {fileID: 1377505594} - {fileID: 747379781} - {fileID: 1772863454} - {fileID: 1246372551} - {fileID: 1047557884} - {fileID: 1130148888} - {fileID: 1626517586} - {fileID: 514459429} - {fileID: 906043007} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &335535366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335535367} - component: {fileID: 335535369} - component: {fileID: 335535368} m_Layer: 5 m_Name: o m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &335535367 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335535366} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 682130742} m_Father: {fileID: 1823366665} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 105, y: 60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &335535368 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335535366} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &335535369 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335535366} m_CullTransparentMesh: 0 --- !u!1 &335782602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335782603} - component: {fileID: 335782605} - component: {fileID: 335782604} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &335782603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335782602} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0, y: -0.02187, z: 0.10877} m_LocalScale: {x: 0.05501922, y: 0.01801003, z: 0.11372955} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &335782604 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335782602} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &335782605 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335782602} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &336214160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336214161} - component: {fileID: 336214163} - component: {fileID: 336214162} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &336214161 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336214160} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1712134531} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} --- !u!114 &336214162 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336214160} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &336214163 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336214160} m_CullTransparentMesh: 0 --- !u!1 &336231936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336231937} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &336231937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336231936} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 908551364} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &336280556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336280557} - component: {fileID: 336280559} - component: {fileID: 336280558} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &336280557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336280556} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.016000478, y: 0.084700964, z: 0.172} m_LocalScale: {x: 0.0077702007, y: 0.015167576, z: 0.013995659} m_Children: [] m_Father: {fileID: 190153617} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &336280558 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336280556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &336280559 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336280556} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &336363384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336363385} - component: {fileID: 336363386} m_Layer: 0 m_Name: Torch Attack 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &336363385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336363384} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 99570694} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &336363386 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336363384} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Torch Attack 2 useActionName: 1 actionName: Torch Attack 2 useActionID: 0 actionID: 710 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &336400404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336400405} - component: {fileID: 336400407} - component: {fileID: 336400406} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &336400405 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336400404} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1636673993} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000091552734, y: 0} m_SizeDelta: {x: 218, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &336400406 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336400404} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.778} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &336400407 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336400404} m_CullTransparentMesh: 0 --- !u!1 &336463364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336463365} - component: {fileID: 336463368} - component: {fileID: 336463367} - component: {fileID: 336463366} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &336463365 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336463364} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 142, y: 55} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &336463366 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336463364} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 336463367} --- !u!114 &336463367 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336463364} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &336463368 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336463364} m_CullTransparentMesh: 0 --- !u!1 &336477474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336477475} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &336477475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336477474} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 797214266} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &336497970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336497971} - component: {fileID: 336497973} - component: {fileID: 336497972} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &336497971 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336497970} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 666424021} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &336497972 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336497970} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &336497973 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336497970} m_CullTransparentMesh: 0 --- !u!1 &336612386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336612387} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &336612387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336612386} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &336964474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336964475} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &336964475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336964474} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 93649138} - {fileID: 1076902786} - {fileID: 641669521} m_Father: {fileID: 976485171} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &336979186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336979187} - component: {fileID: 336979189} - component: {fileID: 336979188} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &336979187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336979186} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017500004, z: -0.028500125} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &336979188 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336979186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &336979189 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336979186} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &337485575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 337485576} m_Layer: 0 m_Name: Position To Spawn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &337485576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337485575} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.695, z: 0.4} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1533543996} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &337922636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 337922637} - component: {fileID: 337922639} - component: {fileID: 337922638} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &337922637 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337922636} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 963175133} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &337922638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337922636} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &337922639 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337922636} m_CullTransparentMesh: 0 --- !u!1 &338082482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 338082487} - component: {fileID: 338082486} - component: {fileID: 338082485} - component: {fileID: 338082484} - component: {fileID: 338082483} m_Layer: 0 m_Name: P-35 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &338082483 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338082482} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: P-35 maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &338082484 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338082482} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: P-35 relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1838654723354764, guid: 7b67576ec488280479d9968b8356de8c, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 338082486} mainPlayerWeaponSystem: {fileID: 1627700827} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 3392540} newWeaponMeshParent: {fileID: 284086805} weaponViewTransform: {fileID: 899274988} replaceArmsModel: 0 armsParent: {fileID: 1719240812} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 284086805} currentWeaponMesh: {fileID: 809352754} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Slide removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 284086805} currentWeaponMesh: {fileID: 457551644} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Hammer removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 284086805} currentWeaponMesh: {fileID: 363722625} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 284086805} currentWeaponMesh: {fileID: 544082578} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 284086805} currentWeaponMesh: {fileID: 1095511980} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 284086805} currentWeaponMesh: {fileID: 1826962729} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 284086805} currentWeaponMesh: {fileID: 1797573332} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: - {fileID: 1960007066} containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 338082484} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 338082484} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 338082484} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 338082484} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1719240811} - {fileID: 1538943599} - {fileID: 1605732397} - {fileID: 1111493834} - {fileID: 1590574798} - {fileID: 934460574} - {fileID: 950550563} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &338082485 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338082482} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 1976233638} - {fileID: 1773707747} - {fileID: 271456903} - {fileID: 1374697278} - {fileID: 322135722} - {fileID: 1806463072} - {fileID: 1482688920} - {fileID: 84259850} - {fileID: 98873851} - {fileID: 1568374123} - {fileID: 1910283285} - {fileID: 1598869081} - {fileID: 909108892} - {fileID: 647967180} - {fileID: 122251050} - {fileID: 993097050} - {fileID: 1204517599} - {fileID: 1486092035} - {fileID: 621154519} - {fileID: 1300458524} - {fileID: 811095780} - {fileID: 13795219} - {fileID: 1806506595} - {fileID: 1719419617} - {fileID: 1018676322} - {fileID: 1203144386} - {fileID: 1049116285} - Name: First Person View objectTransformInfoList: - {fileID: 1409674252} - {fileID: 407819068} - {fileID: 249761761} - {fileID: 207104182} - {fileID: 1216176253} - {fileID: 1093124281} - {fileID: 1813236209} - {fileID: 1628821872} - {fileID: 1305336690} - {fileID: 576252062} - {fileID: 107500212} - {fileID: 2132025488} - {fileID: 1216090499} - {fileID: 1343241195} - {fileID: 354899012} - {fileID: 1037809189} - {fileID: 575752684} - {fileID: 2044536558} - {fileID: 1864273011} - {fileID: 1625344298} - {fileID: 711512665} - {fileID: 1974626642} - {fileID: 1087909129} - {fileID: 1876364386} - Name: IK Positions objectTransformInfoList: - {fileID: 1635208459} - {fileID: 357357528} - {fileID: 2073987685} - {fileID: 1349524311} - {fileID: 471140136} - {fileID: 908551364} - {fileID: 336231937} - {fileID: 2128901987} - {fileID: 462377192} - {fileID: 743128208} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 0 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 1627700828} mainWeaponPositionsParentThirdPerson: - {fileID: 1409834966} - {fileID: 1538943600} - {fileID: 1605732398} mainWeaponPositionChildsThirdPerson: - {fileID: 1976233638} - {fileID: 1773707747} - {fileID: 271456903} - {fileID: 760908564} - {fileID: 1374697278} - {fileID: 322135722} - {fileID: 1806463072} - {fileID: 84259850} - {fileID: 1568374123} - {fileID: 1910283285} - {fileID: 909108892} - {fileID: 993097050} - {fileID: 1486092035} - {fileID: 621154519} - {fileID: 1300458524} - {fileID: 811095780} - {fileID: 1806506595} - {fileID: 1018676322} - {fileID: 869917163} - {fileID: 160238408} - {fileID: 1565432121} - {fileID: 1119398080} - {fileID: 116369800} - {fileID: 773907658} - {fileID: 1012155438} - {fileID: 769422810} - {fileID: 585284971} - {fileID: 46226503} - {fileID: 866747769} - {fileID: 1921270618} - {fileID: 2129418755} - {fileID: 1097130370} - {fileID: 1494453568} - {fileID: 920345552} - {fileID: 1469103597} - {fileID: 1313623264} - {fileID: 1298213939} - {fileID: 1088261875} - {fileID: 904238050} - {fileID: 1770697781} - {fileID: 1516351905} - {fileID: 1607384907} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!114 &338082486 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338082482} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1627700826} aimPosition: {fileID: 1773707747} walkPosition: {fileID: 271456903} keepPosition: {fileID: 760908564} aimRecoilPosition: {fileID: 1806463072} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1374697278} surfaceCollisionRayPosition: {fileID: 322135722} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 4 runPosition: {fileID: 621154519} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 1 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 1316865 useCapsuleRaycast: 1 meleeAttackPosition: {fileID: 1300458524} meleeAttackStartMovementSpeed: 12 meleeAttackEndMovementSpeed: 8 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 811095780} meleeAttackRaycastDistance: 0.39 meleeAttackCapsuleDistance: 1.69 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 10 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 10 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 1 meleeAttackActionName: Pistol Melee Attack ignoreDamageValueOnLayer: 1 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 1048576 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: - Activate Parry Counter State If Attack In Process showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 993097050} attachmentCameraPosition: {fileID: 1204517599} leftHandMesh: {fileID: 357357527} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1486092035} leftHandParent: {fileID: 1635208459} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 1806506595} weaponPositionInHandForDeactivateIK: {fileID: 1719419617} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 3 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 271456903} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 357357528} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 647967180} wayPoints: - {fileID: 1568374123} - {fileID: 357357528} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 336231937} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 908551364} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 2073987685} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 122251050} wayPoints: - {fileID: 2073987685} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 471140136} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1349524311} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1758153159} weaponRotationPointHolder: {fileID: 1628456961} weaponRotationPointHeadLookTarget: {fileID: 1049116285} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 1018676322} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0327 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 0 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 869917163} aimRecoilPosition: {fileID: 160238408} walkPosition: {fileID: 1565432121} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1119398080} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 116369800} surfaceCollisionRayPosition: {fileID: 773907658} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 585284971} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 46226503} meleeAttackRaycastPosition: {fileID: 866747769} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1012155438} attachmentCameraPosition: {fileID: 769422810} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1921270618} weaponPositionInHandForDeactivateIK: {fileID: 2143190706} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1565432121} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 2073987685} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1861307218} wayPoints: - {fileID: 2073987685} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 471140136} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 2129418755} aimRecoilPosition: {fileID: 1097130370} walkPosition: {fileID: 1494453568} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 920345552} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1469103597} surfaceCollisionRayPosition: {fileID: 1313623264} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 904238050} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1770697781} meleeAttackRaycastPosition: {fileID: 1516351905} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1088261875} attachmentCameraPosition: {fileID: 1298213939} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1607384907} weaponPositionInHandForDeactivateIK: {fileID: 378628398} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1494453568} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 743128208} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1215710162} wayPoints: - {fileID: 743128208} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 336231937} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Pistol keepWeaponActionName: Keep Pistol delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.25, y: 1.5, z: 0.29} FBARunRotationOffset: {x: 0, y: -25, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.545, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.54, z: 0.24} FBAAimRecoilRotationOffset: {x: -2, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: - Name: FBA Sight 1 FBAAimPositionOffset: {x: 0.154, y: 1.515, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.515, z: 0.24} FBAAimRecoilRotationOffset: {x: -1, y: 0, z: 0} firstPersonWeaponInfo: weapon: {fileID: 1627700826} aimPosition: {fileID: 1409674252} walkPosition: {fileID: 407819068} keepPosition: {fileID: 249761761} aimRecoilPosition: {fileID: 207104182} walkRecoilPosition: {fileID: 1216176253} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 107500212} surfaceCollisionRayPosition: {fileID: 2132025488} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1876364386} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1216090499} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 1343241195} jumpEndPosition: {fileID: 354899012} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 2044536559} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1037809189} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 575752684} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 10 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 10 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1628821872} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 24953099} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 1 sightPosition: {fileID: 1305336690} sightRecoilPosition: {fileID: 576252062} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.01, z: 0.01} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2.5, y: 1.25, z: 2.5} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 1093124281} crouchRecoilPosition: {fileID: 1813236209} crouchMovementSpeed: 7 useHandle: 0 handleRadius: 0.05 handleGizmoColor: {r: 0, g: 1, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 2065573504} walkRecoilPosition: {fileID: 639606137} keepPosition: {fileID: 1209434475} crouchPosition: {fileID: 1550100292} crouchRecoilPosition: {fileID: 456682078} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1124163964} surfaceCollisionRayPosition: {fileID: 1765795039} lowerWeaponPosition: {fileID: 689848006} runPosition: {fileID: 1891937302} jumpStartPosition: {fileID: 1688062343} jumpEndPosition: {fileID: 577213438} meleeAttackPosition: {fileID: 1842877051} meleeAttackRaycastPosition: {fileID: 1556824569} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 271167089} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 1463371830} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 564965208} walkRecoilPosition: {fileID: 1675039072} keepPosition: {fileID: 1806017176} crouchPosition: {fileID: 1642071998} crouchRecoilPosition: {fileID: 124253673} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1568052034} surfaceCollisionRayPosition: {fileID: 1981666027} lowerWeaponPosition: {fileID: 323951211} runPosition: {fileID: 1693524815} jumpStartPosition: {fileID: 128829595} jumpEndPosition: {fileID: 123632677} meleeAttackPosition: {fileID: 1020891826} meleeAttackRaycastPosition: {fileID: 515367874} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 864773144} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 946248192} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Pistol 2 keepWeaponActionName: Keep Pistol 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 0} bobPositionAmount: {x: 0.01, y: 0.05, z: 0} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 60 shakeSmooth: 11 shakeDuration: 0.22 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 1, z: 2} firstPersonshotShakeInfo: shotForce: 60 shakeSmooth: 13 shakeDuration: 0.22 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0.5, z: 1} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.1, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.5, y: 2, z: 0.5} weaponPrefabModel: {fileID: 113756, guid: b5adee6f1d9a46d4392e698a002a141d, type: 3} inventoryWeaponPrefabObject: {fileID: 1086675229080870, guid: 0283d2f70e1a2bd46aa8f1de06297056, type: 3} weaponGameObject: {fileID: 1627700826} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 1627700832} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 1976233638} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.02, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 1627700827} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 1627700828} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 0 verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31} mainWeaponAttachmentSystem: {fileID: 1797573335} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 0 showWeaponWaypointGizmo: 0 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 1 showRunSwaySettings: 1 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 34291a4f63014f04cb7afe7e0c2b3203, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 2 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 1 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!4 &338082487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338082482} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1719240812} - {fileID: 1656005942} - {fileID: 1111493835} - {fileID: 1627700828} m_Father: {fileID: 772658220} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &339120220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339120221} - component: {fileID: 339120225} - component: {fileID: 339120224} - component: {fileID: 339120223} - component: {fileID: 339120222} m_Layer: 5 m_Name: Explode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &339120221 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339120220} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000058, y: 1.0000058, z: 1.0000058} m_Children: - {fileID: 287770926} m_Father: {fileID: 534302118} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 539.51, y: -55.325} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &339120222 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339120220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &339120223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339120220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 339120224} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 339120223} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &339120224 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339120220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &339120225 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339120220} m_CullTransparentMesh: 0 --- !u!1 &339351746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339351747} - component: {fileID: 339351748} m_Layer: 0 m_Name: Throw Electricity m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &339351747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339351746} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &339351748 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339351746} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Throw Electricity useActionName: 1 actionName: Throw Electricity useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1 actionDurationOnFirstPerson: 2.3 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1831409803} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1831409803} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Electricity m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1831409803} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1831409803} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &339385800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339385801} - component: {fileID: 339385803} - component: {fileID: 339385802} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &339385801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339385800} m_LocalRotation: {x: -0.00000040095736, y: -0.00000017877271, z: 0.0000002420436, w: 1} m_LocalPosition: {x: -0, y: -0.2047, z: -0.0468} m_LocalScale: {x: 0.029974425, y: 0.008598348, z: 0.0653475} m_Children: [] m_Father: {fileID: 1446376421} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &339385802 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339385800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &339385803 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339385800} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &339579057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339579058} - component: {fileID: 339579059} m_Layer: 5 m_Name: Category Slot (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &339579058 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339579057} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1322423894} - {fileID: 1965220864} - {fileID: 1841476950} - {fileID: 580421222} m_Father: {fileID: 1226097266} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -498.4} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &339579059 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339579057} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1322423895} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillCategoryPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 339579057} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &339580162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339580163} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &339580163 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339580162} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1540820096} m_Father: {fileID: 452942902} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &339784399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339784400} - component: {fileID: 339784402} - component: {fileID: 339784401} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &339784400 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339784399} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 755158814} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &339784401 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339784399} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: b3996d149cc0acf45ab6200e0eb40d46, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &339784402 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339784399} m_CullTransparentMesh: 0 --- !u!1 &339958277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339958278} - component: {fileID: 339958280} - component: {fileID: 339958279} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &339958278 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339958277} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1562867017} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -47.899994, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &339958279 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339958277} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &339958280 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339958277} m_CullTransparentMesh: 0 --- !u!1 &340228506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 340228507} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &340228507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340228506} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.05800056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &340381639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 340381640} - component: {fileID: 340381642} - component: {fileID: 340381641} m_Layer: 0 m_Name: shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &340381640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340381639} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1258053299} - {fileID: 832557538} - {fileID: 272644888} m_Father: {fileID: 1319264469} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &340381641 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340381639} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b86ca0e56e06aa49b115cd737f5cf12, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.1 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: -1 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &340381642 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340381639} serializedVersion: 6 lengthInSec: 1.5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 0.1 minScalar: 0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.32156864, g: 0.1882353, b: 0.7490196, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.3 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666666 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 42.77 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 0 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 4300000, guid: 5ccd681f23f18894f9a21027e2754c3a, type: 3} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 60 minScalar: 60 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.85 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.3024773 inSlope: 1.2617692 outSlope: 1.2617692 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.47761196 value: 0.9374186 inSlope: 0.14278808 outSlope: 0.14278808 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.91395044 inSlope: -0.15529425 outSlope: -0.15529425 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.9137255, g: 0.52156866, b: 0.95686275, a: 1} key2: {r: 0.37254903, g: 0.23921569, b: 0.011764706, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 18311 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 11180 atime2: 30647 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 3 scalar: 0.9999 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 4 tilesY: 4 animationType: 0 rowIndex: 1 cycles: 10 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.35 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.25 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &340619685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 340619686} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &340619686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340619685} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.063999005, y: 1.5900009, z: 0.39300072} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &340895933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 340895934} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &340895934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340895933} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 484832059} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &341036105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 341036106} - component: {fileID: 341036108} - component: {fileID: 341036107} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &341036106 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 341036105} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1394201915} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &341036107 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 341036105} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &341036108 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 341036105} m_CullTransparentMesh: 0 --- !u!1 &341693615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 341693616} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &341693616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 341693615} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2052661990} - {fileID: 361199654} - {fileID: 1939155970} - {fileID: 2028634918} - {fileID: 1630895137} - {fileID: 172551094} m_Father: {fileID: 1215199481} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &341833005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 341833006} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &341833006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 341833005} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1673132487} m_Father: {fileID: 602933798} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &341958352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 341958353} - component: {fileID: 341958355} - component: {fileID: 341958354} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &341958353 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 341958352} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1481181770} m_Father: {fileID: 1872955355} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &341958354 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 341958352} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &341958355 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 341958352} m_CullTransparentMesh: 0 --- !u!1 &342110550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 342110551} - component: {fileID: 342110552} m_Layer: 0 m_Name: Draw Axe m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &342110551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342110550} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &342110552 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342110550} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Axe useActionName: 1 actionName: Draw Axe useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.67 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateEndDrawAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateEndDrawAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &342131723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 342131724} - component: {fileID: 342131726} - component: {fileID: 342131725} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &342131724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342131723} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: -0, y: 0.00705, z: -0.0403} m_LocalScale: {x: 0.047481146, y: 0.037562616, z: 0.030539965} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &342131725 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342131723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &342131726 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342131723} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &342766019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 342766020} - component: {fileID: 342766025} - component: {fileID: 342766024} - component: {fileID: 342766023} - component: {fileID: 342766022} - component: {fileID: 342766021} m_Layer: 0 m_Name: Cube (7) m_TagString: moving m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &342766020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342766019} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 140.8, y: 14.6, z: 1.1999998} m_LocalScale: {x: 7.16108, y: 7.16108, z: 7.16108} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &342766021 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342766019} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 513842cf9d0f301439a77bb53a3c3033, type: 3} m_Name: m_EditorClassIdentifier: mainObjectToFollow: {fileID: 0} componentedAddedTemporaly: 0 --- !u!114 &342766022 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342766019} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 002308376e5150c46b17c8cda0bf788e, type: 3} m_Name: m_EditorClassIdentifier: movementEnabled: 1 speed: 0.5 moveAmount: 100 direction: {x: 0, y: 0, z: 1} useLocalPosition: 0 originalPosition: {x: 0, y: 0, z: 0} --- !u!23 &342766023 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342766019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f495fbc32ac6ec74d9c5ef8425dd843f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &342766024 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342766019} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &342766025 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342766019} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &343021437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343021438} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &343021438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343021437} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 978769971} m_Father: {fileID: 2070417716} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &343168310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343168311} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &343168311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343168310} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.037, z: -0.024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968981763} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &343312655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343312656} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &343312656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343312655} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.21300027, y: 1.0470004, z: 0.06200033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 304263974} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &343859645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343859646} - component: {fileID: 343859647} m_Layer: 0 m_Name: Remove Gravity From Enemies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &343859646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343859645} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &343859647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343859645} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Remove Gravity From Enemies useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remove Gravity From Enemies m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remove Gravity From Enemies m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &344139632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344139633} - component: {fileID: 344139635} - component: {fileID: 344139634} m_Layer: 5 m_Name: Ammo Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &344139633 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344139632} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1325930771} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -17.9} m_SizeDelta: {x: 39.18, y: 34.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &344139634 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344139632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 80 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999 --- !u!222 &344139635 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344139632} m_CullTransparentMesh: 0 --- !u!1 &344272066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344272067} - component: {fileID: 344272069} - component: {fileID: 344272068} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &344272067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344272066} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &344272068 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344272066} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &344272069 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344272066} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &344450244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344450245} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &344450245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344450244} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &344805797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344805798} - component: {fileID: 344805799} m_Layer: 0 m_Name: Grenade On Inventory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &344805798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344805797} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166913241} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &344805799 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344805797} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3441f3b0e466fc141bb4ce4b8291617e, type: 3} m_Name: m_EditorClassIdentifier: inventoryObjectName: Grenade useInfiniteObjects: 0 checkInventoryManager: 1 showDebugPrint: 0 extraInventoryObjectAmount: 0 eventOnObjectFoundOnInventory: m_PersistentCalls: m_Calls: - m_Target: {fileID: 166913242} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2133008895} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookOnlyIfMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnObjectNotFoundOnInventory: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: cancelPressAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnAmountAvailable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grenade m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2133008895} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookOnlyIfMovingState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2133008893} m_MethodName: inputCalculateThrowDirection m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2059668746} m_MethodName: sendRemoteEventToExternalProjectile m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reset Explosion Timer m_BoolArgument: 0 m_CallState: 2 eventOnAmountNotAvailable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: cancelPressAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainInventoryManager: {fileID: 954210078} --- !u!1 &344830198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344830199} - component: {fileID: 344830200} m_Layer: 5 m_Name: image2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &344830199 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344830198} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 422979156} - {fileID: 90810477} m_Father: {fileID: 263053954} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &344830200 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344830198} m_CullTransparentMesh: 0 --- !u!1 &344833009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344833010} - component: {fileID: 344833011} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &344833010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344833009} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: -0.2000001, y: 1.1300001, z: -0.07099925} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1621113695} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &344833011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344833009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1989984693} - {fileID: 422069596} - {fileID: 1242655959} - {fileID: 98104277} - {fileID: 95758901} selectedIndex: 14 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.0135878455, y: -0.03751265, z: 0.059636198} - {x: -0.003981691, y: -0.018377658, z: 0.11884185} - {x: 0.011847274, y: -0.018376445, z: 0.1377268} - {x: 0.028086023, y: -0.018375201, z: 0.15710065} - {x: 0.052478157, y: -0.029935926, z: 0.17125884} - {x: 0.13780981, y: -0.019160658, z: 0.1751635} - {x: 0.20148887, y: -0.011119575, z: 0.17807736} - {x: 0.26380384, y: -0.020997267, z: 0.11583093} - {x: 0.2927103, y: 0.029723272, z: 0.07584816} - {x: 0.31879422, y: 0.075491235, z: 0.039769493} - {x: 0.33625755, y: 0.12917292, z: 0.030311942} - {x: 0.33547315, y: 0.19553447, z: 0.02792516} - {x: 0.3344654, y: 0.28079033, z: 0.024858817} - {x: 0.33266178, y: 0.30342567, z: 0.00439772} - {x: 0.2931924, y: 0.385033, z: -0.021878839} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &344840494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344840495} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &344840495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344840494} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &344948330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344948331} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &344948331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344948330} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &345088168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 345088169} - component: {fileID: 345088171} - component: {fileID: 345088170} m_Layer: 0 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &345088169 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345088168} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1992471170} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &345088170 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345088168} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 80fb77cf561d23943b167f8939fa3f29, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &345088171 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345088168} m_CullTransparentMesh: 0 --- !u!1 &345161495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 345161496} - component: {fileID: 345161499} - component: {fileID: 345161498} - component: {fileID: 345161497} m_Layer: 5 m_Name: Follow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &345161496 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345161495} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1123533437} m_Father: {fileID: 667721028} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: 430.70282, y: 64.17276} m_SizeDelta: {x: 100, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &345161497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345161495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 345161498} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setGeneralOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 345161497} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &345161498 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345161495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &345161499 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345161495} m_CullTransparentMesh: 0 --- !u!1 &345350766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 345350767} - component: {fileID: 345350768} m_Layer: 0 m_Name: Stats m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &345350767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345350766} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &345350768 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345350766} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 524a8737699a14b48ac2ef81f6505503, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: -1 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainPlayerStatsSystem: {fileID: 178190883} --- !u!1 &346209267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 346209269} - component: {fileID: 346209268} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &346209268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346209267} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1591405746} - {fileID: 978531245} - {fileID: 882693544} - {fileID: 1392869766} - {fileID: 1133411985} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.00001557329, y: -0.08146462, z: 0.11290377} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.00002138316, y: -0.10706256, z: 0.11302146} - {x: 0.000002160668, y: -0.13587533, z: 0.080627225} - {x: 0.000000566244, y: -0.13538276, z: 0.06774606} - {x: -0.000016105028, y: -0.13023242, z: -0.066939235} - {x: 0.034699917, y: -0.14884605, z: -0.17892781} - {x: 0.023684094, y: -0.13469945, z: -0.0064184084} - {x: 0.009683158, y: -0.11671935, z: 0.21283829} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &346209269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346209267} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.5767605, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 1591405746} - {fileID: 978531245} - {fileID: 882693544} - {fileID: 1392869766} - {fileID: 1133411985} m_Father: {fileID: 332015653} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &346682844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 346682845} m_Layer: 0 m_Name: Reverse Top Down Camera Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &346682845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346682844} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 528011914} m_Father: {fileID: 1163791180} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &346743977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 346743978} - component: {fileID: 346743979} m_Layer: 0 m_Name: Grappling Hook Effect First Person Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &346743978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346743977} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.005, z: 0.501} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626785107} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &346743979 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346743977} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3} m_Name: m_EditorClassIdentifier: parentTransform: {fileID: 346743978} resetChildLocalPosition: 1 setParentOnStart: 0 setNullParent: 0 childList: - {fileID: 760917233} --- !u!1 &346776436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 346776437} - component: {fileID: 346776439} - component: {fileID: 346776438} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &346776437 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346776436} m_LocalRotation: {x: 0.000000037967556, y: 0.00000017881388, z: -0.0000000042131085, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0002857228} m_LocalScale: {x: 1.0000893, y: 1.0000883, z: 1.0000898} m_Children: [] m_Father: {fileID: 423001967} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -27.12707, y: -0.000002861023} m_SizeDelta: {x: 45.745, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &346776438 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346776436} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &346776439 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346776436} m_CullTransparentMesh: 0 --- !u!1 &346795376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 346795377} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &346795377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346795376} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1821919215} - {fileID: 513259543} - {fileID: 1863471777} m_Father: {fileID: 678368601} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &346866075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 346866076} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &346866076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346866075} m_LocalRotation: {x: -0.01743584, y: -0.043612763, z: -0.0007612654, w: 0.99889606} m_LocalPosition: {x: 0.15, y: 1.645, z: 0.596} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: -5, z: 0} --- !u!1 &346869458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 346869459} - component: {fileID: 346869461} - component: {fileID: 346869460} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &346869459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346869458} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0666, z: -0.1127} m_LocalScale: {x: 0.0053020366, y: 0.011811873, z: 0.018689906} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &346869460 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346869458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &346869461 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346869458} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &346966306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 346966307} - component: {fileID: 346966308} m_Layer: 0 m_Name: Regular Hit Reaction 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &346966307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346966306} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1477451791} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &346966308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346966306} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Regular Hit Reaction 1 useActionName: 1 actionName: Regular Hit Reaction 1 useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &347187783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347187784} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &347187784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347187783} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000000061873614, y: 0.04199585, z: 0.24599129} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1193046610} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &347244835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347244836} - component: {fileID: 347244839} - component: {fileID: 347244838} - component: {fileID: 347244837} m_Layer: 5 m_Name: Player Weapons Wheel Touch Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &347244836 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347244835} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528838731} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 116} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &347244837 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347244835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563697} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563697} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &347244838 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347244835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &347244839 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347244835} m_CullTransparentMesh: 0 --- !u!1 &347475392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347475393} m_Layer: 0 m_Name: GameObject (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &347475393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347475392} m_LocalRotation: {x: 0.08377906, y: 0.010044806, z: 0.40557986, w: 0.91015667} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458782552} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 8.3, y: 5, z: 48.4} --- !u!1 &347555743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347555747} - component: {fileID: 347555746} - component: {fileID: 347555745} - component: {fileID: 347555744} m_Layer: 5 m_Name: Abilities Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &347555744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347555743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 2008838434} m_SelectOnDown: {fileID: 220333356} m_SelectOnLeft: {fileID: 988279404} m_SelectOnRight: {fileID: 613616366} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 347555745} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Abilities Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &347555745 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347555743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &347555746 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347555743} m_CullTransparentMesh: 0 --- !u!224 &347555747 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347555743} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 750430635} m_Father: {fileID: 1162756954} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -252.80003, y: 156.32715} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &347567883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347567884} - component: {fileID: 347567886} - component: {fileID: 347567885} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &347567884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347567883} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &347567885 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347567883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &347567886 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347567883} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &347668377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347668378} m_Layer: 0 m_Name: Paraglider Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &347668378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347668377} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.362, z: 1.004} m_LocalScale: {x: 0.3886161, y: 0.38861606, z: 0.38861606} m_Children: - {fileID: 201779792} - {fileID: 1331261397} - {fileID: 848602432} - {fileID: 65172065} - {fileID: 106727260} - {fileID: 1912382633} - {fileID: 1085078314} - {fileID: 248046359} - {fileID: 667778247} - {fileID: 637199370} - {fileID: 1772927761} - {fileID: 1087726302} - {fileID: 741686274} - {fileID: 452575161} - {fileID: 1906910321} m_Father: {fileID: 1422563639} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &347684412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347684413} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &347684413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347684412} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 950436364} - {fileID: 2121846926} m_Father: {fileID: 542472709} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &347802725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347802726} - component: {fileID: 347802728} - component: {fileID: 347802727} m_Layer: 18 m_Name: In Order Song Button (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &347802726 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347802725} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00022172931} m_LocalScale: {x: 1, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 2062344119} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00004005432, y: -1.260127} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &347802727 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347802725} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 63c126728ce213e49aca8c7056997871, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &347802728 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347802725} m_CullTransparentMesh: 0 --- !u!1 &347878013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347878014} m_Layer: 0 m_Name: c_middle1.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &347878014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347878013} m_LocalRotation: {x: -0.1316713, y: -0.0033586903, z: 0.025011262, w: 0.9909722} m_LocalPosition: {x: -0.0001859188, y: 0.13099563, z: -0.002291914} m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 2033358406} m_Father: {fileID: 42534605} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &347936448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347936449} - component: {fileID: 347936451} - component: {fileID: 347936450} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &347936449 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347936448} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1324037531} m_Father: {fileID: 1630798067} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 295.9} m_SizeDelta: {x: 0, y: -591.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &347936450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347936448} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &347936451 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347936448} m_CullTransparentMesh: 0 --- !u!1 &347956860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347956861} - component: {fileID: 347956863} - component: {fileID: 347956862} m_Layer: 5 m_Name: Item Label m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &347956861 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347956860} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 172322308} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 5, y: -0.5} m_SizeDelta: {x: -30, y: -3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &347956862 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347956860} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Option A --- !u!222 &347956863 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347956860} m_CullTransparentMesh: 0 --- !u!1 &348077159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348077160} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &348077160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348077159} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.64} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1301643334} - {fileID: 394373678} - {fileID: 1020794952} - {fileID: 586448848} - {fileID: 22492273} - {fileID: 607656097} - {fileID: 575536968} - {fileID: 1601792} - {fileID: 257324854} - {fileID: 85296427} - {fileID: 755930892} - {fileID: 228005550} - {fileID: 729238695} - {fileID: 36136844} - {fileID: 518763665} - {fileID: 1191566014} - {fileID: 1202281489} - {fileID: 562982060} - {fileID: 1249830375} - {fileID: 799778542} - {fileID: 1257611342} - {fileID: 1412629886} - {fileID: 211832932} - {fileID: 1535718589} - {fileID: 2114909367} - {fileID: 1682373768} - {fileID: 1695853765} - {fileID: 1522325617} - {fileID: 1118842140} - {fileID: 1010842366} m_Father: {fileID: 782143088} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &348092115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348092116} m_Layer: 0 m_Name: Sight Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &348092116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348092115} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0, y: 1.7, z: 0.193} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &348177764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348177765} - component: {fileID: 348177767} - component: {fileID: 348177766} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &348177765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348177764} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0182, y: 0.0397, z: 0.0831} m_LocalScale: {x: 0.012801964, y: 0.015987776, z: 0.08263844} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &348177766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348177764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &348177767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348177764} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &348302348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348302349} - component: {fileID: 348302350} m_Layer: 5 m_Name: Right Touchpad Toggle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &348302349 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348302348} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.2355032, y: 2.2355032, z: 2.2355032} m_Children: - {fileID: 1639136254} m_Father: {fileID: 949645026} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 159, y: -171} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &348302350 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348302348} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1639136255} toggleTransition: 1 graphic: {fileID: 51873299} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByToggle m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 348302350} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Toggle, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_IsOn: 1 --- !u!1 &348435465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348435466} m_Layer: 0 m_Name: Options Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &348435466 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348435465} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1831023035} - {fileID: 667307669} - {fileID: 1471093535} m_Father: {fileID: 1983187200} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00045120844, y: 0.00021835709} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &348479813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348479814} - component: {fileID: 348479816} - component: {fileID: 348479815} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &348479814 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348479813} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1896043434} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.600006} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &348479815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348479813} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &348479816 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348479813} m_CullTransparentMesh: 0 --- !u!1 &348769708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348769709} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &348769709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348769708} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 322670057} m_Father: {fileID: 2082859290} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &348848467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348848468} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &348848468 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348848467} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 804524418} m_Father: {fileID: 817380387} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &348914703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348914704} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &348914704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348914703} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 1244552694} m_Father: {fileID: 1363604061} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &348991778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348991779} - component: {fileID: 348991781} - component: {fileID: 348991780} m_Layer: 5 m_Name: Skill Slot Throw Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &348991779 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348991778} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 983563030} - {fileID: 1428217992} - {fileID: 524352856} - {fileID: 992106344} - {fileID: 990375903} - {fileID: 389176950} - {fileID: 849452290} m_Father: {fileID: 464159739} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -151, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &348991780 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348991778} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 983563031} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 348991778} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &348991781 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348991778} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 348991778} slotActive: {fileID: 990375902} slotLocked: {fileID: 524352855} slotUnlocked: {fileID: 992106343} slotSkillAmountText: {fileID: 1428217993} slotPressedIcon: {fileID: 389176949} confirmUseSkillPointsPanelPosition: {fileID: 849452290} --- !u!1 &349010016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 349010017} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &349010017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 349010016} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 5.468055e-10, y: 1.5620015, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &349015590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 349015591} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &349015591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 349015590} m_LocalRotation: {x: -0.5820063, y: 0.014898177, z: 0.1894815, w: 0.7906602} m_LocalPosition: {x: -0.025998298, y: 1.4880012, z: 0.44200146} m_LocalScale: {x: 1.0000005, y: 1.0000107, z: 1.0000107} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &349925117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 349925118} - component: {fileID: 349925120} - component: {fileID: 349925119} m_Layer: 5 m_Name: Single Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &349925118 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 349925117} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 217811838} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &349925119 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 349925117} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &349925120 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 349925117} m_CullTransparentMesh: 0 --- !u!1 &350212987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350212988} - component: {fileID: 350212990} - component: {fileID: 350212989} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &350212988 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350212987} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 935145223} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 488.23, y: 744.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &350212989 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350212987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 62 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 97 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: LEVEL UP! --- !u!222 &350212990 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350212987} m_CullTransparentMesh: 0 --- !u!1 &350602889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350602890} - component: {fileID: 350602891} m_Layer: 0 m_Name: Throw Weapon 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &350602890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350602889} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2033496588} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &350602891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350602889} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Weapon 4 useActionName: 1 actionName: Throw Weapon 4 useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.75 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1954438223} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 630373585} m_MethodName: continueThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &350753344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350753345} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &350753345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350753344} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1334510543} - {fileID: 1426079340} - {fileID: 1225752987} - {fileID: 1434651763} - {fileID: 221983443} - {fileID: 795575009} - {fileID: 867148849} - {fileID: 294636850} - {fileID: 935203514} - {fileID: 275339749} - {fileID: 1214599145} - {fileID: 257473379} - {fileID: 1162485907} - {fileID: 1174530652} m_Father: {fileID: 1657743766} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &350926361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350926362} - component: {fileID: 350926364} - component: {fileID: 350926363} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &350926362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350926361} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 2031456005} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &350926363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350926361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &350926364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350926361} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &350981983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350981984} - component: {fileID: 350981985} m_Layer: 5 m_Name: Ammo Bar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &350981984 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350981983} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 4.9} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2061885977} - {fileID: 265566488} - {fileID: 182627937} m_Father: {fileID: 759135427} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -192, y: -90.00006} m_SizeDelta: {x: 200, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &350981985 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350981983} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 1162164562} m_FillRect: {fileID: 2081082841} m_HandleRect: {fileID: 1162164561} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &351174308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351174309} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &351174309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351174308} m_LocalRotation: {x: -0.6072598, y: 0.000000027930566, z: -0.00000003500501, w: 0.7945034} m_LocalPosition: {x: 0.13400137, y: 1.5580031, z: 0.30399907} m_LocalScale: {x: 1.0000004, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &351185440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351185441} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &351185441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351185440} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 977533202} m_Father: {fileID: 1414308182} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &351369041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351369042} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &351369042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351369041} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2050002, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &351600129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351600130} - component: {fileID: 351600132} - component: {fileID: 351600131} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &351600130 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351600129} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1998497550} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &351600131 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351600129} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &351600132 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351600129} m_CullTransparentMesh: 0 --- !u!1 &351629634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351629635} - component: {fileID: 351629637} - component: {fileID: 351629636} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &351629635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351629634} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &351629636 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351629634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &351629637 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351629634} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &351890062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351890063} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &351890063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351890062} m_LocalRotation: {x: 0.08984337, y: -0.062247887, z: 0.57128143, w: 0.81344384} m_LocalPosition: {x: -0.18600018, y: 1.2920003, z: 0.43300068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1770212673} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &352063612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352063613} m_Layer: 0 m_Name: c_middle3.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &352063613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352063612} m_LocalRotation: {x: -0.0440141, y: 0.006654005, z: -0.018064305, w: 0.99884546} m_LocalPosition: {x: -0.000000019073486, y: 0.0321612, z: 0.00000007390976} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1.0000001} m_Children: [] m_Father: {fileID: 272495697} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &352064026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352064027} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &352064027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352064026} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2119311137} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &352297550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352297551} - component: {fileID: 352297553} - component: {fileID: 352297552} m_Layer: 5 m_Name: Gestures List Element (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &352297551 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352297550} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 876544483} - {fileID: 727302423} m_Father: {fileID: 253322860} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -940.5251} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &352297552 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352297550} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &352297553 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352297550} m_CullTransparentMesh: 0 --- !u!1 &352436085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352436086} - component: {fileID: 352436088} - component: {fileID: 352436087} m_Layer: 2 m_Name: Hit Combat Left Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &352436086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352436085} m_LocalRotation: {x: 0.000000029802319, y: 0.0000000027939675, z: -0.000000014901159, w: 1} m_LocalPosition: {x: 0.01999942, y: -0.005001262, z: 0.1419997} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1748521252} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &352436087 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352436085} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Radius: 0.15 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &352436088 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352436085} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d9a2ac9676dfdc045b960d4963b2e188, type: 3} m_Name: m_EditorClassIdentifier: hitDamage: 11 damageMultiplier: 1 configureDamageAsConstant: 1 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 layerMask: serializedVersion: 2 m_Bits: 4237679561 checkTriggerSurfaces: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 useIgnoreTags: 0 tagsToIgnoreList: [] sendMessageOnDamageDetected: 1 messageOnDamageDetectedName: setDamageDetectedOnTriggerById useCustomObjectToSendMessage: 0 customObjectToSendMessage: {fileID: 0} sendMessageOnSurfaceWithNoDamageDetected: 1 messageOnSurfaceWithNoDamageDetectedName: setNoDamageDetectedOnTriggerById storeDetectedObjectOnList: 1 checkSurfacesForDecals: 0 raycastDistance: 0 addForceMultiplier: 5 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 usePushCharacter: 0 pushCharacterFunctionName: pushCharacter showDebugPrint: 0 currentlyEnabled: 0 currentCombatTypeIndex: 0 currentAttackIndex: 0 damageAppliedInLastAttack: 0 triggerId: 0 detectSurfaceStateActive: 0 useCastAllDamageDetection: 0 detectedObjectList: [] ignoreDetectedObjectsOnList: 0 customForceAmount: 0 customForceToVehiclesMultiplier: 0 customForceMode: 0 customForceModeActive: 0 ignoreObjectListActive: 0 objectToIgnoreList: [] eventOnDetectSurfaceStateActive: m_PersistentCalls: m_Calls: [] currentPlayer: {fileID: 954210051} mainCollider: {fileID: 352436087} mainBoxCollider: {fileID: 0} mainSphereCollider: {fileID: 352436087} --- !u!1 &352509651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352509652} - component: {fileID: 352509654} - component: {fileID: 352509653} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &352509652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352509651} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &352509653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352509651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &352509654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352509651} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &352593513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352593514} - component: {fileID: 352593517} - component: {fileID: 352593516} - component: {fileID: 352593515} m_Layer: 5 m_Name: Input Text (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &352593514 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352593513} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1932636639} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 110.25, y: -171.012} m_SizeDelta: {x: 190.5, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &352593515 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352593513} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'O: Next Weapon' --- !u!222 &352593516 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352593513} m_CullTransparentMesh: 0 --- !u!114 &352593517 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352593513} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &353097477 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114843334777092278, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &353138546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353138547} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &353138547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353138546} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 855801911} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &353254278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353254279} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &353254279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353254278} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2142914537} - {fileID: 1584356017} - {fileID: 1628192319} - {fileID: 1177751326} - {fileID: 537091361} - {fileID: 2108466003} - {fileID: 10259219} - {fileID: 984277033} - {fileID: 1240386869} - {fileID: 468404301} - {fileID: 1229810573} - {fileID: 92369132} - {fileID: 222292678} - {fileID: 1117786070} m_Father: {fileID: 1593293651} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &353314829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353314830} - component: {fileID: 353314832} - component: {fileID: 353314831} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &353314830 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353314829} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 807477306} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -73.68, y: -31.42} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &353314831 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353314829} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Toggle Touch Buttons Visible --- !u!222 &353314832 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353314829} m_CullTransparentMesh: 0 --- !u!1 &353366817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353366818} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &353366818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353366817} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.132, z: 0.062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1884712948} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &353508980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353508981} - component: {fileID: 353508983} - component: {fileID: 353508982} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &353508981 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353508980} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1193246794} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &353508982 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353508980} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.875, g: 0, b: 0, a: 0.709} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &353508983 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353508980} m_CullTransparentMesh: 0 --- !u!1 &353616071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353616072} - component: {fileID: 353616074} - component: {fileID: 353616073} m_Layer: 5 m_Name: Objective Complete Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &353616072 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353616071} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 41439157} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &353616073 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353616071} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.341} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &353616074 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353616071} m_CullTransparentMesh: 0 --- !u!1 &353704191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353704192} - component: {fileID: 353704194} - component: {fileID: 353704193} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &353704192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353704191} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &353704193 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353704191} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &353704194 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353704191} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &354074558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354074559} - component: {fileID: 354074561} - component: {fileID: 354074560} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &354074559 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354074558} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098511439} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &354074560 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354074558} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &354074561 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354074558} m_CullTransparentMesh: 0 --- !u!1 &354081209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354081210} - component: {fileID: 354081211} - component: {fileID: 354081212} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &354081210 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354081209} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1331312339} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &354081211 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354081209} m_CullTransparentMesh: 0 --- !u!114 &354081212 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354081209} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1001 &354210780 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (20) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609238 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 4.416 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 21.256 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 32 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &354222915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354222916} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &354222916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354222915} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830836, y: 1.6090004, z: 0.3840003} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &354223719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354223723} - component: {fileID: 354223722} - component: {fileID: 354223721} - component: {fileID: 354223720} m_Layer: 5 m_Name: Close Combat Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &354223720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354223719} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 189081027} m_SelectOnDown: {fileID: 1742974959} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 354223721} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Close Combat Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &354223721 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354223719} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &354223722 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354223719} m_CullTransparentMesh: 0 --- !u!224 &354223723 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354223719} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1383308769} m_Father: {fileID: 1162756954} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 251, y: -56} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &354270464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354270465} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &354270465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354270464} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700042, y: 1.1300006, z: 0.3440008} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1031888435} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &354301280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354301281} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &354301281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354301280} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 91750402} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &354631715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354631716} - component: {fileID: 354631718} - component: {fileID: 354631717} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &354631716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354631715} m_LocalRotation: {x: 0.41945198, y: 0, z: 0, w: 0.90777755} m_LocalPosition: {x: 0, y: -0.00626, z: 0.42498} m_LocalScale: {x: 0.033303946, y: 0.018471984, z: 0.072798096} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 49.6, y: 0, z: 0} --- !u!23 &354631717 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354631715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &354631718 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354631715} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &354758053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354758054} - component: {fileID: 354758056} - component: {fileID: 354758055} m_Layer: 0 m_Name: Blades 12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &354758054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354758053} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &354758055 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354758053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &354758056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354758053} m_Mesh: {fileID: -5328813989738257946, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &354886006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354886007} - component: {fileID: 354886009} - component: {fileID: 354886008} m_Layer: 0 m_Name: Laser Arrow Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &354886007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354886006} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &354886008 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354886006} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &354886009 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354886006} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1551916953807840, guid: e13afc25eafa3224cb56ea997663ac6f, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 354886008} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &354899011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354899012} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &354899012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354899011} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &354990362 stripped Transform: m_CorrespondingSourceObject: {fileID: 4939812901171372, guid: bb628689d825bad4e857aa3d63579e76, type: 3} m_PrefabInstance: {fileID: 74643552} m_PrefabAsset: {fileID: 0} --- !u!1 &355037738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355037739} - component: {fileID: 355037741} - component: {fileID: 355037740} m_Layer: 0 m_Name: Cylinder (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &355037739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355037738} m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.022100002, y: 0.06399965, z: 0.08220051} m_LocalScale: {x: 0.050388984, y: 0.0041455226, z: 0.050389264} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &355037740 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355037738} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &355037741 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355037738} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &355045110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355045111} m_Layer: 0 m_Name: Body Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &355045111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355045110} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 902686403} - {fileID: 719171234} m_Father: {fileID: 922010621} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &355607704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355607705} - component: {fileID: 355607708} - component: {fileID: 355607707} - component: {fileID: 355607706} m_Layer: 5 m_Name: Map System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &355607705 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355607704} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098329482} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: -60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &355607706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355607704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPlayerOpenMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Map System m_BoolArgument: 0 m_CallState: 2 --- !u!114 &355607707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355607704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8e5d93551c073e6439e162faf5e1da74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &355607708 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355607704} m_CullTransparentMesh: 0 --- !u!1 &355668408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355668409} - component: {fileID: 355668412} - component: {fileID: 355668411} - component: {fileID: 355668410} m_Layer: 5 m_Name: Previous Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &355668409 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355668408} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999976, y: 0.9999976, z: 0.9999976} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -1130, y: 247} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &355668410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355668408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 355668411} --- !u!114 &355668411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355668408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 4f3c17edf6b46484cb45711194f12e2b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &355668412 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355668408} m_CullTransparentMesh: 0 --- !u!1 &355683121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355683122} - component: {fileID: 355683124} - component: {fileID: 355683123} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &355683122 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355683121} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1639967713} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &355683123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355683121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &355683124 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355683121} m_CullTransparentMesh: 0 --- !u!1 &355701725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355701726} - component: {fileID: 355701727} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &355701726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355701725} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 682246764} - {fileID: 1961830776} - {fileID: 1736914704} - {fileID: 2063138410} - {fileID: 115992396} - {fileID: 1076932322} - {fileID: 548308772} - {fileID: 1690949679} - {fileID: 748900490} - {fileID: 642766846} - {fileID: 1852510274} - {fileID: 1678249232} - {fileID: 447310979} - {fileID: 165137197} - {fileID: 1204178222} - {fileID: 58339968} - {fileID: 973054606} m_Father: {fileID: 797214266} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &355701727 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355701725} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 548308769} - {fileID: 1690949678} - {fileID: 748900489} - {fileID: 642766845} - {fileID: 1852510273} - {fileID: 1678249231} - {fileID: 447310978} - {fileID: 165137196} - {fileID: 58339967} --- !u!1 &355808629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355808630} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &355808630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355808629} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 34657116} - {fileID: 332015653} - {fileID: 1187340732} m_Father: {fileID: 976485171} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &355814383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355814384} - component: {fileID: 355814386} - component: {fileID: 355814385} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &355814384 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355814383} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 878572509} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &355814385 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355814383} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &355814386 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355814383} m_CullTransparentMesh: 0 --- !u!1 &355863659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355863660} - component: {fileID: 355863661} m_Layer: 0 m_Name: Fire Weapon Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &355863660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355863659} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 68 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &355863661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355863659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Fire Weapon Attack abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 8019730f09b725e4e925f287ffbb4094, type: 3} abilitySprite: {fileID: 21300000, guid: 8019730f09b725e4e925f287ffbb4094, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 1 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapon Attack As Ability m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 1 eventOnPressHold: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressHold m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapon Attack As Ability m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapon Attack As Ability m_BoolArgument: 1 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 1 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapon Attack As Ability m_BoolArgument: 0 m_CallState: 2 --- !u!1 &355878408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355878409} - component: {fileID: 355878411} - component: {fileID: 355878410} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &355878409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355878408} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: -0, y: 0.01962, z: -0.0117} m_LocalScale: {x: 0.024307562, y: 0.04509751, z: 0.025407454} m_Children: [] m_Father: {fileID: 528382306} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &355878410 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355878408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &355878411 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355878408} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &355998292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355998293} - component: {fileID: 355998294} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &355998293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355998292} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 821549856} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &355998294 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355998292} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &356003652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356003653} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &356003653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356003652} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470006, z: 0.115000755} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 59719751} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &356011144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356011145} - component: {fileID: 356011147} - component: {fileID: 356011146} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &356011145 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356011144} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 767128411} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 5.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &356011146 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356011144} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &356011147 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356011144} m_CullTransparentMesh: 0 --- !u!1 &356107148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356107149} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &356107149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356107148} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: -0.002, y: 0.0035, z: -0.0307} m_LocalScale: {x: 0.028282166, y: 0.028282166, z: 0.028282166} m_Children: - {fileID: 236473456} m_Father: {fileID: 1074952974} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &356466516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356466517} m_Layer: 0 m_Name: Regular Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &356466517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356466516} m_LocalRotation: {x: 0.21586707, y: -0.61173123, z: -0.7176036, w: 0.25343928} m_LocalPosition: {x: 0.004, y: 0.066, z: 0.207} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1388746582} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -50.223003, y: -75.66801, z: -101.094} --- !u!1 &356495433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356495434} - component: {fileID: 356495436} - component: {fileID: 356495435} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &356495434 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356495433} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1096797786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &356495435 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356495433} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &356495436 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356495433} m_CullTransparentMesh: 0 --- !u!1 &356534571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356534572} - component: {fileID: 356534574} - component: {fileID: 356534573} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &356534572 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356534571} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565789885} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &356534573 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356534571} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &356534574 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356534571} m_CullTransparentMesh: 0 --- !u!1 &356825157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356825158} - component: {fileID: 356825159} - component: {fileID: 356825160} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &356825158 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356825157} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 727897043} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 110.19998} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &356825159 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356825157} m_CullTransparentMesh: 0 --- !u!114 &356825160 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356825157} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: NNNNNNNNNNNNNNNNNN --- !u!1 &356964020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356964021} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &356964021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356964020} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &356971153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356971154} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &356971154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356971153} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948147, w: 0.7906602} m_LocalPosition: {x: -0.025998298, y: 1.4880012, z: 0.44200146} m_LocalScale: {x: 1.0000005, y: 1.000011, z: 1.0000108} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &357008109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357008110} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &357008110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357008109} m_LocalRotation: {x: 0.517714, y: 0.2819855, z: -0.38636523, w: 0.7093507} m_LocalPosition: {x: 0.21300057, y: 1.1190006, z: -0.081998944} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 35514070} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 72.247, y: 0, z: -57.152004} --- !u!1 &357212382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357212383} - component: {fileID: 357212385} - component: {fileID: 357212384} m_Layer: 5 m_Name: Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &357212383 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357212382} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 261291403} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 479.8, y: -219.1} m_SizeDelta: {x: 295.5, y: 250.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &357212384 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357212382} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.734} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &357212385 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357212382} m_CullTransparentMesh: 0 --- !u!1 &357286104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357286105} - component: {fileID: 357286108} - component: {fileID: 357286107} - component: {fileID: 357286106} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &357286105 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357286104} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 177622733} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 160, y: 31.68} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &357286106 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357286104} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 357286107} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &357286107 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357286104} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 78 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'MOVE ALL TO BANK INVENTORY' --- !u!222 &357286108 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357286104} m_CullTransparentMesh: 0 --- !u!1 &357353864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357353865} m_Layer: 0 m_Name: Cut Rectangle Trigger Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &357353865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357353864} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.714} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918979861} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &357357527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357357528} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &357357528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357357527} m_LocalRotation: {x: 4.411864e-10, y: 0.0000000073594615, z: 0.00000008940692, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1635208459} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &357824963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357824964} - component: {fileID: 357824966} - component: {fileID: 357824965} m_Layer: 0 m_Name: Capture System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &357824964 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357824963} m_LocalRotation: {x: -0.000000029802315, y: -0.000000002328306, z: -0.0000000027939675, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014646208} m_LocalScale: {x: 1.0000023, y: 1.0000015, z: 1.000001} m_Children: - {fileID: 1309119788} - {fileID: 797308790} - {fileID: 1643939815} - {fileID: 1011197063} m_Father: {fileID: 1936309574} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.056747437, y: 0.031677246} m_SizeDelta: {x: 0.06385, y: 0.02957} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &357824965 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357824963} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &357824966 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357824963} m_CullTransparentMesh: 0 --- !u!1 &357901160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357901161} m_Layer: 0 m_Name: Look Camera Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &357901161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357901160} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1057202769} m_Father: {fileID: 1799191087} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &358195310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358195315} - component: {fileID: 358195314} - component: {fileID: 358195313} - component: {fileID: 358195312} - component: {fileID: 358195311} m_Layer: 5 m_Name: Load Game m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &358195311 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358195310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1676322348} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &358195312 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358195310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 2078648285} m_SelectOnDown: {fileID: 1767682239} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 358195313} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Load Game Menu On Death m_BoolArgument: 1 m_CallState: 2 --- !u!114 &358195313 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358195310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &358195314 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358195310} m_CullTransparentMesh: 0 --- !u!224 &358195315 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358195310} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1676322350} m_Father: {fileID: 7879560} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 130} m_SizeDelta: {x: 200, y: 51} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &358232594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358232595} m_Layer: 0 m_Name: Push Objects Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &358232595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358232594} m_LocalRotation: {x: 0.00000008638303, y: 0.000000119209275, z: 0.0000000021064286, w: 1} m_LocalPosition: {x: 0, y: -0, z: 4.02} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 1631455840} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &358280582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358280583} - component: {fileID: 358280584} - component: {fileID: 358280585} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &358280583 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358280582} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 1965861214} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &358280584 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358280582} m_CullTransparentMesh: 0 --- !u!114 &358280585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358280582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!1 &358295820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358295821} m_Layer: 0 m_Name: 2.5d Look Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &358295821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358295820} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1588200880} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &358398868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358398869} - component: {fileID: 358398870} - component: {fileID: 358398871} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &358398869 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358398868} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441202, z: 0.0018441197} m_Children: [] m_Father: {fileID: 2046983011} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &358398870 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358398868} m_CullTransparentMesh: 0 --- !u!114 &358398871 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358398868} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!1 &358401544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358401545} - component: {fileID: 358401547} - component: {fileID: 358401546} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &358401545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358401544} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1168549677} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 145.4} m_SizeDelta: {x: 299.8, y: -6.89} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &358401546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358401544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.022058845, g: 0.0043793297, b: 0.0043793297, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &358401547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358401544} m_CullTransparentMesh: 0 --- !u!1 &358729054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358729058} - component: {fileID: 358729057} - component: {fileID: 358729056} - component: {fileID: 358729055} m_Layer: 5 m_Name: Confirm Pick Object Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &358729055 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358729054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 358729056} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: confirmToPickCurrentObjectInExaminingPanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &358729056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358729054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &358729057 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358729054} m_CullTransparentMesh: 0 --- !u!224 &358729058 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358729054} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 654754594} m_Father: {fileID: 432577038} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -282, y: 31.098145} m_SizeDelta: {x: 107.20001, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &358732286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358732287} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &358732287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358732286} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1486158124} - {fileID: 2142302026} - {fileID: 659786910} - {fileID: 752831517} - {fileID: 2124393753} - {fileID: 1332955900} - {fileID: 580412055} - {fileID: 465906168} - {fileID: 2123616100} - {fileID: 525919154} - {fileID: 1850321911} - {fileID: 249950560} - {fileID: 1131542540} - {fileID: 1867143713} - {fileID: 664436630} - {fileID: 407351200} m_Father: {fileID: 1401395872} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &358909870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358909871} - component: {fileID: 358909873} - component: {fileID: 358909872} m_Layer: 18 m_Name: In Order Song Button (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &358909871 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358909870} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2062344119} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 1.26} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &358909872 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358909870} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 63c126728ce213e49aca8c7056997871, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &358909873 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358909870} m_CullTransparentMesh: 0 --- !u!1 &359568479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 359568480} - component: {fileID: 359568482} - component: {fileID: 359568481} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &359568480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359568479} m_LocalRotation: {x: 0.3826835, y: -0.00000010191477, z: 0.000000246044, w: 0.92387956} m_LocalPosition: {x: 0.01, y: -2.52, z: 3} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &359568481 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359568479} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &359568482 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359568479} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &359673846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 359673847} - component: {fileID: 359673850} - component: {fileID: 359673849} - component: {fileID: 359673848} m_Layer: 5 m_Name: Input Text (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &359673847 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359673846} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1932636639} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.15, y: -233.79453} m_SizeDelta: {x: 334.3, y: 28.11127} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &359673848 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359673846} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '0-9: Change Weapon' --- !u!222 &359673849 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359673846} m_CullTransparentMesh: 0 --- !u!114 &359673850 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359673846} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &359718481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 359718482} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &359718482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359718481} m_LocalRotation: {x: 0.08984337, y: -0.062247887, z: 0.57128143, w: 0.81344384} m_LocalPosition: {x: -0.1220002, y: 1.0350004, z: 0.30800068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1856830001} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &360242819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360242820} - component: {fileID: 360242822} - component: {fileID: 360242821} m_Layer: 5 m_Name: Icon BackGround m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &360242820 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360242819} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376955705} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -158.70001, y: 0} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &360242821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360242819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &360242822 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360242819} m_CullTransparentMesh: 0 --- !u!1 &360261064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360261067} - component: {fileID: 360261065} - component: {fileID: 360261066} m_Layer: 0 m_Name: Laser Beam (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &360261065 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360261064} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: -0.2, z: 0} offsetReference: {fileID: 1863076151} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 1132687916} IkWeaponManager: {fileID: 1010124322} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1332375203} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &360261066 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360261064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!4 &360261067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360261064} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.0792} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &360311876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360311877} - component: {fileID: 360311879} - component: {fileID: 360311878} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &360311877 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360311876} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1051052232} m_Father: {fileID: 2056980596} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000022053719, y: -0.000015258789} m_SizeDelta: {x: 450, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &360311878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360311876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 150, y: 150} m_Spacing: {x: 0, y: 0} m_Constraint: 1 m_ConstraintCount: 3 --- !u!114 &360311879 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360311876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &360409771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360409772} - component: {fileID: 360409774} - component: {fileID: 360409773} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &360409772 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360409771} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1811724104} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &360409773 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360409771} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &360409774 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360409771} m_CullTransparentMesh: 0 --- !u!1 &360572260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360572261} - component: {fileID: 360572264} - component: {fileID: 360572263} - component: {fileID: 360572262} m_Layer: 5 m_Name: Current Objective Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &360572261 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360572260} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1029222775} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 12, y: -48} m_SizeDelta: {x: 452.40002, y: 69.100006} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &360572262 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360572260} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 360572263} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &360572263 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360572260} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Name --- !u!222 &360572264 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360572260} m_CullTransparentMesh: 0 --- !u!1 &360814105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360814106} - component: {fileID: 360814108} - component: {fileID: 360814107} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &360814106 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360814105} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1180242761} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &360814107 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360814105} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &360814108 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360814105} m_CullTransparentMesh: 0 --- !u!1 &361199653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 361199654} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &361199654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361199653} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1125817445} - {fileID: 2084582129} m_Father: {fileID: 341693616} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &361304126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 361304127} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &361304127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361304126} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 1.6090001, z: 0.086} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &361425107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 361425108} - component: {fileID: 361425110} - component: {fileID: 361425109} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &361425108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361425107} m_LocalRotation: {x: -0.24953513, y: 6.816482e-10, z: 9.604724e-10, w: 0.9683658} m_LocalPosition: {x: -0.030784, y: -0.06006, z: 0.070926} m_LocalScale: {x: 0.005143124, y: 0.05109299, z: 0.028504642} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &361425109 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361425107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &361425110 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361425107} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &361440314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 361440315} m_Layer: 5 m_Name: Extra Damage Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &361440315 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361440314} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1582431100} - {fileID: 2046730279} - {fileID: 2040145958} - {fileID: 1353791809} - {fileID: 296565206} m_Father: {fileID: 1315378601} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -83.100006} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &361749277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 361749278} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &361749278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361749277} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &361825868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 361825869} - component: {fileID: 361825871} - component: {fileID: 361825870} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &361825869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361825868} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &361825870 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361825868} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &361825871 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361825868} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &362162647 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114523843284856606, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &362193145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 362193146} - component: {fileID: 362193151} - component: {fileID: 362193150} - component: {fileID: 362193149} - component: {fileID: 362193148} - component: {fileID: 362193147} m_Layer: 5 m_Name: Order List Scroll m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &362193146 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362193145} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 534302118} m_Father: {fileID: 1425560834} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 153.7, y: 0} m_SizeDelta: {x: 645.6, y: 74.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &362193147 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362193145} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94383127aba32424d80419d94a3a550d, type: 3} m_Name: m_EditorClassIdentifier: resetEnabled: 1 useVerticalPosition: 0 positionValue: 0 showDebugPrint: 0 mainRectTransform: {fileID: 534302118} mainScrollRect: {fileID: 362193148} --- !u!114 &362193148 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362193145} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 534302118} m_Horizontal: 1 m_Vertical: 0 m_MovementType: 1 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &362193149 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362193145} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &362193150 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362193145} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &362193151 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362193145} m_CullTransparentMesh: 0 --- !u!1 &362389353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 362389354} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &362389354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362389353} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &362557917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 362557918} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &362557918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362557917} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700039, y: 1.1299999, z: 0.34400105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1517741714} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &362724340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 362724341} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &362724341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362724340} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &363026021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363026022} - component: {fileID: 363026024} - component: {fileID: 363026023} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &363026022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363026021} m_LocalRotation: {x: -0.19680184, y: -0.00000008940688, z: 0.000000022351735, w: 0.98044336} m_LocalPosition: {x: -0, y: -0.019399285, z: -0.17750168} m_LocalScale: {x: 0.025157211, y: 0.014688975, z: 0.040620886} m_Children: [] m_Father: {fileID: 2054098210} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &363026023 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363026021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &363026024 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363026021} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &363049204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363049205} - component: {fileID: 363049207} - component: {fileID: 363049206} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &363049205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363049204} m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308} m_LocalPosition: {x: -0.015499996, y: 0.0466, z: -0.057900008} m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043} m_Children: [] m_Father: {fileID: 457551645} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &363049206 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363049204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &363049207 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363049204} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &363057418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363057419} - component: {fileID: 363057423} - component: {fileID: 363057422} - component: {fileID: 363057421} - component: {fileID: 363057420} m_Layer: 5 m_Name: Stations List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &363057419 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363057418} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1310059924} m_Father: {fileID: 1541993122} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -18.9, y: -35.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &363057420 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363057418} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &363057421 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363057418} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1310059924} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1437499639} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &363057422 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363057418} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &363057423 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363057418} m_CullTransparentMesh: 0 --- !u!1 &363122103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363122104} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &363122104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363122103} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2130003, y: 1.006, z: 0.06000047} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 976173761} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &363134814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363134815} - component: {fileID: 363134817} - component: {fileID: 363134816} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &363134815 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363134814} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 905424349} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -21.999756} m_SizeDelta: {x: -0.40002, y: -137.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &363134816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363134814} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &363134817 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363134814} m_CullTransparentMesh: 0 --- !u!1 &363145301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363145302} m_Layer: 0 m_Name: Right Foot Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &363145302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363145301} m_LocalRotation: {x: -0.071521364, y: 0.6966823, z: 0.7136661, w: -0.01411547} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.99999976, y: 1.0000008, z: 1.000001} m_Children: - {fileID: 1353775306} m_Father: {fileID: 1096537388} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &363506331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363506332} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &363506332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363506331} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.1120001, z: -0.034999087} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1328514202} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &363612181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363612182} - component: {fileID: 363612184} - component: {fileID: 363612183} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &363612182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363612181} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0054, z: 0.0197} m_LocalScale: {x: 0.008543883, y: 0.04219292, z: 0.028713947} m_Children: [] m_Father: {fileID: 1749377423} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &363612183 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363612181} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &363612184 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363612181} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &363722625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363722626} m_Layer: 0 m_Name: hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &363722626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363722625} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0308, z: -0.0621} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1425735880} - {fileID: 1077583257} m_Father: {fileID: 3392541} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &363732888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363732889} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &363732889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363732888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2143831598} m_Father: {fileID: 903471348} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &363862133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363862134} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &363862134 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363862133} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1207965536} m_Father: {fileID: 1206671787} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &363904206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363904207} - component: {fileID: 363904209} - component: {fileID: 363904208} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &363904207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363904206} m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827} m_LocalPosition: {x: 0, y: 0.0014, z: 0.0733} m_LocalScale: {x: 0.010980742, y: 0.009006186, z: 0.05396747} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &363904208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363904206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &363904209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363904206} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &364142984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364142985} - component: {fileID: 364142986} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &364142985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364142984} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300004, z: -0.07099922} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1369628943} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &364142986 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364142984} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1520958553} - {fileID: 1489656138} - {fileID: 1023306261} - {fileID: 1450325150} - {fileID: 181786787} selectedIndex: 0 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.053606547, y: -0.0011438455, z: -0.18573487} - {x: 0.1378096, y: -0.019160748, z: -0.20041001} - {x: 0.20057523, y: -0.03259069, z: -0.21134898} - {x: 0.2638031, y: -0.080063984, z: -0.19182038} - {x: 0.29270965, y: -0.029343605, z: -0.16778696} - {x: 0.32194433, y: 0.02195251, z: -0.14348072} - {x: 0.35524178, y: 0.023712635, z: -0.097370684} - {x: 0.35745472, y: 0.06415868, z: -0.039431155} - {x: 0.359562, y: 0.102673836, z: 0.015742354} - {x: 0.34573102, y: 0.08732928, z: 0.05509603} - {x: 0.3195431, y: 0.072029725, z: 0.100835264} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &364161943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364161944} - component: {fileID: 364161946} - component: {fileID: 364161945} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &364161944 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364161943} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1383403786} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &364161945 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364161943} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &364161946 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364161943} m_CullTransparentMesh: 0 --- !u!1 &364258771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364258772} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &364258772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364258771} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0552, z: 0.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 107691024} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &364418379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364418380} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &364418380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364418379} m_LocalRotation: {x: 0.30701524, y: -0.5045806, z: 0.6711, w: 0.44806787} m_LocalPosition: {x: -0.31800213, y: 0.98699975, z: 0.15900049} m_LocalScale: {x: 1.0000015, y: 1.0000012, z: 1.0000006} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &364992093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364992094} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &364992094 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364992093} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1962092215} m_Father: {fileID: 1756421761} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &365061370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 365061371} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &365061371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365061370} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1427230894} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &365069102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 365069103} - component: {fileID: 365069105} - component: {fileID: 365069104} m_Layer: 0 m_Name: Blade__77_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &365069103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365069102} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.5549925, y: 0.18079993, z: -0.081695825} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &365069104 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365069102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &365069105 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365069102} m_Mesh: {fileID: 8070899472125362764, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &365908545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 365908546} - component: {fileID: 365908548} - component: {fileID: 365908547} m_Layer: 2 m_Name: Player Capsule (Debug) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &365908546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365908545} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954210068} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &365908547 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365908545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &365908548 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365908545} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &365920793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 365920794} - component: {fileID: 365920797} - component: {fileID: 365920796} - component: {fileID: 365920795} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &365920794 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365920793} m_LocalRotation: {x: -0, y: 6.661335e-16, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0010001953} m_LocalScale: {x: 1.0000006, y: 1.0000027, z: 1.0000023} m_Children: - {fileID: 1487098058} m_Father: {fileID: 380306923} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000102996826} m_SizeDelta: {x: 0.02097, y: 0.02177} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &365920795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365920793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 365920796} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 380306922} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1983187199} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &365920796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365920793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 71f10707626c6904b922b104d4f087a5, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &365920797 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365920793} m_CullTransparentMesh: 0 --- !u!1 &366295169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 366295171} - component: {fileID: 366295170} m_Layer: 0 m_Name: Hook Active Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!82 &366295170 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366295169} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: f5f30747a5212314e9ffb56d3230e284, type: 3} m_PlayOnAwake: 0 m_Volume: 0.587 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &366295171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366295169} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1335544082} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &366417362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 366417364} - component: {fileID: 366417363} m_Layer: 0 m_Name: Turn Based Combat Character Orders m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &366417363 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366417362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 92b0043822e534e42a9e44846dc7cdb6, type: 3} m_Name: m_EditorClassIdentifier: receiveOrdersEnabled: 1 characterOrderInfoList: - Name: Axe Attack orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateModeDownHoldUpExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 0 orderActionDuration: 0 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Fire Weapon Attack orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateModeDownHoldUpExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapon Attack m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1435746494} m_MethodName: startAIAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 1 orderActionDuration: 3 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Fire Arrow Bow Attack orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateModeDownHoldUpExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Arrow Bow Attack m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 50240372} m_MethodName: startAIAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 1 orderActionDuration: 4 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Power Attack orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateModeDownHoldUpExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Power Attack m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1795670038} m_MethodName: startAIAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 1 orderActionDuration: 4 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Close Combat Kick orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: activateAttackWithoutCombatActive m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Kicks m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 0 orderActionDuration: 0 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Close Combat Punch orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: activateAttackWithoutCombatActive m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Punches m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 0 orderActionDuration: 0 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Close Combat Special orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: activateAttackWithoutCombatActive m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Special Attack m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 0 orderActionDuration: 0 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Close Combat Block orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Close Combat Block m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 1 orderActionDuration: 1 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Melee Block orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Block m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 1 orderActionDuration: 1 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Laser Vision orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1597828981} m_MethodName: setCurrentAbilityNameAndStartAIAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Laser Vision m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 1 orderActionDuration: 4 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Throw Fire orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1597828981} m_MethodName: setCurrentAbilityNameAndStartAIAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Fire m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 1 orderActionDuration: 4 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Throw Electricity orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1597828981} m_MethodName: setCurrentAbilityNameAndStartAIAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Electricity m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 1 orderActionDuration: 3 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Throw Meteor orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1597828981} m_MethodName: setCurrentAbilityNameAndStartAIAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Meteor m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 1 orderActionDuration: 3 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Activate Dissolve Area orderEnabled: 1 useEventOnOrderReceived: 1 eventOnOrderReceived: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1597828981} m_MethodName: setCurrentAbilityNameAndStartAIAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Dissolve Area m_BoolArgument: 0 m_CallState: 2 useOrderActionDuration: 1 orderActionDuration: 3 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 showDebugPrint: 0 orderInProcess: 0 currentTarget: {fileID: 0} --- !u!4 &366417364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366417362} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1435746493} - {fileID: 50240371} - {fileID: 1795670037} - {fileID: 1597828982} m_Father: {fileID: 1311500662} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &366584782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 366584783} - component: {fileID: 366584785} - component: {fileID: 366584784} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &366584783 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366584782} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1889256160} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &366584784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366584782} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &366584785 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366584782} m_CullTransparentMesh: 0 --- !u!1 &366714377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 366714378} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &366714378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366714377} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 922238903} - {fileID: 1103054149} - {fileID: 1283120321} - {fileID: 596515248} - {fileID: 1290487350} - {fileID: 983468296} - {fileID: 164714334} - {fileID: 137441804} - {fileID: 1713724226} - {fileID: 882765929} - {fileID: 1811353185} - {fileID: 666430269} - {fileID: 1139287913} - {fileID: 1212811309} - {fileID: 1944240700} - {fileID: 737952974} m_Father: {fileID: 1091124024} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &366730528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 366730529} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &366730529 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366730528} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1248760638} m_Father: {fileID: 2003318660} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.25, y: 0} m_AnchorMax: {x: 0.75, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &366820722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 366820723} m_Layer: 0 m_Name: 2.5d Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &366820723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366820722} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1440570783} m_Father: {fileID: 1359690559} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &367455098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 367455099} - component: {fileID: 367455102} - component: {fileID: 367455101} - component: {fileID: 367455100} m_Layer: 5 m_Name: Input Text (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &367455099 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367455098} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 624.9, y: -352.48} m_SizeDelta: {x: 1249.8, y: 76} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &367455100 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367455098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -With power mode selected (it is shown in the upper left corner of the screen) and the shield is enabled, aim and press mouse 2 to shoot the gathered projectiles back. --- !u!222 &367455101 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367455098} m_CullTransparentMesh: 0 --- !u!114 &367455102 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367455098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &367649090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 367649091} - component: {fileID: 367649094} - component: {fileID: 367649093} - component: {fileID: 367649092} m_Layer: 5 m_Name: Close Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &367649091 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367649090} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1721306157} m_Father: {fileID: 936817932} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 198} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &367649092 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367649090} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 367649093} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: closeControlsMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &367649093 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367649090} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &367649094 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367649090} m_CullTransparentMesh: 0 --- !u!1 &367801409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 367801410} - component: {fileID: 367801412} - component: {fileID: 367801411} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &367801410 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367801409} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1601833917} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &367801411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367801409} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Back --- !u!222 &367801412 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367801409} m_CullTransparentMesh: 0 --- !u!1 &367995417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 367995418} - component: {fileID: 367995419} m_Layer: 20 m_Name: Coin Spawner m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &367995418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367995417} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 699991741} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &367995419 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367995417} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1263316483543002, guid: cecdf1134d45ec64db6c25f242d20359, type: 3} spawnPosition: {fileID: 0} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 1 amountOfSameObjectToSpawn: 1 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!1 &368128327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368128330} - component: {fileID: 368128329} - component: {fileID: 368128328} m_Layer: 5 m_Name: Blur UI Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &368128328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368128327} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: 9a9701d7277aa5f47a2f81bbc7b5875e, type: 2} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &368128329 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368128327} m_CullTransparentMesh: 0 --- !u!224 &368128330 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368128327} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 446031872} m_Father: {fileID: 1042740901} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &368193998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368193999} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &368193999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368193998} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -7.23049e-12, y: -0.0000016996983, z: 0.10000046} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 51027615} - {fileID: 427336439} - {fileID: 748616026} - {fileID: 1989432583} - {fileID: 1496376526} - {fileID: 33925942} m_Father: {fileID: 892267879} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &368223731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368223732} - component: {fileID: 368223733} m_Layer: 0 m_Name: Axe Attack 1 Hand Full Body 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &368223732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368223731} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &368223733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368223731} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand Full Body 3 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 760 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.5 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &368503136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368503137} - component: {fileID: 368503139} - component: {fileID: 368503138} m_Layer: 5 m_Name: Down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &368503137 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368503136} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370281052} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -7.869934} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &368503138 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368503136} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &368503139 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368503136} m_CullTransparentMesh: 0 --- !u!1 &368569884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368569885} - component: {fileID: 368569887} - component: {fileID: 368569886} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &368569885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368569884} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.04207, z: -0.10731} m_LocalScale: {x: 0.010006867, y: 0.03854535, z: 0.007917815} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &368569886 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368569884} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &368569887 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368569884} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &368853734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368853735} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &368853735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368853734} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.19000036, y: 1.6400005, z: 0.7300004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &368936800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368936801} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &368936801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368936800} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1463371829} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &368961343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368961344} - component: {fileID: 368961347} - component: {fileID: 368961346} - component: {fileID: 368961345} - component: {fileID: 368961348} m_Layer: 5 m_Name: Strong Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &368961344 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368961343} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 138857331} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -361, y: -25} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &368961345 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368961343} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 368961346} --- !u!114 &368961346 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368961343} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &368961347 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368961343} m_CullTransparentMesh: 0 --- !u!114 &368961348 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368961343} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 0 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &369194783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369194784} - component: {fileID: 369194786} - component: {fileID: 369194785} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &369194784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369194783} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01789, z: -0.17362} m_LocalScale: {x: 0.04418123, y: 0.085107304, z: 0.11525505} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &369194785 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369194783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &369194786 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369194783} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &369808987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369808989} - component: {fileID: 369808988} m_Layer: 0 m_Name: Laser Dot On Screen Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &369808988 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369808987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e571f4e8266e69e44b457b06d5ae9ca1, type: 3} m_Name: m_EditorClassIdentifier: laserDotEnabled: 1 laserDotActive: 0 laserDotIcon: {fileID: 1860620832} laserDotIconRectTransform: {fileID: 1860620833} mainCamera: {fileID: 1418115493} mainPlayerCamera: {fileID: 176855561} targetOnScreen: 0 --- !u!4 &369808989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369808987} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &369900025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369900026} - component: {fileID: 369900029} - component: {fileID: 369900028} - component: {fileID: 369900027} m_Layer: 5 m_Name: Gestures Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &369900026 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369900025} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1359811194} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &369900027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369900025} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 369900028} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sad Idle m_BoolArgument: 0 m_CallState: 2 --- !u!114 &369900028 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369900025} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 08b989ae58e145249a736c3068ecb977, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &369900029 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369900025} m_CullTransparentMesh: 0 --- !u!1 &370076623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370076624} - component: {fileID: 370076625} m_Layer: 0 m_Name: Velociraptor Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &370076624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370076623} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 47 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &370076625 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370076623} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Velociraptor Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 3c4111611dee5314fa102b8b4fd62006, type: 3} abilitySprite: {fileID: 21300000, guid: 3c4111611dee5314fa102b8b4fd62006, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: toggleCustomCharacterController m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Velociraptor m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &370159333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370159334} - component: {fileID: 370159338} - component: {fileID: 370159337} - component: {fileID: 370159336} - component: {fileID: 370159335} m_Layer: 5 m_Name: Quick Access Slot Accessory 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &370159334 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370159333} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 385273432} - {fileID: 120969598} - {fileID: 1164770219} - {fileID: 765402649} - {fileID: 797436281} - {fileID: 441111271} - {fileID: 752013851} - {fileID: 1650211922} m_Father: {fileID: 752692930} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -99.99997, y: 210} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &370159335 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370159333} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 370159333} slotCategoryName: Accessory amountText: {fileID: 1789920315} slotIcon: {fileID: 1792159192} rightSecondarySlotIcon: {fileID: 1468102291} leftSecondarySlotIcon: {fileID: 1016676460} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 120969599} slotSelectedIconPosition: {fileID: 752013851} currentlySelectedIcon: {fileID: 1650211921} backgroundImage: {fileID: 385273433} slotMainSingleContent: {fileID: 765402648} slotMainDualContent: {fileID: 797436280} amountTextContent: {fileID: 2017778578} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &370159336 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370159333} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 370159337} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 370159333} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &370159337 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370159333} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &370159338 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370159333} m_CullTransparentMesh: 0 --- !u!1 &370281051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370281052} m_Layer: 5 m_Name: Dpad Direction Assigned Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &370281052 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370281051} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 512418278} - {fileID: 221305563} - {fileID: 368503137} - {fileID: 895386335} - {fileID: 1286996201} m_Father: {fileID: 871516963} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 36.9, y: 36.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &370586887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370586888} - component: {fileID: 370586890} - component: {fileID: 370586889} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &370586888 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370586887} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1805556836} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0.2} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &370586889 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370586887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &370586890 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370586887} m_CullTransparentMesh: 0 --- !u!1 &370942928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370942929} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &370942929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370942928} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1377505594} - {fileID: 747379781} - {fileID: 1772863454} m_Father: {fileID: 892267879} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &370946603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370946604} - component: {fileID: 370946606} - component: {fileID: 370946605} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &370946604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370946603} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.013097764} m_Children: [] m_Father: {fileID: 376174736} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &370946605 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370946603} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &370946606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370946603} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &370968192 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114785321029899640, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &371084037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 371084038} - component: {fileID: 371084040} - component: {fileID: 371084039} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &371084038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 371084037} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.0152, y: -0.01138, z: 0.01381} m_LocalScale: {x: 0.005369414, y: 0.024694461, z: 0.04900803} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &371084039 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 371084037} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &371084040 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 371084037} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &371798627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 371798628} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &371798628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 371798627} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 853328389} m_Father: {fileID: 1351069665} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &372110191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372110192} m_Layer: 5 m_Name: Custom Camera Reticle List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &372110192 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372110191} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 259600496} - {fileID: 733849497} - {fileID: 1769360303} - {fileID: 282532648} - {fileID: 1277077644} - {fileID: 1434426220} - {fileID: 1369249671} - {fileID: 1108842415} m_Father: {fileID: 417155941} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &372404074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372404075} m_Layer: 0 m_Name: Shell Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &372404075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372404074} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238327528} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &372617775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372617776} - component: {fileID: 372617779} - component: {fileID: 372617778} - component: {fileID: 372617777} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &372617776 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372617775} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1490997452} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -90.5, y: -138} m_SizeDelta: {x: 168.66003, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &372617777 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372617775} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 372617778} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &372617778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372617775} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 32 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: TREE --- !u!222 &372617779 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372617775} m_CullTransparentMesh: 0 --- !u!1 &372884318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372884319} m_Layer: 0 m_Name: GameObject (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &372884319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372884318} m_LocalRotation: {x: -0.00000014901158, y: 0.000000037252896, z: 0.70710665, w: -0.7071069} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1074712790} m_Father: {fileID: 1854357138} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 270} --- !u!1 &372968684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372968685} m_Layer: 0 m_Name: Parable Origin m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &372968685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372968684} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1644259318} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &373112111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373112112} - component: {fileID: 373112115} - component: {fileID: 373112114} - component: {fileID: 373112116} - component: {fileID: 373112113} m_Layer: 5 m_Name: Dropdown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &373112112 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373112111} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 527623071} - {fileID: 1332022787} - {fileID: 1981104543} m_Father: {fileID: 271055405} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 216.1, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &373112113 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373112111} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 0} useDropDown: 1 mainDropDown: {fileID: 373112116} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &373112114 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373112111} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &373112115 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373112111} m_CullTransparentMesh: 0 --- !u!114 &373112116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373112111} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0d0b652f32a2cc243917e4028fa0f046, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 767128412} m_SelectOnRight: {fileID: 974912735} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 373112114} m_Template: {fileID: 1981104543} m_CaptionText: {fileID: 527623072} m_CaptionImage: {fileID: 0} m_ItemText: {fileID: 1214623634} m_ItemImage: {fileID: 0} m_Value: 0 m_Options: m_Options: - m_Text: Very Low m_Image: {fileID: 0} - m_Text: Low m_Image: {fileID: 0} - m_Text: Medium m_Image: {fileID: 0} - m_Text: Good m_Image: {fileID: 0} - m_Text: Very Good m_Image: {fileID: 0} - m_Text: Ultra m_Image: {fileID: 0} m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByDropDown m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 373112116} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Dropdown, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_AlphaFadeSpeed: 0.15 --- !u!1 &373177696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373177697} - component: {fileID: 373177700} - component: {fileID: 373177699} - component: {fileID: 373177698} m_Layer: 5 m_Name: Input Text (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &373177697 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373177696} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1932636639} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.15, y: -202.40326} m_SizeDelta: {x: 334.3, y: 28.11127} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &373177698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373177696} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'P: Previous Weapon' --- !u!222 &373177699 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373177696} m_CullTransparentMesh: 0 --- !u!114 &373177700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373177696} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &373287111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373287112} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &373287112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373287111} m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223} m_LocalPosition: {x: 0.24600378, y: 1.3960006, z: 0.39399916} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1267453614} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &373304685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373304686} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &373304686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373304685} m_LocalRotation: {x: 1.5612513e-17, y: -6.366463e-12, z: 2.2737368e-12, w: 1} m_LocalPosition: {x: 0.0000009536742, y: 0.00000023945924, z: 0.000000001499231} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 149670379} - {fileID: 1241959061} - {fileID: 635537868} m_Father: {fileID: 2032225925} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &373936857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373936858} - component: {fileID: 373936861} - component: {fileID: 373936860} - component: {fileID: 373936859} m_Layer: 5 m_Name: Self Destruct m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &373936858 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373936857} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 51, y: 34} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &373936859 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373936857} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 373936860} --- !u!114 &373936860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373936857} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &373936861 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373936857} m_CullTransparentMesh: 0 --- !u!1 &373954395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373954396} - component: {fileID: 373954399} - component: {fileID: 373954398} - component: {fileID: 373954400} - component: {fileID: 373954397} m_Layer: 5 m_Name: Capture List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &373954396 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373954395} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 151377271} m_Father: {fileID: 1260134395} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -12.181152, y: -18.740723} m_SizeDelta: {x: -93.5, y: -189.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &373954397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373954395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &373954398 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373954395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.51270545, b: 0.51270545, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &373954399 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373954395} m_CullTransparentMesh: 0 --- !u!114 &373954400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373954395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 151377271} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 10 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 689941544} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &374558309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 374558310} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &374558310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374558309} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 519012299} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &374690936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 374690937} - component: {fileID: 374690939} - component: {fileID: 374690938} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &374690937 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374690936} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 663607502} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -45.200195} m_SizeDelta: {x: 0, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &374690938 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374690936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &374690939 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374690936} m_CullTransparentMesh: 0 --- !u!1001 &374829135 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1897758567301278, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4641982440114964, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} propertyPath: m_LocalPosition.x value: 4 objectReference: {fileID: 0} - target: {fileID: 4641982440114964, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4641982440114964, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} propertyPath: m_LocalPosition.z value: -58 objectReference: {fileID: 0} - target: {fileID: 4641982440114964, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4641982440114964, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4641982440114964, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4641982440114964, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4641982440114964, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} propertyPath: m_RootOrder value: 21 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} --- !u!4 &374829136 stripped Transform: m_CorrespondingSourceObject: {fileID: 4641982440114964, guid: 78a1cde3df59d4341a58ce64f2a0aef3, type: 3} m_PrefabInstance: {fileID: 374829135} m_PrefabAsset: {fileID: 0} --- !u!1001 &375055198 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 265435224} m_Modifications: - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Name value: Single Dummy Cube (9) objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_TagString value: Untagged objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.x value: 12.760002 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.y value: -8.875003 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.z value: -0.05000019 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.y value: 6.6581097 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.x value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.z value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useImpactSurface value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useEventWithAttackerOnDeath value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: sendExperienceToAttacker objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: healthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: maxHealthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[0] value: Default Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[1] value: Metal Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[2] value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[3] value: Stone Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[4] value: Sand Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[5] value: Wood Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[6] value: Default Regular Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[7] value: Metal Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[8] value: Shield objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalName value: Flesh Regular Shoot objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} - {fileID: 114453514670499938, guid: e08697adfa49dd4469e938d2b17da555, type: 3} - {fileID: 114087454774718166, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_SourcePrefab: {fileID: 100100000, guid: e08697adfa49dd4469e938d2b17da555, type: 3} --- !u!4 &375055199 stripped Transform: m_CorrespondingSourceObject: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 375055198} m_PrefabAsset: {fileID: 0} --- !u!1 &375055200 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 375055198} m_PrefabAsset: {fileID: 0} --- !u!114 &375055201 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375055200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Random Hit Reaction Obstacle useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!1 &375138922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375138923} - component: {fileID: 375138927} - component: {fileID: 375138926} - component: {fileID: 375138925} - component: {fileID: 375138924} m_Layer: 0 m_Name: Cube (14) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375138923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375138922} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -28.8, y: 5.48, z: -30.890003} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &375138924 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375138922} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &375138925 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375138922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &375138926 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375138922} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &375138927 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375138922} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &375202249 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1430510625250200, guid: 67288dee9e2944e4584e474bf2791001, type: 3} m_PrefabInstance: {fileID: 830728821} m_PrefabAsset: {fileID: 0} --- !u!4 &375202250 stripped Transform: m_CorrespondingSourceObject: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} m_PrefabInstance: {fileID: 830728821} m_PrefabAsset: {fileID: 0} --- !u!1 &375206668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375206669} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375206669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375206668} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.0930007, z: 0.21500099} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 876849495} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &375296448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375296449} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375296449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375296448} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00020030144, y: -0.039699316, z: 0.10449806} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 70166824} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &375505303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375505304} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375505304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375505303} m_LocalRotation: {x: -0.36343172, y: -0.13629487, z: -0.15211876, w: 0.908956} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: -14.433} --- !u!1 &375531572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375531573} - component: {fileID: 375531574} m_Layer: 0 m_Name: Player Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375531573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375531572} m_LocalRotation: {x: 0.000004713084, y: 0.72651863, z: 0.68714684, w: -0.000005308789} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1971600365} - {fileID: 772658220} - {fileID: 2051264370} - {fileID: 1076352452} - {fileID: 1908136856} - {fileID: 1580012059} - {fileID: 1649159067} - {fileID: 743947611} - {fileID: 663101814} m_Father: {fileID: 1167897693} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &375531574 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375531572} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e5291746a2342ae44b1fed9144909753, type: 3} m_Name: m_EditorClassIdentifier: childsToIgnore: - {fileID: 1756871812} - {fileID: 1319264469} - {fileID: 375531573} objectsToIgnoreChildren: [] numberOfChilds: 0 --- !u!1 &375682800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375682801} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &375682801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375682800} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: -0.0127, z: 0.1357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 282291327} - {fileID: 1177937862} - {fileID: 1915243923} - {fileID: 251410572} - {fileID: 1898628458} m_Father: {fileID: 56648515} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &375720466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375720467} - component: {fileID: 375720469} - component: {fileID: 375720468} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &375720467 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375720466} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 126800481} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: -0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &375720468 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375720466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &375720469 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375720466} m_CullTransparentMesh: 0 --- !u!1 &375881162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375881163} - component: {fileID: 375881164} m_Layer: 0 m_Name: Player Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375881163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375881162} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &375881164 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375881162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ae017e3ec6c8894d908fdd992e1310e, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: -1 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainPlayerWeaponsManager: {fileID: 954210076} --- !u!1 &376174735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376174736} m_Layer: 0 m_Name: GameObject (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &376174736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376174735} m_LocalRotation: {x: -0.000000029802315, y: -0.000000106636406, z: 0.9659258, w: 0.25881907} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 370946604} m_Father: {fileID: 1854357138} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 150} --- !u!1 &376562225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376562226} - component: {fileID: 376562228} - component: {fileID: 376562227} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &376562226 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376562225} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2046652330} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &376562227 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376562225} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &376562228 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376562225} m_CullTransparentMesh: 0 --- !u!1 &376697560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376697561} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &376697561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376697560} m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1} m_LocalPosition: {x: -0.00000012944298, y: -0.00000011681105, z: 0.000000032645787} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1231553158} - {fileID: 1358829595} - {fileID: 1334402903} - {fileID: 475821045} - {fileID: 246410130} - {fileID: 786597149} - {fileID: 868766889} - {fileID: 756956694} - {fileID: 708562565} - {fileID: 601648384} - {fileID: 1097125826} m_Father: {fileID: 445611836} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &376760278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376760279} - component: {fileID: 376760281} - component: {fileID: 376760280} m_Layer: 0 m_Name: Cylinder (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &376760279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376760278} m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.0197, z: -0.0381} m_LocalScale: {x: 0.017124783, y: 0.0179722, z: 0.017124802} m_Children: [] m_Father: {fileID: 1877146443} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &376760280 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376760278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &376760281 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376760278} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &376857670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376857671} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &376857671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376857670} m_LocalRotation: {x: -0.52606565, y: -0.45315504, z: -0.57623273, w: -0.43111637} m_LocalPosition: {x: -0.1012, y: -0.0879, z: 0.7237} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 509070740} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &377064799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 377064800} - component: {fileID: 377064801} m_Layer: 0 m_Name: Cape_Onesided m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &377064800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377064799} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &377064801 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377064799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300092, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000011920929, y: -0.12529564, z: -0.27489007} m_Extent: {x: 0.4430503, y: 0.7437899, z: 0.21533513} m_DirtyAABB: 0 --- !u!1 &377182248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 377182249} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &377182249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377182248} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1103705325} m_Father: {fileID: 1787720043} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &377427769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 377427770} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &377427770 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377427769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 629833129} m_Father: {fileID: 1655907899} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &377485819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 377485820} m_Layer: 0 m_Name: Cannister m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &377485820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377485819} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400551537} - {fileID: 1325502361} m_Father: {fileID: 947899665} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &377507967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 377507968} - component: {fileID: 377507970} - component: {fileID: 377507969} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &377507968 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377507967} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 329684545} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &377507969 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377507967} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &377507970 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377507967} m_CullTransparentMesh: 0 --- !u!1 &377605536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 377605537} - component: {fileID: 377605539} - component: {fileID: 377605538} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &377605537 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377605536} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 656699122} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &377605538 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377605536} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &377605539 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377605536} m_CullTransparentMesh: 0 --- !u!1 &377637133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 377637136} - component: {fileID: 377637135} - component: {fileID: 377637134} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &377637134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377637133} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: No --- !u!222 &377637135 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377637133} m_CullTransparentMesh: 0 --- !u!224 &377637136 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377637133} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 487955834} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &377684402 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4542614183573590, guid: 61bc91e2a2fa9ca49b98a9dc1d6211be, type: 3} propertyPath: m_LocalPosition.x value: 12.12 objectReference: {fileID: 0} - target: {fileID: 4542614183573590, guid: 61bc91e2a2fa9ca49b98a9dc1d6211be, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4542614183573590, guid: 61bc91e2a2fa9ca49b98a9dc1d6211be, type: 3} propertyPath: m_LocalPosition.z value: -7.86 objectReference: {fileID: 0} - target: {fileID: 4542614183573590, guid: 61bc91e2a2fa9ca49b98a9dc1d6211be, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4542614183573590, guid: 61bc91e2a2fa9ca49b98a9dc1d6211be, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4542614183573590, guid: 61bc91e2a2fa9ca49b98a9dc1d6211be, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4542614183573590, guid: 61bc91e2a2fa9ca49b98a9dc1d6211be, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4542614183573590, guid: 61bc91e2a2fa9ca49b98a9dc1d6211be, type: 3} propertyPath: m_RootOrder value: 13 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 61bc91e2a2fa9ca49b98a9dc1d6211be, type: 3} --- !u!114 &377842811 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114219349231209306, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &377997633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 377997634} - component: {fileID: 377997638} - component: {fileID: 377997637} - component: {fileID: 377997636} - component: {fileID: 377997635} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &377997634 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377997633} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 967708213} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -37.399994} m_SizeDelta: {x: 287.4, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &377997635 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377997633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 377997637} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &377997636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377997633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: openOrCloseInventoryBankMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &377997637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377997633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: INVENTORY BANK --- !u!222 &377997638 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377997633} m_CullTransparentMesh: 0 --- !u!1 &378226259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378226262} - component: {fileID: 378226261} - component: {fileID: 378226260} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &378226260 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378226259} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &378226261 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378226259} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &378226262 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378226259} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 247449991} m_Father: {fileID: 1351069665} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395903, y: 0.044058803} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &378500023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378500024} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &378500024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378500023} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600024, y: 1.5160016, z: 0.2380009} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1861206090} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &378622505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378622506} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &378622506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378622505} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1177759055} m_Father: {fileID: 1103637693} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &378628397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378628398} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &378628398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378628397} m_LocalRotation: {x: 0.28834093, y: -0.3196382, z: -0.41460103, w: 0.8017462} m_LocalPosition: {x: -0.048392475, y: -0.026723884, z: 0.16008443} m_LocalScale: {x: 1.0000062, y: 1.0000088, z: 1.0000105} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &378956001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378956003} - component: {fileID: 378956002} m_Layer: 0 m_Name: Change Smartphone Screen To Third Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &378956002 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378956001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 288174410e68adf4fb0c332cbb9f86af, type: 3} m_Name: m_EditorClassIdentifier: setNewPanelScale: 1 newPanelScale: {x: 1865.57, y: 1865.57, z: 1865.57} useEventOnParentChanged: 0 eventOnParentChanged: m_PersistentCalls: m_Calls: [] panelToChange: {fileID: 279029435} newPanelParent: {fileID: 2111344334} --- !u!4 &378956003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378956001} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968981763} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &379082216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379082217} - component: {fileID: 379082219} - component: {fileID: 379082218} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &379082217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379082216} m_LocalRotation: {x: 0.3965071, y: 0, z: 0, w: 0.9180317} m_LocalPosition: {x: 0, y: -0.0265, z: 0.3121} m_LocalScale: {x: 0.036164064, y: 0.052189827, z: 0.043448087} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 46.72, y: 0, z: 0} --- !u!23 &379082218 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379082216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &379082219 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379082216} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &379083704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379083705} m_Layer: 2 m_Name: Left Hand Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &379083705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379083704} m_LocalRotation: {x: 0.65157, y: -0.487667, z: -0.5599981, w: -0.15504743} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000002} m_Children: [] m_Father: {fileID: 1090856902} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &379375303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379375304} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &379375304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379375303} m_LocalRotation: {x: -0.3634317, y: 0.13629499, z: 0.15211888, w: 0.908956} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: 14.433001} --- !u!1 &380084022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380084023} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &380084023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380084022} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &380306922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380306923} m_Layer: 0 m_Name: Main Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &380306923 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380306922} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1841620416} - {fileID: 365920794} - {fileID: 1976001221} - {fileID: 1860777445} m_Father: {fileID: 1265529511} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0.17282, y: 0.08917} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &380360770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380360771} - component: {fileID: 380360773} - component: {fileID: 380360772} m_Layer: 5 m_Name: Action Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &380360771 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380360770} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 511928832} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &380360772 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380360770} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &380360773 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380360770} m_CullTransparentMesh: 0 --- !u!1 &380464659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380464660} - component: {fileID: 380464662} - component: {fileID: 380464661} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &380464660 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380464659} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 176604888} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &380464661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380464659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a91d74aa8a5d92744ba0190b1e96f2d9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &380464662 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380464659} m_CullTransparentMesh: 0 --- !u!1 &380601421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380601422} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &380601422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380601421} m_LocalRotation: {x: -0.53467053, y: -0.07102679, z: 0.4748991, w: 0.6953801} m_LocalPosition: {x: -0.0362, y: -0.0448, z: -0.1282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 899447916} m_Father: {fileID: 950550564} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -42.543003, y: -55.420002, z: 91.774} --- !u!1 &380757939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380757940} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &380757940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380757939} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.22300042, y: 1.0060003, z: 0.13800056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1139287913} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &380835419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380835420} - component: {fileID: 380835422} - component: {fileID: 380835421} m_Layer: 0 m_Name: Blades 56 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &380835420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380835419} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 55 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &380835421 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380835419} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &380835422 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380835419} m_Mesh: {fileID: 2918971752826983432, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &380942560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380942561} - component: {fileID: 380942563} - component: {fileID: 380942562} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &380942561 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380942560} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1291656244} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &380942562 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380942560} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Dialog Option --- !u!222 &380942563 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380942560} m_CullTransparentMesh: 0 --- !u!1 &380954368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380954369} - component: {fileID: 380954371} - component: {fileID: 380954370} m_Layer: 0 m_Name: FireEmbers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &380954369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380954368} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2050511818} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &380954370 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380954368} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 776677ab3818fb249adaca05f4e04545, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.05 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &380954371 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380954368} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: -0.05 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 26.72 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.03394866 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &381065875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381065876} - component: {fileID: 381065877} m_Layer: 5 m_Name: Shield Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &381065876 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381065875} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 882304921} - {fileID: 915576510} - {fileID: 2096507086} m_Father: {fileID: 1257808857} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 261.9} m_SizeDelta: {x: 384.71, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &381065877 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381065875} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 1517092564} m_FillRect: {fileID: 969710233} m_HandleRect: {fileID: 1517092563} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &381208589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381208590} - component: {fileID: 381208592} - component: {fileID: 381208591} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &381208590 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381208589} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.40228766, y: 0.40228766, z: 0.40228766} m_Children: [] m_Father: {fileID: 849032583} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -9, y: 6.8} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &381208591 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381208589} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 40 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 47 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: E --- !u!222 &381208592 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381208589} m_CullTransparentMesh: 0 --- !u!1 &381330111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381330114} - component: {fileID: 381330113} - component: {fileID: 381330112} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &381330112 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381330111} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Yes --- !u!222 &381330113 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381330111} m_CullTransparentMesh: 0 --- !u!224 &381330114 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381330111} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 716417068} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &381363471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381363472} - component: {fileID: 381363474} - component: {fileID: 381363473} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &381363472 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381363471} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 132340206} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &381363473 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381363471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &381363474 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381363471} m_CullTransparentMesh: 0 --- !u!1 &381536123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381536124} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &381536124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381536123} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.388, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1035562969} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &381548815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381548816} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &381548816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381548815} m_LocalRotation: {x: -0.017451786, y: -0.008725136, z: -0.00015229818, w: 0.9998096} m_LocalPosition: {x: 0.151, y: 1.603, z: 0.502} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &381907156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381907157} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &381907157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381907156} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: -0.20700034, y: 1.5060018, z: 0.2590009} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &382145151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 382145152} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &382145152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382145151} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.34900048, y: 1.1120007, z: 0.0630007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 137441804} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &382564608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 382564609} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &382564609 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382564608} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1702441848} - {fileID: 426469175} - {fileID: 184384874} m_Father: {fileID: 1316803978} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &382784208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 382784209} - component: {fileID: 382784211} - component: {fileID: 382784210} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &382784209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382784208} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.085153, z: 0.16506001} m_LocalScale: {x: 0.04876025, y: 0.06619885, z: 0.011982568} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &382784210 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382784208} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c72d7078dd9eab84684393c555e1657d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &382784211 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382784208} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &383081396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 383081397} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &383081397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383081396} m_LocalRotation: {x: 0.65672076, y: 0.5697485, z: -0.18854313, w: -0.45667937} m_LocalPosition: {x: 0.18699996, y: 1.7290032, z: -0.12299833} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1786655195} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -22.642, y: -123.67801, z: 85.878006} --- !u!1 &383374407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 383374408} - component: {fileID: 383374409} - component: {fileID: 383374410} m_Layer: 5 m_Name: Right Sensitivity Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &383374408 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383374407} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 627075638} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 198.59995, y: -157} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &383374409 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383374407} m_CullTransparentMesh: 0 --- !u!114 &383374410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383374407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 40 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 4 m_MaxSize: 55 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 1 --- !u!1 &383538658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 383538659} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &383538659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383538658} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1995942182} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &384414824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 384414825} m_Layer: 0 m_Name: Magazine In Hand Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &384414825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384414824} m_LocalRotation: {x: 0.38485378, y: -0.38648075, z: -0.26773405, w: 0.7942535} m_LocalPosition: {x: -0.0308, y: -0.003, z: 0.1419} m_LocalScale: {x: 1.0000006, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 23.853, y: -63.713, z: -52.211002} --- !u!1 &384715340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 384715341} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &384715341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384715340} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238327528} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &384907881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 384907882} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &384907882 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384907881} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1505151775} - {fileID: 1781911771} - {fileID: 609950006} m_Father: {fileID: 464203475} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &384935806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 384935807} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &384935807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384935806} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2128598821} - {fileID: 1399926532} m_Father: {fileID: 1666669213} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &385026184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385026185} - component: {fileID: 385026187} - component: {fileID: 385026186} m_Layer: 0 m_Name: Blade__143_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &385026185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385026184} m_LocalRotation: {x: -0.6991308, y: 0.105913386, z: -0.105918415, w: 0.6991279} m_LocalPosition: {x: -0.30166608, y: 0.18129693, z: -0.0816347} m_LocalScale: {x: 0.045757975, y: 0.025765637, z: 0.07873747} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 92 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &385026186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385026184} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &385026187 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385026184} m_Mesh: {fileID: 8248602334465717769, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &385273431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385273432} - component: {fileID: 385273434} - component: {fileID: 385273433} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &385273432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385273431} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370159334} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &385273433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385273431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &385273434 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385273431} m_CullTransparentMesh: 0 --- !u!1 &385397857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385397858} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &385397858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385397857} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &385671227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385671228} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &385671228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385671227} m_LocalRotation: {x: 0.000000029802322, y: 6.4035515e-14, z: 1.6333819e-13, w: 1} m_LocalPosition: {x: 0.00000047683716, y: -0.14799988, z: 0.5550001} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 1525823586} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &385724857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385724858} - component: {fileID: 385724861} - component: {fileID: 385724860} - component: {fileID: 385724859} m_Layer: 5 m_Name: Self Destruct m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &385724858 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385724857} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 49, y: -51} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &385724859 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385724857} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 385724860} --- !u!114 &385724860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385724857} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &385724861 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385724857} m_CullTransparentMesh: 0 --- !u!1 &385942653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385942654} - component: {fileID: 385942656} - component: {fileID: 385942655} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &385942654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385942653} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0, y: -0.02187, z: 0.10877} m_LocalScale: {x: 0.05501922, y: 0.01801003, z: 0.11372955} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &385942655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385942653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &385942656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385942653} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &385982743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385982747} - component: {fileID: 385982746} - component: {fileID: 385982745} - component: {fileID: 385982744} m_Layer: 18 m_Name: Random Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &385982744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385982743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: setPlaySongsRandomlyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 385982743} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1666836731} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &385982745 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385982743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a20e85eab58cb6a4ba6d79837374c100, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &385982746 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385982743} m_CullTransparentMesh: 0 --- !u!224 &385982747 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385982743} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.000042438507} m_LocalScale: {x: 1.0000011, y: 1.0000011, z: 1.0000001} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 17.29978, y: 0.100029945} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &386058496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386058497} m_Layer: 0 m_Name: Top Down Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &386058497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386058496} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1163791180} m_Father: {fileID: 410457701} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &386084939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386084940} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &386084940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386084939} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.11800023, y: 1.4610007, z: 0.4650004} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &386238823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386238824} - component: {fileID: 386238826} - component: {fileID: 386238825} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &386238824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386238823} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0034399973, y: 0.0462, z: 0.03999996} m_LocalScale: {x: 0.030473575, y: 0.028711563, z: 0.048206065} m_Children: [] m_Father: {fileID: 1826962730} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &386238825 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386238823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &386238826 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386238823} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &386308804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386308805} - component: {fileID: 386308807} - component: {fileID: 386308806} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &386308805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386308804} m_LocalRotation: {x: 0.3965071, y: 0, z: 0, w: 0.9180317} m_LocalPosition: {x: 0, y: -0.0265, z: 0.3121} m_LocalScale: {x: 0.036164064, y: 0.052189827, z: 0.043448087} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 46.72, y: 0, z: 0} --- !u!23 &386308806 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386308804} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &386308807 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386308804} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &386483477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386483479} - component: {fileID: 386483480} - component: {fileID: 386483478} m_Layer: 5 m_Name: Big Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!225 &386483478 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386483477} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!224 &386483479 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386483477} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 558613462} - {fileID: 1873375220} - {fileID: 956989024} m_Father: {fileID: 18634953} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &386483480 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386483477} m_CullTransparentMesh: 0 --- !u!1 &386551854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386551855} - component: {fileID: 386551856} m_Layer: 0 m_Name: Resurrect Friends m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &386551855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386551854} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 215283774} m_Father: {fileID: 273215545} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &386551856 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386551854} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Resurrect Friends abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: d9bbac46040bad54e9d5452c96a24c41, type: 3} abilitySprite: {fileID: 21300000, guid: d9bbac46040bad54e9d5452c96a24c41, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 2.2 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Resurrect Friends m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Resurrect Friends m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Resurrect Friends m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &386785599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386785600} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &386785600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386785599} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 266922876} - {fileID: 463481779} - {fileID: 2014795072} - {fileID: 1685445274} - {fileID: 2025146864} m_Father: {fileID: 1981271974} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &386867190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386867191} - component: {fileID: 386867193} - component: {fileID: 386867192} m_Layer: 0 m_Name: Flamethrower Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &386867191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386867190} m_LocalRotation: {x: 0.000000029802322, y: 2.3111764e-13, z: 4.1199227e-13, w: 1} m_LocalPosition: {x: 0, y: 0.050000727, z: 0.4279992} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1040573310} - {fileID: 2113496237} - {fileID: 1927837509} - {fileID: 1206076223} - {fileID: 649806749} - {fileID: 1517119359} m_Father: {fileID: 947899665} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &386867192 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386867190} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3} m_Name: m_EditorClassIdentifier: parentTransform: {fileID: 541563706} resetChildLocalPosition: 0 setParentOnStart: 0 setNullParent: 0 childList: - {fileID: 1040573310} --- !u!114 &386867193 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386867190} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a7eed63f9b871f940ac453a7c425e4e0, type: 3} m_Name: m_EditorClassIdentifier: useEnergyEnabled: 1 useEnergyRate: 0.2 amountEnergyUsed: 1 playSoundRate: 0.8 minDelayToPlaySound: 3 soundEffect: {fileID: 8300000, guid: 6e8b976dba063cb4e99e42d367a72129, type: 3} soundEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 startSoundEffect: {fileID: 8300000, guid: 9b3c2bcf43c498e4694ebeffbce5c822, type: 3} startSoundEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 endSoundEffect: {fileID: 8300000, guid: e6721189d74362f4d9c58fa179e0bc1c, type: 3} endSoundEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponEnabled: 0 reloading: 0 updateCoroutineActive: 0 useEventsOnWeaponStateChange: 1 eventOnWeaponEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1040573311} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 386867192} m_MethodName: setObjectsParent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 649806750} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnWeaponDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1040573311} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1927837510} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 configuredOnWeapon: 1 weaponManager: {fileID: 595549345} mainParticleSystem: {fileID: 1040573314} mainAudioSource: {fileID: 1206076224} startAudioSource: {fileID: 1927837510} endAudioSource: {fileID: 649806750} --- !u!1 &386904673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386904674} - component: {fileID: 386904677} - component: {fileID: 386904676} - component: {fileID: 386904675} m_Layer: 5 m_Name: Menu Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &386904674 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386904673} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 416907336} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &386904675 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386904673} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 386904676} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &386904676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386904673} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: EDIT INPUT CONTROLS --- !u!222 &386904677 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386904673} m_CullTransparentMesh: 0 --- !u!1 &387198707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 387198708} - component: {fileID: 387198710} - component: {fileID: 387198709} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &387198708 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387198707} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 114072114} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &387198709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387198707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &387198710 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387198707} m_CullTransparentMesh: 0 --- !u!1 &387933583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 387933584} - component: {fileID: 387933586} - component: {fileID: 387933585} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &387933584 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387933583} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 753987971} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.25, y: 0} m_AnchorMax: {x: 0.25, y: 1} m_AnchoredPosition: {x: 0, y: -0.0000019073486} m_SizeDelta: {x: 42.8, y: 23.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &387933585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387933583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &387933586 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387933583} m_CullTransparentMesh: 0 --- !u!1 &388010305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388010306} - component: {fileID: 388010308} - component: {fileID: 388010307} m_Layer: 5 m_Name: y m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &388010306 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388010305} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 410570426} m_Father: {fileID: 1823366665} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15, y: 60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &388010307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388010305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &388010308 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388010305} m_CullTransparentMesh: 0 --- !u!1 &388108241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388108242} - component: {fileID: 388108244} - component: {fileID: 388108243} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &388108242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388108241} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: -0.0075000525, z: 0.11920014} m_LocalScale: {x: 0.03938626, y: 0.085621946, z: 0.078887396} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &388108243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388108241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &388108244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388108241} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &388373502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388373503} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &388373503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388373502} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200047, y: 1.5210011, z: 0.31449988} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &388623974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388623975} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &388623975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388623974} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.1046, z: -0.0071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 738494898} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &388727082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388727083} - component: {fileID: 388727085} - component: {fileID: 388727084} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &388727083 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388727082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 711860504} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &388727084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388727082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &388727085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388727082} m_CullTransparentMesh: 0 --- !u!1 &388883199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388883200} - component: {fileID: 388883203} - component: {fileID: 388883202} - component: {fileID: 388883201} m_Layer: 5 m_Name: Show Joystick Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &388883200 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388883199} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 949645026} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -147.00003, y: -234} m_SizeDelta: {x: 132.8, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &388883201 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388883199} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 388883202} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &388883202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388883199} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 17 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Show Joystick --- !u!222 &388883203 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388883199} m_CullTransparentMesh: 0 --- !u!1 &388903346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388903347} m_Layer: 0 m_Name: hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &388903347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388903346} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.037700087, z: -0.20450032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 800894167} - {fileID: 917172827} m_Father: {fileID: 1351069665} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &389013695 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114975007717205910, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &389061304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 389061305} m_Layer: 5 m_Name: Regenerate Stamina Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &389061305 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389061304} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2019643971} - {fileID: 1231897153} - {fileID: 220917354} - {fileID: 927849044} - {fileID: 44910559} m_Father: {fileID: 1386913852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -27.7} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &389176949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 389176950} - component: {fileID: 389176952} - component: {fileID: 389176951} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &389176950 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389176949} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 348991779} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &389176951 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389176949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &389176952 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389176949} m_CullTransparentMesh: 0 --- !u!1 &389243529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 389243530} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &389243530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389243529} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1171850631} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &389479600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 389479601} m_Layer: 0 m_Name: Regular Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &389479601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389479600} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.259, z: -0.161} m_LocalScale: {x: 1.0000055, y: 1.0000086, z: 1.0000079} m_Children: [] m_Father: {fileID: 2043080252} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &389513900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 389513901} - component: {fileID: 389513903} - component: {fileID: 389513902} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &389513901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389513900} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017500004, z: -0.028500125} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &389513902 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389513900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &389513903 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389513900} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &389955506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 389955507} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &389955507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389955506} m_LocalRotation: {x: 0.6902849, y: 0.026971877, z: 0.72291577, w: -0.013118625} m_LocalPosition: {x: -0.110800534, y: -0.062400952, z: 0.17589888} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 645111004} m_Father: {fileID: 299754352} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &390025504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390025505} - component: {fileID: 390025507} - component: {fileID: 390025506} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390025505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390025504} m_LocalRotation: {x: 0, y: 0.5, z: 0, w: 0.8660254} m_LocalPosition: {x: 2.71, y: 0, z: 2.71} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &390025506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390025504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &390025507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390025504} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &390184744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390184745} - component: {fileID: 390184747} - component: {fileID: 390184746} m_Layer: 18 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &390184745 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390184744} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1641085562} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 10, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &390184746 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390184744} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4852941, g: 0.38181227, b: 0.38181227, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &390184747 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390184744} m_CullTransparentMesh: 0 --- !u!1 &390271930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390271931} - component: {fileID: 390271933} - component: {fileID: 390271932} m_Layer: 0 m_Name: Blade__113_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390271931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390271930} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.44583106, y: -0.011961202, z: -0.08288598} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 62 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &390271932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390271930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &390271933 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390271930} m_Mesh: {fileID: -4619526257087354128, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &390469656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390469659} - component: {fileID: 390469658} - component: {fileID: 390469657} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &390469657 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390469656} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: No --- !u!222 &390469658 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390469656} m_CullTransparentMesh: 0 --- !u!224 &390469659 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390469656} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1710851193} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &390524946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390524947} - component: {fileID: 390524950} - component: {fileID: 390524949} - component: {fileID: 390524948} m_Layer: 0 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &390524947 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390524946} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0.00010243902} m_LocalScale: {x: 0.00009984488, y: 0.00009984512, z: 1.0000029} m_Children: [] m_Father: {fileID: 613124311} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08289967, y: -0.0266} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &390524948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390524946} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2146295634} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2096787665} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1669212252} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1968981764} m_MethodName: closeCaptureGallery m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 308650885} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &390524949 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390524946} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: e9c6e65a71ce1cc48b37dfa9b7e480a4, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &390524950 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390524946} m_CullTransparentMesh: 0 --- !u!1 &390573748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390573749} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390573749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390573748} m_LocalRotation: {x: 0.08377906, y: 0.010044806, z: 0.40557986, w: 0.91015667} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458782552} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 8.3, y: 5, z: 48.4} --- !u!1 &390767715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390767716} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390767716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390767715} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.01300168, z: 0.3542} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1681498361} - {fileID: 589351958} - {fileID: 1914242117} m_Father: {fileID: 1895288904} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &390852084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390852085} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390852085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390852084} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000055, y: 1.615, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &391046722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391046723} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &391046723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391046722} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1340458955} - {fileID: 1825085941} - {fileID: 1611809748} - {fileID: 244093400} - {fileID: 327035016} - {fileID: 728856715} - {fileID: 1773010430} - {fileID: 1273938325} - {fileID: 1868318507} - {fileID: 1793674242} - {fileID: 613483381} - {fileID: 1117510241} - {fileID: 12352297} - {fileID: 979797255} m_Father: {fileID: 1082166578} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &391084858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391084859} m_Layer: 5 m_Name: Interaction 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &391084859 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391084858} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 1857807283} - {fileID: 1347246120} - {fileID: 1912751246} - {fileID: 627759641} - {fileID: 499679035} m_Father: {fileID: 1712272503} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -79.80005, y: -0.000030517578} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &391097010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391097011} - component: {fileID: 391097013} - component: {fileID: 391097012} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &391097011 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391097010} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1386393553} m_Father: {fileID: 1495480509} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 16.5, y: -16.5} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &391097012 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391097010} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 6394a90af7a2c474b88338204ab22a58, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &391097013 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391097010} m_CullTransparentMesh: 0 --- !u!1 &391180784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391180785} - component: {fileID: 391180787} - component: {fileID: 391180786} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &391180785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391180784} m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.027163, y: -0.091287, z: 0.062642} m_LocalScale: {x: 0.010369197, y: 0.00844846, z: 0.06307304} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} --- !u!23 &391180786 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391180784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &391180787 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391180784} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &391214801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391214802} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &391214802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391214801} m_LocalRotation: {x: 0.11282812, y: 0.24373539, z: 0.40465027, w: 0.8741402} m_LocalPosition: {x: -0.32300022, y: 1.3320004, z: 0.5600005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 49.68} --- !u!1 &391310132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391310133} - component: {fileID: 391310134} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &391310133 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391310132} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098511439} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &391310134 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391310132} m_CullTransparentMesh: 0 --- !u!1 &391396621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391396622} - component: {fileID: 391396624} - component: {fileID: 391396623} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &391396622 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391396621} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1098511439} m_Father: {fileID: 1107031557} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1044.9099, y: 96.589} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &391396623 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391396621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 96.589, y: 96.589} m_Spacing: {x: 8.78, y: 5} m_Constraint: 1 m_ConstraintCount: 10 --- !u!114 &391396624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391396621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &392478496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392478497} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &392478497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392478496} m_LocalRotation: {x: -0.017451786, y: -0.008725136, z: -0.00015229818, w: 0.9998096} m_LocalPosition: {x: 0.15, y: 1.64, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &392620950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392620951} - component: {fileID: 392620953} - component: {fileID: 392620952} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &392620951 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392620950} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1676171519} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &392620952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392620950} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: d1482e664e3b4014ca811f4fd3abf940, type: 3} m_Type: 3 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 0 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &392620953 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392620950} m_CullTransparentMesh: 0 --- !u!1 &392951531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392951532} - component: {fileID: 392951534} - component: {fileID: 392951533} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &392951532 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392951531} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 159645472} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &392951533 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392951531} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &392951534 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392951531} m_CullTransparentMesh: 0 --- !u!1 &392969994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392969995} - component: {fileID: 392969996} m_Layer: 0 m_Name: Summon AI Mount m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &392969995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392969994} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1241162507} m_Father: {fileID: 273215545} m_RootOrder: 53 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &392969996 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392969994} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Summon AI Mount abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: a6548e76fa3cd58488203ef273b7f5a5, type: 3} abilitySprite: {fileID: 21300000, guid: a6548e76fa3cd58488203ef273b7f5a5, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 1 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 1 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 648424957} m_MethodName: checkIfSpawnObjectsListNull m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 648424957} m_MethodName: checkEventsOnSpawnLimits m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1691936681} m_MethodName: callCurrentMount m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon AI Mount m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &393016136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393016137} - component: {fileID: 393016139} - component: {fileID: 393016138} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &393016137 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393016136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1770905946} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &393016138 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393016136} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &393016139 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393016136} m_CullTransparentMesh: 0 --- !u!1 &393188764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393188765} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &393188765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393188764} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 104985470} - {fileID: 778503283} - {fileID: 171456310} - {fileID: 1028345947} - {fileID: 1340309462} - {fileID: 489213299} m_Father: {fileID: 1797573333} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &393605021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393605022} - component: {fileID: 393605024} - component: {fileID: 393605023} m_Layer: 0 m_Name: Blades 42 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &393605022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393605021} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &393605023 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393605021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &393605024 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393605021} m_Mesh: {fileID: 3036912253090775590, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &393665042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393665043} - component: {fileID: 393665045} - component: {fileID: 393665044} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &393665043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393665042} m_LocalRotation: {x: -0.2762245, y: 0.00000006972082, z: 0.000000014782595, w: 0.9610932} m_LocalPosition: {x: 0.015196856, y: 0.0052499957, z: 0.02754575} m_LocalScale: {x: 0.0042100083, y: 0.019140016, z: 0.013640036} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &393665044 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393665042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &393665045 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393665042} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &393788868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393788869} - component: {fileID: 393788871} - component: {fileID: 393788870} m_Layer: 5 m_Name: Number Of Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &393788869 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393788868} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 479491965} - {fileID: 1802978350} - {fileID: 496638938} - {fileID: 100516341} - {fileID: 1885947909} - {fileID: 1589413854} m_Father: {fileID: 1944191995} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 249.3, y: -184.91} m_SizeDelta: {x: 127.22, y: 181.75} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &393788870 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393788868} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.68122834, g: 0.7352941, b: 0.7352941, a: 0.716} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &393788871 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393788868} m_CullTransparentMesh: 0 --- !u!1 &393815915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393815916} - component: {fileID: 393815918} - component: {fileID: 393815917} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &393815916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393815915} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &393815917 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393815915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &393815918 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393815915} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &393897314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393897316} - component: {fileID: 393897315} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!108 &393897315 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393897314} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &393897316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393897314} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05, z: 0.484} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1822299056} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &394028792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394028793} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &394028793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394028792} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: -0.1899995, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &394038730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394038731} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &394038731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394038730} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2094810604} - {fileID: 652811455} m_Father: {fileID: 730472476} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &394100539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394100540} m_Layer: 5 m_Name: Main Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &394100540 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394100539} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 690751204} - {fileID: 1302361064} - {fileID: 789338916} - {fileID: 1349574997} - {fileID: 542502645} - {fileID: 1168813702} - {fileID: 1370240188} - {fileID: 1801344429} - {fileID: 1604581555} - {fileID: 297044845} - {fileID: 524692970} - {fileID: 786698067} m_Father: {fileID: 54083009} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &394287464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394287467} - component: {fileID: 394287466} - component: {fileID: 394287465} m_Layer: 0 m_Name: Terrain m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!154 &394287465 TerrainCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394287464} m_Material: {fileID: 0} m_Enabled: 1 m_TerrainData: {fileID: 15600000, guid: 3e694e9e7c93b77468827ebc007abf6e, type: 2} m_EnableTreeColliders: 1 --- !u!218 &394287466 Terrain: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394287464} m_Enabled: 1 serializedVersion: 6 m_TerrainData: {fileID: 15600000, guid: 3e694e9e7c93b77468827ebc007abf6e, type: 2} m_TreeDistance: 2000 m_TreeBillboardDistance: 50 m_TreeCrossFadeLength: 5 m_TreeMaximumFullLODCount: 50 m_DetailObjectDistance: 80 m_DetailObjectDensity: 1 m_HeightmapPixelError: 5 m_SplatMapDistance: 1000 m_HeightmapMaximumLOD: 0 m_ShadowCastingMode: 2 m_DrawHeightmap: 1 m_DrawInstanced: 0 m_DrawTreesAndFoliage: 1 m_ReflectionProbeUsage: 1 m_MaterialTemplate: {fileID: 10652, guid: 0000000000000000f000000000000000, type: 0} m_BakeLightProbesForTrees: 1 m_PreserveTreePrototypeLayers: 0 m_DeringLightProbesForTrees: 1 m_ScaleInLightmap: 0.0512 m_LightmapParameters: {fileID: 15203, guid: 0000000000000000f000000000000000, type: 0} m_GroupingID: 0 m_RenderingLayerMask: 1 m_AllowAutoConnect: 0 --- !u!4 &394287467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394287464} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -933, y: -2, z: -1049} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &394293043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394293044} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &394293044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394293043} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 608013099} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &394373677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394373678} - component: {fileID: 394373680} - component: {fileID: 394373679} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &394373678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394373677} m_LocalRotation: {x: 0.7071069, y: -4.628382e-11, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.13219997, z: 0.017562402} m_LocalScale: {x: 0.098543435, y: 0.09647151, z: 0.098543964} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &394373679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394373677} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &394373680 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394373677} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &394726765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394726766} - component: {fileID: 394726768} - component: {fileID: 394726767} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &394726766 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394726765} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 131367728} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &394726767 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394726765} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &394726768 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394726765} m_CullTransparentMesh: 0 --- !u!1 &394950771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394950772} - component: {fileID: 394950774} - component: {fileID: 394950773} m_Layer: 5 m_Name: Free Interaction Cursor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &394950772 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394950771} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 417155941} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &394950773 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394950771} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 4bf63b0309270194394010529c7e4098, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &394950774 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394950771} m_CullTransparentMesh: 0 --- !u!1 &394994083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394994084} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &394994084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394994083} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &395101805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 395101806} - component: {fileID: 395101807} m_Layer: 0 m_Name: CartWheel Forward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &395101806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395101805} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284374468} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &395101807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395101805} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: CartWheel Forward Right useActionName: 1 actionName: CartWheel Forward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.567 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &395108981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 395108982} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &395108982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395108981} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &395162270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 395162271} - component: {fileID: 395162272} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &395162271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395162270} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: -0.0111, z: 0.1148} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 10013449} - {fileID: 1563202806} - {fileID: 1515361978} - {fileID: 1792812172} - {fileID: 241341976} m_Father: {fileID: 2137573214} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &395162272 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395162270} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 688780754} mainLight: {fileID: 1792812171} mainFlashlight: {fileID: 1792812173} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &395370344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 395370345} - component: {fileID: 395370347} - component: {fileID: 395370346} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &395370345 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395370344} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1326249043} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &395370346 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395370344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Exit To Home --- !u!222 &395370347 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395370344} m_CullTransparentMesh: 0 --- !u!1 &395407734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 395407735} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &395407735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395407734} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0047, z: 0.1503} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 281089093} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &395751410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 395751411} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &395751411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395751410} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &395816205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 395816206} - component: {fileID: 395816208} - component: {fileID: 395816207} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &395816206 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395816205} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1873738034} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000061035156} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &395816207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395816205} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &395816208 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395816205} m_CullTransparentMesh: 0 --- !u!1 &395938888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 395938889} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &395938889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395938888} m_LocalRotation: {x: -0.5786871, y: -0.19291703, z: 0.13362063, w: 0.7810569} m_LocalPosition: {x: 0.247, y: 1.816, z: 0.626} m_LocalScale: {x: 1.0000004, y: 1.0000008, z: 1.0000007} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -58.476, y: -60.709003, z: 55.715004} --- !u!1 &396218182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 396218183} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &396218183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396218182} m_LocalRotation: {x: -0.5603239, y: 0.21923174, z: 0.5916181, w: 0.5366215} m_LocalPosition: {x: -0.0771, y: -0.0645, z: 0.1961} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 272806102} - {fileID: 900902850} - {fileID: 1407454495} m_Father: {fileID: 991283252} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &396283571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 396283572} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &396283572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396283571} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 424341737} - {fileID: 2063796208} - {fileID: 1756779542} - {fileID: 634096212} m_Father: {fileID: 1202152319} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &396308219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 396308220} - component: {fileID: 396308221} m_Layer: 0 m_Name: Shoulder_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &396308220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396308219} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 47 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &396308221 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396308219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300048, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000028312206, y: 0.5634581, z: 0.0003741011} m_Extent: {x: 0.2861237, y: 0.1271857, z: 0.14530972} m_DirtyAABB: 0 --- !u!1 &396740446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 396740447} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &396740447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396740446} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.7257655e-11, y: -0.0000014577192, z: 0.10000045} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2082675870} - {fileID: 971890563} - {fileID: 133730135} m_Father: {fileID: 1238371153} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &396834086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 396834087} m_Layer: 0 m_Name: right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &396834087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396834086} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 168477712} - {fileID: 1416670339} m_Father: {fileID: 1118842140} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &396890422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 396890423} - component: {fileID: 396890426} - component: {fileID: 396890425} - component: {fileID: 396890424} m_Layer: 5 m_Name: Delete Capture m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &396890423 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396890422} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 485073455} m_Father: {fileID: 705813644} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 461, y: 34} m_SizeDelta: {x: 154.55005, y: 32.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &396890424 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396890422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 396890425} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563702} m_MethodName: deleteExpandedCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &396890425 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396890422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &396890426 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396890422} m_CullTransparentMesh: 0 --- !u!1 &396929859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 396929860} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &396929860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396929859} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1205599743} - {fileID: 2140055569} - {fileID: 1807932770} m_Father: {fileID: 510910864} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &397358143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 397358144} - component: {fileID: 397358146} - component: {fileID: 397358145} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &397358144 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397358143} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 10066451} m_Father: {fileID: 1162511125} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 264.04, y: -135.86} m_SizeDelta: {x: 200, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &397358145 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397358143} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.22794116, g: 0.16927983, b: 0.16927983, a: 0.903} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &397358146 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397358143} m_CullTransparentMesh: 0 --- !u!1 &397462372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 397462373} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &397462373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397462372} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766597, y: 0.9691413, z: 0.039423943} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1793576401} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &397473963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 397473964} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &397473964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397473963} m_LocalRotation: {x: 0.07947614, y: 0.42577806, z: 0.49807405, w: 0.7512116} m_LocalPosition: {x: -0.25170073, y: 1.4796793, z: 0.53189486} m_LocalScale: {x: 1.0000012, y: 1.0000007, z: 1.0000007} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -17.742, y: 49.005, z: 58.953} --- !u!1 &397753279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 397753280} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &397753280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397753279} m_LocalRotation: {x: 0.30701524, y: -0.5045806, z: 0.6711, w: 0.44806787} m_LocalPosition: {x: -0.31800213, y: 0.98699975, z: 0.15900049} m_LocalScale: {x: 1.0000015, y: 1.0000012, z: 1.0000006} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &397789576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 397789579} - component: {fileID: 397789578} - component: {fileID: 397789577} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &397789577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397789576} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &397789578 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397789576} m_CullTransparentMesh: 0 --- !u!224 &397789579 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397789576} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1713524914} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &397824069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 397824070} - component: {fileID: 397824071} m_Layer: 0 m_Name: Keep Pistol m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &397824070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397824069} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &397824071 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397824069} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Keep Pistol useActionName: 1 actionName: Keep Pistol useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.23 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &397997674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 397997675} - component: {fileID: 397997677} - component: {fileID: 397997676} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &397997675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397997674} m_LocalRotation: {x: 0.08367785, y: 0, z: 0, w: 0.9964929} m_LocalPosition: {x: 0, y: -0.0133, z: -0.1273} m_LocalScale: {x: 0.038820274, y: 0.075423114, z: 0.03432634} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 9.6, y: 0, z: 0} --- !u!23 &397997676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397997674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &397997677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397997674} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &398046377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 398046378} - component: {fileID: 398046380} - component: {fileID: 398046379} m_Layer: 5 m_Name: Timer Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &398046378 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398046377} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 84697804} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: 255.4} m_SizeDelta: {x: 200, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &398046379 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398046377} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 50 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 61 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10:00 --- !u!222 &398046380 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398046377} m_CullTransparentMesh: 0 --- !u!1 &398160856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 398160857} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &398160857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398160856} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1627680530} m_Father: {fileID: 878997528} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &398336284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 398336285} - component: {fileID: 398336287} - component: {fileID: 398336286} m_Layer: 0 m_Name: ImpactSplash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &398336285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398336284} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 662057375} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &398336286 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398336284} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 90c3f5183cf0f9d488b3821973c75c93, type: 2} - {fileID: 2100000, guid: 90c3f5183cf0f9d488b3821973c75c93, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 4300004, guid: 8f8a4cd20bdf7f845ab3768cae8aceed, type: 3} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &398336287 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398336284} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 4 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0.27450982} key1: {r: 1, g: 1, b: 1, a: 0.64705884} key2: {r: 0, g: 0, b: 0, a: 0.75686276} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 19661 atime1: 42791 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 1 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 8 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8000001 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 4.712389 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 12 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &398593799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 398593800} - component: {fileID: 398593803} - component: {fileID: 398593802} - component: {fileID: 398593801} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &398593800 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398593799} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003409686} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 549944845} m_Father: {fileID: 1539882871} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021574, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &398593801 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398593799} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 398593802} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1618775547} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1539882870} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1534079634} m_MethodName: setUseEventOnCaptureState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1534079634} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &398593802 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398593799} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &398593803 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398593799} m_CullTransparentMesh: 0 --- !u!1 &398649504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 398649505} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &398649505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398649504} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 328141274} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &398843061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 398843062} m_Layer: 0 m_Name: c_thumb3.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &398843062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398843061} m_LocalRotation: {x: -0.06927287, y: 0.0018944755, z: 0.0005767849, w: 0.9975958} m_LocalPosition: {x: -0.00000002220273, y: 0.0391685, z: -0.000000044107438} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976} m_Children: [] m_Father: {fileID: 2139133759} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &399198425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 399198426} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &399198426 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399198425} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1782140881} m_Father: {fileID: 1327698859} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &399475089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 399475090} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &399475090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399475089} m_LocalRotation: {x: -0.0049827364, y: 0.0038008725, z: 0.7400878, w: 0.6724812} m_LocalPosition: {x: -0.0495, y: -0.0688, z: -0.1061} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2056375858} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -0.70600003, y: -0.13000001, z: 95.481} --- !u!1 &399670727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 399670729} - component: {fileID: 399670728} m_Layer: 0 m_Name: Spotlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!108 &399670728 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399670727} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &399670729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399670727} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.17690027, y: 0.06760045, z: 0.039699897} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1485883275} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &400037033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400037034} - component: {fileID: 400037035} m_Layer: 5 m_Name: Vendor Category List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &400037034 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400037033} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 623138153} m_Father: {fileID: 852441789} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -479.04956, y: -24.999756} m_SizeDelta: {x: -1182.39, y: -95} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &400037035 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400037033} m_CullTransparentMesh: 0 --- !u!1 &400281825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400281826} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400281826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400281825} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1543438236} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &400322092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400322093} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &400322093 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400322092} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1407640877} m_Father: {fileID: 750392789} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &400426982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400426983} - component: {fileID: 400426985} - component: {fileID: 400426984} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400426983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400426982} m_LocalRotation: {x: 0.70710695, y: 0.00000020861597, z: 0.00000035762775, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.053800106, z: -0.07740152} m_LocalScale: {x: 0.041807164, y: 0.017952068, z: 0.041807476} m_Children: [] m_Father: {fileID: 2054098210} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &400426984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400426982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &400426985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400426982} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &400551536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400551537} - component: {fileID: 400551539} - component: {fileID: 400551538} m_Layer: 0 m_Name: Capsule m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400551537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400551536} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.0114, z: 0.2202} m_LocalScale: {x: 0.05295882, y: 0.0529588, z: 0.0529588} m_Children: - {fileID: 1017645168} m_Father: {fileID: 377485820} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &400551538 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400551536} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d77017c31d303e4408e6dbaeeb87fe16, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &400551539 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400551536} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &400624075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400624076} m_Layer: 0 m_Name: Right Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400624076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400624075} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.695, y: 1.229, z: 2.39} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2091310378} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &401066056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401066057} - component: {fileID: 401066059} - component: {fileID: 401066058} m_Layer: 5 m_Name: Icon When Not Aiming m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &401066057 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401066056} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1882462890} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &401066058 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401066056} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bc8be2b032e4ad941a21af384ff99e69, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &401066059 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401066056} m_CullTransparentMesh: 0 --- !u!1 &401215923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401215924} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &401215924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401215923} m_LocalRotation: {x: 0.0005534288, y: -0.0063231247, z: -0.023303295, w: 0.9997083} m_LocalPosition: {x: 0.256, y: 1.448, z: 0.289} m_LocalScale: {x: 1.0000083, y: 1.0000097, z: 1.0000097} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0.047000002, y: -0.726, z: -2.6710002} --- !u!1 &401290670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401290671} - component: {fileID: 401290672} m_Layer: 0 m_Name: Throw Bomb (Air) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &401290671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401290670} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2008371240} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &401290672 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401290670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Bomb useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Bomb m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &401333210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401333211} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &401333211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401333210} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1800721528} - {fileID: 520780766} - {fileID: 1382917324} - {fileID: 1259128954} - {fileID: 327742515} - {fileID: 1961275595} - {fileID: 1534602826} - {fileID: 1414924732} - {fileID: 849702745} - {fileID: 1253453879} - {fileID: 62681080} - {fileID: 183773844} - {fileID: 1811406769} - {fileID: 1036891669} - {fileID: 349015591} - {fileID: 1350243781} - {fileID: 1786655195} - {fileID: 478802732} - {fileID: 714918315} - {fileID: 777300449} m_Father: {fileID: 1280016683} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &401484053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401484054} m_Layer: 5 m_Name: Powers Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &401484054 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401484053} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1766243701} - {fileID: 1026965838} m_Father: {fileID: 1943412329} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &401559776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401559777} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &401559777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401559776} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.596, z: 0.531} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &401703438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401703439} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &401703439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401703438} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 161822216} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &401889863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401889864} - component: {fileID: 401889865} m_Layer: 0 m_Name: Dodge Backward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &401889864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401889863} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508422494} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &401889865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401889863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dodge Backward Left useActionName: 1 actionName: Dodge Backward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &401922046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401922047} m_Layer: 0 m_Name: Other Stuff m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &401922047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401922046} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -15.755651, y: -6.599141, z: -15.622307} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1034403647} - {fileID: 476787804} - {fileID: 311296735} - {fileID: 1812186158} - {fileID: 1028510278} - {fileID: 1766320937} m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &402046538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 402046539} - component: {fileID: 402046541} - component: {fileID: 402046540} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &402046539 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402046538} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1531113622} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &402046540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402046538} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &402046541 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402046538} m_CullTransparentMesh: 0 --- !u!1 &402559805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 402559806} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &402559806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402559805} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1735182737} m_Father: {fileID: 1172883527} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &403213782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403213783} - component: {fileID: 403213784} m_Layer: 12 m_Name: Examine System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &403213783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403213782} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 17426622} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &403213784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403213782} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eca2273e7ce96914c8fbb62d6e030eb4, type: 3} m_Name: m_EditorClassIdentifier: showDebugPrint: 0 examiningObject: 0 useEventsOnStateChange: 1 evenOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Examine Object m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Examine Objects Scheme m_BoolArgument: 0 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Examine Object m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enablePreviousTouchPanelScheme m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &403268928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403268929} - component: {fileID: 403268931} - component: {fileID: 403268930} m_Layer: 2 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &403268929 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403268928} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1129630420} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 1.6750002, y: -283.67422} m_SizeDelta: {x: 1130.8, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &403268930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403268928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.23161764, g: 0.23853953, b: 0.375, a: 0.741} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &403268931 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403268928} m_CullTransparentMesh: 0 --- !u!1 &403746595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403746596} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &403746596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403746595} m_LocalRotation: {x: 0.67523086, y: 0.2099129, z: 0.20991302, w: 0.6752307} m_LocalPosition: {x: 0.17300051, y: 1.2400016, z: -0.398001} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1641163217} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!1 &403772393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403772394} - component: {fileID: 403772395} m_Layer: 0 m_Name: Slow Down Enemy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &403772394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403772393} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &403772395 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403772393} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Slow Down Enemy useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Time Slower m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Time Slower m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &403896858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403896859} - component: {fileID: 403896862} - component: {fileID: 403896861} - component: {fileID: 403896860} m_Layer: 5 m_Name: Rotate Down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &403896859 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403896858} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999976, y: 0.9999976, z: 0.9999976} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 1085, y: 152} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &403896860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403896858} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 403896861} --- !u!114 &403896861 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403896858} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &403896862 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403896858} m_CullTransparentMesh: 0 --- !u!1 &404509610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404509611} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &404509611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404509610} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &404648978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404648979} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &404648979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404648978} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 549172697} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &404656485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404656486} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &404656486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404656485} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 732890653} m_Father: {fileID: 242375154} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &404961719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404961720} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &404961720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404961719} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23800038, y: 0.969, z: 0.119000554} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 129854035} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &405000320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405000321} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &405000321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405000320} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.6570008, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &405034184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405034185} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &405034185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405034184} m_LocalRotation: {x: -0.25519627, y: -0.48431775, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.1, y: 1.728, z: 0.773} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &405074918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405074919} m_Layer: 2 m_Name: Mark1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &405074919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405074918} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 646218506} m_Father: {fileID: 565847651} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &405089017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405089018} - component: {fileID: 405089020} - component: {fileID: 405089019} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &405089018 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405089017} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626949913} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &405089019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405089017} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &405089020 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405089017} m_CullTransparentMesh: 0 --- !u!1 &405135316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405135317} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &405135317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405135316} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &405197576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405197577} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &405197577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405197576} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &405230465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405230466} m_Layer: 0 m_Name: Stock m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &405230466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405230465} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1290572698} - {fileID: 732938413} m_Father: {fileID: 947899665} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &405374436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405374437} - component: {fileID: 405374439} - component: {fileID: 405374438} m_Layer: 5 m_Name: Objective Active Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &405374437 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405374436} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1753979545} m_Father: {fileID: 41439157} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 200, y: 0.000015258789} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &405374438 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405374436} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 435eb10ee7c8e0b41812b2dd39ca7e2b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &405374439 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405374436} m_CullTransparentMesh: 0 --- !u!1 &405490952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405490953} - component: {fileID: 405490955} - component: {fileID: 405490954} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &405490953 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405490952} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1411262576} - {fileID: 843316240} m_Father: {fileID: 817420227} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &405490954 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405490952} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &405490955 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405490952} m_CullTransparentMesh: 0 --- !u!1 &405745882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405745883} - component: {fileID: 405745885} - component: {fileID: 405745884} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &405745883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405745882} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.09780002, y: 0.047500107, z: 0.16829976} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 173985932} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &405745884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405745882} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1fbc8a24b8590ba41b6cca3145278da4, type: 3} m_Name: m_EditorClassIdentifier: cameraEffectEnabled: 1 renderEffectActive: 1 startWithCameraEffectActive: 0 cameraEffectChangeDisabled: 0 currentCameraEffectIndex: 0 renderExtraCameras: 0 extraCameraEffectSystemList: [] cameraEffectActive: 0 currentCameraEffect: {fileID: 0} cameraEffectInfoList: - Name: Night Vision activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 1037730208} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] mainCamera: {fileID: 1418115493} --- !u!20 &405745885 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405745882} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4290764797 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: 287acd2e2b4c0214cb9b48d007c8bf7f, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &405793628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405793629} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &405793629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405793628} m_LocalRotation: {x: -0.017435964, y: 0.043612767, z: 0.0007612612, w: 0.9988961} m_LocalPosition: {x: -0.15099917, y: 1.603, z: 0.502} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: 5, z: 0} --- !u!1 &406020722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406020723} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &406020723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406020722} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1819936910} - {fileID: 985336189} - {fileID: 1450235926} m_Father: {fileID: 955595222} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &406118469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406118470} - component: {fileID: 406118473} - component: {fileID: 406118472} - component: {fileID: 406118471} m_Layer: 2 m_Name: Damage Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &406118470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406118469} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.31, z: 2.39} m_LocalScale: {x: 1.49, y: 1, z: 2.6410837} m_Children: [] m_Father: {fileID: 237644098} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &406118471 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406118469} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &406118472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406118469} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 1 effectRate: 0.2 effectAmount: 6 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 0 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1310721 tagToAffectList: - vehicle - enemy - box useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Activate Fire statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1350233224} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 237644099} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1350233224} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 406118473} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 0} --- !u!65 &406118473 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406118469} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1.21, y: 1.7849941, z: 1.3037807} m_Center: {x: 0, y: -0.39249706, z: -0.050631966} --- !u!1 &406383336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406383337} - component: {fileID: 406383339} - component: {fileID: 406383338} m_Layer: 5 m_Name: Item Label m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &406383337 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406383336} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1232552902} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 5, y: -0.5} m_SizeDelta: {x: -30, y: -3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &406383338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406383336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Option A --- !u!222 &406383339 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406383336} m_CullTransparentMesh: 0 --- !u!1 &406796496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406796497} m_Layer: 0 m_Name: Magazine In Hand Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &406796497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406796496} m_LocalRotation: {x: 0.38485378, y: -0.38648075, z: -0.26773405, w: 0.7942535} m_LocalPosition: {x: -0.023, y: -0.073, z: 0.0875} m_LocalScale: {x: 0.9999992, y: 0.9999986, z: 0.99999946} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &406835906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406835907} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &406835907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406835906} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1484881734} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &406976514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406976515} - component: {fileID: 406976519} - component: {fileID: 406976518} - component: {fileID: 406976517} - component: {fileID: 406976516} m_Layer: 0 m_Name: Cube (9) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &406976515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406976514} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -26.14, y: 5.48, z: -34.060005} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &406976516 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406976514} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &406976517 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406976514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &406976518 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406976514} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &406976519 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406976514} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &407351199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407351200} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &407351200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407351199} m_LocalRotation: {x: -2.7284826e-12, y: -1, z: 0.000000029827408, w: 7.071318e-10} m_LocalPosition: {x: -0.102001585, y: 1.5040032, z: -0.03399846} m_LocalScale: {x: 1.0000029, y: 1.0000002, z: 1.0000033} m_Children: - {fileID: 1896108943} m_Father: {fileID: 358732287} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &407484799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407484800} - component: {fileID: 407484802} - component: {fileID: 407484801} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &407484800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407484799} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &407484801 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407484799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &407484802 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407484799} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &407819067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407819068} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &407819068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407819067} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &408021166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 408021167} m_Layer: 5 m_Name: Weapon Attachments m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &408021167 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 408021166} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1042631119} - {fileID: 170669028} - {fileID: 1718935616} m_Father: {fileID: 996097011} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &408768642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 408768643} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &408768643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 408768642} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2055470505} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &409236727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409236728} - component: {fileID: 409236730} - component: {fileID: 409236729} m_Layer: 5 m_Name: 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &409236728 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409236727} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1065012815} m_Father: {fileID: 1823366665} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15, y: 90} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &409236729 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409236727} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &409236730 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409236727} m_CullTransparentMesh: 0 --- !u!1 &409352451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409352452} m_Layer: 5 m_Name: Slot Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &409352452 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409352451} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1884015048} m_Father: {fileID: 821514315} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &409572640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409572641} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &409572641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409572640} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1796396068} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &409712622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409712623} - component: {fileID: 409712626} - component: {fileID: 409712625} - component: {fileID: 409712624} m_Layer: 5 m_Name: Rotate Camera To Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &409712623 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409712622} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524686607} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 60, y: 60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &409712624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409712622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 409712625} --- !u!114 &409712625 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409712622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: -1 height: 1 --- !u!222 &409712626 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409712622} m_CullTransparentMesh: 0 --- !u!1 &410001010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410001011} - component: {fileID: 410001013} - component: {fileID: 410001012} m_Layer: 0 m_Name: Override System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &410001011 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410001010} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 1134677477} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021276, y: -0.0063000014} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &410001012 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410001010} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Active --- !u!222 &410001013 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410001010} m_CullTransparentMesh: 0 --- !u!1 &410161392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410161393} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &410161393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410161392} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.119} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2062889795} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &410239570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410239571} m_Layer: 0 m_Name: Attachment Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &410239571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410239570} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1100381323} m_Father: {fileID: 1120534251} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &410410620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410410621} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &410410621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410410620} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.10200139, y: 1.5040013, z: -0.03399849} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 954185031} m_Father: {fileID: 1202152319} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &410457699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410457701} - component: {fileID: 410457700} m_Layer: 0 m_Name: Locked Camera System (Top Down) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &410457700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410457699} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 04149c3a8b01aff48b1c9940d61a0cdf, type: 3} m_Name: m_EditorClassIdentifier: layerToPlaceNewCamera: serializedVersion: 2 m_Bits: 1 useRaycastToPlaceCameras: 1 eventTriggerScale: {x: 2, y: 5, z: 2} lockedCameraList: - name: Top Down Camera parentList: {fileID: 386058497} cameraTransformList: - name: Camera 1 axis: {fileID: 1968784816} cameraPosition: {fileID: 425554451} useDifferentCameraFov: 0 fovValue: 0 cameraTriggerParentTransform: {fileID: 753673762} triggerTransform: - {fileID: 1151652784} followPlayerPosition: 1 putCameraOutsideOfPivot: 0 followPlayerPositionSmoothly: 1 followPlayerPositionSpeed: 0.1 useLerpToFollowPlayerPosition: 0 useSmoothDampToFollowPlayerPosition: 1 keepSmoothFollowOnVehicleDriving: 0 useSeparatedVerticalHorizontalSpeed: 0 verticalFollowPlayerPositionSpeed: 0 horizontalFollowPlayerPositionSpeed: 0 lookAtPlayerPosition: 0 lookAtPlayerPositionSpeed: 0 lockedCameraPivot: {fileID: 528011914} lookAtCustomTarget: 0 customTargetToLook: {fileID: 0} lookAtCustomMultipleTargets: 0 lookAtCustomMultipleTargetsList: [] useRotationLimits: 0 rotationLimitsX: {x: -90, y: 90} rotationLimitsY: {x: -90, y: 90} usePositionOffset: 0 positionOffset: {x: 0, y: 0, z: 0} smoothCameraTransition: 1 cameraTransitionSpeed: 2 cameraParentTransform: {fileID: 1163791180} startGameWithThisView: 0 playerForView: {fileID: 0} useMultiplePlayers: 0 playerForViewList: [] smoothTransitionAtStart: 0 previoslyUseSmoohtTransitionState: 0 setAIToStartOn2_5DView: 0 AIForViewList: [] setViewOnAllAIOnScene: 0 cameraCanRotate: 0 rangeAngleX: {x: -90, y: 90} rangeAngleY: {x: -90, y: 90} useSpringRotation: 0 springRotationDelay: 0 smoothRotation: 0 rotationSpeed: 0 originalPivotRotationY: 0 originalCameraRotationX: 0 canUseZoom: 0 zoomValue: 0 useZoomByMovingCamera: 0 zoomCameraOffsets: {x: 0, y: 0} zoomByMovingCameraSpeed: 0 zoomByMovingCameraAmount: 1 zoomByMovingCameraDirectlyProportional: 1 canMoveCamera: 0 moveCameraSpeed: 0 moveCameraLimitsX: {x: -2, y: 2} moveCameraLimitsY: {x: -2, y: 2} smoothCameraMovement: 0 smoothCameraSpeed: 0 useSpringMovement: 0 springMovementDelay: 0 originalCameraAxisLocalPosition: {x: 0, y: 0, z: 0} originalLockedCameraPivotPosition: {x: 0, y: 0, z: 0} originalCameraLocalPosition: {x: 0, y: 0, z: 0} originalCameraForward: {x: 0, y: 0, z: 0} followFixedCameraPosition: 0 changeLockedCameraDirectionOnInputReleased: 1 useWaypoints: 0 useRaycastToPlaceWaypoints: 0 waypointList: [] waypointParentTransform: {fileID: 0} useSpline: 0 mainSpline: {fileID: 0} splineAccuracy: 100 useZeroCameraTransition: 1 useHorizontalOffsetOnFaceSide: 0 horizontalOffsetOnFaceSide: 2 inputToleranceOnFaceSide: 0.1 horizontalOffsetOnFaceSideSpeed: 0.6 useHorizontalOffsetOnFaceSideOnMoving: 0 horizontalOffsetOnFaceSideOnMoving: 5 inputToleranceOnFaceSideOnMoving: 0.4 horizontalOffsetOnFaceSideOnMovingSpeed: 0.6 useBoundToFollowPlayer: 0 heightBoundTop: 5 widthBoundRight: 3 widthBoundLeft: 3 depthBoundFront: 3 depthBoundBackward: 3 boundOffset: {x: 0, y: -2, z: 0} useTankControls: 0 playerCanMoveOnAimInTankMode: 1 followSplinePathForPlayerPosition: 0 splineForPlayerPosition: {fileID: 0} followPlayerRotationDirectionEnabled: 0 followPlayerRotationDirectionSpeed: 10 use2_5dView: 0 pivot2_5d: {fileID: 0} lookDirection2_5d: {fileID: 0} useDefaultZValue2_5d: 0 moveInXAxisOn2_5d: 0 reverseMovementDirection: 0 moveCameraLimitsX2_5d: {x: -3, y: 3} moveCameraLimitsY2_5d: {x: -3, y: 3} use2_5dVerticalOffsetOnMove: 0 verticalTopOffsetOnMove: 0 verticalBottomOffsetOnMove: 0 verticalOffsetOnMoveSpeed: 0 clampAimDirections: 0 numberOfAimDirections: 8 useCircleCameraLimit2_5d: 0 circleCameraLimit2_5d: 0 scaleCircleCameraLimitWithDistanceToCamera2_5d: 0 circleCameraLimitScaleClamp2_5d: {x: 0, y: 0} adjustPlayerPositionToFixed2_5dPosition: 5 moveReticleInFixedCircleRotation2_5d: 1 useTopDownView: 1 topDownPivot: {fileID: 1788218693} topDownLookDirection: {fileID: 1794335285} extraTopDownYRotation: 180 moveCameraLimitsXTopDown: {x: -4, y: 4} moveCameraLimitsYTopDown: {x: -3, y: 3} use8DiagonalAim: 0 useRelativeMovementToLockedCamera: 1 useCircleCameraLimitTopDown: 0 circleCameraLimitTopDown: 0 scaleCircleCameraLimitWithDistanceToCamera: 0 circleCameraLimitScaleClamp: {x: 0, y: 0} moveReticleInFixedCircleRotationTopDown: 1 changeRootMotionActive: 0 useRootMotionActive: 1 canRotateCameraHorizontally: 0 horizontalCameraRotationSpeed: 0 useMouseInputToRotateCameraHorizontally: 0 useFixedRotationAmount: 0 fixedRotationAmountToRight: 0 fixedRotationAmountToLeft: 0 fixedRotationAmountSpeed: 0 useLockedCameraRotationInputToggle: 0 ignoreCameraRotationToLeftAndRightInput: 0 checkPossibleTargetsBelowCursor: 1 showCameraCursorWhenNotAiming: 1 keepCameraRelativeMovementWhenNotAiming: 0 useCustomPivotHeightOffset: 0 customPivotOffset: 1.52 reticleOffset: 0 useAimAssist: 1 lookOnlyIfTargetOnScreen: 1 lookOnlyIfTargetVisible: 0 moveCameraCursorSpeed: 0.5 canUseManualLockOn: 0 setDeactivateRootMotionOnStrafeActiveOnLockedViewValue: 0 deactivateRootMotionOnStrafeActiveOnLockedView: 0 useOldSchoolAim: 0 aimOffsetUp: 0 aimOffsetDown: 0 aimOffsetChangeSpeed: 0 setCanMoveWhileAimLockedCameraState: 0 canMoveWhileAimLockedCamera: 0 usePointAndClickSystem: 0 useUnityEvent: 0 useUnityEventOnEnter: 0 unityEventOnEnter: m_PersistentCalls: m_Calls: [] useUnityEventOnExit: 0 unityEventOnExit: m_PersistentCalls: m_Calls: [] useTransparetSurfaceSystem: 0 useDistanceToTransformToMoveCameraCloserOrFarther: 0 transformToCalculateDistance: {fileID: 0} moveCameraCloserOrFartherSpeed: 0 useDistanceDirectlyProportional: 0 useClampCameraForwardDirection: 0 useClampCameraBackwardDirection: 0 clampCameraBackwardDirection: 0 cameraDistanceMultiplier: 1 useCameraLimitSystem: 0 mainCamera2_5dZoneLimitSystem: {fileID: 0} disablePreviousCameraLimitSystem: 0 canChangeCameraToFreeViewByInput: 0 rotatePlayerToward2dCameraOnTriggerEnter: 0 isCurrentCameraTransform: 0 setCameraToFree: 0 showGizmo: 1 showGizmo: 0 showGizmoOnPlaying: 0 gizmoColor: {r: 0.6137934, g: 0, b: 1, a: 1} gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 gizmoArrowLength: 0 gizmoArrowLineLength: 0 gizmoArrowAngle: 20 gizmoArrowColor: {r: 1, g: 0, b: 0, a: 1} cameraTransformPrefab: {fileID: 174336, guid: e948a42836430cd40ab2c5aee93b0e61, type: 3} cameraTriggerPrefab: {fileID: 171636, guid: 5b4338e035ff21e479bc5fc1abb33155, type: 3} useFreeHandle: 0 handleRadius: 1.09 handleGizmoColor: {r: 1, g: 1, b: 0, a: 1} boundColor: {r: 1, g: 0, b: 0, a: 1} showDoPositionHandles: 1 showButtons: 1 buttonsSize: 0.1 showFloorTriggersCubes: 0 floorTriggersCubesColor: {r: 0.9191176, g: 0.101373255, b: 0.101373255, a: 0.653} showWaypointList: 0 waypointListColor: {r: 0, g: 0, b: 0, a: 0} cameraViewExplanation: 'Camera Axis is the pivot of the camera and Camera Position is the parent where the main camera is attached. To adjust the view of the locked camera, only apply position on the X and Z values of the Camera Axis transform. Camera position tansform must remain on 0,0,0 position. For rotation, you can adjust the Y Axis of the Camera Axis Transform and the X Axis of the Camera Position transform, to adjust the view of such camera ' --- !u!4 &410457701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410457699} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 47.160812, y: -9.363003, z: 8.366834} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 386058497} m_Father: {fileID: 276041846} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &410570425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410570426} - component: {fileID: 410570428} - component: {fileID: 410570427} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &410570426 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410570425} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 388010306} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &410570427 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410570425} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: y --- !u!222 &410570428 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410570425} m_CullTransparentMesh: 0 --- !u!1 &410733949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410733950} m_Layer: 5 m_Name: Use Root Motion m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &410733950 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410733949} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1797036617} - {fileID: 1108011458} - {fileID: 1354287568} - {fileID: 1111918480} - {fileID: 1688246037} m_Father: {fileID: 1826777222} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 530, y: 191.10999} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &411049913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411049914} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &411049914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411049913} m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534} m_LocalPosition: {x: -0.32300022, y: 1.3320005, z: 0.5600004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04} --- !u!1 &411263999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411264000} - component: {fileID: 411264002} - component: {fileID: 411264001} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &411264000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411263999} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01520121, y: -0.022699341, z: 0.04434992} m_LocalScale: {x: 0.0053700143, y: 0.018916318, z: 0.012077084} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &411264001 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411263999} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &411264002 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411263999} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &411716378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411716379} m_Layer: 0 m_Name: Plane Definer 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &411716379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411716378} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -4.07, y: 0, z: 5.38} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 208273591} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &411816087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411816088} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &411816088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411816087} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &412416679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 412416680} - component: {fileID: 412416681} m_Layer: 0 m_Name: Sprite Animator System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &412416680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412416679} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1344334250} - {fileID: 1847153050} m_Father: {fileID: 778862160} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &412416681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412416679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 64fa14a25adc356458ac8c8cb93f0db9, type: 3} m_Name: m_EditorClassIdentifier: spriteAnimatorEnabled: 1 spriteAnimatorActive: 0 adjustSpriteToRotationToCameraDirection: 1 groundState: Grounded movingState: Moving airSpeedState: Air Speed Y jumpState: Jump runState: Run cameraAngleState: Camera Angle idleAnimatorName: Idle walkAnimatorName: Walk jumpAnimatorName: Jump onAirUpAnimatorName: On Air Up onAirDownAnimatorName: On Air Down landAnimatorName: Land jumpAnimationDuration: 0.2 idleActive: 0 walkActive: 0 jumpActive: 0 runActive: 0 onAirUpActive: 0 onAirDownActive: 0 landActive: 0 playerIsMoving: 0 idlePreviouslyActive: 0 walkPreviouslyActive: 0 jumpPreviouslyActive: 0 playerOnGround: 0 playerOnGroundPreviously: 0 playerHasJumped: 0 airSpeed: 0 horizontalInput: 0 verticalInput: 0 currentCameraAngle: 0 currentCameraAngleValue: 0 eventOnSpriteEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1344334251} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943202} m_MethodName: enableOrDisableMeleeWeaponMeshesOnCharacterBody m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnSpriteDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1344334251} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943202} m_MethodName: enableOrDisableMeleeWeaponMeshesOnCharacterBody m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 mainPlayerController: {fileID: 954210052} mainPlayerWeaponsManager: {fileID: 954210076} mainPlayerCamera: {fileID: 176855561} mainCameraTransform: {fileID: 1418115499} playerControllerTransform: {fileID: 954210068} mainAnimator: {fileID: 954210067} mainSpriteAnimator: {fileID: 147965545} playerSpriteGameObject: {fileID: 147965543} playerSpriteTransform: {fileID: 147965544} movementLastDirection: {fileID: 1847153050} --- !u!1 &412913400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 412913401} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &412913401 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412913400} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 787570533} m_Father: {fileID: 1299960345} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &413158067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413158068} - component: {fileID: 413158070} - component: {fileID: 413158069} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &413158068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413158067} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0816, z: 0.4674} m_LocalScale: {x: 0.0053020366, y: 0.015509352, z: 0.0186899} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &413158069 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413158067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &413158070 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413158067} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &413180047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413180048} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &413180048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413180047} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 283306932} m_Father: {fileID: 1863247045} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &413544200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413544201} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &413544201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413544200} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &413578801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413578802} m_Layer: 0 m_Name: Show Values On Screen System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &413578802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413578801} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 147695955} m_Father: {fileID: 778862160} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &413945705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413945706} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &413945706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413945705} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1717336945} - {fileID: 2140523869} - {fileID: 1337548315} m_Father: {fileID: 68519780} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &414118771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 414118772} m_Layer: 5 m_Name: Right Dual Weapon Wheel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &414118772 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414118771} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1145390834} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 100, y: 0} m_SizeDelta: {x: 172.90002, y: 767.30005} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &414342593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 414342594} - component: {fileID: 414342596} - component: {fileID: 414342595} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &414342594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414342593} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &414342595 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414342593} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &414342596 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414342593} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &415384490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415384491} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &415384491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415384490} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1192897793} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &415701758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415701759} - component: {fileID: 415701761} - component: {fileID: 415701760} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &415701759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415701758} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: -0.00009999212, y: 0.052139968, z: -0.061920345} m_LocalScale: {x: 0.04407939, y: 0.05426689, z: 0.043024085} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &415701760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415701758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &415701761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415701758} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &415718823 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114957683977440466, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &415737257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415737258} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &415737258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415737257} m_LocalRotation: {x: 0.0000001706773, y: 0.0000001490116, z: -0.000000040041304, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1849120268} m_Father: {fileID: 281883903} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &415822568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415822569} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &415822569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415822568} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 495481924} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &415848905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415848906} m_Layer: 0 m_Name: Front m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &415848906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415848905} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: -0.00000057219694, y: 0.00000078200253, z: -0.00000009536616} m_LocalScale: {x: 1.0000021, y: 0.9999996, z: 1.0000025} m_Children: - {fileID: 104773216} - {fileID: 183700363} - {fileID: 334289612} - {fileID: 701409904} - {fileID: 1417982159} - {fileID: 1426611716} - {fileID: 773474270} - {fileID: 1150747844} - {fileID: 1189628209} - {fileID: 787677780} - {fileID: 1557592762} - {fileID: 32774833} - {fileID: 1164235620} m_Father: {fileID: 809258133} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &415868602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415868603} m_Layer: 0 m_Name: Sight Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &415868603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415868602} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: 0.0000027316412, y: 1.7040007, z: 0.2499975} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &416060539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416060540} - component: {fileID: 416060543} - component: {fileID: 416060542} - component: {fileID: 416060541} m_Layer: 5 m_Name: Move Camera Up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &416060540 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416060539} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524686607} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 73, y: 239.1} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &416060541 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416060539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 416060542} --- !u!114 &416060542 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416060539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &416060543 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416060539} m_CullTransparentMesh: 0 --- !u!1 &416143170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416143171} - component: {fileID: 416143174} - component: {fileID: 416143173} - component: {fileID: 416143172} m_Layer: 0 m_Name: Gallery m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &416143171 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416143170} m_LocalRotation: {x: -0, y: 6.661335e-16, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0010001953} m_LocalScale: {x: 1.0000006, y: 1.0000027, z: 1.0000023} m_Children: - {fileID: 722317008} m_Father: {fileID: 2146295635} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.04225922, y: -0.000102996826} m_SizeDelta: {x: 0.02097, y: 0.02177} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &416143172 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416143170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 416143173} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2146295634} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 308650885} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1968981764} m_MethodName: openCaptureGallery m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &416143173 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416143170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 863f699d6d14bff4eb1d1c3a364e2dc6, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &416143174 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416143170} m_CullTransparentMesh: 0 --- !u!1 &416167367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416167368} - component: {fileID: 416167371} - component: {fileID: 416167370} - component: {fileID: 416167369} m_Layer: 5 m_Name: Enable Objec Rotation m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &416167368 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416167367} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 742458444} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -83, y: 227} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &416167369 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416167367} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 416167370} --- !u!114 &416167370 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416167367} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 773b67db812cbf547a4e190c508a179b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &416167371 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416167367} m_CullTransparentMesh: 0 --- !u!1 &416217033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416217034} - component: {fileID: 416217036} - component: {fileID: 416217035} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &416217034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416217033} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &416217035 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416217033} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &416217036 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416217033} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &416378352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416378353} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &416378353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416378352} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0205, z: 0.3372} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1329630620} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &416677384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416677385} m_Layer: 5 m_Name: Regenerate Energy Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &416677385 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416677384} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5905651} - {fileID: 1126332160} - {fileID: 900407323} - {fileID: 1684578275} - {fileID: 1718261953} m_Father: {fileID: 1386913852} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -138.5} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &416758676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416758677} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &416758677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416758676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 672404282} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &416776091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416776092} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &416776092 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416776091} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1444572257} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &416834721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416834722} - component: {fileID: 416834724} - component: {fileID: 416834723} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &416834722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416834721} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: 0.0566, z: 0.217} m_LocalScale: {x: 0.06796669, y: 0.012082718, z: 0.050017573} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &416834723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416834721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &416834724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416834721} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &416900554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416900555} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &416900555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416900554} m_LocalRotation: {x: 0.000000029802322, y: 6.4035515e-14, z: 1.6333819e-13, w: 1} m_LocalPosition: {x: 0.00000047683716, y: -0.14799988, z: 0.5550001} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 1620440438} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &416907335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416907336} m_Layer: 5 m_Name: Edit Input Controls Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &416907336 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416907335} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 683822206} - {fileID: 1098837600} - {fileID: 905469122} - {fileID: 386904674} - {fileID: 1427369143} - {fileID: 1201450995} - {fileID: 719562657} - {fileID: 1087515017} - {fileID: 1534994668} - {fileID: 1246097168} - {fileID: 1322890775} m_Father: {fileID: 2096667156} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &417055910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417055911} m_Layer: 5 m_Name: Stats Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &417055911 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417055910} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 945378236} - {fileID: 98722274} m_Father: {fileID: 988235814} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &417155940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417155941} m_Layer: 5 m_Name: Health, Energy, Weapons and More m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &417155941 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417155940} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1943412329} - {fileID: 1206671787} - {fileID: 293325175} - {fileID: 1502150408} - {fileID: 1444698145} - {fileID: 1847233817} - {fileID: 617872912} - {fileID: 576316198} - {fileID: 1882462890} - {fileID: 394950772} - {fileID: 873412326} - {fileID: 372110192} - {fileID: 1356268759} - {fileID: 1023609031} - {fileID: 2038390292} m_Father: {fileID: 465974672} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &417234200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417234201} m_Layer: 0 m_Name: Inventory Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &417234201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417234200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -16.801916, y: 0.76418275, z: -9.964658} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1041514659} - {fileID: 1777253403} - {fileID: 1980563881} - {fileID: 474448644} - {fileID: 131562642} - {fileID: 435768709} - {fileID: 214154499} m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &417363564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417363565} - component: {fileID: 417363568} - component: {fileID: 417363567} - component: {fileID: 417363566} m_Layer: 5 m_Name: Confirm Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &417363565 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417363564} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 905549820} m_Father: {fileID: 298663513} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 16} m_SizeDelta: {x: 125, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &417363566 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417363564} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 417363567} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: confirmUseSkillPointsOnCurrentSkillSlot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &417363567 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417363564} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &417363568 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417363564} m_CullTransparentMesh: 0 --- !u!1 &417517307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417517308} - component: {fileID: 417517311} - component: {fileID: 417517310} - component: {fileID: 417517309} m_Layer: 5 m_Name: Input Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &417517308 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417517307} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 728, y: -11.6} m_SizeDelta: {x: 1456, y: 23.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &417517309 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417517307} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -Press Run once to start to run. --- !u!222 &417517310 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417517307} m_CullTransparentMesh: 0 --- !u!114 &417517311 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417517307} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &417725050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417725051} - component: {fileID: 417725053} - component: {fileID: 417725052} m_Layer: 0 m_Name: Saw_Battery m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &417725051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417725050} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1772120415} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &417725052 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417725050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2234547931599703609, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &417725053 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417725050} m_Mesh: {fileID: 6029815849915573471, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &417885342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417885343} - component: {fileID: 417885345} - component: {fileID: 417885344} m_Layer: 0 m_Name: Blade__65_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &417885343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417885342} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.94183326, y: 0.18079989, z: -0.08169601} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &417885344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417885342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &417885345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417885342} m_Mesh: {fileID: -6412692272222521490, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &417957832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417957833} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &417957833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417957832} m_LocalRotation: {x: -1.7347233e-18, y: -4.5474735e-13, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14999959, y: 1.5959998, z: 0.5310002} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &418185693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 418185694} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &418185694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 418185693} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.21300036, y: 1.1190004, z: 0.2510004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 849702745} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &418718953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 418718954} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &418718954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 418718953} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1558561150} - {fileID: 1987071190} - {fileID: 120268687} - {fileID: 512727849} - {fileID: 1388335593} - {fileID: 2022900869} - {fileID: 876222506} - {fileID: 737276832} - {fileID: 110506639} - {fileID: 719624911} - {fileID: 141215779} - {fileID: 538902041} - {fileID: 922351260} - {fileID: 1251709257} - {fileID: 631571079} - {fileID: 138804013} - {fileID: 908842044} - {fileID: 1887216673} - {fileID: 1231880761} m_Father: {fileID: 199783130} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &419097056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419097057} m_Layer: 5 m_Name: Dialog Content Without Options m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &419097057 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419097056} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486607835} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 159.99998} m_SizeDelta: {x: 798.8, y: 150.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &419212599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419212600} - component: {fileID: 419212603} - component: {fileID: 419212602} - component: {fileID: 419212601} m_Layer: 5 m_Name: Input Text (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &419212600 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419212599} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 624.9, y: -564.01} m_SizeDelta: {x: 1249.8, y: 68} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &419212601 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419212599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -With the powers mode selected, grab an object, and press left mouse button to change the gravity direction of that object. Aim to the ground and press the left mouse button to set the regular gravity again. --- !u!222 &419212602 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419212599} m_CullTransparentMesh: 0 --- !u!114 &419212603 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419212599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &419727286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419727287} m_Layer: 0 m_Name: Camera Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &419727287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419727286} m_LocalRotation: {x: -0, y: 0.7071067, z: -0, w: -0.70710695} m_LocalPosition: {x: 8, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 799203357} m_Father: {fileID: 1363333561} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &419733566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419733567} - component: {fileID: 419733568} - component: {fileID: 419733569} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &419733567 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419733566} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 961067410} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000033664552, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &419733568 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419733566} m_CullTransparentMesh: 0 --- !u!114 &419733569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419733566} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 14 --- !u!1 &419884548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419884549} - component: {fileID: 419884551} - component: {fileID: 419884550} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &419884549 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419884548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968214495} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &419884550 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419884548} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 49 m_Alignment: 1 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '-' --- !u!222 &419884551 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419884548} m_CullTransparentMesh: 0 --- !u!1 &419978976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419978977} - component: {fileID: 419978979} - component: {fileID: 419978978} m_Layer: 5 m_Name: Gestures Icon Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &419978977 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419978976} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 54415402} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: -60} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &419978978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419978976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19117647, g: 0.030925602, b: 0.030925602, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &419978979 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419978976} m_CullTransparentMesh: 0 --- !u!1 &420093782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420093783} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &420093783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420093782} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: -0.24900046, y: 1.2760006, z: 0.18400003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1139287913} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &420497602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420497603} - component: {fileID: 420497605} - component: {fileID: 420497604} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &420497603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420497602} m_LocalRotation: {x: 0.6191625, y: -0, z: -0, w: 0.78526294} m_LocalPosition: {x: 0, y: 0.02140003, z: -0.038200006} m_LocalScale: {x: 0.019928977, y: 0.03628685, z: 0.01463343} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 76.51, y: 0, z: 0} --- !u!23 &420497604 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420497602} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &420497605 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420497602} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &420536239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420536240} - component: {fileID: 420536242} - component: {fileID: 420536241} m_Layer: 5 m_Name: Inventory Object Combine Message m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &420536240 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420536239} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1106169533} m_Father: {fileID: 1289338952} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -0.000030517578} m_SizeDelta: {x: 1180, y: 620} m_Pivot: {x: 0.5, y: 0.5} --- !u!111 &420536241 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420536239} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 5d5a99b8da837fc4f9ab666b1a84481f, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!222 &420536242 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420536239} m_CullTransparentMesh: 0 --- !u!1 &421236640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 421236641} - component: {fileID: 421236642} m_Layer: 0 m_Name: Activate Dissolve Area System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &421236641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421236640} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 540705770} m_Father: {fileID: 273215545} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &421236642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421236640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Activate Dissolve Area abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: be457903dea5cb3488f1ad0779fe4c05, type: 3} abilitySprite: {fileID: 21300000, guid: be457903dea5cb3488f1ad0779fe4c05, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 6 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Activate Dissolve Area m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Activate Dissolve Area m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Dissolve Area m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &421826457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 421826458} - component: {fileID: 421826461} - component: {fileID: 421826460} - component: {fileID: 421826459} m_Layer: 5 m_Name: Background Cutter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &421826458 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421826457} m_LocalRotation: {x: -0, y: -0, z: 0.00000011920929, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1638695399} m_Father: {fileID: 275156605} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 8.07, y: 9.3} m_SizeDelta: {x: 151.15, y: 76.17} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &421826459 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421826457} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &421826460 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421826457} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &421826461 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421826457} m_CullTransparentMesh: 0 --- !u!1 &422055846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422055847} - component: {fileID: 422055849} - component: {fileID: 422055848} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &422055847 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422055846} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 941565586} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &422055848 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422055846} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &422055849 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422055846} m_CullTransparentMesh: 0 --- !u!1 &422068918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422068919} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &422068919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422068918} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23800042, y: 0.9690002, z: 0.07400036} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1999449723} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &422069595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422069596} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &422069596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422069595} m_LocalRotation: {x: 0.48624757, y: 0.5133841, z: -0.48624763, w: 0.5133841} m_LocalPosition: {x: -0.34900025, y: 1.1120001, z: -0.034999005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1621113695} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: 90.00001, z: 0} --- !u!1 &422344019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422344020} - component: {fileID: 422344022} - component: {fileID: 422344021} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &422344020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422344019} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &422344021 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422344019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &422344022 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422344019} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &422560127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422560128} - component: {fileID: 422560129} m_Layer: 0 m_Name: Axe Attack 1 Hand Full Body 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &422560128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422560127} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &422560129 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422560127} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand Full Body 1 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 740 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &422709944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422709945} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &422709945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422709944} m_LocalRotation: {x: 0.30822417, y: -0.5982061, z: -0.06570886, w: 0.73676974} m_LocalPosition: {x: -0.037000045, y: 1.1670005, z: 0.26500034} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &422892813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422892814} - component: {fileID: 422892816} - component: {fileID: 422892815} m_Layer: 5 m_Name: delete m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &422892814 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422892813} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0001769062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 140651095} m_Father: {fileID: 1823366665} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 160, y: 30} m_SizeDelta: {x: 77, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &422892815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422892813} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &422892816 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422892813} m_CullTransparentMesh: 0 --- !u!1 &422979155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422979156} - component: {fileID: 422979158} - component: {fileID: 422979157} m_Layer: 5 m_Name: image2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &422979156 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422979155} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 344830199} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1080.9, y: 594} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &422979157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422979155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2cedaaac35a1f5a49a026ada675c56ba, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &422979158 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422979155} m_CullTransparentMesh: 0 --- !u!1 &423001966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423001967} - component: {fileID: 423001970} - component: {fileID: 423001969} - component: {fileID: 423001968} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &423001967 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423001966} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 762642927} - {fileID: 1521868546} - {fileID: 1383876537} - {fileID: 346776437} - {fileID: 1062584184} m_Father: {fileID: 668276784} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &423001968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423001966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &423001969 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423001966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &423001970 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423001966} m_CullTransparentMesh: 0 --- !u!1 &423106256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423106257} - component: {fileID: 423106259} - component: {fileID: 423106258} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &423106257 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423106256} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.0018441199} m_Children: [] m_Father: {fileID: 462702082} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025413547, y: -0.017660366} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &423106258 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423106256} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 30 --- !u!222 &423106259 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423106256} m_CullTransparentMesh: 0 --- !u!1 &423169256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423169257} - component: {fileID: 423169259} - component: {fileID: 423169258} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &423169257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423169256} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.028000344, z: 0.17690097} m_LocalScale: {x: 0.0529461, y: 0.02927436, z: 0.055087697} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &423169258 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423169256} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &423169259 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423169256} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &423271523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423271524} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &423271524 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423271523} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1254823174} m_Father: {fileID: 283399616} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &423548323 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1864641700} m_Modifications: - target: {fileID: 1054297379945508, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 1157362895199536, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 1157362895199536, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_Layer value: 26 objectReference: {fileID: 0} - target: {fileID: 1387899085390644, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_Name value: Running Slide-Roll Obstacle (No Action Trigger) (4) objectReference: {fileID: 0} - target: {fileID: 1387899085390644, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1425006198176292, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalPosition.x value: -7.220001 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalPosition.z value: -29.07 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalScale.z value: 2.8826845 objectReference: {fileID: 0} - target: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} propertyPath: m_LocalScale.x value: 1.0752174 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} --- !u!4 &423548324 stripped Transform: m_CorrespondingSourceObject: {fileID: 4737520740636972, guid: e7b3693ba8f96704cb57dd4d293035d2, type: 3} m_PrefabInstance: {fileID: 423548323} m_PrefabAsset: {fileID: 0} --- !u!1 &423762196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423762197} - component: {fileID: 423762199} - component: {fileID: 423762198} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &423762197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423762196} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.1073, z: 0.17787} m_LocalScale: {x: 0.016705072, y: 0.007907162, z: 0.45772204} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &423762198 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423762196} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &423762199 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423762196} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &423769456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423769457} - component: {fileID: 423769459} - component: {fileID: 423769458} m_Layer: 5 m_Name: Dpad Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &423769457 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423769456} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 43263842} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &423769458 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423769456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0.02 y: -0.02 width: 1 height: 1 --- !u!222 &423769459 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423769456} m_CullTransparentMesh: 0 --- !u!114 &424309663 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114800678587367300, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &424341736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424341737} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &424341737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424341736} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.22300035, y: 1.006, z: 0.13800055} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396283572} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &424544491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424544492} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &424544492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424544491} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1517856062} - {fileID: 290712766} m_Father: {fileID: 1714045383} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &424605007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424605008} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &424605008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424605007} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &424646217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424646218} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &424646218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424646217} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.20500027, y: 0.92800057, z: 0.05800056} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &424741480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424741482} - component: {fileID: 424741481} m_Layer: 0 m_Name: Condition System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &424741481 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424741480} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2b15f8af7649893449a8bad157cf5892, type: 3} m_Name: m_EditorClassIdentifier: conditionSystemEnabled: 1 currentGKCConditionInfo: {fileID: 0} --- !u!4 &424741482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424741480} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &424777538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424777539} - component: {fileID: 424777541} - component: {fileID: 424777540} m_Layer: 5 m_Name: Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &424777539 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424777538} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1319727322} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &424777540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424777538} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &424777541 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424777538} m_CullTransparentMesh: 0 --- !u!1 &424802843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424802844} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &424802844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424802843} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000033, y: 1.1300007, z: -0.070999146} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &424808950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424808951} - component: {fileID: 424808955} - component: {fileID: 424808954} - component: {fileID: 424808953} - component: {fileID: 424808952} m_Layer: 5 m_Name: Objective List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &424808951 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424808950} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 200260885} m_Father: {fileID: 1521258599} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -18.899994, y: -93} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &424808952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424808950} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &424808953 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424808950} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 200260885} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1724263699} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &424808954 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424808950} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &424808955 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424808950} m_CullTransparentMesh: 0 --- !u!1 &424981731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424981732} - component: {fileID: 424981734} - component: {fileID: 424981733} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &424981732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424981731} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017499998, z: -0.004600118} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &424981733 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424981731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &424981734 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424981731} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &425033225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425033226} - component: {fileID: 425033228} - component: {fileID: 425033227} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425033226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425033225} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.132, z: -0.0331} m_LocalScale: {x: 0.027681338, y: 0.025346886, z: 0.0029620205} m_Children: [] m_Father: {fileID: 1565405677} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &425033227 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425033225} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &425033228 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425033225} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &425047222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425047223} - component: {fileID: 425047225} - component: {fileID: 425047224} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &425047223 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425047222} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1591621839} m_Father: {fileID: 2093847140} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &425047224 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425047222} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: b92d216ed725d204cb16aa836739429d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &425047225 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425047222} m_CullTransparentMesh: 0 --- !u!1 &425198354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425198355} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425198355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425198354} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -6.0540967e-10, y: 1.0450006, z: 0.4250012} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &425271969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425271970} - component: {fileID: 425271972} - component: {fileID: 425271971} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425271970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425271969} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456} m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &425271971 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425271969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &425271972 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425271969} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &425411035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425411036} - component: {fileID: 425411038} - component: {fileID: 425411037} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425411036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425411035} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01104, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.01957166, z: 0.0823518} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &425411037 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425411035} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &425411038 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425411035} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &425540128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425540129} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425540129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425540128} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300007, z: -0.07099926} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 876849495} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &425554450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425554451} m_Layer: 0 m_Name: Camera Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425554451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425554450} m_LocalRotation: {x: 0.51951903, y: 0, z: 0, w: 0.8544589} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968784816} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 62.6, y: 0, z: 0} --- !u!1 &425615530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425615531} m_Layer: 0 m_Name: Reference Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425615531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425615530} m_LocalRotation: {x: -0.043078203, y: 0.009170833, z: 0.006681935, w: 0.9990073} m_LocalPosition: {x: -0.001, y: 0.509, z: 0.238} m_LocalScale: {x: 1.0000006, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 1790382737} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -4.945, y: 1.021, z: 0.72200006} --- !u!1 &425712826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425712828} - component: {fileID: 425712827} m_Layer: 0 m_Name: Damage In Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &425712827 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425712826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e38539b6354282345abf4dc1924ff441, type: 3} m_Name: m_EditorClassIdentifier: showScreenInfoEnabled: 1 damageOnScreenId: 0 removeDamageInScreenOnDeath: 0 iconOffset: {x: 0, y: 0, z: 0} mainManagerName: Damage On Screen Info Manager pauseDamageInScreen: 0 targetTransform: {fileID: 332803813} --- !u!4 &425712828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425712826} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &425803004 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114134144842878252, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &425999801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425999802} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425999802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425999801} m_LocalRotation: {x: -0.58200616, y: 0.014898217, z: 0.1894814, w: 0.7906603} m_LocalPosition: {x: -0.026000042, y: 1.4880009, z: 0.4420004} m_LocalScale: {x: 1.0000023, y: 1.0000046, z: 1.000005} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &426238092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426238093} - component: {fileID: 426238095} - component: {fileID: 426238094} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &426238093 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426238092} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1794601209} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &426238094 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426238092} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &426238095 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426238092} m_CullTransparentMesh: 0 --- !u!1 &426291672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426291673} - component: {fileID: 426291676} - component: {fileID: 426291675} - component: {fileID: 426291674} m_Layer: 5 m_Name: Inventory Grid m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &426291673 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426291672} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 505906420} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 370.92993, y: 29.599976} m_SizeDelta: {x: -761.5, y: -289.29993} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &426291674 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426291672} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &426291675 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426291672} m_CullTransparentMesh: 0 --- !u!114 &426291676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426291672} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!1 &426469174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426469175} - component: {fileID: 426469177} - component: {fileID: 426469176} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &426469175 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426469174} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 382564609} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &426469176 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426469174} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &426469177 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426469174} m_CullTransparentMesh: 0 --- !u!1 &426481250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426481251} - component: {fileID: 426481253} - component: {fileID: 426481252} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &426481251 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426481250} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 915229745} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000002978934, y: 4.2049014e-11} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &426481252 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426481250} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &426481253 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426481250} m_CullTransparentMesh: 0 --- !u!1 &426786167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426786168} - component: {fileID: 426786170} - component: {fileID: 426786169} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &426786168 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426786167} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1353164243} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 23.29998, y: 0} m_SizeDelta: {x: 112.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &426786169 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426786167} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: UNEQUIP --- !u!222 &426786170 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426786167} m_CullTransparentMesh: 0 --- !u!1 &426951614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426951615} - component: {fileID: 426951618} - component: {fileID: 426951617} - component: {fileID: 426951616} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &426951615 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426951614} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 89733117} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &426951616 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426951614} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 426951617} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &426951617 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426951614} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Back --- !u!222 &426951618 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426951614} m_CullTransparentMesh: 0 --- !u!1 &427047615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427047616} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &427047616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427047615} m_LocalRotation: {x: 0.00000014960354, y: 0.00000017881392, z: -0.000000061114385, w: 1} m_LocalPosition: {x: -0.000000014901147, y: -0.053000093, z: -0.06499838} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 1653208645} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &427143480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427143481} - component: {fileID: 427143483} - component: {fileID: 427143482} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &427143481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427143480} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: 0, y: -0.08, z: 0.18798} m_LocalScale: {x: 0.054599687, y: 0.06460215, z: 0.19499405} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &427143482 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427143480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 0aa92196c371fe24d8f62400906c31cb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &427143483 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427143480} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &427149431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427149432} - component: {fileID: 427149434} - component: {fileID: 427149433} m_Layer: 5 m_Name: Base m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &427149432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427149431} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1335014979} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000015258789, y: 0} m_SizeDelta: {x: 150, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &427149433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427149431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.78431374} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: d50a8c52025f88044bd105e59a417610, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &427149434 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427149431} m_CullTransparentMesh: 0 --- !u!1 &427336438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427336439} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &427336439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427336438} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000032, y: 1.1300006, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 368193999} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &427348077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427348078} - component: {fileID: 427348081} - component: {fileID: 427348080} - component: {fileID: 427348079} m_Layer: 18 m_Name: Next Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &427348078 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427348077} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00044071674} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 18.889889, y: 8.999725} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &427348079 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427348077} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: setNextSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &427348080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427348077} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &427348081 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427348077} m_CullTransparentMesh: 0 --- !u!1 &427399385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427399386} - component: {fileID: 427399388} - component: {fileID: 427399387} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &427399386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427399385} m_LocalRotation: {x: 0.5976252, y: 0, z: 0, w: 0.80177563} m_LocalPosition: {x: -0.0001, y: 0.01112, z: -0.14202} m_LocalScale: {x: 0.04792051, y: 0.026316315, z: 0.07935357} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 73.4, y: 0, z: 0} --- !u!23 &427399387 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427399385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &427399388 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427399385} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &427513258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427513259} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &427513259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427513258} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &427537060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427537061} - component: {fileID: 427537062} m_Layer: 0 m_Name: Axe Attack 1 Hand 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &427537061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427537060} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &427537062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427537060} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand 4 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 730 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &427801813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427801814} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &427801814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427801813} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 594349245} m_Father: {fileID: 105277548} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &427936663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427936664} - component: {fileID: 427936666} - component: {fileID: 427936667} - component: {fileID: 427936665} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &427936664 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427936663} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 600897332} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &427936665 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427936663} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 427936667} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &427936666 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427936663} m_CullTransparentMesh: 0 --- !u!114 &427936667 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427936663} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Device Action --- !u!1 &428070748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 428070749} m_Layer: 0 m_Name: c_ring2.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &428070749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428070748} m_LocalRotation: {x: -0.058156464, y: -0.0063587585, z: 0.027081199, w: 0.99791986} m_LocalPosition: {x: 0.000000023841856, y: 0.03195331, z: 0.00000008940697} m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.99999994} m_Children: - {fileID: 828536537} m_Father: {fileID: 1636624822} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &428234061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 428234062} - component: {fileID: 428234064} - component: {fileID: 428234063} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &428234062 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428234061} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 72795783} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &428234063 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428234061} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &428234064 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428234061} m_CullTransparentMesh: 0 --- !u!1 &428616044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 428616045} m_Layer: 0 m_Name: Head Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &428616045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428616044} m_LocalRotation: {x: 0, y: 0, z: 0.0012217354, w: 0.9999993} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.000001} m_Children: - {fileID: 819580685} - {fileID: 254105797} - {fileID: 1142345538} m_Father: {fileID: 897569910} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.14} --- !u!1 &428706513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 428706514} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &428706514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428706513} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800021, y: 1.4610007, z: 0.46500027} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &428834567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 428834568} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &428834568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428834567} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1222287360} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &428899774 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114140401206345910, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: beecf30d914e11540be28b0eb10ef74a, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &429052467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429052468} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &429052468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429052467} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 9.9338475e-11, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &429284903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429284904} - component: {fileID: 429284906} - component: {fileID: 429284905} - component: {fileID: 429284907} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &429284904 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429284903} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1639967713} m_Father: {fileID: 480453010} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &429284905 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429284903} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &429284906 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429284903} m_CullTransparentMesh: 0 --- !u!114 &429284907 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429284903} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1158719867} m_SelectOnDown: {fileID: 2136150586} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 355683123} m_HandleRect: {fileID: 355683122} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 429284907} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &429404385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429404386} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &429404386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429404385} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.92800075, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &429729697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429729698} - component: {fileID: 429729700} - component: {fileID: 429729699} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &429729698 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429729697} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2021365502} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5198974} m_AnchorMax: {x: 1, y: 0.99999946} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &429729699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429729697} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &429729700 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429729697} m_CullTransparentMesh: 0 --- !u!1 &429886771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429886772} - component: {fileID: 429886773} m_Layer: 0 m_Name: Throw Stick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &429886772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429886771} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2033496588} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &429886773 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429886771} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Stick useActionName: 1 actionName: Throw Stick useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.67 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1954438223} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 630373585} m_MethodName: continueThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 611257396} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &429910649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429910650} - component: {fileID: 429910652} - component: {fileID: 429910651} m_Layer: 5 m_Name: Objective Rewards m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &429910650 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429910649} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 902705696} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -128.44} m_SizeDelta: {x: -10, y: 242.77} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &429910651 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429910649} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Rewards --- !u!222 &429910652 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429910649} m_CullTransparentMesh: 0 --- !u!1 &430175272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430175273} - component: {fileID: 430175275} - component: {fileID: 430175274} m_Layer: 0 m_Name: Flashlight Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &430175273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430175272} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 967158745} m_Father: {fileID: 1442641994} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &430175274 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430175272} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!114 &430175275 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430175272} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 176855560} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &430531779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430531780} - component: {fileID: 430531782} - component: {fileID: 430531781} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &430531780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430531779} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0147, z: 0.1376} m_LocalScale: {x: 0.05654502, y: 0.025936132, z: 0.12448312} m_Children: [] m_Father: {fileID: 1923824115} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &430531781 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430531779} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &430531782 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430531779} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &430775596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430775597} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &430775597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430775596} m_LocalRotation: {x: 0.0005534288, y: -0.0063231247, z: -0.023303295, w: 0.9997083} m_LocalPosition: {x: 0.256, y: 1.448, z: 0.289} m_LocalScale: {x: 1.0000083, y: 1.0000097, z: 1.0000097} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0.047000002, y: -0.726, z: -2.6710002} --- !u!1 &430848379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430848380} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &430848380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430848379} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &430854976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430854977} - component: {fileID: 430854978} m_Layer: 0 m_Name: Air Dash Backward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &430854977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430854976} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &430854978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430854976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Backward Right useActionName: 1 actionName: Dash Backward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 90 movePlayerOnDirectionSpeed: 1 movePlayerDirection: {x: 1, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 200 physicsForceOnMovePlayerDuration: 1 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1001 &431007555 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (25) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 47.53 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -9.26 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -21.38 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 19 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.04623 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.046230014 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.046230014 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: Press V to change to free view objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &431007556 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 431007555} m_PrefabAsset: {fileID: 0} --- !u!1 &431047920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431047921} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &431047921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431047920} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900005, y: 1.6150002, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &431148714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431148715} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &431148715 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431148714} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2106474551} m_Father: {fileID: 215754412} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &431697582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431697583} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &431697583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431697582} m_LocalRotation: {x: 0.00000014960389, y: 0.0000001490116, z: -0.000000018967858, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1172883527} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &431892717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431892718} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &431892718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431892717} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.40194812, y: 0.09835584, z: 0.27448007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 434090249} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &431925292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431925293} - component: {fileID: 431925296} - component: {fileID: 431925295} - component: {fileID: 431925294} m_Layer: 2 m_Name: Effect Area (Damage Health Custom Effect) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &431925293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431925292} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 790060245} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &431925294 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431925292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f3511e76832397b45a6d62d35437f680, type: 3} m_Name: m_EditorClassIdentifier: destroyObjectEnabled: 1 destroyObjectOnEnable: 0 timer: 0 destroyObjectAtStart: 0 disableInsteadOfDestroyActive: 0 destroyJustAllChildObjects: 0 sendObjectToPoolSystemToDisable: 0 sendObjectByGKC_PoolingElementToDisable: 0 mainGKC_PoolingElement: {fileID: 0} objectToDestroy: {fileID: 0} useGameObjectList: 0 gameObjectList: [] showDebugPrint: 0 destroyCoroutineActive: 0 ignoreDestroyObjectEnabled: 0 destroyObjectFunctionCalled: 0 --- !u!114 &431925295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431925292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 1 useEffectRate: 1 effectRate: 0.1 effectAmount: 5 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0 activateAreaEffectAtStart: 1 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 266241 tagToAffectList: - enemy - friend - box useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Activate Fire statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: destroyObjectInTime m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 431925296} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 0} --- !u!65 &431925296 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431925292} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.5, y: 1.5, z: 1.5} m_Center: {x: 0, y: 0.75, z: 0} --- !u!1 &432028128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432028129} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432028129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432028128} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 951461277} - {fileID: 20456407} - {fileID: 804101593} - {fileID: 1528886814} m_Father: {fileID: 809258133} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &432175848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432175849} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432175849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432175848} m_LocalRotation: {x: 0, y: 0, z: 0.6593525, w: 0.75183403} m_LocalPosition: {x: -0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2056327178} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82.50101} --- !u!1 &432221902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432221903} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432221903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432221902} m_LocalRotation: {x: -0.6072598, y: 0.000000027956503, z: -0.0000000349209, w: 0.79450333} m_LocalPosition: {x: -0.2440004, y: 1.5580018, z: 0.30400097} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &432266576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432266577} m_Layer: 5 m_Name: Left Gamepad Joystick Sensitivity m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &432266577 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432266576} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1451090408} - {fileID: 1587802243} - {fileID: 1562483349} m_Father: {fileID: 1826777222} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &432297490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432297491} - component: {fileID: 432297494} - component: {fileID: 432297493} - component: {fileID: 432297492} m_Layer: 5 m_Name: Brake m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &432297491 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432297490} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -50, y: 50} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &432297492 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432297490} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 432297493} --- !u!114 &432297493 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432297490} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1827b4570ee2e1549b2c6edcb4c06f7b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &432297494 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432297490} m_CullTransparentMesh: 0 --- !u!1 &432311272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432311273} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432311273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432311272} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.1780002, y: 1.0170001, z: 0.37200078} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 620494171} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &432492016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432492017} - component: {fileID: 432492019} - component: {fileID: 432492018} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432492017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432492016} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &432492018 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432492016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &432492019 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432492016} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &432564102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432564104} - component: {fileID: 432564103} m_Layer: 5 m_Name: Dialog System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!82 &432564103 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432564102} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!224 &432564104 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432564102} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1486607835} - {fileID: 1285056625} m_Father: {fileID: 996097011} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &432568338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432568339} - component: {fileID: 432568340} m_Layer: 0 m_Name: Throw Electricity System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432568339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432568338} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1014564464} m_Father: {fileID: 273215545} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &432568340 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432568338} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Electricity abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: e78f9d0fee160c54ab6890e5dabbfd25, type: 3} abilitySprite: {fileID: 21300000, guid: e78f9d0fee160c54ab6890e5dabbfd25, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 2.2 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Electricity m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Electricity m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Throw Electricity m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &432577037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432577038} - component: {fileID: 432577042} - component: {fileID: 432577041} - component: {fileID: 432577040} - component: {fileID: 432577039} m_Layer: 5 m_Name: Examine Object Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &432577038 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432577037} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 808056217} - {fileID: 1761457613} - {fileID: 1369442689} - {fileID: 756008884} - {fileID: 1010085696} - {fileID: 1807521507} - {fileID: 1756084820} - {fileID: 1283309383} - {fileID: 358729058} - {fileID: 1622053132} m_Father: {fileID: 996097011} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &432577039 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432577037} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!223 &432577040 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432577037} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 1 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 3 m_TargetDisplay: 0 --- !u!114 &432577041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432577037} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.947} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &432577042 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432577037} m_CullTransparentMesh: 0 --- !u!1 &432672588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432672589} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432672589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432672588} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 631105616} m_Father: {fileID: 780488524} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &432761634 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114319746719811806, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &432819362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432819363} - component: {fileID: 432819365} - component: {fileID: 432819364} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432819363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432819362} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.1018, z: 0.0326} m_LocalScale: {x: 0.057179015, y: 0.03942034, z: 0.13530454} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &432819364 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432819362} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &432819365 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432819362} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &432950270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432950271} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432950271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432950270} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.099, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1028345947} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &433053787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433053788} m_Layer: 0 m_Name: Place To Shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &433053788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433053787} m_LocalRotation: {x: -0, y: 0.00000033521792, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.279, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &433057031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433057032} - component: {fileID: 433057034} - component: {fileID: 433057033} m_Layer: 0 m_Name: Blade__71_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &433057032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433057031} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.6459043, y: 0.18079992, z: -0.08169588} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &433057033 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433057031} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &433057034 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433057031} m_Mesh: {fileID: -3551774763923064487, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &433168739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433168740} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &433168740 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433168739} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1313188085} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!4 &433203563 stripped Transform: m_CorrespondingSourceObject: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} m_PrefabInstance: {fileID: 1022746396} m_PrefabAsset: {fileID: 0} --- !u!1 &433307679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433307680} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &433307680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433307679} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.15300022, y: 1.2820014, z: -0.2740004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &433412184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433412185} - component: {fileID: 433412187} - component: {fileID: 433412186} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &433412185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433412184} m_LocalRotation: {x: 0, y: 0, z: -0.29554132, w: 0.95533} m_LocalPosition: {x: 0.8991, y: -0.07973695, z: 0.000015914} m_LocalScale: {x: 0.42479, y: 0.13703999, z: 0.72898364} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -34.38} --- !u!23 &433412186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433412184} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &433412187 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433412184} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &434075248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 434075249} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &434075249 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434075248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 798423115} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &434090248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 434090249} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &434090249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434090248} m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105} m_LocalPosition: {x: 0.25170064, y: 1.4796801, z: 0.53189486} m_LocalScale: {x: 1.0000012, y: 1.0000007, z: 1.0000007} m_Children: - {fileID: 431892718} m_Father: {fileID: 1916693415} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &434270408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 434270409} - component: {fileID: 434270411} - component: {fileID: 434270410} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &434270409 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434270408} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 515187978} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &434270410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434270408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &434270411 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434270408} m_CullTransparentMesh: 0 --- !u!1 &434599951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 434599954} - component: {fileID: 434599953} - component: {fileID: 434599952} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &434599952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434599951} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Delete --- !u!222 &434599953 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434599951} m_CullTransparentMesh: 0 --- !u!224 &434599954 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434599951} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 117873480} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &434610534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 434610535} m_Layer: 0 m_Name: Accelerator m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &434610535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434610534} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 200618876} - {fileID: 715835739} - {fileID: 1611416430} - {fileID: 757988004} - {fileID: 1854220234} - {fileID: 439942907} - {fileID: 1885961092} - {fileID: 172677814} - {fileID: 43888168} - {fileID: 1070960419} - {fileID: 1005981301} - {fileID: 69764657} - {fileID: 579262204} - {fileID: 948404835} - {fileID: 840072714} - {fileID: 1852267447} - {fileID: 292251496} - {fileID: 608751358} - {fileID: 120691735} - {fileID: 1810132804} - {fileID: 140966145} - {fileID: 1714315697} - {fileID: 1793746212} - {fileID: 1255094983} m_Father: {fileID: 660729212} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &434688172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 434688173} - component: {fileID: 434688175} - component: {fileID: 434688174} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &434688173 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434688172} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1206117295} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &434688174 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434688172} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &434688175 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434688172} m_CullTransparentMesh: 0 --- !u!114 &434909387 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114478004166910854, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &435234696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435234697} - component: {fileID: 435234699} - component: {fileID: 435234698} m_Layer: 0 m_Name: Blades 32 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &435234697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435234696} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} --- !u!23 &435234698 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435234696} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &435234699 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435234696} m_Mesh: {fileID: 4773471798556202588, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &435240127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435240128} - component: {fileID: 435240130} - component: {fileID: 435240129} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &435240128 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435240127} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 661698144} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 493.54, y: -33} m_SizeDelta: {x: -1112.48, y: -314} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &435240129 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435240127} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.21323532, g: 0.15679067, b: 0.15679067, a: 0.67058825} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &435240130 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435240127} m_CullTransparentMesh: 0 --- !u!1 &435299477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435299478} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &435299478 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435299477} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 1851375122} - {fileID: 1444441325} m_Father: {fileID: 206853688} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &435580943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435580944} - component: {fileID: 435580945} m_Layer: 0 m_Name: Throw Weapon 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &435580944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435580943} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2033496588} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &435580945 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435580943} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Weapon 1 useActionName: 1 actionName: Throw Weapon 1 useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.4 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.91 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1954438223} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 630373585} m_MethodName: continueThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &435711654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435711655} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &435711655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435711654} m_LocalRotation: {x: 0.14176512, y: 0, z: 0, w: 0.9899004} m_LocalPosition: {x: 0.2360004, y: 1.3570004, z: 0.29100037} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1453712415} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 16.3, y: 0, z: 0} --- !u!1001 &435768708 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 417234201} m_Modifications: - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.x value: 20.409443 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.y value: 1.798455 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.z value: 12.45355 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} --- !u!4 &435768709 stripped Transform: m_CorrespondingSourceObject: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} m_PrefabInstance: {fileID: 435768708} m_PrefabAsset: {fileID: 0} --- !u!1 &435839062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435839063} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &435839063 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435839062} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1671648589} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &435896936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435896937} - component: {fileID: 435896938} - component: {fileID: 435896939} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &435896937 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435896936} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441202, z: 0.0018441197} m_Children: [] m_Father: {fileID: 593960268} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &435896938 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435896936} m_CullTransparentMesh: 0 --- !u!114 &435896939 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435896936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!1 &436279751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436279752} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436279752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436279751} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1800856571} m_Father: {fileID: 1188542732} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &436436254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436436255} - component: {fileID: 436436257} - component: {fileID: 436436256} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436436255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436436254} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.07586, z: 0.4314} m_LocalScale: {x: 0.022710199, y: 0.03428167, z: 0.02286557} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &436436256 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436436254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &436436257 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436436254} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &436475583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436475584} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436475584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436475583} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1675105829} - {fileID: 496511185} - {fileID: 1349205862} - {fileID: 542512507} - {fileID: 1464806753} - {fileID: 1636467202} - {fileID: 1779404456} - {fileID: 26478062} - {fileID: 628116656} - {fileID: 1516222904} - {fileID: 1361205400} m_Father: {fileID: 1628534656} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &436530670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436530671} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436530671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436530670} m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657} m_LocalPosition: {x: -0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34} --- !u!1 &436673760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436673764} - component: {fileID: 436673763} - component: {fileID: 436673761} - component: {fileID: 436673762} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &436673761 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436673760} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Cancel --- !u!114 &436673762 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436673760} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 436673761} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &436673763 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436673760} m_CullTransparentMesh: 0 --- !u!224 &436673764 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436673760} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 571828042} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &436801162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436801163} - component: {fileID: 436801166} - component: {fileID: 436801165} - component: {fileID: 436801164} m_Layer: 5 m_Name: Brake m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &436801163 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436801162} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -50, y: 50} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &436801164 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436801162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 436801165} --- !u!114 &436801165 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436801162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1827b4570ee2e1549b2c6edcb4c06f7b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &436801166 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436801162} m_CullTransparentMesh: 0 --- !u!1 &436827040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436827041} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436827041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436827040} m_LocalRotation: {x: 0.08715529, y: 5.0282438e-11, z: 1.1562207e-10, w: -0.9961948} m_LocalPosition: {x: 5.1994364e-10, y: 1.5620016, z: 0.49} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593637507} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &436840270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436840271} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &436840271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436840270} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 143579760} - {fileID: 1273463392} - {fileID: 1974450712} - {fileID: 1714866301} - {fileID: 1621757279} m_Father: {fileID: 1319021392} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &436913137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436913138} - component: {fileID: 436913139} m_Layer: 5 m_Name: Objective Station Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &436913138 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436913137} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 521443222} - {fileID: 1447942524} - {fileID: 1562022292} - {fileID: 1606728110} - {fileID: 1521258599} - {fileID: 1724263698} - {fileID: 1147212759} - {fileID: 63584655} - {fileID: 1765917099} - {fileID: 1636673993} m_Father: {fileID: 1606038516} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &436913139 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436913137} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &436956081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436956082} - component: {fileID: 436956083} - component: {fileID: 436956084} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &436956082 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436956081} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1563509493} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 2.3} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &436956083 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436956081} m_CullTransparentMesh: 0 --- !u!114 &436956084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436956081} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &437017567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437017568} - component: {fileID: 437017571} - component: {fileID: 437017570} - component: {fileID: 437017569} m_Layer: 5 m_Name: Input Text (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &437017568 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437017567} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 52.013176, y: -76.83818} m_SizeDelta: {x: 74.02635, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &437017569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437017567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'G: Aim' --- !u!222 &437017570 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437017567} m_CullTransparentMesh: 0 --- !u!114 &437017571 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437017567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1001 &437190137 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 107498, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_Name value: Crate (3) objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.x value: 26.419243 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.y value: 0.88 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.z value: 17.197075 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_RootOrder value: 7 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} --- !u!1 &437295228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437295229} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &437295229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437295228} m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542} m_LocalPosition: {x: 0.18200019, y: 1.5180016, z: 0.28900063} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004} --- !u!1 &437532027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437532028} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &437532028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437532027} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.24700032, y: 1.3230006, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &437569001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437569002} m_Layer: 5 m_Name: Inventory Frame m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &437569002 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437569001} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 80407453} - {fileID: 1226353758} - {fileID: 1902585972} - {fileID: 504520980} m_Father: {fileID: 918448631} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &437806176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437806177} - component: {fileID: 437806178} m_Layer: 0 m_Name: Inventory Sounds Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &437806177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437806176} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &437806178 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437806176} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &438191317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438191318} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438191318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438191317} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.2230004, y: 1.5040015, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &438193795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438193796} - component: {fileID: 438193798} - component: {fileID: 438193797} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &438193796 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438193795} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 277826447} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &438193797 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438193795} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &438193798 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438193795} m_CullTransparentMesh: 0 --- !u!1 &438378629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438378630} - component: {fileID: 438378631} m_Layer: 2 m_Name: Shake Camera On Rotating Kick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438378630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438378629} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1234541724} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &438378631 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438378629} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Rotating Kick shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 15 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo - Rotating Kick externalShakeManager: {fileID: 0} --- !u!1 &438406568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438406569} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438406569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438406568} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1287439082} m_Father: {fileID: 1863247045} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &438487545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438487546} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438487546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438487545} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1035012290} - {fileID: 2014522228} - {fileID: 843881887} - {fileID: 430848380} - {fileID: 1910620947} - {fileID: 1140311685} - {fileID: 1910713321} - {fileID: 2098525803} - {fileID: 2043082516} - {fileID: 395751411} - {fileID: 1338040342} - {fileID: 1050099163} - {fileID: 1064070250} - {fileID: 1170853338} - {fileID: 222163048} m_Father: {fileID: 199783130} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &438789852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438789853} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438789853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438789852} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: 0.20400035, y: 1.5580021, z: 0.3040011} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &438797203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438797204} - component: {fileID: 438797206} - component: {fileID: 438797205} m_Layer: 5 m_Name: Item Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &438797204 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438797203} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 713500218} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &438797205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438797203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &438797206 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438797203} m_CullTransparentMesh: 0 --- !u!1 &438929401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438929402} - component: {fileID: 438929404} - component: {fileID: 438929403} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438929402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438929401} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.019300466, z: 0.011497488} m_LocalScale: {x: 0.03140822, y: 0.004590421, z: 0.029610105} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &438929403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438929401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &438929404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438929401} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &439207648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 439207649} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &439207649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439207648} m_LocalRotation: {x: 0.07947352, y: -0.4257806, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.25170064, y: 1.4796801, z: 0.53189486} m_LocalScale: {x: 1.0000011, y: 1.0000006, z: 1.0000005} m_Children: - {fileID: 9177011} m_Father: {fileID: 653918933} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &439703552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 439703553} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &439703553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439703552} m_LocalRotation: {x: -2.9558567e-12, y: -1, z: 0.000000029827408, w: 6.9894635e-10} m_LocalPosition: {x: -0.102000535, y: 1.504004, z: -0.033998523} m_LocalScale: {x: 1.0000031, y: 1.0000004, z: 1.0000033} m_Children: - {fileID: 1894213936} m_Father: {fileID: 2032225925} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &439926429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 439926430} - component: {fileID: 439926431} m_Layer: 5 m_Name: Category Slot (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &439926430 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439926429} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 44575919} - {fileID: 1629329801} - {fileID: 1643413819} - {fileID: 1986692406} m_Father: {fileID: 1226097266} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -162.1} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &439926431 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439926429} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 44575920} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillCategoryPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 439926429} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &439942906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 439942907} - component: {fileID: 439942909} - component: {fileID: 439942908} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &439942907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439942906} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000037252894, w: 1} m_LocalPosition: {x: -0.03122, y: 0.06012, z: 0.11134} m_LocalScale: {x: 0.005868843, y: 0.012580012, z: 0.007830011} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &439942908 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439942906} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &439942909 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439942906} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &440088785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 440088786} - component: {fileID: 440088788} - component: {fileID: 440088787} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &440088786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440088785} m_LocalRotation: {x: 0.7071068, y: -0.00000013304268, z: -0.0000001083536, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.1202, z: 0.0193} m_LocalScale: {x: 0.036762785, y: 0.024093725, z: 0.036762778} m_Children: [] m_Father: {fileID: 968268906} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &440088787 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440088785} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &440088788 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440088785} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &440384811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 440384812} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &440384812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440384811} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &440549741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 440549742} - component: {fileID: 440549745} - component: {fileID: 440549744} - component: {fileID: 440549743} m_Layer: 5 m_Name: Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &440549742 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440549741} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &440549743 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440549741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 440549744} --- !u!114 &440549744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440549741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &440549745 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440549741} m_CullTransparentMesh: 0 --- !u!1 &440585767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 440585769} - component: {fileID: 440585768} m_Layer: 0 m_Name: Free Fall Activator m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &440585768 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440585767} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d88ceceb9b7d35742b983e34d2f62662, type: 3} m_Name: m_EditorClassIdentifier: checkCharacterFallEnabled: 1 minTimeOnAirToActivateFreeFall: 2.7 regularAirID: -1 freeFallID: 3 setNewCameraStateOnFreeFallActive: 1 newCameraStateOnFreeFall: Free Fall capsuleColliderCenter: {x: 0, y: 1, z: 0} useMinFallSpeedToActivateState: 1 minFallSpeedToActivateState: 10 avoidFallDamageOnFreeFall: 1 avoidFallDamageOnFreeFallOnlyOnTurbo: 1 fallTurboEnabled: 1 fallTurboMultiplier: 12 useCameraShake: 1 regularCameraShakeName: Grappling Hook Regular Shake useMaxFallSpeed: 1 maxFallSpeed: 100 useEventOnLandingWithTurbo: 0 eventOnLandingWithTurbo: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1167200714} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 checkingFreeFall: 0 freeFallActive: 0 freeFallPaused: 0 fallTurboActive: 0 useEventsOnFreeFallStateChange: 0 eventOnFreeFallActive: m_PersistentCalls: m_Calls: [] eventOnFreeFallDeactivate: m_PersistentCalls: m_Calls: [] mainPlayerCamera: {fileID: 176855561} mainPlayerController: {fileID: 954210052} --- !u!4 &440585769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440585767} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &441074651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441074652} - component: {fileID: 441074654} - component: {fileID: 441074653} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &441074652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441074651} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &441074653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441074651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &441074654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441074651} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &441111270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441111271} - component: {fileID: 441111273} - component: {fileID: 441111272} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &441111271 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441111270} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370159334} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &441111272 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441111270} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &441111273 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441111270} m_CullTransparentMesh: 0 --- !u!1 &441405549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441405550} - component: {fileID: 441405552} - component: {fileID: 441405551} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &441405550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441405549} m_LocalRotation: {x: 0.08367785, y: 0, z: 0, w: 0.9964929} m_LocalPosition: {x: 0, y: -0.0133, z: -0.1273} m_LocalScale: {x: 0.038820274, y: 0.075423114, z: 0.03432634} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 9.6, y: 0, z: 0} --- !u!23 &441405551 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441405549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &441405552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441405549} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &441583281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441583282} - component: {fileID: 441583285} - component: {fileID: 441583284} - component: {fileID: 441583283} m_Layer: 5 m_Name: Turbo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &441583282 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441583281} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &441583283 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441583281} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 441583284} --- !u!114 &441583284 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441583281} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5e4488d8e6d6f0440875d994669fb5ae, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &441583285 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441583281} m_CullTransparentMesh: 0 --- !u!1 &441588373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441588374} - component: {fileID: 441588376} - component: {fileID: 441588375} m_Layer: 0 m_Name: Triple Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &441588374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441588373} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &441588375 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441588373} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &441588376 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441588373} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} - {fileID: 1459047021} - {fileID: 3456817} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1093112861881956, guid: 05dcfc1ed374d2648ae9a3a0a70bb979, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 441588375} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &442100009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442100010} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &442100010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442100009} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.08, z: 0.337} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 1820156909} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &442203765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442203766} m_Layer: 0 m_Name: Movements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &442203766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442203765} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1748733104} - {fileID: 480824091} - {fileID: 1150863370} - {fileID: 126973009} - {fileID: 1600144647} - {fileID: 317629905} - {fileID: 1508036999} - {fileID: 1508422494} - {fileID: 284374468} - {fileID: 1324947159} - {fileID: 528095182} - {fileID: 1569697791} - {fileID: 72918246} - {fileID: 1183901787} - {fileID: 1669101607} - {fileID: 1231759764} - {fileID: 1961748911} - {fileID: 725637897} - {fileID: 2118167089} - {fileID: 1422415210} - {fileID: 1843749440} m_Father: {fileID: 1971025862} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &442696067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442696068} - component: {fileID: 442696070} - component: {fileID: 442696069} m_Layer: 0 m_Name: Blade__93_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &442696068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442696067} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.30752546, y: -0.011961129, z: -0.08288592} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 42 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &442696069 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442696067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &442696070 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442696067} m_Mesh: {fileID: -4437990665392034207, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &442773843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442773844} - component: {fileID: 442773846} - component: {fileID: 442773845} m_Layer: 12 m_Name: Sphere m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &442773844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442773843} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.547} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 494862369} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &442773845 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442773843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 47139e7494f2ef044bc97247e66540b4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &442773846 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442773843} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &442892254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442892255} - component: {fileID: 442892257} - component: {fileID: 442892256} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &442892255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442892254} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.019300466, z: 0.011497488} m_LocalScale: {x: 0.03140822, y: 0.004590421, z: 0.029610105} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &442892256 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442892254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &442892257 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442892254} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &443087461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 443087462} - component: {fileID: 443087464} - component: {fileID: 443087463} m_Layer: 5 m_Name: BackGround (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &443087462 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443087461} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1495480509} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &443087463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443087461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &443087464 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443087461} m_CullTransparentMesh: 0 --- !u!1 &443092721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 443092722} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &443092722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443092721} m_LocalRotation: {x: -0.37950978, y: -0.0017744773, z: -0.019059794, w: 0.9249897} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 0.9, z: -2.73} --- !u!1 &443697293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 443697294} - component: {fileID: 443697296} - component: {fileID: 443697295} m_Layer: 5 m_Name: w m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &443697294 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443697293} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1083869454} m_Father: {fileID: 1823366665} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -105, y: 60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &443697295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443697293} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &443697296 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443697293} m_CullTransparentMesh: 0 --- !u!1 &444169128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444169129} - component: {fileID: 444169131} - component: {fileID: 444169130} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &444169129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444169128} m_LocalRotation: {x: 0.00000008429354, y: 0.00000020861627, z: -8.8874155e-13, w: 1} m_LocalPosition: {x: 0, y: -0.011710132, z: -0.064400144} m_LocalScale: {x: 0.023934634, y: 0.04524514, z: 0.040188543} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &444169130 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444169128} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &444169131 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444169128} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &444224201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444224202} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &444224202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444224201} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0552, z: 0.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 560196130} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &444335880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444335881} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &444335881 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444335880} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1747048135} m_Father: {fileID: 1409773262} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &444446288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444446289} - component: {fileID: 444446291} - component: {fileID: 444446290} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &444446289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444446288} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.09859} m_LocalScale: {x: 0.03592914, y: 0.07794903, z: 0.03592915} m_Children: [] m_Father: {fileID: 1353373200} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &444446290 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444446288} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &444446291 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444446288} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &444708528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444708529} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &444708529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444708528} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &444801534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444801535} - component: {fileID: 444801536} m_Layer: 0 m_Name: Check Scope First Personn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &444801535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444801534} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 535803709} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &444801536 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444801534} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f642849e4faa17459b765ac3ea81fc3, type: 3} m_Name: m_EditorClassIdentifier: conditionCheckEnabled: 1 checkIfCurrentWeapon: 1 checkIfAimingWeapon: 0 checkIfThirdPersonActive: 0 checkIfFirstPersonActive: 1 checkIfFullBodyAwarenessActive: 0 conditionResultCompleteIfAnyConditionTrue: 0 eventOnConditionComplete: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1482732027} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnConditionNotComplete: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1482732027} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 mainIKWeaponSystem: {fileID: 1865961971} --- !u!1 &444848411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444848412} - component: {fileID: 444848414} - component: {fileID: 444848413} m_Layer: 0 m_Name: Powers Behavior m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &444848412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444848411} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 271465150} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &444848413 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444848411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 654eeb5ecbdc8874bb991b0b9d93bde9, type: 3} m_Name: m_EditorClassIdentifier: systemEnabled: 1 attackEnabled: 1 attackRate: 0.17 setWaitTimeOnFirePowerBlast: 0 waitTimeRangeOnFirePowerBlast: {x: 0, y: 0} fireTimeRangeBeforeWaitForNextPowerBlast: {x: 0, y: 0} checkToForceAttackIfNotUsedLongTimeAgo: 0 maxWaitTimeToForceAttackIfNotUsedLongTimeAgo: 10 rollEnabled: 0 randomRollWaitTime: {x: 7, y: 10} minWaitTimeAfterRollActive: 1.3 rollMovementDirectionList: - {x: 0, y: -1} - {x: 1, y: 0} - {x: -1, y: 0} - {x: 1, y: 1} - {x: 1, y: -1} - {x: -1, y: 1} - {x: -1, y: -1} randomWalkEnabled: 0 randomWalkWaitTime: {x: 0, y: 0} randomWalkDuration: {x: 0, y: 0} randomWalkRadius: {x: 0, y: 0} pauseFirePowerDuringWalkEnabled: 1 ignoreRandomWalkInFrontDirectionEnabled: 1 jumpToTargetOnRangeDistance: 0 rangeDistanceToJumpToTarget: {x: 0, y: 0} avoidAttackOnAir: 1 minTimeToJumpAgain: 4 useJumpProbability: 0 jumpProbability: 0 setNewJumpForce: 0 newJumpForce: 0 setNewJumpForceMinDistance: 0 newJumpForceMinDistance: 0 changeWaitToActivateAttackEnabled: 1 activateRandomWalkIfWaitToActivateAttackActive: 0 checkIfAttackInProcessBeforeCallingNextAttack: 1 useWaitToActivateAttackActiveCounter: 0 showDebugPrint: 0 systemActive: 0 aimingPower: 0 shootingPower: 0 waitingForAttackActive: 0 canUseAttackActive: 0 walkActive: 0 waitingWalkActive: 0 waitingRollActive: 0 attackStatePaused: 0 insideMinDistanceToAttack: 0 behaviorStatesPaused: 0 waitToActivateAttackActive: 0 waitToActivateAttackActiveCounter: 0 turnBasedCombatActionActive: 0 ignoreOtherActionsToForceAttackActive: 0 useEventsOnCombatActive: 0 eventOnCombatActive: m_PersistentCalls: m_Calls: [] eventOnCombatDeactivate: m_PersistentCalls: m_Calls: [] eventToChangeAttackMode: m_PersistentCalls: m_Calls: [] mainOtherPowers: {fileID: 954210055} mainDashSystem: {fileID: 642257468} mainFindObjectivesSystem: {fileID: 1207291862} mainAINavmeshManager: {fileID: 1207291860} --- !u!114 &444848414 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444848411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 47fcc7f83ae851a418a51ce7cafa2017, type: 3} m_Name: m_EditorClassIdentifier: behaviorEnabled: 1 mainAIPowersSystemBrain: {fileID: 444848413} --- !u!1 &445282889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445282890} - component: {fileID: 445282893} - component: {fileID: 445282892} - component: {fileID: 445282891} m_Layer: 5 m_Name: Unequip Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &445282890 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445282889} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 727714947} m_Father: {fileID: 918697785} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -60.000122, y: -168.7174} m_SizeDelta: {x: 100, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &445282891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445282889} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 445282892} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: unEquipCurrentObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &445282892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445282889} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &445282893 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445282889} m_CullTransparentMesh: 0 --- !u!1 &445450281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445450282} - component: {fileID: 445450284} - component: {fileID: 445450283} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &445450282 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445450281} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1026052693} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &445450283 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445450281} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 49 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: + --- !u!222 &445450284 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445450281} m_CullTransparentMesh: 0 --- !u!1 &445611835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445611836} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &445611836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445611835} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1616224887} - {fileID: 376697561} - {fileID: 1623311079} m_Father: {fileID: 2032843111} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &445872326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445872327} - component: {fileID: 445872329} - component: {fileID: 445872328} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &445872327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445872326} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182} m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983} m_Children: [] m_Father: {fileID: 1856460381} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &445872328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445872326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &445872329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445872326} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &445888531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445888532} m_Layer: 0 m_Name: Camera And Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &445888532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445888531} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0, y: 0.00780046, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1544151811} - {fileID: 1660129517} m_Father: {fileID: 968268906} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &445920178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445920179} - component: {fileID: 445920181} - component: {fileID: 445920180} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &445920179 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445920178} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1592513299} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &445920180 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445920178} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &445920181 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445920178} m_CullTransparentMesh: 0 --- !u!1 &445970125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445970126} - component: {fileID: 445970128} - component: {fileID: 445970130} - component: {fileID: 445970129} - component: {fileID: 445970127} m_Layer: 0 m_Name: Laser Shooter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &445970126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445970125} m_LocalRotation: {x: 1.7347235e-18, y: 4.5474735e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830888, y: -0.0000000025942608, z: -0.000000029673819} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 1267363403} - {fileID: 1091124024} - {fileID: 1519614710} - {fileID: 609378623} m_Father: {fileID: 772658220} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &445970127 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445970125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Laser Shooter maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &445970128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445970125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 609378622} aimPosition: {fileID: 1986426716} walkPosition: {fileID: 984842847} keepPosition: {fileID: 1312943131} aimRecoilPosition: {fileID: 856284071} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 229614870} surfaceCollisionRayPosition: {fileID: 3431310} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1699367555} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1012299255} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 14 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 15 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 2 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 182162642} attachmentCameraPosition: {fileID: 1165352945} leftHandMesh: {fileID: 690079193} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1626931705} leftHandParent: {fileID: 1709146878} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 488963575} - {fileID: 2090113992} weaponPositionInHandForDeactivateIK: {fileID: 844044560} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.005, z: 0.005} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 0.5, z: 5} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 1 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 2082675870} - {fileID: 971890563} - {fileID: 133730135} - {fileID: 984842847} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 690079194} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1838600688} wayPoints: - {fileID: 830827147} - {fileID: 690079194} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 112392909} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 290813764} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1071148949} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 746945188} wayPoints: - {fileID: 851214773} - {fileID: 742026795} - {fileID: 876523666} - {fileID: 902143883} - {fileID: 1071148949} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 15852240} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 32518935} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 205410179} weaponRotationPointHolder: {fileID: 1670469323} weaponRotationPointHeadLookTarget: {fileID: 1795314330} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 168838096} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 564157645} aimRecoilPosition: {fileID: 817001765} walkPosition: {fileID: 2091905489} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 218161058} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1122591864} surfaceCollisionRayPosition: {fileID: 1281321698} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 903770054} meleeAttackRaycastPosition: {fileID: 332362362} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1308478332} attachmentCameraPosition: {fileID: 960464804} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 2021511591} - {fileID: 1311448219} weaponPositionInHandForDeactivateIK: {fileID: 1036555788} placeWeaponOnWalkPositionBeforeDeactivateIK: 0 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1051846605} - {fileID: 1409258106} - {fileID: 1418898085} - {fileID: 2091905489} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1071148949} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 759801013} wayPoints: - {fileID: 122807463} - {fileID: 998157617} - {fileID: 1014902955} - {fileID: 199324816} - {fileID: 1071148949} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 1825608423} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 922238903} aimRecoilPosition: {fileID: 1103054149} walkPosition: {fileID: 1283120321} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 596515248} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1290487350} surfaceCollisionRayPosition: {fileID: 983468296} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1811353185} meleeAttackRaycastPosition: {fileID: 666430269} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 882765929} attachmentCameraPosition: {fileID: 1713724226} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1354151633} - {fileID: 147937839} weaponPositionInHandForDeactivateIK: {fileID: 1944240700} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 1747773084} weaponRotationPointHolder: {fileID: 1408113226} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 382145152} - {fileID: 549515270} - {fileID: 591724812} - {fileID: 1283120321} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 968296581} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 164714334} wayPoints: - {fileID: 380757940} - {fileID: 420093783} - {fileID: 1204918998} - {fileID: 1081057492} - {fileID: 968296581} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 651745111} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 1 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.19, y: 1.52, z: 0.21} FBARunRotationOffset: {x: 0, y: -30, z: 0} FBAAimPositionOffset: {x: 0.1535, y: 1.5, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.1535, y: 1.5, z: 0.24} FBAAimRecoilRotationOffset: {x: -1, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 609378622} aimPosition: {fileID: 1644165954} walkPosition: {fileID: 667644572} keepPosition: {fileID: 818890173} aimRecoilPosition: {fileID: 1025621477} walkRecoilPosition: {fileID: 1406519784} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 2045586860} surfaceCollisionRayPosition: {fileID: 411816088} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 904454449} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 464068272} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 1197931150} jumpEndPosition: {fileID: 1925275257} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 8 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1767492096} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 273736154} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 14 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 15 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 2 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1135378386} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 2044925347} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.005, z: 0.03} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 0.5, y: 1.5, z: 3} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 149911819} crouchRecoilPosition: {fileID: 878477875} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0351 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1974666611} walkRecoilPosition: {fileID: 346866076} keepPosition: {fileID: 506006061} crouchPosition: {fileID: 966198755} crouchRecoilPosition: {fileID: 1146848159} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 549889558} surfaceCollisionRayPosition: {fileID: 356964021} lowerWeaponPosition: {fileID: 321846563} runPosition: {fileID: 630214137} jumpStartPosition: {fileID: 1485976213} jumpEndPosition: {fileID: 236994983} meleeAttackPosition: {fileID: 1114255791} meleeAttackRaycastPosition: {fileID: 1954290872} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1496927830} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1932622864} walkRecoilPosition: {fileID: 2074989053} keepPosition: {fileID: 517771528} crouchPosition: {fileID: 186180403} crouchRecoilPosition: {fileID: 1199921301} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1807345830} surfaceCollisionRayPosition: {fileID: 59987838} lowerWeaponPosition: {fileID: 1619961350} runPosition: {fileID: 1423581032} jumpStartPosition: {fileID: 197018300} jumpEndPosition: {fileID: 823932255} meleeAttackPosition: {fileID: 1088046477} meleeAttackRaycastPosition: {fileID: 1670558773} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 846844349} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 3 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.05, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.4 bobRotationPercentageAiming: 0.4 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -15, y: 15} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -3, y: 3} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.4 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.4 bobRotationPercentageAiming: 0.4 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -15, y: 15} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -4, y: 4} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.3} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.1 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0.8, y: 0, z: 0.6} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0.01, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0, z: 0.6} thirdPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 270 shakeDuration: 0.17 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 0.5} firstPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 270 shakeDuration: 0.17 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 1147787390858996, guid: 9fd27cda97b8dbb4d85fd214bab2c1c4, type: 3} inventoryWeaponPrefabObject: {fileID: 1490415502636580, guid: 4fb869dc789d9af458b3eaeb169094ce, type: 3} weaponGameObject: {fileID: 609378622} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 609378627} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 1814884427} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.01, z: 0} idleRotationAmount: {x: 2, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 609378624} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 609378623} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.1, y: 0.1} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0.1, y: 0.1} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.03, y: 0.03} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 1860996041} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 1c953871a0cf2a643874a0b590d849a7, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &445970129 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445970125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Laser Shooter relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1561150976484406, guid: 0bdc58c4b68de024bad82f7fc8b4345c, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 445970128} mainPlayerWeaponSystem: {fileID: 609378624} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 2008322519} newWeaponMeshParent: {fileID: 1266790385} weaponViewTransform: {fileID: 265063336} replaceArmsModel: 0 armsParent: {fileID: 1267363403} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1266790385} currentWeaponMesh: {fileID: 182344401} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Barrel removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1266790385} currentWeaponMesh: {fileID: 2089661602} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1266790385} currentWeaponMesh: {fileID: 270172272} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Stock removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1266790385} currentWeaponMesh: {fileID: 1993832625} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1266790385} currentWeaponMesh: {fileID: 1860996040} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 445970129} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 445970129} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 445970129} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 445970129} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1267363402} - {fileID: 8403508} - {fileID: 366714377} - {fileID: 1519614709} - {fileID: 1784680433} - {fileID: 222819140} - {fileID: 937719035} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &445970130 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445970125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 1814884427} - {fileID: 1986426716} - {fileID: 984842847} - {fileID: 856284071} - {fileID: 229614870} - {fileID: 3431310} - {fileID: 1838600688} - {fileID: 746945188} - {fileID: 396740447} - {fileID: 2082675870} - {fileID: 971890563} - {fileID: 133730135} - {fileID: 820969624} - {fileID: 830827147} - {fileID: 1227435962} - {fileID: 1822696826} - {fileID: 182162642} - {fileID: 1165352945} - {fileID: 1626931705} - {fileID: 1699367555} - {fileID: 1012299255} - {fileID: 2065045515} - {fileID: 851214773} - {fileID: 742026795} - {fileID: 876523666} - {fileID: 902143883} - {fileID: 1165610899} - {fileID: 488963575} - {fileID: 2090113992} - {fileID: 844044560} - {fileID: 168838096} - {fileID: 453286957} - {fileID: 1795314330} - Name: First Person View objectTransformInfoList: - {fileID: 1119476644} - {fileID: 1025133038} - {fileID: 2016932915} - {fileID: 528838170} - {fileID: 968677116} - {fileID: 1644165954} - {fileID: 667644572} - {fileID: 818890173} - {fileID: 1025621477} - {fileID: 1406519784} - {fileID: 1135378386} - {fileID: 2045586860} - {fileID: 411816088} - {fileID: 464068272} - {fileID: 1197931150} - {fileID: 1925275257} - {fileID: 1767492096} - {fileID: 273736154} - {fileID: 149911819} - {fileID: 878477875} - {fileID: 904454449} - Name: IK Positions objectTransformInfoList: - {fileID: 1709146878} - {fileID: 690079194} - {fileID: 1071148949} - {fileID: 32518935} - {fileID: 15852240} - {fileID: 290813764} - {fileID: 112392909} - {fileID: 1589415464} - {fileID: 1241489346} - {fileID: 968296581} - {fileID: 1933073558} - {fileID: 1825608423} - {fileID: 651745111} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 15 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 609378623} mainWeaponPositionsParentThirdPerson: - {fileID: 1238371153} - {fileID: 8403509} - {fileID: 366714378} mainWeaponPositionChildsThirdPerson: - {fileID: 1814884427} - {fileID: 1986426716} - {fileID: 984842847} - {fileID: 1312943131} - {fileID: 856284071} - {fileID: 229614870} - {fileID: 3431310} - {fileID: 396740447} - {fileID: 2082675870} - {fileID: 971890563} - {fileID: 133730135} - {fileID: 830827147} - {fileID: 1227435962} - {fileID: 1822696826} - {fileID: 182162642} - {fileID: 1626931705} - {fileID: 1699367555} - {fileID: 1012299255} - {fileID: 851214773} - {fileID: 742026795} - {fileID: 876523666} - {fileID: 902143883} - {fileID: 488963575} - {fileID: 2090113992} - {fileID: 168838096} - {fileID: 564157645} - {fileID: 817001765} - {fileID: 2091905489} - {fileID: 218161058} - {fileID: 1122591864} - {fileID: 1281321698} - {fileID: 1051846605} - {fileID: 1409258106} - {fileID: 1418898085} - {fileID: 960464804} - {fileID: 1308478332} - {fileID: 903770054} - {fileID: 332362362} - {fileID: 122807463} - {fileID: 998157617} - {fileID: 1014902955} - {fileID: 199324816} - {fileID: 2021511591} - {fileID: 1311448219} - {fileID: 922238903} - {fileID: 1103054149} - {fileID: 1283120321} - {fileID: 596515248} - {fileID: 1290487350} - {fileID: 983468296} - {fileID: 382145152} - {fileID: 549515270} - {fileID: 591724812} - {fileID: 1713724226} - {fileID: 882765929} - {fileID: 1811353185} - {fileID: 666430269} - {fileID: 380757940} - {fileID: 420093783} - {fileID: 1204918998} - {fileID: 1081057492} - {fileID: 1354151633} - {fileID: 147937839} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &446031869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446031872} - component: {fileID: 446031871} - component: {fileID: 446031870} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &446031870 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446031869} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &446031871 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446031869} m_CullTransparentMesh: 0 --- !u!224 &446031872 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446031869} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 368128330} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &446651902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446651903} - component: {fileID: 446651905} - component: {fileID: 446651904} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &446651903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446651902} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.024, z: -0.0292} m_LocalScale: {x: 0.015090043, y: 0.024555767, z: 0.031495146} m_Children: [] m_Father: {fileID: 1726461182} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &446651904 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446651902} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &446651905 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446651902} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &446775933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446775934} - component: {fileID: 446775936} - component: {fileID: 446775935} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &446775934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446775933} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.024, z: -0.0292} m_LocalScale: {x: 0.015090043, y: 0.024555767, z: 0.031495146} m_Children: [] m_Father: {fileID: 1665731362} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &446775935 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446775933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &446775936 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446775933} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &446902828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446902829} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &446902829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446902828} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.148, z: 0.555} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1620440438} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &446977390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446977391} - component: {fileID: 446977393} - component: {fileID: 446977394} - component: {fileID: 446977392} m_Layer: 5 m_Name: Current Object Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &446977391 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446977390} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 785652304} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -471, y: 20.600008} m_SizeDelta: {x: 552.5, y: 41.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &446977392 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446977390} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 446977394} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &446977393 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446977390} m_CullTransparentMesh: 0 --- !u!114 &446977394 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446977390} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Current object pressed name --- !u!1 &447310978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 447310979} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &447310979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447310978} m_LocalRotation: {x: -0.000000119209275, y: 0.0000000037252899, z: -0.0000000023283062, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2106722333} m_Father: {fileID: 355701726} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &447504356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 447504357} - component: {fileID: 447504359} - component: {fileID: 447504358} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &447504357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447504356} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 502249696} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &447504358 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447504356} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &447504359 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447504356} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &448036784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448036785} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &448036785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448036784} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &448181471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448181472} - component: {fileID: 448181473} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &448181472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448181471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2105955882} - {fileID: 1433323718} - {fileID: 1366427389} - {fileID: 1412477457} - {fileID: 644163744} - {fileID: 176562344} - {fileID: 1419954463} - {fileID: 867525989} - {fileID: 83412714} - {fileID: 514939828} - {fileID: 143359119} - {fileID: 1762836313} - {fileID: 1262757414} m_Father: {fileID: 525752311} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &448181473 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448181471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1412477454} - {fileID: 644163743} - {fileID: 176562343} - {fileID: 1419954461} - {fileID: 867525988} - {fileID: 83412713} - {fileID: 514939827} - {fileID: 143359116} - {fileID: 1262757413} --- !u!1 &448231058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448231059} - component: {fileID: 448231060} m_Layer: 0 m_Name: Throw Bomb m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &448231059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448231058} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &448231060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448231058} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Bomb useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Bomb m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Bomb m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &448328112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448328113} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &448328113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448328112} m_LocalRotation: {x: -0.4903101, y: 0.15036175, z: 0.3586506, w: -0.7799725} m_LocalPosition: {x: 0.22200032, y: 0.96400034, z: 0.0720005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 690737598} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &448358209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448358210} - component: {fileID: 448358212} - component: {fileID: 448358211} m_Layer: 5 m_Name: Info Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &448358210 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448358209} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1029222775} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 12, y: 46} m_SizeDelta: {x: 452.4, y: 5.480011} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &448358211 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448358209} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &448358212 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448358209} m_CullTransparentMesh: 0 --- !u!1 &448779191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448779192} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &448779192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448779191} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1529248801} - {fileID: 1943305663} - {fileID: 910739883} - {fileID: 1910022025} - {fileID: 1640307207} - {fileID: 1307003608} - {fileID: 1044085081} - {fileID: 1643134920} - {fileID: 1746880343} m_Father: {fileID: 1628534656} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &449154943 stripped Transform: m_CorrespondingSourceObject: {fileID: 4629478490397344, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} m_PrefabInstance: {fileID: 931150410} m_PrefabAsset: {fileID: 0} --- !u!1 &449313355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 449313356} - component: {fileID: 449313360} - component: {fileID: 449313359} - component: {fileID: 449313358} - component: {fileID: 449313357} m_Layer: 0 m_Name: Cube (2) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &449313356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449313355} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -19.99, y: 3.25, z: -31.260002} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &449313357 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449313355} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &449313358 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449313355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &449313359 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449313355} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &449313360 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449313355} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &449666211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 449666212} - component: {fileID: 449666214} - component: {fileID: 449666213} m_Layer: 5 m_Name: Dialog Options Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &449666212 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449666211} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 971285339} m_Father: {fileID: 1486607835} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.0000705719, y: 116.490234} m_SizeDelta: {x: 797.9, y: 107.359985} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &449666213 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449666211} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.634} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &449666214 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449666211} m_CullTransparentMesh: 0 --- !u!1 &449962516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 449962517} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &449962517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449962516} m_LocalRotation: {x: 0.000000030064406, y: -0.7071074, z: 0.0000000031215455, w: 0.70710623} m_LocalPosition: {x: 0.20000045, y: 1.1300006, z: -0.07100117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &450045804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 450045805} m_Layer: 0 m_Name: Regular Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &450045805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450045804} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1686255565} - {fileID: 2070205862} - {fileID: 237368952} m_Father: {fileID: 92217608} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &450350581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 450350582} - component: {fileID: 450350584} - component: {fileID: 450350583} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &450350582 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450350581} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1226050145} - {fileID: 1731749375} m_Father: {fileID: 1595592998} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &450350583 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450350581} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &450350584 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450350581} m_CullTransparentMesh: 0 --- !u!1 &450491027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 450491028} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &450491028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450491027} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.22694622, y: 0.95684385, z: 0.24882033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 39166580} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &450691746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 450691747} m_Layer: 0 m_Name: c_ring1.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &450691747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450691746} m_LocalRotation: {x: -0.09838829, y: -0.0068233227, z: 0.07835283, w: 0.9920353} m_LocalPosition: {x: -0.024965733, y: 0.12744986, z: -0.0037671193} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1} m_Children: - {fileID: 943813488} m_Father: {fileID: 42534605} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &450827466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 450827467} m_Layer: 5 m_Name: Text Transform Adjust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &450827467 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450827466} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5771508} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -230.97} m_SizeDelta: {x: -10, y: 455} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &451132595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451132596} - component: {fileID: 451132598} - component: {fileID: 451132597} m_Layer: 0 m_Name: Steal Enemy's Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &451132596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451132595} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 65 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &451132597 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451132595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29cb0d7a76ace464f86724879b7c4426, type: 3} m_Name: m_EditorClassIdentifier: stealEnabled: 1 probabilityToStealWeapon: 100 stealWeaponOnlyIfNotPickupsLocated: 0 useMaxDistanceToStealWeapon: 0 maxDistanceToGetStealWeapon: 0 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 0 minWaitTimeToActivateSteal: 2 stealCurrentWeapon: 1 ignoreDrawOnStealWeapon: 1 showDebugPrint: 0 useEventOnSteal: 0 eventOnStealWeapon: m_PersistentCalls: m_Calls: [] mainAIAroundManager: {fileID: 484919096} mainPlayerController: {fileID: 954210052} mainInventoryManager: {fileID: 954210078} mainPlayerCamera: {fileID: 176855561} mainCamera: {fileID: 1418115493} --- !u!114 &451132598 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451132595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Steal Enemy's Weapon abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 0237eaf20afe972458acb92ca142132a, type: 3} abilitySprite: {fileID: 21300000, guid: 0237eaf20afe972458acb92ca142132a, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 451132597} m_MethodName: activateStealFromCharacter m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &451297814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451297815} - component: {fileID: 451297817} - component: {fileID: 451297816} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &451297815 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451297814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 719562657} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &451297816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451297814} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Default --- !u!222 &451297817 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451297814} m_CullTransparentMesh: 0 --- !u!1 &451698444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451698445} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &451698445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451698444} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1614575521} m_Father: {fileID: 238403177} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &451723301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451723302} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &451723302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451723301} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: -0.036, z: 0.292} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 778503283} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &451747287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451747288} - component: {fileID: 451747291} - component: {fileID: 451747290} - component: {fileID: 451747289} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &451747288 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451747287} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1579687207} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &451747289 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451747287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 451747290} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &451747290 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451747287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Salute --- !u!222 &451747291 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451747287} m_CullTransparentMesh: 0 --- !u!1 &452347678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452347679} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &452347679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452347678} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &452391972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452391973} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &452391973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452391972} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &452443793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452443794} m_Layer: 0 m_Name: extension m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &452443794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452443793} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1716480191} - {fileID: 1474909100} - {fileID: 996091902} - {fileID: 2013582790} - {fileID: 1716217587} m_Father: {fileID: 1829016661} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &452464571 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114358029633957642, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &452575160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452575161} - component: {fileID: 452575162} m_Layer: 0 m_Name: Trail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &452575161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452575160} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.247, y: -0.35, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!96 &452575162 TrailRenderer: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452575160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 061e14ef150d9504f92963e052fc26a3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Time: 5 m_Parameters: serializedVersion: 3 widthMultiplier: 0.05 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_MinVertexDistance: 0.1 m_Autodestruct: 0 m_Emitting: 1 --- !u!1 &452684402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452684403} - component: {fileID: 452684405} - component: {fileID: 452684404} m_Layer: 0 m_Name: Walk On Balance Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &452684403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452684402} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &452684404 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452684402} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &452684405 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452684402} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1178465211432844, guid: 7f1790d8b2befb7419dd32e5666215e0, type: 3} layer: serializedVersion: 2 m_Bits: 76815361 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 76815361 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 452684404} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &452942901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452942902} - component: {fileID: 452942903} m_Layer: 5 m_Name: Ammo Bar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &452942902 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452942901} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 4.9000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 170776200} - {fileID: 1401288783} - {fileID: 339580163} m_Father: {fileID: 796064433} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 459.9, y: 229.6} m_SizeDelta: {x: 63.8, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &452942903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452942901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 1540820097} m_FillRect: {fileID: 1100007840} m_HandleRect: {fileID: 1540820096} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &453127881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453127882} - component: {fileID: 453127884} - component: {fileID: 453127883} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &453127882 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453127881} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 153944816} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &453127883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453127881} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: q --- !u!222 &453127884 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453127881} m_CullTransparentMesh: 0 --- !u!1 &453179032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453179033} - component: {fileID: 453179035} - component: {fileID: 453179034} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &453179033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453179032} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.029289989, z: 0.11714001} m_LocalScale: {x: 0.05654502, y: 0.07535025, z: 0.08384241} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &453179034 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453179032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &453179035 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453179032} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &453286956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453286957} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &453286957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453286956} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 205410179} m_Father: {fileID: 168838096} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &453327282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453327283} - component: {fileID: 453327285} - component: {fileID: 453327284} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &453327283 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453327282} m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1494266679} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &453327284 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453327282} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3d3df063f80c9494ab232870179d071e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &453327285 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453327282} m_CullTransparentMesh: 0 --- !u!1 &453797610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453797611} - component: {fileID: 453797615} - component: {fileID: 453797614} - component: {fileID: 453797613} - component: {fileID: 453797612} m_Layer: 2 m_Name: Damage Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &453797611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453797610} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.36, z: 3.83} m_LocalScale: {x: 5.9586554, y: 3.7954273, z: 5.958655} m_Children: [] m_Father: {fileID: 1512416969} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &453797612 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453797610} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Kick Combo shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} nameIndex: 13 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo externalShakeManager: {fileID: 0} --- !u!54 &453797613 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453797610} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &453797614 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453797610} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f84e57dd172ebd74eae296674313c45b, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 0 effectRate: 0 effectAmount: 0 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1048577 tagToAffectList: [] useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Sleep Spell Cast statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1512416970} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1948868959} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1948868961} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 453797612} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1948868961} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1512416970} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 453797615} valueToAdd: 0 --- !u!65 &453797615 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453797610} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &453896594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453896595} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &453896595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453896594} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &454098695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 454098696} - component: {fileID: 454098698} - component: {fileID: 454098697} m_Layer: 0 m_Name: Blades 78 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &454098696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454098695} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 77 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -75} --- !u!23 &454098697 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454098695} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &454098698 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454098695} m_Mesh: {fileID: -3741297177926509268, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &454367756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 454367757} - component: {fileID: 454367760} - component: {fileID: 454367759} - component: {fileID: 454367758} m_Layer: 5 m_Name: Eject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &454367757 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454367756} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 52, y: 128} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &454367758 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454367756} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 454367759} --- !u!114 &454367759 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454367756} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &454367760 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454367756} m_CullTransparentMesh: 0 --- !u!1001 &454528234 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1977736848} m_Modifications: - target: {fileID: 4655727964533160, guid: 4048f01b1581835469849e1dc363bf3f, type: 3} propertyPath: m_LocalPosition.x value: 9.827128 objectReference: {fileID: 0} - target: {fileID: 4655727964533160, guid: 4048f01b1581835469849e1dc363bf3f, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4655727964533160, guid: 4048f01b1581835469849e1dc363bf3f, type: 3} propertyPath: m_LocalPosition.z value: -12.661262 objectReference: {fileID: 0} - target: {fileID: 4655727964533160, guid: 4048f01b1581835469849e1dc363bf3f, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4655727964533160, guid: 4048f01b1581835469849e1dc363bf3f, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4655727964533160, guid: 4048f01b1581835469849e1dc363bf3f, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4655727964533160, guid: 4048f01b1581835469849e1dc363bf3f, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4655727964533160, guid: 4048f01b1581835469849e1dc363bf3f, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 4048f01b1581835469849e1dc363bf3f, type: 3} --- !u!4 &454528235 stripped Transform: m_CorrespondingSourceObject: {fileID: 4655727964533160, guid: 4048f01b1581835469849e1dc363bf3f, type: 3} m_PrefabInstance: {fileID: 454528234} m_PrefabAsset: {fileID: 0} --- !u!1 &454930291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 454930292} m_Layer: 0 m_Name: Transparent Surface Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &454930292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454930291} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.54, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1799191087} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &454969575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 454969576} - component: {fileID: 454969578} - component: {fileID: 454969577} m_Layer: 5 m_Name: Current Level Experience To Next Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &454969576 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454969575} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1548544818} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 233.30002, y: -336.4} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &454969577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454969575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 49 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 6000 --- !u!222 &454969578 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454969575} m_CullTransparentMesh: 0 --- !u!1 &455005118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455005119} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &455005119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455005118} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 618248868} m_Father: {fileID: 1188542732} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &455330811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455330812} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &455330812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455330811} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &455433452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455433453} - component: {fileID: 455433455} - component: {fileID: 455433454} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &455433453 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455433452} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1160492197} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &455433454 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455433452} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &455433455 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455433452} m_CullTransparentMesh: 0 --- !u!1 &455741206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455741207} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &455741207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455741206} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.000001079162, y: 1.3230009, z: 0.09999751} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &455782483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455782484} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &455782484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455782483} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1499985, y: 1.5959998, z: 0.53100026} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &456134944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 456134945} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &456134945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456134944} m_LocalRotation: {x: -0.38593292, y: 0.04140901, z: -0.07923711, w: 0.9181844} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: -14.433} --- !u!1 &456648749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 456648750} - component: {fileID: 456648752} - component: {fileID: 456648751} m_Layer: 0 m_Name: MidJointLrg_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &456648750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456648749} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1531443852} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &456648751 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456648749} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &456648752 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456648749} m_Mesh: {fileID: -7624435891262742728, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &456682077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 456682078} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &456682078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456682077} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: 0.19000055, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &456745721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 456745722} - component: {fileID: 456745724} - component: {fileID: 456745723} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &456745722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456745721} m_LocalRotation: {x: -0.0231901, y: -0.68620014, z: -0.38522536, w: 0.61659795} m_LocalPosition: {x: 0.88250005, y: -0.1488, z: 0.516} m_LocalScale: {x: 0.41901273, y: 0.050238375, z: 0.4190126} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -33.868, y: -86.051, z: -32.263} --- !u!23 &456745723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456745721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &456745724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456745721} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &456828562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 456828563} - component: {fileID: 456828565} - component: {fileID: 456828564} m_Layer: 5 m_Name: Speed Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &456828563 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456828562} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.538092, y: 1.6841465, z: 1} m_Children: [] m_Father: {fileID: 2122392852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 99.999954, y: -25.000011} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &456828564 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456828562} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 0 / 0 --- !u!222 &456828565 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456828562} m_CullTransparentMesh: 0 --- !u!1 &456992836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 456992837} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &456992837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456992836} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2133896872} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!224 &457001268 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 22419862, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 1375389854} m_PrefabAsset: {fileID: 0} --- !u!1 &457551644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457551645} m_Layer: 0 m_Name: slide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &457551645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457551644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 363049205} - {fileID: 1129428568} - {fileID: 171742583} - {fileID: 1565843645} - {fileID: 2056854782} - {fileID: 580071632} - {fileID: 1158431919} - {fileID: 29397043} - {fileID: 804358569} m_Father: {fileID: 3392541} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &457879967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457879968} m_Layer: 0 m_Name: Sword One Hand Without Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &457879968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457879967} m_LocalRotation: {x: 0.93445086, y: -0.0055600554, z: -0.0034197858, w: 0.3560323} m_LocalPosition: {x: 0.17, y: 0.345, z: -0.299} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574786328} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &457998114 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 1002676328329206, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1096666424570914, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1374584672054356, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1378807381292674, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1500803741873820, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1598446276673404, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1846000350963006, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1900928734765614, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1901937184097318, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1992052689057688, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4023718012496376, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4023718012496376, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4023718012496376, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4023718012496376, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4023718012496376, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4023718012496376, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4023718012496376, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4023718012496376, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 4148738906793136, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4148738906793136, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalPosition.z value: -27.44 objectReference: {fileID: 0} - target: {fileID: 4991235969708696, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4991235969708696, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_LocalPosition.z value: -27.44 objectReference: {fileID: 0} - target: {fileID: 20028840628679102, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.width value: 1 objectReference: {fileID: 0} - target: {fileID: 20028840628679102, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.x value: 0 objectReference: {fileID: 0} - target: {fileID: 20028840628679102, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.y value: 0 objectReference: {fileID: 0} - target: {fileID: 20028840628679102, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.height value: 1 objectReference: {fileID: 0} - target: {fileID: 20128705549079212, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.width value: 1 objectReference: {fileID: 0} - target: {fileID: 20128705549079212, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.x value: 0 objectReference: {fileID: 0} - target: {fileID: 20128705549079212, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.y value: 0 objectReference: {fileID: 0} - target: {fileID: 20128705549079212, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.height value: 1 objectReference: {fileID: 0} - target: {fileID: 20363637623774398, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.width value: 1 objectReference: {fileID: 0} - target: {fileID: 20363637623774398, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.x value: 0 objectReference: {fileID: 0} - target: {fileID: 20363637623774398, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.y value: 0 objectReference: {fileID: 0} - target: {fileID: 20363637623774398, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.height value: 1 objectReference: {fileID: 0} - target: {fileID: 20776267491887298, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.width value: 1 objectReference: {fileID: 0} - target: {fileID: 20776267491887298, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.x value: 0 objectReference: {fileID: 0} - target: {fileID: 20776267491887298, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.y value: 0 objectReference: {fileID: 0} - target: {fileID: 20776267491887298, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.height value: 1 objectReference: {fileID: 0} - target: {fileID: 20823905600655984, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.width value: 1 objectReference: {fileID: 0} - target: {fileID: 20823905600655984, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.x value: 0 objectReference: {fileID: 0} - target: {fileID: 20823905600655984, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.y value: 0 objectReference: {fileID: 0} - target: {fileID: 20823905600655984, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_NormalizedViewPortRect.height value: 1 objectReference: {fileID: 0} - target: {fileID: 114044566178110040, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: defaultPlayersModeName value: Melee objectReference: {fileID: 0} - target: {fileID: 114140401206345910, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: screenActionPanelsEnabled value: 0 objectReference: {fileID: 0} - target: {fileID: 114170860735817910, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mapCreatorManager value: objectReference: {fileID: 143089277} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[17].mainManagerOnScene value: objectReference: {fileID: 143089277} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[0].mainManagerOnScene value: objectReference: {fileID: 708842813} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[1].mainManagerOnScene value: objectReference: {fileID: 1503673896} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[2].mainManagerOnScene value: objectReference: {fileID: 884168761} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[3].mainManagerOnScene value: objectReference: {fileID: 219112294} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[4].mainManagerOnScene value: objectReference: {fileID: 1657924521} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[5].mainManagerOnScene value: objectReference: {fileID: 64807714} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[6].mainManagerOnScene value: objectReference: {fileID: 938961837} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[7].mainManagerOnScene value: objectReference: {fileID: 699999496} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[8].mainManagerOnScene value: objectReference: {fileID: 1443902505} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[9].mainManagerOnScene value: objectReference: {fileID: 1692257300} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[10].mainManagerOnScene value: objectReference: {fileID: 375202249} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[11].mainManagerOnScene value: objectReference: {fileID: 1502104034} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[12].mainManagerOnScene value: objectReference: {fileID: 1511595482} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[13].mainManagerOnScene value: objectReference: {fileID: 855341862} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[14].mainManagerOnScene value: objectReference: {fileID: 647996453} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[15].mainManagerOnScene value: objectReference: {fileID: 320934406} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[16].mainManagerOnScene value: objectReference: {fileID: 19048743} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainManagerInfoList.Array.data[18].mainManagerOnScene value: objectReference: {fileID: 582841341} - target: {fileID: 114358901071454814, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: managersParent value: objectReference: {fileID: 1273826451} - target: {fileID: 114370442645006710, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: charactersAround.Array.data[0] value: objectReference: {fileID: 826831278} - target: {fileID: 114370442645006710, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: charactersAround.Array.data[1] value: objectReference: {fileID: 676885819} - target: {fileID: 114370442645006710, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: charactersAround.Array.data[2] value: objectReference: {fileID: 2095110812} - target: {fileID: 114370442645006710, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: charactersAround.Array.data[3] value: objectReference: {fileID: 2079250673} - target: {fileID: 114408850106231584, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainCamera value: objectReference: {fileID: 27394595} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.size value: 202 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.size value: 25 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.size value: 12 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[1].touchButtonList.Array.size value: 3 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[2].touchButtonList.Array.size value: 3 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[4].touchButtonList.Array.size value: 3 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.size value: 15 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.size value: 15 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.size value: 16 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.size value: 12 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.size value: 14 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.size value: 14 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.size value: 11 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[12].touchButtonList.Array.size value: 7 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[13].touchButtonList.Array.size value: 6 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[14].touchButtonList.Array.size value: 5 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[15].touchButtonList.Array.size value: 4 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[16].touchButtonList.Array.size value: 2 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].touchButtonList.Array.size value: 9 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[18].touchButtonList.Array.size value: 3 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[19].touchButtonList.Array.size value: 6 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[20].touchButtonList.Array.size value: 3 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[21].touchButtonList.Array.size value: 3 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[22].touchButtonList.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.size value: 12 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.size value: 13 objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[0] value: objectReference: {fileID: 1183110772} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[1] value: objectReference: {fileID: 377842811} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[2] value: objectReference: {fileID: 65316955} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[3] value: objectReference: {fileID: 2107680275} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[4] value: objectReference: {fileID: 1058406308} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[5] value: objectReference: {fileID: 507292482} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[6] value: objectReference: {fileID: 761888671} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[7] value: objectReference: {fileID: 1924500561} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[8] value: objectReference: {fileID: 1526585067} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[9] value: objectReference: {fileID: 1911565650} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[10] value: objectReference: {fileID: 1837710322} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[11] value: objectReference: {fileID: 1895119676} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[12] value: objectReference: {fileID: 1034592174} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[13] value: objectReference: {fileID: 309062042} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[14] value: objectReference: {fileID: 55377303} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[15] value: objectReference: {fileID: 1220298448} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[16] value: objectReference: {fileID: 1910874657} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[17] value: objectReference: {fileID: 864838201} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[18] value: objectReference: {fileID: 1926674371} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[19] value: objectReference: {fileID: 859983333} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[20] value: objectReference: {fileID: 281399628} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[21] value: objectReference: {fileID: 1928130725} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[22] value: objectReference: {fileID: 1072497922} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[23] value: objectReference: {fileID: 425803004} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[24] value: objectReference: {fileID: 1745592970} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[25] value: objectReference: {fileID: 1270702094} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[26] value: objectReference: {fileID: 1304366361} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[27] value: objectReference: {fileID: 1224127823} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[28] value: objectReference: {fileID: 1068735631} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[29] value: objectReference: {fileID: 283505597} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[30] value: objectReference: {fileID: 1156103862} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[31] value: objectReference: {fileID: 951714168} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[32] value: objectReference: {fileID: 1038659489} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[33] value: objectReference: {fileID: 933018398} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[34] value: objectReference: {fileID: 1274092496} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[35] value: objectReference: {fileID: 1532210109} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[36] value: objectReference: {fileID: 554777527} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[37] value: objectReference: {fileID: 214866629} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[38] value: objectReference: {fileID: 61582742} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[39] value: objectReference: {fileID: 488069479} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[40] value: objectReference: {fileID: 474906420} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[41] value: objectReference: {fileID: 2131798157} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[42] value: objectReference: {fileID: 589419847} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[43] value: objectReference: {fileID: 279973472} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[44] value: objectReference: {fileID: 572389045} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[45] value: objectReference: {fileID: 2142447201} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[46] value: objectReference: {fileID: 201385888} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[47] value: objectReference: {fileID: 159834244} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[48] value: objectReference: {fileID: 1615295120} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[49] value: objectReference: {fileID: 1585886633} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[50] value: objectReference: {fileID: 1403504365} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[51] value: objectReference: {fileID: 1065737591} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[52] value: objectReference: {fileID: 126613476} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[53] value: objectReference: {fileID: 788063155} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[54] value: objectReference: {fileID: 1230029185} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[55] value: objectReference: {fileID: 182835281} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[56] value: objectReference: {fileID: 1209047582} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[57] value: objectReference: {fileID: 1758789595} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[58] value: objectReference: {fileID: 1834155504} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[59] value: objectReference: {fileID: 1938125254} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[60] value: objectReference: {fileID: 240202825} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[61] value: objectReference: {fileID: 491743953} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[62] value: objectReference: {fileID: 931589432} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[63] value: objectReference: {fileID: 1259595981} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[64] value: objectReference: {fileID: 2025949779} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[65] value: objectReference: {fileID: 754580604} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[66] value: objectReference: {fileID: 75370881} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[67] value: objectReference: {fileID: 1351734347} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[68] value: objectReference: {fileID: 193132793} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[69] value: objectReference: {fileID: 847035549} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[70] value: objectReference: {fileID: 26179091} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[71] value: objectReference: {fileID: 787269829} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[72] value: objectReference: {fileID: 1834063217} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[73] value: objectReference: {fileID: 1438105237} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[74] value: objectReference: {fileID: 766969530} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[75] value: objectReference: {fileID: 910410973} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[76] value: objectReference: {fileID: 1326777660} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[77] value: objectReference: {fileID: 1391771592} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[78] value: objectReference: {fileID: 389013695} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[79] value: objectReference: {fileID: 1176537132} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[80] value: objectReference: {fileID: 1654190629} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[81] value: objectReference: {fileID: 432761634} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[82] value: objectReference: {fileID: 223667265} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[83] value: objectReference: {fileID: 107597197} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[84] value: objectReference: {fileID: 1413584290} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[85] value: objectReference: {fileID: 616645404} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[86] value: objectReference: {fileID: 265814508} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[87] value: objectReference: {fileID: 653020994} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[88] value: objectReference: {fileID: 1495193951} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[89] value: objectReference: {fileID: 2021551655} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[90] value: objectReference: {fileID: 808897522} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[91] value: objectReference: {fileID: 626330521} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[92] value: objectReference: {fileID: 1255242031} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[93] value: objectReference: {fileID: 2136529393} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[94] value: objectReference: {fileID: 612790311} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[95] value: objectReference: {fileID: 2062960962} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[96] value: objectReference: {fileID: 1551990093} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[97] value: objectReference: {fileID: 1095133226} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[98] value: objectReference: {fileID: 617842424} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[99] value: objectReference: {fileID: 1514260352} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[100] value: objectReference: {fileID: 715419110} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[101] value: objectReference: {fileID: 110880443} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[102] value: objectReference: {fileID: 642359819} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[103] value: objectReference: {fileID: 1119822543} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[104] value: objectReference: {fileID: 452464571} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[105] value: objectReference: {fileID: 229705103} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[106] value: objectReference: {fileID: 1429443839} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[107] value: objectReference: {fileID: 1687357287} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[108] value: objectReference: {fileID: 1085111354} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[109] value: objectReference: {fileID: 110639006} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[110] value: objectReference: {fileID: 1638205043} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[111] value: objectReference: {fileID: 1711835972} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[112] value: objectReference: {fileID: 362162647} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[113] value: objectReference: {fileID: 501745234} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[114] value: objectReference: {fileID: 590705033} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[115] value: objectReference: {fileID: 2100060671} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[116] value: objectReference: {fileID: 353097477} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[117] value: objectReference: {fileID: 1122786421} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[118] value: objectReference: {fileID: 285481438} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[119] value: objectReference: {fileID: 1601631298} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[120] value: objectReference: {fileID: 604991515} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[121] value: objectReference: {fileID: 187241241} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[122] value: objectReference: {fileID: 1997545512} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[123] value: objectReference: {fileID: 526664257} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[124] value: objectReference: {fileID: 1668204444} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[125] value: objectReference: {fileID: 1821664696} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[126] value: objectReference: {fileID: 434909387} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[127] value: objectReference: {fileID: 816191283} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[128] value: objectReference: {fileID: 933574857} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[129] value: objectReference: {fileID: 240975788} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[130] value: objectReference: {fileID: 1061792440} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[131] value: objectReference: {fileID: 1417295871} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[132] value: objectReference: {fileID: 792089582} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[133] value: objectReference: {fileID: 864005578} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[134] value: objectReference: {fileID: 254724798} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[135] value: objectReference: {fileID: 2011270878} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[136] value: objectReference: {fileID: 70882803} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[137] value: objectReference: {fileID: 2090452747} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[138] value: objectReference: {fileID: 132735696} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[139] value: objectReference: {fileID: 1536120972} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[140] value: objectReference: {fileID: 1938440736} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[141] value: objectReference: {fileID: 1361322549} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[142] value: objectReference: {fileID: 1541163775} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[143] value: objectReference: {fileID: 1997924524} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[144] value: objectReference: {fileID: 41863292} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[145] value: objectReference: {fileID: 595835247} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[146] value: objectReference: {fileID: 2097354906} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[147] value: objectReference: {fileID: 612388554} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[148] value: objectReference: {fileID: 816389881} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[149] value: objectReference: {fileID: 1272085101} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[150] value: objectReference: {fileID: 246977835} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[151] value: objectReference: {fileID: 1602101091} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[152] value: objectReference: {fileID: 46145073} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[153] value: objectReference: {fileID: 1015640408} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[154] value: objectReference: {fileID: 1078264694} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[155] value: objectReference: {fileID: 1251063750} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[156] value: objectReference: {fileID: 1635631764} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[157] value: objectReference: {fileID: 1294626065} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[158] value: objectReference: {fileID: 1141165433} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[159] value: objectReference: {fileID: 1774013304} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[160] value: objectReference: {fileID: 903917675} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[161] value: objectReference: {fileID: 276483129} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[162] value: objectReference: {fileID: 1310751737} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[163] value: objectReference: {fileID: 495426554} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[164] value: objectReference: {fileID: 1829896559} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[165] value: objectReference: {fileID: 1443371728} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[166] value: objectReference: {fileID: 595751112} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[167] value: objectReference: {fileID: 495634060} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[168] value: objectReference: {fileID: 895419799} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[169] value: objectReference: {fileID: 1129315146} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[170] value: objectReference: {fileID: 424309663} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[171] value: objectReference: {fileID: 14411304} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[172] value: objectReference: {fileID: 1570587683} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[173] value: objectReference: {fileID: 1881291162} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[174] value: objectReference: {fileID: 21820849} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[175] value: objectReference: {fileID: 1555553473} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[176] value: objectReference: {fileID: 415718823} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[177] value: objectReference: {fileID: 1729812264} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[178] value: objectReference: {fileID: 1329211236} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[179] value: objectReference: {fileID: 2047069037} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[180] value: objectReference: {fileID: 492287904} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[181] value: objectReference: {fileID: 1311609297} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[182] value: objectReference: {fileID: 979351758} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[183] value: objectReference: {fileID: 1520219411} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[184] value: objectReference: {fileID: 1195493748} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[185] value: objectReference: {fileID: 1896140029} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[186] value: objectReference: {fileID: 1945101268} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[187] value: objectReference: {fileID: 1518606934} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[188] value: objectReference: {fileID: 2101835764} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[189] value: objectReference: {fileID: 1441493568} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[190] value: objectReference: {fileID: 1290886511} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[191] value: objectReference: {fileID: 1425432182} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[192] value: objectReference: {fileID: 2027476330} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[193] value: objectReference: {fileID: 1196694929} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[194] value: objectReference: {fileID: 370968192} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[195] value: objectReference: {fileID: 1294574983} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[196] value: objectReference: {fileID: 1900794050} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[197] value: objectReference: {fileID: 291963438} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[198] value: objectReference: {fileID: 42493780} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[199] value: objectReference: {fileID: 45595416} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[200] value: objectReference: {fileID: 159635792} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonList.Array.data[201] value: objectReference: {fileID: 1599515766} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].Name value: Main Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[0] value: objectReference: {fileID: 1183110772} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[1] value: objectReference: {fileID: 377842811} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[2] value: objectReference: {fileID: 65316955} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[3] value: objectReference: {fileID: 2107680275} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[4] value: objectReference: {fileID: 1058406308} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[5] value: objectReference: {fileID: 507292482} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[6] value: objectReference: {fileID: 761888671} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[7] value: objectReference: {fileID: 1924500561} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[8] value: objectReference: {fileID: 1526585067} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[9] value: objectReference: {fileID: 1911565650} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[10] value: objectReference: {fileID: 1837710322} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[0].touchButtonList.Array.data[11] value: objectReference: {fileID: 1895119676} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[1].Name value: Menus Contorls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[1].touchButtonList.Array.data[0] value: objectReference: {fileID: 1034592174} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[1].touchButtonList.Array.data[1] value: objectReference: {fileID: 309062042} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[1].touchButtonList.Array.data[2] value: objectReference: {fileID: 55377303} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[2].Name value: Others Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[2].touchButtonList.Array.data[0] value: objectReference: {fileID: 1220298448} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[2].touchButtonList.Array.data[1] value: objectReference: {fileID: 1910874657} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[2].touchButtonList.Array.data[2] value: objectReference: {fileID: 864838201} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].Name value: Weapons Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.data[0] value: objectReference: {fileID: 1926674371} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.data[1] value: objectReference: {fileID: 859983333} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.data[2] value: objectReference: {fileID: 281399628} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.data[3] value: objectReference: {fileID: 1928130725} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.data[4] value: objectReference: {fileID: 1072497922} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.data[5] value: objectReference: {fileID: 425803004} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.data[6] value: objectReference: {fileID: 1745592970} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.data[7] value: objectReference: {fileID: 1270702094} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.data[8] value: objectReference: {fileID: 1304366361} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[3].touchButtonList.Array.data[9] value: objectReference: {fileID: 1224127823} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[4].Name value: Powers Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[4].touchButtonList.Array.data[0] value: objectReference: {fileID: 1068735631} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[4].touchButtonList.Array.data[1] value: objectReference: {fileID: 283505597} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[4].touchButtonList.Array.data[2] value: objectReference: {fileID: 1156103862} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].Name value: Aircraft Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[0] value: objectReference: {fileID: 951714168} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[1] value: objectReference: {fileID: 1038659489} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[2] value: objectReference: {fileID: 933018398} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[3] value: objectReference: {fileID: 1274092496} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[4] value: objectReference: {fileID: 1532210109} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[5] value: objectReference: {fileID: 554777527} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[6] value: objectReference: {fileID: 214866629} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[7] value: objectReference: {fileID: 61582742} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[8] value: objectReference: {fileID: 488069479} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[9] value: objectReference: {fileID: 474906420} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[10] value: objectReference: {fileID: 2131798157} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[11] value: objectReference: {fileID: 589419847} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[12] value: objectReference: {fileID: 279973472} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[13] value: objectReference: {fileID: 572389045} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[5].touchButtonList.Array.data[14] value: objectReference: {fileID: 2142447201} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].Name value: Car Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[0] value: objectReference: {fileID: 201385888} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[1] value: objectReference: {fileID: 159834244} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[2] value: objectReference: {fileID: 1615295120} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[3] value: objectReference: {fileID: 1585886633} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[4] value: objectReference: {fileID: 1403504365} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[5] value: objectReference: {fileID: 1065737591} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[6] value: objectReference: {fileID: 126613476} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[7] value: objectReference: {fileID: 788063155} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[8] value: objectReference: {fileID: 1230029185} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[9] value: objectReference: {fileID: 182835281} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[10] value: objectReference: {fileID: 1209047582} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[11] value: objectReference: {fileID: 1758789595} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[12] value: objectReference: {fileID: 1834155504} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[13] value: objectReference: {fileID: 1938125254} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[6].touchButtonList.Array.data[14] value: objectReference: {fileID: 240202825} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].Name value: Flying Vehicle Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[0] value: objectReference: {fileID: 491743953} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[1] value: objectReference: {fileID: 931589432} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[2] value: objectReference: {fileID: 1259595981} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[3] value: objectReference: {fileID: 2025949779} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[4] value: objectReference: {fileID: 754580604} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[5] value: objectReference: {fileID: 75370881} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[6] value: objectReference: {fileID: 1351734347} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[7] value: objectReference: {fileID: 193132793} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[8] value: objectReference: {fileID: 847035549} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[9] value: objectReference: {fileID: 26179091} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[10] value: objectReference: {fileID: 787269829} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[11] value: objectReference: {fileID: 1834063217} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[12] value: objectReference: {fileID: 1438105237} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[13] value: objectReference: {fileID: 766969530} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[14] value: objectReference: {fileID: 910410973} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[7].touchButtonList.Array.data[15] value: objectReference: {fileID: 1326777660} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].Name value: Hoverboard Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[0] value: objectReference: {fileID: 1391771592} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[1] value: objectReference: {fileID: 389013695} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[2] value: objectReference: {fileID: 1176537132} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[3] value: objectReference: {fileID: 1654190629} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[4] value: objectReference: {fileID: 432761634} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[5] value: objectReference: {fileID: 223667265} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[6] value: objectReference: {fileID: 107597197} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[7] value: objectReference: {fileID: 1413584290} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[8] value: objectReference: {fileID: 616645404} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[9] value: objectReference: {fileID: 265814508} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[10] value: objectReference: {fileID: 653020994} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[8].touchButtonList.Array.data[11] value: objectReference: {fileID: 1495193951} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].Name value: Hovercraft Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[0] value: objectReference: {fileID: 2021551655} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[1] value: objectReference: {fileID: 808897522} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[2] value: objectReference: {fileID: 626330521} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[3] value: objectReference: {fileID: 1255242031} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[4] value: objectReference: {fileID: 2136529393} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[5] value: objectReference: {fileID: 612790311} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[6] value: objectReference: {fileID: 2062960962} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[7] value: objectReference: {fileID: 1551990093} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[8] value: objectReference: {fileID: 1095133226} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[9] value: objectReference: {fileID: 617842424} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[10] value: objectReference: {fileID: 1514260352} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[11] value: objectReference: {fileID: 715419110} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[12] value: objectReference: {fileID: 110880443} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[9].touchButtonList.Array.data[13] value: objectReference: {fileID: 642359819} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].Name value: Motorbike Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[0] value: objectReference: {fileID: 1119822543} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[1] value: objectReference: {fileID: 452464571} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[2] value: objectReference: {fileID: 229705103} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[3] value: objectReference: {fileID: 1429443839} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[4] value: objectReference: {fileID: 1687357287} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[5] value: objectReference: {fileID: 1085111354} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[6] value: objectReference: {fileID: 110639006} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[7] value: objectReference: {fileID: 1638205043} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[8] value: objectReference: {fileID: 1711835972} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[9] value: objectReference: {fileID: 362162647} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[10] value: objectReference: {fileID: 501745234} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[11] value: objectReference: {fileID: 590705033} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[12] value: objectReference: {fileID: 2100060671} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[10].touchButtonList.Array.data[13] value: objectReference: {fileID: 353097477} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].Name value: Sphere Vehicle Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[0] value: objectReference: {fileID: 1122786421} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[1] value: objectReference: {fileID: 285481438} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[2] value: objectReference: {fileID: 1601631298} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[3] value: objectReference: {fileID: 604991515} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[4] value: objectReference: {fileID: 187241241} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[5] value: objectReference: {fileID: 1997545512} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[6] value: objectReference: {fileID: 526664257} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[7] value: objectReference: {fileID: 1668204444} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[8] value: objectReference: {fileID: 1821664696} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[9] value: objectReference: {fileID: 434909387} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[11].touchButtonList.Array.data[10] value: objectReference: {fileID: 816191283} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[12].Name value: Usable Turret Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[12].touchButtonList.Array.data[0] value: objectReference: {fileID: 933574857} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[12].touchButtonList.Array.data[1] value: objectReference: {fileID: 240975788} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[12].touchButtonList.Array.data[2] value: objectReference: {fileID: 1061792440} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[12].touchButtonList.Array.data[3] value: objectReference: {fileID: 1417295871} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[12].touchButtonList.Array.data[4] value: objectReference: {fileID: 792089582} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[12].touchButtonList.Array.data[5] value: objectReference: {fileID: 864005578} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[12].touchButtonList.Array.data[6] value: objectReference: {fileID: 254724798} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[13].Name value: Examine Object Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[13].touchButtonList.Array.data[0] value: objectReference: {fileID: 2011270878} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[13].touchButtonList.Array.data[1] value: objectReference: {fileID: 70882803} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[13].touchButtonList.Array.data[2] value: objectReference: {fileID: 2090452747} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[13].touchButtonList.Array.data[3] value: objectReference: {fileID: 132735696} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[13].touchButtonList.Array.data[4] value: objectReference: {fileID: 1536120972} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[13].touchButtonList.Array.data[5] value: objectReference: {fileID: 1938440736} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[14].Name value: Puzzles Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[14].touchButtonList.Array.data[0] value: objectReference: {fileID: 1361322549} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[14].touchButtonList.Array.data[1] value: objectReference: {fileID: 1541163775} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[14].touchButtonList.Array.data[2] value: objectReference: {fileID: 1997924524} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[14].touchButtonList.Array.data[3] value: objectReference: {fileID: 41863292} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[14].touchButtonList.Array.data[4] value: objectReference: {fileID: 595835247} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[15].Name value: Hide System Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[15].touchButtonList.Array.data[0] value: objectReference: {fileID: 2097354906} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[15].touchButtonList.Array.data[1] value: objectReference: {fileID: 612388554} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[15].touchButtonList.Array.data[2] value: objectReference: {fileID: 816389881} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[15].touchButtonList.Array.data[3] value: objectReference: {fileID: 1272085101} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[16].Name value: Chair Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[16].touchButtonList.Array.data[0] value: objectReference: {fileID: 246977835} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[16].touchButtonList.Array.data[1] value: objectReference: {fileID: 1602101091} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].Name value: Photo Mode Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].touchButtonList.Array.data[0] value: objectReference: {fileID: 46145073} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].touchButtonList.Array.data[1] value: objectReference: {fileID: 1015640408} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].touchButtonList.Array.data[2] value: objectReference: {fileID: 1078264694} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].touchButtonList.Array.data[3] value: objectReference: {fileID: 1251063750} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].touchButtonList.Array.data[4] value: objectReference: {fileID: 1635631764} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].touchButtonList.Array.data[5] value: objectReference: {fileID: 1294626065} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].touchButtonList.Array.data[6] value: objectReference: {fileID: 1141165433} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].touchButtonList.Array.data[7] value: objectReference: {fileID: 1774013304} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[17].touchButtonList.Array.data[8] value: objectReference: {fileID: 903917675} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[18].Name value: Regular Melee Attack Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[18].touchButtonList.Array.data[0] value: objectReference: {fileID: 276483129} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[18].touchButtonList.Array.data[1] value: objectReference: {fileID: 1310751737} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[18].touchButtonList.Array.data[2] value: objectReference: {fileID: 495426554} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[19].Name value: Advanced Melee Attack Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[19].touchButtonList.Array.data[0] value: objectReference: {fileID: 1829896559} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[19].touchButtonList.Array.data[1] value: objectReference: {fileID: 1443371728} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[19].touchButtonList.Array.data[2] value: objectReference: {fileID: 595751112} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[19].touchButtonList.Array.data[3] value: objectReference: {fileID: 495634060} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[19].touchButtonList.Array.data[4] value: objectReference: {fileID: 895419799} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[19].touchButtonList.Array.data[5] value: objectReference: {fileID: 1129315146} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[20].Name value: Close Combat Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[20].touchButtonList.Array.data[0] value: objectReference: {fileID: 424309663} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[20].touchButtonList.Array.data[1] value: objectReference: {fileID: 14411304} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[20].touchButtonList.Array.data[2] value: objectReference: {fileID: 1570587683} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[21].Name value: Magic Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[21].touchButtonList.Array.data[0] value: objectReference: {fileID: 1881291162} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[21].touchButtonList.Array.data[1] value: objectReference: {fileID: 21820849} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[21].touchButtonList.Array.data[2] value: objectReference: {fileID: 1555553473} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[22].Name value: External Vehicle Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[22].touchButtonList.Array.data[0] value: objectReference: {fileID: 415718823} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].Name value: Craft Placement objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[0] value: objectReference: {fileID: 1729812264} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[1] value: objectReference: {fileID: 1329211236} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[2] value: objectReference: {fileID: 2047069037} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[3] value: objectReference: {fileID: 492287904} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[4] value: objectReference: {fileID: 1311609297} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[5] value: objectReference: {fileID: 979351758} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[6] value: objectReference: {fileID: 1520219411} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[7] value: objectReference: {fileID: 1195493748} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[8] value: objectReference: {fileID: 1896140029} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[9] value: objectReference: {fileID: 1945101268} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[10] value: objectReference: {fileID: 1518606934} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[23].touchButtonList.Array.data[11] value: objectReference: {fileID: 2101835764} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].Name value: Boat Vehicle Controls objectReference: {fileID: 0} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[0] value: objectReference: {fileID: 1441493568} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[1] value: objectReference: {fileID: 1290886511} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[2] value: objectReference: {fileID: 1425432182} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[3] value: objectReference: {fileID: 2027476330} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[4] value: objectReference: {fileID: 1196694929} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[5] value: objectReference: {fileID: 370968192} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[6] value: objectReference: {fileID: 1294574983} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[7] value: objectReference: {fileID: 1900794050} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[8] value: objectReference: {fileID: 291963438} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[9] value: objectReference: {fileID: 42493780} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[10] value: objectReference: {fileID: 45595416} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[11] value: objectReference: {fileID: 159635792} - target: {fileID: 114464237016027634, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: touchButtonsInfoList.Array.data[24].touchButtonList.Array.data[12] value: objectReference: {fileID: 1599515766} - target: {fileID: 114561091528557034, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mapCreatorManager value: objectReference: {fileID: 143089277} - target: {fileID: 114677578249848446, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: player2 value: objectReference: {fileID: 954210068} - target: {fileID: 114677578249848446, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainPlayerCameraManager2 value: objectReference: {fileID: 176855561} - target: {fileID: 114677578249848446, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: camera2 value: objectReference: {fileID: 1418115493} - target: {fileID: 114677578249848446, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_Enabled value: 0 objectReference: {fileID: 0} - target: {fileID: 114677578249848446, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: dynamicSplitScreenActive value: 0 objectReference: {fileID: 0} - target: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: multipleTargetsToFollowList.Array.size value: 2 objectReference: {fileID: 0} - target: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainCanvasSizeDelta.y value: 720 objectReference: {fileID: 0} - target: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: halfMainCanvasSizeDelta.y value: 360 objectReference: {fileID: 0} - target: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: usingScreenSpaceCamera value: 0 objectReference: {fileID: 0} - target: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: showSettings value: 1 objectReference: {fileID: 0} - target: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: followingMultipleTargets value: 1 objectReference: {fileID: 0} - target: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: multipleTargetsToFollowList.Array.data[0] value: objectReference: {fileID: 187161241} - target: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: multipleTargetsToFollowList.Array.data[1] value: objectReference: {fileID: 954210068} - target: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainCanvasSizeDelta.x value: 1280 objectReference: {fileID: 0} - target: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: halfMainCanvasSizeDelta.x value: 640 objectReference: {fileID: 0} - target: {fileID: 114764198201931526, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ReferenceResolution.x value: 1280 objectReference: {fileID: 0} - target: {fileID: 114764198201931526, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ReferenceResolution.y value: 720 objectReference: {fileID: 0} - target: {fileID: 114775562742493732, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: ignoreSelectUIOnGamepadOnUINavigation value: 1 objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.size value: 2 objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: auxPlayerList.Array.size value: 2 objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: extraCharacterList.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: currentNumberOfPlayers value: 2 objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].Name value: Player 2 objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].playerParentGameObject value: objectReference: {fileID: 759643008} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].playerControllerGameObject value: objectReference: {fileID: 954210051} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].playerCameraGameObject value: objectReference: {fileID: 176855557} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].playerControllerManager value: objectReference: {fileID: 954210052} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].playerCameraManager value: objectReference: {fileID: 176855561} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].playerInput value: objectReference: {fileID: 954210080} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].pauseManager value: objectReference: {fileID: 541563681} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].mainPlayerComponentsManager value: objectReference: {fileID: 954210062} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].mainFriendListManager value: objectReference: {fileID: 890927944} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].mainSaveGameSystem value: objectReference: {fileID: 541563704} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].eventToSetCharacterAsAI.m_TypeName value: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].eventToSetCharacterAsPlayer.m_TypeName value: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: cameraStateNameToUse value: 1 Player objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: extraCharacterList.Array.data[0] value: objectReference: {fileID: 759643008} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: auxPlayerList.Array.data[0] value: objectReference: {fileID: 187161219} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: auxPlayerList.Array.data[1] value: objectReference: {fileID: 954210051} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: currentCameraStateIndex value: 0 objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].followMainPlayerOnSwitchCompanion value: 1 objectReference: {fileID: 0} - target: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: playerList.Array.data[1].mainSwitchCompanionSystem value: objectReference: {fileID: 1548463264} - target: {fileID: 114973634028566514, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: showIconsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryManagerListString.Array.size value: 14 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryManagerStringInfoList.Array.size value: 14 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryManagerStringInfoList.Array.data[7].inventoryManagerListString.Array.size value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[1].Name value: P-35 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[1].inventoryObjectName value: P-35 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[1].elementIndex value: 0 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[2].Name value: Assault Rifle Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[2].amount value: 200 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[2].inventoryCategoryName value: Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[2].inventoryObjectName value: Assault Rifle Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[2].categoryIndex value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[2].isEquipped value: 0 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[3].Name value: P-35 Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[3].inventoryObjectName value: P-35 Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[3].elementIndex value: 7 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[4].Name value: P-36 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[4].amount value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[4].inventoryCategoryName value: Weapons objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[4].inventoryObjectName value: P-36 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[4].categoryIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[4].elementIndex value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[4].isEquipped value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[5].Name value: P-36 Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[5].amount value: 200 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[5].inventoryCategoryName value: Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[5].inventoryObjectName value: P-36 Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[5].categoryIndex value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[5].elementIndex value: 8 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[5].isEquipped value: 0 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[6].Name value: Double Shotgun objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[6].amount value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[6].inventoryCategoryName value: Weapons objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[6].inventoryObjectName value: Double Shotgun objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[6].categoryIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[6].elementIndex value: 4 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[6].isEquipped value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[7].Name value: Smartphone objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[7].inventoryObjectName value: Smartphone objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[7].elementIndex value: 12 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[8].Name value: Plasma Cutter objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[8].inventoryObjectName value: Plasma Cutter objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[8].elementIndex value: 15 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[9].Name value: Plasma Cutter Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[9].amount value: 100 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[9].inventoryCategoryName value: Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[9].inventoryObjectName value: Plasma Cutter Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[9].categoryIndex value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[9].elementIndex value: 13 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[9].isEquipped value: 0 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[10].Name value: Sniper Rifle objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[10].amount value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[10].inventoryCategoryName value: Weapons objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[10].inventoryObjectName value: Sniper Rifle objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[10].categoryIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[10].elementIndex value: 17 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[10].isEquipped value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[11].Name value: Sniper Rifle Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[11].amount value: 20 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[11].inventoryCategoryName value: Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[11].inventoryObjectName value: Sniper Rifle Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[11].categoryIndex value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[11].elementIndex value: 16 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[12].Name value: Laser Shooter objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[12].amount value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[12].inventoryCategoryName value: Weapons objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[12].inventoryObjectName value: Laser Shooter objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[12].categoryIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[12].elementIndex value: 13 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[13].Name value: Double Shotgun Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[13].amount value: 40 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[13].inventoryCategoryName value: Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[13].inventoryObjectName value: Double Shotgun Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[13].categoryIndex value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[13].elementIndex value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[13].isEquipped value: 0 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[14].Name value: Spear Launcher objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[14].amount value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[14].inventoryCategoryName value: Weapons objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[14].inventoryObjectName value: Spear Launcher objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[14].categoryIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[14].elementIndex value: 11 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[14].isEquipped value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[15].Name value: Spear Launcher Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[15].amount value: 30 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[15].inventoryCategoryName value: Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[15].inventoryObjectName value: Spear Launcher Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[15].categoryIndex value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[15].isEquipped value: 0 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[16].Name value: Acid Shooter objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[16].amount value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[16].inventoryCategoryName value: Weapons objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[16].inventoryObjectName value: Acid Shooter objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[16].categoryIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[16].elementIndex value: 16 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[17].Name value: Acid Shooter Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[17].amount value: 200 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[17].inventoryCategoryName value: Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[17].inventoryObjectName value: Acid Shooter Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[17].categoryIndex value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[17].elementIndex value: 15 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[18].Name value: Laser Miner objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[18].amount value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[18].inventoryCategoryName value: Weapons objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[18].inventoryObjectName value: Laser Miner objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[18].categoryIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[18].elementIndex value: 6 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[19].Name value: Laser Miner Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[19].amount value: 80 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[19].inventoryCategoryName value: Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[19].inventoryObjectName value: Laser Miner Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[19].categoryIndex value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[19].elementIndex value: 5 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[20].Name value: Regular Arrow objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[20].amount value: 30 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[20].inventoryObjectName value: Regular Arrow objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[20].elementIndex value: 17 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[21].Name value: Explosive Arrow objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[21].amount value: 10 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[21].inventoryObjectName value: Explosive Arrow objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[21].elementIndex value: 18 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[22].Name value: Poisonous Arrow objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[22].amount value: 15 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[22].inventoryObjectName value: Poisonous Arrow objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[22].elementIndex value: 19 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[23].Name value: Desert Eagle objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[23].amount value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[23].inventoryCategoryName value: Weapons objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[23].inventoryObjectName value: Desert Eagle objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[23].categoryIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[23].elementIndex value: 18 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[24].Name value: Desert Eagle Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[24].amount value: 100 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[24].inventoryCategoryName value: Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[24].inventoryObjectName value: Desert Eagle Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[24].categoryIndex value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[24].elementIndex value: 20 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[25].Name value: Desert Eagle Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[25].amount value: 100 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[25].inventoryCategoryName value: Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[25].inventoryObjectName value: Desert Eagle Ammo objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[25].categoryIndex value: 3 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[25].elementIndex value: 20 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[25].addObjectToList value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[25].addInventoryObject value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[25].projectilesInMagazine value: -1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryManagerListString.Array.data[7] value: Melee Shields objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryManagerStringInfoList.Array.data[7].Name value: Melee Shields objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryManagerStringInfoList.Array.data[7].inventoryManagerListString.Array.data[0] value: Regular Shield objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryManagerStringInfoList.Array.data[7].inventoryManagerListString.Array.data[1] value: Wood Shield objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[0].inventoryCategoryName value: Melee Weapons objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[0].categoryIndex value: 6 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[0].inventoryObjectName value: Big Axe objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[0].elementIndex value: 0 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[0].Name value: Big Axe objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: useScriptableObjectForInitialInventoryList value: 0 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainInitialinventoryListData value: objectReference: {fileID: 11400000, guid: cce7485e5f1703a4fbebb7b3e8dec14f, type: 2} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: drawInitialWeaponEquippedOnStartEnabled value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[0].isEquipped value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: inventoryListManagerList.Array.data[0].addInventoryObject value: 1 objectReference: {fileID: 0} - target: {fileID: 114979497974301808, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: mainInventoryListManager value: objectReference: {fileID: 708842814} - target: {fileID: 144124627586224018, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.16064416 objectReference: {fileID: 0} - target: {fileID: 144124627586224018, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.0038569784 objectReference: {fileID: 0} - target: {fileID: 144136076371201704, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.0000004246831 objectReference: {fileID: 0} - target: {fileID: 144228807663471830, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.x value: 6.615992e-10 objectReference: {fileID: 0} - target: {fileID: 144228807663471830, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.24023987 objectReference: {fileID: 0} - target: {fileID: 144228807663471830, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.022912007 objectReference: {fileID: 0} - target: {fileID: 144298314694599402, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.16064419 objectReference: {fileID: 0} - target: {fileID: 144298314694599402, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.051712975 objectReference: {fileID: 0} - target: {fileID: 144298314694599402, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.003856972 objectReference: {fileID: 0} - target: {fileID: 144488897135321436, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.00000005960465 objectReference: {fileID: 0} - target: {fileID: 144488897135321436, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.28132728 objectReference: {fileID: 0} - target: {fileID: 144488897135321436, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.00000025331977 objectReference: {fileID: 0} - target: {fileID: 144488966145703848, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.00000016111885 objectReference: {fileID: 0} - target: {fileID: 144488966145703848, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.39135644 objectReference: {fileID: 0} - target: {fileID: 144488966145703848, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.z value: 0 objectReference: {fileID: 0} - target: {fileID: 144866997292039412, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.0000010207295 objectReference: {fileID: 0} - target: {fileID: 144906606127962810, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.00000021606681 objectReference: {fileID: 0} - target: {fileID: 144906606127962810, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.28132743 objectReference: {fileID: 0} - target: {fileID: 144906606127962810, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.00000008940698 objectReference: {fileID: 0} - target: {fileID: 223560502799510938, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_RenderMode value: 0 objectReference: {fileID: 0} - target: {fileID: 224018621130562186, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: 323.62 objectReference: {fileID: 0} - target: {fileID: 224063650040716336, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.x value: -1.3999023 objectReference: {fileID: 0} - target: {fileID: 224070962674785022, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -21.550781 objectReference: {fileID: 0} - target: {fileID: 224088099110528036, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -20.650879 objectReference: {fileID: 0} - target: {fileID: 224093378344782038, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -20.614746 objectReference: {fileID: 0} - target: {fileID: 224106754523434236, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: 359.5 objectReference: {fileID: 0} - target: {fileID: 224118708496878130, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -24.999756 objectReference: {fileID: 0} - target: {fileID: 224160272877156072, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -20.299805 objectReference: {fileID: 0} - target: {fileID: 224190680805482740, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -30.399902 objectReference: {fileID: 0} - target: {fileID: 224208990281191880, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -14.666504 objectReference: {fileID: 0} - target: {fileID: 224209159402498938, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -18.740723 objectReference: {fileID: 0} - target: {fileID: 224228690550415424, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -18.740723 objectReference: {fileID: 0} - target: {fileID: 224239518734231904, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -16.8667 objectReference: {fileID: 0} - target: {fileID: 224298639718862026, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -14.999756 objectReference: {fileID: 0} - target: {fileID: 224311405108306008, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -14.999756 objectReference: {fileID: 0} - target: {fileID: 224390412940223472, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -19.677734 objectReference: {fileID: 0} - target: {fileID: 224403806710834728, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -14.999756 objectReference: {fileID: 0} - target: {fileID: 224417039476932072, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -14.666504 objectReference: {fileID: 0} - target: {fileID: 224433184355142300, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -21.999756 objectReference: {fileID: 0} - target: {fileID: 224485355911750556, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -20.299805 objectReference: {fileID: 0} - target: {fileID: 224488148623234370, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.x value: 0 objectReference: {fileID: 0} - target: {fileID: 224488148623234370, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.y value: 0 objectReference: {fileID: 0} - target: {fileID: 224525761265292390, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -14.999756 objectReference: {fileID: 0} - target: {fileID: 224554408527265060, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -30.424805 objectReference: {fileID: 0} - target: {fileID: 224556685267544122, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -21.824707 objectReference: {fileID: 0} - target: {fileID: 224562241014651208, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -14.999756 objectReference: {fileID: 0} - target: {fileID: 224602740443930034, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.x value: 0 objectReference: {fileID: 0} - target: {fileID: 224602740443930034, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.y value: 0 objectReference: {fileID: 0} - target: {fileID: 224620585063006598, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: 88.6001 objectReference: {fileID: 0} - target: {fileID: 224626325868521744, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -21.551758 objectReference: {fileID: 0} - target: {fileID: 224634459076475834, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -24.999756 objectReference: {fileID: 0} - target: {fileID: 224637988835846494, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.x value: 0 objectReference: {fileID: 0} - target: {fileID: 224637988835846494, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.y value: 0 objectReference: {fileID: 0} - target: {fileID: 224660066118772292, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -24.999756 objectReference: {fileID: 0} - target: {fileID: 224687844316443302, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.x value: 0 objectReference: {fileID: 0} - target: {fileID: 224687844316443302, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.y value: 0 objectReference: {fileID: 0} - target: {fileID: 224693357781622834, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -16.866455 objectReference: {fileID: 0} - target: {fileID: 224695563047022174, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -14.999756 objectReference: {fileID: 0} - target: {fileID: 224739974437912896, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.x value: 0 objectReference: {fileID: 0} - target: {fileID: 224739974437912896, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.y value: 0 objectReference: {fileID: 0} - target: {fileID: 224824122148164804, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -14.999756 objectReference: {fileID: 0} - target: {fileID: 224897806485901970, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -21.551758 objectReference: {fileID: 0} - target: {fileID: 224950935182529734, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchoredPosition.y value: -21.999756 objectReference: {fileID: 0} - target: {fileID: 224997740905209876, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} propertyPath: m_AnchorMax.y value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} --- !u!1 &458378953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458378954} m_Layer: 0 m_Name: f_index.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &458378954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458378953} m_LocalRotation: {x: 0.22501466, y: -0.003768615, z: 0.002004441, w: 0.97434604} m_LocalPosition: {x: -0.00030490756, y: 0.29861942, z: 0.00019683689} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 799745081} m_Father: {fileID: 1388061897} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &458388326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458388327} - component: {fileID: 458388329} - component: {fileID: 458388328} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &458388327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458388326} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &458388328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458388326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &458388329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458388326} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &458648561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458648562} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &458648562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458648561} m_LocalRotation: {x: 0, y: -0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.1499985, y: 1.5959998, z: 0.53100026} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -10, z: 0} --- !u!1 &458702872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458702873} m_Layer: 5 m_Name: Others Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &458702873 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458702872} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1967560198} - {fileID: 1797691357} - {fileID: 1362924922} m_Father: {fileID: 54083009} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &458782550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458782552} - component: {fileID: 458782551} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &458782551 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458782550} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 237631128} - {fileID: 1707898386} - {fileID: 1499598962} - {fileID: 671967904} - {fileID: 390573749} - {fileID: 1439736253} - {fileID: 587942498} - {fileID: 1673087056} - {fileID: 347475393} - {fileID: 809377538} selectedIndex: 27 directionScale: 0 newPointOffset: 0.05 newPointBezierOffset: 0.05 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.000005761493, y: 0.010988802, z: 0.09361923} - {x: 0.0000005122274, y: -0.062061787, z: 0.11295188} - {x: -0.0000022593886, y: -0.10063255, z: 0.123159535} - {x: 0.0000017679091, y: -0.1376033, z: 0.08062762} - {x: 0.00000027567148, y: -0.13712478, z: 0.067745954} - {x: -0.00001578499, y: -0.13197455, z: -0.070896894} - {x: 0.000010391697, y: -0.13099039, z: -0.12609716} - {x: 0.0000013727695, y: -0.1309886, z: -0.07690712} - {x: -0.0000006495916, y: -0.1309882, z: -0.06587698} - {x: 0.0026513424, y: -0.14691973, z: 0.037011135} - {x: 0.0026309353, y: -0.1301477, z: 0.036861878} - {x: 0.0026110741, y: -0.11382437, z: 0.036716614} - {x: -0.001140878, y: -0.115488015, z: -0.105655454} - {x: -0.0011409437, y: -0.12219906, z: -0.07521892} - {x: -0.0011409782, y: -0.12571537, z: -0.05927141} - {x: -0.0011405676, y: -0.11895406, z: -0.006408668} - {x: -0.001141001, y: -0.12219846, z: 0.031187128} - {x: -0.0011415756, y: -0.12649961, z: 0.08102837} - {x: 0.0017271694, y: -0.11868132, z: -0.12690458} - {x: 0.0017271992, y: -0.11868119, z: -0.07690457} - {x: 0.0017272272, y: -0.11868107, z: -0.029854618} - {x: -0.0000004377216, y: -0.1163523, z: 0.013565339} - {x: -0.00000016950071, y: -0.11635125, z: 0.03569269} - {x: 0.00000016345203, y: -0.11634994, z: 0.06316021} - {x: -0.00000025058876, y: -0.08331196, z: -0.06792387} - {x: 0.00000017881393, y: -0.08885324, z: -0.07489473} - {x: 0.0000007450579, y: -0.096160404, z: -0.08408704} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &458782552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458782550} m_LocalRotation: {x: 0.000000059603188, y: -0.087155744, z: 0.0000000051416, w: 0.9961948} m_LocalPosition: {x: -0.1900015, y: 1.6199999, z: 0.7300005} m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} m_Children: - {fileID: 237631128} - {fileID: 1707898386} - {fileID: 1499598962} - {fileID: 671967904} - {fileID: 390573749} - {fileID: 1439736253} - {fileID: 587942498} - {fileID: 1673087056} - {fileID: 347475393} - {fileID: 809377538} m_Father: {fileID: 860512249} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &458965241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458965242} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &458965242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458965241} m_LocalRotation: {x: 0.00000008940696, y: 0.000000062398605, z: -0.00000008195638, w: 1} m_LocalPosition: {x: 0.00000094796997, y: -0.13199843, z: 0.062000066} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1884712948} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &458992432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458992433} - component: {fileID: 458992435} - component: {fileID: 458992434} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &458992433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458992432} m_LocalRotation: {x: 0.00000018333601, y: 2.1316277e-14, z: -0.00000008429493, w: 1} m_LocalPosition: {x: -0.0118, y: -0.0286, z: 0.0299} m_LocalScale: {x: 0.0042865574, y: 0.004677801, z: 0.08234996} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &458992434 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458992432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &458992435 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458992432} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &459639696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 459639697} - component: {fileID: 459639698} m_Layer: 0 m_Name: Push Objects Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &459639697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 459639696} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1668786286} m_Father: {fileID: 262205502} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &459639698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 459639696} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Push Objects Forward useActionName: 1 actionName: Push Objects Forward useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.5 actionDurationOnFirstPerson: 2.3 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 829194942} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Push Objects Forward m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 829194942} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &460386915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460386916} - component: {fileID: 460386918} - component: {fileID: 460386917} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &460386916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460386915} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0213, z: 0.4159} m_LocalScale: {x: 0.024773369, y: 0.052170567, z: 0.011943369} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &460386917 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460386915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &460386918 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460386915} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &460537486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460537487} - component: {fileID: 460537489} - component: {fileID: 460537488} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &460537487 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460537486} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1520528289} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &460537488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460537486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &460537489 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460537486} m_CullTransparentMesh: 0 --- !u!1 &461141466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 461141467} - component: {fileID: 461141469} - component: {fileID: 461141468} m_Layer: 5 m_Name: Icon 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &461141467 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461141466} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 597363777} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 10.57} m_SizeDelta: {x: 5.69751, y: 21.130249} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &461141468 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461141466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &461141469 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461141466} m_CullTransparentMesh: 0 --- !u!1 &461414040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 461414041} - component: {fileID: 461414043} - component: {fileID: 461414042} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &461414041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461414040} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.120200396, z: 0.0035008942} m_LocalScale: {x: 0.034779135, y: 0.08990412, z: 0.034779117} m_Children: [] m_Father: {fileID: 832080501} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &461414042 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461414040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &461414043 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461414040} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &461557600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 461557601} - component: {fileID: 461557604} - component: {fileID: 461557603} - component: {fileID: 461557602} m_Layer: 5 m_Name: Zoom Out m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &461557601 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461557600} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1516650408} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 331.3, y: 109.8999} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &461557602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461557600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: zoomOutEnabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: zoomOutDisabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &461557603 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461557600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f5f384b206150dd40bc8f48f109aa11d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &461557604 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461557600} m_CullTransparentMesh: 0 --- !u!1 &461988162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 461988163} - component: {fileID: 461988165} - component: {fileID: 461988166} - component: {fileID: 461988164} m_Layer: 5 m_Name: Skill Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &461988163 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461988162} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 275403052} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 171.09961, y: 80.1} m_SizeDelta: {x: 278.8, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &461988164 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461988162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 461988166} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &461988165 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461988162} m_CullTransparentMesh: 0 --- !u!114 &461988166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461988162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Skill Name --- !u!1 &462377191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 462377192} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &462377192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 462377191} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 743128208} m_Father: {fileID: 2128901987} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &462702081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 462702082} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &462702082 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 462702081} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000038579142} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 615544219} - {fileID: 1052248762} - {fileID: 423106257} m_Father: {fileID: 2048745963} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011771917, y: -0.0000022761524} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &462780652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 462780653} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &462780653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 462780652} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0075, z: 0.0066986624} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 259920135} m_Father: {fileID: 735242820} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &463027770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463027771} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463027771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463027770} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.12, z: 0.373} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1695884974} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &463106354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463106355} - component: {fileID: 463106357} - component: {fileID: 463106356} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463106355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463106354} m_LocalRotation: {x: -0, y: -0.0000000013969838, z: -0.0000000013969838, w: 1} m_LocalPosition: {x: 0, y: -0.13488977, z: 0.07826008} m_LocalScale: {x: 0.025661271, y: 0.018857494, z: 0.1458767} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &463106356 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463106354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &463106357 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463106354} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &463466755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463466756} - component: {fileID: 463466758} - component: {fileID: 463466757} m_Layer: 0 m_Name: Blades 50 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463466756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463466755} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 49 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &463466757 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463466755} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &463466758 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463466755} m_Mesh: {fileID: 4945428787870204506, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &463481778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463481779} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463481779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463481778} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.1256991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 386785600} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &463544471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463544472} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463544472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463544471} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &463736382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463736383} - component: {fileID: 463736385} - component: {fileID: 463736384} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463736383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463736382} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &463736384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463736382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &463736385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463736382} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &463751531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463751532} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463751532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463751531} m_LocalRotation: {x: -0.017440548, y: 0.00064439286, z: 0.03691715, w: 0.99916595} m_LocalPosition: {x: 0.18200023, y: 1.5180017, z: 0.28900063} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 4.2320004} --- !u!1001 &463955247 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 265435224} m_Modifications: - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Name value: Single Dummy Cube (11) objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_TagString value: Untagged objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.x value: 36.848 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.y value: -9.12 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.z value: 1.19 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_RootOrder value: 7 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.y value: 2.84122 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.x value: 0.57493997 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.z value: 0.57493997 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useImpactSurface value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useEventWithAttackerOnDeath value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 2095110813} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: sendExperienceToAttacker objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: healthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: maxHealthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[0] value: Default Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[1] value: Metal Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[2] value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[3] value: Stone Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[4] value: Sand Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[5] value: Wood Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[6] value: Default Regular Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[7] value: Metal Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[8] value: Shield objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalName value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showSettings value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.sliderOffset.y value: 3 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.allyName value: Dummy Cube objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e08697adfa49dd4469e938d2b17da555, type: 3} --- !u!1 &464068271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464068272} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &464068272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464068271} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.122999385, y: 1.6220005, z: 0.40200245} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &464159738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464159739} m_Layer: 5 m_Name: Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &464159739 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464159738} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 348991779} - {fileID: 167189708} - {fileID: 1265751484} - {fileID: 1313188085} - {fileID: 72795783} - {fileID: 1206117295} - {fileID: 798423115} - {fileID: 1811724104} - {fileID: 1676290112} m_Father: {fileID: 1239066796} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &464203474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464203475} - component: {fileID: 464203477} - component: {fileID: 464203476} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &464203475 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464203474} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 384907882} m_Father: {fileID: 608013099} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395915, y: 0.037158847} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &464203476 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464203474} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &464203477 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464203474} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &464256083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464256086} - component: {fileID: 464256085} - component: {fileID: 464256084} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &464256084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464256083} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!222 &464256085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464256083} m_CullTransparentMesh: 0 --- !u!224 &464256086 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464256083} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 700431523} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -106.9, y: 0} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &464551142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464551143} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &464551143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464551142} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 677097123} - {fileID: 424605008} - {fileID: 1358835675} - {fileID: 1637061478} - {fileID: 542323358} - {fileID: 255036487} - {fileID: 96202110} - {fileID: 405197577} - {fileID: 1224531627} - {fileID: 473027651} - {fileID: 873483370} - {fileID: 1416159733} - {fileID: 741077507} - {fileID: 1988162220} - {fileID: 487889583} m_Father: {fileID: 199783130} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &464951550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464951551} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &464951551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464951550} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.18200016, y: 1.3230008, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &465002815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465002816} - component: {fileID: 465002818} - component: {fileID: 465002817} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &465002816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465002815} m_LocalRotation: {x: 0.08976349, y: 0, z: 0, w: 0.99596316} m_LocalPosition: {x: 0, y: -0.03889998, z: -0.024599928} m_LocalScale: {x: 0.04354516, y: 0.13169976, z: 0.056268033} m_Children: [] m_Father: {fileID: 1961830776} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &465002817 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465002815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &465002818 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465002815} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &465115510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465115511} - component: {fileID: 465115514} - component: {fileID: 465115513} - component: {fileID: 465115512} m_Layer: 5 m_Name: Mode Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &465115511 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465115510} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1726227971} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -70} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &465115512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465115510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 465115513} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &465115513 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465115510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Sphere --- !u!222 &465115514 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465115510} m_CullTransparentMesh: 0 --- !u!1 &465191002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465191003} - component: {fileID: 465191005} - component: {fileID: 465191004} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &465191003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465191002} m_LocalRotation: {x: -0.45375717, y: 0, z: 0, w: 0.89112544} m_LocalPosition: {x: 0.02079266, y: -0.09458894, z: 0.10407846} m_LocalScale: {x: 0.014002153, y: 0.028604485, z: 0.051418193} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -53.97, y: 0, z: 0} --- !u!23 &465191004 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465191002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &465191005 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465191002} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &465298935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465298936} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &465298936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465298935} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.2980004, y: 1.1019999, z: 0.22900021} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1240470746} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &465333355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465333356} m_Layer: 5 m_Name: Combine Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &465333356 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465333355} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1744547521} m_Father: {fileID: 1976464390} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 48.6} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &465529590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465529591} - component: {fileID: 465529593} - component: {fileID: 465529592} m_Layer: 5 m_Name: Skill Slot Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &465529591 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465529590} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 503729508} - {fileID: 232064055} - {fileID: 1837186859} - {fileID: 240504364} - {fileID: 828998946} - {fileID: 1019502728} - {fileID: 888103889} m_Father: {fileID: 740572736} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -22, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &465529592 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465529590} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 503729509} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 465529590} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &465529593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465529590} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 465529590} slotActive: {fileID: 828998945} slotLocked: {fileID: 1837186858} slotUnlocked: {fileID: 240504363} slotSkillAmountText: {fileID: 232064056} slotPressedIcon: {fileID: 1019502727} confirmUseSkillPointsPanelPosition: {fileID: 888103889} --- !u!1 &465879009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465879010} - component: {fileID: 465879012} - component: {fileID: 465879011} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &465879010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465879009} m_LocalRotation: {x: -0.7071068, y: 0.00000004107629, z: -0.00000030632347, w: 0.7071067} m_LocalPosition: {x: 0, y: -0.1785, z: 0.53} m_LocalScale: {x: 0.45807245, y: 0.48745623, z: 0.9086602} m_Children: [] m_Father: {fileID: 1880301803} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &465879011 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465879009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &465879012 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465879009} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &465906167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465906168} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &465906168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465906167} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 836489720} - {fileID: 653429760} - {fileID: 1753790274} m_Father: {fileID: 358732287} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &465974671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465974672} m_Layer: 5 m_Name: Player Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &465974672 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465974671} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 417155941} - {fileID: 1366656820} - {fileID: 168557993} - {fileID: 1040373175} - {fileID: 1331702637} - {fileID: 1134608334} m_Father: {fileID: 996097011} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &466961972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 466961973} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &466961973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466961972} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &467037423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467037424} m_Layer: 12 m_Name: Right Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &467037424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467037423} m_LocalRotation: {x: 0.29461473, y: -5.1911177e-11, z: 1.6496733e-10, w: 0.9556162} m_LocalPosition: {x: 0.1259996, y: 0.125, z: -0.00000082165934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1704200607} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &467196006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467196007} - component: {fileID: 467196010} - component: {fileID: 467196009} - component: {fileID: 467196008} m_Layer: 5 m_Name: Enable Camera Reset m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &467196007 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467196006} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1284186281} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -87, y: 91} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &467196008 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467196006} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 467196009} --- !u!114 &467196009 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467196006} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: b50e977305af7ae41b023fe9337335a6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &467196010 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467196006} m_CullTransparentMesh: 0 --- !u!1 &467251399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467251400} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &467251400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467251399} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &467369001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467369002} - component: {fileID: 467369004} - component: {fileID: 467369003} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &467369002 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467369001} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 30057934} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &467369003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467369001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &467369004 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467369001} m_CullTransparentMesh: 0 --- !u!4 &467411756 stripped Transform: m_CorrespondingSourceObject: {fileID: 4488933480083916, guid: 53ed25dee604233469c41c642bd945ac, type: 3} m_PrefabInstance: {fileID: 1891698687} m_PrefabAsset: {fileID: 0} --- !u!1 &467423362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467423363} - component: {fileID: 467423365} - component: {fileID: 467423364} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &467423363 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467423362} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1933515455} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &467423364 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467423362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &467423365 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467423362} m_CullTransparentMesh: 0 --- !u!1 &467508739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467508740} - component: {fileID: 467508742} - component: {fileID: 467508741} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &467508740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467508739} m_LocalRotation: {x: -0.37751764, y: 0, z: 0, w: 0.92600244} m_LocalPosition: {x: 0, y: 0.0286, z: 0.1996} m_LocalScale: {x: 0.052780867, y: 0.039033435, z: 0.03635443} m_Children: [] m_Father: {fileID: 1923824115} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &467508741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467508739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &467508742 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467508739} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &467523447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467523448} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &467523448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467523447} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &467567915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467567916} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &467567916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467567915} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.132, z: 0.062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 171456310} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &467832431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467832432} m_Layer: 0 m_Name: Locked Camera Limit System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &467832432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467832431} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.0787778, y: 0.26843107, z: -0.8169317} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 762187526} - {fileID: 540862075} m_Father: {fileID: 1848989670} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &467862159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467862160} - component: {fileID: 467862163} - component: {fileID: 467862162} - component: {fileID: 467862161} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &467862160 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467862159} m_LocalRotation: {x: -0, y: -0, z: -0.3493899, w: 0.93697745} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1312604912} m_Father: {fileID: 2060205032} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -44.027916, y: 0.9087143} m_SizeDelta: {x: 131.25, y: 47.48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &467862161 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467862159} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &467862162 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467862159} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.141} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &467862163 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467862159} m_CullTransparentMesh: 0 --- !u!1 &468038857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468038858} - component: {fileID: 468038860} - component: {fileID: 468038859} m_Layer: 0 m_Name: actualGravity m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &468038858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468038857} m_LocalRotation: {x: 0.7071068, y: 5.652465e-11, z: -2.4841622e-11, w: 0.7071068} m_LocalPosition: {x: -0.00000043389, y: -0.019646, z: -0.0000036063} m_LocalScale: {x: 2.7705655, y: 2.7705665, z: 4.455251} m_Children: [] m_Father: {fileID: 1449782308} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &468038859 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468038857} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3ae122f666059b34e8102fc6c98e8102, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &468038860 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468038857} m_Mesh: {fileID: 4300000, guid: b9553490148202d4dbb7bba88d0b7e75, type: 3} --- !u!1 &468118117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468118118} - component: {fileID: 468118120} - component: {fileID: 468118119} m_Layer: 5 m_Name: BackGround (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &468118118 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468118117} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1210924946} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &468118119 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468118117} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &468118120 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468118117} m_CullTransparentMesh: 0 --- !u!1 &468152471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468152472} - component: {fileID: 468152474} - component: {fileID: 468152473} m_Layer: 0 m_Name: Blade__91_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &468152472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468152471} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.8110044, y: -0.011961291, z: -0.082886145} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &468152473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468152471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &468152474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468152471} m_Mesh: {fileID: -1392248533542461994, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &468174350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468174351} - component: {fileID: 468174353} - component: {fileID: 468174352} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &468174351 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468174350} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1718008077} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &468174352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468174350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &468174353 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468174350} m_CullTransparentMesh: 0 --- !u!1 &468269361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468269362} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &468269362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468269361} m_LocalRotation: {x: -0.28051993, y: 0.1204339, z: 0.3756708, w: 0.87502897} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 549629224} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -35.55, y: 0, z: 46.47} --- !u!1 &468404300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468404301} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &468404301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468404300} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &468522260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468522261} - component: {fileID: 468522263} - component: {fileID: 468522262} m_Layer: 5 m_Name: Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &468522261 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468522260} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.323842, y: 0.323842, z: 0.323842} m_Children: [] m_Father: {fileID: 1604036607} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 493.74, y: 81.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &468522262 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468522260} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 35 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Song name --- !u!222 &468522263 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468522260} m_CullTransparentMesh: 0 --- !u!1 &468573942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468573943} - component: {fileID: 468573945} - component: {fileID: 468573944} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &468573943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468573942} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0004987221, y: 0.06810045, z: 0.32839906} m_LocalScale: {x: 0.02397862, y: 0.0075900992, z: 0.029624885} m_Children: [] m_Father: {fileID: 44597541} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &468573944 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468573942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &468573945 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468573942} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &468594985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468594986} - component: {fileID: 468594988} - component: {fileID: 468594987} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &468594986 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468594985} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1888011195} m_Father: {fileID: 1944855762} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1104.1001, y: 225.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &468594987 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468594985} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 364.7, y: 225.1} m_Spacing: {x: 5, y: 5} m_Constraint: 1 m_ConstraintCount: 3 --- !u!114 &468594988 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468594985} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &468726978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468726979} - component: {fileID: 468726981} - component: {fileID: 468726980} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &468726979 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468726978} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1811724104} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &468726980 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468726978} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &468726981 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468726978} m_CullTransparentMesh: 0 --- !u!1 &469026622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469026623} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &469026623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469026622} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18200104, y: 1.2970006, z: 0.44999796} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &469164583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469164584} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &469164584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469164583} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1358722848} m_Father: {fileID: 515017299} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &469628687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469628688} - component: {fileID: 469628689} m_Layer: 0 m_Name: Backflip Forward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &469628688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469628687} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1324947159} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &469628689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469628687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Backflip Forward Right useActionName: 1 actionName: Backflip Forward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &469972076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469972077} - component: {fileID: 469972080} - component: {fileID: 469972079} - component: {fileID: 469972078} m_Layer: 5 m_Name: Use Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &469972077 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469972076} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 525290950} m_Father: {fileID: 918697785} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.00012, y: -168.7174} m_SizeDelta: {x: 60, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &469972078 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469972076} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 469972079} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: useCurrentObjectByButton m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 265938722} m_ObjectArgumentAssemblyTypeName: UnityEngine.RectTransform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &469972079 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469972076} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &469972080 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469972076} m_CullTransparentMesh: 0 --- !u!1 &470111206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 470111207} - component: {fileID: 470111210} - component: {fileID: 470111209} - component: {fileID: 470111208} m_Layer: 5 m_Name: Brake m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &470111207 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470111206} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -50, y: 50} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &470111208 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470111206} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 470111209} --- !u!114 &470111209 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470111206} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1827b4570ee2e1549b2c6edcb4c06f7b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &470111210 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470111206} m_CullTransparentMesh: 0 --- !u!1 &470401364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 470401365} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &470401365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470401364} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600023, y: 1.5160015, z: 0.23800004} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &470595903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 470595904} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &470595904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470595903} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.003999805} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1124065589} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &470834394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 470834395} - component: {fileID: 470834396} - component: {fileID: 470834397} m_Layer: 18 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &470834395 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470834394} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1880732875} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.2, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &470834396 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470834394} m_CullTransparentMesh: 0 --- !u!114 &470834397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470834394} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &471140135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471140136} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &471140136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471140135} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1349524311} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &471374504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471374505} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &471374505 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471374504} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2018978795} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &471424736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471424737} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &471424737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471424736} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1814266705} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &471478429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471478430} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &471478430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471478429} m_LocalRotation: {x: 0.00000014960354, y: 0.00000017881392, z: -0.000000061114385, w: 1} m_LocalPosition: {x: -0.000000014901147, y: -0.053000093, z: -0.06499838} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 132766352} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &471632517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471632518} - component: {fileID: 471632520} - component: {fileID: 471632519} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &471632518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471632517} m_LocalRotation: {x: -0.24953513, y: 6.816482e-10, z: 9.604724e-10, w: 0.9683658} m_LocalPosition: {x: -0.030784, y: -0.06006, z: 0.070926} m_LocalScale: {x: 0.005143124, y: 0.05109299, z: 0.028504642} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &471632519 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471632517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &471632520 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471632517} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &471795303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471795304} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &471795304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471795303} m_LocalRotation: {x: 0.6752315, y: -0.20991051, z: -0.20991051, w: 0.6752315} m_LocalPosition: {x: -0.1730005, y: 1.2400017, z: -0.39800295} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 197158916} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: -90.00001, z: -90.00001} --- !u!1 &471868840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471868841} - component: {fileID: 471868843} - component: {fileID: 471868842} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &471868841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471868840} m_LocalRotation: {x: 0.00000007171156, y: -0.18833308, z: 0.000000023885573, w: 0.9821053} m_LocalPosition: {x: -0.016, y: 0.0377, z: 0.0081} m_LocalScale: {x: 0.022438738, y: 0.04018934, z: 0.03317345} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &471868842 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471868840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &471868843 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471868840} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &472078295 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 835604584} m_PrefabAsset: {fileID: 0} --- !u!1 &472142647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 472142648} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &472142648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 472142647} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2101317820} - {fileID: 185450510} - {fileID: 1520624013} - {fileID: 1491308922} - {fileID: 33847272} m_Father: {fileID: 1122093885} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &472186886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 472186887} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &472186887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 472186886} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 719677875} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!1 &472379599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 472379600} - component: {fileID: 472379602} - component: {fileID: 472379601} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &472379600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 472379599} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &472379601 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 472379599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &472379602 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 472379599} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &472843016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 472843017} - component: {fileID: 472843020} - component: {fileID: 472843019} - component: {fileID: 472843018} m_Layer: 0 m_Name: Open Capture System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &472843017 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 472843016} m_LocalRotation: {x: -0.000000029802315, y: -0.000000002328306, z: -0.0000000027939675, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00001} m_LocalScale: {x: 0.00076000165, y: 0.0007600011, z: 0.00076000066} m_Children: [] m_Father: {fileID: 1677774368} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.08193, y: 0.02518} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &472843018 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 472843016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 472843019} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1993989258} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &472843019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 472843016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 71f10707626c6904b922b104d4f087a5, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &472843020 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 472843016} m_CullTransparentMesh: 0 --- !u!1 &472847708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 472847709} m_Layer: 0 m_Name: Right Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &472847709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 472847708} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1801497760} m_Father: {fileID: 178349222} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &473027650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473027651} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &473027651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473027650} m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657} m_LocalPosition: {x: -0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34} --- !u!1 &473165749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473165750} - component: {fileID: 473165754} - component: {fileID: 473165753} - component: {fileID: 473165752} - component: {fileID: 473165751} m_Layer: 5 m_Name: Song Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &473165750 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473165749} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 1263124315} - {fileID: 709507115} m_Father: {fileID: 1863905428} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 78.7, y: -58.5} m_SizeDelta: {x: 157.4, y: 27} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &473165751 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473165749} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &473165752 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473165749} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 473165753} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: selectSongOnList m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 473165749} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 325668193} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &473165753 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473165749} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &473165754 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473165749} m_CullTransparentMesh: 0 --- !u!1 &473230778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473230779} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &473230779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473230778} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 538693152} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &473629565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473629566} m_Layer: 0 m_Name: Parable Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &473629566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473629565} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 8.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918647566} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &473949154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473949155} m_Layer: 0 m_Name: --ESSENTIAL COMPONENTS-- m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &473949155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473949154} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 271465150} - {fileID: 1407759685} - {fileID: 642257469} - {fileID: 178190882} - {fileID: 539072087} - {fileID: 253943201} - {fileID: 2119733459} - {fileID: 1600428937} - {fileID: 165224406} - {fileID: 2053089224} - {fileID: 273215545} - {fileID: 1971025862} - {fileID: 995611404} - {fileID: 1811936469} - {fileID: 682407097} - {fileID: 313631027} - {fileID: 266819360} - {fileID: 1433614407} - {fileID: 1941333158} - {fileID: 1822400362} - {fileID: 1547640728} m_Father: {fileID: 1287403284} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &474299646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 474299647} - component: {fileID: 474299649} - component: {fileID: 474299648} m_Layer: 0 m_Name: Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &474299647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474299646} m_LocalRotation: {x: -0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 88069386} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &474299648 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474299646} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10301, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &474299649 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474299646} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0, b: 0, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.001 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 4 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0, b: 0, a: 1} key1: {r: 1, g: 0, b: 0, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 1 ratio: 1 light: {fileID: 108000013609061350, guid: fa35d75604d172d48b7a6b62a07c7dbf, type: 3} randomDistribution: 1 color: 1 range: 0 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 15 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1001 &474448643 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 417234201} m_Modifications: - target: {fileID: 1157993704289744, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_Name value: Health (inventory) (2) objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.x value: 34.420002 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.y value: -0.76418275 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.z value: -20.035343 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 114542027204027894, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: canBeExamined value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} --- !u!4 &474448644 stripped Transform: m_CorrespondingSourceObject: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} m_PrefabInstance: {fileID: 474448643} m_PrefabAsset: {fileID: 0} --- !u!1 &474541786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 474541787} m_Layer: 0 m_Name: First Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &474541787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474541786} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1826225018} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &474704866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 474704867} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &474704867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474704866} m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534} m_LocalPosition: {x: -0.32300025, y: 1.3320003, z: 0.5600005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04} --- !u!1 &474794698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 474794699} - component: {fileID: 474794701} - component: {fileID: 474794700} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &474794699 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474794698} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1703386063} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &474794700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474794698} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Save Buttons Position --- !u!222 &474794701 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474794698} m_CullTransparentMesh: 0 --- !u!114 &474906420 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114274177346745792, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &475083487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475083488} - component: {fileID: 475083490} - component: {fileID: 475083489} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &475083488 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475083487} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003270263} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000002978934, y: 4.2049014e-11} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &475083489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475083487} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &475083490 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475083487} m_CullTransparentMesh: 0 --- !u!1 &475096186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475096187} - component: {fileID: 475096190} - component: {fileID: 475096189} - component: {fileID: 475096188} m_Layer: 5 m_Name: Wait m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &475096187 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475096186} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 183280914} m_Father: {fileID: 667721028} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: 429.70276, y: -5.82724} m_SizeDelta: {x: 100, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &475096188 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475096186} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 475096189} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setGeneralOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 475096188} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &475096189 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475096186} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &475096190 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475096186} m_CullTransparentMesh: 0 --- !u!1 &475335160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475335161} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &475335161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475335160} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &475442376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475442377} - component: {fileID: 475442379} - component: {fileID: 475442378} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &475442377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475442376} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.025312, y: 0.0215, z: 0.003784} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1120319079} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &475442378 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475442376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &475442379 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475442376} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &475711415 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1054620828794448, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4305287759785846, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} propertyPath: m_LocalPosition.x value: -20.099998 objectReference: {fileID: 0} - target: {fileID: 4305287759785846, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4305287759785846, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} propertyPath: m_LocalPosition.z value: -42.94 objectReference: {fileID: 0} - target: {fileID: 4305287759785846, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4305287759785846, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4305287759785846, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4305287759785846, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4305287759785846, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} propertyPath: m_RootOrder value: 16 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} --- !u!4 &475711416 stripped Transform: m_CorrespondingSourceObject: {fileID: 4305287759785846, guid: 53e30ec77ff8ba5419f0e96ea4def047, type: 3} m_PrefabInstance: {fileID: 475711415} m_PrefabAsset: {fileID: 0} --- !u!1 &475800162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475800163} - component: {fileID: 475800165} - component: {fileID: 475800164} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &475800163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475800162} m_LocalRotation: {x: 0.6304726, y: 0, z: 0, w: 0.7762115} m_LocalPosition: {x: 0, y: 0.04701, z: -0.17597} m_LocalScale: {x: 0.041364603, y: 0.10286681, z: 0.05706289} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 78.17, y: 0, z: 0} --- !u!23 &475800164 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475800162} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &475800165 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475800162} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &475821044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475821045} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &475821045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475821044} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.209, y: 1.674, z: 0.393} m_LocalScale: {x: 1.0000006, y: 1, z: 1.0000005} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &475824972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475824973} - component: {fileID: 475824975} - component: {fileID: 475824974} m_Layer: 0 m_Name: Taser Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &475824973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475824972} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 860442809} - {fileID: 1506410724} - {fileID: 1423290838} - {fileID: 650629105} - {fileID: 872683072} - {fileID: 554314944} - {fileID: 1004150912} - {fileID: 1282294964} m_Father: {fileID: 1059231873} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &475824974 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475824972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 75ae5339f9e7cfc48ab0e6cfd811bf32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &475824975 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475824972} m_Mesh: {fileID: 8406605950741683566, guid: 479fd2446867a064fbda0804fe7e557d, type: 3} --- !u!1 &476079143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476079144} - component: {fileID: 476079146} - component: {fileID: 476079145} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &476079144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476079143} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &476079145 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476079143} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &476079146 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476079143} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &476575315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476575316} - component: {fileID: 476575318} - component: {fileID: 476575317} m_Layer: 0 m_Name: Blades 62 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &476575316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476575315} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 61 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &476575317 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476575315} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &476575318 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476575315} m_Mesh: {fileID: 1998775585473791868, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &476614352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476614353} - component: {fileID: 476614355} - component: {fileID: 476614354} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &476614353 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476614352} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1378579857} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &476614354 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476614352} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &476614355 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476614352} m_CullTransparentMesh: 0 --- !u!4 &476787804 stripped Transform: m_CorrespondingSourceObject: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} m_PrefabInstance: {fileID: 648036092} m_PrefabAsset: {fileID: 0} --- !u!1 &476906298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476906299} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &476906299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476906298} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2119311137} - {fileID: 161817017} - {fileID: 1252533801} - {fileID: 28853943} - {fileID: 1381368888} - {fileID: 1139522522} - {fileID: 392478497} - {fileID: 729257310} - {fileID: 381548816} - {fileID: 855506799} - {fileID: 1719214905} - {fileID: 660738086} - {fileID: 879071755} - {fileID: 291802086} - {fileID: 272780824} - {fileID: 1857056351} - {fileID: 748455731} - {fileID: 600291358} - {fileID: 1913852471} m_Father: {fileID: 758696815} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &477177701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 477177702} - component: {fileID: 477177704} - component: {fileID: 477177703} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &477177702 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477177701} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 282823396} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &477177703 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477177701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &477177704 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477177701} m_CullTransparentMesh: 0 --- !u!1 &477204018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 477204019} m_Layer: 5 m_Name: Abilities Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &477204019 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477204018} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1457021493} - {fileID: 2101543438} m_Father: {fileID: 988235814} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &477326290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 477326291} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &477326291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477326290} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: -0.23700032, y: 1.2840005, z: 0.30100062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1083833449} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &477402016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 477402017} - component: {fileID: 477402020} - component: {fileID: 477402019} - component: {fileID: 477402018} m_Layer: 0 m_Name: Surprised m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &477402017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477402016} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1477451791} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &477402018 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477402016} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 0.578 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &477402019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477402016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d396f202dff23b549b3d460c0bf4ede4, type: 3} m_Name: m_EditorClassIdentifier: soundsEnabled: 1 soundCategoryInfoList: - categoryName: Gasp soundInfoList: - Name: soundClip: {fileID: 8300000, guid: d8dcb62456b49c3439dfe240e6e0f839, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: 9a1acf5e4b5ef2645b6e118985e0a6f0, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: a362ae8e9b2406342a13833944a15590, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 mainAudioSource: {fileID: 477402018} --- !u!114 &477402020 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477402016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Surprised useActionName: 1 actionName: Surprised useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 477402019} m_MethodName: playRandomSoundFromCategoryByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gasp m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &478133621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478133622} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478133622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478133621} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.21300027, y: 1.0470004, z: 0.06200033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 176981773} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &478407462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478407463} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478407463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478407462} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1215273156} - {fileID: 2098055417} - {fileID: 2035066706} - {fileID: 687393765} - {fileID: 1493846234} - {fileID: 1996597384} - {fileID: 1739594803} m_Father: {fileID: 1167944922} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &478519915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478519916} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478519916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478519915} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 911196594} m_Father: {fileID: 1131280487} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &478668012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478668013} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478668013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478668012} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2070887391} m_Father: {fileID: 854896673} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &478771996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478771997} - component: {fileID: 478771999} - component: {fileID: 478771998} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478771997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478771996} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &478771998 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478771996} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &478771999 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478771996} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &478779916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478779917} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478779917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478779916} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1913852471} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &478802731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478802732} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478802732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478802731} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &478819628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478819629} - component: {fileID: 478819631} - component: {fileID: 478819630} m_Layer: 0 m_Name: Cube (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478819629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478819628} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: 0.011066, y: -0.033677, z: 0.048716} m_LocalScale: {x: 0.012827341, y: 0.005740239, z: 0.044714816} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &478819630 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478819628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &478819631 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478819628} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &478978227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478978228} - component: {fileID: 478978230} - component: {fileID: 478978229} m_Layer: 0 m_Name: Glow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478978228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478978227} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.299, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 790060245} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &478978229 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478978227} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10b1630d5621ec48a17223c3c102023, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: -15 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &478978230 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478978227} serializedVersion: 6 lengthInSec: 0.1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.75 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.59999996 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 0.20392157} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.67 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.67 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 4 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 4 angle: 14.532892 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.22 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0.1 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.005167959 value: 0.69906783 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.87570304 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1262136 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.99196786 value: 0.3883495 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.18450189 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.9818182 value: 0.6678966 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.6117647, g: 0.43137255, b: 0.27058825, a: 0.2509804} key1: {r: 0.32941177, g: 0.20392157, b: 0.043137256, a: 1} key2: {r: 0.78039217, g: 0.6627451, b: 0.41960785, a: 0.2509804} key3: {r: 0, g: 0, b: 0, a: 0.2509804} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 15227 atime2: 65535 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 2 tilesY: 2 animationType: 1 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 0 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 1 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &479089185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479089186} m_Layer: 0 m_Name: Parable Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &479089186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479089185} m_LocalRotation: {x: -0.22171853, y: -0.000000059604616, z: 0.000000029802308, w: 0.97511077} m_LocalPosition: {x: -0.0000008642676, y: 0.015000343, z: 0.43900037} m_LocalScale: {x: 1.0000018, y: 1.0000002, z: 1.0000019} m_Children: [] m_Father: {fileID: 1204669078} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -25.62, y: 0, z: 0} --- !u!1 &479320785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479320786} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &479320786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479320785} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: -0.21000034, y: 1.5580019, z: 0.30400002} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &479347791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479347792} - component: {fileID: 479347794} - component: {fileID: 479347793} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &479347792 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479347791} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1510436630} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &479347793 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479347791} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &479347794 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479347791} m_CullTransparentMesh: 0 --- !u!1 &479364781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479364782} - component: {fileID: 479364784} - component: {fileID: 479364783} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &479364782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479364781} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &479364783 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479364781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &479364784 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479364781} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &479491964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479491965} - component: {fileID: 479491969} - component: {fileID: 479491968} - component: {fileID: 479491967} - component: {fileID: 479491966} m_Layer: 5 m_Name: Add m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &479491965 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479491964} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 486686977} m_Father: {fileID: 393788869} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -28, y: 16.610046} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &479491966 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479491964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: stopToAddObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: startToAddObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &479491967 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479491964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 479491968} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!114 &479491968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479491964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &479491969 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479491964} m_CullTransparentMesh: 0 --- !u!1 &479569776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479569777} - component: {fileID: 479569779} - component: {fileID: 479569778} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &479569777 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479569776} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 563537567} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &479569778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479569776} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a32bd7f3280a274449fbc9d957447763, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &479569779 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479569776} m_CullTransparentMesh: 0 --- !u!1 &479793085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479793086} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &479793086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479793085} m_LocalRotation: {x: -0.04968742, y: -0.0018358445, z: -0.036877014, w: 0.9980821} m_LocalPosition: {x: -0.1820005, y: 1.5210012, z: 0.31449994} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -5.7000003, y: 0, z: -4.232} --- !u!1 &479855820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479855821} - component: {fileID: 479855823} - component: {fileID: 479855822} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &479855821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479855820} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &479855822 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479855820} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &479855823 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479855820} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &479993814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479993815} - component: {fileID: 479993817} - component: {fileID: 479993816} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &479993815 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479993814} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1887234103} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &479993816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479993814} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &479993817 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479993814} m_CullTransparentMesh: 0 --- !u!1 &480065160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 480065161} - component: {fileID: 480065162} m_Layer: 0 m_Name: Large Hit Reaction Left Close Combat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &480065161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480065160} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2139342442} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &480065162 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480065160} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Large Hit Reaction Left Close Combat useActionName: 1 actionName: Large Hit Reaction Left Close Combat useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 1 stopShootOnFireWeapons: 1 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 1 resumeAIOnActionEnd: 1 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &480161552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 480161553} - component: {fileID: 480161554} m_Layer: 0 m_Name: Simple Weapon Using Player's Health As Ammo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &480161553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480161552} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 270925836} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &480161554 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480161552} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6a65d9004915d8e43880effc697a73f4, type: 3} m_Name: m_EditorClassIdentifier: mainPlayerStatsSystem: {fileID: 178190883} statToUseName: Current Health amountToUsePerShoot: 5 --- !u!1 &480453009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 480453010} m_Layer: 5 m_Name: Show Ingame Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &480453010 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480453009} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1915084712} - {fileID: 1346058619} - {fileID: 429284904} - {fileID: 1903853235} - {fileID: 101189940} m_Father: {fileID: 1826777222} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -534, y: -237} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &480636980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 480636981} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &480636981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480636980} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 247341680} m_Father: {fileID: 1714045383} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &480824090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 480824091} - component: {fileID: 480824092} m_Layer: 0 m_Name: Rotate 180 Degrees m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &480824091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480824090} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &480824092 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480824090} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Rotate 180 Degrees useActionName: 1 actionName: Rotate 180 Degrees useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.63 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &481212110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481212111} - component: {fileID: 481212113} - component: {fileID: 481212112} m_Layer: 0 m_Name: Blades 11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &481212111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481212110} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &481212112 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481212110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &481212113 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481212110} m_Mesh: {fileID: -3929686795214552007, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &481429425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481429426} - component: {fileID: 481429428} - component: {fileID: 481429427} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &481429426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481429425} m_LocalRotation: {x: -0.081068754, y: 0, z: 0, w: 0.9967085} m_LocalPosition: {x: 0, y: -0.0261, z: 0.103} m_LocalScale: {x: 0.035180327, y: 0.014698487, z: 0.06483126} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &481429427 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481429425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &481429428 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481429425} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &481529367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481529368} - component: {fileID: 481529369} m_Layer: 0 m_Name: Power Wheel Selection Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &481529368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481529367} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 554509527} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &481529369 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481529367} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &481729732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481729733} m_Layer: 5 m_Name: Slot Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &481729733 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481729732} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1273443277} m_Father: {fileID: 1511190663} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &481839345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481839346} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &481839346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481839345} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 495162538} - {fileID: 1255261999} - {fileID: 56153329} - {fileID: 1034796390} m_Father: {fileID: 1953924863} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &482015552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482015553} m_Layer: 5 m_Name: Dynamic Reticle 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &482015553 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482015552} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1971179202} - {fileID: 1654751793} - {fileID: 1986871798} - {fileID: 1563671432} m_Father: {fileID: 1560222000} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &482031938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482031939} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &482031939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482031938} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.00015229963, w: 0.9998096} m_LocalPosition: {x: -0.15100002, y: 1.6030004, z: 0.5019999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &482229144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482229145} - component: {fileID: 482229147} - component: {fileID: 482229146} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &482229145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482229144} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &482229146 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482229144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &482229147 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482229144} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &482302220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482302221} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &482302221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482302220} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200047, y: 1.5210011, z: 0.31449988} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &482395613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482395614} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &482395614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482395613} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 179444996} m_Father: {fileID: 105277548} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &482788934 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (1) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 28.509241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 1.49 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 15.253979 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 8 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &482847165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482847166} - component: {fileID: 482847168} - component: {fileID: 482847167} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &482847166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482847165} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &482847167 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482847165} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &482847168 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482847165} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &482847274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482847275} - component: {fileID: 482847277} - component: {fileID: 482847276} m_Layer: 18 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &482847275 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482847274} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2010610541} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &482847276 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482847274} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &482847277 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482847274} m_CullTransparentMesh: 0 --- !u!1 &483249362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483249363} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &483249363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483249362} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: -0.18600023, y: 1.5160018, z: 0.23799992} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &483361680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483361681} - component: {fileID: 483361683} - component: {fileID: 483361682} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &483361681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483361680} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.015200681, y: 0.008980752, z: 0.013435536} m_LocalScale: {x: 0.005370014, y: 0.016038833, z: 0.029606123} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &483361682 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483361680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &483361683 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483361680} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &483636050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483636051} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &483636051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483636050} m_LocalRotation: {x: -0.3447669, y: -0.3233671, z: -0.017729595, w: -0.8810535} m_LocalPosition: {x: 0.031456143, y: -0.039974242, z: 0.11367422} m_LocalScale: {x: 1.0000004, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &483736408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483736409} - component: {fileID: 483736411} - component: {fileID: 483736410} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &483736409 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483736408} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1496306007} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &483736410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483736408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &483736411 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483736408} m_CullTransparentMesh: 0 --- !u!114 &484290514 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 1329801948} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ab7fbb1d4b6593f45abf82cca85cb35a, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &484551860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484551861} - component: {fileID: 484551863} - component: {fileID: 484551862} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &484551861 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484551860} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1956079577} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &484551862 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484551860} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &484551863 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484551860} m_CullTransparentMesh: 0 --- !u!1 &484615414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484615415} - component: {fileID: 484615417} - component: {fileID: 484615416} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &484615415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484615414} m_LocalRotation: {x: 0.7337299, y: 0, z: 0, w: 0.6794413} m_LocalPosition: {x: -0, y: 0.05169, z: 0.22929} m_LocalScale: {x: 0.04136457, y: 0.16831116, z: 0.053904064} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 94.4, y: 0, z: 0} --- !u!23 &484615416 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484615414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d77017c31d303e4408e6dbaeeb87fe16, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &484615417 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484615414} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &484832058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484832059} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &484832059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484832058} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 340895934} - {fileID: 797148797} m_Father: {fileID: 83714900} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &484854569 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4138999158621522, guid: 6c42fe291992b3b4ebeafa29a7532f67, type: 3} propertyPath: m_LocalPosition.x value: 18.91 objectReference: {fileID: 0} - target: {fileID: 4138999158621522, guid: 6c42fe291992b3b4ebeafa29a7532f67, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4138999158621522, guid: 6c42fe291992b3b4ebeafa29a7532f67, type: 3} propertyPath: m_LocalPosition.z value: -11.150002 objectReference: {fileID: 0} - target: {fileID: 4138999158621522, guid: 6c42fe291992b3b4ebeafa29a7532f67, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4138999158621522, guid: 6c42fe291992b3b4ebeafa29a7532f67, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4138999158621522, guid: 6c42fe291992b3b4ebeafa29a7532f67, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4138999158621522, guid: 6c42fe291992b3b4ebeafa29a7532f67, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4138999158621522, guid: 6c42fe291992b3b4ebeafa29a7532f67, type: 3} propertyPath: m_RootOrder value: 9 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 6c42fe291992b3b4ebeafa29a7532f67, type: 3} --- !u!4 &484854570 stripped Transform: m_CorrespondingSourceObject: {fileID: 4138999158621522, guid: 6c42fe291992b3b4ebeafa29a7532f67, type: 3} m_PrefabInstance: {fileID: 484854569} m_PrefabAsset: {fileID: 0} --- !u!1 &484860016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484860017} - component: {fileID: 484860019} - component: {fileID: 484860018} m_Layer: 0 m_Name: Blade__103_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &484860017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484860016} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.4239805, y: -0.01194539, z: -0.082947016} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 52 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &484860018 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484860016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &484860019 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484860016} m_Mesh: {fileID: -8125053059909878980, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &484878120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484878121} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &484878121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484878120} m_LocalRotation: {x: -0.5603239, y: 0.21923174, z: 0.5916181, w: 0.5366215} m_LocalPosition: {x: -0.0807, y: -0.0229, z: 0.1023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1283067364} m_Father: {fileID: 1482600487} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &484919095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484919097} - component: {fileID: 484919096} m_Layer: 0 m_Name: AI Around Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &484919096 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484919095} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ab158885b1a03ad48a60bd8deda74b91, type: 3} m_Name: m_EditorClassIdentifier: AIManagerEnabled: 1 maxDistanceToSetStateOnAI: 0 onlyStoreAIAndIgnoreToSetStates: 0 timeToAssignAttackToNextAI: 7 useDynamicObstacleDetection: 1 useRandomWalkEnabled: 0 minObstacleRotation: 30 mediumObstacleRotation: 40 maximumObstacleRotation: 46 sendInfoToTurnBasedCombatSystemEnabled: 1 mainTurnBasedCombatSystemPanelName: Turn Combat System showDebugPrint: 0 pauseAttacksOnAllAIAround: 0 AIManagerActive: 0 currentTargetsAmount: 0 lastAIAttackAssignedIndex: -1 charactersAround: [] useEventsOnTargetsChange: 0 eventOnTargetsDetected: m_PersistentCalls: m_Calls: [] eventOnTargetsRemoved: m_PersistentCalls: m_Calls: [] useEventOnFirstTargetDetected: 0 eventOnFirstTargetDetected: m_PersistentCalls: m_Calls: [] useEventOnLastTargetRemoved: 0 eventOnLastTargetRemoved: m_PersistentCalls: m_Calls: [] mainTurnBasedCombatSystem: {fileID: 0} --- !u!4 &484919097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484919095} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &485060440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485060441} - component: {fileID: 485060443} - component: {fileID: 485060442} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &485060441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485060440} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.09859} m_LocalScale: {x: 0.03592914, y: 0.07794903, z: 0.03592915} m_Children: [] m_Father: {fileID: 95201415} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &485060442 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485060440} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &485060443 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485060440} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &485073454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485073455} - component: {fileID: 485073457} - component: {fileID: 485073456} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &485073455 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485073454} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396890423} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &485073456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485073454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Delete --- !u!222 &485073457 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485073454} m_CullTransparentMesh: 0 --- !u!1 &485154816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485154817} m_Layer: 0 m_Name: Locked Camera Limit System (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &485154817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485154816} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -19.558777, y: 0.26843107, z: -0.8169317} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1017046158} - {fileID: 41121991} m_Father: {fileID: 1848989670} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &485260512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485260513} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &485260513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485260512} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 953132407} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &485539985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485539986} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &485539986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485539985} m_LocalRotation: {x: -0.3440718, y: -0.3525311, z: -0.1784636, w: -0.8517553} m_LocalPosition: {x: 0.11133591, y: -0.11615542, z: 0.17274503} m_LocalScale: {x: 1.0000007, y: 0.99999845, z: 1.0000007} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &485640470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485640471} m_Layer: 0 m_Name: GameObject (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &485640471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485640470} m_LocalRotation: {x: 0.08377906, y: -0.010044797, z: -0.40557992, w: 0.9101566} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568036248} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 8.3, y: -5, z: -48.4} --- !u!1 &486141579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486141580} - component: {fileID: 486141582} - component: {fileID: 486141581} m_Layer: 0 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &486141580 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486141579} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1003360592} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &486141581 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486141579} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.053} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &486141582 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486141579} m_CullTransparentMesh: 0 --- !u!1 &486259916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486259917} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &486259917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486259916} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.2700005, y: 1.5950005, z: 0.30999994} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &486343070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486343071} - component: {fileID: 486343073} - component: {fileID: 486343072} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &486343071 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486343070} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 84342911} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 23.334} m_SizeDelta: {x: 1, y: 46.668} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &486343072 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486343070} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &486343073 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486343070} m_CullTransparentMesh: 0 --- !u!1 &486422235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486422236} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &486422236 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486422235} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2146437780} m_Father: {fileID: 1008303964} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &486463263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486463264} - component: {fileID: 486463266} - component: {fileID: 486463265} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &486463264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486463263} m_LocalRotation: {x: -0, y: -8.0260093e-10, z: -5.1448773e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0488} m_LocalScale: {x: 0.028574143, y: 0.13278629, z: 0.06505431} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &486463265 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486463263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &486463266 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486463263} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &486686976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486686977} - component: {fileID: 486686979} - component: {fileID: 486686978} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &486686977 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486686976} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 479491965} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &486686978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486686976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 49 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: + --- !u!222 &486686979 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486686976} m_CullTransparentMesh: 0 --- !u!1 &486816942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486816943} - component: {fileID: 486816946} - component: {fileID: 486816945} - component: {fileID: 486816944} m_Layer: 5 m_Name: Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &486816943 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486816942} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 611138889} m_Father: {fileID: 667721028} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: 430.70282, y: 134.17279} m_SizeDelta: {x: 100, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &486816944 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486816942} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 486816945} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setGeneralOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 486816944} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &486816945 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486816942} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &486816946 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486816942} m_CullTransparentMesh: 0 --- !u!1 &487155966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487155967} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &487155967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487155966} m_LocalRotation: {x: -0.6757505, y: -0.12573598, z: 0.06394543, w: 0.7235073} m_LocalPosition: {x: 0.0810011, y: 1.7489998, z: 0.60499835} m_LocalScale: {x: 1.0000006, y: 1.0000015, z: 1.0000019} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &487345185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487345186} - component: {fileID: 487345187} m_Layer: 0 m_Name: Dash Forward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &487345186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487345185} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &487345187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487345185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Forward Right useActionName: 1 actionName: Dash Forward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.4 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 10 movePlayerOnDirectionSpeed: 7 movePlayerDirection: {x: 1, y: 0, z: 1} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 50 physicsForceOnMovePlayerDuration: 0.6 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &487397957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487397958} - component: {fileID: 487397960} - component: {fileID: 487397959} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &487397958 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487397957} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1592513299} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &487397959 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487397957} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &487397960 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487397957} m_CullTransparentMesh: 0 --- !u!1 &487663554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487663555} - component: {fileID: 487663557} - component: {fileID: 487663556} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &487663555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487663554} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: -0, y: -0.04641, z: -0.02687} m_LocalScale: {x: 0.042035367, y: 0.14739075, z: 0.05626806} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &487663556 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487663554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &487663557 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487663554} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &487737152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487737153} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &487737153 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487737152} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1889256160} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &487889582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487889583} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &487889583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487889582} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &487955829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487955834} - component: {fileID: 487955833} - component: {fileID: 487955831} - component: {fileID: 487955830} - component: {fileID: 487955832} m_Layer: 5 m_Name: No m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &487955830 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487955829} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1319791987} m_SelectOnDown: {fileID: 1319791987} m_SelectOnLeft: {fileID: 1319791987} m_SelectOnRight: {fileID: 1319791987} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 487955831} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pause Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &487955831 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487955829} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &487955832 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487955829} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 377637134} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &487955833 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487955829} m_CullTransparentMesh: 0 --- !u!224 &487955834 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487955829} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 377637136} m_Father: {fileID: 1968702574} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 158.3602, y: 75.90044} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &488069479 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114284360460862206, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &488324338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488324339} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &488324339 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488324338} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2059303300} m_Father: {fileID: 1159323839} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &488478814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488478815} m_Layer: 0 m_Name: Locked Camera Position 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &488478815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488478814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1577865951} - {fileID: 1200022517} - {fileID: 1363333561} m_Father: {fileID: 532903158} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &488534804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488534805} - component: {fileID: 488534807} - component: {fileID: 488534806} m_Layer: 0 m_Name: Wind Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &488534805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488534804} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &488534806 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488534804} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &488534807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488534804} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1178465211432844, guid: c7690945570cb1e46a72b8ed36ccb4ce, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 488534806} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &488766169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488766170} - component: {fileID: 488766172} - component: {fileID: 488766171} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &488766170 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488766169} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1330609938} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &488766171 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488766169} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &488766172 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488766169} m_CullTransparentMesh: 0 --- !u!1 &488963574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488963575} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &488963575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488963574} m_LocalRotation: {x: 0.67523086, y: 0.2099129, z: 0.20991302, w: 0.6752307} m_LocalPosition: {x: 0.17300056, y: 1.2400014, z: -0.39800107} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1165610899} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!1 &489094227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 489094228} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &489094228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489094227} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2065573504} - {fileID: 639606137} - {fileID: 1209434475} - {fileID: 271167089} - {fileID: 1124163964} - {fileID: 1765795039} - {fileID: 1891937302} - {fileID: 1688062343} - {fileID: 577213438} - {fileID: 1842877051} - {fileID: 1556824569} - {fileID: 1550100292} - {fileID: 456682078} - {fileID: 1463371829} - {fileID: 689848006} m_Father: {fileID: 1111493835} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &489213298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 489213299} m_Layer: 0 m_Name: Ammo Type m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &489213299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489213298} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2021281} - {fileID: 2062866669} - {fileID: 534069276} - {fileID: 1201564148} m_Father: {fileID: 393188765} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &489289982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 489289983} - component: {fileID: 489289987} - component: {fileID: 489289986} - component: {fileID: 489289985} - component: {fileID: 489289984} m_Layer: 0 m_Name: Cube (4) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &489289983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489289982} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -24.029999, y: 5.48, z: -31.260002} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &489289984 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489289982} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &489289985 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489289982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &489289986 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489289982} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &489289987 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489289982} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &489761009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 489761010} - component: {fileID: 489761012} - component: {fileID: 489761011} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &489761010 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489761009} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089516612} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 5.9} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &489761011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489761009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 567a565949cb3a344bc8b560d1df2665, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &489761012 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489761009} m_CullTransparentMesh: 0 --- !u!1 &490022018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490022021} - component: {fileID: 490022020} - component: {fileID: 490022019} m_Layer: 0 m_Name: Move Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!199 &490022019 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490022018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0.58 m_VelocityScale: 0.85 m_LengthScale: 1.91 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &490022020 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490022018} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.3 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.49411765, g: 0.08627451, b: 0.6117647, a: 0.58431375} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 15 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 7.99 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: -2 outSlope: -2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 4 tilesY: 4 animationType: 0 rowIndex: 0 cycles: 2 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 0.64 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!4 &490022021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490022018} m_LocalRotation: {x: -0.587059, y: 0.09662012, z: -0.031741507, w: 0.8031306} m_LocalPosition: {x: 0.00000016672755, y: -0.00000032610703, z: 0.00000019584964} m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 1125480301} m_Father: {fileID: 1319264469} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &490188285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490188286} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &490188286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490188285} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2084980908} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &490356504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490356505} - component: {fileID: 490356507} - component: {fileID: 490356506} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &490356505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490356504} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &490356506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490356504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &490356507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490356504} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &490471465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490471466} - component: {fileID: 490471467} m_Layer: 0 m_Name: Timer Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &490471466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490471465} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 554509527} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &490471467 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490471465} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &490540430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490540431} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &490540431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490540430} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: -0.22600031, y: 1.5060017, z: 0.25899994} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &490579589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490579590} - component: {fileID: 490579591} m_Layer: 0 m_Name: Sword Attack 2 Hands Body 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &490579590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490579589} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1181639407} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &490579591 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490579589} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Dual Wield Sword Attack 1 useActionName: 1 actionName: Dual Wield Sword Attack 1 useActionID: 0 actionID: 4200 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.63 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &490833007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490833008} - component: {fileID: 490833009} m_Layer: 0 m_Name: Hair_F00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &490833008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490833007} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &490833009 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490833007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.00021350384, y: 0.86563826, z: 0.0022035018} m_Extent: {x: 0.09901321, y: 0.10620272, z: 0.11528826} m_DirtyAABB: 0 --- !u!1 &491213432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 491213433} - component: {fileID: 491213435} - component: {fileID: 491213434} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &491213433 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491213432} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1667078207} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -50} m_SizeDelta: {x: 0, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &491213434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491213432} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &491213435 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491213432} m_CullTransparentMesh: 0 --- !u!1 &491514791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 491514792} - component: {fileID: 491514794} - component: {fileID: 491514793} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &491514792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491514791} m_LocalRotation: {x: -0.23911776, y: 0.36964387, z: 0.0990461, w: 0.892399} m_LocalPosition: {x: 1.95, y: 1.32, z: 3.1} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &491514793 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491514791} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &491514794 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491514791} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &491547946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 491547947} - component: {fileID: 491547949} - component: {fileID: 491547948} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &491547947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491547946} m_LocalRotation: {x: -0.51951915, y: -0, z: 0.00000005960463, w: 0.85445887} m_LocalPosition: {x: -0, y: 0.04985, z: -0.04183} m_LocalScale: {x: 0.04739172, y: 0.04858569, z: 0.025716199} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: -62.6, y: 0, z: 0} --- !u!23 &491547948 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491547946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &491547949 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491547946} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &491575737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 491575738} - component: {fileID: 491575740} - component: {fileID: 491575739} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &491575738 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491575737} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1727293884} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &491575739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491575737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 4 --- !u!222 &491575740 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491575737} m_CullTransparentMesh: 0 --- !u!114 &491743953 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114825200280331600, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &492101909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492101910} - component: {fileID: 492101912} - component: {fileID: 492101911} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &492101910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492101909} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.13910043, z: 0.016398462} m_LocalScale: {x: 0.0148759205, y: 0.006949771, z: 0.014875944} m_Children: [] m_Father: {fileID: 968268906} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &492101911 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492101909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &492101912 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492101909} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &492177681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492177682} - component: {fileID: 492177683} m_Layer: 0 m_Name: Underwater Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &492177682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492177681} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &492177683 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492177681} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: 3fcb2c82ae9515c4c840cb1c89474943, type: 2} useReleaseMethodEnabled: 0 --- !u!114 &492287904 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114916089449294418, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &492492262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492492263} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &492492263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492492262} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1270242879} - {fileID: 808180560} - {fileID: 1104585922} - {fileID: 782371587} - {fileID: 2099939747} m_Father: {fileID: 1579639846} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &492526627 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 1095240593633006, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_Name value: Beer (inventory) (1) objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.x value: 63.0166 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.y value: -8.913003 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.z value: 23.030003 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} --- !u!4 &492526628 stripped Transform: m_CorrespondingSourceObject: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} m_PrefabInstance: {fileID: 492526627} m_PrefabAsset: {fileID: 0} --- !u!1 &492549883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492549884} - component: {fileID: 492549886} - component: {fileID: 492549885} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &492549884 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492549883} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1929333743} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &492549885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492549883} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &492549886 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492549883} m_CullTransparentMesh: 0 --- !u!1 &492691498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492691499} - component: {fileID: 492691501} - component: {fileID: 492691500} m_Layer: 0 m_Name: Laser Device (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &492691499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492691498} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.037, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 664790818} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &492691500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492691498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0d9f65378370a0742849b5d63f3867e2, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.05 animateLaserEnabled: 0 lRenderer: {fileID: 492691501} mainRenderer: {fileID: 492691501} aniDir: 0 laserDistance: 0 laserEnabled: 1 laserRotationSpeed: 100 useForwardDirection: 0 useInfiniteRaycastDistance: 1 raycastDistance: 400 layer: serializedVersion: 2 m_Bits: 4244496329 useObjectsToIgnoreList: 1 objectsToIgnoreList: - {fileID: 954210051} applyDamageActive: 0 damageAmount: 0 ignoreShield: 0 applyDamageRate: 0 damageTypeID: -1 damageCanBeBlocked: 1 sendMessageOnContact: 0 contactFunctions: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Activate Fire sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 1 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} useLaserDot: 0 useLaserDotIconOnScreen: 0 laserDot: {fileID: 0} mainLaserDotOnScreenSystem: {fileID: 0} mainCameraTransform: {fileID: 1446752339} --- !u!120 &492691501 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492691498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &492749000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492749001} - component: {fileID: 492749005} - component: {fileID: 492749004} - component: {fileID: 492749003} - component: {fileID: 492749002} m_Layer: 5 m_Name: Exit To Home Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &492749001 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492749000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1846971976} m_Father: {fileID: 600915212} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -169.60468} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &492749002 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492749000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1846971977} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Exit To Home checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &492749003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492749000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 180196955} m_SelectOnDown: {fileID: 1988689075} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 492749004} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Exit To Home Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &492749004 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492749000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &492749005 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492749000} m_CullTransparentMesh: 0 --- !u!1 &493298742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493298743} - component: {fileID: 493298745} - component: {fileID: 493298744} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &493298743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493298742} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0147, z: 0.1376} m_LocalScale: {x: 0.05654502, y: 0.025936132, z: 0.12448312} m_Children: [] m_Father: {fileID: 1954635010} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &493298744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493298742} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &493298745 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493298742} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &493327926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493327927} - component: {fileID: 493327928} m_Layer: 12 m_Name: Set Free Floating Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &493327927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493327926} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1166634117} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &493327928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493327926} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d998dda041ce0bf46a01d891e5444941, type: 3} m_Name: m_EditorClassIdentifier: checkInputEnabled: 1 actionDelay: 1 useLowerDelay: 0 pressTypeCheck: 0 pressedDown: 0 previousPressedDown: 0 eventTriggered: 0 actionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: changeFreeFloatingModeOnState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &493334223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493334224} - component: {fileID: 493334226} - component: {fileID: 493334225} m_Layer: 0 m_Name: Shin_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &493334224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493334223} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &493334225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493334223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor ignoreShaderOutlineChange: 0 useCustomOutlineValues: 1 customOutlineWidth: 0.1 customOutlineColor: {r: 1, g: 0.015686274, b: 0.015686274, a: 1} useCustomShader: 1 customShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 transparentColorName: _Color meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] useEventOnOutlineStateChange: 0 eventOnEnableOutline: m_PersistentCalls: m_Calls: [] eventOnDisableOutline: m_PersistentCalls: m_Calls: [] --- !u!137 &493334226 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493334223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300078, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.000011973083, y: -0.6232524, z: -0.09866445} m_Extent: {x: 0.1767351, y: 0.26933187, z: 0.120014116} m_DirtyAABB: 0 --- !u!1 &493374078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493374079} - component: {fileID: 493374081} - component: {fileID: 493374080} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &493374079 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493374078} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1379977673} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &493374080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493374078} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &493374081 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493374078} m_CullTransparentMesh: 0 --- !u!1 &493794806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493794809} - component: {fileID: 493794808} - component: {fileID: 493794807} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &493794807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493794806} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Toggle Console Debug (Off)' --- !u!222 &493794808 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493794806} m_CullTransparentMesh: 0 --- !u!224 &493794809 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493794806} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758767309} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &493985442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493985443} m_Layer: 5 m_Name: Inventory Slots Transform Adjust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &493985443 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493985442} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 891793391} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -232.1997, y: -6.5250244} m_SizeDelta: {x: -464.2, y: -12.100006} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &494377959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494377960} - component: {fileID: 494377962} - component: {fileID: 494377961} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &494377960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494377959} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.019300466, z: 0.011497488} m_LocalScale: {x: 0.03140822, y: 0.004590421, z: 0.029610105} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &494377961 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494377959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &494377962 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494377959} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &494403972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494403973} - component: {fileID: 494403975} - component: {fileID: 494403974} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &494403973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494403972} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &494403974 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494403972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &494403975 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494403972} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &494415466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494415467} - component: {fileID: 494415468} - component: {fileID: 494415469} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &494415467 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494415466} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.001844119, y: 0.0018441188, z: 0.0018441187} m_Children: [] m_Father: {fileID: 171809363} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &494415468 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494415466} m_CullTransparentMesh: 0 --- !u!114 &494415469 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494415466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10 --- !u!1 &494707903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494707904} - component: {fileID: 494707906} - component: {fileID: 494707905} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &494707904 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494707903} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 664548469} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &494707905 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494707903} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &494707906 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494707903} m_CullTransparentMesh: 0 --- !u!1 &494862368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494862369} m_Layer: 12 m_Name: Teleport Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &494862369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494862368} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1282856525} - {fileID: 442773844} m_Father: {fileID: 954210068} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &495117525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495117530} - component: {fileID: 495117529} - component: {fileID: 495117528} - component: {fileID: 495117527} - component: {fileID: 495117526} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!64 &495117526 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495117525} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &495117527 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495117525} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec517ad904783e044a7e6bdc3c783099, type: 3} m_Name: m_EditorClassIdentifier: cutSurfaceEnabled: 1 useCustomForceAmount: 0 customForceAmount: 0 useCustomForceMode: 0 customForceMode: 0 useBoxCollider: 0 ignoreRegularDamageIfCutSurfaceNotEnabled: 0 mainSurfaceToSlice: {fileID: 0} crossSectionMaterial: {fileID: 2100000, guid: bc4117622db054f4f97138147ee94749, type: 2} setNewTagOnCut: 0 newTagOnCut: setNewLayerOnCut: 0 newLayerOnCut: useParticlesOnSlice: 0 particlesOnSlicePrefab: {fileID: 0} cutMultipleTimesActive: 1 useLimitedNumberOfCuts: 0 limitedNumberOfCuts: 0 checkForCustomSliceDirection: 0 maxSliceDirectionAngle: 0 customSliceDirectionUp: {fileID: 0} allowReverseSliceDirection: 0 objectIsCharacter: 0 ignoreDamageIfSliceNotActivated: 0 mainSimpleSliceSystem: {fileID: 0} useTimeBulletOnSliceEnabled: 0 timeBulletDuration: 3 timeScale: 0.2 destroySlicedPartsAfterDelay: 0 delayToDestroySlicedParts: 0 showDebugPrint: 0 mainSimpleSliceSystemAssigned: 0 useEventOnCut: 0 eventOnCut: m_PersistentCalls: m_Calls: [] copyEventOnSlicedObjects: 0 useEventBeforeCut: 0 eventBeforeCut: m_PersistentCalls: m_Calls: [] ignoreDestroyOriginalObject: 0 eventsOnIgnoreDestroyOriginalObject: m_PersistentCalls: m_Calls: [] useEventToSendNewSlicedParts: 0 eventToSendNewSlicedParts: m_PersistentCalls: m_Calls: [] --- !u!23 &495117528 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495117525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &495117529 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495117525} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &495117530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495117525} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 78.73081, y: -7.473003, z: -29.553167} m_LocalScale: {x: 1.74217, y: 1.7421701, z: 1.7421701} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &495162537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495162538} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &495162538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495162537} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.2230003, y: 1.006, z: 0.13800052} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 481839346} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &495426554 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114433669092511606, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &495481923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495481924} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &495481924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495481923} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1250058534} - {fileID: 415822569} m_Father: {fileID: 54953720} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &495583986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495583987} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &495583987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495583986} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 838262724} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &495633730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495633731} - component: {fileID: 495633733} - component: {fileID: 495633732} m_Layer: 0 m_Name: Blade__68_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &495633731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495633730} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.8959043, y: 0.18079989, z: -0.081695996} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &495633732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495633730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &495633733 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495633730} m_Mesh: {fileID: -8042703653532003118, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!114 &495634060 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114743411952614460, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &495634796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495634797} - component: {fileID: 495634799} - component: {fileID: 495634798} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &495634797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495634796} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &495634798 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495634796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &495634799 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495634796} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &495764653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495764654} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &495764654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495764653} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1436815700} - {fileID: 993057800} - {fileID: 528487581} - {fileID: 1353141145} - {fileID: 1280649987} - {fileID: 1077728012} - {fileID: 216138765} - {fileID: 1008468804} - {fileID: 1563485971} - {fileID: 911212549} - {fileID: 180056270} - {fileID: 160062329} - {fileID: 684376470} - {fileID: 621649425} m_Father: {fileID: 1264666124} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &495839444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495839445} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &495839445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495839444} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.20900033, y: 1.4500009, z: 0.29499996} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 2106925293} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &495862322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495862324} - component: {fileID: 495862323} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &495862323 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495862322} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1699728638} - {fileID: 247523463} - {fileID: 511993522} - {fileID: 1008421337} - {fileID: 334253523} selectedIndex: 12 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000055901296, y: 0.012475938, z: 0.07978572} - {x: 0.00000034086406, y: -0.06057465, z: 0.099118374} - {x: -0.000002430752, y: -0.09914541, z: 0.10932603} - {x: 0.000001889653, y: -0.09694183, z: 0.08062737} - {x: 0.00000029522926, y: -0.096449256, z: 0.0677462} - {x: -0.000016376043, y: -0.09129892, z: -0.06693909} - {x: 0.011016357, y: -0.10767105, z: -0.19534758} - {x: 0.0000005364418, y: -0.093524456, z: -0.022838164} - {x: -0.014000394, y: -0.07554436, z: 0.19641854} - {x: -0.060840707, y: -0.07100502, z: -0.0029053912} - {x: -0.06084117, y: -0.07100307, z: 0.019221963} - {x: -0.06084151, y: -0.07100164, z: 0.035514537} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &495862324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495862322} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: - {fileID: 1699728638} - {fileID: 247523463} - {fileID: 511993522} - {fileID: 1008421337} - {fileID: 334253523} m_Father: {fileID: 1510536349} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &496162082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496162083} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &496162083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496162082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.21300036, y: 1.1189998, z: 0.25100034} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2058196002} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &496194156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496194157} - component: {fileID: 496194159} - component: {fileID: 496194158} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &496194157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496194156} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.008, y: 0.0836, z: 0.0676} m_LocalScale: {x: 0.00860089, y: 0.01838915, z: 0.025652554} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &496194158 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496194156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &496194159 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496194156} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &496511184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496511185} - component: {fileID: 496511187} - component: {fileID: 496511186} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &496511185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496511184} m_LocalRotation: {x: 0.70710695, y: 0.000000029802095, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.054, z: 0.45537} m_LocalScale: {x: 0.020777285, y: 0.18741961, z: 0.020777415} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &496511186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496511184} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &496511187 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496511184} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &496638937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496638938} - component: {fileID: 496638940} - component: {fileID: 496638939} m_Layer: 5 m_Name: Number of objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &496638938 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496638937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1033731046} m_Father: {fileID: 393788869} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.68994} m_SizeDelta: {x: 88.28, y: 31.730003} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &496638939 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496638937} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &496638940 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496638937} m_CullTransparentMesh: 0 --- !u!1 &496891692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496891693} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &496891693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496891692} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.4019482, y: 0.09835592, z: 0.27448016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 955038177} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &496915721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496915723} - component: {fileID: 496915722} m_Layer: 5 m_Name: image1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!222 &496915722 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496915721} m_CullTransparentMesh: 0 --- !u!224 &496915723 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496915721} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 553496461} - {fileID: 1274286107} m_Father: {fileID: 263053954} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &497046424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 497046425} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &497046425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497046424} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &497070937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 497070938} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &497070938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497070937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1409674252} - {fileID: 407819068} - {fileID: 249761761} - {fileID: 207104182} - {fileID: 1216176253} - {fileID: 1093124281} - {fileID: 1813236209} - {fileID: 1628821872} - {fileID: 1305336690} - {fileID: 576252062} - {fileID: 107500212} - {fileID: 2132025488} - {fileID: 1216090499} - {fileID: 1343241195} - {fileID: 354899012} - {fileID: 1037809189} - {fileID: 575752684} - {fileID: 2044536558} - {fileID: 1876364386} m_Father: {fileID: 1111493835} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &497136324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 497136325} - component: {fileID: 497136327} - component: {fileID: 497136326} m_Layer: 0 m_Name: Laser Beam Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &497136325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497136324} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 780183387} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &497136326 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497136324} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6ba4f6da15cca494f99f522c9934a2dd, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &497136327 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497136324} serializedVersion: 6 lengthInSec: 2.7 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.85 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1.96 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 0.77} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.05 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &497346691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 497346692} - component: {fileID: 497346694} - component: {fileID: 497346693} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &497346692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497346691} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: 0, y: -0.03889998, z: -0.024599928} m_LocalScale: {x: 0.049375765, y: 0.13169976, z: 0.056268033} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &497346693 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497346691} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &497346694 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497346691} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &498098273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498098274} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &498098274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498098273} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.20499915, y: 0.92800033, z: -0.041999638} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &498380398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498380399} - component: {fileID: 498380404} - component: {fileID: 498380403} - component: {fileID: 498380402} - component: {fileID: 498380401} - component: {fileID: 498380400} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &498380399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498380398} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000032, y: 1.1300011, z: -0.07100114} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 527622964} - {fileID: 281883903} - {fileID: 291707779} - {fileID: 733208278} - {fileID: 90218935} - {fileID: 1358624012} m_Father: {fileID: 1257840524} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &498380400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498380398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1379790138} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 1257840525} weaponAnimator: {fileID: 0} --- !u!114 &498380401 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498380398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1555940575} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1257840525} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 498380404} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 498380404} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.52 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1555940575} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1257840525} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 1 speedMultiplier: 1.5 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 498380404} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1555940575} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!111 &498380402 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498380398} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 6ef3f43eb543dd74ba688e4be185e95c, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!82 &498380403 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498380398} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &498380404 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498380398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Laser Miner numberKey: 4 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 1 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 200 clipSize: 40 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Laser Miner Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 0 fireRate: 0.1 projectileDamage: 4 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 291707779} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 281883902} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: animationSpeed: 10 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 527622964} clipModel: {fileID: 1405255563814850, guid: d3d275089bad0f6438fca43d1e5c1005, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 1460966164} magazineInHandGameObject: {fileID: 1121829301340506, guid: 10eb661c33ac0e9419cfbf319b74f9b4, type: 3} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 0.8 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 1 shakeSpeed: 25 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 1 dualWeaponShakeSpeed: 25 useShellOnWeaponShootEnabled: 1 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 733208278} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 7b0a8d49437ba5b41bb020e7ca08bbfa, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 9fa33f5329b1591408342bfeba5ee939, type: 3} weaponIConHUD: {fileID: 2800000, guid: 9bf93410f364e2044951c91046a48559, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 1408553893} remainAmmoText: {fileID: 665815556} HUD: {fileID: 1510658483} ammoInfoHUD: {fileID: 577909865} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 1309224564} HUDTransformInFirstPerson: {fileID: 1428222325} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1257840525} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Rifle m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 498380401} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1257840525} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Rifle FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 498380401} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 498380401} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1177616232304830, guid: a8cad96e31c8de341b9a33451d193728, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 1257840525} weaponsManager: {fileID: 954210076} parable: {fileID: 90218937} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 498380402} weaponEffectsSource: {fileID: 498380403} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 1257840526} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!1001 &498385705 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1254878661} m_Modifications: - target: {fileID: 1131992109070296, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Right Foot objectReference: {fileID: 0} - target: {fileID: 1242684030690294, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Right Knee objectReference: {fileID: 0} - target: {fileID: 1348982077933670, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Right Knee objectReference: {fileID: 0} - target: {fileID: 1360528313907244, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Left Foot objectReference: {fileID: 0} - target: {fileID: 1466611848495980, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Left Foot objectReference: {fileID: 0} - target: {fileID: 1515844027115516, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Right Foot objectReference: {fileID: 0} - target: {fileID: 1625715918697326, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Left Knee objectReference: {fileID: 0} - target: {fileID: 1662516900634608, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Left Knee objectReference: {fileID: 0} - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.x value: 20.635468 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.y value: -9.363003 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.z value: 27.492184 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomWalkEnabled value: 1 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomWalkWaitTime.x value: 5 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomWalkWaitTime.y value: 6 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.00000030228165 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0412028 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.27854759 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.0000007273371 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.00000017430943 objectReference: {fileID: 0} - target: {fileID: 144293451330960910, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000007753315 objectReference: {fileID: 0} - target: {fileID: 144293451330960910, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.029424042 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.09295326 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.00000062107097 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.00000011145784 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.17610939 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00010378541 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416937 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000005476177 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000014910474 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729546 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.1761093 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00009496591 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416972 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.00000012479722 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.000001209788 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729552 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0000015755068 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000040605664 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30763033 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} --- !u!4 &498385706 stripped Transform: m_CorrespondingSourceObject: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 498385705} m_PrefabAsset: {fileID: 0} --- !u!1 &498393741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498393742} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &498393742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498393741} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0.00000018177168, y: -0.060008157, z: -0.030001074} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 67803282} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &498493232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498493233} - component: {fileID: 498493235} - component: {fileID: 498493234} m_Layer: 0 m_Name: Visible m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &498493233 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498493232} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 879624695} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0015995726, y: 81} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &498493234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498493232} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &498493235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498493232} m_CullTransparentMesh: 0 --- !u!1 &498524559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498524560} - component: {fileID: 498524562} - component: {fileID: 498524561} m_Layer: 5 m_Name: Current Object Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &498524560 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498524559} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 647526959} - {fileID: 1105570313} m_Father: {fileID: 918697785} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -18.400116, y: -109.71741} m_SizeDelta: {x: 258, y: 68} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &498524561 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498524559} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.3434576, b: 0.30466047, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &498524562 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498524559} m_CullTransparentMesh: 0 --- !u!1 &498818777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498818778} - component: {fileID: 498818780} - component: {fileID: 498818779} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &498818778 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498818777} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 765402649} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000076293945, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &498818779 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498818777} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &498818780 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498818777} m_CullTransparentMesh: 0 --- !u!1 &498965389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498965390} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &498965390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498965389} m_LocalRotation: {x: 0.0794736, y: -0.4257806, z: -0.49807382, w: 0.7512106} m_LocalPosition: {x: 0.25169933, y: 1.4796801, z: 0.5318938} m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000012} m_Children: - {fileID: 1599150735} m_Father: {fileID: 1192287088} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &499148276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 499148277} - component: {fileID: 499148278} m_Layer: 0 m_Name: Reload Revolver FBA m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &499148277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499148276} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &499148278 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499148276} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Revolver FBA useActionName: 1 actionName: Reload Revolver FBA useActionID: 0 actionID: 413 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &499679034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 499679035} - component: {fileID: 499679036} - component: {fileID: 499679037} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &499679035 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499679034} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 391084859} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -106.9, y: 0} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &499679036 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499679034} m_CullTransparentMesh: 0 --- !u!114 &499679037 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499679034} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!1 &499764880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 499764881} - component: {fileID: 499764882} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &499764881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499764880} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528997252} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &499764882 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499764880} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &499781533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 499781534} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &499781534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499781533} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &500048138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500048139} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &500048139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500048138} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204669078} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &500070036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500070037} - component: {fileID: 500070039} - component: {fileID: 500070038} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &500070037 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500070036} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1230254115} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &500070038 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500070036} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &500070039 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500070036} m_CullTransparentMesh: 0 --- !u!1 &500282326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500282328} - component: {fileID: 500282327} m_Layer: 0 m_Name: Arrow Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &500282327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500282326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 549e0f95715e03f4799e533045ca921c, type: 3} m_Name: m_EditorClassIdentifier: useArrowsEnabled: 1 currentArrowInventoryObjectName: Regular Arrow eventOnArrowsFoundOnInventory: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setArrowsAvailableToFireState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnArrowsNotFoundOnInventory: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setArrowsAvailableToFireState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 arrowInfoPanel: {fileID: 622254697} arrowAmountText: {fileID: 1425024932} arrowTypeIcon: {fileID: 1568139208} infiniteArrowsIcon: {fileID: 306821676} mainInventoryManager: {fileID: 954210078} --- !u!4 &500282328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500282326} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1756807371} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &500334606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500334607} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &500334607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500334606} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 329643511} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &500475928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500475929} m_Layer: 0 m_Name: Parable Origin m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &500475929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500475928} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1609237655} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &500537952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500537953} - component: {fileID: 500537955} - component: {fileID: 500537954} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &500537953 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500537952} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958517480} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &500537954 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500537952} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &500537955 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500537952} m_CullTransparentMesh: 0 --- !u!1 &501014193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501014194} - component: {fileID: 501014197} - component: {fileID: 501014196} - component: {fileID: 501014195} m_Layer: 5 m_Name: Back Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &501014194 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501014193} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1526811545} m_Father: {fileID: 617929715} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 500.7, y: -287} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &501014195 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501014193} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 501014196} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 617929714} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1534079632} m_MethodName: closeExpandCaptureMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &501014196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501014193} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &501014197 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501014193} m_CullTransparentMesh: 0 --- !u!1 &501543152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501543153} m_Layer: 5 m_Name: Slider Lines m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &501543153 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501543152} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1986894946} - {fileID: 1079979911} - {fileID: 190716923} - {fileID: 1127333756} - {fileID: 1770543640} m_Father: {fileID: 1267129390} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &501745234 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114949961337475092, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &502098522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502098523} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502098523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502098522} m_LocalRotation: {x: 0.000000052154057, y: 0.0000001201406, z: 0.0000000074505797, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2024659649} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &502240433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502240434} m_Layer: 12 m_Name: Right Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502240434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502240433} m_LocalRotation: {x: 0.40144482, y: -0, z: -0, w: 0.91588324} m_LocalPosition: {x: 0.13, y: 0.276, z: -0.072} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1606186457} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 47.337, y: 0, z: 0} --- !u!1 &502249695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502249696} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502249696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502249695} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018719581, w: 1} m_LocalPosition: {x: 0.00000007683355, y: 0.0006005168, z: 0.02839996} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: - {fileID: 447504357} m_Father: {fileID: 1863076151} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &502296190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502296191} - component: {fileID: 502296193} - component: {fileID: 502296192} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502296191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502296190} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &502296192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502296190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &502296193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502296190} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &502573139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502573140} m_Layer: 0 m_Name: Camera Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502573140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502573139} m_LocalRotation: {x: 0.29838502, y: 0, z: 0, w: 0.9544456} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 932134451} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &502682723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502682724} - component: {fileID: 502682725} - component: {fileID: 502682728} - component: {fileID: 502682727} - component: {fileID: 502682726} m_Layer: 0 m_Name: Sticky Grenade Launcher m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502682724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502682723} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -4.511408e-11, y: -0.0000000025942608, z: -0.000000029689197} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: - {fileID: 1170222908} - {fileID: 1612293919} - {fileID: 85868520} - {fileID: 1000683576} m_Father: {fileID: 772658220} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &502682725 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502682723} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1000683575} aimPosition: {fileID: 430775597} walkPosition: {fileID: 2069110833} keepPosition: {fileID: 1951722531} aimRecoilPosition: {fileID: 1165522877} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 735245993} surfaceCollisionRayPosition: {fileID: 1280372853} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1014076462} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 773051670} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 64205919} - {fileID: 711324632} weaponPositionInHandForDeactivateIK: {fileID: 1440516911} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 1 spline: {fileID: 693729951} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1543074261} - {fileID: 1450878871} - {fileID: 192260373} - {fileID: 2069110833} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 799962506} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 898144967} wayPoints: - {fileID: 2146398536} - {fileID: 799962506} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 1230026214} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1201536351} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 2096322954} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 914480290} wayPoints: - {fileID: 2096322954} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 1608575081} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 722963209} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 802843608} weaponRotationPointHolder: {fileID: 1764608100} weaponRotationPointHeadLookTarget: {fileID: 1052488633} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 676783915} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 388373503} aimRecoilPosition: {fileID: 2049068730} walkPosition: {fileID: 704646103} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 124139523} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 651210588} surfaceCollisionRayPosition: {fileID: 1648916732} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1983611433} meleeAttackRaycastPosition: {fileID: 1023559575} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1629163943} attachmentCameraPosition: {fileID: 67157630} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1076723543} - {fileID: 1487221304} weaponPositionInHandForDeactivateIK: {fileID: 1732012166} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 1 spline: {fileID: 528895650} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1949230754} - {fileID: 1596798926} - {fileID: 1990270192} - {fileID: 704646103} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 2096322954} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 786363357} wayPoints: - {fileID: 2096322954} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 1271893655} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 822652944} aimRecoilPosition: {fileID: 1242593584} walkPosition: {fileID: 595230744} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1649968965} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1752798422} surfaceCollisionRayPosition: {fileID: 2123917290} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1223051133} meleeAttackRaycastPosition: {fileID: 2119396726} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1243702102} attachmentCameraPosition: {fileID: 182153945} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 2136227571} - {fileID: 1923663754} weaponPositionInHandForDeactivateIK: {fileID: 1772921652} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 469164584} weaponRotationPointHolder: {fileID: 1358722848} useBezierCurve: 1 spline: {fileID: 1502971432} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 2060104301} - {fileID: 1308977244} - {fileID: 58697959} - {fileID: 595230744} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 518924218} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 2126797011} wayPoints: - {fileID: 518924218} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 841591772} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBARunRotationOffset: {x: 0, y: -25, z: 0} FBAAimPositionOffset: {x: 0.153, y: 1.5, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.153, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1000683575} aimPosition: {fileID: 91477552} walkPosition: {fileID: 453896595} keepPosition: {fileID: 1346962056} aimRecoilPosition: {fileID: 2035981888} walkRecoilPosition: {fileID: 1618127709} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1408093141} surfaceCollisionRayPosition: {fileID: 601036616} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 139498970} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1280165300} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 335170491} jumpEndPosition: {fileID: 1468778181} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 158220378} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1310423294} meleeAttackRaycastDistance: 1.5 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 1932407950} crouchRecoilPosition: {fileID: 1144914671} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0728 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1430282991} walkRecoilPosition: {fileID: 1244465009} keepPosition: {fileID: 813783337} crouchPosition: {fileID: 1690752510} crouchRecoilPosition: {fileID: 41470706} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 2070708714} surfaceCollisionRayPosition: {fileID: 633855138} lowerWeaponPosition: {fileID: 42443879} runPosition: {fileID: 452391973} jumpStartPosition: {fileID: 1749102335} jumpEndPosition: {fileID: 197294516} meleeAttackPosition: {fileID: 1859218799} meleeAttackRaycastPosition: {fileID: 361304127} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1033036845} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 584942269} walkRecoilPosition: {fileID: 1747386629} keepPosition: {fileID: 811787118} crouchPosition: {fileID: 1078705545} crouchRecoilPosition: {fileID: 1737492033} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1774377768} surfaceCollisionRayPosition: {fileID: 604727482} lowerWeaponPosition: {fileID: 486259917} runPosition: {fileID: 456134945} jumpStartPosition: {fileID: 1161885310} jumpEndPosition: {fileID: 10429910} meleeAttackPosition: {fileID: 563214174} meleeAttackRaycastPosition: {fileID: 241952620} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1828705001} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.4 bobRotationPercentageAiming: 0.4 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.2 bobRotationRunningMultiplier: 1.2 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0.6, y: 0.3, z: 2.3} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0.6, z: 2.7} thirdPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 1282959418516668, guid: 293d53790490a684f8127649efe2ea43, type: 3} inventoryWeaponPrefabObject: {fileID: 1829843781139704, guid: 2f1c2efeaa243144fa1ca93034b5a6b4, type: 3} weaponGameObject: {fileID: 1000683575} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 1000683577} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 331375338} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 1000683580} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 1000683576} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 0 verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 0} weaponUsesAttachment: 0 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: cf91ec488231cd743ac9a9fc8fe2c207, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &502682726 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502682723} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Sticky Grenade Launcher maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &502682727 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502682723} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Sticky Grenade Launcher relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1308263752612366, guid: 4766bebdf5b28264c877c0df128490a4, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 502682725} mainPlayerWeaponSystem: {fileID: 1000683580} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 1666669212} newWeaponMeshParent: {fileID: 971655651} weaponViewTransform: {fileID: 860922724} replaceArmsModel: 0 armsParent: {fileID: 1170222908} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 971655651} currentWeaponMesh: {fileID: 2001170557} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Sight removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 971655651} currentWeaponMesh: {fileID: 190153616} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 971655651} currentWeaponMesh: {fileID: 1893601894} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 971655651} currentWeaponMesh: {fileID: 1783593086} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 971655651} currentWeaponMesh: {fileID: 1029104754} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 502682727} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 502682727} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 502682727} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1000683580} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1000683580} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1000683580} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1000683580} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 502682727} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1170222907} - {fileID: 994261520} - {fileID: 1994719446} - {fileID: 85868519} - {fileID: 2084226011} - {fileID: 918148654} - {fileID: 180611723} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &502682728 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502682723} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 331375338} - {fileID: 430775597} - {fileID: 2069110833} - {fileID: 1165522877} - {fileID: 735245993} - {fileID: 1280372853} - {fileID: 1528178111} - {fileID: 693729950} - {fileID: 690705699} - {fileID: 859019241} - {fileID: 965191100} - {fileID: 1325097863} - {fileID: 1728283793} - {fileID: 546471112} - {fileID: 2146398536} - {fileID: 898144967} - {fileID: 914480290} - {fileID: 1871405811} - {fileID: 1543074261} - {fileID: 1450878871} - {fileID: 192260373} - {fileID: 955038177} - {fileID: 496891693} - {fileID: 364418380} - {fileID: 1014076462} - {fileID: 773051670} - {fileID: 1728847874} - {fileID: 64205919} - {fileID: 711324632} - {fileID: 1440516911} - {fileID: 676783915} - {fileID: 624544482} - {fileID: 1052488633} - Name: First Person View objectTransformInfoList: - {fileID: 11760019} - {fileID: 508271859} - {fileID: 803380991} - {fileID: 1941133021} - {fileID: 1970395865} - {fileID: 91477552} - {fileID: 453896595} - {fileID: 1346962056} - {fileID: 2035981888} - {fileID: 1618127709} - {fileID: 1573729597} - {fileID: 1408093141} - {fileID: 601036616} - {fileID: 1280165300} - {fileID: 335170491} - {fileID: 1468778181} - {fileID: 158220378} - {fileID: 1310423294} - {fileID: 1932407950} - {fileID: 1144914671} - {fileID: 139498970} - Name: IK Positions objectTransformInfoList: - {fileID: 799962506} - {fileID: 2096322954} - {fileID: 722963209} - {fileID: 1608575081} - {fileID: 1201536351} - {fileID: 1230026214} - {fileID: 1916524936} - {fileID: 568391216} - {fileID: 518924218} - {fileID: 1671748047} - {fileID: 1271893655} - {fileID: 841591772} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 13 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 1000683576} mainWeaponPositionsParentThirdPerson: - {fileID: 1860147314} - {fileID: 994261521} - {fileID: 1994719447} mainWeaponPositionChildsThirdPerson: - {fileID: 331375338} - {fileID: 430775597} - {fileID: 2069110833} - {fileID: 1951722531} - {fileID: 1165522877} - {fileID: 735245993} - {fileID: 1280372853} - {fileID: 1528178111} - {fileID: 693729950} - {fileID: 690705699} - {fileID: 859019241} - {fileID: 965191100} - {fileID: 1325097863} - {fileID: 1728283793} - {fileID: 2146398536} - {fileID: 1543074261} - {fileID: 1450878871} - {fileID: 192260373} - {fileID: 955038177} - {fileID: 364418380} - {fileID: 1014076462} - {fileID: 773051670} - {fileID: 64205919} - {fileID: 711324632} - {fileID: 676783915} - {fileID: 388373503} - {fileID: 2049068730} - {fileID: 704646103} - {fileID: 124139523} - {fileID: 651210588} - {fileID: 1648916732} - {fileID: 876849495} - {fileID: 528895649} - {fileID: 425540129} - {fileID: 25059445} - {fileID: 375206669} - {fileID: 1964651358} - {fileID: 1663978951} - {fileID: 1949230754} - {fileID: 1596798926} - {fileID: 1990270192} - {fileID: 67157630} - {fileID: 1629163943} - {fileID: 1983611433} - {fileID: 1023559575} - {fileID: 1076723543} - {fileID: 1487221304} - {fileID: 822652944} - {fileID: 1242593584} - {fileID: 595230744} - {fileID: 1649968965} - {fileID: 1752798422} - {fileID: 2123917290} - {fileID: 723538606} - {fileID: 1502971431} - {fileID: 2112486290} - {fileID: 675270914} - {fileID: 1509837274} - {fileID: 334541845} - {fileID: 2112178263} - {fileID: 2060104301} - {fileID: 1308977244} - {fileID: 58697959} - {fileID: 182153945} - {fileID: 1243702102} - {fileID: 1223051133} - {fileID: 2119396726} - {fileID: 2136227571} - {fileID: 1923663754} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &502687338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502687339} - component: {fileID: 502687341} - component: {fileID: 502687340} m_Layer: 5 m_Name: Limit Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &502687339 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502687338} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2078230415} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -37.6, y: 0} m_SizeDelta: {x: 50, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &502687340 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502687338} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99.9 --- !u!222 &502687341 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502687338} m_CullTransparentMesh: 0 --- !u!1 &502766740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502766741} - component: {fileID: 502766743} - component: {fileID: 502766742} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502766741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502766740} m_LocalRotation: {x: 0.7071068, y: -2.0866642e-12, z: -2.0866364e-12, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.0258, z: 0.4652} m_LocalScale: {x: 0.027758451, y: 0.004594905, z: 0.027758492} m_Children: [] m_Father: {fileID: 160689083} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &502766742 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502766740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &502766743 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502766740} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &502791315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502791316} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502791316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502791315} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.3320003, z: 0.56000066} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &502862395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502862396} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502862396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502862395} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120006, z: 0.06300068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1145490939} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &502981219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502981220} - component: {fileID: 502981222} - component: {fileID: 502981221} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &502981220 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502981219} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 808003022} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0.2734375, y: 0.21522522} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &502981221 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502981219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.14509805, g: 0.101960786, b: 0.101960786, a: 0.85882354} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &502981222 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502981219} m_CullTransparentMesh: 0 --- !u!1 &503205050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 503205051} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &503205051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503205050} m_LocalRotation: {x: 0.000000029802322, y: 6.4035515e-14, z: 1.6333819e-13, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 907752488} - {fileID: 1321083307} - {fileID: 1840980840} - {fileID: 1148026671} - {fileID: 1759900612} m_Father: {fileID: 947899665} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &503729507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 503729508} - component: {fileID: 503729510} - component: {fileID: 503729509} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &503729508 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503729507} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 465529591} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &503729509 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503729507} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &503729510 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503729507} m_CullTransparentMesh: 0 --- !u!1 &503768939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 503768940} - component: {fileID: 503768942} - component: {fileID: 503768941} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &503768940 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503768939} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 90810477} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &503768941 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503768939} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Previous --- !u!222 &503768942 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503768939} m_CullTransparentMesh: 0 --- !u!1 &503776381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 503776382} m_Layer: 0 m_Name: Waypoint List Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &503776382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503776381} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2027266643} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &503885170 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1555706394660148, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4640611012190566, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} propertyPath: m_LocalPosition.x value: -17.999996 objectReference: {fileID: 0} - target: {fileID: 4640611012190566, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4640611012190566, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} propertyPath: m_LocalPosition.z value: -50.90001 objectReference: {fileID: 0} - target: {fileID: 4640611012190566, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4640611012190566, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4640611012190566, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4640611012190566, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4640611012190566, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} --- !u!4 &503885171 stripped Transform: m_CorrespondingSourceObject: {fileID: 4640611012190566, guid: 406d009fc4958c141b8899acb0bcb812, type: 3} m_PrefabInstance: {fileID: 503885170} m_PrefabAsset: {fileID: 0} --- !u!1 &504211189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504211190} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &504211190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504211189} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120007, z: 0.0030001341} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 156897535} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &504220288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504220289} m_Layer: 0 m_Name: Giant Sword One Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &504220289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504220288} m_LocalRotation: {x: 0.39892015, y: 0.05261146, z: -0.11970115, w: 0.90761584} m_LocalPosition: {x: -0.008, y: -0.1237, z: -0.0205} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 879006461} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 47.453003, y: 0, z: -15.026001} --- !u!1 &504295829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504295830} - component: {fileID: 504295832} - component: {fileID: 504295831} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &504295830 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504295829} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.6610707, y: 0.6610707, z: 0.6610707} m_Children: [] m_Father: {fileID: 1630616491} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &504295831 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504295829} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 157 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999 --- !u!222 &504295832 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504295829} m_CullTransparentMesh: 0 --- !u!1 &504454060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504454061} - component: {fileID: 504454063} - component: {fileID: 504454062} m_Layer: 5 m_Name: Background Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &504454061 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504454060} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1676171519} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &504454062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504454060} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.491} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &504454063 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504454060} m_CullTransparentMesh: 0 --- !u!1 &504520979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504520980} - component: {fileID: 504520982} - component: {fileID: 504520981} m_Layer: 5 m_Name: Square m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &504520980 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504520979} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 437569002} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 26.300049} m_SizeDelta: {x: -81.6, y: -256.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &504520981 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504520979} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &504520982 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504520979} m_CullTransparentMesh: 0 --- !u!1 &504531886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504531887} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &504531887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504531886} m_LocalRotation: {x: -0.5369652, y: 0.028021531, z: -0.028743971, w: 0.8426488} m_LocalPosition: {x: -0.197, y: 1.632, z: 0.438} m_LocalScale: {x: 1.000001, y: 1.0000007, z: 1.000001} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -64.6, y: 10.49, z: -10.55} --- !u!1 &504582954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504582955} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &504582955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504582954} m_LocalRotation: {x: 6.132664e-13, y: 0.000000119208835, z: 0.00000008638449, w: 1} m_LocalPosition: {x: 0.23700082, y: 1.13, z: 0.34400105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 572761625} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &505395116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 505395117} - component: {fileID: 505395119} - component: {fileID: 505395118} m_Layer: 0 m_Name: cameraRender m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &505395117 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505395116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 725308903} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000038146973} m_SizeDelta: {x: 0.04, y: 0.04} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &505395118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505395116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: ea48373a3f195dd4a8c7cd2c24b68141, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &505395119 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505395116} m_CullTransparentMesh: 0 --- !u!1 &505569736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 505569737} - component: {fileID: 505569740} - component: {fileID: 505569739} - component: {fileID: 505569738} m_Layer: 5 m_Name: Decrease Height m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &505569737 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505569736} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 51, y: -99} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &505569738 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505569736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 505569739} --- !u!114 &505569739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505569736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 755deab82e5478345a9fcbe095b174e6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &505569740 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505569736} m_CullTransparentMesh: 0 --- !u!1 &505839763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 505839764} - component: {fileID: 505839766} - component: {fileID: 505839765} m_Layer: 0 m_Name: Cross m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &505839764 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505839763} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1419355758} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000044924673, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &505839765 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505839763} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.934} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &505839766 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505839763} m_CullTransparentMesh: 0 --- !u!1 &505897342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 505897343} - component: {fileID: 505897346} - component: {fileID: 505897345} - component: {fileID: 505897344} m_Layer: 5 m_Name: Eject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &505897343 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505897342} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &505897344 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505897342} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 505897345} --- !u!114 &505897345 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505897342} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &505897346 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505897342} m_CullTransparentMesh: 0 --- !u!1 &505900421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 505900422} - component: {fileID: 505900424} - component: {fileID: 505900423} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &505900422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505900421} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017499998, z: -0.004600118} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &505900423 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505900421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &505900424 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505900421} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &505906419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 505906420} m_Layer: 5 m_Name: Armor-Cloth Customization m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &505906420 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505906419} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1159033498} - {fileID: 1775144762} - {fileID: 426291673} - {fileID: 673315951} - {fileID: 1013380853} - {fileID: 1004065924} - {fileID: 752692930} m_Father: {fileID: 1162935740} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &505944012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 505944013} - component: {fileID: 505944015} - component: {fileID: 505944014} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &505944013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505944012} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: -0.02080012, y: 0.05008002, z: 0.11018038} m_LocalScale: {x: 0.018489996, y: 0.06947001, z: 0.03490001} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &505944014 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505944012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &505944015 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505944012} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &505999663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 505999664} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &505999664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 505999663} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &506006060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506006061} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &506006061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506006060} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &506018274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506018275} - component: {fileID: 506018277} - component: {fileID: 506018276} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &506018275 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506018274} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1826777222} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.40039} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &506018276 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506018274} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &506018277 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506018274} m_CullTransparentMesh: 0 --- !u!1 &506713370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506713371} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &506713371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506713370} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.099, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1414752007} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &506927630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506927631} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &506927631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506927630} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1748518290} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &506984961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506984962} - component: {fileID: 506984964} - component: {fileID: 506984963} m_Layer: 5 m_Name: RawImage (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &506984962 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506984961} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1349842023} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 13.5} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &506984963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506984961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cb93dee64a255894ab26fe569edc4ab0, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &506984964 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506984961} m_CullTransparentMesh: 0 --- !u!1 &507198009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507198010} - component: {fileID: 507198012} - component: {fileID: 507198011} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &507198010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507198009} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &507198011 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507198009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &507198012 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507198009} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &507216485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507216486} m_Layer: 2 m_Name: Current Hand IK Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &507216486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507216485} m_LocalRotation: {x: -0.000000011175871, y: 5.684342e-14, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1232317896} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &507292482 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114625997311380440, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &507513975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507513976} - component: {fileID: 507513978} - component: {fileID: 507513977} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &507513976 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507513975} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618500671} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000030517578, y: -0.000061035156} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &507513977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507513975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9d3f350655539324b98aa3ff083b516c, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &507513978 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507513975} m_CullTransparentMesh: 0 --- !u!1 &507519382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507519383} m_Layer: 5 m_Name: Inventory Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &507519383 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507519382} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 709493102} - {fileID: 839541432} - {fileID: 1521967491} m_Father: {fileID: 891793391} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -232.1997, y: -6.5250244} m_SizeDelta: {x: -464.2, y: -12.100006} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &507575210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507575211} m_Layer: 5 m_Name: Stats Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &507575211 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507575210} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 185171741} - {fileID: 227307360} - {fileID: 893985939} - {fileID: 1486725512} - {fileID: 880915436} - {fileID: 2132798231} - {fileID: 1633792109} - {fileID: 1730794469} - {fileID: 1225945420} - {fileID: 1866355399} - {fileID: 1097278709} - {fileID: 1251602770} m_Father: {fileID: 2684484} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &507593785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507593786} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &507593786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507593785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 629211257} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &507622582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507622583} - component: {fileID: 507622585} - component: {fileID: 507622584} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &507622583 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507622582} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 2055411552} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &507622584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507622582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &507622585 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507622582} m_CullTransparentMesh: 0 --- !u!1 &507833974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507833975} - component: {fileID: 507833976} m_Layer: 2 m_Name: Object To Follow By Hit Combat In Front m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &507833975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507833974} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.11, z: 0.39100075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &507833976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507833974} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 840347358} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 1 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &508032035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508032036} - component: {fileID: 508032039} - component: {fileID: 508032038} - component: {fileID: 508032037} m_Layer: 5 m_Name: Gravity Power On m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &508032036 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508032035} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &508032037 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508032035} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 508032038} --- !u!114 &508032038 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508032035} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8cfcd24fa36f1a3499d15800631078b3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &508032039 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508032035} m_CullTransparentMesh: 0 --- !u!1 &508271858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508271859} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &508271859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508271858} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 11760019} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &508360896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508360897} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &508360897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508360896} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1700580088} m_Father: {fileID: 987794104} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &508458377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508458378} - component: {fileID: 508458380} - component: {fileID: 508458379} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &508458378 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508458377} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1956079577} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &508458379 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508458377} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &508458380 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508458377} m_CullTransparentMesh: 0 --- !u!1 &508706764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508706765} - component: {fileID: 508706767} - component: {fileID: 508706766} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &508706765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508706764} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0219, z: 0.0323} m_LocalScale: {x: 0.05046649, y: 0.020995064, z: 0.5000746} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &508706766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508706764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &508706767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508706764} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &508837156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508837157} - component: {fileID: 508837159} - component: {fileID: 508837158} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &508837157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508837156} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0091, z: 0.0321} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 1137172504} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &508837158 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508837156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &508837159 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508837156} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &508987448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508987449} - component: {fileID: 508987452} - component: {fileID: 508987451} - component: {fileID: 508987450} m_Layer: 5 m_Name: Strong Spell m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &508987449 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508987448} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 735511890} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -157, y: -8} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &508987450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508987448} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 508987451} --- !u!114 &508987451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508987448} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5fa1d0b8883faa448a7a75bd7798428f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &508987452 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508987448} m_CullTransparentMesh: 0 --- !u!1 &509070739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509070740} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &509070740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509070739} m_LocalRotation: {x: -0, y: 1.909233e-13, z: 4.5218666e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: -0.63999754} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 376857671} - {fileID: 1171612890} - {fileID: 31414585} - {fileID: 1942716293} - {fileID: 1141403932} m_Father: {fileID: 782143088} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &509092550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509092551} m_Layer: 0 m_Name: AI m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &509092551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509092550} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -8.890789, y: 0.79891896, z: -12.068392} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 655496831} - {fileID: 1437415069} m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &509110135 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 1226620141} m_PrefabAsset: {fileID: 0} --- !u!1 &509484544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509484545} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &509484545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509484544} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000047826995, z: 0.000000004412101} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1245057736} m_Father: {fileID: 1076902786} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &509524950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509524951} - component: {fileID: 509524953} - component: {fileID: 509524952} m_Layer: 0 m_Name: Heal with needle 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &509524951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509524950} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 813672361} m_Father: {fileID: 1817981612} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &509524952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509524950} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1699400476294750, guid: 880d121b1f2755744ab71b2ce3e9698a, type: 3} spawnPosition: {fileID: 813672361} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 1 spawnReferencePosition: {fileID: 813672361} setSpawnedObjectParent: 1 spawnedObjectParent: {fileID: 2128664308} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 1 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!114 &509524953 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509524950} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Heal with needle 1 useActionName: 1 actionName: Heal with needle 1 useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.9 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 509524952} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 4.4 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 509524952} m_MethodName: destroySpawnedObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &509553009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509553010} - component: {fileID: 509553014} - component: {fileID: 509553013} - component: {fileID: 509553012} - component: {fileID: 509553011} m_Layer: 5 m_Name: Category Button Armor Cloth Pieces m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &509553010 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509553009} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 688886504} - {fileID: 840843327} - {fileID: 1053185820} m_Father: {fileID: 707618602} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 671.7799, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &509553011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509553009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &509553012 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509553009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 509553013} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Armor Cloth Pieces m_BoolArgument: 0 m_CallState: 2 --- !u!114 &509553013 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509553009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &509553014 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509553009} m_CullTransparentMesh: 0 --- !u!1 &509725610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509725611} - component: {fileID: 509725612} - component: {fileID: 509725613} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &509725611 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509725610} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1998497550} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &509725612 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509725610} m_CullTransparentMesh: 0 --- !u!114 &509725613 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509725610} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: c9300f270cd3bdc4f9ec0cf7b97cbf3e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &509793214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509793215} m_Layer: 5 m_Name: Big Fixed Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &509793215 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509793214} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 18634953} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &509971527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509971528} - component: {fileID: 509971529} m_Layer: 0 m_Name: Shotgun Shell Load m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &509971528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509971527} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1068447009} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &509971529 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509971527} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 566feb0d77cc2d642b2cd170b3a3b367, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &509974540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509974541} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &509974541 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509974540} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1376818055} m_Father: {fileID: 989896354} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &510194515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 510194516} - component: {fileID: 510194518} - component: {fileID: 510194517} m_Layer: 0 m_Name: Cylinder (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &510194516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510194515} m_LocalRotation: {x: 0.7071067, y: -0.00000026822084, z: -0.00000011920926, w: 0.7071069} m_LocalPosition: {x: -0, y: 0.009413197, z: 0.41050363} m_LocalScale: {x: 0.0933446, y: 0.0076644146, z: 0.09334593} m_Children: [] m_Father: {fileID: 1029104755} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &510194517 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510194515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &510194518 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510194515} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &510341754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 510341755} - component: {fileID: 510341757} - component: {fileID: 510341756} m_Layer: 5 m_Name: Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &510341755 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510341754} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1836168909} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 103, y: 0} m_SizeDelta: {x: 167.89, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &510341756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510341754} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 11 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: NO ATTACHMENT --- !u!222 &510341757 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510341754} m_CullTransparentMesh: 0 --- !u!1 &510910863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 510910864} - component: {fileID: 510910866} - component: {fileID: 510910868} - component: {fileID: 510910867} - component: {fileID: 510910865} m_Layer: 0 m_Name: Taser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &510910864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510910863} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.99999976} m_Children: - {fileID: 220488735} - {fileID: 272198614} - {fileID: 396929860} - {fileID: 270925836} m_Father: {fileID: 772658220} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &510910865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510910863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Taser maxDurabilityAmount: 100 durabilityAmount: 100 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &510910866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510910863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 270925835} aimPosition: {fileID: 1119020426} walkPosition: {fileID: 229287809} keepPosition: {fileID: 288362537} aimRecoilPosition: {fileID: 349010017} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1290887921} surfaceCollisionRayPosition: {fileID: 1881469768} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 4 runPosition: {fileID: 351174309} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 1 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 1316865 useCapsuleRaycast: 1 meleeAttackPosition: {fileID: 847354983} meleeAttackStartMovementSpeed: 12 meleeAttackEndMovementSpeed: 8 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 191241648} meleeAttackRaycastDistance: 0.39 meleeAttackCapsuleDistance: 1.69 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 10 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 10 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 1 meleeAttackActionName: Pistol Melee Attack ignoreDamageValueOnLayer: 1 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 1048576 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: - Activate Parry Counter State If Attack In Process showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 540438886} attachmentCameraPosition: {fileID: 1162037871} leftHandMesh: {fileID: 683589334} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 2108951722} leftHandParent: {fileID: 106559810} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 1959426974} weaponPositionInHandForDeactivateIK: {fileID: 2096291110} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 3 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 229287809} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 683589335} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1424468614} wayPoints: - {fileID: 1530633649} - {fileID: 683589335} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 696640229} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 759646605} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1588385725} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1125976645} wayPoints: - {fileID: 1588385725} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 408768643} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 2055470505} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 651181791} weaponRotationPointHolder: {fileID: 1771911571} weaponRotationPointHeadLookTarget: {fileID: 1484217175} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 781463250} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0327 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 0 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1318162339} aimRecoilPosition: {fileID: 937204071} walkPosition: {fileID: 836254125} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 351369042} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 666235519} surfaceCollisionRayPosition: {fileID: 879421615} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 438789853} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 880914749} meleeAttackRaycastPosition: {fileID: 1238459188} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1021194721} attachmentCameraPosition: {fileID: 1994850114} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 995021989} weaponPositionInHandForDeactivateIK: {fileID: 1282058190} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 836254125} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1588385725} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1277238916} wayPoints: - {fileID: 1588385725} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 408768643} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 310702316} aimRecoilPosition: {fileID: 821443993} walkPosition: {fileID: 890818603} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 2083538111} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 133076736} surfaceCollisionRayPosition: {fileID: 518136209} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 167562482} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 109523477} meleeAttackRaycastPosition: {fileID: 2007535041} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1508641293} attachmentCameraPosition: {fileID: 1414807513} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1673132487} weaponPositionInHandForDeactivateIK: {fileID: 1663405791} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 890818603} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1005356805} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 924169147} wayPoints: - {fileID: 1005356805} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 696640229} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Pistol keepWeaponActionName: Keep Pistol delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.25, y: 1.5, z: 0.29} FBARunRotationOffset: {x: 0, y: -25, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.545, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.54, z: 0.24} FBAAimRecoilRotationOffset: {x: -2, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: - Name: FBA Sight 1 FBAAimPositionOffset: {x: 0.154, y: 1.515, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.515, z: 0.24} FBAAimRecoilRotationOffset: {x: -1, y: 0, z: 0} firstPersonWeaponInfo: weapon: {fileID: 270925835} aimPosition: {fileID: 1846097439} walkPosition: {fileID: 385397858} keepPosition: {fileID: 1712920733} aimRecoilPosition: {fileID: 1959699973} walkRecoilPosition: {fileID: 1670618497} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 572528917} surfaceCollisionRayPosition: {fileID: 2138727485} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1632550223} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 181773271} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 1553490936} jumpEndPosition: {fileID: 659306551} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 1268939231} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 2145496066} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 296252767} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 10 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 10 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 262798810} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1470152716} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 1 sightPosition: {fileID: 1834402979} sightRecoilPosition: {fileID: 348092116} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.01, z: 0.01} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2.5, y: 1.25, z: 2.5} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 1807718296} crouchRecoilPosition: {fileID: 2041573134} crouchMovementSpeed: 7 useHandle: 0 handleRadius: 0.05 handleGizmoColor: {r: 0, g: 1, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1514778157} walkRecoilPosition: {fileID: 1087577521} keepPosition: {fileID: 580058372} crouchPosition: {fileID: 1158455540} crouchRecoilPosition: {fileID: 1424981723} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1448672998} surfaceCollisionRayPosition: {fileID: 1911632725} lowerWeaponPosition: {fileID: 1544546129} runPosition: {fileID: 497046425} jumpStartPosition: {fileID: 1497282663} jumpEndPosition: {fileID: 1703998821} meleeAttackPosition: {fileID: 1414622135} meleeAttackRaycastPosition: {fileID: 2019897552} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1628442459} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 1299056217} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 2100462607} walkRecoilPosition: {fileID: 1083209654} keepPosition: {fileID: 953280607} crouchPosition: {fileID: 810105851} crouchRecoilPosition: {fileID: 941846141} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 344450245} surfaceCollisionRayPosition: {fileID: 994493795} lowerWeaponPosition: {fileID: 361749278} runPosition: {fileID: 236747057} jumpStartPosition: {fileID: 631533300} jumpEndPosition: {fileID: 1592196323} meleeAttackPosition: {fileID: 1942505376} meleeAttackRaycastPosition: {fileID: 463544472} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1221117203} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 552310208} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Pistol 2 keepWeaponActionName: Keep Pistol 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 0} bobPositionAmount: {x: 0.01, y: 0.05, z: 0} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 60 shakeSmooth: 11 shakeDuration: 0.22 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 1, z: 2} firstPersonshotShakeInfo: shotForce: 60 shakeSmooth: 13 shakeDuration: 0.22 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0.5, z: 1} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.1, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.5, y: 2, z: 0.5} weaponPrefabModel: {fileID: 0} inventoryWeaponPrefabObject: {fileID: 5492841116356218026, guid: db407607c25b5314ab52b309507acde3, type: 3} weaponGameObject: {fileID: 270925835} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 270925841} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 1921555390} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.02, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 270925837} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 270925836} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 0 verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31} mainWeaponAttachmentSystem: {fileID: 1543826873} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 0 showWeaponWaypointGizmo: 0 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 1 showRunSwaySettings: 1 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 5926429196298930783, guid: 5775b6a3fb6e6fb4ea36bc35af3eafe7, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: Taser useDurability: 1 durabilityAmount: 100 maxDurabilityAmount: 100 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 2 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 1 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &510910867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510910863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Taser relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 3257974662770396872, guid: 84dcf5c78935fd3438bb1ec1b953901c, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 510910866} mainPlayerWeaponSystem: {fileID: 270925837} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 322964573} newWeaponMeshParent: {fileID: 1059231873} weaponViewTransform: {fileID: 1308743607} replaceArmsModel: 0 armsParent: {fileID: 220488735} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1059231873} currentWeaponMesh: {fileID: 0} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 1 - Name: Slide removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1059231873} currentWeaponMesh: {fileID: 0} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Hammer removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1059231873} currentWeaponMesh: {fileID: 0} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 1 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1059231873} currentWeaponMesh: {fileID: 1431939146} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 1 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1059231873} currentWeaponMesh: {fileID: 1846897289} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 1 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1059231873} currentWeaponMesh: {fileID: 1250608305} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 1 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1059231873} currentWeaponMesh: {fileID: 1543826871} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: - {fileID: 1320235866} containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 1 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 510910867} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 510910867} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 510910867} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 510910867} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 220488734} - {fileID: 317702368} - {fileID: 602933797} - {fileID: 396929859} - {fileID: 1450077616} - {fileID: 807424602} - {fileID: 538519758} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 1 createUsableWeaponPrefabActive: 1 weaponAmmoAmountValue: 10 --- !u!114 &510910868 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510910863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 1921555390} - {fileID: 1119020426} - {fileID: 229287809} - {fileID: 1290887921} - {fileID: 1881469768} - {fileID: 349010017} - {fileID: 478668013} - {fileID: 2070887391} - {fileID: 942202428} - {fileID: 1530633649} - {fileID: 25048741} - {fileID: 1743067113} - {fileID: 568542450} - {fileID: 1424468614} - {fileID: 1125976645} - {fileID: 540438886} - {fileID: 1162037871} - {fileID: 2108951722} - {fileID: 351174309} - {fileID: 847354983} - {fileID: 191241648} - {fileID: 680742919} - {fileID: 1959426974} - {fileID: 2096291110} - {fileID: 781463250} - {fileID: 1953665777} - {fileID: 1484217175} - Name: First Person View objectTransformInfoList: - {fileID: 1846097439} - {fileID: 385397858} - {fileID: 1712920733} - {fileID: 1959699973} - {fileID: 1670618497} - {fileID: 1807718296} - {fileID: 2041573134} - {fileID: 262798810} - {fileID: 1834402979} - {fileID: 348092116} - {fileID: 572528917} - {fileID: 2138727485} - {fileID: 181773271} - {fileID: 1553490936} - {fileID: 659306551} - {fileID: 2145496066} - {fileID: 296252767} - {fileID: 1268939230} - {fileID: 1018855856} - {fileID: 1872170428} - {fileID: 127584789} - {fileID: 1785956030} - {fileID: 593850591} - {fileID: 1632550223} - Name: IK Positions objectTransformInfoList: - {fileID: 106559810} - {fileID: 683589335} - {fileID: 1588385725} - {fileID: 2055470505} - {fileID: 408768643} - {fileID: 759646605} - {fileID: 696640229} - {fileID: 262000523} - {fileID: 1546937415} - {fileID: 1005356805} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 0 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 270925836} mainWeaponPositionsParentThirdPerson: - {fileID: 854896673} - {fileID: 317702369} - {fileID: 602933798} mainWeaponPositionChildsThirdPerson: - {fileID: 1921555390} - {fileID: 1119020426} - {fileID: 229287809} - {fileID: 288362537} - {fileID: 1290887921} - {fileID: 1881469768} - {fileID: 349010017} - {fileID: 2070887391} - {fileID: 1530633649} - {fileID: 25048741} - {fileID: 568542450} - {fileID: 540438886} - {fileID: 2108951722} - {fileID: 351174309} - {fileID: 847354983} - {fileID: 191241648} - {fileID: 1959426974} - {fileID: 781463250} - {fileID: 1318162339} - {fileID: 937204071} - {fileID: 836254125} - {fileID: 351369042} - {fileID: 666235519} - {fileID: 879421615} - {fileID: 1021194721} - {fileID: 1994850114} - {fileID: 438789853} - {fileID: 880914749} - {fileID: 1238459188} - {fileID: 995021989} - {fileID: 310702316} - {fileID: 821443993} - {fileID: 890818603} - {fileID: 2083538111} - {fileID: 133076736} - {fileID: 518136209} - {fileID: 1414807513} - {fileID: 1508641293} - {fileID: 167562482} - {fileID: 109523477} - {fileID: 2007535041} - {fileID: 1673132487} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &510939288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 510939289} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &510939289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510939288} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 550384677} - {fileID: 463751532} - {fileID: 38407887} - {fileID: 1975946627} - {fileID: 1231097836} - {fileID: 1927427527} - {fileID: 694474369} - {fileID: 1574410549} - {fileID: 1536517255} - {fileID: 1539070128} - {fileID: 233013035} - {fileID: 1635843515} - {fileID: 1481345137} - {fileID: 1854793508} - {fileID: 1334155097} m_Father: {fileID: 97901457} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &510963836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 510963837} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &510963837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510963836} m_LocalRotation: {x: -0.00000009355034, y: 0.018506587, z: -0.00000021997164, w: 0.9998288} m_LocalPosition: {x: 0.111255646, y: -0.19073486, z: -5.427082} m_LocalScale: {x: 1.0000014, y: 1.0000006, z: 1.0000026} m_Children: [] m_Father: {fileID: 1628534656} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &511038563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511038564} - component: {fileID: 511038566} - component: {fileID: 511038565} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &511038564 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511038563} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1804960088} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &511038565 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511038563} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &511038566 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511038563} m_CullTransparentMesh: 0 --- !u!1 &511068397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511068398} m_Layer: 5 m_Name: Info Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &511068398 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511068397} m_LocalRotation: {x: -0, y: -0, z: -0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 583639303} - {fileID: 275499706} - {fileID: 809364469} m_Father: {fileID: 118524859} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -6.51, y: -8.68, z: -4.17} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &511284723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511284724} - component: {fileID: 511284726} - component: {fileID: 511284725} m_Layer: 0 m_Name: Blades 46 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &511284724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511284723} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 45 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &511284725 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511284723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &511284726 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511284723} m_Mesh: {fileID: 5882416180862882379, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &511494696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511494697} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &511494697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511494696} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.5767605, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &511598714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511598715} - component: {fileID: 511598717} - component: {fileID: 511598716} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &511598715 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511598714} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 925031270} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &511598716 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511598714} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &511598717 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511598714} m_CullTransparentMesh: 0 --- !u!1 &511626264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511626265} - component: {fileID: 511626267} - component: {fileID: 511626266} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &511626265 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511626264} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166954745} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000091552734, y: 0} m_SizeDelta: {x: 218, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &511626266 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511626264} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.778} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &511626267 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511626264} m_CullTransparentMesh: 0 --- !u!1 &511928831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511928832} m_Layer: 5 m_Name: Melee Weapon Extra Action m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &511928832 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511928831} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 142274768} - {fileID: 380360771} - {fileID: 38314710} m_Father: {fileID: 168557993} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -149.90039, y: -110.8999} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &511993521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511993522} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &511993522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511993521} m_LocalRotation: {x: -0.038019937, y: 0.14238925, z: -0.255159, w: 0.9556012} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 495862324} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 16.95, z: -29.9} --- !u!1 &512028165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512028166} - component: {fileID: 512028168} - component: {fileID: 512028167} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &512028166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512028165} m_LocalRotation: {x: 0.032806266, y: 0, z: 0, w: 0.99946177} m_LocalPosition: {x: 0, y: -0.0723, z: -0.0635} m_LocalScale: {x: 0.036694173, y: 0.047925625, z: 0.04352996} m_Children: [] m_Father: {fileID: 1877146443} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 3.76, y: 0, z: 0} --- !u!23 &512028167 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512028165} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &512028168 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512028165} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &512145442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512145443} - component: {fileID: 512145445} - component: {fileID: 512145444} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &512145443 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512145442} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1148935158} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 5.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &512145444 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512145442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &512145445 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512145442} m_CullTransparentMesh: 0 --- !u!1 &512418277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512418278} - component: {fileID: 512418280} - component: {fileID: 512418279} m_Layer: 5 m_Name: Dpad Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &512418278 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512418277} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370281052} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &512418279 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512418277} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0.02 y: -0.02 width: 1 height: 1 --- !u!222 &512418280 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512418277} m_CullTransparentMesh: 0 --- !u!1 &512427658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512427659} - component: {fileID: 512427661} - component: {fileID: 512427660} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &512427659 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512427658} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 236591208} m_Father: {fileID: 2143156012} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1104.1001, y: 225.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &512427660 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512427658} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 364.7, y: 225.1} m_Spacing: {x: 5, y: 5} m_Constraint: 1 m_ConstraintCount: 3 --- !u!114 &512427661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512427658} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &512727848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512727849} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &512727849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512727848} m_LocalRotation: {x: -0.11112201, y: 0, z: 0, w: 0.99380684} m_LocalPosition: {x: 0, y: 1.696, z: 0.432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -12.76, y: 0, z: 0} --- !u!1 &512791712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512791713} - component: {fileID: 512791716} - component: {fileID: 512791715} - component: {fileID: 512791714} m_Layer: 5 m_Name: Input Text (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &512791713 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512791712} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1932636639} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 124.16544, y: -139.62073} m_SizeDelta: {x: 218.33089, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &512791714 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512791712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'N: Drop Weapon' --- !u!222 &512791715 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512791712} m_CullTransparentMesh: 0 --- !u!114 &512791716 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512791712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &513115847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 513115848} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &513115848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513115847} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -2.1626043e-10, y: 1.561833, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &513259542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 513259543} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &513259543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513259542} m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1483468501} - {fileID: 1179557051} - {fileID: 2086807611} - {fileID: 1402663542} - {fileID: 1188806296} - {fileID: 1526522610} - {fileID: 1186277684} - {fileID: 592185501} - {fileID: 1300400044} - {fileID: 806969980} - {fileID: 1476280950} - {fileID: 1975486341} - {fileID: 862244375} - {fileID: 12532959} - {fileID: 812424013} m_Father: {fileID: 346795377} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &513270488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 513270489} - component: {fileID: 513270490} - component: {fileID: 513270491} m_Layer: 5 m_Name: Complete Abilities Wheel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &513270489 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513270488} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1578881265} - {fileID: 752789760} - {fileID: 1360893140} - {fileID: 1140806587} - {fileID: 1701806492} - {fileID: 1772161879} - {fileID: 1989183902} m_Father: {fileID: 74458946} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &513270490 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513270488} m_CullTransparentMesh: 0 --- !u!225 &513270491 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513270488} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &513869219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 513869220} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &513869220 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513869219} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1265751484} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &514324175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 514324176} - component: {fileID: 514324178} - component: {fileID: 514324177} m_Layer: 0 m_Name: Blades 11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &514324176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514324175} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &514324177 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514324175} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &514324178 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514324175} m_Mesh: {fileID: -684404882195821400, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &514459428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 514459429} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &514459429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514459428} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490003, y: 1.1120008, z: 0.0030003416} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 552178612} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &514939827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 514939828} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &514939828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514939827} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 448181472} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &515014235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515014236} - component: {fileID: 515014238} - component: {fileID: 515014237} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &515014236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515014235} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0.04028, z: -0.08685} m_LocalScale: {x: 0.050466612, y: 0.01603153, z: 0.05779002} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &515014237 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515014235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &515014238 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515014235} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &515017298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515017299} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &515017299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515017298} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 469164584} m_Father: {fileID: 761579109} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &515187977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515187978} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &515187978 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515187977} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1523213567} - {fileID: 434270409} m_Father: {fileID: 2026714380} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &515367873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515367874} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &515367874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515367873} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &515560648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515560649} - component: {fileID: 515560650} m_Layer: 5 m_Name: Inventory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &515560649 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515560648} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 191348662} - {fileID: 1693950025} - {fileID: 1944191995} - {fileID: 1289338952} m_Father: {fileID: 996097011} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &515560650 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515560648} m_CullTransparentMesh: 0 --- !u!1 &515784605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515784606} - component: {fileID: 515784608} - component: {fileID: 515784607} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &515784606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515784605} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0.00963} m_LocalScale: {x: 0.027758598, y: 0.039835453, z: 0.027758595} m_Children: [] m_Father: {fileID: 138205676} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &515784607 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515784605} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &515784608 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515784605} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &515910060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515910061} - component: {fileID: 515910063} - component: {fileID: 515910062} m_Layer: 5 m_Name: Action BackGround m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &515910061 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515910060} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1974673137} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 8.09, y: 13.72501} m_SizeDelta: {x: 70.1, y: 19.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &515910062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515910060} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &515910063 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515910060} m_CullTransparentMesh: 0 --- !u!1 &516112530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516112531} - component: {fileID: 516112533} - component: {fileID: 516112532} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &516112531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516112530} m_LocalRotation: {x: 0.00000035762787, y: 0.00000017881354, z: -0.00000024867114, w: 1} m_LocalPosition: {x: 0, y: 0.03700176, z: 0.62871} m_LocalScale: {x: 0.022470588, y: 0.024555748, z: 0.073814996} m_Children: [] m_Father: {fileID: 215561478} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &516112532 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516112530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &516112533 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516112530} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &516330563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516330564} - component: {fileID: 516330566} - component: {fileID: 516330565} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &516330564 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516330563} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 643515794} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &516330565 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516330563} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &516330566 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516330563} m_CullTransparentMesh: 0 --- !u!1 &516507340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516507341} - component: {fileID: 516507343} - component: {fileID: 516507342} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &516507341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516507340} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &516507342 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516507340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &516507343 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516507340} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &516662563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516662564} m_Layer: 0 m_Name: Parable Origin m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &516662564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516662563} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166913241} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &516811190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516811191} - component: {fileID: 516811193} - component: {fileID: 516811192} m_Layer: 0 m_Name: Cylinder (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &516811191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516811190} m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.02030003, y: 0.06400061, z: 0.07810126} m_LocalScale: {x: 0.055279855, y: 0.0023231292, z: 0.041283563} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &516811192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516811190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &516811193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516811190} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &517771527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 517771528} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &517771528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 517771527} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050007, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &518081411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518081412} - component: {fileID: 518081413} m_Layer: 0 m_Name: Sword Attack 2 Hands Body 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &518081412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518081411} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1181639407} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &518081413 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518081411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Dual Wield Sword Attack 4 useActionName: 1 actionName: Dual Wield Sword Attack 4 useActionID: 0 actionID: 4200 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.36 animationSpeed: 0.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &518136208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518136209} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &518136209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518136208} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.23000036, y: 1.4950012, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &518763664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518763665} - component: {fileID: 518763667} - component: {fileID: 518763666} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &518763665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518763664} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.20019981, z: 0.29170227} m_LocalScale: {x: 0.03523535, y: 0.030059608, z: 0.17903535} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &518763666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518763664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dfac8769bfdf5a6499a19aae5b812789, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &518763667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518763664} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &518789431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518789432} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &518789432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518789431} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.122999385, y: 1.6220005, z: 0.40200245} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &518845296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518845297} - component: {fileID: 518845299} - component: {fileID: 518845298} m_Layer: 0 m_Name: Blades 71 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &518845297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518845296} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 70 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30} --- !u!23 &518845298 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518845296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &518845299 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518845296} m_Mesh: {fileID: -4270913907783375555, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &518924217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518924218} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &518924218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518924217} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568391216} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &519012297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 519012299} - component: {fileID: 519012298} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &519012298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519012297} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 11627031} - {fileID: 374558310} - {fileID: 989722484} - {fileID: 608779097} - {fileID: 813080629} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &519012299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519012297} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 11627031} - {fileID: 374558310} - {fileID: 989722484} - {fileID: 608779097} - {fileID: 813080629} m_Father: {fileID: 2128878730} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &519061930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 519061931} - component: {fileID: 519061933} - component: {fileID: 519061932} m_Layer: 0 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &519061931 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519061930} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1543547882} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &519061932 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519061930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.053} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &519061933 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519061930} m_CullTransparentMesh: 0 --- !u!1 &519245791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 519245792} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &519245792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519245791} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1001 &519277689 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 4033901500346180, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} propertyPath: m_LocalPosition.x value: 19.189999 objectReference: {fileID: 0} - target: {fileID: 4033901500346180, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4033901500346180, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} propertyPath: m_LocalPosition.z value: -4.95 objectReference: {fileID: 0} - target: {fileID: 4033901500346180, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4033901500346180, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4033901500346180, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4033901500346180, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4033901500346180, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} --- !u!4 &519277690 stripped Transform: m_CorrespondingSourceObject: {fileID: 4033901500346180, guid: 5a498b788301278498530e9c9efdbc6b, type: 3} m_PrefabInstance: {fileID: 519277689} m_PrefabAsset: {fileID: 0} --- !u!1 &519353709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 519353710} - component: {fileID: 519353711} - component: {fileID: 519353712} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &519353710 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519353709} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 961067410} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &519353711 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519353709} m_CullTransparentMesh: 0 --- !u!114 &519353712 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519353709} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!1 &519821723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 519821725} - component: {fileID: 519821724} m_Layer: 12 m_Name: Vehicles Mode Control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &519821724 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519821723} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4accd2f648fb0df43b04c56d06cf4f00, type: 3} m_Name: m_EditorClassIdentifier: sphereModeEnabled: 1 defaultVehicleStateName: Sphere vehicleInfoList: - Name: Sphere playerVisibleInVehicle: 0 adjustVehicleParentToPlayerPosition: 0 ejectPlayerWhenDestroyed: 1 controlWithOverrideSystem: 0 setVehicleRotationWheGetOn: 0 resetCameraRotationWhenGetOn: 0 destroyVehicleOnStopUse: 0 isCurrentVehicle: 0 currentVehicleObject: {fileID: 0} vehiclePrefab: {fileID: 185056, guid: e20610f0344dc4441a69a28d1f0d0b3c, type: 3} useEventOnVehicleInfoState: 0 eventOnVehicleInfoState: m_PersistentCalls: m_Calls: [] useEventOnVehicleDestroyed: 1 eventOnVehicleDestroyed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setPauseCheckUsingDeviceOnAbilityInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Car playerVisibleInVehicle: 0 adjustVehicleParentToPlayerPosition: 0 ejectPlayerWhenDestroyed: 1 controlWithOverrideSystem: 0 setVehicleRotationWheGetOn: 1 resetCameraRotationWhenGetOn: 0 destroyVehicleOnStopUse: 0 isCurrentVehicle: 0 currentVehicleObject: {fileID: 0} vehiclePrefab: {fileID: 183320, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} useEventOnVehicleInfoState: 0 eventOnVehicleInfoState: m_PersistentCalls: m_Calls: [] useEventOnVehicleDestroyed: 1 eventOnVehicleDestroyed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setPauseCheckUsingDeviceOnAbilityInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Motorbike playerVisibleInVehicle: 0 adjustVehicleParentToPlayerPosition: 0 ejectPlayerWhenDestroyed: 1 controlWithOverrideSystem: 0 setVehicleRotationWheGetOn: 1 resetCameraRotationWhenGetOn: 0 destroyVehicleOnStopUse: 0 isCurrentVehicle: 0 currentVehicleObject: {fileID: 0} vehiclePrefab: {fileID: 143166, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} useEventOnVehicleInfoState: 0 eventOnVehicleInfoState: m_PersistentCalls: m_Calls: [] useEventOnVehicleDestroyed: 1 eventOnVehicleDestroyed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setPauseCheckUsingDeviceOnAbilityInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Hoverboard playerVisibleInVehicle: 0 adjustVehicleParentToPlayerPosition: 0 ejectPlayerWhenDestroyed: 1 controlWithOverrideSystem: 0 setVehicleRotationWheGetOn: 1 resetCameraRotationWhenGetOn: 0 destroyVehicleOnStopUse: 0 isCurrentVehicle: 0 currentVehicleObject: {fileID: 0} vehiclePrefab: {fileID: 137382, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} useEventOnVehicleInfoState: 0 eventOnVehicleInfoState: m_PersistentCalls: m_Calls: [] useEventOnVehicleDestroyed: 1 eventOnVehicleDestroyed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setPauseCheckUsingDeviceOnAbilityInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Spider playerVisibleInVehicle: 0 adjustVehicleParentToPlayerPosition: 1 ejectPlayerWhenDestroyed: 1 controlWithOverrideSystem: 0 setVehicleRotationWheGetOn: 1 resetCameraRotationWhenGetOn: 0 destroyVehicleOnStopUse: 1 isCurrentVehicle: 0 currentVehicleObject: {fileID: 0} vehiclePrefab: {fileID: 1449777358514066, guid: 2179f31a407507b4cbdbbf960e557eee, type: 3} useEventOnVehicleInfoState: 0 eventOnVehicleInfoState: m_PersistentCalls: m_Calls: [] useEventOnVehicleDestroyed: 1 eventOnVehicleDestroyed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setPauseCheckUsingDeviceOnAbilityInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Explosive Barrel playerVisibleInVehicle: 0 adjustVehicleParentToPlayerPosition: 0 ejectPlayerWhenDestroyed: 0 controlWithOverrideSystem: 1 setVehicleRotationWheGetOn: 1 resetCameraRotationWhenGetOn: 0 destroyVehicleOnStopUse: 0 isCurrentVehicle: 0 currentVehicleObject: {fileID: 0} vehiclePrefab: {fileID: 1997027549542176, guid: 8b3f22eb39d560a4da9ce2901b86c097, type: 3} useEventOnVehicleInfoState: 1 eventOnVehicleInfoState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833219640} m_MethodName: setCurrentOverrideActivatedByAbilityState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 833219640} m_MethodName: setCurrentAbilityNameUsedToActivateOverride m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explosive Barrel Mode m_BoolArgument: 1 m_CallState: 2 useEventOnVehicleDestroyed: 1 eventOnVehicleDestroyed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setPauseCheckUsingDeviceOnAbilityInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Crate playerVisibleInVehicle: 0 adjustVehicleParentToPlayerPosition: 0 ejectPlayerWhenDestroyed: 0 controlWithOverrideSystem: 1 setVehicleRotationWheGetOn: 1 resetCameraRotationWhenGetOn: 0 destroyVehicleOnStopUse: 0 isCurrentVehicle: 0 currentVehicleObject: {fileID: 0} vehiclePrefab: {fileID: 1468124693448990, guid: 99e29a0c44e4e8b46a352b520e79a508, type: 3} useEventOnVehicleInfoState: 1 eventOnVehicleInfoState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833219640} m_MethodName: setCurrentOverrideActivatedByAbilityState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 833219640} m_MethodName: setCurrentAbilityNameUsedToActivateOverride m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crate Mode m_BoolArgument: 1 m_CallState: 2 useEventOnVehicleDestroyed: 1 eventOnVehicleDestroyed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setPauseCheckUsingDeviceOnAbilityInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Cube playerVisibleInVehicle: 0 adjustVehicleParentToPlayerPosition: 0 ejectPlayerWhenDestroyed: 0 controlWithOverrideSystem: 1 setVehicleRotationWheGetOn: 1 resetCameraRotationWhenGetOn: 0 destroyVehicleOnStopUse: 0 isCurrentVehicle: 0 currentVehicleObject: {fileID: 0} vehiclePrefab: {fileID: 1936488170507248, guid: f501549200c13b0469a02ef052a1baa5, type: 3} useEventOnVehicleInfoState: 1 eventOnVehicleInfoState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833219640} m_MethodName: setCurrentOverrideActivatedByAbilityState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 833219640} m_MethodName: setCurrentAbilityNameUsedToActivateOverride m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Cube Mode m_BoolArgument: 1 m_CallState: 2 useEventOnVehicleDestroyed: 1 eventOnVehicleDestroyed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setPauseCheckUsingDeviceOnAbilityInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 usingSphereMode: 0 isExternalVehicleController: 0 currentRiderSystem: {fileID: 0} currentRiderSystemTransform: {fileID: 0} currentObjectToControlTransform: {fileID: 0} currentObjectToControl: {fileID: 0} playerManager: {fileID: 954210052} gravityManager: {fileID: 954210073} usingDevicesManager: {fileID: 954210054} playerCollider: {fileID: 954210065} mainOverrideElementControlSystem: {fileID: 833219640} --- !u!4 &519821725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519821723} m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: -0.7071068} m_LocalPosition: {x: 16.116608, y: 36.199997, z: 108.6257} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &520031229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 520031230} - component: {fileID: 520031232} - component: {fileID: 520031231} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &520031230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520031229} m_LocalRotation: {x: -0.0991537, y: 0.00000014901158, z: -0.0000001452863, w: 0.9950722} m_LocalPosition: {x: -0, y: 0.0456, z: 0} m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516} m_Children: [] m_Father: {fileID: 971105123} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -11.3810005, y: 0, z: 0} --- !u!23 &520031231 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520031229} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &520031232 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520031229} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &520405744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 520405745} m_Layer: 0 m_Name: Offset Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &520405745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520405744} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: 0.0953, z: 0.2228} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 142270946} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &520435807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 520435808} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &520435808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520435807} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: -0.036197666, y: -0.069702044, z: -0.12870033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1131759249} m_Father: {fileID: 568282292} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &520520281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 520520282} - component: {fileID: 520520285} - component: {fileID: 520520284} - component: {fileID: 520520283} m_Layer: 5 m_Name: Menu Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &520520282 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520520281} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145451498} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &520520283 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520520281} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 520520284} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &520520284 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520520281} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: TUTORIALS MENU --- !u!222 &520520285 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520520281} m_CullTransparentMesh: 0 --- !u!1 &520607441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 520607442} - component: {fileID: 520607444} - component: {fileID: 520607443} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &520607442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520607441} m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827} m_LocalPosition: {x: 0, y: 0.0014, z: 0.0733} m_LocalScale: {x: 0.03063266, y: 0.009006186, z: 0.05396747} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &520607443 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520607441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &520607444 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520607441} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &520780765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 520780766} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &520780766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520780765} m_LocalRotation: {x: -0.049824376, y: 0.009721926, z: -0.011214351, w: 0.9986477} m_LocalPosition: {x: 0.275, y: 1.456, z: 0.293} m_LocalScale: {x: 1.0000148, y: 1.0000112, z: 1.0000201} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7.497, y: -1.8570001, z: -1.0250001} --- !u!1 &520782890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 520782891} - component: {fileID: 520782893} - component: {fileID: 520782892} m_Layer: 0 m_Name: Blade__116_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &520782891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520782890} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.7867124, y: -0.011961291, z: -0.08288613} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 65 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &520782892 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520782890} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &520782893 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520782890} m_Mesh: {fileID: -1703598948296069348, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &520980614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 520980615} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &520980615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520980614} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000029} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &521356365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 521356366} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &521356366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521356365} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 0.14999959, y: 1.596, z: 0.53100044} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &521407585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 521407586} - component: {fileID: 521407587} m_Layer: 0 m_Name: Victory Reaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &521407586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521407585} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690434856} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &521407587 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521407585} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Victory Reaction useActionName: 1 actionName: Victory Reaction useActionID: 0 actionID: 7000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.55 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 1 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &521443221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 521443222} - component: {fileID: 521443224} - component: {fileID: 521443223} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &521443222 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521443221} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 436913138} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -45.200195} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &521443223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521443221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &521443224 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521443221} m_CullTransparentMesh: 0 --- !u!1 &522250525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 522250526} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &522250526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522250525} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.13399933, y: 1.3260036, z: 0.42999846} m_LocalScale: {x: 1.0000005, y: 1.0000007, z: 1.0000007} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &522268757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 522268758} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &522268758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522268757} m_LocalRotation: {x: 0, y: 0, z: 0.6593525, w: 0.75183403} m_LocalPosition: {x: -0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1962400599} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82.50101} --- !u!1 &522397369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 522397370} - component: {fileID: 522397372} - component: {fileID: 522397371} m_Layer: 0 m_Name: Embers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &522397370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522397369} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.22000018} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1894313801} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &522397371 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522397369} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 776677ab3818fb249adaca05f4e04545, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 1 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 5 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &522397372 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522397369} serializedVersion: 6 lengthInSec: 4 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1.5 minScalar: 0.0001 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.075 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 500 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 2 angle: 32.22 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.5 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 200 minScalar: 200 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: -4 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: -4 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.5 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 0 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &522820461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 522820462} - component: {fileID: 522820464} - component: {fileID: 522820463} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &522820462 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522820461} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1244140544} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &522820463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522820461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &522820464 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522820461} m_CullTransparentMesh: 0 --- !u!1 &522934923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 522934924} m_Layer: 0 m_Name: Rotor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &522934924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522934923} m_LocalRotation: {x: 0.00000014960231, y: 0.0000001490116, z: -0.000000018967866, w: 1} m_LocalPosition: {x: 0, y: 0.009416223, z: 0.3290018} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1104604511} - {fileID: 1276338591} - {fileID: 2108189504} - {fileID: 26690570} - {fileID: 52945744} - {fileID: 971105123} - {fileID: 549631712} - {fileID: 156509105} - {fileID: 737819266} m_Father: {fileID: 1090313899} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &523609989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 523609990} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &523609990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523609989} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: 0.22000037, y: 1.5060018, z: 0.25899994} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &523873498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 523873499} - component: {fileID: 523873503} - component: {fileID: 523873502} - component: {fileID: 523873501} - component: {fileID: 523873500} m_Layer: 5 m_Name: Quick Access Slot Upper Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &523873499 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523873498} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 638085880} - {fileID: 1929662224} - {fileID: 1249707556} - {fileID: 656699122} - {fileID: 570801221} - {fileID: 2105414578} - {fileID: 1939339709} - {fileID: 791196587} m_Father: {fileID: 752692930} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -100, y: 10} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &523873500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523873498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 523873498} slotCategoryName: Upper Arms amountText: {fileID: 1543859308} slotIcon: {fileID: 377605538} rightSecondarySlotIcon: {fileID: 1550866626} leftSecondarySlotIcon: {fileID: 1276780003} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 1929662225} slotSelectedIconPosition: {fileID: 1939339709} currentlySelectedIcon: {fileID: 791196586} backgroundImage: {fileID: 638085881} slotMainSingleContent: {fileID: 656699121} slotMainDualContent: {fileID: 570801220} amountTextContent: {fileID: 260446305} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &523873501 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523873498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 523873502} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 523873498} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &523873502 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523873498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &523873503 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523873498} m_CullTransparentMesh: 0 --- !u!1 &524131635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 524131636} - component: {fileID: 524131638} - component: {fileID: 524131637} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &524131636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524131635} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &524131637 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524131635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &524131638 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524131635} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &524352855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 524352856} - component: {fileID: 524352858} - component: {fileID: 524352857} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &524352856 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524352855} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 348991779} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &524352857 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524352855} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &524352858 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524352855} m_CullTransparentMesh: 0 --- !u!1 &524592915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 524592916} - component: {fileID: 524592918} - component: {fileID: 524592917} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &524592916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524592915} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: -0, z: -0.00059} m_LocalScale: {x: 0.024649352, y: 0.03602209, z: 0.024649363} m_Children: [] m_Father: {fileID: 821549856} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &524592917 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524592915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &524592918 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524592915} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &524597608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 524597609} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &524597609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524597608} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120006, z: 0.003000131} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 901723355} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &524692969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 524692970} - component: {fileID: 524692973} - component: {fileID: 524692972} - component: {fileID: 524692971} m_Layer: 5 m_Name: Use Ability m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &524692970 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524692969} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 155, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &524692971 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524692969} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 0.16176468, g: 0.04876729, b: 0.04876729, a: 0.49411765} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 524692972} --- !u!114 &524692972 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524692969} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16176468, g: 0.04876729, b: 0.04876729, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 930aa02f8cbd26648a91666ad999eac5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &524692973 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524692969} m_CullTransparentMesh: 0 --- !u!1 &524772360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 524772361} - component: {fileID: 524772363} - component: {fileID: 524772362} m_Layer: 5 m_Name: Objective Active Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &524772361 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524772360} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1373772233} m_Father: {fileID: 212907781} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 200, y: 0.000015258789} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &524772362 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524772360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 435eb10ee7c8e0b41812b2dd39ca7e2b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &524772363 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524772360} m_CullTransparentMesh: 0 --- !u!1 &524787209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 524787210} - component: {fileID: 524787213} - component: {fileID: 524787212} - component: {fileID: 524787211} m_Layer: 0 m_Name: Screen Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &524787210 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524787209} m_LocalRotation: {x: -0, y: -0.0000000039505577, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1251293213} - {fileID: 1983187200} - {fileID: 1139537341} - {fileID: 2036391901} m_Father: {fileID: 1351881536} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0089509385, y: 0.00021994681} m_SizeDelta: {x: 0.17649, y: 0.09155} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &524787211 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524787209} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &524787212 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524787209} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &524787213 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524787209} m_CullTransparentMesh: 0 --- !u!1 &525173456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525173457} - component: {fileID: 525173459} - component: {fileID: 525173458} m_Layer: 5 m_Name: Icon 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &525173457 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525173456} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 597363777} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -10.57, y: 0} m_SizeDelta: {x: 21.130249, y: 5.69751} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &525173458 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525173456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &525173459 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525173456} m_CullTransparentMesh: 0 --- !u!1 &525265106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525265107} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &525265107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525265106} m_LocalRotation: {x: 0.20529756, y: 0.37836707, z: 0.21492341, w: 0.8766409} m_LocalPosition: {x: 0.038491745, y: -0.008544585, z: 0.11818597} m_LocalScale: {x: 1.0000058, y: 1.0000066, z: 1.0000076} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &525290949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525290950} - component: {fileID: 525290953} - component: {fileID: 525290952} - component: {fileID: 525290951} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &525290950 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525290949} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 469972077} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &525290951 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525290949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 525290952} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &525290952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525290949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: USE --- !u!222 &525290953 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525290949} m_CullTransparentMesh: 0 --- !u!1 &525458758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525458759} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &525458759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525458758} m_LocalRotation: {x: -0.017440548, y: -0.0006443912, z: -0.036917057, w: 0.99916595} m_LocalPosition: {x: -0.18200019, y: 1.5180017, z: 0.28900063} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: -4.232} --- !u!1 &525478550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525478551} - component: {fileID: 525478553} - component: {fileID: 525478552} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &525478551 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525478550} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 644500474} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &525478552 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525478550} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999xp --- !u!222 &525478553 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525478550} m_CullTransparentMesh: 0 --- !u!1 &525752310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525752311} - component: {fileID: 525752316} - component: {fileID: 525752315} - component: {fileID: 525752312} - component: {fileID: 525752314} - component: {fileID: 525752313} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &525752311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525752310} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.14600018, y: 1.5550023, z: -0.14499867} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 448181472} - {fileID: 12726844} - {fileID: 326694726} - {fileID: 1068447009} - {fileID: 320361012} m_Father: {fileID: 556078996} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!111 &525752312 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525752310} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 6684327f558eef541b19b873ba4117d5, type: 2} - {fileID: 7400000, guid: 00f743070a8c5f24e90258dc73db337b, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &525752313 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525752310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1762836313} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 556078992} weaponAnimator: {fileID: 0} --- !u!114 &525752314 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525752310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 556078992} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 556078992} m_MethodName: setWeaponSwayPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 556078992} m_MethodName: setWeaponMeshPositionRotation m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 777300449} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.49 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 320361013} m_MethodName: playForwardAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 509971529} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 3.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 320361013} m_MethodName: playBackwardAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 3.9 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 556078992} m_MethodName: setWeaponSwayPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 556078992} m_MethodName: checkIfResetWeaponSway m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 5.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 556078992} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 1 speedMultiplier: 1.3 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 320361013} m_MethodName: playBackwardAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!82 &525752315 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525752310} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &525752316 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525752310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Double Shotgun numberKey: 5 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 1 useRaycastShootDelay: 1 raycastShootDelay: 0 getDelayWithDistance: 1 delayWithDistanceSpeed: 80 maxDelayWithDistance: 0.3 useFakeProjectileTrails: 1 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 30 clipSize: 2 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Double Shotgun Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 1 projectileDamage: 4 projectileSpeed: 40 projectilesPerShoot: 6 useProjectileSpread: 1 thirdPersonSpreadAmountAiming: 3 thirdPersonSpreadAmountNoAiming: 3 firstPersonSpreadAmountAiming: 3 firstPersonSpreadAmountNoAiming: 3 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 12726844} - {fileID: 326694726} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 1 infiniteNumberOfImpacts: 0 numberOfImpacts: 2 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 448181471} weaponParent: {fileID: 375531573} useFireAnimation: 0 animation: animationSpeed: 1.5 useReloadAnimation: 1 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 1 reloadAnimationName: shotgun reloadAnimationSpeed: 2 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 724549843} clipModel: {fileID: 2359882670876900249, guid: db4ebc3ca63d2ee4e9da175c18a33d26, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 2 delayDropClipWhenReloadFirstPerson: 2 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 2 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 2.6 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 1 preReloadDelayThirdPerson: 0.3 usePreReloadDelayFirstPerson: 1 preReloadDelayFirstPerson: 0.5 shakeUpperBodyWhileShooting: 1 shakeAmount: 15 shakeSpeed: 15 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 10 dualWeaponShakeSpeed: 15 useShellOnWeaponShootEnabled: 1 shell: {fileID: 161284, guid: ea0e49d76f7097849bc1ee2cfd1855c2, type: 3} shellPosition: - {fileID: 191501324} - {fileID: 2012149100} shellEjectionForce: 150 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 1 shellDelayThirdPerson: 1.5 shellDelayFirsPerson: 1.5 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 1 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 1419954462} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: 2cc9744a0c6793049ae0a71d2b6ce2ca, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 87b6a0116e24133449659358780920f8, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 0d29a0b7e80052740b48089361fd6803, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 185167f5519f0614f8674e5196bcb94a, type: 3} weaponIConHUD: {fileID: 2800000, guid: 775e9065b7a858e4ebbcdf56afc46c6f, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 206381589} remainAmmoText: {fileID: 1271237601} HUD: {fileID: 1412477454} ammoInfoHUD: {fileID: 1158528873} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 949736810} HUDTransformInFirstPerson: {fileID: 41089262} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 143359117} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 143359117} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 143359117} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 143359117} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 1 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 143359117} m_MethodName: useEventOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnUpPress: 1 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 143359117} m_MethodName: useEventOnPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 1 allowUseSecondaryActionOnFBA: 1 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 556078992} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Double Barrel Shotgun m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 525752314} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 556078992} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Double Barrel Shotgun FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 525752314} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 525752314} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1767942179640134, guid: f6d19789bdee1fc4c98db4af8380e8e7, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 556078992} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 525752312} weaponEffectsSource: {fileID: 525752315} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 556078993} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!1 &525919153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525919154} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &525919154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525919153} m_LocalRotation: {x: 0.11282812, y: 0.24373539, z: 0.40465027, w: 0.8741402} m_LocalPosition: {x: -0.32300025, y: 1.3320001, z: 0.5600005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 49.68} --- !u!1 &526021390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 526021391} - component: {fileID: 526021393} - component: {fileID: 526021392} m_Layer: 5 m_Name: Current Object Selected Price Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &526021391 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526021390} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852441789} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 125, y: 124} m_SizeDelta: {x: 287.4, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &526021392 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526021390} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 36 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99999$ --- !u!222 &526021393 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526021390} m_CullTransparentMesh: 0 --- !u!1 &526033808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 526033809} - component: {fileID: 526033811} - component: {fileID: 526033810} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &526033809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526033808} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 2052661990} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &526033810 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526033808} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &526033811 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526033808} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &526405197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 526405198} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &526405198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526405197} m_LocalRotation: {x: -0.01743584, y: -0.043612763, z: -0.0007612654, w: 0.99889606} m_LocalPosition: {x: 0.1509989, y: 1.603, z: 0.502} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -5, z: 0} --- !u!1001 &526622693 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1977736848} m_Modifications: - target: {fileID: 4831992546393492, guid: 378daa8c92bf3e5499eee7f9a8268df6, type: 3} propertyPath: m_LocalPosition.x value: 14.1 objectReference: {fileID: 0} - target: {fileID: 4831992546393492, guid: 378daa8c92bf3e5499eee7f9a8268df6, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4831992546393492, guid: 378daa8c92bf3e5499eee7f9a8268df6, type: 3} propertyPath: m_LocalPosition.z value: -12.58 objectReference: {fileID: 0} - target: {fileID: 4831992546393492, guid: 378daa8c92bf3e5499eee7f9a8268df6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4831992546393492, guid: 378daa8c92bf3e5499eee7f9a8268df6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4831992546393492, guid: 378daa8c92bf3e5499eee7f9a8268df6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4831992546393492, guid: 378daa8c92bf3e5499eee7f9a8268df6, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4831992546393492, guid: 378daa8c92bf3e5499eee7f9a8268df6, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 378daa8c92bf3e5499eee7f9a8268df6, type: 3} --- !u!4 &526622694 stripped Transform: m_CorrespondingSourceObject: {fileID: 4831992546393492, guid: 378daa8c92bf3e5499eee7f9a8268df6, type: 3} m_PrefabInstance: {fileID: 526622693} m_PrefabAsset: {fileID: 0} --- !u!114 &526664257 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114349468098310676, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &526846923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 526846924} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &526846924 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526846923} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626949913} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &527622963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 527622964} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &527622964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527622963} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: 0, y: 0.01880014, z: 0.012099879} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 498380399} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &527623070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 527623071} - component: {fileID: 527623073} - component: {fileID: 527623072} m_Layer: 5 m_Name: Label m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &527623071 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527623070} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 373112112} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -7.5, y: -0.5} m_SizeDelta: {x: -35, y: -13} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &527623072 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527623070} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Ultra --- !u!222 &527623073 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527623070} m_CullTransparentMesh: 0 --- !u!1 &527823862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 527823863} - component: {fileID: 527823865} - component: {fileID: 527823864} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &527823863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527823862} m_LocalRotation: {x: -0, y: -0.0000000046715485, z: -0.0000000071822486, w: 1} m_LocalPosition: {x: -0.02080059, y: -0.102533534, z: 0.058110878} m_LocalScale: {x: 0.010760001, y: 0.03429001, z: 0.08740002} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &527823864 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527823862} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &527823865 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527823862} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &527981905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 527981906} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &527981906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527981905} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &528011913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528011914} m_Layer: 0 m_Name: Camera Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528011914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528011913} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1968784816} - {fileID: 1788218693} m_Father: {fileID: 346682845} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &528048558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528048559} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528048559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528048558} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.248, z: 0.289} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 56648515} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &528095181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528095182} m_Layer: 0 m_Name: Esquiva m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528095182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528095181} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 37305188} - {fileID: 1535487553} - {fileID: 578287246} - {fileID: 2101291791} - {fileID: 1241886910} - {fileID: 1868041147} - {fileID: 1965834317} - {fileID: 588653592} m_Father: {fileID: 442203766} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &528382305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528382306} - component: {fileID: 528382307} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528382306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528382305} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: -0.0111, z: 0.1148} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 627607947} - {fileID: 355878409} - {fileID: 109285262} - {fileID: 2054701581} - {fileID: 791333716} m_Father: {fileID: 104985470} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &528382307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528382305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 1627700827} mainLight: {fileID: 2054701580} mainFlashlight: {fileID: 2054701582} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &528487580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528487581} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528487581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528487580} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050007, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &528602135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528602136} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528602136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528602135} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 722769614} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &528660181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528660182} - component: {fileID: 528660183} m_Layer: 0 m_Name: Sword Attack 1 Hand 2 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528660182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528660181} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 999036508} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &528660183 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528660181} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand 2 Air useActionName: 1 actionName: Sword Attack 1 Hand 2 Air useActionID: 0 actionID: 4101 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &528777127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528777128} m_Layer: 0 m_Name: Second Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528777128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528777127} m_LocalRotation: {x: -0.000000089406946, y: -0.000000014901158, z: 0.000000014901158, w: 1} m_LocalPosition: {x: -0.04448831, y: 0.019983694, z: -0.055557027} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209907497} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &528778955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528778956} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528778956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528778955} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &528838169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528838170} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528838170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528838169} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 968677116} m_Father: {fileID: 2094196336} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &528852687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528852688} - component: {fileID: 528852690} - component: {fileID: 528852689} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &528852688 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528852687} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 296520981} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &528852689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528852687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &528852690 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528852687} m_CullTransparentMesh: 0 --- !u!1 &528895648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528895649} - component: {fileID: 528895650} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528895649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528895648} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300007, z: -0.07099926} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 876849495} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &528895650 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528895648} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 425540129} - {fileID: 25059445} - {fileID: 375206669} - {fileID: 1964651358} - {fileID: 1663978951} selectedIndex: 15 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.052478075, y: -0.00090223923, z: -0.17906865} - {x: 0.13780981, y: -0.019160658, z: -0.17516352} - {x: 0.20057566, y: -0.032590657, z: -0.1722911} - {x: 0.26380375, y: -0.020997114, z: -0.09988159} - {x: 0.2927103, y: 0.029723272, z: -0.07584816} - {x: 0.32194498, y: 0.0810194, z: -0.051541924} - {x: 0.3362573, y: 0.12917297, z: -0.052283145} - {x: 0.33547315, y: 0.19553447, z: -0.027925164} - {x: 0.3345268, y: 0.27562165, z: 0.0014708303} - {x: 0.31938067, y: 0.3277613, z: -0.00797236} - {x: 0.29319233, y: 0.38503265, z: 0.01038304} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &528915695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528915696} - component: {fileID: 528915698} - component: {fileID: 528915697} m_Layer: 0 m_Name: Slow Down Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528915696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528915695} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &528915697 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528915695} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &528915698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528915695} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 0 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1971692412316748, guid: ed19c0594e6a0ec4180914f4553a5cea, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 528915697} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &528997251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528997252} - component: {fileID: 528997253} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528997252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528997251} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: -0.0111, z: 0.1148} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 995004443} - {fileID: 1313538453} - {fileID: 223282073} - {fileID: 499764881} - {fileID: 790685292} m_Father: {fileID: 2062889795} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &528997253 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528997251} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 270925837} mainLight: {fileID: 499764880} mainFlashlight: {fileID: 499764882} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &529189735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 529189736} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &529189736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529189735} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000015, y: 1.1300008, z: -0.070999265} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &529686162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 529686163} - component: {fileID: 529686164} m_Layer: 5 m_Name: Pickups Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &529686163 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529686162} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2058667975} - {fileID: 1600513459} m_Father: {fileID: 115605928} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &529686164 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529686162} m_CullTransparentMesh: 0 --- !u!1 &529789774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 529789775} - component: {fileID: 529789776} - component: {fileID: 529789777} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &529789775 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529789774} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1713524914} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &529789776 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529789774} m_CullTransparentMesh: 0 --- !u!114 &529789777 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529789774} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2d2ba2db3434c7347ac36bcbc3260841, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &529818683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 529818684} - component: {fileID: 529818686} - component: {fileID: 529818685} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &529818684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529818683} m_LocalRotation: {x: 0.19243647, y: -0.00000002239806, z: -0.000000057799483, w: 0.9813095} m_LocalPosition: {x: 0.015196979, y: 0.005560762, z: 0.0013272755} m_LocalScale: {x: 0.0042100092, y: 0.019140013, z: 0.013640042} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 22.19, y: 0, z: 0} --- !u!23 &529818685 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529818683} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &529818686 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529818683} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &529958421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 529958422} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &529958422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529958421} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1826225018} - {fileID: 924259470} - {fileID: 1229719520} - {fileID: 1814266705} - {fileID: 739976794} m_Father: {fileID: 1628534656} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &530000308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 530000309} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &530000309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530000308} m_LocalRotation: {x: 0.186051, y: 0.3693708, z: 0.20493452, w: 0.8871032} m_LocalPosition: {x: 0.4800002, y: 1.1200004, z: 0.074998856} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 268645912} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 10.294, y: 48.036, z: 30.613} --- !u!1 &530128472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 530128473} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &530128473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530128472} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.08, z: 0.337} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 531965454} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &530852878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 530852879} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &530852879 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530852878} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 830602348} m_Father: {fileID: 1201450995} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &531050361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531050362} - component: {fileID: 531050364} - component: {fileID: 531050363} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &531050362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531050361} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.025312, y: 0.0215, z: 0.003784} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 214097260} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &531050363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531050361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &531050364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531050361} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &531637116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531637117} - component: {fileID: 531637119} - component: {fileID: 531637118} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &531637117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531637116} m_LocalRotation: {x: -0.12992054, y: 0, z: 1.4551915e-11, w: 0.99152446} m_LocalPosition: {x: -0, y: 0.07690001, z: 0.021600593} m_LocalScale: {x: 0.026010234, y: 0.007389146, z: 0.026010422} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &531637118 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531637116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &531637119 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531637116} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &531652189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531652190} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &531652190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531652189} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1104585922} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &531896458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531896459} m_Layer: 0 m_Name: Camera Effects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &531896459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531896458} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 899389991} m_Father: {fileID: 922010621} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &531965453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531965454} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &531965454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531965453} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2070376961} - {fileID: 1954963465} - {fileID: 626376863} - {fileID: 530128473} - {fileID: 1673820594} - {fileID: 1795563946} m_Father: {fileID: 1981271974} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &532280780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 532280781} m_Layer: 5 m_Name: Big m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &532280781 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532280780} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 609027285} - {fileID: 1563509493} - {fileID: 145310223} - {fileID: 1887425305} - {fileID: 1581609474} - {fileID: 2102361498} m_Father: {fileID: 1659763434} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &532810808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 532810809} - component: {fileID: 532810811} - component: {fileID: 532810810} m_Layer: 18 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &532810809 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532810808} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2059663472} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 10, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &532810810 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532810808} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4852941, g: 0.38181227, b: 0.38181227, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &532810811 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532810808} m_CullTransparentMesh: 0 --- !u!1 &532839672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 532839673} - component: {fileID: 532839675} - component: {fileID: 532839674} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &532839673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532839672} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0254, z: 0.40667} m_LocalScale: {x: 0.023416292, y: 0.023533694, z: 0.068376504} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &532839674 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532839672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &532839675 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532839672} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &532903157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 532903158} m_Layer: 0 m_Name: 2.5d Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &532903158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532903157} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 488478815} m_Father: {fileID: 1238528618} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &532915147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 532915148} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &532915148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532915147} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1073022785} m_Father: {fileID: 768829998} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &533016424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533016425} - component: {fileID: 533016427} - component: {fileID: 533016426} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &533016425 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533016424} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1096959045} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &533016426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533016424} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &533016427 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533016424} m_CullTransparentMesh: 0 --- !u!1 &533036445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533036446} - component: {fileID: 533036448} - component: {fileID: 533036447} m_Layer: 5 m_Name: Skill Slot Grab To Surface m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &533036446 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533036445} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1084552441} - {fileID: 1092054268} - {fileID: 150724748} - {fileID: 1485931658} - {fileID: 1014405601} - {fileID: 828903866} - {fileID: 814763278} m_Father: {fileID: 1003183266} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 356, y: -22} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &533036447 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533036445} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1084552442} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 533036445} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &533036448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533036445} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 533036445} slotActive: {fileID: 1014405600} slotLocked: {fileID: 150724747} slotUnlocked: {fileID: 1485931657} slotSkillAmountText: {fileID: 1092054269} slotPressedIcon: {fileID: 828903865} confirmUseSkillPointsPanelPosition: {fileID: 814763278} --- !u!1 &533220793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533220794} - component: {fileID: 533220798} - component: {fileID: 533220797} - component: {fileID: 533220796} - component: {fileID: 533220795} m_Layer: 0 m_Name: Cube (1) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &533220794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533220793} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -22.4, y: 3.25, z: -31.260002} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &533220795 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533220793} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &533220796 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533220793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &533220797 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533220793} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &533220798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533220793} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &533277112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533277113} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &533277113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533277112} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 737867007} - {fileID: 1335181619} m_Father: {fileID: 947283721} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &533800335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533800336} - component: {fileID: 533800337} m_Layer: 0 m_Name: Roll Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &533800336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533800335} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508036999} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &533800337 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533800335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Left useActionName: 1 actionName: Roll Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 1 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 1 customHeadTrackToLookName: Head Track To Look On Body disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.367 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScaleWithCenterAsRadius m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 2.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &533854996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533854997} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &533854997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533854996} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1837085070} - {fileID: 1844435999} - {fileID: 1952184684} - {fileID: 739102940} - {fileID: 1752841458} - {fileID: 1903673877} m_Father: {fileID: 1909190859} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &533861095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533861096} - component: {fileID: 533861098} - component: {fileID: 533861097} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &533861096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533861095} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0.008887538, y: -0.015019538, z: -0.011882774} m_LocalScale: {x: 0.007680019, y: 0.0038700022, z: 0.005780021} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &533861097 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533861095} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &533861098 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533861095} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &534069275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534069276} m_Layer: 0 m_Name: Offset Ammo Type Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &534069276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534069275} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.0002, z: 0.0307} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 489213299} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &534110949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534110950} - component: {fileID: 534110952} - component: {fileID: 534110951} m_Layer: 5 m_Name: Item Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &534110950 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534110949} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 172322308} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 10, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &534110951 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534110949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &534110952 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534110949} m_CullTransparentMesh: 0 --- !u!1 &534253578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534253579} - component: {fileID: 534253581} - component: {fileID: 534253580} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &534253579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534253578} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1273808932} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &534253580 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534253578} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &534253581 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534253578} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &534302117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534302118} - component: {fileID: 534302122} - component: {fileID: 534302121} - component: {fileID: 534302120} - component: {fileID: 534302119} m_Layer: 5 m_Name: Order List Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &534302118 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534302117} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1795582432} - {fileID: 1540602247} - {fileID: 1292351976} - {fileID: 2061686315} - {fileID: 1839076604} - {fileID: 339120221} - {fileID: 1091814729} - {fileID: 228608479} - {fileID: 738135519} - {fileID: 893676599} - {fileID: 1579687207} - {fileID: 699742331} m_Father: {fileID: 362193146} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -153.43756, y: 0} m_SizeDelta: {x: 980.2, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &534302119 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534302117} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 m_Spacing: 8 m_ChildForceExpandWidth: 1 m_ChildForceExpandHeight: 1 m_ChildControlWidth: 0 m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &534302120 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534302117} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 0 --- !u!114 &534302121 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534302117} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &534302122 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534302117} m_CullTransparentMesh: 0 --- !u!1 &534506715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534506716} - component: {fileID: 534506718} - component: {fileID: 534506717} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &534506716 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534506715} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1828099353} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &534506717 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534506715} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &534506718 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534506715} m_CullTransparentMesh: 0 --- !u!1 &534591047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534591048} - component: {fileID: 534591050} - component: {fileID: 534591049} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &534591048 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534591047} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 967697494} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &534591049 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534591047} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &534591050 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534591047} m_CullTransparentMesh: 0 --- !u!1 &534624249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534624250} - component: {fileID: 534624252} - component: {fileID: 534624251} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &534624250 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534624249} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1503357733} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 23.30001, y: 0} m_SizeDelta: {x: 112.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &534624251 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534624249} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: USE --- !u!222 &534624252 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534624249} m_CullTransparentMesh: 0 --- !u!1 &534723347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534723348} - component: {fileID: 534723349} - component: {fileID: 534723350} m_Layer: 5 m_Name: Hold Interaction Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &534723348 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534723347} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 891166338} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &534723349 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534723347} m_CullTransparentMesh: 0 --- !u!114 &534723350 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534723347} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f4d9c8bd9a67c714c8445dd562519a40, type: 3} m_Type: 3 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 0 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &534747890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534747891} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &534747891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534747890} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -1.7533322e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &534799605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534799606} - component: {fileID: 534799608} - component: {fileID: 534799607} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &534799606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534799605} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1837085070} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &534799607 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534799605} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &534799608 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534799605} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &535097198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535097199} - component: {fileID: 535097201} - component: {fileID: 535097200} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &535097199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535097198} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &535097200 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535097198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &535097201 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535097198} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &535212338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535212339} - component: {fileID: 535212342} - component: {fileID: 535212341} - component: {fileID: 535212340} m_Layer: 5 m_Name: Category Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &535212339 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535212338} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1703161152} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -40.3} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &535212340 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535212338} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 535212341} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &535212341 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535212338} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Stats --- !u!222 &535212342 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535212338} m_CullTransparentMesh: 0 --- !u!1 &535244922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535244923} - component: {fileID: 535244926} - component: {fileID: 535244925} - component: {fileID: 535244924} m_Layer: 5 m_Name: Gravity Power On m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &535244923 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535244922} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2048630617} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &535244924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535244922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 0} --- !u!114 &535244925 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535244922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8cfcd24fa36f1a3499d15800631078b3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &535244926 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535244922} m_CullTransparentMesh: 0 --- !u!1 &535393784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535393789} - component: {fileID: 535393788} - component: {fileID: 535393787} - component: {fileID: 535393786} - component: {fileID: 535393785} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!64 &535393785 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535393784} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: 02dbe7bde1c5c9849add7ed239bab015, type: 2} --- !u!114 &535393786 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535393784} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec517ad904783e044a7e6bdc3c783099, type: 3} m_Name: m_EditorClassIdentifier: cutSurfaceEnabled: 1 useCustomForceAmount: 0 customForceAmount: 0 useCustomForceMode: 0 customForceMode: 0 useBoxCollider: 0 ignoreRegularDamageIfCutSurfaceNotEnabled: 0 mainSurfaceToSlice: {fileID: 0} crossSectionMaterial: {fileID: 2100000, guid: bc4117622db054f4f97138147ee94749, type: 2} setNewTagOnCut: 0 newTagOnCut: setNewLayerOnCut: 0 newLayerOnCut: useParticlesOnSlice: 0 particlesOnSlicePrefab: {fileID: 0} cutMultipleTimesActive: 1 useLimitedNumberOfCuts: 0 limitedNumberOfCuts: 0 checkForCustomSliceDirection: 0 maxSliceDirectionAngle: 0 customSliceDirectionUp: {fileID: 0} allowReverseSliceDirection: 0 objectIsCharacter: 0 ignoreDamageIfSliceNotActivated: 0 mainSimpleSliceSystem: {fileID: 0} useTimeBulletOnSliceEnabled: 0 timeBulletDuration: 3 timeScale: 0.2 destroySlicedPartsAfterDelay: 0 delayToDestroySlicedParts: 0 showDebugPrint: 0 mainSimpleSliceSystemAssigned: 0 useEventOnCut: 0 eventOnCut: m_PersistentCalls: m_Calls: [] copyEventOnSlicedObjects: 0 useEventBeforeCut: 0 eventBeforeCut: m_PersistentCalls: m_Calls: [] ignoreDestroyOriginalObject: 0 eventsOnIgnoreDestroyOriginalObject: m_PersistentCalls: m_Calls: [] useEventToSendNewSlicedParts: 0 eventToSendNewSlicedParts: m_PersistentCalls: m_Calls: [] --- !u!23 &535393787 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535393784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &535393788 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535393784} m_Mesh: {fileID: 4300000, guid: 02dbe7bde1c5c9849add7ed239bab015, type: 2} --- !u!4 &535393789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535393784} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 78.73081, y: -7.473003, z: -23.753166} m_LocalScale: {x: 1.74217, y: 1.7421701, z: 1.7421701} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &535487763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535487764} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &535487764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535487763} m_LocalRotation: {x: -0.24625692, y: -0.042273525, z: -0.010751814, w: 0.96822256} m_LocalPosition: {x: 0.1202, y: 1.55, z: 0.5103} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -28.54, y: -5, z: 0} --- !u!1 &535512864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535512865} - component: {fileID: 535512866} m_Layer: 5 m_Name: Category Slot (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &535512865 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535512864} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 673892237} - {fileID: 537528438} - {fileID: 995862427} - {fileID: 1076681793} m_Father: {fileID: 1226097266} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -386.3} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &535512866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535512864} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 673892238} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillCategoryPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 535512864} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &535643547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535643548} - component: {fileID: 535643550} - component: {fileID: 535643549} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &535643548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535643547} m_LocalRotation: {x: -0.5439069, y: 0, z: 0, w: 0.83914554} m_LocalPosition: {x: 0, y: -0.07527, z: -0.07784} m_LocalScale: {x: 0.03577467, y: 0.1274119, z: 0.025079403} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -65.9, y: 0, z: 0} --- !u!23 &535643549 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535643547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &535643550 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535643547} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &535684050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535684051} - component: {fileID: 535684054} - component: {fileID: 535684053} - component: {fileID: 535684052} m_Layer: 5 m_Name: Friend List Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &535684051 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535684050} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098329482} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -190, y: -60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &535684052 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535684050} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPlayerOpenMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Friend List Manager m_BoolArgument: 0 m_CallState: 2 --- !u!114 &535684053 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535684050} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 64c6cf7240470d542833d07488c37e3a, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &535684054 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535684050} m_CullTransparentMesh: 0 --- !u!1 &535803708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535803709} m_Layer: 0 m_Name: Camera And Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &535803709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535803708} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0, y: 0.00780046, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1833144851} - {fileID: 668276784} - {fileID: 444801535} m_Father: {fileID: 1482732026} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &536446967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536446968} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &536446968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536446967} m_LocalRotation: {x: -0.0049827364, y: 0.0038008725, z: 0.7400878, w: 0.6724812} m_LocalPosition: {x: -0.0495, y: -0.0688, z: -0.1061} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 954629495} m_Father: {fileID: 973054606} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -0.70600003, y: -0.13000001, z: 95.481} --- !u!1 &536537141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536537142} m_Layer: 0 m_Name: Left Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &536537142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536537141} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.695, y: 1.229, z: 2.3900003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2091310378} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &536612309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536612310} - component: {fileID: 536612312} - component: {fileID: 536612311} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &536612310 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536612309} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1383403786} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &536612311 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536612309} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &536612312 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536612309} m_CullTransparentMesh: 0 --- !u!1 &536703505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536703506} - component: {fileID: 536703508} - component: {fileID: 536703507} m_Layer: 5 m_Name: Objective Full Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &536703506 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536703505} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1648742670} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -21.800003} m_SizeDelta: {x: 394, y: 152.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &536703507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536703505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Full Description --- !u!222 &536703508 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536703505} m_CullTransparentMesh: 0 --- !u!1 &536747364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536747365} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &536747365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536747364} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1932564184} - {fileID: 1292942456} - {fileID: 1800996465} m_Father: {fileID: 1953924863} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &537091360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537091361} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &537091361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537091360} m_LocalRotation: {x: -0.35476145, y: 0.09820797, z: 0.1373231, w: 0.9195879} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: 14.433} --- !u!1 &537167163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537167166} - component: {fileID: 537167165} - component: {fileID: 537167164} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &537167164 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537167163} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Switch Control Type (Touch/Keyboard) --- !u!222 &537167165 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537167163} m_CullTransparentMesh: 0 --- !u!224 &537167166 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537167163} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1982566243} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &537237474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537237475} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &537237475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537237474} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1669784612} - {fileID: 1627055599} m_Father: {fileID: 1340309462} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &537528437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537528438} - component: {fileID: 537528441} - component: {fileID: 537528440} - component: {fileID: 537528439} m_Layer: 5 m_Name: Category Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &537528438 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537528437} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 535512865} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -40.3} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &537528439 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537528437} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 537528440} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &537528440 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537528437} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Others --- !u!222 &537528441 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537528437} m_CullTransparentMesh: 0 --- !u!1 &537548129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537548130} - component: {fileID: 537548132} - component: {fileID: 537548131} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &537548130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537548129} m_LocalRotation: {x: 0.29153705, y: -0, z: -0, w: 0.95655954} m_LocalPosition: {x: 0, y: 0.01129, z: -0.00239} m_LocalScale: {x: 0.008179413, y: 0.030372325, z: 0.009049618} m_Children: [] m_Father: {fileID: 2078813278} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 33.9, y: 0, z: 0} --- !u!23 &537548131 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537548129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &537548132 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537548129} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &537815099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537815100} m_Layer: 0 m_Name: f_middle.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &537815100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537815099} m_LocalRotation: {x: 0.36498022, y: 0.054062102, z: 0.11140397, w: 0.92274374} m_LocalPosition: {x: -0.0010739032, y: 0.76253265, z: 0.00033899397} m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001} m_Children: - {fileID: 1263387329} m_Father: {fileID: 1829903146} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &538226976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538226977} - component: {fileID: 538226979} - component: {fileID: 538226978} m_Layer: 5 m_Name: space m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &538226977 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538226976} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1823366665} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -30} m_SizeDelta: {x: 218, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &538226978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538226976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &538226979 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538226976} m_CullTransparentMesh: 0 --- !u!1 &538305677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538305678} - component: {fileID: 538305680} - component: {fileID: 538305679} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &538305678 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538305677} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 132932168} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &538305679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538305677} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &538305680 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538305677} m_CullTransparentMesh: 0 --- !u!1 &538342035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538342036} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &538342036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538342035} m_LocalRotation: {x: -0.012153067, y: -0.006620061, z: -0.023382535, w: 0.9996308} m_LocalPosition: {x: 0.256, y: 1.448, z: 0.289} m_LocalScale: {x: 1.0000083, y: 1.0000097, z: 1.0000097} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -1.41, y: -0.726, z: -2.6710002} --- !u!1 &538360388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538360389} - component: {fileID: 538360390} - component: {fileID: 538360391} - component: {fileID: 538360392} - component: {fileID: 538360393} - component: {fileID: 538360394} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &538360389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538360388} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000032, y: 1.1300008, z: -0.07100117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1030917999} - {fileID: 1628534656} - {fileID: 1524738429} - {fileID: 581243755} - {fileID: 907282695} m_Father: {fileID: 1865961970} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &538360390 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538360388} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Sniper Rifle numberKey: 4 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 1.6 useRaycastShootDelay: 1 raycastShootDelay: 0 getDelayWithDistance: 1 delayWithDistanceSpeed: 80 maxDelayWithDistance: 0.3 useFakeProjectileTrails: 1 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 200 clipSize: 10 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 250 auxRemainAmmo: 0 ammoName: Sniper Rifle Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 3 fireRate: 1 projectileDamage: 50 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 1 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 2 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 1 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 581243755} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 30 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.2 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1628534655} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: AssaultRifle animationSpeed: 10 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 1030917999} clipModel: {fileID: 1932884984744092, guid: 2056404668dee3040a770512f471066e, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 849614695} magazineInHandGameObject: {fileID: 1932884984744092, guid: 2abdd12364574324a9a5cc1827c6d78d, type: 3} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 0.8 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 1 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 3 shakeSpeed: 25 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 3 dualWeaponShakeSpeed: 25 useShellOnWeaponShootEnabled: 1 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 1524738429} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 232211744} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: 219f333633347f0458436e7eedefb1a8, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 8300000, guid: 9f02102b8d723d845ad6b79d7a3e7da0, type: 3} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 80e460d6d054f6d4b95f62c5b11c89eb, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 8300000, guid: 4dbbe679ed8c3d84aa4553d40fe934da, type: 3} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 10 weaponEffectSourcePrefab: {fileID: 1811053282720558, guid: c4f7362534648ff448511dcd81aca0ee, type: 3} weaponEffectSourceParent: {fileID: 907282695} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 488485a1df7450b4aa94fa6cf50d947d, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 488485a1df7450b4aa94fa6cf50d947d, type: 3} weaponIConHUD: {fileID: 2800000, guid: 488485a1df7450b4aa94fa6cf50d947d, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 1 sniperSightFirstPersonEnabled: 1 useCanvasHUD: 1 clipSizeText: {fileID: 1293640375} remainAmmoText: {fileID: 358280585} HUD: {fileID: 1822320121} ammoInfoHUD: {fileID: 1965861213} useHUD: 0 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 182573684} HUDTransformInFirstPerson: {fileID: 2046188860} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1117677740} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1117677740} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1117677740} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1865961971} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1833144848} m_MethodName: enableOrDisableCameraFOVChange m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1117677740} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1865961971} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1833144848} m_MethodName: enableOrDisableCameraFOVChange m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 1 startAimActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1865961971} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1833144848} m_MethodName: enableOrDisableCameraFOVChange m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopAimActionFirstPerson: 1 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1865961971} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1833144848} m_MethodName: enableOrDisableCameraFOVChange m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryAction: 1 secondaryAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1117677740} m_MethodName: useEventOnPress m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnDownPress: 1 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1117677740} m_MethodName: useEventOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnUpPress: 1 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1117677740} m_MethodName: useEventOnPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 1 forwardActionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1833144848} m_MethodName: increaseFov m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBackwardActionEvent: 1 backwardActionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1833144848} m_MethodName: decreaseFOV m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1865961971} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Rifle m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 538360393} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1865961971} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Rifle FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 538360393} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360393} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1767942179640134, guid: f773d1a12924b5647905a88acac8f30e, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 1865961971} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 538360392} weaponEffectsSource: {fileID: 538360391} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 1865961972} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &538360391 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538360388} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &538360392 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538360388} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 1ea80260464024b42b51f32d647569c1, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &538360393 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538360388} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1677367445} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1117677740} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1865961971} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.52 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1677367445} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: checkWeaponEventsAfterReload m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1865961971} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 1 speedMultiplier: 1.5 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1677367445} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &538360394 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538360388} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1528734137} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 1865961971} weaponAnimator: {fileID: 0} --- !u!1 &538465422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538465423} - component: {fileID: 538465425} - component: {fileID: 538465424} m_Layer: 0 m_Name: Blade__60_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &538465423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538465422} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.6674192, y: 0.18079992, z: -0.08169588} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &538465424 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538465422} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &538465425 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538465422} m_Mesh: {fileID: -4906489902796611631, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &538519758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538519759} m_Layer: 21 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &538519759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538519758} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 755042017} m_Father: {fileID: 322964574} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &538531711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538531712} - component: {fileID: 538531714} - component: {fileID: 538531713} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &538531712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538531711} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.01749999, z: 0.04639996} m_LocalScale: {x: 0.0533656, y: 0.0064959046, z: 0.053365756} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &538531713 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538531711} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &538531714 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538531711} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &538608643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538608644} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &538608644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538608643} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 878595642} m_Father: {fileID: 1219530864} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &538693151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538693152} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &538693152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538693151} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 473230779} m_Father: {fileID: 1782654871} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &538861479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538861480} - component: {fileID: 538861482} - component: {fileID: 538861481} m_Layer: 5 m_Name: Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &538861480 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538861479} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1386383855} - {fileID: 1819600596} - {fileID: 912586204} - {fileID: 622793014} - {fileID: 1548310221} - {fileID: 1824162283} - {fileID: 1723129194} - {fileID: 252040939} - {fileID: 240756351} - {fileID: 1841293074} m_Father: {fileID: 1377608806} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -283, y: -15} m_SizeDelta: {x: 518.9, y: 531.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &538861481 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538861479} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16862746, g: 0.1254902, b: 0.1254902, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &538861482 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538861479} m_CullTransparentMesh: 0 --- !u!1 &538902040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538902041} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &538902041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538902040} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &539021953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539021956} - component: {fileID: 539021957} - component: {fileID: 539021955} - component: {fileID: 539021954} m_Layer: 2 m_Name: FBA Head Sphere Collision m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &539021954 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539021953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9681d879f877b9f4ab6c432db364f7ba, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 followPosition: 1 followRotation: 1 objectToFollow: {fileID: 428616045} mainTransform: {fileID: 0} objectToFollowLocated: 0 --- !u!114 &539021955 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539021953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e22cf6b61dd5ac14396727cd81f1fb96, type: 3} m_Name: m_EditorClassIdentifier: ignoreCollisionEnabled: 1 useColliderList: 0 colliderList: [] activateCheckOnStart: 1 colliderToIgnore: {fileID: 954210065} forceIgnoreCollisionInBetweenObjectsOnColliderList: 0 mainCollider: {fileID: 539021957} --- !u!4 &539021956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539021953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1031300837} - {fileID: 954992376} m_Father: {fileID: 778862160} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &539021957 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539021953} m_Material: {fileID: 13400000, guid: cf63880488ec29f43a759ecd9c6c5123, type: 2} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.3 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &539072085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539072087} - component: {fileID: 539072086} m_Layer: 0 m_Name: Inventory Categories List Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &539072086 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539072085} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: efc17ff1110843f4db8b4dad92ef7cee, type: 3} m_Name: m_EditorClassIdentifier: categorySelectedIconColor: {r: 1, g: 1, b: 1, a: 1} categorUnSelectedIconColor: {r: 1, g: 1, b: 1, a: 0.4392157} categoryInfoList: - Name: Consumables categoryButtonIcon: {fileID: 1981458395} categoryLowerIcon: {fileID: 752839947} categorySelected: 0 - Name: Quest Objects categoryButtonIcon: {fileID: 1351275833} categoryLowerIcon: {fileID: 1643399194} categorySelected: 0 - Name: Weapons categoryButtonIcon: {fileID: 989626733} categoryLowerIcon: {fileID: 1210598301} categorySelected: 0 - Name: Ammo categoryButtonIcon: {fileID: 509725613} categoryLowerIcon: {fileID: 351600129} categorySelected: 0 - Name: Weapons Attachments categoryButtonIcon: {fileID: 323279197} categoryLowerIcon: {fileID: 1641683600} categorySelected: 0 - Name: Vehicles categoryButtonIcon: {fileID: 754194349} categoryLowerIcon: {fileID: 381363471} categorySelected: 0 - Name: Melee Weapons categoryButtonIcon: {fileID: 1013372168} categoryLowerIcon: {fileID: 737040117} categorySelected: 0 - Name: Melee Shields categoryButtonIcon: {fileID: 1097743587} categoryLowerIcon: {fileID: 184801602} categorySelected: 0 - Name: Melee Weapons Consumables categoryButtonIcon: {fileID: 838716754} categoryLowerIcon: {fileID: 293410466} categorySelected: 0 - Name: Armor Cloth Pieces categoryButtonIcon: {fileID: 688886506} categoryLowerIcon: {fileID: 840843326} categorySelected: 0 - Name: Accessories categoryButtonIcon: {fileID: 1635010882} categoryLowerIcon: {fileID: 1564235786} categorySelected: 0 - Name: Materials categoryButtonIcon: {fileID: 1419314879} categoryLowerIcon: {fileID: 287435744} categorySelected: 0 - Name: Others categoryButtonIcon: {fileID: 1800149338} categoryLowerIcon: {fileID: 236539449} categorySelected: 0 - Name: Blueprints categoryButtonIcon: {fileID: 529789777} categoryLowerIcon: {fileID: 397789576} categorySelected: 0 categoryListPanelActive: 0 selectingMultipleCategories: 0 categoriesStringList: [] eventOnCategoriesPanelOpened: m_PersistentCalls: m_Calls: - m_Target: {fileID: 91506841} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1798761309} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnCategoriesPanelClosed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 91506841} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1798761309} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 categoryListPanel: {fileID: 1998585781} inventoryListPanel: {fileID: 709493102} inventoryListPanelScaleOnCategoryOpened: {fileID: 1521967491} inventoryListPanelScaleOnCategoryClosed: {fileID: 839541432} mainInventoryManager: {fileID: 954210078} inventorySlotsScrollbar: {fileID: 1600723509} combineCategoriesIcon: {fileID: 1948313533} --- !u!4 &539072087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539072085} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &539399375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539399376} - component: {fileID: 539399378} - component: {fileID: 539399377} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &539399376 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539399375} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 991533912} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.399902} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &539399377 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539399375} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &539399378 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539399375} m_CullTransparentMesh: 0 --- !u!1 &539573254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539573255} - component: {fileID: 539573258} - component: {fileID: 539573257} - component: {fileID: 539573256} m_Layer: 0 m_Name: Music m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &539573255 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539573254} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.001} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1540425363} m_Father: {fileID: 2146295635} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.04233, y: -0.00006} m_SizeDelta: {x: 0.02097, y: 0.02177} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &539573256 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539573254} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 539573257} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2146295634} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1669212252} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &539573257 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539573254} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 58369f1fbd86448429a84e0188e12faa, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &539573258 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539573254} m_CullTransparentMesh: 0 --- !u!1 &539580827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539580828} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &539580828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539580827} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.45200527} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 276208584} m_Father: {fileID: 560196130} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &539739484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539739485} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &539739485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539739484} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1176013411} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &539820544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539820545} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &539820545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539820544} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1704303096} m_Father: {fileID: 947283721} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &540406867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540406868} - component: {fileID: 540406869} - component: {fileID: 540406870} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &540406868 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540406867} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1267129390} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -212, y: 0} m_SizeDelta: {x: 62.1, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &540406869 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540406867} m_CullTransparentMesh: 0 --- !u!114 &540406870 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540406867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: LV 99 --- !u!1 &540411010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540411011} m_Layer: 0 m_Name: Camera Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &540411011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540411010} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 777660581} - {fileID: 47049680} m_Father: {fileID: 2027266643} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &540438885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540438886} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &540438886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540438885} m_LocalRotation: {x: 0.07947352, y: -0.4257806, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100027, y: 1.4900002, z: 0.52800107} m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 1162037871} m_Father: {fileID: 854896673} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &540511904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540511905} - component: {fileID: 540511907} - component: {fileID: 540511906} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &540511905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540511904} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.0152, y: -0.01138, z: 0.01381} m_LocalScale: {x: 0.005369414, y: 0.024694461, z: 0.04900803} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &540511906 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540511904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &540511907 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540511904} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &540705769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540705770} - component: {fileID: 540705771} m_Layer: 0 m_Name: Effect Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &540705770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540705769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1464608008} - {fileID: 562080619} m_Father: {fileID: 421236641} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &540705771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540705769} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &540862074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540862075} m_Layer: 0 m_Name: Triggers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &540862075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540862074} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 785599179} m_Father: {fileID: 467832432} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &541293170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 541293171} m_Layer: 5 m_Name: Player Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &541293171 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541293170} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1282611207} m_Father: {fileID: 996097011} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &541486502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 541486503} m_Layer: 5 m_Name: Dialog Content With Options m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &541486503 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541486502} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486607835} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 207.59} m_SizeDelta: {x: 733.5, y: 74.79999} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &541563680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 541563706} - component: {fileID: 541563705} - component: {fileID: 541563681} - component: {fileID: 541563686} - component: {fileID: 541563684} - component: {fileID: 541563699} - component: {fileID: 541563693} - component: {fileID: 541563692} - component: {fileID: 541563687} - component: {fileID: 541563704} - component: {fileID: 541563702} - component: {fileID: 541563697} - component: {fileID: 541563689} - component: {fileID: 541563696} - component: {fileID: 541563690} - component: {fileID: 541563688} - component: {fileID: 541563683} - component: {fileID: 541563691} - component: {fileID: 541563703} - component: {fileID: 541563685} - component: {fileID: 541563695} - component: {fileID: 541563682} - component: {fileID: 541563701} - component: {fileID: 541563694} - component: {fileID: 541563700} - component: {fileID: 541563698} m_Layer: 0 m_Name: Character m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &541563681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ed45fe756d1c5046af5d3ba4f917e6b, type: 3} m_Name: m_EditorClassIdentifier: menuPauseEnabled: 1 activateDeathMenuWhenPlayeDies: 1 closeOnlySubMenuIfOpenOnEscape: 1 sceneNumberForHomeMenu: 0 saveGameAutomaticallyOnReturnToHome: 1 pauseAudioListenerOnGamePaused: 1 timeScaleOnGamePaused: 0 ignoreChangeFixedDeltaTime: 0 pauseAIWhenPauseMenuOpened: 0 pauseCharacterPriority: 1 ignoreSelectUIOnGamepadOnUINavigation: 1 fadeScreenActive: 1 fadeScreenSpeed: 2 useCanvasGroup: 1 fadeOnPanelSpeed: 10 fadeOffPanelSpeed: 8 submeneInfoList: - Name: Pause Menu menuGameObject: {fileID: 600915210} isSubMenu: 0 setSelectedUIGameObjectOnOpenMenu: 1 UIGameObjectToSelectOnOpenMenu: {fileID: 1988487630} menuOpened: 0 useEventOnOpen: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Touch Options Menu menuGameObject: {fileID: 991533911} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 0 UIGameObjectToSelectOnOpenMenu: {fileID: 0} menuOpened: 0 useEventOnOpen: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] useEventOnClose: 1 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1042740905} m_MethodName: disableEdit m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Edit Input Controls Menu menuGameObject: {fileID: 416907335} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 0 UIGameObjectToSelectOnOpenMenu: {fileID: 0} menuOpened: 0 useEventOnOpen: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: openInputMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: setEditInputMenuOpenedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnClose: 1 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setEditInputMenuOpenedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Save Game Menu menuGameObject: {fileID: 1418505916} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 0 UIGameObjectToSelectOnOpenMenu: {fileID: 1375303048} menuOpened: 0 useEventOnOpen: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563704} m_MethodName: openSaveGameMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1027612745} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1381642899} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1421593922} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 9245008} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 267568977} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Load Game Menu On Death menuGameObject: {fileID: 1418505916} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 0 UIGameObjectToSelectOnOpenMenu: {fileID: 0} menuOpened: 0 useEventOnOpen: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563704} m_MethodName: openSaveGameMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1027612745} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1381642899} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 9245008} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 267568977} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1421593922} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Player Options Menu menuGameObject: {fileID: 1826777221} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 1 UIGameObjectToSelectOnOpenMenu: {fileID: 703387927} menuOpened: 0 useEventOnOpen: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Tutorials Menu menuGameObject: {fileID: 145451497} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 0 UIGameObjectToSelectOnOpenMenu: {fileID: 2116580805} menuOpened: 0 useEventOnOpen: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: resetAllTutorials m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Exit To Home Menu menuGameObject: {fileID: 1968702573} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 1 UIGameObjectToSelectOnOpenMenu: {fileID: 1319791985} menuOpened: 0 useEventOnOpen: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Exit To Desktop Menu menuGameObject: {fileID: 808003021} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 1 UIGameObjectToSelectOnOpenMenu: {fileID: 1692894438} menuOpened: 0 useEventOnOpen: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Captures Gallery Menu menuGameObject: {fileID: 1260134394} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 0 UIGameObjectToSelectOnOpenMenu: {fileID: 689941542} menuOpened: 0 useEventOnOpen: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563702} m_MethodName: openCaptureGallery m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnClose: 1 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563702} m_MethodName: closeCaptureGallery m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pause Menu m_BoolArgument: 0 m_CallState: 2 - Name: Photo Mode menuGameObject: {fileID: 0} isSubMenu: 0 setSelectedUIGameObjectOnOpenMenu: 0 UIGameObjectToSelectOnOpenMenu: {fileID: 0} menuOpened: 0 useEventOnOpen: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: pause m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 147476819} m_MethodName: inputEnableOrDisablePhotoMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Die Menu menuGameObject: {fileID: 7879559} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 1 UIGameObjectToSelectOnOpenMenu: {fileID: 358195310} menuOpened: 0 useEventOnOpen: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Exit To Home Menu After Die Menu menuGameObject: {fileID: 87030792} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 1 UIGameObjectToSelectOnOpenMenu: {fileID: 716417063} menuOpened: 0 useEventOnOpen: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Exit To Desktop Menu After Die Menu menuGameObject: {fileID: 638875644} isSubMenu: 1 setSelectedUIGameObjectOnOpenMenu: 1 UIGameObjectToSelectOnOpenMenu: {fileID: 675139803} menuOpened: 0 useEventOnOpen: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Resume Player After Death menuGameObject: {fileID: 0} isSubMenu: 0 setSelectedUIGameObjectOnOpenMenu: 0 UIGameObjectToSelectOnOpenMenu: {fileID: 0} menuOpened: 0 useEventOnOpen: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1913980938} m_MethodName: callEventsForCurrentActivatedState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setcheckToGetUpState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: getUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: disabledCheckGetUpPaused m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Save Edit Input menuGameObject: {fileID: 0} isSubMenu: 0 setSelectedUIGameObjectOnOpenMenu: 0 UIGameObjectToSelectOnOpenMenu: {fileID: 0} menuOpened: 0 useEventOnOpen: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: checkIfSaveInputAfterRebind m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: setEditInputMenuOpenedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pause Menu m_BoolArgument: 0 m_CallState: 2 useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] - Name: Cancel Edit Input menuGameObject: {fileID: 0} isSubMenu: 0 setSelectedUIGameObjectOnOpenMenu: 0 UIGameObjectToSelectOnOpenMenu: {fileID: 0} menuOpened: 0 useEventOnOpen: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: cancelEditingInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: setEditInputMenuOpenedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pause Menu m_BoolArgument: 0 m_CallState: 2 useEventOnClose: 0 eventOnClose: m_PersistentCalls: m_Calls: [] playerMenuInfoList: - Name: Map System menuCanBeUsed: 1 menuCanBeOpenedByPreviousNextMenuButton: 1 mainIngameMenuPanel: {fileID: 0} mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 currentMenuEvent: m_PersistentCalls: m_Calls: [] - Name: Inventory Manager menuCanBeUsed: 1 menuCanBeOpenedByPreviousNextMenuButton: 1 mainIngameMenuPanel: {fileID: 0} mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 currentMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: openOrCLoseInventoryFromTouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Friend List Manager menuCanBeUsed: 1 menuCanBeOpenedByPreviousNextMenuButton: 1 mainIngameMenuPanel: {fileID: 0} mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 currentMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: openOrCLoseFriendMenuFromTouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Player States Manager menuCanBeUsed: 1 menuCanBeOpenedByPreviousNextMenuButton: 1 mainIngameMenuPanel: {fileID: 0} mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 currentMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: openOrCLoseControlModeMenuFromTouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Objective Log System menuCanBeUsed: 1 menuCanBeOpenedByPreviousNextMenuButton: 1 mainIngameMenuPanel: {fileID: 0} mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 currentMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: openOrCLoseObjectiveMenuFromTouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Experience System menuCanBeUsed: 1 menuCanBeOpenedByPreviousNextMenuButton: 1 mainIngameMenuPanel: {fileID: 0} mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 currentMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190884} m_MethodName: openOrCLoseObjectiveMenuFromTouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Travel Station System menuCanBeUsed: 1 menuCanBeOpenedByPreviousNextMenuButton: 1 mainIngameMenuPanel: {fileID: 0} mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 currentMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563700} m_MethodName: openOrCloseTravelStationMenuFromTouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Character Aspect Customization Menu menuCanBeUsed: 1 menuCanBeOpenedByPreviousNextMenuButton: 1 mainIngameMenuPanel: {fileID: 0} mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 currentMenuEvent: m_PersistentCalls: m_Calls: [] - Name: Crafting System Menu menuCanBeUsed: 1 menuCanBeOpenedByPreviousNextMenuButton: 1 mainIngameMenuPanel: {fileID: 0} mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 currentMenuEvent: m_PersistentCalls: m_Calls: [] ingameMenuInfoList: - Name: Powers List Manager canUsePreviousNextMenuButtons: 0 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 136676457} menuPanelGameObject: {fileID: 1261373980} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] eventOnClose: m_PersistentCalls: m_Calls: [] closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563699} m_MethodName: closePowerListManagerMenus m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Inventory Manager canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 918448632} menuPanelGameObject: {fileID: 191348661} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 1 customTimeScale: 0.2 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: openOrCloseInventory m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Map System canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 0} menuPanelGameObject: {fileID: 0} menuPanelPrefab: {fileID: 1669517210194208, guid: 974792de3b352a146bc55a92fc11e739, type: 3} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: setInventoryQuickAccessSlotsActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: setInventoryQuickAccessSlotsActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 closeMenuEvent: m_PersistentCalls: m_Calls: [] - Name: Player States Manager canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 1282611208} menuPanelGameObject: {fileID: 1282611206} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: openOrCloseControlMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Friend List Manager canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 1917590874} menuPanelGameObject: {fileID: 1917590872} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: openOrCloseFriendMenu m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Inventory Bank Manager canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 1944191997} menuPanelGameObject: {fileID: 1944191994} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] eventOnClose: m_PersistentCalls: m_Calls: [] closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: openOrCloseInventoryBankMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Weapon List Manager canUsePreviousNextMenuButtons: 0 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 124938301} menuPanelGameObject: {fileID: 124938298} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] eventOnClose: m_PersistentCalls: m_Calls: [] closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563697} m_MethodName: selectWeaponsSlots m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Ability List Manager canUsePreviousNextMenuButtons: 0 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 513270491} menuPanelGameObject: {fileID: 513270488} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] eventOnClose: m_PersistentCalls: m_Calls: [] closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: selectAbilitySlots m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Player Weapons Manager canUsePreviousNextMenuButtons: 0 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 0 menuCanvasGroup: {fileID: 0} menuPanelGameObject: {fileID: 0} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 1 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] eventOnClose: m_PersistentCalls: m_Calls: [] closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: editWeaponAttachments m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Console Mode canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 0 menuCanvasGroup: {fileID: 0} menuPanelGameObject: {fileID: 0} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] eventOnClose: m_PersistentCalls: m_Calls: [] closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Objective Log System canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 258577447} menuPanelGameObject: {fileID: 258577445} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: openOrCloseObjectiveMenu m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Experience System canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 2684485} menuPanelGameObject: {fileID: 2684483} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215547} m_MethodName: openOrCloseAbilitiesUIEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190884} m_MethodName: openOrCloseExperienceMenu m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Vendor System canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 852441790} menuPanelGameObject: {fileID: 852441788} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] eventOnClose: m_PersistentCalls: m_Calls: [] closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: openOrCloseVendorMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Objective Station System canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 436913139} menuPanelGameObject: {fileID: 436913137} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] eventOnClose: m_PersistentCalls: m_Calls: [] closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563694} m_MethodName: openOrCloseObjectiveStationMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Character Objective Panel System canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 1377608807} menuPanelGameObject: {fileID: 1377608805} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 0 eventOnOpen: m_PersistentCalls: m_Calls: [] eventOnClose: m_PersistentCalls: m_Calls: [] closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563694} m_MethodName: openOrCloseObjectiveStationMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Travel Station System canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 1 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 905424350} menuPanelGameObject: {fileID: 905424348} menuPanelPrefab: {fileID: 0} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 closeMenuEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563700} m_MethodName: oopenOrCloseTravelStationMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Character Aspect Customization Menu canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 0} menuPanelGameObject: {fileID: 0} menuPanelPrefab: {fileID: 1627276008715740, guid: b1439568ea7cbb143a7e3ef1ec19a837, type: 3} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: enableOrDisableDpadPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: enableOrDisableHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: enableOrDisableDpadPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: enableOrDisableHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 closeMenuEvent: m_PersistentCalls: m_Calls: [] - Name: Crafting System Menu canUsePreviousNextMenuButtons: 1 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 0} menuPanelGameObject: {fileID: 0} menuPanelPrefab: {fileID: 1580443734857774, guid: fed0ffca1893f954c8debdedc13d8d4f, type: 3} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: enableOrDisableDpadPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: enableOrDisableHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1098329479} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: enableOrDisableDpadPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: enableOrDisableHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 closeMenuEvent: m_PersistentCalls: m_Calls: [] - Name: Turn Based Combat Menu canUsePreviousNextMenuButtons: 0 menuOpened: 0 mainIngameMenuPanelAssigned: 0 closeMenuIfGamePaused: 0 useMenuCanvasGroup: 1 menuCanvasGroup: {fileID: 0} menuPanelGameObject: {fileID: 0} menuPanelPrefab: {fileID: 1926786778570088, guid: 77a4f1f7ce82de243854fcc1d31640f7, type: 3} parentForMenuPanelInstantiated: {fileID: 0} mainIngameMenuPanel: {fileID: 0} setCustomTimeScale: 0 customTimeScale: 0 pauseAIWhenOpenMenu: 0 pauseCharacterPriority: 1 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 useEventOnOpenClose: 1 eventOnOpen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: enableOrDisableDpadPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: enableOrDisableHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: enableOrDisablePlayerHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnClose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: enableOrDisableDpadPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: enableOrDisableHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: enableOrDisablePlayerHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 closeMenuEvent: m_PersistentCalls: m_Calls: [] useDefaultPlayerMenuNameToOpen: 1 defaultPlayerMenuNameToOpen: Inventory Manager defaultPlayerMenuInputEnabled: 1 changeBetweenMenusInputEnabled: 1 mainPauseMenuName: Pause Menu mainDeathMenuName: Die Menu useLoadScreen: 1 loadScreenScene: 8 useLastSceneIndexAsLoadScreen: 1 sceneToLoadAsyncPrefsName: SceneToLoadAsync checkLoadingScreenSceneConfigured: 1 loadingScreenSceneName: Loading Screen Scene useCustomSceneIndexOnRestartGame: 0 customSceneIndexOnRestartGame: 0 touchZoneList: - {fileID: 1528838730} - {fileID: 1026965837} inputHelpMenuEnabled: 1 inputHelpMenuGameObject: {fileID: 673624591} mechanicsHelpMenuEnabled: 1 mechanicsHelpMenuGameObject: {fileID: 1012989959} blurPanelEnabled: 1 useBlurUIPanelOnPlayerMenu: 1 useBlurUIPanelOnPause: 1 blurUIPanel: {fileID: 368128327} blurUIPanelMaterial: {fileID: 2100000, guid: 9a9701d7277aa5f47a2f81bbc7b5875e, type: 2} blurUIPanelImage: {fileID: 446031870} blurUIPanelValue: 4.4 blurUIPanelSpeed: 20 blurUIPanelAlphaSpeed: 200 blurUIPanelAlphaValue: 40 blurUIPanelParent: {fileID: 1042740901} eventToEnableOrDisableAllPlayerHUD: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563692} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210078} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 178190884} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableOrDisableScreenActionParent m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableMainCameraReticle m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: enableOrDisableDpadPanel m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToEnableOrDisableSecondaryPlayerHUD: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210078} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 178190884} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableMainCameraReticle m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableOrDisableScreenActionParent m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: enableOrDisableDpadPanel m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToEnableOrDisableAllVehicleHUD: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableOrDisableVehicleHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563692} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 178190884} m_MethodName: enableOrDisableHUD m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnPauseResume: 0 eventOnPauseGame: m_PersistentCalls: m_Calls: [] eventOnResumeGame: m_PersistentCalls: m_Calls: [] useEventOnOpenCloseIngameMenu: 0 eventOnOpenIngameMenu: m_PersistentCalls: m_Calls: [] eventOnCloseIngameMenu: m_PersistentCalls: m_Calls: [] canvasInfoList: - Name: HUD and Menus mainCanvas: {fileID: 1042740904} mainCanvasScaler: {fileID: 1042740903} showDebugPrint: 0 cursorState: currentVisible: 0 previousVisible: 0 currentCameraEnabled: 0 previousCameraEnabled: 0 currentPlayerMenuInfoIndex: 0 gamePaused: 0 subMenuActive: 0 usingSubMenu: 0 playerMenuActive: 0 useTouchControls: 0 usingTouchControlsPreviously: 0 usingDevice: 0 dead: 0 ignoreChangeHUDElements: 0 ignoreDisableTouchZoneList: 0 pauseGameInputPaused: 0 changeBetweenIngameMenuPaused: 0 openOrClosePlayerOpenMenuByNamePaused: 0 regularTimeScaleActive: 1 openOrClosePauseMenuExternallyPaused: 0 openMenuSystemAssigned: 0 previousMenuUsingUINavigationActive: 0 ignoreBlurPanelActive: 0 ignoreShowOrHideMouseCursorAndPauseHideCheckOnClickExternally: 0 menuOpenedWithActionSystemActive: 0 menuOpenedWithActionSystemName: hudAndMenus: {fileID: 1042740900} touchPanel: {fileID: 54083007} pauseMenu: {fileID: 600915210} pauseMenuParent: {fileID: 2096667156} dieMenu: {fileID: 7879559} blackBottomImage: {fileID: 971335762} dynamicUIElementsParent: {fileID: 115605927} mainCanvas: {fileID: 1042740904} mainCanvasRectTransform: {fileID: 1042740901} mainCanvasScaler: {fileID: 1042740903} mainGameManager: {fileID: 599859082} playerInput: {fileID: 954210080} mainPlayerHUDManager: {fileID: 541563693} mainCanvasCamera: {fileID: 2122745096} input: {fileID: 1546321982} timeManager: {fileID: 541563691} mainWeaponsManager: {fileID: 954210076} mainPlayerHealthBarManager: {fileID: 541563690} playerScreenObjectivesManager: {fileID: 541563689} mainPlayerPickupIconManager: {fileID: 541563688} mouseCursorControllerManager: {fileID: 599859087} playerControllerManager: {fileID: 954210052} playerCameraManager: {fileID: 176855561} editControlPositionManager: {fileID: 1042740905} --- !u!114 &541563682 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 276a09d6b7bd5be4283e9dc3c5446d88, type: 3} m_Name: m_EditorClassIdentifier: dialogEnabled: 1 useExtraTextAfterDialogOwnerName: 1 extraTextAfterDialogOwnerName: ': ' ignoreExtraTextIfOwnerNameIsEmpty: 0 regularAnswerColor: {r: 0, g: 0, b: 0, a: 1} notAvailableAnswerColor: {r: 1, g: 0, b: 0, a: 1} availableAnswerColor: {r: 0, g: 0.46206903, b: 1, a: 1} dialogueActiveAnimatorName: Dialogue Active showDebugPrint: 0 currentLanguage: dialogPanelInfoList: [] currentDialogContentSystem: {fileID: 0} previousDialogContentSystem: {fileID: 0} currentDialogContentIndex: 0 dialogActive: 0 dialogInProcess: 0 playDialogWithoutPausingPlayerActions: 0 showDialogLineWordByWord: 0 showDialogLineLetterByLetter: 0 playDialogsAutomatically: 0 canUseInputToSetNextDialog: 0 showFullDialogLineOnInputIfTextPartByPart: 0 useCustomTextAnchorAndAligment: 0 stopDialogIfPlayerDistanceTooFar: 0 maxDistanceToStopDialog: 0 rewindLastDialogIfStopped: 0 textingShowingPartByPart: 0 eventOnPausePlayerActionsInput: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936468} m_MethodName: pauseInputByCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Dialog m_BoolArgument: 0 m_CallState: 2 eventOnResumePlayerActionsInput: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936468} m_MethodName: resumeInputByCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Dialog m_BoolArgument: 0 m_CallState: 2 dialogPanel: {fileID: 1486607834} currentDialogOwnerNameText: {fileID: 2037632756} dialogContentWithoutOptions: {fileID: 419097056} dialogContentWithOptions: {fileID: 541486502} mainLineText: {fileID: 1108910846} mainLineTextWithoutOptions: {fileID: 419097057} mainLineTextWithOptions: {fileID: 541486503} dialogOptionsPanel: {fileID: 449666211} dialogOptionsPanelRectTransform: {fileID: 449666212} dialogOptionsParent: {fileID: 318073472} nextLineButton: {fileID: 657025522} closeDialogButton: {fileID: 1084877333} dialogOptionsScrollRect: {fileID: 971285343} dialogOptionsScrollRectRectTransform: {fileID: 971285339} dialogOptionPrefab: {fileID: 1291656239} dialogOptionsWithDialogLinePosition: {fileID: 39634276} dialogOptionsWithoutDialogLinePosition: {fileID: 742818055} dialogOptionsListSizeWithDialog: {fileID: 1943478781} dialogOptionsListSizeWithoutDialog: {fileID: 957391964} simpleDialogContent: {fileID: 1285056624} simpleDialogText: {fileID: 1920768847} dialogAudioSource: {fileID: 432564103} playerGameObject: {fileID: 954210051} usingDevicesManager: {fileID: 954210054} mainPlayerStatsSystem: {fileID: 178190883} pauseManager: {fileID: 541563681} mainPlayerController: {fileID: 954210052} mainAnimator: {fileID: 954210067} --- !u!114 &541563683 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 395a4e8939b2ce84a92bac3d36a93c88, type: 3} m_Name: m_EditorClassIdentifier: showDamageActive: 1 showDamagePaused: 0 damageOnScreenId: 0 placeMarkAboveDamagedTargets: 0 useRandomDirection: 0 useProjectileDirection: 0 movementSpeed: 440 movementAmount: 150 maxRadiusToInstantiate: 120 downMovementAmount: 2 checkDistanceToTarget: 1 distanceMultiplierAmount: 1 criticalDamageText: CRITICAL! useRandomColor: 0 randomColorAlpha: 0 damageColor: {r: 1, g: 0, b: 0, a: 1} healColor: {r: 0, g: 1, b: 0, a: 1} mainPanelName: Damage On Screen Info useCanvasGroupOnIcons: 1 targetInfoList: [] ignoreShowDamageInfoActive: 0 player: {fileID: 954210051} damageNumberParent: {fileID: 0} damageNumberTargetParent: {fileID: 1149375107756318, guid: 4d18bad513aab4f40b0aa471c5658cc1, type: 3} damageNumberText: {fileID: 1970483176909404, guid: 8ecb6bbb26060334ab941cb7b6e3376c, type: 3} mainCamera: {fileID: 1418115493} mainPlayerCamera: {fileID: 176855561} damageOnScreenInfoManager: {fileID: 0} --- !u!114 &541563684 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec2af294ff5801549819ebab9e36b703, type: 3} m_Name: m_EditorClassIdentifier: animator: {fileID: 1621112337} mainRagdollActivator: {fileID: 954210079} head: {fileID: 897569910} rightElbow: {fileID: 607341075} leftElbow: {fileID: 295148675} rightArm: {fileID: 616737852} leftArm: {fileID: 1261083284} middleSpine: {fileID: 1167897693} pelvis: {fileID: 1057065108} rightHips: {fileID: 1988979399} leftHips: {fileID: 146701914} rightKnee: {fileID: 793805528} leftKnee: {fileID: 117829835} setSameMassToEachBone: 0 totalMass: 70 assignBonesManually: 0 hipsScale: 1 upperLegsScale: 0.2 lowerLegsScale: 0.2 upperArmsScale: 0.25 lowerArmsScale: 0.2 spineScale: 1 headScale: 1 hipsMassPercentage: 20 upperLegsMassPercentage: 9 lowerLegsMassPercentage: 8 upperArmsMassPercentage: 7 lowerArmsMassPercentage: 6 spineMassPercentage: 10 headMassPercentage: 10 ragdollAdded: 1 bones: - name: pelvis boneTransform: {fileID: 1057065108} joint: {fileID: 0} colliderType: axis: {x: 0, y: 0, z: 0} swingAxis: {x: 0, y: 0, z: 0} limits: {x: 0, y: 0} swingLimit: 0 scale: 0 mass: 13.999999 childrenMass: 0 boneCollider: {fileID: 1057065110} boneRigidbody: {fileID: 1057065109} - name: left hips boneTransform: {fileID: 146701914} joint: {fileID: 146701913} colliderType: capsule axis: {x: 1, y: -9.094947e-13, z: -0.000007065137} swingAxis: {x: 0.0000070651363, y: 0, z: 1.0000002} limits: {x: -20, y: 70} swingLimit: 30 scale: 0.2 mass: 6.3 childrenMass: 0 boneCollider: {fileID: 146701912} boneRigidbody: {fileID: 146701911} - name: right hips boneTransform: {fileID: 1988979399} joint: {fileID: 1988979398} colliderType: capsule axis: {x: 1, y: -9.094947e-13, z: -0.000007065137} swingAxis: {x: 0.0000070651363, y: 0, z: 1.0000002} limits: {x: -20, y: 70} swingLimit: 30 scale: 0.2 mass: 6.3 childrenMass: 0 boneCollider: {fileID: 1988979397} boneRigidbody: {fileID: 1988979396} - name: left knee boneTransform: {fileID: 117829835} joint: {fileID: 117829837} colliderType: capsule axis: {x: 1, y: -9.094947e-13, z: -0.000007065137} swingAxis: {x: 0.0000070651363, y: 0, z: 1.0000002} limits: {x: -80, y: 0} swingLimit: 0 scale: 0.2 mass: 5.6 childrenMass: 0 boneCollider: {fileID: 117829836} boneRigidbody: {fileID: 117829838} - name: right knee boneTransform: {fileID: 793805528} joint: {fileID: 793805530} colliderType: capsule axis: {x: 1, y: -9.094947e-13, z: -0.000007065137} swingAxis: {x: 0.0000070651363, y: 0, z: 1.0000002} limits: {x: -80, y: 0} swingLimit: 0 scale: 0.2 mass: 5.6 childrenMass: 0 boneCollider: {fileID: 793805529} boneRigidbody: {fileID: 793805531} - name: middle Spine boneTransform: {fileID: 1167897693} joint: {fileID: 1167897695} colliderType: axis: {x: 1, y: -9.094947e-13, z: -0.000007065137} swingAxis: {x: 0.0000070651363, y: 0, z: 1.0000002} limits: {x: -20, y: 20} swingLimit: 10 scale: 1 mass: 6.9999995 childrenMass: 0 boneCollider: {fileID: 1167897696} boneRigidbody: {fileID: 1167897694} - name: left arm boneTransform: {fileID: 1261083284} joint: {fileID: 1261083283} colliderType: capsule axis: {x: 0, y: 1.0000002, z: 0} swingAxis: {x: 0.0000070651363, y: 0, z: 1.0000002} limits: {x: -70, y: 10} swingLimit: 50 scale: 0.25 mass: 4.9 childrenMass: 0 boneCollider: {fileID: 1261083282} boneRigidbody: {fileID: 1261083281} - name: right arm boneTransform: {fileID: 616737852} joint: {fileID: 616737851} colliderType: capsule axis: {x: 0, y: 1.0000002, z: 0} swingAxis: {x: 0.0000070651363, y: 0, z: 1.0000002} limits: {x: -70, y: 10} swingLimit: 50 scale: 0.25 mass: 4.9 childrenMass: 0 boneCollider: {fileID: 616737850} boneRigidbody: {fileID: 616737849} - name: left elbow boneTransform: {fileID: 295148675} joint: {fileID: 295148677} colliderType: capsule axis: {x: 0.0000070651363, y: 0, z: 1.0000002} swingAxis: {x: 0, y: 1.0000002, z: 0} limits: {x: -90, y: 0} swingLimit: 0 scale: 0.2 mass: 4.2 childrenMass: 0 boneCollider: {fileID: 295148676} boneRigidbody: {fileID: 295148678} - name: right elbow boneTransform: {fileID: 607341075} joint: {fileID: 607341077} colliderType: capsule axis: {x: 0.0000070651363, y: 0, z: 1.0000002} swingAxis: {x: 0, y: 1.0000002, z: 0} limits: {x: -90, y: 0} swingLimit: 0 scale: 0.2 mass: 4.2 childrenMass: 0 boneCollider: {fileID: 607341076} boneRigidbody: {fileID: 607341078} - name: head boneTransform: {fileID: 897569910} joint: {fileID: 897569911} colliderType: axis: {x: 1, y: -9.094947e-13, z: -0.000007065137} swingAxis: {x: 0.0000070651363, y: 0, z: 1.0000002} limits: {x: -40, y: 25} swingLimit: 25 scale: 1 mass: 6.9999995 childrenMass: 0 boneCollider: {fileID: 897569912} boneRigidbody: {fileID: 897569913} bonesTransforms: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 1167897693} - {fileID: 897569910} eventOnCreateRagdoll: m_PersistentCalls: m_Calls: [] --- !u!114 &541563685 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 27b5f7e94c355294a9555a7b7242acf4, type: 3} m_Name: m_EditorClassIdentifier: playerOptionsEditorEnabled: 1 saveCurrentPlayerOptionsToSaveFile: 1 initializeOptionsOnlyWhenLoadingGame: 1 optionInfoList: - Name: Show Ingame Controls optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 429284907} currentScrollBarValue: 1 defaultScrollerbarValue: 1 useSlider: 0 slider: {fileID: 0} currentSliderValue: 0 defaultSliderValue: 0 showSliderText: 0 sliderText: {fileID: 0} useToggle: 0 toggle: {fileID: 0} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: setScreenActionPanelsActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: [] stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Mouse Sensitivity optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 429284907} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 1 slider: {fileID: 1008303965} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 1651353260} useToggle: 0 toggle: {fileID: 0} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: setScreenActionPanelsActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setMouseSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Show Tutorials Ingame optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 429284907} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 1008303965} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 1651353260} useToggle: 1 toggle: {fileID: 765408572} currentToggleValue: 1 defaultToggleValue: 1 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: setTutorialsEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: getMouseSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Left Touch Joystick Sensitivity optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 429284907} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 1 slider: {fileID: 1725314381} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 1393356285} useToggle: 0 toggle: {fileID: 765408572} currentToggleValue: 1 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: setTutorialsEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setLeftSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Right Touch Joystick Sensitivity optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 429284907} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 1 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 0 toggle: {fileID: 765408572} currentToggleValue: 1 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: setTutorialsEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Use Accelerometer optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 1067093714} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 0 toggle: {fileID: 765408572} currentToggleValue: 1 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setUseAcelerometerState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Reverse Horizontal Accelerometer optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 1465905747} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 0 toggle: {fileID: 765408572} currentToggleValue: 1 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setReverseHorizontalAccelerometerState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Reverse Vertical Accelerometer optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 2144445846} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 0 toggle: {fileID: 765408572} currentToggleValue: 1 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setReverseVerticalAccelerometerState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Left Touch Joystick Snap To Finger optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 1067093714} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 1 toggle: {fileID: 649393770} currentToggleValue: 1 defaultToggleValue: 1 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335014980} m_MethodName: setSnapsToFingerState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Left Touch Joystick Hide On Release optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 1067093714} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 1 toggle: {fileID: 788799368} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335014980} m_MethodName: setHideOnReleaseState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Left Touch Joystick Touchpad optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 1067093714} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 1 toggle: {fileID: 1264799432} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335014980} m_MethodName: setTouchPadState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Left Touch Joystick Show Joystick optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 1067093714} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 1 toggle: {fileID: 1962351589} currentToggleValue: 1 defaultToggleValue: 1 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335014980} m_MethodName: setShowJoystickState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Right Touch Joystick Snap To Finger optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 1067093714} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 1 toggle: {fileID: 1788168607} currentToggleValue: 1 defaultToggleValue: 1 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setSnapsToFingerState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Right Touch Joystick Hide On Release optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 1067093714} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 1 toggle: {fileID: 54653234} currentToggleValue: 1 defaultToggleValue: 1 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHideOnReleaseState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Right Touch Joystick Touchpad optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 1067093714} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 1 toggle: {fileID: 348302350} currentToggleValue: 1 defaultToggleValue: 1 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setTouchPadState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Set Reverse Vertical Movement Direction optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 750392792} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setVerticalMovementOrientationValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Right Touch Joystick Show Joystick optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 1067093714} currentScrollBarValue: 1 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 1 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setShowJoystickState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Set Reverse Horizontal Movement Direction optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 703387929} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setHorizontalMovementOrientationValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Set Reverse Vertical Camera Direction optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 2136150586} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setVerticalCameratOrientationValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Set Reverse Horizontal Camera Direction optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 330959357} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setHorizontalCameraOrientationValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Set Game Volume optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 330959357} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 1 slider: {fileID: 1148935159} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 129244527} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setHorizontalCameraOrientationValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setGameVolume m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Left Gamepad Joystick Sensitivity optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 330959357} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 1 slider: {fileID: 1587802244} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 1562483351} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setHorizontalCameraOrientationValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setLeftGamepadJoystickSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Right Gamepad Joystick Sensitivity optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 330959357} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 1 slider: {fileID: 767128412} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 737767343} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setHorizontalCameraOrientationValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightGamepadJoystickSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Language optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 330959357} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 767128412} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 737767343} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 1 dropDown: {fileID: 1158719867} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setHorizontalCameraOrientationValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightGamepadJoystickSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 1 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1725780807} m_MethodName: setGameLanguageByIndex m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 initializeAlwaysValueOnStart: 0 - Name: Graphics Quality Selector optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 330959357} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 767128412} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 737767343} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 1 dropDown: {fileID: 373112116} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setHorizontalCameraOrientationValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightGamepadJoystickSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914346883} m_MethodName: setGraphicQualityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Resolution optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 330959357} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 767128412} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 737767343} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 1 dropDown: {fileID: 974912735} currentDropDownValue: 2 defaultDropDownValue: 2 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setHorizontalCameraOrientationValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightGamepadJoystickSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914346883} m_MethodName: setScreenResolution m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Windowed optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 1409773265} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 767128412} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 737767343} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 0 dropDown: {fileID: 974912735} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914346883} m_MethodName: setGameWindowedState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightGamepadJoystickSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914346883} m_MethodName: setScreenResolution m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: AntiAliasing optionEnabled: 1 useScrollBar: 0 scrollBar: {fileID: 0} currentScrollBarValue: 0 defaultScrollerbarValue: 0 useSlider: 0 slider: {fileID: 767128412} currentSliderValue: 1 defaultSliderValue: 1 showSliderText: 1 sliderText: {fileID: 737767343} useToggle: 0 toggle: {fileID: 655658622} currentToggleValue: 0 defaultToggleValue: 0 useOppositeBoolValue: 1 useDropDown: 1 dropDown: {fileID: 1142027007} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914346883} m_MethodName: setGameWindowedState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightGamepadJoystickSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914346883} m_MethodName: setAntiAliasingState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Show Compass optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 1299960348} currentScrollBarValue: 1 defaultScrollerbarValue: 1 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 0 toggle: {fileID: 765408572} currentToggleValue: 1 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setCompassEnabledStateAndUpdateState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 - Name: Show Minimap optionEnabled: 1 useScrollBar: 1 scrollBar: {fileID: 949483207} currentScrollBarValue: 1 defaultScrollerbarValue: 1 useSlider: 0 slider: {fileID: 876572967} currentSliderValue: 1 defaultSliderValue: 0 showSliderText: 1 sliderText: {fileID: 383374410} useToggle: 0 toggle: {fileID: 765408572} currentToggleValue: 1 defaultToggleValue: 0 useOppositeBoolValue: 0 useDropDown: 0 dropDown: {fileID: 0} currentDropDownValue: 0 defaultDropDownValue: 0 optionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setMiniMapWindowEnabledInGameStateAndUpdateState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 floatOptionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setRightSensitivityValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stringOptionEvent: m_PersistentCalls: m_Calls: [] useDropDownIntegerValueEvent: 0 dropDownIntegerValueEvent: m_PersistentCalls: m_Calls: [] initializeAlwaysValueOnStart: 0 isLoadingGame: 0 valuesInitialized: 0 --- !u!114 &541563686 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 786e8d3b4b6818946b50a34313b5788a, type: 3} m_Name: m_EditorClassIdentifier: placeNewCharacterOnSceneCenterEnabled: 1 player: {fileID: 954210051} grabPhysicalObject: {fileID: 1790382736} currentCharacterModel: {fileID: 1621112334} layerToPlaceNPC: serializedVersion: 2 m_Bits: 8388609 buildPlayerType: 1 hasWeaponsEnabled: 1 assignNewModelManually: 0 clearOldWeakSpotListOnCreateNewCharacterEnabled: 0 mainChestMountPointName: Chest setNewSpineAndChestBonesManually: 0 head: {fileID: 0} neck: {fileID: 0} chest: {fileID: 0} spine: {fileID: 0} hips: {fileID: 0} rightLowerArm: {fileID: 0} leftLowerArm: {fileID: 0} rightHand: {fileID: 0} leftHand: {fileID: 0} rightLowerLeg: {fileID: 0} leftLowerLeg: {fileID: 0} rightFoot: {fileID: 0} leftFoot: {fileID: 0} rightToes: {fileID: 0} leftToes: {fileID: 0} newCharacterModel: {fileID: 0} settingsInfoCategoryList: - Name: Player's Modes settingsInfoList: - Name: Player's Initial Mode settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 1 stringValue: Weapons eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setInitialPlayerModeByNameFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 1 fieldExplanation: 'Player''s Modes Availables: Weapons, Powers, Combat, Melee, Simple Mode ' - Name: Weapons Mode Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Powers Mode Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Combat Mode Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Simple Mode Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Player's Mode Change Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setChangeModeByInputEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Start Game With Generic Model settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: setStartGameWithCustomCharacterControllerFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Generic Model Name To Start settingEnabled: 1 useBoolState: 0 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setChangeModeByInputEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 1 stringValue: Wolf eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: setCustomCharacterControllerToStartNameFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Main Stats settingsInfoList: - Name: Current Health settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 100 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: initializeHealthAmountFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210070} m_MethodName: updatePlayerStatsManagerValueFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useStringValue: 0 stringValue: Weapons eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setInitialPlayerModeByNameFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: ' ' - Name: Max Health settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 100 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: initializeMaxHealthAmountFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210070} m_MethodName: updatePlayerStatesManagerMaxHealthValueFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useStringValue: 0 stringValue: Weapons eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setInitialPlayerModeByNameFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: ' ' - Name: Inventory And Weapons settingsInfoList: - Name: "Remove Weapons From Player\xB4s Initial Inventory" settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: Weapons eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setInitialPlayerModeByNameFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: removeAllWeaponsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: 'Player''s Modes Availables: Weapons, Powers, Combat, Simple Mode ' - Name: "Clear Player\xB4s Initial Inventory" settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: removeAllObjectsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Remove All Weapons From Players's Body settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: removeWeaponsFromPlayerBody m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210078} m_MethodName: removeAllWeaponsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Player's Inventory Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setInventoryEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: removeWeaponsFromPlayerBody m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210078} m_MethodName: removeAllWeaponsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Durability On Inventory Enabled settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setCheckDurabilityOnObjectEnabledValueFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setCheckDurabilityOnObjectEnabledValueFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 253943205} m_MethodName: setCheckDurabilityOnAttackEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 253943205} m_MethodName: setCheckDurabilityOnBlockEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 2053089225} m_MethodName: setStoreDurabilityValuesOfPiecesEnabledValueOnEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: removeWeaponsFromPlayerBody m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210078} m_MethodName: removeAllWeaponsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Destroy Objects On Empty Durability settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setDestroyObjectsOnEmptyDurabilityValueFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: removeWeaponsFromPlayerBody m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210078} m_MethodName: removeAllWeaponsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Disable Draw-Holster Weapon Animations settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setUseQuickDrawWeaponStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 253943205} m_MethodName: setIgnoreUseDrawKeepWeaponAnimationStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 1756807370} m_MethodName: setUseDrawHolsterActionAnimationsStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setForceWeaponToUseQuickDrawKeepWeaponActiveStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setIgnoreUseDrawKeepWeaponAnimationStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setUseQuickDrawWeaponStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 253943205} m_MethodName: setIgnoreUseDrawKeepWeaponAnimationStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1756807370} m_MethodName: setUseDrawHolsterActionAnimationsStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setForceWeaponToUseQuickDrawKeepWeaponActiveStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setIgnoreUseDrawKeepWeaponAnimationStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Camera settingsInfoList: - Name: Set First Person View settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setFirstOrThirdPersonInEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Player Culling System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855558} m_MethodName: setCullingSystemEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Mouse Wheel Camera Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setMoveCameraPositionWithMouseWheelActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Camera View Input Change Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableChangeCameraViewFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Manual Lock-on Input Eanbled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setCanActivateLookAtTargetEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Reset Rotation After X Time Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setResetCameraRotationAfterTimeStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Zoom Input Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setZoomEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Locked Camera Type Name settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setZoomEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 1 stringValue: Top Down eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setTemporalLockedCameraPrefabNameToPlaceOnSceneFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 1 fieldExplanation: "Locked Camera Types: \nFixed Camera\nTop Down With Bounds And Offset\nTop Down\nPoint & Click\nIsometric\n2.5d Z Axis With Bounds And Offset\n2.5d Z Axis\n2.5d X Axis With Bounds And Offset\n2.5d X Axis\nSemi Free Camera\nTank Controls\nIsometric-Point & Click" - Name: Set Locked Camera On Scene settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setZoomEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setTemporalLockedCameraPrefabToPlaceOnSceneFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Movements settingsInfoList: - Name: Climb Ledge System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Dash On First Person Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: setUseDashOnFirstPersonStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Roll/Slide On Third Person Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: setUseDashOnThirdPersonStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Double Jump Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: enableOrDisableDoubleJumpFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Sprint Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setSprintEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Walk By Default Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setSprintEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setWalkBydefaultFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Run/Walk Toggle Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setSprintEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setRunAndWalkToggleBydefaultFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Ragdoll On Death Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: setDeathWithRagdollActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setRunAndWalkToggleBydefaultFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Activate Strafe Mode On Third Person settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setStrafeModeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Free Climb System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955105288} m_MethodName: setClimbEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Manual Slide System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1191335452} m_MethodName: setManualSlideCanBeEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210052} m_MethodName: setCrouchSlidingEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Wall Running System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setWallRunningEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Paraglider Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModeEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Air Dash Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setAirDashEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Avoid Movement Towards Obstacle Enabled settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setUseObstacleDetectionToAvoidMovementStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: 180 Turn Change Direction Enabled settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCheckQuickMovementTurn180DegreesOnRunStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Bullet Time Firing Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2033343945} m_MethodName: setMovementEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Double Jump Animation Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1352956869} m_MethodName: setDoubleJumpAnimationEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Jump In Place Delay Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1352956869} m_MethodName: setGroundJumpAnimationEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Abilities settingsInfoList: - Name: Grab Objects Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setGrabObjectsEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Scanner System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914145452} m_MethodName: setScannerSystemEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Player Stats Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190883} m_MethodName: setPlayerStatsActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Player Skills Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190880} m_MethodName: setPlayerSkillsActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Abilities System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: setAbilitiesSystemEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Time Bullet Input Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: setTimeBulletByInputEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Others settingsInfoList: - Name: Damage Screen System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1965061815} m_MethodName: setDamageScreenEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Damage In Screen Info System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 425712827} m_MethodName: setShowScreenInfoEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Friend AI List Manager Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setFriendManagerEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Hand IK Surface Detection Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1920815082} m_MethodName: setAdjustHandsToSurfacesEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Foot IK Surface Detection Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 306017629} m_MethodName: setIKFootSystemEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Stamina System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: setUseStaminaEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Oxygen System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: setOxygenSystemEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Weight Management On Inventory Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: setUseInventoryWeightEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Shield On Health Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1046825372} m_MethodName: setUseShieldStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210070} m_MethodName: setUseShieldStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Remove Jetpack settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: removeJetpackMesh m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Use Land Mark Enabled settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setUseLandMarkStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Tutorials Ingame Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: setTutorialsEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Objectives Screen Icons Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563689} m_MethodName: setShowObjectivesActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Health Bars On Screen Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563690} m_MethodName: setShowSlidersActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Pickups Icons On Screen Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563688} m_MethodName: setShowIconsActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Pickups Info On Screen Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 865650273} m_MethodName: setPickUpScreenInfoEnabledFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Crafting System Enabled settingEnabled: 1 useBoolState: 0 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 865650273} m_MethodName: setPickUpScreenInfoEnabledFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658959} m_MethodName: setCraftingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658959} m_MethodName: setCraftingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Outline Shader Interaction settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setUseObjectToGrabFoundShaderStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210054} m_MethodName: setUseDeviceFoundShaderStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658959} m_MethodName: setCraftingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 1 m_CallState: 2 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658959} m_MethodName: setCraftingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 0 m_CallState: 2 useFieldExplanation: 0 fieldExplanation: - Name: Disable All Shader Elements settingEnabled: 1 useBoolState: 0 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setUseObjectToGrabFoundShaderStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210054} m_MethodName: setUseDeviceFoundShaderStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setBlurPanelEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210054} m_MethodName: setUseDeviceFoundShaderStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210053} m_MethodName: setUseObjectToGrabFoundShaderStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 176855558} m_MethodName: setCullingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Use Close Combat Attack Input Stack settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: enableOrDisableUseAttackInputStackFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setBlurPanelEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210054} m_MethodName: setUseDeviceFoundShaderStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210053} m_MethodName: setUseObjectToGrabFoundShaderStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 176855558} m_MethodName: setCullingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: HUD Elements settingsInfoList: - Name: Show Player HUD Info settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563680} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Player State (Health, Shield, energy....) settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563680} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Bars m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Bars m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Player Mode settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563680} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Mode m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1547640727} m_MethodName: enableUIElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player's Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Mode m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1547640727} m_MethodName: disableUIElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player's Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Player Abilities DPad settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563680} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Abilities DPad m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1547640727} m_MethodName: enableUIElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Abilities Dpad m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Abilities DPad m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1547640727} m_MethodName: disableUIElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Abilities Dpad m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Map System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setMapEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Compass System Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Compass m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563692} m_MethodName: setCompassEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Compass m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563692} m_MethodName: setCompassEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Blur Background On Menus settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setBlurPanelEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Input Actions On Screen Sides settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: setScreenActionPanelsEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Input Panel m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1811936470} m_MethodName: setScreenActionPanelsActiveStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Input Panel m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1811936470} m_MethodName: setScreenActionPanelsActiveStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Fire Weapons HUD settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setWeaponsHUDEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapons HUD m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setWeaponsHUDEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapons HUD m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setWeaponsHUDEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Quick Access Slots settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Quick Access Slots m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1600428938} m_MethodName: setShowQuickAccessSlotsAlwaysStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Quick Access Slots m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1600428938} m_MethodName: setShowQuickAccessSlotsAlwaysStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Ingame Menus settingsInfoList: - Name: Map System Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Map System m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Map System m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Inventory Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setOpenInventoryMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Inventory Manager m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setOpenInventoryMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Inventory Manager m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Friend AI List Manager Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Friend List Manager m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Friend List Manager m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Objective Log Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Objective Log System m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Objective Log System m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Powers Wheel Menu Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563699} m_MethodName: setPowerListManagerEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Weapons Wheel Menu Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563697} m_MethodName: setWeaponListManagerEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Player Control Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setOpenPlayerModeMenuEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setOpenPlayerModeMenuEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Abilities Wheel Menu Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Weapon Attachment Menu Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setOpenWeaponAttachmentsMenuEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Console Mode Menu Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: setConsoleModeEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Experience Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Experience System m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Experience System m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Travel Station Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Travel Station System m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Travel Station System m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Character Aspect Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Character Aspect Customization Menu m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Character Aspect Customization Menu m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Crafting Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: temporalSettingsInfoList: - Name: Player's Initial Mode settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 1 stringValue: Weapons eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setInitialPlayerModeByNameFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 1 fieldExplanation: 'Player''s Modes Availables: Weapons, Powers, Combat, Melee, Simple Mode ' - Name: Weapons Mode Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Powers Mode Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Combat Mode Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Simple Mode Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Player's Mode Change Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setChangeModeByInputEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Start Game With Generic Model settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: setStartGameWithCustomCharacterControllerFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Generic Model Name To Start settingEnabled: 1 useBoolState: 0 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setChangeModeByInputEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 1 stringValue: Wolf eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: setCustomCharacterControllerToStartNameFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Current Health settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 100 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: initializeHealthAmountFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210070} m_MethodName: updatePlayerStatsManagerValueFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useStringValue: 0 stringValue: Weapons eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setInitialPlayerModeByNameFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: ' ' - Name: Max Health settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 100 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: initializeMaxHealthAmountFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210070} m_MethodName: updatePlayerStatesManagerMaxHealthValueFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useStringValue: 0 stringValue: Weapons eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setInitialPlayerModeByNameFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: ' ' - Name: "Remove Weapons From Player\xB4s Initial Inventory" settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: Weapons eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setInitialPlayerModeByNameFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: removeAllWeaponsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: 'Player''s Modes Availables: Weapons, Powers, Combat, Simple Mode ' - Name: "Clear Player\xB4s Initial Inventory" settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: removeAllObjectsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Remove All Weapons From Players's Body settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: removeWeaponsFromPlayerBody m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210078} m_MethodName: removeAllWeaponsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Player's Inventory Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setInventoryEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: removeWeaponsFromPlayerBody m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210078} m_MethodName: removeAllWeaponsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Durability On Inventory Enabled settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setCheckDurabilityOnObjectEnabledValueFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setCheckDurabilityOnObjectEnabledValueFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 253943205} m_MethodName: setCheckDurabilityOnAttackEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 253943205} m_MethodName: setCheckDurabilityOnBlockEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 2053089225} m_MethodName: setStoreDurabilityValuesOfPiecesEnabledValueOnEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: removeWeaponsFromPlayerBody m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210078} m_MethodName: removeAllWeaponsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Destroy Objects On Empty Durability settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setDestroyObjectsOnEmptyDurabilityValueFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: removeWeaponsFromPlayerBody m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210078} m_MethodName: removeAllWeaponsFromInitialInventoryList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Disable Draw-Holster Weapon Animations settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setUseQuickDrawWeaponStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 253943205} m_MethodName: setIgnoreUseDrawKeepWeaponAnimationStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 1756807370} m_MethodName: setUseDrawHolsterActionAnimationsStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setForceWeaponToUseQuickDrawKeepWeaponActiveStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setIgnoreUseDrawKeepWeaponAnimationStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setUseQuickDrawWeaponStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 253943205} m_MethodName: setIgnoreUseDrawKeepWeaponAnimationStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1756807370} m_MethodName: setUseDrawHolsterActionAnimationsStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setForceWeaponToUseQuickDrawKeepWeaponActiveStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setIgnoreUseDrawKeepWeaponAnimationStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Set First Person View settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setFirstOrThirdPersonInEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Player Culling System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855558} m_MethodName: setCullingSystemEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Mouse Wheel Camera Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setMoveCameraPositionWithMouseWheelActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Camera View Input Change Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableChangeCameraViewFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Manual Lock-on Input Eanbled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setCanActivateLookAtTargetEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Reset Rotation After X Time Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setResetCameraRotationAfterTimeStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Zoom Input Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setZoomEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Locked Camera Type Name settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setZoomEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 1 stringValue: Top Down eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setTemporalLockedCameraPrefabNameToPlaceOnSceneFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 1 fieldExplanation: "Locked Camera Types: \nFixed Camera\nTop Down With Bounds And Offset\nTop Down\nPoint & Click\nIsometric\n2.5d Z Axis With Bounds And Offset\n2.5d Z Axis\n2.5d X Axis With Bounds And Offset\n2.5d X Axis\nSemi Free Camera\nTank Controls\nIsometric-Point & Click" - Name: Set Locked Camera On Scene settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setZoomEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setTemporalLockedCameraPrefabToPlaceOnSceneFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Climb Ledge System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Dash On First Person Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: setUseDashOnFirstPersonStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Roll/Slide On Third Person Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: setUseDashOnThirdPersonStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Double Jump Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: enableOrDisableDoubleJumpFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Sprint Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setSprintEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Walk By Default Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setSprintEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setWalkBydefaultFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Run/Walk Toggle Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setSprintEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setRunAndWalkToggleBydefaultFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Ragdoll On Death Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: setDeathWithRagdollActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setRunAndWalkToggleBydefaultFromEditor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Activate Strafe Mode On Third Person settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setStrafeModeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Free Climb System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955105288} m_MethodName: setClimbEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Manual Slide System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1191335452} m_MethodName: setManualSlideCanBeEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210052} m_MethodName: setCrouchSlidingEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Wall Running System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setWallRunningEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Paraglider Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModeEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Air Dash Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setAirDashEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Avoid Movement Towards Obstacle Enabled settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setUseObstacleDetectionToAvoidMovementStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: 180 Turn Change Direction Enabled settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCheckQuickMovementTurn180DegreesOnRunStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Bullet Time Firing Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2033343945} m_MethodName: setMovementEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Double Jump Animation Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1352956869} m_MethodName: setDoubleJumpAnimationEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Jump In Place Delay Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1352956869} m_MethodName: setGroundJumpAnimationEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Grab Objects Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setGrabObjectsEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Scanner System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914145452} m_MethodName: setScannerSystemEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Player Stats Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190883} m_MethodName: setPlayerStatsActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Player Skills Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190880} m_MethodName: setPlayerSkillsActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Abilities System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: setAbilitiesSystemEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Time Bullet Input Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: setTimeBulletByInputEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Damage Screen System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1965061815} m_MethodName: setDamageScreenEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Damage In Screen Info System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 425712827} m_MethodName: setShowScreenInfoEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Friend AI List Manager Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setFriendManagerEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Hand IK Surface Detection Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1920815082} m_MethodName: setAdjustHandsToSurfacesEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Foot IK Surface Detection Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 306017629} m_MethodName: setIKFootSystemEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Stamina System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: setUseStaminaEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Oxygen System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: setOxygenSystemEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Weight Management On Inventory Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: setUseInventoryWeightEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Shield On Health Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1046825372} m_MethodName: setUseShieldStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210070} m_MethodName: setUseShieldStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: enablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: disablePlayerModeByNameFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Remove Jetpack settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: removeJetpackMesh m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Use Land Mark Enabled settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setUseLandMarkStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Tutorials Ingame Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: setTutorialsEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Objectives Screen Icons Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563689} m_MethodName: setShowObjectivesActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Health Bars On Screen Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563690} m_MethodName: setShowSlidersActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Pickups Icons On Screen Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563688} m_MethodName: setShowIconsActiveStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Pickups Info On Screen Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 865650273} m_MethodName: setPickUpScreenInfoEnabledFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Crafting System Enabled settingEnabled: 1 useBoolState: 0 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 865650273} m_MethodName: setPickUpScreenInfoEnabledFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658959} m_MethodName: setCraftingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658959} m_MethodName: setCraftingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Outline Shader Interaction settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setUseObjectToGrabFoundShaderStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210054} m_MethodName: setUseDeviceFoundShaderStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658959} m_MethodName: setCraftingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 1 m_CallState: 2 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658959} m_MethodName: setCraftingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 0 m_CallState: 2 useFieldExplanation: 0 fieldExplanation: - Name: Disable All Shader Elements settingEnabled: 1 useBoolState: 0 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: setUseObjectToGrabFoundShaderStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210054} m_MethodName: setUseDeviceFoundShaderStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setBlurPanelEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210054} m_MethodName: setUseDeviceFoundShaderStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210053} m_MethodName: setUseObjectToGrabFoundShaderStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 176855558} m_MethodName: setCullingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Use Close Combat Attack Input Stack settingEnabled: 1 useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: enableOrDisableUseAttackInputStackFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setBlurPanelEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210054} m_MethodName: setUseDeviceFoundShaderStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210053} m_MethodName: setUseObjectToGrabFoundShaderStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 176855558} m_MethodName: setCullingSystemEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Show Player HUD Info settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563680} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Player State (Health, Shield, energy....) settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563680} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Bars m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Bars m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Player Mode settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563680} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Mode m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1547640727} m_MethodName: enableUIElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player's Mode m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Mode m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1547640727} m_MethodName: disableUIElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player's Mode m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Player Abilities DPad settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563680} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Abilities DPad m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1547640727} m_MethodName: enableUIElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Abilities Dpad m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Abilities DPad m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1547640727} m_MethodName: disableUIElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Abilities Dpad m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Map System Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setMapEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Compass System Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Compass m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563692} m_MethodName: setCompassEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Compass m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563692} m_MethodName: setCompassEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Blur Background On Menus settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setBlurPanelEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Input Actions On Screen Sides settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: setScreenActionPanelsEnabledState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Input Panel m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1811936470} m_MethodName: setScreenActionPanelsActiveStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Input Panel m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1811936470} m_MethodName: setScreenActionPanelsActiveStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Fire Weapons HUD settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setWeaponsHUDEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapons HUD m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setWeaponsHUDEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapons HUD m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210076} m_MethodName: setWeaponsHUDEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Show Quick Access Slots settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Quick Access Slots m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1600428938} m_MethodName: setShowQuickAccessSlotsAlwaysStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Quick Access Slots m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1600428938} m_MethodName: setShowQuickAccessSlotsAlwaysStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Map System Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Map System m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Map System m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Inventory Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setOpenInventoryMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Inventory Manager m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setOpenInventoryMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Inventory Manager m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Friend AI List Manager Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Friend List Manager m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Friend List Manager m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Objective Log Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Objective Log System m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Objective Log System m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Powers Wheel Menu Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563699} m_MethodName: setPowerListManagerEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] useFieldExplanation: 0 fieldExplanation: - Name: Weapons Wheel Menu Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563697} m_MethodName: setWeaponListManagerEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Player Control Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setOpenPlayerModeMenuEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setOpenPlayerModeMenuEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Abilities Wheel Menu Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: setOpenMenuEnabledFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Weapon Attachment Menu Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setOpenWeaponAttachmentsMenuEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Console Mode Menu Enabled settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: setConsoleModeEnabledStateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: enableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: disableHUDElementFromEditor m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Info m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Experience Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Experience System m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Experience System m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Travel Station Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Travel Station System m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Travel Station System m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Character Aspect Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Character Aspect Customization Menu m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Character Aspect Customization Menu m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: - Name: Crafting Menu Enabled settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] useRegularValue: 1 regularValue: 1 eventToEnableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setEnabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 1 m_CallState: 1 eventToDisableActiveValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 0 m_CallState: 1 useFieldExplanation: 0 fieldExplanation: newCharacterSettingsTemplate: {fileID: 0} characterSettingToConfigureIfAIIsEnemy: AI Is Enemy characterSettingToConfigureIfAIIsNeutral: AI Is Neutral characterSettingToConfigureFollowFactionPartnerOnTrigger: Follow Faction Partner On Trigger characterSettingToConfigureAIType: AI Type characterTemplateDataPath: Assets/Game Kit Controller/Scriptable Objects/Character Templates Data/Player characterTemplateName: Default characterTemplateID: 1 applyCharacterSettingsOnManualBuild: 0 explanation: "Drop on the scene the model prefab for the new player model you want to set on this character and press the button 'Build Character'. \n\nIMPORTANT: if your unity version uses nested prefabs, before do this, press in the main parent of the player prefab with the right mouse button and press 'Unpack Prefab', so this system can remove and replace objects without needto enter in the edit prefab mode" characterSettingsTemplateInfoList: - Name: Default template: {fileID: 11400000, guid: ca64f4b5e698e0c47ae1e1833d03a3fc, type: 2} - Name: First Person template: {fileID: 11400000, guid: 024e3940cfa34f347a78e4e93f1950a4, type: 2} - Name: Only Close Combat template: {fileID: 11400000, guid: c070c0e6b1b9795409f19e8bca74c4f4, type: 2} - Name: Only Melee template: {fileID: 11400000, guid: a5ad73262596ffe448da1c58603f1d2d, type: 2} - Name: Simple Mode template: {fileID: 11400000, guid: b45507fa7df817a41922dd6838d41ebc, type: 2} - Name: Strafe Mode On Third Person template: {fileID: 11400000, guid: bede394a08ea4d842b8fc7fbeb963ffc, type: 2} - Name: Basic template: {fileID: 11400000, guid: 89fd80cca7e75e040b9b2ba2941aa111, type: 2} - Name: Simple Melee template: {fileID: 11400000, guid: 81a7ae2093e1f6e49902527b4412bba8, type: 2} characterBodyElementsList: - Name: elementGameObject: {fileID: 254105796} mainBoneToPlaceElement: 10 alternativeBoneToPlaceElement: 10 - Name: elementGameObject: {fileID: 819580684} mainBoneToPlaceElement: 10 alternativeBoneToPlaceElement: 10 eventOnCreatePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 799953453} m_MethodName: setMeshesInfo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventToSendNewPlayerModel: m_PersistentCalls: m_Calls: [] objectSearchResultList: objectSearcherName: searchObjectsActive: 0 --- !u!114 &541563687 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2f392b13973a23545b1b736557f59981, type: 3} m_Name: m_EditorClassIdentifier: hudElements: - name: Timer hudParent: {fileID: 84697803} spawnPanelPrefab: 0 panelPrefabToSpawn: {fileID: 0} setPanelMainParent: 0 panelMainParent: {fileID: 0} rectTransformList: - name: Timer Text rectTransform: {fileID: 398046378} hudElementyType: 0 - name: Vehicle Info hudParent: {fileID: 301677062} spawnPanelPrefab: 0 panelPrefabToSpawn: {fileID: 0} setPanelMainParent: 0 panelMainParent: {fileID: 0} rectTransformList: - name: Health Bar rectTransform: {fileID: 769727879} hudElementyType: 0 - name: Boost Bar rectTransform: {fileID: 1922924871} hudElementyType: 0 - name: Ammo Bar rectTransform: {fileID: 350981984} hudElementyType: 0 - name: Weapon Name rectTransform: {fileID: 589815547} hudElementyType: 0 - name: Ammo Amount rectTransform: {fileID: 1705816139} hudElementyType: 0 - name: Speed Text rectTransform: {fileID: 456828563} hudElementyType: 0 - name: Controls Menu rectTransform: {fileID: 936817932} hudElementyType: 0 - name: Cursor rectTransform: {fileID: 894676203} hudElementyType: 0 - name: Player Info hudParent: {fileID: 465974671} spawnPanelPrefab: 0 panelPrefabToSpawn: {fileID: 0} setPanelMainParent: 0 panelMainParent: {fileID: 0} rectTransformList: [] - name: Health Sliders Parent hudParent: {fileID: 915363682} spawnPanelPrefab: 0 panelPrefabToSpawn: {fileID: 0} setPanelMainParent: 0 panelMainParent: {fileID: 0} rectTransformList: [] - name: Objective Info hudParent: {fileID: 1911382927} spawnPanelPrefab: 0 panelPrefabToSpawn: {fileID: 0} setPanelMainParent: 0 panelMainParent: {fileID: 0} rectTransformList: - name: Objective Name Text rectTransform: {fileID: 155232573} hudElementyType: 0 - name: Objective Description Text rectTransform: {fileID: 1842202742} hudElementyType: 0 - name: Objective Info Panel rectTransform: {fileID: 747157638} hudElementyType: 0 - name: Pickup Objects Icons hudParent: {fileID: 0} spawnPanelPrefab: 1 panelPrefabToSpawn: {fileID: 1286784042165824, guid: 426ae84628225a947b87c9fd1b06d489, type: 3} setPanelMainParent: 1 panelMainParent: {fileID: 2129713165} rectTransformList: [] - name: Health Bar Info hudParent: {fileID: 0} spawnPanelPrefab: 1 panelPrefabToSpawn: {fileID: 1290091881715260, guid: 263e7cb343f71e44bb8fffaa7c76c993, type: 3} setPanelMainParent: 1 panelMainParent: {fileID: 2129713165} rectTransformList: [] - name: Damage On Screen Info hudParent: {fileID: 0} spawnPanelPrefab: 1 panelPrefabToSpawn: {fileID: 1839684524624762, guid: d5eccb64bfa87494e81301fe557e5446, type: 3} setPanelMainParent: 1 panelMainParent: {fileID: 2129713165} rectTransformList: [] - name: Screen Objectives Info hudParent: {fileID: 0} spawnPanelPrefab: 1 panelPrefabToSpawn: {fileID: 1808588865876240, guid: 5f0804f83253e924f9e26f0ea98523e2, type: 3} setPanelMainParent: 1 panelMainParent: {fileID: 2129713165} rectTransformList: [] --- !u!114 &541563688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d595a40b4409395428c53a9728536575, type: 3} m_Name: m_EditorClassIdentifier: showIconsActive: 0 showIconsPaused: 0 layer: serializedVersion: 2 m_Bits: 4273855481 layerForFirstPerson: serializedVersion: 2 m_Bits: 4273851385 layerForFBA: serializedVersion: 2 m_Bits: 43256369 checkIcontype: 0 maxDistanceIconEnabled: 20 mainManagerName: Pickup Manager mainPanelName: Pickup Objects Icons useCanvasGroupOnIcons: 1 pickUpIconList: [] pickUpIconObject: {fileID: 1232539406124332, guid: 122241fa8b723b34a8edd402e8937dff, type: 3} pickupObjectIconParent: {fileID: 0} mainCamera: {fileID: 1418115493} mainPickupManager: {fileID: 0} playerControllerManager: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} --- !u!114 &541563689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0b6f733f7bb48804a96eefdb764def58, type: 3} m_Name: m_EditorClassIdentifier: showObjectivesActive: 1 showObjectivesPaused: 0 iconOffset: 0.95 minDifferenceToUpdateDistanceToObject: 0.4 hideObjectivesIfMaxDistanceReached: 0 maxDistanceToHideObjectives: 2000 mainManagerName: Screen Objectives Manager mainPanelName: Screen Objectives Info mainMapCreatorManagerName: Map Creator objectiveList: [] objectiveIconParent: {fileID: 0} player: {fileID: 954210068} mainCamera: {fileID: 1418115493} screenObjectivesManager: {fileID: 0} mainPlayerCamera: {fileID: 176855561} mapCreatorManager: {fileID: 0} --- !u!114 &541563690 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9bfb7550a4837174c97485e9ff34eb25, type: 3} m_Name: m_EditorClassIdentifier: showSlidersActive: 1 disableHealthBarsOnLockedCamera: 0 layer: serializedVersion: 2 m_Bits: 43256369 layerForFirstPerson: serializedVersion: 2 m_Bits: 43264529 layerForFBA: serializedVersion: 2 m_Bits: 43256369 distanceToShowSlider: 20 checkBarType: 0 showSliderFirstTimeMode: 0 mainManagerName: Health Bar Manager mainPanelName: Health Bar Info useCanvasGroupOnIcons: 1 useHealthSlideInfoOnScreen: 1 keepHealthBarAlwaysActiveIfShowSlideOnScreen: 1 mainHealtSliderInfoOnScreenGameObject: {fileID: 1257808856} mainHealtSliderInfoOnScreen: {fileID: 1257808858} showGizmo: 0 showSlidersPaused: 0 healthSliderInfoList: [] mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} playerGameObject: {fileID: 954210051} playerControllerManager: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} healtSlidersParent: {fileID: 0} healthBarManager: {fileID: 0} --- !u!114 &541563691 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 13d59bff7f4902149b06822d93ba63db, type: 3} m_Name: m_EditorClassIdentifier: timeBulletEnabled: 1 timeBulletTimeSpeed: 0.1 restoreAudioPitch: 1 timeBulletByInputEnabled: 1 showDebugPrint: 0 timeBulletTime: 1 timeBulletActivated: 0 previouslyActivated: 0 --- !u!114 &541563692 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe4b6c2a742439f4a921b5962595cde2, type: 3} m_Name: m_EditorClassIdentifier: mapEnabled: 1 openMenuEnabled: 1 mapCamera: {fileID: 329116200} mapSystemPivotTransform: {fileID: 1264941664} mapSystemCameraTransform: {fileID: 287540321} player: {fileID: 954210051} mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator ingameMenuName: Map System beaconIconTypeName: Beacon markIconTypeName: Mark playerUseMapObjectInformation: 1 playerInput: {fileID: 954210080} pauseManager: {fileID: 541563681} screenObjectivesManager: {fileID: 0} playerControllerManager: {fileID: 954210052} mapCreatorManager: {fileID: 143089277} playerMapObjectInformation: {fileID: 954210075} mainMapCamera: {fileID: 312834187} mainMapUISystem: {fileID: 0} playerIconMovementSpeed: 5 openMapSpeed: 2 mouseDragMapSpeed: 3 keysDragMapSpeed: 2 rotateMap: 0 smoothRotationMap: 1 rotationSpeed: 8 showOffScreenIcons: 1 borderOffScreen: 4 iconSize: 10 maxIconSize: 12 offScreenIconSize: 8 openMapIconSizeMultiplier: 2 changeIconSizeSpeed: 2 recenterCameraSpeed: 2 useMapIndexWindow: 1 zoomWhenOpen: 70 zoomWhenClose: 30 openCloseZoomSpeed: 20 zoomSpeed: 100 maxZoom: 163 minZoom: 10 zoomToActivateIcons: 100 zoomToActivateTextIcons: 20 zoomWhenOpen3d: 70 zoomWhenClose3d: 30 openCloseZoomSpeed3d: 20 zoomSpeed3d: 100 maxZoom3d: 163 minZoom3d: 10 zoomToActivateIcons3d: 100 zoomToActivateTextIcons3d: 20 usingCircleMap: 1 circleMapRadius: 75 near: 0.3 far: 1000 disabledRemoveMarkColor: {r: 0.61764705, g: 0.5631488, b: 0.5631488, a: 0.391} disabledQuickTravelColor: {r: 0.61960787, g: 0.5647059, b: 0.5647059, a: 0.466} showIconsByFloor: 1 markPrefab: {fileID: 1736274584048920, guid: 0f52cc3e2e276f5488e9e07641693e9e, type: 3} setMarkOnCurrenBuilding: 1 setMarkOnCurrentFloor: 0 compassDirections: {fileID: 606939315} northGameObject: {fileID: 1701097536} southGameObject: {fileID: 1939365515} eastGameObject: {fileID: 1236270393} westGameObject: {fileID: 592946756} northEastGameObject: {fileID: 1543865129} southWestGameObject: {fileID: 335286986} southEastGameObject: {fileID: 969900532} northwestGameObject: {fileID: 885719222} compassScale: 2.66 compassOffset: 0 maximumLeftDistance: -287.44 maximumRightDistance: 287.44 compassEnabled: 1 showIntermediateDirections: 1 usePlayerTransformOrientationOnCompassOnThirdPerson: 0 usePlayerTransformOrientationOnCompassOnFirstPerson: 1 usePlayerTransformOrientationOnCompassOnLockedCamera: 1 compassIconList: [] floors: - Name: Floor 1 floorNumber: 0 floor: {fileID: 0} buildingList: - Name: Pooling Demo Scene floors: - Name: Floor 1 floorNumber: 0 floor: {fileID: 0} isCurrentMap: 0 isInterior: 0 useCameraPositionOnMapMenu: 0 cameraPositionOnMapMenu: {fileID: 0} buildingFloorsParent: {fileID: 0} useCameraOffset: 1 updateMapIconTypesOnStart: 1 mapIconTypes: - typeName: Enemy icon: {fileID: 22415146, guid: a28dae3317dc50d4fb9bbbc705e68752, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Friend icon: {fileID: 22416938, guid: 5bdb802b1c4549246953e45797367420, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Objective icon: {fileID: 22490298, guid: 359581fb6c93a4946a574470d05fce3f, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 1 compassIconPrefab: {fileID: 1827045098766130, guid: ef4bec0acfc3d2e4cb4e71a03a9deddb, type: 3} verticalOffset: -5 - typeName: Locked Door icon: {fileID: 22495538, guid: 92ed2986987d19846bc545dfaeaf16cd, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Mark icon: {fileID: 22406884, guid: ab4613f839995994c8f92bb2fb4500ca, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Recharge Station icon: {fileID: 22407486, guid: ef4b9c1e0bbcda04b8d03f2208d8cf3f, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Unlocked Door icon: {fileID: 22474460, guid: a749e8c0f123dd4409b8fc6a2182fecb, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Security Camera icon: {fileID: 22480352, guid: 764e22c234a1125418fcd6682f5f51bd, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Chest icon: {fileID: 22409760, guid: 719a2d8333f64ba4589c010c90748a4b, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Vehicle icon: {fileID: 22479308, guid: 74ccb8ec9dcec0a4e9138f83f9f6b89d, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Elevator icon: {fileID: 22480924, guid: 42777d1bf37908f408d8f1b9a87b4bd3, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Elevator Button icon: {fileID: 22487038, guid: 689e43a2778bab84a9de524e6b272298, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Beacon icon: {fileID: 22472310, guid: 10f990a49fab3ba4f82eb1e7b89df8d7, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Path Element icon: {fileID: 22490298, guid: 359581fb6c93a4946a574470d05fce3f, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Save Station icon: {fileID: 22465510, guid: 4a9602e20fe083d4f97bf5dd76b745f8, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Locked Chest icon: {fileID: 22487970, guid: 865034c712bdfba42ac2d1bdd746176e, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Grenade icon: {fileID: 224740497205115970, guid: 766614e24cde80d4485884576b04b701, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Inventory Bank icon: {fileID: 224642132821905312, guid: a4ecf6f4000c68e4ba1954729c3b31d9, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Player icon: {fileID: 224681174785978306, guid: 5a6cd528e656e764a855f01fd43557da, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 - typeName: Unchecked Door icon: {fileID: 224306426201725970, guid: f97c1974ff67da642b8e6005e864304c, type: 3} showIconPreview: 0 enabled: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 markList: [] glossaryList: [] currentBuildingName: Pooling Demo Scene currentBuildingIndex: 0 currentMapPartIndex: 0 previousBuildingIndex: 0 currentFloorIndex: 0 currentFloorNumber: 0 mapOpened: 0 useTextInIcons: 1 mapObjectTextIcon: {fileID: 173876, guid: ec5207b6b2011034f948b271366a35fd, type: 3} mapObjectTextIconColor: {r: 1, g: 1, b: 1, a: 1} mapObjectTextSize: 30 textIconsOffset: {x: 0, y: -8} mapObjects: [] getClosestFloorToPlayerByDistance: 0 miniMapWindowEnabledInGame: 1 miniMapWindowSmoothOpening: 0 miniMapWindowWithMask: 1 checkMinimapWindowActiveStateOnOtherMenusEnabled: 0 mapCameraMovementType: 1 useBlurUIPanel: 1 useMapCursor: 1 showInfoIconInsideCursor: 1 maxDistanceToMapIcon: 20 useCurrentMapIconPressed: 1 showMapComponents: 0 showMapSettings: 0 showCompassComponents: 0 showCompassSettings: 0 showMapFloorAndIcons: 0 showMarkSettings: 0 playerIconOffset: {x: 0, y: 0, z: 0} map3dEnabled: 1 map3dPositionSpeed: 2 map3dRotationSpeed: 500 rangeAngleX: {x: -180, y: 180} rangeAngleY: {x: -180, y: 180} transtionTo3dSpeed: 2 maxTimeBetweenTransition: 0.5 reset3dCameraSpeed: 5 inital3dCameraRotation: {x: -45, y: 0} hideOffscreenIconsOn3dView: 1 showIconsOn3dView: 1 use3dMeshForPlayer: 1 player3dMesh: {fileID: 1005089325} setColorOnCurrent3dMapPart: 1 colorOnCurrent3dMapPart: {r: 0, g: 0, b: 1, a: 1} mapCreatorPrefab: {fileID: 1801802576996090, guid: 39c9d5b5ec5f6e54d8d8c473988c6465, type: 3} useEventIfMapDisabled: 1 eventIfMapDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210072} m_MethodName: setUseNoiseMeshState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Map System m_BoolArgument: 0 m_CallState: 2 useEventIfMapEnabled: 1 eventIfMapEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 683580439} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 showWarningMessages: 0 changeFloorWithTriggers: 1 buildingListString: - Pooling Demo Scene floorListString: - Floor 1 currentFloorName: Floor 1 mapPartListString: - 001 currentMapPartName: 001 searchBuildingListIfNotAssigned: 0 mapRender: {fileID: 0} mapWindow: {fileID: 0} playerMapIcon: {fileID: 0} playerIconChild: {fileID: 0} removeMarkButtonImage: {fileID: 0} quickTravelButtonImage: {fileID: 0} checkElementsOnAwakeEnabled: 1 layerMaskToPlaceMark: serializedVersion: 2 m_Bits: 8388609 useRaycastToPlaceMarkOn2dMap: 0 useMapCameraAsRaycastPoisitionOn2dMap: 0 raycastDistanceToPlaceMark: 1000 --- !u!114 &541563693 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2d5f668f7a3f3a843a679c47739f6049, type: 3} m_Name: m_EditorClassIdentifier: playerHUDName: Player Info playerBarsName: Player Bars playerModeName: Player Mode freeInteractionDeviceCursor: {fileID: 394950771} useBlurUIPanel: 1 HUDElementInfoList: - Name: Player Info HUDElementEnabled: 1 HUDElementGameObject: {fileID: 465974671} - Name: Player Bars HUDElementEnabled: 1 HUDElementGameObject: {fileID: 1943412328} - Name: Player Mode HUDElementEnabled: 1 HUDElementGameObject: {fileID: 1366656819} - Name: Player Abilities DPad HUDElementEnabled: 1 HUDElementGameObject: {fileID: 1356268758} playerHUD: {fileID: 465974671} vehicleHUD: {fileID: 301677062} vehicleHealth: {fileID: 769727880} vehicleBoost: {fileID: 1922924872} vehicleFuel: {fileID: 1824638970} vehicleAmmo: {fileID: 350981985} weaponName: {fileID: 589815548} ammoInfo: {fileID: 1705816140} healthContent: {fileID: 879677296} energyContent: {fileID: 935378076} ammoContent: {fileID: 759135426} fuelContent: {fileID: 1941015424} vehicleCursor: {fileID: 894676202} defaultVehicleCursor: {fileID: 2800000, guid: 435eb10ee7c8e0b41812b2dd39ca7e2b, type: 3} defaultVehicleCursorColor: {r: 1, g: 1, b: 1, a: 1} defaultVehicleCursorSize: {x: 40, y: 40} speedContent: {fileID: 330902412} currentSpeed: {fileID: 456828564} vehicleControlsMenu: {fileID: 936817931} vehicleControlsMenuElement: {fileID: 204350043} hudElements: vehicleHealth: {fileID: 0} vehicleBoost: {fileID: 0} vehicleFuel: {fileID: 0} vehicleAmmo: {fileID: 0} weaponName: {fileID: 0} ammoInfo: {fileID: 0} healthContent: {fileID: 0} energyContent: {fileID: 0} ammoContent: {fileID: 0} fuelContent: {fileID: 0} vehicleCursor: {fileID: 0} currentSpeed: {fileID: 0} speedContent: {fileID: 0} defaultVehicleCursor: {fileID: 0} defaultVehicleCursorColor: {r: 0, g: 0, b: 0, a: 0} defaultVehicleCursorSize: {x: 0, y: 0} --- !u!114 &541563694 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6915500f00fe00b4f8b94e2bc4dedb66, type: 3} m_Name: m_EditorClassIdentifier: objectiveStationUIEnabled: 1 menuOpened: 0 buttonUsable: {r: 1, g: 1, b: 1, a: 1} buttonNotUsable: {r: 0.4852941, g: 0.38894895, b: 0.38894895, a: 0.609} onlyActiveNewMissionIfNoPreviousInProcess: 0 onlyAddNewMissionsToPlayerLogMenuWithoutActivateThem: 0 useBlurUIPanel: 1 dissableObjectiveAcceptedPanelDelay: 1 delayToDissableCharacterPanelAfterAcceptMission: 2 noMissionsAvailableText: NO MISSIONS AVAILABLE disableMissionCompletePanelAfterTime: 0 delayToDisableMissionPanel: 0 showMissionsWithHigherLevel: 1 eventOnMissionWithHigherLevel: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1042740902} m_MethodName: showMessagePanel m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Not Enough Level For Mission m_BoolArgument: 0 m_CallState: 2 eventOnMissionAccepted: m_PersistentCalls: m_Calls: - m_Target: {fileID: 984542940} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 currentObjectiveInfoList: [] objectiveSlotInfoList: [] currentObjectiveStationSystem: {fileID: 0} objectiveSlotPrefab: {fileID: 212907780} objectiveListContent: {fileID: 200260885} objectiveNameText: {fileID: 18608114} objectiveDescriptionText: {fileID: 2049057731} objectiveFullDescriptionText: {fileID: 1778515645} objectiveRewardsText: {fileID: 429910651} acceptObjectiveButtonImage: {fileID: 63584657} missionCompletePanel: {fileID: 1168549676} missionCompleteNameText: {fileID: 1379059137} missionCompleteRewardsText: {fileID: 1020823681} objectiveStationMenu: {fileID: 436913137} missionAcceptedPanel: {fileID: 1623037131} missionAcceptedNameText: {fileID: 717601462} characterObjectivePanelGameObject: {fileID: 1377608805} characterObjectiveNameText: {fileID: 1819600597} characterObjectiveDescriptionText: {fileID: 1114860869} characterObjectiveFullDescriptionText: {fileID: 702786082} characterObjectiveRewardsText: {fileID: 1375166213} characterAcceptMissionButton: {fileID: 252040938} chracterGetMissionRewardButton: {fileID: 240756350} playerControllerGameObject: {fileID: 954210051} pauseManager: {fileID: 541563681} usingDevicesManager: {fileID: 954210054} mainPlayerExperienceSystem: {fileID: 178190884} playerControllerManager: {fileID: 954210052} mainObjectiveLogSystem: {fileID: 541563701} mainObjectiveManager: {fileID: 0} --- !u!114 &541563695 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7d6690b3c6297f746bd43d5d4fa84c90, type: 3} m_Name: m_EditorClassIdentifier: showObjectsWithHigherLevelThanPlayer: 1 addSoldObjectsToShop: 1 currentObjectSelectedPriceExtraText: $ priceExtraText: 'Available: ' outOfStockText: OUT OF STOCK zoomSpeed: 50 maxZoomValue: 80 minZoomValue: 20 rotationSpeed: 100 useBlurUIPanel: 1 configureNumberObjectsToUseRate: 0.4 fasterNumberObjectsToUseRate: 0.1 waitTimeToUseFasterNumberObjectsToUseRate: 1 mainInventoryManagerName: Main Inventory Manager showBuyObjectAmountSign: 0 showSellObjectAmountSign: 1 menuOpened: 0 addingObjectToUse: 0 removinvObjectToUse: 0 numberOfObjectsToUse: 0 buyingObjects: 1 sellingObjects: 0 showDebugPrint: 0 vendorInventoryList: [] vendorObjectSlotPanelInfoList: [] vendorCategorySlotPanelInfoList: [] soldObjectList: [] eventOnSetBuyMode: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1747281390} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1629107765} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1228978677} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1894939234} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnSetSellMode: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1629107765} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1747281390} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1894939234} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1228978677} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnPurchase: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1614919390} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnSale: m_PersistentCalls: m_Calls: - m_Target: {fileID: 175034111} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnObjectOutOfStock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1042740902} m_MethodName: showMessagePanel m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Vendor object out of stock m_BoolArgument: 0 m_CallState: 2 eventOnNotEnoughMoney: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1042740902} m_MethodName: showMessagePanel m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Not enough money to buy object m_BoolArgument: 0 m_CallState: 2 eventOnNotEnoughLevel: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1042740902} m_MethodName: showMessagePanel m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Not enough level to buy object m_BoolArgument: 0 m_CallState: 2 eventOnMaxObjectAmountReached: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1042740902} m_MethodName: showMessagePanel m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Can't store more units of this object m_BoolArgument: 0 m_CallState: 2 vendorMenu: {fileID: 852441788} categoryScrollRect: {fileID: 623138156} objectScrollRect: {fileID: 1628682125} categorySlotsParent: {fileID: 542603800} categorySlotPrefab: {fileID: 819263478} objectSlotsParent: {fileID: 745186992} objectSlotPrefab: {fileID: 1329371599} vendorObjectListScrollbar: {fileID: 791431826} numberOfObjectsToUseText: {fileID: 328688067} currentObjectSelectedPriceText: {fileID: 526021392} totalPriceText: {fileID: 1390219756} totalMoneyAmountAvailable: {fileID: 1261232161} currentCategoryNameText: {fileID: 1896850434} currentObjectNameText: {fileID: 915417304} currentObjectInformationText: {fileID: 824597531} inventoryCamera: {fileID: 211605504} inventoryMenuRenderTexture: {fileID: 555698748} lookObjectsPosition: {fileID: 2133682979} playerInventoryManager: {fileID: 954210078} usingDevicesManager: {fileID: 954210054} mainInventoryListManager: {fileID: 0} pauseManager: {fileID: 541563681} playerInput: {fileID: 954210080} mainCurrencySystem: {fileID: 1929048765} mainPlayerExperienceSystem: {fileID: 178190884} --- !u!114 &541563696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c34be7477a2f82d4681121653117b588, type: 3} m_Name: m_EditorClassIdentifier: consoleModeEnabled: 1 commandInfoList: - Name: Help description: Show all the commands available commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: showCommandList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Clear description: Clear the command screen commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: clearCommandList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Spawn description: Spawn objects into the game. commandExecutedText: incorrectParametersText: Please add the name of the object to spawn and the amount eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: spawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 1 containsBool: 0 containsName: 1 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Show Objects List description: Show all the objects availabe to spawn commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: showSpawnObjectsList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Invincible description: Set player value invincible to true or false commandExecutedText: incorrectParametersText: Please set a value to configure, true or false eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 0 containsBool: 1 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: setInvincibleState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Set Camera Third Person description: Changes the camera of the player to third person view commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: changeCameraToThirdOrFirstView m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Set Camera First Person description: Changes the camera of the player to first person view commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: changeCameraToThirdOrFirstView m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Kill Player description: Kill the player commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: killByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Give Health description: 'It restores the configured amont of health to the player ' commandExecutedText: incorrectParametersText: Set the amount of health to restore eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: getHealth m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Give Energy description: 'It restores the configured amont of energy to the player ' commandExecutedText: incorrectParametersText: Set the amount of energy to restore eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: getEnergy m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Give Ammo All description: Give a certain amount of ammo to all the weapons commandExecutedText: incorrectParametersText: Set the amount of ammo to add eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: addAmmoForAllWeapons m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Give Ammo Current description: Give a certain amount of ammo to the current weapon carried by the player commandExecutedText: incorrectParametersText: Set the amount of ammo to add eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: addAmmoToCurrentWeapon m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Double Jump Enabled description: Enable or disable the ability of the player to make one or more jumps in the air commandExecutedText: incorrectParametersText: Set true or false eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 0 containsBool: 1 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: enableOrDisableDoubleJump m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Set Number Extra Jumps description: Set the number of extra jumps that the player can make commandExecutedText: incorrectParametersText: Set the number of extra jumps eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setMaxNumberJumpsInAir m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Regular Jump Enabled description: Enable or disable the ability of the player to make a regular jump on the ground commandExecutedText: incorrectParametersText: Set true or false eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 0 containsBool: 1 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: enableOrDisableJump m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Enable Attachments Current Weapon description: It enables all the attachments in the weapon that the player is carring now commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: enableAllAttachmentsInCurrentWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Enable Weapons Kill One Shoot description: It enables or disables the option in all the weapons of the player to kill in one shoot commandExecutedText: incorrectParametersText: Set true or false eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 0 containsBool: 1 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setKillInOneShootToAllWeaponsState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Give Object description: Gives the amount specified of the inventory object selected to the player commandExecutedText: incorrectParametersText: Write an object name and the amount eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 1 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setCustomAmountToUse m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: tryToPickUpObjectByName m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Give Weapon description: Enable the weapon selected commandExecutedText: incorrectParametersText: Write a weapon name eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 0 containsBool: 0 containsName: 1 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: enableWeaponByName m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Kill All Enemies description: Kill all the enemies in the level commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: killAllEnemies m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Kill All Characters description: 'Kill all the characters (included player) in the level ' commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: killAllCharacters m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Destroy All Vehicles description: Destroy all vehicles in the level commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: destroyAllVehicles m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Damage Player description: 'It removes the configured amont of health to the player ' commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: takeHealth m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Take Energy description: 'It removes the configured amount of energy to the player ' commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: removeEnergy m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Destroy Current Vehicle description: It destroyes the current vehicle driven by the player commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: destroyCurrentVehicle m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Damage Current Vehicle description: 'It removes the configured amount of health to the current vehicle driven by the player ' commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: damageCurrentVehicle m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Take Energy Current Vehicle description: 'It removes the configured amount of energy to the current vehicle driven by the player ' commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: takeEnergyCurrentVehicle m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Take Fuel Current Vehicle description: 'It removes the configured amount of fuel to the current vehicle driven by the player ' commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: takeFuelCurrentVehicle m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Give Health Current Vehicle description: 'It increases the configured amount of health to the current vehicle driven by the player ' commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: giveHealthCurrentVehicle m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Give Energy Current Vehicle description: 'It increases the configured amount of energy to the current vehicle driven by the player ' commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: giveEnergyCurrentVehicle m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Give Fuel Current Vehicle description: 'It increases the configured amount of fuel to the current vehicle driven by the player ' commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 1 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: giveFuelCurrentVehicle m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Invincible Current Vehicle description: Set current vehicle value invincible to true or false commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 0 containsBool: 1 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: setInfiniteHealthCurrentVehicleState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Infinite Energy Current Vehicle description: Set current vehicle value infinite energy to true or false commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 0 containsBool: 1 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: setInfiniteEnergyCurrentVehicleState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Infinite Fuel Current Vehicle description: Set current vehicle value infinite fuel to true or false commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 0 containsBool: 1 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: setInfiniteFuelCurrentVehicleState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Infinite Stat Current Vehicle description: Set current vehicle value infinite health, energy and fuel to true or false commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: [] eventSendValues: 1 containsAmount: 0 containsBool: 1 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: setInfiniteStatCurrentVehicleState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Exit description: Close the console window. commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Victory description: commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Joy description: commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Joyful Jump m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Kneel description: commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Kneel m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Look Around description: commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Looking Around m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Point description: commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pointing m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Sad description: commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sad Idle m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Stuff description: commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Skinning Test m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Victory 2 description: commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory 2 m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] - Name: Hip Hop description: commandExecutedText: incorrectParametersText: eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: openOrCloseConsoleMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hip Hop Dancing m_BoolArgument: 0 m_CallState: 2 eventSendValues: 0 containsAmount: 0 containsBool: 0 containsName: 0 eventToCallAmount: m_PersistentCalls: m_Calls: [] eventToCallBool: m_PersistentCalls: m_Calls: [] eventToCallName: m_PersistentCalls: m_Calls: [] consoleWindow: {fileID: 1630798066} commandTextParent: {fileID: 2105940688} commandTextParentRectTransform: {fileID: 2105940688} currentConsoleCommandText: {fileID: 1880408698} incorrectCommandMessage: That command doesn't exist. Type Help to see the command List lineSpacingAmount: 13.5 input: {fileID: 1546321982} playerInput: {fileID: 954210080} consoleOpened: 0 pauseManager: {fileID: 541563681} playerControllerManager: {fileID: 954210052} commandListScrollRect: {fileID: 1324037527} spawnPosition: {fileID: 1718779907} maxRadiusToInstantiate: 1 deletingTextRate: 0.05 startDeletingTimeAmount: 0.5 allowedKeysList: - a - b - c - d - e - f - g - h - i - j - k - l - m - n - o - p - q - r - s - t - u - v - w - x - y - z - alpha0 - alpha1 - alpha2 - alpha3 - alpha4 - alpha5 - alpha6 - alpha7 - alpha8 - alpha9 - space - enter - return - delete - backspace - 0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - capslock - leftshift - uparrow - downarrow - tab mainGameManager: {fileID: 599859082} showDebugPrint: 0 tabKeyName: tab deleteKeyName: delete spaceKeyName: space backSpaceKeyName: backspace returnKeyName: return enterKeyName: enter leftShiftKeyName: leftshift downArrowKeyName: downarrow upArrowKeyName: uparrow alphaKeyName: alpha capslockKeyName: capslock --- !u!114 &541563697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7cca9b0b7e26f342b1bdf0b20ff659b, type: 3} m_Name: m_EditorClassIdentifier: weaponListManagerEnabled: 1 range: {x: 10, y: 15} rotationHUDSpeed: 20 timeToShowWeaponSlotsWheel: 0.6 numberOfWeaponSlots: 8 useBlurUIPanel: 1 drawSelectedWeapon: 1 slowDownTimeWhenMenuActive: 0 timeScaleWhenMenuActive: 0.3 selectWeaponOnMenuClose: 1 useSoundOnSlot: 1 soundEffect: {fileID: 8300000, guid: f160e8697729222499ed27c488eb838a, type: 3} soundEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 mainAudioSource: {fileID: 1315000344} changeCurrentSlotSize: 1 changeCurrentSlotSpeed: 15 changeCurrentSlotMultiplier: 1.2 distanceFromCenterToSelectWeapon: 40 playerCanMoveStatePausedOnMenuOpened: 1 showDebugPrint: 0 selectingWeapon: 0 usingDualWepaon: 0 selectingRightWeapon: 0 usedByAI: 0 weaponSlotsMenu: {fileID: 1088197697} weaponsListElement: {fileID: 1518194671} weaponsSlotsWheel: {fileID: 1640547499} currentWeaponNameText: {fileID: 2061117465} completeWeaponsWheel: {fileID: 124938298} slotArrow: {fileID: 1131315934} slotArrowIcon: {fileID: 991687002} rightHandWheelPosition: {fileID: 414118772} leftHandWheelPosition: {fileID: 1476902702} dualHandIcon: {fileID: 1906091186} mainCamera: {fileID: 1418115493} pauseManager: {fileID: 541563681} weaponsManager: {fileID: 954210076} playerControllerManager: {fileID: 954210052} timeBulletManager: {fileID: 541563691} --- !u!114 &541563698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3040ebef4b5206f46a83338b9235797e, type: 3} m_Name: m_EditorClassIdentifier: useNumberOfElementsOnPressUp: 0 useNumberOfElementsWhenIconNotMoved: 1 dropFullObjectsAmount: 1 dragAndDropIcons: 1 timeToDrag: 0.2 configureNumberObjectsToUseRate: 0.2 fasterNumberObjectsToUseRate: 0.1 waitTimeToUseFasterNumberObjectsToUseRate: 1 mainInventoryManagerName: Main Inventory Manager allowToDropPlayerInventoryIntoCustomInventoryBanks: 0 closeMenuIfInventoryBankObjectDestroyed: 0 allowToSelectNewSlotObjectIfSettingAmountOnPreviousEnabled: 1 inventoryBankFullMessage: Inventory Bank is full useCustomMaxInventoryBankSlotsAmount: 0 showEmptySlotsOnUseMaxInventoryBankSlotsAmount: 0 useMaxInventoryBankSlotsAmount: 0 maxInventoryBankSlotsAmount: 0 zoomSpeed: 60 maxZoomValue: 20 minZoomValue: 100 rotationSpeed: 500 useBlurUIPanel: 1 menuOpened: 0 slotToMoveFound: 0 slotFound: {fileID: 0} draggedFromPlayerInventoryList: 0 draggedFromBankInventoryList: 0 droppedInPlayerInventoryList: 0 droppedInBankInventoryList: 0 canDropObjectsToInventoryBank: 1 touching: 0 draggingSlotActive: 0 resetDragDropElementsEnabled: 1 currentSlotToMoveInventoryObject: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} currentSlotFoundInventoryObject: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} playerInventoryList: [] currentBankInventoryList: [] playerIconElementList: [] bankIconElementList: [] showDebugPrint: 0 useEventsOnOpenCloseInventoryBank: 1 eventOnOpenInventoryBank: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setEquipWeaponsWhenPickedPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnCloseInventoryBank: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setEquipWeaponsWhenPickedPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 inventoryMenuRenderTexture: {fileID: 1918304579} lookObjectsPosition: {fileID: 2133682979} slotToMove: {fileID: 304852899} menuBackground: {fileID: 980937683} inventoryObjectRenderPanel: {fileID: 261291402} inventoryCamera: {fileID: 211605504} inventoryMenu: {fileID: 1944191994} playerInventorySlots: {fileID: 1061308396} playerInventorySlotsContent: {fileID: 1187323741} playerInventorySlot: {fileID: 1964370258} playerInventoryScrollbar: {fileID: 903471349} bankInventorySlots: {fileID: 1172297292} bankInventorySlotsContent: {fileID: 1859857705} bankInventorySlot: {fileID: 1376955704} bankInventoryScrollbar: {fileID: 1648706145} numberOfElementsWindow: {fileID: 393788868} numberOfObjectsToUseText: {fileID: 1033731047} playerInventoryManager: {fileID: 954210078} usingDevicesManager: {fileID: 954210054} mainInventoryListManager: {fileID: 0} mainInventoryBankManager: {fileID: 0} playerInput: {fileID: 954210080} pauseManager: {fileID: 541563681} --- !u!114 &541563699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3d544eace35ff1c47b96ec2e0088059d, type: 3} m_Name: m_EditorClassIdentifier: powerListManagerEnabled: 1 range: {x: -10, y: -10} rotationHUDSpeed: 20 doubleTapTime: 0.5 holdTapTime: 0.7 numberOfPowerSlots: 8 numberOfEnabledPowers: 0 adjustSlotNumberToAmountOfPowers: 1 useBlurUIPanel: 1 slowDownTimeWhenMenuActive: 0 timeScaleWhenMenuActive: 0.3 selectPowerOnMenuClose: 1 useSoundOnSlot: 1 soundEffect: {fileID: 8300000, guid: f160e8697729222499ed27c488eb838a, type: 3} soundEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 changeCurrentSlotSize: 1 changeCurrentSlotSpeed: 15 changeCurrentSlotMultiplier: 1.2 distanceFromCenterToSelectPower: 10 showDebugPrint: 0 editingPowers: 0 selectingPower: 0 touching: 0 powerSlotInfoList: [] playerCanMoveStatePausedOnMenuOpened: 1 usedByAI: 0 powersSlotsMenu: {fileID: 136676453} powersListContent: {fileID: 997489041} powersListElement: {fileID: 996168460} powersSlotsWheel: {fileID: 983623254} completePowersWheel: {fileID: 1261373980} completePowersList: {fileID: 1470879408} currentPowerNameText: {fileID: 592604544} slotArrow: {fileID: 1333877655} slotArrowIcon: {fileID: 550041703} powerListScrollBar: {fileID: 283399615} powerListWheelElement: {fileID: 1734931845} mainAudioSource: {fileID: 481529369} pauseManager: {fileID: 541563681} playerControllerManager: {fileID: 954210052} powersManager: {fileID: 954210055} timeBulletManager: {fileID: 541563691} --- !u!114 &541563700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 20378862b3cdd5c4b876eb32d1c81db9, type: 3} m_Name: m_EditorClassIdentifier: travelStationUIActive: 1 menuOpened: 0 useBlurUIPanel: 1 saveCurrentTravelStationToSaveFile: 1 allStationsUnlocked: 0 showTravelStationFoundPanel: 1 showTraveStationPanelDuration: 1 travelStationFoundExtraMessage: Travel Station Found menuPanelName: Travel Station System showDebugPrint: 0 foundTravelStationInfoList: [] currentTravelStationSystem: {fileID: 0} useEventIfSystemDisabled: 1 eventIfSystemDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Travel Station System m_BoolArgument: 0 m_CallState: 2 travelStationMenu: {fileID: 905424348} travelStationPanelPrefab: {fileID: 1751672817} travelStationPanelParent: {fileID: 1310059924} travelStationFoundPanel: {fileID: 7281470} travelStationFoundPanelText: {fileID: 2092004414} pauseManager: {fileID: 541563681} playerControllerManager: {fileID: 954210052} mainSaveGameSystem: {fileID: 541563704} usingDevicesManager: {fileID: 954210054} --- !u!114 &541563701 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f6b7201ce702494e972dd79e5f5f13a, type: 3} m_Name: m_EditorClassIdentifier: openMenuEnabled: 1 objectiveMenuActive: 1 checkMinLevelOnMissions: 0 buttonUsable: {r: 0.9607844, g: 0.9607844, b: 0.9607844, a: 1} buttonNotUsable: {r: 0.64705884, g: 0.5899654, b: 0.5899654, a: 1} saveCurrentPlayerMissionsToSaveFile: 1 menuPanelName: Objective Log System mainMissionManagerName: Mission Manager showDebugPrint: 0 objectiveMenuOpened: 0 objectiveInProcess: 0 objectiveSlotInfoList: [] useEventIfSystemDisabled: 1 eventIfSystemDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Objective Log System m_BoolArgument: 0 m_CallState: 2 objectiveMenuGameObject: {fileID: 258577445} objectiveSlotPrefab: {fileID: 41439156} objectiveNameText: {fileID: 360572263} objectiveDescriptionText: {fileID: 887314764} objectiveFullDescriptionText: {fileID: 1540383150} objectiveRewardsText: {fileID: 1202115598} activeObjectiveButtonImage: {fileID: 1798199756} cancelObjectiveButtonImage: {fileID: 750272434} objectiveListContent: {fileID: 1063653302} missionListScrollbar: {fileID: 1476495915} missionInfoScrollbar: {fileID: 573337916} missionRewardScrollbar: {fileID: 1044821708} playerControllerGameObject: {fileID: 954210051} pauseManager: {fileID: 541563681} playerControllerManager: {fileID: 954210052} mainObjectiveManager: {fileID: 0} --- !u!114 &541563702 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ba13183ca4c9840419119ab4d6f0c085, type: 3} m_Name: m_EditorClassIdentifier: useScreenResolution: 0 captureResolution: {x: 1280, y: 720} disableButtonsColor: {r: 0.68235296, g: 0.6039216, b: 0.6039216, a: 0.159} originalColor: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} galleryOpened: 0 currentCaptureIndex: 0 captureListScrollRect: {fileID: 373954400} captureSlotPrefab: {fileID: 1628969664} scrollBar: {fileID: 689941544} expandedCaptureMenu: {fileID: 705813643} expandedCaptureImage: {fileID: 563294181} expandButton: {fileID: 243516850} deleteButton: {fileID: 117873476} customCameraForEditorCaptures: {fileID: 1418115493} --- !u!114 &541563703 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3fda07e7c5f07274da8f05368f943391, type: 3} m_Name: m_EditorClassIdentifier: tutorialsEnabled: 1 minTimeToPressKey: 0.4 currentTutorialIndex: 0 currentTutorialPanelIndex: 0 tutorialOpened: 0 instantiateTutorialPanelIfNotFound: 1 mainTutorialUISystemFound: 0 tutorialPanelPrefab: {fileID: 1755537648420632, guid: e88d7ffee500f8046aa8e3998261a67a, type: 3} playerControllerManager: {fileID: 954210052} pauseManager: {fileID: 541563681} mainAudioSource: {fileID: 722671509} mainTutorialUISystem: {fileID: 0} tutorialsPanel: {fileID: 0} videoAudioSource: {fileID: 0} tutorialInfoList: [] --- !u!114 &541563704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 612dae776bd0820409d80aecbd706ee5, type: 3} m_Name: m_EditorClassIdentifier: sceneToLoadNewGame: 0 saveStationId: 0 isPhysicalSaveStation: 0 usePlayerCameraOrientation: 1 manualSaveEnabled: 1 defaultPlayerID: 0 setCustomCurrentSceneIndex: 0 customCurrentSceneIndex: 0 useLoadScreen: 1 loadScreenScene: 8 useLastSceneIndexAsLoadScreen: 1 sceneToLoadAsyncPrefsName: SceneToLoadAsync checkLoadingScreenSceneConfigured: 1 loadingScreenSceneName: Loading Screen Scene checkpointSlotCanBeDeletedEnabled: 0 deleteHiddenCheckpointSaveOnNewGameEnabled: 0 deleteHiddenCheckpointSaveOnContinueGameEnabled: 0 overwriteCheckpointSlotWhenSavingOnReturnToHome: 0 useSavingIcon: 1 useCanvasGroupOnShowSavingGamePanel: 1 showSavingGamePanelDuration: 3 showSavingGamePanelFadeSpeed: 5 savingGameAnimationName: savingGame animationSpeed: 0.5 animationName: savePositionLayermask: serializedVersion: 2 m_Bits: 0 saveInfoList: - Name: Player Blendshapes saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Player Blendshapes showDebugInfo: 0 mainSaveGameInfo: {fileID: 1036454950} - Name: Player Weapons saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Player Weapons showDebugInfo: 0 mainSaveGameInfo: {fileID: 375881164} - Name: Player Inventory saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Player Inventory showDebugInfo: 0 mainSaveGameInfo: {fileID: 1954639766} - Name: Inventory Bank saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Inventory Bank showDebugInfo: 0 mainSaveGameInfo: {fileID: 1195510842} - Name: Stats saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Stats showDebugInfo: 0 mainSaveGameInfo: {fileID: 345350768} - Name: Missions saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Missions showDebugInfo: 0 mainSaveGameInfo: {fileID: 1316152731} - Name: Skills saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Skills showDebugInfo: 0 mainSaveGameInfo: {fileID: 723522836} - Name: Vendor saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Vendor showDebugInfo: 0 mainSaveGameInfo: {fileID: 1111438131} - Name: Dialog saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Dialog showDebugInfo: 0 mainSaveGameInfo: {fileID: 1919792475} - Name: Travel Station saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Travel Station showDebugInfo: 0 mainSaveGameInfo: {fileID: 946638073} - Name: Player Options saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Player Options showDebugInfo: 0 mainSaveGameInfo: {fileID: 558530425} - Name: Melee Weapons saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Melee Weapons showDebugInfo: 0 mainSaveGameInfo: {fileID: 1236653832} - Name: Elements On Scene saveInfoEnabled: 1 loadInfoEnabled: 1 saveFileName: Elements On Scene showDebugInfo: 0 mainSaveGameInfo: {fileID: 998988273} saveInfoListToLoadOnStartOnAllScenesEnabled: 1 saveNumberToLoadOnStartOnAllScenes: 143 saveInfoListToLoadOnStartOnAllScenes: - Name: Player Options saveInfoEnabled: 0 loadInfoEnabled: 1 saveFileName: Player Options showDebugInfo: 0 mainSaveGameInfo: {fileID: 558530425} chapterTextField: Chapter saveTextField: Save disableButtonsColor: {r: 0.6838235, g: 0.6033737, b: 0.6033737, a: 0.191} captureResolution: {x: 1280, y: 720} customSaveListInfoList: - Name: Player Options saveListInfoEnabled: 1 saveNumber: 134 customSaveGameInfoList: - Player Options useEventIfGameToContinueAvailable: 0 eventfGameToContinueAvailable: m_PersistentCalls: m_Calls: [] useEventOnSaveGame: 0 eventOnSaveGame: m_PersistentCalls: m_Calls: [] useEventOnLoadGame: 0 eventOnLoadGame: m_PersistentCalls: m_Calls: [] showDebugInfo: 0 ignoreShowDebugInfoOnSave: 1 ignoreShowDebugInfoOnLoad: 1 usingSaveStation: 0 canSave: 0 canLoad: 0 canDelete: 0 saveGameListElements: [] mainSaveStationInfo: chapterNumberAndName: saveStationPositionX: 0 saveStationPositionY: 0 saveStationPositionZ: 0 saveStationRotationX: 0 saveStationRotationY: 0 saveStationRotationZ: 0 usePlayerCameraOrientation: 0 playerCameraRotationX: 0 playerCameraRotationY: 0 playerCameraRotationZ: 0 playerCameraPivotRotationX: 0 saveStationScene: 0 isPlayerDriving: 0 currentVehicleName: currentVehicleElementScene: 0 currentVehicleElementID: 0 id: 0 saveNumber: 0 playTime: 0 showSaveSlot: 0 useRaycastToPlacePlayer: 0 isCheckpointSave: 0 checkpointID: 0 checkpointSceneID: 0 savingGameToChangeScene: 0 usedForAutoLoadSave: 0 saveStationPosition: {fileID: 954210068} savingIcon: {fileID: 699889808} playerCameraGameObject: {fileID: 176855557} playerControllerGameObject: {fileID: 954210051} mainPlayerController: {fileID: 954210052} mainPlayerCameraManager: {fileID: 176855561} mainPlayerComponentsManager: {fileID: 954210062} gameManagerComponent: {fileID: 599859082} saveMenu: {fileID: 1418505916} saveButton: {fileID: 1421593924} loadButton: {fileID: 1206815190} deleteButton: {fileID: 1999394159} scrollBar: {fileID: 1375303049} saveGameList: {fileID: 560273403} photoCapturer: {fileID: 1418115493} slotInfoNumberDebug: 0 showAllGameInfoDebug: 0 --- !u!114 &541563705 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4d04db457cd86be41aeaaecd4be42d6d, type: 3} m_Name: m_EditorClassIdentifier: explanation: 'This feature manager has been removed, as there is an improved main settings manager, for the player and AI. Go to the Build Player component, on this same gameObject, and open the button ''Show Setting List'' and set the value on any of the settings and use the button ''Apply'' on the right of such value to apply such setting. You can also set all the values on that list as needed and use the button on the bottom to apply all of them at once on the button ''Apply Current Settings''.' --- !u!4 &541563706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541563680} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 954210068} - {fileID: 176855560} - {fileID: 1287403284} m_Father: {fileID: 759643009} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &541568089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 541568090} - component: {fileID: 541568094} - component: {fileID: 541568093} - component: {fileID: 541568092} - component: {fileID: 541568091} m_Layer: 5 m_Name: List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &541568090 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541568089} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1315378601} m_Father: {fileID: 1730794469} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0.000061035, y: -9.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &541568091 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541568089} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1315378601} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 1 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &541568092 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541568089} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &541568093 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541568089} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &541568094 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541568089} m_CullTransparentMesh: 0 --- !u!1 &542067034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542067035} - component: {fileID: 542067037} - component: {fileID: 542067036} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &542067035 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542067034} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287922389} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &542067036 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542067034} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 40be93257b252f548a28160af1e0ef7c, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &542067037 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542067034} m_CullTransparentMesh: 0 --- !u!1 &542124219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542124220} - component: {fileID: 542124222} - component: {fileID: 542124221} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &542124220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542124219} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &542124221 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542124219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &542124222 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542124219} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &542293857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542293858} - component: {fileID: 542293860} - component: {fileID: 542293859} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &542293858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542293857} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 2122480566} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &542293859 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542293857} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &542293860 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542293857} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &542323357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542323358} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &542323358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542323357} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &542442594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542442595} - component: {fileID: 542442597} - component: {fileID: 542442596} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &542442595 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542442594} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1139685005} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &542442596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542442594} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &542442597 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542442594} m_CullTransparentMesh: 0 --- !u!1 &542472708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542472709} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &542472709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542472708} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1989275839} - {fileID: 437295229} - {fileID: 470401365} - {fileID: 1834587936} - {fileID: 1762257631} - {fileID: 818483149} - {fileID: 1918554786} - {fileID: 1195081867} - {fileID: 310856862} - {fileID: 1978538478} - {fileID: 1391228423} - {fileID: 386084940} - {fileID: 1214124074} - {fileID: 347684413} - {fileID: 871187818} m_Father: {fileID: 292204941} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &542502644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542502645} - component: {fileID: 542502648} - component: {fileID: 542502647} - component: {fileID: 542502646} m_Layer: 5 m_Name: Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &542502645 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542502644} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &542502646 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542502644} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 542502647} --- !u!114 &542502647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542502644} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &542502648 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542502644} m_CullTransparentMesh: 0 --- !u!1 &542512506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542512507} - component: {fileID: 542512509} - component: {fileID: 542512508} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &542512507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542512506} m_LocalRotation: {x: 0.70710695, y: 0.000000029802095, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.053800106, z: 0.20899689} m_LocalScale: {x: 0.049050223, y: 0.07020351, z: 0.049050473} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &542512508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542512506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &542512509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542512506} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &542603800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542603801} - component: {fileID: 542603803} - component: {fileID: 542603802} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &542603801 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542603800} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 819263479} m_Father: {fileID: 623138153} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 97, y: 97} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &542603802 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542603800} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 97, y: 97} m_Spacing: {x: 0, y: 17.73} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &542603803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542603800} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &542751736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542751737} - component: {fileID: 542751739} - component: {fileID: 542751738} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &542751737 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542751736} m_LocalRotation: {x: -0, y: -0, z: -0.19509031, w: 0.98078537} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1010078578} m_Father: {fileID: 280676468} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -14.3, y: 9.3} m_SizeDelta: {x: 590.4, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &542751738 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542751736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.20588237, g: 0.133218, b: 0.133218, a: 0.791} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &542751739 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542751736} m_CullTransparentMesh: 0 --- !u!1 &543016048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543016049} - component: {fileID: 543016051} - component: {fileID: 543016050} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &543016049 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543016048} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 796064433} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 463.43, y: 281.6} m_SizeDelta: {x: 89.93582, y: -20.212936} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &543016050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543016048} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.322} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &543016051 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543016048} m_CullTransparentMesh: 0 --- !u!1 &543025900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543025901} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &543025901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543025900} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830646, y: 1.4949998, z: -0.0000023544967} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &543137403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543137404} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &543137404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543137403} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1541711036} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &543532330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543532331} - component: {fileID: 543532333} - component: {fileID: 543532332} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_Housing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &543532331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543532330} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1945159369} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &543532332 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543532330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &543532333 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543532330} m_Mesh: {fileID: 6738633416083404264, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &543657470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543657471} - component: {fileID: 543657473} - component: {fileID: 543657472} m_Layer: 18 m_Name: In Order Song Button (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &543657471 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543657470} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00022172931} m_LocalScale: {x: 1, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1200090063} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00004005432, y: -1.260127} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &543657472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543657470} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 63c126728ce213e49aca8c7056997871, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &543657473 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543657470} m_CullTransparentMesh: 0 --- !u!1 &543787578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543787579} - component: {fileID: 543787580} - component: {fileID: 543787581} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &543787579 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543787578} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 923744840} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &543787580 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543787578} m_CullTransparentMesh: 0 --- !u!114 &543787581 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543787578} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!1 &543878772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543878773} - component: {fileID: 543878775} - component: {fileID: 543878774} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &543878773 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543878772} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1665701703} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -100, y: -50} m_SizeDelta: {x: 5, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &543878774 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543878772} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &543878775 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543878772} m_CullTransparentMesh: 0 --- !u!1 &543947280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543947281} - component: {fileID: 543947283} - component: {fileID: 543947282} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &543947281 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543947280} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 777564699} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &543947282 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543947280} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &543947283 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543947280} m_CullTransparentMesh: 0 --- !u!1 &544082578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 544082579} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &544082579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544082578} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1710892522} m_Father: {fileID: 3392541} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &544249023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 544249024} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &544249024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544249023} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &544765954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 544765955} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &544765955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544765954} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1172883527} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &544768982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 544768983} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &544768983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544768982} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.18600026, y: 1.5160018, z: 0.23800084} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!1 &544856016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 544856017} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &544856017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544856016} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1543438236} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!1 &544966036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 544966037} - component: {fileID: 544966039} - component: {fileID: 544966038} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &544966037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544966036} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.015198764, y: 0.008960736, z: 0.013438878} m_LocalScale: {x: 0.005370014, y: 0.016038833, z: 0.029606123} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &544966038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544966036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &544966039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544966036} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &545335329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 545335330} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &545335330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545335329} m_LocalRotation: {x: -0.19571169, y: -0.08545645, z: -0.017122386, w: 0.97678095} m_LocalPosition: {x: 0.218, y: 1.52, z: 0.577} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &545397605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 545397606} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &545397606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545397605} m_LocalRotation: {x: 0.48624757, y: 0.5133841, z: -0.48624763, w: 0.5133841} m_LocalPosition: {x: -0.34900025, y: 1.1120001, z: -0.034999013} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 47569461} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: 90.00001, z: 0} --- !u!1 &546153358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546153359} - component: {fileID: 546153360} - component: {fileID: 546153361} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &546153359 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546153358} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 664548469} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &546153360 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546153358} m_CullTransparentMesh: 0 --- !u!114 &546153361 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546153358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!1 &546218188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546218189} - component: {fileID: 546218190} m_Layer: 0 m_Name: CartWheel Backward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &546218189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546218188} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284374468} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &546218190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546218188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: CartWheel Backward useActionName: 1 actionName: CartWheel Backward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.567 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &546324210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546324211} - component: {fileID: 546324213} - component: {fileID: 546324212} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &546324211 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546324210} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1703161152} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000032544005, y: -28.9} m_SizeDelta: {x: 100, y: 4.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &546324212 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546324210} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &546324213 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546324210} m_CullTransparentMesh: 0 --- !u!1 &546453698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546453699} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &546453699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546453698} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.34900033, y: 1.1120008, z: 0.0030002547} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1858716422} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &546471111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546471112} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &546471112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546471111} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2146398536} m_Father: {fileID: 1860147314} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &546542405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546542406} - component: {fileID: 546542409} - component: {fileID: 546542408} - component: {fileID: 546542407} m_Layer: 5 m_Name: Zoom Out m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &546542406 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546542405} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1128431135} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -207, y: 58} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &546542407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546542405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 546542408} --- !u!114 &546542408 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546542405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f5f384b206150dd40bc8f48f109aa11d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &546542409 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546542405} m_CullTransparentMesh: 0 --- !u!1 &546584881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546584882} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &546584882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546584881} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831172, y: -0.00000035627028, z: 0.00000003114652} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1134000163} m_Father: {fileID: 574856465} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &547001972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 547001973} m_Layer: 0 m_Name: Holographic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &547001973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547001972} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.113, z: -0.032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1758623535} - {fileID: 371084038} - {fileID: 1709565632} - {fileID: 612743810} - {fileID: 483361681} - {fileID: 843457389} - {fileID: 442892255} - {fileID: 1033312446} - {fileID: 1869335332} - {fileID: 1828005291} - {fileID: 1172114495} - {fileID: 1610898068} - {fileID: 1472598458} - {fileID: 1628839199} - {fileID: 964538605} - {fileID: 559271869} - {fileID: 1658328351} - {fileID: 1674611740} - {fileID: 1874595899} - {fileID: 1325296004} m_Father: {fileID: 558569250} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &547059966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 547059967} - component: {fileID: 547059969} - component: {fileID: 547059968} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &547059967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547059966} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: 0.00363} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 922035132} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &547059968 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547059966} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &547059969 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547059966} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &547992971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 547992972} m_Layer: 0 m_Name: Right Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &547992972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547992971} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.695, y: 1.229, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1408803899} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &548045436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548045437} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &548045437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548045436} m_LocalRotation: {x: -0.6072598, y: 0.000000027930566, z: -0.00000003500501, w: 0.7945034} m_LocalPosition: {x: 0.13400137, y: 1.558003, z: 0.30399907} m_LocalScale: {x: 1.0000004, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &548083020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548083021} - component: {fileID: 548083023} - component: {fileID: 548083022} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &548083021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548083020} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &548083022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548083020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &548083023 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548083020} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &548160394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548160395} - component: {fileID: 548160397} - component: {fileID: 548160396} m_Layer: 5 m_Name: Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &548160395 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548160394} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1588177815} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &548160396 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548160394} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &548160397 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548160394} m_CullTransparentMesh: 0 --- !u!1 &548308769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548308772} - component: {fileID: 548308771} - component: {fileID: 548308770} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &548308770 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548308769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &548308771 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548308769} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &548308772 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548308769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 961067410} m_Father: {fileID: 355701726} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395915, y: 0.037158847} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &548514195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548514196} m_Layer: 0 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &548514196 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548514195} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1189935407} m_Father: {fileID: 1806893239} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &549040680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549040681} - component: {fileID: 549040682} m_Layer: 12 m_Name: Powers List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549040681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549040680} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 22634882} - {fileID: 1551676425} - {fileID: 1553441606} - {fileID: 1973572024} - {fileID: 1765536771} m_Father: {fileID: 954210068} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &549040682 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549040680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc3f3960b08a9bf4e91a7a6e8fa1db4f, type: 3} m_Name: m_EditorClassIdentifier: powerInfoList: - Name: Regular Run eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: setRunEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: setRunEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Wall Walk eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 799953453} m_MethodName: setWalkWallEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 799953453} m_MethodName: setWalkWallEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Shield eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 210552794} m_MethodName: setShieldEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 210552794} m_MethodName: setShieldEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Shoot Power eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: setShootEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: setShootEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Teleport eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1561326095} m_MethodName: setTeleportingEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1561326095} m_MethodName: setTeleportingEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Laser eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 210552794} m_MethodName: setLaserAbilityEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 210552794} m_MethodName: setLaserAbilityEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Regular Shoot eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular Shoot m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular Shoot m_BoolArgument: 0 m_CallState: 2 - Name: Bomb eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Bomb m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Bomb m_BoolArgument: 0 m_CallState: 2 - Name: Push Objects eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Push Objects m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Push Objects m_BoolArgument: 0 m_CallState: 2 - Name: Black Hole eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Black Hole m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Black Hole m_BoolArgument: 0 m_CallState: 2 - Name: Time Slower eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Time Slower m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Time Slower m_BoolArgument: 0 m_CallState: 2 - Name: Join Objects eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Join Objects m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Join Objects m_BoolArgument: 0 m_CallState: 2 - Name: Shut Down eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shut Down m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shut Down m_BoolArgument: 0 m_CallState: 2 - Name: Implosion Grenade eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Implosion Grenade m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Implosion Grenade m_BoolArgument: 0 m_CallState: 2 - Name: Change Global Gravity eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Change Global Gravity m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Change Global Gravity m_BoolArgument: 0 m_CallState: 2 - Name: Change Objects Position eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Change Objects Position m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Change Objects Position m_BoolArgument: 0 m_CallState: 2 - Name: Nano Blade eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Nano Blade m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Nano Blade m_BoolArgument: 0 m_CallState: 2 - Name: Override eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Override m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Override m_BoolArgument: 0 m_CallState: 2 - Name: Remote Control eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: enableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: disableRegularPowerListElement m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 0 m_CallState: 2 - Name: Air Dash eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setAirDashEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setAirDashEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 0 m_CallState: 2 - Name: Double Jump eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: enableOrDisableDoubleJump m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: enableOrDisableDoubleJump m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 0 m_CallState: 2 - Name: Free Floating eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setCanActivateFreeFloatingModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setCanActivateFreeFloatingModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 0 m_CallState: 2 - Name: Gravity Power eventToEnable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setGravityPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 1 m_CallState: 2 eventToDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setGravityPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 0 m_CallState: 2 --- !u!1 &549047105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549047106} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549047106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549047105} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.1650002, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &549172696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549172697} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549172697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549172696} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1699997851} - {fileID: 1254840384} - {fileID: 770384609} - {fileID: 1691951570} - {fileID: 404648979} - {fileID: 1191611921} m_Father: {fileID: 1319021392} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &549481055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549481056} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549481056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549481055} m_LocalRotation: {x: 6.132664e-13, y: 0.000000119208835, z: 0.00000008638449, w: 1} m_LocalPosition: {x: 0.23700082, y: 1.13, z: 0.34400094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 810773740} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &549515269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549515270} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549515270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549515269} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.30600044, y: 0.9550005, z: -0.0039997394} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 137441804} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &549621995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549621996} - component: {fileID: 549621999} - component: {fileID: 549621998} - component: {fileID: 549621997} m_Layer: 5 m_Name: Reverse m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &549621996 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549621995} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145796056} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 65.00001} m_SizeDelta: {x: 5.5136414, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &549621997 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549621995} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 549621998} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &549621998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549621995} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Reverse Vertical Camera --- !u!222 &549621999 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549621995} m_CullTransparentMesh: 0 --- !u!1 &549629223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549629224} - component: {fileID: 549629225} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549629224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549629223} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 1721435721} - {fileID: 869254743} - {fileID: 1711324374} - {fileID: 468269362} - {fileID: 5730863} m_Father: {fileID: 1821919215} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &549629225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549629223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1721435721} - {fileID: 869254743} - {fileID: 1711324374} - {fileID: 468269362} - {fileID: 5730863} selectedIndex: 6 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.024279578, y: -0.018870495, z: 0.09361925} - {x: 0.024274329, y: -0.09192108, z: 0.112951905} - {x: 0.024271557, y: -0.13049184, z: 0.12315956} - {x: 0.0000020563598, y: -0.120397076, z: 0.080627225} - {x: 0.00000046193588, y: -0.1199045, z: 0.06774606} - {x: -0.000016209337, y: -0.11475417, z: -0.066939235} - {x: 0.011016297, y: -0.12126233, z: -0.21310082} - {x: 0.00000047683704, y: -0.10711573, z: -0.04059143} - {x: -0.014000457, y: -0.08913563, z: 0.17866527} - {x: -0.037099827, y: -0.083311714, z: 0.06870863} - {x: -0.0370994, y: -0.088852994, z: 0.06173779} - {x: -0.037098832, y: -0.09616016, z: 0.0525455} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &549631711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549631712} m_Layer: 0 m_Name: Center (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549631712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549631711} m_LocalRotation: {x: -0.00000015934489, y: -0.000000054310036, z: 0.49973115, w: 0.86618066} m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028} m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000012} m_Children: - {fileID: 2052747466} m_Father: {fileID: 522934924} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60} --- !u!1 &549656750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549656751} - component: {fileID: 549656753} - component: {fileID: 549656752} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &549656751 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549656750} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1727393094} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &549656752 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549656750} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &549656753 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549656750} m_CullTransparentMesh: 0 --- !u!1 &549805049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549805050} m_Layer: 0 m_Name: Parable Origin m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549805050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549805049} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2136600810} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &549876492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549876493} - component: {fileID: 549876495} - component: {fileID: 549876494} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549876493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549876492} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.011, z: 0.516} m_LocalScale: {x: 0.02580806, y: 0.053098563, z: 0.030778063} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &549876494 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549876492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &549876495 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549876492} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &549889557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549889558} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549889558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549889557} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &549944844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549944845} - component: {fileID: 549944847} - component: {fileID: 549944846} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &549944845 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549944844} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 398593800} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &549944846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549944844} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &549944847 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549944844} m_CullTransparentMesh: 0 --- !u!1 &550041702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550041703} - component: {fileID: 550041705} - component: {fileID: 550041704} m_Layer: 5 m_Name: Slot Arrow Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &550041703 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550041702} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1333877656} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 119.5} m_SizeDelta: {x: 50, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &550041704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550041702} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &550041705 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550041702} m_CullTransparentMesh: 0 --- !u!1 &550306536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550306537} - component: {fileID: 550306539} - component: {fileID: 550306538} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &550306537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550306536} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0.00963} m_LocalScale: {x: 0.027758598, y: 0.039835453, z: 0.027758595} m_Children: [] m_Father: {fileID: 735359614} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &550306538 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550306536} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &550306539 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550306536} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &550372509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550372510} - component: {fileID: 550372511} - component: {fileID: 550372512} m_Layer: 2 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &550372510 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550372509} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2057453782} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &550372511 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550372509} m_CullTransparentMesh: 0 --- !u!114 &550372512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550372509} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &550384676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550384677} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &550384677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550384676} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200052, y: 1.5210011, z: 0.31449986} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &551087208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551087209} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &551087209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551087208} m_LocalRotation: {x: 0.14176512, y: 0, z: 0, w: 0.9899004} m_LocalPosition: {x: 0.2360004, y: 1.357001, z: 0.29100037} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1768892359} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 16.3, y: 0, z: 0} --- !u!1 &551110704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551110705} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &551110705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551110704} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1874911184} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &551281461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551281462} - component: {fileID: 551281464} - component: {fileID: 551281463} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &551281462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551281461} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1175466579} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &551281463 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551281461} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &551281464 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551281461} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &551351398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551351399} - component: {fileID: 551351401} - component: {fileID: 551351400} m_Layer: 0 m_Name: Cylinder (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &551351399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551351398} m_LocalRotation: {x: 0.7071069, y: -2.3283064e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.023000032, y: 0.034800544, z: 0.27429757} m_LocalScale: {x: 0.046623826, y: 0.031438265, z: 0.046624113} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &551351400 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551351398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &551351401 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551351398} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &551432175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551432179} - component: {fileID: 551432178} - component: {fileID: 551432177} - component: {fileID: 551432176} m_Layer: 5 m_Name: Capture Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &551432176 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551432175} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 914fc1745b4a8c749ae64b54f449e2eb, type: 3} m_Name: m_EditorClassIdentifier: captureInfo: slotGameObject: {fileID: 551432175} button: {fileID: 1886078918} capture: {fileID: 2018195521} fileName: --- !u!114 &551432177 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551432175} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 1 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &551432178 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551432175} m_CullTransparentMesh: 0 --- !u!224 &551432179 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551432175} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1886078921} - {fileID: 2018195523} m_Father: {fileID: 1157963960} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.35, y: -112.55} m_SizeDelta: {x: 364.7, y: 225.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &552178611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552178612} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &552178612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552178611} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 514459429} - {fileID: 906043007} m_Father: {fileID: 892267879} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &552310207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552310209} - component: {fileID: 552310208} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &552310208 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552310207} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 2023158177} - {fileID: 635550938} - {fileID: 2141657779} - {fileID: 1346018490} - {fileID: 1359563612} selectedIndex: 13 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: -0.03871423, y: 0.035725635, z: 0.019068101} - {x: -0.06084107, y: 0.03572702, z: 0.019222025} - {x: -0.085645646, y: 0.035728574, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &552310209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552310207} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900006, y: 1.6399999, z: 0.73000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2023158177} - {fileID: 635550938} - {fileID: 2141657779} - {fileID: 1346018490} - {fileID: 1359563612} m_Father: {fileID: 1807932770} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &552568631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552568632} m_Layer: 5 m_Name: Up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &552568632 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552568631} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 901798548} - {fileID: 1198054033} - {fileID: 1262022713} m_Father: {fileID: 1356268759} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 32} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &552736388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552736389} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &552736389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552736388} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 2089976198} m_Father: {fileID: 2132587830} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &553177627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553177628} m_Layer: 0 m_Name: Cut Rectangle Trigger Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &553177628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553177627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.714} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 208273591} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &553284395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553284396} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &553284396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553284395} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2060104301} - {fileID: 1308977244} - {fileID: 58697959} m_Father: {fileID: 1994719447} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &553496460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553496461} - component: {fileID: 553496464} - component: {fileID: 553496463} - component: {fileID: 553496462} m_Layer: 5 m_Name: next m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &553496461 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553496460} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1831347542} m_Father: {fileID: 496915723} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 300, y: -329.69998} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &553496462 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553496460} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 553496463} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 496915721} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 344830198} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &553496463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553496460} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &553496464 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553496460} m_CullTransparentMesh: 0 --- !u!1 &553562028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553562029} - component: {fileID: 553562030} m_Layer: 0 m_Name: Roll Backward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &553562029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553562028} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508036999} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &553562030 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553562028} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Backward Right useActionName: 1 actionName: Roll Backward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 1 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 1 customHeadTrackToLookName: Head Track To Look On Body disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.367 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScaleWithCenterAsRadius m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 2.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &553630623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553630624} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &553630624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553630623} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &553835358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553835359} m_Layer: 0 m_Name: Override Control Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &553835359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553835358} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1446752339} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &554295997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554295998} m_Layer: 0 m_Name: Look Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554295998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554295997} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1057202769} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &554309724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554309725} - component: {fileID: 554309727} - component: {fileID: 554309726} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &554309725 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554309724} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 817148875} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &554309726 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554309724} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &554309727 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554309724} m_CullTransparentMesh: 0 --- !u!1 &554314943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554314944} - component: {fileID: 554314946} - component: {fileID: 554314945} m_Layer: 0 m_Name: o2_Weapon_Pistol_A_Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554314944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554314943} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0002, y: -0.0346, z: 0.0414} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 475824973} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 83.703, y: 89.998, z: 89.998} --- !u!23 &554314945 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554314943} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &554314946 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554314943} m_Mesh: {fileID: -8188538595459419590, guid: f1915a0f2edd5dd4da1981c6191beb7a, type: 3} --- !u!1 &554479962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554479963} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554479963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554479962} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 63090109} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &554509526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554509527} m_Layer: 0 m_Name: Audio Source List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554509527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554509526} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 490471466} - {fileID: 1315000343} - {fileID: 481529368} - {fileID: 1858416576} - {fileID: 1522246354} - {fileID: 2095209850} - {fileID: 1302241237} m_Father: {fileID: 1446752339} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &554557923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554557924} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554557924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554557923} m_LocalRotation: {x: -0.07594841, y: -0.2780989, z: -0.33782288, w: -0.89597356} m_LocalPosition: {x: -0.0042685606, y: -0.085357726, z: -0.008076399} m_LocalScale: {x: 1.0000069, y: 1.0000083, z: 1.0000106} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &554622388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554622389} m_Layer: 5 m_Name: Main Controls Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &554622389 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554622388} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7942309} - {fileID: 1177599025} m_Father: {fileID: 673624592} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -464, y: -0.0011301} m_SizeDelta: {x: 349.3, y: 719.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &554697751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554697752} - component: {fileID: 554697754} - component: {fileID: 554697753} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554697752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554697751} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000017881388, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.09790075, z: -0.03310156} m_LocalScale: {x: 0.033871613, y: 0.044177566, z: 0.029292472} m_Children: [] m_Father: {fileID: 1918250492} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &554697753 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554697751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &554697754 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554697751} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &554776037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554776038} - component: {fileID: 554776040} - component: {fileID: 554776039} m_Layer: 5 m_Name: Background 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &554776038 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554776037} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1954629483} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 349, y: -284.3} m_SizeDelta: {x: -848.6, y: -641.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &554776039 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554776037} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.6039216} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &554776040 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554776037} m_CullTransparentMesh: 0 --- !u!114 &554777527 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114679986945538718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &554837364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554837365} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554837365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554837364} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1613103585} m_Father: {fileID: 947899665} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &554939899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554939900} - component: {fileID: 554939902} - component: {fileID: 554939901} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &554939900 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554939899} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 34524903} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &554939901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554939899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &554939902 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554939899} m_CullTransparentMesh: 0 --- !u!1 &554961442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554961443} - component: {fileID: 554961445} - component: {fileID: 554961444} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554961443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554961442} m_LocalRotation: {x: 0.08976349, y: -0, z: -0, w: 0.99596316} m_LocalPosition: {x: 0, y: -0.03552001, z: -0.04320001} m_LocalScale: {x: 0.0395204, y: 0.13169979, z: 0.018459767} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &554961444 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554961442} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &554961445 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554961442} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &555041541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 555041542} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &555041542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555041541} m_LocalRotation: {x: -0, y: 3.0145774e-14, z: -3.014577e-14, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1840980840} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &555068079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 555068080} - component: {fileID: 555068082} - component: {fileID: 555068081} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &555068080 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555068079} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 249027132} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &555068081 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555068079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &555068082 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555068079} m_CullTransparentMesh: 0 --- !u!1 &555422398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 555422399} - component: {fileID: 555422402} - component: {fileID: 555422401} - component: {fileID: 555422400} m_Layer: 5 m_Name: Regular Spell m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &555422399 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555422398} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 735511890} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -157, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &555422400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555422398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 555422401} --- !u!114 &555422401 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555422398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &555422402 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555422398} m_CullTransparentMesh: 0 --- !u!1 &555698745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 555698746} - component: {fileID: 555698749} - component: {fileID: 555698748} - component: {fileID: 555698747} m_Layer: 5 m_Name: Object Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &555698746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555698745} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1516650408} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 156, y: -304} m_SizeDelta: {x: 400, y: 400} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &555698747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555698745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: enableObjectRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: disableObjectRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &555698748 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555698745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 790f8d87433f05742b2c0ec9274b46af, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &555698749 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555698745} m_CullTransparentMesh: 0 --- !u!1 &556078991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 556078996} - component: {fileID: 556078992} - component: {fileID: 556078995} - component: {fileID: 556078994} - component: {fileID: 556078993} m_Layer: 0 m_Name: Double Shotgun m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &556078992 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556078991} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 525752310} aimPosition: {fileID: 520780766} walkPosition: {fileID: 1382917324} keepPosition: {fileID: 1259128954} aimRecoilPosition: {fileID: 327742515} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1961275595} surfaceCollisionRayPosition: {fileID: 1534602826} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 349015591} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1350243781} meleeAttackRaycastDistance: 1.5 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1811406769} attachmentCameraPosition: {fileID: 304314443} leftHandMesh: {fileID: 645111003} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1036891669} leftHandParent: {fileID: 389955507} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 933260708} - {fileID: 1434204435} - {fileID: 383081397} - {fileID: 1481079611} - {fileID: 269271305} - {fileID: 223500490} weaponPositionInHandForDeactivateIK: {fileID: 478802732} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 10 endRecoilSpeed: 1 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.03, y: 0.1, z: 0.1} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 30, y: 10, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 1 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1001523377} - {fileID: 558552080} - {fileID: 709568654} - {fileID: 818218305} - {fileID: 1382917324} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 645111004} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1414924732} wayPoints: - {fileID: 1042025753} - {fileID: 645111004} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 1308320131} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 628703466} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1483377487} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 183773844} wayPoints: - {fileID: 418185694} - {fileID: 1194538809} - {fileID: 311411861} - {fileID: 1485672376} - {fileID: 1370087377} - {fileID: 1889077121} - {fileID: 1483377487} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 55126119} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1329390619} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1773076757} weaponRotationPointHolder: {fileID: 630569042} weaponRotationPointHeadLookTarget: {fileID: 2132430690} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 714918315} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1073420659} aimRecoilPosition: {fileID: 1361976873} walkPosition: {fileID: 576754404} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1081904996} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 438191318} surfaceCollisionRayPosition: {fileID: 974941195} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 916563492} meleeAttackRaycastPosition: {fileID: 796862740} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 206472122} attachmentCameraPosition: {fileID: 1739330377} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 1346905865} - {fileID: 1650337643} weaponPositionInHandForDeactivateIK: {fileID: 1363932983} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1866556911} - {fileID: 1675944922} - {fileID: 1852529633} - {fileID: 495839445} - {fileID: 576754404} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1483377487} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 2081947581} wayPoints: - {fileID: 2041051424} - {fileID: 717941970} - {fileID: 1799163998} - {fileID: 286762454} - {fileID: 1883367790} - {fileID: 1591350200} - {fileID: 1483377487} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 709939418} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1481713863} aimRecoilPosition: {fileID: 1343511976} walkPosition: {fileID: 66822657} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 623200435} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1880508841} surfaceCollisionRayPosition: {fileID: 739266605} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 843001657} meleeAttackRaycastPosition: {fileID: 743000357} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 474704867} attachmentCameraPosition: {fileID: 1012921591} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 746044665} - {fileID: 1338809497} weaponPositionInHandForDeactivateIK: {fileID: 1333857094} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 45531358} weaponRotationPointHolder: {fileID: 843193109} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1629568160} - {fileID: 306706113} - {fileID: 2130666374} - {fileID: 1915097809} - {fileID: 66822657} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 432175849} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1740075946} wayPoints: - {fileID: 496162083} - {fileID: 862826148} - {fileID: 1783541686} - {fileID: 1739820815} - {fileID: 52472443} - {fileID: 1701067874} - {fileID: 432175849} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 219680174} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: -10, y: 0, z: 0} FBARunPositionOffset: {x: 0.22, y: 1.55, z: 0.14} FBARunRotationOffset: {x: 0, y: -30, z: 0} FBAAimPositionOffset: {x: 0.153, y: 1.5, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.153, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: -5, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 525752310} aimPosition: {fileID: 1309477114} walkPosition: {fileID: 1639985080} keepPosition: {fileID: 448036785} aimRecoilPosition: {fileID: 1703969141} walkRecoilPosition: {fileID: 692645853} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1254700202} surfaceCollisionRayPosition: {fileID: 2073383990} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 118549287} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1012231069} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 2043257273} jumpEndPosition: {fileID: 1535174411} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 1938647612} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 2077976350} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 193986633} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 2084476524} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 1146349810} leftHandEditPosition: {fileID: 1909952436} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 299754352} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 1 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 10 endRecoilSpeed: 1 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.03, y: 0.05, z: 0.05} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 20, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 1816757347} crouchRecoilPosition: {fileID: 987567687} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1945923337} walkRecoilPosition: {fileID: 535487764} keepPosition: {fileID: 1576191829} crouchPosition: {fileID: 1494564900} crouchRecoilPosition: {fileID: 747767447} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 475335161} surfaceCollisionRayPosition: {fileID: 362389354} lowerWeaponPosition: {fileID: 344948331} runPosition: {fileID: 1271250732} jumpStartPosition: {fileID: 332315306} jumpEndPosition: {fileID: 298934554} meleeAttackPosition: {fileID: 900019755} meleeAttackRaycastPosition: {fileID: 1872860352} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 163906072} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 263647051} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1834472795} walkRecoilPosition: {fileID: 901497547} keepPosition: {fileID: 676288875} crouchPosition: {fileID: 1406203473} crouchRecoilPosition: {fileID: 1160029301} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1933290612} surfaceCollisionRayPosition: {fileID: 1951784297} lowerWeaponPosition: {fileID: 891209960} runPosition: {fileID: 443092722} jumpStartPosition: {fileID: 2091276324} jumpEndPosition: {fileID: 1330924441} meleeAttackPosition: {fileID: 585650235} meleeAttackRaycastPosition: {fileID: 568843517} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1124010130} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 495862323} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 3 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.01} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 6 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.512 swayRotationPercentageAiming: 0.488 bobPositionPercentageAiming: 0.264 bobRotationPercentageAiming: 0.288 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -15, y: 15} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -3, y: 3} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.2 bobRotationRunningMultiplier: 0.12 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.11, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 72 shakeSmooth: 14 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 1, y: 4, z: 10} firstPersonshotShakeInfo: shotForce: 65 shakeSmooth: 13 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0.1} shakeRotation: {x: 0, y: 4, z: 10} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 139260, guid: c1fa2bb0b1665e944bdf1d16898e678b, type: 3} inventoryWeaponPrefabObject: {fileID: 1085498934211630, guid: 143a657cfffeaee4593b51d460d411aa, type: 3} weaponGameObject: {fileID: 525752310} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 525752313} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 1800721528} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 525752316} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 525752311} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.5, y: 0.5} horizontalShotCameraNoiseAmountFirstPerson: {x: -0.05, y: 0.05} verticalShotCameraNoiseAmountThirdPerson: {x: 0.5, y: 0.5} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.05, y: 0.05} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0.3 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 143359117} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 4787a098ad3162c4381f7bb7abe62d8f, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &556078993 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556078991} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Double Shotgun maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &556078994 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556078991} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Double Shotgun relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1177311837372354, guid: b5650aa1b7eed7c48be8dbcd8f5a0250, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 556078992} mainPlayerWeaponSystem: {fileID: 525752316} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 448181471} newWeaponMeshParent: {fileID: 1762836313} weaponViewTransform: {fileID: 1262757414} replaceArmsModel: 0 armsParent: {fileID: 77732977} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1762836313} currentWeaponMesh: {fileID: 2105955881} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1762836313} currentWeaponMesh: {fileID: 1433323717} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 1 IKPositionsListOnMesh: - {fileID: 389955507} - {fileID: 191501324} - {fileID: 2012149100} - {fileID: 1023974322} temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1762836313} currentWeaponMesh: {fileID: 1366427388} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1762836313} currentWeaponMesh: {fileID: 143359116} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 556078994} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 556078994} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 556078994} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 525752316} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 525752316} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 525752316} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 525752316} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 556078994} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 77732976} - {fileID: 2050090220} - {fileID: 1610377767} - {fileID: 701243145} - {fileID: 176562343} - {fileID: 83412713} - {fileID: 514939827} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &556078995 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556078991} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 1800721528} - {fileID: 520780766} - {fileID: 1382917324} - {fileID: 327742515} - {fileID: 1961275595} - {fileID: 1534602826} - {fileID: 1414924732} - {fileID: 849702745} - {fileID: 418185694} - {fileID: 1194538809} - {fileID: 311411861} - {fileID: 1485672376} - {fileID: 1370087377} - {fileID: 1889077121} - {fileID: 1253453879} - {fileID: 1042025753} - {fileID: 160129926} - {fileID: 118437727} - {fileID: 62681080} - {fileID: 1001523377} - {fileID: 558552080} - {fileID: 709568654} - {fileID: 818218305} - {fileID: 183773844} - {fileID: 1811406769} - {fileID: 304314443} - {fileID: 1036891669} - {fileID: 349015591} - {fileID: 1350243781} - {fileID: 1786655195} - {fileID: 933260708} - {fileID: 1434204435} - {fileID: 383081397} - {fileID: 1481079611} - {fileID: 269271305} - {fileID: 223500490} - {fileID: 478802732} - {fileID: 714918315} - {fileID: 118684980} - {fileID: 2132430690} - Name: First Person View objectTransformInfoList: - {fileID: 484832059} - {fileID: 340895934} - {fileID: 797148797} - {fileID: 24470315} - {fileID: 48868318} - {fileID: 1309477114} - {fileID: 1639985080} - {fileID: 448036785} - {fileID: 1703969141} - {fileID: 692645853} - {fileID: 2084476524} - {fileID: 1254700202} - {fileID: 2073383990} - {fileID: 1012231069} - {fileID: 2043257273} - {fileID: 1535174411} - {fileID: 2077976350} - {fileID: 193986633} - {fileID: 1816757347} - {fileID: 987567687} - {fileID: 1938647611} - {fileID: 2061271692} - {fileID: 1050323344} - {fileID: 1623043582} - {fileID: 2071225031} - {fileID: 1098005509} - {fileID: 118549287} - Name: IK Positions objectTransformInfoList: - {fileID: 1483377487} - {fileID: 1329390619} - {fileID: 55126119} - {fileID: 628703466} - {fileID: 1308320131} - {fileID: 1176014542} - {fileID: 2056327178} - {fileID: 432175849} - {fileID: 1334310571} - {fileID: 709939418} - {fileID: 219680174} - {fileID: 389955507} - {fileID: 645111004} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 10 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 525752311} mainWeaponPositionsParentThirdPerson: - {fileID: 401333211} - {fileID: 2050090221} - {fileID: 1610377768} mainWeaponPositionChildsThirdPerson: - {fileID: 1800721528} - {fileID: 520780766} - {fileID: 1382917324} - {fileID: 1259128954} - {fileID: 327742515} - {fileID: 1961275595} - {fileID: 1534602826} - {fileID: 418185694} - {fileID: 1194538809} - {fileID: 311411861} - {fileID: 1485672376} - {fileID: 1370087377} - {fileID: 1889077121} - {fileID: 1042025753} - {fileID: 160129926} - {fileID: 118437727} - {fileID: 1001523377} - {fileID: 558552080} - {fileID: 709568654} - {fileID: 818218305} - {fileID: 1811406769} - {fileID: 1036891669} - {fileID: 349015591} - {fileID: 1350243781} - {fileID: 1786655195} - {fileID: 933260708} - {fileID: 1434204435} - {fileID: 383081397} - {fileID: 1481079611} - {fileID: 269271305} - {fileID: 223500490} - {fileID: 714918315} - {fileID: 1073420659} - {fileID: 1361976873} - {fileID: 576754404} - {fileID: 1081904996} - {fileID: 438191318} - {fileID: 974941195} - {fileID: 2041051424} - {fileID: 717941970} - {fileID: 1799163998} - {fileID: 286762454} - {fileID: 1883367790} - {fileID: 1591350200} - {fileID: 1866556911} - {fileID: 1675944922} - {fileID: 1852529633} - {fileID: 495839445} - {fileID: 1739330377} - {fileID: 206472122} - {fileID: 916563492} - {fileID: 796862740} - {fileID: 1346905865} - {fileID: 1650337643} - {fileID: 1363932983} - {fileID: 1481713863} - {fileID: 1343511976} - {fileID: 66822657} - {fileID: 623200435} - {fileID: 1880508841} - {fileID: 739266605} - {fileID: 1629568160} - {fileID: 306706113} - {fileID: 2130666374} - {fileID: 1915097809} - {fileID: 496162083} - {fileID: 862826148} - {fileID: 1783541686} - {fileID: 1739820815} - {fileID: 52472443} - {fileID: 1701067874} - {fileID: 1012921591} - {fileID: 474704867} - {fileID: 843001657} - {fileID: 743000357} - {fileID: 746044665} - {fileID: 1338809497} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!4 &556078996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556078991} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 77732977} - {fileID: 1280016683} - {fileID: 701243146} - {fileID: 525752311} m_Father: {fileID: 772658220} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &556190414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 556190415} - component: {fileID: 556190418} - component: {fileID: 556190417} - component: {fileID: 556190416} m_Layer: 5 m_Name: Inventory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &556190415 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556190414} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1657913620} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -221, y: -78.41211} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &556190416 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556190414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 0 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 556190417} --- !u!114 &556190417 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556190414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.30882353, g: 0.22480537, b: 0.22480537, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: c15b041dc161ec74eaf647e3fc459f2c, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &556190418 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556190414} m_CullTransparentMesh: 0 --- !u!1 &556232200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 556232201} - component: {fileID: 556232203} - component: {fileID: 556232202} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &556232201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556232200} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456} m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &556232202 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556232200} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &556232203 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556232200} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &556234576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 556234577} - component: {fileID: 556234579} - component: {fileID: 556234578} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &556234577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556234576} m_LocalRotation: {x: -0, y: -0, z: -0.13381323, w: 0.9910066} m_LocalPosition: {x: -0.019259972, y: 0.10118003, z: 0.0727} m_LocalScale: {x: 0.020117223, y: 0.030533308, z: 0.0071138702} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -15.38} --- !u!23 &556234578 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556234576} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &556234579 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556234576} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &557047714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 557047715} - component: {fileID: 557047717} - component: {fileID: 557047716} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &557047715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557047714} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.03208, z: 0.1676} m_LocalScale: {x: 0.067966565, y: 0.06356002, z: 0.036628935} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &557047716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557047714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &557047717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557047714} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &557261740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 557261741} - component: {fileID: 557261743} - component: {fileID: 557261742} m_Layer: 5 m_Name: Next Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &557261741 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557261740} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1562022292} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 350, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &557261742 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557261740} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &557261743 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557261740} m_CullTransparentMesh: 0 --- !u!1 &557285236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 557285237} - component: {fileID: 557285239} - component: {fileID: 557285238} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &557285237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557285236} m_LocalRotation: {x: -0.13052624, y: 8.5436215e-12, z: -7.2759567e-12, w: 0.9914449} m_LocalPosition: {x: -0, y: 0.0698, z: -0.0348} m_LocalScale: {x: 0.004763344, y: 0.0041231746, z: 0.008908435} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &557285238 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557285236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &557285239 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557285236} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &557351399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 557351400} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &557351400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557351399} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.0000014062288, y: 1.7530007, z: 0.085999966} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &557786213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 557786214} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &557786214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557786213} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1312421698} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &557885278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 557885279} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &557885279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557885278} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1059503667} - {fileID: 2061642420} m_Father: {fileID: 1028250905} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558256713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558256714} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &558256714 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558256713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1088225009} - {fileID: 30057934} - {fileID: 1685161248} m_Father: {fileID: 202923575} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &558390860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558390863} - component: {fileID: 558390861} - component: {fileID: 558390862} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &558390861 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558390860} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 943764136} IKWeaponManager: {fileID: 684340637} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 558390862} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1726461181} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 597983864} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 597983864} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 735359613} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 735359615} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 735359615} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1270807699} offsetAttachmentPlaceTransform: {fileID: 1741697099} offsetAttachmentPointTransform: {fileID: 1574864766} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 808670738} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 913758335} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 565903014} offsetAttachmentPlaceTransform: {fileID: 247262904} offsetAttachmentPointTransform: {fileID: 1895047130} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 385671228} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 755962042} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1472554809} offsetAttachmentPlaceTransform: {fileID: 641658668} offsetAttachmentPointTransform: {fileID: 2074269871} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 583666484} objectToReplace: - {fileID: 1827787322} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Telescopic attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1215273155} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1215273157} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 943764136} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1215273157} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 943764136} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Holographic attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 2098055416} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2098055416} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 943764136} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2098055416} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 943764136} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 2035066705} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2035066705} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 943764136} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2035066705} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 943764136} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 687393765} offsetAttachmentPlaceTransform: {fileID: 1493846234} offsetAttachmentPointTransform: {fileID: 1996597384} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1739594803} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Manual Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1832565101} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Burst Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1273808931} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1643802005} offsetAttachmentPlaceTransform: {fileID: 132738471} offsetAttachmentPointTransform: {fileID: 1198698969} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 226736279} objectToReplace: - {fileID: 1671540728} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.5 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &558390862 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558390860} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &558390863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558390860} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1167944922} m_Father: {fileID: 1822299056} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558448967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558448971} - component: {fileID: 558448970} - component: {fileID: 558448969} - component: {fileID: 558448968} m_Layer: 5 m_Name: Advanced Weapons Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &558448968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558448967} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 704967173} m_SelectOnDown: {fileID: 189081027} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 558448969} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Weapons Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &558448969 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558448967} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &558448970 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558448967} m_CullTransparentMesh: 0 --- !u!224 &558448971 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558448967} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 276365181} m_Father: {fileID: 1162756954} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 251, y: 86.32709} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &558487079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558487080} - component: {fileID: 558487082} - component: {fileID: 558487081} m_Layer: 5 m_Name: Skill Slot Climb Ledge m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &558487080 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558487079} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2029992792} - {fileID: 1373135271} - {fileID: 992175412} - {fileID: 1487373975} - {fileID: 972055833} - {fileID: 649565782} - {fileID: 173416645} m_Father: {fileID: 1003183266} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 355, y: 146} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &558487081 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558487079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2029992793} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 558487079} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &558487082 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558487079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 558487079} slotActive: {fileID: 972055832} slotLocked: {fileID: 992175411} slotUnlocked: {fileID: 1487373974} slotSkillAmountText: {fileID: 1373135272} slotPressedIcon: {fileID: 649565781} confirmUseSkillPointsPanelPosition: {fileID: 173416645} --- !u!1 &558530423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558530424} - component: {fileID: 558530425} m_Layer: 0 m_Name: Player Options Editor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558530424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558530423} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &558530425 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558530423} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 50d274514d4c6e444bb2fef1f7b9fe44, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 1 ignoreSaveNumberOnSaveLoadInfo: 1 saveNumberToIgnoreSaveLoadInfo: 143 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: Save Player Options loadInfoOnRegulaFileName: Load Player Options mainPlayerOptionsEditorSystem: {fileID: 541563685} --- !u!1 &558552079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558552080} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558552080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558552079} m_LocalRotation: {x: -0.71079946, y: 0, z: 0, w: 0.7033948} m_LocalPosition: {x: 0.1270002, y: 1.6690019, z: -0.114001274} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 62681080} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90.6, y: 0, z: 0} --- !u!1 &558569249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558569250} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558569250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558569249} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1661286057} - {fileID: 547001973} - {fileID: 1918089193} - {fileID: 1747582185} - {fileID: 1005475529} - {fileID: 1118689218} - {fileID: 112051554} m_Father: {fileID: 1981271974} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558612272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558612273} - component: {fileID: 558612275} - component: {fileID: 558612274} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &558612273 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558612272} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 581148716} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000000074496174, y: -7.5846066e-12} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &558612274 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558612272} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &558612275 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558612272} m_CullTransparentMesh: 0 --- !u!1 &558613461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558613462} - component: {fileID: 558613464} - component: {fileID: 558613463} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &558613462 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558613461} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 386483479} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 310, y: 110} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &558613463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558613461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &558613464 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558613461} m_CullTransparentMesh: 0 --- !u!1 &558679275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558679276} m_Layer: 5 m_Name: Mechanics Help (demo) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &558679276 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558679275} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1012989960} - {fileID: 1774006015} m_Father: {fileID: 623164289} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -360.00003} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &558883735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558883736} - component: {fileID: 558883739} - component: {fileID: 558883738} - component: {fileID: 558883737} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &558883736 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558883735} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 326118922} m_Father: {fileID: 1069079837} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021606, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &558883737 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558883735} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 558883738} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1069079836} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 267445988} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1968981766} m_MethodName: setUseEventOnCaptureState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1968981766} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1968981766} m_MethodName: setUseOverrideSystemOnCaptureState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &558883738 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558883735} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &558883739 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558883735} m_CullTransparentMesh: 0 --- !u!1 &559270100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559270101} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &559270101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559270100} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2040741318} - {fileID: 1340818617} - {fileID: 1754896274} - {fileID: 308084383} - {fileID: 527981906} - {fileID: 124337031} - {fileID: 1046273128} - {fileID: 467251400} - {fileID: 51058907} - {fileID: 1442962701} - {fileID: 1792293980} - {fileID: 2067200012} - {fileID: 2105474173} - {fileID: 1874911184} - {fileID: 1826174727} m_Father: {fileID: 138172800} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &559271868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559271869} - component: {fileID: 559271871} - component: {fileID: 559271870} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &559271869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559271868} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.0152, y: -0.01835, z: 0.04435} m_LocalScale: {x: 0.0053700143, y: 0.010217407, z: 0.012077089} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &559271870 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559271868} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &559271871 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559271868} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &559306145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559306146} - component: {fileID: 559306148} - component: {fileID: 559306147} m_Layer: 0 m_Name: Simple Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &559306146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559306145} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &559306147 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559306145} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &559306148 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559306145} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1093112861881956, guid: 05dcfc1ed374d2648ae9a3a0a70bb979, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 559306147} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &559489591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559489592} - component: {fileID: 559489594} - component: {fileID: 559489593} m_Layer: 5 m_Name: Vendor Objects List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &559489592 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559489591} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1628682123} - {fileID: 1649268755} m_Father: {fileID: 852441789} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -230.49976, y: -24.999756} m_SizeDelta: {x: -964.3, y: -95} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &559489593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559489591} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.509} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &559489594 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559489591} m_CullTransparentMesh: 0 --- !u!1 &559502931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559502932} - component: {fileID: 559502933} m_Layer: 0 m_Name: Brainwash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &559502932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559502931} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &559502933 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559502931} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Brainwash abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: a478516f2158c604684cbfc3b7cb190f, type: 3} abilitySprite: {fileID: 21300000, guid: a478516f2158c604684cbfc3b7cb190f, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Brainwash m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 4 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Brainwash m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 1 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Brainwash m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &559518612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559518615} - component: {fileID: 559518614} - component: {fileID: 559518613} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &559518613 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559518612} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &559518614 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559518612} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &559518615 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559518612} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2003270263} m_Father: {fileID: 1659097771} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395915, y: 0.037158847} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &559857875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559857876} - component: {fileID: 559857878} - component: {fileID: 559857877} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &559857876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559857875} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0.0638} m_LocalScale: {x: 0.03581595, y: 0.019510437, z: 0.03581598} m_Children: [] m_Father: {fileID: 1954963465} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &559857877 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559857875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &559857878 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559857875} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &560059390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 560059391} m_Layer: 0 m_Name: f_ring.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &560059391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560059390} m_LocalRotation: {x: 0.27977407, y: 0.0018522666, z: -0.013256976, w: 0.95997256} m_LocalPosition: {x: -0.0004311595, y: 0.33374384, z: 0.00016513467} m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 2012660310} m_Father: {fileID: 730390260} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &560115583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 560115584} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &560115584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560115583} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &560196129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 560196130} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &560196130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560196129} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 539580828} - {fileID: 444224202} - {fileID: 1364276818} - {fileID: 92252238} - {fileID: 2065842723} m_Father: {fileID: 809258133} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &560273403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 560273404} - component: {fileID: 560273408} - component: {fileID: 560273407} - component: {fileID: 560273406} - component: {fileID: 560273405} m_Layer: 5 m_Name: Save Game List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &560273404 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560273403} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 278384991} m_Father: {fileID: 1418505917} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -28.111084, y: -16.866455} m_SizeDelta: {x: -143.69995, y: -239.62} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &560273405 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560273403} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &560273406 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560273403} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 278384991} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 10 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1375303049} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &560273407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560273403} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &560273408 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560273403} m_CullTransparentMesh: 0 --- !u!1 &561214287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 561214288} m_Layer: 0 m_Name: Regular Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &561214288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561214287} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1638826118} - {fileID: 1157518289} - {fileID: 238506864} - {fileID: 1479315982} m_Father: {fileID: 1677367446} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &561444156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 561444157} - component: {fileID: 561444158} m_Layer: 0 m_Name: CartWheel Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &561444157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561444156} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284374468} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &561444158 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561444156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: CartWheel Forward useActionName: 1 actionName: CartWheel Forward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.567 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &561455409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 561455410} - component: {fileID: 561455412} - component: {fileID: 561455411} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &561455410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561455409} m_LocalRotation: {x: -0.3826834, y: -0.00000011920925, z: -0.000000059604623, w: 0.92387956} m_LocalPosition: {x: 0, y: 0.077600114, z: -0.08577759} m_LocalScale: {x: 0.03026838, y: 0.016175544, z: 0.030268732} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &561455411 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561455409} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &561455412 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561455409} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &561467953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 561467954} - component: {fileID: 561467956} - component: {fileID: 561467955} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &561467954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561467953} m_LocalRotation: {x: -0.5439069, y: 0, z: 0, w: 0.83914554} m_LocalPosition: {x: 0, y: -0.07527, z: -0.07784} m_LocalScale: {x: 0.03577467, y: 0.1274119, z: 0.025079403} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -65.9, y: 0, z: 0} --- !u!23 &561467955 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561467953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &561467956 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561467953} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &561876422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 561876423} - component: {fileID: 561876425} - component: {fileID: 561876424} m_Layer: 5 m_Name: Skill Slot Activate Heal Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &561876423 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561876422} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1469171464} - {fileID: 1212432962} - {fileID: 575073171} - {fileID: 1213548215} - {fileID: 1701284045} - {fileID: 75813372} - {fileID: 598884877} m_Father: {fileID: 740572736} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114, y: 24} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &561876424 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561876422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1469171465} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 561876422} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &561876425 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561876422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 561876422} slotActive: {fileID: 1701284044} slotLocked: {fileID: 575073170} slotUnlocked: {fileID: 1213548214} slotSkillAmountText: {fileID: 1212432963} slotPressedIcon: {fileID: 75813371} confirmUseSkillPointsPanelPosition: {fileID: 598884877} --- !u!1 &561930306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 561930307} - component: {fileID: 561930309} - component: {fileID: 561930308} m_Layer: 5 m_Name: Edit Button Input m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &561930307 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561930306} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 633325717} - {fileID: 158726406} - {fileID: 1671581671} m_Father: {fileID: 1216427684} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 403.75, y: -118} m_SizeDelta: {x: 807.5, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &561930308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561930306} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4489997f2ab4d664eb98b5e463279771, type: 3} m_Name: m_EditorClassIdentifier: actionNameText: {fileID: 158726407} actionKeyText: {fileID: 996745907} currentActionKeyString: keyboardActionKey: gamepadActionKey: multiAxesIndex: 0 axesIndex: 0 editButtonGameObject: {fileID: 0} editButtonInputActive: 0 --- !u!114 &561930309 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561930306} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: 807.5 m_PreferredHeight: 70 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &562036201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562036202} - component: {fileID: 562036204} - component: {fileID: 562036203} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &562036202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562036201} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.08168, z: 0.0721} m_LocalScale: {x: 0.036163896, y: 0.028338907, z: 0.04848048} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &562036203 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562036201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &562036204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562036201} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &562080618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562080619} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &562080619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562080618} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1154104657} m_Father: {fileID: 540705770} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &562342016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562342017} - component: {fileID: 562342019} - component: {fileID: 562342018} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &562342017 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562342016} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 991533912} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &562342018 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562342016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.14509805, g: 0.101960786, b: 0.101960786, a: 0.85882354} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &562342019 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562342016} m_CullTransparentMesh: 0 --- !u!1 &562451391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562451392} - component: {fileID: 562451394} - component: {fileID: 562451393} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &562451392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562451391} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: -0.0359, z: -0.14885} m_LocalScale: {x: 0.048538696, y: 0.019169183, z: 0.028494267} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &562451393 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562451391} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &562451394 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562451391} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &562873925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562873926} - component: {fileID: 562873928} - component: {fileID: 562873927} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &562873926 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562873925} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003318660} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.25, y: 0} m_AnchorMax: {x: 0.75, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &562873927 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562873925} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.875, g: 0, b: 0, a: 0.709} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &562873928 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562873925} m_CullTransparentMesh: 0 --- !u!1 &562978303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562978304} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &562978304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562978303} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1199289798} - {fileID: 613253233} - {fileID: 2032225925} m_Father: {fileID: 955595222} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &562982059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562982060} - component: {fileID: 562982062} - component: {fileID: 562982061} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &562982060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562982059} m_LocalRotation: {x: 0.7071069, y: -2.7911445e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.13219997, z: 1.0587016} m_LocalScale: {x: 0.13971627, y: 0.02043446, z: 0.13971779} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &562982061 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562982059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &562982062 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562982059} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &563061173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563061174} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &563061174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563061173} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &563139547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563139548} m_Layer: 0 m_Name: grip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &563139548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563139547} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1943680118} - {fileID: 2046926633} - {fileID: 1041905532} - {fileID: 1736718366} - {fileID: 1096825654} - {fileID: 9197915} - {fileID: 388108242} - {fileID: 1012816827} - {fileID: 988628470} - {fileID: 463106355} - {fileID: 1298078507} m_Father: {fileID: 1829016661} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &563194184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563194185} - component: {fileID: 563194187} - component: {fileID: 563194186} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &563194185 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563194184} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1313188085} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &563194186 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563194184} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &563194187 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563194184} m_CullTransparentMesh: 0 --- !u!1 &563214173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563214174} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &563214174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563214173} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &563294178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563294179} - component: {fileID: 563294180} - component: {fileID: 563294181} m_Layer: 5 m_Name: Expande Capture Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &563294179 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563294178} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 130815326} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &563294180 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563294178} m_CullTransparentMesh: 0 --- !u!114 &563294181 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563294178} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &563537566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563537567} - component: {fileID: 563537569} - component: {fileID: 563537568} m_Layer: 5 m_Name: Skill Slot Grab Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &563537567 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563537566} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1821825635} - {fileID: 694145279} - {fileID: 1780701242} - {fileID: 479569777} - {fileID: 1277954476} - {fileID: 322798712} - {fileID: 1262486277} m_Father: {fileID: 1457021493} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 32, y: -26} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &563537568 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563537566} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1821825636} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 563537566} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &563537569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563537566} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 563537566} slotActive: {fileID: 1277954475} slotLocked: {fileID: 1780701241} slotUnlocked: {fileID: 479569776} slotSkillAmountText: {fileID: 694145280} slotPressedIcon: {fileID: 322798711} confirmUseSkillPointsPanelPosition: {fileID: 1262486277} --- !u!1 &563803894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563803896} - component: {fileID: 563803895} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &563803895 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563803894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 2079964176} - {fileID: 1917948801} - {fileID: 240014334} - {fileID: 1665332857} - {fileID: 1440446141} selectedIndex: 13 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: -0.03871423, y: 0.035725635, z: 0.019068101} - {x: -0.06084107, y: 0.03572702, z: 0.019222025} - {x: -0.085645646, y: 0.035728574, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &563803896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563803894} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900006, y: 1.6399999, z: 0.73000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2079964176} - {fileID: 1917948801} - {fileID: 240014334} - {fileID: 1665332857} - {fileID: 1440446141} m_Father: {fileID: 643472186} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &564086528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 564086529} - component: {fileID: 564086531} - component: {fileID: 564086530} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &564086529 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564086528} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1902557098} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -22.37, y: 0} m_SizeDelta: {x: -44.74, y: -73.84} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &564086530 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564086528} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.07352942, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &564086531 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564086528} m_CullTransparentMesh: 0 --- !u!1 &564157644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 564157645} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &564157645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564157644} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200052, y: 1.5210011, z: 0.31449986} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &564192404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 564192405} - component: {fileID: 564192407} - component: {fileID: 564192406} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &564192405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564192404} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.015201931, y: -0.02269921, z: 0.044349503} m_LocalScale: {x: 0.005370014, y: 0.01892001, z: 0.012080042} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &564192406 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564192404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &564192407 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564192404} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &564465490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 564465491} - component: {fileID: 564465493} - component: {fileID: 564465492} m_Layer: 5 m_Name: Attachment Selected m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &564465491 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564465490} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 681549691} m_Father: {fileID: 1836168909} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00022803998, y: 0.00000095367} m_SizeDelta: {x: 157.4, y: 34.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &564465492 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564465490} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.59607846, g: 0.53333336, b: 0.33333334, a: 0.584} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &564465493 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564465490} m_CullTransparentMesh: 0 --- !u!1001 &564520903 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1622727224} m_Modifications: - target: {fileID: 498260, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} propertyPath: m_LocalPosition.x value: 10.13 objectReference: {fileID: 0} - target: {fileID: 498260, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} propertyPath: m_LocalPosition.y value: 6.599141 objectReference: {fileID: 0} - target: {fileID: 498260, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} propertyPath: m_LocalPosition.z value: -6.36 objectReference: {fileID: 0} - target: {fileID: 498260, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 498260, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} propertyPath: m_LocalRotation.y value: -0.008726536 objectReference: {fileID: 0} - target: {fileID: 498260, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 498260, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} propertyPath: m_LocalRotation.w value: 0.9999619 objectReference: {fileID: 0} - target: {fileID: 498260, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} --- !u!4 &564520904 stripped Transform: m_CorrespondingSourceObject: {fileID: 498260, guid: 69b029dd5038cfd46bbe1de327545e04, type: 3} m_PrefabInstance: {fileID: 564520903} m_PrefabAsset: {fileID: 0} --- !u!1 &564965207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 564965208} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &564965208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564965207} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &564996331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 564996332} - component: {fileID: 564996334} - component: {fileID: 564996333} m_Layer: 5 m_Name: objectInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &564996332 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564996331} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1840423385} - {fileID: 991959790} - {fileID: 594892586} m_Father: {fileID: 103978168} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 144.7998} m_SizeDelta: {x: 505, y: 145} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &564996333 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564996331} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.11372549, g: 0.09411765, b: 0.09411765, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &564996334 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564996331} m_CullTransparentMesh: 0 --- !u!1 &565006018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565006019} - component: {fileID: 565006021} - component: {fileID: 565006020} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &565006019 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565006018} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1490997452} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 550, y: -20.299805} m_SizeDelta: {x: -1168.2, y: -182.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &565006020 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565006018} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.058823526, g: 0.0008650527, b: 0.0008650527, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &565006021 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565006018} m_CullTransparentMesh: 0 --- !u!1 &565008822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565008823} - component: {fileID: 565008825} - component: {fileID: 565008824} m_Layer: 0 m_Name: Override System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &565008823 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565008822} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 1618775548} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021276, y: -0.0063000014} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &565008824 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565008822} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Active --- !u!222 &565008825 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565008822} m_CullTransparentMesh: 0 --- !u!1 &565170223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565170224} m_Layer: 5 m_Name: Motorbike Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &565170224 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565170223} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 679059062} - {fileID: 685239486} - {fileID: 436801163} - {fileID: 604041917} - {fileID: 1038024781} - {fileID: 1186347327} - {fileID: 569654398} - {fileID: 1309951707} - {fileID: 674071499} - {fileID: 785388271} - {fileID: 1159432577} - {fileID: 373936858} - {fileID: 454367757} - {fileID: 2130659021} m_Father: {fileID: 54083009} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &565223498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565223499} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &565223499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565223498} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1748518290} m_Father: {fileID: 47123891} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &565384072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565384073} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &565384073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565384072} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &565638969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565638970} - component: {fileID: 565638972} - component: {fileID: 565638971} m_Layer: 5 m_Name: Broken Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &565638970 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565638969} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999942, y: 0.9999942, z: 0.9999942} m_Children: [] m_Father: {fileID: 203634568} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 25.9, y: 20.6} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &565638971 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565638969} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9f321428dfb8c5a408b5b1b37c096e64, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &565638972 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565638969} m_CullTransparentMesh: 0 --- !u!1 &565789884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565789885} - component: {fileID: 565789887} - component: {fileID: 565789886} m_Layer: 5 m_Name: Skill Slot Throw Fire m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &565789885 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565789884} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1400134794} - {fileID: 1502402073} - {fileID: 356534572} - {fileID: 1227475975} - {fileID: 1585601760} - {fileID: 1227339462} - {fileID: 1451038430} m_Father: {fileID: 740572736} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -151, y: 24} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &565789886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565789884} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1400134795} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 565789884} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &565789887 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565789884} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 565789884} slotActive: {fileID: 1585601759} slotLocked: {fileID: 356534571} slotUnlocked: {fileID: 1227475974} slotSkillAmountText: {fileID: 1502402074} slotPressedIcon: {fileID: 1227339461} confirmUseSkillPointsPanelPosition: {fileID: 1451038430} --- !u!1 &565847650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565847651} m_Layer: 2 m_Name: Land Mark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &565847651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565847650} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 405074919} - {fileID: 1085661600} m_Father: {fileID: 758274422} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &565903013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565903014} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &565903014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565903013} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0552, z: 0.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1525823586} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &565934049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565934050} - component: {fileID: 565934051} m_Layer: 0 m_Name: Draw Rifle 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &565934050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565934049} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &565934051 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565934049} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Rifle 3 useActionName: 1 actionName: Draw Rifle 3 useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.26 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &565962699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565962700} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &565962700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565962699} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1901239693} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &565984749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565984750} m_Layer: 0 m_Name: Ammo Type m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &565984750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565984749} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1362202109} - {fileID: 1155950979} - {fileID: 701329331} - {fileID: 1577397333} m_Father: {fileID: 1909190859} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &566085940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566085941} - component: {fileID: 566085942} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &566085941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566085940} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: - {fileID: 767851170} - {fileID: 853178649} - {fileID: 1849472276} - {fileID: 148814257} - {fileID: 803357566} m_Father: {fileID: 1463530440} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &566085942 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566085940} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 767851170} - {fileID: 853178649} - {fileID: 1849472276} - {fileID: 148814257} - {fileID: 803357566} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011017117, y: -0.21152627, z: -0.2494168} - {x: 0.0000012964007, y: -0.19737968, z: -0.076907404} - {x: -0.013999635, y: -0.17939958, z: 0.1423493} - {x: 0.060830683, y: -0.07117569, z: -0.0029047157} - {x: 0.060841173, y: -0.07100307, z: 0.019221963} - {x: 0.060841255, y: -0.07100172, z: 0.019394515} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &566559097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566559098} - component: {fileID: 566559101} - component: {fileID: 566559100} - component: {fileID: 566559099} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &566559098 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566559097} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1531113622} m_Father: {fileID: 2038710663} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &566559099 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566559097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &566559100 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566559097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &566559101 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566559097} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &566850020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566850021} - component: {fileID: 566850022} m_Layer: 0 m_Name: Keep Sword 2 Hands m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &566850021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566850020} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969437980} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &566850022 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566850020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Keep Sword 2 Hands useActionName: 1 actionName: Keep Sword 2 Hands useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.73 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateEndKeepAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: placeLastWeaponOnCharacterHand m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &566901835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566901836} - component: {fileID: 566901838} - component: {fileID: 566901837} m_Layer: 5 m_Name: 7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &566901836 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566901835} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1182012560} m_Father: {fileID: 1823366665} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 45, y: 90} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &566901837 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566901835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &566901838 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566901835} m_CullTransparentMesh: 0 --- !u!1 &567279797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 567279798} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &567279798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567279797} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &567347073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 567347074} - component: {fileID: 567347076} - component: {fileID: 567347075} m_Layer: 0 m_Name: Blade__129_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &567347074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567347073} m_LocalRotation: {x: -0.65328157, y: -0.27059788, z: 0.2705972, w: 0.65328187} m_LocalPosition: {x: -1.078613, y: 0.12639971, z: -0.08169608} m_LocalScale: {x: 0.045757983, y: 0.025765639, z: 0.07873742} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 78 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &567347075 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567347073} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &567347076 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567347073} m_Mesh: {fileID: -8292205218077155642, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &567560292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 567560293} - component: {fileID: 567560295} - component: {fileID: 567560294} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &567560293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567560292} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &567560294 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567560292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &567560295 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567560292} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &567609358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 567609359} m_Layer: 0 m_Name: Isometric Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &567609359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567609358} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1188185337} m_Father: {fileID: 1441910596} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &567815835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 567815836} - component: {fileID: 567815838} - component: {fileID: 567815837} m_Layer: 5 m_Name: Panel (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &567815836 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567815835} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 219671128} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 160.1, y: 69.2} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &567815837 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567815835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &567815838 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567815835} m_CullTransparentMesh: 0 --- !u!1 &568036246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568036248} - component: {fileID: 568036247} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &568036247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568036246} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 749806055} - {fileID: 864305548} - {fileID: 1417503793} - {fileID: 1234850417} - {fileID: 796463166} - {fileID: 58109778} - {fileID: 110353763} - {fileID: 2071642024} - {fileID: 485640471} - {fileID: 784042740} selectedIndex: 27 directionScale: 0 newPointOffset: 0.05 newPointBezierOffset: 0.05 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.000005761493, y: 0.010988802, z: 0.09361923} - {x: 0.0000005122274, y: -0.062061787, z: 0.11295188} - {x: -0.0000022593886, y: -0.10063255, z: 0.123159535} - {x: 0.0000017679091, y: -0.1376033, z: 0.08062762} - {x: 0.00000027567148, y: -0.13712478, z: 0.067745954} - {x: -0.00001578499, y: -0.13197455, z: -0.070896894} - {x: 0.000010391697, y: -0.13099039, z: -0.12609716} - {x: 0.0000013727695, y: -0.1309886, z: -0.07690712} - {x: -0.0000006495916, y: -0.1309882, z: -0.06587698} - {x: 0.0026513424, y: -0.14691973, z: 0.037011135} - {x: 0.0026309353, y: -0.1301477, z: 0.036861878} - {x: 0.0026110741, y: -0.11382437, z: 0.036716614} - {x: -0.001140878, y: -0.115488015, z: -0.105655454} - {x: -0.0011409437, y: -0.12219906, z: -0.07521892} - {x: -0.0011409782, y: -0.12571537, z: -0.05927141} - {x: -0.0011405676, y: -0.11895406, z: -0.006408668} - {x: -0.001141001, y: -0.12219846, z: 0.031187128} - {x: -0.0011415756, y: -0.12649961, z: 0.08102837} - {x: 0.0017271694, y: -0.11868132, z: -0.12690458} - {x: 0.0017271992, y: -0.11868119, z: -0.07690457} - {x: 0.0017272272, y: -0.11868107, z: -0.029854618} - {x: -0.0000004377216, y: -0.1163523, z: 0.013565339} - {x: -0.00000016950071, y: -0.11635125, z: 0.03569269} - {x: 0.00000016345203, y: -0.11634994, z: 0.06316021} - {x: -0.00000025058876, y: -0.08331196, z: -0.06792387} - {x: 0.00000017881393, y: -0.08885324, z: -0.07489473} - {x: 0.0000007450579, y: -0.096160404, z: -0.08408704} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &568036248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568036246} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.19000036, y: 1.62, z: 0.7300004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 749806055} - {fileID: 864305548} - {fileID: 1417503793} - {fileID: 1234850417} - {fileID: 796463166} - {fileID: 58109778} - {fileID: 110353763} - {fileID: 2071642024} - {fileID: 485640471} - {fileID: 784042740} m_Father: {fileID: 1445409626} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &568045550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568045551} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &568045551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568045550} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &568282291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568282292} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &568282292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568282291} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 520435808} m_Father: {fileID: 1351069665} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &568315053 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4253558651536824, guid: 11dfecd3b6222e94f91d9c6c4b45f2ac, type: 3} propertyPath: m_LocalPosition.x value: 12.669999 objectReference: {fileID: 0} - target: {fileID: 4253558651536824, guid: 11dfecd3b6222e94f91d9c6c4b45f2ac, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4253558651536824, guid: 11dfecd3b6222e94f91d9c6c4b45f2ac, type: 3} propertyPath: m_LocalPosition.z value: -11.150002 objectReference: {fileID: 0} - target: {fileID: 4253558651536824, guid: 11dfecd3b6222e94f91d9c6c4b45f2ac, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4253558651536824, guid: 11dfecd3b6222e94f91d9c6c4b45f2ac, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4253558651536824, guid: 11dfecd3b6222e94f91d9c6c4b45f2ac, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4253558651536824, guid: 11dfecd3b6222e94f91d9c6c4b45f2ac, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4253558651536824, guid: 11dfecd3b6222e94f91d9c6c4b45f2ac, type: 3} propertyPath: m_RootOrder value: 11 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 11dfecd3b6222e94f91d9c6c4b45f2ac, type: 3} --- !u!4 &568315054 stripped Transform: m_CorrespondingSourceObject: {fileID: 4253558651536824, guid: 11dfecd3b6222e94f91d9c6c4b45f2ac, type: 3} m_PrefabInstance: {fileID: 568315053} m_PrefabAsset: {fileID: 0} --- !u!1 &568391215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568391216} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &568391216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568391215} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 518924218} m_Father: {fileID: 1916524936} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &568542449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568542450} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &568542450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568542449} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.21300028, y: 1.0470004, z: 0.062000334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1743067113} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &568579344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568579345} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &568579345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568579344} m_LocalRotation: {x: 0, y: -0, z: 0.8660254, w: -0.5} m_LocalPosition: {x: -0.000001597256, y: 0.000003054738, z: 0.06486014} m_LocalScale: {x: 1.000002, y: 1.0000005, z: 1.0000025} m_Children: - {fileID: 49205072} m_Father: {fileID: 1518237454} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 240} --- !u!1 &568630180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568630181} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &568630181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568630180} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 608013099} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &568680461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568680462} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &568680462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568680461} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1410615053} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &568763650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568763651} m_Layer: 0 m_Name: Blades (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &568763651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568763650} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 156345822} - {fileID: 1576928715} - {fileID: 1080948768} - {fileID: 609570806} - {fileID: 993233234} - {fileID: 2044226757} - {fileID: 233759482} - {fileID: 672550290} - {fileID: 912086607} - {fileID: 1894770153} - {fileID: 514324176} - {fileID: 354758054} - {fileID: 793875424} - {fileID: 221552777} - {fileID: 1649278483} - {fileID: 1078169713} - {fileID: 693694444} - {fileID: 1140235345} - {fileID: 2054048359} - {fileID: 594379969} - {fileID: 928350752} - {fileID: 1168512852} - {fileID: 1284487293} - {fileID: 1339415882} - {fileID: 79350150} - {fileID: 1657595665} - {fileID: 1524100054} - {fileID: 265389934} - {fileID: 1920231543} - {fileID: 1119417167} - {fileID: 1137292694} - {fileID: 435234697} - {fileID: 234864373} - {fileID: 1955354912} - {fileID: 2006862349} - {fileID: 1432033976} - {fileID: 79801029} - {fileID: 1181196923} - {fileID: 1220143446} - {fileID: 1179611622} - {fileID: 723145876} - {fileID: 274588564} - {fileID: 1682235844} - {fileID: 1690311844} - {fileID: 1064972752} - {fileID: 511284724} - {fileID: 1700685146} - {fileID: 1022433562} - {fileID: 1374292471} - {fileID: 463466756} - {fileID: 2110522672} - {fileID: 1623912130} - {fileID: 672783704} - {fileID: 39040109} - {fileID: 1040225248} - {fileID: 1457189459} - {fileID: 121163907} - {fileID: 1325396966} - {fileID: 1611932163} - {fileID: 1850391947} - {fileID: 1295577928} - {fileID: 1945653064} - {fileID: 312316339} - {fileID: 1512472287} - {fileID: 1485862142} - {fileID: 652582493} - {fileID: 1107697269} - {fileID: 291407587} - {fileID: 198422816} - {fileID: 1114327456} - {fileID: 1869964412} - {fileID: 585426523} - {fileID: 220750552} - {fileID: 1079086642} - {fileID: 1819046267} - {fileID: 62815930} - {fileID: 2041671306} - {fileID: 1335163015} m_Father: {fileID: 1015457134} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &568843516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568843517} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &568843517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568843516} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &568921155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568921156} - component: {fileID: 568921158} - component: {fileID: 568921157} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &568921156 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568921155} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 194426637} m_Father: {fileID: 808647746} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &568921157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568921155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &568921158 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568921155} m_CullTransparentMesh: 0 --- !u!1 &569060577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569060578} - component: {fileID: 569060580} - component: {fileID: 569060579} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &569060578 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569060577} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1933354127} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &569060579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569060577} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: c --- !u!222 &569060580 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569060577} m_CullTransparentMesh: 0 --- !u!1 &569245505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569245506} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &569245506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569245505} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0653, z: 0.2541} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238327528} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &569491704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569491705} - component: {fileID: 569491708} - component: {fileID: 569491707} - component: {fileID: 569491706} m_Layer: 5 m_Name: Viewport m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &569491705 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569491704} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 280096010} m_Father: {fileID: 712798300} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -18, y: 0} m_Pivot: {x: 0, y: 1} --- !u!114 &569491706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569491704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &569491707 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569491704} m_CullTransparentMesh: 0 --- !u!114 &569491708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569491704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!1 &569654397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569654398} - component: {fileID: 569654401} - component: {fileID: 569654400} - component: {fileID: 569654399} m_Layer: 5 m_Name: Secondary Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &569654398 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569654397} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -270.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &569654399 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569654397} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 569654400} --- !u!114 &569654400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569654397} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &569654401 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569654397} m_CullTransparentMesh: 0 --- !u!1 &569727690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569727691} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &569727691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569727690} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.1899995, y: 1.615, z: 0.647} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &569729666 stripped Transform: m_CorrespondingSourceObject: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} m_PrefabInstance: {fileID: 2084867609} m_PrefabAsset: {fileID: 0} --- !u!1 &569838467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569838468} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &569838468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569838467} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &569870698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569870699} - component: {fileID: 569870701} - component: {fileID: 569870700} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &569870699 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569870698} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 202923575} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &569870700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569870698} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &569870701 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569870698} m_CullTransparentMesh: 0 --- !u!1 &569966840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569966841} - component: {fileID: 569966843} - component: {fileID: 569966842} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &569966841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569966840} m_LocalRotation: {x: -0, y: -0.000000002181428, z: -0.0000000017698378, w: 1} m_LocalPosition: {x: 0.0208, y: 0.0377, z: 0.0679} m_LocalScale: {x: 0.014617868, y: 0.03417454, z: 0.09090354} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &569966842 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569966840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &569966843 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569966840} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &570760529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 570760530} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &570760530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570760529} m_LocalRotation: {x: 0.000000029802322, y: 6.4035515e-14, z: 1.6333819e-13, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1709146878} - {fileID: 1071148949} - {fileID: 32518935} - {fileID: 290813764} - {fileID: 1589415464} m_Father: {fileID: 2008322520} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &570801220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 570801221} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &570801221 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570801220} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1550866625} - {fileID: 1276780002} m_Father: {fileID: 523873499} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &571487123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 571487124} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &571487124 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571487123} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1391832201} m_Father: {fileID: 1148935158} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &571687697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 571687698} - component: {fileID: 571687700} - component: {fileID: 571687699} m_Layer: 5 m_Name: t m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &571687698 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571687697} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1010591910} m_Father: {fileID: 1823366665} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15, y: 60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &571687699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571687697} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &571687700 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571687697} m_CullTransparentMesh: 0 --- !u!1 &571754871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 571754872} - component: {fileID: 571754874} - component: {fileID: 571754873} m_Layer: 0 m_Name: Blades 59 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &571754872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571754871} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 58 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &571754873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571754871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &571754874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571754871} m_Mesh: {fileID: 1582684090646770941, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &571828041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 571828042} - component: {fileID: 571828045} - component: {fileID: 571828044} - component: {fileID: 571828043} m_Layer: 5 m_Name: Stop To Use Device m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &571828042 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571828041} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 436673764} m_Father: {fileID: 785652304} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -105, y: 21.000004} m_SizeDelta: {x: 160, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &571828043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571828041} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 571828044} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1822400361} m_MethodName: stopToUseDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &571828044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571828041} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &571828045 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571828041} m_CullTransparentMesh: 0 --- !u!1 &572146416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 572146417} - component: {fileID: 572146419} - component: {fileID: 572146418} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &572146417 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572146416} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 967697494} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &572146418 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572146416} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &572146419 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572146416} m_CullTransparentMesh: 0 --- !u!1 &572239432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 572239433} - component: {fileID: 572239435} - component: {fileID: 572239434} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &572239433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572239432} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.07586, z: 0.4314} m_LocalScale: {x: 0.022710199, y: 0.03428167, z: 0.02286557} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &572239434 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572239432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &572239435 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572239432} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &572276921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 572276922} - component: {fileID: 572276924} - component: {fileID: 572276923} m_Layer: 5 m_Name: Expande Capture Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &572276922 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572276921} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.92, y: 0.91999996, z: 0.91999996} m_Children: [] m_Father: {fileID: 1443461182} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &572276923 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572276921} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &572276924 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572276921} m_CullTransparentMesh: 0 --- !u!114 &572389045 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114567538522386750, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &572528916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 572528917} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &572528917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572528916} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &572761624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 572761625} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &572761625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572761624} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.526403e-10, y: -0.0000015793269, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2004560509} - {fileID: 120885324} - {fileID: 2093124980} - {fileID: 1789386827} - {fileID: 504582955} - {fileID: 1251263319} m_Father: {fileID: 1199289798} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &572955757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 572955758} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &572955758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572955757} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: -0.0127, z: 0.1357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2000684482} - {fileID: 37952793} - {fileID: 1861973061} - {fileID: 1280214505} - {fileID: 40076056} - {fileID: 760589777} m_Father: {fileID: 104985470} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &573288995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 573288996} - component: {fileID: 573288998} - component: {fileID: 573288997} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &573288996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573288995} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 9.075962e-10, y: -0.027600901, z: 0.2715} m_LocalScale: {x: 0.062185273, y: 0.06552561, z: 0.076357484} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &573288997 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573288995} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &573288998 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573288995} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &573337914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 573337915} - component: {fileID: 573337918} - component: {fileID: 573337917} - component: {fileID: 573337916} m_Layer: 5 m_Name: Scrollbar Full Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &573337915 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573337914} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1277356217} m_Father: {fileID: 1136190259} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 205, y: 32.475006} m_SizeDelta: {x: 26, y: -65.15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &573337916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573337914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 24115984} m_HandleRect: {fileID: 24115983} m_Direction: 2 m_Value: 1 m_Size: 0.7697691 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &573337917 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573337914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3754325, g: 0.41176468, b: 0.38771027, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &573337918 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573337914} m_CullTransparentMesh: 0 --- !u!1 &573558617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 573558618} - component: {fileID: 573558620} - component: {fileID: 573558619} m_Layer: 2 m_Name: Camera Limit Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &573558618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573558617} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 5.3212395, y: 6.462516, z: 1} m_Children: [] m_Father: {fileID: 41121991} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &573558619 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573558617} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: objectToCall: {fileID: 1017046156} functionNameList: [] secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 1 sendObjectDetectedFunction: setCurrentPlayer sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1017046157} m_MethodName: setCameraLimitOnPlayer m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 1 tagNeededToTrigger: Player useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 0 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!65 &573558620 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573558617} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &574117923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574117924} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &574117924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574117923} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 672404282} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &574136799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574136800} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &574136800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574136799} m_LocalRotation: {x: -0.29894814, y: 0.08676655, z: -0.025684383, w: 0.9499694} m_LocalPosition: {x: 0.248, y: 1.45, z: 0.226} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -34.3, y: 12.6, z: -7} --- !u!1 &574182317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574182318} - component: {fileID: 574182320} - component: {fileID: 574182319} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &574182318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574182317} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &574182319 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574182317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &574182320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574182317} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &574188586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574188587} m_Layer: 5 m_Name: Dpad Direction Assigned Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &574188587 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574188586} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 741073322} - {fileID: 1584170978} - {fileID: 945421329} - {fileID: 952275284} - {fileID: 1887193165} m_Father: {fileID: 894148447} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -97} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &574380803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574380804} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &574380804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574380803} m_LocalRotation: {x: 0.2340387, y: -0.40140966, z: 0.08827811, w: 0.8810807} m_LocalPosition: {x: -0.000000054756246, y: 1.1460005, z: 0.27900028} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 28.900002, y: -49.532, z: -2.1160002} --- !u!1 &574786327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574786328} m_Layer: 0 m_Name: Melee Weapons Objects Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &574786328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574786327} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2092146251} - {fileID: 1682037606} - {fileID: 457879968} - {fileID: 248686641} - {fileID: 936737086} - {fileID: 656987476} - {fileID: 1160501822} - {fileID: 749724712} - {fileID: 865819559} - {fileID: 683268076} m_Father: {fileID: 1692738628} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &574839592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574839593} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &574839593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574839592} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1887216673} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &574856464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574856465} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &574856465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574856464} m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1} m_LocalPosition: {x: -0.00000012944298, y: -0.00000011681105, z: 0.000000032645787} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1414996487} - {fileID: 1913150427} - {fileID: 1353194988} - {fileID: 1498275254} - {fileID: 1214513336} - {fileID: 1354373576} - {fileID: 1547151678} - {fileID: 546584882} - {fileID: 630461044} m_Father: {fileID: 802308938} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &574883548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574883549} - component: {fileID: 574883551} - component: {fileID: 574883550} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &574883549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574883548} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &574883550 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574883548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &574883551 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574883548} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &575059184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575059185} - component: {fileID: 575059187} - component: {fileID: 575059186} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &575059185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575059184} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 1.4230154e-19, y: 0.09580159, z: -0.014100136} m_LocalScale: {x: 0.015090058, y: 0.02188558, z: 0.02478013} m_Children: [] m_Father: {fileID: 1482732026} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &575059186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575059184} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &575059187 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575059184} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &575073170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575073171} - component: {fileID: 575073173} - component: {fileID: 575073172} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &575073171 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575073170} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 561876423} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &575073172 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575073170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &575073173 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575073170} m_CullTransparentMesh: 0 --- !u!1 &575256752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575256753} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &575256753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575256752} m_LocalRotation: {x: 0.6997487, y: -0.0060093855, z: -0.00537777, w: 0.7143436} m_LocalPosition: {x: -0.20500037, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &575536967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575536968} - component: {fileID: 575536970} - component: {fileID: 575536969} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &575536968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575536967} m_LocalRotation: {x: 0, y: 5.820766e-11, z: 6.1864285e-11, w: 1} m_LocalPosition: {x: -0.057711754, y: 0.13221523, z: 0.5243551} m_LocalScale: {x: 0.011038846, y: 0.055922065, z: 0.20187016} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &575536969 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575536967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &575536970 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575536967} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &575549482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575549483} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &575549483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575549482} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.1368686e-13, y: -0.00000011940533, z: 0.0000000029547493} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 965026117} - {fileID: 728526441} - {fileID: 253979259} - {fileID: 1675425359} - {fileID: 1834244821} - {fileID: 245054539} - {fileID: 2033466545} - {fileID: 67871421} - {fileID: 1468710014} - {fileID: 2048799274} - {fileID: 1597972560} - {fileID: 1429862240} - {fileID: 682272718} - {fileID: 2121294365} - {fileID: 1045420127} m_Father: {fileID: 899908649} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &575594522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575594523} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &575594523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575594522} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1531450282} - {fileID: 927463043} - {fileID: 1259146080} - {fileID: 655561128} - {fileID: 267760065} - {fileID: 2043241039} - {fileID: 1288836304} - {fileID: 1727324724} - {fileID: 2074172160} - {fileID: 165747188} - {fileID: 391214802} - {fileID: 1096357529} - {fileID: 310902334} - {fileID: 2135194707} - {fileID: 1948354219} - {fileID: 1421854483} m_Father: {fileID: 677539609} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &575752683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575752684} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &575752684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575752683} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &576175966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 576175967} m_Layer: 12 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &576175967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576175966} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.398, y: 1.009, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 749158208} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &576252061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 576252062} m_Layer: 0 m_Name: Sight Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &576252062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576252061} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0, y: 1.7, z: 0.193} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &576316195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 576316198} - component: {fileID: 576316197} - component: {fileID: 576316196} m_Layer: 5 m_Name: Selected Power m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &576316196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576316195} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &576316197 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576316195} m_CullTransparentMesh: 0 --- !u!224 &576316198 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576316195} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 417155941} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 107.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &576621339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 576621340} - component: {fileID: 576621342} - component: {fileID: 576621341} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &576621340 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576621339} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1998497550} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &576621341 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576621339} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Ammo --- !u!222 &576621342 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576621339} m_CullTransparentMesh: 0 --- !u!1 &576754403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 576754404} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &576754404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576754403} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600015, y: 1.5170013, z: 0.29900086} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &577086258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577086259} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &577086259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577086258} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1790370633} - {fileID: 276203012} - {fileID: 771737754} m_Father: {fileID: 653918933} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &577089001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577089002} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &577089002 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577089001} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 75108304} - {fileID: 1685442686} - {fileID: 1218564629} m_Father: {fileID: 93145198} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &577189451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577189455} - component: {fileID: 577189454} - component: {fileID: 577189453} - component: {fileID: 577189452} m_Layer: 18 m_Name: Enable Repeat Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &577189452 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577189451} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: setRepeatListState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 577189451} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1507039379} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &577189453 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577189451} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &577189454 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577189451} m_CullTransparentMesh: 0 --- !u!224 &577189455 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577189451} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00016069412} m_LocalScale: {x: 1.000001, y: 1.0000008, z: 1.0000001} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -17.30011, y: 0.099906564} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &577213437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577213438} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &577213438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577213437} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &577304571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577304572} - component: {fileID: 577304574} - component: {fileID: 577304573} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &577304572 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577304571} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1262022713} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &577304573 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577304571} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: d1482e664e3b4014ca811f4fd3abf940, type: 3} m_Type: 3 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 0 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &577304574 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577304571} m_CullTransparentMesh: 0 --- !u!1 &577418222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577418223} m_Layer: 0 m_Name: Throw Objects Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &577418223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577418222} m_LocalRotation: {x: -0.0000001303851, y: 0.00000005215404, z: -0.55811083, w: 0.8297664} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1319264469} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -67.851006} --- !u!1 &577588978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577588979} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &577588979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577588978} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.192, z: 0.088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 989357793} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &577895714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577895715} - component: {fileID: 577895716} m_Layer: 0 m_Name: Block Close Combat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &577895715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577895714} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1803090945} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &577895716 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577895714} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Block Close Combat useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 59999 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 1 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 1 playActionAutomaticallyIfStoredAtEnd: 1 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 1 disableRegularActionActiveStateOnEnd: 1 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &577909865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577909866} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &577909866 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577909865} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1408553892} - {fileID: 983977619} - {fileID: 665815555} m_Father: {fileID: 1510658484} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &577921929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577921930} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &577921930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577921929} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 326142771} m_Father: {fileID: 1842786461} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &578013741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 578013742} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &578013742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578013741} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.093001, z: 0.21500105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 922310667} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &578251022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 578251023} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &578251023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578251022} m_LocalRotation: {x: -0.07340484, y: -0.055282086, z: -0.04074117, w: 0.9949351} m_LocalPosition: {x: -0.13300018, y: 1.5770015, z: 0.32100022} m_LocalScale: {x: 1, y: 0.9999997, z: 0.9999998} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -8.66, y: -6.04, z: -4.232} --- !u!1 &578287245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 578287246} - component: {fileID: 578287247} m_Layer: 0 m_Name: Esquiva Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &578287246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578287245} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528095182} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &578287247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578287245} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Esquiva Right useActionName: 1 actionName: Esquiva Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &579262203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579262204} - component: {fileID: 579262206} - component: {fileID: 579262205} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &579262204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579262203} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000037252894, w: 1} m_LocalPosition: {x: 0.031203503, y: 0.060117427, z: 0.13536306} m_LocalScale: {x: 0.005870003, y: 0.012580012, z: 0.007830011} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &579262205 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579262203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &579262206 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579262203} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &579995003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579995004} - component: {fileID: 579995006} - component: {fileID: 579995005} m_Layer: 0 m_Name: Desk m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &579995004 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579995003} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0001, y: 0.0001, z: 1} m_Children: [] m_Father: {fileID: 169696843} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0829, y: 0.0266} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &579995005 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579995003} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 39623e9afefda72429ddfee0b7b7d841, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &579995006 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579995003} m_CullTransparentMesh: 0 --- !u!1 &580058371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580058372} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &580058372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580058371} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &580071631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580071632} - component: {fileID: 580071634} - component: {fileID: 580071633} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &580071632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580071631} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.014850004, y: 0.0674, z: -0.04430122} m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 457551645} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &580071633 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580071631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &580071634 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580071631} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &580344467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580344468} - component: {fileID: 580344471} - component: {fileID: 580344470} - component: {fileID: 580344469} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &580344468 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580344467} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1510436630} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -44.600006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &580344469 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580344467} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 580344470} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &580344470 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580344467} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inventory Weight --- !u!222 &580344471 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580344467} m_CullTransparentMesh: 0 --- !u!1 &580412054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580412055} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &580412055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580412054} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &580416178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580416179} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &580416179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580416178} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: -0.18600021, y: 1.5160018, z: 0.23800084} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &580421221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580421222} - component: {fileID: 580421224} - component: {fileID: 580421223} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &580421222 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580421221} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 339579058} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 12.3} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &580421223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580421221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3c290c0ea18caa041a8421f0f4a4e364, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &580421224 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580421221} m_CullTransparentMesh: 0 --- !u!1 &580644391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580644392} m_Layer: 5 m_Name: Tech Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &580644392 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580644391} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000063, y: 1.0000063, z: 1.0000063} m_Children: - {fileID: 1140294777} - {fileID: 1657483201} - {fileID: 2139947909} - {fileID: 741586183} - {fileID: 1939935278} m_Father: {fileID: 321372251} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50.000023, y: -415.5001} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &580850656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580850658} - component: {fileID: 580850657} m_Layer: 0 m_Name: Melee Left Hand IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &580850657 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580850656} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a3d6d4cf1d236e04391bd75c502a939e, type: 3} m_Name: m_EditorClassIdentifier: movementEnabled: 0 speed: 1.4 moveAmount: 0.05 direction: {x: 0, y: 1, z: 0} useLocalPosition: 1 originalPosition: {x: 0, y: 0, z: 0} --- !u!4 &580850658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580850656} m_LocalRotation: {x: 0.0837425, y: -0.07751835, z: 0.57825196, w: 0.8078384} m_LocalPosition: {x: -0.27, y: -0.13, z: 0.28999996} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002} m_Children: [] m_Father: {fileID: 1909883343} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 13, y: -1.67, z: 71} --- !u!1 &580995140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580995141} - component: {fileID: 580995142} m_Layer: 0 m_Name: Sword Attack 2 Hands Body 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &580995141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580995140} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969437980} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &580995142 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580995140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 2 Hands Body 3 useActionName: 0 actionName: Sword Attack Full Body 2 useActionID: 1 actionID: 4202 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.49 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1001 &581072089 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1182930354234736, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4874815800324712, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} propertyPath: m_LocalPosition.x value: -8.59 objectReference: {fileID: 0} - target: {fileID: 4874815800324712, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4874815800324712, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} propertyPath: m_LocalPosition.z value: -59.08 objectReference: {fileID: 0} - target: {fileID: 4874815800324712, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4874815800324712, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4874815800324712, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4874815800324712, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4874815800324712, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} propertyPath: m_RootOrder value: 14 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} --- !u!4 &581072090 stripped Transform: m_CorrespondingSourceObject: {fileID: 4874815800324712, guid: 31be4bacc9a76c4438a4327ae421e3a0, type: 3} m_PrefabInstance: {fileID: 581072089} m_PrefabAsset: {fileID: 0} --- !u!1 &581127208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 581127209} - component: {fileID: 581127211} - component: {fileID: 581127210} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &581127209 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581127208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1121182234} m_Father: {fileID: 2018978795} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &581127210 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581127208} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: de36a20a9a2d7624090ed05d178b6cb5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &581127211 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581127208} m_CullTransparentMesh: 0 --- !u!1 &581148715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 581148716} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &581148716 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581148715} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000010730582} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 882471237} - {fileID: 558612273} - {fileID: 617603236} m_Father: {fileID: 1637458152} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000007748604, y: -0.0000015348196} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &581178757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 581178758} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &581178758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581178757} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.1, y: 1.754, z: 0.607} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &581243754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 581243755} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &581243755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581243754} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 538360389} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &581758293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 581758294} - component: {fileID: 581758295} m_Layer: 0 m_Name: Directional light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &581758294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581758293} m_LocalRotation: {x: -0.22367309, y: -0.20770407, z: -0.0488504, w: 0.95102215} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1662968844} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -26.47, y: -24.64, z: 0} --- !u!108 &581758295 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581758293} m_Enabled: 0 serializedVersion: 10 m_Type: 1 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 524288 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &581836179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 581836180} m_Layer: 0 m_Name: Right Toe Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &581836180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581836179} m_LocalRotation: {x: -0.7741579, y: 0.05304864, z: -0.05992585, w: 0.62791264} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999996, y: 1.0000008, z: 1.0000004} m_Children: - {fileID: 608815814} m_Father: {fileID: 649645882} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &582233875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 582233876} - component: {fileID: 582233878} - component: {fileID: 582233877} m_Layer: 0 m_Name: Fire Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &582233876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582233875} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &582233877 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582233875} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &582233878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582233875} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: 1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1625400843942218, guid: 39fdab3af4c11d94fbbce43241b599ad, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Activate Fire useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 582233877} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &582297643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 582297644} m_Layer: 5 m_Name: Experience Multiplier Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &582297644 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582297643} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1655580407} m_Father: {fileID: 115605928} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &582453939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 582453940} - component: {fileID: 582453942} - component: {fileID: 582453941} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &582453940 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582453939} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1745643444} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &582453941 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582453939} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Previous --- !u!222 &582453942 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582453939} m_CullTransparentMesh: 0 --- !u!1 &582841341 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1048119457004738, guid: a5b69c4764897f946b043d7f8864baef, type: 3} m_PrefabInstance: {fileID: 1727640975} m_PrefabAsset: {fileID: 0} --- !u!4 &582841342 stripped Transform: m_CorrespondingSourceObject: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} m_PrefabInstance: {fileID: 1727640975} m_PrefabAsset: {fileID: 0} --- !u!1 &583130233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583130234} m_Layer: 21 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &583130234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583130233} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1033138598} m_Father: {fileID: 1351069665} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &583308834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583308835} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &583308835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583308834} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791329, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &583423123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583423124} - component: {fileID: 583423126} - component: {fileID: 583423125} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &583423124 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583423123} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 685603325} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 122.12, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &583423125 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583423123} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &583423126 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583423123} m_CullTransparentMesh: 0 --- !u!1 &583500628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583500629} - component: {fileID: 583500632} - component: {fileID: 583500631} - component: {fileID: 583500630} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &583500629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583500628} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2019029632} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &583500630 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583500628} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 012974608954bc94bb0bed804ee60fd5, type: 3} m_Name: m_EditorClassIdentifier: throwObjectEnabled: 1 layerToCheckThrowObject: serializedVersion: 2 m_Bits: 1310721 maxRaycastDistance: 30 useInfiniteRaycastDistance: 0 useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 throwPosition: {fileID: 577418223} objectToThrow: {fileID: 1018121644076994, guid: 5bf927165eabed04f85aea37482c3713, type: 3} addLaunchObjectComponent: 0 addGrabbedObjectStateComponent: 0 rotateObjectTowardThrowDirection: 0 checkIfLockedCameraActive: 1 ignoreCollisionsWithPlayerEnabled: 1 throwInCustomTransformDirection: 0 customTransformDirection: {fileID: 0} customThrowDirectionAmount: 400 useCustomThrowPosition: 1 useCustomThrowLocalPosition: 1 customThrowPosition: {x: -0.079, y: 0, z: -0.089} customThrowRotation: {x: 0, y: 0, z: 0} showGizmo: 0 currentObjectToThrow: {fileID: 0} currentThrowSpeed: {x: 0, y: 0, z: 0} mainPlayerCamera: {fileID: 176855561} playerControllerGameObject: {fileID: 954210051} targetPositionTransform: {fileID: 280385831} playerCameraGameObject: {fileID: 176855560} mainCameraTransform: {fileID: 1446752339} playerCollider: {fileID: 954210065} --- !u!120 &583500631 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583500628} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &583500632 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583500628} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294573051 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 12 animationSpeed: 3 tillingOffset: 2.5 animateTexture: 1 textureColor: {r: 0.5661765, g: 0.2539468, b: 0.5446434, a: 1} useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 1 checkForPlayerCollider: 1 playerCollider: {fileID: 954210065} useHoldThrowArmAnimation: 1 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 19374 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 1 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 176855561} shootPosition: {fileID: 802353229} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 583500631} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!1 &583606353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583606354} - component: {fileID: 583606356} - component: {fileID: 583606355} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &583606354 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583606353} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1430944024} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &583606355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583606353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 40be93257b252f548a28160af1e0ef7c, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &583606356 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583606353} m_CullTransparentMesh: 0 --- !u!1 &583639302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583639303} - component: {fileID: 583639305} - component: {fileID: 583639304} m_Layer: 5 m_Name: Shield Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &583639303 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583639302} m_LocalRotation: {x: -0, y: -0, z: -0.0000000037252903, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 511068398} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50.049805, y: -79.600136} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &583639304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583639302} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &583639305 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583639302} m_CullTransparentMesh: 0 --- !u!1 &583666483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583666484} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &583666484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583666483} m_LocalRotation: {x: 0.00000023841855, y: 0.000000059604375, z: -0.00000008218824, w: 1} m_LocalPosition: {x: 0.0000004917383, y: -0.059999883, z: 0.24500017} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 50429894} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &583911217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583911218} m_Layer: 0 m_Name: Offset Ammo Type Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &583911218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583911217} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.0002, z: 0.0307} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1609190650} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &584089749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 584089750} - component: {fileID: 584089751} m_Layer: 5 m_Name: Abilities List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &584089750 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584089749} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 928294961} - {fileID: 1270332807} m_Father: {fileID: 1772161879} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &584089751 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584089749} m_CullTransparentMesh: 0 --- !u!1 &584123821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 584123822} - component: {fileID: 584123824} - component: {fileID: 584123823} m_Layer: 0 m_Name: Laser Beam Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &584123822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584123821} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 207348645} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &584123823 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584123821} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6ba4f6da15cca494f99f522c9934a2dd, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &584123824 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584123821} serializedVersion: 6 lengthInSec: 2.7 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.85 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1.96 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 0.77} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.05 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &584636445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 584636446} - component: {fileID: 584636449} - component: {fileID: 584636448} - component: {fileID: 584636447} m_Layer: 5 m_Name: Set TurnOn State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &584636446 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584636445} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -164, y: -106} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &584636447 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584636445} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 584636448} --- !u!114 &584636448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584636445} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.30882353, g: 0.22480537, b: 0.22480537, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bb1097734de8b6d408c0c34c42d209e0, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &584636449 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584636445} m_CullTransparentMesh: 0 --- !u!1 &584942268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 584942269} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &584942269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584942268} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &585284970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585284971} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &585284971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585284970} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: 0.20400035, y: 1.5580021, z: 0.3040011} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &585307498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585307499} - component: {fileID: 585307501} - component: {fileID: 585307500} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &585307499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585307498} m_LocalRotation: {x: 0.7071068, y: -0.000000055980813, z: 0.00000032122279, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.017499862, z: 0.09379998} m_LocalScale: {x: 0.053365186, y: 0.0064960527, z: 0.053365353} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &585307500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585307498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &585307501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585307498} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &585393507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585393508} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &585393508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585393507} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982357, y: 1.9316146, z: 0.2505463} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &585426522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585426523} - component: {fileID: 585426525} - component: {fileID: 585426524} m_Layer: 0 m_Name: Blades 72 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &585426523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585426522} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 71 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30} --- !u!23 &585426524 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585426522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &585426525 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585426522} m_Mesh: {fileID: -7397790488152215346, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &585650234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585650235} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &585650235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585650234} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &585925395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585925396} - component: {fileID: 585925398} - component: {fileID: 585925397} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &585925396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585925395} m_LocalRotation: {x: -0.00000040095736, y: -0.00000017877271, z: 0.0000002420436, w: 1} m_LocalPosition: {x: -0, y: -0.2047, z: -0.0468} m_LocalScale: {x: 0.029974425, y: 0.008598348, z: 0.0653475} m_Children: [] m_Father: {fileID: 657106551} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &585925397 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585925395} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &585925398 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585925395} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &586198502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 586198503} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &586198503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586198502} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 9.067553e-11, y: 1.3950013, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1709498665} m_Father: {fileID: 198402888} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &586448847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 586448848} - component: {fileID: 586448850} - component: {fileID: 586448849} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &586448848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586448847} m_LocalRotation: {x: 0, y: 5.820766e-11, z: 4.1159073e-11, w: 1} m_LocalPosition: {x: 0.057725977, y: 0.13219997, z: 0.5243661} m_LocalScale: {x: 0.011038847, y: 0.05592206, z: 0.20187016} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &586448849 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586448847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &586448850 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586448847} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &586522030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 586522031} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &586522031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586522030} m_LocalRotation: {x: -0.11112201, y: 0, z: 0, w: 0.99380684} m_LocalPosition: {x: 0, y: 1.696, z: 0.432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -12.76, y: 0, z: 0} --- !u!1 &586593693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 586593694} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &586593694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586593693} m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105} m_LocalPosition: {x: 0.25170055, y: 1.4796798, z: 0.53189486} m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 5526108} m_Father: {fileID: 2135586057} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &586863713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 586863714} - component: {fileID: 586863716} - component: {fileID: 586863715} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &586863714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586863713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0003, z: 0.1414} m_LocalScale: {x: 0.0320918, y: 0.0067624487, z: 0.112548366} m_Children: [] m_Father: {fileID: 188039688} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &586863715 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586863713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &586863716 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586863713} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &587232859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587232860} - component: {fileID: 587232862} - component: {fileID: 587232861} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &587232860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587232859} m_LocalRotation: {x: 0.7237505, y: -0.0000006635828, z: 0.00000068473366, w: 0.6900618} m_LocalPosition: {x: -0, y: 0.1101, z: 0.058} m_LocalScale: {x: 0.024010899, y: 0.15391059, z: 0.0062045376} m_Children: [] m_Father: {fileID: 1565405677} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &587232861 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587232859} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &587232862 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587232859} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &587277597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587277598} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &587277598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587277597} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 225629197} - {fileID: 1635094009} - {fileID: 247359740} m_Father: {fileID: 65374953} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &587455080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587455081} m_Layer: 5 m_Name: Captures Gallery Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &587455081 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587455080} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00014123607, y: 0.00014123609, z: 0.00014123609} m_Children: - {fileID: 1926961936} - {fileID: 1888921690} - {fileID: 1517286100} - {fileID: 1944855762} - {fileID: 1778826240} - {fileID: 1042877741} - {fileID: 65324680} - {fileID: 948698474} - {fileID: 1901148997} m_Father: {fileID: 1658097808} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 644.2682, y: 360.15225} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &587600569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587600570} - component: {fileID: 587600572} - component: {fileID: 587600571} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &587600570 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587600569} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1474325513} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: 230.63} m_SizeDelta: {x: 3.9, y: 151.46} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &587600571 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587600569} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &587600572 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587600569} m_CullTransparentMesh: 0 --- !u!1 &587766481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587766482} - component: {fileID: 587766484} - component: {fileID: 587766483} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &587766482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587766481} m_LocalRotation: {x: 0.00000018333601, y: 3.6237671e-13, z: -0.00000008429527, w: 1} m_LocalPosition: {x: 0.01179803, y: -0.028601509, z: 0.029898185} m_LocalScale: {x: 0.004289995, y: 0.004680005, z: 0.08234996} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &587766483 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587766481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &587766484 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587766481} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &587872325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587872326} - component: {fileID: 587872329} - component: {fileID: 587872328} - component: {fileID: 587872327} m_Layer: 5 m_Name: Zoom Out m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &587872326 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587872325} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1622053132} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 28, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &587872327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587872325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: zoomOutEnabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: zoomOutDisabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &587872328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587872325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f5f384b206150dd40bc8f48f109aa11d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &587872329 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587872325} m_CullTransparentMesh: 0 --- !u!1 &587942497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587942498} m_Layer: 0 m_Name: GameObject (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &587942498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587942497} m_LocalRotation: {x: 0.08377906, y: 0.010044806, z: 0.40557986, w: 0.91015667} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458782552} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 8.3, y: 5, z: 48.4} --- !u!1 &588170541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588170542} - component: {fileID: 588170544} - component: {fileID: 588170543} m_Layer: 18 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &588170542 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588170541} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1593345234} - {fileID: 1855273232} - {fileID: 893332699} - {fileID: 427348078} - {fileID: 838127851} - {fileID: 57371746} - {fileID: 1095943811} - {fileID: 1269603853} - {fileID: 1126650549} - {fileID: 2113977021} - {fileID: 1915617703} - {fileID: 385982747} - {fileID: 1666836732} - {fileID: 1710147636} - {fileID: 325668194} m_Father: {fileID: 1111563209} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 44.93, y: 28.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &588170543 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588170541} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &588170544 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588170541} m_CullTransparentMesh: 0 --- !u!1 &588277334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588277335} - component: {fileID: 588277337} - component: {fileID: 588277336} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &588277335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588277334} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456} m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &588277336 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588277334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &588277337 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588277334} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &588653591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588653592} - component: {fileID: 588653593} m_Layer: 0 m_Name: Esquiva Backward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &588653592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588653591} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528095182} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &588653593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588653591} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Esquiva Backward Left useActionName: 1 actionName: Esquiva Backward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &588718001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588718002} - component: {fileID: 588718004} - component: {fileID: 588718003} m_Layer: 5 m_Name: Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &588718002 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588718001} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1896043434} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.5999756} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &588718003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588718001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 045e701b113ac004792db5a8e668f698, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &588718004 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588718001} m_CullTransparentMesh: 0 --- !u!1 &588767305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588767306} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &588767306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588767305} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &589134434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589134435} - component: {fileID: 589134437} - component: {fileID: 589134436} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &589134435 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589134434} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1165125669} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &589134436 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589134434} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &589134437 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589134434} m_CullTransparentMesh: 0 --- !u!1 &589351957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589351958} - component: {fileID: 589351960} - component: {fileID: 589351959} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &589351958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589351957} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: -0, z: -0} m_LocalScale: {x: 0.020535227, y: 0.045803692, z: 0.020535227} m_Children: [] m_Father: {fileID: 390767716} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &589351959 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589351957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &589351960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589351957} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &589419847 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114615916109860120, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &589474075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589474076} - component: {fileID: 589474077} m_Layer: 0 m_Name: Dash Backward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &589474076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589474075} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &589474077 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589474075} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Backward useActionName: 1 actionName: Dash Backward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.4 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 10 movePlayerOnDirectionSpeed: 7 movePlayerDirection: {x: 0, y: 0, z: -1} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 50 physicsForceOnMovePlayerDuration: 0.6 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &589655611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589655612} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &589655612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589655611} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: 0.1899995, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &589695007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589695008} - component: {fileID: 589695009} m_Layer: 0 m_Name: Throw Weapon 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &589695008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589695007} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2033496588} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &589695009 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589695007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Weapon 3 useActionName: 1 actionName: Throw Weapon 3 useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.7 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.79 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1954438223} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 630373585} m_MethodName: continueThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &589752049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589752050} - component: {fileID: 589752052} - component: {fileID: 589752051} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &589752050 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589752049} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 894148447} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -16.4} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &589752051 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589752049} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &589752052 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589752049} m_CullTransparentMesh: 0 --- !u!1 &589815546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589815547} - component: {fileID: 589815549} - component: {fileID: 589815548} m_Layer: 5 m_Name: Weapon Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &589815547 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589815546} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 759135427} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -191.99994, y: -67.49997} m_SizeDelta: {x: 229.68, y: 34.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &589815548 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589815546} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 80 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Machine Gun --- !u!222 &589815549 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589815546} m_CullTransparentMesh: 0 --- !u!1 &589927513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589927514} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &589927514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589927513} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1227397492} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &590338970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590338971} m_Layer: 5 m_Name: Empty Slot Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &590338971 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590338970} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 876205838} - {fileID: 893790272} m_Father: {fileID: 755680874} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 115, y: 115} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &590609222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590609223} - component: {fileID: 590609225} - component: {fileID: 590609224} m_Layer: 2 m_Name: Camera Event Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &590609223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590609222} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 4.8999963, y: 5, z: 2.632755} m_Children: [] m_Father: {fileID: 2070087050} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &590609224 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590609222} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 3.8003185, y: 1, z: 0.99999976} m_Center: {x: -1.4144244, y: 0, z: 0} --- !u!114 &590609225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590609222} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: camera1 objectToCall: {fileID: 1359690557} functionNameList: - setCameraTransform secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 1 objectToSend: {fileID: 1156415783} sendObjectDetected: 1 sendObjectDetectedFunction: getPlayerGameObject sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 0 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 1 tagNeededToTrigger: Player useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 1 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!114 &590705033 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114016861757877710, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &591165226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 591165227} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &591165227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 591165226} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104, y: 0.981, z: 0.15} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524406397} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &591170676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 591170677} - component: {fileID: 591170679} - component: {fileID: 591170678} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &591170677 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 591170676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1513391702} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &591170678 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 591170676} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &591170679 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 591170676} m_CullTransparentMesh: 0 --- !u!1 &591724811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 591724812} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &591724812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 591724811} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.23700038, y: 1.1300004, z: 0.34400088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 137441804} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &591777283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 591777284} m_Layer: 5 m_Name: Minimap m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &591777284 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 591777283} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000099, y: 1.0000099, z: 1.0000099} m_Children: - {fileID: 1749737755} - {fileID: 782807347} - {fileID: 949483208} - {fileID: 1018564773} - {fileID: 1705657417} m_Father: {fileID: 1826777222} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 426.6, y: -106} m_SizeDelta: {x: 122.12, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &591864882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 591864883} - component: {fileID: 591864885} - component: {fileID: 591864884} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &591864883 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 591864882} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1824638969} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 6, y: 6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &591864884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 591864882} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.541} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &591864885 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 591864882} m_CullTransparentMesh: 0 --- !u!1 &592185500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 592185501} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &592185501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592185500} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &592392825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 592392826} - component: {fileID: 592392828} - component: {fileID: 592392827} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &592392826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592392825} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &592392827 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592392825} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &592392828 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592392825} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &592491068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 592491069} - component: {fileID: 592491071} - component: {fileID: 592491070} m_Layer: 0 m_Name: Gravity Boots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &592491069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592491068} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 70 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &592491070 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592491068} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: beb6c54141397b54a84b0c30345edd31, type: 3} m_Name: m_EditorClassIdentifier: gravityBootsEnabled: 0 gravityBootsRotationSpeed: 10 useExtraRaycastDetectionOnGravityBootsEnabled: 1 avoidRigidbodiesOnRaycastEnabled: 1 rotateToOriginalNormalOnAirEnabled: 0 stopGravityAdherenceWhenStopRun: 1 allowCircumnavigationOnAllSurfacesWithIgnoretagList: 1 circumnavigationOnAllSurfacesWithIgnoretagList: [] layer: serializedVersion: 2 m_Bits: 8388609 raycastDistance: 2 groundRaycastDistance: 5 showDebugPrint: 0 gravityBootsActive: 0 mainCoroutineActive: 0 useEventOnGravityBootsStart: 0 useEventOnGravityBootsEnd: 1 eventOnGravityBootsStart: m_PersistentCalls: m_Calls: [] eventOnGravityBootsEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} mainGravitySystem: {fileID: 954210073} playerTransform: {fileID: 954210068} --- !u!114 &592491071 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592491068} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Gravity Boots abilityEnabled: 0 abilityTexture: {fileID: 2800000, guid: 6d2ffcca3add62a45bffc84dd7fbb954, type: 3} abilitySprite: {fileID: 21300000, guid: 6d2ffcca3add62a45bffc84dd7fbb954, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 592491070} m_MethodName: toggleGravityBootsEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Jetpack Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 592491071} m_MethodName: disableAbilityCurrentActiveFromPressState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 1 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 592491070} m_MethodName: disableGravityBootsState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &592560427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 592560428} - component: {fileID: 592560431} - component: {fileID: 592560430} - component: {fileID: 592560429} m_Layer: 5 m_Name: Drop Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &592560428 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592560427} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 196093289} m_Father: {fileID: 918697785} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 31.999878, y: -168.7174} m_SizeDelta: {x: 70, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &592560429 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592560427} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 592560430} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: dropCurrentObject m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 712150535} m_ObjectArgumentAssemblyTypeName: UnityEngine.RectTransform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &592560430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592560427} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &592560431 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592560427} m_CullTransparentMesh: 0 --- !u!1 &592604540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 592604541} - component: {fileID: 592604543} - component: {fileID: 592604544} - component: {fileID: 592604542} m_Layer: 5 m_Name: Current Power Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &592604541 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592604540} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1261373981} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 233.9, y: 167.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &592604542 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592604540} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 592604544} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &592604543 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592604540} m_CullTransparentMesh: 0 --- !u!114 &592604544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592604540} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Regular Shoot --- !u!1 &592913127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 592913128} - component: {fileID: 592913130} - component: {fileID: 592913129} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &592913128 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592913127} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 777564699} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &592913129 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592913127} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &592913130 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592913127} m_CullTransparentMesh: 0 --- !u!1 &592920819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 592920820} - component: {fileID: 592920822} - component: {fileID: 592920821} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &592920820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592920819} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.09780061, z: 0.043700296} m_LocalScale: {x: 0.015090077, y: 0.013860026, z: 0.02477781} m_Children: [] m_Father: {fileID: 832080501} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &592920821 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592920819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &592920822 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592920819} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &592946756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 592946757} m_Layer: 12 m_Name: West m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &592946757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592946756} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 606939315} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &593020299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593020300} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593020300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593020299} m_LocalRotation: {x: 0.30701527, y: -0.5045806, z: 0.6711, w: 0.44806784} m_LocalPosition: {x: -0.31800213, y: 0.98699975, z: 0.15900049} m_LocalScale: {x: 1.0000014, y: 1.0000013, z: 1.000001} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &593032460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593032461} - component: {fileID: 593032463} - component: {fileID: 593032462} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593032461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593032460} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &593032462 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593032460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &593032463 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593032460} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &593348770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593348771} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593348771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593348770} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.00000012941364, y: -0.00000023881069, z: 0.000000005911332} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 921387676} - {fileID: 1060215302} - {fileID: 1434712991} - {fileID: 84603822} - {fileID: 1474176042} - {fileID: 970524537} - {fileID: 710445000} - {fileID: 133023392} - {fileID: 2113918285} - {fileID: 504531887} - {fileID: 354222916} - {fileID: 1029404610} - {fileID: 2145577166} - {fileID: 227922270} m_Father: {fileID: 303448958} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &593377033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593377034} - component: {fileID: 593377036} - component: {fileID: 593377035} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &593377034 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593377033} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 906191275} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &593377035 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593377033} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &593377036 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593377033} m_CullTransparentMesh: 0 --- !u!1 &593503187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593503188} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593503188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593503187} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.123000026, y: 1.6220006, z: 0.4020019} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &593515963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593515964} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593515964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593515963} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 171742865} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &593622567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593622568} - component: {fileID: 593622571} - component: {fileID: 593622570} - component: {fileID: 593622569} m_Layer: 5 m_Name: Turbo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &593622568 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593622567} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &593622569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593622567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 593622570} --- !u!114 &593622570 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593622567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5e4488d8e6d6f0440875d994669fb5ae, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &593622571 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593622567} m_CullTransparentMesh: 0 --- !u!1 &593637506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593637507} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593637507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593637506} m_LocalRotation: {x: 1.2143081e-17, y: 1.364242e-12, z: 2.046363e-12, w: 1} m_LocalPosition: {x: -0.00000012944305, y: -0.00000023621637, z: 0.00000003560053} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 678053892} - {fileID: 436827041} - {fileID: 634642888} - {fileID: 1955187887} - {fileID: 1437818486} - {fileID: 2054440478} - {fileID: 2008431578} - {fileID: 1299557208} - {fileID: 857609789} - {fileID: 2031802537} m_Father: {fileID: 802308938} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &593814188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593814189} - component: {fileID: 593814190} m_Layer: 0 m_Name: Dodge Backward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593814189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593814188} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508422494} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &593814190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593814188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dodge Backward useActionName: 1 actionName: Dodge Backward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &593850590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593850591} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593850591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593850590} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1268939230} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &593874516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593874517} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593874517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593874516} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &593960267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593960268} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &593960268 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593960267} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 435896937} - {fileID: 773734481} - {fileID: 2082073340} m_Father: {fileID: 884316625} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &594329559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 594329560} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &594329560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594329559} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791783, y: 1.323001, z: 0.09999752} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &594349244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 594349245} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &594349245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594349244} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 427801814} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &594379968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 594379969} - component: {fileID: 594379971} - component: {fileID: 594379970} m_Layer: 0 m_Name: Blades 20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &594379969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594379968} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &594379970 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594379968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &594379971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594379968} m_Mesh: {fileID: -4010407058732131021, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &594892585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 594892586} - component: {fileID: 594892588} - component: {fileID: 594892587} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &594892586 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594892585} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 564996332} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -73} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &594892587 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594892585} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.11764706, g: 0.09803922, b: 0.09803922, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &594892588 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594892585} m_CullTransparentMesh: 0 --- !u!1 &594982201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 594982202} m_Layer: 5 m_Name: Amount Per Unit Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &594982202 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594982201} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1995482680} - {fileID: 2090748713} m_Father: {fileID: 203634568} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &595098625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595098626} m_Layer: 0 m_Name: Camera Effects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595098626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595098625} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1037730207} m_Father: {fileID: 173985932} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &595230743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595230744} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595230744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595230743} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: -0.18600021, y: 1.5160017, z: 0.23800087} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &595326511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595326512} m_Layer: 0 m_Name: palm_ring.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595326512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595326511} m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961} m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502} m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997} m_Children: - {fileID: 730390260} m_Father: {fileID: 1146349811} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &595549343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595549344} - component: {fileID: 595549345} - component: {fileID: 595549346} - component: {fileID: 595549347} - component: {fileID: 595549348} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595549344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595549343} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.1612002, y: 1.5630015, z: -0.13640033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1767947430} - {fileID: 947899665} - {fileID: 1255918140} - {fileID: 1934989182} m_Father: {fileID: 65374953} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &595549345 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595549343} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Flamethrower numberKey: 8 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 800 clipSize: 500 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 250 auxRemainAmmo: 0 ammoName: Flamethrower Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 1 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 3 fireRate: 0.1 projectileDamage: 10 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 947899664} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: animationSpeed: 0 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 1767947430} clipModel: {fileID: 1932884984744092, guid: 2056404668dee3040a770512f471066e, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 2 shakeSpeed: 4 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 2 dualWeaponShakeSpeed: 20 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 1255918140} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 2123306385} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: 8b8300b31b59d1346b2c4040532fa7c4, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 0} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 2e06aba63c016454ea3d4e30bbe357e0, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 2e06aba63c016454ea3d4e30bbe357e0, type: 3} weaponIConHUD: {fileID: 2800000, guid: 2e06aba63c016454ea3d4e30bbe357e0, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: 0c431178d9c89144da98ffeb16854961, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: ec9bf08db403a53478eb10700130b8ae, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 1519351371} remainAmmoText: {fileID: 546153361} HUD: {fileID: 1375282578} ammoInfoHUD: {fileID: 664548468} useHUD: 0 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 1538083408} HUDTransformInFirstPerson: {fileID: 286881256} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 386867193} m_MethodName: enableWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 1 upButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 386867193} m_MethodName: disableWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1239836257} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1239836257} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1239836257} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1239836257} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 153968, guid: 4a72ac82e34bc0348b72642d8afd532e, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 65374955} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 595549347} weaponEffectsSource: {fileID: 595549346} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 65374954} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &595549346 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595549343} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &595549347 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595549343} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 1ea80260464024b42b51f32d647569c1, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &595549348 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595549343} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 615640706} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 65374955} weaponAnimator: {fileID: 0} --- !u!1 &595733797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595733798} - component: {fileID: 595733800} - component: {fileID: 595733799} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595733798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595733797} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0001, y: 0.1072, z: 0.3} m_LocalScale: {x: 0.045608357, y: 0.008304004, z: 0.038540035} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &595733799 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595733797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &595733800 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595733797} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &595751112 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114932298362133882, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &595835247 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114673558273106612, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &595923415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595923416} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595923416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595923415} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 3.32, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1017147798} m_Father: {fileID: 680696559} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &596278498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 596278499} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &596278499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596278498} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &596515247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 596515248} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &596515248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596515247} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.16120091, y: 1.5630021, z: -0.13640602} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &596815049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 596815050} - component: {fileID: 596815052} - component: {fileID: 596815051} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &596815050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596815049} m_LocalRotation: {x: -0, y: -0.0000000039718455, z: -0.0000000065648638, w: 1} m_LocalPosition: {x: -0.02080023, y: -0.05008016, z: 0.110180676} m_LocalScale: {x: 0.018490002, y: 0.06947001, z: 0.03490001} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &596815051 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596815049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &596815052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596815049} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &597012771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 597012772} - component: {fileID: 597012774} - component: {fileID: 597012773} m_Layer: 0 m_Name: RocketTrailEffect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &597012772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597012771} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 9.9, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 659627086} - {fileID: 1372560616} - {fileID: 1330587505} m_Father: {fileID: 66622530} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!199 &597012773 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597012771} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10301, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 5 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &597012774 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597012771} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 40 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 500 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 4 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0.56078434, b: 0, a: 1} key1: {r: 1, g: 0.56078434, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 50 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.3735955 outSlope: 2.3735955 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.01 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 659627089} type: 0 properties: 0 emitProbability: 1 - serializedVersion: 3 emitter: {fileID: 1372560618} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 0 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &597238631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 597238632} m_Layer: 0 m_Name: 2.5d Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &597238632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597238631} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2027266643} m_Father: {fileID: 1027305968} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &597363776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 597363777} m_Layer: 5 m_Name: Dynamic Reticle 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &597363777 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597363776} m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 755366591} - {fileID: 461141467} - {fileID: 1132310997} - {fileID: 525173457} m_Father: {fileID: 1560222000} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &597449598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 597449599} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &597449599 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597449598} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1832101724} m_Father: {fileID: 959520117} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &597658529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 597658530} - component: {fileID: 597658532} - component: {fileID: 597658531} m_Layer: 0 m_Name: Oxygen Slider Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &597658530 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597658529} m_LocalRotation: {x: 1.7347235e-18, y: 4.5474735e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.018700011} m_LocalScale: {x: 0.0008600004, y: 0.0008600003, z: 0.0008600001} m_Children: - {fileID: 6357179} m_Father: {fileID: 1580012059} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.029499061, y: -0.094799735} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &597658531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597658529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.33910033, g: 0.36966947, b: 0.41176468, a: 0.74509805} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f4d9c8bd9a67c714c8445dd562519a40, type: 3} m_Type: 3 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &597658532 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597658529} m_CullTransparentMesh: 0 --- !u!1 &597983861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 597983862} - component: {fileID: 597983864} - component: {fileID: 597983863} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &597983862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597983861} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0517} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1726461182} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &597983863 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597983861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &597983864 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597983861} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 1 useLaserDot: 0 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 943764136} IkWeaponManager: {fileID: 0} mainCameraTransform: {fileID: 0} laserDot: {fileID: 0} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!1 &598062479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 598062480} - component: {fileID: 598062482} - component: {fileID: 598062481} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &598062480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598062479} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &598062481 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598062479} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &598062482 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598062479} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &598296891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 598296892} - component: {fileID: 598296894} - component: {fileID: 598296893} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &598296892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598296891} m_LocalRotation: {x: 0.7071068, y: -0.000000115585465, z: 0.00000023181586, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.017499987, z: 0.06979995} m_LocalScale: {x: 0.053365674, y: 0.006495915, z: 0.05336582} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &598296893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598296891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &598296894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598296891} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &598801679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 598801680} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &598801680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598801679} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.22694626, y: 0.956844, z: 0.24882028} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 967870838} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &598884876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 598884877} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &598884877 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598884876} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 561876423} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &599499265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 599499266} m_Layer: 0 m_Name: Right Hand Middle Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &599499266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599499265} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2033358406} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &599680431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 599680432} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &599680432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599680431} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 619606417} m_Father: {fileID: 1922924871} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &599707348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 599707349} - component: {fileID: 599707351} - component: {fileID: 599707350} m_Layer: 0 m_Name: Blade__52_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &599707349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599707348} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.7135923, y: 0.18079992, z: -0.081695914} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &599707350 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599707348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &599707351 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599707348} m_Mesh: {fileID: 2858816580531145414, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!4 &599859075 stripped Transform: m_CorrespondingSourceObject: {fileID: 4023718012496376, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!114 &599859078 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114797479981225718, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9802436b73972a40b6e4e20a2173385, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &599859082 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114408850106231584, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f253a1956dfeb9468fbfa5fd05741c5, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &599859087 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114947405554641990, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 810916f09b7a0fe458d82da92d0445cc, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &600043981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600043982} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &600043982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600043981} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120007, z: 0.0030002892} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 59719751} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &600115179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600115180} - component: {fileID: 600115182} - component: {fileID: 600115181} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &600115180 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600115179} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1986924084} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &600115181 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600115179} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &600115182 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600115179} m_CullTransparentMesh: 0 --- !u!1 &600189371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600189372} - component: {fileID: 600189374} - component: {fileID: 600189373} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &600189372 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600189371} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 1631182775} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &600189373 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600189371} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!222 &600189374 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600189371} m_CullTransparentMesh: 0 --- !u!1 &600291357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600291358} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &600291358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600291357} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.59, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &600410803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600410804} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &600410804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600410803} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1305636740} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &600815413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600815414} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &600815414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600815413} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1747773084} m_Father: {fileID: 737952974} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &600897331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600897332} - component: {fileID: 600897335} - component: {fileID: 600897334} - component: {fileID: 600897333} m_Layer: 5 m_Name: Start To Use Device m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &600897332 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600897331} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 427936664} m_Father: {fileID: 785652304} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -104.99994, y: 21} m_SizeDelta: {x: 160, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &600897333 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600897331} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 600897334} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1822400361} m_MethodName: startToUseDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &600897334 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600897331} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &600897335 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600897331} m_CullTransparentMesh: 0 --- !u!1 &600915210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600915212} - component: {fileID: 600915211} m_Layer: 5 m_Name: Pause Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!222 &600915211 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600915210} m_CullTransparentMesh: 0 --- !u!224 &600915212 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600915210} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 55981233} - {fileID: 1087883623} - {fileID: 627065610} - {fileID: 1061477186} - {fileID: 1988487635} - {fileID: 327408364} - {fileID: 1982566243} - {fileID: 212721634} - {fileID: 180196959} - {fileID: 492749001} - {fileID: 1988689071} - {fileID: 981191075} - {fileID: 1496514870} - {fileID: 998873191} - {fileID: 2131608722} - {fileID: 1677220530} - {fileID: 758767309} - {fileID: 920297966} - {fileID: 1633846939} - {fileID: 2113637311} m_Father: {fileID: 2096667156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &601036615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 601036616} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &601036616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601036615} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.00000108299, y: 1.4949998, z: -0.0000023544967} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &601047683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 601047684} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &601047684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601047683} m_LocalRotation: {x: 0.30638334, y: -0.5125577, z: -0.03311383, w: 0.80144703} m_LocalPosition: {x: 0.11919486, y: 1.2187959, z: 0.24701026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &601095459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 601095460} - component: {fileID: 601095462} - component: {fileID: 601095461} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &601095460 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601095459} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618500671} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &601095461 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601095459} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &601095462 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601095459} m_CullTransparentMesh: 0 --- !u!1 &601648383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 601648384} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &601648384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601648383} m_LocalRotation: {x: 0.121869, y: -8.328577e-12, z: 2.937107e-13, w: -0.9925462} m_LocalPosition: {x: 0.1899996, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &601816715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 601816716} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &601816716 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601816715} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 40049957} m_Father: {fileID: 1272904135} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &601906574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 601906575} - component: {fileID: 601906576} m_Layer: 0 m_Name: Axe Attack 1 Hand Full Body 1 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &601906575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601906574} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2623270} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &601906576 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601906574} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand Full Body 1 Air useActionName: 1 actionName: Axe Attack 1 Hand Full Body 1 Air useActionID: 0 actionID: 740 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &601955620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 601955621} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &601955621 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601955620} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1345512738} m_Father: {fileID: 809364469} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &601991664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 601991665} - component: {fileID: 601991667} - component: {fileID: 601991666} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &601991665 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601991664} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1401081833} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &601991666 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601991664} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &601991667 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601991664} m_CullTransparentMesh: 0 --- !u!1 &602009205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602009206} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &602009206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602009205} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2048193353} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &602121742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602121743} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &602121743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602121742} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1170853338} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &602339601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602339602} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &602339602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602339601} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.20500128, y: 0.92800057, z: 0.05800056} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &602383105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602383106} - component: {fileID: 602383108} - component: {fileID: 602383107} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &602383106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602383105} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &602383107 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602383105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &602383108 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602383105} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &602679694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602679695} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &602679695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602679694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 238334151} - {fileID: 2066278474} - {fileID: 1848094565} - {fileID: 1137818160} - {fileID: 1246801404} m_Father: {fileID: 1909190859} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &602876567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602876568} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &602876568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602876567} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.118000224, y: 1.4610007, z: 0.4650004} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &602929013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602929014} - component: {fileID: 602929016} - component: {fileID: 602929015} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &602929014 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602929013} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 703854463} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000091552734, y: 0} m_SizeDelta: {x: 218, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &602929015 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602929013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.778} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &602929016 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602929013} m_CullTransparentMesh: 0 --- !u!1 &602933797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602933798} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &602933798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602933797} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 310702316} - {fileID: 821443993} - {fileID: 890818603} - {fileID: 2083538111} - {fileID: 133076736} - {fileID: 518136209} - {fileID: 924169147} - {fileID: 1414807513} - {fileID: 1508641293} - {fileID: 167562482} - {fileID: 109523477} - {fileID: 2007535041} - {fileID: 341833006} - {fileID: 1663405791} m_Father: {fileID: 272198614} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &603822398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 603822399} - component: {fileID: 603822400} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &603822399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603822398} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 138205676} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &603822400 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603822398} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &603925150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 603925151} - component: {fileID: 603925153} - component: {fileID: 603925152} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &603925151 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603925150} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1206117295} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &603925152 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603925150} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &603925153 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603925150} m_CullTransparentMesh: 0 --- !u!1 &604041916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604041917} - component: {fileID: 604041920} - component: {fileID: 604041919} - component: {fileID: 604041918} m_Layer: 5 m_Name: Gravity Power On m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &604041917 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604041916} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &604041918 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604041916} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 604041919} --- !u!114 &604041919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604041916} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8cfcd24fa36f1a3499d15800631078b3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &604041920 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604041916} m_CullTransparentMesh: 0 --- !u!1 &604120353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604120354} m_Layer: 0 m_Name: GameObject (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &604120354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604120353} m_LocalRotation: {x: 0.10139047, y: -0.049735744, z: -0.40153953, w: 0.9088522} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 841961586} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 8.3, y: -10, z: -48.4} --- !u!1 &604176925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604176926} - component: {fileID: 604176927} - component: {fileID: 604176928} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &604176926 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604176925} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1536471718} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &604176927 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604176925} m_CullTransparentMesh: 0 --- !u!114 &604176928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604176925} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &604429542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604429543} - component: {fileID: 604429545} - component: {fileID: 604429544} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &604429543 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604429542} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145451498} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -19.677734} m_SizeDelta: {x: 0, y: -155.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &604429544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604429542} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.60294116, g: 0.3901384, b: 0.3901384, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &604429545 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604429542} m_CullTransparentMesh: 0 --- !u!1 &604581781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604581782} - component: {fileID: 604581784} - component: {fileID: 604581783} m_Layer: 0 m_Name: Character State Icons Third Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &604581782 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604581781} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1476897709} m_Father: {fileID: 325500743} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 2.081} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &604581783 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604581781} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &604581784 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604581781} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &604727481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604727482} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &604727482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604727481} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &604876024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604876025} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &604876025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604876024} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23100041, y: 0.9890003, z: 0.060000382} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1299557208} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &604991515 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114718632321789760, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &605599400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 605599401} - component: {fileID: 605599402} m_Layer: 0 m_Name: Skinning Test m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &605599401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605599400} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690434856} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &605599402 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605599400} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Skinning Test useActionName: 1 actionName: Skinning Test useActionID: 0 actionID: 7000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.267 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 1 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &606574450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 606574451} - component: {fileID: 606574453} - component: {fileID: 606574452} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &606574451 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606574450} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2078648281} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &606574452 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606574450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Exit Desktop --- !u!222 &606574453 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606574450} m_CullTransparentMesh: 0 --- !u!1 &606582882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 606582883} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &606582883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606582882} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: 0.23700033, y: 1.2840002, z: 0.30100074} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1195081867} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &606939314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 606939315} m_Layer: 12 m_Name: Compass Directions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &606939315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606939314} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -55, y: 103.38, z: -29.630001} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1701097537} - {fileID: 1939365516} - {fileID: 1236270394} - {fileID: 592946757} - {fileID: 1543865130} - {fileID: 335286987} - {fileID: 969900533} - {fileID: 885719223} m_Father: {fileID: 1651682518} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &606950588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 606950589} - component: {fileID: 606950593} - component: {fileID: 606950592} - component: {fileID: 606950591} - component: {fileID: 606950590} m_Layer: 0 m_Name: Cube (12) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &606950589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606950588} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -33.32, y: 5.48, z: -30.890003} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &606950590 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606950588} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &606950591 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606950588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &606950592 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606950588} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &606950593 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606950588} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &607268122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 607268123} - component: {fileID: 607268125} - component: {fileID: 607268124} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &607268123 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607268122} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1260134395} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &607268124 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607268122} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &607268125 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607268122} m_CullTransparentMesh: 0 --- !u!1 &607341074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 607341075} - component: {fileID: 607341078} - component: {fileID: 607341077} - component: {fileID: 607341076} m_Layer: 0 m_Name: forearm_stretch.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &607341075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607341074} m_LocalRotation: {x: -0.0000002510184, y: 0.000000029318901, z: -0.064613245, w: 0.9979104} m_LocalPosition: {x: 0.0000000011920929, y: 0.28132764, z: 0.0000000011920929} m_LocalScale: {x: 0.99999976, y: 1.0000006, z: 1.0000001} m_Children: - {fileID: 42534605} - {fileID: 1807817635} m_Father: {fileID: 616737852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &607341076 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607341074} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.0864262 m_Height: 0.432131 m_Direction: 1 m_Center: {x: 0, y: 0.2160655, z: 0} --- !u!144 &607341077 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607341074} m_ConnectedBody: {fileID: 616737849} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.00000021606681, y: 0.28132743, z: 0.00000008940698} serializedVersion: 2 m_SwingAxis: {x: 0, y: -1, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -90 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 0 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 0 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!54 &607341078 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607341074} serializedVersion: 2 m_Mass: 4.2 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!1 &607401372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 607401373} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &607401373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607401372} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 189053411} - {fileID: 1114368653} - {fileID: 197155530} - {fileID: 1345098577} - {fileID: 381907157} - {fileID: 1982356068} - {fileID: 880201938} - {fileID: 2080353230} - {fileID: 336612387} - {fileID: 1679374144} - {fileID: 1816693041} - {fileID: 146946202} - {fileID: 1262533521} - {fileID: 1261560562} m_Father: {fileID: 927529687} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &607656096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 607656097} - component: {fileID: 607656099} - component: {fileID: 607656098} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &607656097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607656096} m_LocalRotation: {x: -0.000000029831373, y: 0.000000059604645, z: -0.38268346, w: 0.9238795} m_LocalPosition: {x: 0.03868228, y: 0.08788179, z: 0.52436703} m_LocalScale: {x: 0.0095892865, y: 0.055921823, z: 0.19764951} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &607656098 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607656096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &607656099 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607656096} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &607868696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 607868698} - component: {fileID: 607868697} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!108 &607868697 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607868696} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &607868698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607868696} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05, z: 0.484} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 149008543} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &608013098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608013099} - component: {fileID: 608013100} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &608013099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608013098} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1508158818} - {fileID: 1651077359} - {fileID: 464203475} - {fileID: 1160671997} - {fileID: 568630181} - {fileID: 1905091953} - {fileID: 734890974} - {fileID: 394293044} - {fileID: 924458337} - {fileID: 77400292} m_Father: {fileID: 2018567246} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &608013100 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608013098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 464203474} - {fileID: 1160671996} - {fileID: 568630180} - {fileID: 1651077358} - {fileID: 1905091952} - {fileID: 734890973} - {fileID: 924458336} --- !u!1 &608019516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608019520} - component: {fileID: 608019519} - component: {fileID: 608019518} - component: {fileID: 608019517} m_Layer: 5 m_Name: Basic Powers Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &608019517 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608019516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 305304988} m_SelectOnDown: {fileID: 922963725} m_SelectOnLeft: {fileID: 558448968} m_SelectOnRight: {fileID: 220333356} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 608019518} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Basic Powers Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &608019518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608019516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &608019519 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608019516} m_CullTransparentMesh: 0 --- !u!224 &608019520 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608019516} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1286596360} m_Father: {fileID: 1162756954} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -507, y: 85.82712} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &608640866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608640867} - component: {fileID: 608640870} - component: {fileID: 608640869} - component: {fileID: 608640868} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &608640867 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608640866} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1096797786} m_Father: {fileID: 241134899} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &608640868 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608640866} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &608640869 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608640866} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &608640870 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608640866} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &608694431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608694432} - component: {fileID: 608694435} - component: {fileID: 608694434} - component: {fileID: 608694433} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &608694432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608694431} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2055411552} m_Father: {fileID: 852668382} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &608694433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608694431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &608694434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608694431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &608694435 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608694431} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &608751357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608751358} - component: {fileID: 608751360} - component: {fileID: 608751359} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &608751358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608751357} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: 0.031193847, y: 0.046897475, z: 0.075312525} m_LocalScale: {x: 0.005870003, y: 0.039030038, z: 0.016190019} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &608751359 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608751357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &608751360 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608751357} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &608756559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608756560} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &608756560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608756559} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1028345947} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &608779096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608779097} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &608779097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608779096} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 519012299} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &608779664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608779665} - component: {fileID: 608779667} - component: {fileID: 608779666} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &608779665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608779664} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00019996784, y: -0.13242003, z: 0.1151} m_LocalScale: {x: 0.04413408, y: 0.016989652, z: 0.07968706} m_Children: [] m_Father: {fileID: 1297665648} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &608779666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608779664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &608779667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608779664} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &608815813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608815814} - component: {fileID: 608815817} - component: {fileID: 608815816} - component: {fileID: 608815815} m_Layer: 2 m_Name: Foot Step Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &608815814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608815813} m_LocalRotation: {x: -0.00000014901158, y: 0.00000001457968, z: -0.00000000484671, w: 1} m_LocalPosition: {x: 0.0175, y: 0.0336, z: -0.0982} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 581836180} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &608815815 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608815813} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.06 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &608815816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608815813} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: da6a78c3f4e60d24099c31f19e4a617b, type: 3} m_Name: m_EditorClassIdentifier: footStepEnabled: 1 layer: serializedVersion: 2 m_Bits: 4294962171 footSide: 1 waitTimeBetweenWalkSteps: 0.4 waitTimeBetwennRunSteps: 0.1 mainFootStepManager: {fileID: 954210072} audioSource: {fileID: 608815817} playerControllerManager: {fileID: 954210052} --- !u!82 &608815817 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608815813} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 03813463e56aa404298227e2df41c862, type: 3} m_PlayOnAwake: 0 m_Volume: 0.68 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 50 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &608871803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608871804} m_Layer: 0 m_Name: Spawn Consumable Objects Reference Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &608871804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608871803} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0321, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1539558678} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &609027284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609027285} - component: {fileID: 609027288} - component: {fileID: 609027287} - component: {fileID: 609027286} m_Layer: 5 m_Name: BackGround Cutter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &609027285 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609027284} m_LocalRotation: {x: -0, y: -0, z: 0.3493899, w: 0.93697745} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 977851002} m_Father: {fileID: 532280781} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: 46.8} m_SizeDelta: {x: 284.1, y: 165.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &609027286 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609027284} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &609027287 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609027284} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &609027288 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609027284} m_CullTransparentMesh: 0 --- !u!1 &609037386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609037387} - component: {fileID: 609037388} m_Layer: 0 m_Name: CartWheel Backward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &609037387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609037386} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284374468} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &609037388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609037386} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: CartWheel Backward Left useActionName: 1 actionName: CartWheel Backward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.567 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &609154747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609154748} - component: {fileID: 609154750} - component: {fileID: 609154749} m_Layer: 0 m_Name: Blade__59_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &609154748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609154747} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.9635923, y: 0.18079989, z: -0.08169602} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &609154749 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609154747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &609154750 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609154747} m_Mesh: {fileID: 4220271628551661192, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &609225203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609225204} - component: {fileID: 609225205} m_Layer: 0 m_Name: Sword Attack 1 Hand 4 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &609225204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609225203} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 999036508} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &609225205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609225203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand 4 Air useActionName: 1 actionName: Sword Attack 1 Hand 4 Air useActionID: 0 actionID: 4104 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.7 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &609378622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609378623} - component: {fileID: 609378624} - component: {fileID: 609378625} - component: {fileID: 609378626} - component: {fileID: 609378627} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &609378623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609378622} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.16120015, y: 1.5630018, z: -0.1364003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1738450404} - {fileID: 2008322520} - {fileID: 1619892746} - {fileID: 624112369} m_Father: {fileID: 445970126} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &609378624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609378622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Laser Shooter numberKey: 8 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 300 clipSize: 40 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 250 auxRemainAmmo: 0 ammoName: Laser Shooter Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 1 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 3 fireRate: 0.1 projectileDamage: 4 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 2008322519} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: animationSpeed: 0 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 1738450404} clipModel: {fileID: 1932884984744092, guid: 2056404668dee3040a770512f471066e, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 1 shakeSpeed: 25 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 1 dualWeaponShakeSpeed: 20 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 1619892746} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 84879329} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: 8b8300b31b59d1346b2c4040532fa7c4, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 0} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: f9fc9815dc412cc4084d0f6d3f3cc85b, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: ce6be1b6e1f38b54eabc9791eb2cf062, type: 3} weaponIConHUD: {fileID: 2800000, guid: dea797c0028475f4aa2acc954cd81505, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: 0c431178d9c89144da98ffeb16854961, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: ec9bf08db403a53478eb10700130b8ae, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 543787581} remainAmmoText: {fileID: 2123851929} HUD: {fileID: 1884492351} ammoInfoHUD: {fileID: 923744839} useHUD: 0 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 734702798} HUDTransformInFirstPerson: {fileID: 507593786} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 780183390} m_MethodName: enableWeaponLaser m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 1 upButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 780183390} m_MethodName: disableWeaponLaser m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1860996041} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1860996041} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1860996041} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1860996041} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 153968, guid: 4a72ac82e34bc0348b72642d8afd532e, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 445970128} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 609378626} weaponEffectsSource: {fileID: 609378625} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 445970127} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &609378625 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609378622} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &609378626 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609378622} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 1ea80260464024b42b51f32d647569c1, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &609378627 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609378622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1266790385} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 445970128} weaponAnimator: {fileID: 0} --- !u!1 &609471430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609471431} - component: {fileID: 609471432} m_Layer: 0 m_Name: Draw Pistol Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &609471431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609471430} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &609471432 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609471430} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Pistol Left Hand useActionName: 1 actionName: Draw Pistol Left Hand useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &609570805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609570806} - component: {fileID: 609570808} - component: {fileID: 609570807} m_Layer: 0 m_Name: Blades 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &609570806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609570805} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &609570807 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609570805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &609570808 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609570805} m_Mesh: {fileID: 2700239423093033459, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &609598773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609598774} - component: {fileID: 609598776} - component: {fileID: 609598775} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &609598774 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609598773} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1168549677} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 319.36, y: 307.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &609598775 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609598773} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.022058845, g: 0.0043793297, b: 0.0043793297, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &609598776 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609598773} m_CullTransparentMesh: 0 --- !u!1 &609754471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609754472} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &609754472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609754471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &609950005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609950006} - component: {fileID: 609950008} - component: {fileID: 609950007} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &609950006 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609950005} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 384907882} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000002978934, y: 4.2049014e-11} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &609950007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609950005} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &609950008 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609950005} m_CullTransparentMesh: 0 --- !u!1 &610280371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 610280372} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &610280372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610280371} m_LocalRotation: {x: -0.582005, y: -0.014895036, z: -0.18947972, w: 0.79066163} m_LocalPosition: {x: -0.20700034, y: 1.4880009, z: 0.4420004} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: 31.451, z: -48.388} --- !u!1 &610502532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 610502533} - component: {fileID: 610502535} - component: {fileID: 610502534} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &610502533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610502532} m_LocalRotation: {x: -0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: -0.00012, y: 0.05162, z: -0.12642} m_LocalScale: {x: 0.044079505, y: 0.06107389, z: 0.037695166} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &610502534 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610502532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &610502535 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610502532} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &610511047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 610511048} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &610511048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610511047} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1170853338} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &610658670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 610658671} - component: {fileID: 610658673} - component: {fileID: 610658672} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &610658671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610658670} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0651996, z: 0.83900136} m_LocalScale: {x: 0.06137876, y: 0.06678546, z: 0.12846197} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &610658672 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610658670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dfac8769bfdf5a6499a19aae5b812789, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &610658673 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610658670} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &610677833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 610677834} - component: {fileID: 610677836} - component: {fileID: 610677835} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &610677834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610677833} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: -0, y: 0.01962, z: -0.0117} m_LocalScale: {x: 0.024307562, y: 0.04509751, z: 0.025407454} m_Children: [] m_Father: {fileID: 1597148749} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &610677835 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610677833} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &610677836 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610677833} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &610814234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 610814235} - component: {fileID: 610814237} - component: {fileID: 610814236} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &610814235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610814234} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000010764859, z: -0.000000085657945, w: 1} m_LocalPosition: {x: -0.00817, y: -0.03367, z: 0.00753} m_LocalScale: {x: 0.051300336, y: 0.005740214, z: 0.037656657} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &610814236 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610814234} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &610814237 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610814234} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &611138888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 611138889} - component: {fileID: 611138892} - component: {fileID: 611138891} - component: {fileID: 611138890} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &611138889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611138888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 486816943} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &611138890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611138888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 611138891} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &611138891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611138888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Attack --- !u!222 &611138892 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611138888} m_CullTransparentMesh: 0 --- !u!1 &611257394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 611257395} - component: {fileID: 611257396} m_Layer: 2 m_Name: Shake Camera On Catch Axe m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &611257395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611257394} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1234541724} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &611257396 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611257394} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Kick Combo shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 13 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo - Rotating Kick externalShakeManager: {fileID: 0} --- !u!1 &611294324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 611294325} - component: {fileID: 611294326} m_Layer: 0 m_Name: Flash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &611294325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611294324} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.09780002, y: 0.047500107, z: 0.16829976} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1087078609} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &611294326 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611294324} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &611431827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 611431828} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &611431828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611431827} m_LocalRotation: {x: -0.6072598, y: 0.000000027956041, z: -0.000000034921122, w: 0.79450333} m_LocalPosition: {x: 0.1340018, y: 1.5580026, z: 0.30399716} m_LocalScale: {x: 1.0000005, y: 1.0000007, z: 1.0000007} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &611990625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 611990626} - component: {fileID: 611990628} - component: {fileID: 611990627} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &611990626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611990625} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: 0, y: -0.0885, z: 0.3225} m_LocalScale: {x: 0.040165085, y: 0.08803013, z: 0.040165495} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &611990627 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611990625} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &611990628 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611990625} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &612388554 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114120929301300250, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &612743809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 612743810} - component: {fileID: 612743812} - component: {fileID: 612743811} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &612743810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612743809} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.0152, y: -0.0114, z: 0.01382} m_LocalScale: {x: 0.005370014, y: 0.024696928, z: 0.04900788} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &612743811 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612743809} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &612743812 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612743809} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &612790311 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114986161527450970, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &613022334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613022335} - component: {fileID: 613022337} - component: {fileID: 613022336} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &613022335 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613022334} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1562511928} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 22.622} m_SizeDelta: {x: 1, y: 45.244} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &613022336 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613022334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &613022337 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613022334} m_CullTransparentMesh: 0 --- !u!1 &613124310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613124311} m_Layer: 0 m_Name: Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &613124311 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613124310} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 823161479} - {fileID: 2075425582} - {fileID: 833171680} - {fileID: 390524947} m_Father: {fileID: 279029435} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004400015, y: 0.000000006099981} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &613231812 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (14) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: -15.099999 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 2.9300003 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 21.256 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 26 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!4 &613231813 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 613231812} m_PrefabAsset: {fileID: 0} --- !u!1 &613253232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613253233} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &613253233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613253232} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 79158134} - {fileID: 711759160} - {fileID: 864216663} - {fileID: 1287294950} - {fileID: 1767687924} - {fileID: 1826569078} - {fileID: 746618457} - {fileID: 1124065589} - {fileID: 499781534} - {fileID: 1893471564} - {fileID: 1992458092} - {fileID: 1305590474} - {fileID: 30621079} - {fileID: 884746387} - {fileID: 2011616235} m_Father: {fileID: 562978304} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &613483380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613483381} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &613483381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613483380} m_LocalRotation: {x: -0.58200616, y: 0.014898219, z: 0.18948147, w: 0.7906603} m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &613616365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613616369} - component: {fileID: 613616368} - component: {fileID: 613616367} - component: {fileID: 613616366} m_Layer: 5 m_Name: Use Password Terminals m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &613616366 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613616365} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 185104684} m_SelectOnDown: {fileID: 1357386485} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 613616367} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Use Password Terminals m_BoolArgument: 0 m_CallState: 2 --- !u!114 &613616367 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613616365} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &613616368 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613616365} m_CullTransparentMesh: 0 --- !u!224 &613616369 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613616365} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 1947002478} m_Father: {fileID: 1162756954} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000015258789, y: 156.32715} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &613749664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613749665} - component: {fileID: 613749667} - component: {fileID: 613749666} m_Layer: 0 m_Name: Cube (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &613749665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613749664} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: 0.011066, y: -0.033677, z: 0.048716} m_LocalScale: {x: 0.012827341, y: 0.005740239, z: 0.044714816} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &613749666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613749664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &613749667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613749664} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &613813400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613813401} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &613813401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613813400} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1367037741} - {fileID: 244460434} - {fileID: 2026298534} - {fileID: 1575175127} - {fileID: 15664232} - {fileID: 1322194978} m_Father: {fileID: 1122093885} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &614265633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 614265634} - component: {fileID: 614265636} - component: {fileID: 614265635} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &614265634 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614265633} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1261373981} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: 0} m_SizeDelta: {x: 500, y: 500} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &614265635 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614265633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3110725, g: 0.16089964, b: 0.9117647, a: 0.7529412} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: b3996d149cc0acf45ab6200e0eb40d46, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &614265636 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614265633} m_CullTransparentMesh: 0 --- !u!1 &614274247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 614274248} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &614274248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614274247} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &614958516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 614958517} - component: {fileID: 614958519} - component: {fileID: 614958518} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &614958517 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614958516} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1881123033} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &614958518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614958516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &614958519 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614958516} m_CullTransparentMesh: 0 --- !u!1 &615544218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 615544219} - component: {fileID: 615544221} - component: {fileID: 615544220} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &615544219 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615544218} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441188} m_Children: [] m_Father: {fileID: 462702082} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000025772687, y: 0.022550171} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &615544220 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615544218} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10 --- !u!222 &615544221 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615544218} m_CullTransparentMesh: 0 --- !u!1 &615640705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 615640706} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &615640706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615640705} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 947899665} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &615789317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 615789318} - component: {fileID: 615789320} - component: {fileID: 615789319} m_Layer: 5 m_Name: Panel Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &615789318 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615789317} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1998585782} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 696, y: 46} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &615789319 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615789317} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &615789320 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615789317} m_CullTransparentMesh: 0 --- !u!1 &616030007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616030012} - component: {fileID: 616030011} - component: {fileID: 616030010} - component: {fileID: 616030009} - component: {fileID: 616030008} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &616030008 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616030007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec517ad904783e044a7e6bdc3c783099, type: 3} m_Name: m_EditorClassIdentifier: cutSurfaceEnabled: 1 useCustomForceAmount: 0 customForceAmount: 0 useCustomForceMode: 0 customForceMode: 0 useBoxCollider: 0 ignoreRegularDamageIfCutSurfaceNotEnabled: 0 mainSurfaceToSlice: {fileID: 0} crossSectionMaterial: {fileID: 2100000, guid: bc4117622db054f4f97138147ee94749, type: 2} setNewTagOnCut: 0 newTagOnCut: setNewLayerOnCut: 0 newLayerOnCut: useParticlesOnSlice: 0 particlesOnSlicePrefab: {fileID: 0} cutMultipleTimesActive: 1 useLimitedNumberOfCuts: 0 limitedNumberOfCuts: 0 checkForCustomSliceDirection: 0 maxSliceDirectionAngle: 0 customSliceDirectionUp: {fileID: 0} allowReverseSliceDirection: 0 objectIsCharacter: 0 ignoreDamageIfSliceNotActivated: 0 mainSimpleSliceSystem: {fileID: 0} useTimeBulletOnSliceEnabled: 0 timeBulletDuration: 3 timeScale: 0.2 destroySlicedPartsAfterDelay: 0 delayToDestroySlicedParts: 0 showDebugPrint: 0 mainSimpleSliceSystemAssigned: 0 useEventOnCut: 0 eventOnCut: m_PersistentCalls: m_Calls: [] copyEventOnSlicedObjects: 0 useEventBeforeCut: 0 eventBeforeCut: m_PersistentCalls: m_Calls: [] ignoreDestroyOriginalObject: 0 eventsOnIgnoreDestroyOriginalObject: m_PersistentCalls: m_Calls: [] useEventToSendNewSlicedParts: 0 eventToSendNewSlicedParts: m_PersistentCalls: m_Calls: [] --- !u!23 &616030009 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616030007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &616030010 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616030007} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &616030011 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616030007} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &616030012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616030007} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 78.73081, y: -7.573003, z: 0.32683372} m_LocalScale: {x: 3.2955434, y: 3.2955437, z: 3.2955437} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &616031392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616031393} - component: {fileID: 616031396} - component: {fileID: 616031395} - component: {fileID: 616031394} m_Layer: 5 m_Name: Previous Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &616031393 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616031392} m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000016292068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141050150} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 51, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &616031394 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616031392} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPreviousPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &616031395 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616031392} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &616031396 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616031392} m_CullTransparentMesh: 0 --- !u!1 &616402190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616402191} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &616402191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616402190} m_LocalRotation: {x: -0.0763075, y: -0.50600624, z: -0.04500425, w: 0.8579683} m_LocalPosition: {x: 0.10000122, y: 1.7199999, z: 0.6099982} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000002} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &616430204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616430205} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &616430205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616430204} m_LocalRotation: {x: 0.00000008940696, y: 0.000000062398605, z: -0.00000008195638, w: 1} m_LocalPosition: {x: 0.00000094796997, y: -0.13199843, z: 0.062000066} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 3401035} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &616645404 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114058578491893436, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &616737848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616737852} - component: {fileID: 616737849} - component: {fileID: 616737851} - component: {fileID: 616737850} m_Layer: 0 m_Name: arm_stretch.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!54 &616737849 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616737848} serializedVersion: 2 m_Mass: 4.9 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &616737850 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616737848} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.07033186 m_Height: 0.28132743 m_Direction: 1 m_Center: {x: 0, y: 0.14066371, z: 0} --- !u!144 &616737851 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616737848} m_ConnectedBody: {fileID: 1167897694} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: -1, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.16064419, y: 0.051712975, z: 0.003856972} serializedVersion: 2 m_SwingAxis: {x: 1, y: 0, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -70 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 10 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 50 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!4 &616737852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616737848} m_LocalRotation: {x: -0.3090619, y: 0.11068491, z: -0.19160764, w: 0.9249412} m_LocalPosition: {x: -0.0000000020861626, y: 0.12968884, z: -0.00000006318092} m_LocalScale: {x: 1.0000001, y: 0.99999934, z: 0.99999994} m_Children: - {fileID: 607341075} m_Father: {fileID: 1875013858} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &616808199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616808200} - component: {fileID: 616808202} - component: {fileID: 616808201} m_Layer: 5 m_Name: Money Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &616808200 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616808199} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1579301193} m_Father: {fileID: 2038390292} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 74.333, y: -225.5} m_SizeDelta: {x: 96.065, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &616808201 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616808199} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.051470578, g: 0.00491998, b: 0.00491998, a: 0.634} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &616808202 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616808199} m_CullTransparentMesh: 0 --- !u!1 &616921766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616921767} - component: {fileID: 616921769} - component: {fileID: 616921768} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &616921767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616921766} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &616921768 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616921766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &616921769 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616921766} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &617603235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 617603236} - component: {fileID: 617603237} - component: {fileID: 617603238} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &617603236 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617603235} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 581148716} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &617603237 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617603235} m_CullTransparentMesh: 0 --- !u!114 &617603238 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617603235} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!1 &617836937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 617836938} - component: {fileID: 617836941} - component: {fileID: 617836940} - component: {fileID: 617836939} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &617836938 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617836937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1545254147} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &617836939 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617836937} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: inputHoldToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputReleaseToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &617836940 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617836937} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &617836941 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617836937} m_CullTransparentMesh: 0 --- !u!114 &617842424 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114110332903595714, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &617872911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 617872912} m_Layer: 5 m_Name: Weapons Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &617872912 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617872911} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1560222000} - {fileID: 1425170754} m_Father: {fileID: 417155941} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &617929714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 617929715} - component: {fileID: 617929717} - component: {fileID: 617929716} m_Layer: 5 m_Name: Expanded Capture Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &617929715 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617929714} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1997857455} - {fileID: 501014194} m_Father: {fileID: 891007151} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 689.5, y: 442.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &617929716 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617929714} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &617929717 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617929714} m_CullTransparentMesh: 0 --- !u!1 &618024615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618024616} - component: {fileID: 618024618} - component: {fileID: 618024617} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &618024616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618024615} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &618024617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618024615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &618024618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618024615} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &618076077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618076078} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &618076078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618076077} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 482302221} - {fileID: 1941653052} - {fileID: 1467596845} - {fileID: 650846757} - {fileID: 1027682769} - {fileID: 520980615} - {fileID: 922310667} - {fileID: 890489321} - {fileID: 1950034666} - {fileID: 1911321596} - {fileID: 1470404021} - {fileID: 51458716} - {fileID: 832289571} - {fileID: 59719751} - {fileID: 1833689445} m_Father: {fileID: 1656559282} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &618099165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618099166} - component: {fileID: 618099168} - component: {fileID: 618099167} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &618099166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618099165} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0294, z: -0.21754} m_LocalScale: {x: 0.05198045, y: 0.112684004, z: 0.012572539} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &618099167 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618099165} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &618099168 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618099165} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &618248867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618248868} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &618248868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618248867} m_LocalRotation: {x: -0.000000007450583, y: 0.00000008940697, z: 0.000000014901152, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 455005119} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &618447561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618447562} - component: {fileID: 618447565} - component: {fileID: 618447564} - component: {fileID: 618447563} m_Layer: 5 m_Name: Input Text (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &618447562 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618447561} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 153.21376, y: -359.3596} m_SizeDelta: {x: 276.42752, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &618447563 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618447561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Left Alt: Select Power Slot' --- !u!222 &618447564 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618447561} m_CullTransparentMesh: 0 --- !u!114 &618447565 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618447561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &618467390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618467391} - component: {fileID: 618467393} - component: {fileID: 618467392} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &618467391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618467390} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: -0.017} m_LocalScale: {x: 0.039559834, y: 0.034169916, z: 0.039559826} m_Children: [] m_Father: {fileID: 987160947} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &618467392 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618467390} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &618467393 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618467390} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &618500670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618500671} - component: {fileID: 618500675} - component: {fileID: 618500674} - component: {fileID: 618500673} - component: {fileID: 618500672} m_Layer: 5 m_Name: Quick Access Slot Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &618500671 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618500670} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1295124739} - {fileID: 2138697668} - {fileID: 507513976} - {fileID: 1967200706} - {fileID: 865849944} - {fileID: 2121434228} - {fileID: 645153118} - {fileID: 601095460} m_Father: {fileID: 752692930} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 110} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &618500672 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618500670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 618500670} slotCategoryName: Head amountText: {fileID: 511598716} slotIcon: {fileID: 66124993} rightSecondarySlotIcon: {fileID: 1642278450} leftSecondarySlotIcon: {fileID: 1800609712} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 2138697669} slotSelectedIconPosition: {fileID: 645153118} currentlySelectedIcon: {fileID: 601095459} backgroundImage: {fileID: 1295124740} slotMainSingleContent: {fileID: 1967200705} slotMainDualContent: {fileID: 865849943} amountTextContent: {fileID: 925031269} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &618500673 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618500670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 618500674} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 618500670} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &618500674 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618500670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &618500675 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618500670} m_CullTransparentMesh: 0 --- !u!1 &618670551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618670552} - component: {fileID: 618670554} - component: {fileID: 618670553} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &618670552 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618670551} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1163613531} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 23.334} m_SizeDelta: {x: 1, y: 46.668} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &618670553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618670551} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &618670554 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618670551} m_CullTransparentMesh: 0 --- !u!1 &618825476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618825477} - component: {fileID: 618825479} - component: {fileID: 618825478} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &618825477 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618825476} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1703161152} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &618825478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618825476} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &618825479 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618825476} m_CullTransparentMesh: 0 --- !u!1 &619189863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619189864} - component: {fileID: 619189866} - component: {fileID: 619189865} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &619189864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619189863} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &619189865 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619189863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &619189866 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619189863} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &619253560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619253561} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &619253561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619253560} m_LocalRotation: {x: -1.734725e-18, y: 7.275958e-12, z: -6.82121e-13, w: 1} m_LocalPosition: {x: 0.1899995, y: 1.615, z: 0.647} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &619288001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619288002} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &619288002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619288001} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 20056415} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &619313379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619313380} - component: {fileID: 619313384} - component: {fileID: 619313383} - component: {fileID: 619313382} - component: {fileID: 619313381} m_Layer: 5 m_Name: Shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &619313380 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619313379} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2048630617} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -290, y: -20} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &619313381 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619313379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &619313382 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619313379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 619313383} --- !u!114 &619313383 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619313379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.547} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 30180c6f6e9de3349aaf429ae9e1a0be, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &619313384 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619313379} m_CullTransparentMesh: 0 --- !u!1 &619606416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619606417} - component: {fileID: 619606419} - component: {fileID: 619606418} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &619606417 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619606416} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 599680432} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &619606418 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619606416} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &619606419 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619606416} m_CullTransparentMesh: 0 --- !u!1 &619721382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619721383} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &619721383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619721382} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.20499915, y: 0.92800033, z: -0.041999638} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &619772158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619772159} - component: {fileID: 619772162} - component: {fileID: 619772161} - component: {fileID: 619772160} m_Layer: 5 m_Name: Previous Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &619772159 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619772158} m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000016292068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1446541494} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 51, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &619772160 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619772158} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPreviousPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &619772161 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619772158} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &619772162 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619772158} m_CullTransparentMesh: 0 --- !u!1 &619979773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619979774} - component: {fileID: 619979776} - component: {fileID: 619979775} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &619979774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619979773} m_LocalRotation: {x: -0.37751764, y: 0, z: 0, w: 0.92600244} m_LocalPosition: {x: 0, y: 0.0286, z: 0.1996} m_LocalScale: {x: 0.052780867, y: 0.039033435, z: 0.03635443} m_Children: [] m_Father: {fileID: 1954635010} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &619979775 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619979773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &619979776 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619979773} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &620307718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 620307719} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &620307719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620307718} m_LocalRotation: {x: 0.00000017881392, y: 0.000000058673315, z: -0.00000014668329, w: 1} m_LocalPosition: {x: 0.0000004490721, y: 0.099000104, z: 0.011} m_LocalScale: {x: 1.0000001, y: 1.0000006, z: 1.0000005} m_Children: [] m_Father: {fileID: 1414752007} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &620494170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 620494171} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &620494171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620494170} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 659634464} - {fileID: 432311273} m_Father: {fileID: 1673632737} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &620521933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 620521934} - component: {fileID: 620521936} - component: {fileID: 620521935} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &620521934 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620521933} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1675156739} m_Father: {fileID: 903539126} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &620521935 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620521933} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7d6d8dab089df064091892f8e2bbed96, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &620521936 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620521933} m_CullTransparentMesh: 0 --- !u!1 &620997815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 620997817} - component: {fileID: 620997816} m_Layer: 0 m_Name: Climb Ledge System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &620997816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620997815} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 036b2d8f48a270f4aa19661fe4b8bdb2, type: 3} m_Name: m_EditorClassIdentifier: climbLedgeActive: 1 useHangFromLedgeIcon: 1 useFixedDeviceIconPosition: 0 keepWeaponsOnLedgeDetected: 1 drawWeaponsAfterClimbLedgeIfPreviouslyCarried: 1 climbLedgeActionID: 1 holdOnLedgeActionName: Hold On Ledge actionActiveAnimatorName: Action Active actionIDAnimatorName: Action ID matchStartValue: 0.05 matchEndValue: 0.97 matchMaskValue: {x: 1, y: 1, z: 1} matchMaskRotationValue: 0 baseLayerIndex: 7 climbLedgeRayForwardDistance: 1 climbLedgeRayDownDistance: 1 layerMaskToCheck: serializedVersion: 2 m_Bits: 1 onlyGrabLedgeIfMovingForward: 0 minWaitToClimbAfterHoldOnLedge: 0.6 adjustToHoldOnLedgePositionSpeed: 3 adjustToHoldOnLedgeRotationSpeed: 10 holdOnLedgeOffset: {x: 0, y: -1.65, z: -0.8} holdOnLedgeOffsetFBA: {x: 0, y: -1.65, z: -0.7} climbLedgeTargetPositionOffsetThirdPerson: {x: 0, y: 0.64, z: 0.15} climdLedgeTargetPositionOffsetFirstPerson: {x: 0, y: 0.02, z: 0.2} climdLedgeTargetPositionOffsetFirstFBA: {x: 0, y: 0.64, z: 0.15} handOffset: 0.2 timeToClimbLedgeThirdPerson: 1.8 timeToClimbLedgeFirstPerson: 0.8 climbLedgeSpeedFirstPerson: 1.3 climbIfSurfaceFoundBelowPlayer: 1 checkForLedgeZonesActive: 1 checkForHangFromLedgeOnGround: 0 checkLedgeZoneDetectedByRaycast: 1 raycastRadiusToCheckSurfaceBelowPlayer: 0.3 checkForHangFromLedgeOnGroundRaycastDistance: 2 onlyHangFromLedgeIfPlayerIsNotMoving: 1 timeToCancelHangFromLedgeIfNotFound: 1.6 canCancelHangFromLedge: 1 hasToLookAtLedgePositionOnFirstPerson: 1 useMaxDistanceToCameraCenter: 1 maxDistanceToCameraCenter: 250 autoClimbInThirdPerson: 0 autoClimbInFirstPerson: 1 canJumpWhenHoldLedge: 1 jumpForceWhenHoldLedge: 10 jumpForceMode: 1 canGrabToSurfaceOnAirInputEnabled: 1 canGrabAnySurfaceOnAir: 1 useGrabSurfaceAmountLimit: 1 grabSurfaceAmountLimit: 3 currentGrabSurfaceAmount: 0 useSurfacesToCheckTagsOnGrabSurfaceByInput: 1 surfacesToCheckTagsGrabSurfaceByInputList: - SurfaceToGrab checkMoveInputDirectionOnJump: 1 jumpRotationSpeedThirdPerson: 1 jumpRotationSpeedFirstPerson: 0.5 jumpForceWhenHoldLedgeOnOppositeDirection: 15 useEvents: 1 eventOnLedgeGrabbed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1920815082} m_MethodName: setWeightLerpSpeedValue m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 20 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: activeStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Climb Ledge m_BoolArgument: 0 m_CallState: 2 eventOnLedgeLose: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1920815082} m_MethodName: setOriginalWeightLerpSpeed m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Climb Ledge m_BoolArgument: 0 m_CallState: 2 eventOnLedgeClimbed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1920815082} m_MethodName: setOriginalWeightLerpSpeed m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Climb Ledge m_BoolArgument: 0 m_CallState: 2 eventOnStartLedgeClimb: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Climb Ledge m_BoolArgument: 0 m_CallState: 2 eventOnLedgeJump: m_PersistentCalls: m_Calls: [] showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 0.759} gizmoRadius: 0.1 showDebugPrint: 0 avoidPlayerGrabLedge: 0 ledgeZoneFound: 0 activateClimbAction: 0 canStartToClimbLedge: 0 climbingLedge: 0 canUseClimbLedge: 0 canClimbCurrentLedgeZone: 1 stopGrabLedge: 0 directionAngle: 0 surfaceToHangOnGroundFound: 0 movingTowardSurfaceToHang: 0 previouslyMovingTowardSurfaceToHang: 0 onAirWhileSearchingLedgeToHang: 0 ledgeZoneCloseEnoughToScreenCenter: 0 currentDistanceToTarget: 0 canCheckForHangFromLedgeOnGround: 1 climbLedgeActionActivated: 0 loseLedgeActionActivated: 0 grabbingSurface: 0 climbLedgeActionPaused: 0 otherClimbActionActive: 0 playerTransform: {fileID: 954210068} climbLedgeRayPosition: {fileID: 1894189407} climbLedgeRayDownPosition: {fileID: 1829506999} holdLedgeZone: {fileID: 1015596953} climbLedgZone: {fileID: 2008263270} hangFromLedgeOnGroundRaycastPosition: {fileID: 856729214} hangFromLedgeIcon: {fileID: 1724244268} hangFromLedgeIconRectTransform: {fileID: 1724244269} playerControllerManager: {fileID: 954210052} playerInput: {fileID: 954210080} weaponsManager: {fileID: 954210076} powersManager: {fileID: 954210055} headBobManager: {fileID: 1418115500} gravityManager: {fileID: 954210073} mainCamera: {fileID: 1418115493} mainPlayerCamera: {fileID: 176855561} mainRigidbody: {fileID: 954210066} animator: {fileID: 954210067} MainCollider: {fileID: 954210065} usingDevicesManager: {fileID: 954210054} --- !u!4 &620997817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620997815} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &621077921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621077922} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &621077922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621077921} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.3320003, z: 0.56000066} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &621154518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621154519} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &621154519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621154518} m_LocalRotation: {x: -0.6072598, y: 0.000000027930566, z: -0.00000003500501, w: 0.7945034} m_LocalPosition: {x: 0.13400137, y: 1.5580031, z: 0.30399907} m_LocalScale: {x: 1.0000004, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &621477981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621477982} - component: {fileID: 621477984} - component: {fileID: 621477983} m_Layer: 0 m_Name: launchObject3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &621477982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621477981} m_LocalRotation: {x: 1, y: 0, z: 0, w: 0} m_LocalPosition: {x: 0, y: -0, z: 1.303} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1065880176} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0} --- !u!199 &621477983 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621477981} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3.04 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &621477984 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621477981} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.85882354, g: 0.42352942, b: 0.9254902, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 0 angle: 20 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 4 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.1 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.2 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.3 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5299999 inSlope: 1.0984386 outSlope: 1.0984386 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 6.283185 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: -4.659524 outSlope: -4.659524 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -1.0058818 outSlope: -1.0058818 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.44705883, g: 1, b: 1, a: 1} key2: {r: 0.09411765, g: 0.2509804, b: 1, a: 0.4509804} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 9445 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 5975 atime2: 10216 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 65535 atime7: 65535 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 3.1415925 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 0.01} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &621649424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621649425} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &621649425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621649424} m_LocalRotation: {x: -0.043577887, y: 0.043577887, z: 0.0019026523, w: 0.99809736} m_LocalPosition: {x: -0.1680001, y: 1.5559999, z: 0.479} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -5, y: 5, z: 0} --- !u!1 &622254697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 622254698} m_Layer: 5 m_Name: Arrows Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &622254698 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622254697} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1086533216} - {fileID: 1688461682} - {fileID: 1425024934} - {fileID: 1568139210} - {fileID: 306821679} - {fileID: 1455455962} m_Father: {fileID: 168557993} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -149.90039, y: -78.299805} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &622633407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 622633408} - component: {fileID: 622633409} m_Layer: 0 m_Name: Belt_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &622633408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622633407} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &622633409 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622633407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300068, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000040233135, y: 0.21487808, z: 0.15550172} m_Extent: {x: 0.049250297, y: 0.039200902, z: 0.018660963} m_DirtyAABB: 0 --- !u!1 &622703525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 622703526} - component: {fileID: 622703528} - component: {fileID: 622703527} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &622703526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622703525} m_LocalRotation: {x: -0.078122534, y: 0.00000020914511, z: 0.0000000072135133, w: 0.99694383} m_LocalPosition: {x: 0, y: -0.042144995, z: -0.07976114} m_LocalScale: {x: 0.010841438, y: 0.031230839, z: 0.0031965293} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -8.961, y: 0, z: 0} --- !u!23 &622703527 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622703525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &622703528 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622703525} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &622793013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 622793014} - component: {fileID: 622793015} m_Layer: 5 m_Name: Current Objective Rewards Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &622793014 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622793013} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1814971924} - {fileID: 892538550} - {fileID: 163916626} m_Father: {fileID: 538861480} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 12, y: -167.72} m_SizeDelta: {x: 452.8, y: 120.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &622793015 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622793013} m_CullTransparentMesh: 0 --- !u!1 &623138152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623138153} - component: {fileID: 623138157} - component: {fileID: 623138156} - component: {fileID: 623138155} - component: {fileID: 623138154} m_Layer: 5 m_Name: List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &623138153 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623138152} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 542603801} m_Father: {fileID: 400037034} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0.0014648438, y: 0} m_SizeDelta: {x: -0.3899994, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &623138154 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623138152} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &623138155 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623138152} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &623138156 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623138152} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 542603801} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 10 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!222 &623138157 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623138152} m_CullTransparentMesh: 0 --- !u!1 &623164288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623164289} m_Layer: 5 m_Name: Controls Help m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &623164289 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623164288} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 637508544} - {fileID: 558679276} m_Father: {fileID: 1042740901} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &623200434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623200435} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &623200435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623200434} m_LocalRotation: {x: 0.7071068, y: -1.6607221e-13, z: 1.6077745e-13, w: 0.7071067} m_LocalPosition: {x: 0.14600028, y: 1.5550017, z: -0.14499962} m_LocalScale: {x: 1.0000002, y: 0.9999996, z: 0.9999997} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &623226455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623226456} m_Layer: 0 m_Name: foot.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &623226456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623226455} m_LocalRotation: {x: 0.36325297, y: -0.60024863, z: 0.33988187, w: 0.62628204} m_LocalPosition: {x: -0.0000000013411044, y: 0.47072917, z: 0.0000000070780515} m_LocalScale: {x: 1.0000014, y: 1, z: 1} m_Children: - {fileID: 627163936} - {fileID: 1748521252} m_Father: {fileID: 117829835} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &623344834 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1750690553729410, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4654781753497698, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} propertyPath: m_LocalPosition.x value: -18.64 objectReference: {fileID: 0} - target: {fileID: 4654781753497698, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} propertyPath: m_LocalPosition.y value: 1.62 objectReference: {fileID: 0} - target: {fileID: 4654781753497698, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} propertyPath: m_LocalPosition.z value: 21.43 objectReference: {fileID: 0} - target: {fileID: 4654781753497698, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4654781753497698, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4654781753497698, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4654781753497698, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4654781753497698, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} propertyPath: m_RootOrder value: 8 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} --- !u!4 &623344835 stripped Transform: m_CorrespondingSourceObject: {fileID: 4654781753497698, guid: f34812df761d4ad46ab6d13e5bfe8601, type: 3} m_PrefabInstance: {fileID: 623344834} m_PrefabAsset: {fileID: 0} --- !u!1 &623732682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623732683} - component: {fileID: 623732685} - component: {fileID: 623732684} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &623732683 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623732682} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93145198} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &623732684 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623732682} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &623732685 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623732682} m_CullTransparentMesh: 0 --- !u!1 &623828922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623828923} - component: {fileID: 623828925} - component: {fileID: 623828924} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &623828923 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623828922} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 727487391} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &623828924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623828922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &623828925 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623828922} m_CullTransparentMesh: 0 --- !u!1 &624098531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624098532} - component: {fileID: 624098534} - component: {fileID: 624098533} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &624098532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624098531} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &624098533 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624098531} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &624098534 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624098531} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &624112368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624112369} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &624112369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624112368} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 609378623} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &624143121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624143122} - component: {fileID: 624143124} - component: {fileID: 624143123} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &624143122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624143121} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &624143123 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624143121} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &624143124 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624143121} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &624464932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624464933} - component: {fileID: 624464935} - component: {fileID: 624464934} m_Layer: 5 m_Name: Label m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &624464933 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624464932} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1158719864} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -7.5, y: -0.5} m_SizeDelta: {x: -35, y: -13} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &624464934 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624464932} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: English --- !u!222 &624464935 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624464932} m_CullTransparentMesh: 0 --- !u!1 &624544481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624544482} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &624544482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624544481} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 802843608} m_Father: {fileID: 676783915} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &624690368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624690369} - component: {fileID: 624690371} - component: {fileID: 624690370} m_Layer: 0 m_Name: Sphere m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &624690369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624690368} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0.0000014156104, y: -0.17880026, z: 0.01129999} m_LocalScale: {x: 0.043793876, y: 0.04379385, z: 0.043793894} m_Children: [] m_Father: {fileID: 175668009} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &624690370 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624690368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &624690371 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624690368} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &624972721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624972724} - component: {fileID: 624972723} - component: {fileID: 624972722} m_Layer: 5 m_Name: Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &624972722 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624972721} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &624972723 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624972721} m_CullTransparentMesh: 0 --- !u!224 &624972724 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624972721} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1334679682} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &625122602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625122603} - component: {fileID: 625122605} - component: {fileID: 625122604} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &625122603 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625122602} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 862860891} m_Father: {fileID: 1958434921} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &625122604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625122602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2d0b85cba4c2b8349b019ee3855fe729, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &625122605 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625122602} m_CullTransparentMesh: 0 --- !u!4 &626102270 stripped Transform: m_CorrespondingSourceObject: {fileID: 4652428022560914, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} m_PrefabInstance: {fileID: 1096730371} m_PrefabAsset: {fileID: 0} --- !u!114 &626330521 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114386883150268876, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &626371228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626371229} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &626371229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626371228} m_LocalRotation: {x: 0.121869, y: -8.641385e-12, z: -8.9010326e-13, w: -0.9925462} m_LocalPosition: {x: 0.1899995, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &626376862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626376863} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &626376863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626376862} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0205, z: 0.3372} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 531965454} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &626457598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626457599} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &626457599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626457598} m_LocalRotation: {x: -0.20432538, y: -0.52975535, z: 0.011739129, w: 0.8230873} m_LocalPosition: {x: 0.14, y: 1.56, z: 0.39299905} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -18.9, y: -67.94701, z: 14.433001} --- !u!1 &626533612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626533613} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &626533613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626533612} m_LocalRotation: {x: 0.09101373, y: 0.040416755, z: 0.7487413, w: 0.65533924} m_LocalPosition: {x: -0.0694, y: -0.0345, z: 0.4171} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1045403542} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 3.3690002, y: 10.929, z: 97.93401} --- !u!1 &626785105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626785107} - component: {fileID: 626785106} m_Layer: 0 m_Name: Grappling Hook System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &626785106 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626785105} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 12e8b09b03a5ec14faa0cfc3861a18fd, type: 3} m_Name: m_EditorClassIdentifier: grapplingHookEnabled: 1 maxRaycastDistance: 500 layerToCheckSurfaces: serializedVersion: 2 m_Bits: 1310721 minDistanceToAttract: 2 applySpeedOnHookStop: 1 extraSpeedOnHookStopMultiplier: 1 rotatePlayerTowardTargetDirection: 0 rotatePlayerSpeed: 10 minAngleDifferenceToRotatePlayer: 5 extraForceOnHookStopMultiplier: 4 maxForceToApplyOnHookStop: 40 useSwingForcesActive: 0 gravityForceDown: 9.8 gravityForceDownMultiplier2_5d: 0.8 hookPullForceOnGround: 300 hookPullForceOnAir: 300 hookManualExtendForce: 130 hookManualPullForce: 130 hookPullForceMultiplier2_5d: 0.2 hookPullForceMode: 0 swingDamper: 6 swingDamper2_5d: 2 airControlPrecisionRegularSpeed: 3 airControlPrecisionIncreasedSpeed: 7 durationAutoPullOnThrowHookOnGround: 0.5 durationAutoPullOnThrowHookOnAir: 0.5 useMaxSwingLength: 0 maxSwingLength: 0 raycastDistanceToCheckBelowPlayer: 5 jumpOnSwingEnabled: 1 jumpOnSwingForceAmount: {x: 0, y: 0, z: 0} jumpOnSwingForceAmount2_5d: {x: 0, y: 5, z: 0} checkIfTooCloseToGroundToStopSwing: 0 minDistanceToStopSwingOnGroundDetected: 0 onlyCheckIfCloseToGroundWhenAutomaticPullNotActive: 0 swingForceMode: 1 maxSwingSpeedClamp: 40 manualPullEnabled: 1 manualExtendEnabled: 1 chainNextSwingIfInputHold: 0 minTimeToKeepSwingBeforeNext: 1 minWaitTimeToThrowNextSwing: 0.5 stopSwingHoldChainIfNotSurfaceLocated: 1 getClosestSurfaceIfNotFoundOnMainRaycast: 0 swingClosestSurfaceAngleSearchRange: {x: -40, y: 40} probabilityToUseJumpOnSwingEnd: 30 attractObjectsEnabled: 1 regularAttractionForce: 20 increasedAttractionForce: 40 minDistanceToStopAttractObject: 5 addUpForceForAttraction: 1 upForceForAttraction: 10 addUpForceForAttractionDuration: 1 regularMovementSpeed: 30 increasedMovementSpeed: 60 inputMovementMultiplier: 20 airControlAmount: 20 useVerticalMovementOnHook: 0 ignoreBackWardsMovementOnHook: 0 addVerticalFallingSpeed: 0 verticalFallingSpeed: 0 checkIfObjectStuck: 1 timeToStopHookIfStuck: 2 minDistanceToCheckStuck: 1 checkExternalControllerStatesToIgnore: 0 otherExternalControllerInfoList: [] avoidListOfExternalControllerStates: 0 externalControllerToAvoidList: [] customActionCategoryID: -1 regularActionCategoryID: -1 changeCameraStateOnThirdPerson: 1 cameraStateNameOnGrapplingHookActivate: Aerial View Using Weapons cameraStateNameOnGrapplingHookDeactivate: Third Person Right Side keepCameraStateActiveWhileOnAir: 1 changeFovOnHookActive: 1 changeFovSpeed: 120 regulaFov: 70 increaseSpeedFov: 80 useCameraShake: 1 regularCameraShakeName: Grappling Hook Regular Shake increaseCamaraShakeName: Grappling Hook Increase Shake setAnimatorState: 1 hookStartActionName: Start Swing hookEndActionName: Moving To Surface hookStartActionID: 140 hookEndActionID: 141 actionActiveAnimatorName: Action Active actionIDAnimatorName: Action ID minDistancePercentageToUseHookEndAction: 0.6 useSwingJumpOnAir: 0 swingJumpOnAirID: 39475 swingMovingPassCenterID: 92783 swingMovingForwardID: 92782 useAnimationToThrowHook: 0 useAnimationToThrowHookOnlyOnGround: 0 throwHookAnimationName: throwHookAnimationDuration: 0 throwAnimationInProcess: 0 checkIfSurfaceDetectedBeforeAnimation: 0 showDebugPrint: 0 grapplingHookActive: 0 grapplingHookUpdateActive: 0 currentForceToApply: {x: 0, y: 0, z: 0} movementDirection: {x: 0, y: 0, z: 0} currentDistance: 0 currentMovementSpeed: 0 currentGrapplingHookTarget: {fileID: 0} angleToTargetDirection: 0 attractingObjectActive: 0 checkingToRemoveHookActive: 0 manualExtendActive: 0 manualPullActive: 0 automaticPullActive: 0 currentMinDistanceToStopAttractObject: 0 attractPlayerActive: 0 ignoreApplySpeedOnHookStopOnPlayer: 0 resetPlayerSpeedOnHookStop: 0 isCameraTypeFree: 0 isPlayerMovingOn3dWorld: 0 useCustomForceAttractionValues: 0 customMinDistanceToStopAttractObject: 0 customAddUpForceForAttraction: 0 customUpForceForAttraction: 0 customAddUpForceForAttractionDuration: 0 showGizmo: 0 swingGravityForces: {x: 0, y: 0, z: 0} swingHoldInputActive: 0 angleWithCenter: 0 swingPassCenterChecked: 0 swingMovementDirection: {x: 0, y: 0, z: 0} useEventsOnGrapplingHook: 1 eventOnGrapplingHookActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1855311750} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: changeCameraRotationState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: setPauseCurrentWeaponSwayMovementInputActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnGrapplingHookDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1902293788} m_MethodName: deactivateGrapplingHookEffect m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: changeCameraRotationState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: setPauseCurrentWeaponSwayMovementInputActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventWithDirectionOnHookActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1902293788} m_MethodName: activateGrapplingHookEffect m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnChangeCameraView: 1 eventOnSetFirstPersonView: m_PersistentCalls: m_Calls: - m_Target: {fileID: 760917232} m_MethodName: set_layer m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 346743979} m_MethodName: setObjectsParent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnSetThirdPersonView: m_PersistentCalls: m_Calls: - m_Target: {fileID: 150364326} m_MethodName: setObjectsParent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToSendNewGrapplingHookTipTransform: m_PersistentCalls: m_Calls: [] grapplingHookTipTransform: {fileID: 1404633277} playerControllerTransform: {fileID: 954210068} mainPlayerController: {fileID: 954210052} mainGravitySystem: {fileID: 954210073} mainCameraTransform: {fileID: 1446752339} mainRigidbody: {fileID: 954210066} mainPlayerCamera: {fileID: 176855561} mainRemoteEventSystem: {fileID: 0} mainAnimator: {fileID: 954210067} mainSwingRigidbody: {fileID: 0} mainSwingCollider: {fileID: 0} swingJoint: {fileID: 0} --- !u!4 &626785107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626785105} m_LocalRotation: {x: -0, y: -3.7439403e-15, z: 2.3111762e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1404633277} - {fileID: 1902293787} - {fileID: 1855311749} - {fileID: 150364325} - {fileID: 346743978} m_Father: {fileID: 1023974322} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &626949912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626949913} - component: {fileID: 626949915} - component: {fileID: 626949914} m_Layer: 5 m_Name: Skill Slot Stealth Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &626949913 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626949912} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 405089018} - {fileID: 91091802} - {fileID: 272411337} - {fileID: 1618051835} - {fileID: 878572509} - {fileID: 807655123} - {fileID: 526846924} m_Father: {fileID: 740572736} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -151, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &626949914 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626949912} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 405089019} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 626949912} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &626949915 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626949912} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 626949912} slotActive: {fileID: 878572508} slotLocked: {fileID: 272411336} slotUnlocked: {fileID: 1618051834} slotSkillAmountText: {fileID: 91091803} slotPressedIcon: {fileID: 807655122} confirmUseSkillPointsPanelPosition: {fileID: 526846924} --- !u!1 &626961947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626961948} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &626961948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626961947} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 20363698} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &626967056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626967057} - component: {fileID: 626967059} - component: {fileID: 626967058} m_Layer: 0 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &626967057 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626967056} m_LocalRotation: {x: -0, y: -0, z: 0.27093643, w: 0.96259725} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0019999999, y: 0.0019999999, z: 1} m_Children: - {fileID: 1210062220} - {fileID: 1414830714} m_Father: {fileID: 275297553} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0026852798, y: 0.011908015} m_SizeDelta: {x: 74.57419, y: 30.93019} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &626967058 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626967056} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.14901961, g: 0.54509807, b: 0.49803925, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &626967059 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626967056} m_CullTransparentMesh: 0 --- !u!1 &627015557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627015558} - component: {fileID: 627015560} - component: {fileID: 627015559} m_Layer: 0 m_Name: Desk m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &627015558 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627015557} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0001, y: 0.0001, z: 1} m_Children: [] m_Father: {fileID: 974236777} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0829, y: 0.0266} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &627015559 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627015557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 39623e9afefda72429ddfee0b7b7d841, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &627015560 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627015557} m_CullTransparentMesh: 0 --- !u!1 &627065609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627065610} - component: {fileID: 627065612} - component: {fileID: 627065611} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &627065610 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627065609} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 600915212} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 23.399902} m_SizeDelta: {x: 0, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &627065611 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627065609} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &627065612 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627065609} m_CullTransparentMesh: 0 --- !u!1 &627075637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627075638} - component: {fileID: 627075639} m_Layer: 5 m_Name: Joysticks Sensitivity m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &627075638 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627075637} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 706494261} - {fileID: 103025215} - {fileID: 795409025} - {fileID: 1725314380} - {fileID: 1393356283} - {fileID: 1301746667} - {fileID: 876572966} - {fileID: 383374408} m_Father: {fileID: 1393029647} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 115.81256, y: 228} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &627075639 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627075637} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 103025216} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!1 &627163935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627163936} m_Layer: 0 m_Name: toes_01.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &627163936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627163935} m_LocalRotation: {x: -0.0055206865, y: 0.971742, z: 0.23591875, w: 0.005429934} m_LocalPosition: {x: -0.0000000041350723, y: 0.22110468, z: -0.00000001013279} m_LocalScale: {x: 0.9999998, y: 1, z: 1.0000001} m_Children: - {fileID: 1695614653} m_Father: {fileID: 623226456} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &627191985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627191986} - component: {fileID: 627191988} - component: {fileID: 627191987} m_Layer: 0 m_Name: Blade__81_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &627191986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627191985} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.53323346, y: 0.18079993, z: -0.081695825} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &627191987 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627191985} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &627191988 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627191985} m_Mesh: {fileID: -1213038098468432341, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!114 &627274860 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114730328234147256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8d355886559d8f547bb1a1a0c0560b1c, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1001 &627360702 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 401922047} m_Modifications: - target: {fileID: 109622, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_LocalPosition.x value: 23.145653 objectReference: {fileID: 0} - target: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_LocalPosition.y value: 6.599141 objectReference: {fileID: 0} - target: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_LocalPosition.z value: 2.8223057 objectReference: {fileID: 0} - target: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_LocalRotation.y value: 0.9659258 objectReference: {fileID: 0} - target: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_LocalRotation.w value: 0.25881907 objectReference: {fileID: 0} - target: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_LocalScale.x value: 1 objectReference: {fileID: 0} - target: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} propertyPath: m_LocalScale.z value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} --- !u!1 &627607946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627607947} - component: {fileID: 627607949} - component: {fileID: 627607948} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &627607947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627607946} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: -0, z: -0.00059} m_LocalScale: {x: 0.024649352, y: 0.03602209, z: 0.024649363} m_Children: [] m_Father: {fileID: 528382306} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &627607948 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627607946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &627607949 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627607946} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &627759640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627759641} - component: {fileID: 627759643} - component: {fileID: 627759642} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &627759641 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627759640} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 391084859} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -106.9, y: 0} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &627759642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627759640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &627759643 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627759640} m_CullTransparentMesh: 0 --- !u!1 &627767228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627767229} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &627767229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627767228} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.02, z: 0.1387} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 334289612} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &627996220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627996221} - component: {fileID: 627996223} - component: {fileID: 627996222} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &627996221 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627996220} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1425560834} m_Father: {fileID: 914311368} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000030517578} m_SizeDelta: {x: 951.6, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &627996222 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627996220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 1 m_CellSize: {x: 951.6, y: 100} m_Spacing: {x: 5, y: 5} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &627996223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627996220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &628116655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628116656} - component: {fileID: 628116658} - component: {fileID: 628116657} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628116656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628116655} m_LocalRotation: {x: 0.7071069, y: 0.000000029802319, z: 0.00000023841855, w: 0.70710677} m_LocalPosition: {x: 0, y: -0.0047, z: 0.458} m_LocalScale: {x: 0.029657543, y: 0.020572538, z: 0.029657723} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &628116657 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628116655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &628116658 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628116655} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &628445193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628445194} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628445194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628445193} m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534} m_LocalPosition: {x: -0.3230003, y: 1.3320006, z: 0.5600013} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04} --- !u!1 &628648555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628648556} - component: {fileID: 628648558} - component: {fileID: 628648557} m_Layer: 0 m_Name: Switch m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628648556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628648555} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 865984268} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &628648557 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628648555} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &628648558 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628648555} m_Mesh: {fileID: -8007441879807768515, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1001 &628654446 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (14) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 78.14 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: 0.27999973 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -11.16 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 8 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.046230014 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.04623 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.046230014 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: 'Objects to cut (cutting mode (G) and regular attack (Left Mouse) or with a light saber attack directly) You can slice the enemy too, DEW IT!' objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &628654447 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 628654446} m_PrefabAsset: {fileID: 0} --- !u!1 &628681847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628681848} - component: {fileID: 628681850} - component: {fileID: 628681849} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628681848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628681847} m_LocalRotation: {x: -0.08976347, y: -0.000000059604602, z: 0.00000008940694, w: 0.99596316} m_LocalPosition: {x: -0.00019996046, y: -0.039699197, z: 0.104498506} m_LocalScale: {x: 0.027773898, y: 0.056860626, z: 0.056268163} m_Children: [] m_Father: {fileID: 1211811738} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &628681849 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628681847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &628681850 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628681847} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &628703465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628703466} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628703466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628703465} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1308320131} m_Father: {fileID: 867525989} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &629211256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 629211257} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &629211257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 629211256} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 734702798} - {fileID: 507593786} m_Father: {fileID: 2008322520} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &629797217 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114295165133905114, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &629833128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 629833129} - component: {fileID: 629833131} - component: {fileID: 629833130} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &629833129 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 629833128} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 377427770} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0.2} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &629833130 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 629833128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &629833131 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 629833128} m_CullTransparentMesh: 0 --- !u!1 &630214136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630214137} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &630214137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630214136} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &630373584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630373586} - component: {fileID: 630373585} m_Layer: 0 m_Name: Throw-Return Melee Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &630373585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630373584} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e19d4d0605725e4faa0a14f27d2d9c6, type: 3} m_Name: m_EditorClassIdentifier: throwObjectEnabled: 1 returnObjectEnabled: 1 playerOnGroundToActivateThrow: 0 throwObjectsForceMode: 1 throwObjectsLayerToCheck: serializedVersion: 2 m_Bits: 1 useSplineToReturnObject: 1 splineToReturnObject: {fileID: 1991176484} disableDropObjectWhenThrownOrReturning: 0 movingObjectsTag: moving generalDamageOnSurfaceDetectedOnThrow: 1 applyDamageOnSurfaceDetectedOnReturnEnabled: 1 applyDamageOnObjectReturnPathEnabled: 1 generalDamageMultiplierOnObjectReturn: 1 generalDamageMultiplierOnReturnPath: 1 useHoldToThrowObjectOnAllWeaponsOn2_5dEnabled: 1 useHoldToThrowObjectOnAllWeaponsOn3dLockedViewEnabled: 1 calculateThrowDirectionBeforeThrowAnimationEnabled: 0 checkIfObjectToFollowOnThrowMeleeWeapon: 1 extraWeaponOnAirTimeIfObjectToFollowDetected: 6 useEventsOnThrowReturnObject: 1 eventOnThrowObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: setCurrentPlayerMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack System With Close Combat Scheme m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Melee Combat With Combat System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnReturnObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: setCurrentPlayerMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack System Scheme m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Melee Combat m_BoolArgument: 0 m_CallState: 2 eventOnDropObjectWhenIsThrown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: setCurrentPlayerMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack System Scheme m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Melee Combat m_BoolArgument: 0 m_CallState: 2 teleportPlayerOnThrowEnabled: 1 grabMeleeWeaponOnTeleportPositionReached: 1 teleportSpeed: 3 cameraFovOnTeleport: 90 cameraFovOnTeleportSpeed: 100 minDistanceToStopTeleport: 1 teleportInstantlyToPosition: 1 useSmoothCameraFollowStateOnTeleport: 1 smoothCameraFollowDuration: 3 eventOnStartTeleport: m_PersistentCalls: m_Calls: [] eventOnEndTeleport: m_PersistentCalls: m_Calls: [] useStaminaOnThrowObjectEnabled: 1 throwObjectStaminaState: Throw Grabbed Object staminaToUseOnThrowObject: 10 customRefillStaminaDelayAfterThrow: 0 useStaminaOnReturnObjectEnabled: 1 returnObjectStaminaState: Return Grabbed Object staminaToUseOnReturnObject: 10 customRefillStaminaDelayAfterReturn: 0 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 2000 useStrafeOnHoldThrowWeapon: 1 setNewCameraStateOnThirdPerson: 1 newCameraStateOnThirdPerson: Third Person Right Side returnToPreviuosViewOnEnd: 1 locatedEnemyIconName: Melee Located Enemy Icon useSoundOnTargetLocatedOnHoldThrowWeapon: 0 soundOnTargetLocatedOnHoldThrowWeapon: {fileID: 8300000, guid: e70cefac080d4a94bb87fce9bd1f51a6, type: 3} onTargetLocatedOnHoldThrowWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 pauseDamageReactionDuringWeaponHoldEnabled: 1 useEventsOnHoldThrowWeapon: 0 eventOnStartHoldThrowWeapon: m_PersistentCalls: m_Calls: [] eventOnEndHoldThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnTargetLocatedOnHoldThrowWeapon: 1 eventOnTargetLocatedOnHoldThrowWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1841971877} m_MethodName: playRandomSoundFromCategoryByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Mark Target With Melee Weapon m_BoolArgument: 0 m_CallState: 2 headTrackBodyWeightOnAim: 1 customAimReticleName: Reticle 1 showGizmo: 0 sphereColor: {r: 0, g: 1, b: 0, a: 1} cubeColor: {r: 0, g: 0, b: 1, a: 1} showDebugDraw: 0 showDebugPrint: 0 objectThrown: 0 objectThrownTravellingToTarget: 0 continueObjecThrowActivated: 0 returningThrownObject: 0 attackInputPausedForStamina: 0 throwObjectInputPausedForStamina: 0 objectToFollowFound: 0 objectToFollow: {fileID: 0} currentObjectToFollowFromHoldThrowWeapon: {fileID: 0} teleportInProcess: 0 throwWeaponActionPaused: 0 surfaceDetecetedOnObjectThrown: {fileID: 0} surfaceDetected: 0 surfaceNotFound: 0 locatedEnemies: [] temporalLocatedEnemies: [] checkBodyAimStateActive: 0 mainGrabbedObjectMeleeAttackSystem: {fileID: 253943205} mainPlayerController: {fileID: 954210052} mainGrabObjects: {fileID: 954210053} mainStaminaSystem: {fileID: 746940778} mainCameraTransform: {fileID: 1446752339} mainSliceSystem: {fileID: 2040178167} mainPlayerTeleportSystem: {fileID: 1561326095} playerControllerGameObject: {fileID: 954210051} handPositionReference: {fileID: 1056502124} mainPlayerCamera: {fileID: 176855561} mainAudioSource: {fileID: 1588369898} mainHeadTrack: {fileID: 954210063} currentGrabbedObjectTransform: {fileID: 0} currentMeleeWeapon: {fileID: 0} currentObjectRigidbody: {fileID: 0} currentGrabbedWeaponInfo: Name: setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 0 strafeIDUsed: 0 setPreviousStrafeModeOnDropObject: 0 previousStrafeMode: 0 activateStrafeModeOnLockOnTargetActive: 0 deactivateStrafeModeOnLockOnTargetDeactivate: 0 toggleStrafeModeIfRunningActive: 0 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 weaponCanUseShield: 0 shieldID: 0 regularMovementBlockShieldActionName: strafeMovementBlockShieldID: 0 shieldIDFreeMovement: 0 shieldIDStrafeMovement: 0 isEmptyWeaponToUseOnlyShield: 0 placeTriggerInFrontOfCharacterOnAllAttacks: 0 setConfigureDamageAsConstantValueOnWeapon: 0 configureDamageAsConstantValueOnWeapon: 0 useEventsOnGrabDropObject: 0 eventOnGrabObject: m_PersistentCalls: m_Calls: [] eventOnDropObject: m_PersistentCalls: m_Calls: [] useEventsOnKeepOrDrawMeleeWeapon: 0 eventsOnKeepMeleeWeapon: m_PersistentCalls: m_Calls: [] eventsOnDrawMeleeWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventsOnGrabObject: 0 remoteEventOnGrabObject: [] useRemoteEventsOnDropObject: 0 remoteEventOnDropObject: [] attacksCantBeBlocked: 0 attackIDCantBeBlockedList: useEventsOnDamageDetected: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 eventOnDamageInfoList: [] getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 1 getHealthFromPerfectBlocks: 0 healthAmountFromPerfectBlocks: 1 useRangeAttackID: 0 rangeAttackInfoList: [] useEventsOnPressDownState: 0 eventOnPressDownState: m_PersistentCalls: m_Calls: [] useEventsOnPressUpState: 0 eventOnPressUpState: m_PersistentCalls: m_Calls: [] useEventsOnDeflectProjectile: 0 eventsOnDeflectProjectile: m_PersistentCalls: m_Calls: [] ignoreParryOnPerfectBlock: 0 useCustomGrabbedWeaponReferencePosition: 0 customGrabbedWeaponReferencePosition: {fileID: 0} useGrabbedWeaponReferenceValues: 0 grabbedWeaponReferenceValuesPosition: {x: 0, y: 0, z: 0} grabbedWeaponReferenceValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObjectMesh: 0 customReferencePositionToKeepObjectMesh: {fileID: 0} useReferenceToKeepObjectMeshValues: 0 referenceToKeepObjectMeshValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectMeshValuesEuler: {x: 0, y: 0, z: 0} useCustomReferencePositionToKeepObject: 0 customReferencePositionToKeepObject: {fileID: 0} useReferenceToKeepObjectValues: 0 referenceToKeepObjectValuesPosition: {x: 0, y: 0, z: 0} referenceToKeepObjectValuesEuler: {x: 0, y: 0, z: 0} useMeleeWeaponAttackInfoList: 0 setInitialWeaponAttackInfoList: 0 initialWeaponAttackInfoListIndex: 0 meleeWeaponAttackInfoList: [] useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] objectRotationPoint: {fileID: 0} currentGrabPhysicalObjectSystem: {fileID: 0} objectRotationPointParent: {fileID: 0} currentHitCombat: {fileID: 0} mainDualWieldMeleeWeaponObjectSystem: {fileID: 0} raycastCheckTransfrom: {fileID: 0} currentHitCombatBoxCollider: {fileID: 0} targetListToTrackActive: 0 --- !u!4 &630373586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630373584} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1841971879} m_Father: {fileID: 253943201} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &630461043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630461044} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &630461044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630461043} m_LocalRotation: {x: -0.07601183, y: -0.27812287, z: -0.3378031, w: -0.8959682} m_LocalPosition: {x: -0.0042652246, y: -0.08539516, z: -0.00812144} m_LocalScale: {x: 1.0000038, y: 1.0000056, z: 1.0000061} m_Children: [] m_Father: {fileID: 574856465} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &630503555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630503556} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &630503556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630503555} m_LocalRotation: {x: -0.00000009313222, y: -0.00000003176682, z: 0.000000016763801, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 907752488} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &630569041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630569042} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &630569042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630569041} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1773076757} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &630711263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630711264} - component: {fileID: 630711266} - component: {fileID: 630711265} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &630711264 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630711263} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1595592998} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 50} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &630711265 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630711263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &630711266 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630711263} m_CullTransparentMesh: 0 --- !u!1 &630994665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630994666} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &630994666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630994665} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: -0.24900046, y: 1.2760007, z: 0.184} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1020958048} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &631105615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631105616} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &631105616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631105615} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104000166, y: 0.9810004, z: 0.25000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432672589} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &631155320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631155321} m_Layer: 0 m_Name: Offset Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &631155321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631155320} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.006, y: 0.101, z: 0.273} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1625044453} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &631262129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631262130} m_Layer: 0 m_Name: Camera And Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &631262130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631262129} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0, y: 0.00780046, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1160334141} - {fileID: 1386578738} m_Father: {fileID: 832080501} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &631533299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631533300} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &631533300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631533299} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &631567905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631567906} - component: {fileID: 631567908} - component: {fileID: 631567907} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &631567906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631567905} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0482, z: 0.11260001} m_LocalScale: {x: 0.049186528, y: 0.03274975, z: 0.097057536} m_Children: [] m_Father: {fileID: 682246764} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &631567907 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631567905} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &631567908 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631567905} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &631571078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631571079} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &631571079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631571078} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &631574384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631574385} m_Layer: 12 m_Name: Look At Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &631574385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631574384} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.8380003, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &631763000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631763003} - component: {fileID: 631763001} - component: {fileID: 631763002} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &631763001 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631763000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 631763002} mainRenderer: {fileID: 631763002} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 270925837} IkWeaponManager: {fileID: 510910866} mainCameraTransform: {fileID: 0} laserDot: {fileID: 2079726553} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &631763002 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631763000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!4 &631763003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631763000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 256233660} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &632935089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 632935090} - component: {fileID: 632935092} - component: {fileID: 632935091} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &632935090 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632935089} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1962771457} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &632935091 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632935089} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &632935092 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632935089} m_CullTransparentMesh: 0 --- !u!1 &633032161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633032162} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &633032162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633032161} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.3320001, z: 0.5600006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &633279108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633279109} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &633279109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633279108} m_LocalRotation: {x: -1.3642451e-12, y: -0.08715572, z: 0.000000016316786, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &633325716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633325717} - component: {fileID: 633325719} - component: {fileID: 633325718} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &633325717 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633325716} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 561930307} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 799.7, y: 76.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &633325718 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633325716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.772} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &633325719 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633325716} m_CullTransparentMesh: 0 --- !u!1 &633474775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633474776} - component: {fileID: 633474778} - component: {fileID: 633474777} m_Layer: 0 m_Name: Laser Beam Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &633474776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633474775} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1365692055} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &633474777 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633474775} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6ba4f6da15cca494f99f522c9934a2dd, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &633474778 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633474775} serializedVersion: 6 lengthInSec: 2.7 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.85 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1.96 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 0.77} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.05 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &633534095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633534096} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &633534096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633534095} m_LocalRotation: {x: -0.65383255, y: 3.060831e-13, z: -2.2586414e-13, w: 0.75663924} m_LocalPosition: {x: 0.22300044, y: 1.5040014, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -81.662, y: 0, z: 0} --- !u!1 &633843969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633843970} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &633843970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633843969} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &633855137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633855138} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &633855138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633855137} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &633945700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633945702} - component: {fileID: 633945701} m_Layer: 0 m_Name: Objects Stats System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &633945701 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633945700} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 89fbb176551b85249a455c25d471396e, type: 3} m_Name: m_EditorClassIdentifier: objectsStatsSystemEnabled: 0 objectStatsSystemList: [] objectStatsInfoTemplateDataList: - {fileID: 11400000, guid: 4c614f45ee231cb4080017fa78ad9e09, type: 2} objectStatsInfoList: [] --- !u!4 &633945702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633945700} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &634096211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 634096212} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &634096212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634096211} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: 0.24900043, y: 1.6340016, z: 0.022000313} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396283572} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &634106694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 634106695} - component: {fileID: 634106698} - component: {fileID: 634106697} - component: {fileID: 634106696} m_Layer: 5 m_Name: Check Connection m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &634106695 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634106694} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999976, y: 0.9999976, z: 0.9999976} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -910, y: 108} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &634106696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634106694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 634106697} --- !u!114 &634106697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634106694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bdcf88be2309b6a4da060fcf6bb6c6d6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &634106698 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634106694} m_CullTransparentMesh: 0 --- !u!1 &634118993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 634118994} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &634118994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634118993} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &634255775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 634255776} - component: {fileID: 634255778} - component: {fileID: 634255777} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &634255776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634255775} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &634255777 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634255775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &634255778 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634255775} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &634548794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 634548795} - component: {fileID: 634548797} - component: {fileID: 634548796} m_Layer: 0 m_Name: Cylinder (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &634548795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634548794} m_LocalRotation: {x: 0.7071068, y: -0.000000029802317, z: -0.000000029802317, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0422, z: -0.0051} m_LocalScale: {x: 0.055302233, y: 0.06412913, z: 0.05530301} m_Children: [] m_Father: {fileID: 194733689} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &634548796 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634548794} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &634548797 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634548794} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &634642887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 634642888} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &634642888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634642887} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -0.087000065, y: 0.95900047, z: 0.035000794} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593637507} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &634707744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 634707745} - component: {fileID: 634707749} - component: {fileID: 634707748} - component: {fileID: 634707747} - component: {fileID: 634707746} m_Layer: 5 m_Name: Gestures List Scroll m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &634707745 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634707744} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 253322860} m_Father: {fileID: 661698144} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 479, y: -33} m_SizeDelta: {x: -1160, y: -337} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &634707746 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634707744} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 253322860} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 1 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1272904136} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &634707747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634707744} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &634707748 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634707744} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.15570934, g: 0.26607797, b: 0.58823526, a: 0.6431373} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &634707749 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634707744} m_CullTransparentMesh: 0 --- !u!1 &635537867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 635537868} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &635537868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635537867} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.23700033, y: 1.1300002, z: 0.34400085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 373304686} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &635550937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 635550938} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &635550938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635550937} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 552310209} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!1001 &635636899 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (13) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 8.959999 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -1.69 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -3.95 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 7 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.101789996 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 111 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: "These surfaces will trigger different reactions in the player when \nhis melee weapon impacts on them" objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &635636900 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 635636899} m_PrefabAsset: {fileID: 0} --- !u!1 &635652551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 635652552} - component: {fileID: 635652554} - component: {fileID: 635652553} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &635652552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635652551} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.05240015, z: 0} m_LocalScale: {x: 0.06299343, y: 0.05456653, z: 0.062993474} m_Children: [] m_Father: {fileID: 1579932376} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &635652553 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635652551} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &635652554 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635652551} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &635982975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 635982976} m_Layer: 5 m_Name: Weapons Message m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &635982976 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635982975} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 198361451} m_Father: {fileID: 115605928} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &636036363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 636036364} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &636036364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636036363} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 859992740} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!1 &636110238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 636110239} m_Layer: 0 m_Name: Parable Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &636110239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636110238} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 8.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166913241} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &636246193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 636246194} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &636246194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636246193} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1183182624} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &636361814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 636361815} - component: {fileID: 636361817} - component: {fileID: 636361816} m_Layer: 0 m_Name: ShockWave m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &636361815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636361814} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1516230499} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &636361816 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636361814} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f88239865da4c79468e051ceb78c0317, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &636361817 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636361814} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 4 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.01 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.02 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.03 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 20 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.23626374 inSlope: 0.76373625 outSlope: 0.76373625 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0.76373625 outSlope: 0.76373625 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.50980395, g: 0.8156863, b: 1, a: 0.9529412} key1: {r: 0.50980395, g: 0.8156863, b: 1, a: 0} key2: {r: 0.95686275, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 38550 atime2: 49151 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &636432352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 636432353} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &636432353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636432352} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &636555649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 636555650} - component: {fileID: 636555652} - component: {fileID: 636555651} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &636555650 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636555649} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1139855818} m_Father: {fileID: 1962351588} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 10, y: -10} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &636555651 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636555649} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &636555652 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636555649} m_CullTransparentMesh: 0 --- !u!1 &637199369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637199370} - component: {fileID: 637199372} - component: {fileID: 637199371} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &637199370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637199369} m_LocalRotation: {x: 0.023192007, y: 0.68620247, z: -0.3852259, w: 0.616595} m_LocalPosition: {x: 0.8825, y: -0.1488, z: -0.516} m_LocalScale: {x: 0.41901252, y: 0.050230402, z: 0.4190125} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 33.868, y: 86.051, z: -32.263} --- !u!23 &637199371 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637199369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &637199372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637199369} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &637221429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637221430} - component: {fileID: 637221432} - component: {fileID: 637221431} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &637221430 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637221429} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 128520269} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 23.29998, y: 0} m_SizeDelta: {x: 112.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &637221431 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637221429} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: DROP --- !u!222 &637221432 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637221429} m_CullTransparentMesh: 0 --- !u!1 &637238228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637238229} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &637238229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637238228} m_LocalRotation: {x: 0.12186898, y: -4.270376e-13, z: -2.2567888e-13, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.609, z: 0.49} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &637508543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637508544} m_Layer: 5 m_Name: Input Help (demo) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &637508544 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637508543} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 673624592} - {fileID: 255640849} m_Father: {fileID: 623164289} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -360} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &637543425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637543426} - component: {fileID: 637543428} - component: {fileID: 637543427} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &637543426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637543425} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &637543427 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637543425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &637543428 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637543425} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &637703926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637703927} - component: {fileID: 637703929} - component: {fileID: 637703928} m_Layer: 5 m_Name: Gestures Icon Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &637703927 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637703926} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1146999760} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: -60} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &637703928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637703926} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19117647, g: 0.030925602, b: 0.030925602, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &637703929 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637703926} m_CullTransparentMesh: 0 --- !u!1 &638085879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 638085880} - component: {fileID: 638085882} - component: {fileID: 638085881} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &638085880 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638085879} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 523873499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &638085881 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638085879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &638085882 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638085879} m_CullTransparentMesh: 0 --- !u!1 &638225795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 638225796} - component: {fileID: 638225798} - component: {fileID: 638225797} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &638225796 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638225795} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 30331024} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &638225797 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638225795} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &638225798 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638225795} m_CullTransparentMesh: 0 --- !u!1 &638271322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 638271323} - component: {fileID: 638271327} - component: {fileID: 638271326} - component: {fileID: 638271325} - component: {fileID: 638271324} m_Layer: 5 m_Name: Abilities List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &638271323 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638271322} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2066364438} m_Father: {fileID: 1772161879} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -176} m_SizeDelta: {x: 1245.5, y: 151} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &638271324 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638271322} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 2066364438} m_Horizontal: 1 m_Vertical: 0 m_MovementType: 0 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 1812865690} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &638271325 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638271322} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &638271326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638271322} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &638271327 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638271322} m_CullTransparentMesh: 0 --- !u!1 &638390326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 638390327} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &638390327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638390326} m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426} --- !u!1 &638875644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 638875645} - component: {fileID: 638875646} m_Layer: 5 m_Name: Exit To Desktop After Die Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &638875645 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638875644} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2011973604} - {fileID: 1516061588} - {fileID: 1820290913} - {fileID: 1009645512} - {fileID: 1710851193} - {fileID: 675139808} m_Father: {fileID: 2096667156} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &638875646 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638875644} m_CullTransparentMesh: 0 --- !u!1 &639190032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639190033} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &639190033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639190032} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 203869853} - {fileID: 766921564} m_Father: {fileID: 1351069665} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &639443016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639443017} - component: {fileID: 639443019} - component: {fileID: 639443018} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &639443017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639443016} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.0477, z: 0.43098} m_LocalScale: {x: 0.029635543, y: 0.0087800985, z: 0.057193585} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &639443018 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639443016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &639443019 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639443016} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &639606136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639606137} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &639606137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639606136} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &639823327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639823328} - component: {fileID: 639823330} - component: {fileID: 639823329} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &639823328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639823327} m_LocalRotation: {x: -0.45375717, y: 0, z: 0, w: 0.89112544} m_LocalPosition: {x: 0.02079266, y: -0.09458894, z: 0.10407846} m_LocalScale: {x: 0.014002153, y: 0.028604485, z: 0.051418193} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -53.97, y: 0, z: 0} --- !u!23 &639823329 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639823327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &639823330 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639823327} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &640109478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 640109479} - component: {fileID: 640109481} - component: {fileID: 640109480} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &640109479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640109478} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0147, z: 0.1376} m_LocalScale: {x: 0.05654502, y: 0.025936132, z: 0.12448312} m_Children: [] m_Father: {fileID: 188039688} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &640109480 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640109478} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &640109481 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640109478} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &640523649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 640523650} - component: {fileID: 640523652} - component: {fileID: 640523651} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &640523650 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640523649} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1645889568} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &640523651 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640523649} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9 --- !u!222 &640523652 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640523649} m_CullTransparentMesh: 0 --- !u!1 &640618581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 640618583} - component: {fileID: 640618582} m_Layer: 12 m_Name: Deactivate Oxygen Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!82 &640618582 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640618581} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 44cd52cc8195ed6409a9bc56a2387d3a, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &640618583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640618581} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1123847876} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &641085636 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1039209505934150, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1039209505934150, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_Name value: Regular Hologram Door (Locked) (1) objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalPosition.x value: -19.62 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalPosition.y value: 2.07 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalPosition.z value: -16.59 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.y value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_RootOrder value: 27 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 90 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalScale.x value: 1.0000005 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalScale.z value: 1.0000005 objectReference: {fileID: 0} - target: {fileID: 114603009764355766, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: mapObjectName value: Hologram Door objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 1387347fd171019468c93da15f545287, type: 3} --- !u!4 &641085637 stripped Transform: m_CorrespondingSourceObject: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} m_PrefabInstance: {fileID: 641085636} m_PrefabAsset: {fileID: 0} --- !u!1 &641131004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641131005} - component: {fileID: 641131007} - component: {fileID: 641131006} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &641131005 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641131004} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1115042870} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &641131006 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641131004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 68a84f82713a8b64c80c206ae94126e3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &641131007 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641131004} m_CullTransparentMesh: 0 --- !u!1 &641434589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641434590} - component: {fileID: 641434592} - component: {fileID: 641434591} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &641434590 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641434589} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131889190} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -100, y: 0} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &641434591 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641434589} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &641434592 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641434589} m_CullTransparentMesh: 0 --- !u!1 &641658667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641658668} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &641658668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641658667} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.245} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 50429894} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &641669520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641669521} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &641669521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641669520} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.1368686e-13, y: -0.00000011940533, z: 0.0000000029547493} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2133527658} - {fileID: 1749311540} - {fileID: 1877210829} - {fileID: 307450583} - {fileID: 2016715291} - {fileID: 1940099639} - {fileID: 1931132501} - {fileID: 885727389} - {fileID: 1114918561} - {fileID: 324662268} - {fileID: 1621984595} - {fileID: 1989110714} m_Father: {fileID: 336964475} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &641682574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641682575} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &641682575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641682574} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1324791363} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &641780636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641780637} - component: {fileID: 641780639} - component: {fileID: 641780638} m_Layer: 5 m_Name: Current Power Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &641780637 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641780636} m_LocalRotation: {x: -0, y: -0, z: 0.19509031, w: 0.98078537} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.07637992, y: 0.07637992, z: 0.07637991} m_Children: [] m_Father: {fileID: 1684263280} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 22.5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -157.4} m_SizeDelta: {x: 6000, y: 6000} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &641780638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641780636} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.228} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 3 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 0.125 m_FillClockwise: 1 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &641780639 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641780636} m_CullTransparentMesh: 0 --- !u!1 &641812940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641812941} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &641812941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641812940} m_LocalRotation: {x: -0.01738594, y: -0.087142505, z: -0.0015210855, w: 0.99604297} m_LocalPosition: {x: 0.1509989, y: 1.6030003, z: 0.502} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -2, y: -10, z: 0} --- !u!1 &641839925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641839926} m_Layer: 5 m_Name: Experience Slider Panel Position Outside Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &641839926 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641839925} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1053966426} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: -229.1} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &642208409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 642208410} m_Layer: 0 m_Name: Attachment Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &642208410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642208409} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 156071027} - {fileID: 1534079631} m_Father: {fileID: 1628534656} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &642257467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 642257469} - component: {fileID: 642257468} m_Layer: 0 m_Name: Dash System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &642257468 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642257467} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4b96731af5885994ca63e44890065074, type: 3} m_Name: m_EditorClassIdentifier: dashEnabled: 1 maxTimeBetweenInputPress: 0.2 useDashCoolDown: 0 dashCoolDownTime: 0 canUseDashWhileActionActive: 1 actionCategoryToUseDash: - Sword 2 Hands - Sword 1 Hand - Axe Attacks useDashOnFirstPerson: 1 dashDuration: 0.45 dashSpeed: 9 dashCameraState: First Person Dash timeToDisableDashCamera: 0.3 onlyDashOnGround: 1 useDoubleTapToDashOnFirstPersonEnabled: 0 useDashOnThirdPerson: 1 currentDashID: 0 dashInfoList: - Name: Roll dashID: 0 isCurrentState: 0 eventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll m_BoolArgument: 0 m_CallState: 2 dashDurationOnThirdPerson: 2 useDoubleTapToDashOnThirdPersonEnabled: 0 checkDashInStrafeState: 1 eventOnDashOnThirdPersonForward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Forward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Backward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Right m_BoolArgument: 0 m_CallState: 2 checkDiagonalInputInStrafeState: 1 eventOnDashOnThirdPersonForwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Forward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonForwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Forward Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Backward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Backward Left m_BoolArgument: 0 m_CallState: 2 useGeneralEventOnDashOnThirdPerson: 0 generalEventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: [] useStamina: 0 amountOfStaminaToUse: 7 refillStaminaWaitTime: 2 dashOnThirdPersonPaused: 0 - Name: Dodge dashID: 1 isCurrentState: 0 eventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge Forward m_BoolArgument: 0 m_CallState: 2 dashDurationOnThirdPerson: 1.7 useDoubleTapToDashOnThirdPersonEnabled: 0 checkDashInStrafeState: 1 eventOnDashOnThirdPersonForward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge Forward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge Backward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge Right m_BoolArgument: 0 m_CallState: 2 checkDiagonalInputInStrafeState: 1 eventOnDashOnThirdPersonForwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge Forward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonForwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge Forward Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge Backward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge Backward Left m_BoolArgument: 0 m_CallState: 2 useGeneralEventOnDashOnThirdPerson: 0 generalEventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: [] useStamina: 1 amountOfStaminaToUse: 7 refillStaminaWaitTime: 2 dashOnThirdPersonPaused: 0 - Name: CartWheel dashID: 2 isCurrentState: 0 eventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel Forward m_BoolArgument: 0 m_CallState: 2 dashDurationOnThirdPerson: 1.5 useDoubleTapToDashOnThirdPersonEnabled: 0 checkDashInStrafeState: 1 eventOnDashOnThirdPersonForward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel Forward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel Backward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel Right m_BoolArgument: 0 m_CallState: 2 checkDiagonalInputInStrafeState: 1 eventOnDashOnThirdPersonForwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel Forward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonForwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel Forward Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel Backward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel Backward Left m_BoolArgument: 0 m_CallState: 2 useGeneralEventOnDashOnThirdPerson: 0 generalEventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: [] useStamina: 1 amountOfStaminaToUse: 7 refillStaminaWaitTime: 2 dashOnThirdPersonPaused: 0 - Name: Backflip dashID: 3 isCurrentState: 0 eventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Backflip Forward m_BoolArgument: 0 m_CallState: 2 dashDurationOnThirdPerson: 2 useDoubleTapToDashOnThirdPersonEnabled: 0 checkDashInStrafeState: 1 eventOnDashOnThirdPersonForward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Backflip Forward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Backflip Backward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Backflip Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Backflip Right m_BoolArgument: 0 m_CallState: 2 checkDiagonalInputInStrafeState: 1 eventOnDashOnThirdPersonForwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Backflip Forward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonForwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Backflip Forward Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Backflip Backward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Backflip Backward Left m_BoolArgument: 0 m_CallState: 2 useGeneralEventOnDashOnThirdPerson: 0 generalEventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: [] useStamina: 1 amountOfStaminaToUse: 7 refillStaminaWaitTime: 2 dashOnThirdPersonPaused: 0 - Name: Esquiva dashID: 4 isCurrentState: 0 eventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva Forward m_BoolArgument: 0 m_CallState: 2 dashDurationOnThirdPerson: 2 useDoubleTapToDashOnThirdPersonEnabled: 0 checkDashInStrafeState: 1 eventOnDashOnThirdPersonForward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva Forward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva Backward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva Right m_BoolArgument: 0 m_CallState: 2 checkDiagonalInputInStrafeState: 1 eventOnDashOnThirdPersonForwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva Forward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonForwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva Forward Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva Backward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva Backward Left m_BoolArgument: 0 m_CallState: 2 useGeneralEventOnDashOnThirdPerson: 0 generalEventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: [] useStamina: 1 amountOfStaminaToUse: 7 refillStaminaWaitTime: 2 dashOnThirdPersonPaused: 0 - Name: Dash dashID: 5 isCurrentState: 0 eventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dash Forward m_BoolArgument: 0 m_CallState: 2 dashDurationOnThirdPerson: 1.4 useDoubleTapToDashOnThirdPersonEnabled: 0 checkDashInStrafeState: 1 eventOnDashOnThirdPersonForward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dash Forward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dash Backward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dash Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dash Right m_BoolArgument: 0 m_CallState: 2 checkDiagonalInputInStrafeState: 1 eventOnDashOnThirdPersonForwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dash Forward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonForwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dash Forward Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dash Backward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dash Backward Left m_BoolArgument: 0 m_CallState: 2 useGeneralEventOnDashOnThirdPerson: 0 generalEventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: [] useStamina: 1 amountOfStaminaToUse: 7 refillStaminaWaitTime: 2 dashOnThirdPersonPaused: 0 - Name: Air Dash dashID: 6 isCurrentState: 0 eventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Air Dash Forward m_BoolArgument: 0 m_CallState: 2 dashDurationOnThirdPerson: 1.4 useDoubleTapToDashOnThirdPersonEnabled: 0 checkDashInStrafeState: 1 eventOnDashOnThirdPersonForward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Air Dash Forward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Air Dash Backward m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Air Dash Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Air Dash Right m_BoolArgument: 0 m_CallState: 2 checkDiagonalInputInStrafeState: 1 eventOnDashOnThirdPersonForwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Air Dash Forward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonForwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Air Dash Forward Left m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Air Dash Backward Right m_BoolArgument: 0 m_CallState: 2 eventOnDashOnThirdPersonBackwardLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Air Dash Backward Left m_BoolArgument: 0 m_CallState: 2 useGeneralEventOnDashOnThirdPerson: 0 generalEventOnDashOnThirdPerson: m_PersistentCalls: m_Calls: [] useStamina: 1 amountOfStaminaToUse: 7 refillStaminaWaitTime: 2 dashOnThirdPersonPaused: 0 showDebugPrint: 0 dashActive: 0 dashCanBeUsedCurrently: 0 dashOnThirdPersonInTransition: 0 checkGroundPaused: 0 overrideStrafeModeActiveState: 0 mainPlayerController: {fileID: 954210052} playerInput: {fileID: 954210080} mainPlayerCamera: {fileID: 176855561} mainStaminaSystem: {fileID: 746940778} --- !u!4 &642257469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642257467} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &642291362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 642291365} - component: {fileID: 642291364} - component: {fileID: 642291363} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &642291363 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642291362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &642291364 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642291362} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &642291365 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642291362} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1770905946} m_Father: {fileID: 1822299056} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &642359819 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114304918798998074, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &642766845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 642766846} - component: {fileID: 642766847} - component: {fileID: 642766848} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &642766846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642766845} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1319021392} m_Father: {fileID: 355701726} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &642766847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642766845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 797214267} IKWeaponManager: {fileID: 2070495075} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 642766848} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 178517015} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1755023446} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1755023446} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Flashlight attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 179632447} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 179632449} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 179632449} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 857007420} offsetAttachmentPlaceTransform: {fileID: 170862950} offsetAttachmentPointTransform: {fileID: 1923316407} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1908976365} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1403127004} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Accelerator attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 434610534} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setProjectileDamageMultiplier m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1.89 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setOriginalProjectileDamage m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Spreadless attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 922362780} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setSpreadState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1.89 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setOriginalSpreadState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1865191825} offsetAttachmentPlaceTransform: {fileID: 697991880} offsetAttachmentPointTransform: {fileID: 850572099} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 655536514} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 0 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1725716774} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1174198356} offsetAttachmentPlaceTransform: {fileID: 902788683} offsetAttachmentPointTransform: {fileID: 1420101960} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 685265387} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Red Dot attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 143579759} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 143579759} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 797214267} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 143579759} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 797214267} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1273463392} offsetAttachmentPlaceTransform: {fileID: 1974450712} offsetAttachmentPointTransform: {fileID: 1714866301} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1621757279} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Manual Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1699997850} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Burst Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1254840383} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 770384609} offsetAttachmentPlaceTransform: {fileID: 1691951570} offsetAttachmentPointTransform: {fileID: 404648979} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1191611921} objectToReplace: - {fileID: 1841524370} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &642766848 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642766845} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &642899935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 642899936} - component: {fileID: 642899937} m_Layer: 5 m_Name: Vehicles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &642899936 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642899935} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 125870545} - {fileID: 2000779651} - {fileID: 1430150583} - {fileID: 1063286508} m_Father: {fileID: 1659763434} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &642899937 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642899935} m_CullTransparentMesh: 0 --- !u!1 &643279445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643279446} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &643279446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643279445} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.23000036, y: 1.4950012, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &643281557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643281561} - component: {fileID: 643281560} - component: {fileID: 643281559} - component: {fileID: 643281558} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &643281558 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643281557} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &643281559 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643281557} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &643281560 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643281557} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &643281561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643281557} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 180.2, y: 139.7, z: 391.8} m_LocalScale: {x: 30, y: 30, z: 1} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &643366938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643366939} - component: {fileID: 643366944} - component: {fileID: 643366943} - component: {fileID: 643366942} - component: {fileID: 643366941} - component: {fileID: 643366940} m_Layer: 0 m_Name: Cube (6) m_TagString: moving m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &643366939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643366938} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 105, y: 47.7, z: -79.4} m_LocalScale: {x: 7.16108, y: 7.16108, z: 7.16108} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &643366940 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643366938} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 513842cf9d0f301439a77bb53a3c3033, type: 3} m_Name: m_EditorClassIdentifier: mainObjectToFollow: {fileID: 0} componentedAddedTemporaly: 0 --- !u!114 &643366941 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643366938} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 002308376e5150c46b17c8cda0bf788e, type: 3} m_Name: m_EditorClassIdentifier: movementEnabled: 1 speed: 0.3 moveAmount: 100 direction: {x: 1, y: 1, z: 0} useLocalPosition: 0 originalPosition: {x: 0, y: 0, z: 0} --- !u!23 &643366942 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643366938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f495fbc32ac6ec74d9c5ef8425dd843f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &643366943 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643366938} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &643366944 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643366938} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &643388117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643388118} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &643388118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643388117} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 909736796} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &643472185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643472186} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &643472186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643472185} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 806323025} - {fileID: 1646653667} - {fileID: 331382} - {fileID: 913641721} - {fileID: 1910252625} - {fileID: 1531110218} - {fileID: 528778956} - {fileID: 1217239299} - {fileID: 931881592} - {fileID: 436530671} - {fileID: 1376611136} - {fileID: 1806207510} - {fileID: 19245762} - {fileID: 563803896} - {fileID: 362724341} m_Father: {fileID: 138172800} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &643515793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643515794} - component: {fileID: 643515796} - component: {fileID: 643515795} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &643515794 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643515793} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 516330564} m_Father: {fileID: 299605986} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &643515795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643515793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e78f9d0fee160c54ab6890e5dabbfd25, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &643515796 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643515793} m_CullTransparentMesh: 0 --- !u!1 &643681559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643681560} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &643681560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643681559} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 20363698} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &644163743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644163744} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &644163744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644163743} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 949736810} - {fileID: 41089262} m_Father: {fileID: 448181472} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &644201892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644201893} - component: {fileID: 644201895} - component: {fileID: 644201894} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &644201893 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644201892} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 122363613} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &644201894 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644201892} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &644201895 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644201892} m_CullTransparentMesh: 0 --- !u!1 &644225945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644225946} - component: {fileID: 644225947} m_Layer: 0 m_Name: Wall Running System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &644225946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644225945} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1564794299} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &644225947 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644225945} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 590da6696ac96f7499b00c27b6a29f42, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Wall Running externalControllerJumpEnabled: 0 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Paraglider - Parachute customActionCategoryID: -1 regularActionCategoryID: -1 behaviorCurrentlyActive: 0 wallRunningEnabled: 1 raycastLayermask: serializedVersion: 2 m_Bits: 1 wallRunningSpeed: 8 wallSprintSpeed: 14 wallRunningRotationSpeed: 10 wallRunningCanBeUsed: 1 wallRunningImpulseOnJump: {x: 30, y: 8, z: 20} wallRunningStopMovemmentImpulse: {x: 2, y: 2, z: 5} wallRunningEndOfSurfaceImpulse: {x: 2, y: 2, z: 5} wallRunningImpulseOnJumpCameraDirection: {x: 0, y: 5, z: 25} raycastDistance: 0.6 raycastDistance2_5d: 3 minWaitTimeToAdhereToWallAfterLastTime2_5d: 0.3 wallRunningImpulseOnJump2_5d: {x: 5, y: 10, z: 25} checkForObstaclesInFront: 1 raycastDistanceObstaclesInFront: 1 minAngleForObstaclesInFront: 5 useDownMovementOnWallRunning: 0 downMovementOnWallRunningAmount: 0 delayDownMovementOnWallRunning: 0 useUpAndDownMovementOnWallRunning: 1 upAndDownMovementOnWallRunningDelay: 0.02 upAndDownMovementOnWallRunningAmount: 0.1 useStopWallRunnigAfterDelay: 0 stopWallRunningDelay: 0 useSurfaceAngleDiffToJumpInCameraDirection: 1 surfaceAngleDiffRangeToWallRunning: {x: 50, y: 110} maxVelocityChangeWallRunning: 0 keepWeaponsOnWallRunning: 1 drawWeaponsIfCarriedPreviously: 1 wallRunningRightActionName: Wall Running Right wallRunnigLeftActionName: Wall Running Left actionActiveAnimatorName: Action Active useCharacterCOMOffset: 1 rotationOffsetOnCharacterCOM: 12.79 positionOffsetOnCharacterCOM: 0.19 offsetAdjustmentSpeed: 5 playerRotationToSurfaceSpeedThirdPerson: 5 playerRotationToSurfaceSpeedFirstPerson: 5 playerRotationToSurfaceSpeedFBA: 3 setNewCameraStateOnThirdPerson: 1 newCameraStateOnThirdPersonRightSide: Wall Running Right Side newCameraStateOnThirdPersonLeftSide: Wall Running Left Side useTagsToIgnore: 0 tagsToIgnore: [] ignoreRigidbodies: 1 showDebugPrint: 0 wallRunningActive: 0 isFirstPersonActive: 0 wallRunningOnRightSide: 0 wallRunningOnLeftSide: 0 carryingWeaponsPreviously: 0 currentMovementDirection: {x: 0, y: 0, z: 0} extraYPosition: 0 playerYPositionOnWallRunningStart: 0 playerVelocity: {x: 0, y: 0, z: 0} checkSurfaceDetected: 1 isPlayerMovingOn3dWorld: 0 eventOnWallRunningStartFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: activeStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Wall Running m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1335544080} m_MethodName: removeGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnWallRunningToRightFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableLeftLean m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableLeanInput m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnWallRunningToLeftFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableRightLean m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableLeanInput m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnWallRunningEndFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: disableLean m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableLeanInput m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Wall Running m_BoolArgument: 0 m_CallState: 2 eventOnWallRunningStartThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: activeStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Wall Running m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1335544080} m_MethodName: removeGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnWallRunningToRightThirdPerson: m_PersistentCalls: m_Calls: [] eventOnWallRunningToLeftThirdPerson: m_PersistentCalls: m_Calls: [] eventOnWallRunningEndThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Wall Running m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} playerTransform: {fileID: 954210068} mainRigidbody: {fileID: 954210066} playerCameraTransform: {fileID: 1446752339} mainPlayerCamera: {fileID: 176855561} mainPlayerWeaponsManager: {fileID: 954210076} mainAnimator: {fileID: 954210067} COM: {fileID: 2077297674} --- !u!1 &644237709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644237710} - component: {fileID: 644237711} - component: {fileID: 644237712} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &644237710 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644237709} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 891166338} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 2.8} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &644237711 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644237709} m_CullTransparentMesh: 0 --- !u!114 &644237712 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644237709} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &644327542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644327543} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &644327543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644327542} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1145127062} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &644500473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644500474} - component: {fileID: 644500477} - component: {fileID: 644500476} - component: {fileID: 644500475} m_Layer: 5 m_Name: Experience Text Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &644500474 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644500473} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 525478551} m_Father: {fileID: 1053966426} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -87.5} m_SizeDelta: {x: 63.5, y: 20.87} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &644500475 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644500473} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4b463e11035b41147a22e2c197652b41, type: 3} m_Name: m_EditorClassIdentifier: experienceObtainedInfo: experienceObtainedRectTransform: {fileID: 644500474} experienceAmountText: {fileID: 525478552} experienceAmount: 0 --- !u!114 &644500476 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644500473} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.178} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &644500477 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644500473} m_CullTransparentMesh: 0 --- !u!1 &644589932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644589933} - component: {fileID: 644589936} - component: {fileID: 644589935} - component: {fileID: 644589934} m_Layer: 5 m_Name: Gravity Power On m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &644589933 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644589932} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &644589934 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644589932} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 644589935} --- !u!114 &644589935 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644589932} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8cfcd24fa36f1a3499d15800631078b3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &644589936 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644589932} m_CullTransparentMesh: 0 --- !u!1 &644610507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644610508} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &644610508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644610507} m_LocalRotation: {x: -0.024381107, y: 0.15625682, z: 0.24630924, w: 0.95620143} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1106040897} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7.1, y: 16.8, z: 27.84} --- !u!1 &644697547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644697548} - component: {fileID: 644697550} - component: {fileID: 644697549} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &644697548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644697547} m_LocalRotation: {x: -0.2762245, y: 0.00000006972082, z: 0.000000014782595, w: 0.9610932} m_LocalPosition: {x: 0.015196856, y: 0.0052499957, z: 0.02754575} m_LocalScale: {x: 0.0042100083, y: 0.019140016, z: 0.013640036} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &644697549 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644697547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &644697550 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644697547} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &645111003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645111004} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &645111004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645111003} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 389955507} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &645153117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645153118} - component: {fileID: 645153119} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &645153118 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645153117} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618500671} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &645153119 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645153117} m_CullTransparentMesh: 0 --- !u!1 &645842961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645842962} - component: {fileID: 645842965} - component: {fileID: 645842964} - component: {fileID: 645842963} m_Layer: 5 m_Name: Select All m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &645842962 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645842961} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1721014752} m_Father: {fileID: 1458132246} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 36.7, y: 53.6} m_SizeDelta: {x: 37.38, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &645842963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645842961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 645842964} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setAllAmountObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &645842964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645842961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &645842965 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645842961} m_CullTransparentMesh: 0 --- !u!1 &646218505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646218506} - component: {fileID: 646218508} - component: {fileID: 646218507} m_Layer: 2 m_Name: Mark Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &646218506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646218505} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5482876, y: 0.5482875, z: 0.5482875} m_Children: [] m_Father: {fileID: 405074919} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &646218507 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646218505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: efa05b59a6d848048a12938eb8954661, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &646218508 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646218505} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &646522082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646522083} m_Layer: 0 m_Name: First Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &646522083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646522082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1171345788} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &646623190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646623191} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &646623191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646623190} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1920785786} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &646762185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646762186} - component: {fileID: 646762187} m_Layer: 0 m_Name: Head Sphere Collision Third Person Activator m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &646762186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646762185} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &646762187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646762185} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1eb1af949d75a4749a9842436da162ff, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 useEventsOnActivateAndDisabled: 1 useDelayToEvent: 0 delayToEvent: 0 activated: 0 callOnStart: 1 showDebugPrint: 0 eventCoroutineActive: 0 eventToCallOnActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setUseHeadColliderOnThirdPersonState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 539021953} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1031300836} m_MethodName: setObjectsParent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setHeadColliderStateOnFBA m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToCallOnDisable: m_PersistentCalls: m_Calls: [] regularEventToCall: m_PersistentCalls: m_Calls: [] --- !u!1 &646790424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646790425} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &646790425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646790424} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 161822216} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &646799732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646799733} - component: {fileID: 646799735} - component: {fileID: 646799734} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &646799733 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646799732} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1740947681} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -47.899994, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &646799734 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646799732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 40be93257b252f548a28160af1e0ef7c, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &646799735 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646799732} m_CullTransparentMesh: 0 --- !u!1 &646805882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646805883} - component: {fileID: 646805885} - component: {fileID: 646805884} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &646805883 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646805882} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 755680874} m_Father: {fileID: 709493102} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000045776367} m_SizeDelta: {x: 710, y: 115} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &646805884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646805882} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 115, y: 115} m_Spacing: {x: 4, y: 4} m_Constraint: 1 m_ConstraintCount: 6 --- !u!114 &646805885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646805882} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &647124263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647124264} - component: {fileID: 647124267} - component: {fileID: 647124266} - component: {fileID: 647124265} m_Layer: 5 m_Name: Show Inventory Categories List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &647124264 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647124263} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1179785362} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 20.59961, y: -131.7998} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &647124265 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647124263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: enableOrDisableCategoryListPanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &647124266 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647124263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: da67ac3dabdbdaf438158be8c8934bbe, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &647124267 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647124263} m_CullTransparentMesh: 0 --- !u!1 &647526958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647526959} - component: {fileID: 647526963} - component: {fileID: 647526962} - component: {fileID: 647526961} - component: {fileID: 647526960} m_Layer: 5 m_Name: Current Object Info Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &647526959 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647526958} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5771508} m_Father: {fileID: 498524560} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -0.000011444092} m_SizeDelta: {x: 258, y: -7.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &647526960 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647526958} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &647526961 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647526958} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 5771508} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1105570314} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &647526962 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647526958} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.34509805} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &647526963 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647526958} m_CullTransparentMesh: 0 --- !u!1 &647786745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647786746} - component: {fileID: 647786748} - component: {fileID: 647786747} m_Layer: 5 m_Name: Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &647786746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647786745} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1682627818} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &647786747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647786745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &647786748 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647786745} m_CullTransparentMesh: 0 --- !u!1 &647864295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647864296} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &647864296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647864295} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: 0.24900042, y: 1.5440018, z: 0.184} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1178515234} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &647967179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647967180} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &647967180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647967179} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &647996453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647996454} - component: {fileID: 647996455} m_Layer: 0 m_Name: Elements On Scene Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &647996454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647996453} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1273826451} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &647996455 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647996453} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6b4701a2ee3024c42b47758b675b4d84, type: 3} m_Name: m_EditorClassIdentifier: saveCurrentPlayerElementsOnSceneToSaveFile: 1 elementsScene: 0 findDisabledElementsOnSceneGameObjects: 0 useElementsOnSceneData: 1 mainElementsOnSceneData: {fileID: 11400000, guid: 1c04c283cc2cb2747a27437581154333, type: 2} ignoreLoadStatsOnObjectIDList: 0 ignoreLoadStatsOnObjectIDListInfo: ignoreLoadStatsOnObjectPrefabIDList: 0 ignoreLoadStatsOnObjectPrefabIDListInfo: currentElementID: 0 elementOnSceneList: [] temporalElementOnSceneInfoList: [] --- !u!1001 &648036092 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 401922047} m_Modifications: - target: {fileID: 1630246975243224, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_Name value: Sphere To Circumnavigate (1) objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalPosition.x value: -5.7129593 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalPosition.y value: 148.69914 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalPosition.z value: 26.922306 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 135275198195196488, guid: 668106e5e94b7d446b424962a758aee2, type: 3} propertyPath: m_Radius value: 3.29 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 668106e5e94b7d446b424962a758aee2, type: 3} --- !u!1 &648392847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648392848} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &648392848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648392847} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1180876933} - {fileID: 1519717968} m_Father: {fileID: 191302099} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &648424954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648424955} - component: {fileID: 648424957} - component: {fileID: 648424956} m_Layer: 0 m_Name: Spawn Minions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &648424955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648424954} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0.2, z: 8} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1241162507} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!82 &648424956 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648424954} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 96a2db1c55dcf4644b3d75fdc655f44f, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &648424957 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648424954} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1842871422452906, guid: 6dc71a3903277a147975c46d29d9497d, type: 3} spawnPosition: {fileID: 0} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 2 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 1 spawnedObjectList: [] useSpawnLimitAmount: 1 spawnLimitAmount: 1 checkIfObjectsSpawnedAreDead: 1 eventOnLimitReached: m_PersistentCalls: m_Calls: - m_Target: {fileID: 392969996} m_MethodName: setUseInputOnPressUpState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnLimitNotReached: m_PersistentCalls: m_Calls: - m_Target: {fileID: 392969996} m_MethodName: setUseInputOnPressUpState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 1 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1691936681} m_MethodName: assignCurrentMountGameObject m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!1 &649199343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649199344} - component: {fileID: 649199346} - component: {fileID: 649199345} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &649199344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649199343} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03078, y: -0.08271, z: 0.08325} m_LocalScale: {x: 0.0060716514, y: 0.015796885, z: 0.024899546} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &649199345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649199343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &649199346 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649199343} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &649289901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649289902} - component: {fileID: 649289904} - component: {fileID: 649289903} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &649289902 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649289901} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1740828049} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &649289903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649289901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &649289904 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649289901} m_CullTransparentMesh: 0 --- !u!1 &649332653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649332654} - component: {fileID: 649332656} - component: {fileID: 649332655} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &649332654 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649332653} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2093847140} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &649332655 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649332653} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &649332656 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649332653} m_CullTransparentMesh: 0 --- !u!1 &649393768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649393769} - component: {fileID: 649393770} m_Layer: 5 m_Name: Left Snap To Finder Toggle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &649393769 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649393768} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.2355032, y: 2.2355032, z: 2.2355032} m_Children: - {fileID: 1833228716} m_Father: {fileID: 949645026} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 79, y: -55} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &649393770 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649393768} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1833228717} toggleTransition: 1 graphic: {fileID: 1566219812} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByToggle m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 649393770} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Toggle, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_IsOn: 1 --- !u!1 &649565781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649565782} - component: {fileID: 649565784} - component: {fileID: 649565783} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &649565782 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649565781} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558487080} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &649565783 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649565781} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &649565784 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649565781} m_CullTransparentMesh: 0 --- !u!1 &649612775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649612776} m_Layer: 0 m_Name: Reverse Top Down Camera Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &649612776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649612775} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1442087672} m_Father: {fileID: 1188185337} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &649623852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649623853} - component: {fileID: 649623856} - component: {fileID: 649623855} - component: {fileID: 649623854} m_Layer: 5 m_Name: Input Text (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &649623853 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649623852} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1932636639} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 208, y: -76.83818} m_SizeDelta: {x: 386, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &649623854 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649623852} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Mouse 2: Aim' --- !u!222 &649623855 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649623852} m_CullTransparentMesh: 0 --- !u!114 &649623856 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649623852} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &649645881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649645882} m_Layer: 0 m_Name: toes_01.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &649645882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649645881} m_LocalRotation: {x: 0.0055206553, y: 0.9717419, z: 0.23591885, w: -0.0054300628} m_LocalPosition: {x: 0.0000000148452814, y: 0.22110476, z: 0.0000000077486035} m_LocalScale: {x: 0.99999994, y: 1.0000004, z: 1.0000004} m_Children: - {fileID: 581836180} m_Father: {fileID: 1096537388} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &649668214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649668215} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &649668215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649668214} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.21300037, y: 1.006, z: 0.06000041} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1621984595} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &649672280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649672281} - component: {fileID: 649672283} - component: {fileID: 649672282} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &649672281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649672280} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: -0.017} m_LocalScale: {x: 0.039559834, y: 0.034169916, z: 0.039559826} m_Children: [] m_Father: {fileID: 1856460381} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &649672282 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649672280} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &649672283 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649672280} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &649788861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649788862} - component: {fileID: 649788864} - component: {fileID: 649788863} m_Layer: 5 m_Name: Background 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &649788862 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649788861} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1159033498} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 352, y: -30.424805} m_SizeDelta: {x: -808.8, y: -169.55} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &649788863 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649788861} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.3019608} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &649788864 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649788861} m_CullTransparentMesh: 0 --- !u!1 &649797506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649797507} - component: {fileID: 649797508} m_Layer: 0 m_Name: Axe Attack 1 Hand 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &649797507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649797506} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &649797508 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649797506} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand 2 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 710 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.4 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &649806748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649806749} - component: {fileID: 649806750} m_Layer: 0 m_Name: Audio End m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &649806749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649806748} m_LocalRotation: {x: -0, y: 5.024296e-14, z: -5.0242965e-14, w: 1} m_LocalPosition: {x: 0.000000074505806, y: 1.4210794e-14, z: 0.00000023841858} m_LocalScale: {x: 0.9999996, y: 1.0000004, z: 1.0000002} m_Children: [] m_Father: {fileID: 386867191} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &649806750 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649806748} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: e6721189d74362f4d9c58fa179e0bc1c, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &649837262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649837263} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &649837263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649837262} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1557539145} m_Father: {fileID: 2003671192} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &650071808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650071809} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &650071809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650071808} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1871687020} m_Father: {fileID: 844152032} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &650279855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650279856} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &650279856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650279855} m_LocalRotation: {x: 0.30701533, y: -0.5045806, z: 0.6711001, w: 0.44806787} m_LocalPosition: {x: -0.31800023, y: 0.98700035, z: 0.1590004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &650286235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650286236} - component: {fileID: 650286238} - component: {fileID: 650286237} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &650286236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650286235} m_LocalRotation: {x: 0.7071068, y: -0.00000013304268, z: -0.0000001083536, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.1202, z: 0.0193} m_LocalScale: {x: 0.036762785, y: 0.024093725, z: 0.036762778} m_Children: [] m_Father: {fileID: 1661286057} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &650286237 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650286235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &650286238 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650286235} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &650430236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650430237} - component: {fileID: 650430239} - component: {fileID: 650430238} m_Layer: 0 m_Name: Cylinder (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &650430237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650430236} m_LocalRotation: {x: 0.7071067, y: -0.00000026822084, z: -0.00000011920926, w: 0.7071069} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.14253889, y: 0.006636747, z: 0.14254072} m_Children: [] m_Father: {fileID: 1518237454} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &650430238 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650430236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &650430239 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650430236} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &650629104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650629105} - component: {fileID: 650629107} - component: {fileID: 650629106} m_Layer: 0 m_Name: o2_Weapons_Taser_Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &650629105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650629104} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 475824973} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &650629106 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650629104} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 75ae5339f9e7cfc48ab0e6cfd811bf32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &650629107 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650629104} m_Mesh: {fileID: 4368728728226680109, guid: 479fd2446867a064fbda0804fe7e557d, type: 3} --- !u!1 &650728419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650728420} - component: {fileID: 650728422} - component: {fileID: 650728421} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &650728420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650728419} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.0152, y: -0.01839, z: 0.04435} m_LocalScale: {x: 0.005370014, y: 0.010288089, z: 0.012080047} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &650728421 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650728419} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &650728422 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650728419} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &650846756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650846757} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &650846757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650846756} m_LocalRotation: {x: 0.00000005959282, y: -0.7071074, z: 0.00000006257187, w: 0.70710623} m_LocalPosition: {x: 0.19999997, y: 1.1300006, z: -0.070999116} m_LocalScale: {x: 1.0000012, y: 0.9999999, z: 1.0000011} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &651181790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 651181791} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &651181791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651181790} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1484217175} - {fileID: 1771911571} m_Father: {fileID: 1953665777} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &651210587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 651210588} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &651210588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651210587} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.2230004, y: 1.5040016, z: 0.2690002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &651745110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 651745111} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &651745111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651745110} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1933073558} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &651786709 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1067512468055828, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4602437752379966, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} propertyPath: m_LocalPosition.x value: -20.1 objectReference: {fileID: 0} - target: {fileID: 4602437752379966, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4602437752379966, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} propertyPath: m_LocalPosition.z value: -31.96 objectReference: {fileID: 0} - target: {fileID: 4602437752379966, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4602437752379966, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4602437752379966, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4602437752379966, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4602437752379966, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} propertyPath: m_RootOrder value: 13 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} --- !u!4 &651786710 stripped Transform: m_CorrespondingSourceObject: {fileID: 4602437752379966, guid: c3715e80b002bab42a12e5f5b52933b1, type: 3} m_PrefabInstance: {fileID: 651786709} m_PrefabAsset: {fileID: 0} --- !u!1 &651853714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 651853715} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &651853715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651853714} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &651987939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 651987940} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &651987940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651987939} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -1.7641283e-10, y: 1.561833, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &652582492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652582493} - component: {fileID: 652582495} - component: {fileID: 652582494} m_Layer: 0 m_Name: Blades 66 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &652582493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652582492} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 65 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &652582494 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652582492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &652582495 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652582492} m_Mesh: {fileID: 3788231434710896678, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &652633267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652633268} - component: {fileID: 652633270} - component: {fileID: 652633269} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &652633268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652633267} m_LocalRotation: {x: -0.060177423, y: 0, z: 0, w: 0.9981877} m_LocalPosition: {x: 0, y: 0.0188, z: 0.28694} m_LocalScale: {x: 0.045492463, y: 0.031918813, z: 0.06962003} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -6.9, y: 0, z: 0} --- !u!23 &652633269 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652633267} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &652633270 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652633267} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &652704424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652704425} - component: {fileID: 652704426} m_Layer: 0 m_Name: Throw Molotov m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &652704425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652704424} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &652704426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652704424} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Molotov useActionName: 1 actionName: Throw Molotov useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1969723867} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1969723867} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 918647567} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Molotov m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: inputShootWeaponOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.33 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1969723867} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 918647567} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &652811454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652811455} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &652811455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652811454} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394038731} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &652908677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652908678} - component: {fileID: 652908680} - component: {fileID: 652908679} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &652908678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652908677} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0, y: -0.0735, z: -0.0355} m_LocalScale: {x: 0.0391415, y: 0.04792563, z: 0.022227263} m_Children: [] m_Father: {fileID: 1877146443} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!23 &652908679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652908677} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &652908680 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652908677} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &653020994 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114504438762590384, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &653395952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653395953} - component: {fileID: 653395955} - component: {fileID: 653395954} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &653395953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653395952} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0.057250008, z: -0.06440014} m_LocalScale: {x: 0.010841445, y: 0.0028220958, z: 0.029001947} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &653395954 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653395952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &653395955 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653395952} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &653401986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653401987} - component: {fileID: 653401989} - component: {fileID: 653401988} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &653401987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653401986} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &653401988 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653401986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &653401989 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653401986} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &653429759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653429760} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &653429760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653429759} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.30600035, y: 0.9550005, z: -0.00399974} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 465906168} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &653568409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653568410} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &653568410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653568409} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.1023, z: 0.0452} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 109139665} - {fileID: 634255776} - {fileID: 1318819777} - {fileID: 1783220227} - {fileID: 1749256914} - {fileID: 1754932099} - {fileID: 2131671768} - {fileID: 1181450846} - {fileID: 2045599110} - {fileID: 926450405} - {fileID: 252940969} - {fileID: 351629635} - {fileID: 1101169291} - {fileID: 1339356884} - {fileID: 1254015186} - {fileID: 2063831628} - {fileID: 104691601} - {fileID: 1442407577} - {fileID: 2070656500} - {fileID: 1425208528} - {fileID: 610814235} - {fileID: 691623023} - {fileID: 2119113110} - {fileID: 1686353781} - {fileID: 1261892239} - {fileID: 649199344} - {fileID: 1100980990} - {fileID: 973314189} - {fileID: 391180785} - {fileID: 1616925767} - {fileID: 1772608168} m_Father: {fileID: 166376581} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &653594612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653594613} - component: {fileID: 653594615} - component: {fileID: 653594614} m_Layer: 5 m_Name: Ammo Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &653594613 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653594612} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1014790532} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -17.9} m_SizeDelta: {x: 39.18, y: 34.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &653594614 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653594612} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 80 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999 --- !u!222 &653594615 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653594612} m_CullTransparentMesh: 0 --- !u!1 &653846456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653846457} m_Layer: 0 m_Name: Parable Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &653846457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653846456} m_LocalRotation: {x: -0.22171853, y: -0.000000059604616, z: 0.000000029802308, w: 0.97511077} m_LocalPosition: {x: -0.0000008642676, y: 0.015000343, z: 0.43900037} m_LocalScale: {x: 1.0000018, y: 1.0000002, z: 1.0000019} m_Children: [] m_Father: {fileID: 1000683576} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -25.62, y: 0, z: 0} --- !u!1 &653918932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653918933} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &653918933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653918932} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1197743155} - {fileID: 1681743201} - {fileID: 1836800097} - {fileID: 1185234548} - {fileID: 574136800} - {fileID: 98211357} - {fileID: 798081570} - {fileID: 1957629917} - {fileID: 965672229} - {fileID: 1267453614} - {fileID: 577086259} - {fileID: 129854035} - {fileID: 1365181600} - {fileID: 439207649} - {fileID: 1849890804} - {fileID: 1852775925} - {fileID: 2128105158} - {fileID: 1453712415} - {fileID: 266557142} - {fileID: 1517512988} - {fileID: 2089726137} m_Father: {fileID: 677539609} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &654129014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654129015} - component: {fileID: 654129018} - component: {fileID: 654129017} - component: {fileID: 654129016} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &654129015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654129014} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.5, z: 0} m_LocalScale: {x: 80, y: 1, z: 80} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &654129016 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654129014} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &654129017 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654129014} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &654129018 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654129014} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &654286152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654286153} m_Layer: 0 m_Name: Screen Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &654286153 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654286152} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 279029435} m_Father: {fileID: 1969619562} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0069, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &654440210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654440211} - component: {fileID: 654440213} - component: {fileID: 654440212} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &654440211 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654440210} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 179299482} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: -18.29, y: -63.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &654440212 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654440210} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Use 8 Aim Direction --- !u!222 &654440213 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654440210} m_CullTransparentMesh: 0 --- !u!1 &654535207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654535208} m_Layer: 0 m_Name: Head Track Look Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &654535208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654535207} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.24, z: 6.09} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1446752339} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &654754593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654754594} - component: {fileID: 654754597} - component: {fileID: 654754596} - component: {fileID: 654754595} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &654754594 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654754593} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 358729058} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &654754595 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654754593} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 654754596} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &654754596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654754593} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: TAKE --- !u!222 &654754597 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654754593} m_CullTransparentMesh: 0 --- !u!1 &655313575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655313576} - component: {fileID: 655313578} - component: {fileID: 655313577} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &655313576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655313575} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &655313577 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655313575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &655313578 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655313575} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &655496830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655496831} m_Layer: 0 m_Name: ENEMY m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &655496831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655496830} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1551610212} - {fileID: 328190785} m_Father: {fileID: 509092551} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &655536513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655536514} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &655536514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655536513} m_LocalRotation: {x: -0.00000014901161, y: 9.313226e-10, z: 0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0.11, z: 0.167} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000005} m_Children: [] m_Father: {fileID: 660729212} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &655561127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655561128} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &655561128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655561127} m_LocalRotation: {x: 0.7004807, y: -0.09657677, z: 0.7004804, w: 0.09657682} m_LocalPosition: {x: -0.19800125, y: 1.637002, z: -0.09099961} m_LocalScale: {x: 1.0000005, y: 1.0000015, z: 1.0000007} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 164.3, y: -89.99999, z: 0} --- !u!1 &655658621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655658623} - component: {fileID: 655658622} m_Layer: 5 m_Name: Right Show Joystick Toggle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &655658622 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655658621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1334679684} toggleTransition: 1 graphic: {fileID: 624972722} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByToggle m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 655658622} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Toggle, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_IsOn: 0 --- !u!224 &655658623 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655658621} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.2355032, y: 2.2355032, z: 2.2355032} m_Children: - {fileID: 1334679682} m_Father: {fileID: 949645026} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 159, y: -234} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &655756398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655756399} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &655756399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655756398} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 6.8212065e-13, y: -0.00000011681105, z: 0.000000032643943} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 609754472} - {fileID: 37014774} - {fileID: 1503431131} - {fileID: 866775918} - {fileID: 1137152908} - {fileID: 2076396565} - {fileID: 2062868927} - {fileID: 1794717997} - {fileID: 1676245625} - {fileID: 1679643318} - {fileID: 1311807018} - {fileID: 1203371100} - {fileID: 705315691} - {fileID: 964338676} m_Father: {fileID: 1657743766} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &655825960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655825961} - component: {fileID: 655825963} - component: {fileID: 655825962} m_Layer: 5 m_Name: Gestures List Element (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &655825961 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655825960} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 172749083} - {fileID: 1321823403} m_Father: {fileID: 253322860} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -829.87506} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &655825962 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655825960} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &655825963 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655825960} m_CullTransparentMesh: 0 --- !u!1 &656149997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656149998} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &656149998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656149997} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 801486926} - {fileID: 2017962065} - {fileID: 1789125859} - {fileID: 277148913} - {fileID: 1621080951} - {fileID: 977419736} - {fileID: 1967214041} - {fileID: 1365623146} - {fileID: 105920400} - {fileID: 1416557075} - {fileID: 363904207} - {fileID: 1225150732} - {fileID: 863965948} - {fileID: 1790757682} - {fileID: 1728078954} - {fileID: 1930762067} - {fileID: 251750367} - {fileID: 1240053659} - {fileID: 481429426} - {fileID: 1157872126} m_Father: {fileID: 149008543} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &656520987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656520988} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &656520988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656520987} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: -0.23600037, y: 1.0470003, z: 0.115000665} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1906425209} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &656595723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656595724} - component: {fileID: 656595726} - component: {fileID: 656595725} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &656595724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656595723} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &656595725 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656595723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &656595726 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656595723} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &656699121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656699122} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &656699122 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656699121} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1518053079} - {fileID: 377605537} - {fileID: 260446306} m_Father: {fileID: 523873499} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &656781439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656781440} m_Layer: 0 m_Name: 2.5d Look Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &656781440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656781439} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1489276750} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &656904035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656904036} - component: {fileID: 656904038} - component: {fileID: 656904037} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &656904036 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656904035} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1104677982} m_Father: {fileID: 1671648589} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &656904037 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656904035} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 736713851b502a848aa0e55fef298dbe, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &656904038 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656904035} m_CullTransparentMesh: 0 --- !u!1 &656948551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656948552} - component: {fileID: 656948554} - component: {fileID: 656948553} m_Layer: 0 m_Name: Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &656948552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656948551} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1021953227} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &656948553 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656948551} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c50d77affeb31e14c9c062c282f13fc8, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 3 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 1000 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &656948554 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656948551} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3.36 minScalar: 1.9999999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5952381 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5714286 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.3882353, g: 0.38431373, b: 0.37254903, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.35000002 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.35000002 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 10 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 6.98 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.32 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.26426405 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.4641077 value: 0.5866982 inSlope: 1.2444891 outSlope: 1.2444891 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.8504848 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.02601156 value: 0.65383685 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.97427356 value: 0.011499643 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.6509804, g: 0.27058825, b: 0.12156863, a: 0} key1: {r: 0.9098039, g: 0.85490197, b: 0.7529412, a: 0.28627452} key2: {r: 0.007843138, g: 0.007843138, b: 0.007843138, a: 0.654902} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 26985 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8288 atime2: 38743 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 0.7294118, g: 0.654902, b: 0.5803922, a: 0.2509804} key1: {r: 0.827451, g: 0.827451, b: 0.827451, a: 0.48235294} key2: {r: 0.93333334, g: 0.93333334, b: 0.93333334, a: 0.98039216} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 22166 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8674 atime2: 37779 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 3 scalar: 0.9999 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 2 tilesY: 2 animationType: 1 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 0 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 randomizePerFrame: 1 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &656987475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656987476} m_Layer: 0 m_Name: Torch One Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &656987476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656987475} m_LocalRotation: {x: 0.35823256, y: -0.46912265, z: -0.63036126, w: 0.50422025} m_LocalPosition: {x: -0.174, y: -0.092, z: -0.708} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574786328} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &657025522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657025523} - component: {fileID: 657025526} - component: {fileID: 657025525} - component: {fileID: 657025524} m_Layer: 5 m_Name: Next Line Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &657025523 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657025522} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1455322723} m_Father: {fileID: 1486607835} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 377, y: 268} m_SizeDelta: {x: 80, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &657025524 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657025522} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 657025525} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563682} m_MethodName: setNextDialog m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &657025525 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657025522} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &657025526 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657025522} m_CullTransparentMesh: 0 --- !u!1 &657075579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657075580} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &657075580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657075579} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 882407785} - {fileID: 1096903099} m_Father: {fileID: 7321292} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &657106550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657106551} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &657106551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657106550} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1733499475} - {fileID: 585925396} m_Father: {fileID: 87068495} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &657331298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657331299} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &657331299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657331298} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &657406173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657406174} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &657406174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657406173} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.1120001, z: -0.034999937} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1195081867} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &657484209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657484210} - component: {fileID: 657484213} - component: {fileID: 657484212} - component: {fileID: 657484211} m_Layer: 5 m_Name: Save Game Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &657484210 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657484209} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 294685566} - {fileID: 1435186261} - {fileID: 162962860} - {fileID: 174935475} - {fileID: 1039690990} - {fileID: 1558970781} - {fileID: 1069960520} m_Father: {fileID: 278384991} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 568.15, y: -75} m_SizeDelta: {x: 1136.3, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &657484211 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657484209} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6cd0c14f232d3f34db61fb697c88b257, type: 3} m_Name: m_EditorClassIdentifier: buttonInfo: slotGameObject: {fileID: 657484209} button: {fileID: 294685563} icon: {fileID: 1435186262} chapterName: {fileID: 162962861} playTime: {fileID: 1039690991} saveNumber: {fileID: 174935476} saveDate: {fileID: 1558970782} saveHour: {fileID: 1069960521} infoAdded: 0 isCheckpointSave: 0 usedForAutoLoadSave: 0 --- !u!114 &657484212 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657484209} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 150 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &657484213 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657484209} m_CullTransparentMesh: 0 --- !u!1 &657596179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657596180} m_Layer: 5 m_Name: Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &657596180 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657596179} m_LocalRotation: {x: 0, y: 0, z: 0.58778524, w: 0.809017} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 982601534} - {fileID: 210452681} m_Father: {fileID: 769771916} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 72} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 215.6} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &657687886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657687887} - component: {fileID: 657687889} - component: {fileID: 657687888} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &657687887 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657687886} m_LocalRotation: {x: 0, y: 0, z: 0.3826835, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.10424513, y: 0.10424523, z: 0.10424513} m_Children: [] m_Father: {fileID: 1126995481} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &657687888 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657687886} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5955882, g: 0.6669371, b: 0.75, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7b54fda6bdcb17c44818eed87752db81, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &657687889 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657687886} m_CullTransparentMesh: 0 --- !u!1 &657729323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657729324} - component: {fileID: 657729326} - component: {fileID: 657729325} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &657729324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657729323} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1367037741} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &657729325 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657729323} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &657729326 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657729323} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &657834985 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1096802854002076, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalPosition.x value: -10.94 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalPosition.z value: 22.11 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} --- !u!1 &658614497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658614498} - component: {fileID: 658614500} - component: {fileID: 658614499} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658614498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658614497} m_LocalRotation: {x: -0.07812259, y: 0.00000020914511, z: 0.000000070543436, w: 0.99694383} m_LocalPosition: {x: 0, y: -0.03290007, z: -0.07270015} m_LocalScale: {x: 0.01084153, y: 0.034583565, z: 0.007222399} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -8.961, y: 0, z: 0} --- !u!23 &658614499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658614497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &658614500 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658614497} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &658767471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658767472} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658767472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658767471} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14398953, y: 1.5682967, z: 0.64639705} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &658918004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658918005} - component: {fileID: 658918007} - component: {fileID: 658918006} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &658918005 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658918004} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1826777222} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &658918006 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658918004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &658918007 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658918004} m_CullTransparentMesh: 0 --- !u!1 &659306138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659306139} - component: {fileID: 659306140} m_Layer: 0 m_Name: Follow Player Parent Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &659306139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659306138} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 719997460} m_Father: {fileID: 1191335451} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &659306140 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659306138} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &659306550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659306551} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &659306551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659306550} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &659627085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659627086} - component: {fileID: 659627089} - component: {fileID: 659627088} - component: {fileID: 659627087} m_Layer: 0 m_Name: RocketTrail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &659627086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659627085} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 597012772} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &659627087 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659627085} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c46fb0a7598458d4790285e99c63ab0e, type: 3} m_Name: m_EditorClassIdentifier: detectionEnabled: 1 useLayermaskOnObjectsDetected: 0 layermaskToCheck: serializedVersion: 2 m_Bits: 0 useCollisionMaxAmount: 0 collisionMaxAmount: 0 mainParticleSystem: {fileID: 659627089} debugCollisionPrintActive: 0 currentCollisionCounter: 0 useEventOnCollision: 1 eventOnCollision: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1671262878} m_MethodName: set_position m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1671262883} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 66622531} m_MethodName: activateEvent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 659627087} m_MethodName: setDetectionEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1808609853} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnCollisionWithGameObject: 0 eventOnCollisionWithGameObject: m_PersistentCalls: m_Calls: [] --- !u!199 &659627088 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659627085} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 87220c434b13e684f84b32a5a04cf4be, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 1 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 000102030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &659627089 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659627085} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1.5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.75 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 1 maxNumParticles: 500 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.2247191 inSlope: 0.79223 outSlope: 0.79223 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.6278444 value: 0.35903484 inSlope: 0.059593745 outSlope: 0.059593745 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 5.168538 outSlope: 5.168538 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0.5176471, b: 0, a: 1} key1: {r: 0.4117647, g: 0.4117647, b: 0.4117647, a: 1} key2: {r: 1, g: 1, b: 1, a: 0} key3: {r: 1, g: 1, b: 1, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 5204 ctime2: 65535 ctime3: 65535 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 37586 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.8 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 5 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.033707857 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.9764688 outSlope: 2.9764688 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 31226 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 0 radiusScale: 1.5 collidesWith: serializedVersion: 2 m_Bits: 1 maxCollisionShapes: 1000 quality: 0 voxelSize: 0.5 collisionMessages: 1 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &659634463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659634464} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &659634464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659634463} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.2380004, y: 0.9690002, z: 0.07400045} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 620494171} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &659786909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659786910} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &659786910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659786909} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.18600023, y: 1.5160018, z: 0.23799995} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!1 &660157179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 660157180} - component: {fileID: 660157182} - component: {fileID: 660157181} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &660157180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660157179} m_LocalRotation: {x: 0.36964327, y: 0.23911779, z: -0.09904534, w: 0.8923994} m_LocalPosition: {x: 1.12, y: -2.448, z: 2.745} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &660157181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660157179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &660157182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660157179} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &660170452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 660170453} m_Layer: 5 m_Name: Flying Vehicle Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &660170453 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660170452} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 138650028} - {fileID: 508032036} - {fileID: 1121637518} - {fileID: 1195846862} - {fileID: 1103405510} - {fileID: 957469032} - {fileID: 584636446} - {fileID: 1110214609} - {fileID: 1505665297} - {fileID: 1560208487} - {fileID: 108794695} - {fileID: 1771623981} - {fileID: 505569737} - {fileID: 1872955433} - {fileID: 1471927747} - {fileID: 1985839952} m_Father: {fileID: 54083009} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &660263353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 660263354} - component: {fileID: 660263357} - component: {fileID: 660263356} - component: {fileID: 660263355} m_Layer: 5 m_Name: Move Backward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &660263354 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660263353} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 742458444} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -207, y: 58} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &660263355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660263353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 660263356} --- !u!114 &660263356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660263353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f5f384b206150dd40bc8f48f109aa11d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &660263357 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660263353} m_CullTransparentMesh: 0 --- !u!1 &660484485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 660484486} - component: {fileID: 660484488} - component: {fileID: 660484487} m_Layer: 0 m_Name: Cross m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &660484486 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660484485} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1571985365} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000044924673, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &660484487 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660484485} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.697} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &660484488 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660484485} m_CullTransparentMesh: 0 --- !u!1 &660729211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 660729212} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &660729212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660729211} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1403127005} - {fileID: 1865191825} - {fileID: 697991880} - {fileID: 850572099} - {fileID: 434610535} - {fileID: 922362781} - {fileID: 655536514} m_Father: {fileID: 1319021392} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &660738085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 660738086} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &660738086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660738085} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &661069152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661069154} - component: {fileID: 661069153} m_Layer: 0 m_Name: Ladder System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &661069153 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661069152} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94d6a1a152cb431409baa9f576b13e6f, type: 3} m_Name: m_EditorClassIdentifier: ladderMoovementSpeed: 5 ladderVerticalMovementAmount: 0.3 ladderHorizontalMovementAmount: 0.1 minAngleToInverseDirection: 100 useAlwaysHorizontalMovementOnLadder: 0 useAlwaysLocalMovementDirection: 0 minAngleVerticalDirection: 60 maxAngleVerticalDirection: 120 layerToCheckLadderEnd: serializedVersion: 2 m_Bits: 1 climbLadderFootStepStateName: Climb Ladders canUseSimpleLaddersOnFBA: 1 jumpOnThirdPersonEnabled: 1 jumpOnFirstPersonEnabled: 1 impulseOnJump: {x: 0, y: 4, z: -26} impulseOnJump2_5d: {x: 0, y: 4, z: -26} jumpRotationSpeedThirdPerson: 1 jumpRotationSpeedFirstPerson: 0.5 pauseInputOnUseLaddersEnabled: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Quick Mode Input System previousActiveState: 0 showDebugPrint: 0 ladderLocated: 0 ladderFoundFirstPerson: 0 ladderFoundThirdPerson: 0 ladderEndDetected: 0 ladderStartDetected: 0 movementDirection: 0 ladderVerticalInput: 0 ladderHorizontalInput: 0 ladderAngle: 0 ladderSignedAngle: 0 currentVerticalInput: 0 currentHorizontalInput: 0 ladderMovementDirection: {x: 0, y: 0, z: 0} movingOnLadder: 0 movingOnLadderPreviously: 0 ladderDirectionTransform: {fileID: 0} ladderRaycastDirectionTransform: {fileID: 0} movingOnLadderOnFBAActive: 0 changeViewToFBAActive: 0 useEventsOnThirdPerson: 1 eventOnLocatedLadderOnThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnRemovedLadderOnThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnJump: 0 eventOnJump: m_PersistentCalls: m_Calls: [] playerControllerManager: {fileID: 954210052} playerCameraManager: {fileID: 176855561} playerCameraTransform: {fileID: 176855560} playerPivotTransform: {fileID: 1909883343} mainRigidbody: {fileID: 954210066} mainPlayerWeaponsManager: {fileID: 954210076} mainMeleeWeaponsGrabbedManager: {fileID: 253943202} mainPlayerInputManager: {fileID: 954210080} --- !u!4 &661069154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661069152} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &661440878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661440879} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &661440879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661440878} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &661532149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661532150} - component: {fileID: 661532151} m_Layer: 0 m_Name: Backflip Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &661532150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661532149} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1324947159} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &661532151 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661532149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Backflip Right useActionName: 1 actionName: Backflip Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &661698143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661698144} - component: {fileID: 661698145} m_Layer: 5 m_Name: Gestures List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &661698144 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661698143} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 435240128} - {fileID: 634707745} - {fileID: 1272904135} m_Father: {fileID: 1282611207} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -640, y: 0} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &661698145 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661698143} m_CullTransparentMesh: 0 --- !u!1 &661800860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661800861} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &661800861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661800860} m_LocalRotation: {x: 0.08715529, y: 5.0282438e-11, z: 1.1562207e-10, w: -0.9961948} m_LocalPosition: {x: 5.067876e-10, y: 1.5620013, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &662057374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662057375} - component: {fileID: 662057377} - component: {fileID: 662057376} m_Layer: 0 m_Name: Ripple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &662057375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662057374} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 1997233088} - {fileID: 398336285} m_Father: {fileID: 1154104657} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &662057376 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662057374} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c185392cb22aeb741a03d966a7012837, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 2 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 10 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &662057377 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662057374} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 1 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.40000004 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8000001 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.5724137, g: 1, b: 0, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 10 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 0 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.42024785 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 3.409666 outSlope: 3.409666 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.82894737 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.17453292 minScalar: -0.17453292 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.76862746, g: 0.8509804, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 5, y: 10} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 1997233090} type: 0 properties: 0 emitProbability: 1 - serializedVersion: 3 emitter: {fileID: 398336287} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &662215801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662215802} - component: {fileID: 662215804} - component: {fileID: 662215803} m_Layer: 5 m_Name: Up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &662215802 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662215801} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 43263842} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 7.87} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &662215803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662215801} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &662215804 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662215801} m_CullTransparentMesh: 0 --- !u!1 &662430323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662430324} - component: {fileID: 662430326} - component: {fileID: 662430325} m_Layer: 5 m_Name: Action Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &662430324 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662430323} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1974673137} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 67.1, y: 12.9} m_SizeDelta: {x: 135.8, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &662430325 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662430323} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Grab --- !u!222 &662430326 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662430323} m_CullTransparentMesh: 0 --- !u!1 &662472977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662472978} - component: {fileID: 662472980} - component: {fileID: 662472979} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &662472978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662472977} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &662472979 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662472977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &662472980 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662472977} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &662513260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662513261} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &662513261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662513260} m_LocalRotation: {x: 0.07947352, y: -0.4257806, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100027, y: 1.4900002, z: 0.52800107} m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 1538232601} m_Father: {fileID: 198402888} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &663101813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663101814} m_Layer: 12 m_Name: Melee Trigger In Front Parent FBA m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &663101814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663101813} m_LocalRotation: {x: 0, y: 0.7071068, z: 0.7071068, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 375531573} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -90, y: 180, z: 0} --- !u!1 &663103426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663103427} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &663103427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663103426} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1221043110} - {fileID: 1461323484} m_Father: {fileID: 1819936910} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &663436050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663436051} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &663436051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663436050} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.02, z: 0.1387} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 183700363} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &663541686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663541687} - component: {fileID: 663541689} - component: {fileID: 663541688} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &663541687 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663541686} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1379977673} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &663541688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663541686} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &663541689 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663541686} m_CullTransparentMesh: 0 --- !u!1 &663607501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663607502} m_Layer: 5 m_Name: Main Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &663607502 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663607501} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 374690937} - {fileID: 1180820511} - {fileID: 1141050150} - {fileID: 1548544818} - {fileID: 47824072} m_Father: {fileID: 2684484} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &663981573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663981574} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &663981574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663981573} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: 0.21289337, y: 0.95920897, z: 0.034774777} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &664057922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664057923} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &664057923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664057922} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.099, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 328141274} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &664423648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664423649} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &664423649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664423648} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 171742865} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!1 &664436629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664436630} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &664436630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664436629} m_LocalRotation: {x: 0.20529623, y: -0.37837005, z: -0.21492629, w: 0.87663925} m_LocalPosition: {x: -0.03849496, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 11.379001, y: -50.059, z: -32.878} --- !u!1 &664456257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664456258} - component: {fileID: 664456260} - component: {fileID: 664456259} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &664456258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664456257} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0091, z: 0.0321} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 1694102123} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &664456259 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664456257} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &664456260 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664456257} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &664548468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664548469} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &664548469 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664548468} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1519351369} - {fileID: 494707904} - {fileID: 546153359} m_Father: {fileID: 1375282581} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &664790817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664790818} m_Layer: 0 m_Name: Laser Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &664790818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664790817} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 492691499} - {fileID: 768131024} m_Father: {fileID: 1209663592} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &664955438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664955439} - component: {fileID: 664955441} - component: {fileID: 664955440} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &664955439 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664955438} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 903539126} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &664955440 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664955438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7d6d8dab089df064091892f8e2bbed96, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &664955441 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664955438} m_CullTransparentMesh: 0 --- !u!1 &665229983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 665229984} - component: {fileID: 665229986} - component: {fileID: 665229985} m_Layer: 5 m_Name: RawImage (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &665229984 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665229983} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872094804} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 201.99023, y: 97.96973} m_SizeDelta: {x: 362.8, y: 53.84497} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &665229985 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665229983} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.058823526, g: 0.0008650527, b: 0.0008650527, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &665229986 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665229983} m_CullTransparentMesh: 0 --- !u!1001 &665235408 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1437415069} m_Modifications: - target: {fileID: 100328, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 103088, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 117058, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Name value: AI Vending Machine Power objectReference: {fileID: 0} - target: {fileID: 150314, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 172118, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 175002, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 197934, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 199208, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.x value: 51.19 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: -8.263002 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: 32.81 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: 10.36 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: -34.64 objectReference: {fileID: 0} - target: {fileID: 10273340, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Text value: "Powers Enemy \nVending Machine" objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: objectToSpawn value: objectReference: {fileID: 325592068} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: radiusToSpawn value: 9.54 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: ignoreUseOnlyDeviceIfVisibleOnCamera value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: useMeshesToIgnore value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.data[0] value: objectReference: {fileID: 1714855306} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} --- !u!4 &665235409 stripped Transform: m_CorrespondingSourceObject: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 665235408} m_PrefabAsset: {fileID: 0} --- !u!1 &665815554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 665815555} - component: {fileID: 665815557} - component: {fileID: 665815556} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &665815555 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665815554} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 577909866} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &665815556 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665815554} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!222 &665815557 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665815554} m_CullTransparentMesh: 0 --- !u!1 &666039092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666039093} m_Layer: 0 m_Name: palm_pinky.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &666039093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666039092} m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513} m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695} m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964} m_Children: - {fileID: 1567897807} m_Father: {fileID: 1146349811} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &666083538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666083539} - component: {fileID: 666083540} m_Layer: 0 m_Name: Throw Fire Wave m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &666083539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666083538} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &666083540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666083538} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Fire Wave useActionName: 0 actionName: Throw Fire Wave useActionID: 1 actionID: 97439736 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 1 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1622182698} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 973346011} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 1 eventIfActionStopped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 973346011} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &666147356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666147357} - component: {fileID: 666147359} - component: {fileID: 666147358} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &666147357 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666147356} m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 849032583} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -17.66, y: 17.66} m_SizeDelta: {x: 50, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &666147358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666147356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.77647066, g: 0.77647066, b: 0.77647066, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &666147359 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666147356} m_CullTransparentMesh: 0 --- !u!1 &666235518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666235519} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &666235519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666235518} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: 0.22000034, y: 1.5060018, z: 0.2590009} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &666342225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666342226} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &666342226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666342225} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 45531358} m_Father: {fileID: 681538301} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &666424020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666424021} - component: {fileID: 666424023} - component: {fileID: 666424022} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &666424021 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666424020} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 336497971} m_Father: {fileID: 1828099353} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &666424022 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666424020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &666424023 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666424020} m_CullTransparentMesh: 0 --- !u!1 &666430268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666430269} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &666430269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666430268} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791307, y: 1.323001, z: 0.099997416} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &666457314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666457315} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &666457315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666457314} m_LocalRotation: {x: -0.07630754, y: -0.5060062, z: -0.045004193, w: 0.8579683} m_LocalPosition: {x: 0.10000122, y: 1.7199999, z: 0.6099982} m_LocalScale: {x: 1.0000007, y: 1, z: 1.0000007} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &666524138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666524139} - component: {fileID: 666524141} - component: {fileID: 666524140} m_Layer: 5 m_Name: Ammo Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &666524139 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666524138} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2043843398} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 467.6, y: -372.5999} m_SizeDelta: {x: 200, y: 34.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &666524140 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666524138} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 80 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999/999 --- !u!222 &666524141 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666524138} m_CullTransparentMesh: 0 --- !u!1 &666587705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666587706} - component: {fileID: 666587708} - component: {fileID: 666587707} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &666587706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666587705} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.09780049, z: -0.014100136} m_LocalScale: {x: 0.015090058, y: 0.013860019, z: 0.02478013} m_Children: [] m_Father: {fileID: 1661286057} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &666587707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666587705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &666587708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666587705} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &666790578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666790579} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &666790579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666790578} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.4667227e-10, y: 1.5700022, z: 0.5970022} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &667077167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667077168} - component: {fileID: 667077170} - component: {fileID: 667077169} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &667077168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667077167} m_LocalRotation: {x: 0.70710677, y: 0.000000033426137, z: 0.00000029142046, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.01749999, z: 0.045759954} m_LocalScale: {x: 0.03955355, y: 0.091855824, z: 0.03955363} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &667077169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667077167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &667077170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667077167} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &667100680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667100681} - component: {fileID: 667100683} - component: {fileID: 667100682} m_Layer: 0 m_Name: Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &667100681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667100680} m_LocalRotation: {x: -0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1017147798} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &667100682 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667100680} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10301, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &667100683 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667100680} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.001 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 4 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.3372549, g: 0.69803923, b: 1, a: 1} key1: {r: 0.3372549, g: 0.69803923, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 1 ratio: 1 light: {fileID: 108000013609061350, guid: fa35d75604d172d48b7a6b62a07c7dbf, type: 3} randomDistribution: 1 color: 1 range: 0 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 15 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &667307668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667307669} - component: {fileID: 667307672} - component: {fileID: 667307671} - component: {fileID: 667307670} m_Layer: 0 m_Name: Open Capture System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &667307669 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667307668} m_LocalRotation: {x: -0.000000029802315, y: -0.000000002328306, z: -0.0000000027939675, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.00076000165, y: 0.0007600011, z: 0.00076000066} m_Children: [] m_Father: {fileID: 348435466} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0819, y: 0.0373} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &667307670 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667307668} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 667307671} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 28498740} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &667307671 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667307668} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 71f10707626c6904b922b104d4f087a5, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &667307672 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667307668} m_CullTransparentMesh: 0 --- !u!1 &667428210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667428211} - component: {fileID: 667428213} - component: {fileID: 667428212} m_Layer: 5 m_Name: Background 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &667428211 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667428210} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1159033498} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 348.99997, y: -210} m_SizeDelta: {x: -848.6, y: -689.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &667428212 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667428210} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.6039216} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &667428213 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667428210} m_CullTransparentMesh: 0 --- !u!1 &667644571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667644572} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &667644572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667644571} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &667689288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667689289} - component: {fileID: 667689290} - component: {fileID: 667689293} - component: {fileID: 667689292} - component: {fileID: 667689291} m_Layer: 0 m_Name: Homing Missiles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &667689289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667689288} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1923740367} - {fileID: 239808925} - {fileID: 303448958} - {fileID: 1264559588} m_Father: {fileID: 772658220} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &667689290 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667689288} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1264559587} aimPosition: {fileID: 863106052} walkPosition: {fileID: 422709945} keepPosition: {fileID: 1350743959} aimRecoilPosition: {fileID: 1080991511} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 230378084} surfaceCollisionRayPosition: {fileID: 1620201703} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 2137298119} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 283486913} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 2085760993} - {fileID: 1184380802} weaponPositionInHandForDeactivateIK: {fileID: 485539986} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.03, y: 0.1, z: 0.1} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 20} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 1 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1429497899} - {fileID: 697491363} - {fileID: 199105064} - {fileID: 1056825310} - {fileID: 422709945} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 376857671} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1656834922} wayPoints: - {fileID: 96553326} - {fileID: 376857671} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 1309696395} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1942716293} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1171612890} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 2097880990} wayPoints: - {fileID: 969783575} - {fileID: 1670016526} - {fileID: 782247595} - {fileID: 1171612890} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 1063197232} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 31414585} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 2048193353} weaponRotationPointHolder: {fileID: 602009206} weaponRotationPointHeadLookTarget: {fileID: 1634337437} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 99409701} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 177180670} aimRecoilPosition: {fileID: 1203202321} walkPosition: {fileID: 1400965257} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 433307680} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 2014996927} surfaceCollisionRayPosition: {fileID: 771251974} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 105002448} meleeAttackRaycastPosition: {fileID: 1228848443} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1501404801} attachmentCameraPosition: {fileID: 1840770883} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 2060831303} - {fileID: 1200184056} weaponPositionInHandForDeactivateIK: {fileID: 749177471} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1859313886} - {fileID: 1854675079} - {fileID: 183747353} - {fileID: 465298936} - {fileID: 1400965257} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1171612890} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1264616129} wayPoints: - {fileID: 357008110} - {fileID: 2123507783} - {fileID: 1260620935} - {fileID: 1171612890} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 1437126874} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1430317209} aimRecoilPosition: {fileID: 578251023} walkPosition: {fileID: 1583780103} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 45207774} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 80588539} surfaceCollisionRayPosition: {fileID: 984480184} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 65112204} meleeAttackRaycastPosition: {fileID: 1532475308} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 397473964} attachmentCameraPosition: {fileID: 29902993} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 229078935} - {fileID: 646623191} weaponPositionInHandForDeactivateIK: {fileID: 691954620} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 2010212989} weaponRotationPointHolder: {fileID: 1697305423} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 179578213} - {fileID: 1322079952} - {fileID: 727979936} - {fileID: 1657160240} - {fileID: 1583780103} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 626533613} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 272568904} wayPoints: - {fileID: 1663544786} - {fileID: 784759867} - {fileID: 1678267019} - {fileID: 626533613} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 93794279} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 1 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.26, y: 1.53, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.26, y: 1.53, z: 0.3} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0.275, y: 1.48, z: 0.3} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.275, y: 1.48, z: 0.3} FBAAimRecoilRotationOffset: {x: -2, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.35} FBAJumpStartRotationOffset: {x: -9.5, y: -15, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1264559587} aimPosition: {fileID: 833726729} walkPosition: {fileID: 1372706219} keepPosition: {fileID: 1170620713} aimRecoilPosition: {fileID: 1201611779} walkRecoilPosition: {fileID: 729555042} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1433253908} surfaceCollisionRayPosition: {fileID: 177384927} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1543957933} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 2100699531} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 905372152} jumpEndPosition: {fileID: 1682550254} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 884950407} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1346065208} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 0.15 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 485539986} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 8 endRecoilSpeed: 3 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0, y: 0.05, z: 0.05} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 5, z: 20} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 1590817809} crouchRecoilPosition: {fileID: 679636638} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 368853735} walkRecoilPosition: {fileID: 1551574858} keepPosition: {fileID: 1837696132} crouchPosition: {fileID: 1065922004} crouchRecoilPosition: {fileID: 765619275} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 230301020} surfaceCollisionRayPosition: {fileID: 236301083} lowerWeaponPosition: {fileID: 1438678489} runPosition: {fileID: 277343034} jumpStartPosition: {fileID: 724456342} jumpEndPosition: {fileID: 717290086} meleeAttackPosition: {fileID: 2058255315} meleeAttackRaycastPosition: {fileID: 228740386} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 741593825} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 921387676} walkRecoilPosition: {fileID: 1060215302} keepPosition: {fileID: 1434712991} crouchPosition: {fileID: 1029404610} crouchRecoilPosition: {fileID: 2145577166} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1474176042} surfaceCollisionRayPosition: {fileID: 970524537} lowerWeaponPosition: {fileID: 227922270} runPosition: {fileID: 710445000} jumpStartPosition: {fileID: 133023392} jumpEndPosition: {fileID: 2113918285} meleeAttackPosition: {fileID: 504531887} meleeAttackRaycastPosition: {fileID: 354222916} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 84603822} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.01 swayPositionHorizontal: 0.01 swayPositionMaxAmount: 0.01 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.512 swayRotationPercentageAiming: 0.488 bobPositionPercentageAiming: 0.264 bobRotationPercentageAiming: 0.288 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.2 bobRotationRunningMultiplier: 1.2 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 60 shakeSmooth: 11 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 2, y: 3, z: 10} firstPersonshotShakeInfo: shotForce: 60 shakeSmooth: 11 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0.1} shakeRotation: {x: 1, y: 2, z: 15} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 184352, guid: 360e43fa8f2c7f3428b7bae39ccf3c1c, type: 3} inventoryWeaponPrefabObject: {fileID: 1808816529065720, guid: 2cbc0151de376f74a9a341d759afc39a, type: 3} weaponGameObject: {fileID: 1264559587} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 1264559589} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 948725177} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 1264559592} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 1264559588} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.5, y: 0.5} horizontalShotCameraNoiseAmountFirstPerson: {x: -0.02, y: 0.02} verticalShotCameraNoiseAmountThirdPerson: {x: 0.5, y: 0.5} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.02, y: 0.02} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 0} weaponUsesAttachment: 0 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: adcbf351ec3f1c94b82f03b61bfc72bc, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &667689291 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667689288} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Homing Missiles maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &667689292 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667689288} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Homing Missiles relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1405219520637266, guid: 47730b27da6ba6b4ea237788eb1a51c1, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 667689290} mainPlayerWeaponSystem: {fileID: 1264559592} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 782143087} newWeaponMeshParent: {fileID: 968334453} weaponViewTransform: {fileID: 1416256077} replaceArmsModel: 0 armsParent: {fileID: 1923740367} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 968334453} currentWeaponMesh: {fileID: 720668455} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 968334453} currentWeaponMesh: {fileID: 348077159} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 667689292} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 667689292} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 667689292} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1264559592} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1264559592} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1264559592} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1264559592} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 667689292} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1923740366} - {fileID: 1633043524} - {fileID: 4349795} - {fileID: 303448957} - {fileID: 155006160} - {fileID: 705820645} - {fileID: 1878870453} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &667689293 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667689288} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 948725177} - {fileID: 863106052} - {fileID: 422709945} - {fileID: 1080991511} - {fileID: 230378084} - {fileID: 1620201703} - {fileID: 2097880990} - {fileID: 1656834922} - {fileID: 1770212673} - {fileID: 96553326} - {fileID: 1838281626} - {fileID: 351890063} - {fileID: 1901417169} - {fileID: 969783575} - {fileID: 1670016526} - {fileID: 782247595} - {fileID: 2100410874} - {fileID: 1429497899} - {fileID: 697491363} - {fileID: 199105064} - {fileID: 1056825310} - {fileID: 434090249} - {fileID: 431892718} - {fileID: 2072184747} - {fileID: 2137298119} - {fileID: 283486913} - {fileID: 1854153692} - {fileID: 2085760993} - {fileID: 1184380802} - {fileID: 485539986} - {fileID: 99409701} - {fileID: 711095025} - {fileID: 1634337437} - Name: First Person View objectTransformInfoList: - {fileID: 1796396068} - {fileID: 409572641} - {fileID: 1582378527} - {fileID: 1292655687} - {fileID: 1762753076} - {fileID: 833726729} - {fileID: 1372706219} - {fileID: 1170620713} - {fileID: 1201611779} - {fileID: 729555042} - {fileID: 155542389} - {fileID: 1433253908} - {fileID: 177384927} - {fileID: 2100699531} - {fileID: 905372152} - {fileID: 1682550254} - {fileID: 884950407} - {fileID: 1346065208} - {fileID: 1590817809} - {fileID: 679636638} - {fileID: 1543957933} - Name: IK Positions objectTransformInfoList: - {fileID: 376857671} - {fileID: 1171612890} - {fileID: 31414585} - {fileID: 1063197232} - {fileID: 1942716293} - {fileID: 1309696395} - {fileID: 1141403932} - {fileID: 1045403542} - {fileID: 626533613} - {fileID: 1540641900} - {fileID: 1437126874} - {fileID: 93794279} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 11 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 1264559588} mainWeaponPositionsParentThirdPerson: - {fileID: 1916693415} - {fileID: 1633043525} - {fileID: 4349796} mainWeaponPositionChildsThirdPerson: - {fileID: 948725177} - {fileID: 863106052} - {fileID: 422709945} - {fileID: 1350743959} - {fileID: 1080991511} - {fileID: 230378084} - {fileID: 1620201703} - {fileID: 96553326} - {fileID: 1838281626} - {fileID: 351890063} - {fileID: 969783575} - {fileID: 1670016526} - {fileID: 782247595} - {fileID: 1429497899} - {fileID: 697491363} - {fileID: 199105064} - {fileID: 1056825310} - {fileID: 434090249} - {fileID: 2072184747} - {fileID: 2137298119} - {fileID: 283486913} - {fileID: 2085760993} - {fileID: 1184380802} - {fileID: 99409701} - {fileID: 177180670} - {fileID: 1400965257} - {fileID: 433307680} - {fileID: 1203202321} - {fileID: 2014996927} - {fileID: 771251974} - {fileID: 357008110} - {fileID: 2123507783} - {fileID: 1260620935} - {fileID: 1859313886} - {fileID: 1854675079} - {fileID: 183747353} - {fileID: 465298936} - {fileID: 1840770883} - {fileID: 1501404801} - {fileID: 105002448} - {fileID: 1228848443} - {fileID: 2060831303} - {fileID: 1200184056} - {fileID: 1430317209} - {fileID: 578251023} - {fileID: 1583780103} - {fileID: 45207774} - {fileID: 80588539} - {fileID: 984480184} - {fileID: 1663544786} - {fileID: 784759867} - {fileID: 1678267019} - {fileID: 179578213} - {fileID: 1322079952} - {fileID: 727979936} - {fileID: 1657160240} - {fileID: 29902993} - {fileID: 397473964} - {fileID: 65112204} - {fileID: 1532475308} - {fileID: 229078935} - {fileID: 646623191} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &667721027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667721028} m_Layer: 5 m_Name: General Orders m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &667721028 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667721027} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 486816943} - {fileID: 345161496} - {fileID: 475096187} - {fileID: 990806104} m_Father: {fileID: 206393965} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &667778246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667778247} - component: {fileID: 667778249} - component: {fileID: 667778248} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &667778247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667778246} m_LocalRotation: {x: 0, y: 0, z: 0.35787907, w: 0.933768} m_LocalPosition: {x: -0.9578, y: -0.20880021, z: 0} m_LocalScale: {x: 0.6990027, y: 0.19357423, z: 0.21484517} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 41.94} --- !u!23 &667778248 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667778246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &667778249 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667778246} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &667894851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667894852} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &667894852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667894851} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0653, z: 0.2541} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968981763} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &668100404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668100405} - component: {fileID: 668100407} - component: {fileID: 668100406} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &668100405 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668100404} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1383403786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &668100406 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668100404} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &668100407 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668100404} m_CullTransparentMesh: 0 --- !u!1 &668276783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668276784} - component: {fileID: 668276787} - component: {fileID: 668276786} - component: {fileID: 668276785} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &668276784 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668276783} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.08929831} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 423001967} m_Father: {fileID: 535803709} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.1127} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &668276785 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668276783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &668276786 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668276783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &668276787 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668276783} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &668338922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668338923} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &668338923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668338922} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &668341850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668341851} - component: {fileID: 668341853} - component: {fileID: 668341852} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &668341851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668341850} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &668341852 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668341850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &668341853 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668341850} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &668385296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668385297} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &668385297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668385296} m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223} m_LocalPosition: {x: -0.24600375, y: 1.3960005, z: 0.3939991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1727324724} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &668646294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668646295} - component: {fileID: 668646297} - component: {fileID: 668646296} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &668646295 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668646294} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1369695816} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &668646296 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668646294} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &668646297 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668646294} m_CullTransparentMesh: 0 --- !u!1001 &668688730 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1437415069} m_Modifications: - target: {fileID: 100328, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 103088, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 117058, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Name value: AI Vending Machine Axe objectReference: {fileID: 0} - target: {fileID: 150314, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 172118, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 175002, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 197934, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 199208, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.x value: 47.160812 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: -8.263002 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: 17.46777 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: 10.36 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: -26 objectReference: {fileID: 0} - target: {fileID: 10273340, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Text value: 'Melee Enemy Vending Machine (Axe)' objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: objectToSpawn value: objectReference: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: radiusToSpawn value: 9.54 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: ignoreUseOnlyDeviceIfVisibleOnCamera value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: useMeshesToIgnore value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.data[0] value: objectReference: {fileID: 1871609862} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} --- !u!4 &668688731 stripped Transform: m_CorrespondingSourceObject: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 668688730} m_PrefabAsset: {fileID: 0} --- !u!1 &668909524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668909525} - component: {fileID: 668909527} - component: {fileID: 668909526} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &668909525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668909524} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0034399973, y: 0.0462, z: 0.03999996} m_LocalScale: {x: 0.030473575, y: 0.028711563, z: 0.048206065} m_Children: [] m_Father: {fileID: 115992396} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &668909526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668909524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &668909527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668909524} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &669716385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 669716386} - component: {fileID: 669716388} - component: {fileID: 669716387} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &669716386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669716385} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 80538726} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &669716387 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669716385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &669716388 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669716385} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &670668100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 670668103} - component: {fileID: 670668102} - component: {fileID: 670668101} m_Layer: 5 m_Name: Info Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &670668101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670668100} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content --- !u!222 &670668102 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670668100} m_CullTransparentMesh: 0 --- !u!224 &670668103 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670668100} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 736669039} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 387.71, y: 136.68} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &670735231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 670735232} - component: {fileID: 670735234} - component: {fileID: 670735233} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &670735232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670735231} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: -0, y: 0.1072, z: 0.34} m_LocalScale: {x: 0.045608226, y: 0.008304004, z: 0.03853992} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &670735233 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670735231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &670735234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670735231} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &670744065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 670744066} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &670744066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670744065} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 286541914} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &671076221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 671076222} - component: {fileID: 671076224} - component: {fileID: 671076223} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &671076222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671076221} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &671076223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671076221} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &671076224 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671076221} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &671726027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 671726028} - component: {fileID: 671726029} m_Layer: 0 m_Name: Sword Attack 1 Hand Full Body 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &671726028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671726027} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199554740} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &671726029 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671726027} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand Full Body 1 useActionName: 0 actionName: Sword Attack Full Body 2 useActionID: 1 actionID: 4103 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: layer Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &671762833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 671762834} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &671762834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671762833} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1903055624} - {fileID: 940897514} - {fileID: 1974387692} - {fileID: 1680970722} m_Father: {fileID: 1659097771} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &671929178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 671929179} m_Layer: 0 m_Name: Giant Sword One Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &671929179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671929178} m_LocalRotation: {x: -0.582656, y: 0.57461023, z: -0.41209608, w: 0.4006394} m_LocalPosition: {x: 0.227, y: -0.192, z: 0.39} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 992857768} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0.38500002, y: 109.837006, z: -91.067} --- !u!1 &671967903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 671967904} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &671967904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671967903} m_LocalRotation: {x: 0.08377906, y: 0.010044806, z: 0.40557986, w: 0.91015667} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458782552} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 8.3, y: 5, z: 48.4} --- !u!1 &672239864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 672239865} - component: {fileID: 672239867} - component: {fileID: 672239866} m_Layer: 5 m_Name: Panel (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &672239865 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672239864} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 98722274} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 355, y: -98.70001} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &672239866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672239864} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &672239867 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672239864} m_CullTransparentMesh: 0 --- !u!1 &672336928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 672336929} - component: {fileID: 672336930} m_Layer: 0 m_Name: Dodge Backward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &672336929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672336928} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508422494} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &672336930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672336928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dodge Backward Right useActionName: 1 actionName: Dodge Backward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &672404281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 672404282} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &672404282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672404281} m_LocalRotation: {x: 2.510412e-11, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 574117924} - {fileID: 416758677} m_Father: {fileID: 835211376} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &672550289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 672550290} - component: {fileID: 672550292} - component: {fileID: 672550291} m_Layer: 0 m_Name: Blades 8 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &672550290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672550289} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &672550291 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672550289} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &672550292 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672550289} m_Mesh: {fileID: 4034641838290947954, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &672783703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 672783704} - component: {fileID: 672783706} - component: {fileID: 672783705} m_Layer: 0 m_Name: Blades 53 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &672783704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672783703} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 52 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &672783705 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672783703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &672783706 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672783703} m_Mesh: {fileID: 1398234008458181012, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &673009132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673009133} - component: {fileID: 673009135} - component: {fileID: 673009134} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &673009133 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673009132} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 206393965} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 23.40039} m_SizeDelta: {x: 0, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &673009134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673009132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &673009135 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673009132} m_CullTransparentMesh: 0 --- !u!1 &673043673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673043674} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &673043674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673043673} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.19000036, y: 1.62, z: 0.7300004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &673154017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673154018} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &673154018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673154017} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.59} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &673315950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673315951} m_Layer: 5 m_Name: Inventory Object Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &673315951 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673315950} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 505906420} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 349, y: -212} m_SizeDelta: {x: -868.62, y: -689.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &673376613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673376614} - component: {fileID: 673376616} - component: {fileID: 673376615} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &673376614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673376613} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0651996, z: 0.31069943} m_LocalScale: {x: 0.06137876, y: 0.06678546, z: 0.71183735} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &673376615 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673376613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &673376616 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673376613} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &673624591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673624592} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &673624592 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673624591} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1769656565} - {fileID: 554622389} - {fileID: 2042791414} - {fileID: 823569627} - {fileID: 897901163} m_Father: {fileID: 637508544} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &673892236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673892237} - component: {fileID: 673892239} - component: {fileID: 673892238} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &673892237 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673892236} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 535512865} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &673892238 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673892236} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &673892239 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673892236} m_CullTransparentMesh: 0 --- !u!1 &674063949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674063950} - component: {fileID: 674063952} - component: {fileID: 674063951} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &674063950 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674063949} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1079173767} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &674063951 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674063949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &674063952 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674063949} m_CullTransparentMesh: 0 --- !u!1 &674071498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674071499} - component: {fileID: 674071502} - component: {fileID: 674071501} - component: {fileID: 674071500} m_Layer: 5 m_Name: Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &674071499 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674071498} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &674071500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674071498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 674071501} --- !u!114 &674071501 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674071498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &674071502 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674071498} m_CullTransparentMesh: 0 --- !u!4 &674237429 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 687253619} m_PrefabAsset: {fileID: 0} --- !u!1 &674384794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674384795} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &674384795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674384794} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &674431924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674431925} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &674431925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674431924} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 855801911} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &674811534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674811535} - component: {fileID: 674811536} - component: {fileID: 674811537} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &674811535 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674811534} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1912751246} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &674811536 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674811534} m_CullTransparentMesh: 0 --- !u!114 &674811537 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674811534} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &674920551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674920552} - component: {fileID: 674920554} - component: {fileID: 674920553} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &674920552 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674920551} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 258577446} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -21.999756} m_SizeDelta: {x: -0.40002, y: -137.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &674920553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674920551} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &674920554 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674920551} m_CullTransparentMesh: 0 --- !u!1 &675030914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 675030915} - component: {fileID: 675030916} - component: {fileID: 675030917} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &675030915 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675030914} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 236382036} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &675030916 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675030914} m_CullTransparentMesh: 0 --- !u!114 &675030917 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675030914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &675139803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 675139808} - component: {fileID: 675139807} - component: {fileID: 675139806} - component: {fileID: 675139805} - component: {fileID: 675139804} m_Layer: 5 m_Name: Yes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &675139804 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675139803} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 34517947} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &675139805 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675139803} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1710851189} m_SelectOnDown: {fileID: 1710851189} m_SelectOnLeft: {fileID: 1710851189} m_SelectOnRight: {fileID: 1710851189} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 675139806} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: confirmExit m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &675139806 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675139803} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &675139807 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675139803} m_CullTransparentMesh: 0 --- !u!224 &675139808 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675139803} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 34517949} m_Father: {fileID: 638875645} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -158.3602, y: 75.90044} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &675270913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 675270914} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &675270914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675270913} m_LocalRotation: {x: 0.48624757, y: 0.5133841, z: -0.48624763, w: 0.5133841} m_LocalPosition: {x: -0.34900025, y: 1.1120002, z: -0.034999013} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 723538606} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: 90.00001, z: 0} --- !u!1 &675426074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 675426075} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &675426075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675426074} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: 0.21289337, y: 0.9592091, z: 0.03477481} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1673632737} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &676288874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 676288875} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &676288875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676288874} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050008, y: 0.9280005, z: -0.041999698} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &676556031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 676556032} m_Layer: 12 m_Name: Right Knee m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &676556032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676556031} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.079, y: 0.514, z: 0.093} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 749158208} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &676783914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 676783915} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &676783915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676783914} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.102000296, y: 1.5040011, z: -0.03399858} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 624544482} m_Father: {fileID: 1860147314} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &676885818 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 2051695998} m_PrefabAsset: {fileID: 0} --- !u!4 &676885819 stripped Transform: m_CorrespondingSourceObject: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 2051695998} m_PrefabAsset: {fileID: 0} --- !u!114 &676885820 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676885818} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb0f4c1137141684088c37bd25ef8e27, type: 3} m_Name: m_EditorClassIdentifier: giveRewardOnlyOnceEnabled: 0 useExperienceRandomRange: 1 experienceRandomRange: {x: 1000, y: 1500} experienceAmount: 0 useTransformAsExpTextPosition: 1 objectTransform: {fileID: 0} extraExperienceText: useMoneyRandomRange: 0 moneyRandomRange: {x: 0, y: 0} moneyAmount: 0 giveInventoryObject: 0 inventoryObjectName: inventoryObjectAmount: 0 onlyRefillCertainAmountOfInventoryObjectAmount: 0 positionToInstantiateInventoryObjectPickup: {fileID: 0} maxRadiusToInstantiate: 0 forceAmount: 0 forceRadius: 0 inventoryObjectForceMode: 0 spawnAllInventoryObjects: 0 spawnObjectIfNotEnoughSpaceOnInventory: 1 giveRandomSingleObjectFromList: 0 giveInventoryObjectList: 0 inventoryElementInfoList: [] getInventoryObjectsFromInventoryBank: 0 mainInventoryBankSystem: {fileID: 0} refillStamina: 0 refillFullStamina: 0 staminaAmountToRefill: 0 increaseInventorySlotsAmount: 0 extraInventorySlotsAmount: 0 increaseInventoryWeightLimit: 0 extraWeightLimit: 0 increaseStatsValues: 0 statInfoList: [] getSkillPoints: 0 useSkillPointsRandomRange: 0 skillPointsRandomRange: {x: 0, y: 0} skillPointsAmount: 0 getSkill: 0 skillToGetName: getSkillList: 0 skillToGetNameList: [] showMessageOnGetSkill: 0 messageOnGetSkill: getAbility: 0 abilityToGetName: getAbilityList: 0 abilityToGetNameList: [] showMessageOnGetAbility: 0 messageOnGetAbility: getCraftingRecipes: 0 craftingRecipesList: [] setPlayerManually: 0 sendAlwaysToMainPlayer: 0 searchPlayerByTagIfNotAssigned: 1 playerToConfigure: {fileID: 0} useRemoteEvents: 0 removeEventNameList: [] useEventOnReward: 0 eventtOnReward: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 rewardObtained: 0 --- !u!114 &676885821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676885818} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Character useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!114 &676885822 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676885818} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 571b463d360e31943bec101ce5d5ad1d, type: 3} m_Name: m_EditorClassIdentifier: parentGameObject: {fileID: 0} parentAssigned: 0 --- !u!1 &677097122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 677097123} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &677097123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677097122} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &677512347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 677512348} - component: {fileID: 677512349} m_Layer: 0 m_Name: Keep Sword 1 Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &677512348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677512347} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199554740} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &677512349 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677512347} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Keep Sword 1 Hand useActionName: 1 actionName: Keep Sword 1 Hand useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.267 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.9 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateEndKeepAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: placeLastWeaponOnCharacterHand m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &677539608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 677539609} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &677539609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677539608} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 653918933} - {fileID: 1059155546} - {fileID: 575594523} m_Father: {fileID: 720828830} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &677638940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 677638941} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &677638941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677638940} m_LocalRotation: {x: 0, y: 0, z: 0, w: -1} m_LocalPosition: {x: 0.186, y: 1.382, z: 0.434} m_LocalScale: {x: 1.0000007, y: 1.0000001, z: 0.99999934} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &678053891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678053892} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &678053892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678053891} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.08300011, y: 1.2970006, z: 0.450001} m_LocalScale: {x: 1.0000072, y: 1.00001, z: 1.0000132} m_Children: [] m_Father: {fileID: 593637507} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &678178480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678178481} m_Layer: 0 m_Name: Cut Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &678178481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678178480} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 208273591} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &678368600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678368601} - component: {fileID: 678368602} - component: {fileID: 678368605} - component: {fileID: 678368604} - component: {fileID: 678368603} m_Layer: 0 m_Name: Revolver m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &678368601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678368600} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1310815751} - {fileID: 1699291392} - {fileID: 346795377} - {fileID: 1238327528} m_Father: {fileID: 772658220} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &678368602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678368600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1238327527} aimPosition: {fileID: 747693162} walkPosition: {fileID: 62530502} keepPosition: {fileID: 1223228197} aimRecoilPosition: {fileID: 1191151441} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 983834915} surfaceCollisionRayPosition: {fileID: 137194854} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 4 runPosition: {fileID: 1069966683} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 149547816} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 698042904} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 730365312} attachmentCameraPosition: {fileID: 1985159918} leftHandMesh: {fileID: 852568128} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1220932938} leftHandParent: {fileID: 791720541} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 1124476737} weaponPositionInHandForDeactivateIK: {fileID: 682414611} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 7 endRecoilSpeed: 2 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 62530502} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 852568129} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1413971549} wayPoints: - {fileID: 216634902} - {fileID: 852568129} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 1063406737} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1528337337} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 2065889863} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1126396856} wayPoints: - {fileID: 2065889863} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 1897346213} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 150229490} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 495481924} weaponRotationPointHolder: {fileID: 415822569} weaponRotationPointHeadLookTarget: {fileID: 1250058534} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 1491384242} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0327 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 931220014} aimRecoilPosition: {fileID: 901834433} walkPosition: {fileID: 2097890943} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1968581512} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 26931918} surfaceCollisionRayPosition: {fileID: 262127444} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 1374050562} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1584838097} meleeAttackRaycastPosition: {fileID: 12673858} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 766825646} attachmentCameraPosition: {fileID: 1291472095} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1226000440} weaponPositionInHandForDeactivateIK: {fileID: 1743413688} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 2097890943} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 2065889863} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 963443384} wayPoints: - {fileID: 2065889863} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 1897346213} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1108694376} aimRecoilPosition: {fileID: 1739429347} walkPosition: {fileID: 2066448611} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 602339602} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1087214112} surfaceCollisionRayPosition: {fileID: 92108736} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 1022183241} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 610280372} meleeAttackRaycastPosition: {fileID: 1947567553} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 203194839} attachmentCameraPosition: {fileID: 596278499} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 2111018652} weaponPositionInHandForDeactivateIK: {fileID: 249343152} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 2066448611} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 2017633757} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1876695268} wayPoints: - {fileID: 2017633757} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 1063406737} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Pistol keepWeaponActionName: Keep Pistol delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29} FBAWalkRecoilRotationOffset: {x: -5, y: 0, z: 0} FBARunPositionOffset: {x: 0.25, y: 1.55, z: 0.14} FBARunRotationOffset: {x: 0, y: -30, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.524, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.524, z: 0.252} FBAAimRecoilRotationOffset: {x: -2, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1238327527} aimPosition: {fileID: 1957155089} walkPosition: {fileID: 1593591215} keepPosition: {fileID: 17976873} aimRecoilPosition: {fileID: 1268177894} walkRecoilPosition: {fileID: 1962540060} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 802727584} surfaceCollisionRayPosition: {fileID: 161431935} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 856431695} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 327871420} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 706131399} jumpEndPosition: {fileID: 1305434430} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 549629225} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 712320068} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 799129108} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1982717789} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1311762569} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 1 sightPosition: {fileID: 45196447} sightRecoilPosition: {fileID: 1616255346} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 11 endRecoilSpeed: 1.5 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 619253561} crouchRecoilPosition: {fileID: 626371229} crouchMovementSpeed: 7 useHandle: 0 handleRadius: 0.05 handleGizmoColor: {r: 0, g: 1, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1483468501} walkRecoilPosition: {fileID: 1179557051} keepPosition: {fileID: 2086807611} crouchPosition: {fileID: 1975486341} crouchRecoilPosition: {fileID: 862244375} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1188806296} surfaceCollisionRayPosition: {fileID: 1526522610} lowerWeaponPosition: {fileID: 812424013} runPosition: {fileID: 1186277684} jumpStartPosition: {fileID: 592185501} jumpEndPosition: {fileID: 1300400044} meleeAttackPosition: {fileID: 806969980} meleeAttackRaycastPosition: {fileID: 1476280950} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1402663542} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 12532958} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1834281424} walkRecoilPosition: {fileID: 1799603793} keepPosition: {fileID: 1943480070} crouchPosition: {fileID: 109135426} crouchRecoilPosition: {fileID: 1912756681} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 795306074} surfaceCollisionRayPosition: {fileID: 661440879} lowerWeaponPosition: {fileID: 1335056968} runPosition: {fileID: 969166566} jumpStartPosition: {fileID: 271403822} jumpEndPosition: {fileID: 1414714028} meleeAttackPosition: {fileID: 159262969} meleeAttackRaycastPosition: {fileID: 1242286853} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 2059486438} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 171742864} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Pistol 2 keepWeaponActionName: Keep Pistol 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.1} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.512 swayRotationPercentageAiming: 0.512 bobPositionPercentageAiming: 0.232 bobRotationPercentageAiming: 0.192 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 10 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 10 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 0} bobPositionAmount: {x: 0.01, y: 0.05, z: 0} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.1} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 65 shakeSmooth: 14 shakeDuration: 0.14 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 3} firstPersonshotShakeInfo: shotForce: 62 shakeSmooth: 14 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 2, y: 3, z: 2} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 300 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.5, y: 2, z: 1} weaponPrefabModel: {fileID: 1786084752672996, guid: 57c71305c97516e43a4f3242ff2ef792, type: 3} inventoryWeaponPrefabObject: {fileID: 1563683833251080, guid: de1cf0ad865eaa84f8dfdbb014238afe, type: 3} weaponGameObject: {fileID: 1238327527} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 1238327529} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 268298965} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 1238327530} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 1238327528} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.3, y: 0.3} horizontalShotCameraNoiseAmountFirstPerson: {x: -0.08, y: 0.08} verticalShotCameraNoiseAmountThirdPerson: {x: 0.3, y: 0.3} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.08, y: 0.08} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31} mainWeaponAttachmentSystem: {fileID: 217425988} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 1 showRunSwaySettings: 1 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 020e8d7e0a437c547853bd4d8a39f0dd, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 2 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 1 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &678368603 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678368600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Revolver maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &678368604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678368600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Revolver relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1416451641326536, guid: 8a327667e443fa04babc807fea49bfb4, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 678368602} mainPlayerWeaponSystem: {fileID: 1238327530} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 1659097770} newWeaponMeshParent: {fileID: 2079826237} weaponViewTransform: {fileID: 88702446} replaceArmsModel: 0 armsParent: {fileID: 1310815751} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2079826237} currentWeaponMesh: {fileID: 1129291169} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Grip removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2079826237} currentWeaponMesh: {fileID: 1877146442} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cylinder removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2079826237} currentWeaponMesh: {fileID: 1854357137} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Hammer removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2079826237} currentWeaponMesh: {fileID: 2078813277} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2079826237} currentWeaponMesh: {fileID: 1949988743} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2079826237} currentWeaponMesh: {fileID: 671762833} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Sight removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2079826237} currentWeaponMesh: {fileID: 832995673} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 2079826237} currentWeaponMesh: {fileID: 217425986} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 678368604} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 678368604} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 678368604} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1238327530} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1238327530} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1238327530} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1238327530} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 678368604} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1310815750} - {fileID: 346795376} - {fileID: 2123798694} - {fileID: 1020704939} - {fileID: 68794397} - {fileID: 1019571541} - {fileID: 900110349} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &678368605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678368600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 268298965} - {fileID: 747693162} - {fileID: 62530502} - {fileID: 983834915} - {fileID: 137194854} - {fileID: 1191151441} - {fileID: 432672589} - {fileID: 631105616} - {fileID: 1644037947} - {fileID: 216634902} - {fileID: 1662968274} - {fileID: 1336681502} - {fileID: 2062932605} - {fileID: 1413971549} - {fileID: 1126396856} - {fileID: 730365312} - {fileID: 1985159918} - {fileID: 1220932938} - {fileID: 1069966683} - {fileID: 149547816} - {fileID: 698042904} - {fileID: 1773433577} - {fileID: 1124476737} - {fileID: 682414611} - {fileID: 1491384242} - {fileID: 54953720} - {fileID: 1250058534} - Name: First Person View objectTransformInfoList: - {fileID: 1957155089} - {fileID: 1593591215} - {fileID: 17976873} - {fileID: 1268177894} - {fileID: 1962540060} - {fileID: 1982717789} - {fileID: 45196447} - {fileID: 1616255346} - {fileID: 802727584} - {fileID: 161431935} - {fileID: 327871420} - {fileID: 706131399} - {fileID: 1305434430} - {fileID: 712320068} - {fileID: 799129108} - {fileID: 619253561} - {fileID: 626371229} - {fileID: 549629224} - {fileID: 1721435721} - {fileID: 869254743} - {fileID: 1711324374} - {fileID: 468269362} - {fileID: 5730863} - {fileID: 856431695} - Name: IK Positions objectTransformInfoList: - {fileID: 791720541} - {fileID: 852568129} - {fileID: 2065889863} - {fileID: 150229490} - {fileID: 1897346213} - {fileID: 1528337337} - {fileID: 1063406737} - {fileID: 1042895754} - {fileID: 1489766617} - {fileID: 2017633757} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 1 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 1238327528} mainWeaponPositionsParentThirdPerson: - {fileID: 780488524} - {fileID: 2123798695} - {fileID: 1020704940} mainWeaponPositionChildsThirdPerson: - {fileID: 268298965} - {fileID: 747693162} - {fileID: 62530502} - {fileID: 1223228197} - {fileID: 983834915} - {fileID: 137194854} - {fileID: 1191151441} - {fileID: 631105616} - {fileID: 216634902} - {fileID: 1662968274} - {fileID: 2062932605} - {fileID: 730365312} - {fileID: 1220932938} - {fileID: 1069966683} - {fileID: 149547816} - {fileID: 698042904} - {fileID: 1124476737} - {fileID: 1491384242} - {fileID: 931220014} - {fileID: 901834433} - {fileID: 2097890943} - {fileID: 1968581512} - {fileID: 26931918} - {fileID: 262127444} - {fileID: 766825646} - {fileID: 1291472095} - {fileID: 1374050562} - {fileID: 1584838097} - {fileID: 12673858} - {fileID: 1226000440} - {fileID: 1108694376} - {fileID: 1739429347} - {fileID: 2066448611} - {fileID: 602339602} - {fileID: 1087214112} - {fileID: 92108736} - {fileID: 1876695268} - {fileID: 203194839} - {fileID: 596278499} - {fileID: 1022183241} - {fileID: 610280372} - {fileID: 1947567553} - {fileID: 2111018652} - {fileID: 249343152} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &678659881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678659882} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &678659882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678659881} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0889344e-19, y: -0.00000023945924, z: -0.0000000015128023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 177649922} - {fileID: 1917814725} - {fileID: 483249363} - {fileID: 529189736} - {fileID: 1369733353} - {fileID: 1236464475} - {fileID: 1129225267} - {fileID: 155696287} - {fileID: 2121467903} - {fileID: 1599291543} - {fileID: 932912979} - {fileID: 428706514} - {fileID: 51627155} - {fileID: 1858716422} - {fileID: 1574071045} - {fileID: 787606713} m_Father: {fileID: 892956595} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &678710239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678710240} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &678710240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678710239} m_LocalRotation: {x: -0, y: 0.00000011688097, z: -0.00000006379559, w: 1} m_LocalPosition: {x: -0, y: 0.095, z: 0.196} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000008} m_Children: [] m_Father: {fileID: 1609190650} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &678792697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678792698} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &678792698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678792697} m_LocalRotation: {x: -0.2773147, y: 0, z: 0, w: 0.96077913} m_LocalPosition: {x: 0.16300023, y: 1.6098013, z: 0.18610005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 965672229} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &679059061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 679059062} - component: {fileID: 679059065} - component: {fileID: 679059064} - component: {fileID: 679059063} m_Layer: 5 m_Name: Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &679059062 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679059061} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &679059063 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679059061} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 679059064} --- !u!114 &679059064 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679059061} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &679059065 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679059061} m_CullTransparentMesh: 0 --- !u!1 &679200405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 679200406} - component: {fileID: 679200409} - component: {fileID: 679200408} - component: {fileID: 679200407} m_Layer: 5 m_Name: Player Weapons Swipe Position Touch Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &679200406 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679200405} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528838731} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -204.96, y: -91.5} m_SizeDelta: {x: 245.0752, y: 53.41} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &679200407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679200405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &679200408 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679200405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &679200409 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679200405} m_CullTransparentMesh: 0 --- !u!1 &679548304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 679548305} - component: {fileID: 679548308} - component: {fileID: 679548307} - component: {fileID: 679548306} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &679548305 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679548304} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 696906543} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -73.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &679548306 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679548304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 679548307} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &679548307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679548304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Medic --- !u!222 &679548308 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679548304} m_CullTransparentMesh: 0 --- !u!1 &679636637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 679636638} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &679636638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679636637} m_LocalRotation: {x: 0.121405296, y: 0.08650611, z: 0.010621588, w: -0.9887693} m_LocalPosition: {x: 0.19, y: 1.578, z: 0.606} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &679900653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 679900654} - component: {fileID: 679900656} - component: {fileID: 679900655} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &679900654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679900653} m_LocalRotation: {x: 0.125593, y: 0, z: 0, w: 0.9920819} m_LocalPosition: {x: 0, y: -0.03481, z: -0.03302} m_LocalScale: {x: 0.035553753, y: 0.058226373, z: 0.022227278} m_Children: [] m_Father: {fileID: 1877146443} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 14.43, y: 0, z: 0} --- !u!23 &679900655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679900653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &679900656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679900653} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &680035269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680035270} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680035270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680035269} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830646, y: 1.4949998, z: -0.0000023544967} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &680212739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680212740} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680212740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680212739} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2106722333} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &680272148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680272149} - component: {fileID: 680272152} - component: {fileID: 680272151} - component: {fileID: 680272150} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &680272149 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680272148} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018, y: 0.0009500014, z: 1} m_Children: - {fileID: 1211663790} m_Father: {fileID: 2023486163} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0016, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &680272150 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680272148} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &680272151 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680272148} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &680272152 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680272148} m_CullTransparentMesh: 0 --- !u!1 &680384407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680384408} - component: {fileID: 680384409} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680384408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680384407} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300005, z: -0.070999235} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1195081867} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &680384409 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680384407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1532701793} - {fileID: 657406174} - {fileID: 1436790258} - {fileID: 606582883} - {fileID: 182656412} selectedIndex: 15 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.052478075, y: -0.00090223923, z: -0.17906865} - {x: 0.13780981, y: -0.019160658, z: -0.17516352} - {x: 0.20057566, y: -0.032590657, z: -0.1722911} - {x: 0.26380375, y: -0.020997114, z: -0.09988159} - {x: 0.2927103, y: 0.029723272, z: -0.07584816} - {x: 0.32194498, y: 0.0810194, z: -0.051541924} - {x: 0.3362573, y: 0.12917297, z: -0.052283145} - {x: 0.33547315, y: 0.19553447, z: -0.027925164} - {x: 0.3345268, y: 0.27562165, z: 0.0014708303} - {x: 0.31938067, y: 0.3277613, z: -0.00797236} - {x: 0.29319233, y: 0.38503265, z: 0.01038304} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &680696558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680696559} - component: {fileID: 680696560} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680696559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680696558} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1532707839} - {fileID: 595923416} m_Father: {fileID: 149918414} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &680696560 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680696558} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &680742918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680742919} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680742919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680742918} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1959426974} m_Father: {fileID: 854896673} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &681437750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681437751} - component: {fileID: 681437753} - component: {fileID: 681437752} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &681437751 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681437750} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1206117295} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &681437752 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681437750} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &681437753 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681437750} m_CullTransparentMesh: 0 --- !u!1 &681487211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681487212} - component: {fileID: 681487214} - component: {fileID: 681487213} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &681487212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681487211} m_LocalRotation: {x: -0.078122534, y: 0.00000020914511, z: 0.0000000072135133, w: 0.99694383} m_LocalPosition: {x: 0, y: -0.042144995, z: -0.07976114} m_LocalScale: {x: 0.010841438, y: 0.031230839, z: 0.0031965293} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -8.961, y: 0, z: 0} --- !u!23 &681487213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681487211} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &681487214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681487211} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &681538300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681538301} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &681538301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681538300} m_LocalRotation: {x: -2.5011093e-12, y: -1, z: 0.000000029827408, w: 6.994011e-10} m_LocalPosition: {x: -0.10200162, y: 1.5040035, z: -0.03399849} m_LocalScale: {x: 1.0000032, y: 1.0000004, z: 1.0000033} m_Children: - {fileID: 666342226} m_Father: {fileID: 1610377768} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &681549690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681549691} - component: {fileID: 681549693} - component: {fileID: 681549692} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &681549691 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681549690} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 564465491} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -69.90023, y: 0} m_SizeDelta: {x: 8.76, y: 26.41} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &681549692 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681549690} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.7411765, b: 0.11764707, a: 0.903} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &681549693 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681549690} m_CullTransparentMesh: 0 --- !u!1 &681827183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681827184} - component: {fileID: 681827186} - component: {fileID: 681827185} m_Layer: 5 m_Name: Icon BackGround m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &681827184 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681827183} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1329371600} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 279, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &681827185 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681827183} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.21323532, g: 0.18814881, b: 0.18814881, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &681827186 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681827183} m_CullTransparentMesh: 0 --- !u!1 &681891074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681891075} - component: {fileID: 681891076} m_Layer: 0 m_Name: Air Dash Backward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &681891075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681891074} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &681891076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681891074} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Backward Left useActionName: 1 actionName: Dash Backward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 90 movePlayerOnDirectionSpeed: 1 movePlayerDirection: {x: -1, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 200 physicsForceOnMovePlayerDuration: 1 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &682103265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682103266} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &682103266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682103265} m_LocalRotation: {x: -0.35476145, y: 0.09820797, z: 0.1373231, w: 0.9195879} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: 14.433} --- !u!1 &682130741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682130742} - component: {fileID: 682130744} - component: {fileID: 682130743} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &682130742 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682130741} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 335535367} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &682130743 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682130741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: o --- !u!222 &682130744 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682130741} m_CullTransparentMesh: 0 --- !u!1 &682246763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682246764} m_Layer: 0 m_Name: slide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &682246764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682246763} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1878129212} - {fileID: 1628777061} - {fileID: 631567906} - {fileID: 1555510480} - {fileID: 1126979336} - {fileID: 1897469923} - {fileID: 895350381} - {fileID: 190659592} - {fileID: 1518058836} m_Father: {fileID: 355701726} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &682272717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682272718} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &682272718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682272717} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.14999962, y: 1.5960002, z: 0.53100026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &682305334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682305335} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &682305335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682305334} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &682322868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682322869} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &682322869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682322868} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1689852973} - {fileID: 285982508} - {fileID: 1732335561} m_Father: {fileID: 2070495073} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &682407095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682407097} - component: {fileID: 682407096} m_Layer: 0 m_Name: Player State System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &682407096 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682407095} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8fee48a483f2d6d4390f651f54ec914b, type: 3} m_Name: m_EditorClassIdentifier: playerStatesEnabled: 1 activateStateOnStart: 0 stateToActivateOnStart: playerStateInfoList: - Name: Normal stateEnabled: 1 stateActive: 1 statePriority: 0 canBeInterruptedWhileActive: 1 eventOnStateStart: m_PersistentCalls: m_Calls: [] eventOnStateEnd: m_PersistentCalls: m_Calls: [] useStateDuration: 0 stateDuration: 0 useTemporalStateDuration: 0 temporalStateDuration: 0 - Name: Injured stateEnabled: 1 stateActive: 0 statePriority: 1 canBeInterruptedWhileActive: 1 eventOnStateStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerStatusIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2061365704} m_MethodName: activateIdle m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setNoAnimatorMovementSpeedMultiplierValue m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnStateEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerStatusIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2061365704} m_MethodName: deactivateIdle m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalNoAnimatorMovementSpeedMultiplierValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStateDuration: 0 stateDuration: 0 useTemporalStateDuration: 0 temporalStateDuration: 0 - Name: Drunk stateEnabled: 1 stateActive: 0 statePriority: 2 canBeInterruptedWhileActive: 1 eventOnStateStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerStatusIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 993200994} m_MethodName: activateIdle m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setCameraNoiseState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drunk m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1418115495} m_MethodName: setMainCameraEffectByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drunk Camera m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setGeneralDamageMultiplierValue m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.8 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStateEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerStatusIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 993200994} m_MethodName: deactivateIdle m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: disableCameraNoiseState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1418115495} m_MethodName: disableMainCameraEffectActiveState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drunk Camera m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setOriginalDamageMultiplierValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStateDuration: 0 stateDuration: 0 useTemporalStateDuration: 0 temporalStateDuration: 0 - Name: Force Transformation In Raccoon stateEnabled: 1 stateActive: 0 statePriority: 3 canBeInterruptedWhileActive: 1 eventOnStateStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: toggleCustomCharacterController m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: Raccoon m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1941333157} m_MethodName: setToggleCustomCharacterControllerPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStateEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: setToggleCustomCharacterControllerPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1941333157} m_MethodName: toggleCustomCharacterController m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Raccoon m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210057} m_MethodName: setEnabledEventState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Force Transformation In Raccoon m_BoolArgument: 1 m_CallState: 2 useStateDuration: 1 stateDuration: 20 useTemporalStateDuration: 0 temporalStateDuration: 0 currentStateName: showDebugPrint: 0 --- !u!4 &682407097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682407095} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &682414610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682414611} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &682414611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682414610} m_LocalRotation: {x: 0.20529771, y: 0.3783671, z: 0.21492332, w: 0.87664086} m_LocalPosition: {x: 0.07279282, y: -0.01797295, z: 0.14720432} m_LocalScale: {x: 1.0000168, y: 1.0000298, z: 1.000037} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &682842870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682842871} - component: {fileID: 682842873} - component: {fileID: 682842872} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &682842871 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682842870} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1163613531} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.52, y: 0} m_SizeDelta: {x: 46.98, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &682842872 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682842870} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &682842873 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682842870} m_CullTransparentMesh: 0 --- !u!1 &683268075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 683268076} m_Layer: 0 m_Name: Giant Sword One Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &683268076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683268075} m_LocalRotation: {x: -0.582656, y: 0.57461023, z: -0.41209608, w: 0.4006394} m_LocalPosition: {x: 0.227, y: -0.192, z: 0.39} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574786328} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0.38500002, y: 109.837006, z: -91.067} --- !u!1 &683580439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 683580440} m_Layer: 0 m_Name: Map Lights m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &683580440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683580439} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1461017675} - {fileID: 744142780} - {fileID: 1486768716} m_Father: {fileID: 1651682518} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &683589334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 683589335} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &683589335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683589334} m_LocalRotation: {x: 4.411864e-10, y: 0.0000000073594615, z: 0.00000008940692, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 106559810} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &683744209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 683744210} - component: {fileID: 683744211} m_Layer: 0 m_Name: Rail System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &683744210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683744209} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1564794299} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &683744211 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683744209} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a02a143ff2ffb8449eaf9418cf4ab0c, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Rail externalControllerJumpEnabled: 1 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Slide - Paraglider - Parachute customActionCategoryID: 333 regularActionCategoryID: 0 behaviorCurrentlyActive: 0 railSystemEnabled: 1 lookDirectionSpeed: 10 resetPlayerRotationSpeed: 5 adjustPlayerToRailSpeed: 5 canChangeDirectionEnabled: 1 minWaitToChangeDirection: 0.8 delayToReverseDirection: 1 delayToResumeMovementOnReverseDirection: 0.5 reduceSlideSpeedOnReversingDirection: 1 reduceSlideSpeedOnReversingDirectionMultiplier: 6 useForceMode: 1 railForceMode: 1 turboEnabled: 1 turboSpeed: 1.8 speedOnAimMultiplier: 1 adjustSpeedBasedOnInclination: 1 speedMultiplierOnInclinationUp: 1.8 speedMultiplierOnInclinationDown: 0.7 minInclinationDifferenceToAffectSpeed: 5 speedMultiplierOnInclinationLerp: 2 canJumpEnabled: 1 impulseOnJump: {x: 0, y: 30, z: 18} endOfSurfaceImpulse: {x: 0, y: 15, z: 15} maxVelocityChangeOnJump: 0 actionID: 2147483647 externalControlleBehaviorActiveAnimatorName: External Behavior Active actionIDAnimatorName: Action ID horizontalAnimatorName: Horizontal Action inputLerpSpeed: 0.1 setNewCameraStateOnThirdPerson: 1 newCameraStateOnThirdPerson: Slide View showDebugPrint: 0 movementOnRailPausedDebug: 0 railSystemActive: 0 bezierDuration: 5 turboActive: 0 targetDirection: {x: 0, y: 0, z: 0} currentSpline: {fileID: 0} movingForward: 1 adjustingPlayerToRail: 0 progress: 0 progressTarget: 0 playerAiming: 0 eventOnStateEnabled: m_PersistentCalls: m_Calls: [] eventOnStateDisabled: m_PersistentCalls: m_Calls: [] eventBeforeActivatingState: m_PersistentCalls: m_Calls: [] eventBeforeDeactivatingState: m_PersistentCalls: m_Calls: [] useEventUseTurbo: 0 eventOnStarTurbo: m_PersistentCalls: m_Calls: [] eventOnEndTurbo: m_PersistentCalls: m_Calls: [] mainPlayerController: {fileID: 954210052} mainAnimator: {fileID: 954210067} mainPlayerCamera: {fileID: 176855561} playerTransform: {fileID: 954210068} playerCameraTransform: {fileID: 0} mainRigidbody: {fileID: 954210066} mainHeadTrack: {fileID: 954210063} --- !u!1 &683781463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 683781464} - component: {fileID: 683781465} m_Layer: 0 m_Name: Use Red Resin On Melee Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &683781464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683781463} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1482574629} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &683781465 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683781463} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Use Resin On Melee Weapon useActionName: 1 actionName: Use Resin On Melee Weapon useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.4 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setRemoteEventOnCurrentMeleeWeapon m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Fire Damage Type m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &683822205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 683822206} - component: {fileID: 683822208} - component: {fileID: 683822207} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &683822206 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683822205} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 416907336} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &683822207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683822205} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.125, g: 0.10202206, b: 0.10202206, a: 0.85882354} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &683822208 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683822205} m_CullTransparentMesh: 0 --- !u!1 &683913466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 683913467} - component: {fileID: 683913469} - component: {fileID: 683913468} m_Layer: 5 m_Name: Icon BackGround (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &683913467 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683913466} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376955705} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -154.65997, y: 0} m_SizeDelta: {x: 108.08, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &683913468 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683913466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &683913469 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683913466} m_CullTransparentMesh: 0 --- !u!1 &684033712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684033713} - component: {fileID: 684033715} - component: {fileID: 684033714} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &684033713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684033712} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 758212934} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &684033714 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684033712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &684033715 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684033712} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &684264907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684264908} - component: {fileID: 684264910} - component: {fileID: 684264909} m_Layer: 0 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &684264908 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684264907} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1531113622} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &684264909 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684264907} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.053} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &684264910 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684264907} m_CullTransparentMesh: 0 --- !u!1 &684268395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684268396} - component: {fileID: 684268398} - component: {fileID: 684268397} m_Layer: 5 m_Name: Objective Rewards m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &684268396 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684268395} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1648742670} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: -3.7001953} m_SizeDelta: {x: 394, y: 129.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &684268397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684268395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Rewards --- !u!222 &684268398 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684268395} m_CullTransparentMesh: 0 --- !u!1 &684299460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684299461} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &684299461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684299460} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 179444996} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &684340634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684340635} - component: {fileID: 684340637} - component: {fileID: 684340639} - component: {fileID: 684340638} - component: {fileID: 684340636} m_Layer: 0 m_Name: Laser Blaster m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &684340635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684340634} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000007, y: 1.0000004, z: 1} m_Children: - {fileID: 1474039528} - {fileID: 97901457} - {fileID: 1657743766} - {fileID: 943764135} m_Father: {fileID: 772658220} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &684340636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684340634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Laser Blaster maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &684340637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684340634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 943764134} aimPosition: {fileID: 1161902932} walkPosition: {fileID: 832872130} keepPosition: {fileID: 54219163} aimRecoilPosition: {fileID: 129114196} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 146186821} surfaceCollisionRayPosition: {fileID: 1517401945} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 18206202} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 218092098} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 14 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 15 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 2 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 950387582} attachmentCameraPosition: {fileID: 1682622655} leftHandMesh: {fileID: 1216824353} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 170808590} leftHandParent: {fileID: 1353651363} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 1129898326} - {fileID: 877482107} weaponPositionInHandForDeactivateIK: {fileID: 1995374146} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.005, z: 0.005} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 2.5, z: 5} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 1 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 734699603} - {fileID: 239104096} - {fileID: 362557918} - {fileID: 832872130} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1216824354} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1085772787} wayPoints: - {fileID: 1508561947} - {fileID: 1216824354} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 983998139} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1800883516} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1682577838} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1678747862} wayPoints: - {fileID: 424341737} - {fileID: 2063796208} - {fileID: 1756779542} - {fileID: 634096212} - {fileID: 1682577838} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 284876004} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 33599362} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1995942182} weaponRotationPointHolder: {fileID: 886063174} weaponRotationPointHeadLookTarget: {fileID: 383538659} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 410410621} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 550384677} aimRecoilPosition: {fileID: 463751532} walkPosition: {fileID: 38407887} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1975946627} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1231097836} surfaceCollisionRayPosition: {fileID: 1927427527} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 233013035} meleeAttackRaycastPosition: {fileID: 1635843515} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1539070128} attachmentCameraPosition: {fileID: 1536517255} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1455508864} - {fileID: 1269795130} weaponPositionInHandForDeactivateIK: {fileID: 1334155097} placeWeaponOnWalkPositionBeforeDeactivateIK: 0 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 952448762} - {fileID: 1434414307} - {fileID: 1505908252} - {fileID: 38407887} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1682577838} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 694474369} wayPoints: - {fileID: 1344939736} - {fileID: 883843096} - {fileID: 1802666881} - {fileID: 1939117775} - {fileID: 1682577838} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 864765747} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 2043901106} aimRecoilPosition: {fileID: 525458759} walkPosition: {fileID: 1326423951} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 241059817} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1826476131} surfaceCollisionRayPosition: {fileID: 1563933225} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 121517006} meleeAttackRaycastPosition: {fileID: 594329560} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1214791384} attachmentCameraPosition: {fileID: 1145648067} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 471795304} - {fileID: 1865065811} weaponPositionInHandForDeactivateIK: {fileID: 789641114} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 1305636740} weaponRotationPointHolder: {fileID: 600410804} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 2029059331} - {fileID: 978520867} - {fileID: 707623215} - {fileID: 1326423951} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1073022785} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1417918235} wayPoints: - {fileID: 1298816461} - {fileID: 1041631602} - {fileID: 898462448} - {fileID: 1717183255} - {fileID: 1073022785} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 321650005} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 3 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.16, y: 1.505, z: 0.255} FBARunRotationOffset: {x: 0, y: -40, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.5, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.5, z: 0.24} FBAAimRecoilRotationOffset: {x: -2, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 943764134} aimPosition: {fileID: 957055261} walkPosition: {fileID: 2105422984} keepPosition: {fileID: 1880114106} aimRecoilPosition: {fileID: 2118779436} walkRecoilPosition: {fileID: 984386085} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 405000321} surfaceCollisionRayPosition: {fileID: 739822530} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1484168675} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 518789432} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 60016489} jumpEndPosition: {fileID: 614274248} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 8 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1778573103} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 674384795} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 14 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 15 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 2 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1685906273} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1431392140} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.005, z: 0.03} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 0.5, y: 1.5, z: 3} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 417957833} crouchRecoilPosition: {fileID: 1887317797} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0351 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1334510543} walkRecoilPosition: {fileID: 1426079340} keepPosition: {fileID: 1225752987} crouchPosition: {fileID: 1162485907} crouchRecoilPosition: {fileID: 1174530652} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 221983443} surfaceCollisionRayPosition: {fileID: 795575009} lowerWeaponPosition: {fileID: 257473379} runPosition: {fileID: 867148849} jumpStartPosition: {fileID: 294636850} jumpEndPosition: {fileID: 935203514} meleeAttackPosition: {fileID: 275339749} meleeAttackRaycastPosition: {fileID: 1214599145} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1434651763} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 609754472} walkRecoilPosition: {fileID: 37014774} keepPosition: {fileID: 1503431131} crouchPosition: {fileID: 705315691} crouchRecoilPosition: {fileID: 964338676} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1137152908} surfaceCollisionRayPosition: {fileID: 2076396565} lowerWeaponPosition: {fileID: 1203371100} runPosition: {fileID: 2062868927} jumpStartPosition: {fileID: 1794717997} jumpEndPosition: {fileID: 1676245625} meleeAttackPosition: {fileID: 1679643318} meleeAttackRaycastPosition: {fileID: 1311807018} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 866775918} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 3 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.4 bobRotationPercentageAiming: 0.4 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -15, y: 15} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -3, y: 3} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.4 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.4 bobRotationPercentageAiming: 0.4 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -15, y: 15} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -4, y: 4} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.3} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.1 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0.8, y: 0, z: 0.6} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0.01, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0, z: 0.6} thirdPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 270 shakeDuration: 0.17 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 0.5} firstPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 270 shakeDuration: 0.17 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 0} inventoryWeaponPrefabObject: {fileID: 1171979080234430, guid: ea5df8dcc14d5f34e91f8e706f47bf85, type: 3} weaponGameObject: {fileID: 943764134} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 943764139} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 247437534} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.01, z: 0} idleRotationAmount: {x: 2, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 943764136} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 943764135} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.1, y: 0.1} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0.1, y: 0.1} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 558390861} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1751940370199524, guid: fbd6c8ecf0b8e9241a206506a13f6b31, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 50 inventoryWeaponCategoryName: Weapons weaponName: Laser Blaster useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &684340638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684340634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Laser Blaster relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1681368988768326, guid: 61a4406d00c4f414cbd219463129c867, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 684340637} mainPlayerWeaponSystem: {fileID: 943764136} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 1822299055} newWeaponMeshParent: {fileID: 1459130989} weaponViewTransform: {fileID: 1574282412} replaceArmsModel: 0 armsParent: {fileID: 1474039528} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1459130989} currentWeaponMesh: {fileID: 66966218} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Barrel removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1459130989} currentWeaponMesh: {fileID: 890801496} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1459130989} currentWeaponMesh: {fileID: 1854686841} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Stock removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1459130989} currentWeaponMesh: {fileID: 2116762294} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1459130989} currentWeaponMesh: {fileID: 558390860} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 684340638} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 684340638} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 684340638} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 40 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.5 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 943764136} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 50 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 684340638} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1474039527} - {fileID: 510939288} - {fileID: 7798492} - {fileID: 1657743765} - {fileID: 1430733195} - {fileID: 1680320670} - {fileID: 1684106669} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 1 createUsableWeaponPrefabActive: 1 weaponAmmoAmountValue: 50 --- !u!114 &684340639 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684340634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 247437534} - {fileID: 1161902932} - {fileID: 832872130} - {fileID: 129114196} - {fileID: 146186821} - {fileID: 1517401945} - {fileID: 1085772787} - {fileID: 1678747862} - {fileID: 1517741714} - {fileID: 734699603} - {fileID: 239104096} - {fileID: 362557918} - {fileID: 1856830001} - {fileID: 1508561947} - {fileID: 1794480716} - {fileID: 359718482} - {fileID: 950387582} - {fileID: 1682622655} - {fileID: 170808590} - {fileID: 18206202} - {fileID: 218092098} - {fileID: 396283572} - {fileID: 424341737} - {fileID: 2063796208} - {fileID: 1756779542} - {fileID: 634096212} - {fileID: 1238984553} - {fileID: 1129898326} - {fileID: 877482107} - {fileID: 1995374146} - {fileID: 410410621} - {fileID: 954185031} - {fileID: 383538659} - Name: First Person View objectTransformInfoList: - {fileID: 2036394283} - {fileID: 1668013984} - {fileID: 1665179405} - {fileID: 201273395} - {fileID: 203605273} - {fileID: 957055261} - {fileID: 2105422984} - {fileID: 1880114106} - {fileID: 2118779436} - {fileID: 984386085} - {fileID: 1685906273} - {fileID: 405000321} - {fileID: 739822530} - {fileID: 518789432} - {fileID: 60016489} - {fileID: 614274248} - {fileID: 1778573103} - {fileID: 674384795} - {fileID: 417957833} - {fileID: 1887317797} - {fileID: 1484168675} - Name: IK Positions objectTransformInfoList: - {fileID: 1353651363} - {fileID: 1216824354} - {fileID: 1682577838} - {fileID: 33599362} - {fileID: 284876004} - {fileID: 1800883516} - {fileID: 983998139} - {fileID: 768829998} - {fileID: 532915148} - {fileID: 1073022785} - {fileID: 938681182} - {fileID: 864765747} - {fileID: 321650005} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 15 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 943764135} mainWeaponPositionsParentThirdPerson: - {fileID: 1202152319} - {fileID: 510939289} - {fileID: 7798493} mainWeaponPositionChildsThirdPerson: - {fileID: 247437534} - {fileID: 1161902932} - {fileID: 832872130} - {fileID: 54219163} - {fileID: 129114196} - {fileID: 146186821} - {fileID: 1517401945} - {fileID: 1517741714} - {fileID: 734699603} - {fileID: 239104096} - {fileID: 362557918} - {fileID: 1508561947} - {fileID: 1794480716} - {fileID: 359718482} - {fileID: 950387582} - {fileID: 170808590} - {fileID: 18206202} - {fileID: 218092098} - {fileID: 424341737} - {fileID: 2063796208} - {fileID: 1756779542} - {fileID: 634096212} - {fileID: 1129898326} - {fileID: 877482107} - {fileID: 410410621} - {fileID: 550384677} - {fileID: 463751532} - {fileID: 38407887} - {fileID: 1975946627} - {fileID: 1231097836} - {fileID: 1927427527} - {fileID: 952448762} - {fileID: 1434414307} - {fileID: 1505908252} - {fileID: 1536517255} - {fileID: 1539070128} - {fileID: 233013035} - {fileID: 1635843515} - {fileID: 1344939736} - {fileID: 883843096} - {fileID: 1802666881} - {fileID: 1939117775} - {fileID: 1455508864} - {fileID: 1269795130} - {fileID: 2043901106} - {fileID: 525458759} - {fileID: 1326423951} - {fileID: 241059817} - {fileID: 1826476131} - {fileID: 1563933225} - {fileID: 2029059331} - {fileID: 978520867} - {fileID: 707623215} - {fileID: 1145648067} - {fileID: 1214791384} - {fileID: 121517006} - {fileID: 594329560} - {fileID: 1298816461} - {fileID: 1041631602} - {fileID: 898462448} - {fileID: 1717183255} - {fileID: 471795304} - {fileID: 1865065811} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &684376469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684376470} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &684376470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684376469} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1500004, y: 1.5610001, z: 0.529} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &684552416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684552417} m_Layer: 5 m_Name: Health Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &684552417 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684552416} m_LocalRotation: {x: -0.05383085, y: -0.077562556, z: -0.04051318, w: 0.9947085} m_LocalPosition: {x: 0, y: 0, z: -1.3} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1982642140} m_Father: {fileID: 1943412329} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -6.51, y: -8.68, z: -4.17} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 75.5, y: -33.799805} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &684816884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684816885} - component: {fileID: 684816887} - component: {fileID: 684816886} m_Layer: 0 m_Name: FireEmbers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &684816885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684816884} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1155057163} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &684816886 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684816884} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 776677ab3818fb249adaca05f4e04545, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.05 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &684816887 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684816884} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: -0.05 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 26.72 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.03394866 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &684925702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684925703} - component: {fileID: 684925705} - component: {fileID: 684925704} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &684925703 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684925702} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1992471170} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &684925704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684925702} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &684925705 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684925702} m_CullTransparentMesh: 0 --- !u!1 &685239485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685239486} - component: {fileID: 685239489} - component: {fileID: 685239488} - component: {fileID: 685239487} m_Layer: 5 m_Name: Turbo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &685239486 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685239485} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &685239487 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685239485} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 685239488} --- !u!114 &685239488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685239485} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5e4488d8e6d6f0440875d994669fb5ae, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &685239489 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685239485} m_CullTransparentMesh: 0 --- !u!1 &685265386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685265387} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &685265387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685265386} m_LocalRotation: {x: 0.00000014901161, y: 0.000000060070306, z: -0.000000081490725, w: 1} m_LocalPosition: {x: -0.00000028021168, y: -0.13199872, z: 0.06200011} m_LocalScale: {x: 1.0000002, y: 1.0000004, z: 1.0000008} m_Children: [] m_Father: {fileID: 1160339824} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &685291620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685291621} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &685291621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685291620} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: -0.000001597256, y: 0.000003054738, z: 0.06486014} m_LocalScale: {x: 1.000002, y: 1.0000005, z: 1.0000025} m_Children: - {fileID: 943143427} m_Father: {fileID: 1518237454} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} --- !u!1 &685541066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685541067} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &685541067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685541066} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1988162220} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &685586694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685586695} - component: {fileID: 685586696} m_Layer: 5 m_Name: Current Object Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &685586695 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685586694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 282395299} - {fileID: 1466980743} m_Father: {fileID: 105995482} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 12, y: -29} m_SizeDelta: {x: -65.20001, y: -204.79999} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &685586696 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685586694} m_CullTransparentMesh: 0 --- !u!1 &685603324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685603325} m_Layer: 5 m_Name: Windowed m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &685603325 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685603324} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999959, y: 0.9999959, z: 0.9999959} m_Children: - {fileID: 583423124} - {fileID: 1340148014} - {fileID: 1409773262} - {fileID: 324723370} - {fileID: 1695044189} m_Father: {fileID: 1826777222} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 389.9, y: 32.7} m_SizeDelta: {x: 122.12, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &685650287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685650288} - component: {fileID: 685650290} - component: {fileID: 685650289} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &685650288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685650287} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03078, y: -0.08271, z: 0.08325} m_LocalScale: {x: 0.0060716514, y: 0.015796885, z: 0.024899546} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &685650289 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685650287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &685650290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685650287} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &685659390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685659391} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &685659391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685659390} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1589279641} - {fileID: 170600895} - {fileID: 1929903629} - {fileID: 868189253} - {fileID: 490540431} - {fileID: 1057622771} - {fileID: 258423423} - {fileID: 796735428} - {fileID: 175261548} - {fileID: 757515480} - {fileID: 1155529933} - {fileID: 883539315} - {fileID: 1678319982} - {fileID: 1016417494} m_Father: {fileID: 1082166578} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &685786365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685786366} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &685786366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685786365} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280006, z: -0.041999705} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &685833741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685833742} - component: {fileID: 685833746} - component: {fileID: 685833745} - component: {fileID: 685833744} - component: {fileID: 685833743} m_Layer: 0 m_Name: Cube (15) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &685833742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685833741} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -29.67, y: 7.69, z: -30.890003} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &685833743 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685833741} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &685833744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685833741} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &685833745 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685833741} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &685833746 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685833741} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &685957223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685957224} - component: {fileID: 685957226} - component: {fileID: 685957225} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &685957224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685957223} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0587, z: -0.0342} m_LocalScale: {x: 0.04727377, y: 0.0664876, z: 0.054804485} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &685957225 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685957223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &685957226 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685957223} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &686212444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 686212445} - component: {fileID: 686212447} - component: {fileID: 686212446} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &686212445 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686212444} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1246097168} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 262.2} m_SizeDelta: {x: 960.9, y: 56} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &686212446 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686212444} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &686212447 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686212444} m_CullTransparentMesh: 0 --- !u!1 &686272448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 686272449} - component: {fileID: 686272451} - component: {fileID: 686272450} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &686272449 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686272448} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1012490542} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &686272450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686272448} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &686272451 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686272448} m_CullTransparentMesh: 0 --- !u!1 &687061593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687061594} - component: {fileID: 687061596} - component: {fileID: 687061595} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &687061594 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687061593} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1106169533} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &687061595 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687061593} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objects combined --- !u!222 &687061596 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687061593} m_CullTransparentMesh: 0 --- !u!1001 &687253619 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (12) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 2.9300003 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 21.256 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 20 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &687393764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687393765} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &687393765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687393764} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.1046, z: -0.0071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 478407463} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &687789308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687789309} - component: {fileID: 687789310} m_Layer: 0 m_Name: Base_Shirt_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &687789309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687789308} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &687789310 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687789308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300018, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.00000035762787, y: 0.38511634, z: 0.009993866} m_Extent: {x: 0.5017992, y: 0.31127858, z: 0.24202232} m_DirtyAABB: 0 --- !u!1 &688397022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688397023} m_Layer: 0 m_Name: Camera Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &688397023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688397022} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 2, z: -5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1156415784} m_Father: {fileID: 1609677075} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &688538567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688538568} - component: {fileID: 688538570} - component: {fileID: 688538569} m_Layer: 5 m_Name: FPS Counter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &688538568 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688538567} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1042740901} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -201, y: -79.799805} m_SizeDelta: {x: 277.07996, y: 77.20001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &688538569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688538567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999 --- !u!222 &688538570 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688538567} m_CullTransparentMesh: 0 --- !u!1 &688764448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688764449} - component: {fileID: 688764450} - component: {fileID: 688764451} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &688764449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688764448} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1448740887} m_Father: {fileID: 1829016661} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &688764450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688764448} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 213407632} IKWeaponManager: {fileID: 1783533951} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 688764451} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Triple Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 375682800} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2113839734} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1928212150} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1670603025} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2113839734} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1928212150} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1670603025} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Laser attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 375682800} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1915243921} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1915243921} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Flashlight attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 821549855} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 821549857} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 821549857} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1759107502} offsetAttachmentPlaceTransform: {fileID: 528048559} offsetAttachmentPointTransform: {fileID: 2095687839} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1276806809} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1353373199} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 821549855} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 821549857} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 821549857} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1884687342} offsetAttachmentPlaceTransform: {fileID: 1519784567} offsetAttachmentPointTransform: {fileID: 347187784} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 194741619} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 1 noAttachmentText: MANUAL attachmentPlaceInfoList: - Name: Automatic Fire attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1057295256} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Burst Fire attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1175923274} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Shatter Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1175923274} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setProjectileSpecialActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 213407632} m_MethodName: setProjectileSpecialActionValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setProjectileSpecialActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 213407632} m_MethodName: setProjectileSpecialActionValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 670744066} offsetAttachmentPlaceTransform: {fileID: 716684772} offsetAttachmentPointTransform: {fileID: 103957609} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1453193384} objectToReplace: - {fileID: 1720104487} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Kinetic Module attachmentPlaceEnabled: 1 noAttachmentText: Disabled attachmentPlaceInfoList: - Name: Grab Objects attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 1 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setCanGrabObjectsCarryingWeaponsState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setOriginalCanGrabObjectsCarryingWeaponsState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1139960132} offsetAttachmentPlaceTransform: {fileID: 216536979} offsetAttachmentPointTransform: {fileID: 1858204515} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 2055886771} objectToReplace: - {fileID: 1720104487} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 0 noAttachmentText: STANDARD attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 138900593} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1626004604} offsetAttachmentPlaceTransform: {fileID: 1962484757} offsetAttachmentPointTransform: {fileID: 1350229949} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 616430205} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 0 noAttachmentText: ANALOGIC attachmentPlaceInfoList: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1708592307} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1708592307} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 213407632} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1708592307} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 213407632} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 2136489587} offsetAttachmentPlaceTransform: {fileID: 1646527022} offsetAttachmentPointTransform: {fileID: 20323173} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 975992155} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Ammo attachmentPlaceEnabled: 0 noAttachmentText: REGULAR attachmentPlaceInfoList: - Name: Explosive attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setExplosiveAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setOriginalExplosiveAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Poison attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setDamageOverTimeAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setOriginalDamageOverTimeAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Antidote attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setRemoveDamageOverTimeAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setOriginalRemoveDamageOverTimeAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Sedative attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setSedateAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setOriginalSedateAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Push attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setPushCharacterState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setOriginalPushCharacterState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Dissolve attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setNewWeaponProjectile m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1014013268605368, guid: 5510eec516a274b4cb13c1b4eb7e0fc1, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 213407632} m_MethodName: setProjectileWithAbilityState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setOriginalWeaponProjectile m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 213407632} m_MethodName: setOriginalProjectileWithAbilityValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1370604036} offsetAttachmentPlaceTransform: {fileID: 872596436} offsetAttachmentPointTransform: {fileID: 583911218} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 678710240} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &688764451 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688764448} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &688780752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688780753} - component: {fileID: 688780754} - component: {fileID: 688780755} - component: {fileID: 688780756} - component: {fileID: 688780758} - component: {fileID: 688780757} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &688780753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688780752} m_LocalRotation: {x: 0.6997487, y: -0.0060093855, z: -0.00537777, w: 0.7143436} m_LocalPosition: {x: -0.20500037, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1120534251} - {fileID: 2063497882} - {fileID: 972388121} - {fileID: 266248380} m_Father: {fileID: 1324791363} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &688780754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688780752} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Healer numberKey: 2 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 50 startWithEmptyClip: 1 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Healer Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 1 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 0 fireRate: 0.1 projectileDamage: 10 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 1 infiniteNumberOfImpacts: 0 numberOfImpacts: 4 canDamageSameObjectMultipleTimes: 1 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1120534250} weaponParent: {fileID: 1613486708} useFireAnimation: 1 animation: gunShoot animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 266248380} clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1, type: 3} autoReloadWhenClipEmpty: 0 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 972388121} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 9d2c5aecc1a007141b669eed6cf61e3c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 8cba421657df0b24b8a9019be5fe0606, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 509fc817a8b031a40ab76b7c8eae22a5, type: 3} weaponIConHUD: {fileID: 2800000, guid: 8d18a6fd7c3c15a4093243fb1b65d924, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 882471239} remainAmmoText: {fileID: 617603238} HUD: {fileID: 1637458149} ammoInfoHUD: {fileID: 581148715} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 891743434} HUDTransformInFirstPerson: {fileID: 1317338113} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: downButtonAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 1 upButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: upButtonAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 1 secondaryAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: changeMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 153968, guid: 4a72ac82e34bc0348b72642d8afd532e, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 1 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Left Upper Leg canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 1324791365} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 688780756} weaponEffectsSource: {fileID: 688780755} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 1324791364} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &688780755 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688780752} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &688780756 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688780752} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &688780757 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688780752} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 924864518} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 1324791365} weaponAnimator: {fileID: 0} --- !u!114 &688780758 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688780752} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f1c002ea53029eb4e864fa39b9fdcd48, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4290628603 canHeal: 0 healRate: 0.1 healtAmount: 3 canDamage: 1 damageRate: 0.1 damageAmount: 3 canRefillEnergy: 0 energyRate: 0.1 energyAmount: 3 canRefillFuel: 0 fuelRate: 0.1 fuelAmount: 3 canGatherHealth: 0 canGatherEnergy: 0 canGatherFuel: 0 useWithVehicles: 1 useWithCharacters: 1 ignoreShield: 0 damageTypeID: -1 damageCanBeBlocked: 1 canActivateReactionSystemTemporally: 0 damageReactionID: -1 showDebugPrint: 0 currentObjectToCheck: {fileID: 0} currentHealthElement: {fileID: 0} targetFound: 0 searchingTargets: 0 healModeActive: 0 mainCameraTransform: {fileID: 1446752339} weaponManager: {fileID: 688780754} --- !u!1 &688855536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688855537} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &688855537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688855536} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.21300034, y: 1.1190002, z: 0.27400017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1727324724} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &688886503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688886504} - component: {fileID: 688886505} - component: {fileID: 688886506} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &688886504 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688886503} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 509553010} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &688886505 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688886503} m_CullTransparentMesh: 0 --- !u!114 &688886506 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688886503} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0103d7951a6956f4bbdec9a309518338, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &689037883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 689037884} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &689037884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689037883} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.615, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &689469826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 689469827} - component: {fileID: 689469829} - component: {fileID: 689469828} m_Layer: 0 m_Name: o2_GKC_Weapons_Chainsaw(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &689469827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689469826} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.158, y: -0.129, z: -0.117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1917204618} - {fileID: 1694867671} - {fileID: 1877911496} - {fileID: 1461039971} - {fileID: 1515779719} - {fileID: 1081953550} - {fileID: 1321136938} - {fileID: 753901239} - {fileID: 865984268} - {fileID: 323238295} m_Father: {fileID: 1627925052} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!23 &689469828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689469826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &689469829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689469826} m_Mesh: {fileID: 6062881117371361628, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &689848005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 689848006} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &689848006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689848005} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &689941542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 689941543} - component: {fileID: 689941546} - component: {fileID: 689941545} - component: {fileID: 689941544} m_Layer: 2 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &689941543 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689941542} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2073930570} m_Father: {fileID: 1260134395} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 611.8887, y: -18.740723} m_SizeDelta: {x: -1247.8, y: -189.90002} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &689941544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689941542} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 851424543} m_SelectOnRight: {fileID: 970343241} m_Transition: 1 m_Colors: m_NormalColor: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.74264705, g: 0.16927983, b: 0.16927983, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 281249589} m_HandleRect: {fileID: 281249588} m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &689941545 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689941542} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.63235295, g: 0.50216264, b: 0.50216264, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &689941546 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689941542} m_CullTransparentMesh: 0 --- !u!1 &690079193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690079194} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &690079194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690079193} m_LocalRotation: {x: -0.00000009313222, y: -0.00000003176682, z: 0.000000016763801, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1709146878} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &690175898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690175899} - component: {fileID: 690175902} - component: {fileID: 690175901} - component: {fileID: 690175900} m_Layer: 5 m_Name: Drop Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &690175899 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690175898} m_LocalRotation: {x: -0, y: -0, z: 1, w: -0.00000016292068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122673057} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 46.400085, y: -77} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &690175900 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690175898} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 690175901} --- !u!114 &690175901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690175898} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.09558821, g: 0.00351427, b: 0.00351427, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 760843bb2c568f6469756ac20b000f0a, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &690175902 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690175898} m_CullTransparentMesh: 0 --- !u!1 &690488618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690488619} m_Layer: 12 m_Name: Check Surface In Front Player m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &690488619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690488618} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.052, z: 0.085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1076909093} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &690567873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690567874} - component: {fileID: 690567876} - component: {fileID: 690567875} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &690567874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690567873} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0674, z: 0.13699995} m_LocalScale: {x: 0.007420146, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 167615909} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &690567875 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690567873} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &690567876 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690567873} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &690705698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690705699} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &690705699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690705698} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300004, z: -0.07099932} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528178111} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &690737597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690737598} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &690737598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690737597} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 448328113} - {fileID: 130039384} m_Father: {fileID: 1689852973} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &690751199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690751200} m_Layer: 0 m_Name: Capture System Inactive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &690751200 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690751199} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000016204353} m_LocalScale: {x: 1.0000008, y: 1.0000033, z: 1.0000033} m_Children: - {fileID: 1213893423} - {fileID: 2031448842} m_Father: {fileID: 28498741} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000045776367, y: -0.000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &690751203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690751204} - component: {fileID: 690751207} - component: {fileID: 690751206} - component: {fileID: 690751205} m_Layer: 5 m_Name: Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &690751204 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690751203} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &690751205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690751203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 690751206} --- !u!114 &690751206 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690751203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &690751207 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690751203} m_CullTransparentMesh: 0 --- !u!1 &690802708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690802709} - component: {fileID: 690802711} - component: {fileID: 690802710} m_Layer: 0 m_Name: Cube (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &690802709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690802708} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.019205, y: -0.03367, z: 0.048718} m_LocalScale: {x: 0.029221099, y: 0.005740239, z: 0.04471476} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &690802710 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690802708} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &690802711 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690802708} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &691426087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 691426088} - component: {fileID: 691426090} - component: {fileID: 691426089} m_Layer: 5 m_Name: Mission Accepted Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &691426088 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691426087} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1623037132} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 156.4} m_SizeDelta: {x: 400, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &691426089 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691426087} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 35 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MISSION ACCEPTED! --- !u!222 &691426090 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691426087} m_CullTransparentMesh: 0 --- !u!1 &691447738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 691447739} m_Layer: 0 m_Name: Body Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &691447739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691447738} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 729147244} - {fileID: 212928351} m_Father: {fileID: 173985932} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &691533596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 691533597} - component: {fileID: 691533600} - component: {fileID: 691533599} - component: {fileID: 691533598} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &691533597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691533596} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 39.5, y: 3, z: 0} m_LocalScale: {x: 1, y: 6, z: 80} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &691533598 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691533596} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &691533599 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691533596} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &691533600 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691533596} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &691623022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 691623023} - component: {fileID: 691623025} - component: {fileID: 691623024} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &691623023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691623022} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.03079, y: -0.06363, z: 0.05026} m_LocalScale: {x: 0.0060716826, y: 0.05413934, z: 0.04159352} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &691623024 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691623022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &691623025 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691623022} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &691954619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 691954620} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &691954620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691954619} m_LocalRotation: {x: 0.20529623, y: -0.37837005, z: -0.21492629, w: 0.87663925} m_LocalPosition: {x: -0.03849496, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 11.379001, y: -50.059, z: -32.878} --- !u!1 &692054776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692054777} - component: {fileID: 692054779} - component: {fileID: 692054778} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &692054777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692054776} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &692054778 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692054776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &692054779 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692054776} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &692055643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692055644} - component: {fileID: 692055646} - component: {fileID: 692055645} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &692055644 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692055643} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 234720284} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 559.86, y: 239.68} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &692055645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692055643} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &692055646 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692055643} m_CullTransparentMesh: 0 --- !u!1 &692164844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692164845} - component: {fileID: 692164847} - component: {fileID: 692164846} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &692164845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692164844} m_LocalRotation: {x: -0.24953513, y: 6.816482e-10, z: 9.604724e-10, w: 0.9683658} m_LocalPosition: {x: -0.030784, y: -0.06006, z: 0.070926} m_LocalScale: {x: 0.005143124, y: 0.05109299, z: 0.028504642} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &692164846 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692164844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &692164847 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692164844} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &692192621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692192622} - component: {fileID: 692192623} - component: {fileID: 692192624} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &692192622 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692192621} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2104389361} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 33, y: 58} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &692192623 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692192621} m_CullTransparentMesh: 0 --- !u!114 &692192624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692192621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Name --- !u!1 &692645852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692645853} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &692645853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692645852} m_LocalRotation: {x: -0.24625692, y: -0.042273525, z: -0.010751814, w: 0.96822256} m_LocalPosition: {x: 0.1202, y: 1.55, z: 0.5103} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -28.54, y: -5, z: 0} --- !u!1 &693110515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693110516} - component: {fileID: 693110519} - component: {fileID: 693110518} - component: {fileID: 693110517} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &693110516 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693110515} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1096959045} m_Father: {fileID: 1825064486} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &693110517 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693110515} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &693110518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693110515} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &693110519 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693110515} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &693378613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693378614} m_Layer: 2 m_Name: Right Hand IK Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &693378614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693378613} m_LocalRotation: {x: 4.3520743e-14, y: -0.043462437, z: -0.9990551, w: 9.094947e-13} m_LocalPosition: {x: -0.19699953, y: 0.48600304, z: 0.05300258} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1232317896} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -4.9820004, y: 0, z: -180} --- !u!1 &693397250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693397251} - component: {fileID: 693397253} - component: {fileID: 693397252} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &693397251 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693397250} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1813398596} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &693397252 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693397250} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &693397253 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693397250} m_CullTransparentMesh: 0 --- !u!1 &693500539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693500540} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &693500540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693500539} m_LocalRotation: {x: -0, y: 0.00000006100162, z: -0.00000004144385, w: 1} m_LocalPosition: {x: 0, y: -0.104, z: 0.167} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2137573214} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &693694443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693694444} - component: {fileID: 693694446} - component: {fileID: 693694445} m_Layer: 0 m_Name: Blades 17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &693694444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693694443} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &693694445 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693694443} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &693694446 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693694443} m_Mesh: {fileID: -3569258100625951488, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &693729949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693729950} - component: {fileID: 693729951} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &693729950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693729949} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300004, z: -0.07099932} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528178111} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &693729951 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693729949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 690705699} - {fileID: 859019241} - {fileID: 965191100} - {fileID: 1325097863} - {fileID: 1728283793} selectedIndex: 0 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.053606547, y: -0.0011438455, z: -0.18573487} - {x: 0.1378096, y: -0.019160748, z: -0.20041001} - {x: 0.20057523, y: -0.03259069, z: -0.21134898} - {x: 0.2638031, y: -0.080063984, z: -0.19182038} - {x: 0.29270965, y: -0.029343605, z: -0.16778696} - {x: 0.32194433, y: 0.02195251, z: -0.14348072} - {x: 0.35524178, y: 0.023712635, z: -0.097370684} - {x: 0.35745472, y: 0.06415868, z: -0.039431155} - {x: 0.359562, y: 0.102673836, z: 0.015742354} - {x: 0.34573102, y: 0.08732928, z: 0.05509603} - {x: 0.3195431, y: 0.072029725, z: 0.100835264} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &694145278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 694145279} - component: {fileID: 694145281} - component: {fileID: 694145280} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &694145279 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694145278} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 563537567} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &694145280 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694145278} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &694145281 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694145278} m_CullTransparentMesh: 0 --- !u!1 &694474368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 694474369} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &694474369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694474368} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &694622028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 694622029} - component: {fileID: 694622031} - component: {fileID: 694622030} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &694622029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694622028} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &694622030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694622028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &694622031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694622028} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &694737399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 694737400} - component: {fileID: 694737402} - component: {fileID: 694737401} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &694737400 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694737399} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1379977673} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &694737401 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694737399} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &694737402 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694737399} m_CullTransparentMesh: 0 --- !u!1 &695166558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695166559} - component: {fileID: 695166562} - component: {fileID: 695166561} - component: {fileID: 695166560} m_Layer: 5 m_Name: Input Text (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &695166559 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695166558} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 93.24304, y: -265.1858} m_SizeDelta: {x: 156.48608, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &695166560 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695166558} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'O: Next Power' --- !u!222 &695166561 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695166558} m_CullTransparentMesh: 0 --- !u!114 &695166562 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695166558} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &695186023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695186024} - component: {fileID: 695186026} - component: {fileID: 695186025} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &695186024 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695186023} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 84342911} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.52, y: 0} m_SizeDelta: {x: 46.98, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &695186025 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695186023} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &695186026 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695186023} m_CullTransparentMesh: 0 --- !u!1 &695503514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695503515} - component: {fileID: 695503517} - component: {fileID: 695503516} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &695503515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695503514} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &695503516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695503514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &695503517 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695503514} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &695750889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695750890} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &695750890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695750889} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &696027043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696027044} - component: {fileID: 696027046} - component: {fileID: 696027045} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696027044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696027043} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &696027045 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696027043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &696027046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696027043} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &696081928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696081929} - component: {fileID: 696081931} - component: {fileID: 696081930} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696081929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696081928} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0045, y: 0.0551, z: 0.06239} m_LocalScale: {x: 0.03267527, y: 0.04640825, z: 0.12405082} m_Children: [] m_Father: {fileID: 781892137} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &696081930 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696081928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &696081931 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696081928} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &696215119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696215120} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696215120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696215119} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1149370950} - {fileID: 767940062} - {fileID: 662844} m_Father: {fileID: 947899665} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &696337207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696337208} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696337208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696337207} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1270242879} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &696406433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696406434} - component: {fileID: 696406436} - component: {fileID: 696406435} m_Layer: 0 m_Name: Blades 37 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696406434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696406433} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} --- !u!23 &696406435 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696406433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &696406436 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696406433} m_Mesh: {fileID: -1260990337705976589, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &696474506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696474507} - component: {fileID: 696474509} - component: {fileID: 696474508} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696474507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696474506} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &696474508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696474506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &696474509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696474506} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &696640228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696640229} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696640229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696640228} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 759646605} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &696680021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696680022} - component: {fileID: 696680024} - component: {fileID: 696680023} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &696680022 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696680021} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1134608334} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 419.20004, y: 302.6} m_SizeDelta: {x: -1239.9932, y: -680.00134} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &696680023 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696680021} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.322} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &696680024 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696680021} m_CullTransparentMesh: 0 --- !u!1 &696731549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696731550} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696731550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696731549} m_LocalRotation: {x: -0.3227613, y: 0, z: 0, w: 0.94648045} m_LocalPosition: {x: -0.21100032, y: 1.6880016, z: 0.14599979} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2135194707} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -37.66, y: 0, z: 0} --- !u!1 &696891373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696891374} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696891374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696891373} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1330160347} m_Father: {fileID: 1714045383} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &696906542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696906543} m_Layer: 5 m_Name: Medic Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &696906543 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696906542} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000063, y: 1.0000063, z: 1.0000063} m_Children: - {fileID: 171343703} - {fileID: 679548305} - {fileID: 1820820989} - {fileID: 1332831545} - {fileID: 16663256} m_Father: {fileID: 321372251} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50.000023, y: -415.5001} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &697321899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697321900} - component: {fileID: 697321902} - component: {fileID: 697321901} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &697321900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697321899} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.015200681, y: 0.008980752, z: 0.013435536} m_LocalScale: {x: 0.005370014, y: 0.016038833, z: 0.029606123} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &697321901 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697321899} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &697321902 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697321899} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &697387428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697387429} - component: {fileID: 697387432} - component: {fileID: 697387431} - component: {fileID: 697387430} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &697387429 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697387428} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 990806104} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &697387430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697387428} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 697387431} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &697387431 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697387428} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Hide --- !u!222 &697387432 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697387428} m_CullTransparentMesh: 0 --- !u!114 &697489627 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114109373758518536, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1004144668} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: deffe8fd103031c48b546719fe46ada2, type: 3} m_Name: m_EditorClassIdentifier: --- !u!4 &697489634 stripped Transform: m_CorrespondingSourceObject: {fileID: 4018157763429084, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1004144668} m_PrefabAsset: {fileID: 0} --- !u!1 &697491362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697491363} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &697491363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697491362} m_LocalRotation: {x: 0.46832243, y: 0.39829975, z: 0.25608438, w: 0.74595726} m_LocalPosition: {x: 0.31700042, y: 1.2160009, z: -0.20800042} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2100410874} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &697536254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697536255} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &697536255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697536254} m_LocalRotation: {x: 0.0794736, y: -0.4257806, z: -0.49807382, w: 0.7512106} m_LocalPosition: {x: 0.25169933, y: 1.47968, z: 0.5318939} m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000012} m_Children: - {fileID: 752520627} m_Father: {fileID: 2070417716} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &697646113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697646114} - component: {fileID: 697646118} - component: {fileID: 697646117} - component: {fileID: 697646116} - component: {fileID: 697646115} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &697646114 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697646113} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 417517308} - {fileID: 843599292} - {fileID: 732163047} - {fileID: 1007747256} - {fileID: 780460322} - {fileID: 1885787004} - {fileID: 856621555} - {fileID: 740509242} - {fileID: 367455099} - {fileID: 1747530396} - {fileID: 1212282275} - {fileID: 419212600} - {fileID: 107676712} m_Father: {fileID: 1555926030} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 34} m_SizeDelta: {x: 1257.3, y: 682.12} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &697646115 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697646113} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_Spacing: 16.11 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 0 m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &697646116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697646113} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 --- !u!114 &697646117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697646113} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &697646118 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697646113} m_CullTransparentMesh: 0 --- !u!1 &697657103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697657104} - component: {fileID: 697657106} - component: {fileID: 697657105} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &697657104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697657103} m_LocalRotation: {x: 0.72537434, y: 0, z: 0, w: 0.6883546} m_LocalPosition: {x: 0, y: 0.0571, z: 0.0843} m_LocalScale: {x: 0.056479424, y: 0.030341564, z: 0.038104646} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 93, y: 0, z: 0} --- !u!23 &697657105 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697657103} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &697657106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697657103} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &697708148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697708149} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &697708149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697708148} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1298816461} - {fileID: 1041631602} - {fileID: 898462448} - {fileID: 1717183255} m_Father: {fileID: 7798493} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &697867468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697867469} - component: {fileID: 697867471} - component: {fileID: 697867470} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &697867469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697867468} m_LocalRotation: {x: 0.70710677, y: 2.0372681e-10, z: -0.0000000037252903, w: 0.7071068} m_LocalPosition: {x: -0.012199894, y: 0.06429982, z: 0.16190015} m_LocalScale: {x: 0.018828003, y: 0.0043186764, z: 0.018828034} m_Children: [] m_Father: {fileID: 1311714676} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &697867470 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697867468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &697867471 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697867468} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &697991879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697991880} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &697991880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697991879} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.12, z: 0.373} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660729212} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &698042903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698042904} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &698042904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698042903} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791473, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &698438717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698438718} - component: {fileID: 698438720} - component: {fileID: 698438719} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &698438718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698438717} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0247, z: 0.046799965} m_LocalScale: {x: 0.050466504, y: 0.01537352, z: 0.22875066} m_Children: [] m_Father: {fileID: 1961830776} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &698438719 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698438717} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &698438720 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698438717} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &698719379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698719380} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &698719380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698719379} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982357, y: 1.9316146, z: 0.2505463} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &699518673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 699518674} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &699518674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699518673} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &699742330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 699742331} - component: {fileID: 699742335} - component: {fileID: 699742334} - component: {fileID: 699742333} - component: {fileID: 699742332} m_Layer: 5 m_Name: Drop Random Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &699742331 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699742330} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999793, y: 0.9999793, z: 0.9999793} m_Children: - {fileID: 1483861247} m_Father: {fileID: 534302118} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 934.7899, y: -55.325027} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &699742332 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699742330} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &699742333 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699742330} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 699742334} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 699742333} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &699742334 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699742330} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &699742335 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699742330} m_CullTransparentMesh: 0 --- !u!1 &699889808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 699889811} - component: {fileID: 699889810} - component: {fileID: 699889809} m_Layer: 5 m_Name: Savig Game Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!225 &699889809 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699889808} m_Enabled: 1 m_Alpha: 0 m_Interactable: 0 m_BlocksRaycasts: 0 m_IgnoreParentGroups: 0 --- !u!111 &699889810 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699889808} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 870da8ed49eb17d4b89e7cb73482a356, type: 2} m_WrapMode: 0 m_PlayAutomatically: 1 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!224 &699889811 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699889808} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1086526621} - {fileID: 1592182426} - {fileID: 323194813} m_Father: {fileID: 2070742979} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -96.59961, y: 32.299805} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &699936334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 699936335} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &699936335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699936334} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830322, y: 1.6090001, z: 0.38400033} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &699991740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 699991741} - component: {fileID: 699991742} m_Layer: 20 m_Name: Coins Pocket m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &699991741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699991740} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.3692722, y: 0, z: 13.981607} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 367995418} m_Father: {fileID: 954210068} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &699991742 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699991740} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 788b0ce17979bc9458bc4e70f99795e2, type: 3} m_Name: m_EditorClassIdentifier: currentCointAmount: 0 pickCoinsEnabled: 1 eventOnDropAllCoins: m_PersistentCalls: m_Calls: [] eventToSetAmountOfCoins: m_PersistentCalls: m_Calls: [] useEventsOnPickedCoin: 0 eventOnPickedCoin: m_PersistentCalls: m_Calls: [] --- !u!1 &699999496 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1833102433572734, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} m_PrefabInstance: {fileID: 918336101} m_PrefabAsset: {fileID: 0} --- !u!4 &699999497 stripped Transform: m_CorrespondingSourceObject: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} m_PrefabInstance: {fileID: 918336101} m_PrefabAsset: {fileID: 0} --- !u!1 &700254137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 700254138} - component: {fileID: 700254140} - component: {fileID: 700254139} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &700254138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700254137} m_LocalRotation: {x: 0.61221737, y: -1.3147594e-11, z: -4.36155e-11, w: 0.7906895} m_LocalPosition: {x: -0, y: 0.046499986, z: 0.0119000655} m_LocalScale: {x: 0.04727377, y: 0.09883032, z: 0.05345974} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &700254139 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700254137} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &700254140 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700254137} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &700339992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 700339995} - component: {fileID: 700339994} - component: {fileID: 700339993} m_Layer: 0 m_Name: Hit Sparks m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!199 &700339993 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700339992} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9be28344ea0b64065bf04ab3d63a8de0, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 1.975, z: -0.985} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &700339994 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700339992} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 10 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 31.92 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.05 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!4 &700339995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700339992} m_LocalRotation: {x: -0.000000059604623, y: 0.00000006519256, z: 0.00000014156097, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.09800024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1660750224} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &700431522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 700431523} m_Layer: 5 m_Name: Interaction 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &700431523 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700431522} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 165620929} - {fileID: 965150844} - {fileID: 1378249864} - {fileID: 756642978} - {fileID: 464256086} m_Father: {fileID: 1159732294} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -79.80005, y: -0.000030517578} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &700668535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 700668536} - component: {fileID: 700668538} - component: {fileID: 700668537} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &700668536 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700668535} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 60130939} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &700668537 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700668535} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &700668538 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700668535} m_CullTransparentMesh: 0 --- !u!1 &700947762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 700947763} - component: {fileID: 700947765} - component: {fileID: 700947764} m_Layer: 2 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &700947763 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700947762} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 891007151} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 1.6750002, y: -283.67422} m_SizeDelta: {x: 1130.8, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &700947764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700947762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.23161764, g: 0.23853953, b: 0.375, a: 0.741} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &700947765 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700947762} m_CullTransparentMesh: 0 --- !u!1 &701243145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 701243146} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &701243146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701243145} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 83714900} - {fileID: 172857232} - {fileID: 1510536349} m_Father: {fileID: 556078996} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &701263390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 701263391} m_Layer: 0 m_Name: Camera Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &701263391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701263390} m_LocalRotation: {x: 0, y: -0.38268343, z: 0, w: 0.92387956} m_LocalPosition: {x: 5, y: 10, z: -5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 209701948} m_Father: {fileID: 1442087672} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -45, z: 0} --- !u!1001 &701312189 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 4818101965261926, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} propertyPath: m_LocalPosition.x value: 19.189999 objectReference: {fileID: 0} - target: {fileID: 4818101965261926, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4818101965261926, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} propertyPath: m_LocalPosition.z value: -7.301 objectReference: {fileID: 0} - target: {fileID: 4818101965261926, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4818101965261926, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4818101965261926, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4818101965261926, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4818101965261926, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} --- !u!4 &701312190 stripped Transform: m_CorrespondingSourceObject: {fileID: 4818101965261926, guid: e24f84fc362cae847a7be6c4df885e6d, type: 3} m_PrefabInstance: {fileID: 701312189} m_PrefabAsset: {fileID: 0} --- !u!1 &701329330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 701329331} m_Layer: 0 m_Name: Offset Ammo Type Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &701329331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701329330} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.0002, z: 0.0307} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565984750} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &701409903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 701409904} - component: {fileID: 701409906} - component: {fileID: 701409905} m_Layer: 0 m_Name: Spear Launcher m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &701409904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701409903} m_LocalRotation: {x: 0.00000023180735, y: 0.000000029802305, z: -0.00000018966212, w: 1} m_LocalPosition: {x: -0.00000043554363, y: -0.0039998586, z: 0.22670104} m_LocalScale: {x: 0.9999984, y: 1.0000006, z: 0.9999983} m_Children: - {fileID: 1849635945} m_Father: {fileID: 415848906} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &701409905 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701409903} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &701409906 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701409903} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 985dc253fe6f08740a6488ec735c32f2, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: Grenade Launcher useRayCastShoot: 0 fireWeaponForward: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 remainAmmo: 0 clipSize: 30 dropClipWhenReload: 0 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} startWithEmptyClip: 0 autoReloadWhenClipEmpty: 1 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.3 reloadTime: 0 projectileDamage: 4 projectileSpeed: 15 projectilesPerShoot: 1 useProjectileSpread: 0 spreadAmount: 0 sameSpreadInThirdPerson: 0 thirdPersonSpreadAmount: 0 useSpreadAming: 0 useLowerSpreadAiming: 0 lowerSpreadAmount: 0 isImplosive: 0 isExplosive: 0 explosionForce: 10 explosionRadius: 5 useExplosionDelay: 1 explosionDelay: 3 explosionDamage: 10 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1849635945} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 1 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 1 activateLaunchParableFirstPerson: 1 useParableSpeed: 1 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 shakeUpperBodyWhileShooting: 1 shakeAmount: 10 shakeSpeed: 20 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseDecibels: 1 noiseID: -1 forceNoiseDetection: 0 useNoiseMesh: 1 projectileCanBeDeflected: 1 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 weaponMesh: {fileID: 701409903} animation: animationSpeed: 1 playAnimationBackward: 1 scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 reloadSoundEffect: {fileID: 8300000, guid: a5e27f29842c0ba48809113256492954, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 5c739a2c452a15a43a9455ed3cec689c, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: a277065669ba8a64abff644da86e336c, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3} weaponIconHUD: {fileID: 2800000, guid: 63c126728ce213e49aca8c7056997871, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 clipSizeText: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] showDrawAimFunctionSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1716337033412514, guid: 938ced98c4e23954aa70f6a6cc428147, type: 3} layer: serializedVersion: 2 m_Bits: 4273860603 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot getImpactListEveryFrame: 0 canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 showSettings: 1 usingWeapon: 0 useAmmoFromMainPlayerWeaponSystem: 0 playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} IKWeaponManager: {fileID: 1262076496} mainCameraTransform: {fileID: 1446752339} weaponsManager: {fileID: 954210076} weaponsEffectsSource: {fileID: 701409905} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} parable: {fileID: 0} playerCollider: {fileID: 954210065} mainPlayerWeaponSystem: {fileID: 0} --- !u!1 &701559509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 701559514} - component: {fileID: 701559513} - component: {fileID: 701559512} - component: {fileID: 701559511} - component: {fileID: 701559510} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &701559510 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701559509} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec517ad904783e044a7e6bdc3c783099, type: 3} m_Name: m_EditorClassIdentifier: cutSurfaceEnabled: 1 useCustomForceAmount: 0 customForceAmount: 0 useCustomForceMode: 0 customForceMode: 0 useBoxCollider: 0 ignoreRegularDamageIfCutSurfaceNotEnabled: 0 mainSurfaceToSlice: {fileID: 0} crossSectionMaterial: {fileID: 2100000, guid: bc4117622db054f4f97138147ee94749, type: 2} setNewTagOnCut: 0 newTagOnCut: setNewLayerOnCut: 0 newLayerOnCut: useParticlesOnSlice: 0 particlesOnSlicePrefab: {fileID: 0} cutMultipleTimesActive: 1 useLimitedNumberOfCuts: 0 limitedNumberOfCuts: 0 checkForCustomSliceDirection: 0 maxSliceDirectionAngle: 0 customSliceDirectionUp: {fileID: 0} allowReverseSliceDirection: 0 objectIsCharacter: 0 ignoreDamageIfSliceNotActivated: 0 mainSimpleSliceSystem: {fileID: 0} useTimeBulletOnSliceEnabled: 0 timeBulletDuration: 3 timeScale: 0.2 destroySlicedPartsAfterDelay: 0 delayToDestroySlicedParts: 0 showDebugPrint: 0 mainSimpleSliceSystemAssigned: 0 useEventOnCut: 0 eventOnCut: m_PersistentCalls: m_Calls: [] copyEventOnSlicedObjects: 0 useEventBeforeCut: 0 eventBeforeCut: m_PersistentCalls: m_Calls: [] ignoreDestroyOriginalObject: 0 eventsOnIgnoreDestroyOriginalObject: m_PersistentCalls: m_Calls: [] useEventToSendNewSlicedParts: 0 eventToSendNewSlicedParts: m_PersistentCalls: m_Calls: [] --- !u!23 &701559511 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701559509} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &701559512 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701559509} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &701559513 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701559509} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &701559514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701559509} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 78.73081, y: -7.573003, z: -16.683167} m_LocalScale: {x: 3.2955434, y: 3.2955437, z: 3.2955437} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &701703814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 701703815} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &701703815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701703814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 800400} - {fileID: 1664690019} m_Father: {fileID: 1270866156} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &701719685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 701719686} - component: {fileID: 701719689} - component: {fileID: 701719688} - component: {fileID: 701719687} m_Layer: 5 m_Name: Input Text (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &701719686 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701719685} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 128.38214, y: -233.79453} m_SizeDelta: {x: 226.76427, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &701719687 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701719685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '\: Show Powers Slots' --- !u!222 &701719688 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701719685} m_CullTransparentMesh: 0 --- !u!114 &701719689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701719685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &702100857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 702100858} m_Layer: 0 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &702100858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702100857} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817975426} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &702128837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 702128838} - component: {fileID: 702128842} - component: {fileID: 702128841} - component: {fileID: 702128840} - component: {fileID: 702128839} m_Layer: 0 m_Name: Cube (13) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &702128838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702128837} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -31.21, y: 5.48, z: -30.890003} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &702128839 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702128837} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &702128840 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702128837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &702128841 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702128837} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &702128842 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702128837} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &702290726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 702290727} - component: {fileID: 702290729} - component: {fileID: 702290728} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &702290727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702290726} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &702290728 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702290726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &702290729 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702290726} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &702786080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 702786081} - component: {fileID: 702786083} - component: {fileID: 702786082} m_Layer: 5 m_Name: Objective Full Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &702786081 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702786080} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1266730596} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -262.65} m_SizeDelta: {x: -10, y: 310.51} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &702786082 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702786080} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Full Description --- !u!222 &702786083 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702786080} m_CullTransparentMesh: 0 --- !u!1 &703387927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 703387928} - component: {fileID: 703387931} - component: {fileID: 703387930} - component: {fileID: 703387929} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &703387928 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703387927} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 906491715} m_Father: {fileID: 1204230469} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: 34.10403} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &703387929 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703387927} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 89733118} m_SelectOnDown: {fileID: 750392792} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 124606570} m_HandleRect: {fileID: 124606569} m_Direction: 0 m_Value: 0 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 703387929} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &703387930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703387927} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &703387931 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703387927} m_CullTransparentMesh: 0 --- !u!1 &703599123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 703599124} - component: {fileID: 703599126} - component: {fileID: 703599125} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &703599124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703599123} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.008000023, y: 0.08360044, z: 0.06759951} m_LocalScale: {x: 0.008600889, y: 0.018389152, z: 0.02565255} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &703599125 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703599123} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &703599126 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703599123} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &703851918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 703851919} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &703851919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703851918} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: 0.23200037, y: 1.4950013, z: 0.25900066} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &703854462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 703854463} m_Layer: 5 m_Name: Not Enough Money m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &703854463 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703854462} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 602929014} - {fileID: 292525469} m_Father: {fileID: 1501100904} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 489, y: -66} m_SizeDelta: {x: 217.1, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &704344421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704344422} - component: {fileID: 704344424} - component: {fileID: 704344423} m_Layer: 5 m_Name: Label m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &704344422 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704344421} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1142027004} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -7.5, y: -0.5} m_SizeDelta: {x: -35, y: -13} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &704344423 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704344421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 0 --- !u!222 &704344424 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704344421} m_CullTransparentMesh: 0 --- !u!1 &704559754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704559755} m_Layer: 0 m_Name: Locked Camera Position 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &704559755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704559754} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1099070350} - {fileID: 84831914} m_Father: {fileID: 1530473409} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &704646102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704646103} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &704646103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704646102} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600023, y: 1.5160016, z: 0.23800007} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &704739176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704739177} - component: {fileID: 704739179} - component: {fileID: 704739178} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &704739177 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704739176} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 963175133} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &704739178 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704739176} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &704739179 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704739176} m_CullTransparentMesh: 0 --- !u!1 &704767395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704767396} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &704767396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704767395} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817975426} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &704775950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704775951} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &704775951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704775950} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 259856729} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &704967172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704967176} - component: {fileID: 704967175} - component: {fileID: 704967174} - component: {fileID: 704967173} m_Layer: 5 m_Name: Other Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &704967173 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704967172} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1153573332} m_SelectOnDown: {fileID: 558448968} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 704967174} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Other Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &704967174 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704967172} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &704967175 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704967172} m_CullTransparentMesh: 0 --- !u!224 &704967176 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704967172} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1976170126} m_Father: {fileID: 1162756954} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 251, y: 156.32715} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &705315690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705315691} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &705315691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705315690} m_LocalRotation: {x: -1.7347233e-18, y: -4.5474735e-13, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14999962, y: 1.5960004, z: 0.5310002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &705685804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705685805} m_Layer: 12 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &705685805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705685804} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.2109985, y: 1.478, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386890424} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &705747118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705747119} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &705747119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705747118} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.5767605, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &705813643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705813644} - component: {fileID: 705813646} - component: {fileID: 705813645} m_Layer: 5 m_Name: Expanded Capture Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &705813644 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705813643} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 130815326} - {fileID: 936657133} - {fileID: 330805521} - {fileID: 1745643444} - {fileID: 396890423} m_Father: {fileID: 1260134395} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &705813645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705813643} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &705813646 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705813643} m_CullTransparentMesh: 0 --- !u!1 &705820645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705820646} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &705820646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705820645} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 329643511} m_Father: {fileID: 782143088} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &706131398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 706131399} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &706131399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706131398} m_LocalRotation: {x: -0.07523989, y: 1.3423305e-12, z: -5.552109e-13, w: 0.9971655} m_LocalPosition: {x: 0.19000179, y: 1.7000009, z: 0.729998} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &706494260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 706494261} - component: {fileID: 706494263} - component: {fileID: 706494262} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &706494261 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706494260} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 627075638} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0.000002861023, y: -116.9} m_SizeDelta: {x: 511.5, y: 233.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &706494262 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706494260} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3882353, g: 0.24313726, b: 0.24313726, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &706494263 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706494260} m_CullTransparentMesh: 0 --- !u!1 &706630890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 706630891} - component: {fileID: 706630893} - component: {fileID: 706630892} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &706630891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706630890} m_LocalRotation: {x: -0.00000011920926, y: -4.5474735e-13, z: 6.8212086e-13, w: 1} m_LocalPosition: {x: -0, y: 0.00532, z: 0.28365} m_LocalScale: {x: 0.02963682, y: 0.010738774, z: 0.0752503} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &706630892 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706630890} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &706630893 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706630890} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &707151822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 707151823} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &707151823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707151822} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1340309462} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &707568228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 707568229} m_Layer: 5 m_Name: Usable Turret Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &707568229 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707568228} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1288530073} - {fileID: 1907691890} - {fileID: 244329482} - {fileID: 2144341899} - {fileID: 889469116} - {fileID: 1322537805} - {fileID: 1609671908} m_Father: {fileID: 54083009} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &707618601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 707618602} - component: {fileID: 707618604} - component: {fileID: 707618603} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &707618602 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707618601} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1517600126} - {fileID: 1203054351} - {fileID: 1331823235} - {fileID: 1998497550} - {fileID: 924500635} - {fileID: 132340206} - {fileID: 1094728733} - {fileID: 1594358232} - {fileID: 224489576} - {fileID: 509553010} - {fileID: 2145476494} - {fileID: 906560540} - {fileID: 1901224068} - {fileID: 1713524914} m_Father: {fileID: 1589524812} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 981.45984, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &707618603 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707618601} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_Spacing: 32.42 m_ChildForceExpandWidth: 1 m_ChildForceExpandHeight: 1 m_ChildControlWidth: 0 m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &707618604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707618601} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &707623214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 707623215} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &707623215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707623214} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.23700035, y: 1.1300005, z: 0.34400088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1572275849} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &707749310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 707749311} - component: {fileID: 707749313} - component: {fileID: 707749312} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &707749311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707749310} m_LocalRotation: {x: 0, y: 0, z: 0.29554132, w: 0.95533} m_LocalPosition: {x: -0.8991, y: -0.079737, z: 0.000015914} m_LocalScale: {x: 0.42478812, y: 0.13703999, z: 0.7289869} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 34.38} --- !u!23 &707749312 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707749310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &707749313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707749310} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &707876350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 707876351} - component: {fileID: 707876353} - component: {fileID: 707876352} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &707876351 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707876350} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1029222775} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -15.899994, y: -16} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &707876352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707876350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16862746, g: 0.1254902, b: 0.1254902, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &707876353 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707876350} m_CullTransparentMesh: 0 --- !u!1 &708014392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 708014393} - component: {fileID: 708014394} - component: {fileID: 708014395} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &708014393 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708014392} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1933515455} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &708014394 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708014392} m_CullTransparentMesh: 0 --- !u!114 &708014395 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708014392} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &708557612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 708557613} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &708557613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708557612} m_LocalRotation: {x: 0.20529756, y: 0.37836707, z: 0.21492341, w: 0.8766409} m_LocalPosition: {x: 0.038491745, y: -0.008544585, z: 0.11818597} m_LocalScale: {x: 1.0000058, y: 1.0000066, z: 1.0000076} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &708562564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 708562565} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &708562565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708562564} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.62, z: 0.528} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &708842813 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1330851660535908, guid: fb460784579a25542b79d53006079df7, type: 3} m_PrefabInstance: {fileID: 1761972437} m_PrefabAsset: {fileID: 0} --- !u!114 &708842814 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114763076927096912, guid: fb460784579a25542b79d53006079df7, type: 3} m_PrefabInstance: {fileID: 1761972437} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708842813} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0b93a5d15e7873349bb1b24bee270b16, type: 3} m_Name: m_EditorClassIdentifier: --- !u!4 &708842815 stripped Transform: m_CorrespondingSourceObject: {fileID: 4486113198555652, guid: fb460784579a25542b79d53006079df7, type: 3} m_PrefabInstance: {fileID: 1761972437} m_PrefabAsset: {fileID: 0} --- !u!1 &709493101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709493102} - component: {fileID: 709493106} - component: {fileID: 709493105} - component: {fileID: 709493104} - component: {fileID: 709493103} m_Layer: 5 m_Name: List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &709493102 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709493101} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 646805883} m_Father: {fileID: 507519383} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -16.599976, y: -13} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &709493103 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709493101} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &709493104 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709493101} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 646805883} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1600723509} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &709493105 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709493101} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &709493106 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709493101} m_CullTransparentMesh: 0 --- !u!1 &709507114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709507115} - component: {fileID: 709507117} - component: {fileID: 709507116} m_Layer: 5 m_Name: Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &709507115 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709507114} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.323842, y: 0.323842, z: 0.323842} m_Children: [] m_Father: {fileID: 473165750} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 493.74, y: 81.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &709507116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709507114} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 35 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Song name --- !u!222 &709507117 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709507114} m_CullTransparentMesh: 0 --- !u!1 &709568653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709568654} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &709568654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709568653} m_LocalRotation: {x: -0.34365973, y: 0, z: 0, w: 0.9390943} m_LocalPosition: {x: 0.2090003, y: 1.6550015, z: 0.112999916} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 62681080} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -40.2, y: 0, z: 0} --- !u!1 &709600338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709600339} - component: {fileID: 709600341} - component: {fileID: 709600340} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &709600339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709600338} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.014850004, y: 0.0674, z: -0.044299997} m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 167615909} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &709600340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709600338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &709600341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709600338} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &709798724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709798725} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &709798725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709798724} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284464473} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &709804741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709804742} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &709804742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709804741} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &709877046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709877047} - component: {fileID: 709877049} - component: {fileID: 709877048} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &709877047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709877046} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.120200396, z: 0.0035008942} m_LocalScale: {x: 0.034779135, y: 0.08990412, z: 0.034779117} m_Children: [] m_Father: {fileID: 1661286057} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &709877048 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709877046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &709877049 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709877046} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &709939417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709939418} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &709939418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709939417} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1334310571} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &709969118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709969119} - component: {fileID: 709969121} - component: {fileID: 709969120} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &709969119 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709969118} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1804960088} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &709969120 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709969118} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &709969121 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709969118} m_CullTransparentMesh: 0 --- !u!1 &710379129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710379130} - component: {fileID: 710379132} - component: {fileID: 710379131} m_Layer: 0 m_Name: Blades 69 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &710379130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710379129} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 68 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -17.501} --- !u!23 &710379131 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710379129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &710379132 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710379129} m_Mesh: {fileID: -4365686718897543568, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &710444999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710445000} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &710445000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710444999} m_LocalRotation: {x: -0.47345746, y: -0.033156585, z: -0.096355, w: 0.87490255} m_LocalPosition: {x: -0.255, y: 1.567, z: 0.42} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -56.6, y: 3.46, z: -14.433} --- !u!1 &710597053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710597054} - component: {fileID: 710597056} - component: {fileID: 710597055} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &710597054 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710597053} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1718935616} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &710597055 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710597053} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.578} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &710597056 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710597053} m_CullTransparentMesh: 0 --- !u!1 &710920887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710920888} - component: {fileID: 710920891} - component: {fileID: 710920890} - component: {fileID: 710920889} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &710920888 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710920887} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003409686} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 1198618217} m_Father: {fileID: 267445989} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021574, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &710920889 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710920887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 710920890} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1069079836} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 267445988} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1968981766} m_MethodName: setUseEventOnCaptureState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1968981766} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1968981766} m_MethodName: setUseOverrideSystemOnCaptureState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &710920890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710920887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &710920891 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710920887} m_CullTransparentMesh: 0 --- !u!1 &710923357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710923358} - component: {fileID: 710923360} - component: {fileID: 710923359} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &710923358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710923357} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: 0, y: -0.017699908, z: 0.27940306} m_LocalScale: {x: 0.04677054, y: 0.14643861, z: 0.046771016} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &710923359 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710923357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &710923360 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710923357} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &710937617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710937618} - component: {fileID: 710937622} - component: {fileID: 710937621} - component: {fileID: 710937620} - component: {fileID: 710937619} m_Layer: 5 m_Name: Special Spell m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &710937618 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710937617} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 735511890} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -155, y: -148} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &710937619 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710937617} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &710937620 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710937617} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 710937621} --- !u!114 &710937621 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710937617} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.547} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 22356b1b3cc7c7443b7b35c956010c38, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &710937622 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710937617} m_CullTransparentMesh: 0 --- !u!1 &711004688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711004689} - component: {fileID: 711004690} m_Layer: 0 m_Name: Axe Attack 1 Hand 3 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711004689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711004688} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2623270} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &711004690 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711004688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand 3 Air useActionName: 1 actionName: Axe Attack 1 Hand 3 Air useActionID: 0 actionID: 720 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.7 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &711095024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711095025} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711095025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711095024} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2048193353} m_Father: {fileID: 99409701} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &711247274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711247275} - component: {fileID: 711247277} - component: {fileID: 711247276} m_Layer: 5 m_Name: Fuel Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &711247275 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711247274} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1941015425} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 661.8, y: -498.9} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &711247276 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711247274} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: faa8d5b41ddc1cc4baea6f01f55983da, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &711247277 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711247274} m_CullTransparentMesh: 0 --- !u!1001 &711324314 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 4651568040398438, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} propertyPath: m_LocalPosition.x value: 19.189999 objectReference: {fileID: 0} - target: {fileID: 4651568040398438, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4651568040398438, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} propertyPath: m_LocalPosition.z value: -2.34 objectReference: {fileID: 0} - target: {fileID: 4651568040398438, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4651568040398438, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4651568040398438, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4651568040398438, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4651568040398438, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} --- !u!4 &711324315 stripped Transform: m_CorrespondingSourceObject: {fileID: 4651568040398438, guid: 68e672c9e6da7c84a81fa4b575caec7b, type: 3} m_PrefabInstance: {fileID: 711324314} m_PrefabAsset: {fileID: 0} --- !u!1 &711324631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711324632} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711324632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711324631} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470003, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1728847874} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &711336914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711336915} - component: {fileID: 711336917} - component: {fileID: 711336916} m_Layer: 0 m_Name: Blade__108_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711336915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711336914} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.6495969, y: -0.011945419, z: -0.0829471} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 57 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &711336916 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711336914} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &711336917 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711336914} m_Mesh: {fileID: 6274824896078513255, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &711401001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711401002} - component: {fileID: 711401004} - component: {fileID: 711401003} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &711401002 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711401001} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 60130939} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &711401003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711401001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &711401004 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711401001} m_CullTransparentMesh: 0 --- !u!1 &711512664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711512665} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711512665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711512664} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2044536558} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &711591949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711591950} - component: {fileID: 711591952} - component: {fileID: 711591951} m_Layer: 0 m_Name: Blade__137_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711591950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711591949} m_LocalRotation: {x: 0.092294134, y: -0.70105565, z: 0.7010592, w: -0.092297405} m_LocalPosition: {x: -0.2803648, y: 0.0004103966, z: -0.08163464} m_LocalScale: {x: 0.04575801, y: 0.025765644, z: 0.07873746} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 86 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &711591951 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711591949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &711591952 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711591949} m_Mesh: {fileID: -480399614902752834, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &711630029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711630030} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711630030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711630029} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 3.4927713e-10, y: 1.561833, z: 0.80432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &711759159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711759160} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711759160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711759159} m_LocalRotation: {x: -0.017440548, y: 0.00064439286, z: 0.03691715, w: 0.99916595} m_LocalPosition: {x: 0.18200019, y: 1.5180018, z: 0.28900063} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 4.2320004} --- !u!1 &711860503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711860504} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &711860504 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711860503} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 388727083} m_Father: {fileID: 11682639} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &711922131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711922132} - component: {fileID: 711922136} - component: {fileID: 711922135} - component: {fileID: 711922134} - component: {fileID: 711922133} m_Layer: 5 m_Name: Move Up (Pointer Down-Up)-2018-2019 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &711922132 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711922131} m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000006, y: 1.0000006, z: 1} m_Children: [] m_Father: {fileID: 58623394} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -374.99994, y: -75} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &711922133 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711922131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 088a308bc797c574caa5162942633171, type: 3} m_Name: m_EditorClassIdentifier: mainImage: {fileID: 711922135} regularColor: {r: 1, g: 1, b: 1, a: 0.634} pressedColor: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &711922134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711922131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchVerticalUpInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 711922133} m_MethodName: setPressedColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchVerticalUpInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 711922133} m_MethodName: setRegularColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &711922135 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711922131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.634} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &711922136 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711922131} m_CullTransparentMesh: 0 --- !u!1 &712150534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712150535} m_Layer: 5 m_Name: Position Menu For Drop m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &712150535 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712150534} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 16.999878, y: -81.6174} m_SizeDelta: {x: 115.95, y: 118.45001} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &712320067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712320068} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &712320068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712320067} m_LocalRotation: {x: -0.578687, y: -0.19291703, z: 0.13362059, w: 0.78105694} m_LocalPosition: {x: 0.049000803, y: 1.7110001, z: 0.62199956} m_LocalScale: {x: 1.0000006, y: 1.0000015, z: 1.0000019} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -58.476, y: -60.709003, z: 55.715004} --- !u!1 &712322422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712322423} - component: {fileID: 712322425} - component: {fileID: 712322424} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &712322423 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712322422} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1313188085} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &712322424 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712322422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &712322425 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712322422} m_CullTransparentMesh: 0 --- !u!1 &712632151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712632152} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &712632152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712632151} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 9.9338475e-11, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &712798299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712798300} - component: {fileID: 712798303} - component: {fileID: 712798302} - component: {fileID: 712798301} m_Layer: 5 m_Name: Template m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &712798300 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712798299} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 569491705} - {fileID: 1053030041} m_Father: {fileID: 1158719864} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 2} m_SizeDelta: {x: 0, y: 150} m_Pivot: {x: 0.5, y: 1} --- !u!114 &712798301 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712798299} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 280096010} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 569491705} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1053030042} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 2 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: -3 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &712798302 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712798299} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &712798303 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712798299} m_CullTransparentMesh: 0 --- !u!1 &713201103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 713201104} - component: {fileID: 713201106} - component: {fileID: 713201105} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &713201104 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713201103} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 920297966} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &713201105 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713201103} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 44 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 4 m_MaxSize: 66 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '?' --- !u!222 &713201106 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713201103} m_CullTransparentMesh: 0 --- !u!1 &713500217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 713500218} - component: {fileID: 713500219} m_Layer: 5 m_Name: Item m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &713500218 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713500217} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 438797204} - {fileID: 877145644} - {fileID: 1214623633} m_Father: {fileID: 775265698} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &713500219 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713500217} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 438797205} toggleTransition: 1 graphic: {fileID: 877145645} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: [] m_IsOn: 1 --- !u!1 &713708917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 713708918} - component: {fileID: 713708920} - component: {fileID: 713708919} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &713708918 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713708917} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224489576} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &713708919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713708917} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Armor Cloth --- !u!222 &713708920 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713708917} m_CullTransparentMesh: 0 --- !u!1 &713858875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 713858876} - component: {fileID: 713858878} - component: {fileID: 713858877} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &713858876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713858875} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 2079726554} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &713858877 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713858875} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &713858878 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713858875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &714195853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714195854} - component: {fileID: 714195856} - component: {fileID: 714195855} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &714195854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714195853} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.521} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 725308903} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!124 &714195855 Behaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714195853} m_Enabled: 1 --- !u!20 &714195856 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714195853} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 4 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4292730875 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: ea48373a3f195dd4a8c7cd2c24b68141, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &714475358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714475359} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &714475359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714475358} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 1929959070} m_Father: {fileID: 918148655} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &714585417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714585418} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &714585418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714585417} m_LocalRotation: {x: -0.024804875, y: -0.016410096, z: -0.0067638806, w: 0.9995347} m_LocalPosition: {x: 0.244, y: 1.443, z: 0.252} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.72900003} --- !u!1 &714768297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714768298} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &714768298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714768297} m_LocalRotation: {x: -0.6072598, y: 0.000000027956503, z: -0.0000000349209, w: 0.79450333} m_LocalPosition: {x: 0.13400176, y: 1.5580027, z: 0.30399525} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &714918314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714918315} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &714918315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714918314} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.10200033, y: 1.5040015, z: -0.03399861} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 118684980} m_Father: {fileID: 401333211} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &714975743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714975744} - component: {fileID: 714975746} - component: {fileID: 714975745} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &714975744 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714975743} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 736669039} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 395, y: 145} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &714975745 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714975743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &714975746 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714975743} m_CullTransparentMesh: 0 --- !u!1 &715187100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715187101} - component: {fileID: 715187103} - component: {fileID: 715187102} m_Layer: 0 m_Name: Blades 47 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &715187101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715187100} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 46 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &715187102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715187100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &715187103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715187100} m_Mesh: {fileID: -7667690331440116976, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!114 &715419110 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114823674926321934, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &715463677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715463678} m_Layer: 0 m_Name: Parable Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &715463678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715463677} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 8.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1791530290} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &715778701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715778702} - component: {fileID: 715778704} - component: {fileID: 715778703} m_Layer: 0 m_Name: Blade__85_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &715778702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715778701} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.44232157, y: 0.18079993, z: -0.081695795} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &715778703 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715778701} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &715778704 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715778701} m_Mesh: {fileID: 6010907629435135131, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &715835738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715835739} - component: {fileID: 715835741} - component: {fileID: 715835740} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &715835739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715835738} m_LocalRotation: {x: -0.000000029802315, y: 0.0000000013969835, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: -0.03122, y: 0.0469, z: 0.12335} m_LocalScale: {x: 0.0058688438, y: 0.039030038, z: 0.01619184} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &715835740 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715835738} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &715835741 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715835738} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &716012115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716012116} - component: {fileID: 716012118} - component: {fileID: 716012117} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &716012116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716012115} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.03079, y: -0.06363, z: 0.05026} m_LocalScale: {x: 0.0060716826, y: 0.05413934, z: 0.04159352} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &716012117 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716012115} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &716012118 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716012115} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &716417063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716417068} - component: {fileID: 716417067} - component: {fileID: 716417066} - component: {fileID: 716417065} - component: {fileID: 716417064} m_Layer: 5 m_Name: Yes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &716417064 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716417063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 381330112} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &716417065 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716417063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 923219754} m_SelectOnDown: {fileID: 923219754} m_SelectOnLeft: {fileID: 923219754} m_SelectOnRight: {fileID: 923219754} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 716417066} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: confirmGoToHomeMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &716417066 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716417063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &716417067 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716417063} m_CullTransparentMesh: 0 --- !u!224 &716417068 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716417063} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 381330114} m_Father: {fileID: 87030793} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -158.3602, y: 75.90044} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &716684771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716684772} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &716684772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716684771} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 286541914} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &716717294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716717295} - component: {fileID: 716717297} - component: {fileID: 716717296} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &716717295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716717294} m_LocalRotation: {x: 0.023192007, y: 0.68620247, z: -0.3852259, w: 0.616595} m_LocalPosition: {x: 0.8825, y: -0.1488, z: -0.516} m_LocalScale: {x: 0.41901252, y: 0.050230402, z: 0.4190125} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 33.868, y: 86.051, z: -32.263} --- !u!23 &716717296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716717294} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &716717297 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716717294} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &716857086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716857087} - component: {fileID: 716857089} - component: {fileID: 716857088} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &716857087 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716857086} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 864478191} m_Father: {fileID: 131367728} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &716857088 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716857086} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7d6d8dab089df064091892f8e2bbed96, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &716857089 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716857086} m_CullTransparentMesh: 0 --- !u!1 &717166750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717166751} - component: {fileID: 717166752} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &717166751 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717166750} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 202923575} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &717166752 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717166750} m_CullTransparentMesh: 0 --- !u!1 &717195735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717195736} - component: {fileID: 717195738} - component: {fileID: 717195737} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &717195736 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717195735} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 871516963} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &717195737 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717195735} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &717195738 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717195735} m_CullTransparentMesh: 0 --- !u!1 &717290085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717290086} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &717290086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717290085} m_LocalRotation: {x: 0, y: 0.03489949, z: 0, w: 0.99939084} m_LocalPosition: {x: 0.239, y: 1.562, z: 0.594} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 4, z: 0} --- !u!1 &717601460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717601461} - component: {fileID: 717601463} - component: {fileID: 717601462} m_Layer: 5 m_Name: Mission Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &717601461 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717601460} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1623037132} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 122.2} m_SizeDelta: {x: 400, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &717601462 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717601460} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Mission Name --- !u!222 &717601463 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717601460} m_CullTransparentMesh: 0 --- !u!1 &717648825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717648826} - component: {fileID: 717648828} - component: {fileID: 717648827} m_Layer: 5 m_Name: Skill Slot Push Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &717648826 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717648825} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1132646186} - {fileID: 1842175623} - {fileID: 1360225558} - {fileID: 984736251} - {fileID: 1330609938} - {fileID: 1613643884} - {fileID: 1178990065} m_Father: {fileID: 740572736} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 406, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &717648827 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717648825} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1132646187} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 717648825} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &717648828 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717648825} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 717648825} slotActive: {fileID: 1330609937} slotLocked: {fileID: 1360225557} slotUnlocked: {fileID: 984736250} slotSkillAmountText: {fileID: 1842175624} slotPressedIcon: {fileID: 1613643883} confirmUseSkillPointsPanelPosition: {fileID: 1178990065} --- !u!1 &717748199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717748200} - component: {fileID: 717748204} - component: {fileID: 717748203} - component: {fileID: 717748202} - component: {fileID: 717748201} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &717748200 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717748199} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2054782982} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 198.99995, y: -48} m_SizeDelta: {x: 228.31, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &717748201 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717748199} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 717748203} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &717748202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717748199} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Travel Station System m_BoolArgument: 0 m_CallState: 2 --- !u!114 &717748203 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717748199} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: TRAVEL STATION --- !u!222 &717748204 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717748199} m_CullTransparentMesh: 0 --- !u!1 &717889955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717889956} - component: {fileID: 717889958} - component: {fileID: 717889957} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &717889956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717889955} m_LocalRotation: {x: -5.739434e-11, y: -2.9103827e-11, z: 0.7071069, w: 0.70710677} m_LocalPosition: {x: 0.0076, y: 0, z: -0} m_LocalScale: {x: 0.044048447, y: 0.04404845, z: 0.060439456} m_Children: [] m_Father: {fileID: 152474633} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &717889957 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717889955} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &717889958 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717889955} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &717941969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717941970} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &717941970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717941969} m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223} m_LocalPosition: {x: 0.2460004, y: 1.4000007, z: 0.2720003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1227430926} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &718783211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718783212} - component: {fileID: 718783214} - component: {fileID: 718783213} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &718783212 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718783211} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 905424349} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -45.200195} m_SizeDelta: {x: 0, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &718783213 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718783211} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &718783214 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718783211} m_CullTransparentMesh: 0 --- !u!1 &718830763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718830764} - component: {fileID: 718830766} - component: {fileID: 718830765} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &718830764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718830763} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &718830765 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718830763} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &718830766 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718830763} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &719023350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719023354} - component: {fileID: 719023353} - component: {fileID: 719023352} - component: {fileID: 719023351} m_Layer: 2 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &719023351 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719023350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0.20784315, g: 0.22352943, b: 0.3254902, a: 1} m_HighlightedColor: {r: 0.44823107, g: 0.35910466, b: 0.60294116, a: 1} m_PressedColor: {r: 0.74264705, g: 0.16927983, b: 0.16927983, a: 1} m_SelectedColor: {r: 0.44823107, g: 0.35910466, b: 0.60294116, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 550372512} m_HandleRect: {fileID: 550372510} m_Direction: 2 m_Value: 1 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &719023352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719023350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.63235295, g: 0.50216264, b: 0.50216264, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &719023353 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719023350} m_CullTransparentMesh: 0 --- !u!224 &719023354 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719023350} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2057453782} m_Father: {fileID: 1129630420} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 551, y: -4.499997} m_SizeDelta: {x: 32.2, y: 469.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &719165131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719165132} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719165132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719165131} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300004, z: -0.07099932} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 810773740} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &719171233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719171234} - component: {fileID: 719171236} - component: {fileID: 719171235} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719171234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719171233} m_LocalRotation: {x: 0.000000059604634, y: 0.7071068, z: -0.000000029802317, w: 0.7071068} m_LocalPosition: {x: -0.09300001, y: 0.0348998, z: 0.15870015} m_LocalScale: {x: 0.014588325, y: 0.10198556, z: 0.20876679} m_Children: [] m_Father: {fileID: 355045111} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!23 &719171235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719171233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &719171236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719171233} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &719214137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719214138} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719214138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719214137} m_LocalRotation: {x: 0.20529771, y: 0.3783672, z: 0.21491879, w: 0.8766419} m_LocalPosition: {x: 0.038494997, y: -0.008544672, z: 0.11817713} m_LocalScale: {x: 1.0000119, y: 1.0000174, z: 1.0000166} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &719336186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719336187} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719336187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719336186} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: 0.23700033, y: 1.2840002, z: 0.30100074} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1127158043} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &719345433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719345434} - component: {fileID: 719345435} m_Layer: 2 m_Name: Gravity Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719345434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719345433} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.721684, z: -0.028926313} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2077297674} m_Father: {fileID: 954210068} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &719345435 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719345433} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 serializedVersion: 2 m_Radius: 0.61 m_Center: {x: 0, y: -0.14, z: 0} --- !u!1 &719562656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719562657} - component: {fileID: 719562660} - component: {fileID: 719562659} - component: {fileID: 719562658} m_Layer: 5 m_Name: Default m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &719562657 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719562656} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 451297815} m_Father: {fileID: 416907336} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 170.06287, y: -2.8925781} m_SizeDelta: {x: 154.55, y: 51} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &719562658 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719562656} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 719562659} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1546321982} m_MethodName: setToDefault m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: cancelSetting m_BoolArgument: 0 m_CallState: 2 --- !u!114 &719562659 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719562656} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.029411793, g: 0.00086505356, b: 0.00086505356, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &719562660 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719562656} m_CullTransparentMesh: 0 --- !u!1 &719624910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719624911} m_Layer: 0 m_Name: Sight Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719624911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719624910} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0, y: 1.7, z: 0.193} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &719677873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719677875} - component: {fileID: 719677874} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &719677874 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719677873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 867073168} - {fileID: 472186887} - {fileID: 1886946418} - {fileID: 1566342344} - {fileID: 747229773} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011017117, y: -0.21152627, z: -0.2494168} - {x: 0.0000012964007, y: -0.19737968, z: -0.076907404} - {x: -0.013999635, y: -0.17939958, z: 0.1423493} - {x: -0.060840875, y: -0.07100546, z: -0.0029053874} - {x: -0.06084117, y: -0.07100307, z: 0.019221963} - {x: -0.06084136, y: -0.07100152, z: 0.03356046} - {x: 0.0053213667, y: -0.08441022, z: 0.06732723} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: -0.008751465, y: -0.09616016, z: 0.052545615} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &719677875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719677873} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: - {fileID: 867073168} - {fileID: 472186887} - {fileID: 1886946418} - {fileID: 1566342344} - {fileID: 747229773} m_Father: {fileID: 1877826734} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &719843635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719843637} - component: {fileID: 719843636} m_Layer: 0 m_Name: Spotlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!108 &719843636 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719843635} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &719843637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719843635} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.17690027, y: 0.06760045, z: 0.039699897} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 151453186} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &719997459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719997460} - component: {fileID: 719997462} - component: {fileID: 719997461} m_Layer: 0 m_Name: Foot Particles Dust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719997460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719997459} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0.19, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 659306139} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!198 &719997461 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719997459} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1.5 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1.2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.7 minScalar: 0.6 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 200 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.26 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 150 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0.2 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 30 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.012605042 value: 0.39999998 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 1 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!199 &719997462 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719997459} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8dd78e07ea430fd428baed8a86f6fbf8, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!1 &720668455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 720668456} m_Layer: 0 m_Name: grip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &720668456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720668455} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.64} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1398382610} - {fileID: 1644366168} - {fileID: 825989993} - {fileID: 549876493} - {fileID: 852693830} - {fileID: 1466006408} - {fileID: 2140764980} - {fileID: 1970030971} - {fileID: 1402668463} - {fileID: 1730278447} - {fileID: 673376614} - {fileID: 2041214528} - {fileID: 325751395} - {fileID: 1800487612} - {fileID: 1234999756} - {fileID: 1876008051} - {fileID: 2052884940} - {fileID: 2005299670} - {fileID: 610658671} - {fileID: 1133405002} - {fileID: 334464387} - {fileID: 1509349838} m_Father: {fileID: 782143088} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &720828829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 720828830} - component: {fileID: 720828831} - component: {fileID: 720828834} - component: {fileID: 720828833} - component: {fileID: 720828832} m_Layer: 0 m_Name: Shotgun m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &720828830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720828829} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1620811522} - {fileID: 677539609} - {fileID: 150341550} - {fileID: 1607416326} m_Father: {fileID: 772658220} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &720828831 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720828829} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1607416325} aimPosition: {fileID: 1681743201} walkPosition: {fileID: 1836800097} keepPosition: {fileID: 1185234548} aimRecoilPosition: {fileID: 574136800} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 98211357} surfaceCollisionRayPosition: {fileID: 798081570} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 182936962} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1852775925} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 2128105158} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 0 deactivateIKDrawPath: - {fileID: 726094338} - {fileID: 435711655} weaponPositionInHandForDeactivateIK: {fileID: 266557142} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 10 endRecoilSpeed: 1.5 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.03, y: 0.1, z: 0.1} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 30, y: 10, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 1 useBezierCurve: 1 spline: {fileID: 1331781216} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1790370633} - {fileID: 276203012} - {fileID: 771737754} - {fileID: 1836800097} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 2135885725} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1957629917} wayPoints: - {fileID: 404961720} - {fileID: 2135885725} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 618248868} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 455005119} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1590823711} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1365181600} wayPoints: - {fileID: 128886569} - {fileID: 373287112} - {fileID: 1573462731} - {fileID: 1590823711} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 1800856571} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 436279752} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1222287360} weaponRotationPointHolder: {fileID: 1754512207} weaponRotationPointHeadLookTarget: {fileID: 428834568} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 1517512988} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0391 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 0 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1545034859} aimRecoilPosition: {fileID: 1227213510} walkPosition: {fileID: 287142763} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1109083243} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 633534096} surfaceCollisionRayPosition: {fileID: 1012116401} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 1625629172} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1644115730} meleeAttackRaycastPosition: {fileID: 583308835} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 621077922} attachmentCameraPosition: {fileID: 1120886837} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 1313306759} - {fileID: 551087209} weaponPositionInHandForDeactivateIK: {fileID: 719214138} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1869004510} - {fileID: 1964562455} - {fileID: 116038264} - {fileID: 287142763} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1590823711} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 183328064} wayPoints: - {fileID: 1197580859} - {fileID: 1281146826} - {fileID: 1245793568} - {fileID: 1590823711} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 1518855706} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1531450282} aimRecoilPosition: {fileID: 927463043} walkPosition: {fileID: 1259146080} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 655561128} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 267760065} surfaceCollisionRayPosition: {fileID: 2043241039} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 1029885479} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1096357529} meleeAttackRaycastPosition: {fileID: 310902334} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 391214802} attachmentCameraPosition: {fileID: 165747188} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 696731550} - {fileID: 1369481211} weaponPositionInHandForDeactivateIK: {fileID: 1948354219} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 2040497619} weaponRotationPointHolder: {fileID: 221935626} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 299712937} - {fileID: 1256872473} - {fileID: 1735385411} - {fileID: 1259146080} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 522268758} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1288836304} wayPoints: - {fileID: 688855537} - {fileID: 668385297} - {fileID: 1756048695} - {fileID: 522268758} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 1517964743} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 1 customDefaultThirdPersonAimRightStateName: Aim Right Custom View Shotgun customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 1 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: -10, y: 0, z: 0} FBARunPositionOffset: {x: 0.22, y: 1.55, z: 0.14} FBARunRotationOffset: {x: 0, y: -30, z: 0} FBAAimPositionOffset: {x: 0.153, y: 1.5, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.153, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: -5, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1607416325} aimPosition: {fileID: 1311353669} walkPosition: {fileID: 673043674} keepPosition: {fileID: 305448654} aimRecoilPosition: {fileID: 1495066818} walkRecoilPosition: {fileID: 545335330} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 876230789} surfaceCollisionRayPosition: {fileID: 1580814529} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1732890461} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 78997949} jumpEndPosition: {fileID: 1958977859} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 841961587} reloadDuration: 3 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1946194725} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 63421509} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 12 endRecoilSpeed: 1.5 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.03, y: 0.05, z: 0.05} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 276549726} crouchRecoilPosition: {fileID: 25531303} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0286 handleGizmoColor: {r: 1, g: 1, b: 1, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 99035135} walkRecoilPosition: {fileID: 1199889827} keepPosition: {fileID: 1904983338} crouchPosition: {fileID: 1866347294} crouchRecoilPosition: {fileID: 1599344532} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 284136215} surfaceCollisionRayPosition: {fileID: 1230560938} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 375505304} jumpStartPosition: {fileID: 237987239} jumpEndPosition: {fileID: 236535204} meleeAttackPosition: {fileID: 638390327} meleeAttackRaycastPosition: {fileID: 1589084495} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 55568260} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 568036247} reloadDuration: 3 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1494257495} walkRecoilPosition: {fileID: 2065277413} keepPosition: {fileID: 878177880} crouchPosition: {fileID: 1181535525} crouchRecoilPosition: {fileID: 807271861} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1828311236} surfaceCollisionRayPosition: {fileID: 200222143} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 810722226} jumpStartPosition: {fileID: 207876415} jumpEndPosition: {fileID: 1835082405} meleeAttackPosition: {fileID: 1692786692} meleeAttackRaycastPosition: {fileID: 1137725386} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 301098905} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 458782551} reloadDuration: 3 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 3 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 5 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.512 swayRotationPercentageAiming: 0.488 bobPositionPercentageAiming: 0.264 bobRotationPercentageAiming: 0.288 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.05, y: 0.05} swayPositionVerticalClamp: {x: -0.05, y: 0.05} useSwayRotationClamp: 1 swayRotationClampX: {x: -17, y: 17} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0.5, y: 5} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 0} bobPositionAmount: {x: 0.01, y: 0.05, z: 0} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.1} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.51 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.05, y: 0.05} swayPositionVerticalClamp: {x: -0.05, y: 0.05} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -5, y: 5} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 70 shakeSmooth: 13 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 4, z: 10} firstPersonshotShakeInfo: shotForce: 70 shakeSmooth: 13 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0.1} shakeRotation: {x: 0, y: 4, z: 14} thirdPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 300 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 133396, guid: 192439320471df2499505152f3b9ea31, type: 3} inventoryWeaponPrefabObject: {fileID: 1705763463588140, guid: c7ef6b5f1cb23f948acf54af5b2873f7, type: 3} weaponGameObject: {fileID: 1607416325} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 1607416327} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 1197743155} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 1607416331} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 1607416326} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.3, y: 0.3} horizontalShotCameraNoiseAmountFirstPerson: {x: -0.05, y: 0.05} verticalShotCameraNoiseAmountThirdPerson: {x: 0.3, y: 0.3} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.05, y: 0.05} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 0} weaponUsesAttachment: 0 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 0 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 1 showRunSwaySettings: 1 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: d06216450a5af9a4a95e51712de4e98d, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &720828832 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720828829} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Shotgun maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &720828833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720828829} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Shotgun relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1280252764302594, guid: 77e906579bbfad94eb5bc39bcabb54d7, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 720828831} mainPlayerWeaponSystem: {fileID: 1607416331} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 844152031} newWeaponMeshParent: {fileID: 1055621070} weaponViewTransform: {fileID: 774294362} replaceArmsModel: 0 armsParent: {fileID: 1620811522} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1055621070} currentWeaponMesh: {fileID: 159628470} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Slide removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1055621070} currentWeaponMesh: {fileID: 2028510923} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 1 IKPositionsListOnMesh: - {fileID: 2135885725} temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1055621070} currentWeaponMesh: {fileID: 1530354626} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1055621070} currentWeaponMesh: {fileID: 160689082} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828833} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828833} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828833} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1607416331} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1607416331} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1607416331} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1607416331} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828833} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1620811521} - {fileID: 1059155545} - {fileID: 575594522} - {fileID: 150341549} - {fileID: 1281503025} - {fileID: 2024659648} - {fileID: 650071808} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &720828834 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720828829} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 1197743155} - {fileID: 1681743201} - {fileID: 1836800097} - {fileID: 574136800} - {fileID: 98211357} - {fileID: 798081570} - {fileID: 1957629917} - {fileID: 965672229} - {fileID: 1331781215} - {fileID: 2115746819} - {fileID: 1740195934} - {fileID: 678792698} - {fileID: 1034757284} - {fileID: 1238398978} - {fileID: 1267453614} - {fileID: 128886569} - {fileID: 373287112} - {fileID: 1573462731} - {fileID: 577086259} - {fileID: 1790370633} - {fileID: 276203012} - {fileID: 771737754} - {fileID: 129854035} - {fileID: 404961720} - {fileID: 1365181600} - {fileID: 439207649} - {fileID: 9177011} - {fileID: 1849890804} - {fileID: 1852775925} - {fileID: 2128105158} - {fileID: 1453712415} - {fileID: 726094338} - {fileID: 435711655} - {fileID: 266557142} - {fileID: 1517512988} - {fileID: 1167857458} - {fileID: 428834568} - Name: First Person View objectTransformInfoList: - {fileID: 1145127062} - {fileID: 1371687793} - {fileID: 644327543} - {fileID: 1298953332} - {fileID: 1769758909} - {fileID: 1311353669} - {fileID: 673043674} - {fileID: 305448654} - {fileID: 1495066818} - {fileID: 545335330} - {fileID: 1828054552} - {fileID: 876230789} - {fileID: 1580814529} - {fileID: 1732890461} - {fileID: 78997949} - {fileID: 1958977859} - {fileID: 1946194725} - {fileID: 63421509} - {fileID: 276549726} - {fileID: 25531303} - {fileID: 841961586} - {fileID: 750105602} - {fileID: 1123864980} - {fileID: 38961593} - {fileID: 1296327301} - {fileID: 137720816} - {fileID: 801986324} - {fileID: 952075082} - {fileID: 604120354} - {fileID: 11816646} - {fileID: 1479885179} - {fileID: 182936962} - Name: IK Positions objectTransformInfoList: - {fileID: 1590823711} - {fileID: 436279752} - {fileID: 1800856571} - {fileID: 455005119} - {fileID: 618248868} - {fileID: 99088534} - {fileID: 1962400599} - {fileID: 522268758} - {fileID: 1685293587} - {fileID: 1518855706} - {fileID: 1517964743} - {fileID: 2135885725} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 6 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 1607416326} mainWeaponPositionsParentThirdPerson: - {fileID: 653918933} - {fileID: 1059155546} - {fileID: 575594523} mainWeaponPositionChildsThirdPerson: - {fileID: 1197743155} - {fileID: 1681743201} - {fileID: 1836800097} - {fileID: 1185234548} - {fileID: 574136800} - {fileID: 98211357} - {fileID: 798081570} - {fileID: 965672229} - {fileID: 1331781215} - {fileID: 2115746819} - {fileID: 1740195934} - {fileID: 678792698} - {fileID: 1034757284} - {fileID: 1238398978} - {fileID: 128886569} - {fileID: 373287112} - {fileID: 1573462731} - {fileID: 1790370633} - {fileID: 276203012} - {fileID: 771737754} - {fileID: 404961720} - {fileID: 439207649} - {fileID: 1849890804} - {fileID: 1852775925} - {fileID: 2128105158} - {fileID: 726094338} - {fileID: 435711655} - {fileID: 1517512988} - {fileID: 2089726137} - {fileID: 1545034859} - {fileID: 1227213510} - {fileID: 287142763} - {fileID: 1109083243} - {fileID: 633534096} - {fileID: 1012116401} - {fileID: 1197580859} - {fileID: 1281146826} - {fileID: 1245793568} - {fileID: 1869004510} - {fileID: 1964562455} - {fileID: 116038264} - {fileID: 1120886837} - {fileID: 621077922} - {fileID: 1644115730} - {fileID: 583308835} - {fileID: 1313306759} - {fileID: 551087209} - {fileID: 1531450282} - {fileID: 927463043} - {fileID: 1259146080} - {fileID: 655561128} - {fileID: 267760065} - {fileID: 2043241039} - {fileID: 688855537} - {fileID: 668385297} - {fileID: 1756048695} - {fileID: 299712937} - {fileID: 1256872473} - {fileID: 1735385411} - {fileID: 165747188} - {fileID: 391214802} - {fileID: 1096357529} - {fileID: 310902334} - {fileID: 696731550} - {fileID: 1369481211} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!114 &721014834 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114831357213936836, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9c7ca008fffe53c4792cdaec428b4a2b, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &721052022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 721052023} m_Layer: 5 m_Name: panels m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &721052023 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721052022} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 315714868} - {fileID: 1025869587} m_Father: {fileID: 1425560834} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -21, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &721256899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 721256900} - component: {fileID: 721256901} m_Layer: 0 m_Name: Switch m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &721256900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721256899} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890927943} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &721256901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721256899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b955bdf66c7f7b74591933612a5a82c8, type: 3} m_Name: m_EditorClassIdentifier: orderEnabled: 1 showDebugPrint: 0 currentTarget: {fileID: 0} useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] mainPlayerCharactersManager: {fileID: 0} --- !u!1 &722100718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722100719} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &722100719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722100718} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 132766352} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &722225311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722225312} m_Layer: 0 m_Name: Plane Definer 2 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &722225312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722225311} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.05, y: 0, z: 5.45} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1535629645} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &722317007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722317008} - component: {fileID: 722317010} - component: {fileID: 722317009} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &722317008 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722317007} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 416143171} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &722317009 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722317007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &722317010 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722317007} m_CullTransparentMesh: 0 --- !u!1 &722510458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722510459} - component: {fileID: 722510461} - component: {fileID: 722510460} m_Layer: 5 m_Name: Objective Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &722510459 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722510458} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 41439157} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.74, y: 14.000015} m_SizeDelta: {x: 316.19, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &722510460 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722510458} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Name --- !u!222 &722510461 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722510458} m_CullTransparentMesh: 0 --- !u!1 &722597145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722597146} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &722597146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722597145} m_LocalRotation: {x: -1.7347233e-18, y: -4.5474735e-13, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14999959, y: 1.5959998, z: 0.5310002} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &722671507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722671508} - component: {fileID: 722671509} m_Layer: 0 m_Name: Tutorial Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &722671508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722671507} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &722671509 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722671507} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &722724459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722724460} - component: {fileID: 722724462} - component: {fileID: 722724461} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &722724460 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722724459} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1985893725} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &722724461 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722724459} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.25, g: 0.24080883, b: 0.24080883, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &722724462 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722724459} m_CullTransparentMesh: 0 --- !u!1 &722769613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722769614} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &722769614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722769613} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1762482450} - {fileID: 528602136} m_Father: {fileID: 1829016661} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &722963208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722963209} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &722963209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722963208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1608575081} m_Father: {fileID: 800063253} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &722973796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722973797} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &722973797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722973796} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 890561021} m_Father: {fileID: 1759900612} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &723145875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723145876} - component: {fileID: 723145878} - component: {fileID: 723145877} m_Layer: 0 m_Name: Blades 41 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &723145876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723145875} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &723145877 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723145875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &723145878 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723145875} m_Mesh: {fileID: -7695750848535076144, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &723522834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723522835} - component: {fileID: 723522836} m_Layer: 0 m_Name: Skills m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &723522835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723522834} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &723522836 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723522834} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e0a9ea24bbaf99c49b6671180fa0ae69, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: -1 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainPlayerSkillsSystem: {fileID: 178190880} --- !u!1 &723538605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723538606} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &723538606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723538605} m_LocalRotation: {x: 1.9081958e-17, y: 1.8189894e-12, z: 2.9558578e-12, w: 1} m_LocalPosition: {x: -1.950867e-11, y: -0.0000016971035, z: 0.10000049} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1502971431} - {fileID: 2112486290} - {fileID: 675270914} - {fileID: 1509837274} - {fileID: 334541845} - {fileID: 2112178263} m_Father: {fileID: 1994719447} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &723578566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723578567} - component: {fileID: 723578569} - component: {fileID: 723578568} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &723578567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723578566} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.018199999, y: 0.0482, z: 0.03999996} m_LocalScale: {x: 0.012801967, y: 0.03274975, z: 0.04820604} m_Children: [] m_Father: {fileID: 1567657625} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &723578568 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723578566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &723578569 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723578566} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &723736886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723736887} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &723736887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723736886} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.59, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &723806242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723806243} - component: {fileID: 723806245} - component: {fileID: 723806244} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &723806243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723806242} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0005, y: 0.1072, z: 0.14} m_LocalScale: {x: 0.04560875, y: 0.008304004, z: 0.03854043} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &723806244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723806242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &723806245 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723806242} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &723950913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723950914} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &723950914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723950913} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &724066196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724066197} - component: {fileID: 724066200} - component: {fileID: 724066199} - component: {fileID: 724066198} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &724066197 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724066196} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 154262489} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -73.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &724066198 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724066196} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 724066199} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &724066199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724066196} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Oxygen --- !u!222 &724066200 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724066196} m_CullTransparentMesh: 0 --- !u!1 &724121721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724121722} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &724121722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724121721} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1913852471} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &724456341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724456342} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &724456342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724456341} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.244, y: 1.669, z: 0.592} m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &724549842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724549843} m_Layer: 0 m_Name: Shells Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &724549843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724549842} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.044, z: -0.072} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &724785986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724785987} m_Layer: 0 m_Name: Plane Definer 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &724785987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724785986} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -4.07, y: 0, z: 5.38} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918979861} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &725073224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 725073225} - component: {fileID: 725073227} - component: {fileID: 725073226} m_Layer: 2 m_Name: Hit Combat Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &725073225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725073224} m_LocalRotation: {x: -0.65156996, y: -0.4876667, z: -0.5599984, w: 0.15504727} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 194592348} m_Father: {fileID: 42534605} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &725073226 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725073224} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Radius: 0.2 m_Center: {x: 0.05, y: -0.04, z: 0.09} --- !u!114 &725073227 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725073224} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d9a2ac9676dfdc045b960d4963b2e188, type: 3} m_Name: m_EditorClassIdentifier: hitDamage: 10 damageMultiplier: 1 configureDamageAsConstant: 1 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 layerMask: serializedVersion: 2 m_Bits: 4237679561 checkTriggerSurfaces: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 useIgnoreTags: 0 tagsToIgnoreList: [] sendMessageOnDamageDetected: 1 messageOnDamageDetectedName: setDamageDetectedOnTriggerById useCustomObjectToSendMessage: 0 customObjectToSendMessage: {fileID: 0} sendMessageOnSurfaceWithNoDamageDetected: 1 messageOnSurfaceWithNoDamageDetectedName: setNoDamageDetectedOnTriggerById storeDetectedObjectOnList: 1 checkSurfacesForDecals: 0 raycastDistance: 0 addForceMultiplier: 20 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 usePushCharacter: 0 pushCharacterFunctionName: pushCharacter showDebugPrint: 0 currentlyEnabled: 0 currentCombatTypeIndex: 0 currentAttackIndex: 0 damageAppliedInLastAttack: 0 triggerId: 3 detectSurfaceStateActive: 0 useCastAllDamageDetection: 0 detectedObjectList: [] ignoreDetectedObjectsOnList: 0 customForceAmount: 0 customForceToVehiclesMultiplier: 0 customForceMode: 0 customForceModeActive: 0 ignoreObjectListActive: 0 objectToIgnoreList: [] eventOnDetectSurfaceStateActive: m_PersistentCalls: m_Calls: [] currentPlayer: {fileID: 954210051} mainCollider: {fileID: 725073226} mainBoxCollider: {fileID: 0} mainSphereCollider: {fileID: 725073226} --- !u!1 &725308902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 725308903} - component: {fileID: 725308906} - component: {fileID: 725308905} - component: {fileID: 725308904} m_Layer: 0 m_Name: weaponScope m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &725308903 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725308902} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.1946} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 505395117} - {fileID: 714195854} m_Father: {fileID: 1371158846} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.205, y: 0.10053527} m_SizeDelta: {x: 0.04, y: 0.04} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &725308904 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725308902} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &725308905 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725308902} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: b3996d149cc0acf45ab6200e0eb40d46, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &725308906 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725308902} m_CullTransparentMesh: 0 --- !u!1 &725550406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 725550407} - component: {fileID: 725550408} m_Layer: 0 m_Name: Walk On Balance System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &725550407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725550406} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1564794299} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &725550408 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725550406} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 35dae826841d85b4495940c8baa42f23, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Walk On Balance externalControllerJumpEnabled: 1 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Slide - Paraglider - Parachute customActionCategoryID: 444 regularActionCategoryID: 0 behaviorCurrentlyActive: 0 systemEnabled: 1 lookDirectionSpeed: 10 lookDirectionSpeedFBA: 10 resetPlayerRotationSpeed: 5 adjustPlayerToMovementSpeed: 5 movementSpeed: 2 turboSpeed: 5 delayToResumeMovementOnReverseDirection: 0.3 stopMovementIfLastPointReached: 1 stopMovementIfFirstPointReached: 1 useForceMode: 1 railForceMode: 1 turboEnabled: 1 speedOnAimMultiplier: 1 canJumpEnabled: 1 jumpOnEndStateEnabled: 1 impulseOnJump: {x: 0, y: 30, z: 0} endOfSurfaceImpulse: {x: 0, y: 23, z: 5} maxVelocityChangeOnJump: 0 actionID: 54342354 externalControlleBehaviorActiveAnimatorName: External Behavior Active actionIDAnimatorName: Action ID horizontalAnimatorName: Horizontal Action inputLerpSpeed: 0.1 setNewCameraStateOnThirdPerson: 1 newCameraStateOnThirdPerson: Slide View fallAfterDelayIfNotMoving: 1 delayToFallIfNotMoving: 4 fallAfterDelayIfMoving: 0 delayToFallIfMoving: 0 actionIDToFall: 4548931 showDebugPrint: 0 movementPausedDebug: 0 movementSystemActive: 0 turboActive: 0 targetDirection: {x: 0, y: 0, z: 0} currentTargetDirection: {x: 0, y: 0, z: 0} adjustingPlayerToMovement: 0 movingOnForwardDirection: 0 movingOnBackwardDirection: 0 currentWaypointIndex: 0 nextTargetWaypointIndex: 0 verticalInput: 0 movementDirectionMultiplier: 1 jumpOnEndState: 1 currentSimpleWaypointSystem: {fileID: 0} currentWayPoints: [] eventOnStateEnabled: m_PersistentCalls: m_Calls: [] eventOnStateDisabled: m_PersistentCalls: m_Calls: [] eventBeforeActivatingState: m_PersistentCalls: m_Calls: [] eventBeforeDeactivatingState: m_PersistentCalls: m_Calls: [] useEventUseTurbo: 0 eventOnStarTurbo: m_PersistentCalls: m_Calls: [] eventOnEndTurbo: m_PersistentCalls: m_Calls: [] mainPlayerController: {fileID: 954210052} mainAnimator: {fileID: 954210067} mainPlayerCamera: {fileID: 176855561} playerTransform: {fileID: 954210068} playerCameraTransform: {fileID: 0} mainRigidbody: {fileID: 954210066} mainHeadTrack: {fileID: 954210063} --- !u!1 &725637896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 725637897} - component: {fileID: 725637898} m_Layer: 0 m_Name: Roll Backward From Back On Get Up Bullet Time m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &725637897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725637896} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &725637898 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725637896} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Backward From Back On Get Up Bullet Time useActionName: 1 actionName: Roll Backward From Back On Get Up Bullet Time useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScale m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.79 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &726094337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726094338} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &726094338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726094337} m_LocalRotation: {x: -0.3227613, y: 0, z: 0, w: 0.94648045} m_LocalPosition: {x: 0.2110003, y: 1.6880016, z: 0.14600003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1453712415} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -37.66, y: 0, z: 0} --- !u!1 &726518358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726518359} - component: {fileID: 726518361} - component: {fileID: 726518360} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &726518359 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726518358} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 296520981} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &726518360 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726518358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &726518361 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726518358} m_CullTransparentMesh: 0 --- !u!1 &726700811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726700812} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &726700812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726700811} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.22300038, y: 1.0060003, z: 0.13800058} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131542540} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &727033248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727033249} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &727033249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727033248} m_LocalRotation: {x: 0.30701527, y: -0.5045806, z: 0.6711001, w: 0.44806778} m_LocalPosition: {x: -0.31799892, y: 0.987, z: 0.15899855} m_LocalScale: {x: 1.0000018, y: 1.0000019, z: 1.0000012} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &727302422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727302423} - component: {fileID: 727302426} - component: {fileID: 727302425} - component: {fileID: 727302424} m_Layer: 5 m_Name: Gestures Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &727302423 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727302422} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 352297551} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &727302424 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727302422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 727302425} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hip Hop Dancing m_BoolArgument: 0 m_CallState: 2 --- !u!114 &727302425 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727302422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 0703db7437c4be248b8457a3dadbf0d8, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &727302426 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727302422} m_CullTransparentMesh: 0 --- !u!1 &727487390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727487391} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &727487391 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727487390} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 623828923} m_Father: {fileID: 1724263698} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &727548891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727548892} m_Layer: 0 m_Name: Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &727548892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727548891} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1, z: 0} m_LocalScale: {x: 0.34423503, y: 0.344235, z: 0.34423503} m_Children: - {fileID: 1212552692} - {fileID: 2057701978} - {fileID: 1610213175} - {fileID: 1937070455} - {fileID: 390025505} - {fileID: 328162291} - {fileID: 852765196} - {fileID: 491514792} - {fileID: 1409155364} - {fileID: 937701001} - {fileID: 1847520811} - {fileID: 781698453} - {fileID: 135595958} - {fileID: 73129505} - {fileID: 252051678} - {fileID: 1620218266} - {fileID: 359568480} - {fileID: 1942055666} - {fileID: 660157180} - {fileID: 2056732248} m_Father: {fileID: 954210068} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &727714946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727714947} - component: {fileID: 727714950} - component: {fileID: 727714949} - component: {fileID: 727714948} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &727714947 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727714946} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 445282890} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &727714948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727714946} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 727714949} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &727714949 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727714946} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: UNEQUIP --- !u!222 &727714950 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727714946} m_CullTransparentMesh: 0 --- !u!1 &727832837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727832838} - component: {fileID: 727832840} - component: {fileID: 727832839} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &727832838 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727832837} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376955705} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 1.9099884, y: 0} m_SizeDelta: {x: 439.02, y: 75} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &727832839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727832837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &727832840 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727832837} m_CullTransparentMesh: 0 --- !u!1 &727897042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727897043} m_Layer: 5 m_Name: Object With Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &727897043 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727897042} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1339955280} - {fileID: 1099570913} - {fileID: 324537786} - {fileID: 883861743} - {fileID: 873983879} - {fileID: 904567408} - {fileID: 356825158} - {fileID: 1902557098} - {fileID: 1464004299} - {fileID: 1720765882} - {fileID: 908882735} m_Father: {fileID: 1659763434} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &727979935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727979936} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &727979936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727979935} m_LocalRotation: {x: 0.18605095, y: -0.3693708, z: -0.20493455, w: 0.88710326} m_LocalPosition: {x: -0.48000062, y: 1.1200002, z: 0.075000644} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1722076844} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 10.294, y: -48.036, z: -30.613} --- !u!1 &728485695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728485696} - component: {fileID: 728485698} - component: {fileID: 728485697} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &728485696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728485695} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &728485697 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728485695} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &728485698 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728485695} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &728526440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728526441} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &728526441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728526440} m_LocalRotation: {x: -0.017451786, y: -0.008725136, z: -0.00015229818, w: 0.9998096} m_LocalPosition: {x: 0.15, y: 1.64, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &728691420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728691421} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &728691421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728691420} m_LocalRotation: {x: 0.3063835, y: -0.5125576, z: -0.033113744, w: 0.8014471} m_LocalPosition: {x: 0.11919518, y: 1.218796, z: 0.24701016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1328514202} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &728726694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728726695} - component: {fileID: 728726697} - component: {fileID: 728726696} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &728726695 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728726694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 768199290} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &728726696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728726694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &728726697 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728726694} m_CullTransparentMesh: 0 --- !u!1 &728852882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728852883} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &728852883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728852882} m_LocalRotation: {x: -0.08249307, y: -0.08685643, z: -0.0072172065, w: 0.9927733} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &728856714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728856715} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &728856715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728856714} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.22300032, y: 1.4950013, z: 0.10000014} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &729028056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729028059} - component: {fileID: 729028057} - component: {fileID: 729028058} m_Layer: 2 m_Name: Swim Capsule Collider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!136 &729028057 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729028056} m_Material: {fileID: 13400000, guid: cf63880488ec29f43a759ecd9c6c5123, type: 2} m_IsTrigger: 0 m_Enabled: 0 m_Radius: 0.3 m_Height: 1.16 m_Direction: 2 m_Center: {x: 0, y: 0, z: -0.12} --- !u!114 &729028058 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729028056} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 375531573} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!4 &729028059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729028056} m_LocalRotation: {x: 0.0000047965173, y: 0.73724115, z: 0.6756297, w: -0.0000052339187} m_LocalPosition: {x: 0, y: 1.3755655, z: -0.071658894} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954210068} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &729075088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729075089} - component: {fileID: 729075091} - component: {fileID: 729075090} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &729075089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729075088} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &729075090 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729075088} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &729075091 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729075088} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &729147243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729147244} - component: {fileID: 729147246} - component: {fileID: 729147245} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &729147244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729147243} m_LocalRotation: {x: 0.70710677, y: 2.0372681e-10, z: -0.0000000037252903, w: 0.7071068} m_LocalPosition: {x: -0.012199894, y: 0.06429982, z: 0.16190015} m_LocalScale: {x: 0.018828003, y: 0.0043186764, z: 0.018828034} m_Children: [] m_Father: {fileID: 691447739} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &729147245 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729147243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &729147246 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729147243} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &729180094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729180095} - component: {fileID: 729180097} - component: {fileID: 729180096} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &729180095 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729180094} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273477743} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 150, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &729180096 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729180094} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: key name --- !u!222 &729180097 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729180094} m_CullTransparentMesh: 0 --- !u!1 &729192317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729192318} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &729192318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729192317} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.1, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &729238694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729238695} - component: {fileID: 729238697} - component: {fileID: 729238696} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &729238695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729238694} m_LocalRotation: {x: 0.7071069, y: -2.209068e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.13219997, z: 0.88964194} m_LocalScale: {x: 0.15335241, y: 0.17472057, z: 0.15335393} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &729238696 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729238694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &729238697 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729238694} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &729257309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729257310} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &729257310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729257309} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.596, z: 0.531} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &729555041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729555042} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &729555042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729555041} m_LocalRotation: {x: 0.121405296, y: 0.08650611, z: 0.010621588, w: -0.9887693} m_LocalPosition: {x: 0.19000034, y: 1.6400003, z: 0.64999837} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &730144536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730144537} - component: {fileID: 730144538} m_Layer: 0 m_Name: Hair_F03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &730144537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730144536} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &730144538 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730144536} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.051698096, y: 0.75452304, z: -0.0051268935} m_Extent: {x: 0.1828413, y: 0.26302743, z: 0.19159538} m_DirtyAABB: 0 --- !u!1 &730365311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730365312} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &730365312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730365311} m_LocalRotation: {x: -0.06797279, y: -0.31993845, z: -0.57442254, w: 0.7503719} m_LocalPosition: {x: 0.33100173, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000013, y: 1.0000008, z: 1.0000007} m_Children: - {fileID: 1985159918} m_Father: {fileID: 780488524} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -28.006, y: -27.090002, z: -67.993004} --- !u!1 &730390259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730390260} m_Layer: 0 m_Name: f_ring.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &730390260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730390259} m_LocalRotation: {x: 0.48413685, y: 0.058953203, z: 0.06963064, w: 0.87022275} m_LocalPosition: {x: -0.0008729473, y: 0.6828817, z: 0.00024983287} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002} m_Children: - {fileID: 560059391} m_Father: {fileID: 595326512} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &730408808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730408809} m_Layer: 5 m_Name: Touch Arrow Horizontal Movement Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &730408809 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730408808} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1631421415} - {fileID: 92970587} - {fileID: 1228090788} - {fileID: 1655957972} m_Father: {fileID: 996097011} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &730472475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730472476} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &730472476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730472475} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1400765895} - {fileID: 324027425} - {fileID: 1676279485} - {fileID: 1238831203} - {fileID: 1161860138} - {fileID: 1524406397} - {fileID: 394038731} - {fileID: 293459310} - {fileID: 651853715} - {fileID: 1061500234} - {fileID: 1049775038} - {fileID: 415868603} - {fileID: 1053623914} - {fileID: 232269925} - {fileID: 165560823} - {fileID: 1288894836} - {fileID: 1538480466} - {fileID: 1156104169} - {fileID: 1997474297} - {fileID: 240132495} - {fileID: 991228164} - {fileID: 1455932045} - {fileID: 1064554222} m_Father: {fileID: 1523308184} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &730757968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730757969} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &730757969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730757968} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831172, y: -0.00000035627028, z: 0.00000003114652} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1439525294} m_Father: {fileID: 1673632737} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &730872526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730872527} - component: {fileID: 730872529} - component: {fileID: 730872528} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &730872527 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730872526} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1153573335} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &730872528 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730872526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Free Floating Mode Controls --- !u!222 &730872529 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730872526} m_CullTransparentMesh: 0 --- !u!1 &731089137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 731089138} - component: {fileID: 731089139} m_Layer: 0 m_Name: Lens 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &731089138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 731089137} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 740854544} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!123 &731089139 LensFlare: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 731089137} m_Enabled: 1 m_Flare: {fileID: 12100000, guid: d91e578dd3046e546a7cb9435ad9f4c4, type: 2} m_Color: {r: 0.97794116, g: 0, b: 0, a: 1} m_Brightness: 17.58 m_FadeSpeed: 3.09 m_IgnoreLayers: serializedVersion: 2 m_Bits: 4294967295 m_Directional: 0 --- !u!1 &731335810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 731335811} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &731335811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 731335810} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1021837919} m_Father: {fileID: 1673632737} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &731979034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 731979035} - component: {fileID: 731979037} - component: {fileID: 731979036} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &731979035 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 731979034} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1140798317} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &731979036 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 731979034} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &731979037 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 731979034} m_CullTransparentMesh: 0 --- !u!1 &732163046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 732163047} - component: {fileID: 732163050} - component: {fileID: 732163049} - component: {fileID: 732163048} m_Layer: 5 m_Name: Input Text (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &732163047 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732163046} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 728, y: -90.22} m_SizeDelta: {x: 1456, y: 23.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &732163048 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732163046} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -If the player is aiming in third person, if you press V, the view change of shouder position. --- !u!222 &732163049 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732163046} m_CullTransparentMesh: 0 --- !u!114 &732163050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732163046} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &732274701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 732274702} - component: {fileID: 732274704} - component: {fileID: 732274703} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &732274702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732274701} m_LocalRotation: {x: 0.70710695, y: -0.0000000034051468, z: 0, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.048, z: 0.2} m_LocalScale: {x: 0.021163605, y: 0.029765075, z: 0.02116368} m_Children: [] m_Father: {fileID: 1954635010} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &732274703 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732274701} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &732274704 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732274701} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &732802789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 732802790} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &732802790 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732802789} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 167189708} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &732890652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 732890653} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &732890653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732890652} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 404656486} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &732938412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 732938413} - component: {fileID: 732938415} - component: {fileID: 732938414} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &732938413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732938412} m_LocalRotation: {x: -0.08750348, y: 0, z: 0, w: 0.99616426} m_LocalPosition: {x: -0, y: 0.04101, z: -0.22715} m_LocalScale: {x: 0.04500813, y: 0.059177227, z: 0.02257415} m_Children: [] m_Father: {fileID: 405230466} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -10.04, y: 0, z: 0} --- !u!23 &732938414 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732938412} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &732938415 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732938412} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &733143584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 733143585} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &733143585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733143584} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1673632737} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &733186230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 733186231} - component: {fileID: 733186232} m_Layer: 0 m_Name: Melee Weapon Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &733186231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733186230} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 253943201} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &733186232 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733186230} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &733208277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 733208278} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &733208278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733208277} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 498380399} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &733350921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 733350922} m_Layer: 5 m_Name: Lines m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &733350922 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733350921} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2115860056} m_Father: {fileID: 1384128285} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &733672761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 733672762} m_Layer: 0 m_Name: Rifle Sword Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &733672762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733672761} m_LocalRotation: {x: 0.16814806, y: 0.3156309, z: 0.03978755, w: 0.9330168} m_LocalPosition: {x: 0.036, y: -0.205, z: 0.047} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 879006461} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 16.777, y: 38.987003, z: 10.860001} --- !u!1 &733849496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 733849497} - component: {fileID: 733849499} - component: {fileID: 733849498} m_Layer: 5 m_Name: Reticle 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &733849497 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733849496} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 372110192} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &733849498 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733849496} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7b54fda6bdcb17c44818eed87752db81, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &733849499 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733849496} m_CullTransparentMesh: 0 --- !u!1 &734476300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734476301} - component: {fileID: 734476302} m_Layer: 0 m_Name: Use Ability Grenade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &734476301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734476300} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890927943} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &734476302 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734476300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 120cf2735a1c6fb41bbf04a8709c33c4, type: 3} m_Name: m_EditorClassIdentifier: orderEnabled: 1 showDebugPrint: 0 currentTarget: {fileID: 0} useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] tagToLocate: - enemy checkIfTargetOnLockOnViewEnabled: 1 sendPlayerAsTarget: 0 getClosestTargetToCameraViewIfNoLockOnActive: 0 maxDistanceToFindTarget: 300 searchPointToLookComponents: 1 lookOnlyIfTargetOnScreen: 0 checkObstaclesToTarget: 0 layerToLook: serializedVersion: 2 m_Bits: 0 pointToLookComponentsLayer: serializedVersion: 2 m_Bits: 0 getClosestToCameraCenter: 0 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 200 showCameraGizmo: 0 mainCameraTransform: {fileID: 0} playerCameraTransform: {fileID: 0} mainPlayerCamera: {fileID: 0} mainCamera: {fileID: 0} --- !u!1 &734622688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734622689} - component: {fileID: 734622691} - component: {fileID: 734622690} m_Layer: 0 m_Name: o2_Props_Starter_Cord m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &734622689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734622688} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1945159369} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 6.449, y: -6.665, z: 71.517} --- !u!23 &734622690 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734622688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &734622691 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734622688} m_Mesh: {fileID: 4209081332281147543, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &734699602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734699603} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &734699603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734699602} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900042, y: 1.1120001, z: 0.063000605} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1517741714} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &734702797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734702798} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &734702798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734702797} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 629211257} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &734754246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734754247} - component: {fileID: 734754249} - component: {fileID: 734754248} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &734754247 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734754246} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1740828049} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &734754248 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734754246} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &734754249 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734754246} m_CullTransparentMesh: 0 --- !u!1 &734890973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734890974} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &734890974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734890973} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 608013099} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &735042708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735042709} - component: {fileID: 735042711} - component: {fileID: 735042710} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &735042709 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735042708} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 298637101} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000032544005, y: -28.9} m_SizeDelta: {x: 100, y: 4.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &735042710 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735042708} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &735042711 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735042708} m_CullTransparentMesh: 0 --- !u!1 &735114097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735114098} - component: {fileID: 735114100} - component: {fileID: 735114099} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &735114098 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735114097} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 283452637} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &735114099 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735114097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &735114100 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735114097} m_CullTransparentMesh: 0 --- !u!1 &735242819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735242820} m_Layer: 0 m_Name: Holographic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &735242820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735242819} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.11430001, z: -0.031996965} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1038810416} - {fileID: 2126468148} - {fileID: 143044600} - {fileID: 1840891296} - {fileID: 1046405341} - {fileID: 239269088} - {fileID: 1410516098} - {fileID: 1880105645} - {fileID: 140305677} - {fileID: 125411386} - {fileID: 1078093823} - {fileID: 1230638054} - {fileID: 846153213} - {fileID: 1764292457} - {fileID: 2115103734} - {fileID: 411264000} - {fileID: 984548824} - {fileID: 199784822} - {fileID: 963399684} - {fileID: 462780653} m_Father: {fileID: 989357793} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &735245992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735245993} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &735245993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735245992} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &735294595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735294596} - component: {fileID: 735294598} - component: {fileID: 735294597} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &735294596 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735294595} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 298637101} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 12.3} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &735294597 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735294595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 56993d0f1fa75af44ac11cbec2a6f052, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &735294598 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735294595} m_CullTransparentMesh: 0 --- !u!1 &735359613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735359614} - component: {fileID: 735359615} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &735359614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735359613} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.01669991, z: 0.33900237} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 550306537} - {fileID: 1004282827} - {fileID: 826295859} - {fileID: 76815000} m_Father: {fileID: 1188686104} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &735359615 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735359613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 943764136} mainLight: {fileID: 76814999} mainFlashlight: {fileID: 0} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &735408261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735408262} - component: {fileID: 735408264} - component: {fileID: 735408263} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &735408262 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735408261} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1552330610} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.25, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &735408263 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735408261} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.49264705, g: 0.4491782, b: 0.4491782, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &735408264 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735408261} m_CullTransparentMesh: 0 --- !u!1 &735440987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735440988} - component: {fileID: 735440990} - component: {fileID: 735440989} m_Layer: 5 m_Name: Current Ability Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &735440988 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735440987} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1813398596} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &735440989 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735440987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.228} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 3 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 0.125 m_FillClockwise: 1 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &735440990 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735440987} m_CullTransparentMesh: 0 --- !u!1 &735476015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735476016} m_Layer: 0 m_Name: Screen Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &735476016 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735476015} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1351881536} m_Father: {fileID: 888966734} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0069, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &735511889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735511890} m_Layer: 5 m_Name: Magic Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &735511890 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735511889} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 555422399} - {fileID: 508987449} - {fileID: 710937618} m_Father: {fileID: 54083009} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &735553568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735553569} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &735553569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735553568} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.3, z: 3.83} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1948868958} m_Father: {fileID: 1512416969} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &735559147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735559148} - component: {fileID: 735559150} - component: {fileID: 735559149} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &735559148 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735559147} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1014790532} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 41.9, y: 62.03} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &735559149 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735559147} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.322} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &735559150 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735559147} m_CullTransparentMesh: 0 --- !u!1 &735621433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735621434} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &735621434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735621433} m_LocalRotation: {x: 0.48624757, y: 0.5133841, z: -0.48624763, w: 0.5133841} m_LocalPosition: {x: -0.34900025, y: 1.1120001, z: -0.034998983} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1083833449} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: 90.00001, z: 0} --- !u!1 &736669037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 736669039} - component: {fileID: 736669040} - component: {fileID: 736669038} m_Layer: 5 m_Name: Large Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!225 &736669038 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736669037} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!224 &736669039 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736669037} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 766176530} - {fileID: 714975744} - {fileID: 670668103} m_Father: {fileID: 18634953} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &736669040 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736669037} m_CullTransparentMesh: 0 --- !u!1 &737040117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737040118} - component: {fileID: 737040120} - component: {fileID: 737040119} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &737040118 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737040117} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1094728733} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &737040119 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737040117} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &737040120 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737040117} m_CullTransparentMesh: 0 --- !u!1 &737185934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737185935} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &737185935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737185934} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 960256101} m_Father: {fileID: 787606713} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &737276831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737276832} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &737276832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737276831} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &737767340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737767341} - component: {fileID: 737767342} - component: {fileID: 737767343} m_Layer: 5 m_Name: Sensitivity Value Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &737767341 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737767340} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1351511841} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 575, y: 491} m_SizeDelta: {x: 75.8, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &737767342 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737767340} m_CullTransparentMesh: 0 --- !u!114 &737767343 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737767340} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '1.0 ' --- !u!1 &737819265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737819266} m_Layer: 0 m_Name: Center (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &737819266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737819265} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028} m_LocalScale: {x: 1.0000007, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 98080758} m_Father: {fileID: 522934924} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} --- !u!1 &737867006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737867007} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &737867007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737867006} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 304027028} m_Father: {fileID: 533277113} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &737952973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737952974} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &737952974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737952973} m_LocalRotation: {x: -2.9558567e-12, y: -1, z: 0.000000029827408, w: 6.9894635e-10} m_LocalPosition: {x: -0.1020005, y: 1.5040032, z: -0.033998456} m_LocalScale: {x: 1.0000027, y: 1.0000002, z: 1.0000032} m_Children: - {fileID: 600815414} m_Father: {fileID: 366714378} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &738135518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738135519} - component: {fileID: 738135523} - component: {fileID: 738135522} - component: {fileID: 738135521} - component: {fileID: 738135520} m_Layer: 5 m_Name: Attack On Place m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &738135519 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738135518} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999948, y: 0.9999948, z: 0.9999948} m_Children: - {fileID: 1242181240} m_Father: {fileID: 534302118} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 835.97, y: -55.325} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &738135520 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738135518} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &738135521 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738135518} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 738135522} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 738135521} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &738135522 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738135518} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &738135523 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738135518} m_CullTransparentMesh: 0 --- !u!1 &738278027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738278028} - component: {fileID: 738278030} - component: {fileID: 738278029} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &738278028 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738278027} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1030011721} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -106.9, y: 0} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &738278029 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738278027} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &738278030 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738278027} m_CullTransparentMesh: 0 --- !u!1 &738494897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738494898} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &738494898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738494897} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 968268906} - {fileID: 1970204615} - {fileID: 1806262854} - {fileID: 388623975} - {fileID: 1762071536} - {fileID: 1970419606} - {fileID: 312380346} m_Father: {fileID: 809258133} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &738871334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738871337} - component: {fileID: 738871336} - component: {fileID: 738871335} m_Layer: 0 m_Name: Abilities Behavior m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &738871335 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738871334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5d5e45b268828c3499ed6c35d1ce8818, type: 3} m_Name: m_EditorClassIdentifier: systemEnabled: 1 currentMinDistanceToAttack: 7 attackEnabled: 1 randomAttackRangeRate: {x: 1, y: 1.5} changeAbilityAfterTimeEnabled: 0 changeAbilityRandomly: 0 randomChangeAbilityRate: {x: 6, y: 9} useCustomListToChangeAbility: 0 customListToChangeAbility: [] useCustomListToChangeAbilityInfoList: 0 customListToChangeAbilityInfoList: [] currentAbilityIndex: 12 AIAbilityInfoList: - Name: Throw Grenade useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 1 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 0.3 abilityDuration: 3.6 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Throw Fire useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 0 abilityDuration: 5 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Magic Push Objects Around useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 0 abilityDuration: 5 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Throw Electricity useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 0 abilityDuration: 5 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Resurrect Friends useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 0 abilityDuration: 3 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Throw Meteor useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 0 abilityDuration: 4 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Summon Minions useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 1 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 0.1 abilityDuration: 4 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Laser Vision useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 1 timeToHoldAndReleaseAbilityInput: 4 abilityDuration: 4 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Activate Dissolve Area useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 2.5 abilityDuration: 2.5 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Brainwash useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 1.5 abilityDuration: 1.5 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Magic Push Objects Forward useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 1 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 1.5 abilityDuration: 1.5 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 0 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Pistol Melee Attack useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 0 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 2.5 abilityDuration: 2.5 useCustomRandomAttackRangeRate: 1 customRandomAttackRangeRate: {x: 2, y: 3} useEventsOnAbility: 1 eventOnAbilityStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1901819199} m_MethodName: inputWeaponMeleeAttack m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Simple Kick useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 0 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 1 customAbilityDistance: 3 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 0 abilityDuration: 3 useCustomRandomAttackRangeRate: 1 customRandomAttackRangeRate: {x: 2, y: 3} useEventsOnAbility: 1 eventOnAbilityStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Kick m_BoolArgument: 0 m_CallState: 2 eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Self Destruct useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 0 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 0 abilityDuration: 0 useCustomRandomAttackRangeRate: 0 customRandomAttackRangeRate: {x: 0, y: 0} useEventsOnAbility: 1 eventOnAbilityStart: m_PersistentCalls: m_Calls: [] eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] - Name: Rotating Kick useAbilityEnabled: 1 isCurrentAbility: 0 sendSignalToActivateAbilityEnabled: 0 useProbabilityToUseAbility: 0 probabilityToUseAbility: 0 useCustomAbilityDistance: 0 customAbilityDistance: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 ignoreInsideMinDistanceToAttackTarget: 0 abilityInputHoldType: 0 abilityInputToggleType: 0 timeToHoldAndReleaseAbilityInput: 0 abilityDuration: 4 useCustomRandomAttackRangeRate: 1 customRandomAttackRangeRate: {x: 6, y: 8} useEventsOnAbility: 1 eventOnAbilityStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Rotating Kick Attack m_BoolArgument: 0 m_CallState: 2 eventOnAbilityEnd: m_PersistentCalls: m_Calls: [] currentAbilityStateIndex: 0 AIAbilityStatesInfoList: - Name: Melee minDistanceToAttack: 10 isCurrentState: 0 - Name: Weapons minDistanceToAttack: 10 isCurrentState: 0 - Name: Powers minDistanceToAttack: 10 isCurrentState: 0 - Name: Combat minDistanceToAttack: 10 isCurrentState: 0 changeWaitToActivateAttackEnabled: 1 useWaitToActivateAttackActiveCounter: 0 showDebugPrint: 0 systemActive: 1 waitingForAttackActive: 0 canUseAttackActive: 0 attackStatePaused: 0 insideMinDistanceToAttack: 0 currentAttackRate: 0 abilityInProcess: 0 onSpotted: 0 checkingToChangeAbilityActive: 0 waitToActivateAttackActive: 0 waitToActivateAttackActiveCounter: 0 turnBasedCombatActionActive: 0 currentPathDistanceToTarget: 0 useEventsOnCombatActive: 0 eventOnCombatActive: m_PersistentCalls: m_Calls: [] eventOnCombatDeactivate: m_PersistentCalls: m_Calls: [] mainFindObjectivesSystem: {fileID: 1207291862} mainAINavmeshManager: {fileID: 1207291860} mainPlayerAbilitiesSystem: {fileID: 273215546} mainPlayerController: {fileID: 954210052} --- !u!114 &738871336 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738871334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b0fec04c27195a649912f295c8b1f95e, type: 3} m_Name: m_EditorClassIdentifier: behaviorEnabled: 1 mainAIAbilitiesSystemBrain: {fileID: 738871335} --- !u!4 &738871337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738871334} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 229774426} - {fileID: 103579606} m_Father: {fileID: 271465150} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &739102939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739102940} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &739102940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739102939} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 533854997} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &739266604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739266605} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &739266605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739266604} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &739291269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739291272} - component: {fileID: 739291271} - component: {fileID: 739291270} m_Layer: 5 m_Name: Examine Object Render Texture m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &739291270 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739291269} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 6271279c5c222a441ba0b87091ffab80, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &739291271 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739291269} m_CullTransparentMesh: 0 --- !u!224 &739291272 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739291269} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1042740901} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &739339730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739339731} - component: {fileID: 739339733} - component: {fileID: 739339732} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &739339731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739339730} m_LocalRotation: {x: 0, y: 0, z: -0.5772877, w: 0.81654084} m_LocalPosition: {x: 0.019305, y: 0.031368, z: 0.017874} m_LocalScale: {x: 0.037291046, y: 0.02446513, z: 0.1552365} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -70.52} --- !u!23 &739339732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739339730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &739339733 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739339730} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &739471777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739471778} - component: {fileID: 739471780} - component: {fileID: 739471779} m_Layer: 0 m_Name: Grappling Hook Point Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &739471778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739471777} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &739471779 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739471777} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &739471780 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739471777} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1178465211432844, guid: fe5fd552218f7424485af9993557ac1b, type: 3} layer: serializedVersion: 2 m_Bits: 76815361 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 76815361 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 739471779} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &739822529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739822530} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &739822530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739822529} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &739976793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739976794} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &739976794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739976793} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1566180754} m_Father: {fileID: 529958422} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &740013942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740013943} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &740013943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740013942} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1863247045} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &740509241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740509242} - component: {fileID: 740509245} - component: {fileID: 740509244} - component: {fileID: 740509243} m_Layer: 5 m_Name: Input Text (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &740509242 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740509241} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 728, y: -286.77002} m_SizeDelta: {x: 1456, y: 23.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &740509243 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740509241} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -Press F to disable the gravity power. --- !u!222 &740509244 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740509241} m_CullTransparentMesh: 0 --- !u!114 &740509245 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740509241} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &740572735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740572736} m_Layer: 5 m_Name: Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &740572736 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740572735} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 626949913} - {fileID: 465529591} - {fileID: 131367728} - {fileID: 1592513299} - {fileID: 717648826} - {fileID: 565789885} - {fileID: 299605986} - {fileID: 561876423} - {fileID: 1856099551} - {fileID: 1268227939} - {fileID: 894749956} - {fileID: 1671648589} - {fileID: 2093847140} - {fileID: 1383403786} - {fileID: 1115042870} - {fileID: 2018978795} - {fileID: 1244140544} - {fileID: 2046652330} - {fileID: 1889256160} m_Father: {fileID: 1384128285} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &740854543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740854544} m_Layer: 0 m_Name: Lens Flare GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &740854544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740854543} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 731089138} - {fileID: 213017403} - {fileID: 1602760754} m_Father: {fileID: 254105797} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &740895791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740895792} - component: {fileID: 740895794} - component: {fileID: 740895795} - component: {fileID: 740895793} m_Layer: 5 m_Name: Current Object Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &740895792 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740895791} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 785652304} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 289, y: 20.599998} m_SizeDelta: {x: 552.5, y: 41.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &740895793 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740895791} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 740895795} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &740895794 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740895791} m_CullTransparentMesh: 0 --- !u!114 &740895795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740895791} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Current object pressed info --- !u!1 &741073321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741073322} - component: {fileID: 741073324} - component: {fileID: 741073323} m_Layer: 5 m_Name: Dpad Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &741073322 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741073321} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574188587} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &741073323 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741073321} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0.02 y: -0.02 width: 1 height: 1 --- !u!222 &741073324 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741073321} m_CullTransparentMesh: 0 --- !u!1 &741077506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741077507} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &741077507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741077506} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: -0.1900005, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &741159443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741159444} - component: {fileID: 741159446} - component: {fileID: 741159445} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &741159444 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741159443} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1309119788} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &741159445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741159443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &741159446 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741159443} m_CullTransparentMesh: 0 --- !u!1 &741260851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741260852} - component: {fileID: 741260855} - component: {fileID: 741260854} - component: {fileID: 741260853} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &741260852 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741260851} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 903282529} m_Father: {fileID: 179299482} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &741260853 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741260851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1537292392} m_HandleRect: {fileID: 1537292391} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 741260853} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &741260854 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741260851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &741260855 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741260851} m_CullTransparentMesh: 0 --- !u!1 &741333141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741333142} - component: {fileID: 741333144} - component: {fileID: 741333143} m_Layer: 0 m_Name: Arm_Top01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &741333142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741333141} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.33226103, y: -0.560457, z: 0.0590101} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2044894948} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &741333143 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741333141} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &741333144 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741333141} m_Mesh: {fileID: 4322277872225660165, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &741510191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741510192} - component: {fileID: 741510194} - component: {fileID: 741510193} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &741510192 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741510191} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 327408364} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &741510193 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741510191} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Restart --- !u!222 &741510194 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741510191} m_CullTransparentMesh: 0 --- !u!1 &741586182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741586183} - component: {fileID: 741586185} - component: {fileID: 741586184} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &741586183 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741586182} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 580644392} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &741586184 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741586182} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &741586185 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741586182} m_CullTransparentMesh: 0 --- !u!1 &741593824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741593825} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &741593825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741593824} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &741686273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741686274} - component: {fileID: 741686276} - component: {fileID: 741686275} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &741686274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741686273} m_LocalRotation: {x: -0.0231901, y: 0.68620014, z: 0.38522536, w: 0.61659795} m_LocalPosition: {x: -0.8825002, y: -0.1488, z: 0.516} m_LocalScale: {x: 0.4190126, y: 0.050238363, z: 0.4190125} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -33.868, y: 86.051, z: 32.263} --- !u!23 &741686275 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741686273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &741686276 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741686273} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &741861154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741861155} - component: {fileID: 741861157} - component: {fileID: 741861156} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &741861155 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741861154} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1714057786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &741861156 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741861154} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &741861157 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741861154} m_CullTransparentMesh: 0 --- !u!1 &741891239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741891240} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &741891240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741891239} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 2111018652} m_Father: {fileID: 1020704940} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &742026794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742026795} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &742026795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742026794} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: 0.2490004, y: 1.2760009, z: 0.18399991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2065045515} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &742048025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742048026} - component: {fileID: 742048028} - component: {fileID: 742048027} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &742048026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742048025} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &742048027 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742048025} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &742048028 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742048025} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &742117002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742117003} - component: {fileID: 742117005} - component: {fileID: 742117004} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &742117003 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742117002} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872955355} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &742117004 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742117002} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &742117005 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742117002} m_CullTransparentMesh: 0 --- !u!1 &742458443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742458444} m_Layer: 5 m_Name: Puzzles Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &742458444 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742458443} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1640605968} - {fileID: 660263354} - {fileID: 985945254} - {fileID: 416167368} - {fileID: 1175968025} m_Father: {fileID: 54083009} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &742818054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742818055} m_Layer: 5 m_Name: Dialog Options Without Dialog Line Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &742818055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742818054} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 957391964} m_Father: {fileID: 1486607835} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 156.00005} m_SizeDelta: {x: 797.9, y: 154.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &742876664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742876665} - component: {fileID: 742876667} - component: {fileID: 742876666} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &742876665 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742876664} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 7879560} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &742876666 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742876664} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &742876667 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742876664} m_CullTransparentMesh: 0 --- !u!1 &742935342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742935343} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &742935343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742935342} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1949230754} - {fileID: 1596798926} - {fileID: 1990270192} m_Father: {fileID: 994261521} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &742995333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742995334} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &742995334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742995333} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23300034, y: 0.929, z: 0.05800062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 872779330} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &743000356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743000357} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &743000357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743000356} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791506, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &743074821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743074822} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &743074822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743074821} m_LocalRotation: {x: 0.46832258, y: 0.39829963, z: 0.25608432, w: 0.74595726} m_LocalPosition: {x: 0.31700194, y: 1.2160007, z: -0.20799854} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1641163217} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &743128207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743128208} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &743128208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743128207} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 462377192} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &743653089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743653090} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &743653090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743653089} m_LocalRotation: {x: 0.16986686, y: 0.68640023, z: 0.16986686, w: 0.68640023} m_LocalPosition: {x: -0.333, y: -0.024, z: 0.144} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758882457} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 27.8} --- !u!1 &743713028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743713029} - component: {fileID: 743713031} - component: {fileID: 743713030} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &743713029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743713028} m_LocalRotation: {x: 0.022687325, y: 1.7462298e-10, z: 2.0008883e-11, w: 0.9997427} m_LocalPosition: {x: -0.00030000508, y: 0.051199958, z: 0.10209927} m_LocalScale: {x: 0.021555448, y: 0.01838915, z: 0.1966775} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &743713030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743713028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &743713031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743713028} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &743815295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743815296} - component: {fileID: 743815298} - component: {fileID: 743815297} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &743815296 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743815295} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1496306007} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &743815297 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743815295} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &743815298 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743815295} m_CullTransparentMesh: 0 --- !u!1 &743946148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743946149} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &743946149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743946148} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.148, z: 0.555} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 199281488} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &743947610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743947611} m_Layer: 0 m_Name: Flashlight Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &743947611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743947610} m_LocalRotation: {x: -0.000000011175871, y: 5.684342e-14, z: -0, w: 1} m_LocalPosition: {x: 0.1064, y: 0.0965, z: 0.0521} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2133096163} - {fileID: 1313811544} m_Father: {fileID: 375531573} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &744142779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744142780} - component: {fileID: 744142781} m_Layer: 0 m_Name: Map Light YZ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &744142780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744142779} m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 12.38, z: 53.37} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 683580440} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!108 &744142781 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744142779} m_Enabled: 1 serializedVersion: 10 m_Type: 1 m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 8192 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &744466520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744466521} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &744466521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744466520} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.15000042, y: 1.6500002, z: 0.60000014} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &744493991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744493992} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &744493992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744493991} m_LocalRotation: {x: 0.72029495, y: -0.010133861, z: -0.010763524, w: 0.6935104} m_LocalPosition: {x: 0.23300034, y: 0.92900014, z: 0.0580005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1751936014} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 92.75299, y: 37.987, z: 37.93597} --- !u!1 &744753793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744753794} - component: {fileID: 744753796} - component: {fileID: 744753795} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &744753794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744753793} m_LocalRotation: {x: -0.07812259, y: 0.00000020914511, z: 0.000000070543436, w: 0.99694383} m_LocalPosition: {x: 0, y: -0.03290007, z: -0.07270015} m_LocalScale: {x: 0.01084153, y: 0.034583565, z: 0.007222399} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -8.961, y: 0, z: 0} --- !u!23 &744753795 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744753793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &744753796 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744753793} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &744855327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744855328} - component: {fileID: 744855329} - component: {fileID: 744855330} m_Layer: 5 m_Name: Skill Points Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &744855328 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744855327} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 275403052} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 268, y: 90.39996} m_SizeDelta: {x: 196.6, y: 37.399994} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &744855329 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744855327} m_CullTransparentMesh: 0 --- !u!114 &744855330 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744855327} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 2 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99999999 --- !u!1001 &744881002 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 1273201295902812, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_Name value: Grenade (inventory) (1) objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.x value: 63.24081 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.y value: -7.163003 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.z value: 23.27 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} --- !u!1 &745016529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745016530} - component: {fileID: 745016532} - component: {fileID: 745016531} m_Layer: 0 m_Name: Administrator m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &745016530 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745016529} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 1} m_Children: [] m_Father: {fileID: 974236777} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0829, y: 0} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &745016531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745016529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 2d0429fcc7a4bf4448079ebf951562bf, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 0 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &745016532 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745016529} m_CullTransparentMesh: 0 --- !u!1 &745186992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745186993} - component: {fileID: 745186995} - component: {fileID: 745186994} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &745186993 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745186992} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1329371600} m_Father: {fileID: 1628682123} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000022053719, y: -0.000015258789} m_SizeDelta: {x: 279, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &745186994 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745186992} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 279, y: 150} m_Spacing: {x: 0, y: 0} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &745186995 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745186992} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &745205156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745205157} - component: {fileID: 745205159} - component: {fileID: 745205158} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &745205157 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745205156} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 891007151} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -250.1, y: 286} m_SizeDelta: {x: 713.3, y: 92.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &745205158 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745205156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 65 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 65 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: PHOTO GALLERY --- !u!222 &745205159 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745205156} m_CullTransparentMesh: 0 --- !u!1 &745250308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745250309} - component: {fileID: 745250311} - component: {fileID: 745250310} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &745250309 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745250308} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 243516846} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &745250310 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745250308} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Expand --- !u!222 &745250311 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745250308} m_CullTransparentMesh: 0 --- !u!1 &745412243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745412244} m_Layer: 5 m_Name: Sphere Vehicle Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &745412244 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745412243} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1617678443} - {fileID: 441583282} - {fileID: 2075470032} - {fileID: 40635728} - {fileID: 1737941095} - {fileID: 1540413771} - {fileID: 1073915460} - {fileID: 65928730} - {fileID: 1833060010} - {fileID: 994810998} - {fileID: 1602410325} m_Father: {fileID: 54083009} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &745548243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745548244} - component: {fileID: 745548246} - component: {fileID: 745548245} m_Layer: 0 m_Name: Blade__101_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &745548244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745548243} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.35372904, y: -0.011945331, z: -0.082946956} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 50 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &745548245 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745548243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &745548246 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745548243} m_Mesh: {fileID: 3185582428834215789, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &746006505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746006506} - component: {fileID: 746006507} m_Layer: 0 m_Name: Summon Death Wheel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &746006506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746006505} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &746006507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746006505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Summon Death Wheel useActionName: 1 actionName: Summon Minions 3 useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.5 animationSpeed: 1 actionDurationOnFirstPerson: 3.5 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1230439510} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1306311364} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2.64 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1230439510} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Death Wheel m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 234109548} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2.64 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &746044664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746044665} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &746044665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746044664} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.34900036, y: 1.1120008, z: 0.0030002564} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1254498288} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &746391502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746391503} - component: {fileID: 746391505} - component: {fileID: 746391504} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &746391503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746391502} m_LocalRotation: {x: 0.7071068, y: 0.00000011920902, z: 0.0000002980231, w: 0.70710677} m_LocalPosition: {x: -0.011, y: 0.1205, z: -0.0331} m_LocalScale: {x: 0.0077701975, y: 0.0281632, z: 0.021542156} m_Children: [] m_Father: {fileID: 1918250492} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &746391504 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746391502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &746391505 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746391502} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &746486642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746486643} - component: {fileID: 746486645} - component: {fileID: 746486644} m_Layer: 5 m_Name: blackHeader m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &746486643 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746486642} m_LocalRotation: {x: -0, y: -0, z: 0.000000029802322, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1547365909} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -5.44, y: -1.32} m_SizeDelta: {x: 84.48, y: 19.18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &746486644 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746486642} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &746486645 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746486642} m_CullTransparentMesh: 0 --- !u!1 &746517799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746517800} - component: {fileID: 746517801} m_Layer: 0 m_Name: Throw Fire Ball m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &746517800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746517799} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &746517801 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746517799} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Fire Ball abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} abilitySprite: {fileID: 21300000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Fire Ball m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 0.5 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Fire Ball m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 1 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Throw Fire Ball m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &746618456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746618457} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &746618457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746618456} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.5254934e-10, y: -0.0000015793269, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 954192171} - {fileID: 1272858874} - {fileID: 1583342966} - {fileID: 1047777974} - {fileID: 28802691} - {fileID: 49938433} m_Father: {fileID: 613253233} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &746775640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746775641} - component: {fileID: 746775644} - component: {fileID: 746775643} - component: {fileID: 746775642} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &746775641 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746775640} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5771508} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -230.97} m_SizeDelta: {x: -10, y: 455} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &746775642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746775640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 746775643} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &746775643 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746775640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info Object Info ' --- !u!222 &746775644 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746775640} m_CullTransparentMesh: 0 --- !u!1 &746844844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746844845} - component: {fileID: 746844848} - component: {fileID: 746844847} - component: {fileID: 746844846} m_Layer: 5 m_Name: Free Floating Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &746844845 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746844844} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1574148496} m_Father: {fileID: 1034252454} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &746844846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746844844} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 746844847} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Floating Mode m_BoolArgument: 1 m_CallState: 2 --- !u!114 &746844847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746844844} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &746844848 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746844844} m_CullTransparentMesh: 0 --- !u!1 &746871888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746871889} m_Layer: 5 m_Name: Oxygen Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &746871889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746871888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2070917160} - {fileID: 1579388354} - {fileID: 1530111805} - {fileID: 151362385} - {fileID: 1522083913} m_Father: {fileID: 115605928} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165, y: -174} m_SizeDelta: {x: 100, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &746940776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746940777} - component: {fileID: 746940778} m_Layer: 12 m_Name: Stamina System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &746940777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746940776} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -12.796396, y: 0.1, z: -14.380466} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &746940778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746940776} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9c7ca008fffe53c4792cdaec428b4a2b, type: 3} m_Name: m_EditorClassIdentifier: useStaminaEnabled: 1 showStaminaUIEnabled: 1 regularStaminaColor: {r: 0, g: 1, b: 0, a: 1} closeToEmptyStaminaColor: {r: 1, g: 0, b: 0, a: 1} closeToEmptyStaminaAmount: 30 staminaAmount: 170 autoRefillStaminaEnabled: 1 hideStaminaUIAfterDelayIfNoAutoRefillEnabled: 0 refillStaminaRate: 18 refillStaminaDelayAfterUse: 1 refillStaminaDelayAfterEmpty: 3 waitToStaminaFilledToUseAgain: 0 staminaObjectAlwaysActive: 0 timeToDisableStaminaObject: 2 useFade: 1 fadeSpeed: 1 enabledAlphaValue: 0.7 useSliderCircle: 0 staminaStateInfoList: - Name: Sprint stateEnabled: 1 staminaUseRate: 16 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 1 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: stopRun m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setSprintCanBeUsedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setSprintCanBeUsedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - Name: Walking stateEnabled: 0 staminaUseRate: 16 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: killCharacter m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: [] - Name: Jump stateEnabled: 1 staminaUseRate: 0 staminaAmountToUseOnce: 5 useCustomRefillStaminaDelayAfterUse: 1 customRefillStaminaDelayAfterUse: 3 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setJumpInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setJumpInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Climb Ledge stateEnabled: 1 staminaUseRate: 10 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: startLoseLedgeAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: loseAnyGrabbedSurface m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Inventory Weight Limit Reached stateEnabled: 1 staminaUseRate: 15 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: [] eventOnStaminaRefilled: m_PersistentCalls: m_Calls: [] - Name: Wall Running stateEnabled: 1 staminaUseRate: 5 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 644225947} m_MethodName: setWallRunningEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 644225947} m_MethodName: setOriginalWallRunningEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - Name: Melee Attack With Grabbed Object stateEnabled: 1 staminaUseRate: 0 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setAttackInputPausedForStaminaState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setAttackInputPausedForStaminaState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Close Combat stateEnabled: 1 staminaUseRate: 0 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 1 customRefillStaminaDelayAfterUse: 6 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: setAttackInputPausedForStaminaState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: setAttackInputPausedForStaminaState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Throw Grabbed Object stateEnabled: 1 staminaUseRate: 0 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setThrowObjectInputPausedForStaminaState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setThrowObjectInputPausedForStaminaState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Return Grabbed Object stateEnabled: 1 staminaUseRate: 0 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setThrowObjectInputPausedForStaminaState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setThrowObjectInputPausedForStaminaState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Slide System stateEnabled: 1 staminaUseRate: 4 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1191335452} m_MethodName: setCanUseRunPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1191335452} m_MethodName: setCanUseRunPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Swim System stateEnabled: 1 staminaUseRate: 4 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: setCanUseTurboPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: setCanUseTurboPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Free Climb stateEnabled: 1 staminaUseRate: 2 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955105288} m_MethodName: setClimbPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955105288} m_MethodName: setClimbPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Turbo Free Climb stateEnabled: 1 staminaUseRate: 3 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955105288} m_MethodName: setClimbPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955105288} m_MethodName: setClimbPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Slice Object stateEnabled: 1 staminaUseRate: 0 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setSliceInputPausedForStaminaState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2135422395} m_MethodName: setSliceInputPausedForStaminaState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Block Melee Attacks stateEnabled: 1 staminaUseRate: 0 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: updateReducedBlockDamageProtectionValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: updateRegularBlockDamageProtectionValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Block Close Combat Attacks stateEnabled: 1 staminaUseRate: 0 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: updateReducedBlockDamageProtectionValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: updateRegularBlockDamageProtectionValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Dodge stateEnabled: 1 staminaUseRate: 0 staminaAmountToUseOnce: 0 useCustomRefillStaminaDelayAfterUse: 0 customRefillStaminaDelayAfterUse: 0 stopStaminaStateIfPaused: 0 staminaStateInUse: 0 stateInPause: 0 eventOnStaminaEmpty: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: pauseByStaminaDashInfoOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: pauseByStaminaDashInfoOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: pauseByStaminaDashInfoOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: BlackFlip m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: pauseByStaminaDashInfoOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: pauseByStaminaDashInfoOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll m_BoolArgument: 1 m_CallState: 2 eventOnStaminaRefilled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: resumeByStaminaDashInfoOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dodge m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: resumeByStaminaDashInfoOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: CartWheel m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: resumeByStaminaDashInfoOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: BlackFlip m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: resumeByStaminaDashInfoOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Esquiva m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: resumeByStaminaDashInfoOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll m_BoolArgument: 0 m_CallState: 2 staminaEmpty: 0 refillingStamina: 0 usingStamina: 0 staminaRefilled: 1 staminaUsePaused: 0 totalStaminaRateAmount: 0 customRefillStaminaDelayAfterUse: 0 UIElementsAssigned: 1 circleStaminaSlider: {fileID: 1296004897} staminaAmountText: {fileID: 15730747} staminaPanel: {fileID: 1723179903} regularStaminaSlider: {fileID: 215754413} staminaCanvasGroup: {fileID: 1723179904} --- !u!1 &746945187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746945188} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &746945188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746945187} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &747155734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747155735} - component: {fileID: 747155737} - component: {fileID: 747155736} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &747155735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747155734} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0006, y: 0.1072, z: 0.1} m_LocalScale: {x: 0.045608852, y: 0.008304004, z: 0.03854053} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &747155736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747155734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &747155737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747155734} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &747157637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747157638} m_Layer: 5 m_Name: Objective Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &747157638 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747157637} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 854225672} - {fileID: 297571702} - {fileID: 1146390042} - {fileID: 1878017661} m_Father: {fileID: 1911382928} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 640, y: -360} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &747229772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747229773} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &747229773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747229772} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 719677875} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &747379780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747379781} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &747379781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747379780} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.30600035, y: 0.95500046, z: -0.0039997473} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370942929} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &747693161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747693162} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &747693162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747693161} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.109, y: 1.57, z: 0.629} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &747693896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747693897} m_Layer: 0 m_Name: Shields Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &747693897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747693896} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1388746582} - {fileID: 2043080252} m_Father: {fileID: 1692738628} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &747767446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747767447} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &747767447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747767446} m_LocalRotation: {x: -0.2464915, y: 0, z: 0, w: 0.969145} m_LocalPosition: {x: 0.12020006, y: 1.5020001, z: 0.43529987} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -28.54, y: 0, z: 0} --- !u!1 &748117666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748117667} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &748117667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748117666} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1061500234} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &748407156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748407157} - component: {fileID: 748407159} - component: {fileID: 748407158} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &748407157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748407156} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 2122480566} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &748407158 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748407156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &748407159 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748407156} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &748455730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748455731} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &748455731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748455730} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &748616025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748616026} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &748616026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748616025} m_LocalRotation: {x: 0.48624757, y: 0.5133841, z: -0.48624763, w: 0.5133841} m_LocalPosition: {x: -0.34900025, y: 1.1120002, z: -0.034999013} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 368193999} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: 90.00001, z: 0} --- !u!1 &748623742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748623743} - component: {fileID: 748623745} - component: {fileID: 748623744} m_Layer: 5 m_Name: Info Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &748623743 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748623742} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1331702637} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 230, y: 22.17} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &748623744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748623742} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content --- !u!222 &748623745 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748623742} m_CullTransparentMesh: 0 --- !u!1 &748805567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748805568} - component: {fileID: 748805570} - component: {fileID: 748805569} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &748805568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748805567} m_LocalRotation: {x: 0.25881907, y: -7.904784e-14, z: 0.00000007450577, w: 0.9659258} m_LocalPosition: {x: -0.00039862597, y: 0.09449983, z: 0.32349908} m_LocalScale: {x: 0.023978652, y: 0.05739545, z: 0.008799298} m_Children: [] m_Father: {fileID: 44597541} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &748805569 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748805567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &748805570 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748805567} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &748900489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748900490} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &748900490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748900489} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 355701726} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &748995876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748995877} m_Layer: 0 m_Name: Abilities Generic Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &748995877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748995876} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1013779295} - {fileID: 179553359} - {fileID: 1079032357} - {fileID: 1300864348} - {fileID: 448231059} - {fileID: 970294134} - {fileID: 986882856} - {fileID: 1589140394} - {fileID: 1698128094} - {fileID: 339351747} - {fileID: 1217824037} - {fileID: 1547499246} - {fileID: 1876349777} - {fileID: 755330828} - {fileID: 977979189} - {fileID: 269103293} - {fileID: 1220881952} - {fileID: 1753462619} - {fileID: 1732271491} - {fileID: 811233753} - {fileID: 1503894127} - {fileID: 921806337} m_Father: {fileID: 1971025862} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &749158207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749158208} m_Layer: 12 m_Name: Flying Mode Ik Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749158208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749158207} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 576175967} - {fileID: 1233767240} - {fileID: 1100801461} - {fileID: 676556032} - {fileID: 1064869412} - {fileID: 1832165521} m_Father: {fileID: 758274422} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &749177470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749177471} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749177471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749177470} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &749306364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749306365} m_Layer: 12 m_Name: Right Knee m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749306365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749306364} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.119, y: 0.514, z: 0.093} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1704200607} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &749434694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749434695} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749434695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749434694} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0000004768408, y: 0.020501375, z: 0.33724022} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 1895288904} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &749638274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749638275} - component: {fileID: 749638277} - component: {fileID: 749638276} m_Layer: 0 m_Name: Blade__56_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749638275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749638274} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.98800635, y: 0.18079989, z: -0.08169604} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &749638276 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749638274} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &749638277 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749638274} m_Mesh: {fileID: 7259881830117505133, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &749724711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749724712} m_Layer: 0 m_Name: LightSaber One Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749724712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749724711} m_LocalRotation: {x: -0.7071058, y: -0.0011724744, z: -0.0011724744, w: 0.7071058} m_LocalPosition: {x: 0.205, y: -0.014, z: 0.181} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574786328} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &749778420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749778421} m_Layer: 5 m_Name: Interaction 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &749778421 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749778420} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1410936107} - {fileID: 1380537143} - {fileID: 1083389343} - {fileID: 327045737} - {fileID: 1592300889} m_Father: {fileID: 2008747233} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 79} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &749806054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749806055} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749806055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749806054} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568036248} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &750105601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 750105602} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &750105602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750105601} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 841961586} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &750272431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 750272432} - component: {fileID: 750272435} - component: {fileID: 750272434} - component: {fileID: 750272433} m_Layer: 5 m_Name: Cancel Objective m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &750272432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750272431} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1917800866} m_Father: {fileID: 925735463} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -332, y: 27} m_SizeDelta: {x: 185.84998, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &750272433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750272431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 750272434} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: cancelObjective m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &750272434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750272431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &750272435 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750272431} m_CullTransparentMesh: 0 --- !u!1 &750378053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 750378054} - component: {fileID: 750378055} m_Layer: 0 m_Name: Throw Holographic Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &750378054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750378053} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1791530290} m_Father: {fileID: 273215545} m_RootOrder: 46 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &750378055 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750378053} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Holographic Target abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 650c199d7baf6744c8fc6f790293e536, type: 3} abilitySprite: {fileID: 21300000, guid: 650c199d7baf6744c8fc6f790293e536, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4.8 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Holographic Target m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 1 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Holographic Target m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 1 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1791530291} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 91168046} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookOnlyIfMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Holographic Target m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 91168046} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookOnlyIfMovingState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 91168044} m_MethodName: inputCalculateThrowDirection m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &750392788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 750392789} - component: {fileID: 750392791} - component: {fileID: 750392790} - component: {fileID: 750392792} m_Layer: 5 m_Name: Scrollbar (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &750392789 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750392788} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400322093} m_Father: {fileID: 1204230469} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -68} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &750392790 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750392788} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &750392791 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750392788} m_CullTransparentMesh: 0 --- !u!114 &750392792 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750392788} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 703387929} m_SelectOnDown: {fileID: 1158719867} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1407640878} m_HandleRect: {fileID: 1407640877} m_Direction: 0 m_Value: 0 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 750392792} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &750420561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 750420562} - component: {fileID: 750420564} - component: {fileID: 750420563} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &750420562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750420561} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03079, y: -0.04152, z: 0.00908} m_LocalScale: {x: 0.0060716514, y: 0.009931184, z: 0.040771164} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &750420563 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750420561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &750420564 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750420561} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &750421922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 750421923} - component: {fileID: 750421926} - component: {fileID: 750421925} - component: {fileID: 750421924} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &750421923 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750421922} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 155.00012, y: 69} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &750421924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750421922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 750421925} --- !u!114 &750421925 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750421922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &750421926 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750421922} m_CullTransparentMesh: 0 --- !u!1 &750430634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 750430635} - component: {fileID: 750430637} - component: {fileID: 750430636} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &750430635 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750430634} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 347555747} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &750430636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750430634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Abilities Controls --- !u!222 &750430637 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750430634} m_CullTransparentMesh: 0 --- !u!1 &750566588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 750566589} - component: {fileID: 750566591} - component: {fileID: 750566590} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &750566589 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750566588} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 916806420} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &750566590 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750566588} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &750566591 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750566588} m_CullTransparentMesh: 0 --- !u!1 &750967967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 750967968} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &750967968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750967967} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 5.468055e-10, y: 1.5620015, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &751031143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 751031144} - component: {fileID: 751031146} - component: {fileID: 751031145} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &751031144 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751031143} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1592513299} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &751031145 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751031143} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &751031146 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751031143} m_CullTransparentMesh: 0 --- !u!1 &751201073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 751201074} - component: {fileID: 751201075} m_Layer: 2 m_Name: Simple Kick Push m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &751201074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751201073} m_LocalRotation: {x: -0.09541142, y: -0, z: -0, w: 0.9954379} m_LocalPosition: {x: 0, y: 0.319, z: 0.50599957} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 227014451} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -10.95, y: 0, z: 0} --- !u!114 &751201075 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751201073} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 0 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 0 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: - Player useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 500 forceMode: 0 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.2 applyForceToFoundObjectsOnlyOnce: 1 checkRagdollsDetected: 1 ragdollMultiplierForce: 1.5 useCustomPushCenterDistance: 1 pushCenterDistance: 1 searchForObjectsOnUpdate: 1 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object - Stop Grappling Hook callRemoteEventsBeforeApplyingForce: 1 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 751201074} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 751201074} mainCameraTransform: {fileID: 751201074} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!1 &751735548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 751735549} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &751735549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751735548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 186277478} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &752013850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752013851} - component: {fileID: 752013852} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &752013851 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752013850} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370159334} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &752013852 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752013850} m_CullTransparentMesh: 0 --- !u!1 &752196942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752196943} - component: {fileID: 752196945} - component: {fileID: 752196944} m_Layer: 2 m_Name: thrustParticles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &752196943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752196942} m_LocalRotation: {x: -0.50000024, y: 0.49999976, z: -0.49999985, w: -0.5000001} m_LocalPosition: {x: 0, y: -0.2592, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 821642492} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &752196944 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752196942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bf3e3554a22ae6a4abc2cce20fcaffc2, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 4300000, guid: 8f93f1f045e70574d85cfc474a2877a3, type: 3} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &752196945 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752196942} serializedVersion: 6 lengthInSec: 0.2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.4862745, g: 0.19215687, b: 0.84705883, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 40 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.99579835 value: 0.6212767 inSlope: -0.9246919 outSlope: -0.9246919 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0, b: 0, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 13336 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &752244492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752244493} m_Layer: 0 m_Name: Head Look Target For Powers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &752244493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752244492} m_LocalRotation: {x: -0.000000011175871, y: -0, z: -1.6825652e-11, w: 1} m_LocalPosition: {x: -0, y: 0.78924656, z: 0.11801104} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 220984143} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &752520626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752520627} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &752520627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752520626} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.526, y: -0.033, z: 0.195} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 697536255} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &752692929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752692930} - component: {fileID: 752692931} m_Layer: 5 m_Name: Customization Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &752692930 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752692929} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 370159334} - {fileID: 1484349355} - {fileID: 1461251375} - {fileID: 1986924084} - {fileID: 892711499} - {fileID: 618500671} - {fileID: 2134326644} - {fileID: 523873499} - {fileID: 2026714380} - {fileID: 1727393094} - {fileID: 941565586} - {fileID: 1366419495} - {fileID: 916806420} - {fileID: 202923575} - {fileID: 93145198} m_Father: {fileID: 505906420} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -441.3999, y: -46.30005} m_SizeDelta: {x: -911.7, y: -137.79993} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &752692931 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752692929} m_CullTransparentMesh: 0 --- !u!1 &752789759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752789760} - component: {fileID: 752789762} - component: {fileID: 752789761} m_Layer: 5 m_Name: Slots Grid Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &752789760 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752789759} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 513270489} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 283.6, y: 160.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &752789761 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752789759} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.4117647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &752789762 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752789759} m_CullTransparentMesh: 0 --- !u!1 &752831516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752831517} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &752831517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752831516} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.16120091, y: 1.5630021, z: -0.13640603} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &752839947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752839948} - component: {fileID: 752839950} - component: {fileID: 752839949} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &752839948 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752839947} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1517600126} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &752839949 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752839947} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &752839950 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752839947} m_CullTransparentMesh: 0 --- !u!1 &753014467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753014468} m_Layer: 0 m_Name: ------------------------------------------------ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &753014468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753014467} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287403284} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &753210047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753210048} - component: {fileID: 753210050} - component: {fileID: 753210049} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &753210048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753210047} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05578, z: 0.41288} m_LocalScale: {x: 0.04588609, y: 0.008780117, z: 0.09830435} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &753210049 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753210047} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &753210050 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753210047} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &753302236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753302237} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &753302237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753302236} m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &753339164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753339165} - component: {fileID: 753339167} - component: {fileID: 753339166} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &753339165 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753339164} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1484349355} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &753339166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753339164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &753339167 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753339164} m_CullTransparentMesh: 0 --- !u!1 &753652020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753652021} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &753652021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753652020} m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254} m_LocalPosition: {x: -0.000001597256, y: 0.000003054738, z: 0.06486014} m_LocalScale: {x: 1.000002, y: 1.0000005, z: 1.0000025} m_Children: - {fileID: 1970573928} m_Father: {fileID: 1518237454} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60} --- !u!1 &753673761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753673762} m_Layer: 0 m_Name: Camera Event Trigger Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &753673762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753673761} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1151652784} m_Father: {fileID: 1163791180} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &753749597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753749598} m_Layer: 0 m_Name: Melee Attacks m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &753749598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753749597} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 312789185} - {fileID: 86590525} - {fileID: 2080251371} - {fileID: 295179694} - {fileID: 1088895954} - {fileID: 1103833696} - {fileID: 2033496588} - {fileID: 92217608} - {fileID: 99570694} - {fileID: 1482574629} m_Father: {fileID: 1971025862} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &753901238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753901239} - component: {fileID: 753901241} - component: {fileID: 753901240} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_Oil_Cap m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &753901239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753901238} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 689469827} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &753901240 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753901238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &753901241 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753901238} m_Mesh: {fileID: -7862238923661691911, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &753909007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753909008} - component: {fileID: 753909010} - component: {fileID: 753909009} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &753909008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753909007} m_LocalRotation: {x: 0.08976349, y: -0, z: -0, w: 0.99596316} m_LocalPosition: {x: 0, y: -0.04048003, z: -0.015919998} m_LocalScale: {x: 0.043545164, y: 0.13169977, z: 0.03861733} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &753909009 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753909007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &753909010 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753909007} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &753945296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753945297} - component: {fileID: 753945300} - component: {fileID: 753945299} - component: {fileID: 753945298} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &753945297 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753945296} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: - {fileID: 1076250185} m_Father: {fileID: 1993989259} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &753945298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753945296} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 753945299} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1993989258} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &753945299 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753945296} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &753945300 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753945296} m_CullTransparentMesh: 0 --- !u!1 &753987970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753987971} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &753987971 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753987970} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 387933584} m_Father: {fileID: 1587802243} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &754030716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754030717} - component: {fileID: 754030719} - component: {fileID: 754030718} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &754030717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754030716} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.024699992, z: 0.046799958} m_LocalScale: {x: 0.050466508, y: 0.015373521, z: 0.22875066} m_Children: [] m_Father: {fileID: 2091703786} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &754030718 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754030716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &754030719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754030716} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &754064573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754064574} - component: {fileID: 754064576} - component: {fileID: 754064575} m_Layer: 5 m_Name: Limit Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &754064574 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754064573} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1358136982} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -29.3} m_SizeDelta: {x: 50, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &754064575 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754064573} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99.9 --- !u!222 &754064576 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754064573} m_CullTransparentMesh: 0 --- !u!1 &754091732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754091733} - component: {fileID: 754091735} - component: {fileID: 754091734} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &754091733 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754091732} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 131367728} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &754091734 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754091732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &754091735 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754091732} m_CullTransparentMesh: 0 --- !u!1 &754194346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754194347} - component: {fileID: 754194348} - component: {fileID: 754194349} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &754194347 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754194346} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 132340206} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &754194348 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754194346} m_CullTransparentMesh: 0 --- !u!114 &754194349 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754194346} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86a2740fad6f4b0479f1133290a79e88, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &754238243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754238244} - component: {fileID: 754238246} - component: {fileID: 754238245} m_Layer: 5 m_Name: off (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &754238244 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754238243} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145796056} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03366, y: -101.1041} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &754238245 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754238243} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &754238246 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754238243} m_CullTransparentMesh: 0 --- !u!1 &754241402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754241403} - component: {fileID: 754241405} - component: {fileID: 754241404} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &754241403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754241402} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.0009, z: 0.24736} m_LocalScale: {x: 0.05046656, y: 0.020995097, z: 0.32713342} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &754241404 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754241402} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &754241405 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754241402} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &754310183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754310184} - component: {fileID: 754310187} - component: {fileID: 754310186} - component: {fileID: 754310185} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &754310184 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754310183} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1193700999} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -52.100006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &754310185 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754310183} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 754310186} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &754310186 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754310183} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Regenerate Shield --- !u!222 &754310187 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754310183} m_CullTransparentMesh: 0 --- !u!114 &754580604 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114445520658361308, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &754723944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754723945} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &754723945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754723944} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.245} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 963104001} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &754845859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754845860} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &754845860 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754845859} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 878760538} m_Father: {fileID: 1413167757} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &755042016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755042017} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &755042017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755042016} m_LocalRotation: {x: -0.53467053, y: -0.07102679, z: 0.4748991, w: 0.6953801} m_LocalPosition: {x: -0.0362, y: -0.0448, z: -0.1282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2118127504} m_Father: {fileID: 538519759} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -42.543003, y: -55.420002, z: 91.774} --- !u!1 &755158813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755158814} - component: {fileID: 755158816} - component: {fileID: 755158815} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &755158814 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755158813} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 247571108} - {fileID: 339784400} m_Father: {fileID: 126968284} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &755158815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755158813} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &755158816 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755158813} m_CullTransparentMesh: 0 --- !u!1 &755238515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755238516} - component: {fileID: 755238518} - component: {fileID: 755238517} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &755238516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755238515} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &755238517 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755238515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &755238518 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755238515} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &755330827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755330828} - component: {fileID: 755330829} m_Layer: 0 m_Name: Sleep Spell Cast m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &755330828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755330827} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &755330829 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755330827} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Sleep Spell Cast useActionName: 1 actionName: Throw Electricity useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1 actionDurationOnFirstPerson: 2.3 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 453797614} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 453797614} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sleep Spell Cast m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 453797614} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 453797614} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!4 &755353984 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 354210780} m_PrefabAsset: {fileID: 0} --- !u!1 &755366590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755366591} - component: {fileID: 755366593} - component: {fileID: 755366592} m_Layer: 5 m_Name: Icon 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &755366591 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755366590} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 597363777} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -10.57} m_SizeDelta: {x: 5.69751, y: 21.130249} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &755366592 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755366590} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &755366593 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755366590} m_CullTransparentMesh: 0 --- !u!1 &755530059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755530060} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &755530060 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755530059} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 984769382} - {fileID: 237186875} - {fileID: 1301183795} m_Father: {fileID: 1601266557} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &755680873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755680874} - component: {fileID: 755680879} - component: {fileID: 755680878} - component: {fileID: 755680877} - component: {fileID: 755680876} - component: {fileID: 755680875} m_Layer: 5 m_Name: Inventory Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &755680874 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755680873} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 203634568} - {fileID: 590338971} m_Father: {fileID: 646805883} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 57.5, y: -57.5} m_SizeDelta: {x: 115, y: 115} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &755680875 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755680873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 42a640b83a3d4364c8658e82d1577116, type: 3} m_Name: m_EditorClassIdentifier: button: {fileID: 755680877} iconName: {fileID: 1197941329} amount: {fileID: 1156537454} icon: {fileID: 86964839} pressedIcon: {fileID: 782470011} combineIcon: {fileID: 126968283} equipedIcon: {fileID: 849032582} activeSlotContent: {fileID: 203634567} emptySlotContent: {fileID: 590338970} amountPerUnitPanel: {fileID: 594982201} amountPerUnitText: {fileID: 2090748714} infiniteAmountIcon: {fileID: 1442496000} inventoryOptionsOnSlotPanelPosition: {fileID: 69904961} durabilitySliderGameObject: {fileID: 2003318659} durabilitySlider: {fileID: 2003318661} objectBrokenIconGameObject: {fileID: 565638969} --- !u!114 &755680876 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755680873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &755680877 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755680873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 755680878} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: getPressedButton m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 755680877} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &755680878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755680873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &755680879 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755680873} m_CullTransparentMesh: 0 --- !u!1 &755930891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755930892} - component: {fileID: 755930894} - component: {fileID: 755930893} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &755930892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755930891} m_LocalRotation: {x: 0.00000008940702, y: -0.000000014901161, z: -0.38268358, w: 0.9238795} m_LocalPosition: {x: -0.03866804, y: 0.17651816, z: 0.44509292} m_LocalScale: {x: 0.00958929, y: 0.055921864, z: 0.037691243} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &755930893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755930891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &755930894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755930891} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &755962042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755962043} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &755962043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755962042} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1211811738} m_Father: {fileID: 50429894} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &756008883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756008884} - component: {fileID: 756008886} - component: {fileID: 756008885} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &756008884 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756008883} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432577038} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -194.90527, y: 208.19922} m_SizeDelta: {x: 273.07, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &756008885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756008883} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &756008886 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756008883} m_CullTransparentMesh: 0 --- !u!1 &756031705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756031706} - component: {fileID: 756031708} - component: {fileID: 756031707} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &756031706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756031705} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0.00963} m_LocalScale: {x: 0.027758598, y: 0.039835453, z: 0.027758595} m_Children: [] m_Father: {fileID: 1566679573} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &756031707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756031705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &756031708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756031705} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &756264286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756264287} - component: {fileID: 756264290} - component: {fileID: 756264289} - component: {fileID: 756264288} m_Layer: 5 m_Name: Block m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &756264287 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756264286} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 252864072} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -292, y: 82} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &756264288 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756264286} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 756264289} --- !u!114 &756264289 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756264286} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &756264290 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756264286} m_CullTransparentMesh: 0 --- !u!1 &756642977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756642978} - component: {fileID: 756642980} - component: {fileID: 756642979} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &756642978 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756642977} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 700431523} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -106.9, y: 0} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &756642979 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756642977} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &756642980 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756642977} m_CullTransparentMesh: 0 --- !u!1 &756786633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756786634} - component: {fileID: 756786636} - component: {fileID: 756786635} m_Layer: 5 m_Name: Previous Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &756786634 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756786633} m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000016292068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 967708213} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -155, y: -36} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &756786635 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756786633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &756786636 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756786633} m_CullTransparentMesh: 0 --- !u!1 &756807625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756807626} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &756807626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756807625} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 16920252} - {fileID: 2144242127} m_Father: {fileID: 1841104464} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &756917761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756917762} - component: {fileID: 756917764} - component: {fileID: 756917763} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &756917762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756917761} m_LocalRotation: {x: 0, y: 0, z: 0.53043723, w: 0.84772426} m_LocalPosition: {x: -0.03366, y: 0.03654, z: 0.1676} m_LocalScale: {x: 0.048866075, y: 0.024465019, z: 0.034663178} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 64.07} --- !u!23 &756917763 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756917761} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &756917764 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756917761} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &756956693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756956694} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &756956694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756956693} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &757015932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757015933} - component: {fileID: 757015935} - component: {fileID: 757015934} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &757015933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757015932} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.132, z: -0.0331} m_LocalScale: {x: 0.027681338, y: 0.025346886, z: 0.0029620205} m_Children: [] m_Father: {fileID: 1918250492} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &757015934 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757015932} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &757015935 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757015932} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &757456254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757456255} - component: {fileID: 757456256} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &757456255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757456254} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 801969208} - {fileID: 1073724747} m_Father: {fileID: 1282203026} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &757456256 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757456254} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &757515479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757515480} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &757515480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757515479} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: -0.21000034, y: 1.5580019, z: 0.30400002} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &757639274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757639275} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &757639275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757639274} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.217, y: -0.352, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1055841795} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &757750064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757750065} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &757750065 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757750064} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1519318215} m_Father: {fileID: 1978656678} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &757834670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757834671} - component: {fileID: 757834673} - component: {fileID: 757834672} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &757834671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757834670} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0.057250008, z: -0.06440014} m_LocalScale: {x: 0.010841445, y: 0.0028220958, z: 0.029001947} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &757834672 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757834670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &757834673 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757834670} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &757850312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757850313} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &757850313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757850312} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0.0000027316619, y: 1.7530016, z: 0.085999966} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &757988003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757988004} - component: {fileID: 757988006} - component: {fileID: 757988005} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &757988004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757988003} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000037252894, w: 1} m_LocalPosition: {x: -0.03121, y: 0.03368, z: 0.13536} m_LocalScale: {x: 0.0058688433, y: 0.012580012, z: 0.007829222} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &757988005 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757988003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &757988006 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757988003} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &758212933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758212934} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &758212934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758212933} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 684033713} m_Father: {fileID: 1103461238} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &758274421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758274422} m_Layer: 12 m_Name: Character Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &758274422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758274421} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 433053788} - {fileID: 1704200607} - {fileID: 332803813} - {fileID: 889894714} - {fileID: 565847651} - {fileID: 749158208} - {fileID: 837037937} - {fileID: 631574385} - {fileID: 1759841104} - {fileID: 722671508} - {fileID: 17426622} - {fileID: 1166634117} - {fileID: 1237634969} - {fileID: 951747122} - {fileID: 437806177} - {fileID: 1234541724} - {fileID: 227014451} - {fileID: 507833975} - {fileID: 1601869663} m_Father: {fileID: 954210068} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &758398716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758398717} - component: {fileID: 758398719} - component: {fileID: 758398718} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &758398717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758398716} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0004, y: 0.1072, z: 0.18} m_LocalScale: {x: 0.04560865, y: 0.008304004, z: 0.038540334} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &758398718 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758398716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &758398719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758398716} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &758685290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758685291} - component: {fileID: 758685294} - component: {fileID: 758685293} - component: {fileID: 758685292} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &758685291 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758685290} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 897519443} m_Father: {fileID: 912586204} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 205, y: 0} m_SizeDelta: {x: 26, y: 0.000030518} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &758685292 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758685290} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1198420015} m_HandleRect: {fileID: 1198420014} m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &758685293 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758685290} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3754325, g: 0.41176468, b: 0.38771027, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &758685294 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758685290} m_CullTransparentMesh: 0 --- !u!1 &758696814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758696815} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &758696815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758696814} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 476906299} - {fileID: 1463530440} - {fileID: 1877826734} m_Father: {fileID: 1262076500} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &758767304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758767309} - component: {fileID: 758767308} - component: {fileID: 758767307} - component: {fileID: 758767306} - component: {fileID: 758767305} m_Layer: 5 m_Name: Toggle Console Log On Screen (On) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &758767305 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758767304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 493794807} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Toggle Console Debug (Off) checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &758767306 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758767304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 920297963} m_SelectOnDown: {fileID: 1633846935} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 758767307} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 837191040} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1495606602} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 758767304} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2113637310} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &758767307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758767304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &758767308 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758767304} m_CullTransparentMesh: 0 --- !u!224 &758767309 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758767304} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 493794809} m_Father: {fileID: 600915212} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -90.09961, y: -72.75} m_SizeDelta: {x: 138.58997, y: 96.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &758882456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758882457} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &758882457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758882456} m_LocalRotation: {x: 0.07947352, y: -0.4257806, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100027, y: 1.4900002, z: 0.52800107} m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 743653090} m_Father: {fileID: 1714045383} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &758947640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758947641} - component: {fileID: 758947642} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &758947641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758947640} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: -0.2000001, y: 1.13, z: -0.070999235} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1129225267} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &758947642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758947640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1411818760} - {fileID: 1420657130} - {fileID: 1603113637} - {fileID: 1985495223} - {fileID: 2047697866} selectedIndex: 14 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.0135878455, y: -0.03751265, z: 0.059636198} - {x: -0.003981691, y: -0.018377658, z: 0.11884185} - {x: 0.011847274, y: -0.018376445, z: 0.1377268} - {x: 0.028086023, y: -0.018375201, z: 0.15710065} - {x: 0.052478157, y: -0.029935926, z: 0.17125884} - {x: 0.13780981, y: -0.019160658, z: 0.1751635} - {x: 0.20148887, y: -0.011119575, z: 0.17807736} - {x: 0.26380384, y: -0.020997267, z: 0.11583093} - {x: 0.2927103, y: 0.029723272, z: 0.07584816} - {x: 0.31879422, y: 0.075491235, z: 0.039769493} - {x: 0.33625755, y: 0.12917292, z: 0.030311942} - {x: 0.33547315, y: 0.19553447, z: 0.02792516} - {x: 0.3344654, y: 0.28079033, z: 0.024858817} - {x: 0.33266178, y: 0.30342567, z: 0.00439772} - {x: 0.2931924, y: 0.385033, z: -0.021878839} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &759024425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759024426} - component: {fileID: 759024428} - component: {fileID: 759024427} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &759024426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759024425} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.0943, z: 0.1301} m_LocalScale: {x: 0.021808533, y: 0.009924106, z: 0.025615858} m_Children: [] m_Father: {fileID: 1565405677} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &759024427 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759024425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &759024428 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759024425} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &759135426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759135427} m_Layer: 5 m_Name: Ammo Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &759135427 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759135426} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 350981984} - {fileID: 1355752373} - {fileID: 589815547} - {fileID: 1705816139} m_Father: {fileID: 301677063} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &759243839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759243840} m_Layer: 0 m_Name: Locked Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &759243840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759243839} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1251802884} m_Father: {fileID: 1544673280} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &759643008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759643009} - component: {fileID: 759643012} - component: {fileID: 759643011} - component: {fileID: 759643010} m_Layer: 0 m_Name: Player 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &759643009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759643008} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 541563706} - {fileID: 2129713165} m_Father: {fileID: 599859075} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &759643010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759643008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bbb9bb4b290d1ce4c9608f2960e9051c, type: 3} m_Name: m_EditorClassIdentifier: currentCharacterModelName: Steve characterModelInfoList: - Name: Alice characterModelID: 1 characterPrefab: {fileID: 1621112334} characterGameObject: {fileID: 1621112334} mainAdjustCharacterHeightSystem: {fileID: 0} useEventOnSelectCharacterModel: 0 eventOnSelectCharacterModel: m_PersistentCalls: m_Calls: [] eventOnChangeToAnotherCharacterModel: m_PersistentCalls: m_Calls: [] - Name: Steve characterModelID: 2 characterPrefab: {fileID: 5117337501247724852, guid: 436f5a2df76a3be44914d8df0d32cbe7, type: 3} characterGameObject: {fileID: 0} mainAdjustCharacterHeightSystem: {fileID: 0} useEventOnSelectCharacterModel: 0 eventOnSelectCharacterModel: m_PersistentCalls: m_Calls: [] eventOnChangeToAnotherCharacterModel: m_PersistentCalls: m_Calls: [] - Name: Robot characterModelID: 3 characterPrefab: {fileID: 3041236235794230177, guid: 541423ab29c728e428de0b2e80ffa462, type: 3} characterGameObject: {fileID: 0} mainAdjustCharacterHeightSystem: {fileID: 0} useEventOnSelectCharacterModel: 0 eventOnSelectCharacterModel: m_PersistentCalls: m_Calls: [] eventOnChangeToAnotherCharacterModel: m_PersistentCalls: m_Calls: [] setCharacterModelOnStart: 0 characterModelOnStartName: useRandomCharacterModelOnStart: 0 showDebugPrint: 0 currentCharacterModelIndex: 0 currentCharacterModelID: 0 useEventOnReplaceCharacterModel: 0 eventOnReplaceCharacterModel: m_PersistentCalls: m_Calls: [] useEventToSendCurrentCharacterModelSelected: 1 eventToSendCurrentCharacterModelSelected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1036454949} m_MethodName: setPlayerGameObject m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2053089225} m_MethodName: setNewCharacterModel m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainBuildPlayer: {fileID: 541563686} mainBodyMountPointsSystem: {fileID: 1711354085} originalRuntimeAnimatorController: {fileID: 9100000, guid: dddd72aaa4b44ea4fb8a1a3cfa86a14b, type: 2} mainPlayerController: {fileID: 954210052} mainPlayerComponentsManager: {fileID: 954210062} mainRagdollBuilder: {fileID: 541563684} --- !u!114 &759643011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759643008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: be9a0ec9a2d9e444a9f1d6f342398593, type: 3} m_Name: m_EditorClassIdentifier: checkPlayerPrefabSpawnOnStartEnabled: 0 isMainPlayer: 0 spawnPosition: {x: 0, y: 0, z: 0} spawnRotation: {x: 0, y: 0, z: 0} useEventsOnPlayerSpawn: 1 eventOnMainPlayer: m_PersistentCalls: m_Calls: [] eventOnPawnCharacter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPlayerInputEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2129713164} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} mainSaveGameSystem: {fileID: 541563704} pauseManager: {fileID: 541563681} mainMapSystem: {fileID: 541563692} mainPlayerInputManager: {fileID: 954210080} mainPlayerCharactersManager: {fileID: 0} mainInputManager: {fileID: 0} mainGameManager: {fileID: 0} --- !u!114 &759643012 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759643008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4451bc431f0ac424e82a3c6892b12b09, type: 3} m_Name: m_EditorClassIdentifier: positionOffset: {x: 0, y: 0.1, z: 0} rotationAmount: 90 layerToPlaceElements: serializedVersion: 2 m_Bits: 8388609 useCustomObjectToSnap: 1 customObjectToSnap: {fileID: 954210068} objectToSelect: {fileID: 954210051} objectsToMoveList: - {fileID: 954210068} - {fileID: 176855560} --- !u!1 &759646604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759646605} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &759646605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759646604} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 696640229} m_Father: {fileID: 1035794927} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &759801012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759801013} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &759801013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759801012} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &760356228 stripped Transform: m_CorrespondingSourceObject: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} m_PrefabInstance: {fileID: 1475886689} m_PrefabAsset: {fileID: 0} --- !u!1 &760546546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760546547} - component: {fileID: 760546549} - component: {fileID: 760546548} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &760546547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760546546} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &760546548 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760546546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &760546549 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760546546} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &760589776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760589777} - component: {fileID: 760589779} - component: {fileID: 760589778} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &760589777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760589776} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536} m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996} m_Children: [] m_Father: {fileID: 572955758} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &760589778 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760589776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &760589779 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760589776} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &760651398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760651399} - component: {fileID: 760651401} - component: {fileID: 760651400} m_Layer: 0 m_Name: Lightning m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &760651399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760651398} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1948868958} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &760651400 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760651398} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 123ac6dc79004e54b8b352a7e64acdca, type: 2} - {fileID: 2100000, guid: 123ac6dc79004e54b8b352a7e64acdca, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 5 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &760651401 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760651398} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.4 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1.5 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 3 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.1 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.2 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 5 damping: 1 octaves: 1 octaveMultiplier: 1 octaveScale: 2 quality: 0 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 1 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 0 sizeAffectsWidth: 0 sizeAffectsLifetime: 0 inheritParticleColor: 0 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.4117647, g: 0.8352941, b: 0.9764706, a: 1} key1: {r: 0.21960784, g: 0.48235294, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 0.3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.03137255, g: 0.6784314, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &760908563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760908564} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &760908564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760908563} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &760917232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760917233} - component: {fileID: 760917234} m_Layer: 0 m_Name: Grappling Hook Effect Origin Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &760917233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760917232} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 150364325} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &760917234 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760917232} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.05 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &761389036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761389037} - component: {fileID: 761389039} - component: {fileID: 761389038} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &761389037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761389036} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2646, y: 0.0475, z: 0.1683} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 922010621} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &761389038 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761389036} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1fbc8a24b8590ba41b6cca3145278da4, type: 3} m_Name: m_EditorClassIdentifier: cameraEffectEnabled: 1 renderEffectActive: 1 startWithCameraEffectActive: 0 cameraEffectChangeDisabled: 0 currentCameraEffectIndex: 0 renderExtraCameras: 0 extraCameraEffectSystemList: [] cameraEffectActive: 0 currentCameraEffect: {fileID: 0} cameraEffectInfoList: - Name: Night Vision activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 899389992} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] mainCamera: {fileID: 1418115493} --- !u!20 &761389039 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761389036} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.01 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4290764797 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: 287acd2e2b4c0214cb9b48d007c8bf7f, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &761471705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761471706} m_Layer: 0 m_Name: c_pinky1.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &761471706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761471705} m_LocalRotation: {x: -0.06885738, y: 0.009306273, z: -0.16610926, w: 0.98365635} m_LocalPosition: {x: 0.04569492, y: 0.1205784, z: -0.0039595854} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_Children: - {fileID: 1519743425} m_Father: {fileID: 1090856902} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &761516075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761516076} - component: {fileID: 761516078} - component: {fileID: 761516077} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &761516076 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761516075} m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1425170754} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &761516077 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761516075} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 63 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 72 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: + --- !u!222 &761516078 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761516075} m_CullTransparentMesh: 0 --- !u!1 &761579108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761579109} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &761579109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761579108} m_LocalRotation: {x: -2.5011093e-12, y: -1, z: 0.000000029827408, w: 6.994011e-10} m_LocalPosition: {x: -0.10200052, y: 1.504004, z: -0.033998497} m_LocalScale: {x: 1.000003, y: 1.0000002, z: 1.0000033} m_Children: - {fileID: 515017299} m_Father: {fileID: 1994719447} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &761840519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761840520} m_Layer: 0 m_Name: LightSaber One Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &761840520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761840519} m_LocalRotation: {x: -0.7071058, y: -0.0011724744, z: -0.0011724744, w: 0.7071058} m_LocalPosition: {x: 0.207, y: -0.014, z: -0.416} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004} m_Children: [] m_Father: {fileID: 992857768} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -90, y: -0.19000001, z: 0} --- !u!114 &761888671 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114424860076602770, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &762187524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 762187526} - component: {fileID: 762187525} m_Layer: 0 m_Name: Main Limit System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &762187525 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762187524} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c63dbd328947b1745b33b0e540eee285, type: 3} m_Name: m_EditorClassIdentifier: useCameraLimit: 1 setCameraForwardPosition: 0 cameraForwardPosition: 0 useMoveInXAxisOn2_5d: 0 useWidthLimit: 1 widthLimitRight: 10 widthLimitLeft: 10 useHeightLimit: 1 heightLimitUpper: 4 heightLimitLower: 4 useDepthLimit: 0 depthLimitFront: 0 depthLimitBackward: 0 startGameWithThisLimit: 0 playerForView: {fileID: 0} useMultiplePlayers: 0 playerForViewList: [] showGizmo: 1 gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.2 depthGizmoColor: {r: 1, g: 1, b: 1, a: 0.303} --- !u!4 &762187526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762187524} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 467832432} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &762245004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 762245005} - component: {fileID: 762245008} - component: {fileID: 762245007} - component: {fileID: 762245006} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &762245005 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762245004} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1963633167} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &762245006 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762245004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByInteractionNameText m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1298174279} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Text, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 1 m_BoolArgument: 0 m_CallState: 2 --- !u!114 &762245007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762245004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &762245008 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762245004} m_CullTransparentMesh: 0 --- !u!1 &762276403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 762276404} m_Layer: 12 m_Name: Right Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &762276404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762276403} m_LocalRotation: {x: 0.40144482, y: -0, z: -0, w: 0.91588324} m_LocalPosition: {x: 0.13, y: 0.276, z: -0.072} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1783940799} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 47.337, y: 0, z: 0} --- !u!1 &762569515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 762569516} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &762569516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762569515} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 149008543} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &762625562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 762625563} - component: {fileID: 762625564} m_Layer: 0 m_Name: Plasma Cutter Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &762625563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762625562} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 213407631} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &762625564 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762625562} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: b57e8a4e5011e6245ad69ef673d6ec26, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &762642926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 762642927} - component: {fileID: 762642930} - component: {fileID: 762642929} - component: {fileID: 762642928} m_Layer: 0 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &762642927 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762642926} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 423001967} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &762642928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762642926} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1833144849} m_MethodName: enableOrDisableCameraEffectActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &762642929 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762642926} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 80fb77cf561d23943b167f8939fa3f29, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &762642930 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762642926} m_CullTransparentMesh: 0 --- !u!1 &763327725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 763327726} - component: {fileID: 763327728} - component: {fileID: 763327727} m_Layer: 5 m_Name: Current Device Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &763327726 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763327725} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1902557098} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 2, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &763327727 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763327725} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: x 9999 --- !u!222 &763327728 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763327725} m_CullTransparentMesh: 0 --- !u!1 &763352959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 763352960} - component: {fileID: 763352962} - component: {fileID: 763352961} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &763352960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763352959} m_LocalRotation: {x: 0.19243647, y: -0.00000002239806, z: -0.000000057799483, w: 0.9813095} m_LocalPosition: {x: 0.015196979, y: 0.005560762, z: 0.0013272755} m_LocalScale: {x: 0.0042100092, y: 0.019140013, z: 0.013640042} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 22.19, y: 0, z: 0} --- !u!23 &763352961 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763352959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &763352962 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763352959} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &763716665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 763716666} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &763716666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763716665} m_LocalRotation: {x: -0.22803421, y: -7.862044e-10, z: -0.000000008088212, w: 0.97365314} m_LocalPosition: {x: -0.067, y: 0.146, z: 0.086} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 237654904} m_Father: {fileID: 1863247045} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -26.363, y: 0, z: 0} --- !u!1 &764220357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764220358} - component: {fileID: 764220359} m_Layer: 0 m_Name: Draw Pistol 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &764220358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764220357} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &764220359 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764220357} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Pistol 2 useActionName: 1 actionName: Draw Pistol 2 useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &764255072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764255073} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &764255073 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764255072} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1955958881} m_Father: {fileID: 1558558161} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &764401260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764401261} - component: {fileID: 764401263} - component: {fileID: 764401262} m_Layer: 0 m_Name: Throw Fire Wave m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &764401261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764401260} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1622182697} m_Father: {fileID: 273215545} m_RootOrder: 60 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &764401262 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764401260} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94d02a4885cb6f8459e14a9dd4089f15, type: 3} m_Name: m_EditorClassIdentifier: currentState: 0 eventOnActivateState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Fire Wave m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2133924640} m_MethodName: enableWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1622182698} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDeactivateState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: stopCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Fire Wave m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2133924640} m_MethodName: disableWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1622182698} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &764401263 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764401260} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Fire Wave abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} abilitySprite: {fileID: 21300000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Fire Wave m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 0 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Fire Wave m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 1 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 764401262} m_MethodName: toggleCurrentState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 1 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2133924640} m_MethodName: disableWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &764414006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764414007} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &764414007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764414006} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 788645701} - {fileID: 1936119535} m_Father: {fileID: 2099939747} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &764702313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764702314} - component: {fileID: 764702316} - component: {fileID: 764702315} m_Layer: 5 m_Name: Name BackGround m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &764702314 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764702313} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376955705} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 91.79995, y: 0} m_SizeDelta: {x: 239.8, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &764702315 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764702313} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &764702316 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764702313} m_CullTransparentMesh: 0 --- !u!1 &765102195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765102196} - component: {fileID: 765102198} - component: {fileID: 765102197} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &765102196 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765102195} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 154262489} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &765102197 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765102195} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &765102198 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765102195} m_CullTransparentMesh: 0 --- !u!1 &765402648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765402649} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &765402649 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765402648} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 498818778} - {fileID: 1792159191} - {fileID: 2017778579} m_Father: {fileID: 370159334} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &765408571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765408573} - component: {fileID: 765408572} m_Layer: 5 m_Name: Toggle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &765408572 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765408571} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1413813747} m_SelectOnDown: {fileID: 1658475358} m_SelectOnLeft: {fileID: 2116580807} m_SelectOnRight: {fileID: 2116580807} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2080119702} toggleTransition: 1 graphic: {fileID: 1676595843} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByToggle m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 765408572} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Toggle, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_IsOn: 1 --- !u!224 &765408573 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765408571} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2080119700} m_Father: {fileID: 145451498} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 119.94141, y: 82.635254} m_SizeDelta: {x: 160, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &765495964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765495965} - component: {fileID: 765495967} - component: {fileID: 765495966} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &765495965 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765495964} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 189297488} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &765495966 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765495964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: r --- !u!222 &765495967 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765495964} m_CullTransparentMesh: 0 --- !u!1 &765509318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765509319} - component: {fileID: 765509320} - component: {fileID: 765509321} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &765509319 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765509318} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 1770905946} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &765509320 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765509318} m_CullTransparentMesh: 0 --- !u!114 &765509321 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765509318} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!1 &765619274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765619275} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &765619275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765619274} m_LocalRotation: {x: -0.121753305, y: -0.043294273, z: -0.005315866, w: 0.9916015} m_LocalPosition: {x: 0.19000055, y: 1.5779997, z: 0.606} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -14.000001, y: -5, z: 0} --- !u!1001 &765690165 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 26.028282 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 1.49 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 15.253979 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 11 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &766176529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766176530} - component: {fileID: 766176532} - component: {fileID: 766176531} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &766176530 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766176529} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 736669039} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 400, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &766176531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766176529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &766176532 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766176529} m_CullTransparentMesh: 0 --- !u!1 &766296451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766296452} - component: {fileID: 766296455} - component: {fileID: 766296454} - component: {fileID: 766296453} m_Layer: 5 m_Name: Enable Disable Camera Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &766296452 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766296451} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524686607} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 114, y: -73} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &766296453 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766296451} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 766296454} --- !u!114 &766296454 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766296451} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &766296455 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766296451} m_CullTransparentMesh: 0 --- !u!1 &766358431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766358432} - component: {fileID: 766358433} m_Layer: 0 m_Name: Check If Carrying Weapons To Set Close Combat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &766358432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766358431} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &766358433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766358431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4c791420a78d83d4aafae1acc6d6cd41, type: 3} m_Name: m_EditorClassIdentifier: checkStateEnabled: 0 checkStateAtStartEnabled: 0 minTimeToCallEventsOnNoCarryingWeapons: 5 checkStateIfNotAimingFireWeapons: 0 checkStateIfNotUsingMeleeAttack: 0 showDebugPrint: 0 carryingWeapons: 0 notCarryingWeaponsEventCalled: 0 coroutineActive: 0 eventOnNotCarryingWeapons: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setPlayerModeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} --- !u!1 &766390088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766390089} - component: {fileID: 766390091} - component: {fileID: 766390090} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &766390089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766390088} m_LocalRotation: {x: 0.19243638, y: 0.00000006700885, z: -0.000000057799447, w: 0.9813095} m_LocalPosition: {x: -0.015198652, y: 0.005560989, z: 0.001327689} m_LocalScale: {x: 0.0042059557, y: 0.0191411, z: 0.01363896} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 22.19, y: 0, z: 0} --- !u!23 &766390090 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766390088} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &766390091 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766390088} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &766476046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766476047} - component: {fileID: 766476049} - component: {fileID: 766476048} m_Layer: 2 m_Name: View Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &766476047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766476046} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0, y: 1.8299999, z: 1.5400009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1207291861} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &766476048 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766476046} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d3861154bc4190e43b604e0dde00b486, type: 3} m_Name: m_EditorClassIdentifier: checkTriggerEnabled: 1 onTriggerEnter: 1 onTriggerExit: 1 sendDetectedObjectAsSuspectOnEnter: 1 removeDetectedObjectAsSuspectOnExit: 1 sendDetectedObjectAsTargetToCheckOnEnter: 0 removeDetectedObjectAsTargetToCheckOnExit: 0 useEvents: 0 onTriggerEnterEvent: m_PersistentCalls: m_Calls: [] onTriggerExitEvent: m_PersistentCalls: m_Calls: [] useOnTriggerEnterEventWithObject: 0 onTriggerEnterEventWithObject: m_PersistentCalls: m_Calls: [] useOnTriggerExitEventWithObject: 0 onTriggerExitEventWithObject: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 mainFindObjectivesSystem: {fileID: 1207291862} --- !u!136 &766476049 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766476046} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 m_Radius: 2.1 m_Height: 12.222103 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 5.07, z: -0.0000010430813} --- !u!1 &766511786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766511787} - component: {fileID: 766511789} - component: {fileID: 766511788} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &766511787 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766511786} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} m_Children: [] m_Father: {fileID: 1888011195} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000020345} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &766511788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766511786} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 600bc55a21232cc4bbb3e8eead5bd583, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &766511789 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766511786} m_CullTransparentMesh: 0 --- !u!1 &766514144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766514145} - component: {fileID: 766514146} m_Layer: 12 m_Name: Draw Dual Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &766514145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766514144} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1166634117} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &766514146 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766514144} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d998dda041ce0bf46a01d891e5444941, type: 3} m_Name: m_EditorClassIdentifier: checkInputEnabled: 1 actionDelay: 1 useLowerDelay: 0 pressTypeCheck: 1 pressedDown: 0 previousPressedDown: 0 eventTriggered: 0 actionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: drawDualWeaponsIfNotCarryingWeapons m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!1 &766615347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766615348} - component: {fileID: 766615350} - component: {fileID: 766615349} m_Layer: 5 m_Name: Amount BackGround m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &766615348 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766615347} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376955705} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -64, y: 0} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &766615349 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766615347} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &766615350 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766615347} m_CullTransparentMesh: 0 --- !u!1 &766825645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766825646} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &766825646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766825645} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &766921563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766921564} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &766921564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766921563} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 639190033} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &766969530 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114005122001574392, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &767128410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767128411} - component: {fileID: 767128412} m_Layer: 5 m_Name: Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &767128411 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767128410} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 356011145} - {fileID: 2045698705} - {fileID: 1498764286} m_Father: {fileID: 1351511841} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 387, y: 491} m_SizeDelta: {x: 270.95, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &767128412 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767128410} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1587802244} m_SelectOnDown: {fileID: 373112116} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 144008679} m_FillRect: {fileID: 1034604751} m_HandleRect: {fileID: 144008678} m_Direction: 0 m_MinValue: 0 m_MaxValue: 4 m_WholeNumbers: 0 m_Value: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionBySlider m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 767128412} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Slider, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &767681795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767681796} - component: {fileID: 767681798} - component: {fileID: 767681797} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &767681796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767681795} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0258, y: -0.0091, z: -0} m_LocalScale: {x: 0.01650935, y: 0.06650809, z: 0.084280625} m_Children: [] m_Father: {fileID: 152474633} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &767681797 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767681795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &767681798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767681795} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &767851169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767851170} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &767851170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767851169} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 566085941} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &767895038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767895039} - component: {fileID: 767895040} m_Layer: 0 m_Name: Summon Minions 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &767895039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767895038} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &767895040 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767895038} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Summon Minions 1 useActionName: 1 actionName: Summon Minions 1 useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.66 animationSpeed: 1 actionDurationOnFirstPerson: 2.66 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 234109548} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2.64 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 234109548} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2.64 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &767940061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767940062} - component: {fileID: 767940064} - component: {fileID: 767940063} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &767940062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767940061} m_LocalRotation: {x: 0.707107, y: 0.000000029801566, z: 0.00000023841866, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.0473, z: 0.3319} m_LocalScale: {x: 0.019088434, y: 0.0059115365, z: 0.019088587} m_Children: [] m_Father: {fileID: 696215120} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &767940063 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767940061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &767940064 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767940061} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &768131023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768131024} - component: {fileID: 768131026} - component: {fileID: 768131025} m_Layer: 0 m_Name: Laser Device (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &768131024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768131023} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.037, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 664790818} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &768131025 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768131023} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0d9f65378370a0742849b5d63f3867e2, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.05 animateLaserEnabled: 0 lRenderer: {fileID: 768131026} mainRenderer: {fileID: 768131026} aniDir: 0 laserDistance: 0 laserEnabled: 1 laserRotationSpeed: 100 useForwardDirection: 0 useInfiniteRaycastDistance: 1 raycastDistance: 400 layer: serializedVersion: 2 m_Bits: 4244496329 useObjectsToIgnoreList: 1 objectsToIgnoreList: - {fileID: 954210051} applyDamageActive: 0 damageAmount: 0 ignoreShield: 0 applyDamageRate: 0 damageTypeID: -1 damageCanBeBlocked: 1 sendMessageOnContact: 0 contactFunctions: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Activate Fire sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 1 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} useLaserDot: 0 useLaserDotIconOnScreen: 0 laserDot: {fileID: 0} mainLaserDotOnScreenSystem: {fileID: 0} mainCameraTransform: {fileID: 1446752339} --- !u!120 &768131026 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768131023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &768199289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768199290} - component: {fileID: 768199292} - component: {fileID: 768199291} m_Layer: 5 m_Name: Skill Slot Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &768199290 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768199289} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 728726695} - {fileID: 1170647085} - {fileID: 1638588264} - {fileID: 2093956429} - {fileID: 1972446716} - {fileID: 1588897907} - {fileID: 1055939417} m_Father: {fileID: 1457021493} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 336, y: 148.14} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &768199291 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768199289} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 728726696} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 768199289} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &768199292 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768199289} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 768199289} slotActive: {fileID: 1972446715} slotLocked: {fileID: 1638588263} slotUnlocked: {fileID: 2093956428} slotSkillAmountText: {fileID: 1170647086} slotPressedIcon: {fileID: 1588897906} confirmUseSkillPointsPanelPosition: {fileID: 1055939417} --- !u!1 &768544117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768544118} - component: {fileID: 768544120} - component: {fileID: 768544119} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &768544118 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768544117} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 298663513} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 127, y: 65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &768544119 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768544117} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &768544120 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768544117} m_CullTransparentMesh: 0 --- !u!1 &768829997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768829998} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &768829998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768829997} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 532915148} - {fileID: 938681182} m_Father: {fileID: 161216030} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &768882188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768882189} - component: {fileID: 768882190} m_Layer: 0 m_Name: Throw Fire Ball (On Air) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &768882189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768882188} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1701750398} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &768882190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768882188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Fire Ball useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular Shoot m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &769367731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 769367732} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &769367732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769367731} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280006, z: -0.041999705} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &769422809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 769422810} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &769422810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769422809} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &769727878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 769727879} - component: {fileID: 769727880} m_Layer: 5 m_Name: Health Bar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &769727879 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769727878} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 4.9000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 166855505} - {fileID: 208795743} - {fileID: 1169391181} m_Father: {fileID: 879677297} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 770.5, y: -435.8} m_SizeDelta: {x: 175.1, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &769727880 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769727878} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 158053039} m_FillRect: {fileID: 1531126231} m_HandleRect: {fileID: 158053038} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &769771915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 769771916} m_Layer: 5 m_Name: Fly Mode Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &769771916 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769771915} m_LocalRotation: {x: 0, y: 0, z: -0.58778524, w: 0.809017} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 657596180} m_Father: {fileID: 188566162} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -72} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &770014192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770014193} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &770014193 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770014192} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1628990447} m_Father: {fileID: 1159152484} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &770241620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770241624} - component: {fileID: 770241623} - component: {fileID: 770241621} - component: {fileID: 770241622} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &770241621 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770241620} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'WARNING: YOU HAVEN''T ENOUGH LEVEL TO BUY THIS OBJECT!' --- !u!114 &770241622 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770241620} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 770241621} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &770241623 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770241620} m_CullTransparentMesh: 0 --- !u!224 &770241624 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770241620} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 981133659} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 195.5, y: 150.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &770384608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770384609} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &770384609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770384608} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 549172697} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &770500648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770500649} m_Layer: 5 m_Name: Volume Settings m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &770500649 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770500648} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 65572189} - {fileID: 1148935158} - {fileID: 129244525} m_Father: {fileID: 1826777222} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &770515732 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114710346323053454, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &770675060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770675061} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &770675061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770675060} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0205, z: 0.3372} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1012591784} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &771096653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771096654} - component: {fileID: 771096655} m_Layer: 0 m_Name: Reload Rifle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &771096654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771096653} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &771096655 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771096653} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Rifle useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 1 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &771251973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771251974} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &771251974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771251973} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.22700034, y: 1.4950014, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &771481835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771481836} - component: {fileID: 771481838} - component: {fileID: 771481837} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &771481836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771481835} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &771481837 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771481835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &771481838 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771481835} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &771598320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771598321} - component: {fileID: 771598323} - component: {fileID: 771598322} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &771598321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771598320} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &771598322 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771598320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &771598323 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771598320} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &771616822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771616823} - component: {fileID: 771616825} - component: {fileID: 771616824} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &771616823 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771616822} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1866130594} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &771616824 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771616822} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &771616825 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771616822} m_CullTransparentMesh: 0 --- !u!1 &771737753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771737754} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &771737754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771737753} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.1270002, y: 1.4310005, z: 0.25699997} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 577086259} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &772571963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 772571964} - component: {fileID: 772571967} - component: {fileID: 772571966} - component: {fileID: 772571965} m_Layer: 5 m_Name: Eject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &772571964 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772571963} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 48, y: 116} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &772571965 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772571963} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 772571966} --- !u!114 &772571966 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772571963} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &772571967 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772571963} m_CullTransparentMesh: 0 --- !u!1 &772658219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 772658220} m_Layer: 0 m_Name: Player Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &772658220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772658219} m_LocalRotation: {x: -0.000004796187, y: -0.7372413, z: -0.6756295, w: -0.000005234108} m_LocalPosition: {x: -0, y: -0.17883527, z: -1.4312373} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 338082487} - {fileID: 678368601} - {fileID: 976485171} - {fileID: 1783533949} - {fileID: 2070495073} - {fileID: 1324791363} - {fileID: 720828830} - {fileID: 1262076500} - {fileID: 556078996} - {fileID: 1257840524} - {fileID: 335435408} - {fileID: 667689289} - {fileID: 53166614} - {fileID: 502682724} - {fileID: 2032843111} - {fileID: 445970126} - {fileID: 955595222} - {fileID: 1865961970} - {fileID: 65374953} - {fileID: 684340635} - {fileID: 1010124320} - {fileID: 510910864} m_Father: {fileID: 375531573} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &772873893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 772873894} - component: {fileID: 772873896} - component: {fileID: 772873895} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &772873894 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772873893} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1711679554} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &772873895 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772873893} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &772873896 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772873893} m_CullTransparentMesh: 0 --- !u!1 &773051669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773051670} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &773051670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773051669} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830599, y: 1.3230006, z: 0.09999743} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &773474269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773474270} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &773474270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773474269} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.177, z: 0.324} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 415848906} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &773734480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773734481} - component: {fileID: 773734482} - component: {fileID: 773734483} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &773734481 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773734480} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.001844119, y: 0.0018441188, z: 0.0018441187} m_Children: [] m_Father: {fileID: 593960268} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &773734482 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773734480} m_CullTransparentMesh: 0 --- !u!114 &773734483 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773734480} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10 --- !u!1 &773830321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773830322} - component: {fileID: 773830324} - component: {fileID: 773830323} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &773830322 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773830321} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1215129133} m_Father: {fileID: 1176942782} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 264.04, y: -135.86} m_SizeDelta: {x: 200, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &773830323 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773830321} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.22794116, g: 0.16927983, b: 0.16927983, a: 0.903} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &773830324 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773830321} m_CullTransparentMesh: 0 --- !u!1 &773907657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773907658} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &773907658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773907657} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.22300032, y: 1.4950013, z: 0.10000014} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &774294361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 774294362} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &774294362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 774294361} m_LocalRotation: {x: -0.018331911, y: -0.13655673, z: 0.99045944, w: 0.00252781} m_LocalPosition: {x: -0.13121311, y: 2.141104, z: -5.0376377} m_LocalScale: {x: 1.0000011, y: 1.0000004, z: 1.0000011} m_Children: [] m_Father: {fileID: 844152032} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &774700996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 774700997} - component: {fileID: 774700999} - component: {fileID: 774700998} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &774700997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 774700996} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01044, z: -0.12542} m_LocalScale: {x: 0.04539571, y: 0.09999232, z: 0.022323979} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &774700998 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 774700996} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &774700999 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 774700996} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &775265697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775265698} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &775265698 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775265697} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 713500218} m_Father: {fileID: 961253499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 28} m_Pivot: {x: 0.5, y: 1} --- !u!1 &775307967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775307968} - component: {fileID: 775307969} m_Layer: 0 m_Name: Reload Pistol FBA m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &775307968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775307967} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &775307969 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775307967} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Pistol FBA useActionName: 1 actionName: Reload Pistol FBA useActionID: 0 actionID: 411 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.6 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &775630403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775630404} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &775630404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775630403} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 855801911} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &775756986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775756987} - component: {fileID: 775756989} - component: {fileID: 775756988} m_Layer: 0 m_Name: launchObject2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &775756987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775756986} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_Children: [] m_Father: {fileID: 1065880176} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &775756988 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775756986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 3 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 20 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &775756989 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775756986} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.85490197, g: 0.27450982, b: 0.7411765, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 100 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2.3596776 outSlope: 2.3596776 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: -3.1415925 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.44705883, g: 1, b: 0.8627451, a: 1} key2: {r: 0.09411765, g: 1, b: 0.9254902, a: 0.4509804} key3: {r: 0.4627451, g: 0.8666667, b: 1, a: 0} key4: {r: 0.10980392, g: 1, b: 0.5058824, a: 0} key5: {r: 0.7058824, g: 0.77254903, b: 0.2901961, a: 1} key6: {r: 1, g: 0.4745098, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 1} ctime0: 0 ctime1: 9445 ctime2: 65535 ctime3: 34502 ctime4: 44718 ctime5: 53777 ctime6: 65535 ctime7: 0 atime0: 0 atime1: 5975 atime2: 24865 atime3: 65535 atime4: 65535 atime5: 53006 atime6: 61295 atime7: 65535 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &775919192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775919193} - component: {fileID: 775919194} m_Layer: 0 m_Name: Mines m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &775919193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775919192} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2042232514} m_Father: {fileID: 273215545} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &775919194 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775919192} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Mines abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: d7e3808cf2b1cf142b12e24d7e49d1e7, type: 3} abilitySprite: {fileID: 21300000, guid: d7e3808cf2b1cf142b12e24d7e49d1e7, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 1 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 2.9 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Mines m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Mines m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Put Mine On Ground m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &776384584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776384585} - component: {fileID: 776384587} - component: {fileID: 776384586} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &776384585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776384584} m_LocalRotation: {x: -0.10192455, y: -0, z: -0, w: 0.99479216} m_LocalPosition: {x: 0, y: 0.064739995, z: 0.23508} m_LocalScale: {x: 0.010578658, y: 0.009047741, z: 0.040916074} m_Children: [] m_Father: {fileID: 832995674} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -11.7, y: 0, z: 0} --- !u!23 &776384586 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776384584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &776384587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776384584} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &776589932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776589933} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &776589933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776589932} m_LocalRotation: {x: -0.5261319, y: -0.4885239, z: 0.49206144, w: 0.49234664} m_LocalPosition: {x: 5.4200025, y: -0.019999469, z: 0.15000015} m_LocalScale: {x: 1.0000011, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1829016661} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &776974593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776974594} - component: {fileID: 776974596} - component: {fileID: 776974595} m_Layer: 0 m_Name: Device Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &776974594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776974593} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1418115499} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &776974595 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776974593} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c49b4cc203aa6414fae5c798d1d0e7d6, type: 3} m_Name: m_EditorClassIdentifier: m_EventMask: serializedVersion: 2 m_Bits: 4194304 m_MaxRayIntersections: 0 --- !u!20 &776974596 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776974593} m_Enabled: 0 serializedVersion: 2 m_ClearFlags: 3 m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.02 far clip plane: 10 field of view: 60 orthographic: 0 orthographic size: 100 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4194304 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 0 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &777189214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777189215} - component: {fileID: 777189216} m_Layer: 0 m_Name: Reverse Gravity m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &777189215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777189214} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 56 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &777189216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777189214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Reverse Gravity abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: fb517aca9479aa94e9c74d3b4d5e41b8, type: 3} abilitySprite: {fileID: 21300000, guid: fb517aca9479aa94e9c74d3b4d5e41b8, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: inputToggleReverseGravity m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Deer m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &777267787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777267788} - component: {fileID: 777267790} - component: {fileID: 777267789} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &777267788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777267787} m_LocalRotation: {x: 0.08976349, y: 0, z: 0, w: 0.99596316} m_LocalPosition: {x: 0, y: -0.03889998, z: -0.024599928} m_LocalScale: {x: 0.04354516, y: 0.13169976, z: 0.056268033} m_Children: [] m_Father: {fileID: 809352755} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &777267789 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777267787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &777267790 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777267787} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &777300448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777300449} m_Layer: 0 m_Name: Weapon Mesh Position On Reloading m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &777300449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777300448} m_LocalRotation: {x: -0.29381558, y: -0.043771148, z: -0.09688368, w: 0.9499316} m_LocalPosition: {x: -0.0000000027536944, y: -0.00000011940534, z: 0.000000002954792} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: -34.52, y: -1.8240001, z: -11.080001} --- !u!1 &777332172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777332173} - component: {fileID: 777332174} m_Layer: 0 m_Name: Spawn Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &777332173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777332172} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 313989048} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &777332174 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777332172} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1020007545180018, guid: 4b36523f1e6cddc449e50e02c3c412e0, type: 3} spawnPosition: {fileID: 2136932727} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 1 spawnedObjectParent: {fileID: 2136932727} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 1 spawnedObjectList: [] useSpawnLimitAmount: 1 spawnLimitAmount: 1 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!1 &777564698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777564699} m_Layer: 5 m_Name: Oxygen Use Rate Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &777564699 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777564698} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1831347064} - {fileID: 878846584} - {fileID: 592913128} - {fileID: 1927653181} - {fileID: 543947281} m_Father: {fileID: 1386913852} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -193.90001} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &777660580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777660581} m_Layer: 0 m_Name: Camera Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &777660581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777660580} m_LocalRotation: {x: -0, y: 0.7071067, z: -0, w: -0.70710695} m_LocalPosition: {x: 8, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1808454113} m_Father: {fileID: 540411011} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &777752679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777752680} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &777752680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777752679} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.4019483, y: 0.09835596, z: 0.27448013} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 13924159} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &777760703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777760704} - component: {fileID: 777760706} - component: {fileID: 777760705} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &777760704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777760703} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.08220015, z: 0.17682372} m_LocalScale: {x: 0.04677059, y: 0.23156439, z: 0.046771154} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &777760705 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777760703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &777760706 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777760703} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &777918748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777918749} - component: {fileID: 777918751} - component: {fileID: 777918750} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &777918749 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777918748} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1865963624} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &777918750 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777918748} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &777918751 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777918748} m_CullTransparentMesh: 0 --- !u!1 &778036836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 778036837} - component: {fileID: 778036839} - component: {fileID: 778036838} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &778036837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778036836} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1175923275} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &778036838 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778036836} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &778036839 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778036836} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &778237373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 778237374} - component: {fileID: 778237376} - component: {fileID: 778237375} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &778237374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778237373} m_LocalRotation: {x: -0.00000005582114, y: -0.00000010532675, z: 1, w: 0.000000059604638} m_LocalPosition: {x: 0, y: -0.11900012, z: 0.00020263979} m_LocalScale: {x: 0.039561376, y: 0.037081018, z: 0.03956139} m_Children: [] m_Father: {fileID: 943735830} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &778237375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778237373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d3af865e78e9c5446a733f3ff00793bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &778237376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778237373} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &778503282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 778503283} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &778503283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778503282} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 95201415} - {fileID: 1756190051} - {fileID: 1937177078} - {fileID: 887640185} - {fileID: 451723302} m_Father: {fileID: 393188765} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &778634747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 778634748} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &778634748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778634747} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &778862159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 778862160} m_Layer: 0 m_Name: --ELEMENTS USED BY OTHER COMPONENTS-- m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &778862160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778862159} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1711354086} - {fileID: 1965061816} - {fileID: 425712828} - {fileID: 1023015917} - {fileID: 440585769} - {fileID: 982856387} - {fileID: 661069154} - {fileID: 1662968844} - {fileID: 1651682518} - {fileID: 1428475732} - {fileID: 865650274} - {fileID: 882758210} - {fileID: 943827099} - {fileID: 1914145453} - {fileID: 412416680} - {fileID: 1046825373} - {fileID: 746940777} - {fileID: 1355210969} - {fileID: 2068618112} - {fileID: 1615182251} - {fileID: 116903966} - {fileID: 1415612065} - {fileID: 519821725} - {fileID: 413578802} - {fileID: 1691936682} - {fileID: 1725780808} - {fileID: 833219641} - {fileID: 235056634} - {fileID: 287127318} - {fileID: 1020731813} - {fileID: 1914346884} - {fileID: 840347358} - {fileID: 1198384734} - {fileID: 13658962} - {fileID: 633945702} - {fileID: 484919097} - {fileID: 1548463265} - {fileID: 890927943} - {fileID: 539021956} - {fileID: 646762186} - {fileID: 1311500662} - {fileID: 2097928795} m_Father: {fileID: 1287403284} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &779020941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779020942} m_Layer: 12 m_Name: Left Hand No Surface Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &779020942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779020941} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3180008, y: 1.1069946, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386890424} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &779092682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779092683} - component: {fileID: 779092685} - component: {fileID: 779092684} m_Layer: 5 m_Name: f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &779092683 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779092682} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2007797520} m_Father: {fileID: 1823366665} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -45, y: 30} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &779092684 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779092682} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &779092685 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779092682} m_CullTransparentMesh: 0 --- !u!1 &780183386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780183387} - component: {fileID: 780183390} - component: {fileID: 780183389} - component: {fileID: 780183388} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &780183387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780183386} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.043, z: 0.332} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1653919051} - {fileID: 2055048729} - {fileID: 497136325} m_Father: {fileID: 2008322520} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &780183388 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780183386} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!120 &780183389 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780183386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &780183390 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780183386} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9f43eec15676c945a3c3c4b20725ec4, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 12 noiseSize: 0.19 maxWidth: 0.08 minWidth: 0.07 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 weaponLaserEnabled: 0 laserDamage: 3 layer: serializedVersion: 2 m_Bits: 9820177 lasertype: 0 reflactionLimit: 10 useEnergyRate: 0.15 amountEnergyUsed: 1 useMinTimeToUseLaserDamageRate: 1 minTimeToUseLaserDamageRate: 0.5 laserDamageRate: 0.5 laserEffect: {fileID: 8300000, guid: 9d2c5aecc1a007141b669eed6cf61e3c, type: 3} laserEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 playSoundRate: 0.2 reloading: 0 currentLaser: {fileID: 0} weaponManager: {fileID: 609378624} mainCameraTransform: {fileID: 1446752339} mainAudioSource: {fileID: 780183388} hitSmoke: {fileID: 1653919050} hitSparks: {fileID: 1330293889} laserLight: {fileID: 2055048728} player: {fileID: 954210051} --- !u!1 &780403021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780403022} - component: {fileID: 780403024} - component: {fileID: 780403023} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &780403022 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780403021} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1282611207} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 23.399902} m_SizeDelta: {x: 0, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &780403023 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780403021} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &780403024 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780403021} m_CullTransparentMesh: 0 --- !u!1 &780460321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780460322} - component: {fileID: 780460325} - component: {fileID: 780460324} - component: {fileID: 780460323} m_Layer: 5 m_Name: Input Text (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &780460322 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780460321} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 728, y: -168.84001} m_SizeDelta: {x: 1456, y: 23.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &780460323 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780460321} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -If the player is not aiming in third person, T will grab all the objects close to the player. --- !u!222 &780460324 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780460321} m_CullTransparentMesh: 0 --- !u!114 &780460325 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780460321} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &780488523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780488524} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &780488524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780488523} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 268298965} - {fileID: 747693162} - {fileID: 62530502} - {fileID: 1223228197} - {fileID: 983834915} - {fileID: 137194854} - {fileID: 1191151441} - {fileID: 432672589} - {fileID: 1644037947} - {fileID: 1336681502} - {fileID: 1413971549} - {fileID: 1126396856} - {fileID: 730365312} - {fileID: 1220932938} - {fileID: 1069966683} - {fileID: 149547816} - {fileID: 698042904} - {fileID: 1773433577} - {fileID: 682414611} - {fileID: 1491384242} m_Father: {fileID: 1699291392} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &780857843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780857844} - component: {fileID: 780857846} - component: {fileID: 780857845} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &780857844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780857843} m_LocalRotation: {x: 0.000000042147317, y: 0.000000029802319, z: -5.2335263e-13, w: 1} m_LocalPosition: {x: 0, y: 0.016699972, z: 0.0075998907} m_LocalScale: {x: 0.034321833, y: 0.040304687, z: 0.13398774} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &780857845 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780857843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &780857846 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780857843} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &781015762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781015763} - component: {fileID: 781015765} - component: {fileID: 781015764} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &781015763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781015762} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &781015764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781015762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &781015765 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781015762} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &781463249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781463250} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &781463250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781463249} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 9.167934e-11, y: 1.3950013, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1953665777} m_Father: {fileID: 854896673} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &781527716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781527717} - component: {fileID: 781527720} - component: {fileID: 781527719} - component: {fileID: 781527718} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &781527717 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781527716} m_LocalRotation: {x: -0.000000029802344, y: -1.554312e-15, z: -0.0000000055879377, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.001} m_LocalScale: {x: 1.0000014, y: 1.0000037, z: 1.000003} m_Children: - {fileID: 212276212} m_Father: {fileID: 2146295635} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0753, y: 0.036} m_SizeDelta: {x: 0.012, y: 0.01} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &781527718 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781527716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 781527719} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981772} m_MethodName: changeFlashLightState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &781527719 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781527716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fd14ddf2e00a83c4ab255b61e6da434c, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &781527720 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781527716} m_CullTransparentMesh: 0 --- !u!1 &781681435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781681436} - component: {fileID: 781681437} m_Layer: 0 m_Name: Throw Grappling Hook m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &781681436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781681435} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &781681437 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781681435} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Grappling Hook useActionName: 0 actionName: Throw Fire useActionID: 1 actionID: 3333 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1 actionDurationOnFirstPerson: 1.9 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335544080} m_MethodName: inputThrowGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335544080} m_MethodName: inputThrowGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 0 dropIfGrabbedPhysicallyWithIK: 0 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &781695787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781695788} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &781695788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781695787} m_LocalRotation: {x: -0.000000029802308, y: -0.000000044703462, z: 0.000000014901154, w: 1} m_LocalPosition: {x: -0.311, y: 0.032, z: -0.333} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209907497} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &781698452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781698453} - component: {fileID: 781698455} - component: {fileID: 781698454} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &781698453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781698452} m_LocalRotation: {x: 0.23911771, y: -0.36964428, z: 0.09904622, w: 0.89239883} m_LocalPosition: {x: -1.95, y: -1.32, z: 3.1} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &781698454 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781698452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &781698455 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781698452} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &781807588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781807589} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &781807589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781807588} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.1899995, y: 1.615, z: 0.647} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &781885122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781885123} m_Layer: 5 m_Name: Icon Active GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &781885123 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781885122} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1169299637} - {fileID: 1565855141} - {fileID: 1021507891} m_Father: {fileID: 1495480509} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &781892136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781892137} m_Layer: 0 m_Name: shellEjectionPort m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &781892137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781892136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 696081929} m_Father: {fileID: 1614463625} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &781896107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781896108} - component: {fileID: 781896110} - component: {fileID: 781896109} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &781896108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781896107} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &781896109 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781896107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &781896110 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781896107} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &782143087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782143088} - component: {fileID: 782143089} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &782143088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782143087} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 720668456} - {fileID: 348077160} - {fileID: 1371158846} - {fileID: 1541711036} - {fileID: 155006161} - {fileID: 509070740} - {fileID: 705820646} - {fileID: 1878870454} - {fileID: 968334453} - {fileID: 1416256077} m_Father: {fileID: 1264559588} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &782143089 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782143087} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1371158845} - {fileID: 1541711035} - {fileID: 155006160} - {fileID: 509070739} - {fileID: 705820645} - {fileID: 1878870453} - {fileID: 1416256076} --- !u!1 &782247594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782247595} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &782247595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782247594} m_LocalRotation: {x: 0.7293972, y: 2.5579538e-13, z: -9.094947e-13, w: 0.6840905} m_LocalPosition: {x: 0.25200203, y: 1.5240028, z: -0.2779981} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1901417169} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 93.672, y: -0.000015258789, z: -0.000015258789} --- !u!1 &782265831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782265832} - component: {fileID: 782265834} - component: {fileID: 782265833} m_Layer: 0 m_Name: Blades 51 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &782265832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782265831} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 50 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &782265833 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782265831} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &782265834 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782265831} m_Mesh: {fileID: -1960836374545726638, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &782282279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782282280} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &782282280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782282279} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1227397492} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &782371586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782371587} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &782371587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782371586} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.497, y: -0.375, z: 0.289} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 871597298} m_Father: {fileID: 492492263} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &782470011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782470012} - component: {fileID: 782470014} - component: {fileID: 782470013} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &782470012 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782470011} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 203634568} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 115, y: 115} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &782470013 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782470011} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &782470014 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782470011} m_CullTransparentMesh: 0 --- !u!1 &782643872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782643873} - component: {fileID: 782643874} - component: {fileID: 782643875} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &782643873 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782643872} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441202, z: 0.0018441197} m_Children: [] m_Father: {fileID: 171809363} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &782643874 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782643872} m_CullTransparentMesh: 0 --- !u!114 &782643875 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782643872} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!1 &782807346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782807347} - component: {fileID: 782807350} - component: {fileID: 782807349} - component: {fileID: 782807348} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &782807347 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782807346} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 591777284} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: -18.29, y: -63.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &782807348 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782807346} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 782807349} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &782807349 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782807346} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Minimap --- !u!222 &782807350 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782807346} m_CullTransparentMesh: 0 --- !u!1 &784042739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784042740} m_Layer: 0 m_Name: GameObject (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &784042740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784042739} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.0000011186855, y: -0.00000011920929, z: 0.00000016589038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 568036248} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &784111608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784111609} - component: {fileID: 784111611} - component: {fileID: 784111610} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &784111609 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784111608} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1268227939} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &784111610 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784111608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a3f387368f49f69498d4c727cd4bf0cf, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &784111611 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784111608} m_CullTransparentMesh: 0 --- !u!1 &784200299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784200300} - component: {fileID: 784200302} - component: {fileID: 784200301} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &784200300 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784200299} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1079173767} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &784200301 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784200299} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &784200302 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784200299} m_CullTransparentMesh: 0 --- !u!1 &784203947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784203948} - component: {fileID: 784203951} - component: {fileID: 784203950} - component: {fileID: 784203949} m_Layer: 0 m_Name: Screen Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &784203948 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784203947} m_LocalRotation: {x: -0, y: -0.0000000039505577, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 268536303} - {fileID: 2023486163} - {fileID: 1439330092} - {fileID: 1658097808} m_Father: {fileID: 1936118452} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0089509385, y: 0.00021994681} m_SizeDelta: {x: 0.17649, y: 0.09155} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &784203949 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784203947} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &784203950 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784203947} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &784203951 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784203947} m_CullTransparentMesh: 0 --- !u!1 &784283692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784283693} - component: {fileID: 784283695} - component: {fileID: 784283694} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &784283693 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784283692} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1040373175} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.25, y: 0} m_AnchorMax: {x: 0.75, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &784283694 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784283692} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.1397059, g: 0.05033521, b: 0.05033521, a: 0.566} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &784283695 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784283692} m_CullTransparentMesh: 0 --- !u!1 &784659025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784659026} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &784659026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784659025} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.2700004, y: 1.5949998, z: 0.31000018} m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.99999976} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &784759866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784759867} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &784759867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784759866} m_LocalRotation: {x: 0.6019532, y: 1.0800248e-12, z: -4.547473e-13, w: 0.7985314} m_LocalPosition: {x: -0.25200218, y: 1.2750008, z: -0.20699894} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1812231563} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 74.020004, y: 0, z: 0} --- !u!1 &785271803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785271804} - component: {fileID: 785271806} - component: {fileID: 785271805} m_Layer: 5 m_Name: Current Mode Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &785271804 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785271803} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 836873345} m_Father: {fileID: 188566162} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &785271805 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785271803} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &785271806 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785271803} m_CullTransparentMesh: 0 --- !u!1 &785388270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785388271} - component: {fileID: 785388274} - component: {fileID: 785388273} - component: {fileID: 785388272} m_Layer: 5 m_Name: Set TurnOn State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &785388271 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785388270} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -164, y: -106} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &785388272 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785388270} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 785388273} --- !u!114 &785388273 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785388270} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.30882353, g: 0.22480537, b: 0.22480537, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bb1097734de8b6d408c0c34c42d209e0, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &785388274 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785388270} m_CullTransparentMesh: 0 --- !u!1 &785511533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785511534} - component: {fileID: 785511537} - component: {fileID: 785511536} - component: {fileID: 785511535} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &785511534 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785511533} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1165125669} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -59.48, y: 0} m_SizeDelta: {x: 137.5, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &785511535 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785511533} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 785511536} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &785511536 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785511533} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Regeneration --- !u!222 &785511537 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785511533} m_CullTransparentMesh: 0 --- !u!1 &785599178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785599179} - component: {fileID: 785599181} - component: {fileID: 785599180} m_Layer: 2 m_Name: Camera Limit Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &785599179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785599178} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 5.3212395, y: 6.462516, z: 1} m_Children: [] m_Father: {fileID: 540862075} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &785599180 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785599178} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: objectToCall: {fileID: 762187524} functionNameList: [] secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 1 sendObjectDetectedFunction: setCurrentPlayer sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 762187525} m_MethodName: setCameraLimitOnPlayer m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 1 tagNeededToTrigger: Player useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 0 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!65 &785599181 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785599178} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &785652303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785652304} - component: {fileID: 785652306} - component: {fileID: 785652305} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &785652304 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785652303} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 600897332} - {fileID: 571828042} - {fileID: 740895792} - {fileID: 446977391} m_Father: {fileID: 1080058241} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 20.600098} m_SizeDelta: {x: 1280, y: 41.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &785652305 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785652303} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.1544118, g: 0.1362457, b: 0.1362457, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &785652306 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785652303} m_CullTransparentMesh: 0 --- !u!1 &786363356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 786363357} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &786363357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786363356} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &786597148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 786597149} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &786597149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786597148} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.123000026, y: 1.6220015, z: 0.40200177} m_LocalScale: {x: 1.0000006, y: 1, z: 1.0000005} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &786698066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 786698067} - component: {fileID: 786698070} - component: {fileID: 786698069} - component: {fileID: 786698068} m_Layer: 5 m_Name: Roll m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &786698067 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786698066} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -414.5, y: 106.700195} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &786698068 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786698066} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 0.16176468, g: 0.04876729, b: 0.04876729, a: 0.49411765} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 786698069} --- !u!114 &786698069 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786698066} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86837da9f70c832498f08545430c9e71, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &786698070 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786698066} m_CullTransparentMesh: 0 --- !u!1 &786716888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 786716889} - component: {fileID: 786716891} - component: {fileID: 786716890} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &786716889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786716888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1206671787} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &786716890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786716888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.875, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &786716891 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786716888} m_CullTransparentMesh: 0 --- !u!1 &787052726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 787052727} - component: {fileID: 787052729} - component: {fileID: 787052728} m_Layer: 0 m_Name: Blades 57 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &787052727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787052726} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 56 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &787052728 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787052726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &787052729 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787052726} m_Mesh: {fileID: 2870768850281173957, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &787175256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 787175257} m_Layer: 0 m_Name: c_index2.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &787175257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787175256} m_LocalRotation: {x: -0.045192882, y: 0.0098046865, z: -0.0387976, w: 0.99817646} m_LocalPosition: {x: -0.000000009536743, y: 0.032764453, z: 0.000000052452087} m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999999} m_Children: - {fileID: 3552289} m_Father: {fileID: 1251227044} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &787269829 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114595051765142840, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &787326499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 787326500} - component: {fileID: 787326502} - component: {fileID: 787326501} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &787326500 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787326499} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1482205484} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &787326501 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787326499} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: l --- !u!222 &787326502 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787326499} m_CullTransparentMesh: 0 --- !u!1 &787480998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 787480999} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &787480999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787480998} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1887216673} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &787570532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 787570533} - component: {fileID: 787570535} - component: {fileID: 787570534} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &787570533 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787570532} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 412913401} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &787570534 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787570532} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &787570535 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787570532} m_CullTransparentMesh: 0 --- !u!1 &787606712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 787606713} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &787606713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787606712} m_LocalRotation: {x: -2.2737357e-12, y: -1, z: 0.00000002982741, w: 2.3374003e-10} m_LocalPosition: {x: -0.1020004, y: 1.5040026, z: -0.033998493} m_LocalScale: {x: 1.000003, y: 1.0000002, z: 1.0000033} m_Children: - {fileID: 737185935} m_Father: {fileID: 678659882} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &787677779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 787677780} m_Layer: 0 m_Name: Gravity Grenade Launcher Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &787677780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787677779} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.0000008213583, y: -0.00000026715665, z: 0.22000009} m_LocalScale: {x: 0.9999984, y: 1.0000006, z: 0.9999983} m_Children: - {fileID: 667077168} - {fileID: 1915680216} - {fileID: 1029268921} - {fileID: 204088556} - {fileID: 1613434847} - {fileID: 658614498} - {fileID: 817997241} - {fileID: 312698572} - {fileID: 757834671} - {fileID: 1980218111} - {fileID: 598296892} - {fileID: 1181261751} - {fileID: 80471044} - {fileID: 505900422} - {fileID: 389513901} m_Father: {fileID: 415848906} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &787757386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 787757387} - component: {fileID: 787757389} - component: {fileID: 787757388} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &787757387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787757386} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.0152, y: -0.01839, z: 0.04435} m_LocalScale: {x: 0.005370014, y: 0.010288089, z: 0.012080047} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &787757388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787757386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &787757389 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787757386} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &788032350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788032351} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &788032351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788032350} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &788063155 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114645481040319962, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &788342685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788342686} - component: {fileID: 788342687} - component: {fileID: 788342688} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &788342686 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788342685} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441202, z: 0.0018441197} m_Children: [] m_Father: {fileID: 2003270263} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &788342687 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788342685} m_CullTransparentMesh: 0 --- !u!114 &788342688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788342685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!1 &788525558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788525559} - component: {fileID: 788525561} - component: {fileID: 788525560} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &788525559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788525558} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: 0.01100008, y: 0.12050092, z: -0.033101227} m_LocalScale: {x: 0.0077702007, y: 0.028163213, z: 0.021542167} m_Children: [] m_Father: {fileID: 1069501036} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &788525560 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788525558} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &788525561 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788525558} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &788645700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788645701} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &788645701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788645700} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 764414007} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &788799366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788799367} - component: {fileID: 788799368} m_Layer: 5 m_Name: Left Hide On Release Toggle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &788799367 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788799366} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.2355032, y: 2.2355032, z: 2.2355032} m_Children: - {fileID: 1682627818} m_Father: {fileID: 949645026} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 79.00006, y: -113} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &788799368 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788799366} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1682627819} toggleTransition: 1 graphic: {fileID: 647786747} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByToggle m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 788799368} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Toggle, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_IsOn: 0 --- !u!1 &788902791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788902792} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &788902792 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788902791} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 176604888} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &788920261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788920262} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &788920262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788920261} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1192897793} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &789001622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789001623} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &789001623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789001622} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1257840524} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &789023045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789023046} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &789023046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789023045} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1743089282} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &789237202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789237203} - component: {fileID: 789237205} - component: {fileID: 789237204} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &789237203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789237202} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &789237204 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789237202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &789237205 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789237202} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &789338915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789338916} - component: {fileID: 789338919} - component: {fileID: 789338918} - component: {fileID: 789338917} m_Layer: 5 m_Name: Grab Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &789338916 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789338915} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 50, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &789338917 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789338915} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 789338918} --- !u!114 &789338918 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789338915} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0370050e40c7d724fac590931d6e16a8, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &789338919 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789338915} m_CullTransparentMesh: 0 --- !u!1 &789422272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789422273} m_Layer: 0 m_Name: Bow With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &789422273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789422272} m_LocalRotation: {x: 0.43711376, y: -0.41687924, z: -0.029959865, w: 0.7963954} m_LocalPosition: {x: -0.016, y: -0.026, z: 0.082} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 879006461} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 42.164, y: -68.614006, z: -33.784} --- !u!1 &789569991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789569992} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &789569992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789569991} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &789641113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789641114} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &789641114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789641113} m_LocalRotation: {x: 0.20529623, y: -0.37837005, z: -0.21492629, w: 0.87663925} m_LocalPosition: {x: -0.03849496, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 11.379001, y: -50.059, z: -32.878} --- !u!1 &789756932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789756933} m_Layer: 0 m_Name: c_thumb3.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &789756933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789756932} m_LocalRotation: {x: -0.06927294, y: -0.0018944705, z: -0.00057674054, w: 0.9975958} m_LocalPosition: {x: -0.0000000070035457, y: 0.039168548, z: -0.0000000333786} m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999998} m_Children: [] m_Father: {fileID: 916907596} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &790060244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790060245} - component: {fileID: 790060249} - component: {fileID: 790060248} - component: {fileID: 790060247} - component: {fileID: 790060246} m_Layer: 0 m_Name: Fire Particles To Spawn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &790060245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790060244} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1327520007} - {fileID: 478978228} - {fileID: 431925293} m_Father: {fileID: 1517119359} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &790060246 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790060244} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f3511e76832397b45a6d62d35437f680, type: 3} m_Name: m_EditorClassIdentifier: destroyObjectEnabled: 1 destroyObjectOnEnable: 0 timer: 0 destroyObjectAtStart: 0 disableInsteadOfDestroyActive: 0 destroyJustAllChildObjects: 0 sendObjectToPoolSystemToDisable: 0 sendObjectByGKC_PoolingElementToDisable: 0 mainGKC_PoolingElement: {fileID: 0} objectToDestroy: {fileID: 790060244} useGameObjectList: 0 gameObjectList: [] showDebugPrint: 0 destroyCoroutineActive: 0 ignoreDestroyObjectEnabled: 0 destroyObjectFunctionCalled: 0 --- !u!114 &790060247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790060244} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: objectToCall: {fileID: 0} functionNameList: [] secondsDelay: 5 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 0 sendObjectDetectedFunction: sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 790060248} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] - name: objectToCall: {fileID: 0} functionNameList: [] secondsDelay: 1 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 0 sendObjectDetectedFunction: sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 431925294} m_MethodName: destroy m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] - name: objectToCall: {fileID: 0} functionNameList: [] secondsDelay: 3 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 0 sendObjectDetectedFunction: sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 790060246} m_MethodName: destroy m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 0 tagNeededToTrigger: useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 1 callFunctionEveryTimeTriggered: 0 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 0 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 1 isEnter: 0 isExit: 0 --- !u!198 &790060248 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790060244} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1.5 minScalar: 0.7 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.7170634 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666666 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.61 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.61538464 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 0.2443461 minScalar: -0.2094395 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.8571428 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: -0.1 minScalar: -0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 5 angle: 52.282375 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: -90, y: 0, z: 0} m_Scale: {x: 1.3174006, y: 1.3771186, z: 0.10878946} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.7047721 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 100 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.9022556 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0.44705883, g: 0.44705883, b: 0.44705883, a: 0.27058825} key3: {r: 1, g: 1, b: 1, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 65535 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 12529 atime2: 53584 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0.5525771 outSlope: 0.5525771 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.57142854 inSlope: 0.5501846 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 8 tilesY: 4 animationType: 0 rowIndex: 0 cycles: 2 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 1327520009} type: 0 properties: 0 emitProbability: 1 - serializedVersion: 3 emitter: {fileID: 478978230} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!199 &790060249 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790060244} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3bfa2f095c911d649bf4cb92a55ac974, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 3 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 60 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!1 &790661922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790661923} - component: {fileID: 790661925} - component: {fileID: 790661924} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &790661923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790661922} m_LocalRotation: {x: -4.9668138e-11, y: -0.00000017881393, z: 1, w: -0.000000059479703} m_LocalPosition: {x: -0, y: -0.0292, z: 0.0002} m_LocalScale: {x: 0.03956139, y: 0.0354648, z: 0.039561406} m_Children: [] m_Father: {fileID: 1144862803} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &790661924 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790661922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d3af865e78e9c5446a733f3ff00793bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &790661925 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790661922} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &790685291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790685292} - component: {fileID: 790685294} - component: {fileID: 790685293} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &790685292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790685291} m_LocalRotation: {x: 0.7071068, y: 0.000000016388864, z: 0.00000027848938, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: -0.0116} m_LocalScale: {x: 0.032972626, y: 0.014931711, z: 0.03297263} m_Children: [] m_Father: {fileID: 528997252} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &790685293 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790685291} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &790685294 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790685291} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &790951529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790951530} - component: {fileID: 790951532} - component: {fileID: 790951531} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &790951530 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790951529} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 941565586} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &790951531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790951529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &790951532 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790951529} m_CullTransparentMesh: 0 --- !u!1 &790997877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790997878} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &790997878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790997877} m_LocalRotation: {x: 0.017451981, y: 0, z: 0, w: -0.9998477} m_LocalPosition: {x: -0, y: 1.679, z: 0.266} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &791196586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 791196587} - component: {fileID: 791196589} - component: {fileID: 791196588} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &791196587 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791196586} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 523873499} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &791196588 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791196586} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &791196589 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791196586} m_CullTransparentMesh: 0 --- !u!1 &791333715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 791333716} - component: {fileID: 791333718} - component: {fileID: 791333717} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &791333716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791333715} m_LocalRotation: {x: 0.7071068, y: 0.000000016388864, z: 0.00000027848938, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: -0.0116} m_LocalScale: {x: 0.032972626, y: 0.014931711, z: 0.03297263} m_Children: [] m_Father: {fileID: 528382306} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &791333717 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791333715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &791333718 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791333715} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &791431824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 791431825} - component: {fileID: 791431828} - component: {fileID: 791431827} - component: {fileID: 791431826} m_Layer: 5 m_Name: Objects Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &791431825 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791431824} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 963645344} m_Father: {fileID: 852441789} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -403, y: -24.999756} m_SizeDelta: {x: 20, y: -95} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &791431826 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791431824} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 127267470} m_HandleRect: {fileID: 127267469} m_Direction: 2 m_Value: 1 m_Size: 0.99999994 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &791431827 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791431824} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &791431828 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791431824} m_CullTransparentMesh: 0 --- !u!1 &791720540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 791720541} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &791720541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791720540} m_LocalRotation: {x: 0.00829104, y: -0.046187505, z: 0.98318297, w: 0.17649157} m_LocalPosition: {x: 0.02, y: -0.117, z: -0.142} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 852568129} m_Father: {fileID: 139397264} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 5.379, y: 0, z: 159.64601} --- !u!1 &792048444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 792048445} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &792048445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792048444} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.00000108299, y: 1.4949998, z: -0.0000023544967} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &792089582 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114040115268377716, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &792324971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 792324972} m_Layer: 0 m_Name: Rotor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &792324972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792324971} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 486463264} - {fileID: 936675191} - {fileID: 1633799510} - {fileID: 2038199922} - {fileID: 960417700} - {fileID: 2091027890} - {fileID: 46496073} - {fileID: 465191003} - {fileID: 2109604694} - {fileID: 261936866} - {fileID: 505944013} - {fileID: 941349796} - {fileID: 1617134024} - {fileID: 92455973} - {fileID: 596815050} - {fileID: 1631330530} - {fileID: 527823863} - {fileID: 2113839732} - {fileID: 1928212148} - {fileID: 1670603026} - {fileID: 1954799963} - {fileID: 2094787519} - {fileID: 862686618} m_Father: {fileID: 1208218277} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &792333844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 792333845} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &792333845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792333844} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 283306932} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &793101784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793101785} - component: {fileID: 793101787} - component: {fileID: 793101786} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &793101785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793101784} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &793101786 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793101784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &793101787 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793101784} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &793313382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793313383} - component: {fileID: 793313385} - component: {fileID: 793313384} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &793313383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793313382} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &793313384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793313382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &793313385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793313382} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &793802837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793802843} - component: {fileID: 793802842} - component: {fileID: 793802841} - component: {fileID: 793802840} - component: {fileID: 793802839} - component: {fileID: 793802838} m_Layer: 0 m_Name: Screen Attachment m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &793802838 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793802837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 3 amountEnergyUsed: 1 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 1 highIntensityAmount: 2 useSound: 1 turnOnSound: {fileID: 8300000, guid: 1480da5a54cbbbc44ad1a9aa3f4dc0ef, type: 3} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 8300000, guid: 200e773c810d90b44b67e22dba71c18f, type: 3} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 0} mainLight: {fileID: 399670727} mainFlashlight: {fileID: 0} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!114 &793802839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793802837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ba13183ca4c9840419119ab4d6f0c085, type: 3} m_Name: m_EditorClassIdentifier: useScreenResolution: 0 captureResolution: {x: 0, y: 0} disableButtonsColor: {r: 0.6691177, g: 0.3788387, b: 0.3788387, a: 0.566} originalColor: {r: 0.23529413, g: 0.18431373, b: 0.36862746, a: 1} galleryOpened: 0 currentCaptureIndex: 0 captureListScrollRect: {fileID: 1944855764} captureSlotPrefab: {fileID: 1888011194} scrollBar: {fileID: 1778826241} expandedCaptureMenu: {fileID: 1901148996} expandedCaptureImage: {fileID: 572276923} expandButton: {fileID: 65324682} deleteButton: {fileID: 1042877743} customCameraForEditorCaptures: {fileID: 0} --- !u!114 &793802840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793802837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e568e1cbf66712543b01a2006f479ff8, type: 3} m_Name: m_EditorClassIdentifier: radioVolume: 0.9 playSongsOnStart: 0 playSongsOnActive: 0 playSongsRandomly: 0 repeatList: 0 mainManagerName: Songs Manager playingSong: 0 songPaused: 0 currentSongLength: 0 radioActive: 1 movingSongLenghtSlider: 0 clips: [] audioElements: [] currentIndex: 0 volumeScrollbar: {fileID: 57371747} currentSongNameText: {fileID: 893332700} songLenghtSlider: {fileID: 1710147638} playButton: {fileID: 1095943807} pauseButton: {fileID: 1126650548} songListContent: {fileID: 325668193} songListElementParent: {fileID: 1863905427} songListElement: {fileID: 473165749} source: {fileID: 0} mainSongsManager: {fileID: 0} _currentSongAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 --- !u!114 &793802841 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793802837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 323c0278c308c1640b72811d317c0915, type: 3} m_Name: m_EditorClassIdentifier: canMakePhotos: 1 usePhotoSound: 1 photoSound: {fileID: 8300000, guid: bb474115731c7294e9302f9014a47d23, type: 3} photoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 canUseFlash: 1 flashDuration: 0.1 storeCapturesEnabled: 1 useCapsuleRaycast: 0 capsuleCastRadius: 0 canUseZoom: 1 maxZoomAmout: 100 minZoomAmount: 20 zoomSpeed: 30 checkObjectFoundOnCapture: 1 layerToCheckObjectFound: serializedVersion: 2 m_Bits: 1 rayDistanceToCheckObjectFound: 100 raycastTransform: {fileID: 1446752339} useOverrideSystemOnCapture: 0 sendObjectOnCapture: 0 objectToSendOnCapture: {fileID: 0} useEventOnCapture: 0 eventOnCapture: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: checkElementToControl m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1418115499} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: checkObjectWithRaycast m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnCameraViewChange: 1 eventOnCameraViewChangeToThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: activateParentChange m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnCameraViewChangeToFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: activateParentChange m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnSmartphoneTurnOnOff: 0 eventOnSmartphoneTurnedOn: m_PersistentCalls: m_Calls: [] eventOnSmartphoneTurnedOff: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 firstPersonActive: 0 isActivated: 0 perspectiveSystemLocated: 0 smartphoneCamera: {fileID: 1671567408} smartphoneScreenCanvas: {fileID: 1994260165} smartphoneScreenCenter: {fileID: 1936118451} cameraFlash: {fileID: 611294324} mainScreenCenter: {fileID: 1936118452} screenCenter: {fileID: 784203948} mainAudioSource: {fileID: 793802842} smartphoneMainCamera: {fileID: 1671567411} playerCameraTransform: {fileID: 176855560} weaponManager: {fileID: 0} mainPlayerWeaponsManager: {fileID: 954210076} cameraCaptureManager: {fileID: 541563702} mainOverrideElementControlSystem: {fileID: 0} mainEventObjectFoundOnRaycastSystem: {fileID: 0} --- !u!82 &793802842 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793802837} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &793802843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793802837} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0255, y: 0.0391, z: 0.0743} m_LocalScale: {x: 0.52650124, y: 0.52650124, z: 0.52650124} m_Children: - {fileID: 1485883275} m_Father: {fileID: 1529194264} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &793805527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793805528} - component: {fileID: 793805531} - component: {fileID: 793805530} - component: {fileID: 793805529} m_Layer: 0 m_Name: leg_stretch.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &793805528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793805527} m_LocalRotation: {x: 0.000000006879462, y: -0.00000015050809, z: 0.027900362, w: 0.9996107} m_LocalPosition: {x: 0.000000015050173, y: 0.39135635, z: 0.000000004582107} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 0.9999998} m_Children: - {fileID: 1096537388} m_Father: {fileID: 1988979399} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &793805529 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793805527} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.1 m_Height: 0.58268464 m_Direction: 1 m_Center: {x: 0, y: 0.29134232, z: 0} --- !u!144 &793805530 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793805527} m_ConnectedBody: {fileID: 1988979396} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: 0, z: 1} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.000000015832484, y: 0.3913565, z: 0.000000011175869} serializedVersion: 2 m_SwingAxis: {x: 1, y: 0, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -80 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 0 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 0 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!54 &793805531 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793805527} serializedVersion: 2 m_Mass: 5.6 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!1 &793829811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793829812} - component: {fileID: 793829814} - component: {fileID: 793829813} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &793829812 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793829811} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1912751246} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &793829813 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793829811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &793829814 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793829811} m_CullTransparentMesh: 0 --- !u!1 &793875423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793875424} - component: {fileID: 793875426} - component: {fileID: 793875425} m_Layer: 0 m_Name: Blades 13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &793875424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793875423} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &793875425 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793875423} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &793875426 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793875423} m_Mesh: {fileID: -3165262920982691419, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &793906505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793906506} - component: {fileID: 793906508} - component: {fileID: 793906507} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &793906506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793906505} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: -0, y: 0.00705, z: -0.0403} m_LocalScale: {x: 0.047481146, y: 0.037562616, z: 0.030539965} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &793906507 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793906505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &793906508 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793906505} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &794109211 stripped Transform: m_CorrespondingSourceObject: {fileID: 4184062375140550, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &794342557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 794342558} - component: {fileID: 794342561} - component: {fileID: 794342560} - component: {fileID: 794342559} m_Layer: 0 m_Name: Sphere m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &794342558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794342557} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.40505603, y: 0.40505603, z: 0.40505603} m_Children: [] m_Father: {fileID: 1870799221} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &794342559 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794342557} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &794342560 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794342557} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &794342561 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794342557} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &794513675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 794513676} - component: {fileID: 794513678} - component: {fileID: 794513677} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &794513676 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794513675} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1265252793} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &794513677 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794513675} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Store Captures --- !u!222 &794513678 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794513675} m_CullTransparentMesh: 0 --- !u!4 &794641901 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 218069725} m_PrefabAsset: {fileID: 0} --- !u!1 &795306073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795306074} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &795306074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795306073} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &795387846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795387847} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &795387847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795387846} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1590450167} - {fileID: 2097313729} m_Father: {fileID: 953132407} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &795409024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795409025} - component: {fileID: 795409028} - component: {fileID: 795409027} - component: {fileID: 795409026} m_Layer: 5 m_Name: Left Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &795409025 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795409024} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 627075638} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -197, y: -63} m_SizeDelta: {x: 52.5, y: 42.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &795409026 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795409024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 795409027} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &795409027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795409024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Left --- !u!222 &795409028 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795409024} m_CullTransparentMesh: 0 --- !u!1 &795575008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795575009} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &795575009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795575008} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &795612258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795612259} - component: {fileID: 795612261} - component: {fileID: 795612260} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &795612259 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795612258} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892711499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &795612260 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795612258} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &795612261 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795612258} m_CullTransparentMesh: 0 --- !u!1 &796064432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796064433} m_Layer: 5 m_Name: Single Weapon Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &796064433 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796064432} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 543016049} - {fileID: 39607299} - {fileID: 452942902} - {fileID: 1240589749} - {fileID: 1773715321} - {fileID: 305522906} m_Father: {fileID: 948786071} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &796080192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796080193} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &796080193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796080192} m_LocalRotation: {x: -0.28051993, y: 0.1204339, z: 0.3756708, w: 0.87502897} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 12532959} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -35.55, y: 0, z: 46.47} --- !u!1 &796463165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796463166} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &796463166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796463165} m_LocalRotation: {x: 0.08377906, y: -0.010044797, z: -0.40557992, w: 0.9101566} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568036248} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 8.3, y: -5, z: -48.4} --- !u!1 &796735427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796735428} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &796735428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796735427} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &796862739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796862740} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &796862740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796862739} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791506, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &797083297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797083298} - component: {fileID: 797083300} - component: {fileID: 797083299} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &797083298 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797083297} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1534994668} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &797083299 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797083297} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Back --- !u!222 &797083300 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797083297} m_CullTransparentMesh: 0 --- !u!1 &797090025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797090026} - component: {fileID: 797090028} - component: {fileID: 797090027} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &797090026 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797090025} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2124160047} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &797090027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797090025} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &797090028 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797090025} m_CullTransparentMesh: 0 --- !u!1 &797148796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797148797} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &797148797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797148796} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 484832059} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &797199684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797199685} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &797199685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797199684} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2133896872} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &797214265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797214266} - component: {fileID: 797214267} - component: {fileID: 797214268} - component: {fileID: 797214269} - component: {fileID: 797214270} - component: {fileID: 797214271} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &797214266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797214265} m_LocalRotation: {x: 0.6997487, y: -0.0060093855, z: -0.00537777, w: 0.7143436} m_LocalPosition: {x: -0.20500037, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 355701726} - {fileID: 1931304344} - {fileID: 336477475} - {fileID: 318569856} m_Father: {fileID: 2070495073} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &797214267 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797214265} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: P-36 numberKey: 2 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 1 useRaycastShootDelay: 1 raycastShootDelay: 0 getDelayWithDistance: 1 delayWithDistanceSpeed: 80 maxDelayWithDistance: 0.3 useFakeProjectileTrails: 1 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 100 clipSize: 14 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: P-36 Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 4 fireRate: 0.1 projectileDamage: 10 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 1 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 2 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1931304344} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 1 infiniteNumberOfImpacts: 0 numberOfImpacts: 4 canDamageSameObjectMultipleTimes: 1 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 355701725} weaponParent: {fileID: 1613486708} useFireAnimation: 1 animation: gunShoot animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 318569856} clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 1063401030} magazineInHandGameObject: {fileID: 1303896380795754, guid: d50fc12c7f4da204fbd4312c57ea120e, type: 3} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 1.5 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 2 dualWeaponShakeSpeed: 10 useShellOnWeaponShootEnabled: 1 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 336477475} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 1678249233} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 8300000, guid: 4dbbe679ed8c3d84aa4553d40fe934da, type: 3} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 735b4d4ae697f334ba61dd28dff1deaa, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: faae22d6b8d3b52459b29a21e77b75b0, type: 3} weaponIConHUD: {fileID: 2800000, guid: 4e617e4ef61e15f46921362d72a3f287, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 419733569} remainAmmoText: {fileID: 519353712} HUD: {fileID: 548308769} ammoInfoHUD: {fileID: 961067409} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 1653535142} HUDTransformInFirstPerson: {fileID: 258079418} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642766847} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642766847} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642766847} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642766847} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2070495075} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol (Left Hand) m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 797214270} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2070495075} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol (Left Hand) FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 797214270} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214270} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1767942179640134, guid: 501e0a895c0b56c4d8a67fdaec442691, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 1 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Left Upper Leg canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 2070495075} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 797214269} weaponEffectsSource: {fileID: 797214268} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 2070495074} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &797214268 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797214265} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &797214269 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797214265} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &797214270 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797214265} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1076932321} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642766847} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2070495075} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1076932321} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: checkWeaponEventsAfterReload m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2070495075} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 1 speedMultiplier: 1.5 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1076932321} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &797214271 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797214265} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1204178222} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 2070495075} weaponAnimator: {fileID: 0} --- !u!1 &797308789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797308790} - component: {fileID: 797308793} - component: {fileID: 797308792} - component: {fileID: 797308791} m_Layer: 0 m_Name: Close Override System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &797308790 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797308789} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: [] m_Father: {fileID: 357824964} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &797308791 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797308789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 797308792} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 357824963} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &797308792 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797308789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &797308793 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797308789} m_CullTransparentMesh: 0 --- !u!1 &797436280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797436281} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &797436281 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797436280} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1468102290} - {fileID: 1016676459} m_Father: {fileID: 370159334} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &797800344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797800345} - component: {fileID: 797800347} - component: {fileID: 797800346} m_Layer: 5 m_Name: Attachment Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &797800345 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797800344} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1325930771} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 15.5} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &797800346 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797800344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 51659c92624220b4a916f7c656c88f69, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &797800347 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797800344} m_CullTransparentMesh: 0 --- !u!1 &798066401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798066405} - component: {fileID: 798066404} - component: {fileID: 798066402} - component: {fileID: 798066403} m_Layer: 5 m_Name: Expand Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &798066402 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798066401} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &798066403 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798066401} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 798066402} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981764} m_MethodName: expandCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!222 &798066404 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798066401} m_CullTransparentMesh: 0 --- !u!224 &798066405 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798066401} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 6} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1857094934} m_Father: {fileID: 1129630420} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 363, y: -285} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &798081569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798081570} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &798081570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798081569} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &798152012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798152013} - component: {fileID: 798152015} - component: {fileID: 798152014} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &798152013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798152012} m_LocalRotation: {x: -0, y: -0, z: 0.13381323, w: 0.9910066} m_LocalPosition: {x: 0.019259972, y: 0.10118003, z: 0.07269999} m_LocalScale: {x: 0.020117223, y: 0.030533308, z: 0.0071138702} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 15.38} --- !u!23 &798152014 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798152012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &798152015 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798152012} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &798423114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798423115} - component: {fileID: 798423117} - component: {fileID: 798423116} m_Layer: 5 m_Name: Skill Slot Combat Active On Throw Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &798423115 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798423114} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 106564974} - {fileID: 1250647284} - {fileID: 2050740918} - {fileID: 1887834984} - {fileID: 1711679554} - {fileID: 1471154055} - {fileID: 434075249} m_Father: {fileID: 464159739} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 182, y: -73} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &798423116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798423114} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 106564975} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 798423114} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &798423117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798423114} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 798423114} slotActive: {fileID: 1711679553} slotLocked: {fileID: 2050740917} slotUnlocked: {fileID: 1887834983} slotSkillAmountText: {fileID: 1250647285} slotPressedIcon: {fileID: 1471154054} confirmUseSkillPointsPanelPosition: {fileID: 434075249} --- !u!1 &798536208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798536209} - component: {fileID: 798536211} - component: {fileID: 798536210} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &798536209 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798536208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1964470195} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 158, y: 26} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &798536210 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798536208} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.672} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &798536211 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798536208} m_CullTransparentMesh: 0 --- !u!1 &798572951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798572952} - component: {fileID: 798572955} - component: {fileID: 798572954} - component: {fileID: 798572953} m_Layer: 5 m_Name: Input Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &798572952 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798572951} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528525742} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 98.865295, y: -14.055636} m_SizeDelta: {x: 167.73059, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &798572953 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798572951} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'M: Show Map' --- !u!222 &798572954 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798572951} m_CullTransparentMesh: 0 --- !u!114 &798572955 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798572951} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &799129107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799129108} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &799129108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799129107} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000014062301, y: 1.7530007, z: 0.085999966} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &799203356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799203357} m_Layer: 0 m_Name: Camera Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &799203357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799203356} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 419727287} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &799432640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799432641} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &799432641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799432640} m_LocalRotation: {x: 0.017451981, y: 0, z: 0, w: -0.9998477} m_LocalPosition: {x: 0, y: 1.668, z: 0.27} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &799570096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799570097} m_Layer: 5 m_Name: Scrollbar Transform Adjust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &799570097 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799570096} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 891793391} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -430.09985, y: -6.5499268} m_SizeDelta: {x: 34.80005, y: -13.100006} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &799707598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799707599} - component: {fileID: 799707601} - component: {fileID: 799707600} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &799707599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799707598} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 1758575282} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &799707600 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799707598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &799707601 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799707598} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &799745080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799745081} m_Layer: 0 m_Name: f_index.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &799745081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799745080} m_LocalRotation: {x: 0.37177035, y: 0.00561989, z: -0.0062622214, w: 0.9282867} m_LocalPosition: {x: -0.00025447842, y: 0.268135, z: 0.00025260448} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 2122594141} m_Father: {fileID: 458378954} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &799778541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799778542} - component: {fileID: 799778544} - component: {fileID: 799778543} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &799778542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799778541} m_LocalRotation: {x: 0.030843528, y: -0.030843586, z: 0.70643383, w: 0.7064337} m_LocalPosition: {x: 0, y: 0.20219967, z: 1.0517017} m_LocalScale: {x: 0.019072065, y: 0.049238507, z: 0.07960554} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &799778543 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799778541} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &799778544 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799778541} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &799932048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799932049} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &799932049 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799932048} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1700129677} - {fileID: 937840401} - {fileID: 1215575865} m_Father: {fileID: 1821182519} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &799953452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799953454} - component: {fileID: 799953453} m_Layer: 0 m_Name: Gravity Wall Run Ability m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &799953453 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799953452} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 261097b8d14b00d4c8ef345fe25b3f37, type: 3} m_Name: m_EditorClassIdentifier: wallWalkEnabled: 0 wallWalkRotationSpeed: 10 setAnimSpeedMultiplierOnWallRun: 1 animSpeedMultiplierOnWallRun: 1.6 useExtraRaycastDetectionOnWallWalkEnabled: 1 stopGravityAdherenceWhenStopRun: 1 avoidRigidbodiesOnRaycastEnabled: 1 rotateToOriginalNormalOnAirEnabled: 0 runMat: {fileID: 2100000, guid: ce300c592655e194e9ec6da8591b22c0, type: 2} layer: serializedVersion: 2 m_Bits: 75497473 trailsActive: 1 changePlayerMaterialsOnWallRun: 1 playerGameObjectList: - {fileID: 0} playerGameObjectWithChildList: [] showDebugPrint: 0 wallWalkActive: 0 mainCoroutineActive: 0 forceWalkWallActiveExternally: 0 rendererParts: - {fileID: 0} materialList: [] trails: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} useEventOnWallWalkStart: 1 useEventOnWallWalkEnd: 1 eventOnWallWalkStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: setStaminaStateAsPaused m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 0 m_CallState: 2 eventOnWallWalkEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: setStaminaStateAsNotPaused m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} mainGravitySystem: {fileID: 954210073} mainRagdollActivator: {fileID: 954210079} trailsPrefab: {fileID: 101716, guid: 4edfa321f750a6248896e3be3e6d3dc9, type: 3} playerTransform: {fileID: 954210068} --- !u!4 &799953454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799953452} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &799962505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799962506} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &799962506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799962505} m_LocalRotation: {x: 0.6882485, y: 0.018287662, z: 0.724491, w: -0.033052232} m_LocalPosition: {x: -0.1018, y: -0.1539, z: 0.2994} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 800063253} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -175.871, y: -92.98599, z: 1.3049927} --- !u!1 &799979820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799979821} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &799979821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799979820} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &800063252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800063253} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &800063253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800063252} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 799962506} - {fileID: 2096322954} - {fileID: 722963209} - {fileID: 1201536351} - {fileID: 1916524936} m_Father: {fileID: 1666669213} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &800441922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800441923} - component: {fileID: 800441926} - component: {fileID: 800441925} - component: {fileID: 800441924} m_Layer: 5 m_Name: Input Text (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &800441923 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800441922} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1528525742} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 88.55783, y: -171.012} m_SizeDelta: {x: 147.11566, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &800441924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800441922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'K: Friend Menu' --- !u!222 &800441925 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800441922} m_CullTransparentMesh: 0 --- !u!114 &800441926 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800441922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &800497020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800497021} - component: {fileID: 800497023} - component: {fileID: 800497022} m_Layer: 0 m_Name: Blade__130_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &800497021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800497020} m_LocalRotation: {x: -0.50963145, y: -0.49017963, z: 0.4901788, w: 0.5096317} m_LocalPosition: {x: -1.0807798, y: 0.057769544, z: -0.08169608} m_LocalScale: {x: 0.045758013, y: 0.02576564, z: 0.07873739} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 79 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &800497022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800497020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &800497023 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800497020} m_Mesh: {fileID: -1672201726039960346, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &800548520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800548521} - component: {fileID: 800548523} - component: {fileID: 800548522} m_Layer: 18 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &800548521 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800548520} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 965202626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &800548522 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800548520} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &800548523 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800548520} m_CullTransparentMesh: 0 --- !u!1 &800795681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800795682} - component: {fileID: 800795683} m_Layer: 0 m_Name: Air Dash Forward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &800795682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800795681} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &800795683 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800795681} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Forward Left useActionName: 1 actionName: Dash Forward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 90 movePlayerOnDirectionSpeed: 1 movePlayerDirection: {x: -1, y: 0, z: 1} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 200 physicsForceOnMovePlayerDuration: 1 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &800894166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800894167} - component: {fileID: 800894169} - component: {fileID: 800894168} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &800894167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800894166} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.014299855, z: -0.0019180998} m_LocalScale: {x: 0.013131057, y: 0.029547326, z: 0.009049596} m_Children: [] m_Father: {fileID: 388903347} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &800894168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800894166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &800894169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800894166} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &801227068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801227069} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &801227069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801227068} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.1, y: 1.76, z: 0.06} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &801486925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801486926} - component: {fileID: 801486928} - component: {fileID: 801486927} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &801486926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801486925} m_LocalRotation: {x: 0.70438915, y: -0.061935935, z: 0.06193599, w: 0.704389} m_LocalPosition: {x: 0.020698516, y: 0.053799987, z: -0.021103024} m_LocalScale: {x: 0.018208586, y: 0.03844707, z: 0.018208724} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &801486927 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801486925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &801486928 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801486925} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &801633547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801633549} - component: {fileID: 801633548} - component: {fileID: 801633550} m_Layer: 0 m_Name: Melee Behavior m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &801633548 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801633547} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 81cf24bd116a6d449a07c6403799938e, type: 3} m_Name: m_EditorClassIdentifier: behaviorEnabled: 1 mainAIMeleeCombatSystemBrain: {fileID: 801633550} --- !u!4 &801633549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801633547} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 271465150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &801633550 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801633547} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfc098350b4067c40ab7646930b82122, type: 3} m_Name: m_EditorClassIdentifier: combatSystemEnabled: 1 makeFullCombos: 1 useWaitTimeBetweenFullCombos: 1 minRandomTimeBetweenFullCombos: 4 maxRandomTimeBetweenFullCombos: 5 keepWeaponsIfNotTargetsToAttack: 0 attackEnabled: 1 useRandomAttack: 0 useAlwaysSameAttackType: 0 sameAttackTypeName: Regular alternateAttackTypes: 0 checkToForceAttackIfNotUsedLongTimeAgo: 0 maxWaitTimeToForceAttackIfNotUsedLongTimeAgo: 10 useRandomTimeBetweenAttacks: 1 minRandomTimeBetweenAttacks: 0.4 maxRandomTimeBetweenAttacks: 1 minTimeBetweenAttacks: 0 meleeAttackTypes: - Regular - Strong - Special meleeAttackTypesAmount: canDropWeaponExternallyEnabled: 1 drawRandomWeaponOnWeaponDrop: 0 blockEnabled: 1 randomBlockWaitTime: {x: 7, y: 10} randomBlockDuration: {x: 2, y: 3} rollEnabled: 1 randomRollWaitTime: {x: 4, y: 6} minWaitTimeAfterRollActive: 1.3 rollMovementDirectionList: - {x: 0, y: -1} - {x: 1, y: 0} - {x: -1, y: 0} - {x: 1, y: 1} - {x: 1, y: -1} - {x: -1, y: 1} - {x: -1, y: -1} randomWalkEnabled: 0 randomWalkWaitTime: {x: 2, y: 3} randomWalkDuration: {x: 4, y: 5} randomWalkRadius: {x: 7, y: 10} ignoreRandomWalkInFrontDirectionEnabled: 1 jumpToTargetOnRangeDistance: 0 rangeDistanceToJumpToTarget: {x: 0, y: 0} avoidAttackOnAir: 1 minTimeToJumpAgain: 4 useJumpProbability: 0 jumpProbability: 0 setNewJumpForce: 0 newJumpForce: 0 setNewJumpForceMinDistance: 0 newJumpForceMinDistance: 0 meleeAttackAtDistanceRate: 2 eventToStartAimMeleeWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: inputSetAimBowState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToStopAimMeleeWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: inputSetAimBowState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToMeleeAttackAtDistance: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: inputFireArrow m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 minWaitTimeToAimMeleeWeaponAfterDraw: 2 useMeleeAttackAtDistanceIfTargetCantBeReached: 0 checkIfAttackInProcessBeforeCallingNextAttack: 1 changeWaitToActivateAttackEnabled: 1 activateRandomWalkIfWaitToActivateAttackActive: 0 checkInitialWeaponsOnCharacterSpawnEnabled: 1 useWaitToActivateAttackActiveCounter: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 checkCurrentTargetState: 0 activateBlockIfTargetAttack: 1 probabilityToActiveBlockIfTargetAttack: 100 reactionTimeToActiveBlockIfTargetAttack: 0.5 randomBlockDurationIfTargetAttack: {x: 0.8, y: 1.2} randomWaitTimeToActivateBlockIfTargetAttack: {x: 0.8, y: 0.9} minTimToCheckToBlockFromAttackAfterFail: 1.8 maxTimeToResetBlockFromAttackFail: 5 useEventToCancelAttackToActivateAutoBlock: 0 eventToCancelAttackToActivateBlock: m_PersistentCalls: m_Calls: [] activateParryCounterOnPerfectBlock: 0 eventToActivateParryCounterOnPerfectBlock: m_PersistentCalls: m_Calls: [] useProbablityToActivateParryCounterOnPerfectBlock: 0 probablityToActivateParryCounterOnPerfectBlock: 0 useDelayToActivateParryCounterOnPerfectBlock: 0 delayToActivateParryCounterOnPerfectBlock: 0 searchWeaponsPickupsOnLevelIfNoWeaponsAvailable: 0 useMaxDistanceToGetPickupWeapon: 0 maxDistanceToGetPickupWeapon: 0 useEventOnNoWeaponToPickFromScene: 1 eventOnNoWeaponToPickFromScene: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setPlayerModeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 0 m_CallState: 2 useEventsOnNoWeaponsAvailable: 1 useEventsOnNoWeaponsAvailableAfterCheckWeaponsOnScene: 1 eventOnNoWeaponsAvailable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setPlayerModeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 0 m_CallState: 2 stealWeaponFromCurrentTarget: 0 probabilityToStealWeapon: 0 stealWeaponOnlyIfNotPickupsLocated: 0 useMaxDistanceToStealWeapon: 0 maxDistanceToGetStealWeapon: 0 useEventOnSteal: 0 eventOnStealWeapon: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 showAttackDebugPrint: 0 showCheckAttackStateDebugPrint: 0 weaponEquiped: 0 combatSystemActive: 0 canDoAttack: 0 waitingForAttackActive: 0 waitingForFullComboComplete: 0 canUseAttackActive: 0 attackStatePaused: 0 insideMinDistanceToAttack: 0 currentActionPriority: 1 currentMeleeWeaponAtDistance: 0 aimingMeleeWeapon: 0 characterHasWeapons: 0 waitToActivateAttackActive: 0 waitToActivateAttackActiveCounter: 0 currentWeaponToGet: {fileID: 0} walkActive: 0 waitingWalkActive: 0 blockActive: 0 waitingBlockActive: 0 waitingRollActive: 0 rollPaused: 0 currentTargetAssigned: 0 behaviorStatesPaused: 0 currentComboNameSelected: searchingWeapon: 0 turnBasedCombatActionActive: 0 ignoreOtherActionsToForceAttackActive: 0 useEventsOnCombatActive: 0 eventOnCombatActive: m_PersistentCalls: m_Calls: [] eventOnCombatDeactivate: m_PersistentCalls: m_Calls: [] useEventIfTargetCantBeReachedButVisible: 0 eventIfTargetCantBeReachedButVisible: m_PersistentCalls: m_Calls: [] minWaitTimeIfTargetCantBeReached: 1 eventToChangeAttackMode: m_PersistentCalls: m_Calls: [] mainGrabbedObjectMeleeAttackSystem: {fileID: 253943205} mainDashSystem: {fileID: 642257468} mainFindObjectivesSystem: {fileID: 1207291862} mainMeleeWeaponsGrabbedManager: {fileID: 0} mainAINavmeshManager: {fileID: 1207291860} --- !u!1 &801917714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801917715} - component: {fileID: 801917717} - component: {fileID: 801917716} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &801917715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801917714} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: 0, y: -0.0014, z: 0.2613} m_LocalScale: {x: 0.042282466, y: 0.0542669, z: 0.1690395} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &801917716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801917714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &801917717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801917714} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &801969207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801969208} - component: {fileID: 801969211} - component: {fileID: 801969210} - component: {fileID: 801969209} m_Layer: 2 m_Name: Damage Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &801969208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801969207} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.31, z: 2.39} m_LocalScale: {x: 1.49, y: 1, z: 2.6410837} m_Children: [] m_Father: {fileID: 757456255} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &801969209 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801969207} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &801969210 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801969207} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 1 effectRate: 0.2 effectAmount: 6 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 0 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1310721 tagToAffectList: - vehicle - enemy - box useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Activate Fire statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 757456256} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1117533932} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 757456256} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1117533932} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 801969211} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 0} --- !u!65 &801969211 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801969207} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1.21, y: 1.7849941, z: 1.3037807} m_Center: {x: 0, y: -0.39249706, z: -0.050631966} --- !u!1 &801986323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801986324} m_Layer: 0 m_Name: GameObject (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &801986324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801986323} m_LocalRotation: {x: 0.10139047, y: -0.049735744, z: -0.40153953, w: 0.9088522} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 841961586} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 8.3, y: -10, z: -48.4} --- !u!1 &802016354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802016355} - component: {fileID: 802016359} - component: {fileID: 802016358} - component: {fileID: 802016357} - component: {fileID: 802016356} m_Layer: 5 m_Name: Shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &802016355 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802016354} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122673057} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -287, y: -12} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &802016356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802016354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &802016357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802016354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 802016358} --- !u!114 &802016358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802016354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.547} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 30180c6f6e9de3349aaf429ae9e1a0be, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &802016359 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802016354} m_CullTransparentMesh: 0 --- !u!1 &802266083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802266084} - component: {fileID: 802266086} - component: {fileID: 802266085} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &802266084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802266083} m_LocalRotation: {x: -0.2419218, y: 0, z: 0, w: 0.9702958} m_LocalPosition: {x: 0, y: 0.060037, z: -0.080888} m_LocalScale: {x: 0.0417139, y: 0.029086087, z: 0.045016915} m_Children: [] m_Father: {fileID: 865454770} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -28, y: 0, z: 0} --- !u!23 &802266085 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802266083} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &802266086 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802266083} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &802308937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802308938} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &802308938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802308937} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1673632737} - {fileID: 574856465} - {fileID: 593637507} m_Father: {fileID: 2032843111} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &802353228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802353229} m_Layer: 0 m_Name: Parable Origin m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &802353229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802353228} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2019029632} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &802693544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802693545} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &802693545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802693544} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.1256991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 963104001} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &802727583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802727584} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &802727584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802727583} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.6570008, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &802843607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802843608} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &802843608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802843607} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1052488633} - {fileID: 1764608100} m_Father: {fileID: 624544482} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &803357565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803357566} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &803357566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803357565} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 566085941} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &803380990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803380991} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &803380991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803380990} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 11760019} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &803447577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803447578} - component: {fileID: 803447581} - component: {fileID: 803447580} - component: {fileID: 803447579} m_Layer: 0 m_Name: Blades m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &803447578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803447577} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1788081759} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!64 &803447579 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803447577} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -7344569827241125886, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!23 &803447580 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803447577} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &803447581 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803447577} m_Mesh: {fileID: -7344569827241125886, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &804006723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804006724} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &804006724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804006723} m_LocalRotation: {x: 0.20529772, y: 0.37836733, z: 0.21492338, w: 0.8766408} m_LocalPosition: {x: 0.03849685, y: -0.00854297, z: 0.1181794} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &804055156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804055157} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &804055157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804055156} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470004, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 884746387} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &804101592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804101593} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &804101593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804101592} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.1256991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432028129} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &804232868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804232869} - component: {fileID: 804232871} - component: {fileID: 804232870} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &804232869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804232868} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.12020028, z: -0.06182208} m_LocalScale: {x: 0.0364518, y: 0.027164448, z: 0.036451787} m_Children: [] m_Father: {fileID: 832080501} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &804232870 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804232868} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &804232871 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804232868} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &804358568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804358569} - component: {fileID: 804358571} - component: {fileID: 804358570} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &804358569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804358568} m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308} m_LocalPosition: {x: 0.015499996, y: 0.0466, z: -0.057900008} m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043} m_Children: [] m_Father: {fileID: 457551645} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &804358570 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804358568} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &804358571 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804358568} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &804472298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804472299} - component: {fileID: 804472301} - component: {fileID: 804472300} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &804472299 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804472298} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1936650026} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &804472300 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804472298} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &804472301 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804472298} m_CullTransparentMesh: 0 --- !u!1 &804524417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804524418} - component: {fileID: 804524420} - component: {fileID: 804524419} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &804524418 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804524417} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 348848468} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &804524419 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804524417} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &804524420 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804524417} m_CullTransparentMesh: 0 --- !u!1 &805008310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805008311} - component: {fileID: 805008313} - component: {fileID: 805008312} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &805008311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805008310} m_LocalRotation: {x: 0.70710677, y: -0.000000055980827, z: 0.00000023181585, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.0175019, z: 0.03297005} m_LocalScale: {x: 0.046367146, y: 0.071254484, z: 0.04636729} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &805008312 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805008310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &805008313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805008310} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &805247551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805247552} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &805247552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805247551} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: 0.0000014305115, y: -0.13200003, z: 0.5760007} m_LocalScale: {x: 1.0000012, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 107691024} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &805297580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805297581} - component: {fileID: 805297583} - component: {fileID: 805297582} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &805297581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805297580} m_LocalRotation: {x: -0.3205303, y: -0, z: -0, w: 0.94723827} m_LocalPosition: {x: 0, y: 0.0067999945, z: 0.07321} m_LocalScale: {x: 0.032091804, y: 0.05062657, z: 0.020275962} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -37.39, y: 0, z: 0} --- !u!23 &805297582 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805297580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &805297583 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805297580} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &805340395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805340396} - component: {fileID: 805340399} - component: {fileID: 805340398} - component: {fileID: 805340397} m_Layer: 5 m_Name: Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &805340396 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805340395} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1397043275} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 304.4, y: 132.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &805340397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805340395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 805340398} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &805340398 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805340395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MESSAGE CONTENT --- !u!222 &805340399 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805340395} m_CullTransparentMesh: 0 --- !u!1 &805682739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805682740} - component: {fileID: 805682741} m_Layer: 0 m_Name: Sword Attack 2 Hands 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &805682740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805682739} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969437980} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &805682741 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805682739} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 2 Hands 1 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 4250 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 1 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &805900022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805900023} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &805900023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805900022} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948142, w: 0.79066026} m_LocalPosition: {x: -0.02600015, y: 1.4880012, z: 0.44200146} m_LocalScale: {x: 1.0000004, y: 1.000011, z: 1.000011} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &806000398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 806000399} - component: {fileID: 806000400} m_Layer: 0 m_Name: Throw Poison m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &806000399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 806000398} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1609237655} m_Father: {fileID: 273215545} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &806000400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 806000398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Poison abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 68a84f82713a8b64c80c206ae94126e3, type: 3} abilitySprite: {fileID: 21300000, guid: 68a84f82713a8b64c80c206ae94126e3, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4.8 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Poison m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 1 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Poison m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 1 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1609237656} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2029837669} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookOnlyIfMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Poison m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2029837669} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookOnlyIfMovingState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2029837667} m_MethodName: inputCalculateThrowDirection m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &806155994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 806155995} - component: {fileID: 806155997} - component: {fileID: 806155996} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &806155995 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 806155994} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 52137777} m_Father: {fileID: 2046652330} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &806155996 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 806155994} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f757c6e0b2764f54ab3cbfc7813f187d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &806155997 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 806155994} m_CullTransparentMesh: 0 --- !u!1 &806323024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 806323025} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &806323025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 806323024} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &806969979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 806969980} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &806969980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 806969979} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &807271860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807271861} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &807271861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807271860} m_LocalRotation: {x: -0.19627248, y: 0.04276935, z: 0.0085694445, w: 0.97957873} m_LocalPosition: {x: -0.2180014, y: 1.511, z: 0.4930001} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -22.660002, y: 5, z: 0} --- !u!1 &807424602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807424603} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &807424603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807424602} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 214786589} m_Father: {fileID: 322964574} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &807434495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807434496} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &807434496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807434495} m_LocalRotation: {x: 0.30822417, y: -0.5982061, z: -0.06570886, w: 0.73676974} m_LocalPosition: {x: 0.1405604, y: 1.2397976, z: 0.24677649} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &807477305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807477306} - component: {fileID: 807477310} - component: {fileID: 807477309} - component: {fileID: 807477308} - component: {fileID: 807477307} m_Layer: 5 m_Name: Toggle Touch Input Buttons Visible m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &807477306 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807477305} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 353314830} m_Father: {fileID: 991533912} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -140.29999, y: -236.41} m_SizeDelta: {x: 200, y: 111.399994} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &807477307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807477305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 353314831} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &807477308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807477305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 294211633} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 807477309} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1546321982} m_MethodName: toggleTouchButtonsVisibleState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &807477309 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807477305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &807477310 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807477305} m_CullTransparentMesh: 0 --- !u!1 &807655122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807655123} - component: {fileID: 807655125} - component: {fileID: 807655124} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &807655123 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807655122} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626949913} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &807655124 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807655122} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &807655125 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807655122} m_CullTransparentMesh: 0 --- !u!1 &808003021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808003022} - component: {fileID: 808003023} m_Layer: 5 m_Name: Exit To Desktop Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &808003022 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808003021} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 502981220} - {fileID: 1200632283} - {fileID: 2036405799} - {fileID: 1225129806} - {fileID: 949467317} - {fileID: 1692894443} m_Father: {fileID: 2096667156} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &808003023 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808003021} m_CullTransparentMesh: 0 --- !u!1 &808028250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808028251} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &808028251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808028250} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &808056216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808056217} - component: {fileID: 808056219} - component: {fileID: 808056218} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &808056217 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808056216} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432577038} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0.103149414, y: -0.048461914} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &808056218 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808056216} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.841} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &808056219 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808056216} m_CullTransparentMesh: 0 --- !u!1 &808180559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808180560} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &808180560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808180559} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 492492263} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &808218576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808218577} - component: {fileID: 808218579} - component: {fileID: 808218578} m_Layer: 5 m_Name: Weapon Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &808218577 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808218576} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1134608334} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -161.37997, y: -49.56201} m_SizeDelta: {x: 78.832565, y: 24.32301} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &808218578 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808218576} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 12 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 80 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Machine Gun --- !u!222 &808218579 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808218576} m_CullTransparentMesh: 0 --- !u!1 &808647745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808647746} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &808647746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808647745} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1100803476} - {fileID: 568921156} - {fileID: 1932737873} m_Father: {fileID: 2026714380} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &808670737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808670738} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &808670738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808670737} m_LocalRotation: {x: 0.000000119209275, y: 0.000000059604297, z: -0.00000004004131, w: 1} m_LocalPosition: {x: 0.0000004917383, y: 0.0800001, z: 0.33700028} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 1188686104} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &808672623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808672624} - component: {fileID: 808672626} - component: {fileID: 808672625} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &808672624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808672623} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &808672625 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808672623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &808672626 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808672623} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &808691139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808691140} - component: {fileID: 808691143} - component: {fileID: 808691142} - component: {fileID: 808691141} m_Layer: 5 m_Name: Gravity Power On m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &808691140 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808691139} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &808691141 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808691139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 808691142} --- !u!114 &808691142 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808691139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8cfcd24fa36f1a3499d15800631078b3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &808691143 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808691139} m_CullTransparentMesh: 0 --- !u!1 &808696739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808696740} - component: {fileID: 808696743} - component: {fileID: 808696742} - component: {fileID: 808696741} m_Layer: 5 m_Name: Rotate To Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &808696740 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808696739} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -49, y: 157} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &808696741 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808696739} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 808696742} --- !u!114 &808696742 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808696739} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6474b4ab27835984fa9dab11864dec91, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &808696743 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808696739} m_CullTransparentMesh: 0 --- !u!1 &808698459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808698460} - component: {fileID: 808698463} - component: {fileID: 808698462} - component: {fileID: 808698461} m_Layer: 5 m_Name: Gestures Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &808698460 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808698459} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 173362103} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &808698461 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808698459} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 808698462} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pointing m_BoolArgument: 0 m_CallState: 2 --- !u!114 &808698462 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808698459} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: ffc51cb841d30f44e98dfeccaff8a2b5, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &808698463 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808698459} m_CullTransparentMesh: 0 --- !u!114 &808897522 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114156552932938322, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &809104875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809104876} - component: {fileID: 809104878} - component: {fileID: 809104877} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &809104876 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809104875} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1484349355} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &809104877 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809104875} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &809104878 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809104875} m_CullTransparentMesh: 0 --- !u!1 &809258132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809258133} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &809258133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809258132} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1820156909} - {fileID: 560196130} - {fileID: 432028129} - {fileID: 738494898} - {fileID: 132766352} - {fileID: 415848906} m_Father: {fileID: 235320534} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &809352754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809352755} m_Layer: 0 m_Name: grip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &809352755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809352754} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1725526445} - {fileID: 777267788} - {fileID: 1227113728} - {fileID: 1262437419} - {fileID: 1262878362} - {fileID: 1924768164} m_Father: {fileID: 3392541} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &809364468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809364469} - component: {fileID: 809364470} m_Layer: 5 m_Name: Shield Bar Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &809364469 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809364468} m_LocalRotation: {x: -0, y: -0, z: -0.0000000037252903, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1527587805} - {fileID: 601955621} - {fileID: 1511006629} m_Father: {fileID: 511068398} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 125.74999, y: -79.60004} m_SizeDelta: {x: 120, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &809364470 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809364468} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 962694569} m_FillRect: {fileID: 1345512738} m_HandleRect: {fileID: 962694568} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &809377537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809377538} m_Layer: 0 m_Name: GameObject (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &809377538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809377537} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.0000011186855, y: -0.00000011920929, z: 0.00000016589038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 458782552} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &809842228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809842229} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &809842229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809842228} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.1023, z: 0.0452} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 1068413589} - {fileID: 781896108} - {fileID: 2140038053} - {fileID: 1108653313} - {fileID: 963630373} - {fileID: 542124220} - {fileID: 2100596994} - {fileID: 1403865503} - {fileID: 422344020} - {fileID: 195183724} - {fileID: 441074652} - {fileID: 1913025752} - {fileID: 1343658900} - {fileID: 416217034} - {fileID: 1372792316} - {fileID: 624143122} - {fileID: 1468422870} - {fileID: 718830764} - {fileID: 1782946473} - {fileID: 479364782} - {fileID: 1353107046} - {fileID: 207691170} - {fileID: 1068855231} - {fileID: 228288468} - {fileID: 1169428675} - {fileID: 1120186670} - {fileID: 1335051587} - {fileID: 1896553945} - {fileID: 909567205} - {fileID: 1302595775} - {fileID: 478819629} m_Father: {fileID: 1117574271} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &809880123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809880124} - component: {fileID: 809880127} - component: {fileID: 809880126} - component: {fileID: 809880125} m_Layer: 5 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &809880124 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809880123} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 317608338} m_Father: {fileID: 1168549677} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 155, y: -168.1} m_SizeDelta: {x: 70, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &809880125 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809880123} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 809880126} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563694} m_MethodName: disableMissionCompletePanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563694} m_MethodName: checkIfMissionsAvailableInCharacter m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &809880126 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809880123} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.36764705, g: 0.31358132, b: 0.31358132, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &809880127 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809880123} m_CullTransparentMesh: 0 --- !u!1 &810105850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810105851} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &810105851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810105850} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900005, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &810162323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810162324} - component: {fileID: 810162326} - component: {fileID: 810162325} m_Layer: 0 m_Name: Climb Detection Collision System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &810162324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810162323} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1338198581} m_Father: {fileID: 955105287} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &810162325 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810162323} serializedVersion: 2 m_Mass: 20 m_Drag: 0 m_AngularDrag: 0.25 m_UseGravity: 0 m_IsKinematic: 1 m_Interpolate: 1 m_Constraints: 112 m_CollisionDetection: 0 --- !u!114 &810162326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810162323} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 34cf004e2d174964281e39bb96c6106c, type: 3} m_Name: m_EditorClassIdentifier: maxSpeed: 10 maxVerticalClimbSpeed: 5 maxHorizontalClimbSpeed: 4 maxDiagonalUpClimbSpeed: 4 maxDiagonalDownClimbSpeed: 4 maxSlideDownClimbSpeed: 6 maxBoostClimbSpeedMultiplier: 1 maxAcceleration: 20 maxAirAcceleration: 10 maxClimbAcceleration: 40 maxGroundAngle: 40 maxStairsAngle: 50 maxClimbAngle: 140 maxSnapSpeed: 100 probeDistance: 1 probeMask: serializedVersion: 2 m_Bits: 1 stairsMask: serializedVersion: 2 m_Bits: 0 climbMask: serializedVersion: 2 m_Bits: 1 sphereRadius: 0.5 sphereAlignSpeed: 45 sphereAirRotation: 0.5 useCurveSpeedEnabled: 1 horizontalCurveSpeed: 0.4 verticalCurveSpeed: 0.4 diagonalUpCurveSpeed: 0.4 diagonalDownCurveSpeed: 0.4 climbSpeedCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0.000013679266 inSlope: -2.6666057 outSlope: -2.6666057 tangentMode: 0 weightedMode: 0 inWeight: 0.11307371 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 climbBoostSpeedCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.6 value: 1.7499971 inSlope: 0.1010204 outSlope: 0.1010204 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0.22522737 - serializedVersion: 3 time: 1.2 value: -0.000014066696 inSlope: 0.06441312 outSlope: 0.06441312 tangentMode: 0 weightedMode: 0 inWeight: 0.27375293 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 anyOnGround: 0 climbContactCount: 0 groundContactCount: 0 steepContactCount: 0 stepsSinceLastGrounded: 0 climbDetectionActive: 0 velocity: {x: 0, y: 0, z: 0} contactNormal: {x: 0, y: 0, z: 0} climbNormal: {x: 0, y: 0, z: 0} steepNormal: {x: 0, y: 0, z: 0} lastClimbNormal: {x: 0, y: 0, z: 0} currentCurveValue: 0 movingHorizontal: 0 movingVertical: 0 movingDiagonalUp: 0 movingDiagonalDown: 0 mainFreeClimbSystem: {fileID: 955105288} mainRigidbody: {fileID: 810162325} mainCameraTransform: {fileID: 176855560} mainCollider: {fileID: 1338198582} mainPlayerCollider: {fileID: 954210065} sphereTransform: {fileID: 1338198581} --- !u!4 &810351087 stripped Transform: m_CorrespondingSourceObject: {fileID: 4579979998479806, guid: 63332122ec6d13447979983cae29522f, type: 3} m_PrefabInstance: {fileID: 30081655} m_PrefabAsset: {fileID: 0} --- !u!1 &810722225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810722226} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &810722226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810722225} m_LocalRotation: {x: -0.3634317, y: 0.13629499, z: 0.15211888, w: 0.908956} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: 14.433001} --- !u!1 &810773739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810773740} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &810773740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810773739} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.778485e-10, y: -0.0000014577192, z: 0.10000046} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 17964320} - {fileID: 719165132} - {fileID: 1881566392} - {fileID: 1050499253} - {fileID: 549481056} - {fileID: 1019101262} m_Father: {fileID: 2003671192} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &811095779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 811095780} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &811095780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811095779} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -2.9099284e-11, y: 1.2400006, z: 0.10000026} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &811233752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 811233753} - component: {fileID: 811233754} m_Layer: 0 m_Name: Throw Fire Wave m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &811233753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811233752} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &811233754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811233752} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Fire Wave useActionName: 1 actionName: Throw Fire Wave useActionID: 0 actionID: 97439736 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 1 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1622182698} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 973346011} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 1 eventIfActionStopped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 973346011} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &811547076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 811547077} - component: {fileID: 811547079} - component: {fileID: 811547078} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &811547077 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811547076} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1505050319} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &811547078 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811547076} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &811547079 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811547076} m_CullTransparentMesh: 0 --- !u!1 &811787117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 811787118} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &811787118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811787117} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050007, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &812328906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812328907} - component: {fileID: 812328908} m_Layer: 0 m_Name: Base_Shirt_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &812328907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812328906} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &812328908 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812328906} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300014, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.00000032782555, y: 0.3857313, z: 0.025189288} m_Extent: {x: 0.5004178, y: 0.3106638, z: 0.22745657} m_DirtyAABB: 0 --- !u!1 &812424012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812424013} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &812424013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812424012} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &813080628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 813080629} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &813080629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813080628} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 519012299} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &813672360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 813672361} m_Layer: 0 m_Name: Spawn Consumable Objects Reference Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &813672361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813672360} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0321, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 509524951} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &813783336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 813783337} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &813783337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813783336} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &813821062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 813821063} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &813821063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813821062} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830427, y: -0.00000011681105, z: 0.000000032659322} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 2065808922} - {fileID: 2145555065} - {fileID: 1501916393} m_Father: {fileID: 1044131854} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &814763277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 814763278} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &814763278 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814763277} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 533036446} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &815089804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 815089805} - component: {fileID: 815089807} - component: {fileID: 815089806} m_Layer: 0 m_Name: Blade__97_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &815089805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815089804} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.30752546, y: -0.011961129, z: -0.08288592} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 46 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &815089806 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815089804} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &815089807 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815089804} m_Mesh: {fileID: -7762394377768790919, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &815128341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 815128342} - component: {fileID: 815128345} - component: {fileID: 815128344} - component: {fileID: 815128343} m_Layer: 5 m_Name: Objective Log System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &815128342 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815128341} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098329482} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -330, y: -60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &815128343 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815128341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPlayerOpenMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Objective Log System m_BoolArgument: 0 m_CallState: 2 --- !u!114 &815128344 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815128341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2eee62b2b8155fb4b8b3e7cf50e630cf, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &815128345 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815128341} m_CullTransparentMesh: 0 --- !u!1 &816020051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 816020052} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &816020052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816020051} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000115, y: 1.1300012, z: -0.0709993} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!114 &816191283 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114695869129988496, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &816285988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 816285989} - component: {fileID: 816285991} - component: {fileID: 816285990} m_Layer: 5 m_Name: Get Rewards Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &816285989 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816285988} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 212907781} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 175.8, y: 28.6} m_SizeDelta: {x: 95.3, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &816285990 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816285988} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Get Rewards --- !u!222 &816285991 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816285988} m_CullTransparentMesh: 0 --- !u!114 &816389881 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114632763236858238, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &816633878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 816633879} - component: {fileID: 816633881} - component: {fileID: 816633880} m_Layer: 0 m_Name: Blades 30 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &816633879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816633878} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -72.846} --- !u!23 &816633880 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816633878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &816633881 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816633878} m_Mesh: {fileID: -7458755290098381897, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &816675186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 816675187} - component: {fileID: 816675188} - component: {fileID: 816675189} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &816675187 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816675186} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 1513391702} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &816675188 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816675186} m_CullTransparentMesh: 0 --- !u!114 &816675189 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816675186} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!1 &816899312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 816899313} - component: {fileID: 816899315} - component: {fileID: 816899314} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &816899313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816899312} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.019300466, z: 0.011497488} m_LocalScale: {x: 0.03140822, y: 0.004590421, z: 0.029610105} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &816899314 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816899312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &816899315 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816899312} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &817001764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817001765} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &817001765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817001764} m_LocalRotation: {x: -0.017440548, y: 0.00064439286, z: 0.03691715, w: 0.99916595} m_LocalPosition: {x: 0.18200023, y: 1.5180022, z: 0.28900063} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 4.2320004} --- !u!1 &817148874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817148875} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &817148875 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817148874} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 554309725} m_Father: {fileID: 11682639} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &817351880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817351881} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &817351881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817351880} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.15000042, y: 1.6500002, z: 0.60000014} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &817380386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817380387} - component: {fileID: 817380390} - component: {fileID: 817380389} - component: {fileID: 817380388} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &817380387 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817380386} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 348848468} m_Father: {fileID: 1929333743} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &817380388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817380386} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 804524419} m_HandleRect: {fileID: 804524418} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 817380388} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &817380389 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817380386} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &817380390 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817380386} m_CullTransparentMesh: 0 --- !u!1 &817420226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817420227} - component: {fileID: 817420228} m_Layer: 5 m_Name: Simple With Object Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &817420227 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817420226} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 114264802} - {fileID: 1518846809} - {fileID: 405490953} - {fileID: 188010166} - {fileID: 1845214974} m_Father: {fileID: 1659763434} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &817420228 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817420226} m_CullTransparentMesh: 0 --- !u!1 &817480785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817480786} - component: {fileID: 817480788} - component: {fileID: 817480787} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &817480786 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817480785} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1140798317} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &817480787 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817480785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &817480788 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817480785} m_CullTransparentMesh: 0 --- !u!1 &817625933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817625934} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &817625934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817625933} m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105} m_LocalPosition: {x: 0.25170055, y: 1.4796797, z: 0.53189486} m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 1948997093} m_Father: {fileID: 1044131854} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &817801021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817801022} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &817801022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817801021} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 331462117} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &817994731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817994732} - component: {fileID: 817994734} - component: {fileID: 817994733} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &817994732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817994731} m_LocalRotation: {x: -0, y: -0.0000000039718455, z: -0.0000000065648638, w: 1} m_LocalPosition: {x: 0.020800468, y: -0.1025334, z: 0.05811046} m_LocalScale: {x: 0.010759358, y: 0.034294467, z: 0.087395445} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &817994733 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817994731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &817994734 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817994731} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &817997240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817997241} - component: {fileID: 817997243} - component: {fileID: 817997242} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &817997241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817997240} m_LocalRotation: {x: -0.078122534, y: 0.00000020914511, z: 0.0000000072135133, w: 0.99694383} m_LocalPosition: {x: 0, y: -0.042144995, z: -0.07976114} m_LocalScale: {x: 0.010841438, y: 0.031230839, z: 0.0031965293} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -8.961, y: 0, z: 0} --- !u!23 &817997242 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817997240} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &817997243 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817997240} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &818214113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 818214114} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &818214114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818214113} m_LocalRotation: {x: -0.41469333, y: 0, z: 0, w: 0.9099612} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1045420127} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -49, y: 0, z: 0} --- !u!1 &818218304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 818218305} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &818218305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818218304} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.20900033, y: 1.4500008, z: 0.29500008} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 62681080} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &818423157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 818423158} - component: {fileID: 818423160} - component: {fileID: 818423159} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &818423158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818423157} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &818423159 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818423157} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &818423160 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818423157} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &818483148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 818483149} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &818483149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818483148} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &818890172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 818890173} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &818890173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818890172} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &819058038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819058039} m_Layer: 12 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &819058039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819058038} m_LocalRotation: {x: 0.000000029802557, y: -0.0000000601742, z: 0.000000033789767, w: 1} m_LocalPosition: {x: 0.168, y: 0.06, z: 0.087} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 186129288} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &819263478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819263479} - component: {fileID: 819263484} - component: {fileID: 819263483} - component: {fileID: 819263482} - component: {fileID: 819263481} - component: {fileID: 819263480} m_Layer: 5 m_Name: Category Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &819263479 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819263478} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 12318506} - {fileID: 1845524502} - {fileID: 147330414} - {fileID: 1118865686} m_Father: {fileID: 542603801} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 48.5, y: -48.5} m_SizeDelta: {x: 97, y: 97} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &819263480 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819263478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0addd1e5e64ae974bbcb739640e119a3, type: 3} m_Name: m_EditorClassIdentifier: mainVendorCategorySlotPanelInfo: Name: categoryNameText: {fileID: 147330416} categoryIcon: {fileID: 1845524503} button: {fileID: 819263482} pressedIcon: {fileID: 1118865685} --- !u!114 &819263481 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819263478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &819263482 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819263478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 819263483} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: getCategoryPressedButton m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 819263482} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &819263483 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819263478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &819263484 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819263478} m_CullTransparentMesh: 0 --- !u!1 &819455399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819455400} - component: {fileID: 819455402} - component: {fileID: 819455401} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &819455400 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819455399} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 7879560} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.399902} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &819455401 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819455399} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &819455402 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819455399} m_CullTransparentMesh: 0 --- !u!1 &819572009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819572010} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &819572010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819572009} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1170853338} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &819580684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819580685} m_Layer: 0 m_Name: Vision Laser Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &819580685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819580684} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.09300179, z: 0.1009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 428616045} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &819697886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819697887} - component: {fileID: 819697889} - component: {fileID: 819697888} m_Layer: 0 m_Name: Blade__66_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &819697887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819697886} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.87149024, y: 0.18079989, z: -0.08169598} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &819697888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819697886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &819697889 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819697886} m_Mesh: {fileID: -5883530600542927718, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &820197835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 820197836} - component: {fileID: 820197837} m_Layer: 0 m_Name: Solid Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &820197836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820197835} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &820197837 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820197835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5b99c8075436e0046bb43ed1da435316, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainShader: {fileID: 4800000, guid: 65d6cb0bb6081d24487c0074a04b10d4, type: 3} regularColor: {r: 1, g: 1, b: 1, a: 1} useEffectColor: 1 effectColor: {r: 0, g: 0, b: 0, a: 1} mainTexture: {fileID: 2800000, guid: e994f1f8f5bbd90409ceed1c242bb210, type: 3} blockCountName: BlockCount blockSizeName: BlockSize tintColorName: _TintColor sprTexName: _SprTex colorName: _Color --- !u!1 &820387871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 820387872} - component: {fileID: 820387874} - component: {fileID: 820387873} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &820387872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820387871} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05578, z: 0.41288} m_LocalScale: {x: 0.04588609, y: 0.008780117, z: 0.09830435} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &820387873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820387871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &820387874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820387871} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &820969623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 820969624} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &820969624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820969623} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 830827147} - {fileID: 1227435962} - {fileID: 1822696826} m_Father: {fileID: 1238371153} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &821428837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 821428838} - component: {fileID: 821428840} - component: {fileID: 821428839} m_Layer: 5 m_Name: Icon BackGround m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &821428838 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821428837} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 304852900} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &821428839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821428837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &821428840 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821428837} m_CullTransparentMesh: 0 --- !u!1 &821443992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 821443993} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &821443993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821443992} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: -0.14400016, y: 1.5650015, z: 0.62700105} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &821514314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 821514315} - component: {fileID: 821514318} - component: {fileID: 821514317} - component: {fileID: 821514316} m_Layer: 5 m_Name: Ability Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &821514315 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821514314} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 409352452} m_Father: {fileID: 1186053154} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -55.325} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &821514316 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821514314} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7362d7c561d68447807b5ec18888494, type: 3} m_Name: m_EditorClassIdentifier: slotInfo: Name: abilityDescription: slotActive: 0 slot: {fileID: 821514314} slotRectTransform: {fileID: 821514315} abilityIndex: 0 slotVisible: 1 abilityIcon: {fileID: 1313707115} abilityTexture: {fileID: 0} currentAbilitySelectedIcon: {fileID: 20876814} slotPivot: {fileID: 409352452} slotCenter: {fileID: 1884015048} innerSlot: {fileID: 871516963} currentDpadDirection: 0 dpadIcon: {fileID: 370281051} upDpadIcon: {fileID: 221305562} downDpadIcon: {fileID: 368503136} leftDpadIcon: {fileID: 895386334} rightDpadIcon: {fileID: 1286996200} --- !u!114 &821514317 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821514314} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &821514318 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821514314} m_CullTransparentMesh: 0 --- !u!1 &821549855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 821549856} - component: {fileID: 821549857} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &821549856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821549855} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: -0.0111, z: 0.1148} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 524592916} - {fileID: 1911543464} - {fileID: 1115011270} - {fileID: 355998293} - {fileID: 1124430246} m_Father: {fileID: 56648515} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &821549857 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821549855} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 213407632} mainLight: {fileID: 355998292} mainFlashlight: {fileID: 355998294} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &821642491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 821642492} m_Layer: 0 m_Name: frontThrust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &821642492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821642491} m_LocalRotation: {x: 2.1827908e-11, y: 5.820766e-11, z: -1.4210855e-14, w: 1} m_LocalPosition: {x: 0, y: 0.043400154, z: 0.051} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 752196943} - {fileID: 66824133} - {fileID: 2036704892} m_Father: {fileID: 152474633} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &821950731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 821950732} - component: {fileID: 821950733} m_Layer: 0 m_Name: Torch Attack 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &821950732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821950731} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 99570694} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &821950733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821950731} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Torch Attack 3 useActionName: 1 actionName: Torch Attack 3 useActionID: 0 actionID: 720 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.5 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &822652943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 822652944} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &822652944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 822652943} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: -0.18200046, y: 1.5210013, z: 0.31449997} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &822749456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 822749457} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &822749457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 822749456} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 995021989} m_Father: {fileID: 317702369} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &822890935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 822890936} - component: {fileID: 822890938} - component: {fileID: 822890937} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &822890936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 822890935} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &822890937 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 822890935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &822890938 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 822890935} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &823161478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 823161479} - component: {fileID: 823161481} - component: {fileID: 823161480} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &823161479 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823161478} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00014, y: 0.00095, z: 1} m_Children: [] m_Father: {fileID: 613124311} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0831, y: -0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &823161480 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823161478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &823161481 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823161478} m_CullTransparentMesh: 0 --- !u!1 &823569626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 823569627} m_Layer: 5 m_Name: Others Controls Content (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &823569627 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823569626} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 1468967127} - {fileID: 144075231} m_Father: {fileID: 673624592} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 171, y: -0.0010681152} m_SizeDelta: {x: 349.3, y: 719.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &823932254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 823932255} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &823932255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823932254} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &824168258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 824168259} - component: {fileID: 824168261} - component: {fileID: 824168260} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &824168259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824168258} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0258, z: 0.3247} m_LocalScale: {x: 0.027104981, y: 0.14211999, z: 0.027105035} m_Children: [] m_Father: {fileID: 160689083} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &824168260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824168258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &824168261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824168258} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &824597528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 824597529} - component: {fileID: 824597532} - component: {fileID: 824597531} - component: {fileID: 824597530} m_Layer: 5 m_Name: Current Object Information Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &824597529 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824597528} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852441789} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 484.99988, y: 115.3} m_SizeDelta: {x: 220.30005, y: -417.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &824597530 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824597528} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 824597531} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &824597531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824597528} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object information --- !u!222 &824597532 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824597528} m_CullTransparentMesh: 0 --- !u!1 &824725913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 824725915} - component: {fileID: 824725914} m_Layer: 5 m_Name: Bar Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &824725914 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824725913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 1795423030} m_FillRect: {fileID: 147435269} m_HandleRect: {fileID: 1795423028} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!224 &824725915 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824725913} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 239469333} - {fileID: 284446110} - {fileID: 1487589942} m_Father: {fileID: 911112357} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 150.3, y: -50} m_SizeDelta: {x: 169.19, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &825738098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 825738099} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &825738099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825738098} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 153428057} - {fileID: 1794546295} - {fileID: 425198355} - {fileID: 1273376147} - {fileID: 1258684802} - {fileID: 1885341314} - {fileID: 1824789679} - {fileID: 245135529} - {fileID: 1810809073} - {fileID: 284581594} - {fileID: 568045551} - {fileID: 1389263314} - {fileID: 1084036638} - {fileID: 1590823987} - {fileID: 356971154} - {fileID: 1412663475} - {fileID: 123069160} - {fileID: 1576384483} - {fileID: 1459621338} m_Father: {fileID: 927529687} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &825989992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 825989993} - component: {fileID: 825989995} - component: {fileID: 825989994} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &825989993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825989992} m_LocalRotation: {x: 0.7601226, y: 0, z: 0, w: 0.64977974} m_LocalPosition: {x: -0, y: 0.0126, z: 0.6302} m_LocalScale: {x: 0.029988809, y: 0.046916004, z: 0.053967495} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &825989994 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825989992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &825989995 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825989992} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &826295858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826295859} - component: {fileID: 826295861} - component: {fileID: 826295860} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &826295859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826295858} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0.0638} m_LocalScale: {x: 0.03581595, y: 0.019510437, z: 0.03581598} m_Children: [] m_Father: {fileID: 735359614} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &826295860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826295858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &826295861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826295858} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &826346638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826346639} - component: {fileID: 826346642} - component: {fileID: 826346641} - component: {fileID: 826346640} m_Layer: 5 m_Name: Remove Connection m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &826346639 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826346638} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999976, y: 0.9999976, z: 0.9999976} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -910, y: 371} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &826346640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826346638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 826346641} --- !u!114 &826346641 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826346638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9f321428dfb8c5a408b5b1b37c096e64, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &826346642 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826346638} m_CullTransparentMesh: 0 --- !u!1 &826520122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826520123} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &826520123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826520122} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1940749337} - {fileID: 1667550254} m_Father: {fileID: 266922876} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &826564887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826564888} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &826564888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826564887} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1576845963} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &826650988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826650989} - component: {fileID: 826650991} - component: {fileID: 826650990} m_Layer: 0 m_Name: Base_Pants_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &826650989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826650988} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &826650990 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826650988} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor ignoreShaderOutlineChange: 0 useCustomOutlineValues: 1 customOutlineWidth: 0.1 customOutlineColor: {r: 1, g: 0.015686274, b: 0.015686274, a: 1} useCustomShader: 1 customShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 transparentColorName: _Color meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] useEventOnOutlineStateChange: 0 eventOnEnableOutline: m_PersistentCalls: m_Calls: [] eventOnDisableOutline: m_PersistentCalls: m_Calls: [] --- !u!137 &826650991 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826650988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300016, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.00000087171793, y: -0.2990846, z: -0.040741965} m_Extent: {x: 0.22344962, y: 0.55412287, z: 0.17690371} m_DirtyAABB: 0 --- !u!1 &826677339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826677340} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &826677340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826677339} m_LocalRotation: {x: -0.024804875, y: -0.016410096, z: -0.0067638806, w: 0.9995347} m_LocalPosition: {x: 0.244, y: 1.443, z: 0.252} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.72900003} --- !u!1 &826760671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826760672} - component: {fileID: 826760674} - component: {fileID: 826760673} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &826760672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826760671} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0006, y: 0.1072, z: 0.1} m_LocalScale: {x: 0.045608852, y: 0.008304004, z: 0.03854053} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &826760673 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826760671} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &826760674 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826760671} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &826831277 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 37067698} m_PrefabAsset: {fileID: 0} --- !u!4 &826831278 stripped Transform: m_CorrespondingSourceObject: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 37067698} m_PrefabAsset: {fileID: 0} --- !u!114 &826831279 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826831277} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb0f4c1137141684088c37bd25ef8e27, type: 3} m_Name: m_EditorClassIdentifier: giveRewardOnlyOnceEnabled: 0 useExperienceRandomRange: 1 experienceRandomRange: {x: 1000, y: 1500} experienceAmount: 0 useTransformAsExpTextPosition: 1 objectTransform: {fileID: 0} extraExperienceText: useMoneyRandomRange: 0 moneyRandomRange: {x: 0, y: 0} moneyAmount: 0 giveInventoryObject: 0 inventoryObjectName: inventoryObjectAmount: 0 onlyRefillCertainAmountOfInventoryObjectAmount: 0 positionToInstantiateInventoryObjectPickup: {fileID: 0} maxRadiusToInstantiate: 0 forceAmount: 0 forceRadius: 0 inventoryObjectForceMode: 0 spawnAllInventoryObjects: 0 spawnObjectIfNotEnoughSpaceOnInventory: 1 giveRandomSingleObjectFromList: 0 giveInventoryObjectList: 0 inventoryElementInfoList: [] getInventoryObjectsFromInventoryBank: 0 mainInventoryBankSystem: {fileID: 0} refillStamina: 0 refillFullStamina: 0 staminaAmountToRefill: 0 increaseInventorySlotsAmount: 0 extraInventorySlotsAmount: 0 increaseInventoryWeightLimit: 0 extraWeightLimit: 0 increaseStatsValues: 0 statInfoList: [] getSkillPoints: 0 useSkillPointsRandomRange: 0 skillPointsRandomRange: {x: 0, y: 0} skillPointsAmount: 0 getSkill: 0 skillToGetName: getSkillList: 0 skillToGetNameList: [] showMessageOnGetSkill: 0 messageOnGetSkill: getAbility: 0 abilityToGetName: getAbilityList: 0 abilityToGetNameList: [] showMessageOnGetAbility: 0 messageOnGetAbility: getCraftingRecipes: 0 craftingRecipesList: [] setPlayerManually: 0 sendAlwaysToMainPlayer: 0 searchPlayerByTagIfNotAssigned: 1 playerToConfigure: {fileID: 0} useRemoteEvents: 0 removeEventNameList: [] useEventOnReward: 0 eventtOnReward: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 rewardObtained: 0 --- !u!114 &826831280 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826831277} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Character useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!114 &826831281 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826831277} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 571b463d360e31943bec101ce5d5ad1d, type: 3} m_Name: m_EditorClassIdentifier: parentGameObject: {fileID: 0} parentAssigned: 0 --- !u!1 &828029946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 828029947} - component: {fileID: 828029949} - component: {fileID: 828029948} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &828029947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828029946} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.090500005, z: -0.092600025} m_LocalScale: {x: 0.03963459, y: 0.0030354448, z: 0.03963459} m_Children: [] m_Father: {fileID: 1579411184} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &828029948 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828029946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &828029949 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828029946} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &828207778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 828207779} - component: {fileID: 828207781} - component: {fileID: 828207780} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &828207779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828207778} m_LocalRotation: {x: 0.7071068, y: 2.5284592e-11, z: -0.0000000013168456, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.037100017, z: 0.004499996} m_LocalScale: {x: 0.039004855, y: 0.0030062601, z: 0.039004937} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &828207780 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828207778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &828207781 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828207778} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &828536536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 828536537} m_Layer: 0 m_Name: c_ring3.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &828536537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828536536} m_LocalRotation: {x: -0.047589526, y: -0.0007757851, z: 0.0030538212, w: 0.998862} m_LocalPosition: {x: -0, y: 0.034013517, z: -0.00000006556511} m_LocalScale: {x: 0.99999976, y: 0.99999964, z: 0.9999999} m_Children: [] m_Father: {fileID: 428070749} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &828903865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 828903866} - component: {fileID: 828903868} - component: {fileID: 828903867} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &828903866 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828903865} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 533036446} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &828903867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828903865} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &828903868 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828903865} m_CullTransparentMesh: 0 --- !u!1 &828998945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 828998946} - component: {fileID: 828998948} - component: {fileID: 828998947} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &828998946 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828998945} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1677522565} m_Father: {fileID: 465529591} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &828998947 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828998945} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &828998948 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828998945} m_CullTransparentMesh: 0 --- !u!1 &829080954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 829080955} - component: {fileID: 829080957} - component: {fileID: 829080956} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &829080955 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829080954} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1724244269} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 61.690025, y: 23.890015} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &829080956 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829080954} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Ledge Found --- !u!222 &829080957 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829080954} m_CullTransparentMesh: 0 --- !u!1 &829194940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 829194941} - component: {fileID: 829194943} - component: {fileID: 829194942} m_Layer: 0 m_Name: Push Objects Forward System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &829194941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829194940} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &829194942 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829194940} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 0 pushObjectsFromPlayerForwardDirection: 1 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: [] useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 15 forceMode: 1 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 10 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 10 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 1 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 954210068} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 954210068} mainCameraTransform: {fileID: 0} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!114 &829194943 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829194940} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Push Objects Forward abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 2447caea52f089d49a9f41f3cf411981, type: 3} abilitySprite: {fileID: 21300000, guid: 8a009d4cdd5d529408c56257f535fc1b, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 3.3 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Push Objects Forward m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects Forward m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &829318582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 829318583} - component: {fileID: 829318585} - component: {fileID: 829318584} m_Layer: 0 m_Name: Cube L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &829318583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829318582} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.7139997} m_LocalScale: {x: 8.5723505, y: 0.05, z: 6.4273677} m_Children: [] m_Father: {fileID: 1535629645} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &829318584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829318582} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 01f6c48b42eb32f458764e0b797fd68d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &829318585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829318582} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &829381891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 829381892} - component: {fileID: 829381895} - component: {fileID: 829381894} - component: {fileID: 829381893} m_Layer: 5 m_Name: Decrease Density m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &829381892 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829381891} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -1215, y: -294} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &829381893 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829381891} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 829381894} --- !u!114 &829381894 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829381891} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &829381895 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829381891} m_CullTransparentMesh: 0 --- !u!1 &829782441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 829782442} - component: {fileID: 829782444} - component: {fileID: 829782443} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &829782442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829782441} m_LocalRotation: {x: 0.49969754, y: -0, z: -0, w: 0.8662} m_LocalPosition: {x: 0, y: 0.028229997, z: 0.014500003} m_LocalScale: {x: 0.009478981, y: 0.022894617, z: 0.009049606} m_Children: [] m_Father: {fileID: 2078813278} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 59.96, y: 0, z: 0} --- !u!23 &829782443 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829782441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &829782444 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829782441} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &830179577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 830179578} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &830179578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830179577} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 946248191} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!1 &830181752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 830181753} - component: {fileID: 830181754} m_Layer: 0 m_Name: Night Vision Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &830181753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830181752} m_LocalRotation: {x: -0.7202941, y: -0.0101323705, z: -0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.21532825, y: 13.510885, z: 0.49844456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1661720913} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &830181754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830181752} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: bcb73bce7aff76d4ab7a6b8cfc96cb8c, type: 2} useReleaseMethodEnabled: 0 --- !u!1 &830602347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 830602348} - component: {fileID: 830602350} - component: {fileID: 830602349} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &830602348 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830602347} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 530852879} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25712323} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &830602349 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830602347} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &830602350 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830602347} m_CullTransparentMesh: 0 --- !u!1001 &830728821 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1430510625250200, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_Name value: Damage On Screen Info Manager objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_RootOrder value: 10 objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4307723839992890, guid: 67288dee9e2944e4584e474bf2791001, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 67288dee9e2944e4584e474bf2791001, type: 3} --- !u!1 &830827146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 830827147} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &830827147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830827146} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766601, y: 0.9691413, z: 0.03942397} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 820969624} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &830921897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 830921898} - component: {fileID: 830921900} - component: {fileID: 830921899} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &830921898 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830921897} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1543547882} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &830921899 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830921897} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &830921900 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830921897} m_CullTransparentMesh: 0 --- !u!1 &831196226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831196227} - component: {fileID: 831196230} - component: {fileID: 831196229} - component: {fileID: 831196228} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &831196227 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831196226} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1378579857} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -73.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &831196228 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831196226} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 831196229} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &831196229 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831196226} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Hacksmith --- !u!222 &831196230 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831196226} m_CullTransparentMesh: 0 --- !u!1 &831443058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831443059} - component: {fileID: 831443061} - component: {fileID: 831443060} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &831443059 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831443058} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1639005517} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: 516.81, y: -164} m_SizeDelta: {x: 146.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &831443060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831443058} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.716} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &831443061 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831443058} m_CullTransparentMesh: 0 --- !u!1 &831499988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831499989} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &831499989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831499988} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1076723543} - {fileID: 1487221304} m_Father: {fileID: 994261521} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &832080500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832080501} - component: {fileID: 832080502} m_Layer: 0 m_Name: Telescopic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &832080501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832080500} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 592920820} - {fileID: 804232869} - {fileID: 461414041} - {fileID: 97763646} - {fileID: 1940497456} - {fileID: 43852716} - {fileID: 1767278196} - {fileID: 631262130} - {fileID: 1541027224} m_Father: {fileID: 925784314} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &832080502 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832080500} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 601e82942a21756469b637a48fae3d85, type: 3} m_Name: m_EditorClassIdentifier: setInitialState: 0 initialState: 0 objectActive: 0 objectToActive: {fileID: 631262129} --- !u!1 &832289570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832289571} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &832289571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832289570} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010792063, y: 1.323001, z: 0.09999743} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &832314258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832314259} - component: {fileID: 832314261} - component: {fileID: 832314260} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &832314259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832314258} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 2052661990} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &832314260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832314258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &832314261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832314258} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &832557537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832557538} - component: {fileID: 832557540} - component: {fileID: 832557539} m_Layer: 0 m_Name: shoot2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &832557538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832557537} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 340381640} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &832557539 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832557537} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b86ca0e56e06aa49b115cd737f5cf12, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: -0.5 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &832557540 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832557537} serializedVersion: 6 lengthInSec: 1.5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 0.3709459 minScalar: 0.06744471 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.18181819 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.7490196, g: 0.043137256, b: 0.7019608, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.3 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666666 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 15.63 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 4300000, guid: 5ccd681f23f18894f9a21027e2754c3a, type: 3} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0.05 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 30 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.85 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.3024773 inSlope: 1.2617692 outSlope: 1.2617692 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.47761196 value: 0.9374186 inSlope: 0.14278808 outSlope: 0.14278808 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.91395044 inSlope: -0.15529425 outSlope: -0.15529425 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.5882353, g: 0.039215688, b: 1, a: 1} key2: {r: 0.37254903, g: 0.23921569, b: 0.011764706, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 18311 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 11180 atime2: 30647 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 3 scalar: 0.9999 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 4 tilesY: 4 animationType: 0 rowIndex: 1 cycles: 10 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.35 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.25 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &832872129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832872130} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &832872130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832872129} m_LocalRotation: {x: 0.30638334, y: -0.5125577, z: -0.03311383, w: 0.80144703} m_LocalPosition: {x: 0.11919489, y: 1.2187959, z: 0.24701023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &832995673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832995674} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &832995674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832995673} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 776384585} - {fileID: 130931957} - {fileID: 1794570828} - {fileID: 1837214673} m_Father: {fileID: 1659097771} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &833171679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 833171680} - component: {fileID: 833171682} - component: {fileID: 833171681} m_Layer: 0 m_Name: Desk m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &833171680 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833171679} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0001, y: 0.0001, z: 1} m_Children: [] m_Father: {fileID: 613124311} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0829, y: 0.0266} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &833171681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833171679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 39623e9afefda72429ddfee0b7b7d841, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &833171682 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833171679} m_CullTransparentMesh: 0 --- !u!1 &833219639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 833219641} - component: {fileID: 833219640} m_Layer: 0 m_Name: Possession Override Objects System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &833219640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833219639} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1b923e30de17efa4594ab5d838b96eaa, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 34867201 raycastDistance: 100 raycastRadius: 0.5 useTagsToCheck: 1 allowedTagsToControl: - vehicle - enemy - friend hidePlayerWhileControlling: 1 reapearCloseToControllerObject: 1 disableMapOnOverride: 1 useSmoothTransition: 1 launchCameraSpeed: 10 backCameraSpeed: 10 cameraRotationSpeed: 8 reapearCloseCameraSpeed: 3 stopOverrideTouchButtonName: Activate Devices checkForExternalObjectsToDriveOrRideEnabled: 1 addForceOnReapear: 1 forceOnReapear: 15 forceModeOnReapear: 1 startControllingCharacter: 0 useSmoothTransitionAtStart: 0 characterToControlAtStart: {fileID: 0} useEventsOnStateChange: 1 evenOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Override System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetPowerFiringAndAimingIfPlayerDisabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: resetWeaponFiringAndAimingIfPlayerDisabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1197242603} m_MethodName: removeAllHeadTracksFoundAndDisableHeadTrack m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setAvoidPlayerGrabLedgeValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Override System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1197242603} m_MethodName: enableHeadTrack m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setAvoidPlayerGrabLedgeValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 usingOverride: 0 launchingCamera: 0 controllingVehicle: 0 isDefaultController: 0 controllerFoundOnMesh: 0 playerComponentsPaused: 0 temporalObjectList: [] inputStopOverrideControlPaused: 0 currentCharacter: {fileID: 0} raycastPosition: {fileID: 553835359} defaultOverrideController: {fileID: 1815526476148040, guid: ea8c843dabeed5b4eb41de820593ee97, type: 3} playerCameraTransform: {fileID: 176855560} mainCamera: {fileID: 1418115499} pauseManager: {fileID: 541563681} playerControllerManager: {fileID: 954210052} devicesManager: {fileID: 954210054} playerCameraManager: {fileID: 176855561} headBoManager: {fileID: 1418115500} statesManager: {fileID: 954210077} mapSystemManager: {fileID: 541563692} mainRemoteEventSystem: {fileID: 954210057} input: {fileID: 1546321982} mainPlayerHUDManager: {fileID: 541563693} weaponsManager: {fileID: 954210076} mainMeleeWeaponsGrabbedManager: {fileID: 253943202} stepManager: {fileID: 954210072} mainPlayerAbilitiesSystem: {fileID: 273215546} mainPlayerTransform: {fileID: 954210068} --- !u!4 &833219641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833219639} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &833294189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 833294190} - component: {fileID: 833294192} - component: {fileID: 833294191} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &833294190 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833294189} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1101095664} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.10260612} m_AnchorMax: {x: 1, y: 0.8973939} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &833294191 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833294189} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &833294192 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833294189} m_CullTransparentMesh: 0 --- !u!1 &833343878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 833343879} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &833343879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833343878} m_LocalRotation: {x: -2.7284828e-12, y: -1, z: 0.000000029827408, w: 6.994011e-10} m_LocalPosition: {x: -0.102001555, y: 1.5040029, z: -0.03399849} m_LocalScale: {x: 1.0000025, y: 1.0000001, z: 1.0000033} m_Children: - {fileID: 1059104457} m_Father: {fileID: 7798493} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &833714785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 833714786} - component: {fileID: 833714787} - component: {fileID: 833714788} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &833714786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833714785} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1215199481} m_Father: {fileID: 1351069665} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &833714787 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833714785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 1132687916} IKWeaponManager: {fileID: 1010124322} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 833714788} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Triple Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 117168937} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 52887197} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 360261065} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 111444590} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 52887197} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 360261065} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 111444590} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Laser attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 117168937} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 901060703} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 901060703} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Flashlight attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1597148748} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1597148750} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1597148750} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1078591964} offsetAttachmentPlaceTransform: {fileID: 1865768973} offsetAttachmentPointTransform: {fileID: 120316544} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1473242964} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1661415805} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1597148748} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1597148750} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1597148750} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 2066996122} offsetAttachmentPlaceTransform: {fileID: 463027771} offsetAttachmentPointTransform: {fileID: 1806427546} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1089462843} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 0 noAttachmentText: MANUAL attachmentPlaceInfoList: - Name: Automatic Fire attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 2052661989} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Burst Fire attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 361199653} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Shatter Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 361199653} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setProjectileSpecialActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1132687916} m_MethodName: setProjectileSpecialActionValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setProjectileSpecialActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1132687916} m_MethodName: setProjectileSpecialActionValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1939155970} offsetAttachmentPlaceTransform: {fileID: 2028634918} offsetAttachmentPointTransform: {fileID: 1630895137} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 172551094} objectToReplace: - {fileID: 972963865} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Kinetic Module attachmentPlaceEnabled: 0 noAttachmentText: Disabled attachmentPlaceInfoList: - Name: Grab Objects attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 1 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setCanGrabObjectsCarryingWeaponsState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setOriginalCanGrabObjectsCarryingWeaponsState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 212518561} offsetAttachmentPlaceTransform: {fileID: 1173903160} offsetAttachmentPointTransform: {fileID: 1277739974} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 631155321} objectToReplace: - {fileID: 972963865} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 0 noAttachmentText: STANDARD attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 538608643} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 92160314} offsetAttachmentPlaceTransform: {fileID: 2037137445} offsetAttachmentPointTransform: {fileID: 188692191} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1086912090} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 0 noAttachmentText: ANALOGIC attachmentPlaceInfoList: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 809842228} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 809842228} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1132687916} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 809842228} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1132687916} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1394573135} offsetAttachmentPlaceTransform: {fileID: 994913605} offsetAttachmentPointTransform: {fileID: 1656108717} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1264612618} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Ammo attachmentPlaceEnabled: 0 noAttachmentText: REGULAR attachmentPlaceInfoList: - Name: Explosive attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setExplosiveAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setOriginalExplosiveAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Poison attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setDamageOverTimeAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setOriginalDamageOverTimeAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Antidote attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setRemoveDamageOverTimeAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setOriginalRemoveDamageOverTimeAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Sedative attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setSedateAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setOriginalSedateAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Push attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setPushCharacterState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setOriginalPushCharacterState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Dissolve attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setNewWeaponProjectile m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1014013268605368, guid: 5510eec516a274b4cb13c1b4eb7e0fc1, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1132687916} m_MethodName: setProjectileWithAbilityState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setOriginalWeaponProjectile m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1132687916} m_MethodName: setOriginalProjectileWithAbilityValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 222134389} offsetAttachmentPlaceTransform: {fileID: 520405745} offsetAttachmentPointTransform: {fileID: 1870522304} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1570298893} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &833714788 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833714785} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &833726728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 833726729} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &833726729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833726728} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.12, y: 1.665, z: 0.4} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 0.9999997} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &833883401 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1254878661} m_Modifications: - target: {fileID: 1128260623375524, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_TagString value: friend objectReference: {fileID: 0} - target: {fileID: 1131992109070296, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Right Foot objectReference: {fileID: 0} - target: {fileID: 1242684030690294, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Right Knee objectReference: {fileID: 0} - target: {fileID: 1348982077933670, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Right Knee objectReference: {fileID: 0} - target: {fileID: 1360528313907244, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Left Foot objectReference: {fileID: 0} - target: {fileID: 1466611848495980, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Left Foot objectReference: {fileID: 0} - target: {fileID: 1515844027115516, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Right Foot objectReference: {fileID: 0} - target: {fileID: 1625715918697326, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Left Knee objectReference: {fileID: 0} - target: {fileID: 1662516900634608, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: Left Knee objectReference: {fileID: 0} - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: AI Main Template Prefab (2) objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.x value: 42.070812 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.y value: -8.564084 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.z value: 7.836834 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 114013390623701210, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: playersMode.Array.data[3].isCurrentState value: 1 objectReference: {fileID: 0} - target: {fileID: 114013390623701210, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayersModeName value: Melee objectReference: {fileID: 0} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: settings.enemyName value: Friend AI objectReference: {fileID: 0} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: settings.allyName value: Friend AI objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].eventToSetBoolState.m_PersistentCalls.m_Calls.Array.size value: 0 objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].eventToEnableActiveValue.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].eventToDisableActiveValue.m_PersistentCalls.m_Calls.Array.size value: 0 objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].useBoolState value: 0 objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].useRegularValue value: 1 objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].eventToEnableActiveValue.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 833883403} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].eventToEnableActiveValue.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: removeWeaponsFromPlayerBody objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].eventToEnableActiveValue.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].eventToEnableActiveValue.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_StringArgument value: objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].eventToEnableActiveValue.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_BoolArgument value: 0 objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[15].eventToEnableActiveValue.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 1 objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: settingsInfoCategoryList.Array.data[0].settingsInfoList.Array.data[0].stringValue value: Friend AI objectReference: {fileID: 0} - target: {fileID: 114436082908131132, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: temporalSettingsInfoList.Array.data[0].stringValue value: Friend AI objectReference: {fileID: 0} - target: {fileID: 114601622399607962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: factionName value: Friend Soldiers objectReference: {fileID: 0} - target: {fileID: 114601622399607962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: factionIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114601622399607962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: factionManager value: objectReference: {fileID: 0} - target: {fileID: 114601622399607962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: factionManagerAssigned value: 1 objectReference: {fileID: 0} - target: {fileID: 114741498362502336, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: headTrackEnabled value: 0 objectReference: {fileID: 0} - target: {fileID: 114959522306010094, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: visionRange value: 360 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomWalkEnabled value: 1 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomWalkWaitTime.x value: 2 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomWalkWaitTime.y value: 3 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomBlockWaitTime.y value: 11 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomBlockWaitTime.x value: 8 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomBlockDuration.x value: 1 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomBlockDuration.y value: 3.5 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomRollWaitTime.x value: 3 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: randomRollWaitTime.y value: 5 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0000003022681 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.041201826 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.27854747 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000022590496 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.000000006801045 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0929522 objectReference: {fileID: 0} - target: {fileID: 144293451330960910, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000007753326 objectReference: {fileID: 0} - target: {fileID: 144293451330960910, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.029425949 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.09295326 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.00000062107097 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.00000011145784 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.17610939 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.000101885475 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416955 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000005532056 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.00000040512532 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729534 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.1761093 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00009686585 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416955 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000017862767 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.0000007105991 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729555 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.00000036961865 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000032037497 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30763018 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} --- !u!1 &833883402 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 833883401} m_PrefabAsset: {fileID: 0} --- !u!114 &833883403 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114802442822414448, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 833883401} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b7d01051531b50046bd36239328f37be, type: 3} m_Name: m_EditorClassIdentifier: --- !u!4 &833883404 stripped Transform: m_CorrespondingSourceObject: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 833883401} m_PrefabAsset: {fileID: 0} --- !u!1 &834948530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 834948531} - component: {fileID: 834948533} - component: {fileID: 834948532} m_Layer: 0 m_Name: HydroSawHandle_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &834948531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 834948530} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1772120415} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &834948532 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 834948530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2234547931599703609, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &834948533 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 834948530} m_Mesh: {fileID: -6714541688123559701, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &835136219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835136220} - component: {fileID: 835136222} - component: {fileID: 835136221} m_Layer: 2 m_Name: Camera Event Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &835136220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835136219} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.304428, y: 5, z: 10.539694} m_Children: [] m_Father: {fileID: 1490988233} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &835136221 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835136219} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &835136222 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835136219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: camera1 objectToCall: {fileID: 1441910594} functionNameList: - setCameraTransform secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 1 objectToSend: {fileID: 209701947} sendObjectDetected: 1 sendObjectDetectedFunction: getPlayerGameObject sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 0 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 1 tagNeededToTrigger: Player useTagList: 1 tagList: - Player - vehicle loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 1 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!1 &835211375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835211376} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &835211376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835211375} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 672404282} m_Father: {fileID: 1214544932} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &835260300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835260301} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &835260301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835260300} m_LocalRotation: {x: 0.017451981, y: 0, z: 0, w: -0.9998477} m_LocalPosition: {x: 0, y: 1.668, z: 0.27} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &835449423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835449424} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &835449424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835449423} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800021, y: 1.4610007, z: 0.46500027} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &835572756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835572757} - component: {fileID: 835572759} - component: {fileID: 835572758} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &835572757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835572756} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0469, z: 0.1879} m_LocalScale: {x: 0.05654502, y: 0.039033435, z: 0.0766134} m_Children: [] m_Father: {fileID: 23557769} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &835572758 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835572756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &835572759 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835572756} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &835604584 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (2) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 30.379242 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 1.49 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 15.253979 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 9 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &835806761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835806762} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &835806762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835806761} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 162186729} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &835824063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835824064} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &835824064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835824063} m_LocalRotation: {x: -0.08249307, y: -0.08685643, z: -0.0072172065, w: 0.9927733} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &836193444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836193445} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &836193445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836193444} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &836254124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836254125} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &836254125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836254124} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &836408873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836408874} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &836408874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836408873} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.063998125, y: 1.6570017, z: 0.39299905} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &836443651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836443652} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &836443652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836443651} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890489321} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &836489719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836489720} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &836489720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836489719} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490004, y: 1.1120007, z: 0.06300071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 465906168} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &836498176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836498177} - component: {fileID: 836498178} m_Layer: 0 m_Name: Summon AI Mount m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &836498177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836498176} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &836498178 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836498176} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Summon Minions 3 useActionName: 1 actionName: Summon Minions 3 useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.5 animationSpeed: 1 actionDurationOnFirstPerson: 3.5 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1241162508} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 648424956} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 648424957} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2.64 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1241162508} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1241162508} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 648424956} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 648424957} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2.64 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1241162508} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &836507748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836507749} - component: {fileID: 836507751} - component: {fileID: 836507750} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &836507749 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836507748} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 202923575} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000030517578} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &836507750 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836507748} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 908dea75631fe8c4195dcfd9589a5e75, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &836507751 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836507748} m_CullTransparentMesh: 0 --- !u!1 &836757000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836757001} - component: {fileID: 836757002} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &836757001 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836757000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2026714380} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &836757002 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836757000} m_CullTransparentMesh: 0 --- !u!1 &836865350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836865351} - component: {fileID: 836865352} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &836865351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836865350} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.06, z: 0.513} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 844152032} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &836865352 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836865350} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &836873344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836873345} - component: {fileID: 836873347} - component: {fileID: 836873346} m_Layer: 5 m_Name: Current Mode Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &836873345 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836873344} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 785271804} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.00011062622} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &836873346 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836873344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 644975e31881f614fb8a060d50dd9c22, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &836873347 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836873344} m_CullTransparentMesh: 0 --- !u!1 &837037936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837037937} - component: {fileID: 837037938} m_Layer: 12 m_Name: Pickup Object Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &837037937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837037936} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &837037938 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837037936} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &837191040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837191043} - component: {fileID: 837191042} - component: {fileID: 837191041} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &837191041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837191040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 13 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 72 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: New Text --- !u!222 &837191042 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837191040} m_CullTransparentMesh: 0 --- !u!224 &837191043 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837191040} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 293974610} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -30.900017, y: -30.400002} m_SizeDelta: {x: 1167.1, y: 630.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &837269104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837269105} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &837269105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837269104} m_LocalRotation: {x: 0.6997486, y: -0.006009385, z: -0.005377769, w: 0.7143437} m_LocalPosition: {x: 0.20500045, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000004} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &837464554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837464555} - component: {fileID: 837464557} - component: {fileID: 837464556} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &837464555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837464554} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &837464556 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837464554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &837464557 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837464554} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &837738536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837738537} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &837738537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837738536} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.0001522987, w: 0.9998096} m_LocalPosition: {x: -0.151, y: 1.6030005, z: 0.502} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &838072337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838072338} - component: {fileID: 838072340} - component: {fileID: 838072339} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &838072338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838072337} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: 0.0566, z: 0.217} m_LocalScale: {x: 0.06796669, y: 0.012082718, z: 0.050017573} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &838072339 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838072337} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &838072340 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838072337} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &838127850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838127851} - component: {fileID: 838127854} - component: {fileID: 838127853} - component: {fileID: 838127852} m_Layer: 18 m_Name: Previous Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &838127851 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838127850} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0, y: 0, z: -0.00016069412} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -18.89011, y: 8.999906} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &838127852 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838127850} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: setPreviousSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &838127853 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838127850} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &838127854 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838127850} m_CullTransparentMesh: 0 --- !u!1 &838262477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838262478} - component: {fileID: 838262481} - component: {fileID: 838262480} - component: {fileID: 838262479} m_Layer: 5 m_Name: Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &838262478 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838262477} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &838262479 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838262477} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 838262480} --- !u!114 &838262480 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838262477} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &838262481 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838262477} m_CullTransparentMesh: 0 --- !u!1 &838262723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838262724} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &838262724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838262723} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 495583987} m_Father: {fileID: 1965815554} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &838716751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838716752} - component: {fileID: 838716753} - component: {fileID: 838716754} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &838716752 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838716751} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224489576} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &838716753 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838716751} m_CullTransparentMesh: 0 --- !u!114 &838716754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838716751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6fd855edbac4095418fcad7f3a24602c, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &838738578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838738579} - component: {fileID: 838738580} m_Layer: 0 m_Name: Arm_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &838738579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838738578} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &838738580 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838738578} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300056, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000005066395, y: 0.20145246, z: 0.03152644} m_Extent: {x: 0.5395732, y: 0.15377024, z: 0.111700304} m_DirtyAABB: 0 --- !u!1 &838792565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838792566} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &838792566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838792565} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 252624864} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &838858439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838858440} - component: {fileID: 838858442} - component: {fileID: 838858441} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &838858440 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838858439} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860049217} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 23.29998, y: 0} m_SizeDelta: {x: 112.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &838858441 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838858439} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: QUICK SLOT --- !u!222 &838858442 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838858439} m_CullTransparentMesh: 0 --- !u!1 &838982304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838982305} - component: {fileID: 838982307} - component: {fileID: 838982306} m_Layer: 0 m_Name: Blade__72_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &838982305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838982304} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.8959043, y: 0.18079989, z: -0.081695996} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &838982306 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838982304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &838982307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838982304} m_Mesh: {fileID: -8405520615218068512, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &839541431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 839541432} m_Layer: 5 m_Name: Inventory List Panel Scale On Category Closed m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &839541432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839541431} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 507519383} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -16.599976, y: -13} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &839544151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 839544152} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &839544152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839544151} m_LocalRotation: {x: -2.5011093e-12, y: -1, z: 0.000000029827408, w: 6.994011e-10} m_LocalPosition: {x: -0.10200147, y: 1.5040034, z: -0.033998493} m_LocalScale: {x: 1.000003, y: 1.0000002, z: 1.0000033} m_Children: - {fileID: 53765527} m_Father: {fileID: 4349796} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &839708327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 839708328} m_Layer: 5 m_Name: Current Device Amount Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &839708328 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839708327} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 181862651} - {fileID: 2062592377} m_Father: {fileID: 2104389361} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 172.9, y: 55.8} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &840072713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840072714} - component: {fileID: 840072716} - component: {fileID: 840072715} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &840072714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840072713} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000037252894, w: 1} m_LocalPosition: {x: 0.031202326, y: 0.046897177, z: 0.09933224} m_LocalScale: {x: 0.005870003, y: 0.039030038, z: 0.016190019} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &840072715 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840072713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &840072716 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840072713} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &840123897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840123898} - component: {fileID: 840123900} - component: {fileID: 840123899} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &840123898 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840123897} m_LocalRotation: {x: 0, y: 0, z: -0.25595188, w: 0.9666895} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 219671128} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -29.66} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -23.7, y: -102.6} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &840123899 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840123897} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &840123900 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840123897} m_CullTransparentMesh: 0 --- !u!1 &840187177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840187178} - component: {fileID: 840187179} m_Layer: 0 m_Name: Large Hit Reaction Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &840187178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840187177} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1477451791} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &840187179 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840187177} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Large Hit Reaction Left useActionName: 1 actionName: Large Hit Reaction Left useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.85 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &840219663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840219664} - component: {fileID: 840219666} - component: {fileID: 840219665} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &840219664 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840219663} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 34524903} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &840219665 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840219663} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &840219666 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840219663} m_CullTransparentMesh: 0 --- !u!1 &840347354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840347358} - component: {fileID: 840347357} - component: {fileID: 840347356} - component: {fileID: 840347355} m_Layer: 2 m_Name: Close Combat Hit Combat In Front m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &840347355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840347354} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 507833975} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 1 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!65 &840347356 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840347354} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &840347357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840347354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d9a2ac9676dfdc045b960d4963b2e188, type: 3} m_Name: m_EditorClassIdentifier: hitDamage: 10 damageMultiplier: 1 configureDamageAsConstant: 1 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 layerMask: serializedVersion: 2 m_Bits: 4237679561 checkTriggerSurfaces: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 useIgnoreTags: 0 tagsToIgnoreList: [] sendMessageOnDamageDetected: 1 messageOnDamageDetectedName: setDamageDetectedOnTriggerById useCustomObjectToSendMessage: 0 customObjectToSendMessage: {fileID: 0} sendMessageOnSurfaceWithNoDamageDetected: 1 messageOnSurfaceWithNoDamageDetectedName: setNoDamageDetectedOnTriggerById storeDetectedObjectOnList: 1 checkSurfacesForDecals: 0 raycastDistance: 0 addForceMultiplier: 20 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 usePushCharacter: 0 pushCharacterFunctionName: pushCharacter showDebugPrint: 0 currentlyEnabled: 0 currentCombatTypeIndex: 0 currentAttackIndex: 0 damageAppliedInLastAttack: 0 triggerId: 4 detectSurfaceStateActive: 0 useCastAllDamageDetection: 0 detectedObjectList: [] ignoreDetectedObjectsOnList: 0 customForceAmount: 0 customForceToVehiclesMultiplier: 0 customForceMode: 0 customForceModeActive: 0 ignoreObjectListActive: 0 objectToIgnoreList: [] eventOnDetectSurfaceStateActive: m_PersistentCalls: m_Calls: [] currentPlayer: {fileID: 954210051} mainCollider: {fileID: 840347356} mainBoxCollider: {fileID: 840347356} mainSphereCollider: {fileID: 0} --- !u!4 &840347358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840347354} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.11, z: -16.139} m_LocalScale: {x: 0.8, y: 1.2508861, z: 0.6015323} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &840462041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840462045} - component: {fileID: 840462044} - component: {fileID: 840462043} - component: {fileID: 840462042} m_Layer: 18 m_Name: Volume Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &840462042 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840462041} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 470834397} m_HandleRect: {fileID: 470834395} m_Direction: 0 m_Value: 0 m_Size: 0.2 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: setRadioVolume m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &840462043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840462041} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &840462044 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840462041} m_CullTransparentMesh: 0 --- !u!224 &840462045 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840462041} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.1998206, y: 0.1998206, z: 0.1998206} m_Children: - {fileID: 1880732875} m_Father: {fileID: 1127701414} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: -11.9} m_SizeDelta: {x: 160, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &840502418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840502419} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &840502419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840502418} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &840709494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840709495} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &840709495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840709494} m_LocalRotation: {x: -0.5786871, y: -0.19291703, z: 0.13362063, w: 0.7810569} m_LocalPosition: {x: 0.04900255, y: 1.7110006, z: 0.62199926} m_LocalScale: {x: 1.0000004, y: 1.0000008, z: 1.0000007} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -58.476, y: -60.709003, z: 55.715004} --- !u!1 &840843326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840843327} - component: {fileID: 840843329} - component: {fileID: 840843328} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &840843327 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840843326} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 509553010} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &840843328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840843326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &840843329 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840843326} m_CullTransparentMesh: 0 --- !u!1 &841098652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 841098653} - component: {fileID: 841098655} - component: {fileID: 841098654} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &841098653 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841098652} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1976464390} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 112, y: 112} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &841098654 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841098652} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.44117647, g: 0.44117647, b: 0.44117647, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &841098655 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841098652} m_CullTransparentMesh: 0 --- !u!1 &841591771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 841591772} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &841591772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841591771} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1671748047} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &841934159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 841934160} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &841934160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841934159} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &841961585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 841961586} - component: {fileID: 841961587} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &841961586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841961585} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.19000036, y: 1.62, z: 0.7300004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 750105602} - {fileID: 1123864980} - {fileID: 38961593} - {fileID: 1296327301} - {fileID: 137720816} - {fileID: 801986324} - {fileID: 952075082} - {fileID: 604120354} - {fileID: 11816646} - {fileID: 1479885179} m_Father: {fileID: 1667545734} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &841961587 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841961585} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 750105602} - {fileID: 1123864980} - {fileID: 38961593} - {fileID: 1296327301} - {fileID: 137720816} - {fileID: 801986324} - {fileID: 952075082} - {fileID: 604120354} - {fileID: 11816646} - {fileID: 1479885179} selectedIndex: 27 directionScale: 0 newPointOffset: 0.05 newPointBezierOffset: 0.05 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.000005761493, y: 0.010988802, z: 0.09361923} - {x: 0.0000005122274, y: -0.062061787, z: 0.11295188} - {x: -0.0000022593886, y: -0.10063255, z: 0.123159535} - {x: 0.0000017679091, y: -0.1376033, z: 0.08062762} - {x: 0.00000027567148, y: -0.13712478, z: 0.067745954} - {x: -0.00001578499, y: -0.13197455, z: -0.070896894} - {x: 0.000010391697, y: -0.13099039, z: -0.12609716} - {x: 0.0000013727695, y: -0.1309886, z: -0.07690712} - {x: -0.0000006495916, y: -0.1309882, z: -0.06587698} - {x: 0.0026513424, y: -0.14691973, z: 0.037011135} - {x: 0.0026309353, y: -0.1301477, z: 0.036861878} - {x: 0.0026110741, y: -0.11382437, z: 0.036716614} - {x: -0.001140878, y: -0.115488015, z: -0.105655454} - {x: -0.0011409437, y: -0.12219906, z: -0.07521892} - {x: -0.0011409782, y: -0.12571537, z: -0.05927141} - {x: -0.0011405676, y: -0.11895406, z: -0.006408668} - {x: -0.001141001, y: -0.12219846, z: 0.031187128} - {x: -0.0011415756, y: -0.12649961, z: 0.08102837} - {x: 0.0017271694, y: -0.11868132, z: -0.12690458} - {x: 0.0017271992, y: -0.11868119, z: -0.07690457} - {x: 0.0017272272, y: -0.11868107, z: -0.029854618} - {x: -0.0000004377216, y: -0.1163523, z: 0.013565339} - {x: -0.00000016950071, y: -0.11635125, z: 0.03569269} - {x: 0.00000016345203, y: -0.11634994, z: 0.06316021} - {x: -0.00000025058876, y: -0.08331196, z: -0.06792387} - {x: 0.00000017881393, y: -0.08885324, z: -0.07489473} - {x: 0.0000007450579, y: -0.096160404, z: -0.08408704} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &842373136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 842373137} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &842373137 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842373136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 182040614} m_Father: {fileID: 2136150583} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &842450917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 842450918} - component: {fileID: 842450920} - component: {fileID: 842450919} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &842450918 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842450917} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1318541106} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &842450919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842450917} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &842450920 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842450917} m_CullTransparentMesh: 0 --- !u!1001 &842737535 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (24) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 47.53 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -9.26 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -17.09 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 18 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.04623 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.046230014 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.046230014 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: 'Use , - keys to rotate Top Down Camera' objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &842737536 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 842737535} m_PrefabAsset: {fileID: 0} --- !u!1 &842962826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 842962827} - component: {fileID: 842962828} m_Layer: 0 m_Name: Reload Double Barrel Shotgun FBA m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &842962827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842962826} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &842962828 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842962826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Double Barrel Shotgun FBA useActionName: 1 actionName: Reload Double Barrel Shotgun FBA useActionID: 0 actionID: 415 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.98 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &843001656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843001657} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &843001657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843001656} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800021, y: 1.4610007, z: 0.46500027} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &843015845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843015846} - component: {fileID: 843015848} - component: {fileID: 843015847} m_Layer: 5 m_Name: Health Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &843015846 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843015845} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 879677297} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 755.4004, y: -437.8999} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &843015847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843015845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 3 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!222 &843015848 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843015845} m_CullTransparentMesh: 0 --- !u!1 &843193108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843193109} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &843193109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843193108} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 45531358} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &843316237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843316240} - component: {fileID: 843316239} - component: {fileID: 843316238} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &843316238 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843316237} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &843316239 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843316237} m_CullTransparentMesh: 0 --- !u!224 &843316240 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843316237} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 405490953} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &843345756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843345757} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &843345757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843345756} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15, y: 1.669, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &843457388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843457389} - component: {fileID: 843457391} - component: {fileID: 843457390} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &843457389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843457388} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.015198764, y: 0.008960736, z: 0.013438878} m_LocalScale: {x: 0.005370014, y: 0.016038833, z: 0.029606123} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &843457390 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843457388} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &843457391 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843457388} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &843599291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843599292} - component: {fileID: 843599295} - component: {fileID: 843599294} - component: {fileID: 843599293} m_Layer: 5 m_Name: Input Text (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &843599292 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843599291} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 728, y: -50.910004} m_SizeDelta: {x: 1456, y: 23.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &843599293 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843599291} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -Hold Run to adhere to any surface in front of the player. --- !u!222 &843599294 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843599291} m_CullTransparentMesh: 0 --- !u!114 &843599295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843599291} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &843881886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843881887} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &843881887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843881886} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &843957642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843957643} - component: {fileID: 843957646} - component: {fileID: 843957645} - component: {fileID: 843957644} m_Layer: 5 m_Name: Money Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &843957643 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843957642} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852441789} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -46.299805, y: -26.5} m_SizeDelta: {x: 287.40002, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &843957644 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843957642} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 843957645} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &843957645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843957642} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'CREDITS:' --- !u!222 &843957646 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843957642} m_CullTransparentMesh: 0 --- !u!1 &844044559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 844044560} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &844044560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844044559} m_LocalRotation: {x: -0.3465617, y: -0.32287964, z: -0.0161718, w: -0.8805579} m_LocalPosition: {x: 0.030780356, y: -0.04154181, z: 0.1130483} m_LocalScale: {x: 1.0000004, y: 0.99999934, z: 0.9999991} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &844152031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 844152032} - component: {fileID: 844152033} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &844152032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844152031} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2028510924} - {fileID: 159628471} - {fileID: 1530354627} - {fileID: 160689083} - {fileID: 2048745963} - {fileID: 1901239693} - {fileID: 1281503026} - {fileID: 836865351} - {fileID: 1188542732} - {fileID: 2024659649} - {fileID: 650071809} - {fileID: 1055621070} - {fileID: 774294362} m_Father: {fileID: 1607416326} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &844152033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844152031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 2048745962} - {fileID: 1901239692} - {fileID: 1281503025} - {fileID: 836865350} - {fileID: 1188542731} - {fileID: 2024659648} - {fileID: 650071808} - {fileID: 774294361} --- !u!1 &844264886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 844264887} - component: {fileID: 844264889} - component: {fileID: 844264888} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &844264887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844264886} m_LocalRotation: {x: -0.081068754, y: 0, z: 0, w: 0.9967085} m_LocalPosition: {x: 0, y: -0.0261, z: 0.103} m_LocalScale: {x: 0.035180327, y: 0.014698487, z: 0.06483126} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &844264888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844264886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &844264889 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844264886} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &844561831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 844561832} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &844561832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844561831} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1415301367} - {fileID: 487663555} - {fileID: 556232201} - {fileID: 695503515} - {fileID: 1789266386} - {fileID: 943174309} - {fileID: 1966068356} - {fileID: 1650577689} - {fileID: 1473173051} - {fileID: 1585342956} - {fileID: 2000779284} - {fileID: 1357084913} - {fileID: 1202934430} - {fileID: 1835222016} - {fileID: 1117305216} - {fileID: 276804514} - {fileID: 1790122320} - {fileID: 2121881055} - {fileID: 436436255} - {fileID: 2115985587} - {fileID: 1465106471} - {fileID: 1046729078} - {fileID: 460386916} - {fileID: 618099166} - {fileID: 220244128} - {fileID: 203773045} - {fileID: 1707708995} - {fileID: 301496488} - {fileID: 1868954030} - {fileID: 1323409634} - {fileID: 758398717} - {fileID: 1335827498} - {fileID: 747155735} - {fileID: 879339126} - {fileID: 2077816811} - {fileID: 1396956536} - {fileID: 929621687} - {fileID: 1856063515} - {fileID: 2146284308} - {fileID: 1343027756} - {fileID: 1160302599} m_Father: {fileID: 1131280487} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &845205370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 845205371} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &845205371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845205370} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120005, z: 0.0030001372} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 884746387} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &845406788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 845406789} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &845406789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845406788} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &845487222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 845487223} - component: {fileID: 845487225} - component: {fileID: 845487224} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &845487223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845487222} m_LocalRotation: {x: -0.08750348, y: 0, z: 0, w: 0.99616426} m_LocalPosition: {x: -0, y: 0.04101, z: -0.22715} m_LocalScale: {x: 0.04500813, y: 0.059177227, z: 0.02257415} m_Children: [] m_Father: {fileID: 2116762295} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -10.04, y: 0, z: 0} --- !u!23 &845487224 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845487222} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &845487225 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845487222} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &845963557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 845963558} - component: {fileID: 845963560} - component: {fileID: 845963559} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &845963558 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845963557} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1299280384} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &845963559 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845963557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &845963560 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845963557} m_CullTransparentMesh: 0 --- !u!1 &846153212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 846153213} - component: {fileID: 846153215} - component: {fileID: 846153214} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &846153213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846153212} m_LocalRotation: {x: 0.19243647, y: -0.00000002239806, z: -0.000000057799483, w: 0.9813095} m_LocalPosition: {x: 0.015196979, y: 0.005560762, z: 0.0013272755} m_LocalScale: {x: 0.0042100092, y: 0.019140013, z: 0.013640042} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 22.19, y: 0, z: 0} --- !u!23 &846153214 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846153212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &846153215 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846153212} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &846393673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 846393674} - component: {fileID: 846393675} m_Layer: 0 m_Name: Throw Explosive Holographic Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &846393674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846393673} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2019029632} m_Father: {fileID: 273215545} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &846393675 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846393673} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Explosive Holographic Target abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 5c011d7bf1fe0c24bbc4eaa5ec27d242, type: 3} abilitySprite: {fileID: 21300000, guid: 5c011d7bf1fe0c24bbc4eaa5ec27d242, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4.8 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Explosive Holographic Target m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 1 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Explosive Holographic Target m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 1 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2019029633} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 583500632} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookOnlyIfMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Explosive Holographic Target m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 583500632} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookOnlyIfMovingState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 583500630} m_MethodName: inputCalculateThrowDirection m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &846844348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 846844349} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &846844349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846844348} m_LocalRotation: {x: -0.12649629, y: 0.26409316, z: 0.034961674, w: 0.9555267} m_LocalPosition: {x: -0.263, y: 1.751, z: 0.905} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -15.082001, y: 30.900002, z: 0} --- !u!1 &846976993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 846976994} - component: {fileID: 846976996} - component: {fileID: 846976995} m_Layer: 0 m_Name: Blade__134_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &846976994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846976993} m_LocalRotation: {x: 0.10591581, y: 0.6991296, z: -0.6991291, w: -0.10591599} m_LocalPosition: {x: -0.9763181, y: -0.014300515, z: -0.08169603} m_LocalScale: {x: 0.04575801, y: 0.025765637, z: 0.0787375} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 83 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &846976995 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846976993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &846976996 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846976993} m_Mesh: {fileID: -8482041193594662869, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!114 &847035549 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114134519110157842, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &847179764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 847179765} - component: {fileID: 847179767} - component: {fileID: 847179766} m_Layer: 5 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &847179765 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847179764} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1034565192} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -342.5} m_SizeDelta: {x: 650, y: 35} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &847179766 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847179764} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &847179767 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847179764} m_CullTransparentMesh: 0 --- !u!1 &847320534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 847320535} - component: {fileID: 847320537} - component: {fileID: 847320536} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &847320535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847320534} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &847320536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847320534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &847320537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847320534} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &847354982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 847354983} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &847354983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847354982} m_LocalRotation: {x: -0.58200616, y: 0.014898217, z: 0.1894814, w: 0.7906603} m_LocalPosition: {x: -0.026000042, y: 1.4880009, z: 0.4420004} m_LocalScale: {x: 1.0000023, y: 1.0000046, z: 1.000005} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &847830883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 847830884} - component: {fileID: 847830886} - component: {fileID: 847830885} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &847830884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847830883} m_LocalRotation: {x: 0.70710695, y: -0.0000000034051468, z: 0, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.048, z: 0.2} m_LocalScale: {x: 0.021163605, y: 0.029765075, z: 0.02116368} m_Children: [] m_Father: {fileID: 1923824115} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &847830885 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847830883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &847830886 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847830883} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &848091783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 848091784} - component: {fileID: 848091786} - component: {fileID: 848091785} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &848091784 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848091783} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1019456865} m_Father: {fileID: 1592513299} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &848091785 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848091783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: c4d15fb253d2d92418a0ba462cbfaa7b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &848091786 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848091783} m_CullTransparentMesh: 0 --- !u!1 &848602431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 848602432} - component: {fileID: 848602434} - component: {fileID: 848602433} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &848602432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848602431} m_LocalRotation: {x: 0.198085, y: 0, z: 0, w: 0.9801849} m_LocalPosition: {x: 0, y: -0.0659, z: 0.4658} m_LocalScale: {x: 1.525, y: 0.13703506, z: 0.5125002} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 22.85, y: 0, z: 0} --- !u!23 &848602433 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848602431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &848602434 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848602431} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &849032582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849032583} - component: {fileID: 849032586} - component: {fileID: 849032585} - component: {fileID: 849032584} m_Layer: 5 m_Name: Equipped Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &849032583 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849032582} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 666147357} - {fileID: 381208590} m_Father: {fileID: 203634568} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -35, y: 35} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &849032584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849032582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &849032585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849032582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &849032586 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849032582} m_CullTransparentMesh: 0 --- !u!1 &849376371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849376372} m_Layer: 0 m_Name: Plane Definer 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &849376372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849376371} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.474, z: -0.502} m_LocalScale: {x: 1.0000007, y: 1.0000085, z: 1.0000012} m_Children: [] m_Father: {fileID: 1971151224} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &849383709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849383710} - component: {fileID: 849383713} - component: {fileID: 849383712} - component: {fileID: 849383711} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &849383710 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849383709} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 175374843} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &849383711 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849383709} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 849383712} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &849383712 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849383709} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 24 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: SKILLS --- !u!222 &849383713 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849383709} m_CullTransparentMesh: 0 --- !u!1 &849434891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849434892} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &849434892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849434891} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1000683576} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &849452289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849452290} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &849452290 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849452289} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 348991779} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &849614694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849614695} m_Layer: 0 m_Name: Magazine In Hand Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &849614695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849614694} m_LocalRotation: {x: 0.496996, y: -0.15702309, z: -0.07089818, w: 0.8504777} m_LocalPosition: {x: -0.0166, y: -0.0288, z: 0.1185} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 55.397003, y: -36.471, z: -29.156002} --- !u!1 &849702744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849702745} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &849702745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849702744} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 418185694} - {fileID: 1194538809} - {fileID: 311411861} - {fileID: 1485672376} - {fileID: 1370087377} - {fileID: 1889077121} m_Father: {fileID: 401333211} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &849923409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849923410} - component: {fileID: 849923413} - component: {fileID: 849923412} - component: {fileID: 849923411} m_Layer: 5 m_Name: Brake m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &849923410 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849923409} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -50, y: 50} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &849923411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849923409} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 849923412} --- !u!114 &849923412 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849923409} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1827b4570ee2e1549b2c6edcb4c06f7b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &849923413 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849923409} m_CullTransparentMesh: 0 --- !u!1 &850215624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850215625} m_Layer: 0 m_Name: 2.5d Look Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &850215625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850215624} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 47049680} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &850572098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850572099} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &850572099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850572098} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000000061873614, y: 0.04199585, z: 0.24599129} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660729212} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &850609096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850609097} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &850609097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850609096} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.30600035, y: 0.95500064, z: -0.00399965} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 286311035} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &850816259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850816260} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &850816260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850816259} m_LocalRotation: {x: 0.20529772, y: 0.3783673, z: 0.2149234, w: 0.8766408} m_LocalPosition: {x: 0.038495217, y: -0.00854235, z: 0.118180916} m_LocalScale: {x: 1.0000019, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &851214772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851214773} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &851214773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851214772} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.22300038, y: 1.006, z: 0.1380005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2065045515} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &851424541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851424542} - component: {fileID: 851424545} - component: {fileID: 851424544} - component: {fileID: 851424543} m_Layer: 5 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &851424542 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851424541} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1628969665} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 318.95, y: 181.14} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &851424543 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851424541} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 243516849} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 689941544} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.2798891, g: 0.0713668, b: 0.8088235, a: 1} m_PressedColor: {r: 1, g: 0, b: 0, a: 1} m_SelectedColor: {r: 0.2798891, g: 0.0713668, b: 0.8088235, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 851424544} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563702} m_MethodName: getSaveButtonSelected m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 851424543} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &851424544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851424541} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &851424545 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851424541} m_CullTransparentMesh: 0 --- !u!1 &852190958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852190959} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &852190959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852190958} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.0039998293} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 310856862} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &852198076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852198077} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &852198077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852198076} m_LocalRotation: {x: -0.08249307, y: -0.08685642, z: -0.007217203, w: 0.9927733} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &852327171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852327172} - component: {fileID: 852327174} - component: {fileID: 852327173} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &852327172 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852327171} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 2056425074} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &852327173 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852327171} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &852327174 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852327171} m_CullTransparentMesh: 0 --- !u!1 &852368086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852368087} - component: {fileID: 852368089} - component: {fileID: 852368088} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &852368087 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852368086} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 282823396} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 22.622} m_SizeDelta: {x: 1, y: 45.244} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &852368088 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852368086} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &852368089 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852368086} m_CullTransparentMesh: 0 --- !u!1 &852411454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852411455} - component: {fileID: 852411457} - component: {fileID: 852411456} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &852411455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852411454} m_LocalRotation: {x: 0.19243638, y: 0.00000006700885, z: -0.000000057799447, w: 0.9813095} m_LocalPosition: {x: -0.015198652, y: 0.005560989, z: 0.001327689} m_LocalScale: {x: 0.0042059557, y: 0.0191411, z: 0.01363896} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 22.19, y: 0, z: 0} --- !u!23 &852411456 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852411454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &852411457 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852411454} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &852441788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852441789} - component: {fileID: 852441790} m_Layer: 5 m_Name: Vendor Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &852441789 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852441788} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2121106861} - {fileID: 328855112} - {fileID: 1516650408} - {fileID: 400037034} - {fileID: 559489592} - {fileID: 791431825} - {fileID: 1930080300} - {fileID: 404972} - {fileID: 1349842023} - {fileID: 940881520} - {fileID: 1879939531} - {fileID: 843957643} - {fileID: 526021391} - {fileID: 915417302} - {fileID: 1896850432} - {fileID: 1261232160} - {fileID: 824597529} - {fileID: 1073177469} - {fileID: 124189928} - {fileID: 1390219755} - {fileID: 159474764} - {fileID: 1501100904} m_Father: {fileID: 180076827} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &852441790 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852441788} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &852470233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852470234} - component: {fileID: 852470237} - component: {fileID: 852470236} - component: {fileID: 852470235} m_Layer: 5 m_Name: Next Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &852470234 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852470233} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1902585972} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 260.99994, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &852470235 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852470233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openNextPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &852470236 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852470233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &852470237 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852470233} m_CullTransparentMesh: 0 --- !u!1 &852568128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852568129} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &852568129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852568128} m_LocalRotation: {x: 0.000000089989, y: -0.000000009778883, z: -0.000000008242747, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 791720541} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &852626871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852626872} - component: {fileID: 852626874} - component: {fileID: 852626873} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &852626872 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852626871} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1749395361} m_Father: {fileID: 1430944024} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &852626873 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852626871} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 40be93257b252f548a28160af1e0ef7c, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &852626874 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852626871} m_CullTransparentMesh: 0 --- !u!1 &852668381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852668382} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &852668382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852668381} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 608694432} m_Father: {fileID: 1806262854} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &852693829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852693830} - component: {fileID: 852693832} - component: {fileID: 852693831} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &852693830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852693829} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.087, z: 0.383} m_LocalScale: {x: 0.049375746, y: 0.092921175, z: 0.16411228} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &852693831 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852693829} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &852693832 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852693829} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &852765195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852765196} - component: {fileID: 852765198} - component: {fileID: 852765197} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &852765196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852765195} m_LocalRotation: {x: -0.25660512, y: 0.12607911, z: 0.03378284, w: 0.95766205} m_LocalPosition: {x: 0.71, y: 1.32, z: 3.81} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &852765197 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852765195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &852765198 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852765195} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &852905289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852905290} - component: {fileID: 852905292} - component: {fileID: 852905291} m_Layer: 0 m_Name: Drain Stat Ability System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &852905290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852905289} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &852905291 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852905289} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cbf20afedae3a434bba41b0d9d4e5077, type: 3} m_Name: m_EditorClassIdentifier: drainEnabled: 1 layerToCheck: serializedVersion: 2 m_Bits: 1048577 useSphereCastAll: 0 sphereCastAllRadius: 20 drainStatsEnabled: 1 activateDrainCoroutineDirectly: 0 drainStatRate: 0.3 maxDrainDistance: 20 moveObjectCloserToPlayer: 1 moveObjectSpeed: 5 lookObjectSpeed: 2 minDistanceToMove: 3 startDrainDelay: 0 stopDrainDirectly: 0 showDebugPrint: 0 drainActive: 0 drainActionPaused: 0 moveObjectActive: 0 detectedGameObjectList: [] statsInfoList: - statToIncrease: Current Health increaseStatAmount: 15 drainStatAmount: -15 statToDrainList: - Current Health useRemoteEventOnObjectsFound: 1 remoteEventNameListOnStart: - Activate Drain Stat remoteEventNameListOnEnd: - Deactivate Drain Stat eventOnStartDrain: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drain Stats m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: confirmPressDownUseCurrentAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 envetOnEndDrain: m_PersistentCalls: m_Calls: - m_Target: {fileID: 262582268} m_MethodName: setCurrentActionInfoIndex m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: forcePlayCurrentAnimation m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToStopDrainManually: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: deactivateAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drain Health m_BoolArgument: 0 m_CallState: 2 mainCameraTransform: {fileID: 1418115499} playerTransform: {fileID: 954210068} mainPlayerStatsSystem: {fileID: 178190883} --- !u!114 &852905292 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852905289} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Drain Health abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: f757c6e0b2764f54ab3cbfc7813f187d, type: 3} abilitySprite: {fileID: 21300000, guid: f757c6e0b2764f54ab3cbfc7813f187d, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 1 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 1 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 1 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 1 energyAmountUsed: 0.2 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 852905291} m_MethodName: stopDrainIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useConditionCheckToActivateAbilityOnPressDown: 1 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 852905291} m_MethodName: checkTargetToDrain m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &853138471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 853138472} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &853138472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853138471} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1543438236} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!1 &853178648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 853178649} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &853178649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853178648} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 566085941} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &853328388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 853328389} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &853328389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853328388} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 1335255296} m_Father: {fileID: 371798628} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &853345886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 853345887} - component: {fileID: 853345891} - component: {fileID: 853345890} - component: {fileID: 853345889} - component: {fileID: 853345888} m_Layer: 5 m_Name: Current Objective Info Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &853345887 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853345886} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1266730596} m_Father: {fileID: 912586204} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -23.000004, y: 0} m_SizeDelta: {x: 407.4, y: -0.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &853345888 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853345886} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &853345889 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853345886} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1266730596} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 758685292} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &853345890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853345886} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.34509805} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &853345891 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853345886} m_CullTransparentMesh: 0 --- !u!1 &854220370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 854220371} - component: {fileID: 854220373} - component: {fileID: 854220372} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &854220371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854220370} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017499994, z: 0.020999942} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &854220372 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854220370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &854220373 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854220370} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &854225671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 854225672} - component: {fileID: 854225674} - component: {fileID: 854225673} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &854225672 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854225671} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 747157638} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -464.99997, y: 138} m_SizeDelta: {x: 240.05, y: -63.69} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &854225673 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854225671} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.17647058, g: 0.081747405, b: 0.081747405, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &854225674 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854225671} m_CullTransparentMesh: 0 --- !u!1 &854736917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 854736918} - component: {fileID: 854736920} - component: {fileID: 854736919} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &854736918 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854736917} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 252040939} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &854736919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854736917} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Accept Mission --- !u!222 &854736920 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854736917} m_CullTransparentMesh: 0 --- !u!1 &854896672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 854896673} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &854896673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854896672} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1921555390} - {fileID: 1119020426} - {fileID: 229287809} - {fileID: 288362537} - {fileID: 1290887921} - {fileID: 1881469768} - {fileID: 349010017} - {fileID: 478668013} - {fileID: 942202428} - {fileID: 1743067113} - {fileID: 1424468614} - {fileID: 1125976645} - {fileID: 540438886} - {fileID: 2108951722} - {fileID: 351174309} - {fileID: 847354983} - {fileID: 191241648} - {fileID: 680742919} - {fileID: 2096291110} - {fileID: 781463250} - {fileID: 406796497} m_Father: {fileID: 272198614} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &855095478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 855095479} - component: {fileID: 855095481} - component: {fileID: 855095480} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &855095479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855095478} m_LocalRotation: {x: 0.0231901, y: -0.68620014, z: 0.38522536, w: 0.61659795} m_LocalPosition: {x: -0.8825001, y: -0.1488, z: -0.516} m_LocalScale: {x: 0.41901273, y: 0.050238375, z: 0.4190126} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 33.868, y: -86.051, z: 32.263} --- !u!23 &855095480 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855095478} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &855095481 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855095478} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &855341862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 855341863} - component: {fileID: 855341864} m_Layer: 0 m_Name: Disable Objects On Distance System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &855341863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855341862} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1273826451} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &855341864 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855341862} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5476f5bcb1c45e4ab026fc0fb87e95c, type: 3} m_Name: m_EditorClassIdentifier: checkObjectsActive: 0 checkForNullObjects: 1 maxDistanceObjectEnabledOnScreen: 20 maxDistanceObjectEnableOutOfScreen: 20 showObjectsPaused: 0 isManagerInitialized: 0 objectInfoList: [] mainCamera: {fileID: 0} mainPlayerCamera: {fileID: 0} --- !u!1 &855506798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 855506799} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &855506799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855506798} m_LocalRotation: {x: -0.07630759, y: -0.50600624, z: -0.045004144, w: 0.8579683} m_LocalPosition: {x: 0.1, y: 1.72, z: 0.61} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &855801910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 855801911} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &855801911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855801910} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 48593507} - {fileID: 2122480566} - {fileID: 674431925} - {fileID: 775630404} - {fileID: 353138547} - {fileID: 1717355728} m_Father: {fileID: 1981271974} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &855908822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 855908823} - component: {fileID: 855908825} - component: {fileID: 855908824} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &855908823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855908822} m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.020300046, y: 0.06400061, z: 0.06919776} m_LocalScale: {x: 0.052717783, y: 0.015214939, z: 0.039370157} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &855908824 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855908822} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &855908825 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855908822} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &856284070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 856284071} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &856284071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856284070} m_LocalRotation: {x: -0.024804875, y: -0.016410096, z: -0.0067638806, w: 0.9995347} m_LocalPosition: {x: 0.244, y: 1.443, z: 0.252} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.72900003} --- !u!1 &856431694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 856431695} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &856431695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856431694} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &856621554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 856621555} - component: {fileID: 856621558} - component: {fileID: 856621557} - component: {fileID: 856621556} m_Layer: 5 m_Name: Input Text (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &856621555 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856621554} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 728, y: -247.46} m_SizeDelta: {x: 1456, y: 23.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &856621556 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856621554} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -The gravity power is activated with R. Press again in any camea direction to search a surface in that direction. --- !u!222 &856621557 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856621554} m_CullTransparentMesh: 0 --- !u!114 &856621558 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856621554} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &856729213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 856729214} m_Layer: 12 m_Name: Hang From Ledge On Ground Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &856729214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856729213} m_LocalRotation: {x: 0.4422886, y: 0, z: 0, w: 0.89687276} m_LocalPosition: {x: 0, y: 0.814, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1237634969} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 52.5, y: 0, z: 0} --- !u!1 &856937039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 856937040} - component: {fileID: 856937042} - component: {fileID: 856937041} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &856937040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856937039} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: 0, y: 0.0115, z: -0.223} m_LocalScale: {x: 0.04347376, y: 0.13953382, z: 0.020591626} m_Children: [] m_Father: {fileID: 1884495430} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &856937041 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856937039} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &856937042 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856937039} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &856955332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 856955333} m_Layer: 0 m_Name: Doors m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &856955333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856955332} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.08590874, y: -2.2183537, z: -0.07934856} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1294762571} - {fileID: 239239122} - {fileID: 1140358324} - {fileID: 2059418596} - {fileID: 143460345} - {fileID: 1625570834} - {fileID: 503885171} - {fileID: 1624844943} - {fileID: 623344835} - {fileID: 2094802234} - {fileID: 868854996} - {fileID: 1580429586} - {fileID: 1827956167} - {fileID: 651786710} - {fileID: 581072090} - {fileID: 1306121474} - {fileID: 475711416} - {fileID: 1414141631} - {fileID: 2041763024} - {fileID: 1020109807} - {fileID: 1207962388} - {fileID: 374829136} - {fileID: 258562675} - {fileID: 354990362} - {fileID: 87961830} - {fileID: 202002551} - {fileID: 314670285} - {fileID: 641085637} - {fileID: 1871103109} - {fileID: 1390770086} - {fileID: 22829133} - {fileID: 1645091436} - {fileID: 88507848} m_Father: {fileID: 2037511943} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &857007419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857007420} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &857007420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857007419} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.119} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1687657920} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &857201121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857201122} - component: {fileID: 857201124} - component: {fileID: 857201123} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &857201122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857201121} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01789, z: -0.17362} m_LocalScale: {x: 0.04418123, y: 0.085107304, z: 0.11525505} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &857201123 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857201121} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &857201124 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857201121} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &857329401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857329402} - component: {fileID: 857329404} - component: {fileID: 857329403} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &857329402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857329401} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0469, z: 0.1879} m_LocalScale: {x: 0.05654502, y: 0.039033435, z: 0.0766134} m_Children: [] m_Father: {fileID: 1954635010} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &857329403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857329401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &857329404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857329401} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &857609788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857609789} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &857609789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857609788} m_LocalRotation: {x: -0.07601183, y: -0.27812287, z: -0.3378031, w: -0.8959682} m_LocalPosition: {x: -0.0042652246, y: -0.08539516, z: -0.00812144} m_LocalScale: {x: 1.0000038, y: 1.0000056, z: 1.0000061} m_Children: [] m_Father: {fileID: 593637507} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &857960383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857960384} - component: {fileID: 857960385} m_Layer: 0 m_Name: Wait m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &857960384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857960383} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890927943} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &857960385 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857960383} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6589a678eb5e28f4e898215801a58772, type: 3} m_Name: m_EditorClassIdentifier: orderEnabled: 1 showDebugPrint: 0 currentTarget: {fileID: 0} useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] --- !u!1 &858325662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 858325663} - component: {fileID: 858325666} - component: {fileID: 858325665} - component: {fileID: 858325664} m_Layer: 5 m_Name: Confirm Attach Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &858325663 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858325662} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999976, y: 0.9999976, z: 0.9999976} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 1038, y: 10} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &858325664 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858325662} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 858325665} --- !u!114 &858325665 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858325662} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e9c6e65a71ce1cc48b37dfa9b7e480a4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &858325666 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858325662} m_CullTransparentMesh: 0 --- !u!1 &858463109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 858463110} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &858463110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858463109} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470004, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1778853928} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &859017588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859017589} - component: {fileID: 859017591} - component: {fileID: 859017590} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &859017589 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859017588} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 296520981} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: 40.45996, y: -63.820007} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &859017590 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859017588} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Aim Assist --- !u!222 &859017591 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859017588} m_CullTransparentMesh: 0 --- !u!1 &859019240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859019241} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &859019241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859019240} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.1120003, z: -0.034999065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528178111} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &859720428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859720429} - component: {fileID: 859720431} - component: {fileID: 859720430} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &859720429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859720428} m_LocalRotation: {x: -0.15272705, y: -0, z: -0, w: 0.98826844} m_LocalPosition: {x: 0, y: -0.023799984, z: 0.0113999825} m_LocalScale: {x: 0.0075900303, y: 0.018720724, z: 0.005020542} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.57, y: 0, z: 0} --- !u!23 &859720430 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859720428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &859720431 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859720428} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &859983333 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114917400141379300, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &859992738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859992740} - component: {fileID: 859992739} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &859992739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859992738} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 983342371} - {fileID: 636036364} - {fileID: 1939790891} - {fileID: 1216333775} - {fileID: 1165511566} selectedIndex: 13 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: -0.03871423, y: 0.035725635, z: 0.019068101} - {x: -0.06084107, y: 0.03572702, z: 0.019222025} - {x: -0.085645646, y: 0.035728574, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &859992740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859992738} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.19000167, y: 1.64, z: 0.7300002} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 983342371} - {fileID: 636036364} - {fileID: 1939790891} - {fileID: 1216333775} - {fileID: 1165511566} m_Father: {fileID: 1893116457} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &860003329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860003330} - component: {fileID: 860003332} - component: {fileID: 860003331} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &860003330 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860003329} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1252904874} m_Father: {fileID: 1811724104} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &860003331 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860003329} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1fbf66e851490314a822a39a3ed5d46e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &860003332 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860003329} m_CullTransparentMesh: 0 --- !u!1 &860049216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860049217} - component: {fileID: 860049222} - component: {fileID: 860049221} - component: {fileID: 860049220} - component: {fileID: 860049219} - component: {fileID: 860049218} m_Layer: 5 m_Name: Set On Quick Slots Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &860049217 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860049216} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000051, y: 1.0000051, z: 1.0000051} m_Children: - {fileID: 838858440} - {fileID: 90038216} m_Father: {fileID: 266186579} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: -255} m_SizeDelta: {x: 130, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &860049218 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860049216} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d64a7bff7c4ccd24fa3d682e64423bb0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &860049219 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860049216} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &860049220 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860049216} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 860049221} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setOnQuickSlotsCurrentObjectDirectly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &860049221 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860049216} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &860049222 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860049216} m_CullTransparentMesh: 0 --- !u!1 &860393977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860393978} - component: {fileID: 860393981} - component: {fileID: 860393980} - component: {fileID: 860393979} m_Layer: 5 m_Name: Touch Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &860393978 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860393977} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1109069364} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &860393979 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860393977} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputTouchPressDown m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputTouchPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &860393980 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860393977} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &860393981 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860393977} m_CullTransparentMesh: 0 --- !u!1 &860442808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860442809} - component: {fileID: 860442811} - component: {fileID: 860442810} m_Layer: 0 m_Name: o2_Weapons_Cartridge m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &860442809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860442808} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1479031131} - {fileID: 1198196856} m_Father: {fileID: 475824973} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &860442810 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860442808} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 75ae5339f9e7cfc48ab0e6cfd811bf32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &860442811 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860442808} m_Mesh: {fileID: 5717451674965635249, guid: 479fd2446867a064fbda0804fe7e557d, type: 3} --- !u!1 &860512248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860512249} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &860512249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860512248} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1494257495} - {fileID: 2065277413} - {fileID: 878177880} - {fileID: 301098905} - {fileID: 1828311236} - {fileID: 200222143} - {fileID: 810722226} - {fileID: 207876415} - {fileID: 1835082405} - {fileID: 1692786692} - {fileID: 1137725386} - {fileID: 1181535525} - {fileID: 807271861} - {fileID: 458782552} - {fileID: 1029885479} m_Father: {fileID: 150341550} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &860634991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860634992} m_Layer: 5 m_Name: Hoverboard Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &860634992 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860634991} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 63787461} - {fileID: 1569546014} - {fileID: 470111207} - {fileID: 644589933} - {fileID: 1741157867} - {fileID: 1048912141} - {fileID: 838262478} - {fileID: 1932535436} - {fileID: 208022776} - {fileID: 1897149420} - {fileID: 960846237} - {fileID: 1964850098} m_Father: {fileID: 54083009} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &860887736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860887737} - component: {fileID: 860887739} - component: {fileID: 860887738} m_Layer: 5 m_Name: Background 1 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &860887737 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860887736} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1159033498} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -441.39966, y: -30.399902} m_SizeDelta: {x: -911.7, y: -169.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &860887738 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860887736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.3019608} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &860887739 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860887736} m_CullTransparentMesh: 0 --- !u!1 &860922723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860922724} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &860922724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860922723} m_LocalRotation: {x: -0.000000051403124, y: 0.018506434, z: -0.0000001778251, w: 0.99982876} m_LocalPosition: {x: 0.11120008, y: -0.19103682, z: -5.427075} m_LocalScale: {x: 1.0000011, y: 0.9999999, z: 1.000001} m_Children: [] m_Father: {fileID: 1666669213} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &861564015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 861564016} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &861564016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861564015} m_LocalRotation: {x: -0.28051993, y: -0.1204339, z: -0.3756708, w: 0.87502897} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 171742865} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -35.55, y: 0, z: -46.47} --- !u!1 &862244374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862244375} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &862244375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862244374} m_LocalRotation: {x: 0.121869, y: -8.328577e-12, z: 2.937107e-13, w: -0.9925462} m_LocalPosition: {x: 0.19000055, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &862686617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862686618} m_Layer: 0 m_Name: Laser Dot (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &862686618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862686617} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018719581, w: 1} m_LocalPosition: {x: 0.00000007683355, y: 0.0006005168, z: 0.02839996} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: - {fileID: 1290401231} m_Father: {fileID: 792324972} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &862826147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862826148} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &862826148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862826147} m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223} m_LocalPosition: {x: -0.24600035, y: 1.4000008, z: 0.2720003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2058196002} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &862860890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862860891} - component: {fileID: 862860893} - component: {fileID: 862860892} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &862860891 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862860890} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 625122603} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &862860892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862860890} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &862860893 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862860890} m_CullTransparentMesh: 0 --- !u!1 &862997421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862997422} - component: {fileID: 862997425} - component: {fileID: 862997424} - component: {fileID: 862997423} m_Layer: 5 m_Name: Toggle Wind Check State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &862997422 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862997421} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -271, y: 102} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &862997423 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862997421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 862997424} --- !u!114 &862997424 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862997421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6c0362bd8540cc74a9df9765319e3b70, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &862997425 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862997421} m_CullTransparentMesh: 0 --- !u!1 &863106051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 863106052} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &863106052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863106051} m_LocalRotation: {x: -0.0007962727, y: -0.02361218, z: -0.015221404, w: 0.999605} m_LocalPosition: {x: 0.269, y: 1.558, z: 0.422} m_LocalScale: {x: 1.0000045, y: 1.0000114, z: 1.0000111} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -0.132, y: -2.7040002, z: -1.7420001} --- !u!1 &863423724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 863423725} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &863423725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863423724} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831171, y: -0.00000023621637, z: 0.00000003561407} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 909485007} - {fileID: 1985858015} m_Father: {fileID: 2003671192} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &863750491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 863750492} - component: {fileID: 863750494} - component: {fileID: 863750493} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &863750492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863750491} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.024, z: -0.0292} m_LocalScale: {x: 0.015090043, y: 0.024555767, z: 0.031495146} m_Children: [] m_Father: {fileID: 2070376961} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &863750493 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863750491} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &863750494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863750491} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &863965947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 863965948} - component: {fileID: 863965950} - component: {fileID: 863965949} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &863965948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863965947} m_LocalRotation: {x: -0.1014904, y: 0, z: 0, w: 0.99483657} m_LocalPosition: {x: 0, y: 0.0182, z: 0.0977} m_LocalScale: {x: 0.010272383, y: 0.013871977, z: 0.05934225} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &863965949 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863965947} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &863965950 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863965947} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &863979416 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114975755422971070, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187161219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c23d6bae7a883c047961b819ec997d00, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &864005578 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114471663591084946, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &864059493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864059494} - component: {fileID: 864059496} - component: {fileID: 864059495} m_Layer: 0 m_Name: FireEmbers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864059494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864059493} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1350233222} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &864059495 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864059493} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 776677ab3818fb249adaca05f4e04545, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.05 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &864059496 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864059493} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: -0.05 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 26.72 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.03394866 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &864216662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864216663} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864216663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864216662} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600023, y: 1.5160013, z: 0.23800004} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &864305547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864305548} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864305548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864305547} m_LocalRotation: {x: 0.14346865, y: 0.035558045, z: -0.23792444, w: 0.959971} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 568036248} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 17, y: 0, z: -27.84} --- !u!1 &864391486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864391487} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864391487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864391486} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &864418826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864418827} - component: {fileID: 864418832} - component: {fileID: 864418831} - component: {fileID: 864418830} - component: {fileID: 864418829} - component: {fileID: 864418828} m_Layer: 0 m_Name: Cube (5) m_TagString: moving m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864418827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864418826} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 17.699997, y: 19.9, z: 93.2} m_LocalScale: {x: 7.16108, y: 7.16108, z: 7.16108} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &864418828 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864418826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 513842cf9d0f301439a77bb53a3c3033, type: 3} m_Name: m_EditorClassIdentifier: mainObjectToFollow: {fileID: 0} componentedAddedTemporaly: 0 --- !u!114 &864418829 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864418826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 002308376e5150c46b17c8cda0bf788e, type: 3} m_Name: m_EditorClassIdentifier: movementEnabled: 1 speed: 0.5 moveAmount: 100 direction: {x: 1, y: 0, z: 0} useLocalPosition: 0 originalPosition: {x: 0, y: 0, z: 0} --- !u!23 &864418830 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864418826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f495fbc32ac6ec74d9c5ef8425dd843f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &864418831 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864418826} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &864418832 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864418826} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &864444744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864444745} - component: {fileID: 864444747} - component: {fileID: 864444746} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &864444745 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864444744} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2093847140} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &864444746 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864444744} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &864444747 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864444744} m_CullTransparentMesh: 0 --- !u!1 &864478190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864478191} - component: {fileID: 864478193} - component: {fileID: 864478192} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &864478191 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864478190} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 716857087} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &864478192 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864478190} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &864478193 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864478190} m_CullTransparentMesh: 0 --- !u!1 &864545328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864545329} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864545329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864545328} m_LocalRotation: {x: -0.00000014901161, y: 9.313226e-10, z: 0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1333596971} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &864581758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864581759} - component: {fileID: 864581760} m_Layer: 0 m_Name: Hard Landing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864581759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864581758} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817981612} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &864581760 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864581758} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Hard Landing useActionName: 1 actionName: Hard Landing useActionID: 0 actionID: 7000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 1 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &864763519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864763520} m_Layer: 5 m_Name: Extra Reload Speed Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &864763520 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864763519} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1790631891} - {fileID: 298219516} - {fileID: 1242477083} - {fileID: 2011915047} - {fileID: 1357538002} m_Father: {fileID: 1315378601} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -249.3} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &864765746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864765747} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864765747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864765746} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 938681182} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &864773143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864773144} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864773144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864773143} m_LocalRotation: {x: -0.25783503, y: 0.41989824, z: -0.008290738, w: 0.87013674} m_LocalPosition: {x: -0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: -14.918001} --- !u!114 &864838201 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114934650079211336, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &864851627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864851628} - component: {fileID: 864851630} - component: {fileID: 864851629} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &864851628 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864851627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486607835} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -285.69, y: 267} m_SizeDelta: {x: 265.42, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &864851629 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864851627} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.578} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &864851630 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864851627} m_CullTransparentMesh: 0 --- !u!1 &865365793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865365794} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &865365794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865365793} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &865447027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865447028} m_Layer: 0 m_Name: Main Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &865447028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865447027} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1400968985} m_Father: {fileID: 147476817} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &865454769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865454770} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &865454770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865454769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0086, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1335787078} - {fileID: 780740} - {fileID: 1073558824} - {fileID: 1959284472} - {fileID: 802266084} - {fileID: 1147442679} m_Father: {fileID: 1579639846} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &865549707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865549708} - component: {fileID: 865549710} - component: {fileID: 865549709} m_Layer: 0 m_Name: Blade__109_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &865549708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865549707} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.39971903, y: -0.0119611425, z: -0.08288592} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 58 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &865549709 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865549707} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &865549710 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865549707} m_Mesh: {fileID: 2545259929833210289, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &865650272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865650274} - component: {fileID: 865650273} m_Layer: 0 m_Name: Pickups Info On Screen System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &865650273 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865650272} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8c76a4e8db3d19f4d8fd3ba501f15d95, type: 3} m_Name: m_EditorClassIdentifier: pickUpScreenInfoEnabled: 1 durationTimerPerText: 1 verticalDistance: 30 horizontalOffset: -20 adjustTextSizeDelta: 0 textSizeDeltaOffsetMultiplier: -1 useIconsEnabled: 0 iconHeight: 80 verticalIconOffset: 70 horizontalIconOffset: 0 usedByAI: 0 originalIcon: {fileID: 1600513458} pickupsInfoParent: {fileID: 529686163} originalText: {fileID: 2058667974} originalTextRectTransform: {fileID: 2058667975} mainPlayerController: {fileID: 954210052} textToAddFromEditor: Debug Info --- !u!4 &865650274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865650272} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &865819558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865819559} m_Layer: 0 m_Name: Dual Wield Sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &865819559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865819558} m_LocalRotation: {x: -0.38877285, y: -0.3447402, z: 0.6232057, w: 0.5844866} m_LocalPosition: {x: 0.274, y: -0.092, z: 0.532} m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000002} m_Children: [] m_Father: {fileID: 574786328} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &865849943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865849944} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &865849944 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865849943} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1642278449} - {fileID: 1800609711} m_Father: {fileID: 618500671} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &865984267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865984268} - component: {fileID: 865984270} - component: {fileID: 865984269} m_Layer: 0 m_Name: o2_Weapons_Chainssaw_Switch02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &865984268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865984267} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 628648556} m_Father: {fileID: 689469827} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &865984269 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865984267} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &865984270 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865984267} m_Mesh: {fileID: -2436061162964663177, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &866251834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 866251835} - component: {fileID: 866251837} - component: {fileID: 866251836} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &866251835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866251834} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.12180054, z: 0.11439822} m_LocalScale: {x: 0.044349972, y: 0.031924035, z: 0.044349976} m_Children: [] m_Father: {fileID: 1215273156} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &866251836 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866251834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &866251837 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866251834} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &866297285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 866297286} - component: {fileID: 866297288} - component: {fileID: 866297287} m_Layer: 0 m_Name: Straight Rope Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &866297286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866297285} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &866297287 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866297285} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &866297288 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866297285} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1178465211432844, guid: 7dab5cfe11cfe6240b8d1c25e782329e, type: 3} layer: serializedVersion: 2 m_Bits: 76815361 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 76815361 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 866297287} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &866625162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 866625163} - component: {fileID: 866625165} - component: {fileID: 866625164} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &866625163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866625162} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536} m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996} m_Children: [] m_Father: {fileID: 1856460381} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &866625164 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866625162} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &866625165 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866625162} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &866747768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 866747769} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &866747769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866747768} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.24700032, y: 1.3230006, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &866775917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 866775918} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &866775918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866775917} m_LocalRotation: {x: -0.12649629, y: 0.26409316, z: 0.034961674, w: 0.9555267} m_LocalPosition: {x: -0.263, y: 1.751, z: 0.905} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -15.082001, y: 30.900002, z: 0} --- !u!1 &867073167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 867073168} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &867073168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 867073167} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 719677875} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &867142663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 867142664} - component: {fileID: 867142666} - component: {fileID: 867142665} m_Layer: 5 m_Name: Mode Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &867142664 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 867142663} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1807606686} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &867142665 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 867142663} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 644975e31881f614fb8a060d50dd9c22, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &867142666 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 867142663} m_CullTransparentMesh: 0 --- !u!1 &867148848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 867148849} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &867148849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 867148848} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &867192652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 867192653} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &867192653 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 867192652} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1202115596} m_Father: {fileID: 1380859098} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -2, y: -30.69983} m_SizeDelta: {x: -3, y: 61.400017} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &867525988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 867525989} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &867525989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 867525988} m_LocalRotation: {x: -0, y: -3.7439403e-15, z: 2.3111762e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1483377487} - {fileID: 1329390619} - {fileID: 628703466} - {fileID: 1176014542} m_Father: {fileID: 448181472} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &868008735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868008736} m_Layer: 5 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &868008736 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868008735} m_LocalRotation: {x: 0, y: 0, z: 0.7071066, w: -0.70710695} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1765477288} m_Father: {fileID: 1253230732} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &868189252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868189253} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &868189253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868189252} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.20500027, y: 0.92800057, z: 0.05800056} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &868637694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868637695} - component: {fileID: 868637697} - component: {fileID: 868637696} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &868637695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868637694} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.016199915, y: 0.12010121, z: 0.01640073} m_LocalScale: {x: 0.014880058, y: 0.006950018, z: 0.014880086} m_Children: [] m_Father: {fileID: 1215273156} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &868637696 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868637694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &868637697 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868637694} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &868766888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868766889} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &868766889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868766888} m_LocalRotation: {x: -0.08249308, y: 0.08685645, z: 0.0072172126, w: 0.9927733} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -9.5, y: 10, z: 0} --- !u!1 &868820191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868820192} - component: {fileID: 868820193} m_Layer: 0 m_Name: Raccoon Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &868820192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868820191} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 54 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &868820193 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868820191} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Raccoon Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 068fb15eace42bd4590fd82dd25ff05a, type: 3} abilitySprite: {fileID: 21300000, guid: 068fb15eace42bd4590fd82dd25ff05a, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: toggleCustomCharacterController m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Raccoon m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1001 &868854995 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1101530179864020, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4355359495684222, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} propertyPath: m_LocalPosition.x value: -19.2 objectReference: {fileID: 0} - target: {fileID: 4355359495684222, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4355359495684222, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} propertyPath: m_LocalPosition.z value: 10.699999 objectReference: {fileID: 0} - target: {fileID: 4355359495684222, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4355359495684222, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4355359495684222, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4355359495684222, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4355359495684222, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} propertyPath: m_RootOrder value: 10 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} --- !u!4 &868854996 stripped Transform: m_CorrespondingSourceObject: {fileID: 4355359495684222, guid: 7e4369908a0adad40b94c6843781a3b9, type: 3} m_PrefabInstance: {fileID: 868854995} m_PrefabAsset: {fileID: 0} --- !u!1 &869254742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 869254743} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &869254743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869254742} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 549629224} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &869255561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 869255562} - component: {fileID: 869255564} - component: {fileID: 869255563} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &869255562 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869255561} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.35042596, y: 0.35042596, z: 0.35042596} m_Children: [] m_Father: {fileID: 2007971996} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 37.2, y: -15.4} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &869255563 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869255561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 34 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 47 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99 --- !u!222 &869255564 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869255561} m_CullTransparentMesh: 0 --- !u!1 &869667568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 869667569} - component: {fileID: 869667570} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &869667569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869667568} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.093999974} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &869667570 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869667568} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &869917162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 869917163} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &869917163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869917162} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14398953, y: 1.5682967, z: 0.64639705} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &870579805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870579806} - component: {fileID: 870579807} m_Layer: 0 m_Name: Roll Forward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &870579806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870579805} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508036999} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &870579807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870579805} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Forward Left useActionName: 1 actionName: Roll Forward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 1 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 1 customHeadTrackToLookName: Head Track To Look On Body disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.367 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScaleWithCenterAsRadius m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 2.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &871071866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 871071867} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &871071867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871071866} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2127015307} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &871187817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 871187818} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &871187818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871187817} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &871516962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 871516963} m_Layer: 5 m_Name: Inner Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &871516963 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871516962} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 20876815} - {fileID: 717195736} - {fileID: 1313707114} - {fileID: 370281052} m_Father: {fileID: 1884015048} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &871597297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 871597298} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &871597298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871597297} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 782371587} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &871972358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 871972359} - component: {fileID: 871972361} - component: {fileID: 871972360} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &871972359 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871972358} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.25, y: 0.05, z: 0.1} m_Children: [] m_Father: {fileID: 1791329006} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 40.6, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &871972360 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871972358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6764706, g: 0.6068339, b: 0.64840806, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &871972361 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871972358} m_CullTransparentMesh: 0 --- !u!1 &872114966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872114967} - component: {fileID: 872114969} - component: {fileID: 872114968} m_Layer: 0 m_Name: Arm_Btm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &872114967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872114966} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.13759953, y: -0.40510008, z: 0.018733673} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 117214211} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &872114968 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872114966} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &872114969 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872114966} m_Mesh: {fileID: -9098176818788963935, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &872319692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872319693} - component: {fileID: 872319695} - component: {fileID: 872319694} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &872319693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872319692} m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.027163, y: -0.091287, z: 0.062642} m_LocalScale: {x: 0.010369197, y: 0.00844846, z: 0.06307304} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} --- !u!23 &872319694 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872319692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &872319695 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872319692} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &872365264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872365265} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &872365265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872365264} m_LocalRotation: {x: 0.0005534288, y: -0.0063231247, z: -0.023303295, w: 0.9997083} m_LocalPosition: {x: 0.256, y: 1.448, z: 0.289} m_LocalScale: {x: 1.0000083, y: 1.0000097, z: 1.0000097} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0.047000002, y: -0.726, z: -2.6710002} --- !u!1 &872457580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872457581} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &872457581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872457580} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000055, y: 1.6150001, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &872534616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872534617} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &872534617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872534616} m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &872596435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872596436} m_Layer: 0 m_Name: Offset Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &872596436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872596435} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: 0.0953, z: 0.2228} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1609190650} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &872683071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872683072} - component: {fileID: 872683074} - component: {fileID: 872683073} m_Layer: 0 m_Name: o2_Weapons_Taser_Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &872683072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872683071} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 475824973} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &872683073 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872683071} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 75ae5339f9e7cfc48ab0e6cfd811bf32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &872683074 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872683071} m_Mesh: {fileID: 1541334851771629146, guid: 479fd2446867a064fbda0804fe7e557d, type: 3} --- !u!1 &872779329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872779330} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &872779330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872779329} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000007177292, z: 0.0000000028992986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 742995334} m_Father: {fileID: 1732335561} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &873102671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873102672} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &873102672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873102671} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.003999832} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1149679335} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &873354272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873354273} - component: {fileID: 873354275} - component: {fileID: 873354274} m_Layer: 0 m_Name: Blades 58 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &873354273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873354272} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 57 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &873354274 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873354272} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &873354275 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873354272} m_Mesh: {fileID: 169634568751926166, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &873377465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873377466} - component: {fileID: 873377468} - component: {fileID: 873377467} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &873377466 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873377465} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 126800481} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &873377467 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873377465} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &873377468 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873377465} m_CullTransparentMesh: 0 --- !u!1 &873412325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873412326} m_Layer: 5 m_Name: Main Camera Reticle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &873412326 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873412325} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1297541738} m_Father: {fileID: 417155941} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &873483369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873483370} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &873483370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873483369} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &873561212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873561213} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &873561213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873561212} m_LocalRotation: {x: -4.6566118e-10, y: -0.00000013227688, z: 1, w: -0.0000000013969835} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1597595029} m_Father: {fileID: 1854357138} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} --- !u!1 &873589112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873589113} - component: {fileID: 873589115} - component: {fileID: 873589114} m_Layer: 0 m_Name: Blade__110_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &873589113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873589112} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.7201841, y: -0.011977132, z: -0.082825065} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 59 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &873589114 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873589112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &873589115 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873589112} m_Mesh: {fileID: -1255813602619125529, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &873630251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873630252} - component: {fileID: 873630255} - component: {fileID: 873630254} - component: {fileID: 873630253} m_Layer: 5 m_Name: Sphere Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &873630252 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873630251} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1769119432} m_Father: {fileID: 1726227971} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &873630253 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873630251} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 873630254} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 --- !u!114 &873630254 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873630251} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &873630255 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873630251} m_CullTransparentMesh: 0 --- !u!1 &873983878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873983879} - component: {fileID: 873983881} - component: {fileID: 873983880} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &873983879 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873983878} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 157733522} - {fileID: 1333730022} m_Father: {fileID: 727897043} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -91.6, y: -64.90001} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &873983880 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873983878} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &873983881 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873983878} m_CullTransparentMesh: 0 --- !u!1 &874128188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 874128189} - component: {fileID: 874128192} - component: {fileID: 874128191} - component: {fileID: 874128190} m_Layer: 5 m_Name: Next Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &874128189 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874128188} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1367112496} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 471, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &874128190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874128188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openNextPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &874128191 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874128188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.90196085, g: 0.72156864, b: 0.30588236, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &874128192 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874128188} m_CullTransparentMesh: 0 --- !u!1 &874310720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 874310721} - component: {fileID: 874310722} m_Layer: 0 m_Name: Reversed Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &874310721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874310720} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &874310722 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874310720} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5b99c8075436e0046bb43ed1da435316, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainShader: {fileID: 4800000, guid: 65d6cb0bb6081d24487c0074a04b10d4, type: 3} regularColor: {r: 1, g: 1, b: 1, a: 1} useEffectColor: 1 effectColor: {r: 0.39377302, g: 0.38002813, b: 0.52205884, a: 0.666} mainTexture: {fileID: 2800000, guid: e994f1f8f5bbd90409ceed1c242bb210, type: 3} blockCountName: BlockCount blockSizeName: BlockSize tintColorName: _TintColor sprTexName: _SprTex colorName: _Color --- !u!1 &874682294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 874682295} - component: {fileID: 874682297} - component: {fileID: 874682296} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &874682295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874682294} m_LocalRotation: {x: 0.7071068, y: -7.2759565e-10, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.04502497, y: 0.032322474, z: 0.04502516} m_Children: [] m_Father: {fileID: 1854357138} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &874682296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874682294} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &874682297 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874682294} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &874910086 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 1095240593633006, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_Name value: Beer (inventory) (1) objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.x value: 59.63 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.y value: -8.922003 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.z value: 22.78 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 114007050612743592, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: closeInventoryOnObjectUsed value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} --- !u!1 &875362976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 875362977} - component: {fileID: 875362980} - component: {fileID: 875362979} - component: {fileID: 875362978} m_Layer: 5 m_Name: Zoom In m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &875362977 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875362976} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 140.49994, y: 20.282593} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &875362978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875362976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: zoomInEnabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: zoomInDisabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &875362979 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875362976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &875362980 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875362976} m_CullTransparentMesh: 0 --- !u!1 &875755678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 875755679} - component: {fileID: 875755681} - component: {fileID: 875755680} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &875755679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875755678} m_LocalRotation: {x: 0, y: 0, z: 0.27379128, w: 0.96178913} m_LocalPosition: {x: 0.02022, y: 0.07755, z: 0.17751} m_LocalScale: {x: 0.005870224, y: 0.06613653, z: 0.0360713} m_Children: [] m_Father: {fileID: 922362781} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 31.78} --- !u!23 &875755680 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875755678} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &875755681 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875755678} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &875803118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 875803119} - component: {fileID: 875803121} - component: {fileID: 875803120} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &875803119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875803118} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: -0, y: -0.04641, z: -0.02687} m_LocalScale: {x: 0.042035367, y: 0.14739075, z: 0.05626806} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &875803120 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875803118} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &875803121 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875803118} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &875917317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 875917318} - component: {fileID: 875917319} m_Layer: 0 m_Name: Summon Minions 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &875917318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875917317} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &875917319 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875917317} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Summon Minions 3 useActionName: 1 actionName: Summon Minions 3 useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.5 animationSpeed: 1 actionDurationOnFirstPerson: 3.5 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 234109548} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2.64 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 234109548} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2.64 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &876011753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876011754} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &876011754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876011753} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766597, y: 0.9691414, z: 0.03942394} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 996669906} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &876150755 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (22) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 34.21 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -4.677 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: 0.78 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 16 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.024869999 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.024869999 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.024869999 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 111 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: 'Try the match target on attack system with these 4 dummy boxes' objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &876150756 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 876150755} m_PrefabAsset: {fileID: 0} --- !u!1 &876205837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876205838} - component: {fileID: 876205840} - component: {fileID: 876205839} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &876205838 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876205837} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 590338971} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &876205839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876205837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &876205840 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876205837} m_CullTransparentMesh: 0 --- !u!1 &876222505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876222506} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &876222506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876222505} m_LocalRotation: {x: 0.12186898, y: -4.270376e-13, z: -2.2567888e-13, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.609, z: 0.49} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &876230788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876230789} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &876230789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876230788} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.2, y: 1.66, z: 0.34} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &876389635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876389639} - component: {fileID: 876389638} - component: {fileID: 876389637} - component: {fileID: 876389636} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &876389636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876389635} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 675030917} m_HandleRect: {fileID: 675030915} m_Direction: 2 m_Value: 0 m_Size: 0.99999994 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &876389637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876389635} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &876389638 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876389635} m_CullTransparentMesh: 0 --- !u!224 &876389639 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876389635} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 236382036} m_Father: {fileID: 206393965} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -48.726562, y: -21.551758} m_SizeDelta: {x: 39, y: -164.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &876523665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876523666} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &876523666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876523665} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: 0.24900042, y: 1.5440017, z: 0.18400003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2065045515} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &876544482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876544483} - component: {fileID: 876544485} - component: {fileID: 876544484} m_Layer: 5 m_Name: Gestures Icon Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &876544483 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876544482} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 352297551} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: -60} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &876544484 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876544482} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19117647, g: 0.030925602, b: 0.030925602, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &876544485 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876544482} m_CullTransparentMesh: 0 --- !u!1 &876572965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876572966} - component: {fileID: 876572967} m_Layer: 5 m_Name: Right Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &876572966 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876572965} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.5859363, y: 2.5859363, z: 2.5859363} m_Children: - {fileID: 1458207117} - {fileID: 202982026} - {fileID: 1872363975} m_Father: {fileID: 627075638} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: -157} m_SizeDelta: {x: 103.5, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &876572967 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876572965} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1211698754} m_FillRect: {fileID: 1223984477} m_HandleRect: {fileID: 1211698753} m_Direction: 0 m_MinValue: 0 m_MaxValue: 2 m_WholeNumbers: 0 m_Value: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionBySlider m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 876572967} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Slider, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &876635677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876635678} - component: {fileID: 876635680} - component: {fileID: 876635679} m_Layer: 5 m_Name: Next Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &876635678 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876635677} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2054782982} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 350, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &876635679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876635677} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &876635680 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876635677} m_CullTransparentMesh: 0 --- !u!1 &876849494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876849495} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &876849495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876849494} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831818, y: -0.0000021729747, z: 0.10000052} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 528895649} - {fileID: 425540129} - {fileID: 25059445} - {fileID: 375206669} - {fileID: 1964651358} - {fileID: 1663978951} m_Father: {fileID: 994261521} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &876948042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876948043} - component: {fileID: 876948045} - component: {fileID: 876948044} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &876948043 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876948042} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1766500720} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &876948044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876948042} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &876948045 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876948042} m_CullTransparentMesh: 0 --- !u!1 &877131826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 877131827} - component: {fileID: 877131829} - component: {fileID: 877131828} m_Layer: 2 m_Name: Smoke Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &877131827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877131826} m_LocalRotation: {x: 1, y: 0, z: 0, w: 0} m_LocalPosition: {x: -0, y: -0, z: 0.33} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892720843} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0} --- !u!198 &877131828 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877131826} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3.36 minScalar: 1.9999999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5952381 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5714286 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.3882353, g: 0.38431373, b: 0.37254903, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.35000002 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 7 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 6.98 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 40 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.26426405 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.4641077 value: 0.5866982 inSlope: 1.2444891 outSlope: 1.2444891 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.8504848 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.02601156 value: 0.65383685 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.97427356 value: 0.011499643 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.6509804, g: 0.27058825, b: 0.12156863, a: 0} key1: {r: 0.9098039, g: 0.85490197, b: 0.7529412, a: 0.28627452} key2: {r: 0.007843138, g: 0.007843138, b: 0.007843138, a: 0.654902} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 26985 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8288 atime2: 38743 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 0.7294118, g: 0.654902, b: 0.5803922, a: 0.2509804} key1: {r: 0.827451, g: 0.827451, b: 0.827451, a: 0.48235294} key2: {r: 0.93333334, g: 0.93333334, b: 0.93333334, a: 0.98039216} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 22166 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8674 atime2: 37779 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 3 scalar: 0.9999 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 2 tilesY: 2 animationType: 1 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 0 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 1 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!199 &877131829 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877131826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c50d77affeb31e14c9c062c282f13fc8, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 3 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 1000 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!1 &877145643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 877145644} - component: {fileID: 877145646} - component: {fileID: 877145645} m_Layer: 5 m_Name: Item Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &877145644 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877145643} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 713500218} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 10, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &877145645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877145643} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &877145646 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877145643} m_CullTransparentMesh: 0 --- !u!1 &877178408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 877178409} - component: {fileID: 877178411} - component: {fileID: 877178410} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &877178409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877178408} m_LocalRotation: {x: 0, y: 0, z: -0.5772877, w: 0.81654084} m_LocalPosition: {x: 0.019305, y: 0.031368, z: 0.017874} m_LocalScale: {x: 0.037291046, y: 0.02446513, z: 0.1552365} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -70.52} --- !u!23 &877178410 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877178408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &877178411 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877178408} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &877482106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 877482107} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &877482107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877482106} m_LocalRotation: {x: 0.46832258, y: 0.39829963, z: 0.25608432, w: 0.74595726} m_LocalPosition: {x: 0.31700194, y: 1.2160007, z: -0.20799857} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238984553} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &877563831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 877563832} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &877563832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877563831} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1170853338} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &877702967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 877702968} m_Layer: 0 m_Name: Wood Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &877702968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877702967} m_LocalRotation: {x: 0.21586707, y: -0.61173123, z: -0.7176036, w: 0.25343928} m_LocalPosition: {x: 0.004, y: 0.066, z: 0.207} m_LocalScale: {x: 1.0000007, y: 1.0000005, z: 1.0000004} m_Children: [] m_Father: {fileID: 1388746582} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -50.223003, y: -75.66801, z: -101.094} --- !u!1 &878164526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878164527} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &878164527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878164526} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &878177879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878177880} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &878177880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878177879} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.9280006, z: -0.041999705} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &878477874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878477875} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &878477875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878477874} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.0001522987, w: 0.9998096} m_LocalPosition: {x: 0.151, y: 1.603, z: 0.5019999} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &878501458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878501459} - component: {fileID: 878501461} - component: {fileID: 878501460} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &878501459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878501458} m_LocalRotation: {x: 0.08976349, y: 0, z: 0, w: 0.99596316} m_LocalPosition: {x: 0, y: -0.03889998, z: -0.024599928} m_LocalScale: {x: 0.049375765, y: 0.13169976, z: 0.056268033} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &878501460 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878501458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &878501461 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878501458} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &878572508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878572509} - component: {fileID: 878572511} - component: {fileID: 878572510} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &878572509 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878572508} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 355814384} m_Father: {fileID: 626949913} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &878572510 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878572508} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &878572511 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878572508} m_CullTransparentMesh: 0 --- !u!1 &878595641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878595642} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &878595642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878595641} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1688530990} - {fileID: 291038135} m_Father: {fileID: 538608644} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &878760537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878760538} - component: {fileID: 878760540} - component: {fileID: 878760539} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &878760538 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878760537} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 754845860} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 90, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &878760539 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878760537} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &878760540 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878760537} m_CullTransparentMesh: 0 --- !u!1 &878846583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878846584} - component: {fileID: 878846587} - component: {fileID: 878846586} - component: {fileID: 878846585} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &878846584 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878846583} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 777564699} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -52.100006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &878846585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878846583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 878846586} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &878846586 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878846583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Oxygen Use Rate --- !u!222 &878846587 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878846583} m_CullTransparentMesh: 0 --- !u!1 &878997527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878997528} m_Layer: 0 m_Name: GameObject (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &878997528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878997527} m_LocalRotation: {x: -0, y: 0.000000009778884, z: 0.49999994, w: -0.8660255} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 398160857} m_Father: {fileID: 1854357138} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 300} --- !u!1 &879006460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879006461} m_Layer: 0 m_Name: Grab Melee Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &879006461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879006460} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 950885898} - {fileID: 925062225} - {fileID: 1365838627} - {fileID: 1419815775} - {fileID: 789422273} - {fileID: 332990632} - {fileID: 733672762} - {fileID: 1906164698} - {fileID: 504220289} m_Father: {fileID: 1692738628} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &879071754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879071755} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &879071755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879071754} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.122999385, y: 1.6220005, z: 0.40200245} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &879339125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879339126} - component: {fileID: 879339128} - component: {fileID: 879339127} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &879339126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879339125} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0007, y: 0.1072, z: 0.06} m_LocalScale: {x: 0.045608953, y: 0.008304004, z: 0.03854063} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &879339127 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879339125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &879339128 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879339125} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &879421614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879421615} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &879421615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879421614} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.22300032, y: 1.4950013, z: 0.10000014} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &879465283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879465284} - component: {fileID: 879465286} - component: {fileID: 879465285} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &879465284 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879465283} m_LocalRotation: {x: -0, y: -0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1267129390} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.2} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &879465285 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879465283} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.30033523, b: 0.30033523, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &879465286 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879465283} m_CullTransparentMesh: 0 --- !u!1 &879581154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879581155} - component: {fileID: 879581157} - component: {fileID: 879581156} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &879581155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879581154} m_LocalRotation: {x: 0.38268343, y: -0.000000029802312, z: 0.00000007450578, w: 0.92387956} m_LocalPosition: {x: 0.0000014156104, y: -0.09200026, z: 0.09859999} m_LocalScale: {x: 0.03757323, y: 0.014637333, z: 0.03757371} m_Children: [] m_Father: {fileID: 1555940576} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &879581156 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879581154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &879581157 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879581154} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &879624694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879624695} m_Layer: 0 m_Name: Icon List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &879624695 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879624694} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 498493233} - {fileID: 1419355758} - {fileID: 1438215051} - {fileID: 2009296672} m_Father: {fileID: 119106374} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &879677296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879677297} m_Layer: 5 m_Name: Health Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &879677297 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879677296} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 769727879} - {fileID: 1589211154} - {fileID: 843015846} m_Father: {fileID: 301677063} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &880201937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 880201938} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &880201938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880201937} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &880350147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 880350148} - component: {fileID: 880350150} - component: {fileID: 880350149} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &880350148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880350147} m_LocalRotation: {x: 0.000000029802319, y: 0.000000029802319, z: 0.87983775, w: 0.47527418} m_LocalPosition: {x: -0.9022, y: -0.77397, z: 0.0000045612} m_LocalScale: {x: 1.0919657, y: 0.1935742, z: 0.21484517} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 123.246} --- !u!23 &880350149 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880350147} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &880350150 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880350147} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &880914748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 880914749} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &880914749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880914748} m_LocalRotation: {x: -0.58200616, y: 0.014898219, z: 0.18948147, w: 0.7906603} m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &880915435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 880915436} - component: {fileID: 880915439} - component: {fileID: 880915438} - component: {fileID: 880915437} m_Layer: 5 m_Name: Main Stats Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &880915436 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880915435} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 507575211} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -459.20007, y: -200} m_SizeDelta: {x: 239.59998, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &880915437 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880915435} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 880915438} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &880915438 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880915435} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Main Stats --- !u!222 &880915439 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880915435} m_CullTransparentMesh: 0 --- !u!1 &880993070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 880993071} - component: {fileID: 880993073} - component: {fileID: 880993072} m_Layer: 0 m_Name: Cylinder (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &880993071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880993070} m_LocalRotation: {x: 0.000000030881925, y: -0.000000025768657, z: 0.70710677, w: 0.7071068} m_LocalPosition: {x: 0.01760172, y: -0.02480982, z: -0.0060180905} m_LocalScale: {x: 0.0062300107, y: 0.0019200015, z: 0.006229991} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &880993072 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880993070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &880993073 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880993070} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &881537430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 881537431} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &881537431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881537430} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000033, y: 1.1300005, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &881541167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 881541168} - component: {fileID: 881541171} - component: {fileID: 881541170} - component: {fileID: 881541169} m_Layer: 0 m_Name: Close Override System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &881541168 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881541167} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: [] m_Father: {fileID: 940046302} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &881541169 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881541167} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 881541170} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 940046301} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &881541170 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881541167} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &881541171 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881541167} m_CullTransparentMesh: 0 --- !u!1 &881984041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 881984042} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &881984042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881984041} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.34900033, y: 1.1120007, z: 0.0030002547} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1906425209} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &881984060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 881984061} - component: {fileID: 881984063} - component: {fileID: 881984062} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &881984061 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881984060} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1901224068} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &881984062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881984060} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Armor Cloth --- !u!222 &881984063 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881984060} m_CullTransparentMesh: 0 --- !u!1 &882154431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882154432} - component: {fileID: 882154434} - component: {fileID: 882154433} m_Layer: 0 m_Name: Override System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &882154432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882154431} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 1069079837} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021276, y: -0.0063000014} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &882154433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882154431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Active --- !u!222 &882154434 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882154431} m_CullTransparentMesh: 0 --- !u!1 &882304920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882304921} - component: {fileID: 882304923} - component: {fileID: 882304922} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &882304921 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882304920} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 381065876} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &882304922 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882304920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.44313726} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &882304923 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882304920} m_CullTransparentMesh: 0 --- !u!1 &882367877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882367881} - component: {fileID: 882367880} - component: {fileID: 882367878} - component: {fileID: 882367879} m_Layer: 5 m_Name: Expand Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &882367878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882367877} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &882367879 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882367877} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 882367878} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079632} m_MethodName: expandCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!222 &882367880 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882367877} m_CullTransparentMesh: 0 --- !u!224 &882367881 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882367877} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 6} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1037305756} m_Father: {fileID: 891007151} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 363, y: -285} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &882407784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882407785} - component: {fileID: 882407787} - component: {fileID: 882407786} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &882407785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882407784} m_LocalRotation: {x: -0.08976347, y: -0.000000059604602, z: 0.00000008940694, w: 0.99596316} m_LocalPosition: {x: -0.00019996046, y: -0.039699197, z: 0.104498506} m_LocalScale: {x: 0.027773898, y: 0.056860626, z: 0.056268163} m_Children: [] m_Father: {fileID: 657075580} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &882407786 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882407784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &882407787 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882407784} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &882434165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882434166} - component: {fileID: 882434167} m_Layer: 2 m_Name: Stunned Hit Reaction 2 m_TagString: device m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &882434166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882434165} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1477451791} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &882434167 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882434165} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 1 useMinAngleToActivateAction: 0 minAngleToActivateAction: 20 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Stunned Hit Reaction 2 useActionName: 1 actionName: Stunned Hit Reaction 2 useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Stunned State On Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 0 animationTriggeredByExternalEvent: 1 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 1 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.55 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0.3 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 11 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 1 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 10 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 1 disableAnyStateConfiguredWithExitTime: 1 - Name: Get Up From Hit Reaction useActionName: 0 actionName: Get Up From Hit Reaction useActionID: 1 actionID: 3112 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 0 animationTriggeredByExternalEvent: 1 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 1 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 1 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0.3 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 11 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 1 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 10 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 1 disableAnyStateConfiguredWithExitTime: 1 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &882471236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882471237} - component: {fileID: 882471238} - component: {fileID: 882471239} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &882471237 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882471236} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 581148716} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000033664552, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &882471238 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882471236} m_CullTransparentMesh: 0 --- !u!114 &882471239 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882471236} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 14 --- !u!1 &882478722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882478723} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &882478723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882478722} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.0930011, z: 0.21500114} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1861206090} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &882693543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882693544} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &882693544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882693543} m_LocalRotation: {x: 0, y: 0, z: -0.15815797, w: 0.9874138} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 346209269} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -18.2} --- !u!1 &882758209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882758210} m_Layer: 0 m_Name: Player Ide System States m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &882758210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882758209} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2061365705} - {fileID: 993200995} m_Father: {fileID: 778862160} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &882765928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882765929} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &882765929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882765928} m_LocalRotation: {x: 0.11282812, y: 0.24373539, z: 0.40465027, w: 0.8741402} m_LocalPosition: {x: -0.32300028, y: 1.3320001, z: 0.5600004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 49.68} --- !u!1 &882867282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882867283} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &882867283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882867282} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &883303732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883303733} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &883303733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883303732} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &883473242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883473243} - component: {fileID: 883473244} m_Layer: 0 m_Name: Throw Stone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &883473243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883473242} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1644259318} m_Father: {fileID: 273215545} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &883473244 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883473242} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Stone abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: a3f387368f49f69498d4c727cd4bf0cf, type: 3} abilitySprite: {fileID: 21300000, guid: a3f387368f49f69498d4c727cd4bf0cf, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4.8 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 0.7 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 1 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 0 eventOnUseAbility: m_PersistentCalls: m_Calls: [] eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1644259319} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1322532979} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookOnlyIfMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1322532979} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookOnlyIfMovingState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1322532977} m_MethodName: inputCalculateThrowDirection m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &883539314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883539315} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &883539315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883539314} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0.23500037, y: 1.3230002, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &883719026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883719027} - component: {fileID: 883719030} - component: {fileID: 883719029} - component: {fileID: 883719028} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &883719027 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883719026} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954959786} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 6.7, y: 0} m_SizeDelta: {x: 265.10995, y: 184.87997} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &883719028 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883719026} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 883719029} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: RESOLUTION checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &883719029 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883719026} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: RESOLUTION --- !u!222 &883719030 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883719026} m_CullTransparentMesh: 0 --- !u!1 &883746575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883746576} - component: {fileID: 883746578} - component: {fileID: 883746577} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &883746576 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883746575} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 11682639} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 6, y: 6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &883746577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883746575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.541} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &883746578 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883746575} m_CullTransparentMesh: 0 --- !u!1 &883843095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883843096} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &883843096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883843095} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: 0.2490004, y: 1.2760009, z: 0.1839999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1481345137} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &883861742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883861743} - component: {fileID: 883861745} - component: {fileID: 883861744} m_Layer: 5 m_Name: White Bottom (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &883861743 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883861742} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 727897043} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -65.29002} m_SizeDelta: {x: 239.19, y: 37.34} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &883861744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883861742} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.47058824, g: 0.47058824, b: 0.47058824, a: 0.616} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &883861745 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883861742} m_CullTransparentMesh: 0 --- !u!1 &884168761 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1793811812158676, guid: 122bba431b3abd049821d030dc4be078, type: 3} m_PrefabInstance: {fileID: 322978834} m_PrefabAsset: {fileID: 0} --- !u!4 &884168762 stripped Transform: m_CorrespondingSourceObject: {fileID: 4706005172836212, guid: 122bba431b3abd049821d030dc4be078, type: 3} m_PrefabInstance: {fileID: 322978834} m_PrefabAsset: {fileID: 0} --- !u!1 &884316624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 884316625} - component: {fileID: 884316627} - component: {fileID: 884316626} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &884316625 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884316624} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 593960268} m_Father: {fileID: 1817975426} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395915, y: 0.037158847} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &884316626 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884316624} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &884316627 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884316624} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &884349721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 884349722} - component: {fileID: 884349724} - component: {fileID: 884349723} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &884349722 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884349721} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 2056425074} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &884349723 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884349721} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &884349724 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884349721} m_CullTransparentMesh: 0 --- !u!1 &884599974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 884599975} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &884599975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884599974} m_LocalRotation: {x: -0.017386038, y: -0.087142505, z: -0.0015210818, w: 0.99604297} m_LocalPosition: {x: 0.1509989, y: 1.603, z: 0.502} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -2, y: -10, z: 0} --- !u!1 &884746386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 884746387} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &884746387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884746386} m_LocalRotation: {x: -3.469447e-18, y: 8.185452e-12, z: -1.5777218e-30, w: 1} m_LocalPosition: {x: -0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 845205371} - {fileID: 804055157} m_Father: {fileID: 613253233} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &884858026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 884858027} - component: {fileID: 884858030} - component: {fileID: 884858029} - component: {fileID: 884858028} m_Layer: 5 m_Name: Inventory Grid m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &884858027 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884858026} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1776833145} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 370.93005, y: 29.599976} m_SizeDelta: {x: -761.5, y: -289.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &884858028 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884858026} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &884858029 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884858026} m_CullTransparentMesh: 0 --- !u!114 &884858030 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884858026} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!1 &884950406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 884950407} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &884950407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884950406} m_LocalRotation: {x: -0.25519615, y: -0.4843178, z: 0.3831862, w: 0.74396205} m_LocalPosition: {x: 0.10000127, y: 1.67, z: 0.77300036} m_LocalScale: {x: 1.000001, y: 1.0000007, z: 1.000001} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &884978678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 884978679} - component: {fileID: 884978681} - component: {fileID: 884978680} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &884978679 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884978678} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1369689122} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &884978680 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884978678} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 3 --- !u!222 &884978681 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884978678} m_CullTransparentMesh: 0 --- !u!1 &885038043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885038044} - component: {fileID: 885038046} - component: {fileID: 885038045} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &885038044 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885038043} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461251375} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &885038045 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885038043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &885038046 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885038043} m_CullTransparentMesh: 0 --- !u!1 &885422092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885422093} - component: {fileID: 885422094} m_Layer: 2 m_Name: Rotating Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &885422093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885422092} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.023, y: 0.018, z: -0.367} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2015969999} m_Father: {fileID: 1164235620} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &885422094 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885422092} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cb63a391b6abd5c47bf5dbedb878e306, type: 3} m_Name: m_EditorClassIdentifier: direccion: {x: 0, y: -2, z: 0} speed: 500 rotationEnabled: 0 resetRotationSpeed: 5 mainTransform: {fileID: 885422093} --- !u!1 &885719222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885719223} m_Layer: 12 m_Name: North West m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &885719223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885719222} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 606939315} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &885727388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885727389} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &885727389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885727388} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.13399936, y: 1.3260041, z: 0.42999846} m_LocalScale: {x: 1.0000005, y: 1.0000007, z: 1.0000007} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &885861668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885861669} m_Layer: 0 m_Name: Waypoint List Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &885861669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885861668} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1163791180} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &886063173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 886063174} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &886063174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886063173} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1995942182} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &886563077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 886563078} - component: {fileID: 886563080} - component: {fileID: 886563079} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &886563078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886563077} m_LocalRotation: {x: 0.7071068, y: -7.2759565e-10, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0, z: -0.028012127} m_LocalScale: {x: 0.045024965, y: 0.0047935876, z: 0.045025174} m_Children: [] m_Father: {fileID: 1854357138} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &886563079 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886563077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &886563080 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886563077} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &886654343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 886654344} - component: {fileID: 886654346} - component: {fileID: 886654345} m_Layer: 0 m_Name: Blade__111_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &886654344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886654343} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.47027564, y: -0.011969086, z: -0.08285546} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 60 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &886654345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886654343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &886654346 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886654343} m_Mesh: {fileID: 5219178470579415272, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &886658625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 886658626} m_Layer: 12 m_Name: Right Hand (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &886658626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886658625} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.21099854, y: 1.4779968, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386890424} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &886687744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 886687745} m_Layer: 18 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &886687745 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886687744} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1589443177} m_Father: {fileID: 2010610541} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &887193905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887193906} - component: {fileID: 887193908} - component: {fileID: 887193907} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &887193906 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887193905} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1401081833} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &887193907 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887193905} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &887193908 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887193905} m_CullTransparentMesh: 0 --- !u!1 &887314761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887314762} - component: {fileID: 887314765} - component: {fileID: 887314764} - component: {fileID: 887314763} m_Layer: 5 m_Name: Objective Short Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &887314762 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887314761} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1136190259} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -25, y: -53.90039} m_SizeDelta: {x: 394, y: 85.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &887314763 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887314761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 887314764} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &887314764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887314761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Short Description --- !u!222 &887314765 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887314761} m_CullTransparentMesh: 0 --- !u!1 &887370787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887370788} - component: {fileID: 887370790} - component: {fileID: 887370789} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &887370788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887370787} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1254840384} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &887370789 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887370787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &887370790 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887370787} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &887490029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887490030} - component: {fileID: 887490032} - component: {fileID: 887490031} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &887490030 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887490029} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 65324680} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &887490031 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887490029} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Expand --- !u!222 &887490032 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887490029} m_CullTransparentMesh: 0 --- !u!1 &887640184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887640185} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &887640185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887640184} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000000061873614, y: 0.04199585, z: 0.24599129} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778503283} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &887690552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887690553} - component: {fileID: 887690554} m_Layer: 0 m_Name: Belt_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &887690553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887690552} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &887690554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887690552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300070, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.0000098235905, y: 0.21459629, z: 0.15399528} m_Extent: {x: 0.04754352, y: 0.041663423, z: 0.016388118} m_DirtyAABB: 0 --- !u!1 &887711211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887711212} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &887711212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887711211} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1275139035} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &887721707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887721708} - component: {fileID: 887721711} - component: {fileID: 887721710} - component: {fileID: 887721709} m_Layer: 0 m_Name: Screen Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &887721708 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887721707} m_LocalRotation: {x: -0, y: -0.0000000039505577, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1532807145} - {fileID: 2096787666} - {fileID: 1669212253} - {fileID: 308650886} m_Father: {fileID: 279029435} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0089509385, y: 0.00021994681} m_SizeDelta: {x: 0.17649, y: 0.09155} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &887721709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887721707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &887721710 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887721707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &887721711 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887721707} m_CullTransparentMesh: 0 --- !u!1 &888103888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888103889} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &888103889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888103888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 465529591} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &888105507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888105508} - component: {fileID: 888105510} - component: {fileID: 888105509} m_Layer: 2 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &888105508 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888105507} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 891007151} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -40} m_SizeDelta: {x: 1185.5, y: 578.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &888105509 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888105507} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.22388624, g: 0.28220823, b: 0.30147058, a: 0.678} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &888105510 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888105507} m_CullTransparentMesh: 0 --- !u!1 &888106630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888106631} - component: {fileID: 888106633} - component: {fileID: 888106632} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &888106631 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888106630} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1129951699} m_Father: {fileID: 1889256160} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &888106632 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888106630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2447caea52f089d49a9f41f3cf411981, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &888106633 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888106630} m_CullTransparentMesh: 0 --- !u!1 &888158003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888158004} - component: {fileID: 888158005} m_Layer: 0 m_Name: Kneel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &888158004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888158003} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690434856} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &888158005 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888158003} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Kneel useActionName: 1 actionName: Kneel useActionID: 0 actionID: 7000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 10.8 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 1 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &888211030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888211031} - component: {fileID: 888211033} - component: {fileID: 888211032} m_Layer: 5 m_Name: Skill Slot Roll m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &888211031 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888211030} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 276278356} - {fileID: 295121639} - {fileID: 1610620627} - {fileID: 1158872540} - {fileID: 2003890137} - {fileID: 1947089406} - {fileID: 5403316} m_Father: {fileID: 1003183266} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 219, y: -170} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &888211032 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888211030} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 276278357} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 888211030} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &888211033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888211030} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 888211030} slotActive: {fileID: 2003890136} slotLocked: {fileID: 1610620626} slotUnlocked: {fileID: 1158872539} slotSkillAmountText: {fileID: 295121640} slotPressedIcon: {fileID: 1947089405} confirmUseSkillPointsPanelPosition: {fileID: 5403316} --- !u!1 &888525597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888525598} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &888525598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888525597} m_LocalRotation: {x: -0.5786888, y: 0.19291668, z: -0.13362034, w: 0.7810557} m_LocalPosition: {x: -0.247, y: 1.816, z: 0.626} m_LocalScale: {x: 1.0000004, y: 1.0000008, z: 1.0000007} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -58.476, y: 60.709, z: -55.715} --- !u!1 &888716562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888716563} - component: {fileID: 888716564} m_Layer: 0 m_Name: Audio Start m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &888716563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888716562} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2133924639} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &888716564 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888716562} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 9b3c2bcf43c498e4694ebeffbce5c822, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &888966733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888966734} - component: {fileID: 888966737} - component: {fileID: 888966736} - component: {fileID: 888966735} m_Layer: 0 m_Name: Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &888966734 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888966733} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.1489} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 735476016} m_Father: {fileID: 922010621} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.1026, y: 0.0345} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &888966735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888966733} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &888966736 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888966733} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &888966737 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888966733} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 2034870592} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &889083067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 889083068} - component: {fileID: 889083070} - component: {fileID: 889083069} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &889083068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889083067} m_LocalRotation: {x: 0.39610636, y: -0, z: -0, w: 0.9182046} m_LocalPosition: {x: -0.008029999, y: 0.036680017, z: -0.021370003} m_LocalScale: {x: 0.0054559326, y: 0.058371924, z: 0.014633421} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 46.67, y: 0, z: 0} --- !u!23 &889083069 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889083067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &889083070 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889083067} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &889464499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 889464500} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &889464500 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889464499} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1776833145} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 558.6, y: 21.800049} m_SizeDelta: {x: -1245.2, y: -333.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &889469115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 889469116} - component: {fileID: 889469119} - component: {fileID: 889469118} - component: {fileID: 889469117} m_Layer: 5 m_Name: Eject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &889469116 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889469115} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 707568229} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 50, y: 122} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &889469117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889469115} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 889469118} --- !u!114 &889469118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889469115} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &889469119 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889469115} m_CullTransparentMesh: 0 --- !u!1 &889617224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 889617225} - component: {fileID: 889617227} - component: {fileID: 889617226} m_Layer: 0 m_Name: Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &889617225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889617224} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 80078073} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &889617226 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889617224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c50d77affeb31e14c9c062c282f13fc8, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 3 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 1000 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &889617227 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889617224} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3.36 minScalar: 1.9999999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5952381 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5714286 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.3882353, g: 0.38431373, b: 0.37254903, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.35000002 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.35000002 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 10 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 6.98 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.32 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.26426405 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.4641077 value: 0.5866982 inSlope: 1.2444891 outSlope: 1.2444891 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.8504848 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.02601156 value: 0.65383685 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.97427356 value: 0.011499643 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.6509804, g: 0.27058825, b: 0.12156863, a: 0} key1: {r: 0.9098039, g: 0.85490197, b: 0.7529412, a: 0.28627452} key2: {r: 0.007843138, g: 0.007843138, b: 0.007843138, a: 0.654902} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 26985 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8288 atime2: 38743 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 0.7294118, g: 0.654902, b: 0.5803922, a: 0.2509804} key1: {r: 0.827451, g: 0.827451, b: 0.827451, a: 0.48235294} key2: {r: 0.93333334, g: 0.93333334, b: 0.93333334, a: 0.98039216} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 22166 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8674 atime2: 37779 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 3 scalar: 0.9999 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 2 tilesY: 2 animationType: 1 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 0 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 randomizePerFrame: 1 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &889894713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 889894714} - component: {fileID: 889894717} - component: {fileID: 889894716} - component: {fileID: 889894715} m_Layer: 2 m_Name: sphereMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &889894714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889894713} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &889894715 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889894713} m_Material: {fileID: 13400000, guid: cf63880488ec29f43a759ecd9c6c5123, type: 2} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &889894716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889894713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} - {fileID: 2100000, guid: 27e8f2f3d17d5e44c9d5a7f39bd8fe8e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &889894717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889894713} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &890489320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890489321} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &890489321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890489320} m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1} m_LocalPosition: {x: -0.00000012944298, y: -0.00000011681105, z: 0.000000032645787} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1217579441} - {fileID: 1691032781} - {fileID: 836443652} m_Father: {fileID: 618076078} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &890561020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890561021} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &890561021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890561020} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 722973797} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &890801496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890801497} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &890801497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890801496} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 307222889} - {fileID: 1771743972} m_Father: {fileID: 1822299056} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &890818602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890818603} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &890818603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890818602} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &890927942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890927943} - component: {fileID: 890927944} m_Layer: 0 m_Name: AI Orders System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &890927943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890927942} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1482095186} - {fileID: 891901117} - {fileID: 857960384} - {fileID: 315714688} - {fileID: 721256900} - {fileID: 1771290958} - {fileID: 1556864947} - {fileID: 734476301} m_Father: {fileID: 778862160} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &890927944 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890927942} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59feff3b9a6bbb141ad8a2ca284e6367, type: 3} m_Name: m_EditorClassIdentifier: openMenuEnabled: 1 friendManagerEnabled: 1 menuPanelName: Friend List Manager useBlurUIPanel: 1 usedByAI: 0 orderInfoList: - Name: Attack orderName: Attacking checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 0 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 1 getCustomTargetFromBehavior: 1 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 1482095187} useEventOnOrder: 0 eventOnOrder: m_PersistentCalls: m_Calls: [] - Name: Follow orderName: Following checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 0 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 1 getCustomTargetFromBehavior: 1 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 891901118} useEventOnOrder: 0 eventOnOrder: m_PersistentCalls: m_Calls: [] - Name: Wait orderName: Waiting checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 0 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 1 getCustomTargetFromBehavior: 1 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 857960385} useEventOnOrder: 0 eventOnOrder: m_PersistentCalls: m_Calls: [] - Name: Hide orderName: Hiding checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 0 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 1 getCustomTargetFromBehavior: 1 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 315714689} useEventOnOrder: 0 eventOnOrder: m_PersistentCalls: m_Calls: [] - Name: Switch orderName: Switch Character checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 0 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 1 getCustomTargetFromBehavior: 1 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 721256901} useEventOnOrder: 0 eventOnOrder: m_PersistentCalls: m_Calls: [] - Name: Explode orderName: Explode checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 1 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 0 getCustomTargetFromBehavior: 0 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 0} useEventOnOrder: 0 eventOnOrder: m_PersistentCalls: m_Calls: [] - Name: Grenade orderName: Grenade checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 1 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 1 getCustomTargetFromBehavior: 1 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 734476302} useEventOnOrder: 0 eventOnOrder: m_PersistentCalls: m_Calls: [] - Name: Shape Shift orderName: Shape Shift checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 1 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 1 getCustomTargetFromBehavior: 0 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 1771290959} useEventOnOrder: 0 eventOnOrder: m_PersistentCalls: m_Calls: [] - Name: Attack On Place orderName: Attack On Place checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 0 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 0 getCustomTargetFromBehavior: 0 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 0} useEventOnOrder: 0 eventOnOrder: m_PersistentCalls: m_Calls: [] - Name: Borrow Weapon orderName: Borrow Weapon checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 1 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 1 getCustomTargetFromBehavior: 0 sendPlayerOnOrder: 1 mainCustomOrderBehavior: {fileID: 1556864948} useEventOnOrder: 0 eventOnOrder: m_PersistentCalls: m_Calls: [] - Name: Salute orderName: Salute checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 1 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 0 getCustomTargetFromBehavior: 0 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 0} useEventOnOrder: 1 eventOnOrder: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomActionByCategoryName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gesture m_BoolArgument: 0 m_CallState: 2 - Name: Drop Random Object orderName: Drop Random Object checkCharacterToReceiveOrdersComponent: 1 closeMenuOnOrderSelected: 1 useRemoteEvent: 0 remoteEventNameList: [] sendPlayerTransformOnEvent: 0 useRemoteEventListToSendPlayer: 0 remoteEventNameListToSendPlayer: [] useCustomOrderBehavior: 0 getCustomTargetFromBehavior: 0 sendPlayerOnOrder: 0 mainCustomOrderBehavior: {fileID: 0} useEventOnOrder: 1 eventOnOrder: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomActionByCategoryName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gesture m_BoolArgument: 0 m_CallState: 2 orderButtonList: - {fileID: 486816944} - {fileID: 345161497} - {fileID: 475096188} - {fileID: 990806105} callToFriendsOrderName: Follow useEventIfSystemDisabled: 1 eventIfSystemDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Friend List Manager m_BoolArgument: 0 m_CallState: 2 useEventToSendFriendAdded: 1 eventToSendFriendAdded: m_PersistentCalls: m_Calls: - m_Target: {fileID: 966758714} m_MethodName: addCharacterToTeamList m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventToSendFriendRemoved: 1 eventToSendFriendRemoved: m_PersistentCalls: m_Calls: - m_Target: {fileID: 966758714} m_MethodName: removeCharacterToTeamList m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 menuOpened: 0 friendsList: [] pauseManager: {fileID: 541563681} playerControllerManager: {fileID: 954210052} mainCollider: {fileID: 954210065} playerTransform: {fileID: 954210068} friendsMenuContent: {fileID: 1917590872} friendListContent: {fileID: 627996220} friendListElement: {fileID: 1425560833} --- !u!1 &891007150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891007151} m_Layer: 5 m_Name: Captures Gallery Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &891007151 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891007150} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00014123607, y: 0.00014123609, z: 0.00014123609} m_Children: - {fileID: 2106495} - {fileID: 888105508} - {fileID: 700947763} - {fileID: 322400548} - {fileID: 2072272410} - {fileID: 2127858938} - {fileID: 882367881} - {fileID: 745205157} - {fileID: 617929715} m_Father: {fileID: 2036391901} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 644.2682, y: 360.15225} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &891166337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891166338} - component: {fileID: 891166340} - component: {fileID: 891166339} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &891166338 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891166337} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 534723348} - {fileID: 644237710} - {fileID: 1508130397} - {fileID: 1422490684} m_Father: {fileID: 2104389361} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -70.4, y: 20.4} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &891166339 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891166337} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &891166340 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891166337} m_CullTransparentMesh: 0 --- !u!1 &891209959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891209960} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &891209960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891209959} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &891242493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891242494} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &891242494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891242493} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.0001522987, w: 0.9998096} m_LocalPosition: {x: -0.151, y: 1.6030005, z: 0.502} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &891466069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891466070} - component: {fileID: 891466072} - component: {fileID: 891466071} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &891466070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891466069} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0.04266, z: 0.09708} m_LocalScale: {x: 0.049186636, y: 0.020799445, z: 0.3091061} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &891466071 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891466069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &891466072 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891466069} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &891743433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891743434} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &891743434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891743433} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 919741377} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &891793390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891793391} - component: {fileID: 891793394} - component: {fileID: 891793393} - component: {fileID: 891793392} m_Layer: 5 m_Name: Inventory Slots Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &891793391 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891793390} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 507519383} - {fileID: 1600723510} - {fileID: 918697785} - {fileID: 187218826} - {fileID: 493985443} - {fileID: 799570097} m_Father: {fileID: 1179785362} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 3.1000977, y: 32.125} m_SizeDelta: {x: -87.80005, y: -257.05} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &891793392 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891793390} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &891793393 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891793390} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &891793394 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891793390} m_CullTransparentMesh: 0 --- !u!1 &891873403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891873404} - component: {fileID: 891873408} - component: {fileID: 891873407} - component: {fileID: 891873406} - component: {fileID: 891873405} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &891873404 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891873403} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1932636639} m_Father: {fileID: 897901163} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -59} m_SizeDelta: {x: 349.3, y: 642.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &891873405 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891873403} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1932636639} m_Horizontal: 0 m_Vertical: 0 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 30 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &891873406 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891873403} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &891873407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891873403} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.634} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &891873408 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891873403} m_CullTransparentMesh: 0 --- !u!1 &891901116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891901117} - component: {fileID: 891901118} m_Layer: 0 m_Name: Follow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &891901117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891901116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890927943} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &891901118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891901116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f8bc796590ead5343ae61b786283d45d, type: 3} m_Name: m_EditorClassIdentifier: orderEnabled: 1 showDebugPrint: 0 currentTarget: {fileID: 0} useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] tagToLocate: - enemy - friend checkIfTargetOnLockOnViewEnabled: 1 sendPlayerAsTarget: 1 ignoreToGetClosestEnemy: 1 getClosestTargetToCameraViewIfNoLockOnActive: 0 maxDistanceToFindTarget: 300 searchPointToLookComponents: 1 lookOnlyIfTargetOnScreen: 0 checkObstaclesToTarget: 0 layerToLook: serializedVersion: 2 m_Bits: 0 pointToLookComponentsLayer: serializedVersion: 2 m_Bits: 0 getClosestToCameraCenter: 0 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 200 showCameraGizmo: 0 mainCameraTransform: {fileID: 0} playerCameraTransform: {fileID: 0} mainPlayerCamera: {fileID: 0} mainCamera: {fileID: 0} --- !u!1 &892267878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 892267879} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &892267879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892267878} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830427, y: -0.00000059508085, z: 0.000000037056047} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1331286461} - {fileID: 1109333567} - {fileID: 580416179} - {fileID: 1402597310} - {fileID: 211262474} - {fileID: 1647818234} - {fileID: 1920787548} - {fileID: 368193999} - {fileID: 370942929} - {fileID: 1246372551} - {fileID: 1047557884} - {fileID: 1130148888} - {fileID: 1626517586} - {fileID: 552178612} - {fileID: 2124725063} - {fileID: 124191389} m_Father: {fileID: 292204941} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &892538549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 892538550} - component: {fileID: 892538554} - component: {fileID: 892538553} - component: {fileID: 892538552} - component: {fileID: 892538551} m_Layer: 5 m_Name: Current Objective Info Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &892538550 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892538549} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1015543583} m_Father: {fileID: 622793014} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -23.000004, y: -19.4} m_SizeDelta: {x: 407.4, y: -39.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &892538551 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892538549} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &892538552 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892538549} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1015543583} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 163916627} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &892538553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892538549} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.34509805} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &892538554 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892538549} m_CullTransparentMesh: 0 --- !u!1 &892711498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 892711499} - component: {fileID: 892711503} - component: {fileID: 892711502} - component: {fileID: 892711501} - component: {fileID: 892711500} m_Layer: 5 m_Name: Quick Access Slot Shoulders m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &892711499 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892711498} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 795612259} - {fileID: 268999324} - {fileID: 158400178} - {fileID: 1918771189} - {fileID: 1563472567} - {fileID: 1056970208} - {fileID: 1498569240} - {fileID: 1459604066} m_Father: {fileID: 752692930} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 100, y: 110} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &892711500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892711498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 892711498} slotCategoryName: Shoulders amountText: {fileID: 804472300} slotIcon: {fileID: 1752164758} rightSecondarySlotIcon: {fileID: 1575218775} leftSecondarySlotIcon: {fileID: 1452178159} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 268999325} slotSelectedIconPosition: {fileID: 1498569240} currentlySelectedIcon: {fileID: 1459604065} backgroundImage: {fileID: 795612260} slotMainSingleContent: {fileID: 1918771188} slotMainDualContent: {fileID: 1563472566} amountTextContent: {fileID: 1936650025} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &892711501 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892711498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 892711502} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 892711498} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &892711502 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892711498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &892711503 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892711498} m_CullTransparentMesh: 0 --- !u!1 &892720842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 892720843} - component: {fileID: 892720845} - component: {fileID: 892720844} m_Layer: 2 m_Name: Chainsaw Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &892720843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892720842} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 328829956} - {fileID: 877131827} m_Father: {fileID: 1351069665} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &892720844 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892720842} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 62ff06cc13b79944ca84785179e76ba6, type: 3} m_PlayOnAwake: 0 m_Volume: 0.2 m_Pitch: 1 Loop: 1 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!114 &892720845 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892720842} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1eb1af949d75a4749a9842436da162ff, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 useEventsOnActivateAndDisabled: 1 useDelayToEvent: 0 delayToEvent: 0 activated: 0 callOnStart: 0 showDebugPrint: 0 eventCoroutineActive: 0 eventToCallOnActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 328829957} m_MethodName: enableRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971151227} m_MethodName: setSliceActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: enableRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 892720844} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 877131828} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1742930212} m_MethodName: setMovementEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1015457131} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToCallOnDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 328829957} m_MethodName: disableRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971151227} m_MethodName: setSliceActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: disableRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 892720844} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 877131828} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1742930212} m_MethodName: setMovementEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1015457131} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 regularEventToCall: m_PersistentCalls: m_Calls: [] --- !u!1001 &892837432 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (11) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 13.445 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -7.286 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: 3.6359997 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.101789996 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 26 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: 'Random Stunning' objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &892837433 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 892837432} m_PrefabAsset: {fileID: 0} --- !u!1 &892956594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 892956595} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &892956595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892956594} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 191302099} - {fileID: 68519780} - {fileID: 678659882} m_Father: {fileID: 1262076500} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &893014751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 893014752} - component: {fileID: 893014754} - component: {fileID: 893014753} m_Layer: 5 m_Name: u m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &893014752 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893014751} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1294575183} m_Father: {fileID: 1823366665} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 45, y: 60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &893014753 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893014751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &893014754 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893014751} m_CullTransparentMesh: 0 --- !u!1 &893332698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 893332699} - component: {fileID: 893332701} - component: {fileID: 893332700} m_Layer: 18 m_Name: Song Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &893332699 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893332698} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00016069412} m_LocalScale: {x: 0.09263911, y: 0.09263913, z: 0.09263913} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000110926056, y: 8.999907} m_SizeDelta: {x: 347.7, y: 56.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &893332700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893332698} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Song Name Text --- !u!222 &893332701 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893332698} m_CullTransparentMesh: 0 --- !u!1 &893615430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 893615431} - component: {fileID: 893615433} - component: {fileID: 893615432} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &893615431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893615430} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &893615432 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893615430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &893615433 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893615430} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &893676598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 893676599} - component: {fileID: 893676603} - component: {fileID: 893676602} - component: {fileID: 893676601} - component: {fileID: 893676600} m_Layer: 5 m_Name: Borrow Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &893676599 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893676598} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999917, y: 0.9999917, z: 0.9999917} m_Children: - {fileID: 28080373} m_Father: {fileID: 534302118} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 934.79, y: -55.325} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &893676600 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893676598} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &893676601 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893676598} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 893676602} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 893676601} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &893676602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893676598} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &893676603 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893676598} m_CullTransparentMesh: 0 --- !u!1 &893790271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 893790272} - component: {fileID: 893790274} - component: {fileID: 893790273} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &893790272 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893790271} m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 590338971} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &893790273 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893790271} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3d3df063f80c9494ab232870179d071e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &893790274 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893790271} m_CullTransparentMesh: 0 --- !u!1 &893985938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 893985939} m_Layer: 5 m_Name: Experience Slider Panel Position Inside Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &893985939 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893985938} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 507575211} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 80.89996} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &894148446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894148447} m_Layer: 5 m_Name: Inner Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &894148447 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894148446} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 326869443} - {fileID: 589752050} - {fileID: 179626000} - {fileID: 2077107241} - {fileID: 1779394384} - {fileID: 1474325513} - {fileID: 574188587} m_Father: {fileID: 1374464550} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &894676202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894676203} - component: {fileID: 894676205} - component: {fileID: 894676204} m_Layer: 5 m_Name: Cursor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &894676203 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894676202} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 301677063} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &894676204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894676202} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 435eb10ee7c8e0b41812b2dd39ca7e2b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &894676205 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894676202} m_CullTransparentMesh: 0 --- !u!1 &894749955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894749956} - component: {fileID: 894749958} - component: {fileID: 894749957} m_Layer: 5 m_Name: Skill Slot Grab Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &894749956 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894749955} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1017021034} - {fileID: 1149048414} - {fileID: 205891558} - {fileID: 1238214046} - {fileID: 195120116} - {fileID: 333353395} - {fileID: 2014210948} m_Father: {fileID: 740572736} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -151, y: -98} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &894749957 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894749955} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1017021035} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 894749955} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &894749958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894749955} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 894749955} slotActive: {fileID: 195120115} slotLocked: {fileID: 205891557} slotUnlocked: {fileID: 1238214045} slotSkillAmountText: {fileID: 1149048415} slotPressedIcon: {fileID: 333353394} confirmUseSkillPointsPanelPosition: {fileID: 2014210948} --- !u!1 &894956177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894956178} - component: {fileID: 894956179} m_Layer: 0 m_Name: Show Throw Grenade Adhered Message m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &894956178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894956177} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166913241} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &894956179 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894956177} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a0edd6274fc501c4a831d4ccaa6f9f28, type: 3} m_Name: m_EditorClassIdentifier: messageInfoList: - Name: Return Grenade messageContent: '-ACTION NAME- : Return Grenade' useMessageDuration: 0 messageDuration: 0 messagePanel: {fileID: 1331702636} messageText: {fileID: 748623744} dontActivateMessageIfShowing: 0 checkForInputActionOnText: 1 includedActionNameOnText: Activate Current Ability showingMessage: 0 eventOnMessage: m_PersistentCalls: m_Calls: [] actionNameField: -ACTION NAME- panelForCustomMessageName: Custom Message playerInput: {fileID: 954210080} --- !u!1 &894999649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894999650} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &894999650 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894999649} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1894957817} m_Father: {fileID: 1270332807} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &895218400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895218401} - component: {fileID: 895218402} m_Layer: 12 m_Name: Tech m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895218401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895218400} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2072167705} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &895218402 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895218400} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e5c1a4fc0ceb7d4698ea680a97da384, type: 3} m_Name: m_EditorClassIdentifier: currentStatAmount: 0 --- !u!1 &895350380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895350381} - component: {fileID: 895350383} - component: {fileID: 895350382} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895350381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895350380} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0674, z: 0.13699995} m_LocalScale: {x: 0.007420146, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 682246764} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &895350382 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895350380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &895350383 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895350380} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &895386334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895386335} - component: {fileID: 895386337} - component: {fileID: 895386336} m_Layer: 5 m_Name: Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &895386335 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895386334} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370281052} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -7.869995, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &895386336 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895386334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &895386337 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895386334} m_CullTransparentMesh: 0 --- !u!114 &895419799 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114657503654385782, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &895510625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895510626} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895510626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895510625} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.15, y: 1.669, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &895618299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895618300} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895618300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895618299} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1010124320} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &896372016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896372017} - component: {fileID: 896372019} - component: {fileID: 896372018} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &896372017 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896372016} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1168549677} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 145.4} m_SizeDelta: {x: 399.8, y: 93.105} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &896372018 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896372016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &896372019 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896372016} m_CullTransparentMesh: 0 --- !u!1 &896684855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896684856} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &896684856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896684855} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 88069386} - {fileID: 225851612} m_Father: {fileID: 215283774} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &897370894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 897370895} - component: {fileID: 897370896} m_Layer: 0 m_Name: Sad Idle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &897370895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897370894} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690434856} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &897370896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897370894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Sad Idle useActionName: 1 actionName: Sad Idle useActionID: 0 actionID: 7000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.8 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 1 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &897519442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 897519443} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &897519443 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897519442} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1198420014} m_Father: {fileID: 758685291} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &897569909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 897569910} - component: {fileID: 897569913} - component: {fileID: 897569912} - component: {fileID: 897569911} m_Layer: 0 m_Name: head.x m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &897569910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897569909} m_LocalRotation: {x: -0.12706584, y: 0.0067053405, z: 0.0008503551, w: 0.9918713} m_LocalPosition: {x: 5.2134685e-10, y: 0.08113473, z: 0.000000019068477} m_LocalScale: {x: 1.0000001, y: 0.9999998, z: 1.0000001} m_Children: - {fileID: 428616045} m_Father: {fileID: 304876741} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!144 &897569911 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897569909} m_ConnectedBody: {fileID: 1167897694} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 6.615992e-10, y: 0.24023987, z: 0.022912007} serializedVersion: 2 m_SwingAxis: {x: 0, y: 0, z: 1} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -40 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 25 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 25 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!135 &897569912 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897569909} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.15 m_Center: {x: 0, y: 0.08032207, z: 0} --- !u!54 &897569913 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897569909} serializedVersion: 2 m_Mass: 7 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!1 &897642977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 897642978} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &897642978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897642977} m_LocalRotation: {x: 0.20107667, y: -0.37773773, z: -0.21681456, w: 0.8774246} m_LocalPosition: {x: -0.03817001, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 10.898001, y: -49.804, z: -32.831} --- !u!1 &897688223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 897688224} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &897688224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897688223} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1070503622} m_Father: {fileID: 149008543} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &897901162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 897901163} m_Layer: 5 m_Name: Weapons Controls Content (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &897901163 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897901162} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 1676547484} - {fileID: 891873404} m_Father: {fileID: 673624592} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 562, y: -0.0010681152} m_SizeDelta: {x: 349.3, y: 719.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &898032978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 898032979} - component: {fileID: 898032980} m_Layer: 5 m_Name: Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &898032979 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898032978} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1216427684} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 403.75, y: -35} m_SizeDelta: {x: 807.5, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &898032980 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898032978} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: 807.5 m_PreferredHeight: 70 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &898144966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 898144967} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &898144967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898144966} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &898462447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 898462448} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &898462448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898462447} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: -0.2490004, y: 1.5440023, z: 0.18400002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 697708149} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &899215505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899215506} - component: {fileID: 899215508} - component: {fileID: 899215507} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &899215506 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899215505} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1828750511} - {fileID: 1836168909} m_Father: {fileID: 1448876293} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000015258789} m_SizeDelta: {x: 0, y: 177} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &899215507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899215505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 157.4, y: 27} m_Spacing: {x: 5, y: 3} m_Constraint: 2 m_ConstraintCount: 6 --- !u!114 &899215508 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899215505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &899274987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899274988} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &899274988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899274987} m_LocalRotation: {x: -0.5261319, y: -0.48852384, z: 0.49206153, w: 0.4923466} m_LocalPosition: {x: 5.42, y: -0.02, z: 0.15} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3392541} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &899389990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899389991} - component: {fileID: 899389992} m_Layer: 0 m_Name: Night Vision Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &899389991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899389990} m_LocalRotation: {x: -0.7202941, y: -0.0101323705, z: -0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.21532825, y: 13.510885, z: 0.49844456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 531896459} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &899389992 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899389990} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: bcb73bce7aff76d4ab7a6b8cfc96cb8c, type: 2} useReleaseMethodEnabled: 0 --- !u!1 &899447915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899447916} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &899447916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899447915} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 380601422} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &899785590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899785591} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &899785591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899785590} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &899908648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899908649} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &899908649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899908648} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1597037778} - {fileID: 575549483} - {fileID: 2132371252} m_Father: {fileID: 1865961970} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &900019754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900019755} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &900019755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900019754} m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426} --- !u!1 &900110349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900110350} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &900110350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900110349} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 907933434} m_Father: {fileID: 1659097771} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &900407322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900407323} - component: {fileID: 900407325} - component: {fileID: 900407324} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &900407323 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900407322} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 416677385} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &900407324 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900407322} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &900407325 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900407322} m_CullTransparentMesh: 0 --- !u!1 &900696707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900696708} - component: {fileID: 900696711} - component: {fileID: 900696710} - component: {fileID: 900696709} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &900696708 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900696707} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 986700249} m_Father: {fileID: 290664320} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021606, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &900696709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900696707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 900696710} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 290664319} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 970361969} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1968981766} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &900696710 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900696707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &900696711 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900696707} m_CullTransparentMesh: 0 --- !u!1 &900902849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900902850} m_Layer: 0 m_Name: First Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &900902850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900902849} m_LocalRotation: {x: -0.00000005960463, y: -0.000000081956365, z: -0.000000022351736, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396218183} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &900954115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900954116} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &900954116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900954115} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0000004768408, y: 0.020501375, z: 0.33724022} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 1012591784} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &901060702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901060705} - component: {fileID: 901060703} - component: {fileID: 901060704} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &901060703 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901060702} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 0 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 1132687916} IkWeaponManager: {fileID: 1010124322} mainCameraTransform: {fileID: 0} laserDot: {fileID: 0} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &901060704 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901060702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!4 &901060705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901060702} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 117168938} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &901379364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901379365} - component: {fileID: 901379367} - component: {fileID: 901379366} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &901379365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901379364} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0.00963} m_LocalScale: {x: 0.027758598, y: 0.039835453, z: 0.027758595} m_Children: [] m_Father: {fileID: 1954963465} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &901379366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901379364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &901379367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901379364} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &901497546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901497547} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &901497547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901497546} m_LocalRotation: {x: -0.24625692, y: 0.042273525, z: 0.010751814, w: 0.96822256} m_LocalPosition: {x: -0.1202, y: 1.55, z: 0.5103} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -28.54, y: 5, z: 0} --- !u!1 &901533328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901533329} - component: {fileID: 901533331} - component: {fileID: 901533330} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &901533329 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901533328} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1413167757} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &901533330 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901533328} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5294118, g: 0.48659173, b: 0.48659173, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &901533331 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901533328} m_CullTransparentMesh: 0 --- !u!1 &901723354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901723355} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &901723355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901723354} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 524597609} - {fileID: 953472545} m_Father: {fileID: 68519780} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &901797916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901797917} - component: {fileID: 901797919} - component: {fileID: 901797918} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &901797917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901797916} m_LocalRotation: {x: -0.22171858, y: 0, z: 0, w: 0.97511077} m_LocalPosition: {x: 0, y: 0.015, z: 0.439} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1000683576} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -25.62, y: 0, z: 0} --- !u!120 &901797918 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901797916} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &901797919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901797916} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294832123 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 10 animationSpeed: 5 tillingOffset: 8 animateTexture: 1 textureColor: {r: 1, g: 0, b: 0, a: 0.597} useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 0 checkForPlayerCollider: 0 playerCollider: {fileID: 0} useHoldThrowArmAnimation: 0 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 0 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 0 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 0} shootPosition: {fileID: 1970659139} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 901797918} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!1 &901798547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901798548} - component: {fileID: 901798550} - component: {fileID: 901798549} m_Layer: 5 m_Name: BackGround (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &901798548 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901798547} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 552568632} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &901798549 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901798547} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &901798550 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901798547} m_CullTransparentMesh: 0 --- !u!1 &901834432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901834433} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &901834433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901834432} m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.14400016, y: 1.6050017, z: 0.5190002} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0} --- !u!1 &901859244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901859245} - component: {fileID: 901859247} - component: {fileID: 901859246} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &901859245 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901859244} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2093847140} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &901859246 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901859244} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &901859247 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901859244} m_CullTransparentMesh: 0 --- !u!1 &902011903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902011904} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &902011904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902011903} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 1986995015} m_Father: {fileID: 2081828188} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &902143882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902143883} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &902143883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902143882} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: 0.24900043, y: 1.6340016, z: 0.02200034} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2065045515} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &902413848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902413849} m_Layer: 0 m_Name: Parable Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &902413849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902413848} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 8.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 180586847} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &902686402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902686403} - component: {fileID: 902686405} - component: {fileID: 902686404} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &902686403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902686402} m_LocalRotation: {x: 0.70710677, y: 2.0372681e-10, z: -0.0000000037252903, w: 0.7071068} m_LocalPosition: {x: -0.012199894, y: 0.06429982, z: 0.16190015} m_LocalScale: {x: 0.018828003, y: 0.0043186764, z: 0.018828034} m_Children: [] m_Father: {fileID: 355045111} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &902686404 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902686402} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &902686405 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902686402} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &902705695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902705696} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &902705696 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902705695} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 429910650} m_Father: {fileID: 1251018574} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -2, y: -127.5} m_SizeDelta: {x: -3, y: 255} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &902708769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902708770} - component: {fileID: 902708772} - component: {fileID: 902708771} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &902708770 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902708769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 112794221} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &902708771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902708769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: x --- !u!222 &902708772 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902708769} m_CullTransparentMesh: 0 --- !u!1 &902723824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902723825} - component: {fileID: 902723827} - component: {fileID: 902723826} m_Layer: 2 m_Name: Mark Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &902723825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902723824} m_LocalRotation: {x: 0.65328157, y: 0.2705981, z: -0.27059814, w: 0.65328145} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.8010728, y: 0.8010727, z: 0.8010728} m_Children: [] m_Father: {fileID: 1085661600} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &902723826 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902723824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: efa05b59a6d848048a12938eb8954661, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &902723827 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902723824} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &902788682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902788683} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &902788683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902788682} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.132, z: 0.062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1160339824} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &903282528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 903282529} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &903282529 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903282528} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1537292391} m_Father: {fileID: 741260852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &903370783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 903370784} - component: {fileID: 903370786} - component: {fileID: 903370785} m_Layer: 0 m_Name: Hit Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &903370784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903370783} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 142971531} - {fileID: 1193886366} m_Father: {fileID: 1365692055} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &903370785 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903370783} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c50d77affeb31e14c9c062c282f13fc8, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &903370786 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903370783} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 0.5 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.52205884, g: 0.23415875, b: 0.23415875, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 571 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: -90, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.5235988 minScalar: -0.5235988 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.25, g: 0.11948529, b: 0.11948529, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 43562 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.25 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &903471347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 903471348} - component: {fileID: 903471351} - component: {fileID: 903471350} - component: {fileID: 903471349} m_Layer: 5 m_Name: Player Inventory Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &903471348 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903471347} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 363732889} m_Father: {fileID: 1944191995} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 587, y: 104.599976} m_SizeDelta: {x: 30, y: 365.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &903471349 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903471347} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2143831599} m_HandleRect: {fileID: 2143831598} m_Direction: 2 m_Value: 1 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &903471350 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903471347} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &903471351 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903471347} m_CullTransparentMesh: 0 --- !u!1 &903539125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 903539126} - component: {fileID: 903539128} - component: {fileID: 903539127} m_Layer: 5 m_Name: Skill Slot Sprint m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &903539126 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903539125} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1044328036} - {fileID: 1420242457} - {fileID: 1582593523} - {fileID: 664955439} - {fileID: 620521934} - {fileID: 265100090} - {fileID: 1728469802} m_Father: {fileID: 1003183266} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 84, y: -170} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &903539127 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903539125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1044328037} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 903539125} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &903539128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903539125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 903539125} slotActive: {fileID: 620521933} slotLocked: {fileID: 1582593522} slotUnlocked: {fileID: 664955438} slotSkillAmountText: {fileID: 1420242458} slotPressedIcon: {fileID: 265100089} confirmUseSkillPointsPanelPosition: {fileID: 1728469802} --- !u!1 &903770053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 903770054} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &903770054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903770053} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.11800025, y: 1.461001, z: 0.46500012} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!114 &903917675 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114145724540216732, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &904238049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904238050} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &904238050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904238049} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: -0.21000034, y: 1.558002, z: 0.30400002} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &904454448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904454449} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &904454449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904454448} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.064000055, y: 1.5900005, z: 0.3930007} m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.99999976} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &904567407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904567408} - component: {fileID: 904567409} - component: {fileID: 904567410} m_Layer: 5 m_Name: Action Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &904567408 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904567407} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 727897043} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 25.8, y: -64.70001} m_SizeDelta: {x: 181.78, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &904567409 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904567407} m_CullTransparentMesh: 0 --- !u!114 &904567410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904567407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 16 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: NNNNNNNNNNNNNNNN --- !u!1 &904688246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904688247} - component: {fileID: 904688248} m_Layer: 2 m_Name: Shake Camera On Cutting Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &904688247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904688246} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1234541724} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &904688248 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904688246} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Cutting Mode Slice shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 18 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo - Rotating Kick - Hit Object - Melee Attack Target To Damage Found - Cutting Mode Slice externalShakeManager: {fileID: 0} --- !u!1 &905084988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905084990} - component: {fileID: 905084989} m_Layer: 5 m_Name: target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!111 &905084989 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905084988} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 73223f873de68ae47b1f8c5a5aed77be, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!224 &905084990 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905084988} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1131889190} - {fileID: 2084975261} - {fileID: 116900618} - {fileID: 1665701703} m_Father: {fileID: 1928508546} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &905241329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905241330} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &905241330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905241329} m_LocalRotation: {x: -0.01743584, y: -0.043612763, z: -0.0007612654, w: 0.99889606} m_LocalPosition: {x: 0.15, y: 1.645, z: 0.596} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: -5, z: 0} --- !u!1 &905372151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905372152} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &905372152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905372151} m_LocalRotation: {x: -0.08249307, y: -0.08685642, z: -0.007217203, w: 0.9927733} m_LocalPosition: {x: 0.15000051, y: 1.6690006, z: 0.6} m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &905424348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905424349} - component: {fileID: 905424350} m_Layer: 5 m_Name: Travel Station Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &905424349 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905424348} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 718783212} - {fileID: 1918847083} - {fileID: 2054782982} - {fileID: 363134815} - {fileID: 1541993122} - {fileID: 1437499638} - {fileID: 105995482} - {fileID: 1092995417} m_Father: {fileID: 1677338735} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &905424350 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905424348} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &905469121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905469122} - component: {fileID: 905469124} - component: {fileID: 905469123} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &905469122 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905469121} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 416907336} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &905469123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905469121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &905469124 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905469121} m_CullTransparentMesh: 0 --- !u!1 &905549819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905549820} - component: {fileID: 905549822} - component: {fileID: 905549821} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &905549820 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905549819} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 417363565} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &905549821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905549819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: CONFIRM --- !u!222 &905549822 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905549819} m_CullTransparentMesh: 0 --- !u!1001 &905597603 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.x value: 19.11 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.y value: 1.1610003 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.z value: -23.86 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 114545588018248308, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: changeAnimationSpeed value: 1 objectReference: {fileID: 0} - target: {fileID: 114545588018248308, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: animationSpeed value: 0.5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} --- !u!4 &905597604 stripped Transform: m_CorrespondingSourceObject: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} m_PrefabInstance: {fileID: 905597603} m_PrefabAsset: {fileID: 0} --- !u!1 &905648994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905648995} - component: {fileID: 905648997} - component: {fileID: 905648996} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &905648995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905648994} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &905648996 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905648994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &905648997 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905648994} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &906043006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906043007} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &906043007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906043006} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.11500069} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 552178612} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &906191274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906191275} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &906191275 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906191274} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 593377034} - {fileID: 1610257971} m_Father: {fileID: 1986924084} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &906470984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906470985} - component: {fileID: 906470987} - component: {fileID: 906470986} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &906470985 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906470984} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1744547521} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &906470986 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906470984} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: b3996d149cc0acf45ab6200e0eb40d46, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &906470987 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906470984} m_CullTransparentMesh: 0 --- !u!1 &906491714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906491715} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &906491715 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906491714} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 124606569} m_Father: {fileID: 703387928} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &906560539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906560540} - component: {fileID: 906560544} - component: {fileID: 906560543} - component: {fileID: 906560542} - component: {fileID: 906560541} m_Layer: 5 m_Name: Category Button Materials m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &906560540 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906560539} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1419314877} - {fileID: 287435745} - {fileID: 1274678798} m_Father: {fileID: 707618602} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 816.6199, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &906560541 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906560539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &906560542 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906560539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 906560543} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Materials m_BoolArgument: 0 m_CallState: 2 --- !u!114 &906560543 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906560539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &906560544 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906560539} m_CullTransparentMesh: 0 --- !u!1 &906611324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906611325} - component: {fileID: 906611327} - component: {fileID: 906611326} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &906611325 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906611324} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1671648589} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &906611326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906611324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &906611327 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906611324} m_CullTransparentMesh: 0 --- !u!1 &906700870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906700871} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &906700871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906700870} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1045420127} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &906955922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906955923} - component: {fileID: 906955925} - component: {fileID: 906955924} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &906955923 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906955922} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2006419764} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 104.03, y: 0} m_SizeDelta: {x: 409.08, y: 68.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &906955924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906955922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &906955925 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906955922} m_CullTransparentMesh: 0 --- !u!1 &906959786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906959787} - component: {fileID: 906959789} - component: {fileID: 906959788} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &906959787 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906959786} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1366419495} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &906959788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906959786} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &906959789 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906959786} m_CullTransparentMesh: 0 --- !u!1 &907282694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 907282695} m_Layer: 0 m_Name: Weapon Effect Source Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &907282695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907282694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 538360389} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &907611162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 907611163} m_Layer: 12 m_Name: Left Hand (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &907611163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907611162} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.2109985, y: 1.4779968, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386890424} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &907752487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 907752488} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &907752488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907752487} m_LocalRotation: {x: 0.6787721, y: 0.028443038, z: 0.73372895, w: -0.010069381} m_LocalPosition: {x: -0.1172, y: -0.0505, z: 0.1377} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 630503556} m_Father: {fileID: 503205051} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -176.824, y: -94.418, z: -1.367981} --- !u!1 &907933433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 907933434} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &907933434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907933433} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1035562969} m_Father: {fileID: 900110350} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &907958028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 907958029} - component: {fileID: 907958031} - component: {fileID: 907958030} m_Layer: 0 m_Name: Sphere m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &907958029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907958028} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0.0000014156104, y: -0.17880026, z: 0.01129999} m_LocalScale: {x: 0.043793876, y: 0.04379385, z: 0.043793894} m_Children: [] m_Father: {fileID: 1555940576} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &907958030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907958028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &907958031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907958028} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &908086212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 908086213} - component: {fileID: 908086215} - component: {fileID: 908086214} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &908086213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908086212} m_LocalRotation: {x: -0.00000040095736, y: -0.00000017877271, z: 0.0000002420436, w: 1} m_LocalPosition: {x: -0, y: -0.2047, z: -0.0468} m_LocalScale: {x: 0.029974425, y: 0.008598348, z: 0.0653475} m_Children: [] m_Father: {fileID: 1667023282} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &908086214 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908086212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &908086215 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908086212} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &908164060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 908164061} - component: {fileID: 908164063} - component: {fileID: 908164062} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &908164061 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908164060} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1564110752} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &908164062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908164060} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &908164063 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908164060} m_CullTransparentMesh: 0 --- !u!1 &908238622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 908238623} m_Layer: 0 m_Name: Shell Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &908238623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908238622} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 270925836} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &908551363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 908551364} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &908551364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908551363} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 336231937} m_Father: {fileID: 1640444535} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &908842043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 908842044} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &908842044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908842043} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &908882734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 908882735} - component: {fileID: 908882736} - component: {fileID: 908882737} m_Layer: 5 m_Name: Object Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &908882735 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908882734} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 727897043} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00024414062, y: 61.09999} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &908882736 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908882734} m_CullTransparentMesh: 0 --- !u!114 &908882737 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908882734} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &909087672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909087673} - component: {fileID: 909087675} - component: {fileID: 909087674} m_Layer: 0 m_Name: Ripple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909087673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909087672} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 1646255367} - {fileID: 136224249} m_Father: {fileID: 225851612} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &909087674 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909087672} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c185392cb22aeb741a03d966a7012837, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 2 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 10 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &909087675 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909087672} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 1 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.40000004 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8000001 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0, g: 0, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 10 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 0 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.42024785 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 3.409666 outSlope: 3.409666 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.82894737 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.17453292 minScalar: -0.17453292 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.76862746, g: 0.8509804, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 5, y: 10} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 1646255369} type: 0 properties: 0 emitProbability: 1 - serializedVersion: 3 emitter: {fileID: 136224251} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &909108891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909108892} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909108892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909108891} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.21300028, y: 1.0470004, z: 0.062000334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1598869081} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &909228446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909228447} - component: {fileID: 909228449} - component: {fileID: 909228448} m_Layer: 0 m_Name: Buzzsaw_002 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909228447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909228446} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.515465, y: -0.4366311, z: 0.06348712} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2014671853} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &909228448 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909228446} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 978537071697846962, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} - {fileID: 6063495526347933197, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &909228449 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909228446} m_Mesh: {fileID: -4379918762898185414, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &909485006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909485007} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909485007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909485006} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120006, z: 0.0030001344} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 863423725} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &909567204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909567205} - component: {fileID: 909567207} - component: {fileID: 909567206} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909567205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909567204} m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.027163, y: -0.091287, z: 0.062642} m_LocalScale: {x: 0.010369197, y: 0.00844846, z: 0.06307304} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} --- !u!23 &909567206 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909567204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &909567207 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909567204} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &909637693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909637694} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909637694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909637693} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.1046, z: -0.0071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 989357793} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &909736795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909736796} - component: {fileID: 909736801} - component: {fileID: 909736800} - component: {fileID: 909736799} - component: {fileID: 909736798} - component: {fileID: 909736797} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909736796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909736795} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.15300019, y: 1.5300021, z: -0.17799959} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 268138296} - {fileID: 1131280487} - {fileID: 1496458165} - {fileID: 643388118} - {fileID: 150910543} - {fileID: 1178526848} m_Father: {fileID: 53166614} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &909736797 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909736795} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 2044979095} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 53166615} weaponAnimator: {fileID: 0} --- !u!114 &909736798 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909736795} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 175668008} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 53166615} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 909736801} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 909736801} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 175668008} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.53 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 53166615} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 0 speedMultiplier: 0 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 175668008} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 909736801} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!111 &909736799 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909736795} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 6ef3f43eb543dd74ba688e4be185e95c, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!82 &909736800 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909736795} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &909736801 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909736795} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Spear Launcher numberKey: 6 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 200 clipSize: 40 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Spear Launcher Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.5 projectileDamage: 4 projectileSpeed: 15 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1496458165} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.2 forceMassMultiplier: 1 killInOneShot: 1 useDisableTimer: 0 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1131280486} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: animationSpeed: 10 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 268138296} clipModel: {fileID: 1405255563814850, guid: d3d275089bad0f6438fca43d1e5c1005, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 1074304907} magazineInHandGameObject: {fileID: 1121829301340506, guid: 10eb661c33ac0e9419cfbf319b74f9b4, type: 3} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 0.8 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 1 shakeSpeed: 25 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 1 dualWeaponShakeSpeed: 20 useShellOnWeaponShootEnabled: 1 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 643388118} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: a277065669ba8a64abff644da86e336c, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 1858657837714404, guid: 1c225e7a7089d8d4ea80aa44173a3f94, type: 3} weaponIcon: {fileID: 2800000, guid: 7b0a8d49437ba5b41bb020e7ca08bbfa, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 083950c620668ed4eaf815e429766425, type: 3} weaponIConHUD: {fileID: 2800000, guid: 39e639f544b645a4587cb6e5ab63aece, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 1702441849} remainAmmoText: {fileID: 184384875} HUD: {fileID: 1316803977} ammoInfoHUD: {fileID: 382564608} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 1132691441} HUDTransformInFirstPerson: {fileID: 1634423986} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 53166615} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Rifle m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 909736798} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 53166615} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Rifle FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 909736798} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 909736798} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1716337033412514, guid: 938ced98c4e23954aa70f6a6cc428147, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 53166615} weaponsManager: {fileID: 954210076} parable: {fileID: 150910545} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 909736799} weaponEffectsSource: {fileID: 909736800} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 53166616} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!1 &909959279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909959280} m_Layer: 0 m_Name: Objects To Slice m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909959280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909959279} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 701559514} - {fileID: 535393789} - {fileID: 2101953421} - {fileID: 616030012} - {fileID: 495117530} - {fileID: 1939444650} - {fileID: 1733515041} - {fileID: 864418827} - {fileID: 643366939} - {fileID: 342766020} - {fileID: 1239681752} - {fileID: 1551805963} m_Father: {fileID: 276041846} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &910370276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910370278} - component: {fileID: 910370277} m_Layer: 0 m_Name: Turn Based Combat Actions System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &910370277 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910370276} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2dbdb3d8c3b369946887aada5bb6a3d2, type: 3} m_Name: m_EditorClassIdentifier: characterTargetPriority: 0 mainTransform: {fileID: 954210068} playerCameraTrnsform: {fileID: 176855560} canUseExtraTurns: 0 amountOfExtraTurns: 0 menuPanelName: Turn Combat System movementSpeed: 10 useBlockedCommandList: 0 blockedCommandList: [] useBlockedCommandCategoryList: 0 blockedCommandCategoryList: [] characterStatsToShowList: - Current Health - Magic Points addAmountToCharacterStatsOnCombat: 0 simpleStatInfoList: [] selectTargetInOrder: 1 selectRandomTarget: 0 selectTargetByCharacterPriority: 0 turnBasedCombatActionActive: 0 currentCombatPosition: {x: 0, y: 0, z: 0} currentCombatRotation: {x: 0, y: 0, z: 0} adjustingCharacterPositionInProcess: 0 freeCombatActive: 0 mainTurnBasedCombatSystemAssigned: 0 mainRemoteEventSystem: {fileID: 954210057} mainCharacterToReceiveOrders: {fileID: 366417363} mainTurnBasedCombatSystem: {fileID: 0} mainAITurnBasedCombatSystemBrain: {fileID: 1934530334} useEventOnCombatActive: 1 eventOnCombatActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 229774425} m_MethodName: setObjectsParent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: setUseMatchTargetSystemOnAttackState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210058} m_MethodName: setUseMatchTargetSystemOnAttackState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210053} m_MethodName: setIgnoreDropMeleeWeaponOnDeathState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnCombatDeactivate: 1 eventOnCombatDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 103579605} m_MethodName: setObjectsParent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: setOriginaloriginalUseMatchTargetSystemOnAttackState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210058} m_MethodName: setOriginalUseMatchTargetSystemOnAttackState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1749943730} m_MethodName: resetTaskCounterAndDisableTaskComplete m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1987275411} m_MethodName: resetTaskCounterAndDisableTaskComplete m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1570816715} m_MethodName: checkIfModeActiveToReleaseIt m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210053} m_MethodName: setIgnoreDropMeleeWeaponOnDeathState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsIfCharacterAliveAfterCombat: 0 eventsIfCharacterAliveAfterCombat: m_PersistentCalls: m_Calls: [] useEventsIfCharacterDeadAfterCombat: 0 eventsIfCharacterDeadAfterCombat: m_PersistentCalls: m_Calls: [] useEventsOnCharacterCurrentTurnStart: 0 eventsOnCharacterCurrentTurnStart: m_PersistentCalls: m_Calls: [] useEventOnCurrentCharacterTurn: 1 eventOnCurrentCharacterTurn: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Block m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Close Combat Block m_BoolArgument: 0 m_CallState: 2 useEventOnCurrentTeamTurn: 0 eventOnCurrentTeamTurn: m_PersistentCalls: m_Calls: [] useEventOnEachTurn: 1 eventOnEachTurn: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1749943730} m_MethodName: increaseTaskCounter m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1987275411} m_MethodName: increaseTaskCounter m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!4 &910370278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910370276} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1749943729} - {fileID: 1987275412} m_Father: {fileID: 1311500662} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &910410973 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114494581479348388, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &910422430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910422431} - component: {fileID: 910422432} - component: {fileID: 910422433} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &910422431 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910422430} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1430150583} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &910422432 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910422430} m_CullTransparentMesh: 0 --- !u!114 &910422433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910422430} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &910739882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910739883} - component: {fileID: 910739885} - component: {fileID: 910739884} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &910739883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910739882} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00050167827, y: 0.057500243, z: 0.34759873} m_LocalScale: {x: 0.023978611, y: 0.028727055, z: 0.008799264} m_Children: [] m_Father: {fileID: 448779192} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &910739884 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910739882} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &910739885 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910739882} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &910880625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910880626} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &910880626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910880625} m_LocalRotation: {x: -0.5261319, y: -0.4885239, z: 0.49206144, w: 0.49234664} m_LocalPosition: {x: 5.4174037, y: -0.016666055, z: 0.23789914} m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 1817975426} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &911112356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 911112357} m_Layer: 5 m_Name: Info Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &911112357 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911112356} m_LocalRotation: {x: -0, y: -0, z: -0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 912003418} - {fileID: 824725915} - {fileID: 1682951853} m_Father: {fileID: 1023609031} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -6.51, y: -8.68, z: -4.17} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50.000015, y: -49.999947} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &911196593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 911196594} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &911196594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911196593} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 2033877817} m_Father: {fileID: 478519916} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &911212548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 911212549} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &911212549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911212548} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &911819064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 911819065} - component: {fileID: 911819067} - component: {fileID: 911819066} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &911819065 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911819064} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1193700999} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &911819066 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911819064} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &911819067 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911819064} m_CullTransparentMesh: 0 --- !u!1 &911820002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 911820003} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &911820003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911820002} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &912003417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 912003418} - component: {fileID: 912003420} - component: {fileID: 912003419} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &912003418 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912003417} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 911112357} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -49.99999} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &912003419 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912003417} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fd14ddf2e00a83c4ab255b61e6da434c, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &912003420 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912003417} m_CullTransparentMesh: 0 --- !u!1 &912086606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 912086607} - component: {fileID: 912086609} - component: {fileID: 912086608} m_Layer: 0 m_Name: Blades 9 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &912086607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912086606} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &912086608 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912086606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &912086609 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912086606} m_Mesh: {fileID: -6898086133781366901, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &912402138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 912402139} - component: {fileID: 912402141} - component: {fileID: 912402140} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &912402139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912402138} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.04829997, z: 0.09397999} m_LocalScale: {x: 0.026464107, y: 0.019440148, z: 0.02646417} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &912402140 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912402138} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &912402141 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912402138} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &912502568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 912502569} - component: {fileID: 912502571} - component: {fileID: 912502570} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &912502569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912502568} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 1861973061} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &912502570 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912502568} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &912502571 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912502568} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &912576266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 912576267} - component: {fileID: 912576269} - component: {fileID: 912576268} m_Layer: 5 m_Name: Background 3 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &912576267 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912576266} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1159033498} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -441.4, y: 260.29993} m_SizeDelta: {x: -911.7, y: -716.12} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &912576268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912576266} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.6039216} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &912576269 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912576266} m_CullTransparentMesh: 0 --- !u!1 &912586203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 912586204} - component: {fileID: 912586205} m_Layer: 5 m_Name: Current Objective Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &912586204 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912586203} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 853345887} - {fileID: 758685291} m_Father: {fileID: 538861480} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 12.000004, y: 35.5} m_SizeDelta: {x: 452.8, y: 256.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &912586205 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912586203} m_CullTransparentMesh: 0 --- !u!1 &913012351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913012352} - component: {fileID: 913012353} m_Layer: 0 m_Name: Blue Pixel Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913012352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913012351} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &913012353 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913012351} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9756f6f9a410f1f458a706803dcbbeb6, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainShader: {fileID: 4800000, guid: d898036ff45644449b713953ad715cdf, type: 3} useEffectColor: 1 effectColor: {r: 0.14570719, g: 0.18270494, b: 0.3602941, a: 1} blockCountName: BlockCount blockSizeName: BlockSize colorName: _TintColor BlockCount: 290 --- !u!1 &913219950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913219951} - component: {fileID: 913219952} m_Layer: 0 m_Name: Draw Pistol Left Hand 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913219951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913219950} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &913219952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913219950} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Pistol Left Hand 2 useActionName: 1 actionName: Draw Pistol Left Hand 2 useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &913341319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913341320} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913341320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913341319} m_LocalRotation: {x: 0.08984337, y: -0.062247887, z: 0.57128143, w: 0.81344384} m_LocalPosition: {x: -0.122000195, y: 1.0350004, z: 0.30800065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 967870838} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &913439154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913439155} - component: {fileID: 913439156} m_Layer: 0 m_Name: Teleport Pose m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913439155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913439154} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817981612} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &913439156 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913439154} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Teleport Pose useActionName: 1 actionName: Teleport Pose useActionID: 0 actionID: 2000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 1 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &913552251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913552252} - component: {fileID: 913552253} m_Layer: 5 m_Name: Grenades Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &913552252 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913552251} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1883491346} - {fileID: 1067181294} - {fileID: 1155245171} m_Father: {fileID: 948786071} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -225.7, y: -133.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &913552253 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913552251} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ce759148c075994428a6055948ecfe51, type: 3} m_Name: m_EditorClassIdentifier: checkEnabled: 1 showDebugPrint: 0 eventOnEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2068618111} m_MethodName: checkGrenadesInfo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &913641720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913641721} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913641721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913641720} m_LocalRotation: {x: -0.25783503, y: 0.41989824, z: -0.008290738, w: 0.87013674} m_LocalPosition: {x: -0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: -14.918001} --- !u!1 &913673821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913673822} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913673822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913673821} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.118000224, y: 1.4610006, z: 0.4650003} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &913709036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913709037} - component: {fileID: 913709039} - component: {fileID: 913709038} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913709037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913709036} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.13910043, z: 0.016398462} m_LocalScale: {x: 0.0148759205, y: 0.006949771, z: 0.014875944} m_Children: [] m_Father: {fileID: 1661286057} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &913709038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913709036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &913709039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913709036} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &913758335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913758336} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913758336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913758335} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.45200527} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1916497610} m_Father: {fileID: 1525823586} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &914152975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 914152976} - component: {fileID: 914152977} m_Layer: 0 m_Name: Block Hit Reaction Sword 2 Hands m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &914152976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914152975} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1291435304} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &914152977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914152975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Block Hit Reaction Sword 2 Hands useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 1001 removeActionIDValueImmediately: 1 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.85 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.84 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &914219325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 914219326} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &914219326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914219325} m_LocalRotation: {x: -0.01743584, y: -0.043612763, z: -0.0007612654, w: 0.99889606} m_LocalPosition: {x: 0.15, y: 1.645, z: 0.596} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: -5, z: 0} --- !u!1 &914311367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 914311368} - component: {fileID: 914311372} - component: {fileID: 914311371} - component: {fileID: 914311370} - component: {fileID: 914311369} m_Layer: 5 m_Name: Friends List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &914311368 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914311367} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 627996221} m_Father: {fileID: 206393965} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -87.14526, y: -51.19995} m_SizeDelta: {x: -291.7, y: -286.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &914311369 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914311367} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &914311370 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914311367} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 627996221} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 876389636} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &914311371 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914311367} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &914311372 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914311367} m_CullTransparentMesh: 0 --- !u!1 &914480289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 914480290} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &914480290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914480289} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &915229744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915229745} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &915229745 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915229744} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1794333603} - {fileID: 279289527} - {fileID: 426481251} m_Father: {fileID: 928376127} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &915363682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915363683} m_Layer: 5 m_Name: Health Bar Target On Screen Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &915363683 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915363682} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1257808857} m_Father: {fileID: 115605928} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &915417301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915417302} - component: {fileID: 915417305} - component: {fileID: 915417304} - component: {fileID: 915417303} m_Layer: 5 m_Name: Current Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &915417302 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915417301} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852441789} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 104, y: -54} m_SizeDelta: {x: 287.4, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &915417303 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915417301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 915417304} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &915417304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915417301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: OBJECT NAME --- !u!222 &915417305 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915417301} m_CullTransparentMesh: 0 --- !u!1 &915576509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915576510} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &915576510 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915576509} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 969710233} m_Father: {fileID: 381065876} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &915652589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915652590} - component: {fileID: 915652592} - component: {fileID: 915652591} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &915652590 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915652589} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 266180094} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 106.9, y: 0} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &915652591 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915652589} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &915652592 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915652589} m_CullTransparentMesh: 0 --- !u!1 &915767208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915767209} - component: {fileID: 915767211} - component: {fileID: 915767210} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &915767209 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915767208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1521835770} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &915767210 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915767208} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &915767211 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915767208} m_CullTransparentMesh: 0 --- !u!1 &915960924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915960925} - component: {fileID: 915960927} - component: {fileID: 915960926} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &915960925 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915960924} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1672612583} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &915960926 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915960924} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &915960927 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915960924} m_CullTransparentMesh: 0 --- !u!1 &916459664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916459665} m_Layer: 0 m_Name: ------------------------------------------------ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &916459665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916459664} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287403284} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &916563491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916563492} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &916563492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916563491} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.11800023, y: 1.4610007, z: 0.4650004} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &916707895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916707896} - component: {fileID: 916707898} - component: {fileID: 916707897} m_Layer: 5 m_Name: Current Device Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &916707896 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916707895} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1581609474} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 2, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &916707897 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916707895} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: x 9999 --- !u!222 &916707898 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916707895} m_CullTransparentMesh: 0 --- !u!1 &916806419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916806420} - component: {fileID: 916806424} - component: {fileID: 916806423} - component: {fileID: 916806422} - component: {fileID: 916806421} m_Layer: 5 m_Name: Quick Access Slot Hands m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &916806420 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916806419} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 280767977} - {fileID: 182660597} - {fileID: 1336999477} - {fileID: 1025773512} - {fileID: 1071157282} - {fileID: 2079037628} - {fileID: 1832967472} - {fileID: 750566589} m_Father: {fileID: 752692930} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -99.99997, y: -190} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &916806421 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916806419} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 916806419} slotCategoryName: Hands amountText: {fileID: 1395218711} slotIcon: {fileID: 159070503} rightSecondarySlotIcon: {fileID: 1155787010} leftSecondarySlotIcon: {fileID: 229081615} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 182660598} slotSelectedIconPosition: {fileID: 1832967472} currentlySelectedIcon: {fileID: 750566588} backgroundImage: {fileID: 280767978} slotMainSingleContent: {fileID: 1025773511} slotMainDualContent: {fileID: 1071157281} amountTextContent: {fileID: 1347231133} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &916806422 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916806419} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 916806423} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 916806419} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &916806423 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916806419} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &916806424 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916806419} m_CullTransparentMesh: 0 --- !u!1 &916897461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916897462} - component: {fileID: 916897465} - component: {fileID: 916897464} - component: {fileID: 916897463} m_Layer: 5 m_Name: Cancel Place Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &916897462 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916897461} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -1019, y: -254} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &916897463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916897461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 916897464} --- !u!114 &916897464 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916897461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7677003e8203d9c4199f14e747c9f72f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &916897465 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916897461} m_CullTransparentMesh: 0 --- !u!1 &916907595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916907596} m_Layer: 0 m_Name: c_thumb2.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &916907596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916907595} m_LocalRotation: {x: -0.21813306, y: -0.06383002, z: -0.07596054, w: 0.9708624} m_LocalPosition: {x: 0.000000002682209, y: 0.046505842, z: 0.00000009059906} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 789756933} m_Father: {fileID: 40412385} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &917172826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 917172827} - component: {fileID: 917172829} - component: {fileID: 917172828} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &917172827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917172826} m_LocalRotation: {x: -0.5779289, y: -3.6092746e-20, z: -2.5559824e-20, w: 0.8160871} m_LocalPosition: {x: -0, y: 0.023199543, z: -0.009360574} m_LocalScale: {x: 0.011314797, y: 0.014004086, z: 0.0104498} m_Children: [] m_Father: {fileID: 388903347} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &917172828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917172826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &917172829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917172826} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &917905972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 917905973} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &917905973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917905972} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &917927747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 917927749} - component: {fileID: 917927750} - component: {fileID: 917927748} m_Layer: 5 m_Name: Little m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!225 &917927748 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917927747} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!224 &917927749 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917927747} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1469947244} - {fileID: 1405298319} - {fileID: 1812101867} m_Father: {fileID: 18634953} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &917927750 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917927747} m_CullTransparentMesh: 0 --- !u!1 &918144472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918144473} - component: {fileID: 918144475} - component: {fileID: 918144474} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &918144473 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918144472} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_Children: [] m_Father: {fileID: 1421593925} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &918144474 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918144472} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Save --- !u!222 &918144475 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918144472} m_CullTransparentMesh: 0 --- !u!1 &918148654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918148655} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &918148655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918148654} m_LocalRotation: {x: 0.00000025497044, y: 0.00000020861623, z: -0.00000012433556, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 714475359} m_Father: {fileID: 1666669213} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &918232894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918232895} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &918232895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918232894} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.1046, z: -0.0071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 925784314} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &918336101 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1833102433572734, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_Name value: Songs Manager objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_RootOrder value: 7 objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4516370100705404, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 01ba145fe6ffa9c4d8f4702084353d5e, type: 3} --- !u!1 &918448630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918448631} - component: {fileID: 918448632} m_Layer: 5 m_Name: Inventory Panel Canvas Group m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &918448631 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918448630} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 437569002} - {fileID: 1179785362} - {fileID: 1162935740} - {fileID: 1494374553} - {fileID: 2034619656} m_Father: {fileID: 191348662} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &918448632 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918448630} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &918595510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918595511} - component: {fileID: 918595514} - component: {fileID: 918595513} - component: {fileID: 918595512} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &918595511 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918595510} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1734520081} m_Father: {fileID: 1425560834} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 18.200039} m_SizeDelta: {x: 48.399902, y: 385.8421} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &918595512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918595510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2097776669} m_HandleRect: {fileID: 2097776668} m_Direction: 2 m_Value: 1 m_Size: 0.99989206 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &918595513 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918595510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6985294, g: 0.58039576, b: 0.58039576, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &918595514 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918595510} m_CullTransparentMesh: 0 --- !u!1 &918647565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918647566} - component: {fileID: 918647567} m_Layer: 0 m_Name: Ability Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &918647566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918647565} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1969723870} - {fileID: 1771550724} - {fileID: 473629566} - {fileID: 1030277869} m_Father: {fileID: 2018224222} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &918647567 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918647565} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &918697784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918697785} - component: {fileID: 918697787} - component: {fileID: 918697786} m_Layer: 5 m_Name: Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &918697785 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918697784} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 255636829} - {fileID: 327464264} - {fileID: 1817422750} - {fileID: 1201306998} - {fileID: 1085764626} - {fileID: 2054464506} - {fileID: 498524560} - {fileID: 224052279} - {fileID: 469972077} - {fileID: 445282890} - {fileID: 592560428} - {fileID: 1110867445} - {fileID: 1606789517} - {fileID: 1948161286} - {fileID: 166988439} - {fileID: 1518013215} - {fileID: 1458132246} - {fileID: 875362977} - {fileID: 712150535} - {fileID: 265938722} - {fileID: 1158621148} m_Father: {fileID: 891793391} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -206.479, y: -6.824951} m_SizeDelta: {x: 385.90002, y: -13.050018} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &918697786 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918697784} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16862746, g: 0.1254902, b: 0.1254902, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &918697787 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918697784} m_CullTransparentMesh: 0 --- !u!1 &918949255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918949256} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &918949256 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918949255} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2046652330} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &918979860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918979861} m_Layer: 0 m_Name: Cutting Mode Panel Parent Reference m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &918979861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918979860} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 357353865} - {fileID: 1640299600} - {fileID: 1863905109} - {fileID: 1591204897} - {fileID: 90944313} - {fileID: 2083718850} - {fileID: 724785987} m_Father: {fileID: 1588054530} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &919421030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919421031} m_Layer: 0 m_Name: Attachment Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &919421031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919421030} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 972963866} m_Father: {fileID: 1351069665} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &919725511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919725512} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &919725512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919725511} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1312421698} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &919741376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919741377} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &919741377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919741376} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 891743434} - {fileID: 1317338113} m_Father: {fileID: 1120534251} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &920297962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920297966} - component: {fileID: 920297965} - component: {fileID: 920297964} - component: {fileID: 920297963} m_Layer: 5 m_Name: Open Tutorials Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &920297963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920297962} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1677220527} m_SelectOnDown: {fileID: 758767306} m_SelectOnLeft: {fileID: 1496514866} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 920297964} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Tutorials Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &920297964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920297962} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &920297965 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920297962} m_CullTransparentMesh: 0 --- !u!224 &920297966 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920297962} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 713201104} m_Father: {fileID: 600915212} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -60.908203, y: 42.238365} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &920345551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920345552} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &920345552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920345551} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.20500027, y: 0.92800057, z: 0.058000565} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &920370848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920370849} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &920370849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920370848} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1500004, y: 1.6500002, z: 0.60000014} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &920686811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920686812} - component: {fileID: 920686814} - component: {fileID: 920686813} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &920686812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920686811} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.09859} m_LocalScale: {x: 0.03592914, y: 0.07794903, z: 0.03592915} m_Children: [] m_Father: {fileID: 238334151} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &920686813 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920686811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &920686814 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920686811} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &920849422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920849423} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &920849423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920849422} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1646156604} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &920971625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920971626} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &920971626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920971625} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &921387675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 921387676} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &921387676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921387675} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1900004, y: 1.6400005, z: 0.7300004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &921806336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 921806337} - component: {fileID: 921806338} m_Layer: 0 m_Name: Use Device Remotely m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &921806337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921806336} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &921806338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921806336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Bomb useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Bomb m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &921919393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 921919394} - component: {fileID: 921919397} - component: {fileID: 921919396} - component: {fileID: 921919395} m_Layer: 0 m_Name: Music m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &921919394 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921919393} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.001} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 70843692} m_Father: {fileID: 2012886160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.04233, y: -0.00006} m_SizeDelta: {x: 0.02097, y: 0.02177} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &921919395 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921919393} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 921919396} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2012886159} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1439330091} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &921919396 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921919393} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 58369f1fbd86448429a84e0188e12faa, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &921919397 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921919393} m_CullTransparentMesh: 0 --- !u!1 &922010620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922010621} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &922010621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922010620} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0, z: -0.132} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 355045111} - {fileID: 888966734} - {fileID: 761389037} - {fileID: 1478597751} - {fileID: 531896459} m_Father: {fileID: 151453186} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &922035131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922035132} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &922035132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922035131} m_LocalRotation: {x: 0.00000017881392, y: 0.00000006146728, z: -0.00000019045544, w: 1} m_LocalPosition: {x: -0, y: 0.000023266886, z: -0.00001879814} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 161184621} - {fileID: 547059967} m_Father: {fileID: 1320235867} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &922238902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922238903} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &922238903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922238902} m_LocalRotation: {x: -0.04968742, y: -0.0018358445, z: -0.036877014, w: 0.9980821} m_LocalPosition: {x: -0.1820005, y: 1.5210012, z: 0.31449997} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -5.7000003, y: 0, z: -4.232} --- !u!1 &922310666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922310667} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &922310667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922310666} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.7775754e-10, y: -0.0000014577192, z: 0.10000046} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2115299274} - {fileID: 57954673} - {fileID: 938310419} - {fileID: 578013742} - {fileID: 2080385966} - {fileID: 1240830297} m_Father: {fileID: 618076078} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &922351259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922351260} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &922351260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922351259} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &922362780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922362781} m_Layer: 0 m_Name: Spreadless m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &922362781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922362780} m_LocalRotation: {x: -0.000000029802315, y: 4.6566118e-10, z: 4.6566118e-10, w: 1} m_LocalPosition: {x: 0.0000013170065, y: -0.0000017881393, z: -0.00000017881393} m_LocalScale: {x: 1.0000004, y: 1.000001, z: 1.0000012} m_Children: - {fileID: 875755679} - {fileID: 1675567701} - {fileID: 1812247411} - {fileID: 128858332} - {fileID: 1424057330} - {fileID: 990143443} - {fileID: 1931832176} m_Father: {fileID: 660729212} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &922511915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922511916} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &922511916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922511915} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.5559999, z: 0.4789999} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &922584774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922584775} - component: {fileID: 922584777} - component: {fileID: 922584776} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &922584775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922584774} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0219, z: 0.0323} m_LocalScale: {x: 0.05046649, y: 0.020995064, z: 0.5000746} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &922584776 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922584774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &922584777 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922584774} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &922963724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922963728} - component: {fileID: 922963727} - component: {fileID: 922963726} - component: {fileID: 922963725} m_Layer: 5 m_Name: Gravity Powers Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &922963725 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922963724} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 2141873675} m_SelectOnDown: {fileID: 2008838434} m_SelectOnLeft: {fileID: 354223720} m_SelectOnRight: {fileID: 213332797} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 922963726} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gravity Powers Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &922963726 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922963724} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &922963727 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922963724} m_CullTransparentMesh: 0 --- !u!224 &922963728 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922963724} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 231142790} m_Father: {fileID: 1162756954} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -507, y: -54.172882} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &923038734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 923038735} - component: {fileID: 923038737} - component: {fileID: 923038736} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &923038735 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923038734} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2046652330} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &923038736 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923038734} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &923038737 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923038734} m_CullTransparentMesh: 0 --- !u!1 &923219753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 923219758} - component: {fileID: 923219757} - component: {fileID: 923219755} - component: {fileID: 923219754} - component: {fileID: 923219756} m_Layer: 5 m_Name: No m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &923219754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923219753} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 716417065} m_SelectOnDown: {fileID: 716417065} m_SelectOnLeft: {fileID: 716417065} m_SelectOnRight: {fileID: 716417065} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 923219755} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Die Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &923219755 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923219753} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &923219756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923219753} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1127025087} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &923219757 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923219753} m_CullTransparentMesh: 0 --- !u!224 &923219758 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923219753} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1127025089} m_Father: {fileID: 87030793} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 158.3602, y: 75.90044} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &923569055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 923569056} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &923569056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923569055} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 218151251} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &923688750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 923688751} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &923688751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923688750} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.22300045, y: 1.504002, z: 0.26900002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &923744839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 923744840} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &923744840 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923744839} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 543787579} - {fileID: 1293319511} - {fileID: 2123851927} m_Father: {fileID: 1884492354} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &924169146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924169147} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &924169147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924169146} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &924259469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924259470} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &924259470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924259469} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 529958422} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &924433751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924433752} - component: {fileID: 924433754} - component: {fileID: 924433753} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &924433752 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924433751} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461251375} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &924433753 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924433751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &924433754 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924433751} m_CullTransparentMesh: 0 --- !u!1 &924458336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924458337} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &924458337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924458336} m_LocalRotation: {x: -0.5261319, y: -0.4885239, z: 0.49206144, w: 0.49234664} m_LocalPosition: {x: 5.4174056, y: -0.016666092, z: 0.23789896} m_LocalScale: {x: 1.0000011, y: 1.0000004, z: 1.0000011} m_Children: [] m_Father: {fileID: 608013099} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &924500634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924500635} - component: {fileID: 924500639} - component: {fileID: 924500638} - component: {fileID: 924500637} - component: {fileID: 924500636} m_Layer: 5 m_Name: Category Button Weapons Attachments m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &924500635 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924500634} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 323279195} - {fileID: 1641683601} - {fileID: 1145752484} m_Father: {fileID: 707618602} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 309.68, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &924500636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924500634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &924500637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924500634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 924500638} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons Attachments m_BoolArgument: 0 m_CallState: 2 --- !u!114 &924500638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924500634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &924500639 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924500634} m_CullTransparentMesh: 0 --- !u!1 &924864517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924864518} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &924864518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924864517} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1120534251} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &924918272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924918273} - component: {fileID: 924918275} - component: {fileID: 924918274} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &924918273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924918272} m_LocalRotation: {x: 0.5, y: 0, z: 0, w: 0.8660254} m_LocalPosition: {x: 0, y: 0.088945, z: 0.43539} m_LocalScale: {x: 0.03330386, y: 0.017363153, z: 0.07647815} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 60, y: 0, z: 0} --- !u!23 &924918274 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924918272} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &924918275 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924918272} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &925031269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925031270} - component: {fileID: 925031272} - component: {fileID: 925031271} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &925031270 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925031269} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 511598715} m_Father: {fileID: 1967200706} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &925031271 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925031269} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &925031272 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925031269} m_CullTransparentMesh: 0 --- !u!1 &925062224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925062225} m_Layer: 0 m_Name: Knife One Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &925062225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925062224} m_LocalRotation: {x: 0.3951571, y: 0.22466807, z: -0.0030470472, w: 0.8907109} m_LocalPosition: {x: 0.017, y: -0.072, z: 0.055} m_LocalScale: {x: 0.9999992, y: 0.9999996, z: 0.9999991} m_Children: [] m_Father: {fileID: 879006461} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 44.855003, y: 34.138, z: 14.053} --- !u!1 &925735462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925735463} m_Layer: 5 m_Name: Menu Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &925735463 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925735462} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1798199754} - {fileID: 750272432} - {fileID: 1819449858} m_Father: {fileID: 258577446} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &925784313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925784314} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &925784314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925784313} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 832080501} - {fileID: 1462766815} - {fileID: 1062217172} - {fileID: 918232895} - {fileID: 1920170342} - {fileID: 1711718969} - {fileID: 1181668132} m_Father: {fileID: 1122093885} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &926450404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 926450405} - component: {fileID: 926450407} - component: {fileID: 926450406} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &926450405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926450404} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &926450406 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926450404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &926450407 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926450404} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &926931549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 926931550} m_Layer: 18 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &926931550 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926931549} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1061781478} m_Father: {fileID: 1912944290} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &927463042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927463043} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &927463043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927463042} m_LocalRotation: {x: -0.5840635, y: 0.021579958, z: 0.029959917, w: 0.81086785} m_LocalPosition: {x: -0.18800038, y: 1.723002, z: 0.35200024} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -71.53, y: 0, z: 4.2320004} --- !u!1 &927529686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927529687} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &927529687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927529686} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 825738099} - {fileID: 1405396560} - {fileID: 607401373} m_Father: {fileID: 1324791363} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &927699298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927699299} - component: {fileID: 927699301} - component: {fileID: 927699300} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &927699299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927699298} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 1.4230154e-19, y: 0.09580159, z: -0.014100136} m_LocalScale: {x: 0.015090058, y: 0.02188558, z: 0.02478013} m_Children: [] m_Father: {fileID: 968268906} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &927699300 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927699298} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &927699301 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927699298} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &927849043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927849044} - component: {fileID: 927849046} - component: {fileID: 927849045} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &927849044 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927849043} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 389061305} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &927849045 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927849043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &927849046 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927849043} m_CullTransparentMesh: 0 --- !u!1 &928226317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928226318} - component: {fileID: 928226320} - component: {fileID: 928226319} m_Layer: 5 m_Name: g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &928226318 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928226317} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1429967672} m_Father: {fileID: 1823366665} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15, y: 30} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &928226319 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928226317} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &928226320 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928226317} m_CullTransparentMesh: 0 --- !u!1 &928294960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928294961} - component: {fileID: 928294965} - component: {fileID: 928294964} - component: {fileID: 928294963} - component: {fileID: 928294962} m_Layer: 5 m_Name: Abilities List Scroll m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &928294961 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928294960} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1186053154} m_Father: {fileID: 584089750} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -242.2} m_SizeDelta: {x: 1232.01, y: 139.39} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &928294962 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928294960} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1186053154} m_Horizontal: 1 m_Vertical: 0 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 1270332808} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &928294963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928294960} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &928294964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928294960} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &928294965 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928294960} m_CullTransparentMesh: 0 --- !u!1 &928350751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928350752} - component: {fileID: 928350754} - component: {fileID: 928350753} m_Layer: 0 m_Name: Blades 21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &928350752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928350751} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &928350753 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928350751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &928350754 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928350751} m_Mesh: {fileID: 5892590059730744374, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &928376124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928376127} - component: {fileID: 928376126} - component: {fileID: 928376125} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &928376125 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928376124} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &928376126 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928376124} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &928376127 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928376124} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 915229745} m_Father: {fileID: 322964574} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395915, y: 0.037158847} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &928735679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928735680} - component: {fileID: 928735682} - component: {fileID: 928735681} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &928735680 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928735679} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1484349355} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000061035156} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &928735681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928735679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 62fefa54176d0834bb5296888c2b5bf5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &928735682 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928735679} m_CullTransparentMesh: 0 --- !u!1 &928894062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928894063} - component: {fileID: 928894065} - component: {fileID: 928894064} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &928894063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928894062} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.0009, z: 0.24736} m_LocalScale: {x: 0.05046656, y: 0.020995097, z: 0.32713342} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &928894064 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928894062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &928894065 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928894062} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &929429150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 929429151} - component: {fileID: 929429153} - component: {fileID: 929429152} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &929429151 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929429150} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1562511928} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 27.127, y: 0} m_SizeDelta: {x: 45.745, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &929429152 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929429150} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &929429153 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929429150} m_CullTransparentMesh: 0 --- !u!1 &929621686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 929621687} - component: {fileID: 929621689} - component: {fileID: 929621688} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &929621687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929621686} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.08220015, z: 0.17682372} m_LocalScale: {x: 0.04677059, y: 0.23156439, z: 0.046771154} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &929621688 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929621686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &929621689 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929621686} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &929819482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 929819483} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &929819483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929819482} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.11800025, y: 1.4610007, z: 0.4650001} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &929985589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 929985590} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &929985590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929985589} m_LocalRotation: {x: 0.30701533, y: -0.5045806, z: 0.6711001, w: 0.44806787} m_LocalPosition: {x: -0.31800023, y: 0.9870002, z: 0.15900046} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &930180082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 930180085} - component: {fileID: 930180084} - component: {fileID: 930180083} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &930180083 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930180082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Photo Mode --- !u!222 &930180084 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930180082} m_CullTransparentMesh: 0 --- !u!224 &930180085 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930180082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1496514870} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &930410844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 930410845} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &930410845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930410844} m_LocalRotation: {x: -0.07523989, y: -6.821209e-12, z: -1.3642418e-12, w: 0.9971655} m_LocalPosition: {x: 0.19000149, y: 1.7000008, z: 0.72999716} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &930652731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 930652732} - component: {fileID: 930652733} m_Layer: 0 m_Name: Air Dash Forward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &930652732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930652731} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &930652733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930652731} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Forward Right useActionName: 1 actionName: Dash Forward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 90 movePlayerOnDirectionSpeed: 1 movePlayerDirection: {x: 1, y: 0, z: 1} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 200 physicsForceOnMovePlayerDuration: 1 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &930672840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 930672841} - component: {fileID: 930672843} - component: {fileID: 930672842} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &930672841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930672840} m_LocalRotation: {x: 0.000000042147317, y: 0.000000029802319, z: -5.2335263e-13, w: 1} m_LocalPosition: {x: 0, y: 0.016699972, z: 0.0075998907} m_LocalScale: {x: 0.034321833, y: 0.040304687, z: 0.13398774} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &930672842 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930672840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &930672843 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930672840} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &931087765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 931087766} - component: {fileID: 931087768} - component: {fileID: 931087767} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &931087766 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931087765} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1484349355} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &931087767 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931087765} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &931087768 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931087765} m_CullTransparentMesh: 0 --- !u!1001 &931150410 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1622727224} m_Modifications: - target: {fileID: 4629478490397344, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_LocalPosition.x value: 3.8956518 objectReference: {fileID: 0} - target: {fileID: 4629478490397344, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_LocalPosition.y value: 8.589141 objectReference: {fileID: 0} - target: {fileID: 4629478490397344, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_LocalPosition.z value: -12.537693 objectReference: {fileID: 0} - target: {fileID: 4629478490397344, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4629478490397344, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 4629478490397344, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4629478490397344, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4629478490397344, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 224071421470597002, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMin.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224071421470597002, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224071421470597002, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224123249761765174, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224124509133101926, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224124509133101926, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224136354886416930, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMin.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224136354886416930, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224136354886416930, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224239815723517284, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224239815723517284, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224321779323340596, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224321779323340596, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224412224048656948, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224412224048656948, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224418812247691160, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224418812247691160, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224540022688925450, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224540022688925450, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224583502232736922, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224583502232736922, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224863916032102316, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224863916032102316, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224871120812763616, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224946372502307246, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMin.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224946372502307246, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224946372502307246, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224993668322127594, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224993668322127594, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f918c8c031177cf4bb1c2f6aad89c3b3, type: 3} --- !u!1 &931192011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 931192012} m_Layer: 12 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &931192012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931192011} m_LocalRotation: {x: 0.18214974, y: 0, z: 0, w: 0.9832708} m_LocalPosition: {x: 0.351, y: 0.908, z: 0.09299994} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1783940799} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 20.99, y: 0, z: 0} --- !u!1 &931220013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 931220014} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &931220014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931220013} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14398953, y: 1.5682967, z: 0.64639705} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &931294876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 931294877} - component: {fileID: 931294879} - component: {fileID: 931294878} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &931294877 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931294876} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1992471170} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 27.127, y: 0} m_SizeDelta: {x: 45.745, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &931294878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931294876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &931294879 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931294876} m_CullTransparentMesh: 0 --- !u!1 &931462765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 931462766} - component: {fileID: 931462768} - component: {fileID: 931462767} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &931462766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931462765} m_LocalRotation: {x: 0.00000006984918, y: 0.00000005029141, z: 0.7071068, w: 0.70710677} m_LocalPosition: {x: 0.0351, y: -0.009, z: 0} m_LocalScale: {x: 0.04511227, y: 0.0047374545, z: 0.04511234} m_Children: [] m_Father: {fileID: 152474633} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &931462767 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931462765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &931462768 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931462765} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &931589432 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114024258992364256, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &931881591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 931881592} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &931881592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931881591} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &932114201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932114202} - component: {fileID: 932114205} - component: {fileID: 932114204} - component: {fileID: 932114203} m_Layer: 5 m_Name: Move All Player Inventory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &932114202 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932114201} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.99999815, y: 0.99999815, z: 0.99999815} m_Children: - {fileID: 2080980935} m_Father: {fileID: 1944191995} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -430, y: 35} m_SizeDelta: {x: 159.29, y: 40.23} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &932114203 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932114201} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 932114204} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: confirmMoveFullInventoryBankToPlayerInventory m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &932114204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932114201} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &932114205 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932114201} m_CullTransparentMesh: 0 --- !u!1 &932134450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932134451} m_Layer: 0 m_Name: Camera Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &932134451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932134450} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1, z: 1.0000005} m_Children: - {fileID: 502573140} m_Father: {fileID: 84831914} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &932345829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932345830} - component: {fileID: 932345832} - component: {fileID: 932345831} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &932345830 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932345829} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1115042870} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &932345831 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932345829} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &932345832 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932345829} m_CullTransparentMesh: 0 --- !u!1 &932483718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932483719} - component: {fileID: 932483721} - component: {fileID: 932483720} m_Layer: 0 m_Name: Blade__90_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &932483719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932483718} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.3319395, y: -0.011961129, z: -0.08288592} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &932483720 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932483718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &932483721 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932483718} m_Mesh: {fileID: 2298313354873591030, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &932522167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932522168} - component: {fileID: 932522170} - component: {fileID: 932522169} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &932522168 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932522167} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204230469} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &932522169 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932522167} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &932522170 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932522167} m_CullTransparentMesh: 0 --- !u!1 &932912978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932912979} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &932912979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932912978} m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534} m_LocalPosition: {x: -0.32300022, y: 1.3320005, z: 0.5600005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04} --- !u!114 &933018398 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114864690745128656, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &933132759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 933132760} - component: {fileID: 933132762} - component: {fileID: 933132761} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &933132760 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933132759} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1265751484} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &933132761 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933132759} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &933132762 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933132759} m_CullTransparentMesh: 0 --- !u!1 &933260707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 933260708} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &933260708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933260707} m_LocalRotation: {x: 0.665047, y: -0.23875421, z: -0.25465178, w: 0.66019803} m_LocalPosition: {x: -0.046000045, y: 1.586002, z: -0.19199964} m_LocalScale: {x: 1.0000145, y: 1.00002, z: 1.0000219} m_Children: [] m_Father: {fileID: 1786655195} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 49.159004, y: -89.87601, z: -91.25001} --- !u!114 &933574857 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114994686573731640, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &934389454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934389455} - component: {fileID: 934389458} - component: {fileID: 934389457} - component: {fileID: 934389456} m_Layer: 0 m_Name: Open Override System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &934389455 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934389454} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0007553897, y: 0.0007553897, z: 0.0007553897} m_Children: [] m_Father: {fileID: 1628955113} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0821, y: 0.0384} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &934389456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934389454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 934389457} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 940046301} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &934389457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934389454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &934389458 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934389454} m_CullTransparentMesh: 0 --- !u!1 &934460574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934460575} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &934460575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934460574} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 46724916} m_Father: {fileID: 3392541} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &934839987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934839988} - component: {fileID: 934839990} - component: {fileID: 934839989} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &934839988 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934839987} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7879560} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &934839989 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934839987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.14509805, g: 0.101960786, b: 0.101960786, a: 0.85882354} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &934839990 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934839987} m_CullTransparentMesh: 0 --- !u!1 &935145222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935145223} m_Layer: 5 m_Name: Level Up Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &935145223 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935145222} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 350212988} - {fileID: 1720607663} m_Father: {fileID: 1053966426} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -89.31} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &935203513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935203514} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &935203514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935203513} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &935378076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935378077} m_Layer: 5 m_Name: Boost Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &935378077 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935378076} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1922924871} - {fileID: 1262328442} m_Father: {fileID: 301677063} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &935867963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935867964} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &935867964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935867963} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &935979030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935979031} - component: {fileID: 935979033} - component: {fileID: 935979032} m_Layer: 5 m_Name: Item Label m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &935979031 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935979030} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 984528915} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 5, y: -0.5} m_SizeDelta: {x: -30, y: -3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &935979032 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935979030} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Option A --- !u!222 &935979033 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935979030} m_CullTransparentMesh: 0 --- !u!1 &936101288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936101289} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &936101289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936101288} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.06486001} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1483715174} m_Father: {fileID: 1518237454} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &936657132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936657133} - component: {fileID: 936657136} - component: {fileID: 936657135} - component: {fileID: 936657134} m_Layer: 5 m_Name: Back Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &936657133 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936657132} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1792654312} m_Father: {fileID: 705813644} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -103, y: 34} m_SizeDelta: {x: 154.54999, y: 32.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &936657134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936657132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 936657135} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 705813643} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563702} m_MethodName: closeExpandCaptureMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &936657135 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936657132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &936657136 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936657132} m_CullTransparentMesh: 0 --- !u!1 &936675190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936675191} - component: {fileID: 936675193} - component: {fileID: 936675192} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &936675191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936675190} m_LocalRotation: {x: -0, y: -0.000000002181428, z: -0.0000000017698378, w: 1} m_LocalPosition: {x: 0.0208, y: 0.0377, z: 0.0679} m_LocalScale: {x: 0.014617868, y: 0.03417454, z: 0.09090354} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &936675192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936675190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &936675193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936675190} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &936737085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936737086} m_Layer: 0 m_Name: Bow With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &936737086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936737085} m_LocalRotation: {x: -0.6557175, y: 0.55952096, z: -0.3801692, w: 0.33532426} m_LocalPosition: {x: 0.01600158, y: -0.11201364, z: 0.031625174} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574786328} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &936817931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936817932} m_Layer: 5 m_Name: Controls Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &936817932 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936817931} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 171208712} - {fileID: 2045881487} - {fileID: 1072536622} - {fileID: 959520117} - {fileID: 367649091} m_Father: {fileID: 301677063} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &937204070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937204071} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &937204071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937204070} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0.14400013, y: 1.5650017, z: 0.6270011} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &937701000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937701001} - component: {fileID: 937701003} - component: {fileID: 937701002} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &937701001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937701000} m_LocalRotation: {x: 0.25660482, y: 0.12607862, z: -0.033782665, w: 0.9576622} m_LocalPosition: {x: 0.71, y: -1.32, z: 3.81} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &937701002 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937701000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &937701003 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937701000} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &937719035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937719036} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &937719036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937719035} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2008322520} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &937840400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937840401} - component: {fileID: 937840403} - component: {fileID: 937840402} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &937840401 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937840400} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 799932049} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &937840402 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937840400} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &937840403 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937840400} m_CullTransparentMesh: 0 --- !u!1 &938194608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938194609} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &938194609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938194608} m_LocalRotation: {x: -0.5603238, y: 0.21923167, z: 0.5916182, w: 0.5366217} m_LocalPosition: {x: -0.07710056, y: -0.0013014972, z: 0.20649873} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 176562344} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &938310418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938310419} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &938310419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938310418} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.1120003, z: -0.034999065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 922310667} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &938338726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938338727} - component: {fileID: 938338730} - component: {fileID: 938338729} - component: {fileID: 938338728} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &938338727 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938338726} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1140798317} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -73.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &938338728 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938338726} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 938338729} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &938338729 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938338726} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Health --- !u!222 &938338730 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938338726} m_CullTransparentMesh: 0 --- !u!1 &938514583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938514584} - component: {fileID: 938514586} - component: {fileID: 938514585} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &938514584 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938514583} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 179299482} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &938514585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938514583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &938514586 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938514583} m_CullTransparentMesh: 0 --- !u!1 &938681181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938681182} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &938681182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938681181} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 864765747} - {fileID: 321650005} m_Father: {fileID: 768829998} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &938826194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938826195} - component: {fileID: 938826197} - component: {fileID: 938826196} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &938826195 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938826194} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.25, y: 0.05, z: 0.1} m_Children: [] m_Father: {fileID: 940512346} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 40.6, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &938826196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938826194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6764706, g: 0.6068339, b: 0.64840806, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &938826197 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938826194} m_CullTransparentMesh: 0 --- !u!1 &938961837 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1416385281866370, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} m_PrefabInstance: {fileID: 1813587126} m_PrefabAsset: {fileID: 0} --- !u!4 &938961838 stripped Transform: m_CorrespondingSourceObject: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} m_PrefabInstance: {fileID: 1813587126} m_PrefabAsset: {fileID: 0} --- !u!1 &939168732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 939168734} - component: {fileID: 939168735} - component: {fileID: 939168733} m_Layer: 5 m_Name: Base m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &939168733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939168732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.78431374} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: d50a8c52025f88044bd105e59a417610, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!224 &939168734 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939168732} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1980532956} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000015258789, y: 0} m_SizeDelta: {x: 150, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &939168735 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939168732} m_CullTransparentMesh: 0 --- !u!1 &939654493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 939654494} - component: {fileID: 939654496} - component: {fileID: 939654495} m_Layer: 0 m_Name: Blades 52 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &939654494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939654493} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 51 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &939654495 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939654493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &939654496 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939654493} m_Mesh: {fileID: 6140721497501339691, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &940046301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940046302} - component: {fileID: 940046304} - component: {fileID: 940046303} m_Layer: 0 m_Name: Override System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &940046302 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940046301} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1065965633} - {fileID: 881541168} - {fileID: 1134677477} - {fileID: 1987217000} m_Father: {fileID: 1936309574} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0569, y: 0.0317} m_SizeDelta: {x: 0.06385, y: 0.02957} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &940046303 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940046301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &940046304 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940046301} m_CullTransparentMesh: 0 --- !u!1 &940257174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940257175} - component: {fileID: 940257177} - component: {fileID: 940257176} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &940257175 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940257174} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2063608766} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 766.1, y: 132.8249} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &940257176 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940257174} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &940257177 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940257174} m_CullTransparentMesh: 0 --- !u!1 &940512345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940512346} m_Layer: 5 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &940512346 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940512345} m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000016292068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 938826195} m_Father: {fileID: 1253230732} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &940881519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940881520} - component: {fileID: 940881523} - component: {fileID: 940881522} - component: {fileID: 940881521} m_Layer: 5 m_Name: Sell Mode Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &940881520 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940881519} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1550054639} - {fileID: 809700} - {fileID: 1894939235} m_Father: {fileID: 852441789} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 53.5, y: -250.09998} m_SizeDelta: {x: 80, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &940881521 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940881519} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: setSellMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &940881522 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940881519} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &940881523 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940881519} m_CullTransparentMesh: 0 --- !u!1 &940897513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940897514} - component: {fileID: 940897516} - component: {fileID: 940897515} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &940897514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940897513} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: 0.0000000023259, y: 0.059698, z: 0.18802} m_LocalScale: {x: 0.016091986, y: 0.014730356, z: 0.1487856} m_Children: [] m_Father: {fileID: 671762834} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &940897515 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940897513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &940897516 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940897513} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &941349795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941349796} - component: {fileID: 941349798} - component: {fileID: 941349797} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &941349796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941349795} m_LocalRotation: {x: 0.4537571, y: -0.0000000013170888, z: -0, w: 0.8911254} m_LocalPosition: {x: -0.02080011, y: 0.09429003, z: 0.104100406} m_LocalScale: {x: 0.0139999995, y: 0.028600017, z: 0.05142004} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 53.97, y: 0, z: 0} --- !u!23 &941349797 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941349795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &941349798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941349795} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &941493009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941493010} - component: {fileID: 941493012} - component: {fileID: 941493011} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &941493010 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941493009} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1836168909} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000030517578} m_SizeDelta: {x: 167.58, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &941493011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941493009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.39705884, g: 0.037954144, b: 0.037954144, a: 0.516} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &941493012 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941493009} m_CullTransparentMesh: 0 --- !u!1 &941565585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941565586} - component: {fileID: 941565590} - component: {fileID: 941565589} - component: {fileID: 941565588} - component: {fileID: 941565587} m_Layer: 5 m_Name: Quick Access Slot Feet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &941565586 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941565585} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 790951530} - {fileID: 1288175355} - {fileID: 1232904906} - {fileID: 126800481} - {fileID: 2034241851} - {fileID: 1541202883} - {fileID: 301649524} - {fileID: 422055847} m_Father: {fileID: 752692930} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: -190} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &941565587 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941565585} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 941565585} slotCategoryName: Feet amountText: {fileID: 1998345299} slotIcon: {fileID: 873377467} rightSecondarySlotIcon: {fileID: 1215537647} leftSecondarySlotIcon: {fileID: 1922242961} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 1288175356} slotSelectedIconPosition: {fileID: 301649524} currentlySelectedIcon: {fileID: 422055846} backgroundImage: {fileID: 790951531} slotMainSingleContent: {fileID: 126800480} slotMainDualContent: {fileID: 2034241850} amountTextContent: {fileID: 1868924864} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &941565588 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941565585} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 941565589} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 941565585} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &941565589 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941565585} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &941565590 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941565585} m_CullTransparentMesh: 0 --- !u!1 &941615159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941615160} - component: {fileID: 941615162} - component: {fileID: 941615161} m_Layer: 0 m_Name: Blade__106_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &941615160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941615159} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.6740415, y: -0.011961291, z: -0.08288606} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 55 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &941615161 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941615159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &941615162 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941615159} m_Mesh: {fileID: 9090592914861542118, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &941640608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941640609} - component: {fileID: 941640611} - component: {fileID: 941640610} m_Layer: 5 m_Name: Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &941640609 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941640608} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376955705} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 130.79999, y: 0} m_SizeDelta: {x: 300, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &941640610 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941640608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inventory Object Name --- !u!222 &941640611 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941640608} m_CullTransparentMesh: 0 --- !u!1 &941714876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941714877} m_Layer: 0 m_Name: Cut Rectangle Trigger Transform L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &941714877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941714876} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.714} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1535629645} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &941846140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941846141} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &941846141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941846140} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: -0.1900005, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &942142042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942142043} m_Layer: 2 m_Name: Left Hand IK Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &942142043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942142042} m_LocalRotation: {x: -4.3520743e-14, y: 0.043462437, z: 0.9990551, w: -9.094947e-13} m_LocalPosition: {x: 0.19699952, y: 0.4860032, z: 0.05300258} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1232317896} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -4.9820004, y: 0, z: 180} --- !u!1 &942202427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942202428} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &942202428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942202427} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1530633649} - {fileID: 25048741} m_Father: {fileID: 854896673} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &942628094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942628095} m_Layer: 5 m_Name: Normal Mode Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &942628095 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942628094} m_LocalRotation: {x: 0, y: 0, z: 0.95105654, w: 0.309017} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1185874700} m_Father: {fileID: 188566162} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 144} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &942888585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942888586} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &942888586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942888585} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300006, z: 0.34400082} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1145490939} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &943143426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943143427} - component: {fileID: 943143429} - component: {fileID: 943143428} m_Layer: 0 m_Name: Cylinder (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &943143427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943143426} m_LocalRotation: {x: 0.7071068, y: -0.000000029802317, z: -0.000000029802317, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0422, z: -0.0051} m_LocalScale: {x: 0.055302233, y: 0.06412913, z: 0.05530301} m_Children: [] m_Father: {fileID: 685291621} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &943143428 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943143426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &943143429 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943143426} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &943174308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943174309} - component: {fileID: 943174311} - component: {fileID: 943174310} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &943174309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943174308} m_LocalRotation: {x: 0.31142285, y: 0, z: 0, w: 0.9502715} m_LocalPosition: {x: 0, y: -0.07514, z: -0.11093} m_LocalScale: {x: 0.04937587, y: 0.017986592, z: 0.1890042} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 36.29, y: 0, z: 0} --- !u!23 &943174310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943174308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &943174311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943174308} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &943377779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943377780} - component: {fileID: 943377783} - component: {fileID: 943377782} - component: {fileID: 943377781} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &943377780 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943377779} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1008449536} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &943377781 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943377779} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 943377782} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &943377782 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943377779} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Return --- !u!222 &943377783 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943377779} m_CullTransparentMesh: 0 --- !u!1 &943451376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943451377} - component: {fileID: 943451379} - component: {fileID: 943451378} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &943451377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943451376} m_LocalRotation: {x: -0.43523115, y: -0, z: -0, w: 0.9003188} m_LocalPosition: {x: 0, y: 0.010399977, z: -0.045200016} m_LocalScale: {x: 0.04187427, y: 0.043435298, z: 0.017440388} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &943451378 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943451376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &943451379 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943451376} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &943735829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943735830} m_Layer: 0 m_Name: leftValve2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &943735830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943735829} m_LocalRotation: {x: 0, y: -0.41707414, z: 0, w: 0.9088725} m_LocalPosition: {x: -0, y: 0.0141, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 778237374} - {fileID: 1815845712} - {fileID: 5278716} m_Father: {fileID: 1588515557} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &943764134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943764135} - component: {fileID: 943764136} - component: {fileID: 943764137} - component: {fileID: 943764138} - component: {fileID: 943764139} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &943764135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943764134} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.1612002, y: 1.563002, z: -0.13640022} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1960922953} - {fileID: 1822299056} - {fileID: 2117615814} - {fileID: 1118025252} m_Father: {fileID: 684340635} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &943764136 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943764134} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Laser Blaster numberKey: 8 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 300 clipSize: 40 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 250 auxRemainAmmo: 0 ammoName: Laser Blaster Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 3 fireRate: 0.25 projectileDamage: 10 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1118025252} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1822299055} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: animationSpeed: 0 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 1960922953} clipModel: {fileID: 1932884984744092, guid: 2056404668dee3040a770512f471066e, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 1 shakeSpeed: 25 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 1 dualWeaponShakeSpeed: 20 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 2117615814} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 393897315} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: 8b8300b31b59d1346b2c4040532fa7c4, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 06bd9762b9ed3fa45b2f53e4619b72c6, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 7f5a76cf5e270fc43be77e16227a136e, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: f9fc9815dc412cc4084d0f6d3f3cc85b, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: ce6be1b6e1f38b54eabc9791eb2cf062, type: 3} weaponIConHUD: {fileID: 2800000, guid: dea797c0028475f4aa2acc954cd81505, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: 0c431178d9c89144da98ffeb16854961, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: ec9bf08db403a53478eb10700130b8ae, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 765509321} remainAmmoText: {fileID: 1188151496} HUD: {fileID: 642291362} ammoInfoHUD: {fileID: 1770905945} useHUD: 0 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 1778858298} HUDTransformInFirstPerson: {fileID: 751735549} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 207348648} m_MethodName: enableWeaponLaser m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 207348648} m_MethodName: disableWeaponLaser m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 558390861} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 558390861} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 558390861} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 558390861} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1106047488079814, guid: a3717e3ee8fe78a478f3f87f3fa3539b, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 684340637} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 943764138} weaponEffectsSource: {fileID: 943764137} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 3 mainDurabilityInfo: {fileID: 684340636} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &943764137 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943764134} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &943764138 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943764134} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 1ea80260464024b42b51f32d647569c1, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &943764139 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943764134} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1459130989} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 684340637} weaponAnimator: {fileID: 0} --- !u!1 &943813487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943813488} m_Layer: 0 m_Name: c_ring2.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &943813488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943813487} m_LocalRotation: {x: -0.058156453, y: 0.006358774, z: -0.027081197, w: 0.99791986} m_LocalPosition: {x: -0.000000028610229, y: 0.031953294, z: 0.00000010967254} m_LocalScale: {x: 0.99999976, y: 0.99999964, z: 0.9999999} m_Children: - {fileID: 1020807647} m_Father: {fileID: 450691747} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &943827097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943827099} - component: {fileID: 943827098} m_Layer: 0 m_Name: Remote Player Navmesh Override m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &943827098 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943827097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 02c50004cb66b7344ae0557006fd82be, type: 3} m_Name: m_EditorClassIdentifier: mainPlayerNavMeshSystem: {fileID: 1822400361} playerNavMeshActive: 0 --- !u!4 &943827099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943827097} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 2.4, z: 11.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &944093259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944093260} - component: {fileID: 944093262} - component: {fileID: 944093261} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &944093260 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944093259} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1866130594} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &944093261 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944093259} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &944093262 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944093259} m_CullTransparentMesh: 0 --- !u!1 &944129600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944129603} - component: {fileID: 944129602} - component: {fileID: 944129601} m_Layer: 0 m_Name: Push Objects System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &944129601 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944129600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 1 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: [] useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 2000 forceMode: 0 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.4 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 20 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object - Deactivate Fire callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 954210068} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 954210068} mainCameraTransform: {fileID: 0} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!114 &944129602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944129600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Magic Push Objects Around abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 2447caea52f089d49a9f41f3cf411981, type: 3} abilitySprite: {fileID: 21300000, guid: 8a009d4cdd5d529408c56257f535fc1b, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 3.3 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects Around m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects Around m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!4 &944129603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944129600} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &944155977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944155978} - component: {fileID: 944155980} - component: {fileID: 944155979} m_Layer: 0 m_Name: Blades 29 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &944155978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944155977} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &944155979 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944155977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &944155980 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944155977} m_Mesh: {fileID: -8464299254564089623, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &944279640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944279641} - component: {fileID: 944279643} - component: {fileID: 944279642} m_Layer: 5 m_Name: Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &944279641 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944279640} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.323842, y: 0.323842, z: 0.323842} m_Children: [] m_Father: {fileID: 1964470195} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 493.74, y: 81.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &944279642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944279640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 35 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Song name --- !u!222 &944279643 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944279640} m_CullTransparentMesh: 0 --- !u!1 &944576276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944576277} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &944576277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944576276} m_LocalRotation: {x: 0.08984327, y: -0.062247917, z: 0.57128143, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7944079} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &945103316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945103317} m_Layer: 0 m_Name: Sight Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &945103317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945103316} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0.0000027316373, y: 1.7040007, z: 0.2499975} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &945130558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945130559} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &945130559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945130558} m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &945378235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945378236} m_Layer: 5 m_Name: Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &945378236 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945378235} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1958517480} - {fileID: 283452637} - {fileID: 1804960088} m_Father: {fileID: 417055911} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &945421328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945421329} - component: {fileID: 945421331} - component: {fileID: 945421330} m_Layer: 5 m_Name: Down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &945421329 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945421328} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574188587} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -7.869934} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &945421330 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945421328} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &945421331 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945421328} m_CullTransparentMesh: 0 --- !u!1 &945830300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945830301} - component: {fileID: 945830303} - component: {fileID: 945830302} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &945830301 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945830300} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1865963624} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &945830302 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945830300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &945830303 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945830300} m_CullTransparentMesh: 0 --- !u!1 &946248190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946248191} - component: {fileID: 946248192} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &946248191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946248190} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900006, y: 1.6399999, z: 0.73000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1454342641} - {fileID: 830179578} - {fileID: 1686541673} - {fileID: 84205522} - {fileID: 286226061} m_Father: {fileID: 1386869329} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &946248192 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946248190} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1454342641} - {fileID: 830179578} - {fileID: 1686541673} - {fileID: 84205522} - {fileID: 286226061} selectedIndex: 13 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: -0.03871423, y: 0.035725635, z: 0.019068101} - {x: -0.06084107, y: 0.03572702, z: 0.019222025} - {x: -0.085645646, y: 0.035728574, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &946274507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946274508} - component: {fileID: 946274510} - component: {fileID: 946274509} m_Layer: 5 m_Name: Attachment Point Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &946274508 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946274507} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1718935616} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 60.6, y: -143.8} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &946274509 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946274507} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &946274510 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946274507} m_CullTransparentMesh: 0 --- !u!1 &946375153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946375154} - component: {fileID: 946375156} - component: {fileID: 946375155} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &946375154 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946375153} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1213893423} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &946375155 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946375153} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Store Captures --- !u!222 &946375156 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946375153} m_CullTransparentMesh: 0 --- !u!1 &946440257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946440258} - component: {fileID: 946440260} - component: {fileID: 946440259} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &946440258 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946440257} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1465257746} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &946440259 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946440257} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: d --- !u!222 &946440260 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946440257} m_CullTransparentMesh: 0 --- !u!1 &946489314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946489315} - component: {fileID: 946489317} - component: {fileID: 946489316} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &946489315 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946489314} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 329684545} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &946489316 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946489314} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &946489317 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946489314} m_CullTransparentMesh: 0 --- !u!1 &946638071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946638072} - component: {fileID: 946638073} m_Layer: 0 m_Name: Travel Station m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &946638072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946638071} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &946638073 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946638071} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 57fc4e01f8773cc4593616d9fe40923d, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: -1 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainTravelStationUISystem: {fileID: 541563700} --- !u!1 &946996544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946996545} - component: {fileID: 946996547} - component: {fileID: 946996546} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &946996545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946996544} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1631182775} m_Father: {fileID: 1172883527} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &946996546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946996544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &946996547 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946996544} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &947072800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947072801} m_Layer: 5 m_Name: Jetpack Info Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &947072801 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947072800} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 11682639} - {fileID: 196481296} - {fileID: 2076569934} m_Father: {fileID: 1408977030} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &947283720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947283721} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &947283721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947283720} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1792221058} - {fileID: 1944042553} - {fileID: 539820545} - {fileID: 331462117} - {fileID: 533277113} m_Father: {fileID: 281883903} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &947899664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947899665} - component: {fileID: 947899666} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &947899665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947899664} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1859326323} - {fileID: 554837365} - {fileID: 696215120} - {fileID: 405230466} - {fileID: 261454650} - {fileID: 2031456005} - {fileID: 1375282581} - {fileID: 1376696878} - {fileID: 1482600487} - {fileID: 1239836259} - {fileID: 2123306386} - {fileID: 1365692055} - {fileID: 503205051} - {fileID: 1439896293} - {fileID: 1683245171} - {fileID: 615640706} - {fileID: 377485820} - {fileID: 249097996} - {fileID: 386867191} m_Father: {fileID: 595549344} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &947899666 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947899664} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1375282578} - {fileID: 1376696877} - {fileID: 1482600486} - {fileID: 1239836256} - {fileID: 2123306384} - {fileID: 1365692054} - {fileID: 503205050} - {fileID: 1439896292} - {fileID: 1683245170} - {fileID: 249097995} --- !u!1 &948404834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948404835} - component: {fileID: 948404837} - component: {fileID: 948404836} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &948404835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948404834} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: 0.031203704, y: 0.033675883, z: 0.13536267} m_LocalScale: {x: 0.005870003, y: 0.012580012, z: 0.007830011} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &948404836 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948404834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &948404837 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948404834} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &948698473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948698474} - component: {fileID: 948698476} - component: {fileID: 948698475} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &948698474 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948698473} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 587455081} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -250.1, y: 286} m_SizeDelta: {x: 713.3, y: 92.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &948698475 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948698473} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 65 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 65 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: PHOTO GALLERY --- !u!222 &948698476 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948698473} m_CullTransparentMesh: 0 --- !u!1 &948725176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948725177} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &948725177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948725176} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -1.7533322e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &948786070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948786071} m_Layer: 5 m_Name: Player Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &948786071 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948786070} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 796064433} - {fileID: 204033301} - {fileID: 913552252} m_Father: {fileID: 996097011} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -640, y: -360.00003} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &948840876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948840877} - component: {fileID: 948840879} - component: {fileID: 948840878} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &948840877 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948840876} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1401081833} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &948840878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948840876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &948840879 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948840876} m_CullTransparentMesh: 0 --- !u!1 &949001504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949001505} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &949001505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949001504} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300036, y: 1.5040017, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &949384106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949384107} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &949384107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949384106} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.1046, z: -0.0071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 989357793} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &949467312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949467317} - component: {fileID: 949467316} - component: {fileID: 949467314} - component: {fileID: 949467313} - component: {fileID: 949467315} m_Layer: 5 m_Name: No m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &949467313 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949467312} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1692894440} m_SelectOnDown: {fileID: 1692894440} m_SelectOnLeft: {fileID: 1692894440} m_SelectOnRight: {fileID: 1692894440} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 949467314} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pause Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &949467314 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949467312} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &949467315 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949467312} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1380239021} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &949467316 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949467312} m_CullTransparentMesh: 0 --- !u!224 &949467317 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949467312} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1380239023} m_Father: {fileID: 808003022} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 158.3602, y: 75.90044} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &949483206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949483208} - component: {fileID: 949483210} - component: {fileID: 949483209} - component: {fileID: 949483207} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &949483207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949483206} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1148935159} m_SelectOnDown: {fileID: 1142027007} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1817137767} m_HandleRect: {fileID: 1817137765} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 949483207} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!224 &949483208 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949483206} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1475760064} m_Father: {fileID: 591777284} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &949483209 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949483206} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &949483210 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949483206} m_CullTransparentMesh: 0 --- !u!1 &949614609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949614610} - component: {fileID: 949614612} - component: {fileID: 949614611} m_Layer: 0 m_Name: Blades 27 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &949614610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949614609} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &949614611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949614609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &949614612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949614609} m_Mesh: {fileID: -57466300996860995, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &949645025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949645026} - component: {fileID: 949645027} m_Layer: 5 m_Name: Joysticks Settings m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &949645026 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949645025} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1617905488} - {fileID: 200430759} - {fileID: 1800248965} - {fileID: 161679222} - {fileID: 1612948880} - {fileID: 1410425139} - {fileID: 261423431} - {fileID: 388883200} - {fileID: 649393769} - {fileID: 788799367} - {fileID: 1264799431} - {fileID: 1962351588} - {fileID: 1788168606} - {fileID: 54653233} - {fileID: 348302349} - {fileID: 655658623} m_Father: {fileID: 1393029647} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 107.81258, y: -35} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &949645027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949645025} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 200430760} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!1 &949653964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949653965} - component: {fileID: 949653968} - component: {fileID: 949653967} - component: {fileID: 949653966} m_Layer: 5 m_Name: Tutorials Ingame Enabled Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &949653965 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949653964} m_LocalRotation: {x: -0, y: -0, z: -0.002071584, w: 0.99999785} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145451498} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -0.23700002} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 244.9414, y: 82.635254} m_SizeDelta: {x: 291.9, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &949653966 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949653964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 949653967} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &949653967 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949653964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Tutorials ingame enabled --- !u!222 &949653968 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949653964} m_CullTransparentMesh: 0 --- !u!1 &949706210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949706211} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &949706211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949706210} m_LocalRotation: {x: 0.00000010745636, y: 0.0000001490116, z: -0.00000006111403, w: 1} m_LocalPosition: {x: 0.0000008046627, y: 0.08000016, z: 0.33699837} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 1012591784} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &949736809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949736810} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &949736810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949736809} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 644163744} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &950163188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950163189} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &950163189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950163188} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1155057163} m_Father: {fileID: 234109547} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &950178216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950178217} m_Layer: 12 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &950178217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950178216} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.285, y: 1.214, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1704200607} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &950187519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950187520} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &950187520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950187519} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.0639981, y: 1.6570014, z: 0.39299908} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &950387581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950387582} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &950387582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950387581} m_LocalRotation: {x: 0.0794736, y: -0.4257806, z: -0.49807382, w: 0.7512106} m_LocalPosition: {x: 0.25169933, y: 1.4796801, z: 0.53189385} m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000012} m_Children: - {fileID: 1682622655} m_Father: {fileID: 1202152319} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &950436363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950436364} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &950436364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950436363} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120005, z: 0.0030001402} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 347684413} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &950550563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950550564} m_Layer: 21 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &950550564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950550563} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 380601422} m_Father: {fileID: 3392541} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &950885897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950885898} m_Layer: 0 m_Name: Axe One Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &950885898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950885897} m_LocalRotation: {x: 0.41526455, y: 0.24479868, z: -0.03194992, w: 0.87556165} m_LocalPosition: {x: -0.054, y: -0.262, z: -0.154} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 879006461} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 47.972004, y: 36.917004, z: 12.716001} --- !u!1 &951166436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951166437} - component: {fileID: 951166440} - component: {fileID: 951166439} - component: {fileID: 951166438} m_Layer: 5 m_Name: Rotate To Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &951166437 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951166436} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -1130, y: 60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &951166438 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951166436} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 951166439} --- !u!114 &951166439 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951166436} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: -1 height: 1 --- !u!222 &951166440 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951166436} m_CullTransparentMesh: 0 --- !u!1 &951461276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951461277} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &951461277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951461276} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.1256991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432028129} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &951508056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951508057} - component: {fileID: 951508059} - component: {fileID: 951508058} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &951508057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951508056} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0, y: 0.062703684, z: 0.32400027} m_LocalScale: {x: 0.012300219, y: 0.0049715526, z: 0.1521201} m_Children: [] m_Father: {fileID: 1029104755} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &951508058 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951508056} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &951508059 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951508056} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &951714168 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114351403353189760, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &951725898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951725899} - component: {fileID: 951725901} - component: {fileID: 951725900} m_Layer: 0 m_Name: Cylinder (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &951725899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951725898} m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: -0.1018, y: 0.009, z: 0.187} m_LocalScale: {x: 0.029690154, y: 0.06790084, z: 0.029690158} m_Children: [] m_Father: {fileID: 1090313899} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} --- !u!23 &951725900 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951725898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &951725901 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951725898} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &951747121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951747122} - component: {fileID: 951747124} - component: {fileID: 951747123} m_Layer: 0 m_Name: Shield Destroyed Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &951747122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951747121} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.138, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!198 &951747123 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951747121} serializedVersion: 6 lengthInSec: 3 simulationSpeed: 2 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.25000003 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 1 maxNumParticles: 72 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 10.12 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.43 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 1 scalar: 300 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.19095477 value: 0 inSlope: -7.8258433 outSlope: -7.8258433 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.28467155 inSlope: 0.5202401 outSlope: 0.5202401 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.67336863 value: 1 inSlope: 0.32782555 outSlope: 0.32782555 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: -7.141071 outSlope: -7.141071 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.49999997 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.9846154 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.28467155 inSlope: 0.5202401 outSlope: 0.5202401 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.67336863 value: 1 inSlope: 0.32782555 outSlope: 0.32782555 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: -7.141071 outSlope: -7.141071 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.49999997 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.9846154 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 3 scalar: 0.75 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 speedRange: {x: 0, y: 1} tilesX: 2 tilesY: 2 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.3 minScalar: -0.3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 0 scalar: 0.3 minScalar: -0.3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 2 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 1.5707963 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 0 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 2 collidesWith: serializedVersion: 2 m_Bits: 4293918719 maxCollisionShapes: 256 quality: 0 voxelSize: 2 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 2 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.1 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 0 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!199 &951747124 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951747121} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 1 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 4300000, guid: 002b112e70a8bee4c959249fd8742fdc, type: 2} m_Mesh1: {fileID: 4300000, guid: 7e06865e792711049924a81049e582f9, type: 2} m_Mesh2: {fileID: 4300000, guid: 82a0918ef4c979145a8da9f1e12112a0, type: 2} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!1 &951766881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951766882} m_Layer: 0 m_Name: Bows Weapon System List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &951766882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951766881} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 559306146} - {fileID: 229089606} - {fileID: 1974226092} - {fileID: 1644831632} - {fileID: 488534805} - {fileID: 582233876} - {fileID: 1948474967} - {fileID: 528915696} - {fileID: 1771321938} - {fileID: 1647914428} - {fileID: 441588374} - {fileID: 866297286} - {fileID: 452684403} - {fileID: 739471778} - {fileID: 354886007} m_Father: {fileID: 1756807371} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &951782285 stripped Transform: m_CorrespondingSourceObject: {fileID: 4460951651620424, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &952075081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952075082} m_Layer: 0 m_Name: GameObject (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &952075082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952075081} m_LocalRotation: {x: 0.10139047, y: -0.049735744, z: -0.40153953, w: 0.9088522} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 841961586} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 8.3, y: -10, z: -48.4} --- !u!1 &952242091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952242092} - component: {fileID: 952242096} - component: {fileID: 952242095} - component: {fileID: 952242094} - component: {fileID: 952242093} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &952242092 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952242091} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1446541494} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 198.99995, y: -48} m_SizeDelta: {x: 228.31, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &952242093 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952242091} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 952242095} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &952242094 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952242091} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Objective Log System m_BoolArgument: 0 m_CallState: 2 --- !u!114 &952242095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952242091} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: OBJECTIVE LOG --- !u!222 &952242096 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952242091} m_CullTransparentMesh: 0 --- !u!1 &952275283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952275284} - component: {fileID: 952275286} - component: {fileID: 952275285} m_Layer: 5 m_Name: Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &952275284 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952275283} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574188587} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -7.869995, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &952275285 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952275283} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &952275286 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952275283} m_CullTransparentMesh: 0 --- !u!1 &952448761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952448762} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &952448762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952448761} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120006, z: 0.06300068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1574410549} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &952677583 stripped Transform: m_CorrespondingSourceObject: {fileID: 4796944830434404, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &952864049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952864050} m_Layer: 0 m_Name: sheelPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &952864050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952864049} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0.017, y: 0.057, z: 0.1589} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1607416326} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &953132406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 953132407} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &953132407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953132406} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 795387847} - {fileID: 1968644609} - {fileID: 1099474868} - {fileID: 1180028731} - {fileID: 485260513} - {fileID: 1144231559} m_Father: {fileID: 1081686629} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &953280606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 953280607} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &953280607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953280606} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &953472544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 953472545} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &953472545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953472544} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470003, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 901723355} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &953624116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 953624117} - component: {fileID: 953624118} m_Layer: 0 m_Name: Throw Fire While Moving Strafe (On Air) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &953624117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953624116} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 239924039} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &953624118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953624116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Fire While Moving Strafe useActionName: 1 actionName: Throw Fire While Moving Strafe useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.25 animationSpeed: 1 actionDurationOnFirstPerson: 4.25 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 237644099} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &954002540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954002541} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &954002541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954002540} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1838021853} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &954185030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954185031} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &954185031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954185030} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1995942182} m_Father: {fileID: 410410621} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &954192170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954192171} - component: {fileID: 954192172} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &954192171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954192170} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300005, z: -0.07099934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746618457} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &954192172 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954192170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1272858874} - {fileID: 1583342966} - {fileID: 1047777974} - {fileID: 28802691} - {fileID: 49938433} selectedIndex: 15 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.052478075, y: -0.00090223923, z: -0.17906865} - {x: 0.13780981, y: -0.019160658, z: -0.17516352} - {x: 0.20057566, y: -0.032590657, z: -0.1722911} - {x: 0.26380375, y: -0.020997114, z: -0.09988159} - {x: 0.2927103, y: 0.029723272, z: -0.07584816} - {x: 0.32194498, y: 0.0810194, z: -0.051541924} - {x: 0.3362573, y: 0.12917297, z: -0.052283145} - {x: 0.33547315, y: 0.19553447, z: -0.027925164} - {x: 0.3345268, y: 0.27562165, z: 0.0014708303} - {x: 0.31938067, y: 0.3277613, z: -0.00797236} - {x: 0.29319233, y: 0.38503265, z: 0.01038304} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &954210051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954210068} - component: {fileID: 954210065} - component: {fileID: 954210066} - component: {fileID: 954210067} - component: {fileID: 954210052} - component: {fileID: 954210073} - component: {fileID: 954210055} - component: {fileID: 954210053} - component: {fileID: 954210070} - component: {fileID: 954210054} - component: {fileID: 954210058} - component: {fileID: 954210079} - component: {fileID: 954210072} - component: {fileID: 954210069} - component: {fileID: 954210076} - component: {fileID: 954210078} - component: {fileID: 954210064} - component: {fileID: 954210059} - component: {fileID: 954210077} - component: {fileID: 954210063} - component: {fileID: 954210061} - component: {fileID: 954210080} - component: {fileID: 954210075} - component: {fileID: 954210057} - component: {fileID: 954210062} - component: {fileID: 954210060} - component: {fileID: 954210071} - component: {fileID: 954210074} - component: {fileID: 954210056} m_Layer: 12 m_Name: Player Controller m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &954210052 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d11c87740b88b4a49af27f04b0966a29, type: 3} m_Name: m_EditorClassIdentifier: jumpPower: 12 airSpeed: 11 airControl: 2 ignorePlayerExtraRotationOnAirEnabled: 0 stationaryTurnSpeed: 180 movingTurnSpeed: 200 useTurnSpeedOnAim: 0 autoTurnSpeed: 5 aimTurnSpeed: 5 thresholdAngleDifference: 5 regularMovementOnBulletTime: 0 useMoveInpuptMagnitedeToForwardAmount: 0 setCustomCapsuleCenter: 0 customCapsuleCenter: {x: 0, y: 0, z: 0} customCapsuleCenterOnCrouch: {x: 0, y: 0, z: 0} baseLayerIndex: 0 inputHorizontalLerpSpeed: 0.03 inputVerticalLerpSpeed: 0.03 inputStrafeHorizontalLerpSpeed: 0.3 inputStrafeVerticalLerpSpeed: 0.3 animatorForwardInputLerpSpeed: 0.1 animatorTurnInputLerpSpeed: 0.1 moveSpeedMultiplier: 1 animSpeedMultiplier: 1 minTimeToSetIdleOnStrafe: 0.1 overrideAnimationSpeedActive: 0 characterRadius: 0 usingAnimator: 1 currentIdleID: 0 currentStrafeID: 0 currentAirID: -1 currentCrouchID: 0 currentAirSpeed: 1 currentShieldActive: 0 currentUseStrafeLanding: 0 currentWeaponID: 0 inputTankControlsHorizontalLerpSpeed: 0.3 inputTankControlsVerticalLerpSpeed: 0.3 inputTankControlsHorizontalStrafeLerpSpeed: 0.06 inputTankControlsVerticalStrafeLerpSpeed: 0.06 playerStatusID: 0 playerStatusIDLerpSpeed: 0.1 layer: serializedVersion: 2 m_Bits: 112986675 rayDistance: 1.3 updateFootStepStateActive: 1 useSphereRaycastForGroundDetection: 1 sphereCastRadius: 0.3 maxDistanceSphereCast: 0.4 sphereCastOffset: -0.4 maxExtraRaycastDistanceToGroundDetection: 0.4 checkIfSurfaceBelowIsTerrainEnabled: 1 walkSpeed: 1 increaseWalkSpeedEnabled: 1 increaseWalkSpeedValue: 1 holdButtonToKeepIncreasedWalkSpeed: 0 walkRunTip: Set 'Sprint Enabled' field to false and change 'Walk Speed' to 0.5 to start the game walking and toggle to run. Or set 'Increase Walk Speed Value' to 0.5 to vice versa. sprintEnabled: 1 changeCameraFovOnSprint: 1 shakeCameraOnSprintThirdPerson: 1 sprintThirdPersonCameraShakeName: Sprint Shake canRunThirdPersonActive: 1 useSecondarySprintValues: 1 sprintVelocity: 1 sprintJumpPower: 15 sprintAirSpeed: 20 sprintAirControl: 4 runOnCrouchEnabled: 1 regularGroundAdherence: 10 slopesGroundAdherenceUp: 1 slopesGroundAdherenceDown: 10 maxRayDistanceRange: 0.4 maxSlopeRayDistance: 0.015 maxStairsRayDistance: 0.4 useMaxWalkSurfaceAngle: 1 maxWalkSurfaceAngle: 48 useMaxDistanceToCheckSurfaceAngle: 0 maxDistanceToCheckSurfaceAngle: 0.1 useMaxSlopeInclination: 1 maxSlopeInclination: 80 minSlopeInclination: -80 useRootMotionActive: 1 noRootLerpSpeed: 3 noRootWalkMovementSpeed: 1.6 noRootRunMovementSpeed: 6 noRootSprintMovementSpeed: 10 noRootCrouchMovementSpeed: 1.6 noRootCrouchRunMovementSpeed: 4 noRootWalkStrafeMovementSpeed: 1.7 noRootRunStrafeMovementSpeed: 3.4 noRootDelayToMoveOnLand: 0.2 disableRootMotionTemporalyOnLandThirdPerson: 0 durationDisableRootMotionTemporalyOnLandThirdPerson: 1 waitToDisableRootMotionTemporalyOnLandThirdPerson: 0.5 playerID: 2 playerIsNonLocalAvatar: 0 playerNonLocalAvatarID: 0 characterModelID: 0 usedByAI: 0 noAnimatorSpeed: 7 noAnimatorWalkMovementSpeed: 0.9 noAnimatorRunMovementSpeed: 2 noAnimatorCrouchMovementSpeed: 0.5 noAnimatorRunCrouchMovementSpeed: 0.6 noAnimatorStrafeMovementSpeed: 0.8 noAnimatorCanRun: 1 noAnimatorWalkBackwardMovementSpeed: 0.7 noAnimatorRunBackwardMovementSpeed: 1 noAnimatorCrouchBackwardMovementSpeed: 0.3 noAnimatorRunCrouchBackwardMovementSpeed: 0.4 noAnimatorStrafeBackwardMovementSpeed: 0.4 noAnimatorCanRunBackwards: 1 noAnimatorAirSpeed: 7 maxVelocityChange: 1 noAnimatorMovementSpeedMultiplier: 1 noAnimatorSlopesGroundAdherenceUp: 1 noAnimatorSlopesGroundAdherenceDown: 8 noAnimatorStairsGroundAdherence: 4 FBAWalkMovementSpeed: 3 FBARunMovementSpeed: 6 FBASprintMovementSpeed: 12 FBACrouchMovementSpeed: 3 FBACrouchRunMovementSpeed: 6 FBAWalkStrafeMovementSpeed: 4 FBARunStrafeMovementSpeed: 8 useFBACustomMoveSpeedMultiplier: 1 FBACustomMoveSpeedMultiplier: 1.6 ignoreFBACustomMoveSpeedMultiplierOnActionActive: 0 useEventOnSprint: 1 eventOnStartSprint: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: activeStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 0 m_CallState: 2 eventOnStopSprint: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 0 m_CallState: 2 lookAlwaysInCameraDirection: 0 lookInCameraDirectionIfLookingAtTarget: 0 lookOnlyIfMoving: 1 lookInCameraDirectionOnCrouchState: 1 ignoreStrafeStateOnAirEnabled: 1 updateUseStrafeLandingEnabled: 1 disableLookAlwaysInCameraDirectionIfIncreaseWalkSpeedActive: 1 defaultStrafeWalkSpeed: 1 defaultStrafeRunSpeed: 2 rotateDirectlyTowardCameraOnStrafe: 0 strafeLerpSpeed: 0.3 updateHeadbobState: 1 checkQuickMovementTurn180DegreesOnRun: 0 minDelayToActivateQuickMovementTurn180OnRun: 1 quickTurnMovementDurationWalking: 1.5 quickTurnMovementDurationRunning: 1 quickTurnMovementDurationSprinting: 2.5 quickTurnMovementRotationSpeed: 3 characterMeshGameObject: {fileID: 0} extraCharacterMeshGameObject: [] characterMeshesListToDisableOnEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: enableOrDisableJetPackMesh m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 954210073} m_MethodName: setGravityArrowState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 1442641995} m_MethodName: enableOrDisableFlashlightMeshes m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 checkCharacterMeshIfGeneratedOnStart: 0 objectToCheckCharacterIfGeneratedOnStart: {fileID: 0} canMoveWhileAimFirstPerson: 1 canMoveWhileAimThirdPerson: 1 canMoveWhileFreeFireOnThirdPerson: 1 useNewGroundAdherenceEnabled: 1 groundRaycastDistance: 1 groundLerpSpeed: 15 maxStepHeight: 0.72 maxSlopeAngle: 48 minAngleToUsedInputNormalized: 25 raycastPositionRange: 1 raycastDistanceOnSphereCastOnIdle: 0.75 heightDiffRaycastRadius: 0.39 durationToWalkToStep: 0.5 checkStepRaycastHeight: 0.2 checkStepRaycastDistance: 0.2 stairsMinValue: 0.06 stairsMaxValue: 0.28 stairsGroundAdherence: 6.4 checkStairsWithInclination: 1 minStairInclination: -10 maxStairInclination: 10 checkForStairAdherenceSystem: 1 currentStairAdherenceSystemMaxValue: 0 currentStairAdherenceSystemMinValue: 0 currentStairAdherenceSystemAdherenceValue: 0 lockedPlayerMovement: 0 tankModeRotationSpeed: 0.599 canMoveWhileAimLockedCamera: 1 crouchVerticalInput2_5dEnabled: 0 gravityMultiplier: 2 gravityForce: -9.8 useMaxFallSpeed: 0 maxFallSpeed: 2 zeroFrictionMaterial: {fileID: 13400000, guid: cf63880488ec29f43a759ecd9c6c5123, type: 2} highFrictionMaterial: {fileID: 13400000, guid: ae51c2b8a2d62f74a917726ce1c0af2c, type: 2} enabledRegularJump: 1 enabledDoubleJump: 1 maxNumberJumpsInAir: 3 jumpMassMultiplier: 1 useNewDoubleJumpPower: 0 doubleJumpPower: 10 readyToDoubleJumpTime: 0.2 removeVerticalSpeedOnDoubleJump: 0 holdJumpSlowDownFallEnabled: 0 slowDownGravityMultiplier: 0.1 readyToJumpTime: 0.25 ignoreAnimatorGroundStateOnJumpCheck: 0 addJumpForceWhileButtonPressed: 1 addJumpForceDuration: 1.5 jumpForceAmontWhileButtonPressed: 19 minWaitToAddJumpForceAfterButtonPressed: 0.15 useJumpForceOnAirJumpEnabled: 0 keepLastMovementInputOnJump: 1 keepLastMovementInputOnJumpDuration: 2 allowRegularAirInputControlOnAirAfterJumpDuration: 1 allowAirControlOnKeepLastMovementInputOnJump: 0 useDelayOnGroundJump: 1 delayOnGroundJump: 0.3 useDelayOnGroundJumpOnlyIfNotMoving: 1 ignoreDelayOnGroundJumpOnFBA: 1 useEventOnDelayOnGroundJump: 1 eventOnDelayOnGroundJump: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1352956869} m_MethodName: activateGroundJumpAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnJump: 1 eventOnJump: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: useStaminaStateByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Jump m_BoolArgument: 0 m_CallState: 2 useEventOnGroundJump: 0 eventOnGroundJump: m_PersistentCalls: m_Calls: [] useEventOnLandFromJumpInput: 0 eventOnLandFromJumpInput: m_PersistentCalls: m_Calls: [] useEventOnLand: 1 eventOnLand: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: resetAnimatorTrigger m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Double Jump m_BoolArgument: 0 m_CallState: 2 stopCrouchOnJumpEnabled: 1 useEventOnDoubleJump: 1 eventOnDoubleJump: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1352956869} m_MethodName: activateDoubleJumpAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Double Jump m_BoolArgument: 0 m_CallState: 2 useEventOnAirborne: 0 eventOnAirborne: m_PersistentCalls: m_Calls: [] checkObstacleAbovePlayerOnJumpEnabled: 0 checkObstacleAbovePlayerOnJumpRaycastDistance: 0 checkObstacleAbovePlayerOnJumpLayermask: serializedVersion: 2 m_Bits: 0 fallDamageEnabled: 1 maxTimeInAirBeforeGettingDamage: 4 fallingDamageMultiplier: 1.5 minPlayerVelocityToApplyDamageThirdPerson: 15 minPlayerVelocityToApplyDamageFirstPerson: 10 ignoreShieldOnFallDamage: 0 damageTypeIDOnFallDamage: -1 applyFallDamageEnabled: 1 callEventOnFallDamage: 1 minTimeOnAirToUseEvent: 2.5 callEventOnlyIfPlayerAlive: 1 eventOnFallDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1418115501} m_MethodName: setCameraShakeByAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Medium Fall m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hard Landing m_BoolArgument: 0 m_CallState: 2 useLandMark: 0 maxLandDistance: 20 minDistanceShowLandMark: 0 landMark: {fileID: 565847650} landMark1: {fileID: 405074919} landMark2: {fileID: 1085661600} canUseSphereMode: 1 canGetOnVehicles: 1 canDrive: 1 capsuleHeightOnCrouch: 1 getUpIfJumpOnCrouchInThirdPerson: 0 getUpIfJumpOnCrouchInFirstPerson: 0 useAutoCrouch: 0 layerToCrouch: serializedVersion: 2 m_Bits: 1 useCustomLayerToCheckIfPlayerCanGetUpFromCrouch: 0 customLayerToCheckIfPlayerCanGetUpFromCrouch: serializedVersion: 2 m_Bits: 0 raycastDistanceToAutoCrouch: 0.42 autoCrouchRayPosition: {fileID: 1759841104} secondRaycastOffset: {x: 0, y: 0.84, z: 0} canCrouchWhenUsingWeaponsOnThirdPerson: 1 useObstacleDetectionToAvoidMovement: 0 obstacleDetectionToAvoidMovementRaycastDistance: 0.5 obstacleDetectionRaycastDistanceRightAndLeft: 0.1 obstacleDetectionRaycastHeightOffset: 0 obstacleDetectionToAvoidMovementLayermask: serializedVersion: 2 m_Bits: 262145 crouchSlidingEnabled: 1 noAnimatorCrouchSlidingSpeed: 2.5 noAnimatorCrouchSlidingDuration: 1 noAnimatorCrouchSlidingLerpSpeed: 10 noAnimatorCrouchSlidingLerpDelay: 0.8 getUpAfterCrouchSlidingEnd: 1 keepCrouchSlidingOnInclinatedSurface: 1 minInclinitaonSurfaceAngleToCrouchcSliding: 10 crouchSlidingOnAirEnabled: 0 noAnimatorCrouchSlidingOnAirSpeed: 9 useNoAnimatorCrouchSlidingDurationOnAir: 0 noAnimatorCrouchSlidingDurationOnAir: 0 eventOnCrouchSlidingStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1343495711} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableLeanInput m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableLeftLean m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setStaminaUsePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210072} m_MethodName: setFootStepPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnCrouchSlidingEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1343495711} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableLeanInput m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: enableOrDisableLeftLean m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setStaminaUsePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210072} m_MethodName: setFootStepPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useCrouchSlidingOnThirdPersonEnabled: 1 eventOnCrouchSlidingThirdPersonStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1191335452} m_MethodName: enableCheckIfDetectSlideActiveStateExternally m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1191335452} m_MethodName: setSlideSpeedMultiplier m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.75 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1129659252} m_MethodName: setCancelCheckRollOnLandingOnceActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnCrouchSlidingThirdPersonEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1191335452} m_MethodName: disableCheckIfDetectSlideActiveStateExternally m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 wallRunningEnabled: 1 wallRunningExternalControllerBehavior: {fileID: 644225947} airDashEnabled: 1 airDashForce: 30 airDashColdDown: 1 pauseGravityForce: 1 gravityForcePausedTime: 0.1 resetGravityForceOnDash: 0 useDashLimit: 0 dashLimit: 0 changeCameraFovOnDash: 1 cameraFovOnDash: 70 cameraFovOnDashSpeed: 70 minTimeOnAirToUseAirDash: 0.5 useEventsOnAirDash: 0 eventOnAirDashThirdPerson: m_PersistentCalls: m_Calls: [] eventOnAirDashFirstPerson: m_PersistentCalls: m_Calls: [] zeroGravityMovementSpeed: 12 zeroGravityControlSpeed: 3 zeroGravityLookCameraSpeed: 10 useGravityDirectionLandMark: 1 forwardSurfaceRayPosition: {fileID: 1295715845} maxDistanceToAdjust: 10 pauseCheckOnGroundStateZG: 1 pushPlayerWhenZeroGravityModeIsEnabled: 1 pushZeroGravityEnabledAmount: 0.2 canMoveVerticallyOnZeroGravity: 1 canMoveVerticallyAndHorizontalZG: 1 zeroGravitySpeedMultiplier: 1.4 zeroGravityModeVerticalSpeed: 2 useMaxAngleToCheckOnGroundStateZGFF: 1 maxAngleToChekOnGroundStateZGFF: 20 ignoreSetCheckOnGrundStatePausedFFOrZGStateActive: 0 freeFloatingMovementSpeed: 10 freeFloatingControlSpeed: 5 pauseCheckOnGroundStateFF: 1 canMoveVerticallyOnFreeFloating: 1 canMoveVerticallyAndHorizontalFF: 1 freeFloatingSpeedMultiplier: 2 pushFreeFloatingModeEnabledAmount: 20 freeFloatingModeVerticalSpeed: 2 activateRagdollOnFallState: 0 minWaitTimeToActivateRagdollOnFall: 3 minSpeedToActivateRagdollOnFall: 20 pushRagdollMultiplierOnFall: 0.02 eventToActivateRagdollOnFall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: pushCharacter m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 playerOnGround: 0 isMoving: 0 moveInput: {x: 0, y: 0, z: 0} jump: 0 running: 0 crouching: 0 canMove: 1 slowingFall: 0 isDead: 0 playerSetAsChildOfParent: 0 useRelativeMovementToLockedCamera: 0 ladderFound: 0 ignoreCameraDirectionOnMovement: 0 strafeModeActive: 0 currentFootStepState: 0 currentHeadbobState: 0 actionActive: 0 rootMotionCurrentlyActive: 0 usingGenericModelActive: 0 canMoveAI: 1 adhereToGround: 0 distanceToGround: 0 hitAngle: 0 slopeFound: 0 movingOnSlopeUp: 0 movingOnSlopeDown: 0 stairsFound: 0 stairAdherenceSystemDetected: 0 wallRunningActive: 0 crouchSlidingActive: 0 terrainDetected: 0 isGrounded: 0 stickToGroundOnIdleResult: 0 adjustPositionResult: 0 groundHeightDifference: 0 futureHasGround: 0 stepsDetected: 0 futureSurfaceAngle: 0 movingTowardWall: 0 extraHeightDiffRaycastRadius: 0 customMaxStepHeight: 0 ignoreNewGroundAdherenceActive: 0 playerIsAiming: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 usingFreeFireMode: 0 lookInCameraDirectionOnFreeFireActive: 0 playerUsingMeleeWeapons: 0 jetPackEquiped: 0 usingJetpack: 0 flyModeActive: 0 swimModeActive: 0 sphereModeActive: 0 freeClimbActive: 0 grabbingToSurfaceActive: 0 adjustingToSurfaceToGrabInProcess: 0 enableExternalForceOnSwimMode: 0 enableExternalForceOnFlyMode: 0 carryingPhysicalObject: 0 lockedCameraActive: 0 lookInCameraDirectionActive: 0 firstPersonActive: 0 update2_5dClampedPositionPaused: 0 usingDevice: 0 visibleToAI: 1 stealthModeActive: 0 playerNavMeshEnabled: 0 ignoreExternalActionsActiveState: 0 movingOnPlatformActive: 0 usingSubMenu: 0 playerMenuActive: 0 gamePaused: 0 driving: 0 drivingRemotely: 0 overridingElement: 0 currentVehicleName: gravityForcePaused: 0 zeroGravityModeOn: 0 freeFloatingModeOn: 0 currentNormal: {x: 0, y: 1, z: 0} checkOnGroundStatePausedFFOrZG: 0 checkOnGroundStatePaused: 0 showDebugPrint: 0 showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 1} gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0.1 forwardAnimatorName: Forward turnAnimatorName: Turn horizontalAnimatorName: Horizontal verticalAnimatorName: Vertical horizontalStrafeAnimatorName: Horizontal Strafe verticalStrafeAnimatorName: Vertical Strafe onGroundAnimatorName: OnGround crouchAnimatorName: Crouch movingAnimatorName: Moving jumpAnimatorName: Jump jumpLegAnimatorName: JumpLeg strafeModeActiveAnimatorName: Strafe Mode Active movementInputActiveAnimatorName: Movement Input Active movementRelativeToCameraAnimatorName: Movement Relative To Camera movementIDAnimatorName: Movement ID playerModeIDAnimatorName: Player Mode ID movementSpeedAnimatorName: Movement Speed lastTimeInputPressedAnimatorName: Last Time Input Pressed carryingWeaponAnimatorName: Carrying Weapon aimingModeActiveAnimatorName: Aiming Mode Active playerStatusIDAnimatorName: Player Status ID idleIDAnimatorName: Idle ID strafeIDAnimatorName: Strafe ID crouchIDAnimatorName: Crouch ID airIDAnimatorName: Air ID airSpeedAnimatorName: Air Speed quickTurnRightDirectionName: Quick Turn Right Direction quickTurnLeftDirectionName: Quick Turn Left Direction quickTurnDirectionIDSpeedName: Quick Turn Direction ID shieldActiveAnimatorName: Shield Active inputAmountName: Input Amount useStrafeLandingName: Use Strafe Landing weaponIDAnimatorName: Weapon ID rightArmdIDAnimatorName: Right Arm ID leftArmIDAnimatorName: Left Arm ID timeOnAirAnimatorName: Time On Air animatorDeathLayerName: Death animatorDialogueLayerName: Dialogue animatorArmsLayerName: Arms animatorRightHandLayerName: Right Hand animatorLeftHandLayerName: Left Hand animatorRightArmLayerName: Right Arm animatorLeftArmLayerName: Left Arm animatorFBAActiveName: FBA Active headBobManager: {fileID: 1418115500} playerInput: {fileID: 954210080} weaponsManager: {fileID: 954210076} healthManager: {fileID: 954210070} IKSystemManager: {fileID: 954210069} playerTransform: {fileID: 954210068} playerCameraGameObject: {fileID: 176855557} playerCameraTransform: {fileID: 176855560} mainCameraTransform: {fileID: 1446752339} playerCameraManager: {fileID: 176855561} animator: {fileID: 954210067} stepManager: {fileID: 954210072} mainRigidbody: {fileID: 954210066} gravityManager: {fileID: 954210073} characterStateIconManager: {fileID: 325500742} capsule: {fileID: 954210065} mainCollider: {fileID: 954210065} useExtraColliderList: 1 extraColliderList: - {fileID: 539021957} - {fileID: 1324121449} AIElements: {fileID: 1207291859} mainPlayerActionSystem: {fileID: 1971025863} useEventsOnWalk: 0 eventOnWalkStart: m_PersistentCalls: m_Calls: [] eventOnWalkEnd: m_PersistentCalls: m_Calls: [] useEventsOnRun: 0 eventOnRunStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: activeStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Walking m_BoolArgument: 0 m_CallState: 2 eventOnRunEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Walking m_BoolArgument: 0 m_CallState: 2 useEventsOnEnableDisableCharacterMeshes: 1 eventOnEnableCharacterMeshes: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2053089225} m_MethodName: checkCameraViewToFirstOrThirdPerson m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDisableCharacterMeshes: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2053089225} m_MethodName: checkCameraViewToFirstOrThirdPerson m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnEnableCharacterMeshesOnEditor: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2053089225} m_MethodName: setKeepAllCharacterMeshesDisabledActiveStateOnEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 eventOnDisableCharacterMeshesOnEditor: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2053089225} m_MethodName: setKeepAllCharacterMeshesDisabledActiveStateOnEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 canMoveVertically: 0 canMoveVerticallyAndHorizontal: 0 movingVertically: 0 horizontalInput: 0 verticalInput: 0 axisValues: {x: 0, y: 0} rawAxisValues: {x: 0, y: 0} currentMoveInput: {x: 0, y: 0, z: 0} playerActionsInputEnabled: 1 lastTimeFalling: 0 useRootMotionOnFullBodyAwareness: 1 fullBodyAwarenessActive: 0 animatorSpeedUpdatePaused: 0 useFirstPersonPhysicsInThirdPersonActive: 0 lookInCameraDirectionOnFreeFire: 1 currentNoRootMovementSpeed: 0 lerpNoRootMovementSpeed: 0 originalSetUseRootMotionActiveState: 0 fullBodyAwarenessActiveAtStart: 0 characterVelocity: {x: 0, y: 0, z: 0} noAnimatorCurrentMovementSpeed: 0 crouchSlidingOnAirActive: 0 gravityPowerActive: 0 choosingGravityDirection: 0 headBobPaused: 0 canRagdollMove: 1 usingCloseCombatActive: 0 closeCombatAttackInProcess: 0 meleeAttackInProcess: 0 moveIputPaused: 0 characterScale: 1 customCharacterScaleActive: 0 currentVelocity: {x: 0, y: 0, z: 0} currentVelocityChangeMagnitude: 0 originalHeight: 0 originalRadius: 0 jumpInput: 0 doubleJump: 0 head: {fileID: 0} useTankControls: 0 checkCameraDirectionFromLockedToFree: 0 usingAbilityActive: 0 checkOnGroundPaused: 0 actionActiveWithMovement: 0 lastTimeActionActive: 0 ignoreCameraDirectionOnStrafeMovement: 0 addExtraRotationPaused: 0 deactivateRootMotionOnStrafeActiveOnLockedView: 0 currentForwardDirection: {x: 0, y: 0, z: 0} currentRightDirection: {x: 0, y: 0, z: 0} pauseAllPlayerDownForces: 0 headTrackCanBeUsed: 1 disableStrafeModeExternallyIfIncreaseWalkSpeedActive: 0 currentExternalControllerBehavior: {fileID: 0} useExternalControllerBehaviorPaused: 0 externalControllBehaviorActive: 0 customCharacterControllerActive: 0 regularAirboneID: -1 regularAirID: 0 checkToKeepWeaponAfterAimingWeaponFromShooting: 0 useSmoothPlayerRotationAxisOn2_5dEnabled: 1 mainExternalControllerBehaviorManager: {fileID: 1564794298} externalCharacterMeshList: [] --- !u!114 &954210053 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f47d648953d25984c9ce75582138d4bf, type: 3} m_Name: m_EditorClassIdentifier: holdDistance: 3 maxDistanceHeld: 10 maxDistanceGrab: 100 holdSpeed: 10 alphaTransparency: 0.8 objectCanBeRotated: 1 rotationSpeed: 10 rotateSpeed: 100 minTimeToIncreaseThrowForce: 300 increaseThrowForceSpeed: 1500 extraThorwForce: 10 maxThrowForce: 3500 currentGrabMode: 0 useGrabbedObjectOffsetThirdPerson: 0 grabbedObjectOffsetThirdPerson: {x: 0, y: 0, z: 0} dropCurrentObjectOnDeathEnabled: 1 keepMeleeWeaponOnDeathEnabled: 0 takeObjectMassIntoAccountOnThrowEnabled: 0 objectMassDividerOnThrow: 1 grabInFixedPosition: 1 rotateToCameraInFixedPosition: 0 rotateToCameraInFreePosition: 0 closestHoldDistanceInFixedPosition: 2 grabbedObjectTag: Untagged grabbedObjectLayer: Ignore Raycast grabZoneTransform: {fileID: 1319264469} useCursor: 1 cursor: {fileID: 1847233816} cursorRectTransform: {fileID: 1847233817} foundObjectToGrabCursor: {fileID: 159709028} grabbedObjectCursor: {fileID: 1253230731} playerCameraTransform: {fileID: 176855557} usedByAI: 0 grabObjectsEnabled: 1 pickableShader: {fileID: 4800000, guid: 693cfc83d359c9d42a2c5c7d32819b9b, type: 3} defaultShaderName: Legacy Shaders/Transparent/Diffuse headTrackBodyWeightOnAim: 1 customAimReticleName: Reticle 1 powerSlider: {fileID: 1206671786} useLoadThrowParticles: 0 particles: - {fileID: 490022018} - {fileID: 1503848327} - {fileID: 179038, guid: 1a42983555b0a3c4f8ed6c963a40b683, type: 3} - {fileID: 106546, guid: 76f2ceb4932346a4bacd96658c695491, type: 3} layer: serializedVersion: 2 m_Bits: 4273851387 enableTransparency: 1 useGrabbedParticles: 0 canUseZoomWhileGrabbed: 1 zoomSpeed: 10 maxZoomDistance: 10 minZoomDistance: 0.4 powerForceMode: 0 useThrowObjectsLayer: 1 throwObjectsLayerToCheck: serializedVersion: 2 m_Bits: 1312769 throwPower: 5 realisticForceMode: 1 gravityObjectsLayer: serializedVersion: 2 m_Bits: 4294823419 layerForCustomGravityObject: gravityObjects changeGravityObjectsEnabled: 1 launchedObjectsCanMakeNoise: 1 minObjectSpeedToActivateNoise: 3 grabbed: 0 gear: 0 rail: 0 regularObject: 0 ableToGrabTags: - box currentObjectToGrabFound: {fileID: 0} grabObjectsPhysicallyEnabled: 1 handInfoList: - Name: Right Hand IKGoal: 3 IKHint: 3 currentHandWeight: 0 weightLerpSpeed: 0 useHand: 0 handTransform: {fileID: 0} handPosition: {x: 0, y: 0, z: 0} handRotation: {x: 0, y: 0, z: 0, w: 0} useElbow: 0 elbowTransform: {fileID: 0} elbowPosition: {x: 0, y: 0, z: 0} useAnimationGrabbingHand: 0 grabbingHandID: 0 - Name: Left Hand IKGoal: 2 IKHint: 2 currentHandWeight: 0 weightLerpSpeed: 0 useHand: 0 handTransform: {fileID: 0} handPosition: {x: 0, y: 0, z: 0} handRotation: {x: 0, y: 0, z: 0, w: 0} useElbow: 0 elbowTransform: {fileID: 0} elbowPosition: {x: 0, y: 0, z: 0} useAnimationGrabbingHand: 0 grabbingHandID: 0 placeToCarryPhysicalObjectsThirdPerson: {fileID: 2051264370} placeToCarryPhysicalObjectsFirstPerson: {fileID: 1432465197} carryingPhysicalObject: 0 translatePhysicalObjectSpeed: 5 positionToKeepObject: {fileID: 1076352452} currentPhysicalObjectGrabbed: {fileID: 0} currentPhysicalObjectToGrabFound: {fileID: 0} currentPhysicsObjectElement: {fileID: 0} physicalObjectToGrabFoundList: [] useForceWhenObjectDropped: 1 useForceWhenObjectDroppedOnFirstPerson: 1 useForceWhenObjectDroppedOnThirdPerson: 1 forceWhenObjectDroppedOnFirstPerson: 50 forceWhenObjectDroppedOnThirdPerson: 50 keyText: {fileID: 1901084694} showGrabObjectIconEnabled: 1 grabObjectIcon: {fileID: 1974673136} iconRectTransform: {fileID: 1974673137} getClosestDeviceToCameraCenter: 1 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 100 useObjectToGrabFoundShader: 1 objectToGrabFoundShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} shaderOutlineWidth: 0.05 shaderOutlineColor: {r: 1, g: 1, b: 0, a: 1} objectHeld: {fileID: 0} pauseCameraMouseWheelWhileObjectGrabbed: 1 grabObjectActionName: Grab Object extraTextStartActionKey: '[' extraTextEndActionKey: ']' showObjectToGrabNameEnabled: 1 objectToGrabNameText: {fileID: 1760407897} objectToGrabNamePanel: {fileID: 2143521130} touchButtonIcon: {fileID: 1434319455} objectFocus: 0 useInfiniteStrength: 0 strengthAmount: 30 showCurrentObjectWeight: 1 weightPanel: {fileID: 1547365908} currentObjectWeightText: {fileID: 1885805815} regularWeightTextColor: {r: 1, g: 1, b: 1, a: 1} tooHeavyWeightTextColor: {r: 1, g: 0, b: 0, a: 1} playerStatsManager: {fileID: 178190883} strengthAmountStatName: Strength highFrictionMaterial: {fileID: 13400000, guid: ae51c2b8a2d62f74a917726ce1c0af2c, type: 2} useEventOnCheckIfDropObject: 1 eventOnCheckIfDropObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1792117708} m_MethodName: checkIfDropObject m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455849} m_MethodName: checkIfDropObject m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455848} m_MethodName: checkIfDropObject m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEventOnObjectsFound: 1 remoteEventNameListOnGrabObject: - Grab Character remoteEventNameListOnDropObject: - Drop Character canGrabVehicles: 1 playerControllerManager: {fileID: 954210052} powersManager: {fileID: 954210055} playerInput: {fileID: 954210080} playerCameraManager: {fileID: 176855561} usingDevicesManager: {fileID: 954210054} weaponsManager: {fileID: 954210076} gravityManager: {fileID: 954210073} IKManager: {fileID: 954210069} mainCollider: {fileID: 954210065} mainCameraTransform: {fileID: 1446752339} mainCamera: {fileID: 1418115493} mainGrabbedObjectMeleeAttackSystem: {fileID: 253943205} mainHeadTrack: {fileID: 0} ignoreDropMeleeWeaponIfCarried: 0 aiming: 0 showComponents: 0 grabbedObjectClonnedColliderTransform: {fileID: 1177906441} grabbedObjectClonnedCollider: {fileID: 1177906440} objectIsVehicle: 0 grabObjectsInputPaused: 0 ignoreThrowAnimationForPhysicalObjects: 0 ignoreThrowAnimationForMeleePhysicalObjects: 0 showStrengthSettings: 0 showGrabPhysicalObjectsSettings: 0 showOutlineShaderSettings: 0 showEventsSettings: 0 showOtherSettings: 0 showDebugSettings: 0 showAllSettings: 0 showUISettings: 0 --- !u!114 &954210054 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e7cf1dc0ba35f9e42ae732d6d1b07b2e, type: 3} m_Name: m_EditorClassIdentifier: canUseDevices: 1 touchButtonRawImage: {fileID: 1801344430} originalTouchButtonRawImage: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} touchButton: {fileID: 1801344426} touchButtonIcon: {fileID: 1508130396} iconButton: {fileID: 1659763433} iconButtonRectTransform: {fileID: 1659763434} actionText: {fileID: 71294817} keyText: {fileID: 644237712} objectNameText: {fileID: 692192624} objectImage: {fileID: 0} objectDescriptionText: {fileID: 0} objectAmountText: {fileID: 0} useDeviceFunctionName: activateDevice extraTextStartActionKey: '[' extraTextEndActionKey: ']' defaultDeviceNameFontSize: 17 setCurrentUserOnDeviceFunctionName: setCurrentUser useDevicesActionName: Activate Device tagsForDevices: - device - inventory - vehicle examinateDevicesCamera: {fileID: 776974596} usePickUpAmountIfEqualToOne: 1 usedByAI: 0 driving: 0 iconButtonCanBeShown: 1 objectToUse: {fileID: 0} interactionMessageGameObject: {fileID: 39862544} interactionMessageText: {fileID: 1010078576} currentVehicle: {fileID: 0} deviceList: [] deviceGameObjectList: [] currentDeviceInfo: deviceGameObject: {fileID: 0} deviceTransform: {fileID: 0} positionToIcon: {fileID: 0} useTransformForStringAction: 0 useSeparatedTransformForEveryView: 0 actionOffset: 0 useLocalOffset: 0 deviceIcon: {fileID: 0} deviceIconRectTransform: {fileID: 0} useCustomMinDistanceToUseDevice: 0 customMinDistanceToUseDevice: 0 ignoreDistanceToDevice: 0 useCustomMinAngleToUse: 0 customMinAngleToUseDevice: 0 useRelativeDirectionBetweenPlayerAndObject: 0 removeDeviceFromPlayerListOnMaxDistance: 0 maxDistanceToRemoveDeviceFromPlayerList: 0 ignoreUseOnlyDeviceIfVisibleOnCamera: 0 useCustomDeviceTransformPosition: 0 customDeviceTransformPosition: {fileID: 0} useFixedDeviceIconPosition: 0 checkIfObstacleBetweenDeviceAndPlayer: 0 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 0 layer: serializedVersion: 2 m_Bits: 4194305 raycastDistance: 6 searchingDevicesWithRaycast: 0 secondaryDeviceFound: 0 showUseDeviceIconEnabled: 1 useDeviceButtonEnabled: 1 useFixedDeviceIconPosition: 0 deviceOnScreenIfUseFixedIconPosition: 0 useFixedDeviceIconPositionOnFBA: 1 followDeviceIconPositionOnFBAIfObjectOnScreen: 1 showInteractionPanelIfObjectNotOnScreen: 0 getClosestDeviceToCameraCenter: 1 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 130 currentDeviceIsPickup: 0 holdButtonToTakePickupsAround: 1 holdButtonTime: 1 showCurrentDeviceAmount: 1 currentDeviceAmountTextPanel: {fileID: 839708327} currentDeviceAmountText: {fileID: 2062592379} useDeviceFoundShader: 1 deviceFoundShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} shaderOutlineWidth: 0.05 shaderOutlineColor: {r: 1, g: 1, b: 0, a: 1} examiningObject: 0 examineObjectRenderTexturePanel: {fileID: 739291269} examineObjectBlurPanelParent: {fileID: 1161838592} examineObjectRenderCamera: {fileID: 1926019915} showDetectedDevicesIconOnScreen: 1 detectedDevicesIconPrefab: {fileID: 1156614320} detectedDevicesIconParent: {fileID: 970920695} useMinDistanceToUseDevices: 1 minDistanceToUseDevices: 4 useInteractionActions: 1 interactionActionInfoList: - Name: Next Dialog eventOnInteraction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563682} m_MethodName: inputPlayNextDialogWioutPausingPlayer m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canBeUsedOnGamePaused: 0 - Name: Play Current Animation Action eventOnInteraction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: inputPlayCurrentAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canBeUsedOnGamePaused: 0 useIconButtonInfoList: 1 iconButtonInfoList: - Name: Default iconButtonPanel: {fileID: 2104389360} keyText: {fileID: 644237712} actionText: {fileID: 71294817} objectNameText: {fileID: 692192624} touchButtonIcon: {fileID: 1508130396} extraTextStartActionKey: '[' extraTextEndActionKey: ']' objectImage: {fileID: 0} objectDescriptionText: {fileID: 0} useFixedPosition: 0 fixedPositionTransform: {fileID: 0} setNewTouchButtonRawImageIcon: 0 newTouchButtonRawImageIcon: {fileID: 0} useMultipleInteractionInfo: 0 holdInteractionSlider: {fileID: 534723350} showHoldInteractionTimer: 1 holdInteractionTimerText: {fileID: 1422490682} useMultipleTouchButtonIcon: 0 multipleTouchButtonIconList: [] keyTextList: [] actionTextList: [] - Name: Simple iconButtonPanel: {fileID: 113350809} keyText: {fileID: 177965142} actionText: {fileID: 0} objectNameText: {fileID: 0} touchButtonIcon: {fileID: 1091731011} extraTextStartActionKey: extraTextEndActionKey: objectImage: {fileID: 0} objectDescriptionText: {fileID: 0} useFixedPosition: 0 fixedPositionTransform: {fileID: 0} setNewTouchButtonRawImageIcon: 0 newTouchButtonRawImageIcon: {fileID: 2800000, guid: 27891f0d3c5c6c748bacde2cc3979273, type: 3} useMultipleInteractionInfo: 0 holdInteractionSlider: {fileID: 0} showHoldInteractionTimer: 0 holdInteractionTimerText: {fileID: 0} useMultipleTouchButtonIcon: 0 multipleTouchButtonIconList: [] keyTextList: [] actionTextList: [] - Name: Vehicles iconButtonPanel: {fileID: 642899935} keyText: {fileID: 910422433} actionText: {fileID: 0} objectNameText: {fileID: 0} touchButtonIcon: {fileID: 1510065961} extraTextStartActionKey: extraTextEndActionKey: objectImage: {fileID: 0} objectDescriptionText: {fileID: 0} useFixedPosition: 0 fixedPositionTransform: {fileID: 0} setNewTouchButtonRawImageIcon: 1 newTouchButtonRawImageIcon: {fileID: 2800000, guid: 9566e5bc314110b46aaf4c47868623b0, type: 3} useMultipleInteractionInfo: 0 holdInteractionSlider: {fileID: 0} showHoldInteractionTimer: 0 holdInteractionTimerText: {fileID: 0} useMultipleTouchButtonIcon: 0 multipleTouchButtonIconList: [] keyTextList: [] actionTextList: [] - Name: Simple With Object Name iconButtonPanel: {fileID: 817420226} keyText: {fileID: 177965142} actionText: {fileID: 0} objectNameText: {fileID: 188010168} touchButtonIcon: {fileID: 843316237} extraTextStartActionKey: '[' extraTextEndActionKey: ']' objectImage: {fileID: 0} objectDescriptionText: {fileID: 0} useFixedPosition: 0 fixedPositionTransform: {fileID: 0} setNewTouchButtonRawImageIcon: 0 newTouchButtonRawImageIcon: {fileID: 0} useMultipleInteractionInfo: 0 holdInteractionSlider: {fileID: 0} showHoldInteractionTimer: 0 holdInteractionTimerText: {fileID: 0} useMultipleTouchButtonIcon: 0 multipleTouchButtonIconList: [] keyTextList: [] actionTextList: [] - Name: Simple With Action Name iconButtonPanel: {fileID: 1545254146} keyText: {fileID: 1544235688} actionText: {fileID: 1192740488} objectNameText: {fileID: 0} touchButtonIcon: {fileID: 1210804567} extraTextStartActionKey: '[' extraTextEndActionKey: ']' objectImage: {fileID: 0} objectDescriptionText: {fileID: 0} useFixedPosition: 1 fixedPositionTransform: {fileID: 295276897} setNewTouchButtonRawImageIcon: 0 newTouchButtonRawImageIcon: {fileID: 0} useMultipleInteractionInfo: 0 holdInteractionSlider: {fileID: 0} showHoldInteractionTimer: 0 holdInteractionTimerText: {fileID: 0} useMultipleTouchButtonIcon: 0 multipleTouchButtonIconList: [] keyTextList: [] actionTextList: [] - Name: Big iconButtonPanel: {fileID: 532280780} keyText: {fileID: 436956084} actionText: {fileID: 145310225} objectNameText: {fileID: 1887425307} touchButtonIcon: {fileID: 1497198158} extraTextStartActionKey: '[' extraTextEndActionKey: ']' objectImage: {fileID: 0} objectDescriptionText: {fileID: 0} useFixedPosition: 0 fixedPositionTransform: {fileID: 0} setNewTouchButtonRawImageIcon: 0 newTouchButtonRawImageIcon: {fileID: 0} useMultipleInteractionInfo: 0 holdInteractionSlider: {fileID: 0} showHoldInteractionTimer: 0 holdInteractionTimerText: {fileID: 0} useMultipleTouchButtonIcon: 0 multipleTouchButtonIconList: [] keyTextList: [] actionTextList: [] - Name: Object With Info iconButtonPanel: {fileID: 727897042} keyText: {fileID: 157733524} actionText: {fileID: 904567410} objectNameText: {fileID: 356825160} touchButtonIcon: {fileID: 1333730021} extraTextStartActionKey: '[' extraTextEndActionKey: ']' objectImage: {fileID: 908882737} objectDescriptionText: {fileID: 1720765880} useFixedPosition: 0 fixedPositionTransform: {fileID: 0} setNewTouchButtonRawImageIcon: 0 newTouchButtonRawImageIcon: {fileID: 0} useMultipleInteractionInfo: 0 holdInteractionSlider: {fileID: 0} showHoldInteractionTimer: 0 holdInteractionTimerText: {fileID: 0} useMultipleTouchButtonIcon: 0 multipleTouchButtonIconList: [] keyTextList: [] actionTextList: [] - Name: Multiple Interactions 2 iconButtonPanel: {fileID: 1159732293} keyText: {fileID: 1179057611} actionText: {fileID: 2001124486} objectNameText: {fileID: 0} touchButtonIcon: {fileID: 0} extraTextStartActionKey: '[' extraTextEndActionKey: ']' objectImage: {fileID: 0} objectDescriptionText: {fileID: 0} useFixedPosition: 0 fixedPositionTransform: {fileID: 295276897} setNewTouchButtonRawImageIcon: 0 newTouchButtonRawImageIcon: {fileID: 0} useMultipleInteractionInfo: 1 holdInteractionSlider: {fileID: 0} showHoldInteractionTimer: 0 holdInteractionTimerText: {fileID: 0} useMultipleTouchButtonIcon: 1 multipleTouchButtonIconList: - {fileID: 2044382612} - {fileID: 1346054956} keyTextList: - {fileID: 1179057611} - {fileID: 1143494994} actionTextList: - {fileID: 2001124486} - {fileID: 464256084} - Name: Multiple Interactions 3 iconButtonPanel: {fileID: 2008747232} keyText: {fileID: 604176928} actionText: {fileID: 1603881835} objectNameText: {fileID: 0} touchButtonIcon: {fileID: 0} extraTextStartActionKey: '[' extraTextEndActionKey: ']' objectImage: {fileID: 0} objectDescriptionText: {fileID: 0} useFixedPosition: 0 fixedPositionTransform: {fileID: 295276897} setNewTouchButtonRawImageIcon: 0 newTouchButtonRawImageIcon: {fileID: 0} useMultipleInteractionInfo: 1 holdInteractionSlider: {fileID: 0} showHoldInteractionTimer: 0 holdInteractionTimerText: {fileID: 0} useMultipleTouchButtonIcon: 1 multipleTouchButtonIconList: - {fileID: 1861304109} - {fileID: 467423362} - {fileID: 1122486572} keyTextList: - {fileID: 604176928} - {fileID: 708014395} - {fileID: 301260617} actionTextList: - {fileID: 1603881835} - {fileID: 1609834118} - {fileID: 1592300887} - Name: Multiple Interactions 4 iconButtonPanel: {fileID: 1712272502} keyText: {fileID: 2017156070} actionText: {fileID: 1249267063} objectNameText: {fileID: 0} touchButtonIcon: {fileID: 0} extraTextStartActionKey: '[' extraTextEndActionKey: ']' objectImage: {fileID: 0} objectDescriptionText: {fileID: 0} useFixedPosition: 0 fixedPositionTransform: {fileID: 295276897} setNewTouchButtonRawImageIcon: 0 newTouchButtonRawImageIcon: {fileID: 0} useMultipleInteractionInfo: 1 holdInteractionSlider: {fileID: 0} showHoldInteractionTimer: 0 holdInteractionTimerText: {fileID: 0} useMultipleTouchButtonIcon: 1 multipleTouchButtonIconList: - {fileID: 1528772856} - {fileID: 793829811} - {fileID: 1731749374} - {fileID: 2032774552} keyTextList: - {fileID: 2017156070} - {fileID: 674811537} - {fileID: 1226050147} - {fileID: 354081212} actionTextList: - {fileID: 1249267063} - {fileID: 499679037} - {fileID: 1436042948} - {fileID: 1298174279} defaultIconButtonName: Default useOnlyDeviceIfVisibleOnCamera: 1 disableInteractionTouchButtonIfNotDevicesDetected: 1 keepInteractionTouchButtonAlwaysActive: 0 useGameObjectListToIgnore: 0 gameObjectListToIgnore: [] playerControllerManager: {fileID: 954210052} grabObjectsManager: {fileID: 954210053} playerInput: {fileID: 954210080} mainCamera: {fileID: 1418115493} playerCameraManager: {fileID: 176855561} mainCameraTransform: {fileID: 1418115499} checkIfPlayerColliderInsideBoundOfDeviceOnExit: 0 multipleInteractionInfoList: - inputName: Interaction 1 multipleInteractionNameList: - Steal - Use - Store - inputName: Interaction 2 multipleInteractionNameList: - Kill 1 - Grab - inputName: Interaction 3 multipleInteractionNameList: - Examine - Kill 2 - inputName: Interaction 4 multipleInteractionNameList: - Salute - inputName: Interaction 5 multipleInteractionNameList: - Kick removeDeviceFromPlayerListOnMaxDistance: 0 maxDistanceToRemoveDeviceFromPlayerList: 0 currenDeviceActionName: mainCollider: {fileID: 954210065} ignoreCheckIfObstacleBetweenDeviceAndPlayer: 0 holdInteractionButtonEnabled: 1 holdingInteractionButtonActive: 0 showIntereactionSettings: 0 showOutlineShaderSettings: 0 showEventsSettings: 0 showOtherSettings: 0 showDebugSettings: 0 showAllSettings: 0 showComponents: 0 showUISettings: 0 checkIfDevicesGameObjectDetectedNotActive: 0 ignoreIfPlayerMenuActiveState: 0 ignoreIfUsingDeviceActiveState: 0 --- !u!114 &954210055 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 034dd58f63872a340ae60c07308a24e2, type: 3} m_Name: m_EditorClassIdentifier: choosedPower: 0 generalAttackDamageMultiplier: 1 initialPowerIndex: 0 layerToDamage: serializedVersion: 2 m_Bits: 43261491 settings: aimModeEnabled: 1 shootEnabled: 1 changePowersEnabled: 1 cursor: {fileID: 1444698144} regularReticle: {fileID: 1126995478} customReticle: {fileID: 160226286} customReticleImage: {fileID: 160226287} powerBar: {fileID: 1978656679} powerBarText: {fileID: 86382548} aimsettings: leftHand: {fileID: 1090856901} rightHand: {fileID: 42534604} handActive: {fileID: 0} shootsettings: powersList: - Name: Regular Shoot projectile: {fileID: 105462, guid: ae0e37e3854afd244908d539de2934c1, type: 3} numberKey: 1 useRayCastShoot: 0 useCustomReticle: 1 customReticle: {fileID: 2800000, guid: 9cd77c9716c4c83499c8839bdc411b5a, type: 3} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: 00bcb3aff138d4f479713cb8d44ad429, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 1 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 1 useBurst: 0 burstAmount: 3 useFireRate: 1 fireRate: 0.2 projectileDamage: 2 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 2 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -3} forceAmount: 20 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 homingProjectilesMaxAmount: 0 impactForceApplied: 20 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: a566d72bbb53cd0458c82ce75693c73d, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.5 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 1 activateLaunchParableFirstPerson: 1 useParableSpeed: 1 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 1 infiniteNumberOfImpacts: 0 numberOfImpacts: 4 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 1 useShakeInFirstPerson: 1 useShakeInThirdPerson: 1 sameValueBothViews: 1 thirdPersonShakeInfo: shotForce: 120 shakeSmooth: 5 shakeDuration: 0.16 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 5, y: 3, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Bomb projectile: {fileID: 105462, guid: ae0e37e3854afd244908d539de2934c1, type: 3} numberKey: 2 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: 667caebc13d66424b9b8c4c2b5a8ed6b, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 5 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 10 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 1 isImplosive: 0 explosionForce: 200 explosionRadius: 20 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 20 pushCharacters: 1 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 101560, guid: 9a5da0b4300dc004da5b55bc27100cd4, type: 3} scorchRayCastDistance: 10 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 homingProjectilesMaxAmount: 0 impactForceApplied: 800 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 19966cf4a8d8838458f1ff5e29119294, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 182646, guid: 1c909c2c30d2fcd4abae78fdee759ed2, type: 3} killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 1.8 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 1 remoteEventNameOnExplosion: Activate All Events On Weak Spots On Explosion ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Push Objects projectile: {fileID: 0} numberKey: 3 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: 8d80d09350c2b824e8bb5a96cfe581e1, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 10 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 1 useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1973572025} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 0 projectileSpeed: 0 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 homingProjectilesMaxAmount: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: ef0350594083de54e9799f84966e5c09, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 179038, guid: 1a42983555b0a3c4f8ed6c963a40b683, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Black Hole projectile: {fileID: 130132, guid: 9fccd676cb6b6c14f90b881319762953, type: 3} numberKey: 4 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: fb9b6e19d23fa8848bc461378344d7ff, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 10 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 0.5 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 1 isImplosive: 0 explosionForce: 800 explosionRadius: 30 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 homingProjectilesMaxAmount: 0 impactForceApplied: 0 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 87a5d44e2a3884f4ab6896bd2bef48d4, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Time Slower projectile: {fileID: 152044, guid: 9a0f1b18b805ab9439bbb1579f824a45, type: 3} numberKey: 5 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: 35af695889444314e9c812283da8f00a, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 10 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 0 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 homingProjectilesMaxAmount: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 6e73e84f36e0a9547a93a7f007d52737, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 137196, guid: ae6b60fec043b4045850761fe85f4180, type: 3} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.1 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Join Objects projectile: {fileID: 0} numberKey: 6 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: c7be955adf9f5524997119cbfe8c4e4c, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 5 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 1 useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 22634883} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 0 fireRate: 0 projectileDamage: 0 projectileSpeed: 0 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 homingProjectilesMaxAmount: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 9d2c5aecc1a007141b669eed6cf61e3c, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 106546, guid: 76f2ceb4932346a4bacd96658c695491, type: 3} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Shut Down projectile: {fileID: 105462, guid: ae0e37e3854afd244908d539de2934c1, type: 3} numberKey: 7 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: 7677003e8203d9c4199f14e747c9f72f, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 20 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 1 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 1 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 homingProjectilesMaxAmount: 5 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 61e3bee27553d684f8b0d34997fb076e, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 1 useDisableTimer: 1 noImpactDisableTimer: 10 impactDisableTimer: 1.8 tagToLocate: - enemy - vehicle - friend locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Implosion Grenade projectile: {fileID: 105462, guid: ae0e37e3854afd244908d539de2934c1, type: 3} numberKey: 8 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: cf8097399ed959a40b19e851a8a9d5de, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 20 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 20 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 1 explosionForce: 600 explosionRadius: 30 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 30 pushCharacters: 1 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 101560, guid: 9a5da0b4300dc004da5b55bc27100cd4, type: 3} scorchRayCastDistance: 10 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 homingProjectilesMaxAmount: 0 impactForceApplied: 1750 forceMode: 5 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 14250041b8b75124080ddf3295e22f51, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 167680, guid: 1d3b0288396e07745863cbd2dd540e9e, type: 3} killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 1.8 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Change Global Gravity projectile: {fileID: 0} numberKey: 9 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: c259487acaf32984fb6bd20680557818, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 5 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 1 useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1551676426} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 1 secondaryAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1551676426} m_MethodName: activateSecondaryPower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 0 projectileSpeed: 0 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 homingProjectilesMaxAmount: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 74825000672964a4c8a179fe80da5f05, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Change Objects Position projectile: {fileID: 0} numberKey: 0 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: 760843bb2c568f6469756ac20b000f0a, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 5 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 1 useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1553441607} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 0 projectileSpeed: 0 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 homingProjectilesMaxAmount: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 3edbaa48366b056448c24984c0146c9e, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Nano Blade projectile: {fileID: 136470, guid: 541e68a89f2de0d409b4b68a69e30e62, type: 3} numberKey: 11 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: 51659c92624220b4a916f7c656c88f69, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 1 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 10 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.3 homingProjectilesMaxAmount: 0 impactForceApplied: 20 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 5c739a2c452a15a43a9455ed3cec689c, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: a277065669ba8a64abff644da86e336c, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 1858657837714404, guid: 1c225e7a7089d8d4ea80aa44173a3f94, type: 3} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Override projectile: {fileID: 136470, guid: 541e68a89f2de0d409b4b68a69e30e62, type: 3} numberKey: 12 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: 212dc9dc95394714689c41a400d4eaa4, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 1 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 1 powerWithAbility: 1 useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833219640} m_MethodName: checkElementToControl m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1418115499} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 0 fireRate: 0.2 projectileDamage: 10 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.3 homingProjectilesMaxAmount: 0 impactForceApplied: 20 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: c54640916e93cf24bb246c2103d68f95, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: a277065669ba8a64abff644da86e336c, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Remote Control projectile: {fileID: 0} numberKey: 13 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: 4b0e8b314f59fbc4380021fb6393434b, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 1 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 1 useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1765536770} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 0 fireRate: 0.2 projectileDamage: 0 projectileSpeed: 0 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.3 homingProjectilesMaxAmount: 0 impactForceApplied: 0 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: c54640916e93cf24bb246c2103d68f95, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: a277065669ba8a64abff644da86e336c, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Brainwash projectile: {fileID: 1586101760358244, guid: f507995cac8888141a5b0196d948e62d, type: 3} numberKey: 14 useRayCastShoot: 1 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: a478516f2158c604684cbfc3b7cb190f, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 1 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 10 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.3 homingProjectilesMaxAmount: 0 impactForceApplied: 20 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 87a5d44e2a3884f4ab6896bd2bef48d4, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 5fd1e2ad4807faf41a0aa74de7a4a013, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Remove Gravity From Enemies projectile: {fileID: 1568795297069254, guid: ce2eed564712271488c3805e2830f78f, type: 3} numberKey: 15 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: c4d15fb253d2d92418a0ba462cbfaa7b, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 1 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 10 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.3 homingProjectilesMaxAmount: 0 impactForceApplied: 20 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 1b6fa99e1b0f102459a6042c18951401, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: aed11c9e7591d09419aad71e2bde505a, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 1170646679205362, guid: f5f548d89f9f8554e9e2683864b4514f, type: 3} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Turn Enemies Into Zombies projectile: {fileID: 1586101760358244, guid: f507995cac8888141a5b0196d948e62d, type: 3} numberKey: 16 useRayCastShoot: 1 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: b55feddb94fbc0c4691f8fab77fc9b61, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 1 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 10 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.3 homingProjectilesMaxAmount: 0 impactForceApplied: 20 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 87a5d44e2a3884f4ab6896bd2bef48d4, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 5fd1e2ad4807faf41a0aa74de7a4a013, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Turn Enemies Into Zombies useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Fire Ball projectile: {fileID: 105462, guid: ae0e37e3854afd244908d539de2934c1, type: 3} numberKey: 17 useRayCastShoot: 0 useCustomReticle: 1 customReticle: {fileID: 2800000, guid: 9cd77c9716c4c83499c8839bdc411b5a, type: 3} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 1 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 1 useBurst: 0 burstAmount: 3 useFireRate: 1 fireRate: 0.2 projectileDamage: 2 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 2 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -3} forceAmount: 20 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 homingProjectilesMaxAmount: 0 impactForceApplied: 20 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: a566d72bbb53cd0458c82ce75693c73d, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.5 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 1 activateLaunchParableFirstPerson: 1 useParableSpeed: 1 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 1 infiniteNumberOfImpacts: 0 numberOfImpacts: 4 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 1 useShakeInFirstPerson: 1 useShakeInThirdPerson: 1 sameValueBothViews: 1 thirdPersonShakeInfo: shotForce: 120 shakeSmooth: 5 shakeDuration: 0.16 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 5, y: 3, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Activate Fire useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: 1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 - Name: Turn Enemies Into Frogs projectile: {fileID: 1586101760358244, guid: d28635d5a35dc83459792415fe956572, type: 3} numberKey: 18 useRayCastShoot: 1 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 2800000, guid: b55feddb94fbc0c4691f8fab77fc9b61, type: 3} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 1 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 1 fireRate: 0.2 projectileDamage: 10 projectileSpeed: 20 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.3 homingProjectilesMaxAmount: 0 impactForceApplied: 20 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 8300000, guid: 87a5d44e2a3884f4ab6896bd2bef48d4, type: 3} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 5fd1e2ad4807faf41a0aa74de7a4a013, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: Default Regular Shoot useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Activate Frog State useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 4294568442 autoShootTagList: - enemy maxDistanceToRaycast: 20 shootAtLayerToo: 1 targetToDamageLayer: serializedVersion: 2 m_Bits: 4294835195 useCustomIgnoreTags: 1 customTagsToIgnoreList: [] powerAmount: 150 maxPowerAmount: 150 powersSlotsAmount: 8 homingProjectilesMaxAmount: 5 selectedPowerIcon: {fileID: 576316196} selectedPowerHud: {fileID: 2121733503} shootZone: {fileID: 1319264469} firstPersonShootPosition: {fileID: 243755046} minSwipeDist: 50 usingPowers: 0 auxPowerAmount: 0 showSettings: 0 showAimSettings: 0 showShootSettings: 1 usedByAI: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 shooting: 0 infinitePower: 0 regeneratePower: 1 constantRegenerate: 1 regenerateSpeed: 12 regenerateTime: 4 regenerateAmount: 0 useAimAssistInThirdPerson: 1 useMaxDistanceToCameraCenterAimAssist: 1 maxDistanceToCameraCenterAimAssist: 100 useAimAssistInLockedCamera: 1 targetForScorchLayer: serializedVersion: 2 m_Bits: 4294831097 powersModeActive: 0 canFirePowersWithoutAiming: 1 useAimCameraOnFreeFireMode: 0 usingFreeFireMode: 0 checkToKeepPowersAfterAimingPowerFromShooting: 0 timeToStopAimAfterStopFiring: 0.8 aimModeInputPressed: 0 weaponAimedFromFiringActive: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 headLookWhenAiming: 1 headLookSpeed: 4 headLookTarget: {fileID: 752244493} useEventsOnStateChange: 1 evenOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers m_BoolArgument: 0 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers m_BoolArgument: 0 m_CallState: 2 useEventOnStartStopAim: 0 eventOnStartAim: m_PersistentCalls: m_Calls: [] eventOnStopAim: m_PersistentCalls: m_Calls: [] rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 50 usePowerRotationPoint: 1 powerRotationPoint: {fileID: 220984143} shootZoneAudioSource: {fileID: 1319264468} mainCameraTransform: {fileID: 1446752339} mainCamera: {fileID: 1418115493} upperBodyRotationManager: {fileID: 954210064} IKSystemManager: {fileID: 954210069} playerCameraManager: {fileID: 176855561} headBobManager: {fileID: 1418115500} weaponsManager: {fileID: 954210076} playerControllerManager: {fileID: 954210052} grabObjectsManager: {fileID: 954210053} headTrackManager: {fileID: 954210063} impactDecalManager: {fileID: 0} playerInput: {fileID: 954210080} powersManager: {fileID: 541563699} playerCollider: {fileID: 954210065} cursorRectTransform: {fileID: 1444698145} mainDecalManagerName: Decal Manager parable: {fileID: 70843359} changePowersWithNumberKeysActive: 1 changePowersWithMouseWheelActive: 0 changePowersWithKeysActive: 1 useLowerRotationSpeedAimedThirdPerson: 1 verticalRotationSpeedAimedInThirdPerson: 2.5 horizontalRotationSpeedAimedInThirdPerson: 4 runWhenAimingPowerInThirdPerson: 0 stopRunIfPreviouslyNotRunning: 0 powersInfoPanel: {fileID: 401484053} currentPowerName: amountPowersEnabled: 0 playerStatsManager: {fileID: 178190883} energyStatName: Current Energy ignoreCheckPlayerStatesManagerToFireProjectiles: 0 actionActive: 0 firstPersonActive: 0 canMove: 0 touching: 0 showElements: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - useFreeAimMode: 1 freeAimModeeActive: 0 armsPivotRotationTransform: {fileID: 1232317896} armsPivotRotationSpeed: 10 armsPivotClampRotation: 80 armsPivotRotationMultiplier: 1 freeAimModLookInOppositeDirectionExtraRange: 10 freeAimModePlayerStatusID: -1 canCrouchWhenUsingPowersOnThirdPerson: 1 setNewAnimatorCrouchID: 1 newAnimatorCrouchID: 1 useUpperBodyRotationSystemToAim: 1 --- !u!114 &954210056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec517ad904783e044a7e6bdc3c783099, type: 3} m_Name: m_EditorClassIdentifier: cutSurfaceEnabled: 0 useCustomForceAmount: 0 customForceAmount: 0 useCustomForceMode: 0 customForceMode: 0 useBoxCollider: 0 ignoreRegularDamageIfCutSurfaceNotEnabled: 0 mainSurfaceToSlice: {fileID: 0} crossSectionMaterial: {fileID: 0} setNewTagOnCut: 0 newTagOnCut: setNewLayerOnCut: 0 newLayerOnCut: useParticlesOnSlice: 1 particlesOnSlicePrefab: {fileID: 1427860078137350, guid: 19d4a114fcfdfa742973b6b7bc044c07, type: 3} cutMultipleTimesActive: 1 useLimitedNumberOfCuts: 0 limitedNumberOfCuts: 0 checkForCustomSliceDirection: 0 maxSliceDirectionAngle: 0 customSliceDirectionUp: {fileID: 0} allowReverseSliceDirection: 0 objectIsCharacter: 1 ignoreDamageIfSliceNotActivated: 0 mainSimpleSliceSystem: {fileID: 1621112339} useTimeBulletOnSliceEnabled: 0 timeBulletDuration: 3 timeScale: 0.2 destroySlicedPartsAfterDelay: 0 delayToDestroySlicedParts: 0 showDebugPrint: 1 mainSimpleSliceSystemAssigned: 0 useEventOnCut: 1 eventOnCut: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210069} m_MethodName: stopAllMovementCoroutines m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: stopAllCoroutinesOnDeath m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setAdjustPositionToGroundSmoothlyActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 copyEventOnSlicedObjects: 0 useEventBeforeCut: 0 eventBeforeCut: m_PersistentCalls: m_Calls: [] ignoreDestroyOriginalObject: 0 eventsOnIgnoreDestroyOriginalObject: m_PersistentCalls: m_Calls: [] useEventToSendNewSlicedParts: 0 eventToSendNewSlicedParts: m_PersistentCalls: m_Calls: [] --- !u!114 &954210057 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 62b07e78566b1a3448770560282b75de, type: 3} m_Name: m_EditorClassIdentifier: remoteEventsEnabled: 1 activateRemoteEventsOnStart: 0 remoteEventsOnStartList: [] eventInfoList: - Name: Add AI To Friend List Manager eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: [] useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 1 eventToActiveGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: addFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Remove AI From Friend List Manager eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: [] useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 1 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Strafe Movement eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Strafe Movement eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Previous Controls Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: enableCurrentMainTouchPanelScheme m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons Controls m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch Aircraft Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Aircraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch Car Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Car Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch Chair Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Chair Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch Flying Vehicle Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Flying Vehicle Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch Hoverboard Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hoverboard Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch Hovercraft Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hovercraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch Motorbike Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Motorbike Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch Sphere Vehicle Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Vehicle Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch Boat Vehicle Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Boat Vehicle Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch Usable Turret Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Usable Turret Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Touch External Vehicle Scheme eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: External Vehicle Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Oxygen eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: activeOxygenState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hovercraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Deactivate Oxygen eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: disableOxygenState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hovercraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Refill Oxygen eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: refillOxygen m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hovercraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: removeFriend m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Switch Character eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 599859078} m_MethodName: setAsCurrentCharacterToControlByPlayerGameObject m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 954210051} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hovercraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 1 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 599859078} m_MethodName: setAsCurrentCharacterToControlByPlayerTransform m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Attacking eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 599859078} m_MethodName: setAsCurrentCharacterToControlByPlayerGameObject m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 954210051} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hovercraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 1 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: attack m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Following eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 599859078} m_MethodName: setAsCurrentCharacterToControlByPlayerGameObject m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 954210051} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hovercraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 1 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: follow m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Waiting eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 599859078} m_MethodName: setAsCurrentCharacterToControlByPlayerGameObject m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 954210051} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hovercraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 1 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: wait m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Hiding eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 599859078} m_MethodName: setAsCurrentCharacterToControlByPlayerGameObject m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 954210051} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hovercraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 1 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Refill Stamina eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: refillFullStamina m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hovercraft Scheme m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Set Drunk State With Duration eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drink Consumable m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Push Objects During Action eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Deactivate Push Objects During Action eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Push Objects On Grappling Hook eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1343495711} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Deactivate Push Objects On Grappling Hook eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1343495711} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Turn On Flashlight eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1442641995} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Turn Off Flashlight eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1442641995} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Set Regular State eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setPlayerStateByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Set Driving State eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setPlayerStateByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Driving m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Heal with needle eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Heal with needle m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Kick Door Camera Shake eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 22813728} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Heal with needle m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Rotating Kick Camera Shake eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 438378631} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Heal with needle m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Strafe Mode eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Heal with needle m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookOnlyIfMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Deactivate Strafe Mode eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Heal with needle m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookOnlyIfMovingState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Set Regular Strafe ID eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentStrafeIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Heal with needle m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Set Melee One Hand Strafe ID eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentStrafeIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: Heal with needle m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Set Melee Two Hands Strafe ID eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentStrafeIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: Heal with needle m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Ragdoll On Last Velocity eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: pushCharacterOnLastVelocity m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0.25 m_StringArgument: Heal with needle m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Dynamic Obstacle Detection eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: setUseDynamicObstacleDetectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0.25 m_StringArgument: Heal with needle m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Deactivate Dynamic Obstacle Detection eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: setUseDynamicObstacleDetectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0.25 m_StringArgument: Heal with needle m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Stunned Hit Reaction eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: stopAllActions m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableBlockActiveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stunned m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stunned m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291860} m_MethodName: hide m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Add Character Around eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: stopAllActions m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableBlockActiveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stunned m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stunned m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 1 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: addCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 484919096} m_MethodName: addCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Remove Character Around eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: stopAllActions m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableBlockActiveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stunned m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stunned m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 1 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 484919096} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Fire eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: setDamageTargetOverTimeToDeath m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1021953226} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 986804324} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Deactivate Fire eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: stopDamageOverTime m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1021953226} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Fire State On Melee Weapons eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setRemoteEventOnCurrentMeleeWeapon m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Fire m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: setRemoteEventOnCurrentMeleeWeapon m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Fire Damage Type m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Fire State On Melee Weapons eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setRemoteEventOnCurrentMeleeWeapon m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Deactivate Fire m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: setRemoteEventOnCurrentMeleeWeapon m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Deactivate Fire Damage Type m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Use Gold Resin On Melee Weapon eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Use Gold Resin On Melee Weapon m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Use Red Resin On Melee Weapon eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Use Red Resin On Melee Weapon m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Use Green Resin On Melee Weapon eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Use Green Resin On Melee Weapon m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Force Transformation In Raccoon eventEnabled: 1 disableEventAfterActivation: 1 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 682407096} m_MethodName: setPlayerState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Force Transformation In Raccoon m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Push Player Without Force eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: pushCharacterWithoutForce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Force Transformation In Raccoon m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Climb Pole Traversal Movement eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1606806646} m_MethodName: setMovementEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Force Transformation In Raccoon m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Deactivate Climb Pole Traversal Movement eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1606806646} m_MethodName: setMovementEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Force Transformation In Raccoon m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Set Throw Melee Weapon Action as Paused eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setThrowWeaponActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Force Transformation In Raccoon m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Set Throw Melee Weapon Action as Resumed eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setThrowWeaponActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Force Transformation In Raccoon m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Free Dig Action eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Free Dig Action m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Fire Damage On Enemies Around eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Fire Damage On Enemies Around m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Sleep On Enemies Around With Music eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Sleep On Enemies Around With Music m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Toggle Parachute State eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1913985677} m_MethodName: inputToggletParagliderActiveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Fire Damage On Enemies Around m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Explode And Push Objects Around Action eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explode And Push Objects m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Drop Current Fire Weapon eventEnabled: 0 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: dropCurrentWeaponExternally m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explode And Push Objects m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Drop Current Melee Weapon eventEnabled: 0 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: dropMeleeWeaponsExternallyWithoutResult m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explode And Push Objects m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Simple Kick eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Kick m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Random Gesture eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomActionByCategoryName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gesture m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Fire Weapon Durability Empty Particles eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1198384733} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gesture m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Use All Remain Stamina eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: useAllRemainStamina m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gesture m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Compass eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setCompassEnabledStateAndUpdateState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gesture m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Compass eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setCompassEnabledStateAndUpdateState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gesture m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Enable Map eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setMapEnabledStateAndUpdateState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gesture m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Map eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setMapEnabledStateAndUpdateState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Gesture m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Push Character Without Force (Rotating Kick) eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: pushCharacterWithoutForceXAmountOfTime m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 3 m_StringArgument: Gesture m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Stop All Actions On Player eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 3 m_StringArgument: Gesture m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: stopAllActions m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Remove Health Amount eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 3 m_StringArgument: Gesture m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: stopAllActions m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 1 eventToActiveAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: takeHealthWithoutDamageReaction m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Resurrect Full Team eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: resurrectFullTeamAndPlayer m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927942} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Use Simple Cast eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Use Simple Cast m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927942} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Activate Invincibility eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: enableOverrideAndActivateInvincibleState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Use Simple Cast m_BoolArgument: 1 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927942} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Deactivate Invincibility eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210070} m_MethodName: disableOverrideAndActivateInvincibleState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Use Simple Cast m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927942} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Check Shared Action System By External Detection eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 0 eventToActive: m_PersistentCalls: m_Calls: [] useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927942} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 1 eventToActivateString: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025860} m_MethodName: checkSharedActionSystemByExternalDetection m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Shared Action Sword Execution 1 Weapon Rotation eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1706542953} m_MethodName: rotateObjectToRotation m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shared Action Sword Execution 1 Weapon Rotation m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927942} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Reset Shared Action Sword Execution 1 Weapon Rotation eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1706542953} m_MethodName: rotateObjectToRotation m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reset Shared Action Sword Execution 1 Weapon Rotation m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927942} m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: removeCharacterAround m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 showDebugPrint: 0 remoteEventSystemName: remoteEventSystemID: 0 objectSearchResultList: [] objectSearcherName: searchObjectsActive: 0 --- !u!114 &954210058 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e47537a93d25cf4085f197a0605bb19, type: 3} m_Name: m_EditorClassIdentifier: combatSystemEnabled: 1 layerMaskToDamage: serializedVersion: 2 m_Bits: 4237679561 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] generalAttackDamageMultiplier: 1 addForceMultiplier: 5 setCanActivateReactionSystemTemporallyState: 1 canActivateReactionSystemTemporally: 1 attackIDAnimatorName: Attack ID combatTypeInfoList: - Name: Kicks combatTypeDescription: Regular Kicks Attacks combatTypeID: 0 attacksUsedOnAir: 0 combatAttackInfoList: - Name: Kick 1 useAttackID: 0 attackID: 0 limbForAttack: 3 attackDuration: 1.5 animationSpeed: 1 minTimeToPlayNextAttack: 1 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.26 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.5 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 6 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Kick 2 useAttackID: 0 attackID: 0 limbForAttack: 4 attackDuration: 1.6 animationSpeed: 1 minTimeToPlayNextAttack: 1 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.24 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.5 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.48 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2040178167} m_MethodName: setCustomSliceTransformValues m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Kick Attack m_BoolArgument: 0 m_CallState: 2 eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 7 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Kick 3 useAttackID: 0 attackID: 0 limbForAttack: 3 attackDuration: 1.66 animationSpeed: 1 minTimeToPlayNextAttack: 1 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 1 keepCameraRotationToHeadOnFullBodyAwareness: 1 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025860} m_MethodName: checkSharedActionSystemByExternalDetection m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Parry Counter Close Combat m_BoolArgument: 0 m_CallState: 2 useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 useRemoteEvent: 1 remoteEventNameList: - Drop All Fire Weapons - Drop All Melee Weapons useRemoteEventWithString: 1 remoteEventWithStringName: Enable Shared Action Button With Duration remoteEventString: Close Combat 1;4 useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.31 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.7 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.57 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 8 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Kick Shared Action useAttackID: 0 attackID: 0 limbForAttack: 3 attackDuration: 1.66 animationSpeed: 1 minTimeToPlayNextAttack: 1 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 1 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 1 keepCameraRotationToHeadOnFullBodyAwareness: 1 disableGravityOnAttacks: 0 useEventOnAttackStart: 1 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025860} m_MethodName: checkSharedActionSystemByExternalDetection m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Close Combat 1 m_BoolArgument: 0 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025860} m_MethodName: checkSharedActionSystemByExternalDetection m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Parry Counter Close Combat m_BoolArgument: 0 m_CallState: 2 useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 1 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 useRemoteEvent: 1 remoteEventNameList: - Drop All Fire Weapons - Drop All Melee Weapons useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.31 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.7 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.57 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 8 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Kick 4 useAttackID: 0 attackID: 0 limbForAttack: 3 attackDuration: 1.43 animationSpeed: 1 minTimeToPlayNextAttack: 1 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 1 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1227711272} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1227711271} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.3 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: setCustomTimeBulletDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 1048576 useRemoteEvent: 0 remoteEventNameList: - Drop All Fire Weapons useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.25 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.7 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.53 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 9 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 0 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 - Name: Kicks combatTypeDescription: Regular Kicks Attacks On Air combatTypeID: 0 attacksUsedOnAir: 1 combatAttackInfoList: - Name: Air Kick 1 useAttackID: 0 attackID: 0 limbForAttack: 3 attackDuration: 0.5 animationSpeed: 1 minTimeToPlayNextAttack: 0.25 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.02 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.15 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.2 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 2 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Air Kick 2 useAttackID: 0 attackID: 0 limbForAttack: 4 attackDuration: 0.5 animationSpeed: 1 minTimeToPlayNextAttack: 0.25 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.02 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.23 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.3 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 2 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Air Kick 3 useAttackID: 0 attackID: 0 limbForAttack: 3 attackDuration: 0.5 animationSpeed: 1 minTimeToPlayNextAttack: 0.25 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.02 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.25 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 2 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Air Kick 4 useAttackID: 0 attackID: 0 limbForAttack: 4 attackDuration: 0.5 animationSpeed: 1 minTimeToPlayNextAttack: 0.25 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 1 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1227711272} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1227711271} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.3 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: setCustomTimeBulletDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: - useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.1 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.3 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 2 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 0 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 - Name: Punches combatTypeDescription: Regular Punches Attacks combatTypeID: 0 attacksUsedOnAir: 0 combatAttackInfoList: - Name: Punch 1 useAttackID: 0 attackID: 5 limbForAttack: 5 attackDuration: 0.86 animationSpeed: 1 minTimeToPlayNextAttack: 0.6 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 1 onlyUpperBodyAnimationIfMovingName: Punch 1 Upper Body onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 1 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.18 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.5 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 7 customRefillStaminaDelayAfterUse: 4 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Punch 2 useAttackID: 0 attackID: 6 limbForAttack: 6 attackDuration: 1.26 animationSpeed: 1 minTimeToPlayNextAttack: 1 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 1 onlyUpperBodyAnimationIfMovingName: Punch 2 Upper Body onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 1 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.29 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.6 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 8 customRefillStaminaDelayAfterUse: 4 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Punch 3 useAttackID: 0 attackID: 7 limbForAttack: 5 attackDuration: 1.667 animationSpeed: 1 minTimeToPlayNextAttack: 1.3 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 1 onlyUpperBodyAnimationIfMovingName: Punch 3 Upper Body onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 1 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.3 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.36 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.7 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2040178167} m_MethodName: setCustomSliceTransformValues m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Punch Attack 1 m_BoolArgument: 0 m_CallState: 2 eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 9 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Punch Shared Action useAttackID: 0 attackID: 7 limbForAttack: 5 attackDuration: 1.667 animationSpeed: 1 minTimeToPlayNextAttack: 1.3 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 1 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 1 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 1 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025860} m_MethodName: checkSharedActionSystemByExternalDetection m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Close Combat 2 m_BoolArgument: 0 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0.3 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.36 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.7 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2040178167} m_MethodName: setCustomSliceTransformValues m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Punch Attack 1 m_BoolArgument: 0 m_CallState: 2 eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 9 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Punch 4 useAttackID: 0 attackID: 7 limbForAttack: 5 attackDuration: 1.4 animationSpeed: 1 minTimeToPlayNextAttack: 1 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 1 onlyUpperBodyAnimationIfMovingName: Punch 4 Upper Body onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 1 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: setCustomTimeBulletDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1436066535} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.36 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.65 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 1 useAccumulativeDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1697693319} m_MethodName: activePushCharacterOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 725073227} m_MethodName: activePushCharacterOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1436066534} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] ignoreActivateReactionSystem: 1 damageReactionID: 1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 10 customRefillStaminaDelayAfterUse: 4 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Punch 5 useAttackID: 0 attackID: 7 limbForAttack: 8 attackDuration: 2.16 animationSpeed: 1 minTimeToPlayNextAttack: 1.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 1 useRootMotionOnAttack: 1 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 1 onlyUpperBodyAnimationIfMovingName: Punch 5 onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 1 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: setCustomTimeBulletDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1436066535} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.15 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.24 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.25 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.65 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.36 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.44 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.45 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.6 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 1 useAccumulativeDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1697693319} m_MethodName: activePushCharacterOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 725073227} m_MethodName: activePushCharacterOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1436066534} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] ignoreActivateReactionSystem: 1 damageReactionID: 1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 10 customRefillStaminaDelayAfterUse: 4 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 5 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 - Name: Punches combatTypeDescription: Regular Punches Attacks On Air combatTypeID: 0 attacksUsedOnAir: 1 combatAttackInfoList: - Name: Air Punch 1 useAttackID: 0 attackID: 5 limbForAttack: 5 attackDuration: 0.5 animationSpeed: 1 minTimeToPlayNextAttack: 0.25 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 1 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.02 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.25 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 2 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Air Punch 2 useAttackID: 0 attackID: 6 limbForAttack: 6 attackDuration: 0.5 animationSpeed: 1 minTimeToPlayNextAttack: 0.25 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 1 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.02 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.17 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 2 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Air Punch 3 useAttackID: 0 attackID: 7 limbForAttack: 5 attackDuration: 0.5 animationSpeed: 1 minTimeToPlayNextAttack: 0.25 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 1 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.3 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.02 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.2 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 2 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Air Punch 4 useAttackID: 0 attackID: 7 limbForAttack: 6 attackDuration: 0.63 animationSpeed: 1 minTimeToPlayNextAttack: 0.25 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 0 extraDamageMultiplier: 0 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 1 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: setCustomTimeBulletDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1436066535} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.05 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.6 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 1 useAccumulativeDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1697693319} m_MethodName: activePushCharacterOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 725073227} m_MethodName: activePushCharacterOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1436066534} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] ignoreActivateReactionSystem: 1 damageReactionID: 1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 2 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 5 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 - Name: Special Attack combatTypeDescription: Regular Special Attacks combatTypeID: 0 attacksUsedOnAir: 0 combatAttackInfoList: - Name: Special 1 useAttackID: 0 attackID: 5 limbForAttack: 8 attackDuration: 2.16 animationSpeed: 1 minTimeToPlayNextAttack: 1.7 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.15 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.25 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.24 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.25 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.36 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.37 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.44 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.45 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.6 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 7 customRefillStaminaDelayAfterUse: 4 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Special 2 useAttackID: 0 attackID: 6 limbForAttack: 3 attackDuration: 2 animationSpeed: 1 minTimeToPlayNextAttack: 1.6 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.36 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.66 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 8 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Special 3 useAttackID: 0 attackID: 7 limbForAttack: 7 attackDuration: 2.16 animationSpeed: 1 minTimeToPlayNextAttack: 1.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 disableGravityOnAttacks: 0 useEventOnAttackStart: 1 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 352436088} m_MethodName: activePushCharacterOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1353775308} m_MethodName: activePushCharacterOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.1 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.3 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.66 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 9 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Special Shared Action useAttackID: 0 attackID: 7 limbForAttack: 7 attackDuration: 2.16 animationSpeed: 1 minTimeToPlayNextAttack: 1.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 1 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 disableGravityOnAttacks: 0 useEventOnAttackStart: 1 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025860} m_MethodName: checkSharedActionSystemByExternalDetection m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Close Combat 3 m_BoolArgument: 0 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0.1 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 0 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.3 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.66 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 9 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Special 4 useAttackID: 0 attackID: 7 limbForAttack: 4 attackDuration: 7.2 animationSpeed: 1.5 minTimeToPlayNextAttack: 6.5 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 1 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 disableGravityOnAttacks: 0 useEventOnAttackStart: 1 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 352436088} m_MethodName: setUsePushCharacterState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.1 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.05 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.95 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 0 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 1 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 10 customRefillStaminaDelayAfterUse: 7 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 5 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 - Name: Special Attack combatTypeDescription: Regular Special Attacks On Air combatTypeID: 0 attacksUsedOnAir: 1 combatAttackInfoList: - Name: Air Special 1 useAttackID: 0 attackID: 5 limbForAttack: 3 attackDuration: 0.267 animationSpeed: 0.5 minTimeToPlayNextAttack: 0.1 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 1 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.1 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.25 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.35 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 3 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Air Special 2 useAttackID: 0 attackID: 6 limbForAttack: 6 attackDuration: 0.5 animationSpeed: 1 minTimeToPlayNextAttack: 0.25 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 1 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.01 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.3 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 4 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Air Special 3 useAttackID: 0 attackID: 7 limbForAttack: 5 attackDuration: 1.2 animationSpeed: 1 minTimeToPlayNextAttack: 0.5 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 1 useEventOnAttackStart: 1 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 352436088} m_MethodName: activePushCharacterOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1353775308} m_MethodName: activePushCharacterOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.1 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.36 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.55 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 5 customRefillStaminaDelayAfterUse: 2 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Air Special 4 useAttackID: 0 attackID: 7 limbForAttack: 4 attackDuration: 7.2 animationSpeed: 1.5 minTimeToPlayNextAttack: 2.5 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 1 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 1 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 1 useEventOnAttackStart: 1 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 352436088} m_MethodName: setUsePushCharacterState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.1 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.05 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.95 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 0 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 1 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 1 staminaUsedOnAttack: 6 customRefillStaminaDelayAfterUse: 3 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 5 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 - Name: Kicks combatTypeDescription: Wolf Attacks combatTypeID: 2 attacksUsedOnAir: 0 combatAttackInfoList: - Name: Attack Bite Left useAttackID: 0 attackID: 5 limbForAttack: 9 attackDuration: 1.2 animationSpeed: 1 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.15 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.24 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Attack Bite Right useAttackID: 0 attackID: 6 limbForAttack: 9 attackDuration: 1.2 animationSpeed: 1 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.36 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.66 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Attack Paw useAttackID: 0 attackID: 7 limbForAttack: 9 attackDuration: 1 animationSpeed: 1 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.1 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0.5 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.3 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.66 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 5 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 - Name: Kicks combatTypeDescription: Frog Attacks combatTypeID: 3 attacksUsedOnAir: 0 combatAttackInfoList: - Name: Attack Bite Left useAttackID: 0 attackID: 5 limbForAttack: 9 attackDuration: 0.75 animationSpeed: 1 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.15 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.24 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 5 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 - Name: Kicks combatTypeDescription: Velociraptor Attacks combatTypeID: 4 attacksUsedOnAir: 0 combatAttackInfoList: - Name: Attack Bite Left useAttackID: 0 attackID: 5 limbForAttack: 9 attackDuration: 2.33 animationSpeed: 1.5 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.15 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.24 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Attack Bite Right useAttackID: 0 attackID: 6 limbForAttack: 9 attackDuration: 1.9 animationSpeed: 1.5 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.36 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.66 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 5 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 - Name: Kicks combatTypeDescription: Raccoon Attacks combatTypeID: 5 attacksUsedOnAir: 0 combatAttackInfoList: - Name: Attack Bite Left useAttackID: 0 attackID: 5 limbForAttack: 9 attackDuration: 1.2 animationSpeed: 1 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.15 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.24 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Attack Bite Right useAttackID: 0 attackID: 6 limbForAttack: 9 attackDuration: 1.3 animationSpeed: 1 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.36 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.66 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Attack Paw useAttackID: 0 attackID: 7 limbForAttack: 9 attackDuration: 1 animationSpeed: 1 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.1 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0.5 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.3 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.66 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 5 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 - Name: Kicks combatTypeDescription: Deer Attacks combatTypeID: 6 attacksUsedOnAir: 0 combatAttackInfoList: - Name: Attack Bite Left useAttackID: 0 attackID: 5 limbForAttack: 9 attackDuration: 1.267 animationSpeed: 0.7 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: - Activate Stunned Hit Reaction useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.15 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.24 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0.1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 0.7 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Attack Bite Right useAttackID: 0 attackID: 6 limbForAttack: 9 attackDuration: 2.567 animationSpeed: 0.9 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useDelayOnEventOnAttackStart: 0 delayOnEventOnAttackStart: 0 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.36 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.66 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 0 newTriggerRadius: 0 setOriginalRadius: 1 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 - Name: Attack Paw useAttackID: 0 attackID: 7 limbForAttack: 9 attackDuration: 2 animationSpeed: 0.9 minTimeToPlayNextAttack: 0.8 resetComboIfIncorrectMinTime: 0 playingNextAttack: 0 ignoreAttackAnimationAndDamageTrigger: 0 useExtraDamageMultiplier: 1 extraDamageMultiplier: 0.2 canMoveWhileAttackActive: 0 useRootMotionOnAttack: 0 forceUseRootMotionActive: 0 useOnlyUpperBodyAnimationIfMoving: 0 onlyUpperBodyAnimationIfMovingName: onlyUpperBodyAnimationIfMovingID: 0 useAlternativeAttackIfMoving: 0 alternativeAttackIfMovingName: pauseHeadTrackOnAttack: 0 pauseHeadTrackLookInOppositeDirection: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 disableGravityOnAttacks: 0 useEventOnAttackStart: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnAttackEnd: 0 eventOnAttackEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useDelayOnEventOnAttackStart: 1 delayOnEventOnAttackStart: 0.1 useDelayOnEventOnAttackEnd: 0 delayOnEventOnAttackEnd: 0.5 useEventOnDamage: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: activateTimeBulletXSeconds m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventWithString: 0 remoteEventWithStringName: remoteEventString: useDamageTriggerActiveInfo: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.3 activateDamageTrigger: 1 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 1 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 - delayToActiveTrigger: 0.66 activateDamageTrigger: 0 delayTriggered: 0 calculatedPercentageAttackDuration: 0 setNewTriggerRadius: 1 newTriggerRadius: 0.4 setOriginalRadius: 0 originalRadius: 0.07 useTriggerMultiplier: 0 triggerMultiplier: 0 useCastAllDamageDetection: 0 useEventInfoList: 0 useAccumulativeDelay: 0 eventInfoList: [] ignoreActivateReactionSystem: 0 damageReactionID: -1 useMatchPositionSystem: 1 matchPositionOffset: 1 attackCantBeBlocked: 0 ignoreStoreDetectedObjectOnList: 0 ignoreForcesToApplyOnAttack: 0 useStaminaOnAttack: 0 staminaUsedOnAttack: 0 customRefillStaminaDelayAfterUse: 0 getHealthFromDamagingObjects: 0 healthFromDamagingObjectsMultiplier: 1 attackActive: 0 useDelayToStartAttackAfterFullCombo: 0 delayToStartAttackAfterFullCombo: 5 useDelayToStartSameAttack: 0 useMinTimeToChangeCombo: 1 canChangeOfComboWhenPreviousNotComplete: 1 increaseAttackIndexOnlyOnAttackPerformedCorrectly: 1 lastTimeFullCombo: 0 waitingToStartAttackActive: 0 currentAttackIndex: 0 comboCounter: 0 resetingCombo: 0 placeTriggerInFrontOfCharacter: 0 combatLimbList: - name: char_ethan_LeftFoot hitDamage: 11 limb: {fileID: 352436085} limbType: 4 hitCombatManager: {fileID: 352436088} trigger: {fileID: 352436087} originalTriggerRadius: 0.15 originalParent: {fileID: 1748521252} originalLocalPosition: {x: 0.01999942, y: -0.005001262, z: 0.1419997} - name: char_ethan_RightFoot hitDamage: 11 limb: {fileID: 1353775305} limbType: 3 hitCombatManager: {fileID: 1353775308} trigger: {fileID: 1353775307} originalTriggerRadius: 0.15 originalParent: {fileID: 363145302} originalLocalPosition: {x: -0.018999586, y: -0.0050028563, z: 0.14199814} - name: char_ethan_LeftHand hitDamage: 10 limb: {fileID: 1697693316} limbType: 6 hitCombatManager: {fileID: 1697693319} trigger: {fileID: 1697693318} originalTriggerRadius: 0.2 originalParent: {fileID: 0} originalLocalPosition: {x: -0, y: 0, z: 0} - name: char_ethan_RightHand hitDamage: 10 limb: {fileID: 725073224} limbType: 5 hitCombatManager: {fileID: 725073227} trigger: {fileID: 725073226} originalTriggerRadius: 0.2 originalParent: {fileID: 0} originalLocalPosition: {x: 0, y: -0, z: 0} - name: Trigger In Front hitDamage: 10 limb: {fileID: 840347354} limbType: 9 hitCombatManager: {fileID: 840347357} trigger: {fileID: 840347356} originalTriggerRadius: 0.2 originalParent: {fileID: 778862160} originalLocalPosition: {x: 0, y: 1.056, z: 0.60599995} currentPlayerMode: 0 useAnimationPercentageDuration: 1 useAnimationPercentageOver100: 0 setCombatIdleID: 1 combatIdleID: 1 setCombatIdleAfterFirstAttack: 0 setRegularIdleAfterAttackActive: 1 minWaitToSetRegularIdAfterAttackActive: 2 keepCombatIdleOnFBAActiveEnabled: 1 combatTypeID: 0 useEventsOnStateChange: 1 evenOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Close Combat m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 840347355} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setUpdateFBAPivotCameraTransformInsideHeadPositionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setNewCameraTargetToLook m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 106373605} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Close Combat m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 840347355} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setUpdateFBAPivotCameraTransformInsideHeadPositionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setOriginalCameraTargetToLook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnFBAViewChange: 0 eventOnEnableFBA: m_PersistentCalls: m_Calls: [] eventOnDisableFBA: m_PersistentCalls: m_Calls: [] useStrafeMode: 0 strafeIDUsed: 0 setPreviousStrafeModeOnDisableMode: 1 activateStrafeModeOnLockOnTargetActive: 0 toggleStrafeModeIfRunningActive: 0 mainHeadTrack: {fileID: 954210063} playerControllerManager: {fileID: 954210052} animator: {fileID: 954210067} useMatchTargetSystemOnAttack: 1 ignoreAttackSettingToMatchTarget: 0 useMainMatchPositionOffset: 0 mainMatchPositionOffset: 0 mainMatchPlayerToTargetSystem: {fileID: 313631026} placeTriggerInFrontOfCharacterOnAllAttacks: 0 hitCombatPrefab: {fileID: 141068, guid: 8747a157f50d48448bcbca37f741cf65, type: 3} timerCombat: 0 combatPlaying: 0 currentComboInProcessName: previousComboInProcessName: checkSurfaceInfoEnabled: 1 surfaceInfoOnMeleeAttackNameForNotFound: Regular surfaceInfoOnMeleeAttackNameForSwingOnAir: Swing On Air surfaceInfoOnMeleeAttackList: - surfaceName: Regular useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: fec8d36f5c85ab547b2c07ff7a385b4b, type: 3} - {fileID: 8300000, guid: 1c410a6cac4f0944983f32673f6c6a00, type: 3} - {fileID: 8300000, guid: 0a045636f81af1848af8b2a8c5b0e7fd, type: 3} - {fileID: 8300000, guid: 1d7b7cb49140ef941b9d05820b741481, type: 3} - {fileID: 8300000, guid: 0fbbc188bfbbf4a4fbf480902764835b, type: 3} - {fileID: 8300000, guid: 4ded2adfec612324ba8229b4d742e654, type: 3} - {fileID: 8300000, guid: bd512166d2f516443882d1405c8e7453, type: 3} - {fileID: 8300000, guid: ffca2dc2f73dd624f824dd3bc105a1bd, type: 3} - {fileID: 8300000, guid: 91021e21b18f6c34085970d595159586, type: 3} - {fileID: 8300000, guid: e89f403677467684c9c8ff687068a5fc, type: 3} - {fileID: 8300000, guid: 6901f5377d600b148806101e77445f9b, type: 3} - {fileID: 8300000, guid: f093da4eb5838e14690853399b0ecf63, type: 3} - {fileID: 8300000, guid: 2f865227444e4d6418b7878cf92fa4e7, type: 3} - {fileID: 8300000, guid: 5ceef1a0568bfb44eb69a3396a0326e1, type: 3} - {fileID: 8300000, guid: d6db6fc0365336b42a3070e59eb18e6b, type: 3} - {fileID: 8300000, guid: fc18f692276146e43a52d3646ff4b2e7, type: 3} - {fileID: 8300000, guid: 2d08ff3530472754d9fe05e6e351155b, type: 3} - {fileID: 8300000, guid: 45aaff0921f385b468d16ee0dc8a4c91, type: 3} - {fileID: 8300000, guid: 508018a484c864443b4878c5e0999b3f, type: 3} - {fileID: 8300000, guid: 11e08c3278aaaa241b791a1bd93afa8d, type: 3} - {fileID: 8300000, guid: 483733dd965356f42ab6131d84559afe, type: 3} - {fileID: 8300000, guid: 629576ed26596de41bec5121cd37b0f9, type: 3} - {fileID: 8300000, guid: 15ce5a8f9e7b1a3498293bb1a52a0173, type: 3} - {fileID: 8300000, guid: 0840816f6c9bb3c4e88f53c3ce5181b5, type: 3} - {fileID: 8300000, guid: 45f751332888ee846bd24a67dd80b3ca, type: 3} - {fileID: 8300000, guid: 7365453c6cc7329499f81fb04ad7283b, type: 3} - {fileID: 8300000, guid: 1ba2fdf6e1d11a24d83ad6c73f0bdbf5, type: 3} - {fileID: 8300000, guid: 2b596b7c6e4736f40b7297ea82e4304e, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1814661906621346, guid: cc47f79337e38b448b86985987da7350, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 0 eventOnBounceCharacter: m_PersistentCalls: m_Calls: [] stopAttackOnBounce: 0 - surfaceName: Swing On Air useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 73e48878d9253c840960b12b48b8da79, type: 3} - {fileID: 8300000, guid: 349277188590d1248abd0edefcea259b, type: 3} - {fileID: 8300000, guid: 262c54d4e8a8e8e44a27ca050d32fb3c, type: 3} - {fileID: 8300000, guid: b9fab9acb16d0e34eb1f8f6dd71973bd, type: 3} - {fileID: 8300000, guid: 3312f3e14bc0c1f48bdcc1183a9308d3, type: 3} - {fileID: 8300000, guid: 02c1fa5ca60ca994283890674d7df69c, type: 3} - {fileID: 8300000, guid: 7752d9031a209f14aaeb7f39254e2e8a, type: 3} - {fileID: 8300000, guid: 29cd39a650e60064786c984b6555e97b, type: 3} - {fileID: 8300000, guid: 1b65eac2457c96543b55c0033d8cad80, type: 3} - {fileID: 8300000, guid: 57c86c721def2eb45838e246b2b64c00, type: 3} - {fileID: 8300000, guid: 4a4e6695665ce904496171286b8aa33c, type: 3} - {fileID: 8300000, guid: 582ff010ff4d46448b9bad66cfac5b8a, type: 3} - {fileID: 8300000, guid: 03d19223e16acfd44b2913ed35dd0294, type: 3} - {fileID: 8300000, guid: c061fa6bfbbe7934092e1b7afff8b64f, type: 3} - {fileID: 8300000, guid: 01936cbc54e17d343b9627f4609e5c0f, type: 3} - {fileID: 8300000, guid: 041f0eeaa6563304f82c96416bfd0e2a, type: 3} - {fileID: 8300000, guid: c138cbfd5a091ac428d10389a8c675d7, type: 3} - {fileID: 8300000, guid: e50918cdbcd9497428453d1b0a824d2e, type: 3} - {fileID: 8300000, guid: 120083b66096ef9488c7f4d98349dc8c, type: 3} - {fileID: 8300000, guid: 4723d72e54eea8941bee8f28be417369, type: 3} - {fileID: 8300000, guid: 0a576904ac349c54f95c4a82ea12b601, type: 3} - {fileID: 8300000, guid: 197c7413cd161c24f942062fec984614, type: 3} soundsAudioElements: [] useParticlesOnSurface: 0 particlesOnSurface: {fileID: 0} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 0 eventOnBounceCharacter: m_PersistentCalls: m_Calls: [] stopAttackOnBounce: 0 - surfaceName: Character useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: ba06d4a2fb8290d40ba3cb5f4e65ab0e, type: 3} - {fileID: 8300000, guid: c74baaf10fa966248a154ce0bb8c7b61, type: 3} - {fileID: 8300000, guid: 82599919c3c3e3946b601f04fecd25ab, type: 3} - {fileID: 8300000, guid: 49f1ab93bc13e3d45b0c33eeb407ce0d, type: 3} - {fileID: 8300000, guid: ce97b88c0b4847f45ad47f7e2247d659, type: 3} - {fileID: 8300000, guid: 3fa1c082a29e67a47906d3d46bccbd67, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1427860078137350, guid: 19d4a114fcfdfa742973b6b7bc044c07, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 0 eventOnBounceCharacter: m_PersistentCalls: m_Calls: [] stopAttackOnBounce: 0 - surfaceName: Obstacle useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 7927dc70b2a4a414ebcc5a9ff6ab7f13, type: 3} - {fileID: 8300000, guid: c92fe6b1514044045a357dd8d3b7b470, type: 3} - {fileID: 8300000, guid: 520c1d43021eb954f9d8494c63b11905, type: 3} - {fileID: 8300000, guid: e10e926433e7c084d8ba8cf81256274d, type: 3} - {fileID: 8300000, guid: fc86701e0dd5627479e8c1645a36af8c, type: 3} - {fileID: 8300000, guid: e9e09aaa570cd2e4384c39906e83dbdc, type: 3} - {fileID: 8300000, guid: c08a467954a1ee343889f73bbf5037a1, type: 3} - {fileID: 8300000, guid: 18d20e0ea31054140a855c58a865cee0, type: 3} - {fileID: 8300000, guid: 0f41bc446dd9cc44ebab9c5d229ce326, type: 3} - {fileID: 8300000, guid: 2747b4f4fbaf4b644a0754c3ab2cab24, type: 3} - {fileID: 8300000, guid: 0fa269b1944fe6749b03b99741ac908d, type: 3} - {fileID: 8300000, guid: a16d70e3851297c4186024b6d469d828, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1814661906621346, guid: cc47f79337e38b448b86985987da7350, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 1 eventOnBounceCharacter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hit Damage Reflection m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stopAttackOnBounce: 1 - surfaceName: Big Obstacle useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 7927dc70b2a4a414ebcc5a9ff6ab7f13, type: 3} - {fileID: 8300000, guid: c92fe6b1514044045a357dd8d3b7b470, type: 3} - {fileID: 8300000, guid: 520c1d43021eb954f9d8494c63b11905, type: 3} - {fileID: 8300000, guid: e10e926433e7c084d8ba8cf81256274d, type: 3} - {fileID: 8300000, guid: fc86701e0dd5627479e8c1645a36af8c, type: 3} - {fileID: 8300000, guid: e9e09aaa570cd2e4384c39906e83dbdc, type: 3} - {fileID: 8300000, guid: c08a467954a1ee343889f73bbf5037a1, type: 3} - {fileID: 8300000, guid: 18d20e0ea31054140a855c58a865cee0, type: 3} - {fileID: 8300000, guid: 0f41bc446dd9cc44ebab9c5d229ce326, type: 3} - {fileID: 8300000, guid: 2747b4f4fbaf4b644a0754c3ab2cab24, type: 3} - {fileID: 8300000, guid: 0fa269b1944fe6749b03b99741ac908d, type: 3} - {fileID: 8300000, guid: a16d70e3851297c4186024b6d469d828, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1814661906621346, guid: cc47f79337e38b448b86985987da7350, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 1 eventOnBounceCharacter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Large Hit Reaction Front m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stopAttackOnBounce: 1 - surfaceName: Stunning Obstacle useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 7927dc70b2a4a414ebcc5a9ff6ab7f13, type: 3} - {fileID: 8300000, guid: c92fe6b1514044045a357dd8d3b7b470, type: 3} - {fileID: 8300000, guid: 520c1d43021eb954f9d8494c63b11905, type: 3} - {fileID: 8300000, guid: e10e926433e7c084d8ba8cf81256274d, type: 3} - {fileID: 8300000, guid: fc86701e0dd5627479e8c1645a36af8c, type: 3} - {fileID: 8300000, guid: e9e09aaa570cd2e4384c39906e83dbdc, type: 3} - {fileID: 8300000, guid: c08a467954a1ee343889f73bbf5037a1, type: 3} - {fileID: 8300000, guid: 18d20e0ea31054140a855c58a865cee0, type: 3} - {fileID: 8300000, guid: 0f41bc446dd9cc44ebab9c5d229ce326, type: 3} - {fileID: 8300000, guid: 2747b4f4fbaf4b644a0754c3ab2cab24, type: 3} - {fileID: 8300000, guid: 0fa269b1944fe6749b03b99741ac908d, type: 3} - {fileID: 8300000, guid: a16d70e3851297c4186024b6d469d828, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1814661906621346, guid: cc47f79337e38b448b86985987da7350, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 1 eventOnBounceCharacter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stunned m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stopAttackOnBounce: 1 - surfaceName: Random Hit Reaction Obstacle useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: 7927dc70b2a4a414ebcc5a9ff6ab7f13, type: 3} - {fileID: 8300000, guid: c92fe6b1514044045a357dd8d3b7b470, type: 3} - {fileID: 8300000, guid: 520c1d43021eb954f9d8494c63b11905, type: 3} - {fileID: 8300000, guid: e10e926433e7c084d8ba8cf81256274d, type: 3} - {fileID: 8300000, guid: fc86701e0dd5627479e8c1645a36af8c, type: 3} - {fileID: 8300000, guid: e9e09aaa570cd2e4384c39906e83dbdc, type: 3} - {fileID: 8300000, guid: c08a467954a1ee343889f73bbf5037a1, type: 3} - {fileID: 8300000, guid: 18d20e0ea31054140a855c58a865cee0, type: 3} - {fileID: 8300000, guid: 0f41bc446dd9cc44ebab9c5d229ce326, type: 3} - {fileID: 8300000, guid: 2747b4f4fbaf4b644a0754c3ab2cab24, type: 3} - {fileID: 8300000, guid: 0fa269b1944fe6749b03b99741ac908d, type: 3} - {fileID: 8300000, guid: a16d70e3851297c4186024b6d469d828, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1814661906621346, guid: cc47f79337e38b448b86985987da7350, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 1 eventOnBounceCharacter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Random Hit Reaction m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stopAttackOnBounce: 1 - surfaceName: Devices useSoundsListOnOrder: 0 currentSoundIndex: 0 soundsList: - {fileID: 8300000, guid: fec8d36f5c85ab547b2c07ff7a385b4b, type: 3} - {fileID: 8300000, guid: 1c410a6cac4f0944983f32673f6c6a00, type: 3} - {fileID: 8300000, guid: 0a045636f81af1848af8b2a8c5b0e7fd, type: 3} - {fileID: 8300000, guid: 1d7b7cb49140ef941b9d05820b741481, type: 3} - {fileID: 8300000, guid: 0fbbc188bfbbf4a4fbf480902764835b, type: 3} - {fileID: 8300000, guid: 4ded2adfec612324ba8229b4d742e654, type: 3} - {fileID: 8300000, guid: bd512166d2f516443882d1405c8e7453, type: 3} - {fileID: 8300000, guid: ffca2dc2f73dd624f824dd3bc105a1bd, type: 3} - {fileID: 8300000, guid: 91021e21b18f6c34085970d595159586, type: 3} - {fileID: 8300000, guid: e89f403677467684c9c8ff687068a5fc, type: 3} - {fileID: 8300000, guid: 6901f5377d600b148806101e77445f9b, type: 3} - {fileID: 8300000, guid: f093da4eb5838e14690853399b0ecf63, type: 3} - {fileID: 8300000, guid: 2f865227444e4d6418b7878cf92fa4e7, type: 3} - {fileID: 8300000, guid: 5ceef1a0568bfb44eb69a3396a0326e1, type: 3} - {fileID: 8300000, guid: d6db6fc0365336b42a3070e59eb18e6b, type: 3} - {fileID: 8300000, guid: fc18f692276146e43a52d3646ff4b2e7, type: 3} - {fileID: 8300000, guid: 2d08ff3530472754d9fe05e6e351155b, type: 3} - {fileID: 8300000, guid: 45aaff0921f385b468d16ee0dc8a4c91, type: 3} - {fileID: 8300000, guid: 508018a484c864443b4878c5e0999b3f, type: 3} - {fileID: 8300000, guid: 11e08c3278aaaa241b791a1bd93afa8d, type: 3} - {fileID: 8300000, guid: 483733dd965356f42ab6131d84559afe, type: 3} - {fileID: 8300000, guid: 629576ed26596de41bec5121cd37b0f9, type: 3} - {fileID: 8300000, guid: 15ce5a8f9e7b1a3498293bb1a52a0173, type: 3} - {fileID: 8300000, guid: 0840816f6c9bb3c4e88f53c3ce5181b5, type: 3} - {fileID: 8300000, guid: 45f751332888ee846bd24a67dd80b3ca, type: 3} - {fileID: 8300000, guid: 7365453c6cc7329499f81fb04ad7283b, type: 3} - {fileID: 8300000, guid: 1ba2fdf6e1d11a24d83ad6c73f0bdbf5, type: 3} - {fileID: 8300000, guid: 2b596b7c6e4736f40b7297ea82e4304e, type: 3} soundsAudioElements: [] useParticlesOnSurface: 1 particlesOnSurface: {fileID: 1858657837714404, guid: 1c225e7a7089d8d4ea80aa44173a3f94, type: 3} useRandomParticlesOnSurfaceList: 0 randomParticlesOnSurfaceList: [] surfaceActivatesBounceOnCharacter: 1 eventOnBounceCharacter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1567434310} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 stopAttackOnBounce: 0 mainAudioSource: {fileID: 1588369898} blockEnabled: 1 blockActive: 0 generalBlockProtectionMultiplier: 1 cancelBlockReactionStateName: Disable Has Exit Time State mainMeleeCombatBlockInputName: Block Close Combat blockActionName: Block Close Combat blockID: 11 blockActivePreviously: 0 mainHealth: {fileID: 954210070} playerInput: {fileID: 954210080} useMaxBlockRangeAngle: 1 maxBlockRangeAngle: 180 blockDamageProtectionAmount: 1 reducedBlockDamageProtectionAmount: 0.5 reducedBlockDamageProtectionActive: 0 canCancelBlockToStartAttackActive: 0 blockInputPaused: 0 useEventsOnBlockDamage: 1 eventOnBlockActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210059} m_MethodName: setNewDecalType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Metal Shoot No Scorch m_BoolArgument: 0 m_CallState: 2 eventOnBlockDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210059} m_MethodName: setNewDecalType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Flesh Regular Shoot m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1046825372} m_MethodName: checkEventsForShieldState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnAttackCantBeBlocked: 0 eventOnAttackCantBeBlocked: m_PersistentCalls: m_Calls: [] attackInputPaused: 0 useStaminaOnAttackEnabled: 1 attackInputPausedForStamina: 0 attackStaminaStateName: Close Combat generalStaminaUseMultiplier: 1 mainStaminaSystem: {fileID: 746940778} playerOnGroundToActivateAttack: 0 ignoreGetHealthFromDamagingObjects: 1 getHealthFromBlocks: 0 healthAmountFromBlocks: 15 getHealthFromPerfectBlocks: 1 healthAmountFromPerfectBlocks: 25 showDebugPrint: 0 showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 1} gizmoRadius: 0.15 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} canMoveStatePaused: 0 rootMotionStateChanged: 0 headTrackStateChanged: 0 headTrackLookInOppositeDirectionStateChanged: 0 canUseAttacksWithoutCombatActiveEnabled: 1 hideMeleeWeaponsOnExternalCombat: 1 hideFireWeaponsOnExternalCombat: 0 activateCloseCombatSystemAtStart: 0 showMovementSettings: 0 showMatchPositionSettings: 0 showBlockSettings: 0 showSurfaceSettings: 0 showCombatLimbListSettings: 0 showAttackListSettings: 0 showEventsSettings: 0 showDebugSettings: 0 showAllSettings: 0 showComponents: 0 checkExternalControllerBehaviorActiveList: 1 externalControllerBehaviorNameListToUseCloseCombat: - Fly usingAttacksOnAir: 0 ignoreParryOnPerfectBlock: 0 useDelayToResetAttackIndex: 1 delayToResetAttackIndex: 1 useAttackInputStack: 0 maxAmountOfAttackInputStack: 0 explanation: "Min Time To Play Next Attack field is the min time that will pass before the input is taken into account, as during that time, the attack input will be ignored, so the current attack can be played to at least that duration before allowing the next one.\n\n Make sure to match the values of duration and speed on the attack info and the animator for each attack animation." --- !u!114 &954210059 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2cec7c39aa79403439d39056901585f4, type: 3} m_Name: m_EditorClassIdentifier: mainManagerName: Decal Manager impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - Default Regular Shoot No Scorch - Metal Shoot No Scorch - Shield - impactDecalIndex: 2 impactDecalName: Flesh Regular Shoot parentScorchOnThisObject: 0 decalSurfaceActive: 1 showDebugPrint: 0 showGizmo: 0 gizmoLabelColor: {r: 0.57241344, g: 0, b: 1, a: 1} impactDecalManager: {fileID: 0} --- !u!114 &954210060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Character useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!114 &954210061 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5cb832d9be70d344582b79fc178c4cb4, type: 3} m_Name: m_EditorClassIdentifier: factionName: Player factionIndex: 0 checkForFriendlyFactionAttackers: 1 changeFactionRelationWithFriendlyAttackers: 1 currentDetectedEnemyList: [] characterTransform: {fileID: 954210068} factionStringList: - Player - Enemy Soldiers - Friend Soldiers - Enemy Turrets - Friend Turrets - Neutral - Villians - Pedestrian - Enemies Of All Factions factionManager: {fileID: 0} factionManagerAssigned: 1 ignoreCharacterFactionEnabled: 0 removeAsTargetIfIgnoreCharacterFactionIsActivated: 0 mainManagerName: Faction System useEventsOnIgnoreCharacterFactionStateChange: 1 eventOnIgnoreCharacterFactionEnabled: m_PersistentCalls: m_Calls: [] eventOnIgnoreCharacterFactionDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: reactivateColliderIfPossible m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &954210062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1b2c53a7c6d3ece44b32e8af9ecfe622, type: 3} m_Name: m_EditorClassIdentifier: mainPlayerController: {fileID: 954210052} mainInventoryManager: {fileID: 954210078} mainPlayerInputManager: {fileID: 954210080} mainPlayerWeaponsManager: {fileID: 954210076} mainUsingDevicesSystem: {fileID: 954210054} mainFootStepManager: {fileID: 954210072} mainHeadTrack: {fileID: 954210063} mainOtherPowers: {fileID: 954210055} mainGravitySystem: {fileID: 954210073} mainGrabObjects: {fileID: 954210053} mainIKSystem: {fileID: 954210069} mainPlayerStatesManager: {fileID: 954210077} mainHealth: {fileID: 954210070} mainCharacterFactionManager: {fileID: 954210061} mainPlayerInfoPanelOnScreenSystem: {fileID: 995611403} mainRagdollActivator: {fileID: 954210079} mainPlayerActionSystem: {fileID: 1971025863} mainRemoteEventSystem: {fileID: 954210057} mainDamageHitReactionSystem: {fileID: 1407759684} mainCharacterPropertiesSystem: {fileID: 0} mainGKCConditionSystem: {fileID: 424741481} mainCloseCombatSystem: {fileID: 954210058} mainPlayerCamera: {fileID: 176855561} mainHeadBob: {fileID: 1418115500} mainPlayerExperienceSystem: {fileID: 178190884} mainCurrencySystem: {fileID: 1929048765} mainInventoryBankUISystem: {fileID: 541563698} mainVendorUISystem: {fileID: 541563695} mainPlayerHUDManager: {fileID: 541563693} mainStaminaSystem: {fileID: 746940778} mainOxygenSystem: {fileID: 1123847874} mainPlayerStatsSystem: {fileID: 178190883} mainPlayerSkillsSystem: {fileID: 178190880} mainInventoryWeightManager: {fileID: 165224405} mainPlayerAbilitiesSystem: {fileID: 273215546} mainSaveGameSystem: {fileID: 541563704} mainMapSystem: {fileID: 541563692} mainPauseManager: {fileID: 541563681} gameInfoHudManager: {fileID: 541563687} mainObjectiveStationUISystem: {fileID: 541563694} mainBodyMountPointsSystem: {fileID: 1711354085} mainBuildPlayer: {fileID: 541563686} mainInventoryCharacterCustomizationSystem: {fileID: 2053089225} mainCraftingUISystem: {fileID: 0} mainCraftingSystem: {fileID: 13658959} mainFindObjectivesSystem: {fileID: 1207291862} mainCharacterToReceiveOrders: {fileID: 1408826009} mainAIPatrolSystem: {fileID: 0} mainObjectiveLogSystem: {fileID: 541563701} mainPlayerTutorialSystem: {fileID: 541563703} mainPlayerScreenObjectivesSystem: {fileID: 541563689} mainPlayerLadderSystem: {fileID: 661069153} mainPickUpsScreenInfo: {fileID: 865650273} mainFriendListManager: {fileID: 890927944} mainOverrideElementControlSystem: {fileID: 833219640} mainTravelStationUISystem: {fileID: 541563700} mainPlayerOptionsEditorSystem: {fileID: 541563685} mainGrabbedObjectMeleeAttackSystem: {fileID: 253943205} mainMeleeWeaponsGrabbedManager: {fileID: 253943202} mainRemotePlayerNavmeshOverride: {fileID: 943827098} mainSwitchCompanionSystem: {fileID: 1548463264} mainAIAroundManager: {fileID: 484919096} mainTurnBasedCombatTeamInfo: {fileID: 966758714} mainTurnBasedCombatActionsSystem: {fileID: 910370277} mainVehiclePassengerUnderwater: {fileID: 1478399489} mainJetpackSystem: {fileID: 173106337} mainFlySystem: {fileID: 1501580975} mainHideCharacterFixedPlaceSystemPlayerManagement: {fileID: 104420644} mainExamineObjectSystemPlayerManagement: {fileID: 403213784} mainPuzzleSystemPlayerManagement: {fileID: 192859098} mainPadlockSystemPlayerManagement: {fileID: 2044786700} mainGrapplingHookTargetsSystem: {fileID: 1087804328} mainSetTransparentSurfaces: {fileID: 176855559} mainWeaponsAttachmentUIManager: {fileID: 1415612064} mainClimbLedgeSystem: {fileID: 620997816} mainDamageInScreen: {fileID: 425712827} mainDamageScreenSystem: {fileID: 1965061815} mainDialogSystem: {fileID: 541563682} mainProjectilesOnCharacterBodyManager: {fileID: 1428475731} mainParagliderSystem: {fileID: 1336039821} mainCameraCaptureSystem: {fileID: 541563702} mainCustomCharacterControllerManager: {fileID: 1941333157} mainPlayerNavMeshSystem: {fileID: 1822400361} mainObjectToAttractWithGrapplingHook: {fileID: 0} mainOverrideInputManager: {fileID: 0} mainGravityWallRunSystem: {fileID: 799953453} mainObjectsStatsSystem: {fileID: 633945701} mainMatchPlayerToTargetSystem: {fileID: 313631026} mainCharacterModelListManager: {fileID: 759643010} wallRunningExternalControllerBehavior: {fileID: 644225947} swimExternalControllerBehavior: {fileID: 1600946380} slideExternalControllerBehavior: {fileID: 1191335452} wallSlideJumpExteralControllerBehavior: {fileID: 202117122} railExternalControllerBehavior: {fileID: 683744211} walkOnBalanceExternaControllerBehavior: {fileID: 725550408} climbRopeExternaControllerBehavior: {fileID: 1606806646} freeClimbSystemBehavior: {fileID: 955105288} --- !u!114 &954210063 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 38d28f6a06a023e4f8c97dabd77c4ea8, type: 3} m_Name: m_EditorClassIdentifier: updateIKEnabled: 1 headTrackEnabled: 1 animator: {fileID: 954210067} playerControllerManager: {fileID: 954210052} playerCameraManager: {fileID: 176855561} IKManager: {fileID: 954210069} useHeadRangeRotation: 1 rangeAngleX: {x: -90, y: 90} rangeAngleY: {x: -90, y: 90} head: {fileID: 897569910} headWeight: 1 bodyWeight: 0.25 rotationSpeed: 3 weightChangeSpeed: 2 useTimeToChangeTarget: 1 timeToChangeTarget: 0.3 obstacleLayer: serializedVersion: 2 m_Bits: 1 showGizmo: 0 gizmoRadius: 0.2 arcGizmoRadius: 1 lookInCameraDirection: 1 cameraTargetToLook: {fileID: 654535208} cameraRangeAngleX: {x: -90, y: 90} cameraRangeAngleY: {x: -90, y: 90} cameraHeadWeight: 1 cameraBodyWeight: 0.26 lookInOppositeDirectionOutOfRange: 1 oppositeCameraTargetToLook: {fileID: 1582552864} oppositeCameraTargetToLookParent: {fileID: 261771418} oppositeCameraParentRotationSpeed: 10 lookBehindIfMoving: 1 lookBehindRotationSpeed: 3 useDeadZone: 0 deadZoneLookBehind: 10 playerCanLookState: 0 useHeadTrackTarget: 1 headTrackTargeTransform: {fileID: 1197242601} lookTargetList: [] useTargetsToIgnoreList: 1 targetsToIgnoreList: - {fileID: 1197242600} customHeadTrackToLookInfoList: - Name: Head Track To Look On Body headTrackToLookTransform: {fileID: 2133987982} adjustDirectionToPreviousHeadTrackToLook: 1 currentHeadWeight: 0 currentBodyWeight: 0 originalCameraBodyWeight: 0 cameraBodyWeightTarget: 0 useSmoothHeadTrackDisable: 0 maxDistanceToHeadToLookAtCameraTarget: 1 headTrackActiveWhileAiming: 0 currentLookTargetLocated: 0 temporalDirectionToLook: {x: 0, y: 0, z: 0} headTrackPaused: 0 positionToLookFound: 0 fullBodyAwarenessActive: 0 lookTargetLocated: 0 lookInOppositeDirectionExtraRange: 10 --- !u!114 &954210064 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1332eac358463c54a8419f4703ce75ab, type: 3} m_Name: m_EditorClassIdentifier: shakeUpperBodyEnabled: 1 headLookVector: {x: 0, y: 0, z: 1} headUpVector: {x: 0, y: 1, z: 0} horizontalThresholdAngleDifference: 2 verticalThresholdAngleDifference: 5 horizontalBendingMultiplier: 1 verticalBendingMultiplier: 0.5 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 maxBendingAngle: 90 horizontalResponsiveness: 14 verticalResponsiveness: 328 upperBodyRotationSpeed: 14 rotationSpeed: 1 chestRotationEnabled: 1 spineRotationEnabled: 1 extraHorizontalRotationEnabled: 1 horizontalRotationEnabled: 1 verticalRotationEnabled: 1 useSmoothRotationPointValue: 1 smoothRotationPointValue: 0.5 chestUpVector: {x: 0, y: 1, z: 0} spineTransform: {fileID: 1695913354} chestTransform: {fileID: 1167897693} followFullRotationPointDirection: 0 followFullRotationPointMultipliers: {x: 1, y: 1, z: 1} useFollowFullRotationClamp: 1 followFullRotationClampX: {x: 0, y: 0} followFullRotationClampY: {x: 0, y: 0} followFullRotationClampZ: {x: 0, y: 0} IKUpperBodyActive: 0 currentExtraRotation: 0 usingWeaponRotationPoint: 0 usingTemporalObjectToFollow: 0 temporalObjectToFollow: {fileID: 0} currentWeaponRotationPoint: {fileID: 0} fullBodyAwarenessActive: 0 objectToFollow: {fileID: 113054636} weaponRotationPointToFollow: {fileID: 1909883343} playerControllerManager: {fileID: 954210052} --- !u!136 &954210065 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Material: {fileID: 13400000, guid: cf63880488ec29f43a759ecd9c6c5123, type: 2} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.3 m_Height: 2 m_Direction: 1 m_Center: {x: 0, y: 1, z: 0} --- !u!54 &954210066 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} serializedVersion: 2 m_Mass: 1 m_Drag: 1 m_AngularDrag: 0.5 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 112 m_CollisionDetection: 0 --- !u!95 &954210067 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Controller: {fileID: 9100000, guid: dddd72aaa4b44ea4fb8a1a3cfa86a14b, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!4 &954210068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6, y: 0, z: -27.44} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 719345434} - {fileID: 1240932808} - {fileID: 727548892} - {fileID: 758274422} - {fileID: 325500743} - {fileID: 1134493103} - {fileID: 1718779907} - {fileID: 494862369} - {fileID: 1295715845} - {fileID: 261771418} - {fileID: 549040681} - {fileID: 1076909093} - {fileID: 1386890424} - {fileID: 1783940799} - {fileID: 1606186457} - {fileID: 1177906441} - {fileID: 365908546} - {fileID: 1207291861} - {fileID: 1194958636} - {fileID: 1811943924} - {fileID: 2070411738} - {fileID: 699991741} - {fileID: 729028059} - {fileID: 1324121450} - {fileID: 2133987982} m_Father: {fileID: 541563706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &954210069 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e7b3304a7d85fff42a88d74355f0f2f2, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294962171 IKSpeed: 5 rightHandGrabbingIDName: Right Hand Grabbing ID leftHandGrabbingIDName: Left Hand Grabbing ID IKBodyInfoStateList: - Name: Free Floating Mode IKBodyInfoList: - Name: Left Foot IKBodyPartEnabled: 1 targetToFollow: {fileID: 1686316481} IKGoal: 0 isHand: 0 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.3 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 2 limbMovementAmount: 0.05 limbVerticalMovementSpeed: 1 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.2, y: -0.2} maxClampPosition: {x: 0.2, y: 0.2} originalPosition: {x: 0, y: 0, z: 0} - Name: Right Foot IKBodyPartEnabled: 1 targetToFollow: {fileID: 762276404} IKGoal: 1 isHand: 0 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.3 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 2 limbMovementAmount: 0.1 limbVerticalMovementSpeed: 1 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.2, y: -0.2} maxClampPosition: {x: 0.2, y: 0.2} originalPosition: {x: 0, y: 0, z: 0} - Name: Left Hand IKBodyPartEnabled: 1 targetToFollow: {fileID: 203146620} IKGoal: 2 isHand: 1 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.3 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 2 limbMovementAmount: 0.03 limbVerticalMovementSpeed: 1 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.15, y: -0.15} maxClampPosition: {x: 0.15, y: 0.15} originalPosition: {x: 0, y: 0, z: 0} - Name: Right Hand IKBodyPartEnabled: 1 targetToFollow: {fileID: 931192012} IKGoal: 3 isHand: 1 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.3 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 2 limbMovementAmount: 0.03 limbVerticalMovementSpeed: 1 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.15, y: -0.15} maxClampPosition: {x: 0.15, y: 0.15} originalPosition: {x: 0, y: 0, z: 0} IKBodyCOMRotationAmountX: -17 IKBodyComRotationAmountY: 15 IKBodyCOMRotationSpeed: 0.5 increaseRotationAmountWhenHigherSpeed: 1 increasedIKBodyCOMRotationAmountX: -19 increasedIKBodyComRotationAmountY: 20 increasedIKBodyCOMRotationSpeed: 1 busyBodyPartWeightLerpSpeed: 3 delayForVerticalMovement: 1 verticalMovementTransitionSpeed: 5 extraVerticalPositionAtStart: 0.5 extraVerticalPositionAtStartMultiplier: 0.5 currentlyActive: 0 currentIKBodyCOMRotationAmountX: 0 currentIKBodyCOMRotationAmountY: 0 currentIKBodyCOMRotationSpeed: 2 - Name: Zero Gravity Mode IKBodyInfoList: - Name: Left Foot IKBodyPartEnabled: 1 targetToFollow: {fileID: 1654399360} IKGoal: 0 isHand: 0 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.03 limbVerticalMovementSpeed: 1 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.15, y: -0.15} maxClampPosition: {x: 0.15, y: 0.15} originalPosition: {x: 0, y: 0, z: 0} - Name: Right Foot IKBodyPartEnabled: 1 targetToFollow: {fileID: 502240434} IKGoal: 1 isHand: 0 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.05 limbVerticalMovementSpeed: 1 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.15, y: -0.15} maxClampPosition: {x: 0.15, y: 0.15} originalPosition: {x: 0, y: 0, z: 0} - Name: Left Hand IKBodyPartEnabled: 1 targetToFollow: {fileID: 1774484293} IKGoal: 2 isHand: 1 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.01 limbVerticalMovementSpeed: 0.5 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.1, y: -0.1} maxClampPosition: {x: 0.1, y: 0.1} originalPosition: {x: 0, y: 0, z: 0} - Name: Right Hand IKBodyPartEnabled: 1 targetToFollow: {fileID: 1669703841} IKGoal: 3 isHand: 1 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.01 limbVerticalMovementSpeed: 0.5 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.1, y: -0.1} maxClampPosition: {x: 0.1, y: 0.1} originalPosition: {x: 0, y: 0, z: 0} IKBodyCOMRotationAmountX: -17 IKBodyComRotationAmountY: 15 IKBodyCOMRotationSpeed: 0.25 increaseRotationAmountWhenHigherSpeed: 1 increasedIKBodyCOMRotationAmountX: -20 increasedIKBodyComRotationAmountY: 60 increasedIKBodyCOMRotationSpeed: 0.6 busyBodyPartWeightLerpSpeed: 3 delayForVerticalMovement: 1 verticalMovementTransitionSpeed: 5 extraVerticalPositionAtStart: 0.1 extraVerticalPositionAtStartMultiplier: 0.1 currentlyActive: 0 currentIKBodyCOMRotationAmountX: 0 currentIKBodyCOMRotationAmountY: 0 currentIKBodyCOMRotationSpeed: 2 - Name: Jetpack Mode IKBodyInfoList: - Name: Left Foot IKBodyPartEnabled: 1 targetToFollow: {fileID: 1386066541} IKGoal: 0 isHand: 0 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.03 limbVerticalMovementSpeed: 0.5 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.15, y: -0.15} maxClampPosition: {x: 0.15, y: 0.15} originalPosition: {x: 0, y: 0, z: 0} - Name: Right Foot IKBodyPartEnabled: 1 targetToFollow: {fileID: 467037424} IKGoal: 1 isHand: 0 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.05 limbVerticalMovementSpeed: 0.5 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.15, y: -0.15} maxClampPosition: {x: 0.15, y: 0.15} originalPosition: {x: 0, y: 0, z: 0} - Name: Left Hand IKBodyPartEnabled: 1 targetToFollow: {fileID: 1199893747} IKGoal: 2 isHand: 1 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.01 limbVerticalMovementSpeed: 0.5 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.1, y: -0.1} maxClampPosition: {x: 0.1, y: 0.1} originalPosition: {x: 0, y: 0, z: 0} - Name: Right Hand IKBodyPartEnabled: 1 targetToFollow: {fileID: 1984764799} IKGoal: 3 isHand: 1 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.01 limbVerticalMovementSpeed: 0.5 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.1, y: -0.1} maxClampPosition: {x: 0.1, y: 0.1} originalPosition: {x: 0, y: 0, z: 0} IKBodyCOMRotationAmountX: -17 IKBodyComRotationAmountY: 15 IKBodyCOMRotationSpeed: 0.25 increaseRotationAmountWhenHigherSpeed: 1 increasedIKBodyCOMRotationAmountX: -20 increasedIKBodyComRotationAmountY: 60 increasedIKBodyCOMRotationSpeed: 0.6 busyBodyPartWeightLerpSpeed: 3 delayForVerticalMovement: 1 verticalMovementTransitionSpeed: 5 extraVerticalPositionAtStart: 0.5 extraVerticalPositionAtStartMultiplier: 0.5 currentlyActive: 0 currentIKBodyCOMRotationAmountX: 0 currentIKBodyCOMRotationAmountY: 0 currentIKBodyCOMRotationSpeed: 2 - Name: Flying Mode IKBodyInfoList: - Name: Left Foot IKBodyPartEnabled: 1 targetToFollow: {fileID: 1386066541} IKGoal: 0 isHand: 0 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.03 limbVerticalMovementSpeed: 0.5 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.15, y: -0.15} maxClampPosition: {x: 0.15, y: 0.15} originalPosition: {x: 0, y: 0, z: 0} - Name: Right Foot IKBodyPartEnabled: 1 targetToFollow: {fileID: 467037424} IKGoal: 1 isHand: 0 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.05 limbVerticalMovementSpeed: 0.5 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.15, y: -0.15} maxClampPosition: {x: 0.15, y: 0.15} originalPosition: {x: 0, y: 0, z: 0} - Name: Left Hand IKBodyPartEnabled: 1 targetToFollow: {fileID: 1199893747} IKGoal: 2 isHand: 1 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.01 limbVerticalMovementSpeed: 0.5 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.1, y: -0.1} maxClampPosition: {x: 0.1, y: 0.1} originalPosition: {x: 0, y: 0, z: 0} - Name: Right Hand IKBodyPartEnabled: 1 targetToFollow: {fileID: 1984764799} IKGoal: 3 isHand: 1 useIKHint: 0 IKHint: 0 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 posTargetY: 0 weightLerpSpeed: 0.5 newPosition: {x: 0, y: 0, z: 0} useSin: 1 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} limbsMovementSpeed: 0.5 limbMovementAmount: 0.01 limbVerticalMovementSpeed: 0.5 slowLimbVerticalMovementSpeed: 0.5 currentLimbVerticalMovementSpeed: 0 minClampPosition: {x: -0.1, y: -0.1} maxClampPosition: {x: 0.1, y: 0.1} originalPosition: {x: 0, y: 0, z: 0} IKBodyCOMRotationAmountX: -17 IKBodyComRotationAmountY: 15 IKBodyCOMRotationSpeed: 0.25 increaseRotationAmountWhenHigherSpeed: 1 increasedIKBodyCOMRotationAmountX: -20 increasedIKBodyComRotationAmountY: 60 increasedIKBodyCOMRotationSpeed: 0.6 busyBodyPartWeightLerpSpeed: 3 delayForVerticalMovement: 1 verticalMovementTransitionSpeed: 5 extraVerticalPositionAtStart: 0.5 extraVerticalPositionAtStartMultiplier: 0.5 currentlyActive: 0 currentIKBodyCOMRotationAmountX: 0 currentIKBodyCOMRotationAmountY: 0 currentIKBodyCOMRotationSpeed: 2 fireWeaponsHeadWeight: 1 fireWeaponsBodyWeight: 0 showDebugPrint: 0 currentAimMode: 0 usingHands: 0 usingWeapons: 0 usingDualWeapon: 0 disablingDualWeapons: 0 usingArms: 0 driving: 0 usingZipline: 0 disableWeapons: 0 IKBodyInfoActive: 0 disablingIKBodyInfoActive: 0 objectGrabbed: 0 IKSystemEnabledToGrab: 0 isThirdPersonView: 0 currentHeadWeight: 0 headWeightTarget: 0 IKBodyPaused: 0 temporalOnAnimatorIKComponent: {fileID: 0} temporalOnAnimatorIKComponentAssigned: 0 fullBodyAwarenessActive: 0 showGizmo: 0 rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} rightLowerArmMountPoint: {fileID: 1807817635} leftLowerArmMountPoint: {fileID: 1405001386} handsOnSurfaceIKComponent: {fileID: 1920815082} IKFootSystemComponent: {fileID: 306017629} headTrackIKComponent: {fileID: 954210063} bulletTimeIKComponent: {fileID: 2033343945} rightHandIKPos: {fileID: 693378614} leftHandIKPos: {fileID: 942142043} currentHandIKPos: {fileID: 507216486} rightElbowIKPos: {fileID: 41990438} leftElbowIKPos: {fileID: 1073658562} currentElbowIKPos: {fileID: 1542692810} IKBodyCOM: {fileID: 2077297674} animator: {fileID: 954210067} playerControllerManager: {fileID: 954210052} weaponsManager: {fileID: 954210076} powersManager: {fileID: 954210055} settings: weight: 1 bodyWeight: 1 headWeight: 1 eyesWeight: 1 clampWeight: 1 --- !u!114 &954210070 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c23d6bae7a883c047961b819ec997d00, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 useCustomCharacterRadius: 0 customCharacterRadius: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 healthAmount: 100 maxHealthAmount: 100 generalDamageMultiplerEnabled: 1 generalDamageMultiplerActive: 1 generalDamageMultiplier: 1 regenerateHealth: 0 constantRegenerate: 0 regenerateSpeed: 0 regenerateTime: 0 regenerateAmount: 0 invincible: 0 useEventOnDamageReceivedWithTemporalInvincibility: 1 maxDelayBetweenDamageReceivedAndInvincibilityStateActive: 0.5 eventOnDamageReceivedWithTemporalInvincibility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 266819361} m_MethodName: activatePerfectDodge m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendAttackerOnEventDamageReceivedWithTemporalInvincibility: 0 eventToSendAttackerOnDamageReceivedWithTemporalInvincibility: m_PersistentCalls: m_Calls: [] useEventsOnInvincibleStateChange: 1 eventOnInvicibleOn: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setIgnoreSurfaceActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnInvicibleOff: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setIgnoreSurfaceActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 dead: 0 damagePrefab: {fileID: 0} placeToShoot: {fileID: 433053788} placeToShootActive: 1 scorchMarkPrefab: {fileID: 0} useEventOnDamageEnabled: 1 eventOnDamage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 910370277} m_MethodName: checkTurnBasedCombatOnDamageReceived m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnDamageWithAmount: 0 eventOnDamageWithAmount: m_PersistentCalls: m_Calls: [] useEventOnDamageWithAttacker: 1 eventOnDamageWithAttacker: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1965061815} m_MethodName: setDamageDirectionWithDamageScreen m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1207291862} m_MethodName: checkShootOrigin m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useExtraDamageFunctions: 0 delayInDamageFunctions: 0 extraDamageFunctionList: [] useEventOnDamageShield: 1 eventOnDamageShield: m_PersistentCalls: m_Calls: [] useEventOnDamageShieldWithAttacker: 1 eventOnDamageShieldWithAttacker: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291862} m_MethodName: checkShootOrigin m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deadFuncionCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833219640} m_MethodName: stopCurrentOverrideControl m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 147476819} m_MethodName: setPhotoModeActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: checkIfStopUseDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210053} m_MethodName: checkToDropObjectOnDeath m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210053} m_MethodName: clearPhysicalObjectToGrabFoundList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: stopAllActions m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: setCurrentActiveInputList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: deactivateAllAbilites m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 986804324} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1021953226} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 699991742} m_MethodName: dropAllCoins m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 699991742} m_MethodName: setPickCoinsEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: checkCloseIngameMenusIfOpened m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563701} m_MethodName: cancelCurrentMissionOnPlayerDead m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 extraDeadFunctionCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: clearDeviceList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 resurrectFunctionCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1046825372} m_MethodName: setShieldAmountOnMaxValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setPlayerStatusIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2061365704} m_MethodName: deactivateIdle m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1021953226} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210056} m_MethodName: setDestructionPending m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 910370277} m_MethodName: checkCharacterStateAfterResurrect m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1123847874} m_MethodName: refillOxygenDirectly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useExtraDeadFunctions: 1 delayInExtraDeadFunctions: 0.2 useEventWithAttackerOnDeath: 0 eventWithAttackerOnDeath: m_PersistentCalls: m_Calls: [] useShield: 1 mainShieldSystem: {fileID: 1046825372} playerStatsManager: {fileID: 178190883} healthStatName: Current Health maxHealthStatName: Max Health setHealthBarAsNotVisibleAtStart: 1 settings: useHealthSlider: 0 enemyHealthSlider: {fileID: 1412401067436360, guid: 2231cd3598b85e641ac92630dd54ff04, type: 3} sliderOffset: {x: 0, y: 2, z: 0} useRaycastToCheckVisible: 0 layer: serializedVersion: 2 m_Bits: 0 enemyName: Alice allyName: Alice enemySliderColor: {r: 1, g: 0, b: 0, a: 1} allySliderColor: {r: 0, g: 1, b: 0, a: 1} nameTextColor: {r: 0, g: 0, b: 0, a: 1} removeHealthBarSliderOnDeath: 0 healthBarSliderActiveOnStart: 0 advancedSettings: notHuman: 0 useWeakSpots: 1 weakSpots: - name: Head ignoreWeakSpot: 0 spotTransform: {fileID: 897569910} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Head damageMultiplierOnArmorClothPiece: 1 - name: Upper Body ignoreWeakSpot: 0 spotTransform: {fileID: 1167897693} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Chest damageMultiplierOnArmorClothPiece: 1 - name: Lower Body ignoreWeakSpot: 0 spotTransform: {fileID: 1695913354} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Upper Legs damageMultiplierOnArmorClothPiece: 1 - name: Upper Left Leg ignoreWeakSpot: 0 spotTransform: {fileID: 146701914} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Upper Legs damageMultiplierOnArmorClothPiece: 1 - name: Lower Left Leg ignoreWeakSpot: 0 spotTransform: {fileID: 117829835} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Lower Legs damageMultiplierOnArmorClothPiece: 1 - name: Upper Right Leg ignoreWeakSpot: 0 spotTransform: {fileID: 1988979399} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Upper Legs damageMultiplierOnArmorClothPiece: 1 - name: Lower Right Leg ignoreWeakSpot: 0 spotTransform: {fileID: 793805528} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Lower Legs damageMultiplierOnArmorClothPiece: 1 - name: Upper Left Arm ignoreWeakSpot: 0 spotTransform: {fileID: 1261083284} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Chest damageMultiplierOnArmorClothPiece: 1 - name: Lower Left Arm ignoreWeakSpot: 0 spotTransform: {fileID: 295148675} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Fore Arms damageMultiplierOnArmorClothPiece: 1 - name: Upper Right Arm ignoreWeakSpot: 0 spotTransform: {fileID: 616737852} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Chest damageMultiplierOnArmorClothPiece: 1 - name: Lower Right Arm ignoreWeakSpot: 0 spotTransform: {fileID: 607341075} damageMultiplier: 1 weakSpotHumanBodybone: 0 killedWithOneShoot: 0 needMinValueToBeKilled: 0 minValueToBeKilled: 0 weakSpotColor: {r: 0, g: 0, b: 0, a: 0} sendFunctionWhenDamage: 0 sendFunctionWhenDie: 0 damageFunction: m_PersistentCalls: m_Calls: [] useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 ignoreWeakSpotIfHealthEmpty: 0 originalHealhtAmountOnSpot: -1 killCharacterOnEmtpyHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 useCustomStateHealthAmountOnSpotEnabled: 0 currentCustomStateHealthAmountOnSpotID: 0 customStateHealthAmountOnSpotInfoList: [] useCriticalDamageSpot: 0 criticalDamageProbability: {x: 0, y: 0} damageMultiplierOnCritical: 0 killTargetOnCritical: 0 removeAllHealthAmountOnSpotOnCritical: 0 transformToAttachWeapons: {fileID: 0} useBoneTransformToAttachWeapons: 0 sendValueToArmorClothSystemOnDamage: 1 armorClothCategoryName: Fore Arms damageMultiplierOnArmorClothPiece: 1 useHealthAmountOnSpotEnabled: 1 haveRagdoll: 1 allowPushCharacterOnExplosions: 0 activateRagdollOnDamageReceived: 1 minDamageToEnableRagdoll: 50 ragdollCanReceiveDamageOnImpact: 0 ragdollEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: damageToFall m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 833219640} m_MethodName: stopCurrentOverrideControl m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showGizmo: 0 labelTextSize: 5 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} alphaColor: 0 gizmoRadius: 0 showWeakSpotsInScannerMode: 0 weakSpotMesh: {fileID: 0} weakSpotMeshAlphaValue: 0 healthSlider: {fileID: 1193246795} healthSliderText: {fileID: 1051447884} useCircleHealthSlider: 0 circleHealthSlider: {fileID: 1741117257} hideHealthSliderWhenNotDamageReceived: 0 timeToHideHealthSliderAfterDamage: 4 mainHealthSliderParent: {fileID: 684552417} hiddenHealthSliderParent: {fileID: 1494374553} mainHealthSliderTransform: {fileID: 1982642140} useHealthSlideInfoOnScreen: 0 enemyTag: enemy friendTag: friend canBeSedated: 1 awakeOnDamageIfSedated: 0 sedateActive: 0 sedateUntilReceiveDamageState: 0 useEventOnSedate: 0 sedateStartEvent: m_PersistentCalls: m_Calls: [] sedateEndEvent: m_PersistentCalls: m_Calls: [] showSettings: 0 showAdvancedSettings: 0 showDamageDeadSettings: 0 showDebugSettings: 0 resurrectAfterDelayEnabled: 0 resurrectDelay: 5 eventToResurrectAfterDelay: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: setcheckToGetUpState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: getUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210051} m_MethodName: set_tag m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player m_BoolArgument: 0 m_CallState: 2 showDamageReceivedDebugInfo: 0 damageReceiverList: [] customDamageReceiverList: [] damageReceiverGameObjectList: [] useEventOnHealthValueList: 1 eventOnHealthValueList: - Name: Activate Injured State eventEnabled: 1 eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 682407096} m_MethodName: setPlayerState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Injured m_BoolArgument: 0 m_CallState: 2 useEventOnDamageReceived: 1 minDamageToReceive: 50 callEventOnce: 0 eventActivated: 0 useDamagePercentage: 0 - Name: Activate Regular State eventEnabled: 1 eventToCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 682407096} m_MethodName: setPlayerState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Normal m_BoolArgument: 0 m_CallState: 2 useEventOnDamageReceived: 0 minDamageToReceive: 50 callEventOnce: 0 eventActivated: 0 useDamagePercentage: 0 useDamageTypeCheck: 1 damageTypeInfoList: - Name: Fire damageTypeID: 1 damageTypeEnabled: 1 damageTypeResistance: 0 avoidDamageTypeIfBlockDamageActive: 1 obtainHealthOnDamageType: 0 healthMultiplierOnDamageType: 0 disableDamageReactionOnDamageType: 0 stopDamageCheckIfHealthObtained: 0 useEventOnObtainHealthOnDamageType: 0 eventOnObtainHealthOnDamageType: m_PersistentCalls: m_Calls: [] useEventOnDamageType: 1 eventOnDamageType: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210057} m_MethodName: callRemoteEvent m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Fire m_BoolArgument: 0 m_CallState: 2 - Name: Spikes Damage damageTypeID: 5 damageTypeEnabled: 1 damageTypeResistance: 0 avoidDamageTypeIfBlockDamageActive: 1 obtainHealthOnDamageType: 0 healthMultiplierOnDamageType: 0 disableDamageReactionOnDamageType: 0 stopDamageCheckIfHealthObtained: 0 useEventOnObtainHealthOnDamageType: 0 eventOnObtainHealthOnDamageType: m_PersistentCalls: m_Calls: [] useEventOnDamageType: 1 eventOnDamageType: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Large Hit Reaction Front m_BoolArgument: 0 m_CallState: 2 checkOnlyDamageTypesOnDamageReceived: 0 blockDamageActive: 0 blockDamageProtectionAmount: 0 useEventsOnDamageBlocked: 0 eventOnDamageBlocked: m_PersistentCalls: m_Calls: [] useDamageHitReaction: 1 mainDamageHitReactionSystem: {fileID: 1407759684} sendDamageToReactionSystemIfShieldSystemActive: 0 debugDamageSourceTransform: {fileID: 1811943924} eventToSendCurrentHealthAmount: m_PersistentCalls: m_Calls: [] objectIsCharacter: 1 sendInfoToCharacterCustomizationOnDamageEnabled: 1 mainInventoryCharacterCustomizationSystem: {fileID: 2053089225} useEventOnDamageWithWeakSpotTransform: 0 eventOnDamageWithWeakSpotTransform: m_PersistentCalls: m_Calls: [] eventDamageTargetOverTimeDuration: m_PersistentCalls: m_Calls: [] mainDecalManagerName: Decal Manager impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 2 impactDecalName: Flesh Regular Shoot useImpactSurface: 0 checkDamageReceiverOnChildrenTransform: 0 mainDamageReceiver: {fileID: 954210071} ragdollManager: {fileID: 954210079} damageInScreenManager: {fileID: 425712827} healthAmountToTakeOnEditor: 0 healthAmountToGiveOnEditor: 0 mainManagerName: Health Bar Manager currentID: 0 currentSedateDuration: 0 receiveDamageEvenDead: 0 ignoreWeakSpotsActive: 0 damageTypeExplanation: 'Damage Resistance as 0 means the damage received doesn''t change, and value between 0 and 1 will decrease damage received, being 1 equal to total resistance, receiving 0 damage. Between -10 and 0, it will be weakness, adding to the basedamage, the damage resistance value multiplied for the damage value, with a maximum of damage equal to damage + damagex10.' receiveDamageFromCollisionsEnabled: 0 minTimeToReceiveDamageOnImpact: 0 minVelocityToReceiveDamageOnImpact: 0 receiveDamageOnImpactMultiplier: 0 addDamageReceiversToCustomTransformList: 0 customTransformListDamageReceiver: [] --- !u!114 &954210071 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f11dcf12465140941a2a9ff4ad4aa0c6, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 useCustomCharacterRadius: 0 customCharacterRadius: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 damageMultiplier: 1 applyForceOnThisObjectIfDetected: 0 character: {fileID: 954210051} healthManager: {fileID: 954210070} characterAssigned: 1 --- !u!114 &954210072 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fa67728a1d4ea3e4794830da07928da2, type: 3} m_Name: m_EditorClassIdentifier: stepsEnabled: 1 soundsEnabled: 1 useFeetVolumeRangeClamps: 0 feetVolumeRangeClamps: {x: 0.8, y: 1.2} useFootStepStateList: 1 currentFootStepStateName: Walking noiseDetectionLayer: serializedVersion: 2 m_Bits: 1048576 footStepStateList: - Name: Walking stateEnabled: 1 stepInterval: 0.5 feetVolumeRange: {x: 0.8, y: 1.2} playSoundOnce: 0 soundPlayed: 0 checkPlayerOnGround: 1 ignoreOnGround: 0 isCurrentState: 0 useNoise: 1 noiseExpandSpeed: 20 useNoiseDetection: 1 noiseRadius: 10 setNewStateAfterDelay: 0 newStateDelay: 0 newStateName: useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 noiseID: -1 playCustomSound: 0 customSound: {fileID: 0} customSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useCustomSoundList: 0 poolCustomSounds: [] poolCustomSoundsAudioElements: [] - Name: Running stateEnabled: 1 stepInterval: 0.4 feetVolumeRange: {x: 1.5, y: 2} playSoundOnce: 0 soundPlayed: 0 checkPlayerOnGround: 1 ignoreOnGround: 0 isCurrentState: 0 useNoise: 1 noiseExpandSpeed: 30 useNoiseDetection: 1 noiseRadius: 16 setNewStateAfterDelay: 0 newStateDelay: 0 newStateName: useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 noiseID: -1 playCustomSound: 0 customSound: {fileID: 0} customSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useCustomSoundList: 0 poolCustomSounds: [] poolCustomSoundsAudioElements: [] - Name: Crouching stateEnabled: 1 stepInterval: 0.6 feetVolumeRange: {x: 0.3, y: 0.5} playSoundOnce: 0 soundPlayed: 0 checkPlayerOnGround: 1 ignoreOnGround: 0 isCurrentState: 0 useNoise: 1 noiseExpandSpeed: 10 useNoiseDetection: 0 noiseRadius: 4 setNewStateAfterDelay: 0 newStateDelay: 0 newStateName: useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 noiseID: -1 playCustomSound: 0 customSound: {fileID: 0} customSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useCustomSoundList: 0 poolCustomSounds: [] poolCustomSoundsAudioElements: [] - Name: Air Landing stateEnabled: 1 stepInterval: 0.3 feetVolumeRange: {x: 1, y: 1.3} playSoundOnce: 1 soundPlayed: 0 checkPlayerOnGround: 1 ignoreOnGround: 0 isCurrentState: 0 useNoise: 1 noiseExpandSpeed: 24 useNoiseDetection: 1 noiseRadius: 12 setNewStateAfterDelay: 1 newStateDelay: 0.2 newStateName: Walking useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 noiseID: -1 playCustomSound: 0 customSound: {fileID: 0} customSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useCustomSoundList: 0 poolCustomSounds: [] poolCustomSoundsAudioElements: [] - Name: Run Crouching stateEnabled: 1 stepInterval: 0.55 feetVolumeRange: {x: 0.3, y: 0.5} playSoundOnce: 0 soundPlayed: 0 checkPlayerOnGround: 1 ignoreOnGround: 0 isCurrentState: 0 useNoise: 1 noiseExpandSpeed: 11 useNoiseDetection: 1 noiseRadius: 5 setNewStateAfterDelay: 0 newStateDelay: 0.5 newStateName: Walking useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 noiseID: -1 playCustomSound: 0 customSound: {fileID: 0} customSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useCustomSoundList: 0 poolCustomSounds: [] poolCustomSoundsAudioElements: [] - Name: Jumping stateEnabled: 1 stepInterval: 0 feetVolumeRange: {x: 0.3, y: 0.5} playSoundOnce: 1 soundPlayed: 0 checkPlayerOnGround: 0 ignoreOnGround: 0 isCurrentState: 0 useNoise: 1 noiseExpandSpeed: 11 useNoiseDetection: 0 noiseRadius: 5 setNewStateAfterDelay: 0 newStateDelay: 0.5 newStateName: Walking useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 noiseID: -1 playCustomSound: 0 customSound: {fileID: 8300000, guid: 53a498749a6c34b488c9a685c6f9edea, type: 3} customSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useCustomSoundList: 0 poolCustomSounds: [] poolCustomSoundsAudioElements: [] - Name: Climb Ladders stateEnabled: 1 stepInterval: 0.25 feetVolumeRange: {x: 0.8, y: 1.2} playSoundOnce: 0 soundPlayed: 0 checkPlayerOnGround: 0 ignoreOnGround: 1 isCurrentState: 0 useNoise: 1 noiseExpandSpeed: 20 useNoiseDetection: 1 noiseRadius: 10 setNewStateAfterDelay: 0 newStateDelay: 0.5 newStateName: Walking useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 noiseID: -1 playCustomSound: 1 customSound: {fileID: 8300000, guid: 53a498749a6c34b488c9a685c6f9edea, type: 3} customSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useCustomSoundList: 1 poolCustomSounds: - {fileID: 8300000, guid: 37f57eff2cbde144e9df6ce3adc5a83d, type: 3} - {fileID: 8300000, guid: 0948470d5c35b4d4784646a58ab0604d, type: 3} - {fileID: 8300000, guid: 5c13ced0c0a2a904c8415b02fb6519f8, type: 3} - {fileID: 8300000, guid: b947cce390ff2ee4a8d268a359458ba8, type: 3} - {fileID: 8300000, guid: d953c2cb5bd722e4384fc74251a11e0b, type: 3} poolCustomSoundsAudioElements: [] useNoiseOnStepsEnabled: 1 defaultSurfaceName: Concrete defaultGroundFootStepState: Walking typeOfFootStep: 0 layer: serializedVersion: 2 m_Bits: 4294959321 usePoolingSystemEnabled: 1 useFootPrints: 1 rightFootPrint: {fileID: 118672, guid: 64767685954ab3a47a30e3b84e35b0e0, type: 3} leftFootPrint: {fileID: 163908, guid: 690a3f4b27f52ad4bba990b791ccfac1, type: 3} useFootPrintsFromStates: 0 useFootPrintMaxAmount: 1 footPrintMaxAmount: 20 timeToRemoveFootPrints: 4 maxFootPrintDistance: 0.5 distanceBetweenPrintsInFisrtPerson: 0.2 removeFootPrintsInTime: 0 vanishFootPrints: 1 vanishSpeed: 0.2 useFootParticles: 1 footParticles: {fileID: 103006, guid: 35a30b245c4142b49842fa0db44596ee, type: 3} useFootParticlesFromStates: 0 footSteps: - Name: Concrete poolSounds: - {fileID: 8300000, guid: 4af652c8e45a49448a3f39c13b495851, type: 3} - {fileID: 8300000, guid: 98d0891ddf8bbdf45928c81fc2f5142d, type: 3} - {fileID: 8300000, guid: 6dd58bfb3687d4a4fb88717192eef7eb, type: 3} - {fileID: 8300000, guid: 4273d53f847038b40bbf973f1818b790, type: 3} - {fileID: 8300000, guid: e46a0f09e318ebd4bb93a6eaf0798ebd, type: 3} poolSoundsAudioElements: [] checkSurfaceSystem: 1 terrainTextureName: checkTerrain: 0 terrainTextureIndex: 0 randomPool: 1 poolIndex: 0 useFootPrints: 0 rightFootPrint: {fileID: 0} leftFootPrint: {fileID: 0} useFootParticles: 0 footParticles: {fileID: 0} - Name: Metal poolSounds: - {fileID: 8300000, guid: 0948470d5c35b4d4784646a58ab0604d, type: 3} - {fileID: 8300000, guid: 5c13ced0c0a2a904c8415b02fb6519f8, type: 3} - {fileID: 8300000, guid: b947cce390ff2ee4a8d268a359458ba8, type: 3} - {fileID: 8300000, guid: d953c2cb5bd722e4384fc74251a11e0b, type: 3} poolSoundsAudioElements: [] checkSurfaceSystem: 1 terrainTextureName: checkTerrain: 0 terrainTextureIndex: 0 randomPool: 0 poolIndex: 0 useFootPrints: 0 rightFootPrint: {fileID: 0} leftFootPrint: {fileID: 0} useFootParticles: 0 footParticles: {fileID: 0} - Name: Snow poolSounds: - {fileID: 8300000, guid: 7fcc19c7277eaee4bb2ad5506037bc94, type: 3} - {fileID: 8300000, guid: 1fd5ae138190de84f96e673c7096b116, type: 3} - {fileID: 8300000, guid: 3f0cc35fd9b957746a92676e8c23d0b2, type: 3} - {fileID: 8300000, guid: ba2c3089e0208bd47b4382df2a4876ef, type: 3} poolSoundsAudioElements: [] checkSurfaceSystem: 1 terrainTextureName: checkTerrain: 0 terrainTextureIndex: 0 randomPool: 0 poolIndex: 0 useFootPrints: 0 rightFootPrint: {fileID: 0} leftFootPrint: {fileID: 0} useFootParticles: 0 footParticles: {fileID: 0} - Name: Wood poolSounds: - {fileID: 8300000, guid: 108f3a5d77ef8ae41b64b192016c2889, type: 3} - {fileID: 8300000, guid: 884c4d4ea29357c48a3c0baef6a6d472, type: 3} - {fileID: 8300000, guid: b0af555f5d64df9468f7d34dd92fe0ea, type: 3} - {fileID: 8300000, guid: a4a3af3416a4ca94bb6c6e7fc0c22c81, type: 3} - {fileID: 8300000, guid: 5401cc41221c77c428b6e64fb37331da, type: 3} poolSoundsAudioElements: [] checkSurfaceSystem: 1 terrainTextureName: checkTerrain: 0 terrainTextureIndex: 0 randomPool: 0 poolIndex: 0 useFootPrints: 0 rightFootPrint: {fileID: 0} leftFootPrint: {fileID: 0} useFootParticles: 0 footParticles: {fileID: 0} - Name: Water poolSounds: - {fileID: 8300000, guid: 102e68c99d3803a42936667fd0de660d, type: 3} - {fileID: 8300000, guid: a087498229f8018478db8fa7f06dd361, type: 3} poolSoundsAudioElements: [] checkSurfaceSystem: 1 terrainTextureName: checkTerrain: 0 terrainTextureIndex: 0 randomPool: 0 poolIndex: 0 useFootPrints: 0 rightFootPrint: {fileID: 0} leftFootPrint: {fileID: 0} useFootParticles: 0 footParticles: {fileID: 0} - Name: Dirt Terrain poolSounds: - {fileID: 8300000, guid: 53219c1f150b6da4a83fd140bb7bb311, type: 3} - {fileID: 8300000, guid: 7a6fd8e792a171045b4cdff5cf8e7e08, type: 3} - {fileID: 8300000, guid: 6ff2e9c2f3a54784b80fec5e956342fc, type: 3} - {fileID: 8300000, guid: a0e7fb9c55143ee48a282a0d00f35a4a, type: 3} - {fileID: 8300000, guid: d8846cfab673a1648a6a80dc5c0e5c61, type: 3} poolSoundsAudioElements: [] checkSurfaceSystem: 1 terrainTextureName: Dirt Terrain checkTerrain: 1 terrainTextureIndex: 0 randomPool: 1 poolIndex: 0 useFootPrints: 0 rightFootPrint: {fileID: 0} leftFootPrint: {fileID: 0} useFootParticles: 0 footParticles: {fileID: 0} - Name: Wet Terrain poolSounds: - {fileID: 8300000, guid: bd6f142796f65364dbd28d8a3498e7b6, type: 3} - {fileID: 8300000, guid: a087498229f8018478db8fa7f06dd361, type: 3} poolSoundsAudioElements: [] checkSurfaceSystem: 1 terrainTextureName: Wet Terrain checkTerrain: 1 terrainTextureIndex: 1 randomPool: 0 poolIndex: 0 useFootPrints: 0 rightFootPrint: {fileID: 0} leftFootPrint: {fileID: 0} useFootParticles: 0 footParticles: {fileID: 0} - Name: Rock Terrain poolSounds: - {fileID: 8300000, guid: cbba1b43311dfa9419ea00f021d4302f, type: 3} - {fileID: 8300000, guid: 6184e2f8f90b73847b3f9e91c65a03dc, type: 3} - {fileID: 8300000, guid: 05cdb39b95f2be2439227b45fe92fea1, type: 3} - {fileID: 8300000, guid: e74f5f697b6216946a27e0d680cf8495, type: 3} - {fileID: 8300000, guid: 6ce475e3d25ce414aa4d1dd9b21a14ee, type: 3} poolSoundsAudioElements: [] checkSurfaceSystem: 1 terrainTextureName: Rock Terrain checkTerrain: 1 terrainTextureIndex: 2 randomPool: 0 poolIndex: 0 useFootPrints: 0 rightFootPrint: {fileID: 0} leftFootPrint: {fileID: 0} useFootParticles: 0 footParticles: {fileID: 0} - Name: Sand Terrain poolSounds: - {fileID: 8300000, guid: fb609d091083fd2439db832f9b561c0a, type: 3} - {fileID: 8300000, guid: cd965276cd8653d41b12c37671205c1a, type: 3} - {fileID: 8300000, guid: 14d33df888eadfe4f85c16b7d63be3ab, type: 3} - {fileID: 8300000, guid: 05ed4acc7ee17af4e959bfaa16855233, type: 3} poolSoundsAudioElements: [] checkSurfaceSystem: 1 terrainTextureName: Rock Terrain checkTerrain: 1 terrainTextureIndex: 3 randomPool: 0 poolIndex: 0 useFootPrints: 0 rightFootPrint: {fileID: 0} leftFootPrint: {fileID: 0} useFootParticles: 0 footParticles: {fileID: 0} - Name: Wood Terrain poolSounds: - {fileID: 8300000, guid: fc31f29d4914bef4c8dba87e933be3f7, type: 3} - {fileID: 8300000, guid: 884c4d4ea29357c48a3c0baef6a6d472, type: 3} - {fileID: 8300000, guid: b0af555f5d64df9468f7d34dd92fe0ea, type: 3} - {fileID: 8300000, guid: a4a3af3416a4ca94bb6c6e7fc0c22c81, type: 3} - {fileID: 8300000, guid: 5401cc41221c77c428b6e64fb37331da, type: 3} poolSoundsAudioElements: [] checkSurfaceSystem: 1 terrainTextureName: Wood Terrain checkTerrain: 1 terrainTextureIndex: 4 randomPool: 0 poolIndex: 0 useFootPrints: 0 rightFootPrint: {fileID: 0} leftFootPrint: {fileID: 0} useFootParticles: 0 footParticles: {fileID: 0} leftFoot: {fileID: 295489597} rightFoot: {fileID: 608815813} useNoiseMesh: 1 showNoiseDetectionGizmo: 0 mainNoiseMeshManagerName: Noise Mesh Manager playerManager: {fileID: 954210052} leftFootStep: {fileID: 295489600} rightFootStep: {fileID: 608815816} leftFootCollider: {fileID: 295489599} rightFootCollider: {fileID: 608815815} cameraAudioSource: {fileID: 1418115496} --- !u!114 &954210073 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dbda9b2425530df4b8b032d1b4ffe1a4, type: 3} m_Name: m_EditorClassIdentifier: gravityPowerEnabled: 1 gravityPowerInputEnabled: 0 gravityCenter: {fileID: 719345434} playerCameraGameObject: {fileID: 176855557} liftToSearchEnabled: 1 randomRotationOnAirEnabled: 0 cursor: {fileID: 1502150407} layer: serializedVersion: 2 m_Bits: 4273324761 searchSurfaceSpeed: 2 accelerateSpeed: 30 airControlSpeed: 10 preserveVelocityWhenDisableGravityPower: 1 highGravityMultiplier: 8 materialToChange: changeModelColor: 1 powerColor: {r: 0, g: 1, b: 0, a: 1} hoverSpeed: 2 hoverAmount: 3 hoverSmooth: 1.5 arrow: {fileID: 1449782307} powerActivated: 0 recalculatingSurface: 0 searchingSurface: 0 searchingNewSurfaceBelow: 0 searchAround: 0 currentNormal: {x: 0, y: 1, z: 0} dead: 0 firstPersonView: 0 playerRenderer: {fileID: 1411928739} usedByAI: 0 tagForCircumnavigate: sphere tagForMovingObjects: moving rotateToSurfaceSpeed: 2 rotateToRegularGravitySpeed: 2 regularGravity: {x: 0, y: 1, z: 0} gravityPowerActive: 0 startWithNewGravity: 0 usePlayerRotation: 0 adjustRotationToSurfaceFound: 0 newGravityToStart: {x: 0, y: -1, z: 0} zeroGravityModeOn: 0 startWithZeroGravityMode: 0 canResetRotationOnZeroGravityMode: 1 canAdjustToForwardSurface: 1 forwardSurfaceRayPosition: {fileID: 1295715845} maxDistanceToAdjust: 10 resetRotationZeroGravitySpeed: 2 adjustToForwardSurfaceSpeed: 2 canActivateFreeFloatingMode: 1 freeFloatingModeOn: 0 useCustomDirectionOnResetZeroGravityRotation: 0 customDirectionOnResetZeroGravityRotation: {x: 0, y: 0, z: 0} useEventsOnFreeFloatingModeStateChange: 1 evenOnFreeFloatingModeStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 113054637} m_MethodName: moveObjectToPosition m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Floating Mode Position m_BoolArgument: 0 m_CallState: 2 eventOnFreeFloatingModeStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 113054637} m_MethodName: moveObjectToPosition m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular Mode Position m_BoolArgument: 0 m_CallState: 2 useEventsOnZeroGravityModeStateChange: 1 evenOnZeroGravityModeStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 113054637} m_MethodName: moveObjectToPosition m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Floating Mode Position m_BoolArgument: 0 m_CallState: 2 eventOnZeroGravityModeStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 113054637} m_MethodName: moveObjectToPosition m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular Mode Position m_BoolArgument: 0 m_CallState: 2 useEventsOnUseGravityPowerStateChange: 1 eventsOnUseGravityPowerStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 113054637} m_MethodName: moveObjectToPosition m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Floating Mode Position m_BoolArgument: 0 m_CallState: 2 eventsOnUseGravityPowerStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 113054637} m_MethodName: moveObjectToPosition m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular Mode Position m_BoolArgument: 0 m_CallState: 2 circumnavigateRotationSpeed: 10 circumnavigateCurrentSurfaceActive: 0 useLerpRotation: 0 gravityAdherenceRaycastParent: {fileID: 1076909093} checkSurfaceBelowLedge: 1 surfaceBelowLedgeRaycastDistance: 3 belowLedgeRotationSpeed: 10 surfaceBelowRaycastTransform: {fileID: 965367575} checkSurfaceInFront: 1 surfaceInFrontRaycastDistance: 1 surfaceInFrontRotationSpeed: 10 surfaceInFrontRaycastTransform: {fileID: 690488619} checkCircumnavigateSurfaceOnZeroGravity: 1 searchNewSurfaceOnHighFallSpeed: 1 minSpeedToSearchNewSurface: 15 pauseSearchNewSurfaceOnHighFallSpeedOnReverseGravityInput: 1 shakeCameraOnHighFallSpeed: 1 minSpeedToShakeCamera: 15 checkSurfaceBelowOnRegularState: 1 timeToSetNullParentOnAir: 0.5 stopAimModeWhenSearchingSurface: 0 pivotCameraTransform: {fileID: 1909883343} gravityCenterCollider: {fileID: 719345435} playerControllerManager: {fileID: 954210052} powers: {fileID: 954210055} playerCollider: {fileID: 954210065} playerInput: {fileID: 954210080} weaponsManager: {fileID: 954210076} mainRigidbody: {fileID: 954210066} playerCameraManager: {fileID: 176855561} mainCameraTransform: {fileID: 1446752339} debugGravityDirection: {x: 0, y: 0, z: 0} hovering: 0 turning: 0 checkGravityArrowStateActive: 1 raycastDistanceToCheckBelowPlayer: 10 useInfiniteRaycastDistanceToCheckBelowPlayer: 0 updateCurrentNormalByExternalTransformActive: 0 allowCircumnavigationOnAllSurfacesWithIgnoretagList: 0 circumnavigationOnAllSurfacesWithIgnoretagList: [] setOnGroundStateOnTeleportToSurfaceOnZeroGravity: 0 choosingDirection: 0 currentSetGravityManager: {fileID: 0} showDebugPrint: 0 showCircumnavigationhSettings: 0 showZeroGravitySettings: 0 showFreeFloatingModeSettings: 0 showEventsSettings: 0 showOtherSettings: 0 showDebugSettings: 0 showAllSettings: 0 showComponents: 0 showGizmo: 0 --- !u!114 &954210074 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c9107eda0dfa6324a83048e005943f9f, type: 3} m_Name: m_EditorClassIdentifier: remoteEventsEnabled: 1 showDebugPrint: 0 eventInfoList: - Name: Reset Time Bullet Jump Roll ID eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2033343945} m_MethodName: resetActionIdOnTimeBulletJump m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Reset Melee Damage Trigger eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: resetActivateDamageTriggerCoroutine m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Animator Arms Layer eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: disableAnimatorLayerWeight m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Arms m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Animator Death Layer eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: disableAnimatorLayerWeight m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Death m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Animator Dialogue Layer eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: disableAnimatorLayerWeight m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Dialogue m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Animator Head Layer eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: disableAnimatorLayerWeight m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Head m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Animator Right Hand Layer eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: disableAnimatorLayerWeight m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Right Hand m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Animator Left Hand Layer eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: disableAnimatorLayerWeight m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Left Hand m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Animator Right Arm Layer eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: disableAnimatorLayerWeight m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Right Arm m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 - Name: Disable Animator Left Arm Layer eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: disableAnimatorLayerWeight m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Left Arm m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] useStringOnEvent: 0 eventToActivateString: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 ignoreEventActive: 0 --- !u!114 &954210075 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3} m_Name: m_EditorClassIdentifier: mapObjectName: Player description: Your current position on the map. mapObject: {fileID: 0} offsetRadius: 0 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showDistanceOffScreen: 0 isActivate: 1 visibleInAllBuildings: 0 visibleInAllFloors: 0 calculateFloorAtStart: 0 useCloseDistance: 1 triggerRadius: 5 triggerColor: {r: 0, g: 0, b: 1, a: 1} gizmoLabelOffset: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} typeIndex: 18 typeName: Player typeNameList: - Enemy - Friend - Objective - Locked Door - Mark - Recharge Station - Unlocked Door - Security Camera - Chest - Vehicle - Elevator - Elevator Button - Beacon - Path Element - Save Station - Locked Chest - Grenade - Inventory Bank - Player - Unchecked Door floorIndex: 0 currentFloor: Floor 1 floorList: - Floor 1 extraIconSizeOnMap: 15 followCameraRotation: 0 followObjectRotation: 1 offset: {x: 0, y: 1, z: 0} mapManager: {fileID: 541563692} useCustomObjectiveColor: 0 objectiveColor: {r: 0, g: 0, b: 0, a: 0} removeCustomObjectiveColor: 0 objectiveOffset: 0 removeComponentWhenObjectiveReached: 1 disableWhenPlayerHasReached: 0 buildingIndex: 0 buildingName: buildingList: - Pooling Demo Scene currentBuilding: Enemy belongToMapPart: 0 mapPartName: mapPartList: [] mapPartIndex: 0 mapCreatorManager: {fileID: 143089277} useCustomValues: 0 ID: 1 callEventWhenPointReached: 0 pointReachedEvent: m_PersistentCalls: m_Calls: [] useEventsOnChangeFloor: 0 useEventOnEnabledFloor: 0 evenOnEnabledFloor: m_PersistentCalls: m_Calls: [] useEventOnDisabledFloor: 0 evenOnDisabledFloor: m_PersistentCalls: m_Calls: [] canChangeBuildingAndFloor: 1 activateAtStart: 1 offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0} offsetShowGizmo: 0 showGizmo: 0 currentMapObjectInfo: name: typeName: mapObject: {fileID: 0} mapIcon: {fileID: 0} buildingIndex: 0 floorIndex: 0 floorNumber: 0 mapPartIndex: 0 offset: {x: 0, y: 0, z: 0} isActivated: 0 textName: {fileID: 0} ID: 0 mapPartOwnerFound: 0 canBeShowTemporaly: 0 visibleAllFloors: 0 hasFloorAssigned: 0 visibleAllBuildings: 0 hasMapObjectInformation: 0 useEventsOnChangeFloor: 0 mapObjectInformationManager: {fileID: 0} extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 compassIcon: Name: iconGameObject: {fileID: 0} iconTransform: {fileID: 0} iconRectTransform: {fileID: 0} iconTargetTransform: {fileID: 0} verticalOffset: 0 lastIconAngle: 0 useCompassClamp: 0 currentCompassTargetRotation: 0 firstValueAssigned: 0 setCustomCompassSettings: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 mapObjectAssigned: 0 mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0 --- !u!114 &954210076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b7d01051531b50046bd36239328f37be, type: 3} m_Name: m_EditorClassIdentifier: carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 shootingSingleWeapon: 0 shootingRightWeapon: 0 shootingLeftWeapon: 0 reloadingWithAnimationActive: 0 lastTimeReload: 0 weaponsSlotsAmount: 10 dropCurrentWeaponWhenDie: 0 dropAllWeaponsWhenDie: 0 drawWeaponWhenResurrect: 1 dropWeaponsOnlyIfUsing: 0 weaponsHUD: {fileID: 948786070} weaponsHUDCanBeActive: 1 weaponsHUDEnabled: 1 disableWeaponsHUDAfterDelayEnabled: 0 delayToDisableWeaponsHUD: 3 singleWeaponHUD: {fileID: 796064432} dualWeaponHUD: {fileID: 204033300} currentWeaponName: currentRighWeaponName: currentLeftWeaponName: currentWeaponNameText: {fileID: 1240589750} currentWeaponAmmoText: {fileID: 1773715322} useRemainAmmoWeaponText: 0 remainAmmoWeaponText: {fileID: 0} ammoSlider: {fileID: 452942903} currentWeaponIcon: {fileID: 39607300} attachmentPanel: {fileID: 305522905} attachmentAmmoText: {fileID: 1356482390} currentAttachmentIcon: {fileID: 2050261169} currentRightWeaponAmmoText: {fileID: 666524140} rightAttachmentPanel: {fileID: 1325930770} rigthAttachmentAmmoText: {fileID: 344139634} currentRightAttachmentIcon: {fileID: 797800346} currentLeftWeaponAmmoText: {fileID: 1094662393} leftAttachmentPanel: {fileID: 1014790531} leftAttachmentAmmoText: {fileID: 653594614} currentLeftAttachmentIcon: {fileID: 1643816170} weaponsParent: {fileID: 772658220} weaponsTransformInFirstPerson: {fileID: 1942257091} weaponsTransformInThirdPerson: {fileID: 1859113607} thirdPersonParent: {fileID: 1167897693} firstPersonParent: {fileID: 1446752339} cameraController: {fileID: 176855560} weaponsCamera: {fileID: 2034870592} weaponsLayer: weapons showRemainAmmoText: 1 minSwipeDist: 50 touching: 0 anyWeaponAvailable: 0 weaponsList: - {fileID: 338082486} - {fileID: 678368602} - {fileID: 976485172} - {fileID: 1783533951} - {fileID: 2070495075} - {fileID: 1324791365} - {fileID: 720828831} - {fileID: 1262076496} - {fileID: 556078992} - {fileID: 1257840525} - {fileID: 335435409} - {fileID: 667689290} - {fileID: 53166615} - {fileID: 502682725} - {fileID: 2032843113} - {fileID: 445970128} - {fileID: 955595223} - {fileID: 1865961971} - {fileID: 65374955} - {fileID: 684340637} - {fileID: 1010124322} - {fileID: 510910866} currentIKWeapon: {fileID: 0} currentWeaponSystem: {fileID: 0} currentIKWeaponLocated: 0 targetToDamageLayer: serializedVersion: 2 m_Bits: 4273855481 targetForScorchLayer: serializedVersion: 2 m_Bits: 4273855481 useCustomLayerToCheck: 0 customLayerToCheck: serializedVersion: 2 m_Bits: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] changeToNextWeaponWhenDrop: 1 canDropWeapons: 1 dropWeaponForceThirdPerson: 100 dropWeaponForceFirstPerson: 150 throwWeaponInCameraDirectionEnabled: 1 headTrackBodyWeightOnAimOnThrowWeapon: 1 customAimReticleName: Reticle 1 checkAimOnThrowWeaponStateEnabled: 0 holdDropButtonToIncreaseForce: 1 dropIncreaseForceSpeed: 700 maxDropForce: 1300 rightHandTransform: {fileID: 42534605} leftHandTransform: {fileID: 1090856902} rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} startGameWithCurrentWeapon: 0 drawInitialWeaponSelected: 0 activateDualWeaponsEnabled: 1 startGameWithDualWeapons: 0 shootDualWeaponsWithSingleInputEnabled: 0 aimDualWeaponsWithRightShootInputEnabled: 0 usedByAI: 0 weaponCursorActive: 1 useWeaponCursorUnableToShootThirdPerson: 1 useWeaponCursorUnableToShootFirstPerson: 0 weaponCursor: {fileID: 1560221999} cursorRectTransform: {fileID: 1560222000} weaponCursorRegular: {fileID: 53831777} weaponCursorAimingInFirstPerson: {fileID: 1923901172} weaponCursorUnableToShoot: {fileID: 1425170753} weaponCustomReticle: {fileID: 1908201243} pauseManager: {fileID: 541563681} startWithFirstWeaponAvailable: 0 weaponToStartName: P-35 avaliableWeaponList: - Acid Shooter - Assault Rifle - Double Shotgun - Flamethrower - Flashlight - Gravity Gun - Healer - Homing Missiles - Laser Blaster - Laser Miner - Laser Shooter - P-35 - P-36 - Plasma Cutter - Revolver - Shotgun - Smartphone - Sniper Rifle - Spear Launcher - Sticky Grenade Launcher weaponToStartIndex: 0 startWithRandomWeapon: 0 rightWeaponToStartName: Assault Rifle leftWeaponToStartName: P-35 rightWeaponToStartIndex: 7 leftWeaponToStartIndex: 0 extraRotation: 0 targetRotation: 0 useAimAssistInThirdPerson: 1 useAimAssistInFirstPerson: 1 useMaxDistanceToCameraCenterAimAssist: 1 maxDistanceToCameraCenterAimAssist: 100 useAimAssistInLockedCamera: 1 aimAssistLookAtTargetSpeed: 4 setWeaponWhenPicked: 1 canGrabObjectsCarryingWeapons: 0 changeToNextWeaponIfAmmoEmpty: 1 removeCurrentWeaponAsNotUsableIfAmmoEmptyEnabled: 0 useEventOnEmptyAmmoOnCurrentWeapon: 0 eventOnEmptyAmmoOnCurrentWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: checkToSelectNextSelectionOnWeaponAmmoEmpty m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useWeaponPocketEnabled: 0 weaponPocketList: - Name: Back pocketTransform: {fileID: 0} weaponOnPocketList: - Name: Pocket 1 weaponList: - {fileID: 720828829} - Name: Pocket 2 weaponList: - {fileID: 1262076495} - {fileID: 1257840523} - {fileID: 502682723} - {fileID: 335435407} - {fileID: 955595221} - Name: Pocket 3 weaponList: - {fileID: 556078991} - Name: Pocket 4 weaponList: - {fileID: 667689288} - {fileID: 53166613} - {fileID: 445970125} - {fileID: 1865961969} - {fileID: 65374952} - {fileID: 684340634} - Name: Pocket 5 weaponList: - {fileID: 1010124319} - Name: Left Upper Leg pocketTransform: {fileID: 0} weaponOnPocketList: - Name: Pocket 1 weaponList: - {fileID: 2070495072} - {fileID: 1324791362} - Name: Right Upper Leg pocketTransform: {fileID: 0} weaponOnPocketList: - Name: Pocket 1 weaponList: - {fileID: 338082482} - {fileID: 678368600} - {fileID: 976485170} - {fileID: 1783533948} - {fileID: 510910863} - Name: Pocket 2 (Hidden objects) weaponList: - {fileID: 2032843110} weaponsModeActive: 0 drawKeepWeaponWhenModeChanged: 1 checkDurabilityOnObjectEnabled: 0 useEventOnDurabilityEmptyOnMeleeWeapon: 0 eventOnDurabilityEmptyOnMeleeWeapon: m_PersistentCalls: m_Calls: [] storePickedWeaponsOnInventory: 1 drawWeaponWhenPicked: 1 drawPickedWeaponOnlyItNotPreviousWeaponEquipped: 0 changeToNextWeaponWhenUnequipped: 0 changeToNextWeaponWhenEquipped: 0 notActivateWeaponsAtStart: 1 canStoreAnyNumberSameWeapon: 1 useAmmoFromInventoryInAllWeapons: 1 choosedWeapon: 0 chooseDualWeaponIndex: -1 dropWeaponInventoryObjectsPickups: 0 changingWeapon: 0 keepingWeapon: 0 changingDualWeapon: 0 changingSingleWeapon: 0 canFireWeaponsWithoutAiming: 1 useAimCameraOnFreeFireMode: 0 drawWeaponIfFireButtonPressed: 1 drawAndAimWeaponIfFireButtonPressed: 1 keepWeaponAfterDelayThirdPerson: 0 keepWeaponAfterDelayFirstPerson: 0 keepWeaponDelay: 0 useQuickDrawWeapon: 0 forceWeaponToUseQuickDrawKeepWeaponActive: 0 usingFreeFireMode: 0 timeToStopAimAfterStopFiring: 0.85 aimModeInputPressed: 0 canJumpWhileAimingThirdPerson: 1 canAimOnAirThirdPerson: 1 stopAimingOnAirThirdPerson: 0 ignoreParentWeaponOutsidePlayerBodyWhenNotActive: 1 weaponsMessageWindow: {fileID: 635982975} cantDropCurrentWeaponMessage: can't be dropped. cantPickWeaponMessage: already in the pocket, can't pick other weapon. cantPickAttachmentMessage: is already attached or you don't have the weapon for it. weaponMessageDuration: 1 loadCurrentPlayerWeaponsFromSaveFile: 1 saveCurrentPlayerWeaponsToSaveFile: 1 loadWeaponAttachmentsInfoFromSaveFile: 1 saveWeaponAttachmentsInfoToSaveFile: 1 canMarkTargets: 1 playerScreenObjectivesManager: {fileID: 541563689} useEventsOnStateChange: 1 evenOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Weapons m_BoolArgument: 0 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Weapons m_BoolArgument: 0 m_CallState: 2 fireWeaponsInputActive: 1 generalWeaponsInputActive: 1 temporalParentForWeapons: {fileID: 1355210969} useCameraShakeOnShootEnabled: 1 overrideOptionToHideWeaponMeshWhenNotUsed: 0 hideWeaponMeshWhenNotUsed: 0 mainInventoryManagerName: Main Inventory Manager playerCameraManager: {fileID: 176855561} headBobManager: {fileID: 1418115500} playerInput: {fileID: 954210080} IKManager: {fileID: 954210069} playerManager: {fileID: 954210052} upperBodyRotationManager: {fileID: 954210064} headTrackManager: {fileID: 954210063} grabObjectsManager: {fileID: 954210053} playerInventoryManager: {fileID: 954210078} usingDevicesManager: {fileID: 954210054} mainCollider: {fileID: 954210065} ragdollManager: {fileID: 954210079} mainCameraTransform: {fileID: 1446752339} mainCamera: {fileID: 1418115493} mainWeaponListManager: {fileID: 541563697} mainSimpleSniperSightSystem: {fileID: 257837760} mainDynamicReticleSystem: {fileID: 2097928796} pivotPointRotationActive: 1 pivotPointRotationSpeed: 5 runWhenAimingWeaponInThirdPerson: 0 stopRunIfPreviouslyNotRunning: 0 runAlsoWhenFiringWithoutAiming: 0 originalWeaponsCameraFov: 0 originalWeaponsPositionThirdPerson: {x: 0, y: 0, z: 0} originalWeaponsRotationThirdPerson: {x: 0, y: 0, z: 0, w: 0} originalWeaponsPositionFirstPerson: {x: 0, y: 0, z: 0} originalWeaponsRotationFirstPerson: {x: 0, y: 0, z: 0, w: 0} openWeaponAttachmentsMenuEnabled: 1 setFirstPersonForAttachmentEditor: 0 useUniversalAttachments: 1 editingWeaponAttachments: 0 openWeaponAttachmentsMenuPaused: 0 changeWeaponsWithNumberKeysActive: 0 changeWeaponsWithMouseWheelActive: 0 changeWeaponsWithKeysActive: 0 usingDualWeapon: 0 usingDualWeaponsPreviously: 0 currentRightIKWeapon: {fileID: 0} currentLeftIkWeapon: {fileID: 0} currentRightWeaponSystem: {fileID: 0} currentLeftWeaponSystem: {fileID: 0} currentRightIKWeaponLocated: 0 currentLeftIkWeaponLocated: 0 damageMultiplierStat: 1 extraDamageStat: 0 spreadMultiplierStat: 1 fireRateMultiplierStat: 1 extraReloadSpeedStat: 1 magazineExtraSizeStat: 0 externalSpreadMultiplier: 0 mainObjectTransformData: {fileID: 11400000, guid: cfdb7c8631e4fe3418bba4f88f7b73f3, type: 2} ignoreCheckSurfaceCollisionThirdPerson: 1 ignoreCheckSurfaceCollisionFirstPerson: 1 showDebugLog: 0 keepLookAtTargetActiveWhenFiringWithoutAiming: 1 useForwardDirectionOnLaserAttachments: 0 weaponListCount: 22 ignoreNewAnimatorWeaponIDSettings: 0 useUsableWeaponPrefabInfoList: 1 usableWeaponPrefabInfoList: - Name: Acid Shooter usableWeaponPrefab: {fileID: 1158761557553516, guid: 359701b436ae38242b6862c1eb6bac99, type: 3} - Name: Assault Rifle usableWeaponPrefab: {fileID: 1808500403151972, guid: 3cbb78118dc3c7341acb9abfa44299c1, type: 3} - Name: Double Shotgun usableWeaponPrefab: {fileID: 1177311837372354, guid: b5650aa1b7eed7c48be8dbcd8f5a0250, type: 3} - Name: Flamethrower usableWeaponPrefab: {fileID: 1876726787020362, guid: 4337d1a436b0ee1479b3587f810c9b98, type: 3} - Name: Flashlight usableWeaponPrefab: {fileID: 1766022527902894, guid: babd5b636fdc79b488b503ca6fe179a6, type: 3} - Name: Gravity Gun usableWeaponPrefab: {fileID: 1299797432591888, guid: 345ec886dcf3b5443abc1c10669010b8, type: 3} - Name: Healer usableWeaponPrefab: {fileID: 1011167545939478, guid: 53f64cd09442df945aaa109a18b2876e, type: 3} - Name: Homing Missiles usableWeaponPrefab: {fileID: 1405219520637266, guid: 47730b27da6ba6b4ea237788eb1a51c1, type: 3} - Name: Laser Blaster usableWeaponPrefab: {fileID: 1681368988768326, guid: 61a4406d00c4f414cbd219463129c867, type: 3} - Name: Laser Miner usableWeaponPrefab: {fileID: 1634726998226422, guid: e0384ac25903f9f419ed327a8bd87822, type: 3} - Name: Laser Shooter usableWeaponPrefab: {fileID: 1561150976484406, guid: 0bdc58c4b68de024bad82f7fc8b4345c, type: 3} - Name: P-35 usableWeaponPrefab: {fileID: 1838654723354764, guid: 7b67576ec488280479d9968b8356de8c, type: 3} - Name: P-36 usableWeaponPrefab: {fileID: 1010594823284302, guid: 22ca91797dfd64b4f91439be64bcbc78, type: 3} - Name: Plasma Cutter usableWeaponPrefab: {fileID: 1950111982479498, guid: 8e8ae5798c67c204f8e19432bc55139b, type: 3} - Name: Revolver usableWeaponPrefab: {fileID: 1416451641326536, guid: 8a327667e443fa04babc807fea49bfb4, type: 3} - Name: Shotgun usableWeaponPrefab: {fileID: 1280252764302594, guid: 77e906579bbfad94eb5bc39bcabb54d7, type: 3} - Name: Smartphone usableWeaponPrefab: {fileID: 1686682602079282, guid: 51f0924384515b24badb820cec42a0e2, type: 3} - Name: Sniper Rifle usableWeaponPrefab: {fileID: 1194800915027996, guid: bd452e69112548f4187fef128fb70091, type: 3} - Name: Spear Launcher usableWeaponPrefab: {fileID: 1042982002060252, guid: 8cf430384af9e4f48822c9f914506e21, type: 3} - Name: Sticky Grenade Launcher usableWeaponPrefab: {fileID: 1308263752612366, guid: 4766bebdf5b28264c877c0df128490a4, type: 3} ignoreUseDrawKeepWeaponAnimation: 0 weaponsCanBeStolenFromCharacter: 1 useEventOnWeaponStolen: 1 eventOnWeaponStolen: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Surprised m_BoolArgument: 0 m_CallState: 2 pivotPointRotationActiveOnCurrentWeapon: 0 avoidShootCurrentlyActive: 0 activateWaitOnDrawWeaponWithAnimationOnThirdPerson: 0 currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0} fullBodyAwarenessActive: 0 fullBodyAwarenessWeaponsParentOffsetPosition: {x: -0.0941, y: -1.68, z: 0} fullBodyAwarenessActiveOnStart: 0 currentPivotCameraTransform: {fileID: 0} useExtraColliderOnFireWeaponOnFBA: 1 extraColliderOnFireWeaponOnFBATransform: {fileID: 1324121450} extraColliderOnFireWeaponOnFBA: {fileID: 1324121449} useExtraColliderOnFireWeaponsOnThirdPerson: 1 useDrawKeepWeaponAnimationOnAllWeaponsOnFBA: 0 showMainSettings: 0 showElementSettings: 0 showWeaponsList: 1 showDebugSettings: 0 firstPersonActive: 0 ignoreUpperBodyRotationSystem: 0 ignoreShakeUpperBodyEnabled: 0 --- !u!114 &954210077 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ce841df44d681ce42a1f51cf4c814dec, type: 3} m_Name: m_EditorClassIdentifier: currentPlayerModeText: {fileID: 1877687543} pauseManager: {fileID: 541563681} playersMode: - nameMode: Powers modeEnabled: 1 isCurrentState: 0 activatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210069} m_MethodName: setCurrentAimModeType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: checkIfChangePlayerMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: setPowersModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers Scheme m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1207291862} m_MethodName: setPowersAttackMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers Mode m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210073} m_MethodName: setGravityPowerInputEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: updateCurrentActiveInputList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: checkUpdateReticleActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 444848413} m_MethodName: setSystemActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 766358433} m_MethodName: stopCheck m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: changePlayerMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: setPowersModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: disableActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210073} m_MethodName: setGravityPowerInputEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 444848413} m_MethodName: setSystemActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreModeChangeWhenUsingInput: 0 - nameMode: Weapons modeEnabled: 1 isCurrentState: 0 activatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210069} m_MethodName: setCurrentAimModeType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: setWeaponsModeActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons Scheme m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1207291862} m_MethodName: setWeaponsAttackMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons Mode m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: updateCurrentActiveInputList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: checkUpdateReticleActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setCurrentReactionCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1901819199} m_MethodName: setWeaponsSystemActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 766358433} m_MethodName: activateCheck m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setWeaponsModeActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: enableOrDisableWeaponsHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: disableActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1901819199} m_MethodName: setWeaponsSystemActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreModeChangeWhenUsingInput: 0 - nameMode: Combat modeEnabled: 1 isCurrentState: 0 activatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210069} m_MethodName: setCurrentAimModeType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210058} m_MethodName: setCurrentPlayerMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Powers Scheme m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1207291862} m_MethodName: setCloseCombatAttackMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat Mode m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210073} m_MethodName: setGravityPowerInputEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setCameraStateOnlyOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Third Person m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: updateCurrentActiveInputList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setCurrentReactionCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setShieldState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1020549933} m_MethodName: setCloseCombatSystemActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1046825372} m_MethodName: checkEventsForShieldState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 766358433} m_MethodName: activateCheck m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: changePlayerMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210058} m_MethodName: setCurrentPlayerMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: disableActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210073} m_MethodName: setGravityPowerInputEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 642257468} m_MethodName: setCurrentDashID m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setOriginalUseShieldState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1020549933} m_MethodName: setCloseCombatSystemActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1046825372} m_MethodName: checkEventsForShieldState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreModeChangeWhenUsingInput: 0 - nameMode: Melee modeEnabled: 1 isCurrentState: 0 activatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943202} m_MethodName: enableOrDisableMeleeWeaponsGrabbedManager m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: updateCurrentActiveInputList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setCurrentReactionCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 801633550} m_MethodName: setCombatSystemActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1207291862} m_MethodName: setMeleeAttackMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 766358433} m_MethodName: activateCheck m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943202} m_MethodName: enableOrDisableMeleeWeaponsGrabbedManager m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 801633550} m_MethodName: setCombatSystemActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreModeChangeWhenUsingInput: 0 - nameMode: Magic modeEnabled: 1 isCurrentState: 0 activatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1517640529} m_MethodName: enableOrDisableMagicSystem m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: updateCurrentActiveInputList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: checkUpdateReticleActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Scheme m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 766358433} m_MethodName: stopCheck m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1517640529} m_MethodName: enableOrDisableMagicSystem m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: disableActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreModeChangeWhenUsingInput: 0 - nameMode: Simple Mode modeEnabled: 1 isCurrentState: 0 activatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Scheme m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: updateCurrentActiveInputList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 313171429} m_MethodName: setCheckPressKeysEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 766358433} m_MethodName: stopCheck m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: disableActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 313171429} m_MethodName: setCheckPressKeysEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreModeChangeWhenUsingInput: 0 - nameMode: Crafting Placement Mode modeEnabled: 1 isCurrentState: 0 activatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: updateCurrentActiveInputList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 313171429} m_MethodName: setCheckPressKeysEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 766358433} m_MethodName: stopCheck m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 13658959} m_MethodName: setPlacementActiveStateExternally m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 13658960} m_MethodName: setIgnoreDisablePlacementActiveOnCancelInputActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 13658960} m_MethodName: setTogglePlacementActiveOnCancelInputActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivatePlayerModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1407759684} m_MethodName: setHitReactionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 313171429} m_MethodName: setCheckPressKeysEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 13658959} m_MethodName: setPlacementActiveStateExternally m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 13658960} m_MethodName: setIgnoreDisablePlacementActiveOnCancelInputActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 13658960} m_MethodName: setTogglePlacementActiveOnCancelInputActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreModeChangeWhenUsingInput: 0 useDefaultPlayersMode: 1 defaultPlayersModeName: Melee currentPlayersModeName: playerControlList: - Name: Regular Mode modeEnabled: 1 isCurrentState: 0 activateControlModeEvent: m_PersistentCalls: m_Calls: [] deactivateControlModeEvent: m_PersistentCalls: m_Calls: [] modeTexture: {fileID: 2800000, guid: 644975e31881f614fb8a060d50dd9c22, type: 3} avoidToSetRegularModeWhenActive: 0 - Name: Sphere Mode modeEnabled: 1 isCurrentState: 0 activateControlModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 519821724} m_MethodName: setSphereModeActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateControlModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 519821724} m_MethodName: setSphereModeActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 modeTexture: {fileID: 2800000, guid: 4ba1d2f1deb2806489b9877be6af6818, type: 3} avoidToSetRegularModeWhenActive: 1 - Name: Fly Mode modeEnabled: 1 isCurrentState: 0 activateControlModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: enableOrDisableFlyingMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateControlModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: enableOrDisableFlyingMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 modeTexture: {fileID: 2800000, guid: c418d0c9dd88a294f86dc0e0837dc018, type: 3} avoidToSetRegularModeWhenActive: 0 - Name: Jetpack Mode modeEnabled: 1 isCurrentState: 0 activateControlModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: enableOrDisableJetpack m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateControlModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: enableOrDisableJetpack m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 modeTexture: {fileID: 2800000, guid: a64dfe629dd65614b9b7c95a2a82d606, type: 3} avoidToSetRegularModeWhenActive: 0 - Name: Free Floating Mode modeEnabled: 1 isCurrentState: 0 activateControlModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setfreeFloatingModeOnState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateControlModeEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setfreeFloatingModeOnState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 modeTexture: {fileID: 2800000, guid: a64dfe629dd65614b9b7c95a2a82d606, type: 3} avoidToSetRegularModeWhenActive: 0 defaultControlStateName: Regular Mode currentControlStateName: playerControlModeMenu: {fileID: 1282611206} currentPlayerControlModeImage: {fileID: 836873346} audioSourceList: - audioSourceName: Timer Audio Source audioSource: {fileID: 490471467} - audioSourceName: Pickup Object Audio Source audioSource: {fileID: 837037938} changeModeByInputEnabled: 1 openPlayerModeMenuEnabled: 1 changeModeEnabled: 1 closeMenuWhenModeSelected: 1 switchBetweenPlayerControlsEnabled: 0 canSetRegularModeActive: 1 changePlayerControlEnabled: 1 useBlurUIPanel: 1 menuOpened: 0 playerStateInfoList: - Name: Regular stateEnabled: 1 stateActive: 0 eventOnState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855558} m_MethodName: setPauseCullingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Driving stateEnabled: 1 stateActive: 0 eventOnState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855558} m_MethodName: setPauseCullingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: deactivateAllCurrentlyActiveAbilities m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRandomPlayerModeOnStart: 0 useRandomPlayerModeOnStartFromCustomList: 0 randomPlayerModeOnStartCustomList: [] menuPanelName: Player States Manager powersManager: {fileID: 954210055} grabManager: {fileID: 954210053} scannerManager: {fileID: 1914145452} playerManager: {fileID: 954210052} playerCameraManager: {fileID: 176855561} gravityManager: {fileID: 954210073} weaponsManager: {fileID: 954210076} combatManager: {fileID: 954210058} IKSystemManager: {fileID: 954210069} usingDevicesManager: {fileID: 954210054} overrideElementManager: {fileID: 833219640} headBobManager: {fileID: 1418115500} damageInScreenManager: {fileID: 425712827} mainOxygenSystem: {fileID: 1123847874} mainPlayerAbilitiesSystem: {fileID: 273215546} mainRagdollActivator: {fileID: 0} mainFootStepManager: {fileID: 0} mainUpperBodyRotationSystem: {fileID: 0} mainFindObjectivesSystem: {fileID: 0} mainAINavMesh: {fileID: 0} eventToEnableComponents: m_PersistentCalls: m_Calls: [] eventToDisableComponents: m_PersistentCalls: m_Calls: [] useEventIfSystemDisabled: 1 eventIfSystemDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 showElementSettings: 0 showEventsSettings: 0 --- !u!114 &954210078 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3718887517e96845ad4916ba794699d, type: 3} m_Name: m_EditorClassIdentifier: saveCurrentPlayerInventoryToSaveFile: 1 loadCurrentPlayerInventoryFromSaveFile: 1 setInfiniteSlotValuesOnSaveLoad: 1 inventorySlotAmount: 70 infiniteSlots: 0 inventoryList: [] isLoadingGame: 0 lastWeaponCarriedOnHandsName: inventoryWasEmptyWhenSaved: 0 inventoryEnabled: 1 openInventoryMenuEnabled: 1 inventoryPanel: {fileID: 191348661} inventoryListContent: {fileID: 646805882} inventoryListScrollRect: {fileID: 709493104} objectIcon: {fileID: 755680873} equipButton: {fileID: 224052278} unequipButton: {fileID: 445282889} examineObjectPanel: {fileID: 432577037} examineObjectName: {fileID: 1807521510} examineObjectDescription: {fileID: 1756084823} takeObjectInExaminePanelButton: {fileID: 358729054} examiningObject: 0 currentObjectName: {fileID: 1201306999} currentObjectInfo: {fileID: 746775643} objectImage: {fileID: 2054464508} buttonUsable: {r: 0.9607844, g: 0.9607844, b: 0.9607844, a: 1} buttonNotUsable: {r: 1, g: 1, b: 1, a: 0.159} infiniteAmountPerSlot: 0 amountPerSlot: 500 ignoreMaximumObjectAmount: 0 dropSingleObjectOnInfiniteAmount: 1 useInventoryCameraEnabled: 1 inventoryCamera: {fileID: 211605504} inventoryLight: {fileID: 581758295} lookObjectsPosition: {fileID: 2133682979} rotationSpeed: 200 inventoryOpened: 0 emptyInventoryPrefab: {fileID: 181576, guid: 6448300a96e4544428c241835deff26e, type: 3} showMessageWhenObjectUsed: 1 usedObjectMessage: {fileID: 1162511124} usedObjectMessageTime: 3 unableToUseObjectMessage: can not be used here. nonNeededAmountAvaliable: You don't have the necessary amount. objectNotFoundMessage: You don't have the necessary object. cantUseThisObjectHereMessage: You can't use this object here. fullInventoryMessage: {fileID: 1176942781} fullInventoryMessageTime: 2 combinedObjectMessage: {fileID: 420536239} combineObjectMessageTime: 2 unableToCombineMessage: You can't combine these objects. notEnoughSpaceToCombineMessage: You don't have enough space for the combined object canBeCombinedButObjectIsFullMessage: These objects can be combined, but -OBJECTNAME- is full. weightLimitReachedMessage: The inventory weight limit has been reached. Drop items if you want to carry more. objectTooMuchHeavyToCarryMessage: The object that you are trying to pick is too heavy to carry. maxObjectAmountReachedMessageTime: 2 maxObjectAmountReachedMessage: Can't store more units of -OBJECT- checkWeightLimitToPickObjects: 0 mainInventoryWeightManager: {fileID: 165224405} inventorySlotsScrollbar: {fileID: 1600723509} inventoryObjectInforScrollbar: {fileID: 1105570314} combineElementsAtDrop: 1 zoomSpeed: 50 maxZoomValue: 30 minZoomValue: 100 currentInventoryObject: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} useMaxNumberOfWeaponsToEquip: 0 maxNumberOfWeaponsToEquip: 0 takeAmmoFromWeaponsAlreadyCarried: 1 maxNumberOfWeaponsEquippedMessage: drawInitialWeaponEquippedOnStartEnabled: 1 drawFirstMeleeWeaponAvailable: 0 drawFirstFireWeaponAvailable: 0 drawLastWeaponCarriedOnHandsOnLoadEnabled: 1 firstObjectToCombine: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} secondObjectToCombine: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} usedByAI: 0 mainInventoryBankUISystem: {fileID: 541563698} mainVendorUISystem: {fileID: 541563695} weaponsManager: {fileID: 954210076} mainMeleeWeaponsGrabbedManager: {fileID: 253943202} playerControllerManager: {fileID: 954210052} pauseManager: {fileID: 541563681} playerInput: {fileID: 954210080} mainInventoryListManager: {fileID: 708842814} usingDevicesManager: {fileID: 954210054} mainInventoryCharacterCustomizationSystem: {fileID: 2053089225} mainInventoryManagerName: Main Inventory Manager menuPanelName: Inventory Manager mainInventoryManagerPrefab: {fileID: 1330851660535908, guid: fb460784579a25542b79d53006079df7, type: 3} mainInventoryQuickAccessSlotsSystem: {fileID: 1600428938} inventoryListManagerList: - Name: Big Axe amount: 1 infiniteAmount: 0 inventoryCategoryName: Melee Weapons inventoryObjectName: Big Axe categoryIndex: 6 elementIndex: 0 vendorPrice: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 addObjectToList: 1 spawnObject: 0 infiniteVendorAmountAvailable: 0 isEquipped: 1 quickAccessSlotIndex: -1 addInventoryObject: 1 useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 objectIsBroken: 0 isWeapon: 0 isMeleeWeapon: 0 projectilesInMagazine: -1 menuIconElementList: [] useScriptableObjectForInitialInventoryList: 0 mainInitialInventoryListData: {fileID: 0} useMultipleScriptableObjectForInitialInventoryList: 0 mainMultipleInitialInventoryListData: [] inventoryManagerListString: - Consumables - Quest Objects - Weapons - Ammo - Weapons Attachments - Vehicles - Melee Weapons - Melee Shields - Melee Weapons Consumables - Armor Cloth Pieces - Accessories - Materials - Others - Blueprints inventoryManagerStringInfoList: - Name: Consumables inventoryManagerListString: - Usb - Capsule - Battery - Vehicle Fuel - Health - Energy - Jetpack Fuel - Shield Energy - Stamina - Oxygen - Beer - Whisky - Red Pill - Blue Pill - Resurrection Stone - Name: Quest Objects inventoryManagerListString: - Simple Key - Lamp - Fuse - Blue Wire - Red Wire - Left Half Cog - Right Half Cog - Full Cog - Toy - Infinity Key - Climb Pole Bracelets - Compass - Map - Parachute - Name: Weapons inventoryManagerListString: - P-35 - P-36 - Shotgun - Assault Rifle - Double Shotgun - Homing Missiles - Laser Miner - Sticky Grenade Launcher - Revolver - Healer - Flashlight - Spear Launcher - Smartphone - Laser Shooter - Gravity Gun - Plasma Cutter - Acid Shooter - Sniper Rifle - Flamethrower - Laser Blaster - Chainsaw - Taser - Name: Ammo inventoryManagerListString: - Assault Rifle Ammo - Double Shotgun Ammo - Flashlight Battery - Healer Ammo - Homing Missiles Ammo - Laser Miner Ammo - Laser Shooter Ammo - P-35 Ammo - P-36 Ammo - Revolver Ammo - Shotgun Ammo - Spear Launcher Ammo - Sticky Grenade Launcher Ammo - Plasma Cutter Ammo - Grenade - Acid Shooter Ammo - Sniper Rifle Ammo - Regular Arrow - Explosive Arrow - Poisonous Arrow - Wind Arrow - Flamethrower Ammo - Laser Blaster Ammo - Molotov - Flash Grenade - Chainsaw Ammo - Taser Ammo - Name: Weapons Attachments inventoryManagerListString: - Extended Magazine - Fire Mode Selector Automatic - Fire Mode Selector Burst - Fire Mode Selector Manual - Flashlight - Grenade Launcher - Holographic Sight - Laser - Red Dot - Silencer - Telescopic - Name: Vehicles inventoryManagerListString: - Aircraft - Car - Flying Vehicle - Flying Vehicle Radio Control - Hoverboard - Hovercraft - Motorbike - Radio Control Car - Sphere Vehicle - Boat Vehicle - Jet Ski Vehicle - Name: Melee Weapons inventoryManagerListString: - Big Axe - Simple Bow - Double Axe - Combat Knife - Lightsaber - Simple Sword - Regular Sword - Explosive Bow - Poisonous Bow - Seeker Bow - Torch - Magic Staff - Rifle Sword - Dual Sword - Dual Lightsaber - Stick - Buster Sword - Shovel - Guitar - Hammer - Boomerang - Name: Melee Shields inventoryManagerListString: - Regular Shield - Wood Shield - Hexagon Shield - Name: Melee Weapons Consumables inventoryManagerListString: - Gold Resin - Red Resin - Green Resin - Name: Armor Cloth Pieces inventoryManagerListString: - Knight 1 Boots - Knight 1 Chest - Knight 1 Hips - Knight 1 Knees - Knight 1 Shoulders - Knight 1 Fore Arms - Knight 1 Lower Legs - Knight 1 Gloves - Knight 1 Upper Legs - Knight 1 Helmet - Knight 2 Boots - Knight 2 Chest - Knight 2 Hips - Knight 2 Knees - Knight 2 Shoulders - Knight 2 Fore Arms - Knight 2 Gloves - Knight 2 Lower Legs - Knight 2 Upper Legs - Knight 2 Helmet - Knight 3 Boots - Knight 3 Chest - Knight 3 Hips - Knight 3 Shoulders - Knight 3 Fore Arms - Knight 3 Lower Legs - Knight 3 Upper Legs - Knight 4 Boots - Knight 4 Chest - Knight 4 Hips - Knight 4 Knees - Knight 4 Shoulders - Knight 4 Fore Arms - Knight 4 Gloves - Knight 4 Lower Legs - Knight 4 Upper Legs - Knight 4 Helmet - Name: Accessories inventoryManagerListString: - Health Ring - Invincibility Ring - Gravity Ring - Name: Materials inventoryManagerListString: - Copper - Zync - Iron - Gold - Steel - Titanium - Wood - Cloth - Leather - Powder - Lead - Nail - Green Herb - Red Herb - Blue Herb - Water - Diamond - Oil - Coal - Rope - Cotton - Gold Dust - Iron Dust - Sand - Glass - Name: Others inventoryManagerListString: - Wood Workbench - Bonfire - Inventory Bank - Explosive Barrel - Regular Extraction Station - Energy Station - Process Station - Armored Plate - Jump Platform - Name: Blueprints inventoryManagerListString: - Big Axe Blueprint configureNumberObjectsToUseRate: 0.4 fasterNumberObjectsToUseRate: 0.1 waitTimeToUseFasterNumberObjectsToUseRate: 1 quickAccessSlotInfoList: [] storePickedWeaponsOnInventory: 1 equipWeaponsWhenPicked: 1 equipPickedWeaponOnlyItNotPreviousWeaponEquipped: 0 changeToMeleeWeaponsModeWhenPickingMeleeWeapon: 1 changeToFireWeaponsModeWhenPickingFireWeapon: 1 useBlurUIPanel: 1 examineObjectBeforeStoreEnabled: 1 mainInventoryMenuPanelsSystem: {fileID: 2119733460} usableInventoryObjectInfoList: - Name: Health amountToUse: 1 useButtonImage: {fileID: 469972079} equipButtonImage: {fileID: 224052281} unequipButtonImage: {fileID: 445282892} dropButtonImage: {fileID: 592560430} combineButtonImage: {fileID: 1110867447} examineButtonImage: {fileID: 1606789519} discardButtonImage: {fileID: 1948161288} dropAllUnitsObjectButtonImage: {fileID: 166988441} selectFirstInventoryObjectWhenOpeningMenu: 1 initializingInventory: 0 setTotalAmountWhenDropObject: 1 useOnlyWhenNeededAmountToUseObject: 0 activeNumberOfObjectsToUseMenu: 1 numberOfObjectsToUseMenu: {fileID: 1458132245} numberOfObjectsToUseMenuRectTransform: {fileID: 1458132246} numberOfObjectsToUseMenuPosition: {fileID: 265938722} numberOfObjectsToDropMenuPosition: {fileID: 712150535} numberOfObjectsToUseText: {fileID: 2107331245} distanceToPlaceObjectInCamera: 7 placeObjectInCameraSpeed: 10 numberOfRotationsObjectInCamera: 3 placeObjectInCameraRotationSpeed: 7 extraCameraFovOnExamineObjects: 6 showInventoryObjectsName: 1 showObjectAmountIfEqualOne: 1 useInventoryOptionsOnSlot: 1 inventoryOptionsOnSlotPanel: {fileID: 187218826} mainInventorySlotOptionsButtons: {fileID: 187218827} inventoryOptionsOnSlotPanelActive: 0 destroyObjectsOnEmptyDurability: 0 dropObjectsOnEmptyDurability: 0 setObjectsAsBrokenOnEmptyDurability: 1 unequipObjectOnEmptyDurability: 1 brokenObjectsCantBeUsed: 1 brokenObjectsCantBeEquipped: 1 checkDurabilityOnObjectEnabled: 0 eventOnInventoryInitialized: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: updateInventoryWeight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2068618111} m_MethodName: checkGrenadesInfo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnClickInventoryChange: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: updateInventoryWeight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnInventorySlotSelected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: updateCurrentInventoryObjectWeight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnInventorySlotUnSelected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: disableCurrentInventoryObjectWeight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnInventoryClosed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: disableCurrentInventoryObjectWeight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2053089225} m_MethodName: openOrCloseCustomizationMenu m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnInventoryOpened: m_PersistentCalls: m_Calls: - m_Target: {fileID: 165224405} m_MethodName: updateInventoryWeight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: updateDurabilityAmountStateOnAllObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2053089225} m_MethodName: updateDurabilityAmountStateOnAllObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943202} m_MethodName: updateDurabilityAmountStateOnAllObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnInventoryListChange: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2068618111} m_MethodName: updateGrenadeAmountText m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 500282327} m_MethodName: updateArrowAmountText m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943202} m_MethodName: checkEquipShieldIfNotCarryingPreviously m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnInventoryObjectEquipped: 1 eventOnInventoryObjectEquipped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: setSelectionModeEnabled m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnInventoryObjectUnEquipped: 1 eventOnInventoryObjectUnEquipped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: setSelectionModeDisabled m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAudioSounds: 1 mainAudioSource: {fileID: 437806178} useEventIfSystemDisabled: 1 eventIfSystemDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: setDisabledMenuCanBeUsedState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Inventory Manager m_BoolArgument: 0 m_CallState: 2 useEventOnRepairCurrentObject: 1 eventOnRepairCurrentObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2026566794} m_MethodName: showCustomMessagePanel m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Current Object Repaired m_BoolArgument: 0 m_CallState: 2 eventOnUnableToRepairCurrentObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2026566794} m_MethodName: showCustomMessagePanel m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Can't repair, not enough resources m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 showElementSettings: 0 showAllSettings: 0 showWeightSettings: 0 showWeaponsSettings: 1 showExamineSettings: 0 showMessagesSettings: 0 showSoundsSettings: 0 showOthersSettings: 0 showEventSettings: 0 showSaveLoadSettings: 0 showDebugSettings: 0 takeOnlyOneUnitToGrab: 0 sendGrabbedObjectToInventoryIfGrabbingNewOne: 1 currentNumberOfWeaponsEquipped: 0 --- !u!114 &954210079 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b6cee70c1839f5341aef74d24d89524e, type: 3} m_Name: m_EditorClassIdentifier: typeOfDeath: 0 timeToGetUp: 1.5 checkPlayerOnGroundToGetUp: 1 ragdollToMecanimBlendTime: 0.5 maxRagdollVelocity: 35 maxVelocityToGetUp: 1 extraForceOnRagdoll: 20 layer: serializedVersion: 2 m_Bits: 4294831099 currentState: 0 playerState: 0 onGround: 0 canMove: 1 timeToShowMenu: 1.5 usedByAI: 0 eventOnEnterRagdoll: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1790382736} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1790382740} m_MethodName: setActiveOrInactiveObjectState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: box m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: stopAllActions m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: resetAllActionStates m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: setCurrentActiveInputList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: deactivateAllAbilites m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1142345539} m_MethodName: moveObjectToPosition m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Ragdoll Head Position m_BoolArgument: 1 m_CallState: 2 eventOnExitRagdoll: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1790382736} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1790382740} m_MethodName: setActiveOrInactiveObjectState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Untagged m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1790382740} m_MethodName: removeAllGrabObjectsFound m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1142345539} m_MethodName: moveObjectToPosition m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Main Head Position m_BoolArgument: 0 m_CallState: 2 eventOnDeath: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: death m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1142345539} m_MethodName: moveObjectToPosition m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Ragdoll Head Position m_BoolArgument: 0 m_CallState: 2 eventOnResurrect: m_PersistentCalls: m_Calls: [] tagForColliders: box setLayerOnRagdollState: 0 layerOnRagdollState: useDeathSound: 1 deathSound: {fileID: 8300000, guid: 11cba8b7c2910e244a3d044ac2c53d5e, type: 3} mainAudioSource: {fileID: 1858416577} deathSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 getUpDelay: 2 activateRagdollAfterDeath: 0 delayToActivateRagdollAfterDeath: 0 ragdollCanReceiveDamageOnImpact: 0 minTimeToReceiveDamageOnImpact: 0 minVelocityToReceiveDamageOnImpact: 0 receiveDamageOnImpactMultiplier: 0 minTimToReceiveImpactDamageAgain: 0 bodyParts: - name: root.x transform: {fileID: 1057065108} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: thigh_stretch.l transform: {fileID: 146701914} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: leg_stretch.l transform: {fileID: 117829835} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: thigh_stretch.r transform: {fileID: 1988979399} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: leg_stretch.r transform: {fileID: 793805528} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: arm_stretch.l transform: {fileID: 1261083284} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: forearm_stretch.l transform: {fileID: 295148675} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: arm_stretch.r transform: {fileID: 616737852} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: forearm_stretch.r transform: {fileID: 607341075} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: spine_03.x transform: {fileID: 1167897693} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: head.x transform: {fileID: 897569910} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} colliderBodyParts: - {fileID: 1057065110} - {fileID: 146701912} - {fileID: 1988979397} - {fileID: 117829836} - {fileID: 793805529} - {fileID: 1167897696} - {fileID: 1261083282} - {fileID: 616737850} - {fileID: 295148676} - {fileID: 607341076} - {fileID: 897569912} rigidbodyBodyParts: - {fileID: 1057065109} - {fileID: 146701911} - {fileID: 1988979396} - {fileID: 117829838} - {fileID: 793805531} - {fileID: 1167897694} - {fileID: 1261083281} - {fileID: 616737849} - {fileID: 295148678} - {fileID: 607341078} - {fileID: 897569913} extraRagdollsInfoList: - Name: Wolf Ragdoll isCurrentRagdoll: 0 characterBody: {fileID: 0} rootMotion: {fileID: 0} hipsRigidbody: {fileID: 0} rotationYOffset: 0 bodyParts: - name: Pelvis transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L Thigh transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R Thigh transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L HorseLink transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R HorseLink transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: Spine2 transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L UpperArm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R UpperArm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L Forearm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R Forearm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: Head transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} colliderBodyParts: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} rigidbodyBodyParts: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - Name: Raccoon Ragdoll isCurrentRagdoll: 0 characterBody: {fileID: 0} rootMotion: {fileID: 0} hipsRigidbody: {fileID: 0} rotationYOffset: 0 bodyParts: - name: Pelvis transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L Thigh transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R Thigh transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L HorseLink transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R HorseLink transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: Spine2 transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L UpperArm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R UpperArm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L Forearm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R Forearm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: Head transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} colliderBodyParts: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} rigidbodyBodyParts: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - Name: Frog Ragdoll isCurrentRagdoll: 0 characterBody: {fileID: 0} rootMotion: {fileID: 0} hipsRigidbody: {fileID: 0} rotationYOffset: 0 bodyParts: - name: abdmen transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: leg.L transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: leg.R transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: LowerLeg.L transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: LowerLeg.R transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: Chest transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: UpperArm.L transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: UpperArm.R transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: LowerArm.L transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: LowerArm.R transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: head.001 transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} colliderBodyParts: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} rigidbodyBodyParts: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - Name: Velociraptor Ragdoll isCurrentRagdoll: 0 characterBody: {fileID: 0} rootMotion: {fileID: 0} hipsRigidbody: {fileID: 0} rotationYOffset: 180 bodyParts: - name: Spine_1 transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: UpperLeg.L transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: UpperLeg.R transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: LowerLeg.L transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: LowerLeg.R transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: Spine_3 transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: UpperArm.L transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: UpperArm.R transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: LowerArm.L transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: LowerArm.R transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: Head transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} colliderBodyParts: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} rigidbodyBodyParts: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - Name: Deer Ragdoll isCurrentRagdoll: 0 characterBody: {fileID: 0} rootMotion: {fileID: 0} hipsRigidbody: {fileID: 0} rotationYOffset: 0 bodyParts: - name: Pelvis transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L Thigh transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R Thigh transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L HorseLink transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R HorseLink transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: Spine2 transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L UpperArm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R UpperArm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: L Forearm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: R Forearm transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} - name: Head transform: {fileID: 0} storedPosition: {x: 0, y: 0, z: 0} storedRotation: {x: 0, y: 0, z: 0, w: 0} colliderBodyParts: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} rigidbodyBodyParts: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} mainRagdollBuilder: {fileID: 541563684} checkGetUpPaused: 0 ragdollAdded: 0 showComponents: 0 canMoveCharacterOnRagdollState: 0 moveCharacterOnRagdollStateForceAmount: 10 moveCharacterOnRagdollStateForceMode: 1 getUpFromBellyAnimatorName: Get Up From Belly getUpFromBackAnimatorName: Get Up From Back deathAnimatorName: Dead deathAnimationID: 1534 actionIDAnimatorName: Action ID useGetUpFromBellyAfterDeathActive: 0 enableAnimatorLayerOnDeath: 1 animatorLayerToEnableName: Death ignoreIfRagdollOnGroundToShowDeathMenu: 0 weaponsManager: {fileID: 954210076} mainCameraTransform: {fileID: 1446752339} statesManager: {fileID: 954210077} healthManager: {fileID: 954210070} mainCollider: {fileID: 954210065} playerInput: {fileID: 954210080} mainAnimator: {fileID: 954210067} playerControllerManager: {fileID: 954210052} cameraManager: {fileID: 176855561} powersManager: {fileID: 954210055} gravityManager: {fileID: 954210073} IKSystemManager: {fileID: 954210069} mainRigidbody: {fileID: 954210066} stepsManager: {fileID: 954210072} combatManager: {fileID: 954210058} usingExtraRagdollActive: 0 currentExtraRagdollActiveIndex: -1 characterBody: {fileID: 1621112334} playerCOM: {fileID: 2077297674} rootMotion: {fileID: 1057065108} headTransform: {fileID: 897569910} leftFootTransform: {fileID: 623226456} rightFootTransform: {fileID: 1096537388} skeleton: {fileID: 0} hipsRigidbody: {fileID: 0} currentHipsRigidbody: {fileID: 0} currentRootMotion: {fileID: 1057065108} currentCharacterBody: {fileID: 1621112335} checkpointManagerStateEnabled: 1 forceQuickGetUpOnCharacter: 0 setRagdollStateOnStart: 0 pauseGetUpStateOnRagdollOnStart: 0 ragdollOnStartForce: 10 setSleepStateOnStart: 0 useDurationForSleepStateOnStart: 0 durationForSleepStateOnStart: 0 checkIfCharacterOnAirOnDeath: 1 minDistanceToCheckIfCharacterOnAir: 2 --- !u!114 &954210080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954210051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 214a6fdb62fb2de4d885c7dc8e6838b9, type: 3} m_Name: m_EditorClassIdentifier: multiAxesList: - axesName: Player Controller axes: - actionName: Jump Name: Jump actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputJump m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: inputJumpOnHoldLedge m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: inputCheckIfResumePlayerOnJump m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1630093568} m_MethodName: inputUseJumpOnSwing m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Release Jump Name: Jump actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputReleaseJumpButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Crouch Name: Crouch actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1129659252} m_MethodName: inputActivateRollOnLanding m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1630093568} m_MethodName: inputToggleManualPullActiveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Start Slow Down Fall Name: Slow Down Fall actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputStartSlowDownFall m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Stop Slow Down Fall Name: Slow Down Fall actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputStopSlowDownFall m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Change Player Control Mode Name: Change Player Control Mode actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: inputChangePlayerControlMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Change Mode Name: Change Mode actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: inputChangeMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Air Dash Name: Air Dash actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputAirDash m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1005272337} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Enable Vertical Movement Name: Enable Vertical Movement actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputSetMoveVerticallyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 6 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Disable Vertical Movement Name: Enable Vertical Movement actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputSetMoveVerticallyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Sit On Ground Name: Sit On Ground actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sit On Ground m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 7 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Simple Kick Name: Simple Kick actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Simple Kick m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 8 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Toggle Walk Run Name: Toggle Walk Run actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputToggleWalkAndRun m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 9 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Activate Paraglider Name: Jump actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1336039821} m_MethodName: inputSetParagliderActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Deactivate Paraglider Name: Jump actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1336039821} m_MethodName: inputSetParagliderActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 - actionName: Activate Ragdoll In Runtime Name: Activate Ragdoll In Runtime actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: pushFullCharacterCheckingIfCharaterBusy m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 10 axesStringList: - Jump - Crouch - Slow Down Fall - Change Player Control Mode - Change Mode - Air Dash - Enable Vertical Movement - Sit On Ground - Simple Kick - Toggle Walk Run - Activate Ragdoll In Runtime multiAxesStringIndex: 0 axesCount: 16 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 0 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Player Camera axes: - actionName: Move Away Camera Name: Move Away Camera actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputMoveCamerAway m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Look At Target Name: Look At Target actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputLookAtTarget m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkLookAtTargetActiveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: inputCheckActivateStrafeModeIfNoTargetsToLookFound m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210058} m_MethodName: checkLookAtTargetActiveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Zoom Name: Main Camera Zoom actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputZoom m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Change Camera Name: Change Camera actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputChangeCameraView m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Reset Camera Rotation Name: Reset Camera Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputResetCameraRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Start Rotate Locked Camera To Left Name: Rotate Locked Camera To Left actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputRotateLockedCameraToLeft m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 5 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Stop Rotate Locked Camera To Left Name: Rotate Locked Camera To Left actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputRotateLockedCameraToLeft m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Start Rotate Locked Camera To Right Name: Rotate Locked Camera To Right actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputRotateLockedCameraToRight m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 6 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Stop Rotate Locked Camera To Right Name: Rotate Locked Camera To Right actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputRotateLockedCameraToRight m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Move Camera Closer To Player Name: Move Camera Closer To Player actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 4 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputMoveCameraCloserOrFartherFromPlayer m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: inputMoveLockedCameraZoomOn m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 7 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Move Camera Farther From Player Name: Move Camera Farther From Player actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 3 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputMoveCameraCloserOrFartherFromPlayer m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: inputMoveLockedCameraZoomOff m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 8 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Start Lean To Right Name: Lean Camera To Right actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputEnableOrDisableRightLean m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 9 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Stop Lean To Right Name: Lean Camera To Right actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputEnableOrDisableRightLean m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 9 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Start Lean To Left Name: Lean Camera To Left actionEnabled: 1 canBeUsedOnPausedGame: 1 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputEnableOrDisableLeftLean m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 10 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Stop Lean To Left Name: Lean Camera To Left actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputEnableOrDisableLeftLean m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 10 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Enable-Disable Camera Rotation Name: Enable-Disable Camera Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputToogleCameraRotationInputState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 11 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Set Extra Camera Rotation Name: Set Extra Camera Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputSetExtraCameraRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Rotate 180 Degrees m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 12 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 - actionName: Toggle Locked Camera Rotation Name: Toggle Locked Camera Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputToggleLockedCameraRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 13 axesStringList: - Move Away Camera - Look At Target - Main Camera Zoom - Change Camera - Reset Camera Rotation - Rotate Locked Camera To Left - Rotate Locked Camera To Right - Move Camera Closer To Player - Move Camera Farther From Player - Lean Camera To Right - Lean Camera To Left - Enable-Disable Camera Rotation - Set Extra Camera Rotation - Toggle Locked Camera Rotation multiAxesStringIndex: 1 axesCount: 18 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 1 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Gravity System axes: - actionName: Start Gravity Power On Name: Gravity Power On actionEnabled: 0 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1327257463} m_MethodName: inputSetPressedDownState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Stop Gravity Power On Name: Gravity Power On actionEnabled: 0 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1327257463} m_MethodName: inpuSetPressedUpState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Gravity Power Off Name: Gravity Power Off actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: inputSetGravityPowerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Increase Gravity Speed Name: Increase Gravity Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: inputChangeGravitySpeed m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 2 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Decrease Gravity Speed Name: Increase Gravity Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: inputChangeGravitySpeed m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Hold Set Free Floating Mode Name: Set Free Floating Mode actionEnabled: 0 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 493327928} m_MethodName: inputSetPressedDownState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 5 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Release Set Free Floating Mode Name: Set Free Floating Mode actionEnabled: 0 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 493327928} m_MethodName: inpuSetPressedUpState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Reset Zero Gravity Rotation Name: Reset Zero Gravity Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: inputResetRotationOnZeroGravity m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Adjust To Surface On Zero Gravity Name: Adjust To Surface On Zero Gravity actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: inputAdjustToSurfaceOnZeroGravity m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Increase Zero Gravity Speed Name: Increase Zero Gravity Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputSetChangeZeroGravityMovementSpeeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 6 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Decrease Zero Gravity Speed Name: Increase Zero Gravity Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputSetChangeZeroGravityMovementSpeeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Start Rotate To Left Name: Rotate To Left actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputMoveSetRotateToLeftState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 7 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Stop Rotate To Left Name: Rotate To Left actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputMoveSetRotateToLeftState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 7 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Start Rotate To Right Name: Rotate To Right actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputMoveSetRotateToRightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 8 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Stop Rotate To Right Name: Rotate To Right actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: inputMoveSetRotateToRightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 8 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Increase Free Floating Speed Name: Increase Free Floating Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputSetChangeFreeFloatingMovementSpeeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 9 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 - actionName: Decrease Free Floating Speed Name: Increase Free Floating Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputSetChangeFreeFloatingMovementSpeeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 9 axesStringList: - Gravity Power On - Gravity Power Off - Increase Gravity Speed - Adjust To Surface On Zero Gravity - Reset Zero Gravity Rotation - Set Free Floating Mode - Increase Zero Gravity Speed - Rotate To Left - Rotate To Right - Increase Free Floating Speed multiAxesStringIndex: 2 axesCount: 17 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 2 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Grab Objects axes: - actionName: Grab Object Name: Grab Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: inputGrabObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Hold To Drop Object Name: Grab Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: inputHoldToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Release To Drop Object Name: Grab Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: inputReleaseToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Start Rotate Object Name: Rotate Grabbed Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: inputSetRotateObjectState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Stop Rotate Object Name: Rotate Grabbed Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: inputSetRotateObjectState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Zoom Object In Name: Zoom Grabbed Object In actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 3 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: inputZoomObject m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 2 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Zoom Object Out Name: Zoom Grabbed Object Out actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 4 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: inputZoomObject m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Reset Grabed Position Name: Reset Grabed Position actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210053} m_MethodName: inputResetFixedGrabedTransformPosition m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Regular Melee Attack Grabbed Object Name: Regular Melee Attack Grabbed Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateGrabbedObjectMeleeAttack m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2135422395} m_MethodName: inputActivateCut m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkObjectsDetectedOnCuttingMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Strong Melee Attack Grabbed Object Name: Strong Melee Attack Grabbed Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateGrabbedObjectMeleeAttack m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Strong m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2135422395} m_MethodName: inputToggleCameraRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Special Melee Attack Grabbed Object Name: Special Melee Attack Grabbed Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateGrabbedObjectMeleeAttack m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Special m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 7 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Set Press Up State Name: Special Melee Attack Grabbed Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: inputSetPressUpState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Special m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 7 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Activate Block Attack Name: Block Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: inputActivateBlock m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 8 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Deactivate Block Attack Name: Block Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: inputDeactivateBlock m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 8 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Throw-Return Down Grabbed Object Name: Throw-Return Grabbed Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: inputPressDownThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: inputActivateCurrentExtraActionOnMeleeWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 9 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Throw-Return Up Grabbed Object Name: Throw-Return Grabbed Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: inputPressUpThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 9 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Enable-Disable Cutting Mode Name: Enable-Disable Cutting Mode actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: inputEnableOrDisableCuttingMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 10 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Draw-Keepe Melee Weapon Name: Draw-Keepe Melee Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943202} m_MethodName: inputDrawOrKeepMeleeWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 11 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Start Aim Bow Name: Aim Bow actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: inputSetAimBowState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 13 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Stop Aim Bow Name: Aim Bow actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: inputSetAimBowState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 13 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Shoot Arrow Name: Shoot Arrow actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: inputFireArrow m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 14 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Stop Shoot Arrow Name: Shoot Arrow actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: inputStopFireArrowWithoutAim m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 14 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Teleport To Melee Weapon Name: Teleport To Melee Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: inputActivateTeleport m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: inputSetNextExtraActionOnMeleeWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 12 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Change Arrow Type Name: Change Arrow Type actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: inputChangeArrowType m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 15 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Start Aim Melee Weapon Name: Aim Melee Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1655066667} m_MethodName: inputToggleAimState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 16 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon multiAxesStringIndex: 3 - actionName: Toggle Weapon Attack Template Name: Toggle Weapon Attack Template actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: inputSetNextMeleeWeaponAttackInfoTemplate m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 17 axesStringList: - Grab Object - Rotate Grabbed Object - Zoom Grabbed Object In - Zoom Grabbed Object Out - Reset Grabed Position - Regular Melee Attack Grabbed Object - Strong Melee Attack Grabbed Object - Special Melee Attack Grabbed Object - Block Attack - Throw-Return Grabbed Object - Enable-Disable Cutting Mode - Draw-Keepe Melee Weapon - Teleport To Melee Weapon - Aim Bow - Shoot Arrow - Change Arrow Type - Aim Melee Weapon - Toggle Weapon Attack Template multiAxesStringIndex: 3 axesCount: 26 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 3 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Powers axes: - actionName: Start Shoot Power Name: Shoot Power actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: inputHoldOrReleaseShootPower m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Hold Shoot Power Name: Shoot Power actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: inputHoldShootPower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Release Shoot Power Name: Shoot Power actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: inputHoldOrReleaseShootPower m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Next Power By Button Name: Next Power actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: inputNextOrPreviousPowerByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Previous Power By Button Name: Previous Power actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: inputNextOrPreviousPowerByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Aim Power Name: Aim Power actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: inputAimPower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Next Power By Mouse Wheel Name: Next Power actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 3 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: inputNextOrPreviousPowerByMouse m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Previos Power By Mouse Wheel Name: Previous Power actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 4 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: inputNextOrPreviousPowerByMouse m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Show Powers Slots Name: Show Powers Slots actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563699} m_MethodName: inputEditPowerSlots m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Start Select Power Slot Name: Select Power Slot actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563699} m_MethodName: inputOpenOrClosePowersWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 5 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Stop Select Power Slot Name: Select Power Slot actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563699} m_MethodName: inputOpenOrClosePowersWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 - actionName: Power Secondary Action Name: Powers Secondary Action actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: inputActivateSecondaryAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Shoot Power - Next Power - Previous Power - Aim Power - Show Powers Slots - Select Power Slot - Powers Secondary Action multiAxesStringIndex: 4 axesCount: 12 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 4 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Abilities axes: - actionName: Start Run Name: Run actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputStartToRun m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 955105288} m_MethodName: inpuSetIncreaseClimbSpeedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Stop Run Name: Run actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputStopToRun m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 955105288} m_MethodName: inpuSetIncreaseClimbSpeedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Start Increase Movement Speed Name: Run actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputSetIncreaseMovementSpeedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1335544080} m_MethodName: inputIncreaseOrDecreaseMovementSpeed m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 626785106} m_MethodName: inputIncreaseOrDecreaseMovementSpeed m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1630093568} m_MethodName: inputIncreaseOrDecreaseMovementSpeed m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 440585768} m_MethodName: inputEnableOrDisableFallTurbo m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Stop Increase Movement Speed Name: Run actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: inputSetIncreaseMovementSpeedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1335544080} m_MethodName: inputIncreaseOrDecreaseMovementSpeed m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 626785106} m_MethodName: inputIncreaseOrDecreaseMovementSpeed m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1630093568} m_MethodName: inputIncreaseOrDecreaseMovementSpeed m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 440585768} m_MethodName: inputEnableOrDisableFallTurbo m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Activate Current Ability Name: Activate Current Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: inputPressDownUseCurrentAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Start to Press Activate Current Ability Name: Activate Current Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: inputPressHoldUseCurrentAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Stop to Press Activate Current Ability Name: Activate Current Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: inputPressUpUseCurrentAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Open Abilities Wheel Menu Name: Open-Close Abilities Wheel Menu actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputStartToPressAbilityWheelPanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Close Abilities Wheel Menu Name: Open-Close Abilities Wheel Menu actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputStopToPressAbilityWheelPanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Use Up Dpad Activate Current Ability Name: Use Up Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressDown m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Start Press Up Dpad Activate Current Ability Name: Use Up Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressHold m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Stop Press Up Dpad Activate Current Ability Name: Use Up Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Use Down Dpad Activate Current Ability Name: Use Down Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressDown m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Start Press Down Dpad Activate Current Ability Name: Use Down Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressHold m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Stop Press Down Dpad Activate Current Ability Name: Use Down Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Use Left Dpad Activate Current Ability Name: Use Left Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressDown m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Start Press Left Dpad Activate Current Ability Name: Use Left Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressHold m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Stop Press Left Dpad Activate Current Ability Name: Use Left Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Use Right Dpad Activate Current Ability Name: Use Right Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressDown m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 3 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Start Press Right Dpad Activate Current Ability Name: Use Right Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressHold m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Stop Press Right Dpad Activate Current Ability Name: Use Right Dpad Ability actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputUseDpadDirectionPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Pressed Key 1 Name: Pressed Key 1 actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313171429} m_MethodName: setPressedKeyStateInOrder m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 7 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Pressed Key 2 Name: Pressed Key 2 actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313171429} m_MethodName: setPressedKeyStateInOrder m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 8 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Activate Grappling Hook Target Name: Activate Grappling Hook Target actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335544080} m_MethodName: inputThrowGrapplingHookIfTargetLocated m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 9 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Activate Close Combat Attack Freely 1 Name: Activate Close Combat Attack Freely 1 actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: activateAttackWithoutCombatActive m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Kicks m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 12 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Activate Close Combat Attack Freely 2 Name: Activate Close Combat Attack Freely 2 actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: activateAttackWithoutCombatActive m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Punches m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 13 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Toggle Fire Weapon Time Bullet Name: Toggle Fire Weapon Time Bullet actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2033343945} m_MethodName: inputSetTimeBullettFiring m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 14 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Activate Close Combat Attack Freely 3 Name: Activate Close Combat Attack Freely 3 actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: activateAttackWithoutCombatActive m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Special Attack m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 15 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Start Fire Flying Turret Name: Fire Flying Turret actionEnabled: 0 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1485488976} m_MethodName: enableOrDisableManualFireOnTurret m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 16 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Stop Fire Flying Turret Name: Fire Flying Turret actionEnabled: 0 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1485488976} m_MethodName: enableOrDisableManualFireOnTurret m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 16 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 - actionName: Toggle Flying Turret Automatic Fire Name: Toggle Flying Turret Automatic Fire actionEnabled: 0 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1485488976} m_MethodName: inputToggleManualFire m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 17 axesStringList: - Run - Activate Current Ability - Open-Close Abilities Wheel Menu - Use Up Dpad Ability - Use Down Dpad Ability - Use Left Dpad Ability - Use Right Dpad Ability - Pressed Key 1 - Pressed Key 2 - Activate Grappling Hook Target - Set Next Ability - Set Previous Ability - Activate Close Combat Attack Freely 1 - Activate Close Combat Attack Freely 2 - Toggle Fire Weapon Time Bullet - Activate Close Combat Attack Freely 3 - Fire Flying Turret - Toggle Flying Turret Automatic Fire multiAxesStringIndex: 5 axesCount: 31 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 5 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Use Devices axes: - actionName: Activate Device Name: Activate Device actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: inputGrabSurface m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 955105288} m_MethodName: inputGrabSurface m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563698} m_MethodName: closeInventoryBankIfDestroyed m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Activate Device - Interaction 1 - Interaction 2 - Interaction 3 - Interaction 4 multiAxesStringIndex: 5 - actionName: Hold Pick Objects Around Name: Activate Device actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputHoldToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Activate Device - Interaction 1 - Interaction 2 - Interaction 3 - Interaction 4 multiAxesStringIndex: 5 - actionName: Release Pick Objects Around Name: Activate Device actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputReleaseToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Activate Device - Interaction 1 - Interaction 2 - Interaction 3 - Interaction 4 multiAxesStringIndex: 5 - actionName: Interaction 1 Name: Interaction 1 actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 1 m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Activate Device - Interaction 1 - Interaction 2 - Interaction 3 - Interaction 4 multiAxesStringIndex: 6 - actionName: Interaction 2 Name: Interaction 2 actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 2 m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Activate Device - Interaction 1 - Interaction 2 - Interaction 3 - Interaction 4 multiAxesStringIndex: 6 - actionName: Interaction 3 Name: Interaction 3 actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 3 m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Activate Device - Interaction 1 - Interaction 2 - Interaction 3 - Interaction 4 multiAxesStringIndex: 6 - actionName: Interaction 4 Name: Interaction 4 actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 4 m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Activate Device - Interaction 1 - Interaction 2 - Interaction 3 - Interaction 4 multiAxesStringIndex: 6 - actionName: Interaction 5 Name: Interaction 5 actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 5 m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Activate Device - Interaction 1 - Interaction 2 - Interaction 3 - Interaction 4 - Interaction 5 multiAxesStringIndex: 6 axesCount: 8 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 6 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Close Combat axes: - actionName: Kick Name: Kick actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: inputAttack m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Kicks m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Kick - Punch - Special Attack - Block Close Combat multiAxesStringIndex: 6 - actionName: Punch Name: Punch actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: inputAttack m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Punches m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Kick - Punch - Special Attack - Block Close Combat multiAxesStringIndex: 6 - actionName: Special Attack Name: Special Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: inputAttack m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Special Attack m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Kick - Punch - Special Attack - Block Close Combat multiAxesStringIndex: 7 - actionName: Start Block Name: Block Close Combat actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: inputSetBlockState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 3 axesStringList: - Kick - Punch - Special Attack - Block Close Combat multiAxesStringIndex: 7 - actionName: Stop Block Name: Block Close Combat actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: inputSetBlockState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Kick - Punch - Special Attack - Block Close Combat multiAxesStringIndex: 7 axesCount: 5 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 7 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Scanner axes: - actionName: Hold Scanner Name: Scan actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914145452} m_MethodName: inputHoldScanner m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Scan multiAxesStringIndex: 7 - actionName: Release Scanner Name: Scan actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914145452} m_MethodName: inputReleaseScanner m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Scan multiAxesStringIndex: 7 axesCount: 2 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 8 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Player Weapons axes: - actionName: Aim Weapon Name: Aim Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputAimWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Start Secondary Aim Name: Weapon Secondary Aim actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputStartOrStopAimWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Stop Secondary Aim Name: Weapon Secondary Aim actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputStartOrStopAimWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Secondary Action Name: Weapon Secondary Action actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputActivateSecondaryAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Melee Attack Name: Weapon Melee Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputWeaponMeleeAttack m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Edit Attachments Name: Edit Weapon Attachments actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputEditWeaponAttachments m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Start Press Draw Weapon Name: Draw Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1175682504} m_MethodName: inputSetPressedDownState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 7 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Stop Press Draw Weapon Name: Draw Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1175682504} m_MethodName: inpuSetPressedUpState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 7 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Reload Weapon Name: Reload Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputReloadWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 8 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Next Weapon By Button Name: Next Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputNextOrPreviousWeaponByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 9 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Previous Weapon By Button Name: Previous Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputNextOrPreviousWeaponByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 10 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Show Weapons Wheel Name: Show Weapons Wheel actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563697} m_MethodName: inputOpenOrCloseWeaponsWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 11 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Hide Weapons Wheel Name: Show Weapons Wheel actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563697} m_MethodName: inputOpenOrCloseWeaponsWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 11 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Unlock Cursor Name: Unlock Weapon Cursor actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputLockOrUnLockCursor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 12 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Start Shoot Weapon Name: Shoot Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputHoldOrReleaseShootWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: inputHoldOrReleaseShootLeftWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563697} m_MethodName: setRightOrLeftWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Hold Shoot Weapon Name: Shoot Weapon actionEnabled: 0 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputHoldShootWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: inputHoldShootLeftWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Release Shoot Weapon Name: Shoot Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputHoldOrReleaseShootWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: inputHoldOrReleaseShootLeftWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Previous Weapon By Mouse Wheel Name: Previous Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 4 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputNextOrPreviousWeapnByMouse m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 10 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Next Weapon By Mouse Wheel Name: Next Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 3 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputNextOrPreviousWeapnByMouse m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 9 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Secondary Action On Press Down Name: Weapon Secondary Action actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputActivateSecondaryActionOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Secondary Action On Press Hold Name: Weapon Secondary Action actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputActivateSecondaryActionOnPressHold m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Secondary Action On Press Up Name: Weapon Secondary Action actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputActivateSecondaryActionOnPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Start Drop Weapon Name: Drop Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputPressDownOrReleaseDropWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 2 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 8 - actionName: Hold Drop Weapon Name: Drop Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputHoldDropWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Release Drop Weapon Name: Drop Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputPressDownOrReleaseDropWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Draw Right Weapon Name: Draw Right Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputDrawRightWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 13 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Draw Left Weapon Name: Draw Left Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputDrawLeftWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 14 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: 'Start To Shoot Right Weapon ' Name: Shoot Right Weapon actionEnabled: 1 canBeUsedOnPausedGame: 1 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputHoldOrReleaseShootRightWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563697} m_MethodName: setRightOrLeftWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 15 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: 'Hold Shoot Right Weapon ' Name: Shoot Right Weapon actionEnabled: 0 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputHoldShootRightWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 15 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: 'Stop To Shoot Right Weapon ' Name: Shoot Right Weapon actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputHoldOrReleaseShootRightWeapon m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 15 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Start Press Draw Dual Weapons Name: Draw Dual Weapons actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 766514146} m_MethodName: inputSetPressedDownState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 16 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Stop Press Draw Dual Weapons Name: Draw Dual Weapons actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 766514146} m_MethodName: inpuSetPressedUpState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 16 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Chnage Weapon To One Or Two Hand Wield Name: Change Weapon To One Or Two Hands Wield actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputSetCurrentWeaponAsOneOrTwoHandsWield m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 17 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Forward Weapon Action Name: Forward Weapon Action actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 3 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: activateForwardAcion m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 18 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Backward Weapon Action Name: Backward Weapon Action actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 4 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: activateBackwardAcion m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 19 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Start Throw Grenade Name: Throw Grenade actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2068618111} m_MethodName: inputStartThrowGrenade m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 20 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 - actionName: Confirm Throw Grenade Name: Throw Grenade actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2068618111} m_MethodName: inputConfirmThrowGrenade m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 20 axesStringList: - Aim Weapon - Weapon Secondary Aim - Drop Weapon - Weapon Secondary Action - Weapon Melee Attack - Edit Weapon Attachments - Shoot Weapon - Draw Weapon - Reload Weapon - Next Weapon - Previous Weapon - Show Weapons Wheel - Unlock Weapon Cursor - Draw Right Weapon - Draw Left Weapon - Shoot Right Weapon - Draw Dual Weapons - Change Weapon To One Or Two Hands Wield - Forward Weapon Action - Backward Weapon Action - Throw Grenade multiAxesStringIndex: 9 axesCount: 37 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 9 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Inventory Menu axes: - actionName: Open Inventory Name: Open Inventory actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: inputOpenOrCloseInventory m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 9 - actionName: Start Zoom In Name: Inventory Zoom In actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: inputSetZoomInState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 - actionName: Stop Zoom In Name: Inventory Zoom In actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: inputSetZoomInState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 - actionName: Start Zoom Out Name: Inventory Zoom Out actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: inputSetZoomOutState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 2 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 - actionName: Stop Zoom Out Name: Inventory Zoom Out actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: inputSetZoomOutState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 - actionName: Confirm Pick Object Name: Confirm Pick Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: inputConfirmToPickCurrentObjectInExaminingPanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 - actionName: Select Next Quick Access Slot Name: Select Next Quick Access Slot actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: inputSelectNextOrPreviousQuickAccessSlot m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 4 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 - actionName: Select Previous Quick Access Slot Name: Select Previous Quick Access Slot actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: inputSelectNextOrPreviousQuickAccessSlot m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 - actionName: Select Next Quick Access Slot With Mouse Name: Select Next Quick Access Slot actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 3 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: inputNextOrPreviousQuickAccessSlotByMouseWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 4 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 - actionName: Select Previous Quick Access Slot With Mouse Name: Select Previous Quick Access Slot actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 4 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: inputNextOrPreviousQuickAccessSlotByMouseWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 - actionName: Start Rotate Character Name: Rotate Character actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2053089225} m_MethodName: inputSetRotationInputActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 6 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 - actionName: Stop Rotate Character Name: Rotate Character actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2053089225} m_MethodName: inputSetRotationInputActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Open Inventory - Inventory Zoom In - Inventory Zoom Out - Confirm Pick Object - Select Next Quick Access Slot - Select Previous Quick Access Slot - Rotate Character multiAxesStringIndex: 10 axesCount: 12 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 10 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Map Menu axes: - actionName: Open Map Name: Open Map actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: inputOpenOrCloseMapMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Open Map - Next Floor - Previous Floor - Map Zoom In - Map Zoom Out multiAxesStringIndex: 10 - actionName: Next Floor Name: Next Floor actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: inputNextFloor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Open Map - Next Floor - Previous Floor - Map Zoom In - Map Zoom Out multiAxesStringIndex: 10 - actionName: Previous Floor Name: Previous Floor actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: inputPreviousFloor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Open Map - Next Floor - Previous Floor - Map Zoom In - Map Zoom Out multiAxesStringIndex: 10 - actionName: Zoom In Name: Map Zoom In actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 3 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: inputZoomIn m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Open Map - Next Floor - Previous Floor - Map Zoom In - Map Zoom Out multiAxesStringIndex: 10 - actionName: Zoom In Name: Map Zoom In actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: inputZoomIn m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Open Map - Next Floor - Previous Floor - Map Zoom In - Map Zoom Out multiAxesStringIndex: 10 - actionName: Zoom Out Name: Map Zoom Out actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 4 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: inputZoomOut m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Open Map - Next Floor - Previous Floor - Map Zoom In - Map Zoom Out multiAxesStringIndex: 10 - actionName: Zoom Out Name: Map Zoom Out actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: inputZoomOut m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Open Map - Next Floor - Previous Floor - Map Zoom In - Map Zoom Out multiAxesStringIndex: 10 axesCount: 7 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 11 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Friend List Manager axes: - actionName: Open Friend List Manager Name: Open Friend Manager Menu actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: inputOpenOrCloseFriendListMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Open Friend Manager Menu multiAxesStringIndex: 11 - actionName: Switch To Next Character Name: Switch To Next Character actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1548463264} m_MethodName: inputSwitchToNextCharacter m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Open Friend Manager Menu - Switch To Next Character multiAxesStringIndex: 12 axesCount: 2 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 12 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Examine Object axes: - actionName: Zoom In Mouse Wheel Name: Examine Zoom In actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 3 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 403213784} m_MethodName: examineObjectInputSetZoomValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2044786700} m_MethodName: inputRotateWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Examine Zoom In - Examine Zoom Out - Examine Reset Rotation - Examine Reset Transform - Examine Object - Cancel Examine Object multiAxesStringIndex: 12 - actionName: Zoom In Name: Examine Zoom In actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 403213784} m_MethodName: examineObjectInputSetZoomValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Examine Zoom In - Examine Zoom Out - Examine Reset Rotation - Examine Reset Transform - Examine Object - Cancel Examine Object multiAxesStringIndex: 12 - actionName: Zoom Out Mouse Wheel Name: Examine Zoom Out actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 4 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 403213784} m_MethodName: examineObjectInputSetZoomValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2044786700} m_MethodName: inputRotateWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Examine Zoom In - Examine Zoom Out - Examine Reset Rotation - Examine Reset Transform - Examine Object - Cancel Examine Object multiAxesStringIndex: 12 - actionName: Zoom Out Name: Examine Zoom Out actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 403213784} m_MethodName: examineObjectInputSetZoomValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Examine Zoom In - Examine Zoom Out - Examine Reset Rotation - Examine Reset Transform - Examine Object - Cancel Examine Object multiAxesStringIndex: 12 - actionName: Reset Rotation Name: Examine Reset Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 403213784} m_MethodName: examineObjectInputResetRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Examine Zoom In - Examine Zoom Out - Examine Reset Rotation - Examine Reset Transform - Examine Object - Cancel Examine Object multiAxesStringIndex: 12 - actionName: Reset Transform Name: Examine Reset Transform actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 403213784} m_MethodName: examineObjectInputResetRotationAndPosition m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Examine Zoom In - Examine Zoom Out - Examine Reset Rotation - Examine Reset Transform - Examine Object - Cancel Examine Object multiAxesStringIndex: 12 - actionName: Examine Object Name: Examine Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 403213784} m_MethodName: examineObjectInputCheckIfMessage m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Examine Zoom In - Examine Zoom Out - Examine Reset Rotation - Examine Reset Transform - Examine Object - Cancel Examine Object multiAxesStringIndex: 12 - actionName: Cancel Examine Object Name: Cancel Examine Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 403213784} m_MethodName: examineObjectInputCancelExamine m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Examine Zoom In - Examine Zoom Out - Examine Reset Rotation - Examine Reset Transform - Examine Object - Cancel Examine Object multiAxesStringIndex: 12 axesCount: 8 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 13 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Puzzles axes: - actionName: Enable Object Rotation Name: Puzzle Enable Object Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 192859098} m_MethodName: puzzleObjectInputSetRotateObjectState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Puzzle Enable Object Rotation - Puzzle Move Forward - Puzzle Move Backward - Reset Puzzle - Cancel Use Puzzle multiAxesStringIndex: 13 - actionName: Disable Object Roation Name: Puzzle Enable Object Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 192859098} m_MethodName: puzzleObjectInputSetRotateObjectState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Puzzle Enable Object Rotation - Puzzle Move Forward - Puzzle Move Backward - Reset Puzzle - Cancel Use Puzzle multiAxesStringIndex: 13 - actionName: Reset Puzzle Name: Reset Puzzle actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 192859098} m_MethodName: puzzleObjectInputResetPuzzle m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Puzzle Enable Object Rotation - Puzzle Move Forward - Puzzle Move Backward - Reset Puzzle - Cancel Use Puzzle multiAxesStringIndex: 13 - actionName: Move Forward Name: Puzzle Move Forward actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 3 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 192859098} m_MethodName: puzzleObjectInputSetObjectHolDistanceByMouseWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Puzzle Enable Object Rotation - Puzzle Move Forward - Puzzle Move Backward - Reset Puzzle - Cancel Use Puzzle multiAxesStringIndex: 13 - actionName: Move Backward Name: Puzzle Move Backward actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 4 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 192859098} m_MethodName: puzzleObjectInputSetObjectHolDistanceByMouseWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Puzzle Enable Object Rotation - Puzzle Move Forward - Puzzle Move Backward - Reset Puzzle - Cancel Use Puzzle multiAxesStringIndex: 13 - actionName: Start Move Forward Name: Puzzle Enable Object Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 192859098} m_MethodName: puzzleObjectInputIncreaseObjectHolDistanceByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Puzzle Enable Object Rotation - Puzzle Move Forward - Puzzle Move Backward - Reset Puzzle - Cancel Use Puzzle multiAxesStringIndex: 13 - actionName: Stop Move Forward Name: Puzzle Enable Object Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 192859098} m_MethodName: puzzleObjectInputIncreaseObjectHolDistanceByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Puzzle Enable Object Rotation - Puzzle Move Forward - Puzzle Move Backward - Reset Puzzle - Cancel Use Puzzle multiAxesStringIndex: 13 - actionName: Start Move Backward Name: Puzzle Enable Object Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 192859098} m_MethodName: puzzleObjectInputDecreaseObjectHolDistanceByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Puzzle Enable Object Rotation - Puzzle Move Forward - Puzzle Move Backward - Reset Puzzle - Cancel Use Puzzle multiAxesStringIndex: 13 - actionName: Start Move Backward Name: Puzzle Enable Object Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 192859098} m_MethodName: puzzleObjectInputDecreaseObjectHolDistanceByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Puzzle Enable Object Rotation - Puzzle Move Forward - Puzzle Move Backward - Reset Puzzle - Cancel Use Puzzle multiAxesStringIndex: 13 - actionName: Cancel Use Puzzle Name: Cancel Use Puzzle actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Puzzle Enable Object Rotation - Puzzle Move Forward - Puzzle Move Backward - Reset Puzzle - Cancel Use Puzzle multiAxesStringIndex: 14 axesCount: 10 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 14 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Hide System axes: - actionName: Enable Camera Reset Name: Hide Enable Camera Reset actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104420644} m_MethodName: hideInputResetCameraTransform m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Hide Enable Camera Reset - Hide Zoom In - Hide Zoom Out - Cancel Hide multiAxesStringIndex: 14 - actionName: Zoom In Name: Hide Zoom In actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 3 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104420644} m_MethodName: hideInputSetZoomValueByMouseWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Hide Enable Camera Reset - Hide Zoom In - Hide Zoom Out - Cancel Hide multiAxesStringIndex: 14 - actionName: Hold Zoom In Name: Hide Zoom In actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104420644} m_MethodName: hideInputSetIncreaseZoomStateByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Hide Enable Camera Reset - Hide Zoom In - Hide Zoom Out - Cancel Hide multiAxesStringIndex: 14 - actionName: Release Zoom In Name: Hide Zoom In actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104420644} m_MethodName: hideInputSetIncreaseZoomStateByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Hide Enable Camera Reset - Hide Zoom In - Hide Zoom Out - Cancel Hide multiAxesStringIndex: 14 - actionName: Zoom Out Name: Hide Zoom Out actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 4 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104420644} m_MethodName: hideInputSetZoomValueByMouseWheel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Hide Enable Camera Reset - Hide Zoom In - Hide Zoom Out - Cancel Hide multiAxesStringIndex: 14 - actionName: Hold Zoom Out Name: Hide Zoom Out actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104420644} m_MethodName: hideInputSetDecreaseZoomStateByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Hide Enable Camera Reset - Hide Zoom In - Hide Zoom Out - Cancel Hide multiAxesStringIndex: 14 - actionName: Release Zoom Out Name: Hide Zoom Out actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104420644} m_MethodName: hideInputSetDecreaseZoomStateByButton m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Hide Enable Camera Reset - Hide Zoom In - Hide Zoom Out - Cancel Hide multiAxesStringIndex: 14 - actionName: New Action Name: Cancel Hide actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Hide Enable Camera Reset - Hide Zoom In - Hide Zoom Out - Cancel Hide multiAxesStringIndex: 15 axesCount: 8 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 15 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Override System axes: - actionName: Stop Override Control Name: Stop Override Control actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833219640} m_MethodName: stopCurrentOverrideControl m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Stop Override Control multiAxesStringIndex: 15 axesCount: 1 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 16 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Fly System axes: - actionName: Start Increase Speed Name: Increase Fly Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: inputChangeTurboState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Increase Fly Speed - Move Up - Move Down multiAxesStringIndex: 16 - actionName: Stop Increase Speed Name: Increase Fly Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: inputChangeTurboState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Increase Fly Speed - Move Up - Move Down multiAxesStringIndex: 16 - actionName: Start Move Up Name: Move Up actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: inputMoveUp m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Increase Fly Speed - Move Up - Move Down multiAxesStringIndex: 17 - actionName: Stop Move Up Name: Move Up actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: inputMoveUp m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Increase Fly Speed - Move Up - Move Down multiAxesStringIndex: 17 - actionName: Start Move Up Name: Move Down actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: inputMoveDown m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 2 axesStringList: - Increase Fly Speed - Move Up - Move Down multiAxesStringIndex: 17 - actionName: Stop Move Down Name: Move Down actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: inputMoveDown m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Increase Fly Speed - Move Up - Move Down multiAxesStringIndex: 17 axesCount: 6 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 17 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Jetpack axes: - actionName: Use Jetpack Name: Use Jetpack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: inputStartOrStopJetpack m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Use Jetpack - Increase Jetpack Speed multiAxesStringIndex: 17 - actionName: Stop Use Jetpack Name: Use Jetpack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: inputStartOrStopJetpack m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Use Jetpack - Increase Jetpack Speed multiAxesStringIndex: 17 - actionName: Start Jetpack Turbo Name: Increase Jetpack Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: inputChangeTurboState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Use Jetpack - Increase Jetpack Speed multiAxesStringIndex: 17 - actionName: Stop Jetpack Turbo Name: Increase Jetpack Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 173106337} m_MethodName: inputChangeTurboState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Use Jetpack - Increase Jetpack Speed multiAxesStringIndex: 17 axesCount: 4 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 18 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Others axes: - actionName: Pause Name: Pause actionEnabled: 1 canBeUsedOnPausedGame: 1 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: inputPauseGame m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Pause - Open Console - Enable Bullet Time - Open Player Menu - Open Next Player Menu - Open Previous Player Menu - Open Objective Menu multiAxesStringIndex: 18 - actionName: Console Name: Open Console actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563696} m_MethodName: inputActivateConsoleMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Pause - Open Console - Enable Bullet Time - Open Player Menu - Open Next Player Menu - Open Previous Player Menu - Open Objective Menu multiAxesStringIndex: 18 - actionName: Bullet Time Name: Enable Bullet Time actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563691} m_MethodName: inputActivateBulletTime m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Pause - Open Console - Enable Bullet Time - Open Player Menu - Open Next Player Menu - Open Previous Player Menu - Open Objective Menu multiAxesStringIndex: 18 - actionName: Open Player Menu Name: Open Player Menu actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: inputOpenOrClosePlayerMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Pause - Open Console - Enable Bullet Time - Open Player Menu - Open Next Player Menu - Open Previous Player Menu - Open Objective Menu multiAxesStringIndex: 18 - actionName: Open Next Player Menu Name: Open Next Player Menu actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: inputOpenNextPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Pause - Open Console - Enable Bullet Time - Open Player Menu - Open Next Player Menu - Open Previous Player Menu - Open Objective Menu multiAxesStringIndex: 18 - actionName: Open Previous Player Menu Name: Open Previous Player Menu actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: inputOpenPreviousPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Pause - Open Console - Enable Bullet Time - Open Player Menu - Open Next Player Menu - Open Previous Player Menu - Open Objective Menu multiAxesStringIndex: 18 - actionName: Open Objective Menu Name: Open Objective Menu actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: inputOpenOrCloseObjectiveMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Pause - Open Console - Enable Bullet Time - Open Player Menu - Open Next Player Menu - Open Previous Player Menu - Open Objective Menu multiAxesStringIndex: 19 - actionName: Turn On/Off Flashlight Name: Use Flashlight actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1442641995} m_MethodName: changeFlashLightState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 7 axesStringList: - Pause - Open Console - Enable Bullet Time - Open Player Menu - Open Next Player Menu - Open Previous Player Menu - Open Objective Menu - Use Flashlight multiAxesStringIndex: 19 - actionName: Return Pause Game From Gamepad Name: Return Pause Game From Gamepad actionEnabled: 1 canBeUsedOnPausedGame: 1 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: inputReturnPauseGameFromGamepad m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 8 axesStringList: - Pause - Open Console - Enable Bullet Time - Open Player Menu - Open Next Player Menu - Open Previous Player Menu - Open Objective Menu - Use Flashlight - Return Pause Game From Gamepad multiAxesStringIndex: 19 axesCount: 9 currentlyActive: 1 canUseInputOnPlayerPaused: 1 ignoreCheckInputActive: 0 multiAxesStringIndex: 19 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Photo Mode axes: - actionName: Take Photo Name: Take Photo actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476819} m_MethodName: inputTakePhoto m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Toogle Camera Rotation Name: Toogle Camera Rotation actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476819} m_MethodName: inputToogleCameraRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Next Camera Effect Name: Next Camera Effect actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1418115495} m_MethodName: inputSetNextCameraEffect m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Previous Camera Effect Name: Previous Camera Effect actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1418115495} m_MethodName: inputSetPreviousCameraEffect m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Enable/Disable Camera Effect Name: Enable/Disable Camera Effect actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1418115495} m_MethodName: inputEnableOrDisableCameraEffectActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Close Photo Mode Name: Close Photo Mode actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476819} m_MethodName: inputEnableOrDisablePhotoMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Enable/Disable Action Panel Name: Enable/Disable Action Panel actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: enableOrDisableActionScreenTemporally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Photo Mode m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Move Camera Up Name: Move Camera Up actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476819} m_MethodName: inputMoveCameraUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 7 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Move Camera Down Name: Move Camera Down actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476819} m_MethodName: inputMoveCameraDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 8 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Rotate Camera To Left Name: Rotate Camera To Left actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476819} m_MethodName: inputRotateCameraToLeft m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 9 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Rotate Camera To Right Name: Rotate Camera To Right actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476819} m_MethodName: inputRotategCameraToRight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 10 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Start Increase Camera Movement Speed Name: Increase Camera Movement Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476819} m_MethodName: inputSetTurboMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 11 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Stop Increase Camera Movement Speed Name: Increase Camera Movement Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 147476819} m_MethodName: inputSetTurboMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 11 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 - actionName: Activate Character Gesture Name: Activate Character Gesture actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 12 axesStringList: - Take Photo - Toogle Camera Rotation - Next Camera Effect - Previous Camera Effect - Enable/Disable Camera Effect - Close Photo Mode - Enable/Disable Action Panel - Move Camera Up - Move Camera Down - Rotate Camera To Left - Rotate Camera To Right - Increase Camera Movement Speed - Activate Character Gesture multiAxesStringIndex: 20 axesCount: 14 currentlyActive: 0 canUseInputOnPlayerPaused: 1 ignoreCheckInputActive: 0 multiAxesStringIndex: 32 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Magic System axes: - actionName: Regular Magic Name: Regular Magic actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1517640529} m_MethodName: useMagicSpell m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Regular Magic - Strong Magic - Special Magic multiAxesStringIndex: 21 - actionName: Strong Magic Name: Strong Magic actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1517640529} m_MethodName: useMagicSpell m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Strong m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Regular Magic - Strong Magic - Special Magic multiAxesStringIndex: 21 - actionName: Special Magic Name: Special Magic actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1517640529} m_MethodName: useMagicSpell m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Special m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Regular Magic - Strong Magic - Special Magic multiAxesStringIndex: 21 axesCount: 3 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 34 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Swim System axes: - actionName: Start Increase Speed Name: Increase Swim Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: inputChangeTurboState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Increase Swim Speed - Move Up - Move Down multiAxesStringIndex: 22 - actionName: Stop Increase Speed Name: Increase Swim Speed actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: inputChangeTurboState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Increase Swim Speed - Move Up - Move Down multiAxesStringIndex: 22 - actionName: Start Move Up Name: Move Up actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: inputMoveUp m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Increase Swim Speed - Move Up - Move Down multiAxesStringIndex: 22 - actionName: Stop Move Up Name: Move Up actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: inputMoveUp m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Increase Swim Speed - Move Up - Move Down multiAxesStringIndex: 22 - actionName: Start Move Down Name: Move Down actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: inputMoveDown m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 2 axesStringList: - Increase Swim Speed - Move Up - Move Down multiAxesStringIndex: 22 - actionName: Stop Move Down Name: Move Down actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: inputMoveDown m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Increase Swim Speed - Move Up - Move Down multiAxesStringIndex: 22 axesCount: 6 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 35 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Climb axes: - actionName: Start Slide Down Name: Slide Down actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955105288} m_MethodName: inputSetSlideDownState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 0 axesStringList: - Slide Down multiAxesStringIndex: 23 - actionName: Stop Slide Down Name: Slide Down actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955105288} m_MethodName: inputSetSlideDownState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Slide Down multiAxesStringIndex: 23 axesCount: 2 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 38 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - axesName: Craft Placement axes: - actionName: Confirm Place Object Name: Confirm Place Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputConfirmToPlaceObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object multiAxesStringIndex: 24 - actionName: Rotate To Right Name: Rotate To Right actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputRotateObjectToRightOrLeft m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 1 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object multiAxesStringIndex: 24 - actionName: Rotate To Left Name: Rotate To Left actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputRotateObjectToRightOrLeft m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object multiAxesStringIndex: 24 - actionName: Rotate Up Name: Rotate Up actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputRotateObjectToUpOrDown m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object multiAxesStringIndex: 24 - actionName: Rotate Down Name: Rotate Down actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputRotateObjectToUpOrDown m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 4 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object multiAxesStringIndex: 24 - actionName: Cancel Place Object Name: Cancel Place Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputCancelPlaceObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object multiAxesStringIndex: 24 - actionName: Take Object Back Name: Take Object Back actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputConfirmToTakeObjectBackToInventory m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 6 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object multiAxesStringIndex: 24 - actionName: Confirm Attach Object Name: Confirm Attach Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputConfirmToAttachObjectToSurfaceDetected m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 7 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object multiAxesStringIndex: 24 - actionName: Check Connect Station Input Name: Check Connect Station Input actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputCheckConnectStationInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 8 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object - Check Connect Station Input - Remove Station Input multiAxesStringIndex: 24 - actionName: Remove Station Input Name: Remove Station Input actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputCheckRemoveStationInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 9 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object - Check Connect Station Input - Remove Station Input multiAxesStringIndex: 24 - actionName: Select Next Object Name: Select Next Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputSelectNextObjectForPlacement m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 10 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object - Check Connect Station Input - Remove Station Input - Select Next Object - Select Previous Object multiAxesStringIndex: 24 - actionName: Select Previous Object Name: Select Previous Object actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658960} m_MethodName: inputSelectPreviousObjectForPlacement m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 11 axesStringList: - Confirm Place Object - Rotate To Right - Rotate To Left - Rotate Up - Rotate Down - Cancel Place Object - Take Object Back - Confirm Attach Object - Check Connect Station Input - Remove Station Input - Select Next Object - Select Previous Object multiAxesStringIndex: 24 axesCount: 12 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 39 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - Craft Placement - axesName: Quick Mode Input System axes: - actionName: Select Melee Weapon Attack Name: Select Melee Weapon Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Select Melee Weapon Attack - Select Fire Weapon Attack - Select Bow Weapon Attack - Select Power Attack - Set Next Selection Info - Set Previous Selection Info multiAxesStringIndex: 25 - actionName: Select Fire Weapon Attack Down Name: Select Fire Weapon Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapon Attack m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Select Melee Weapon Attack - Select Fire Weapon Attack - Select Bow Weapon Attack - Select Power Attack - Set Next Selection Info - Set Previous Selection Info multiAxesStringIndex: 25 - actionName: Select Fire Weapon Attack Up Name: Select Fire Weapon Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Weapon Attack m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Select Melee Weapon Attack - Select Fire Weapon Attack - Select Bow Weapon Attack - Select Power Attack - Set Next Selection Info - Set Previous Selection Info multiAxesStringIndex: 25 - actionName: Select Bow Weapon Attack Down Name: Select Bow Weapon Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Arrow Bow Attack m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Select Melee Weapon Attack - Select Fire Weapon Attack - Select Bow Weapon Attack - Select Power Attack - Set Next Selection Info - Set Previous Selection Info multiAxesStringIndex: 25 - actionName: Select Bow Weapon Attack Up Name: Select Bow Weapon Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Arrow Bow Attack m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Select Melee Weapon Attack - Select Fire Weapon Attack - Select Bow Weapon Attack - Select Power Attack - Set Next Selection Info - Set Previous Selection Info multiAxesStringIndex: 25 - actionName: Select Power Attack Down Name: Select Power Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Power Attack m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Select Melee Weapon Attack - Select Fire Weapon Attack - Select Bow Weapon Attack - Select Power Attack - Set Next Selection Info - Set Previous Selection Info multiAxesStringIndex: 25 - actionName: Select Power Attack Hold Name: Select Power Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 0 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressHold m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Power Attack m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Select Melee Weapon Attack - Select Fire Weapon Attack - Select Bow Weapon Attack - Select Power Attack - Set Next Selection Info - Set Previous Selection Info multiAxesStringIndex: 25 - actionName: Select Power Attack Up Name: Select Power Attack actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 2 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Power Attack m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Select Melee Weapon Attack - Select Fire Weapon Attack - Select Bow Weapon Attack - Select Power Attack - Set Next Selection Info - Set Previous Selection Info multiAxesStringIndex: 25 - actionName: Set Next Selection Info Name: Set Next Selection Info actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputSetNextOrPreviousSelectionInfo m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 axesStringIndex: 4 axesStringList: - Select Melee Weapon Attack - Select Fire Weapon Attack - Select Bow Weapon Attack - Select Power Attack - Set Next Selection Info - Set Previous Selection Info multiAxesStringIndex: 25 - actionName: Set Previous Selection Info Name: Set Previous Selection Info actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputSetNextOrPreviousSelectionInfo m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 5 axesStringList: - Select Melee Weapon Attack - Select Fire Weapon Attack - Select Bow Weapon Attack - Select Power Attack - Set Next Selection Info - Set Previous Selection Info multiAxesStringIndex: 25 axesCount: 10 currentlyActive: 1 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 41 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - Craft Placement - Boat Vehicle Controls - Quick Mode Input System - axesName: Turn Based Combat System axes: - actionName: Confirm Command Name: Confirm Command actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 910370277} m_MethodName: inputConfirmCommand m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 0 axesStringList: - Confirm Command - Cancel Command - Next Target - Previous Target - Toggle Combat Mode multiAxesStringIndex: 26 - actionName: Cancel Command Name: Cancel Command actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 910370277} m_MethodName: inputCancelCommand m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 1 axesStringList: - Confirm Command - Cancel Command - Next Target - Previous Target - Toggle Combat Mode multiAxesStringIndex: 26 - actionName: Next Target Name: Next Target actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 910370277} m_MethodName: inputSelectNextTarget m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 2 axesStringList: - Confirm Command - Cancel Command - Next Target - Previous Target - Toggle Combat Mode multiAxesStringIndex: 26 - actionName: Previous Target Name: Previous Target actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 910370277} m_MethodName: inputSelectPreviousTarget m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 3 axesStringList: - Confirm Command - Cancel Command - Next Target - Previous Target - Toggle Combat Mode multiAxesStringIndex: 26 - actionName: Toggle Combat Mode Name: Toggle Combat Mode actionEnabled: 1 canBeUsedOnPausedGame: 0 buttonPressType: 1 buttonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 910370277} m_MethodName: inputToggleCombatMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 axesStringIndex: 4 axesStringList: - Confirm Command - Cancel Command - Next Target - Previous Target - Toggle Combat Mode multiAxesStringIndex: 26 axesCount: 5 currentlyActive: 0 canUseInputOnPlayerPaused: 0 ignoreCheckInputActive: 0 multiAxesStringIndex: 42 multiAxesStringList: - Player Controller - Player Camera - Gravity System - Grab Objects - Powers - Abilities - Use Devices - Close Combat - Scanner - Player Weapons - Inventory Menu - Map Menu - Friend List Manager - Examine Object - Puzzles - Hide System - Override System - Fly System - Jetpack - Others - Override Turrets - Override Regular Object - Override Explosive Barrel - Aircraft Controls - Car Controls - Flying Vehicle Controls - Hoverboard Controls - Hovercraft Controls - Motorbike Controls - Sphere Vehicle Controls - Usable Turret Controls - Chair Controls - Photo Mode - Car Controls (Without Axis) - Magic System - Swim System - Animal Controls - External Vehicle Controller - Climb - Craft Placement - Boat Vehicle Controls - Quick Mode Input System - Turn Based Combat System playerID: 2 inputEnabled: 1 showDebugActions: 0 inputCurrentlyActive: 1 input: {fileID: 1546321982} playerControllerManager: {fileID: 954210052} ignoreGamepad: 0 allowKeyboardAndGamepad: 0 allowGamepadInTouchDevice: 0 touchMovementControl: {fileID: 1335014980} touchCameraControl: {fileID: 1980532955} leftTouchSensitivity: 1 rightTouchSensitivity: 1 mouseSensitivity: 1 leftGamepadJoystickSensitivity: 1 rightGamepadJoystickSensitivity: 1 useVerticalAndHorizontalGamepadSensitivity: 0 leftGamepadJoystickHorizontalSensitivity: 1 leftGamepadJoystickVerticalSensitivity: 1 rightGamepadJoystickHorizontalSensitivity: 1 rightGamepadJoystickVerticalSensitivity: 1 touchPanel: {fileID: 54083007} usingTouchMovementJoystick: 1 useHorizontaTouchMovementButtons: 1 useVerticalTouchMovementButtons: 1 horizontalTouchMovementButtons: {fileID: 730408808} verticalTouchMovementButtons: {fileID: 58623393} inputLerpSpeedTouchMovementButtons: 15 pressingTouchHorizontalRightInput: 0 pressingTouchHorizontalLeftInput: 0 pressingTouchVerticalUpInput: 0 pressingTouchVerticalDownInput: 0 useOnlyKeyboard: 0 usingGamepad: 0 usingKeyBoard: 0 usingTouchControls: 0 gameManagerPaused: 0 useNewInputSystem: 0 horizontalString: Horizontal verticalString: Vertical mouseXString: Mouse X mouseYString: Mouse Y horizontalXString: Horizontal X verticalYString: Vertical Y movementAxis: {x: 0, y: 0} mouseAxis: {x: 0, y: 0} rawMovementAxis: {x: 0, y: 0} useMovementOrientation: 1 horizontalMovementOrientation: 1 verticalMovementOrientation: 1 useCameraOrientation: 1 horizontalCameraOrientation: 1 verticalCameraOrientation: 1 manualControlActive: 0 manualMovementHorizontalInput: 0 manualMovementVerticalInput: 0 manualMouseHorizontalInput: 0 manualMouseVerticalInput: 0 inputPaused: 0 ignoreAllActionsInput: 0 ignoreAllAxisInput: 0 showSingleMultiAxes: 0 currentMultiAxesToShow: 0 hideSingleMultiAxes: 1 mainPlayerInputPanelSystem: {fileID: 1811936470} inputCurrentlyActiveInfoList: [] editInputPanelPrefab: {fileID: 1427369142} editInputMenu: {fileID: 416907335} currentInputPanelListText: {fileID: 1792372402} playerIsNonLocalAvatar: 0 playerNonLocalAvatarID: 0 overrideInputValuesActive: 0 ignorePlayerActionsInput: 0 axisInputPaused: 0 movementAxisInputPaused: 0 cameraAxisInputPaused: 0 touchButtonList: - {fileID: 690751205} - {fileID: 1302361065} - {fileID: 789338917} - {fileID: 1349574998} - {fileID: 542502646} - {fileID: 1168813703} - {fileID: 1370240189} - {fileID: 1801344427} - {fileID: 1604581556} - {fileID: 297044846} - {fileID: 524692971} - {fileID: 786698068} - {fileID: 1521438249} - {fileID: 556190416} - {fileID: 1103232255} - {fileID: 1967560199} - {fileID: 1797691358} - {fileID: 1362924923} - {fileID: 1677133955} - {fileID: 802016357} - {fileID: 1711363878} - {fileID: 1500610604} - {fileID: 306919434} - {fileID: 690175900} - {fileID: 1363557293} - {fileID: 1774545116} - {fileID: 2105963744} - {fileID: 995273422} - {fileID: 1288201889} - {fileID: 1065144541} - {fileID: 619313382} - {fileID: 1637614429} - {fileID: 849923411} - {fileID: 1707471435} - {fileID: 2059368876} - {fileID: 1497811914} - {fileID: 1685246100} - {fileID: 207067233} - {fileID: 385724859} - {fileID: 1770544703} - {fileID: 2034385711} - {fileID: 1324363426} - {fileID: 57552306} - {fileID: 1893934781} - {fileID: 808696741} - {fileID: 1226129524} - {fileID: 1454236015} - {fileID: 1976551749} - {fileID: 157891818} - {fileID: 808691141} - {fileID: 1106567019} - {fileID: 1113853629} - {fileID: 1481846690} - {fileID: 993727327} - {fileID: 440549743} - {fileID: 1927881948} - {fileID: 7489480} - {fileID: 2123145233} - {fileID: 505897344} - {fileID: 1456791193} - {fileID: 1341166506} - {fileID: 138650029} - {fileID: 508032037} - {fileID: 1121637519} - {fileID: 1195846864} - {fileID: 1103405511} - {fileID: 957469033} - {fileID: 584636447} - {fileID: 1110214610} - {fileID: 1505665298} - {fileID: 1560208488} - {fileID: 108794696} - {fileID: 1771623982} - {fileID: 505569738} - {fileID: 1872955434} - {fileID: 1471927748} - {fileID: 1985839953} - {fileID: 63787462} - {fileID: 1569546015} - {fileID: 470111208} - {fileID: 644589934} - {fileID: 1741157868} - {fileID: 1048912142} - {fileID: 838262479} - {fileID: 1932535437} - {fileID: 208022777} - {fileID: 1897149421} - {fileID: 960846238} - {fileID: 1964850099} - {fileID: 1967534702} - {fileID: 593622569} - {fileID: 432297492} - {fileID: 1940809930} - {fileID: 1112655327} - {fileID: 2045864796} - {fileID: 1887583815} - {fileID: 1006831282} - {fileID: 1956754977} - {fileID: 1149717231} - {fileID: 1886626142} - {fileID: 1071725338} - {fileID: 772571965} - {fileID: 336463366} - {fileID: 679059063} - {fileID: 685239487} - {fileID: 436801164} - {fileID: 604041918} - {fileID: 1038024782} - {fileID: 1186347329} - {fileID: 569654399} - {fileID: 1309951708} - {fileID: 674071500} - {fileID: 785388272} - {fileID: 1159432578} - {fileID: 373936859} - {fileID: 454367758} - {fileID: 2130659022} - {fileID: 1617678444} - {fileID: 441583283} - {fileID: 2075470033} - {fileID: 40635729} - {fileID: 1737941096} - {fileID: 1540413772} - {fileID: 1073915461} - {fileID: 65928731} - {fileID: 1833060011} - {fileID: 994810999} - {fileID: 1602410326} - {fileID: 1288530075} - {fileID: 1907691891} - {fileID: 244329483} - {fileID: 2144341900} - {fileID: 889469117} - {fileID: 1322537806} - {fileID: 1609671909} - {fileID: 1414722246} - {fileID: 546542407} - {fileID: 1397441976} - {fileID: 302537642} - {fileID: 1415229095} - {fileID: 335308187} - {fileID: 1640605969} - {fileID: 660263355} - {fileID: 985945255} - {fileID: 416167369} - {fileID: 1175968026} - {fileID: 993842133} - {fileID: 1897258307} - {fileID: 467196008} - {fileID: 249309085} - {fileID: 192608788} - {fileID: 1059106788} - {fileID: 313760410} - {fileID: 1599784069} - {fileID: 979641202} - {fileID: 766296453} - {fileID: 1614055994} - {fileID: 416060541} - {fileID: 1636315612} - {fileID: 409712624} - {fileID: 1130991890} - {fileID: 1207292937} - {fileID: 368961345} - {fileID: 1504172605} - {fileID: 756264288} - {fileID: 1405304168} - {fileID: 1973861821} - {fileID: 175620477} - {fileID: 2127620403} - {fileID: 1901589128} - {fileID: 1025065926} - {fileID: 2131238464} - {fileID: 1072025399} - {fileID: 555422400} - {fileID: 508987450} - {fileID: 710937620} - {fileID: 1211764938} - {fileID: 916897463} - {fileID: 1732352357} - {fileID: 1478991800} - {fileID: 951166438} - {fileID: 1970882936} - {fileID: 1133531088} - {fileID: 403896860} - {fileID: 858325664} - {fileID: 634106696} - {fileID: 826346640} - {fileID: 1471895125} - {fileID: 355668410} - {fileID: 128911997} - {fileID: 1887611508} - {fileID: 1303429396} - {fileID: 1109393328} - {fileID: 1835456800} - {fileID: 1832235862} - {fileID: 1442759446} - {fileID: 81456858} - {fileID: 750421924} - {fileID: 28440358} - {fileID: 862997423} - {fileID: 153388326} - {fileID: 829381893} touchButtonsInfoList: - Name: Main Controls touchButtonList: - {fileID: 690751205} - {fileID: 1302361065} - {fileID: 789338917} - {fileID: 1349574998} - {fileID: 542502646} - {fileID: 1168813703} - {fileID: 1370240189} - {fileID: 1801344427} - {fileID: 1604581556} - {fileID: 297044846} - {fileID: 524692971} - {fileID: 786698068} - Name: Menus Contorls touchButtonList: - {fileID: 1521438249} - {fileID: 556190416} - {fileID: 1103232255} - Name: Others Controls touchButtonList: - {fileID: 1967560199} - {fileID: 1797691358} - {fileID: 1362924923} - Name: Weapons Controls touchButtonList: - {fileID: 1677133955} - {fileID: 802016357} - {fileID: 1711363878} - {fileID: 1500610604} - {fileID: 306919434} - {fileID: 690175900} - {fileID: 1363557293} - {fileID: 1774545116} - {fileID: 2105963744} - {fileID: 995273422} - Name: Powers Controls touchButtonList: - {fileID: 1288201889} - {fileID: 1065144541} - {fileID: 619313382} - Name: Aircraft Controls touchButtonList: - {fileID: 1637614429} - {fileID: 849923411} - {fileID: 1707471435} - {fileID: 2059368876} - {fileID: 1497811914} - {fileID: 1685246100} - {fileID: 207067233} - {fileID: 385724859} - {fileID: 1770544703} - {fileID: 2034385711} - {fileID: 1324363426} - {fileID: 57552306} - {fileID: 1893934781} - {fileID: 808696741} - {fileID: 1226129524} - Name: Car Controls touchButtonList: - {fileID: 1454236015} - {fileID: 1976551749} - {fileID: 157891818} - {fileID: 808691141} - {fileID: 1106567019} - {fileID: 1113853629} - {fileID: 1481846690} - {fileID: 993727327} - {fileID: 440549743} - {fileID: 1927881948} - {fileID: 7489480} - {fileID: 2123145233} - {fileID: 505897344} - {fileID: 1456791193} - {fileID: 1341166506} - Name: Flying Vehicle Controls touchButtonList: - {fileID: 138650029} - {fileID: 508032037} - {fileID: 1121637519} - {fileID: 1195846864} - {fileID: 1103405511} - {fileID: 957469033} - {fileID: 584636447} - {fileID: 1110214610} - {fileID: 1505665298} - {fileID: 1560208488} - {fileID: 108794696} - {fileID: 1771623982} - {fileID: 505569738} - {fileID: 1872955434} - {fileID: 1471927748} - {fileID: 1985839953} - Name: Hoverboard Controls touchButtonList: - {fileID: 63787462} - {fileID: 1569546015} - {fileID: 470111208} - {fileID: 644589934} - {fileID: 1741157868} - {fileID: 1048912142} - {fileID: 838262479} - {fileID: 1932535437} - {fileID: 208022777} - {fileID: 1897149421} - {fileID: 960846238} - {fileID: 1964850099} - Name: Hovercraft Controls touchButtonList: - {fileID: 1967534702} - {fileID: 593622569} - {fileID: 432297492} - {fileID: 1940809930} - {fileID: 1112655327} - {fileID: 2045864796} - {fileID: 1887583815} - {fileID: 1006831282} - {fileID: 1956754977} - {fileID: 1149717231} - {fileID: 1886626142} - {fileID: 1071725338} - {fileID: 772571965} - {fileID: 336463366} - Name: Motorbike Controls touchButtonList: - {fileID: 679059063} - {fileID: 685239487} - {fileID: 436801164} - {fileID: 604041918} - {fileID: 1038024782} - {fileID: 1186347329} - {fileID: 569654399} - {fileID: 1309951708} - {fileID: 674071500} - {fileID: 785388272} - {fileID: 1159432578} - {fileID: 373936859} - {fileID: 454367758} - {fileID: 2130659022} - Name: Sphere Vehicle Controls touchButtonList: - {fileID: 1617678444} - {fileID: 441583283} - {fileID: 2075470033} - {fileID: 40635729} - {fileID: 1737941096} - {fileID: 1540413772} - {fileID: 1073915461} - {fileID: 65928731} - {fileID: 1833060011} - {fileID: 994810999} - {fileID: 1602410326} - Name: Usable Turret Controls touchButtonList: - {fileID: 1288530075} - {fileID: 1907691891} - {fileID: 244329483} - {fileID: 2144341900} - {fileID: 889469117} - {fileID: 1322537806} - {fileID: 1609671909} - Name: Examine Object Controls touchButtonList: - {fileID: 1414722246} - {fileID: 546542407} - {fileID: 1397441976} - {fileID: 302537642} - {fileID: 1415229095} - {fileID: 335308187} - Name: Puzzles Controls touchButtonList: - {fileID: 1640605969} - {fileID: 660263355} - {fileID: 985945255} - {fileID: 416167369} - {fileID: 1175968026} - Name: Hide System Controls touchButtonList: - {fileID: 993842133} - {fileID: 1897258307} - {fileID: 467196008} - {fileID: 249309085} - Name: Chair Controls touchButtonList: - {fileID: 192608788} - {fileID: 1059106788} - Name: Photo Mode Controls touchButtonList: - {fileID: 313760410} - {fileID: 1599784069} - {fileID: 979641202} - {fileID: 766296453} - {fileID: 1614055994} - {fileID: 416060541} - {fileID: 1636315612} - {fileID: 409712624} - {fileID: 1130991890} - Name: Regular Melee Attack Controls touchButtonList: - {fileID: 1207292937} - {fileID: 368961345} - {fileID: 1504172605} - Name: Advanced Melee Attack Controls touchButtonList: - {fileID: 756264288} - {fileID: 1405304168} - {fileID: 1973861821} - {fileID: 175620477} - {fileID: 2127620403} - {fileID: 1901589128} - Name: Close Combat Controls touchButtonList: - {fileID: 1025065926} - {fileID: 2131238464} - {fileID: 1072025399} - Name: Magic Controls touchButtonList: - {fileID: 555422400} - {fileID: 508987450} - {fileID: 710937620} - Name: External Vehicle Controls touchButtonList: - {fileID: 1211764938} - Name: Craft Placement touchButtonList: - {fileID: 916897463} - {fileID: 1732352357} - {fileID: 1478991800} - {fileID: 951166438} - {fileID: 1970882936} - {fileID: 1133531088} - {fileID: 403896860} - {fileID: 858325664} - {fileID: 634106696} - {fileID: 826346640} - {fileID: 1471895125} - {fileID: 355668410} - Name: Boat Vehicle Controls touchButtonList: - {fileID: 128911997} - {fileID: 1887611508} - {fileID: 1303429396} - {fileID: 1109393328} - {fileID: 1835456800} - {fileID: 1832235862} - {fileID: 1442759446} - {fileID: 81456858} - {fileID: 750421924} - {fileID: 28440358} - {fileID: 862997423} - {fileID: 153388326} - {fileID: 829381893} usingPlayerMenu: 0 --- !u!1 &954501712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954501713} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &954501713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954501712} m_LocalRotation: {x: -0.3634317, y: 0.13629499, z: 0.15211888, w: 0.908956} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: 14.433001} --- !u!1 &954629494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954629495} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &954629495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954629494} m_LocalRotation: {x: -0, y: -0, z: -6.4392927e-15, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 536446968} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &954853927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954853928} - component: {fileID: 954853930} - component: {fileID: 954853929} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &954853928 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954853927} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1107601753} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &954853929 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954853927} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: j --- !u!222 &954853930 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954853927} m_CullTransparentMesh: 0 --- !u!1 &954959785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954959786} m_Layer: 5 m_Name: Resolution Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &954959786 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954959785} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.99999434, y: 0.99999434, z: 0.99999434} m_Children: - {fileID: 2091314246} - {fileID: 974912732} - {fileID: 883719027} m_Father: {fileID: 1826777222} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 614, y: -40} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &954992375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954992376} - component: {fileID: 954992377} m_Layer: 2 m_Name: Parent Out Of Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &954992376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954992375} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 539021956} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &954992377 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954992375} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3} m_Name: m_EditorClassIdentifier: parentTransform: {fileID: 778862160} resetChildLocalPosition: 0 setParentOnStart: 0 setNullParent: 0 childList: - {fileID: 539021956} --- !u!1 &955038176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 955038177} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &955038177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955038176} m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105} m_LocalPosition: {x: 0.25170055, y: 1.4796797, z: 0.53189486} m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 496891693} m_Father: {fileID: 1860147314} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &955105286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 955105287} - component: {fileID: 955105288} m_Layer: 0 m_Name: Free Climb System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &955105287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955105286} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1003440910} - {fileID: 1746608591} - {fileID: 810162324} m_Father: {fileID: 1564794299} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &955105288 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955105286} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 902d7024813923e43af96cec4f0e5cb7, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Free Climb externalControllerJumpEnabled: 1 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Paraglider - Parachute customActionCategoryID: 555 regularActionCategoryID: 0 behaviorCurrentlyActive: 0 climbEnabled: 1 climbCheckCanBeUsed: 1 minDistanceToSurfaceToGrabSurfaceOnGround: 0.8 minDistanceToSurfaceToGrabSurfaceOnAir: 1.5 activateClimbStateDirectlyOnPressInput: 1 canActivateClimbOnPlayerOnGround: 1 ignoreActivateClimbStateOnNextSurfaceDetectedActive: 0 surfaceOffset: 0.05 minWaitTimeSinceLastTimeActionActiveToClimb: 0.6 useRaycastDetectionToClimb: 0 mainClimbDetectionCollisionSystem: {fileID: 810162326} climbDetectionCollisionPositionOffset: {x: 0, y: -1, z: 0.12} updateRigidbodyPositionSmoothlyOnDetectionCollision: 0 minDelayToAdjustDetectionCollision: 1 adjustToFoundSurfaceSpeed: 4 adjustToFoundSurfaceOffset: 0.35 resetPlayerRotationSpeed: 5 rotateCameraToPlayerRotationOnClimbActiveEnabled: 0 useCameraOffsetOnClimbActiveEnabled: 1 cameraOffsetOnClimbActive: {x: 0, y: 1, z: -2} cameraOffsetOnClimbActiveLerpSpeed: 0.3 offsetToCheckIfStopClimbStateOnRaycast: 1.3 minTimeToStopClimbIfNotSurfaceFound: 0.3 maxRaycastDistanceToStopClimb: 1 raycastLayermask: serializedVersion: 2 m_Bits: 1 raycastDistance: 0.9 raycastDistanceToCheckToActivateClimbOnGround: 0.9 raycastDistanceToCheckToActivateClimbOnAir: 1.6 verticalRaycastOffset: 1.3 useClimbZoneDetectionRaycast: 1 upOffsetToDetectSurfaceOnMovementInput: 1.5 downOffsetToDetectSurfaceOnMovementInput: 0.8 rightOffsetToDetectSurfaceOnMovementInput: 1 leftOffsetToDetectSurfaceOnMovementInput: 1 useSurfacesToIgnoreTags: 0 surfacesToIgnoreTagsList: - Untagged useSurfacesToCheckTagsOnClimbByInput: 1 surfacesToCheckTagsOnClimbByInputList: - SurfaceToClimb checkForClimbSurfaceZoneSystemOnClimbInput: 1 avoidMovementTowardSurfacesToIgnore: 1 stopClimbIfSurfaceToIgnoreDetected: 0 avoidMovementTowardNoClimbZones: 0 ignoreRigidbodies: 1 checkSurfaceForLowerBodyEnabled: 1 useHangStateOnNoSurfaceOnLowerBody: 1 lowerBodyRaycastOffset: 0.75 upperBodyRaycastOffset: 2 checkSurfaceAbovePlayerEnabled: 1 abovePlayerRaycastOffset: 1.5 checkSurfaceBelowPlayerEnabled: 1 belowPlayerRaycastOffset: 0.8 checkSidesEnabled: 1 raycastDistanceToCheckSides: 0.8 checkCloseSidesEnabled: 1 raycastDistanceToCheckCloseSides: 0.7 slideDownEnabled: 1 slideDownSpeedThirdPerson: 10 SlideDownSpeedFirstPerson: 10 useMovementCurve: 0 mainMovementCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 useVelocityCurve: 0 mainVelocityCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 stopClimbAtMinAngleOnSurface: 1 minAngleToStopClimb: -50 stopClimbAtMaxAngleOnSurface: 1 maxAngleToStopClimb: 50 minTimeAngleLimitReachedToStopClimb: 1 disableClimbStateOnDamageReceivedEnabled: 0 climbMovementSpeedThirdPerson: 2 climbMovementSpeedFirstPerson: 2 climbVelocityThirdPerson: 2 climbVelocityFirstPerson: 2 climbRotationSpeedThirdPerson: 5 climbRotationSpeedFirstPerson: 5 climbTurboSpeed: 2 impulseOnJump: {x: 0, y: 15, z: -10} maxVelocityChangeSlide: 0 jumpRotationSpeedThirdPerson: 1 jumpRotationSpeedFirstPerson: 0.5 keepWeapons: 1 drawWeaponsIfCarriedPreviously: 1 actionID: 5654231 freeClimbAnimatorName: Free Climb checkIfClimbHangOnAirForAction: 1 freeClimbHangFromAirActionID: 5654232 checkIfClimbHangOnGroundForAction: 1 freeClimbHangFromGroundActionID: 5654233 minDelayToUseMovementInputOnClimbStart: 1 externalControlleBehaviorActiveAnimatorName: External Behavior Active actionIDAnimatorName: Action ID horizontalAnimatorName: Horizontal Action verticalAnimatorName: Vertical Action inputLerpSpeed: 0.06 setNewCameraStateOnThirdPerson: 1 newCameraStateOnThirdPerson: Free Climb View climbSurfaceActionSystemTransform: {fileID: 1003440910} maxAngleDifferenceOnSurfaceToClimb: 40 checkTopSurfaceRaycastOffset: 2.3 climbSurfaceTopSpeed: 2 eventToActivateClimbSurfaceActionSystem: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1003440915} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1003440913} m_MethodName: setPlayerActionActive m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: addDeviceToList m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1003440909} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1003440913} m_MethodName: inputPlayCurrentAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 checkIfDetectClimbActive: 0 climbActive: 0 isFirstPersonActive: 0 carryingWeaponsPreviously: 0 climbPaused: 0 activateClimbStateOnNextSurfaceDetectedActive: 0 slidingDownActive: 0 activateAutoSlideDownOnSurface: 0 slidingDownResult: 0 playerParentAssigned: 0 adjustingPlayerToSurfaceCollisionDetection: 0 surfaceAngle: 0 surfaceFoundOnSide: 0 surfaceFoundOnCloseSide: 0 surfaceFoundOnRegularRaycast: 0 upperBodySurfaceDetected: 0 lowerBodySurfaceDetected: 0 surfaceDetectedAbovePlayer: 0 surfafeDetectedBelowPlayer: 0 climbContactCount: 0 contactNormal: {x: 0, y: 0, z: 0} lastClimbNormal: {x: 0, y: 0, z: 0} angleDifferenceWithSurface: 0 surfaceDetectedOnMovementInputRaycast: 0 currentVerticalMovement: 0 currentHorizontalMovement: 0 rawAxisValues: {x: 0, y: 0} moving: 0 movementInputPressed: 0 climbStateActivatedByInput: 0 movementInputPausedActive: 0 movementInputDisabledOnSurface: 0 cancelMovementInputActive: 0 turboActive: 0 pauseTurboActive: 0 showGizmo: 0 useEventsOnFirstPerson: 0 eventOnStartFirstPerson: m_PersistentCalls: m_Calls: [] eventOnEndFirstPerson: m_PersistentCalls: m_Calls: [] useEventsOnThirdPerson: 0 eventOnStartThirdPerson: m_PersistentCalls: m_Calls: [] eventOnEndThirdPerson: m_PersistentCalls: m_Calls: [] eventOnCheckForClimbStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setGrabToSurfaceInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStopCheckForClimbStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setGrabToSurfaceInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnClimbStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 440585768} m_MethodName: stopFreeFallStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setStaminaStateAsPaused m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Climb m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210069} m_MethodName: setTemporalOnAnimatorIKComponentActive m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1746608592} m_ObjectArgumentAssemblyTypeName: OnAnimatorIKComponent, Assembly-CSharp m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStopClimbStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setStaminaStateAsNotPaused m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Climb m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turbo Free Climb m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Climb m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210069} m_MethodName: setTemporalOnAnimatorIKComponentDeactivate m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1746608592} m_ObjectArgumentAssemblyTypeName: OnAnimatorIKComponent, Assembly-CSharp m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setOtherClimbActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventBeforeCheckingForClimbStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335544080} m_MethodName: setIgnoreApplySpeedOnHookStopTemporallyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1335544080} m_MethodName: removeHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 440585768} m_MethodName: stopFreeFallStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setOtherClimbActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnTurbo: 1 eventOnStartTurbo: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Climb m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: activeStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turbo Free Climb m_BoolArgument: 0 m_CallState: 2 eventOnEndTurbo: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turbo Free Climb m_BoolArgument: 0 m_CallState: 2 eventOnRegularClimbSpeed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: activeStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Climb m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} playerTransform: {fileID: 954210068} mainRigidbody: {fileID: 954210066} playerCameraTransform: {fileID: 176855560} mainPlayerCamera: {fileID: 176855561} mainPlayerWeaponsManager: {fileID: 954210076} mainAnimator: {fileID: 954210067} mainHeadTrack: {fileID: 954210063} stopClimbToWalkOnSurfaceActionName: Stop Climb To Walk On Surface --- !u!1 &955531363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 955531364} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &955531364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955531363} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &955595221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 955595222} - component: {fileID: 955595223} - component: {fileID: 955595226} - component: {fileID: 955595225} - component: {fileID: 955595224} m_Layer: 0 m_Name: Acid Shooter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &955595222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955595221} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1865493197} - {fileID: 562978304} - {fileID: 406020723} - {fileID: 1204669078} m_Father: {fileID: 772658220} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &955595223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955595221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1204669077} aimPosition: {fileID: 872365265} walkPosition: {fileID: 1202244637} keepPosition: {fileID: 881537431} aimRecoilPosition: {fileID: 826677340} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 2082673843} surfaceCollisionRayPosition: {fileID: 878164527} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1711843813} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1931295139} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 1522915015} - {fileID: 42824289} weaponPositionInHandForDeactivateIK: {fileID: 1520347847} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.005} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 1 spline: {fileID: 2004560510} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 146938758} - {fileID: 873102672} - {fileID: 107854352} - {fileID: 1202244637} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1182316022} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1931516539} wayPoints: - {fileID: 1597598466} - {fileID: 1182316022} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 1116780413} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1166893277} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1078659262} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1542167880} wayPoints: - {fileID: 1078659262} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 1802474344} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1691258460} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1037249976} weaponRotationPointHolder: {fileID: 1874293641} weaponRotationPointHeadLookTarget: {fileID: 1700617332} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 1950233850} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 79158134} aimRecoilPosition: {fileID: 711759160} walkPosition: {fileID: 864216663} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1287294950} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1767687924} surfaceCollisionRayPosition: {fileID: 1826569078} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1305590474} meleeAttackRaycastPosition: {fileID: 30621079} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1992458092} attachmentCameraPosition: {fileID: 1893471564} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 845205371} - {fileID: 804055157} weaponPositionInHandForDeactivateIK: {fileID: 2011616235} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 1 spline: {fileID: 954192172} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1615893525} - {fileID: 470595904} - {fileID: 1573243496} - {fileID: 864216663} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1078659262} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 499781534} wayPoints: - {fileID: 1078659262} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 2128074065} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1266420801} aimRecoilPosition: {fileID: 1397945555} walkPosition: {fileID: 1826178744} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 816020052} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1880356956} surfaceCollisionRayPosition: {fileID: 240514298} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1455906224} meleeAttackRaycastPosition: {fileID: 1466192611} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1383012837} attachmentCameraPosition: {fileID: 628445194} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 237457080} - {fileID: 312236120} weaponPositionInHandForDeactivateIK: {fileID: 1439436350} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 1486287914} weaponRotationPointHolder: {fileID: 1113319644} useBezierCurve: 1 spline: {fileID: 78152044} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 149670379} - {fileID: 1241959061} - {fileID: 635537868} - {fileID: 1826178744} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1263256476} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 2130030244} wayPoints: - {fileID: 1263256476} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 2080669473} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.22, y: 1.499, z: 0.17} FBARunRotationOffset: {x: 0, y: -30, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.488, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.488, z: 0.24} FBAAimRecoilRotationOffset: {x: -1, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1204669077} aimPosition: {fileID: 1167997968} walkPosition: {fileID: 682305335} keepPosition: {fileID: 1284220591} aimRecoilPosition: {fileID: 799432641} walkRecoilPosition: {fileID: 1197096575} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 993844935} surfaceCollisionRayPosition: {fileID: 543025901} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1458060825} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1518281969} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 1941706177} jumpEndPosition: {fileID: 872534617} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 2009342774} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1494803461} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.005, y: 0.007, z: 0.06} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 1, y: 2.5, z: 5} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 990492455} crouchRecoilPosition: {fileID: 884599975} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0728 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 744466521} walkRecoilPosition: {fileID: 1855296309} keepPosition: {fileID: 769367732} crouchPosition: {fileID: 1982704000} crouchRecoilPosition: {fileID: 1401148898} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 173833234} surfaceCollisionRayPosition: {fileID: 405135317} lowerWeaponPosition: {fileID: 1057741394} runPosition: {fileID: 164464638} jumpStartPosition: {fileID: 1611024769} jumpEndPosition: {fileID: 634118994} meleeAttackPosition: {fileID: 1474571605} meleeAttackRaycastPosition: {fileID: 1629522575} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1622679197} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1075992458} walkRecoilPosition: {fileID: 1209774997} keepPosition: {fileID: 1569987000} crouchPosition: {fileID: 455782484} crouchRecoilPosition: {fileID: 1944163845} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 975205260} surfaceCollisionRayPosition: {fileID: 1554717922} lowerWeaponPosition: {fileID: 1775779076} runPosition: {fileID: 954501713} jumpStartPosition: {fileID: 1259451491} jumpEndPosition: {fileID: 1025680167} meleeAttackPosition: {fileID: 1806504078} meleeAttackRaycastPosition: {fileID: 1786405706} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 173739448} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.184 bobRotationPercentageAiming: 0.184 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -7, y: 7} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.2 bobRotationRunningMultiplier: 1.2 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.1 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 1.5, y: 0.5, z: 1} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 11 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0.5, z: 0.76} thirdPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 1338080403296594, guid: 8658a951c26c0b44e9356b59c5530a8b, type: 3} inventoryWeaponPrefabObject: {fileID: 1173798659889298, guid: 67ade8ea61c18e340ae6b21d1e012828, type: 3} weaponGameObject: {fileID: 1204669077} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 1204669079} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 1326683471} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 1204669082} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 1204669078} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.07, y: 0.07} horizontalShotCameraNoiseAmountFirstPerson: {x: -0.01, y: 0.01} verticalShotCameraNoiseAmountThirdPerson: {x: 0.1, y: 0.1} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.04, y: 0.04} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 0} weaponUsesAttachment: 0 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: dd6fac84cc5c770439fecc008a5ebe10, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: Acid Shooter useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &955595224 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955595221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Acid Shooter maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &955595225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955595221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Acid Shooter relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1158761557553516, guid: 359701b436ae38242b6862c1eb6bac99, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 955595223} mainPlayerWeaponSystem: {fileID: 1204669082} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 1172883526} newWeaponMeshParent: {fileID: 544765955} weaponViewTransform: {fileID: 124867036} replaceArmsModel: 0 armsParent: {fileID: 1865493197} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 544765955} currentWeaponMesh: {fileID: 1916649452} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Sight removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 544765955} currentWeaponMesh: {fileID: 1069501035} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 544765955} currentWeaponMesh: {fileID: 402559805} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955595225} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955595225} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955595225} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1204669082} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1204669082} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1204669082} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1204669082} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 955595225} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1865493196} - {fileID: 613253232} - {fileID: 2032225924} - {fileID: 406020722} - {fileID: 1013058677} - {fileID: 1208792117} - {fileID: 431697582} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &955595226 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955595221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 1326683471} - {fileID: 872365265} - {fileID: 1202244637} - {fileID: 826677340} - {fileID: 2082673843} - {fileID: 878164527} - {fileID: 572761625} - {fileID: 2004560509} - {fileID: 120885324} - {fileID: 2093124980} - {fileID: 1789386827} - {fileID: 504582955} - {fileID: 1251263319} - {fileID: 1798272486} - {fileID: 1597598466} - {fileID: 1931516539} - {fileID: 1542167880} - {fileID: 1149679335} - {fileID: 146938758} - {fileID: 873102672} - {fileID: 107854352} - {fileID: 13924159} - {fileID: 777752680} - {fileID: 1732090464} - {fileID: 1711843813} - {fileID: 1931295139} - {fileID: 270988198} - {fileID: 1522915015} - {fileID: 42824289} - {fileID: 1520347847} - {fileID: 1950233850} - {fileID: 2008675734} - {fileID: 1700617332} - Name: First Person View objectTransformInfoList: - {fileID: 663103427} - {fileID: 1221043110} - {fileID: 1461323484} - {fileID: 1699387014} - {fileID: 1448344022} - {fileID: 1167997968} - {fileID: 682305335} - {fileID: 1284220591} - {fileID: 799432641} - {fileID: 1197096575} - {fileID: 1578942076} - {fileID: 993844935} - {fileID: 543025901} - {fileID: 1518281969} - {fileID: 1941706177} - {fileID: 872534617} - {fileID: 2009342774} - {fileID: 1494803461} - {fileID: 990492455} - {fileID: 884599975} - {fileID: 1458060825} - Name: IK Positions objectTransformInfoList: - {fileID: 1182316022} - {fileID: 1078659262} - {fileID: 1691258460} - {fileID: 1802474344} - {fileID: 1166893277} - {fileID: 1116780413} - {fileID: 701703815} - {fileID: 800400} - {fileID: 1263256476} - {fileID: 1664690019} - {fileID: 2128074065} - {fileID: 2080669473} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 16 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 1204669078} mainWeaponPositionsParentThirdPerson: - {fileID: 1199289798} - {fileID: 613253233} - {fileID: 2032225925} mainWeaponPositionChildsThirdPerson: - {fileID: 1326683471} - {fileID: 872365265} - {fileID: 1202244637} - {fileID: 881537431} - {fileID: 826677340} - {fileID: 2082673843} - {fileID: 878164527} - {fileID: 572761625} - {fileID: 2004560509} - {fileID: 120885324} - {fileID: 2093124980} - {fileID: 1789386827} - {fileID: 504582955} - {fileID: 1251263319} - {fileID: 1597598466} - {fileID: 146938758} - {fileID: 873102672} - {fileID: 107854352} - {fileID: 13924159} - {fileID: 1732090464} - {fileID: 1711843813} - {fileID: 1931295139} - {fileID: 1522915015} - {fileID: 42824289} - {fileID: 1950233850} - {fileID: 79158134} - {fileID: 711759160} - {fileID: 864216663} - {fileID: 1287294950} - {fileID: 1767687924} - {fileID: 1826569078} - {fileID: 746618457} - {fileID: 954192171} - {fileID: 1272858874} - {fileID: 1583342966} - {fileID: 1047777974} - {fileID: 28802691} - {fileID: 49938433} - {fileID: 1615893525} - {fileID: 470595904} - {fileID: 1573243496} - {fileID: 1893471564} - {fileID: 1992458092} - {fileID: 1305590474} - {fileID: 30621079} - {fileID: 845205371} - {fileID: 804055157} - {fileID: 1266420801} - {fileID: 1397945555} - {fileID: 1826178744} - {fileID: 816020052} - {fileID: 1880356956} - {fileID: 240514298} - {fileID: 47569461} - {fileID: 78152043} - {fileID: 1863928588} - {fileID: 545397606} - {fileID: 1413587042} - {fileID: 1838596457} - {fileID: 1879220317} - {fileID: 149670379} - {fileID: 1241959061} - {fileID: 635537868} - {fileID: 1383012837} - {fileID: 628445194} - {fileID: 1455906224} - {fileID: 1466192611} - {fileID: 237457080} - {fileID: 312236120} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!4 &956331385 stripped Transform: m_CorrespondingSourceObject: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} m_PrefabInstance: {fileID: 1170233869} m_PrefabAsset: {fileID: 0} --- !u!1 &956989021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 956989024} - component: {fileID: 956989023} - component: {fileID: 956989022} m_Layer: 5 m_Name: Info Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &956989022 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956989021} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content --- !u!222 &956989023 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956989021} m_CullTransparentMesh: 0 --- !u!224 &956989024 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956989021} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 386483479} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 291.11, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &957055260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957055261} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &957055261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957055260} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.679, z: 0.27} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &957265539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957265540} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &957265540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957265539} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &957391963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957391964} m_Layer: 5 m_Name: Dialog Options List Size m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &957391964 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957391963} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 742818055} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000022888, y: 0.0009918199} m_SizeDelta: {x: 797.9, y: 154.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &957469031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957469032} - component: {fileID: 957469035} - component: {fileID: 957469034} - component: {fileID: 957469033} m_Layer: 5 m_Name: Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &957469032 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957469031} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &957469033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957469031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 957469034} --- !u!114 &957469034 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957469031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &957469035 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957469031} m_CullTransparentMesh: 0 --- !u!1 &957471755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957471756} - component: {fileID: 957471758} - component: {fileID: 957471757} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &957471756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957471755} m_LocalRotation: {x: 0.08367785, y: 0, z: 0, w: 0.9964929} m_LocalPosition: {x: 0, y: -0.0133, z: -0.1273} m_LocalScale: {x: 0.038820274, y: 0.075423114, z: 0.03432634} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 9.6, y: 0, z: 0} --- !u!23 &957471757 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957471755} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &957471758 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957471755} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &957493146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957493147} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &957493147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957493146} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1484881734} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &957896408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957896409} - component: {fileID: 957896411} - component: {fileID: 957896410} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &957896409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957896408} m_LocalRotation: {x: 0.7071068, y: 2.5284592e-11, z: -0.0000000013168456, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.006600037, z: 0.08685999} m_LocalScale: {x: 0.017907161, y: 0.016977545, z: 0.017907225} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &957896410 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957896408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &957896411 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957896408} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &958062805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 958062806} - component: {fileID: 958062807} - component: {fileID: 958062808} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &958062806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958062805} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1909190859} m_Father: {fileID: 1120534251} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &958062807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958062805} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 688780754} IKWeaponManager: {fileID: 1324791365} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 958062808} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Cannon attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Gather Ammo From Health attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 238334150} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanGatherHealthState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanGatherHealthState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It converts health into ammo for this weapon from the object that you are "shooting" - Name: Gather Ammo From Energy attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 238334150} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanGatherEnergyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanGatherEnergyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It converts energy into ammo for this weapon from the object that you are "shooting" - Name: Gather Ammo From Fuel attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 238334150} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanGatherFuelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanRefillFuelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It converts fuel into ammo for this weapon from the object that you are "shooting" attachmentPlaceTransform: {fileID: 2066278474} offsetAttachmentPlaceTransform: {fileID: 1848094565} offsetAttachmentPointTransform: {fileID: 1137818160} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1246801404} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 1 noAttachmentText: MANUAL attachmentPlaceInfoList: - Name: Activate Heal attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1837085069} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanHealState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanHealState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Heal the object that the weapon is "shooting" - Name: Activate Damage attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1844435998} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanDamageState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanDamageState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Damage the object that the weapon is "shooting" - Name: Activate Energy attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1844435998} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanRefillEnergyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanRefillEnergyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Refills energy to the object that the weapon is "shooting" - Name: Activate Fuel attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1844435998} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanRefillFuelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setCanRefillFuelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Refills fuel to the object that the weapon is "shooting" attachmentPlaceTransform: {fileID: 1952184684} offsetAttachmentPlaceTransform: {fileID: 739102940} offsetAttachmentPointTransform: {fileID: 1752841458} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1903673877} objectToReplace: - {fileID: 1100381322} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Shoot Mode attachmentPlaceEnabled: 1 noAttachmentText: REGULAR attachmentPlaceInfoList: - Name: Ammo Refiller attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setHealModeActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780758} m_MethodName: setHealModeActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It toggles the state to refill energy or health, or fuel to objects or extra those elements from them to convert them into ammo attachmentPlaceTransform: {fileID: 1362202109} offsetAttachmentPlaceTransform: {fileID: 1155950979} offsetAttachmentPointTransform: {fileID: 701329331} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1577397333} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Barrel attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1856460380} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1457424373} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1457424373} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: An useful laser that helps to know where the projectiles will impact. - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 395162270} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 395162272} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 395162272} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A very needed object when you are in a dark place. attachmentPlaceTransform: {fileID: 228393628} offsetAttachmentPlaceTransform: {fileID: 1486656036} offsetAttachmentPointTransform: {fileID: 980901228} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 693500540} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 0 noAttachmentText: STANDARD attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 2010975947} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It increases the magazine size of the weapon to 100 projectiles. attachmentPlaceTransform: {fileID: 1603492706} offsetAttachmentPlaceTransform: {fileID: 353366818} offsetAttachmentPointTransform: {fileID: 1220437691} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 458965242} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 0 noAttachmentText: ANALOGIC attachmentPlaceInfoList: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 653568409} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 653568409} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1627700827} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 653568409} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1627700827} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A simple yet useful red dot sight. attachmentPlaceTransform: {fileID: 161377741} offsetAttachmentPlaceTransform: {fileID: 1392894226} offsetAttachmentPointTransform: {fileID: 1526076423} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1533472623} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &958062808 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958062805} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &958265441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 958265442} - component: {fileID: 958265443} m_Layer: 0 m_Name: Shoulder_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &958265442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958265441} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 43 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &958265443 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958265441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300042, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000011920929, y: 0.5342368, z: -0.025234044} m_Extent: {x: 0.37440938, y: 0.18719932, z: 0.18684992} m_DirtyAABB: 0 --- !u!1 &958447458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 958447459} - component: {fileID: 958447461} - component: {fileID: 958447460} m_Layer: 2 m_Name: thrustParticles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &958447459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958447458} m_LocalRotation: {x: -0.50000024, y: 0.49999976, z: -0.49999985, w: -0.5000001} m_LocalPosition: {x: 0, y: -0.2592, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1579932376} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &958447460 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958447458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bf3e3554a22ae6a4abc2cce20fcaffc2, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 4300000, guid: 8f93f1f045e70574d85cfc474a2877a3, type: 3} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &958447461 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958447458} serializedVersion: 6 lengthInSec: 0.2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.4862745, g: 0.19215687, b: 0.84705883, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 40 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.99579835 value: 0.6212767 inSlope: -0.9246919 outSlope: -0.9246919 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0, b: 0, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 13336 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1001 &959139844 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 1837671373229342, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4525782106804592, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} propertyPath: m_LocalPosition.x value: 4.18 objectReference: {fileID: 0} - target: {fileID: 4525782106804592, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4525782106804592, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} propertyPath: m_LocalPosition.z value: -35.1 objectReference: {fileID: 0} - target: {fileID: 4525782106804592, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4525782106804592, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4525782106804592, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4525782106804592, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4525782106804592, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} propertyPath: m_RootOrder value: 8 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} --- !u!4 &959139845 stripped Transform: m_CorrespondingSourceObject: {fileID: 4525782106804592, guid: 4bfdb65aeb6958d4d9176e4d69b73609, type: 3} m_PrefabInstance: {fileID: 959139844} m_PrefabAsset: {fileID: 0} --- !u!1 &959168628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959168629} m_Layer: 5 m_Name: Jetpack Mode Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &959168629 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959168628} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2012022168} m_Father: {fileID: 188566162} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &959256154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959256155} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &959256155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959256154} m_LocalRotation: {x: -0.5820063, y: 0.014898188, z: 0.18948145, w: 0.7906602} m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.00001, z: 1.0000103} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &959259616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959259617} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &959259617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959259616} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &959427536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959427537} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &959427537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959427536} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0.14400013, y: 1.5650016, z: 0.6270011} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &959490031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959490032} - component: {fileID: 959490034} - component: {fileID: 959490033} m_Layer: 5 m_Name: Text (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &959490032 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959490031} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5184707} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -159} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &959490033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959490031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Reverse Vertical --- !u!222 &959490034 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959490031} m_CullTransparentMesh: 0 --- !u!1 &959520116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959520117} - component: {fileID: 959520120} - component: {fileID: 959520119} - component: {fileID: 959520118} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &959520117 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959520116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 597449599} m_Father: {fileID: 936817932} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 276, y: 0} m_SizeDelta: {x: -1249, y: -468} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &959520118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959520116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1832101725} m_HandleRect: {fileID: 1832101724} m_Direction: 2 m_Value: 1 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &959520119 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959520116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &959520120 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959520116} m_CullTransparentMesh: 0 --- !u!1 &960034510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960034511} - component: {fileID: 960034513} - component: {fileID: 960034512} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &960034511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960034510} m_LocalRotation: {x: -0, y: 0.000000029802312, z: 0.53043723, w: 0.8477242} m_LocalPosition: {x: -0.0243, y: 0.0257, z: 0.17311} m_LocalScale: {x: 0.048866227, y: 0.024465056, z: 0.15523562} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 64.07} --- !u!23 &960034512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960034510} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &960034513 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960034510} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &960256100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960256101} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &960256101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960256100} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2001289072} m_Father: {fileID: 737185935} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &960417699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960417700} - component: {fileID: 960417702} - component: {fileID: 960417701} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &960417700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960417699} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: 0.0208, y: 0.102, z: 0.0581} m_LocalScale: {x: 0.010759356, y: 0.034294393, z: 0.0873956} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &960417701 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960417699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &960417702 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960417699} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &960464803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960464804} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &960464804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960464803} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982356, y: 1.9316149, z: 0.25054634} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &960709235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960709236} - component: {fileID: 960709238} - component: {fileID: 960709237} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &960709236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960709235} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.025312, y: 0.0215, z: 0.003784} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 156071027} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &960709237 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960709235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &960709238 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960709235} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &960846236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960846237} - component: {fileID: 960846240} - component: {fileID: 960846239} - component: {fileID: 960846238} m_Layer: 5 m_Name: Eject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &960846237 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960846236} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 50, y: 117} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &960846238 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960846236} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 960846239} --- !u!114 &960846239 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960846236} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &960846240 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960846236} m_CullTransparentMesh: 0 --- !u!1 &961067409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961067410} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &961067410 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961067409} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000010730582} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 419733567} - {fileID: 980006645} - {fileID: 519353710} m_Father: {fileID: 548308772} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000007748604, y: -0.0000015348196} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &961253498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961253499} - component: {fileID: 961253502} - component: {fileID: 961253501} - component: {fileID: 961253500} m_Layer: 5 m_Name: Viewport m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &961253499 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961253498} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 775265698} m_Father: {fileID: 1981104543} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -18, y: 0} m_Pivot: {x: 0, y: 1} --- !u!114 &961253500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961253498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &961253501 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961253498} m_CullTransparentMesh: 0 --- !u!114 &961253502 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961253498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!1 &961302929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961302932} - component: {fileID: 961302931} - component: {fileID: 961302930} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &961302930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961302929} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MESSAGE CONTENT --- !u!222 &961302931 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961302929} m_CullTransparentMesh: 0 --- !u!224 &961302932 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961302929} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1636673993} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 195.5, y: 150.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &961488311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961488312} - component: {fileID: 961488314} - component: {fileID: 961488313} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &961488312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961488311} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &961488313 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961488311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &961488314 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961488311} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &961657301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961657302} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &961657302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961657301} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.388, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1151164190} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &961756902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961756903} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &961756903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961756902} m_LocalRotation: {x: -0.017451786, y: -0.008725136, z: -0.00015229818, w: 0.9998096} m_LocalPosition: {x: 0.15, y: 1.64, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &961943164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961943165} - component: {fileID: 961943167} - component: {fileID: 961943166} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &961943165 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961943164} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1168549677} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1180, y: 620} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &961943166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961943164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &961943167 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961943164} m_CullTransparentMesh: 0 --- !u!1 &962194296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962194297} - component: {fileID: 962194298} m_Layer: 0 m_Name: Base_Pants_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &962194297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962194296} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &962194298 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962194296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300024, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000007972121, y: -0.31019035, z: -0.033150606} m_Extent: {x: 0.22303179, y: 0.5413431, z: 0.18238679} m_DirtyAABB: 0 --- !u!1 &962422372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962422373} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &962422373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962422372} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.0933, z: 0.092} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 692054777} - {fileID: 414342594} - {fileID: 1650301933} - {fileID: 1182492573} - {fileID: 729075089} - {fileID: 1343569245} - {fileID: 347567884} - {fileID: 1170566001} - {fileID: 1696338122} - {fileID: 1128265101} - {fileID: 1565276079} - {fileID: 175469716} - {fileID: 1974490027} - {fileID: 964335399} - {fileID: 961488312} - {fileID: 1183252171} - {fileID: 1676488688} - {fileID: 13396596} - {fileID: 482847166} - {fileID: 1757950494} - {fileID: 880993071} - {fileID: 2109368921} m_Father: {fileID: 1414752007} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &962694567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962694568} - component: {fileID: 962694570} - component: {fileID: 962694569} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &962694568 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962694567} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1511006629} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &962694569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962694567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &962694570 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962694567} m_CullTransparentMesh: 0 --- !u!4 &962695190 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 482788934} m_PrefabAsset: {fileID: 0} --- !u!1 &962806276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962806277} - component: {fileID: 962806279} - component: {fileID: 962806278} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &962806277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962806276} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0091, z: 0.0321} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 2063138410} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &962806278 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962806276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &962806279 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962806276} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &962819897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962819898} - component: {fileID: 962819900} - component: {fileID: 962819899} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &962819898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962819897} m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.022300005, y: 0.06399965, z: 0.082201704} m_LocalScale: {x: 0.05038899, y: 0.0041455207, z: 0.050389238} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &962819899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962819897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &962819900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962819897} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &962908374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962908375} - component: {fileID: 962908377} - component: {fileID: 962908376} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &962908375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962908374} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.090500005, z: -0.052099984} m_LocalScale: {x: 0.047458578, y: 0.04054873, z: 0.047458578} m_Children: [] m_Father: {fileID: 1579411184} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &962908376 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962908374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &962908377 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962908374} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &963104000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963104001} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &963104001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963104000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1099281901} - {fileID: 754723945} - {fileID: 802693545} - {fileID: 1600116593} m_Father: {fileID: 59364428} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &963175132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963175133} m_Layer: 5 m_Name: Use Climb System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &963175133 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963175132} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 704739177} - {fileID: 1416506281} - {fileID: 1619785346} - {fileID: 337922637} - {fileID: 206125075} m_Father: {fileID: 1826777222} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 530, y: 61} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &963399683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963399684} - component: {fileID: 963399686} - component: {fileID: 963399685} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &963399684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963399683} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.015201931, y: -0.02269921, z: 0.044349503} m_LocalScale: {x: 0.005370014, y: 0.01892001, z: 0.012080042} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &963399685 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963399683} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &963399686 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963399683} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &963431611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963431612} - component: {fileID: 963431613} m_Layer: 0 m_Name: Axe Attack 1 Hand Special 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &963431612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963431611} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &963431613 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963431611} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand Special 2 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 790 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2056685101} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &963443383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963443384} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &963443384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963443383} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &963630372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963630373} - component: {fileID: 963630375} - component: {fileID: 963630374} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &963630373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963630372} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &963630374 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963630372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &963630375 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963630372} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &963645343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963645344} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &963645344 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963645343} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 127267469} m_Father: {fileID: 791431825} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &963860647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963860648} m_Layer: 0 m_Name: Axe m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &963860648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963860647} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1060517092} - {fileID: 1964493467} m_Father: {fileID: 1103833696} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &963945543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963945544} - component: {fileID: 963945546} - component: {fileID: 963945545} m_Layer: 2 m_Name: Camera Limit Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &963945544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963945543} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 5.3212395, y: 6.462516, z: 1} m_Children: [] m_Father: {fileID: 118420890} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &963945545 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963945543} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: objectToCall: {fileID: 1526867349} functionNameList: [] secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 1 sendObjectDetectedFunction: setCurrentPlayer sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1526867350} m_MethodName: setCameraLimitOnPlayer m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 1 tagNeededToTrigger: Player useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 0 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!65 &963945546 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963945543} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &964335398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 964335399} - component: {fileID: 964335401} - component: {fileID: 964335400} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &964335399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964335398} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &964335400 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964335398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &964335401 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964335398} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &964338675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 964338676} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &964338676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964338675} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.00015229963, w: 0.9998096} m_LocalPosition: {x: -0.15100002, y: 1.6030004, z: 0.5019999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &964492858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 964492859} - component: {fileID: 964492861} - component: {fileID: 964492860} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &964492859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964492858} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0446, z: 0.3274} m_LocalScale: {x: 0.018664403, y: 0.018805334, z: 0.2872974} m_Children: [] m_Father: {fileID: 160689083} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &964492860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964492858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &964492861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964492858} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &964495404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 964495405} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &964495405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964495404} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1120766441} - {fileID: 1918806562} m_Father: {fileID: 1995220109} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &964538604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 964538605} - component: {fileID: 964538607} - component: {fileID: 964538606} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &964538605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964538604} m_LocalRotation: {x: -0.27622446, y: 0.00000012932547, z: 0.00000008928835, w: 0.9610932} m_LocalPosition: {x: -0.01462114, y: -0.010766971, z: 0.03761411} m_LocalScale: {x: 0.004210011, y: 0.019140027, z: 0.01364005} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &964538606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964538604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &964538607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964538604} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &964890411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 964890412} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &964890412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964890411} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.122999385, y: 1.6220005, z: 0.40200245} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &965026116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965026117} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &965026117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965026116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &965150843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965150844} - component: {fileID: 965150847} - component: {fileID: 965150846} - component: {fileID: 965150845} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &965150844 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965150843} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 700431523} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &965150845 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965150843} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByInteractionNameText m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 464256084} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Text, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 1 m_BoolArgument: 0 m_CallState: 2 --- !u!114 &965150846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965150843} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &965150847 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965150843} m_CullTransparentMesh: 0 --- !u!1 &965191099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965191100} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &965191100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965191099} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.093001, z: 0.21500105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528178111} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &965202623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965202626} - component: {fileID: 965202624} - component: {fileID: 965202625} m_Layer: 18 m_Name: Song Lenght Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &965202624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965202623} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1095060073} m_FillRect: {fileID: 532810809} m_HandleRect: {fileID: 1095060071} m_Direction: 0 m_MinValue: 0 m_MaxValue: 1 m_WholeNumbers: 0 m_Value: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &965202625 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965202623} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: setMovingSongLenghtSliderState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: setMovingSongLenghtSliderState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1968981765} m_MethodName: setSongPart m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!224 &965202626 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965202623} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.24703251, y: 0.24703255, z: 0.24703255} m_Children: - {fileID: 800548521} - {fileID: 2059663472} - {fileID: 1732589784} m_Father: {fileID: 1127701414} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: -7.1} m_SizeDelta: {x: 178.29, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &965367574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965367575} m_Layer: 12 m_Name: Check Surface Below Player m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &965367575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965367574} m_LocalRotation: {x: 0.8562671, y: 0, z: 0, w: 0.51653343} m_LocalPosition: {x: 0, y: -0.014, z: 0.426} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1076909093} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 117.8, y: 0, z: 0} --- !u!1 &965672228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965672229} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &965672229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965672228} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.1373125e-10, y: -0.0000016987324, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1331781215} - {fileID: 2115746819} - {fileID: 1740195934} - {fileID: 678792698} - {fileID: 1034757284} - {fileID: 1238398978} m_Father: {fileID: 653918933} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &966198754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966198755} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &966198755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966198754} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 0.14999959, y: 1.596, z: 0.53100044} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &966758713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966758715} - component: {fileID: 966758714} m_Layer: 0 m_Name: Turn Based Combat Team Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &966758714 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966758713} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9c37cf067accb6c4a93037572b2ce67a, type: 3} m_Name: m_EditorClassIdentifier: isTeamLeader: 1 useTeamPositionDataName: 1 teamPositionDataName: thisTeamAlwaysSelectFirst: 0 useCustomCameraState: 0 customCameraState: characterTeamList: - {fileID: 954210051} useEventOnTeamDefeated: 0 eventOnTeamDefeated: m_PersistentCalls: m_Calls: [] useEventOnRewardForOpponentTeam: 0 eventOnRewardForOpponentTeam: m_PersistentCalls: m_Calls: [] useRewardSystem: 0 mainRewardSystem: {fileID: 0} --- !u!4 &966758715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966758713} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1311500662} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &966795672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966795673} - component: {fileID: 966795675} - component: {fileID: 966795674} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &966795673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966795672} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.03079, y: -0.06363, z: 0.05026} m_LocalScale: {x: 0.0060716826, y: 0.05413934, z: 0.04159352} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &966795674 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966795672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &966795675 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966795672} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &966845421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966845422} - component: {fileID: 966845424} - component: {fileID: 966845423} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &966845422 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966845421} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1366419495} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &966845423 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966845421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &966845424 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966845421} m_CullTransparentMesh: 0 --- !u!1 &967158744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 967158745} - component: {fileID: 967158747} - component: {fileID: 967158746} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &967158745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967158744} m_LocalRotation: {x: 0.0022352636, y: 0.000007098685, z: 0.00000026501198, w: 0.9999975} m_LocalPosition: {x: -0.106, y: 1.503, z: 0.207} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 430175273} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -95.25, y: 0, z: -179.99998} --- !u!114 &967158746 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967158744} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 1909883343} followPosition: 0 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!108 &967158747 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967158744} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &967461918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 967461919} - component: {fileID: 967461922} - component: {fileID: 967461921} - component: {fileID: 967461920} m_Layer: 5 m_Name: Touch Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &967461919 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967461918} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1980532956} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -46.2, y: 17.5} m_SizeDelta: {x: 312.4, y: 285} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &967461920 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967461918} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &967461921 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967461918} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &967461922 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967461918} m_CullTransparentMesh: 0 --- !u!1 &967469864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 967469865} - component: {fileID: 967469867} - component: {fileID: 967469866} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &967469865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967469864} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0483, z: 0.1212} m_LocalScale: {x: 0.021163598, y: 0.11257276, z: 0.021163628} m_Children: [] m_Father: {fileID: 115992396} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &967469866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967469864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &967469867 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967469864} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &967697493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 967697494} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &967697494 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967697493} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 534591048} - {fileID: 572146417} m_Father: {fileID: 2068684118} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &967708212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 967708213} m_Layer: 5 m_Name: Window Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &967708213 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967708212} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 377997634} - {fileID: 756786634} - {fileID: 1603562736} m_Father: {fileID: 1944191995} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -54.5} m_SizeDelta: {x: 0, y: 109} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &967870837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 967870838} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &967870838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967870837} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1060239340} - {fileID: 598801680} - {fileID: 913341320} m_Father: {fileID: 1192287088} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &968008269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968008270} - component: {fileID: 968008272} - component: {fileID: 968008271} m_Layer: 0 m_Name: Blade__124_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &968008270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968008269} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.89526343, y: -0.011953543, z: -0.0829167} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 73 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &968008271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968008269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &968008272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968008269} m_Mesh: {fileID: 3139923826805987653, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &968268905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968268906} - component: {fileID: 968268907} m_Layer: 0 m_Name: Telescopic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &968268906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968268905} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1196309258} - {fileID: 1984745960} - {fileID: 2082703142} - {fileID: 330837436} - {fileID: 927699299} - {fileID: 492101910} - {fileID: 1630775735} - {fileID: 445888532} - {fileID: 440088786} - {fileID: 1592672462} - {fileID: 323248626} m_Father: {fileID: 738494898} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &968268907 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968268905} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 601e82942a21756469b637a48fae3d85, type: 3} m_Name: m_EditorClassIdentifier: setInitialState: 0 initialState: 0 objectActive: 0 objectToActive: {fileID: 445888531} --- !u!1 &968296580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968296581} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &968296581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968296580} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1241489346} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &968334452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968334453} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &968334453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968334452} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 782143088} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &968367090 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114698784519536514, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &968634965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968634966} - component: {fileID: 968634968} - component: {fileID: 968634967} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &968634966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968634965} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 1494644777} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &968634967 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968634965} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &968634968 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968634965} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &968677115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968677116} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &968677116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968677115} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528838170} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &968743352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968743357} - component: {fileID: 968743356} - component: {fileID: 968743354} - component: {fileID: 968743353} - component: {fileID: 968743355} m_Layer: 5 m_Name: Get Up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &968743353 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968743352} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1326249041} m_SelectOnDown: {fileID: 2078648285} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 968743354} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Resume Player After Death m_BoolArgument: 0 m_CallState: 2 --- !u!114 &968743354 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968743352} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &968743355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968743352} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1759378655} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &968743356 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968743352} m_CullTransparentMesh: 0 --- !u!224 &968743357 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968743352} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1759378657} m_Father: {fileID: 7879560} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -140} m_SizeDelta: {x: 200, y: 51} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &968879632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968879633} - component: {fileID: 968879636} - component: {fileID: 968879635} - component: {fileID: 968879634} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &968879633 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968879632} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1562022292} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 198.99995, y: -48} m_SizeDelta: {x: 228.31, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &968879634 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968879632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563694} m_MethodName: openOrCloseObjectiveStationMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &968879635 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968879632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MISSION STATION --- !u!222 &968879636 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968879632} m_CullTransparentMesh: 0 --- !u!1 &969014920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969014921} - component: {fileID: 969014924} - component: {fileID: 969014923} - component: {fileID: 969014922} m_Layer: 5 m_Name: Gestures Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &969014921 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969014920} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191807240} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &969014922 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969014920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 969014923} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory Reaction m_BoolArgument: 0 m_CallState: 2 --- !u!114 &969014923 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969014920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 0237eaf20afe972458acb92ca142132a, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &969014924 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969014920} m_CullTransparentMesh: 0 --- !u!1 &969101737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969101738} - component: {fileID: 969101742} - component: {fileID: 969101741} - component: {fileID: 969101740} - component: {fileID: 969101739} m_Layer: 5 m_Name: Current Objective Info Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &969101738 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969101737} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 976676218} m_Father: {fileID: 1383241238} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -23.000004, y: 0} m_SizeDelta: {x: 407.4, y: -0.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &969101739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969101737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &969101740 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969101737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 976676218} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1350591295} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &969101741 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969101737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.34509805} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &969101742 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969101737} m_CullTransparentMesh: 0 --- !u!1 &969166565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969166566} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &969166566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969166565} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &969605570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969605571} - component: {fileID: 969605572} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &969605571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969605570} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1954963465} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &969605572 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969605570} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &969710232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969710233} - component: {fileID: 969710235} - component: {fileID: 969710234} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &969710233 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969710232} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 915576510} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &969710234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969710232} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &969710235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969710232} m_CullTransparentMesh: 0 --- !u!1 &969783574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969783575} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &969783575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969783574} m_LocalRotation: {x: 0.517714, y: 0.2819855, z: -0.38636523, w: 0.7093507} m_LocalPosition: {x: 0.21300057, y: 1.1190006, z: -0.081998944} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1901417169} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 72.247, y: 0, z: -57.152004} --- !u!1 &969881145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969881146} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &969881146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969881145} m_LocalRotation: {x: -0.000000051403124, y: 0.018506434, z: -0.0000001778251, w: 0.99982876} m_LocalPosition: {x: 0.11120008, y: -0.19103682, z: -5.427075} m_LocalScale: {x: 1.0000011, y: 0.9999999, z: 1.000001} m_Children: [] m_Father: {fileID: 281883903} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &969900532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969900533} m_Layer: 12 m_Name: South East m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &969900533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969900532} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1, y: 0, z: -1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 606939315} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &970099918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970099919} - component: {fileID: 970099920} m_Layer: 5 m_Name: Attachment Line Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &970099919 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970099918} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 31687531} m_Father: {fileID: 1718935616} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &970099920 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970099918} m_CullTransparentMesh: 0 --- !u!1 &970294133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970294134} - component: {fileID: 970294135} m_Layer: 0 m_Name: Slow Down Enemy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &970294134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970294133} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &970294135 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970294133} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Slow Down Enemy useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Time Slower m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Time Slower m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &970314080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970314081} - component: {fileID: 970314084} - component: {fileID: 970314083} - component: {fileID: 970314082} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &970314081 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970314080} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 268276187} m_Father: {fileID: 1643939815} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021606, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &970314082 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970314080} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 970314083} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1643939814} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1011197062} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 793802841} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &970314083 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970314080} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &970314084 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970314080} m_CullTransparentMesh: 0 --- !u!1 &970323675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970323676} - component: {fileID: 970323677} m_Layer: 0 m_Name: Reload Rifle FBA m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &970323676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970323675} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &970323677 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970323675} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Rifle FBA useActionName: 1 actionName: Reload Rifle FBA useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &970343240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970343245} - component: {fileID: 970343244} - component: {fileID: 970343242} - component: {fileID: 970343241} - component: {fileID: 970343243} m_Layer: 5 m_Name: Cancel Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &970343241 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970343240} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 689941544} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 970343242} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Captures Gallery Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &970343242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970343240} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &970343243 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970343240} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1438369550} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &970343244 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970343240} m_CullTransparentMesh: 0 --- !u!224 &970343245 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970343240} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1438369552} m_Father: {fileID: 1260134395} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 548.1698, y: 24.600098} m_SizeDelta: {x: 154.55, y: 32.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &970351800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970351801} - component: {fileID: 970351803} - component: {fileID: 970351802} m_Layer: 0 m_Name: Blade__55_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &970351801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970351800} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.73800635, y: 0.18079992, z: -0.081695914} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &970351802 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970351800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &970351803 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970351800} m_Mesh: {fileID: -37673906370090630, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &970361969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970361970} m_Layer: 0 m_Name: Capture System Inactive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &970361970 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970361969} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000016204353} m_LocalScale: {x: 1.0000008, y: 1.0000033, z: 1.0000033} m_Children: - {fileID: 1318508280} - {fileID: 8946384} m_Father: {fileID: 1993989259} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000045776367, y: -0.000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &970451252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970451253} - component: {fileID: 970451255} - component: {fileID: 970451254} m_Layer: 13 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &970451253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970451252} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1519848005} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &970451254 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970451252} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 50a02db47511b3d43930319440f17bc3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &970451255 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970451252} m_Mesh: {fileID: 4300004, guid: ceb50f0ddf3ec674cb5dc63357e265fa, type: 3} --- !u!1 &970524536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970524537} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &970524537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970524536} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.203, y: 1.495, z: -0} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &970615056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970615058} - component: {fileID: 970615057} m_Layer: 0 m_Name: Parechute Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!111 &970615057 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970615056} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 710e57d6e059d2c49b4dd73fcf224834, type: 2} m_WrapMode: 0 m_PlayAutomatically: 1 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!4 &970615058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970615056} m_LocalRotation: {x: -0.00071630435, y: 0.75724643, z: 0.65311205, w: -0.0046940614} m_LocalPosition: {x: -0, y: 0.035, z: 0.272} m_LocalScale: {x: 0.64984673, y: 0.6498467, z: 0.6498467} m_Children: - {fileID: 267906117} m_Father: {fileID: 1055138083} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 278.457, y: -176.86401, z: -2.8130002} --- !u!1 &970678809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970678810} - component: {fileID: 970678812} - component: {fileID: 970678811} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &970678810 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970678809} m_LocalRotation: {x: -0, y: -0, z: 0.19509031, w: 0.98078537} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.052496593, y: 0.052496657, z: 0.05249665} m_Children: [] m_Father: {fileID: 1896043434} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 22.5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -241.9} m_SizeDelta: {x: 6000, y: 6000} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &970678811 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970678809} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: bc8be2b032e4ad941a21af384ff99e69, type: 3} m_Type: 3 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 0.125 m_FillClockwise: 1 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &970678812 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970678809} m_CullTransparentMesh: 0 --- !u!1 &970920694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970920695} m_Layer: 5 m_Name: Interaction Devices Icons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &970920695 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970920694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1156614321} m_Father: {fileID: 115605928} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &971105122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971105123} m_Layer: 0 m_Name: Center (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &971105123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971105122} m_LocalRotation: {x: 0.000000019452186, y: -0.000000114442024, z: -0.4999999, w: 0.86602545} m_LocalPosition: {x: 0, y: -0, z: 0.08949855} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 520031230} m_Father: {fileID: 522934924} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -60} --- !u!1 &971270979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971270980} m_Layer: 0 m_Name: Plane Definer 2 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &971270980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971270979} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.05, y: 0, z: 5.45} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 194592348} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &971285338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971285339} - component: {fileID: 971285342} - component: {fileID: 971285341} - component: {fileID: 971285340} - component: {fileID: 971285343} m_Layer: 5 m_Name: Dialog Options List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &971285339 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971285338} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 318073472} m_Father: {fileID: 449666212} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000022888, y: 0.0009918199} m_SizeDelta: {x: 797.9, y: 94.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &971285340 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971285338} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &971285341 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971285338} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &971285342 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971285338} m_CullTransparentMesh: 0 --- !u!114 &971285343 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971285338} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 318073472} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 1 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &971335761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971335764} - component: {fileID: 971335763} - component: {fileID: 971335762} m_Layer: 5 m_Name: Black Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &971335762 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971335761} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &971335763 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971335761} m_CullTransparentMesh: 0 --- !u!224 &971335764 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971335761} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1042740901} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &971457612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971457613} - component: {fileID: 971457614} m_Layer: 0 m_Name: Torch Attack 7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &971457613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971457612} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 99570694} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &971457614 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971457612} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Torch Attack 7 useActionName: 1 actionName: Torch Attack 7 useActionID: 0 actionID: 730 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.43 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &971655650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971655651} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &971655651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971655650} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1666669213} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &971724082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971724083} - component: {fileID: 971724085} - component: {fileID: 971724084} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &971724083 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971724082} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1578881265} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 300, y: 300} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &971724084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971724082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.4117647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &971724085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971724082} m_CullTransparentMesh: 0 --- !u!1 &971830858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971830859} - component: {fileID: 971830861} - component: {fileID: 971830860} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &971830859 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971830858} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 176604888} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &971830860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971830858} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &971830861 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971830858} m_CullTransparentMesh: 0 --- !u!1 &971890562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971890563} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &971890563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971890562} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600047, y: 0.9550004, z: -0.0039997622} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396740447} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &971903094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971903097} - component: {fileID: 971903096} - component: {fileID: 971903095} m_Layer: 18 m_Name: Song Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &971903095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971903094} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Song Name Text --- !u!222 &971903096 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971903094} m_CullTransparentMesh: 0 --- !u!224 &971903097 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971903094} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00016069412} m_LocalScale: {x: 0.09263911, y: 0.09263913, z: 0.09263913} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000110926056, y: 8.999907} m_SizeDelta: {x: 347.7, y: 56.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &971942570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971942571} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &971942571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971942570} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 149008543} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &971982754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971982755} - component: {fileID: 971982757} - component: {fileID: 971982756} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &971982755 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971982754} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1795894590} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &971982756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971982754} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &971982757 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971982754} m_CullTransparentMesh: 0 --- !u!1 &972047197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972047198} - component: {fileID: 972047201} - component: {fileID: 972047200} - component: {fileID: 972047199} m_Layer: 5 m_Name: Reverse m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &972047198 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972047197} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204230469} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 2.7568207, y: 65.00001} m_SizeDelta: {x: 5.5136414, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &972047199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972047197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 972047200} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &972047200 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972047197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Reverse Vertical Movement --- !u!222 &972047201 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972047197} m_CullTransparentMesh: 0 --- !u!1 &972055832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972055833} - component: {fileID: 972055835} - component: {fileID: 972055834} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &972055833 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972055832} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1623643367} m_Father: {fileID: 558487080} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &972055834 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972055832} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fb517aca9479aa94e9c74d3b4d5e41b8, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &972055835 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972055832} m_CullTransparentMesh: 0 --- !u!1 &972388120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972388121} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &972388121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972388120} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 688780753} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &972799328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972799329} - component: {fileID: 972799331} - component: {fileID: 972799330} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &972799329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972799328} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: -0, y: -0.03824, z: -0.0244} m_LocalScale: {x: 0.042035367, y: 0.13031146, z: 0.056268085} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &972799330 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972799328} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &972799331 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972799328} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &972888466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972888468} - component: {fileID: 972888467} m_Layer: 0 m_Name: Locked Camera System (Fixed Camera) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &972888467 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972888466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 04149c3a8b01aff48b1c9940d61a0cdf, type: 3} m_Name: m_EditorClassIdentifier: layerToPlaceNewCamera: serializedVersion: 2 m_Bits: 1 useRaycastToPlaceCameras: 1 eventTriggerScale: {x: 1, y: 5, z: 4} lockedCameraList: - name: Fixed Camera parentList: {fileID: 1530473409} cameraTransformList: - name: Camera 1 axis: {fileID: 932134451} cameraPosition: {fileID: 502573140} useDifferentCameraFov: 0 fovValue: 30 cameraTriggerParentTransform: {fileID: 1099070350} triggerTransform: - {fileID: 1284770267} followPlayerPosition: 0 putCameraOutsideOfPivot: 0 followPlayerPositionSmoothly: 0 followPlayerPositionSpeed: 0 useLerpToFollowPlayerPosition: 0 useSmoothDampToFollowPlayerPosition: 1 keepSmoothFollowOnVehicleDriving: 0 useSeparatedVerticalHorizontalSpeed: 0 verticalFollowPlayerPositionSpeed: 0 horizontalFollowPlayerPositionSpeed: 0 lookAtPlayerPosition: 0 lookAtPlayerPositionSpeed: 0 lockedCameraPivot: {fileID: 84831914} lookAtCustomTarget: 0 customTargetToLook: {fileID: 0} lookAtCustomMultipleTargets: 0 lookAtCustomMultipleTargetsList: [] useRotationLimits: 0 rotationLimitsX: {x: -90, y: 90} rotationLimitsY: {x: -90, y: 90} usePositionOffset: 0 positionOffset: {x: 0, y: 0, z: 0} smoothCameraTransition: 0 cameraTransitionSpeed: 0 cameraParentTransform: {fileID: 704559755} startGameWithThisView: 0 playerForView: {fileID: 0} useMultiplePlayers: 0 playerForViewList: [] smoothTransitionAtStart: 0 previoslyUseSmoohtTransitionState: 0 setAIToStartOn2_5DView: 0 AIForViewList: [] setViewOnAllAIOnScene: 0 cameraCanRotate: 0 rangeAngleX: {x: -90, y: 90} rangeAngleY: {x: -90, y: 90} useSpringRotation: 0 springRotationDelay: 0 smoothRotation: 1 rotationSpeed: 5 originalPivotRotationY: 0 originalCameraRotationX: 0 canUseZoom: 1 zoomValue: 10 useZoomByMovingCamera: 0 zoomCameraOffsets: {x: 0, y: 0} zoomByMovingCameraSpeed: 0 zoomByMovingCameraAmount: 1 zoomByMovingCameraDirectlyProportional: 1 canMoveCamera: 1 moveCameraSpeed: 0.1 moveCameraLimitsX: {x: -2, y: 2} moveCameraLimitsY: {x: -2, y: 2} smoothCameraMovement: 1 smoothCameraSpeed: 5 useSpringMovement: 0 springMovementDelay: 0 originalCameraAxisLocalPosition: {x: 0, y: 0, z: 0} originalLockedCameraPivotPosition: {x: 0, y: 0, z: 0} originalCameraLocalPosition: {x: 0, y: 0, z: 0} originalCameraForward: {x: 0, y: 0, z: 0} followFixedCameraPosition: 0 changeLockedCameraDirectionOnInputReleased: 1 useWaypoints: 0 useRaycastToPlaceWaypoints: 0 waypointList: [] waypointParentTransform: {fileID: 0} useSpline: 0 mainSpline: {fileID: 0} splineAccuracy: 100 useZeroCameraTransition: 0 useHorizontalOffsetOnFaceSide: 0 horizontalOffsetOnFaceSide: 0 inputToleranceOnFaceSide: 0 horizontalOffsetOnFaceSideSpeed: 0 useHorizontalOffsetOnFaceSideOnMoving: 0 horizontalOffsetOnFaceSideOnMoving: 0 inputToleranceOnFaceSideOnMoving: 0 horizontalOffsetOnFaceSideOnMovingSpeed: 0 useBoundToFollowPlayer: 0 heightBoundTop: 0 widthBoundRight: 0 widthBoundLeft: 0 depthBoundFront: 0 depthBoundBackward: 0 boundOffset: {x: 0, y: 0, z: 0} useTankControls: 0 playerCanMoveOnAimInTankMode: 1 followSplinePathForPlayerPosition: 0 splineForPlayerPosition: {fileID: 0} followPlayerRotationDirectionEnabled: 0 followPlayerRotationDirectionSpeed: 10 use2_5dView: 0 pivot2_5d: {fileID: 0} lookDirection2_5d: {fileID: 0} useDefaultZValue2_5d: 0 moveInXAxisOn2_5d: 0 reverseMovementDirection: 0 moveCameraLimitsX2_5d: {x: -3, y: 3} moveCameraLimitsY2_5d: {x: -3, y: 3} use2_5dVerticalOffsetOnMove: 0 verticalTopOffsetOnMove: 0 verticalBottomOffsetOnMove: 0 verticalOffsetOnMoveSpeed: 0 clampAimDirections: 0 numberOfAimDirections: 8 useCircleCameraLimit2_5d: 0 circleCameraLimit2_5d: 0 scaleCircleCameraLimitWithDistanceToCamera2_5d: 0 circleCameraLimitScaleClamp2_5d: {x: 0, y: 0} adjustPlayerPositionToFixed2_5dPosition: 5 moveReticleInFixedCircleRotation2_5d: 1 useTopDownView: 0 topDownPivot: {fileID: 0} topDownLookDirection: {fileID: 0} extraTopDownYRotation: 0 moveCameraLimitsXTopDown: {x: -4, y: 4} moveCameraLimitsYTopDown: {x: -3, y: 3} use8DiagonalAim: 0 useRelativeMovementToLockedCamera: 1 useCircleCameraLimitTopDown: 0 circleCameraLimitTopDown: 0 scaleCircleCameraLimitWithDistanceToCamera: 0 circleCameraLimitScaleClamp: {x: 0, y: 0} moveReticleInFixedCircleRotationTopDown: 1 changeRootMotionActive: 0 useRootMotionActive: 1 canRotateCameraHorizontally: 0 horizontalCameraRotationSpeed: 0 useMouseInputToRotateCameraHorizontally: 0 useFixedRotationAmount: 0 fixedRotationAmountToRight: 0 fixedRotationAmountToLeft: 0 fixedRotationAmountSpeed: 0 useLockedCameraRotationInputToggle: 0 ignoreCameraRotationToLeftAndRightInput: 0 checkPossibleTargetsBelowCursor: 1 showCameraCursorWhenNotAiming: 0 keepCameraRelativeMovementWhenNotAiming: 0 useCustomPivotHeightOffset: 0 customPivotOffset: 1.52 reticleOffset: 0 useAimAssist: 1 lookOnlyIfTargetOnScreen: 1 lookOnlyIfTargetVisible: 1 moveCameraCursorSpeed: 20 canUseManualLockOn: 0 setDeactivateRootMotionOnStrafeActiveOnLockedViewValue: 0 deactivateRootMotionOnStrafeActiveOnLockedView: 0 useOldSchoolAim: 0 aimOffsetUp: 0 aimOffsetDown: 0 aimOffsetChangeSpeed: 0 setCanMoveWhileAimLockedCameraState: 0 canMoveWhileAimLockedCamera: 0 usePointAndClickSystem: 0 useUnityEvent: 0 useUnityEventOnEnter: 0 unityEventOnEnter: m_PersistentCalls: m_Calls: [] useUnityEventOnExit: 0 unityEventOnExit: m_PersistentCalls: m_Calls: [] useTransparetSurfaceSystem: 0 useDistanceToTransformToMoveCameraCloserOrFarther: 0 transformToCalculateDistance: {fileID: 0} moveCameraCloserOrFartherSpeed: 0 useDistanceDirectlyProportional: 0 useClampCameraForwardDirection: 0 useClampCameraBackwardDirection: 0 clampCameraBackwardDirection: 0 cameraDistanceMultiplier: 1 useCameraLimitSystem: 0 mainCamera2_5dZoneLimitSystem: {fileID: 0} disablePreviousCameraLimitSystem: 0 canChangeCameraToFreeViewByInput: 0 rotatePlayerToward2dCameraOnTriggerEnter: 0 isCurrentCameraTransform: 0 setCameraToFree: 0 showGizmo: 1 showGizmo: 1 showGizmoOnPlaying: 1 gizmoColor: {r: 0.6137934, g: 0, b: 1, a: 1} gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 gizmoArrowLength: 0 gizmoArrowLineLength: 0 gizmoArrowAngle: 20 gizmoArrowColor: {r: 1, g: 0, b: 0, a: 1} cameraTransformPrefab: {fileID: 174336, guid: e948a42836430cd40ab2c5aee93b0e61, type: 3} cameraTriggerPrefab: {fileID: 171636, guid: 5b4338e035ff21e479bc5fc1abb33155, type: 3} useFreeHandle: 0 handleRadius: 1.09 handleGizmoColor: {r: 1, g: 1, b: 0, a: 1} boundColor: {r: 1, g: 0, b: 0, a: 1} showDoPositionHandles: 1 showButtons: 1 buttonsSize: 0.1 showFloorTriggersCubes: 0 floorTriggersCubesColor: {r: 0.9191176, g: 0.101373255, b: 0.101373255, a: 0.653} showWaypointList: 0 waypointListColor: {r: 0, g: 0, b: 0, a: 0} cameraViewExplanation: 'Camera Axis is the pivot of the camera and Camera Position is the parent where the main camera is attached. To adjust the view of the locked camera, only apply position on the X and Z values of the Camera Axis transform. Camera position tansform must remain on 0,0,0 position. For rotation, you can adjust the Y Axis of the Camera Axis Transform and the X Axis of the Camera Position transform, to adjust the view of such camera ' --- !u!4 &972888468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972888466} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 47.160812, y: -9.363003, z: 9.636833} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1530473409} m_Father: {fileID: 276041846} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &972963865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972963866} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &972963866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972963865} m_LocalRotation: {x: 0.00000017881392, y: 0.00000006146728, z: -0.00000018998978, w: 1} m_LocalPosition: {x: -0, y: 0.000023327239, z: -0.000018680743} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1248501087} - {fileID: 1594831938} m_Father: {fileID: 919421031} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &973054605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973054606} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &973054606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973054605} m_LocalRotation: {x: -0.00000014901156, y: -4.6566112e-10, z: 9.3132224e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1611897852} - {fileID: 1333596971} - {fileID: 248733499} - {fileID: 536446968} - {fileID: 1635753355} m_Father: {fileID: 355701726} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &973314188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973314189} - component: {fileID: 973314191} - component: {fileID: 973314190} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &973314189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973314188} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000051718034, z: -0.000000085513875, w: 1} m_LocalPosition: {x: 0, y: -0.0879, z: 0.0611} m_LocalScale: {x: 0.038441733, y: 0.00844846, z: 0.06611388} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &973314190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973314188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &973314191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973314188} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &973346008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973346009} - component: {fileID: 973346012} - component: {fileID: 973346011} - component: {fileID: 973346010} m_Layer: 2 m_Name: Damage Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &973346009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973346008} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.31, z: 2.39} m_LocalScale: {x: 1.49, y: 1, z: 2.6410837} m_Children: [] m_Father: {fileID: 1622182697} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &973346010 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973346008} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &973346011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973346008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 1 effectRate: 0.2 effectAmount: 6 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 0 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1310721 tagToAffectList: - vehicle - enemy - box useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Activate Fire statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2050511820} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1622182698} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2050511820} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 973346012} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 0} --- !u!65 &973346012 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973346008} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1.21, y: 1.7849941, z: 1.3037807} m_Center: {x: 0, y: -0.39249706, z: -0.050631966} --- !u!1 &973631623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973631624} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &973631624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973631623} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1798645008} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &973706296 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 4532399277312518, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: m_LocalPosition.x value: 19.189999 objectReference: {fileID: 0} - target: {fileID: 4532399277312518, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4532399277312518, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: m_LocalPosition.z value: -25.33 objectReference: {fileID: 0} - target: {fileID: 4532399277312518, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4532399277312518, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4532399277312518, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4532399277312518, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4532399277312518, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} - target: {fileID: 114472623237273230, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: blockActionName value: Block With Sword 2 Hands objectReference: {fileID: 0} - target: {fileID: 114472623237273230, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: canUseBlock value: 0 objectReference: {fileID: 0} - target: {fileID: 114472623237273230, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: useMaxBlockRangeAngle value: 1 objectReference: {fileID: 0} - target: {fileID: 114472623237273230, guid: 32209b2fc3213704a913450d5554500e, type: 3} propertyPath: blockID value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 32209b2fc3213704a913450d5554500e, type: 3} --- !u!1 &973845624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973845625} - component: {fileID: 973845627} - component: {fileID: 973845626} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &973845625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973845624} m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0049, z: -0.0002} m_LocalScale: {x: 0.019997712, y: 0.0015413028, z: 0.019997727} m_Children: [] m_Father: {fileID: 1949988744} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &973845626 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973845624} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &973845627 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973845624} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &974236776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 974236777} m_Layer: 0 m_Name: Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &974236777 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974236776} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1561908345} - {fileID: 745016530} - {fileID: 627015558} - {fileID: 1216394015} m_Father: {fileID: 1936118452} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004400015, y: 0.000000006099981} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &974442356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 974442357} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &974442357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974442356} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 1251110038} m_Father: {fileID: 1680320671} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &974703902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 974703903} - component: {fileID: 974703906} - component: {fileID: 974703905} - component: {fileID: 974703904} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &974703903 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974703902} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1467551807} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &974703904 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974703902} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 974703905} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &974703905 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974703902} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Travel To Station --- !u!222 &974703906 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974703902} m_CullTransparentMesh: 0 --- !u!1 &974759667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 974759668} - component: {fileID: 974759670} - component: {fileID: 974759669} m_Layer: 0 m_Name: Blade__105_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &974759668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974759667} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.39971903, y: -0.0119611425, z: -0.08288592} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 54 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &974759669 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974759667} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &974759670 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974759667} m_Mesh: {fileID: 1783775311064801072, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &974912731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 974912732} - component: {fileID: 974912734} - component: {fileID: 974912733} - component: {fileID: 974912735} m_Layer: 5 m_Name: Dropdown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &974912732 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974912731} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1831365768} - {fileID: 1785539295} - {fileID: 1763512974} m_Father: {fileID: 954959786} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 216.1, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &974912733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974912731} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &974912734 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974912731} m_CullTransparentMesh: 0 --- !u!114 &974912735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974912731} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0d0b652f32a2cc243917e4028fa0f046, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 373112116} m_SelectOnRight: {fileID: 1008303965} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 974912733} m_Template: {fileID: 1763512974} m_CaptionText: {fileID: 1831365769} m_CaptionImage: {fileID: 0} m_ItemText: {fileID: 347956862} m_ItemImage: {fileID: 0} m_Value: 2 m_Options: m_Options: - m_Text: 1024x768 m_Image: {fileID: 0} - m_Text: 1280x720 m_Image: {fileID: 0} - m_Text: 1920x1080 m_Image: {fileID: 0} m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByDropDown m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 974912735} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Dropdown, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_AlphaFadeSpeed: 0.15 --- !u!1 &974941194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 974941195} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &974941195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974941194} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &975205259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975205260} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &975205260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975205259} m_LocalRotation: {x: -0.35476145, y: 0.09820797, z: 0.1373231, w: 0.9195879} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: 14.433} --- !u!1 &975469238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975469239} - component: {fileID: 975469241} - component: {fileID: 975469240} m_Layer: 5 m_Name: Previous Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &975469239 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975469238} m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000016292068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2054782982} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 51, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &975469240 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975469238} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &975469241 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975469238} m_CullTransparentMesh: 0 --- !u!1 &975603126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975603127} - component: {fileID: 975603129} - component: {fileID: 975603128} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &975603127 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975603126} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1856099551} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &975603128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975603126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &975603129 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975603126} m_CullTransparentMesh: 0 --- !u!1 &975992154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975992155} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &975992155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975992154} m_LocalRotation: {x: 0.00000017881392, y: 0.000000058673315, z: -0.00000014668329, w: 1} m_LocalPosition: {x: -0.0000014617108, y: 0.098998375, z: 0.011000067} m_LocalScale: {x: 1.0000001, y: 1.0000006, z: 1.0000005} m_Children: [] m_Father: {fileID: 1917140717} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &976059284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976059285} - component: {fileID: 976059287} - component: {fileID: 976059286} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &976059285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976059284} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0594, z: 0.17666} m_LocalScale: {x: 0.049186528, y: 0.054266896, z: 0.46922874} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &976059286 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976059284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &976059287 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976059284} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &976173760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976173761} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &976173761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976173760} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000047826995, z: 0.000000004412101} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 363122104} m_Father: {fileID: 93649138} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &976413223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976413224} - component: {fileID: 976413228} - component: {fileID: 976413227} - component: {fileID: 976413226} - component: {fileID: 976413225} m_Layer: 5 m_Name: Powers List Scroll m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &976413224 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976413223} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 997489042} m_Father: {fileID: 1470879409} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 444, y: -33} m_SizeDelta: {x: -1160, y: -337} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &976413225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976413223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 997489042} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 283399615} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &976413226 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976413223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &976413227 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976413223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.15570934, g: 0.26607797, b: 0.58823526, a: 0.6431373} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &976413228 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976413223} m_CullTransparentMesh: 0 --- !u!1 &976485170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976485171} - component: {fileID: 976485172} - component: {fileID: 976485175} - component: {fileID: 976485174} - component: {fileID: 976485173} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &976485171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976485170} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1889623128} - {fileID: 336964475} - {fileID: 355808630} - {fileID: 2018567246} m_Father: {fileID: 772658220} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &976485172 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976485170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 2018567245} aimPosition: {fileID: 1294587720} walkPosition: {fileID: 2090076451} keepPosition: {fileID: 1917056786} aimRecoilPosition: {fileID: 1771903054} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1700465910} surfaceCollisionRayPosition: {fileID: 2041639967} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 4 runPosition: {fileID: 522250526} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1495636970} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 2025860773} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 363122104} weaponPositionInHandForDeactivateIK: {fileID: 1315172382} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 0 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 0 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 2090076451} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 34750197} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1818374283} wayPoints: - {fileID: 422068919} - {fileID: 34750197} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 539739485} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1176013411} showElbowInfo: 0 handUsedInWeapon: 0 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 0 grabbingHandID: 1 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1319079318} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 882867283} wayPoints: - {fileID: 1319079318} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 221272292} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 87702085} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 672404282} weaponRotationPointHolder: {fileID: 416758677} weaponRotationPointHeadLookTarget: {fileID: 574117924} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 1214544932} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0327 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 469026623} aimRecoilPosition: {fileID: 661800861} walkPosition: {fileID: 663981574} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 2039294807} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 132038869} surfaceCollisionRayPosition: {fileID: 1918554450} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 1551274774} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1977639667} meleeAttackRaycastPosition: {fileID: 1697238313} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1245057736} weaponPositionInHandForDeactivateIK: {fileID: 554557924} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 663981574} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1319079318} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 2117839831} wayPoints: - {fileID: 1319079318} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 221272292} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 1 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 0 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 2133527658} aimRecoilPosition: {fileID: 1749311540} walkPosition: {fileID: 1877210829} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 307450583} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 2016715291} surfaceCollisionRayPosition: {fileID: 1940099639} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 885727389} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1114918561} meleeAttackRaycastPosition: {fileID: 324662268} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 649668215} weaponPositionInHandForDeactivateIK: {fileID: 1989110714} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 34750197} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 326142771} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1931132501} wayPoints: - {fileID: 326142771} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 539739485} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 1 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 0 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Pistol keepWeaponActionName: Keep Pistol delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0.25, y: 1.5, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.48, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.24} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 2018567245} aimPosition: {fileID: 267859172} walkPosition: {fileID: 511494697} keepPosition: {fileID: 1068213686} aimRecoilPosition: {fileID: 1573217816} walkRecoilPosition: {fileID: 323767855} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1506195554} surfaceCollisionRayPosition: {fileID: 778634748} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 626457599} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1465699922} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 1476600480} jumpEndPosition: {fileID: 1936963637} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 178285638} reloadDuration: 2.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 840709495} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1123771917} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 0 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 1 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 390852085} crouchRecoilPosition: {fileID: 1467718445} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.05 handleGizmoColor: {r: 0, g: 1, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1753308249} walkRecoilPosition: {fileID: 50054644} keepPosition: {fileID: 1994094527} crouchPosition: {fileID: 872457581} crouchRecoilPosition: {fileID: 2040043500} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1515263205} surfaceCollisionRayPosition: {fileID: 1974255787} lowerWeaponPosition: {fileID: 98098502} runPosition: {fileID: 1594787480} jumpStartPosition: {fileID: 1264592091} jumpEndPosition: {fileID: 673154018} meleeAttackPosition: {fileID: 395938889} meleeAttackRaycastPosition: {fileID: 1491311542} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 346209268} reloadDuration: 2.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 705747119} walkRecoilPosition: {fileID: 1684300095} keepPosition: {fileID: 1141746553} crouchPosition: {fileID: 431047921} crouchRecoilPosition: {fileID: 223943613} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1267534294} surfaceCollisionRayPosition: {fileID: 1637797905} lowerWeaponPosition: {fileID: 1217359119} runPosition: {fileID: 1746244138} jumpStartPosition: {fileID: 1724681575} jumpEndPosition: {fileID: 298511928} meleeAttackPosition: {fileID: 888525598} meleeAttackRaycastPosition: {fileID: 757850313} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 1106040896} reloadDuration: 2.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Pistol 2 keepWeaponActionName: Keep Pistol 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 2 swayRotationHorizontal: 0.2 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.02} resetSwayValueSpeed: 0.05 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.02, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.512 swayRotationPercentageAiming: 0.512 bobPositionPercentageAiming: 0.232 bobRotationPercentageAiming: 0.192 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -15, y: 15} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 10 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 10 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 0} bobPositionAmount: {x: 0.01, y: 0.05, z: 0} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.1} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 0 useShotShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 3} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 0, y: 0, z: 10} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 1727401367451590, guid: 1ef3738626bfa7b42b999d95353f2ec3, type: 3} inventoryWeaponPrefabObject: {fileID: 1023937755435072, guid: 3226d17316919764d8b00cfa2f5fd973, type: 3} weaponGameObject: {fileID: 2018567245} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 2018567247} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 513115848} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 2018567251} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 2018567246} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 0 verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0.05, z: 0.09} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.13, z: 0.38} mainWeaponAttachmentSystem: {fileID: 0} weaponUsesAttachment: 0 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: f6560d9668e73f447b5e586f70bdb744, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 3 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: 9 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 1 useNewMaxAngleDifference: 1 horizontalMaxAngleDifference: 140 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &976485173 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976485170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Flashlight maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &976485174 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976485170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Flashlight relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1766022527902894, guid: babd5b636fdc79b488b503ca6fe179a6, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 976485172} mainPlayerWeaponSystem: {fileID: 2018567251} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 608013098} newWeaponMeshParent: {fileID: 394293044} weaponViewTransform: {fileID: 924458337} replaceArmsModel: 0 armsParent: {fileID: 1889623128} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 394293044} currentWeaponMesh: {fileID: 1508158817} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 976485174} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 976485174} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 976485174} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2018567251} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1889623127} - {fileID: 1076902785} - {fileID: 641669520} - {fileID: 355808629} - {fileID: 1160671996} - {fileID: 568630180} - {fileID: 1905091952} - {fileID: 734890973} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &976485175 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976485170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 513115848} - {fileID: 1294587720} - {fileID: 2090076451} - {fileID: 1700465910} - {fileID: 2041639967} - {fileID: 1771903054} - {fileID: 1085570487} - {fileID: 133552730} - {fileID: 1999449723} - {fileID: 422068919} - {fileID: 1647078581} - {fileID: 1919363006} - {fileID: 1609282292} - {fileID: 1818374283} - {fileID: 882867283} - {fileID: 522250526} - {fileID: 1495636970} - {fileID: 2025860773} - {fileID: 976173761} - {fileID: 363122104} - {fileID: 1315172382} - {fileID: 1214544932} - {fileID: 835211376} - {fileID: 574117924} - Name: First Person View objectTransformInfoList: - {fileID: 267859172} - {fileID: 511494697} - {fileID: 1068213686} - {fileID: 1573217816} - {fileID: 323767855} - {fileID: 1506195554} - {fileID: 778634748} - {fileID: 1465699922} - {fileID: 1476600480} - {fileID: 1936963637} - {fileID: 840709495} - {fileID: 1123771917} - {fileID: 390852085} - {fileID: 1467718445} - {fileID: 178285637} - {fileID: 1638278806} - {fileID: 156049224} - {fileID: 1690396237} - {fileID: 2085530493} - {fileID: 238765852} - {fileID: 626457599} - Name: IK Positions objectTransformInfoList: - {fileID: 1319079318} - {fileID: 34750197} - {fileID: 87702085} - {fileID: 221272292} - {fileID: 1176013411} - {fileID: 539739485} - {fileID: 1842786461} - {fileID: 577921930} - {fileID: 326142771} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 2 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 2018567246} mainWeaponPositionsParentThirdPerson: - {fileID: 93649138} - {fileID: 1076902786} - {fileID: 641669521} mainWeaponPositionChildsThirdPerson: - {fileID: 513115848} - {fileID: 1294587720} - {fileID: 2090076451} - {fileID: 1917056786} - {fileID: 1700465910} - {fileID: 2041639967} - {fileID: 1771903054} - {fileID: 133552730} - {fileID: 422068919} - {fileID: 1647078581} - {fileID: 1609282292} - {fileID: 522250526} - {fileID: 1495636970} - {fileID: 2025860773} - {fileID: 363122104} - {fileID: 1214544932} - {fileID: 469026623} - {fileID: 661800861} - {fileID: 663981574} - {fileID: 2039294807} - {fileID: 132038869} - {fileID: 1918554450} - {fileID: 2117839831} - {fileID: 1551274774} - {fileID: 1977639667} - {fileID: 1697238313} - {fileID: 1245057736} - {fileID: 2133527658} - {fileID: 1749311540} - {fileID: 1877210829} - {fileID: 307450583} - {fileID: 2016715291} - {fileID: 1940099639} - {fileID: 1931132501} - {fileID: 885727389} - {fileID: 1114918561} - {fileID: 324662268} - {fileID: 649668215} - {fileID: 1989110714} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &976676217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976676218} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &976676218 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976676217} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2049057730} - {fileID: 1778515644} m_Father: {fileID: 969101738} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -2, y: -127.90001} m_SizeDelta: {x: -3, y: 255} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &976707791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976707792} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &976707792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976707791} m_LocalRotation: {x: -2.5011093e-12, y: -1, z: 0.000000029827408, w: 6.994011e-10} m_LocalPosition: {x: -0.10200052, y: 1.5040039, z: -0.033998493} m_LocalScale: {x: 1.000003, y: 1.0000002, z: 1.0000033} m_Children: - {fileID: 242375154} m_Father: {fileID: 2002729167} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &976743323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976743324} - component: {fileID: 976743326} - component: {fileID: 976743325} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &976743324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976743323} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0096, y: 0.1257, z: 0.3447} m_LocalScale: {x: 0.005794409, y: 0.008848918, z: 0.0146818645} m_Children: [] m_Father: {fileID: 44597541} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &976743325 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976743323} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &976743326 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976743323} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &977070668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 977070669} - component: {fileID: 977070670} m_Layer: 0 m_Name: Sword Attack 1 Hand 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &977070669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977070668} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199554740} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &977070670 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977070668} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand 3 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 4102 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.2 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &977419735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 977419736} - component: {fileID: 977419738} - component: {fileID: 977419737} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &977419736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977419735} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0587, z: -0.0342} m_LocalScale: {x: 0.04727377, y: 0.0664876, z: 0.054804485} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &977419737 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977419735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &977419738 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977419735} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &977533201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 977533202} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &977533202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977533201} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 351185441} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &977851001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 977851002} - component: {fileID: 977851005} - component: {fileID: 977851004} - component: {fileID: 977851003} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &977851002 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977851001} m_LocalRotation: {x: 0, y: 0, z: -0.3493899, w: 0.93697745} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2076528857} - {fileID: 185827384} m_Father: {fileID: 609027285} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -8.25, y: 0.53} m_SizeDelta: {x: 234.01, y: 56.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &977851003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977851001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &977851004 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977851001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.141} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &977851005 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977851001} m_CullTransparentMesh: 0 --- !u!1 &977979188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 977979189} - component: {fileID: 977979190} m_Layer: 0 m_Name: Resurrect Friends m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &977979189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977979188} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &977979190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977979188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Resurrect Friends useActionName: 1 actionName: Activate Heal Area useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1 actionDurationOnFirstPerson: 2.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 215283775} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104034094} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Resurrect Friends m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 215283775} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104034094} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &978005194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978005195} - component: {fileID: 978005197} - component: {fileID: 978005196} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &978005195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978005194} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.035, z: 0.0115} m_LocalScale: {x: 0.03340709, y: 0.14920111, z: 0.07396016} m_Children: [] m_Father: {fileID: 1708102628} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &978005196 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978005194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &978005197 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978005194} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &978177934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978177935} - component: {fileID: 978177937} - component: {fileID: 978177936} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &978177935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978177934} m_LocalRotation: {x: 0.39610636, y: -0, z: -0, w: 0.9182046} m_LocalPosition: {x: -0.0096, y: 0.023140024, z: -0.012750007} m_LocalScale: {x: 0.004386001, y: 0.032092333, z: 0.019918045} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 46.67, y: 0, z: 0} --- !u!23 &978177936 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978177934} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &978177937 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978177934} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &978250758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978250759} - component: {fileID: 978250761} - component: {fileID: 978250760} m_Layer: 0 m_Name: Blade__57_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &978250759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978250758} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.62149024, y: 0.18079992, z: -0.08169585} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &978250760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978250758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &978250761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978250758} m_Mesh: {fileID: -2397704431688247837, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &978284551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978284552} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &978284552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978284551} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: -0.18200046, y: 1.5210012, z: 0.31449997} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &978520866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978520867} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &978520867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978520866} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.30600035, y: 0.95500064, z: -0.0039996505} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1572275849} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &978531244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978531245} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &978531245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978531244} m_LocalRotation: {x: -0.024381084, y: -0.15625691, z: -0.24630925, w: 0.95620143} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 346209269} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7.1, y: -16.8, z: -27.84} --- !u!1 &978767662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978767663} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &978767663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978767662} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0552, z: 0.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1620440438} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &978769970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978769971} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &978769971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978769970} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766597, y: 0.9691414, z: 0.03942394} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 343021438} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &979251207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 979251208} - component: {fileID: 979251210} - component: {fileID: 979251209} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &979251208 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979251207} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1727393094} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &979251209 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979251207} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &979251210 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979251207} m_CullTransparentMesh: 0 --- !u!114 &979351758 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114404161322011088, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!4 &979427033 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 1707147490} m_PrefabAsset: {fileID: 0} --- !u!1 &979641200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 979641201} - component: {fileID: 979641204} - component: {fileID: 979641203} - component: {fileID: 979641202} m_Layer: 5 m_Name: Previous Camera Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &979641201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979641200} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524686607} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 179, y: -199} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &979641202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979641200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 979641203} --- !u!114 &979641203 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979641200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6474b4ab27835984fa9dab11864dec91, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &979641204 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979641200} m_CullTransparentMesh: 0 --- !u!1 &979661254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 979661255} - component: {fileID: 979661257} - component: {fileID: 979661256} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &979661255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979661254} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0446, z: 0.4547} m_LocalScale: {x: 0.02893702, y: 0.025756815, z: 0.021953864} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &979661256 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979661254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &979661257 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979661254} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &979797254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 979797255} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &979797255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979797254} m_LocalRotation: {x: 0.20529772, y: 0.37836733, z: 0.21492338, w: 0.8766408} m_LocalPosition: {x: 0.03849685, y: -0.00854297, z: 0.1181794} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &980006644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 980006645} - component: {fileID: 980006647} - component: {fileID: 980006646} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &980006645 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980006644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 961067410} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000000074496174, y: -7.5846066e-12} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &980006646 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980006644} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &980006647 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980006644} m_CullTransparentMesh: 0 --- !u!1 &980202658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 980202659} m_Layer: 0 m_Name: rightValve2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &980202659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980202658} m_LocalRotation: {x: 0, y: 0.41707414, z: 0, w: 0.9088725} m_LocalPosition: {x: -0, y: 0.0141, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 76640816} - {fileID: 997520744} - {fileID: 152474633} m_Father: {fileID: 1482327317} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &980901227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 980901228} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &980901228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980901227} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.000000028436574, y: -0.009992959, z: 0.11904031} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 2137573214} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &980937683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 980937684} - component: {fileID: 980937686} - component: {fileID: 980937685} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &980937684 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980937683} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1944191995} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &980937685 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980937683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &980937686 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980937683} m_CullTransparentMesh: 0 --- !u!1 &981133658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 981133659} m_Layer: 5 m_Name: Not Enough Level m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &981133659 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981133658} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1160293962} - {fileID: 770241624} m_Father: {fileID: 1501100904} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 488.99988, y: -66} m_SizeDelta: {x: 217.1, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &981191074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 981191075} m_Layer: 5 m_Name: ----------------------------------- m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &981191075 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981191074} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 600915212} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &981234890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 981234891} - component: {fileID: 981234893} - component: {fileID: 981234892} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &981234891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981234890} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &981234892 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981234890} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &981234893 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981234890} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &981287699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 981287700} - component: {fileID: 981287702} - component: {fileID: 981287701} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &981287700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981287699} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: 0, y: -0.04013, z: -0.02055} m_LocalScale: {x: 0.049375765, y: 0.13169976, z: 0.04779948} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &981287701 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981287699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &981287702 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981287699} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &981361305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 981361306} - component: {fileID: 981361308} - component: {fileID: 981361307} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &981361306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981361305} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.0337, z: 0.0905} m_LocalScale: {x: 0.031048011, y: 0.12177272, z: 0.017378872} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &981361307 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981361305} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &981361308 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981361305} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &982601533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982601534} - component: {fileID: 982601537} - component: {fileID: 982601536} - component: {fileID: 982601535} m_Layer: 5 m_Name: Fly Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &982601534 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982601533} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1448151617} m_Father: {fileID: 657596180} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &982601535 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982601533} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 982601536} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fly Mode m_BoolArgument: 0 m_CallState: 2 --- !u!114 &982601536 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982601533} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &982601537 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982601533} m_CullTransparentMesh: 0 --- !u!1 &982650350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982650351} - component: {fileID: 982650353} - component: {fileID: 982650352} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &982650351 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982650350} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 2055411552} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &982650352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982650350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &982650353 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982650350} m_CullTransparentMesh: 0 --- !u!1 &982769537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982769538} - component: {fileID: 982769540} - component: {fileID: 982769539} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &982769538 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982769537} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1562511928} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &982769539 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982769537} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &982769540 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982769537} m_CullTransparentMesh: 0 --- !u!1 &982856386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982856387} m_Layer: 0 m_Name: Fire Damage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &982856387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982856386} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1021953227} - {fileID: 986804326} m_Father: {fileID: 778862160} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &983342370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983342371} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &983342371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983342370} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 859992740} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &983468295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983468296} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &983468296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983468295} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.18400024, y: 1.495001, z: 0.10000028} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &983552835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983552836} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &983552836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983552835} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: -0.24900036, y: 1.5440017, z: 0.18400016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131542540} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &983563029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983563030} - component: {fileID: 983563032} - component: {fileID: 983563031} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &983563030 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983563029} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 348991779} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &983563031 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983563029} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &983563032 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983563029} m_CullTransparentMesh: 0 --- !u!1 &983623253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983623254} - component: {fileID: 983623255} m_Layer: 5 m_Name: Slots Wheel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &983623254 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983623253} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1734931848} m_Father: {fileID: 1261373981} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &983623255 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983623253} m_CullTransparentMesh: 0 --- !u!1 &983834914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983834915} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &983834915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983834914} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.5060017, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &983977618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983977619} - component: {fileID: 983977621} - component: {fileID: 983977620} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &983977619 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983977618} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 577909866} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &983977620 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983977618} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &983977621 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983977618} m_CullTransparentMesh: 0 --- !u!1 &983998138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983998139} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &983998139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983998138} m_LocalRotation: {x: -0, y: 3.0145774e-14, z: -3.014577e-14, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1800883516} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &984122350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984122351} - component: {fileID: 984122353} - component: {fileID: 984122352} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &984122351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984122350} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536} m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996} m_Children: [] m_Father: {fileID: 117168938} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &984122352 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984122350} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &984122353 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984122350} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &984277032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984277033} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &984277033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984277032} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &984327916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984327917} - component: {fileID: 984327919} - component: {fileID: 984327918} m_Layer: 0 m_Name: Capture System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &984327917 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984327916} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 290664320} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021276, y: -0.0063000014} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &984327918 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984327916} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Active --- !u!222 &984327919 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984327916} m_CullTransparentMesh: 0 --- !u!1 &984386084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984386085} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &984386085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984386084} m_LocalRotation: {x: -0.01743584, y: -0.043612763, z: -0.0007612654, w: 0.99889606} m_LocalPosition: {x: 0.15, y: 1.645, z: 0.596} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: -5, z: 0} --- !u!1 &984480183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984480184} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &984480184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984480183} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.22700036, y: 1.4950012, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &984528914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984528915} - component: {fileID: 984528916} m_Layer: 5 m_Name: Item m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &984528915 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984528914} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1606542015} - {fileID: 1059363687} - {fileID: 935979031} m_Father: {fileID: 1275356523} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &984528916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984528914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1606542016} toggleTransition: 1 graphic: {fileID: 1059363688} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: [] m_IsOn: 1 --- !u!1 &984542938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984542939} - component: {fileID: 984542940} m_Layer: 5 m_Name: Mission Accepted Sound m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &984542939 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984542938} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1606038516} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!82 &984542940 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984542938} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 3018f4119584c5e48bd047e79b176dc1, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &984548823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984548824} - component: {fileID: 984548826} - component: {fileID: 984548825} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &984548824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984548823} m_LocalRotation: {x: -0.04091663, y: 0.0000000221781, z: 0.00000006016252, w: 0.99916255} m_LocalPosition: {x: -0, y: -0.0140495, z: 0.06286634} m_LocalScale: {x: 0.023151612, y: 0.024174282, z: 0.0184056} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -4.69, y: 0, z: 0} --- !u!23 &984548825 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984548823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &984548826 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984548823} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &984614518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984614519} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &984614519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984614518} m_LocalRotation: {x: -0.017451786, y: -0.008725136, z: -0.00015229818, w: 0.9998096} m_LocalPosition: {x: -0.15, y: 1.64, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &984622944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984622945} - component: {fileID: 984622946} m_Layer: 0 m_Name: Summon Minions 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &984622945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984622944} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &984622946 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984622944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Summon Minions 2 useActionName: 1 actionName: Summon Minions 2 useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.167 animationSpeed: 1 actionDurationOnFirstPerson: 2.167 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 234109548} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 234109548} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1084657007} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1155057165} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &984736250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984736251} - component: {fileID: 984736253} - component: {fileID: 984736252} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &984736251 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984736250} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 717648826} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &984736252 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984736250} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2447caea52f089d49a9f41f3cf411981, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &984736253 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984736250} m_CullTransparentMesh: 0 --- !u!1 &984769381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984769382} - component: {fileID: 984769384} - component: {fileID: 984769383} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &984769382 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984769381} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 755530060} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &984769383 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984769381} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!222 &984769384 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984769381} m_CullTransparentMesh: 0 --- !u!1 &984782101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984782102} - component: {fileID: 984782103} m_Layer: 0 m_Name: Explode And Push Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &984782102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984782101} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &984782103 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984782101} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Push Objects Around useActionName: 1 actionName: Push Objects Around useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.2 animationSpeed: 1 actionDurationOnFirstPerson: 3.2 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1167200714} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explode And Push Objects m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 944129601} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &984842846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984842847} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &984842847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984842846} m_LocalRotation: {x: 0.30638334, y: -0.5125577, z: -0.03311383, w: 0.80144703} m_LocalPosition: {x: 0.11919488, y: 1.2187959, z: 0.24701017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &985145676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985145677} - component: {fileID: 985145679} - component: {fileID: 985145678} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &985145677 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985145676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1022220584} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -47.899994, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &985145678 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985145676} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9d363be4531261c45834cf55c596386b, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &985145679 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985145676} m_CullTransparentMesh: 0 --- !u!1 &985336188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985336189} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &985336189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985336188} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 744466521} - {fileID: 1855296309} - {fileID: 769367732} - {fileID: 1622679197} - {fileID: 173833234} - {fileID: 405135317} - {fileID: 164464638} - {fileID: 1611024769} - {fileID: 634118994} - {fileID: 1474571605} - {fileID: 1629522575} - {fileID: 1057741394} - {fileID: 1982704000} - {fileID: 1401148898} m_Father: {fileID: 406020723} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &985558112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985558113} - component: {fileID: 985558115} - component: {fileID: 985558114} m_Layer: 2 m_Name: Camera Event Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &985558113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985558112} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.34, y: 0, z: 0} m_LocalScale: {x: 1.6097851, y: 5, z: 36.812576} m_Children: [] m_Father: {fileID: 1019457071} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &985558114 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985558112} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 0.7348794} m_Center: {x: 0, y: 0, z: -0.13255982} --- !u!114 &985558115 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985558112} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: camera1 objectToCall: {fileID: 54946307} functionNameList: - setCameraTransform secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 1 objectToSend: {fileID: 1123846706} sendObjectDetected: 1 sendObjectDetectedFunction: getPlayerGameObject sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 0 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 1 tagNeededToTrigger: Player useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 1 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!1 &985765966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985765967} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &985765967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985765966} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &985807277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985807278} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &985807278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985807277} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &985945253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985945254} - component: {fileID: 985945257} - component: {fileID: 985945256} - component: {fileID: 985945255} m_Layer: 5 m_Name: Reset Puzzle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &985945254 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985945253} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 742458444} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -87, y: 91} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &985945255 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985945253} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 985945256} --- !u!114 &985945256 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985945253} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: b50e977305af7ae41b023fe9337335a6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &985945257 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985945253} m_CullTransparentMesh: 0 --- !u!1 &986700248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986700249} - component: {fileID: 986700251} - component: {fileID: 986700250} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &986700249 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986700248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 900696708} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &986700250 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986700248} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Store Captures --- !u!222 &986700251 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986700248} m_CullTransparentMesh: 0 --- !u!1 &986704316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986704317} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &986704317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986704316} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1878718726} - {fileID: 1911154685} m_Father: {fileID: 2101317820} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &986804324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986804326} - component: {fileID: 986804325} m_Layer: 0 m_Name: Follow Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &986804325 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986804324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9681d879f877b9f4ab6c432db364f7ba, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 followPosition: 1 followRotation: 1 objectToFollow: {fileID: 190702009} mainTransform: {fileID: 982856387} objectToFollowLocated: 0 --- !u!4 &986804326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986804324} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 982856387} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &986882855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986882856} - component: {fileID: 986882857} m_Layer: 0 m_Name: Brainwash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &986882856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986882855} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &986882857 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986882855} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Brainwash useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Brainwash m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Brainwash m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &987160946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987160947} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &987160947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987160946} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: -0.0063, z: 0.1708} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1303784448} - {fileID: 618467391} - {fileID: 1361180714} - {fileID: 1851730318} - {fileID: 1146276125} - {fileID: 1621272017} m_Father: {fileID: 281089093} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &987567686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987567687} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &987567687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987567686} m_LocalRotation: {x: -0.24625692, y: -0.042273525, z: -0.010751814, w: 0.96822256} m_LocalPosition: {x: 0.1202, y: 1.502, z: 0.4352998} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -28.54, y: -5, z: 0} --- !u!1 &987794103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987794104} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &987794104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987794103} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1484881734} - {fileID: 508360897} - {fileID: 1846535757} - {fileID: 1991760652} - {fileID: 1156925296} - {fileID: 835260301} - {fileID: 505999664} - {fileID: 616402191} - {fileID: 1415036079} - {fileID: 792048445} - {fileID: 206761598} - {fileID: 1882851363} - {fileID: 2118953930} - {fileID: 1273542458} - {fileID: 699936335} - {fileID: 999804523} - {fileID: 641812941} - {fileID: 2071348858} m_Father: {fileID: 1702256704} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &987836721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987836722} - component: {fileID: 987836724} - component: {fileID: 987836723} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &987836722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987836721} m_LocalRotation: {x: 0.39610636, y: -0, z: -0, w: 0.9182046} m_LocalPosition: {x: 0.0096, y: 0.023140024, z: -0.012750007} m_LocalScale: {x: 0.004386001, y: 0.032092325, z: 0.019918036} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 46.67, y: 0, z: 0} --- !u!23 &987836723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987836721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &987836724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987836721} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &988080440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 988080441} - component: {fileID: 988080443} - component: {fileID: 988080442} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &988080441 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988080440} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1313188085} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &988080442 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988080440} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &988080443 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988080440} m_CullTransparentMesh: 0 --- !u!1 &988235813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 988235814} m_Layer: 5 m_Name: Skill Slots Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &988235814 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988235813} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 477204019} - {fileID: 1675431017} - {fileID: 417055911} - {fileID: 1384128285} - {fileID: 1239066796} m_Father: {fileID: 275403052} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &988253962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 988253963} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &988253963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988253962} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1463371829} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &988279403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 988279407} - component: {fileID: 988279406} - component: {fileID: 988279405} - component: {fileID: 988279404} m_Layer: 5 m_Name: Menu Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &988279404 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988279403} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1357386485} m_SelectOnDown: {fileID: 1039217362} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 988279405} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Menu Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &988279405 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988279403} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &988279406 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988279403} m_CullTransparentMesh: 0 --- !u!224 &988279407 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988279403} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 997656263} m_Father: {fileID: 1162756954} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00012207031, y: 14} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &988336162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 988336163} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &988336163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988336162} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2008322520} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &988628469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 988628470} - component: {fileID: 988628472} - component: {fileID: 988628471} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &988628470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988628469} m_LocalRotation: {x: -0, y: -4.6566123e-10, z: -0.0000000018626449, w: 1} m_LocalPosition: {x: 0, y: -0.087899774, z: 0.13460009} m_LocalScale: {x: 0.029550824, y: 0.08562215, z: 0.02712819} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &988628471 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988628469} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &988628472 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988628469} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &989203215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 989203216} - component: {fileID: 989203218} - component: {fileID: 989203217} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &989203216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989203215} m_LocalRotation: {x: 0.086286455, y: 2.6282973e-10, z: -0.000000066318215, w: 0.9962704} m_LocalPosition: {x: 0, y: -0.040922258, z: -0.04851214} m_LocalScale: {x: 0.010841441, y: 0.032396436, z: 0.003196757} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 9.9, y: 0, z: 0} --- !u!23 &989203217 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989203215} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &989203218 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989203215} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &989357792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 989357793} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &989357793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989357792} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1482732026} - {fileID: 735242820} - {fileID: 2064435231} - {fileID: 949384107} - {fileID: 577588979} - {fileID: 909637694} - {fileID: 1891641195} m_Father: {fileID: 59364428} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &989626730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 989626731} - component: {fileID: 989626732} - component: {fileID: 989626733} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &989626731 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989626730} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1331823235} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &989626732 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989626730} m_CullTransparentMesh: 0 --- !u!114 &989626733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989626730} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cfd8c557cbef2514a91b01e0c2a2ed74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &989722483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 989722484} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &989722484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989722483} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 519012299} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &989822205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 989822206} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &989822206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989822205} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &989896353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 989896354} - component: {fileID: 989896357} - component: {fileID: 989896356} - component: {fileID: 989896355} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &989896354 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989896353} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 509974541} m_Father: {fileID: 1191342157} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &989896355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989896353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1376818056} m_HandleRect: {fileID: 1376818055} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 989896355} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &989896356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989896353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &989896357 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989896353} m_CullTransparentMesh: 0 --- !u!1 &990131713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990131714} - component: {fileID: 990131716} - component: {fileID: 990131715} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &990131714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990131713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0075, y: 0.0753, z: 0.0831} m_LocalScale: {x: 0.03412557, y: 0.02162464, z: 0.08263843} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &990131715 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990131713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &990131716 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990131713} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &990142108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990142109} - component: {fileID: 990142111} - component: {fileID: 990142110} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &990142109 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990142108} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1727393094} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &990142110 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990142108} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &990142111 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990142108} m_CullTransparentMesh: 0 --- !u!1 &990143442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990143443} - component: {fileID: 990143445} - component: {fileID: 990143444} m_Layer: 0 m_Name: Cylinder (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &990143443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990143442} m_LocalRotation: {x: 0.7071068, y: 0.0000000024119085, z: 9.150661e-17, w: 0.7071068} m_LocalPosition: {x: -0.0237, y: 0.0172, z: 0.1379} m_LocalScale: {x: 0.026155598, y: 0.050085463, z: 0.026155619} m_Children: [] m_Father: {fileID: 922362781} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &990143444 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990143442} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &990143445 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990143442} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &990302320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990302321} - component: {fileID: 990302323} - component: {fileID: 990302322} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &990302321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990302320} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0000000023259, y: -0.10136, z: -0.054116} m_LocalScale: {x: 0.039719637, y: 0.013151668, z: 0.06534733} m_Children: [] m_Father: {fileID: 1877146443} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &990302322 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990302320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &990302323 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990302320} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &990375902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990375903} - component: {fileID: 990375905} - component: {fileID: 990375904} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &990375903 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990375902} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 136243938} m_Father: {fileID: 348991779} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &990375904 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990375902} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3c290c0ea18caa041a8421f0f4a4e364, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &990375905 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990375902} m_CullTransparentMesh: 0 --- !u!1 &990492454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990492455} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &990492455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990492454} m_LocalRotation: {x: 0, y: -0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.1499985, y: 1.5959998, z: 0.53100026} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -10, z: 0} --- !u!1 &990619540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990619541} - component: {fileID: 990619543} - component: {fileID: 990619542} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &990619541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990619540} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &990619542 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990619540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &990619543 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990619540} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &990806103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990806104} - component: {fileID: 990806107} - component: {fileID: 990806106} - component: {fileID: 990806105} m_Layer: 5 m_Name: Hide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &990806104 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990806103} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 697387429} m_Father: {fileID: 667721028} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: 429.70276, y: -75.82727} m_SizeDelta: {x: 100, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &990806105 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990806103} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 990806106} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setGeneralOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 990806105} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &990806106 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990806103} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &990806107 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990806103} m_CullTransparentMesh: 0 --- !u!1 &991211289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991211290} - component: {fileID: 991211292} - component: {fileID: 991211291} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &991211290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991211289} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095} m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976} m_Children: [] m_Father: {fileID: 1856460381} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &991211291 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991211289} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &991211292 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991211289} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &991228163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991228164} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &991228164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991228163} m_LocalRotation: {x: -1.734725e-18, y: 7.275958e-12, z: -6.82121e-13, w: 1} m_LocalPosition: {x: 0.1899995, y: 1.615, z: 0.647} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &991283251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991283252} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &991283252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991283251} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 396218183} m_Father: {fileID: 1628534656} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &991533911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991533912} - component: {fileID: 991533913} m_Layer: 5 m_Name: Touch Options Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &991533912 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991533911} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 562342017} - {fileID: 192322881} - {fileID: 2058851923} - {fileID: 539399376} - {fileID: 1393029647} - {fileID: 263053954} - {fileID: 1542949259} - {fileID: 807477306} m_Father: {fileID: 2096667156} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &991533913 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991533911} m_CullTransparentMesh: 0 --- !u!1 &991687001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991687002} - component: {fileID: 991687004} - component: {fileID: 991687003} m_Layer: 5 m_Name: Slow Arrow Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &991687002 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991687001} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131315934} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 119.5} m_SizeDelta: {x: 50, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &991687003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991687001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &991687004 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991687001} m_CullTransparentMesh: 0 --- !u!1 &991959789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991959790} - component: {fileID: 991959791} - component: {fileID: 991959792} m_Layer: 5 m_Name: description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &991959790 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991959789} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 564996332} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &991959791 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991959789} m_CullTransparentMesh: 0 --- !u!114 &991959792 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991959789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: ... --- !u!1 &991986643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991986644} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &991986644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991986643} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: -0.18600023, y: 1.5160018, z: 0.23800004} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &992067200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 992067201} m_Layer: 5 m_Name: Sphere Mode Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &992067201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992067200} m_LocalRotation: {x: 0, y: -0, z: 0.9510566, w: -0.30901688} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1726227971} m_Father: {fileID: 188566162} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 216} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &992106343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 992106344} - component: {fileID: 992106346} - component: {fileID: 992106345} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &992106344 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992106343} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 348991779} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &992106345 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992106343} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3c290c0ea18caa041a8421f0f4a4e364, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &992106346 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992106343} m_CullTransparentMesh: 0 --- !u!1 &992175411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 992175412} - component: {fileID: 992175414} - component: {fileID: 992175413} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &992175412 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992175411} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558487080} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &992175413 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992175411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &992175414 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992175411} m_CullTransparentMesh: 0 --- !u!1 &992361547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 992361548} - component: {fileID: 992361549} m_Layer: 0 m_Name: Simple Kick (With Reaction System) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &992361548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992361547} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817981612} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &992361549 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992361547} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Simple Kick useActionName: 1 actionName: Simple Kick useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2136437155} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1396017558} m_MethodName: setPowerEnabledStateOneFrame m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &992857767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 992857768} m_Layer: 0 m_Name: Melee Weapons Mesh Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &992857768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992857767} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1827464611} - {fileID: 1417102630} - {fileID: 1743433561} - {fileID: 1308727360} - {fileID: 1508452753} - {fileID: 1891013003} - {fileID: 2049801589} - {fileID: 761840520} - {fileID: 1100078157} - {fileID: 671929179} m_Father: {fileID: 1692738628} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &993057799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993057800} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &993057800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993057799} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: -0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &993097049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993097050} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &993097050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993097049} m_LocalRotation: {x: 0.07947352, y: -0.4257806, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100027, y: 1.4900002, z: 0.52800107} m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 1204517599} m_Father: {fileID: 1409834966} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &993200993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993200995} - component: {fileID: 993200994} m_Layer: 0 m_Name: Player Idle System (Drunk) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &993200994 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993200993} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc5bf2a4d782d35419a998c52f2138f3, type: 3} m_Name: m_EditorClassIdentifier: idleEnabledAtStart: 0 idleActive: 0 currentIdleInfoIndex: 0 playRandomIdle: 0 idleInfoList: - Name: currentState: 0 duration: 7.4 eventToSetIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentIdleIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setHeadTrackSmoothPauseState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: currentState: 0 duration: 5.4 eventToSetIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentIdleIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setHeadTrackSmoothPauseState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - Name: currentState: 0 duration: 5 eventToSetIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentIdleIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setHeadTrackSmoothPauseState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: currentState: 0 duration: 3.9 eventToSetIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentIdleIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setHeadTrackSmoothPauseState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStartIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setApplyAnimatorVelocityWithoutMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStopIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentIdleIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setHeadTrackSmoothPauseState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setApplyAnimatorVelocityWithoutMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} --- !u!4 &993200995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993200993} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 882758210} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &993233233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993233234} - component: {fileID: 993233236} - component: {fileID: 993233235} m_Layer: 0 m_Name: Blades 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &993233234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993233233} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &993233235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993233233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &993233236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993233233} m_Mesh: {fileID: 7297769827500626608, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &993727325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993727326} - component: {fileID: 993727329} - component: {fileID: 993727328} - component: {fileID: 993727327} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &993727326 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993727325} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.70117, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &993727327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993727325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 993727328} --- !u!114 &993727328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993727325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &993727329 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993727325} m_CullTransparentMesh: 0 --- !u!1 &993842131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993842132} - component: {fileID: 993842135} - component: {fileID: 993842134} - component: {fileID: 993842133} m_Layer: 5 m_Name: Zoom In m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &993842132 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993842131} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1284186281} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -70, y: 55} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &993842133 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993842131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 993842134} --- !u!114 &993842134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993842131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &993842135 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993842131} m_CullTransparentMesh: 0 --- !u!1 &993844934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993844935} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &993844935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993844934} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.0639981, y: 1.6570014, z: 0.39299908} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &994261520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994261521} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &994261521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994261520} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 388373503} - {fileID: 2049068730} - {fileID: 704646103} - {fileID: 124139523} - {fileID: 651210588} - {fileID: 1648916732} - {fileID: 786363357} - {fileID: 876849495} - {fileID: 742935343} - {fileID: 67157630} - {fileID: 1629163943} - {fileID: 1983611433} - {fileID: 1023559575} - {fileID: 831499989} - {fileID: 1732012166} m_Father: {fileID: 1612293919} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &994493794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994493795} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &994493795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994493794} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &994730076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994730077} - component: {fileID: 994730079} - component: {fileID: 994730078} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &994730077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994730076} m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308} m_LocalPosition: {x: 0.015499996, y: 0.0466, z: -0.057900008} m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043} m_Children: [] m_Father: {fileID: 167615909} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &994730078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994730076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &994730079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994730076} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &994810997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994810998} - component: {fileID: 994811001} - component: {fileID: 994811000} - component: {fileID: 994810999} m_Layer: 5 m_Name: Eject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &994810998 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994810997} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 50, y: 128} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &994810999 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994810997} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 994811000} --- !u!114 &994811000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994810997} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &994811001 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994810997} m_CullTransparentMesh: 0 --- !u!1 &994913604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994913605} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &994913605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994913604} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.099, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1117574271} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &995004442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995004443} - component: {fileID: 995004445} - component: {fileID: 995004444} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &995004443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995004442} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: -0, z: -0.00059} m_LocalScale: {x: 0.024649352, y: 0.03602209, z: 0.024649363} m_Children: [] m_Father: {fileID: 528997252} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &995004444 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995004442} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &995004445 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995004442} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &995021988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995021989} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &995021989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995021988} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.9290002, z: 0.058000505} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 822749457} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &995273420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995273421} - component: {fileID: 995273424} - component: {fileID: 995273423} - component: {fileID: 995273422} m_Layer: 5 m_Name: Throw Grenade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &995273421 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995273420} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122673057} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -301.9004, y: -155.5} m_SizeDelta: {x: 93.03003, y: 35.74} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &995273422 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995273420} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 0 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 995273423} --- !u!114 &995273423 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995273420} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &995273424 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995273420} m_CullTransparentMesh: 0 --- !u!1 &995392755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995392756} - component: {fileID: 995392757} m_Layer: 0 m_Name: Throw Grenade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &995392756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995392755} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &995392757 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995392755} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Grenade useActionName: 1 actionName: Throw Grenade useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2059668746} m_MethodName: inputShootWeaponOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2133008893} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 166913242} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grenade m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2059668746} m_MethodName: inputShootWeaponOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.33 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2133008893} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 166913242} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &995553237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995553238} - component: {fileID: 995553240} - component: {fileID: 995553239} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &995553238 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995553237} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1265751484} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &995553239 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995553237} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1b1cfa0440af46c449088a40b1d43ffa, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &995553240 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995553237} m_CullTransparentMesh: 0 --- !u!1 &995569649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995569650} - component: {fileID: 995569654} - component: {fileID: 995569653} - component: {fileID: 995569652} - component: {fileID: 995569651} m_Layer: 0 m_Name: Cube (3) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &995569650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995569649} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -26.14, y: 5.48, z: -31.260002} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &995569651 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995569649} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &995569652 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995569649} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &995569653 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995569649} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &995569654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995569649} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &995611402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995611404} - component: {fileID: 995611403} m_Layer: 0 m_Name: Player Info Panel On Screen System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &995611403 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995611402} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 774c90f9d14353348be3f010fb0783d3, type: 3} m_Name: m_EditorClassIdentifier: panelOnScreenEnabled: 1 useFadePanel: 1 fadeOnPanelSpeed: 6 fadeOffPanelSpeed: 4 actionNameField: -ACTION NAME- panelGameObjectList: - Name: Default panelGameObject: {fileID: 1980510309} panelRectTransform: {fileID: 1980510311} panelText: {fileID: 1537455770} panelImage: {fileID: 0} panelNameText: {fileID: 0} fixedPanelPosition: {fileID: 1860148510} mainCanvasGroup: {fileID: 1980510310} isActive: 0 - Name: Big panelGameObject: {fileID: 386483477} panelRectTransform: {fileID: 386483479} panelText: {fileID: 956989022} panelImage: {fileID: 0} panelNameText: {fileID: 0} fixedPanelPosition: {fileID: 509793215} mainCanvasGroup: {fileID: 386483478} isActive: 0 - Name: Little panelGameObject: {fileID: 917927747} panelRectTransform: {fileID: 917927749} panelText: {fileID: 1812101865} panelImage: {fileID: 0} panelNameText: {fileID: 0} fixedPanelPosition: {fileID: 126716132} mainCanvasGroup: {fileID: 917927748} isActive: 0 - Name: Large panelGameObject: {fileID: 736669037} panelRectTransform: {fileID: 736669039} panelText: {fileID: 670668101} panelImage: {fileID: 0} panelNameText: {fileID: 0} fixedPanelPosition: {fileID: 2145221985} mainCanvasGroup: {fileID: 736669038} isActive: 0 - Name: Extra Large panelGameObject: {fileID: 234720282} panelRectTransform: {fileID: 234720284} panelText: {fileID: 1135297685} panelImage: {fileID: 0} panelNameText: {fileID: 0} fixedPanelPosition: {fileID: 314653964} mainCanvasGroup: {fileID: 234720283} isActive: 0 - Name: Extra Large With Image panelGameObject: {fileID: 1072553369} panelRectTransform: {fileID: 1072553371} panelText: {fileID: 170425564} panelImage: {fileID: 206725537} panelNameText: {fileID: 2094071778} fixedPanelPosition: {fileID: 206725535} mainCanvasGroup: {fileID: 1072553370} isActive: 0 panelTransformFoundList: [] infoPanelOnScreenSystemList: [] mainCamera: {fileID: 1418115493} mainPlayerCamera: {fileID: 176855561} playerInput: {fileID: 954210080} --- !u!4 &995611404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995611402} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &995721647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995721648} - component: {fileID: 995721650} - component: {fileID: 995721649} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &995721648 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995721647} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1144895329} m_Father: {fileID: 1206117295} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &995721649 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995721647} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2d0b85cba4c2b8349b019ee3855fe729, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &995721650 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995721647} m_CullTransparentMesh: 0 --- !u!1001 &995765404 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 87212078} m_Modifications: - target: {fileID: 1322396136153644, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_Name value: Player Info Panel System (Big Size) (1) objectReference: {fileID: 0} - target: {fileID: 4094722896593738, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.y value: 0.464 objectReference: {fileID: 0} - target: {fileID: 4479354868946028, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.y value: -0.07800013 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.x value: 33.55 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.y value: -8.351 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.z value: -19.84 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalScale.x value: 2.1996155 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalScale.y value: 2.1996162 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalScale.z value: 2.1996162 objectReference: {fileID: 0} - target: {fileID: 65864472192910004, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_Size.z value: 1 objectReference: {fileID: 0} - target: {fileID: 65864472192910004, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_Size.x value: 1 objectReference: {fileID: 0} - target: {fileID: 65864472192910004, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_Size.y value: 1 objectReference: {fileID: 0} - target: {fileID: 65864472192910004, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_Center.y value: 0 objectReference: {fileID: 0} - target: {fileID: 65864472192910004, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_Center.z value: 0 objectReference: {fileID: 0} - target: {fileID: 114375620885644344, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: panelOnScreenText value: 'Press B and change between different abilities, including the push objects or push objects foward, which can push enemies and turn them into ragdolls during x amount of time, similar to a jedi force power. Once an ability is selected, press Q to use it.' objectReference: {fileID: 0} - target: {fileID: 114375620885644344, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: panelName value: Big objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} --- !u!1 &995862426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995862427} - component: {fileID: 995862429} - component: {fileID: 995862428} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &995862427 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995862426} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 535512865} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000032544005, y: -28.9} m_SizeDelta: {x: 100, y: 4.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &995862428 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995862426} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &995862429 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995862426} m_CullTransparentMesh: 0 --- !u!1 &996091901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 996091902} - component: {fileID: 996091904} - component: {fileID: 996091903} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &996091902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996091901} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0469, z: 0.1879} m_LocalScale: {x: 0.05654502, y: 0.039033435, z: 0.0766134} m_Children: [] m_Father: {fileID: 452443794} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &996091903 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996091901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &996091904 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996091901} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &996097010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 996097011} - component: {fileID: 996097012} m_Layer: 5 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &996097011 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996097010} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1470214742} - {fileID: 465974672} - {fileID: 301677063} - {fileID: 2030385408} - {fileID: 948786071} - {fileID: 1528838731} - {fileID: 1053966426} - {fileID: 1723179905} - {fileID: 515560649} - {fileID: 19147861} - {fileID: 541293171} - {fileID: 1677338735} - {fileID: 1606038516} - {fileID: 1820370320} - {fileID: 1098329482} - {fileID: 432577038} - {fileID: 58623394} - {fileID: 730408809} - {fileID: 1948878830} - {fileID: 1408977030} - {fileID: 136676454} - {fileID: 1088197698} - {fileID: 408021167} - {fileID: 1080058241} - {fileID: 74458946} - {fileID: 2070742979} - {fileID: 119106374} - {fileID: 432564104} - {fileID: 180076827} - {fileID: 155208677} - {fileID: 1630798067} - {fileID: 1298695107} m_Father: {fileID: 1042740901} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &996097012 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996097010} m_CullTransparentMesh: 0 --- !u!1 &996168460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 996168461} - component: {fileID: 996168464} - component: {fileID: 996168463} - component: {fileID: 996168462} m_Layer: 5 m_Name: Powers List Element m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &996168461 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996168460} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1312062925} m_Father: {fileID: 997489042} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -55.325} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &996168462 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996168460} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 87bc8005538328f4b9490b64898e9968, type: 3} m_Name: m_EditorClassIdentifier: slotInfo: Name: slotWithPowerAssigned: 0 slotActive: 0 slot: {fileID: 996168460} powerIconSlot: {fileID: 1312062924} powerInfo: Name: projectile: {fileID: 0} numberKey: 0 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 0} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 0 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 0 fireRate: 0 projectileDamage: 0 projectileSpeed: 0 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 homingProjectilesMaxAmount: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 0} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 powerNumberKeyIcon: {fileID: 0} numberKey: 0 powerNumberKeyText: {fileID: 0} powerIcon: {fileID: 26589940} powerTexture: {fileID: 0} currentPowerSelectedIcon: {fileID: 0} slotCenter: {fileID: 0} --- !u!114 &996168463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996168460} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &996168464 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996168460} m_CullTransparentMesh: 0 --- !u!1 &996669905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 996669906} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &996669906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996669905} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 876011754} m_Father: {fileID: 191302099} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &996745905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 996745906} - component: {fileID: 996745908} - component: {fileID: 996745907} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &996745906 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996745905} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1671581671} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 150, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &996745907 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996745905} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: key name --- !u!222 &996745908 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996745905} m_CullTransparentMesh: 0 --- !u!1 &996836553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 996836554} - component: {fileID: 996836556} - component: {fileID: 996836555} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &996836554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996836553} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0294, z: -0.21754} m_LocalScale: {x: 0.05198045, y: 0.112684004, z: 0.012572539} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &996836555 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996836553} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &996836556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996836553} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &997489041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 997489042} - component: {fileID: 997489046} - component: {fileID: 997489045} - component: {fileID: 997489044} - component: {fileID: 997489043} m_Layer: 5 m_Name: Powers List Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &997489042 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997489041} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 996168461} m_Father: {fileID: 976413224} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: -191.32428} m_SizeDelta: {x: 0, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &997489043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997489041} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 1 m_CellSize: {x: 110, y: 110.65} m_Spacing: {x: 5, y: 5} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &997489044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997489041} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 --- !u!114 &997489045 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997489041} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &997489046 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997489041} m_CullTransparentMesh: 0 --- !u!1 &997520743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 997520744} - component: {fileID: 997520746} - component: {fileID: 997520745} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &997520744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997520743} m_LocalRotation: {x: 0.50000006, y: 0.49999982, z: 0.5000002, w: 0.50000006} m_LocalPosition: {x: 0, y: -0.1543002, z: 0} m_LocalScale: {x: 0.0425193, y: 0.019852908, z: 0.042519316} m_Children: [] m_Father: {fileID: 980202659} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &997520745 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997520743} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &997520746 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997520743} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &997656262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 997656263} - component: {fileID: 997656265} - component: {fileID: 997656264} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &997656263 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997656262} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 988279407} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &997656264 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997656262} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Menu Controls --- !u!222 &997656265 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997656262} m_CullTransparentMesh: 0 --- !u!1 &998157616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998157617} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &998157617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998157616} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: 0.2490004, y: 1.2760009, z: 0.18399991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1669015095} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &998699081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998699082} - component: {fileID: 998699084} - component: {fileID: 998699083} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &998699082 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998699081} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2093847140} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &998699083 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998699081} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: b92d216ed725d204cb16aa836739429d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &998699084 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998699081} m_CullTransparentMesh: 0 --- !u!1 &998873190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998873191} - component: {fileID: 998873193} - component: {fileID: 998873192} - component: {fileID: 998873194} m_Layer: 5 m_Name: Player Options Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &998873191 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998873190} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 331697610} m_Father: {fileID: 600915212} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -60.908203, y: 228.63834} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &998873192 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998873190} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &998873193 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998873190} m_CullTransparentMesh: 0 --- !u!114 &998873194 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998873190} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1988487632} m_SelectOnDown: {fileID: 2131608719} m_SelectOnLeft: {fileID: 1988487632} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 998873192} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player Options Menu m_BoolArgument: 0 m_CallState: 2 --- !u!1 &998988271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998988272} - component: {fileID: 998988273} m_Layer: 0 m_Name: Elements On Scene m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &998988272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998988271} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &998988273 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998988271} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b3e2665ca071144d9f3190e9fad41f0, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: -1 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainElementOnSceneManager: {fileID: 0} persistanceInfoList: [] temporalPersistancePlayerElementOnSceneInfo: playerID: 0 elementOnSceneList: [] --- !u!1 &999036507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 999036508} m_Layer: 0 m_Name: Attacks On Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &999036508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999036507} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1124555450} - {fileID: 528660182} - {fileID: 1752926396} - {fileID: 609225204} - {fileID: 1940585012} m_Father: {fileID: 1199554740} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &999721701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 999721702} - component: {fileID: 999721704} - component: {fileID: 999721703} m_Layer: 5 m_Name: BackGround Circle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &999721702 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999721701} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1261373981} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0} m_SizeDelta: {x: 630, y: 630} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &999721703 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999721701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.04411763, g: 0, b: 0, a: 0.44313726} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &999721704 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999721701} m_CullTransparentMesh: 0 --- !u!1 &999804522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 999804523} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &999804523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999804522} m_LocalRotation: {x: 0.000000059603156, y: -0.087155774, z: 0.000000008866211, w: 0.9961948} m_LocalPosition: {x: 0.1499985, y: 1.596, z: 0.5310005} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -10, z: 0} --- !u!1 &1000030237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1000030240} - component: {fileID: 1000030239} - component: {fileID: 1000030238} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1000030238 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000030237} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Yes --- !u!222 &1000030239 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000030237} m_CullTransparentMesh: 0 --- !u!224 &1000030240 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000030237} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1692894443} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1000683575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1000683576} - component: {fileID: 1000683580} - component: {fileID: 1000683579} - component: {fileID: 1000683578} - component: {fileID: 1000683577} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1000683576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000683575} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000032, y: 1.1300011, z: -0.07100114} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1666669213} - {fileID: 1970659139} - {fileID: 849434892} - {fileID: 901797917} - {fileID: 653846457} m_Father: {fileID: 502682724} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1000683577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000683575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 971655651} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 502682725} weaponAnimator: {fileID: 0} --- !u!111 &1000683578 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000683575} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 6ef3f43eb543dd74ba688e4be185e95c, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!82 &1000683579 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000683575} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1000683580 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000683575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Sticky Grenade Launcher numberKey: 4 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 200 clipSize: 40 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Sticky Grenade Launcher Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 1 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 0 fireRate: 0.2 projectileDamage: 0 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 1 explosionForce: 10 explosionRadius: 8 useExplosionDelay: 1 explosionDelay: 3 explosionDamage: 10 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1970659139} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 1 activateLaunchParableFirstPerson: 1 useParableSpeed: 1 parableDirectionTransform: {fileID: 901797917} useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 1 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1666669212} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: animationSpeed: 10 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 10 shakeSpeed: 20 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 7 dualWeaponShakeSpeed: 18 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 849434892} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3} weaponIcon: {fileID: 2800000, guid: e83bcd22afce0c0469f9c773580ec1c0, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: b7bcaf02d9adcf34fa965a1d51e4f6d6, type: 3} weaponIConHUD: {fileID: 2800000, guid: a80e1602ee798e845ac25d82883980d3, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: e5f5b305b7ef2fb41bac309a655ce723, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: 45e5164faf36ea14f92ed2bce86f637e, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 984769383} remainAmmoText: {fileID: 1301183796} HUD: {fileID: 1601266556} ammoInfoHUD: {fileID: 755530059} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 2128598821} HUDTransformInFirstPerson: {fileID: 1399926532} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1424171607842486, guid: 53003d806e3660948898f72596eb3d7d, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 502682725} weaponsManager: {fileID: 954210076} parable: {fileID: 901797919} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 1000683578} weaponEffectsSource: {fileID: 1000683579} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 502682726} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!1 &1001523376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001523377} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1001523377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001523376} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.07400008, y: 1.663002, z: -0.13200009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 62681080} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1001746013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001746014} - component: {fileID: 1001746017} - component: {fileID: 1001746016} - component: {fileID: 1001746015} m_Layer: 5 m_Name: Open Inventory Customization Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1001746014 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001746013} m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1159033498} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 36, y: -134} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1001746015 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001746013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2053089225} m_MethodName: openOrCloseCustomizationMenu m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1001746016 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001746013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1001746017 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001746013} m_CullTransparentMesh: 0 --- !u!1 &1002362325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002362326} m_Layer: 0 m_Name: Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1002362326 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002362325} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000119205446} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2146295635} m_Father: {fileID: 1532807145} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0020561218, y: 0.00022125244} m_SizeDelta: {x: 0.01, y: 0.01} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1003183265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003183266} m_Layer: 5 m_Name: Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1003183266 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003183265} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1496306007} - {fileID: 1444572257} - {fileID: 1958434921} - {fileID: 1089142201} - {fileID: 558487080} - {fileID: 533036446} - {fileID: 1119948008} - {fileID: 1865963624} - {fileID: 1872955355} - {fileID: 903539126} - {fileID: 888211031} m_Father: {fileID: 1675431017} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1003326989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003326990} m_Layer: 5 m_Name: Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1003326990 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003326989} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1851025924} - {fileID: 170430979} - {fileID: 2078230415} m_Father: {fileID: 1356268759} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -32, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1003360591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003360592} - component: {fileID: 1003360595} - component: {fileID: 1003360594} - component: {fileID: 1003360593} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1003360592 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003360591} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 486141580} - {fileID: 1739176579} - {fileID: 1898794622} - {fileID: 2147211081} - {fileID: 284021864} m_Father: {fileID: 259920135} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1003360593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003360591} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1003360594 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003360591} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1003360595 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003360591} m_CullTransparentMesh: 0 --- !u!1 &1003440909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003440910} - component: {fileID: 1003440915} - component: {fileID: 1003440914} - component: {fileID: 1003440913} - component: {fileID: 1003440912} - component: {fileID: 1003440911} m_Layer: 2 m_Name: Action System Trigger (Climb Top On Free Climb) m_TagString: device m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1003440910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003440909} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1436367682} m_Father: {fileID: 955105287} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1003440911 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003440909} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3} m_Name: m_EditorClassIdentifier: deviceName: Obstacle deviceAction: Jump useMultipleInteraction: 0 multipleInteractionNameList: [] secondaryDeviceAction: reloadDeviceActionOnPress: 0 hideIconOnPress: 0 disableIconOnPress: 0 showIcon: 0 showTouchIconButton: 0 hideIconOnUseDevice: 0 showIconOnStopUseDevice: 0 useTransformForStringAction: 1 transformForStringAction: {fileID: 1003440910} useSeparatedTransformForEveryView: 0 transformForThirdPerson: {fileID: 0} transformForFirstPerson: {fileID: 0} useLocalOffset: 1 actionOffset: 1 setUsingDeviceState: 0 setTextFontSizeActive: 0 textFontSize: 17 iconEnabled: 1 useRaycastToDetectDeviceParts: 0 usingDevice: 0 useCustomMinDistanceToUseDevice: 0 customMinDistanceToUseDevice: 1 ignoreDistanceToDevice: 0 useCustomMinAngleToUse: 0 customMinAngleToUseDevice: 20 useRelativeDirectionBetweenPlayerAndObject: 0 removeDeviceFromPlayerListOnMaxDistance: 0 maxDistanceToRemoveDeviceFromPlayerList: 0 useCustomIconButtonInfo: 0 customIconButtonInfoName: ignoreUseOnlyDeviceIfVisibleOnCamera: 1 useCustomDeviceTransformPosition: 0 customDeviceTransformPosition: {fileID: 0} useFixedDeviceIconPosition: 0 checkIfObstacleBetweenDeviceAndPlayer: 0 showIconTexture: 0 iconTexture: {fileID: 0} useObjectDescription: 0 objectDescription: descriptionFontSize: 14 showObjectAmount: 0 objectAmount: 0 useHoldInteractionButton: 0 holdInteractionButtonDuration: 0 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 0 showGizmo: 0 gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1} gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 --- !u!114 &1003440912 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003440909} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: be8030885d591eb408518d093fad5d5b, type: 3} m_Name: m_EditorClassIdentifier: playerTag: Player useOnlyForTrigger: 1 functionToSetPlayer: activateDeviceOnTriggerEnter: 0 useFreeInteraction: 0 useFreeInteractionEvent: 0 freeInteractionEvent: m_PersistentCalls: m_Calls: [] useMoveCameraToDevice: 0 disableDeviceWhenStopUsing: 0 stopUsingDeviceWhenUnlock: 0 disableAndRemoveDeviceWhenUnlock: 0 functionToUseDevice: m_PersistentCalls: m_Calls: [] usingDevice: 0 unlockFunctionCall: m_PersistentCalls: m_Calls: [] lockFunctionCall: m_PersistentCalls: m_Calls: [] currentPlayer: {fileID: 0} activateEventOnTriggerStay: 0 triggerStayEvent: m_PersistentCalls: m_Calls: [] eventOnTriggerStayRate: 0 activateEventOnTriggerEnter: 0 triggerEnterEvent: m_PersistentCalls: m_Calls: [] activateEventOnTriggerExit: 0 triggerExitEvent: m_PersistentCalls: m_Calls: [] sendPlayerOnTriggerEnter: 0 eventToSendPlayerOnTriggerEnter: m_PersistentCalls: m_Calls: [] sendPlayerOnTriggerExit: 0 eventToSendPlayerOnTriggerExit: m_PersistentCalls: m_Calls: [] activateEventIfUnableToUseDevice: 0 unableToUseDeviceEvent: m_PersistentCalls: m_Calls: [] sendCurrentPlayerOnEvent: 0 setCurrentPlayerEvent: m_PersistentCalls: m_Calls: [] useEventOnStartUsingDevice: 0 useEventOnStopUsingDevice: 0 eventOnStartUsingDevice: m_PersistentCalls: m_Calls: [] eventOnStopUsingDevice: m_PersistentCalls: m_Calls: [] deviceCanBeUsed: 1 playerInside: 0 cameraMovementManager: {fileID: 0} deviceMovementManager: {fileID: 0} disableDeviceInteractionAfterUsingOnce: 0 useConditionSystemToStartDevice: 0 mainGKCConditionInfoToStartDevice: {fileID: 0} useConditionSystemToStopDevice: 0 mainGKCConditionInfoToStopDevice: {fileID: 0} showDebugPrint: 0 --- !u!114 &1003440913 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003440909} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 1 useMinAngleToActivateAction: 0 minAngleToActivateAction: 20 checkOppositeAngle: 1 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Climb Top On Free Climb useActionName: 1 actionName: Climb Top On Free Climb useActionID: 0 actionID: 23465476 removeActionIDValueImmediately: 1 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 1 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 1 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 1 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 0 disablePlayerCollider: 1 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.13 animationSpeed: 1 actionDurationOnFirstPerson: 0.7 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 5 matchTargetTransform: {fileID: 1436367682} matchTargetPositionWeightMask: {x: 1, y: 1, z: 1} matchTargetRotationWeightMask: 0 matchPlayerRotation: 1 matchPlayerRotationSpeed: 15 playerTargetTransform: {fileID: 1436367682} adjustPlayerPositionRotationDuring: 1 matchStartValue: 0.05 matchEndValue: 0.12 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 1436367682} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 8 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 729028057} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1003440913} m_MethodName: disableAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 729028057} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1003440913} m_MethodName: disableAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 1 resumeAIOnActionEnd: 1 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 1 showAllGizmo: 1 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!114 &1003440914 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003440909} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: [] enterEventList: - name: objectToCall: {fileID: 0} functionNameList: [] secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 1 sendObjectDetectedFunction: sendObjectDetectedByEvent: 1 eventToSendObjectDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1003440913} m_MethodName: setPlayerActionActive m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] exitEventList: - name: objectToCall: {fileID: 0} functionNameList: [] secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 1 sendObjectDetectedFunction: sendObjectDetectedByEvent: 1 eventToSendObjectDetected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1003440913} m_MethodName: setPlayerActionDeactivate m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 0 tagNeededToTrigger: Player useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 1 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 0 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 2 useLayerMask: 1 layerMask: serializedVersion: 2 m_Bits: 1052672 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!65 &1003440915 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003440909} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 4, y: 1.4306831, z: 0.6752243} m_Center: {x: 0, y: -0.8011036, z: -0.2723732} --- !u!1 &1004065923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1004065924} m_Layer: 5 m_Name: Inventory Grid To Adjust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1004065924 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004065923} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.79999995, y: 0.79999995, z: 1} m_Children: [] m_Father: {fileID: 505906420} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 323, y: 22.63794} m_SizeDelta: {x: -785.8, y: -234.89001} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1004144668 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 655496831} m_Modifications: - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.x value: 11.260061 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.y value: -0.79891896 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.z value: 18.681263 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114195097776546916, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: showSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: useHealthSlideInfoOnScreen value: 1 objectReference: {fileID: 0} - target: {fileID: 114346323529447416, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114371976568142850, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 115241156} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 1395164228} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutParticlesParent value: objectReference: {fileID: 1908708091} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelGameObject value: objectReference: {fileID: 1529109265} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransform value: objectReference: {fileID: 108900539} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransformReference value: objectReference: {fileID: 2060661065} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelFirstReferenceTransform value: objectReference: {fileID: 1627273096} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelSecondReferenceTransform value: objectReference: {fileID: 1628871710} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerController value: objectReference: {fileID: 187161251} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerCamera value: objectReference: {fileID: 627274860} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerInputManager value: objectReference: {fileID: 187161246} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: timeBulletManager value: objectReference: {fileID: 1866904107} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainStaminaSystem value: objectReference: {fileID: 721014834} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainAnimator value: objectReference: {fileID: 187161227} - target: {fileID: 114458351137795568, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowInfoPanel value: objectReference: {fileID: 198598897} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowAmountText value: objectReference: {fileID: 629797217} - target: {fileID: 114554267992947648, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114581490006529704, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: managerPickUpList.Array.data[8].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1056762677461042, guid: b25e69cce2e014e4fa0e6bf583bc743a, type: 2} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114612488084686782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 191843314} - target: {fileID: 114614151195328732, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: playerGameObject value: objectReference: {fileID: 187161219} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutPositionTransform value: objectReference: {fileID: 794109211} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner1 value: objectReference: {fileID: 951782285} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner2 value: objectReference: {fileID: 1108178416} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner3 value: objectReference: {fileID: 1407066653} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHit.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHitReactionOnPerfectBlock.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114898988476130116, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 74836202} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapManager value: objectReference: {fileID: 1248436477} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapCreatorManager value: objectReference: {fileID: 143089277} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[0].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[1].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114959522306010094, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: AIPatrolManager value: objectReference: {fileID: 328190783} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} --- !u!1 &1004150911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1004150912} - component: {fileID: 1004150914} - component: {fileID: 1004150913} m_Layer: 0 m_Name: o2_Weapons_Attachments_Flashlight02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1004150912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004150911} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.015581, y: -0.0345, z: 0.0478} m_LocalScale: {x: 0.65, y: 0.65, z: 1} m_Children: [] m_Father: {fileID: 475824973} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1004150913 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004150911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1004150914 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004150911} m_Mesh: {fileID: 9203562266143394859, guid: 0a79b4d092340e34496a250089ee0523, type: 3} --- !u!1 &1004282826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1004282827} - component: {fileID: 1004282829} - component: {fileID: 1004282828} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1004282827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004282826} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: 0, y: 0.0167, z: -0.0042} m_LocalScale: {x: 0.02113701, y: 0.044292174, z: 0.017322764} m_Children: [] m_Father: {fileID: 735359614} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1004282828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004282826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1004282829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004282826} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1004348168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1004348169} m_Layer: 0 m_Name: Parable Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1004348169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004348168} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 8.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1609237655} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1004656456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1004656457} - component: {fileID: 1004656459} - component: {fileID: 1004656458} m_Layer: 5 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1004656457 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004656456} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1470214742} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1004656458 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004656456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1004656459 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004656456} m_CullTransparentMesh: 0 --- !u!1 &1005046316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005046317} - component: {fileID: 1005046319} - component: {fileID: 1005046318} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1005046317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005046316} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01789, z: -0.17362} m_LocalScale: {x: 0.04418123, y: 0.085107304, z: 0.11525505} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1005046318 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005046316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1005046319 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005046316} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1005089325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005089326} m_Layer: 13 m_Name: Player 3d Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1005089326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005089325} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1519848005} m_Father: {fileID: 1651682518} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1005149682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005149683} - component: {fileID: 1005149685} - component: {fileID: 1005149684} m_Layer: 0 m_Name: Blade__121_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1005149683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005149682} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.8531492, y: -0.011961394, z: -0.08288616} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 70 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1005149684 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005149682} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1005149685 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005149682} m_Mesh: {fileID: 681534551843299937, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1005272335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005272336} - component: {fileID: 1005272337} m_Layer: 0 m_Name: Third Person Roll/Dodge/Slide Double Click Input m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1005272336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005272335} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1811936469} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1005272337 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005272335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 43216198c9000b94291d7513594c5fd4, type: 3} m_Name: m_EditorClassIdentifier: checkDoubleClickEnabled: 1 maxTimeBetweenClicks: 0.4 useMaxTimeDuringAllClicks: 0 maxTimeForAllClicks: 2 numberOfClicksToActivateInput: 1 currentNumberOfClicks: 0 eventOnActivateInput: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: inputActivateDashState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1005319250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005319251} - component: {fileID: 1005319253} - component: {fileID: 1005319252} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1005319251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005319250} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.024, z: -0.0292} m_LocalScale: {x: 0.015090043, y: 0.024555767, z: 0.031495146} m_Children: [] m_Father: {fileID: 200632120} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1005319252 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005319250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1005319253 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005319250} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1005356804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005356805} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1005356805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005356804} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1546937415} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1005475528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005475529} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1005475529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005475528} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.192, z: 0.088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558569250} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1005981300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005981301} - component: {fileID: 1005981303} - component: {fileID: 1005981302} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1005981301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005981300} m_LocalRotation: {x: -0.000000029802315, y: 0.0000000013969835, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: 0.0312, y: 0.0469, z: 0.17512} m_LocalScale: {x: 0.0058700056, y: 0.039030038, z: 0.071684875} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1005981302 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005981300} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1005981303 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005981300} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1006380175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1006380176} - component: {fileID: 1006380177} m_Layer: 0 m_Name: Throw Holographic Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1006380176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006380175} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1006380177 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006380175} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Holographic Target useActionName: 1 actionName: Throw Grenade useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 3.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 91168044} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 91168044} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1791530291} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 91168044} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 91168044} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1791530291} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1001 &1006392335 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 1000687905054198, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_Name value: Crate (to grab physically) (2) objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.x value: 22.405998 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.y value: 1.21 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.z value: -17.89 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 114545588018248308, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: setNewMovementTreeID value: 1 objectReference: {fileID: 0} - target: {fileID: 114545588018248308, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: newMovementTreeID value: 2 objectReference: {fileID: 0} - target: {fileID: 114545588018248308, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: applyAnimatorVelocityWithoutMoving value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} --- !u!4 &1006392336 stripped Transform: m_CorrespondingSourceObject: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} m_PrefabInstance: {fileID: 1006392335} m_PrefabAsset: {fileID: 0} --- !u!1 &1006412068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1006412069} - component: {fileID: 1006412071} - component: {fileID: 1006412070} m_Layer: 18 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1006412069 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006412068} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1342541374} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1006412070 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006412068} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1006412071 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006412068} m_CullTransparentMesh: 0 --- !u!1 &1006494989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1006494990} - component: {fileID: 1006494992} - component: {fileID: 1006494991} m_Layer: 0 m_Name: Blade__78_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1006494990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006494989} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.80499244, y: 0.18079992, z: -0.08169596} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1006494991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006494989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1006494992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006494989} m_Mesh: {fileID: 603032285083165069, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1006831280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1006831281} - component: {fileID: 1006831284} - component: {fileID: 1006831283} - component: {fileID: 1006831282} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1006831281 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006831280} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.70117, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1006831282 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006831280} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1006831283} --- !u!114 &1006831283 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006831280} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1006831284 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006831280} m_CullTransparentMesh: 0 --- !u!1 &1007645679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1007645680} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1007645680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007645679} m_LocalRotation: {x: -0.043453097, y: -0.08707246, z: -0.0038016292, w: 0.9952466} m_LocalPosition: {x: 0.16800006, y: 1.6450001, z: 0.5500001} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1007747255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1007747256} - component: {fileID: 1007747259} - component: {fileID: 1007747258} - component: {fileID: 1007747257} m_Layer: 5 m_Name: Input Text (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1007747256 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007747255} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 728, y: -129.53001} m_SizeDelta: {x: 1456, y: 23.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1007747257 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007747255} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -The interaction button is used for devices, grab pickups, weapons, open doors, get off and on from vehicles, .... --- !u!222 &1007747258 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007747255} m_CullTransparentMesh: 0 --- !u!114 &1007747259 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007747255} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1007940354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1007940355} - component: {fileID: 1007940356} m_Layer: 0 m_Name: Large Hit Reaction Backward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1007940355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007940354} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1477451791} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1007940356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007940354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Large Hit Reaction Backward useActionName: 1 actionName: Large Hit Reaction Backward useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.85 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1008303963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008303964} - component: {fileID: 1008303965} m_Layer: 5 m_Name: Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1008303964 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008303963} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2088425464} - {fileID: 1520448177} - {fileID: 486422236} m_Father: {fileID: 1343094247} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 95.52124, y: 156} m_SizeDelta: {x: 270.95, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1008303965 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008303963} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 974912735} m_SelectOnDown: {fileID: 1148935159} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2146437781} m_FillRect: {fileID: 1751411659} m_HandleRect: {fileID: 2146437780} m_Direction: 0 m_MinValue: 0 m_MaxValue: 2 m_WholeNumbers: 0 m_Value: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionBySlider m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1008303965} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Slider, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1008421336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008421337} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1008421337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008421336} m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 495862324} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0} --- !u!1 &1008449535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008449536} - component: {fileID: 1008449539} - component: {fileID: 1008449538} - component: {fileID: 1008449537} m_Layer: 5 m_Name: Return Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1008449536 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008449535} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 943377780} m_Father: {fileID: 1092995417} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 56, y: 27} m_SizeDelta: {x: 100, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1008449537 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008449535} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1008449538} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563700} m_MethodName: checkOpenOrCloseTravelStationMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1008449538 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008449535} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1008449539 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008449535} m_CullTransparentMesh: 0 --- !u!1 &1008468803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008468804} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1008468804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008468803} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.1500005, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &1008819690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008819691} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1008819691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008819690} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1008895064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008895065} - component: {fileID: 1008895067} - component: {fileID: 1008895066} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1008895065 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008895064} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1701284045} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1008895066 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008895064} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1008895067 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008895064} m_CullTransparentMesh: 0 --- !u!1 &1009645511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1009645512} - component: {fileID: 1009645515} - component: {fileID: 1009645514} - component: {fileID: 1009645513} m_Layer: 5 m_Name: Menu Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1009645512 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009645511} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 638875645} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1009645513 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009645511} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1009645514} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1009645514 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009645511} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: EXIT TO DESKTOP? --- !u!222 &1009645515 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009645511} m_CullTransparentMesh: 0 --- !u!1 &1010078575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010078578} - component: {fileID: 1010078577} - component: {fileID: 1010078576} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1010078576 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010078575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Message --- !u!222 &1010078577 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010078575} m_CullTransparentMesh: 0 --- !u!224 &1010078578 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010078575} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 542751737} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 450, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1010085695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010085696} - component: {fileID: 1010085698} - component: {fileID: 1010085697} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1010085696 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010085695} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432577038} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -194.9043, y: 72.328125} m_SizeDelta: {x: 273.07, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1010085697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010085695} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1010085698 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010085695} m_CullTransparentMesh: 0 --- !u!1 &1010124319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010124320} - component: {fileID: 1010124322} - component: {fileID: 1010124324} - component: {fileID: 1010124323} - component: {fileID: 1010124321} m_Layer: 0 m_Name: Chainsaw m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1010124320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010124319} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895618300} - {fileID: 1278106144} - {fileID: 199783130} - {fileID: 1132687915} m_Father: {fileID: 772658220} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1010124321 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010124319} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Chainsaw maxDurabilityAmount: 100 durabilityAmount: 100 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &1010124322 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010124319} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1132687914} aimPosition: {fileID: 677638941} walkPosition: {fileID: 1999402140} keepPosition: {fileID: 449962517} aimRecoilPosition: {fileID: 1484989300} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1712711620} surfaceCollisionRayPosition: {fileID: 429052468} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 4 runPosition: {fileID: 1461777478} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1938987486} meleeAttackStartMovementSpeed: 12 meleeAttackEndMovementSpeed: 8 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 64346194} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 10 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 10 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 662513261} attachmentCameraPosition: {fileID: 1538232601} leftHandMesh: {fileID: 237654903} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 727033249} leftHandParent: {fileID: 763716666} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 1760830473} weaponPositionInHandForDeactivateIK: {fileID: 850816260} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 3 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1999402140} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 237654904} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1039037696} wayPoints: - {fileID: 1367105084} - {fileID: 237654904} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 1566485166} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 226094335} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 740013943} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1852851039} wayPoints: - {fileID: 740013943} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 1287439082} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 438406569} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 162186729} weaponRotationPointHolder: {fileID: 835806762} weaponRotationPointHeadLookTarget: {fileID: 1247507946} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 586198503} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0327 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 0 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1462570332} aimRecoilPosition: {fileID: 959427537} walkPosition: {fileID: 1438107958} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 2031814920} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 523609990} surfaceCollisionRayPosition: {fileID: 107424336} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 1621148646} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1193444066} meleeAttackRaycastPosition: {fileID: 437532028} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 272437965} attachmentCameraPosition: {fileID: 1047119971} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1237231042} weaponPositionInHandForDeactivateIK: {fileID: 804006724} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1438107958} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 740013943} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 244066681} wayPoints: - {fileID: 740013943} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 1287439082} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1197844179} aimRecoilPosition: {fileID: 1210619517} walkPosition: {fileID: 593874517} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 424646218} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 2073579247} surfaceCollisionRayPosition: {fileID: 643279446} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 479320786} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1989418143} meleeAttackRaycastPosition: {fileID: 1659387037} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1603068038} attachmentCameraPosition: {fileID: 1791878335} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1614575521} weaponPositionInHandForDeactivateIK: {fileID: 2030388082} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 593874517} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 792333845} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1842077446} wayPoints: - {fileID: 792333845} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 1566485166} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.292, y: 1.308, z: 0.198} FBAWalkRotationOffset: {x: -37, y: -16, z: 39} FBAWalkRecoilPositionOffset: {x: 0.292, y: 1.308, z: 0.198} FBAWalkRecoilRotationOffset: {x: -37, y: -16, z: 39} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0.242, y: 1.334, z: 0.259} FBAAimRotationOffset: {x: -25, y: -10, z: 14} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.292, y: 1.108, z: 0.198} FBACrouchRotationOffset: {x: -37, y: -16, z: 39} FBACrouchRecoilPositionOffset: {x: 0.292, y: 1.108, z: 0.198} FBACrouchRecoilRotationOffset: {x: -37, y: -16, z: 39} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1132687914} aimPosition: {fileID: 1558561150} walkPosition: {fileID: 1987071190} keepPosition: {fileID: 120268687} aimRecoilPosition: {fileID: 512727849} walkRecoilPosition: {fileID: 1388335593} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 141215779} surfaceCollisionRayPosition: {fileID: 538902041} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1231880761} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 922351260} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 1251709257} jumpEndPosition: {fileID: 631571079} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 1887216674} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 138804013} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 908842044} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 10 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 10 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 737276832} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1131759249} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 1 sightPosition: {fileID: 110506639} sightRecoilPosition: {fileID: 719624911} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.01, z: 0.01} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2.5, y: 1.25, z: 2.5} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 2022900869} crouchRecoilPosition: {fileID: 876222506} crouchMovementSpeed: 7 useHandle: 0 handleRadius: 0.05 handleGizmoColor: {r: 0, g: 1, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1035012290} walkRecoilPosition: {fileID: 2014522228} keepPosition: {fileID: 843881887} crouchPosition: {fileID: 1050099163} crouchRecoilPosition: {fileID: 1064070250} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1910620947} surfaceCollisionRayPosition: {fileID: 1140311685} lowerWeaponPosition: {fileID: 222163048} runPosition: {fileID: 1910713321} jumpStartPosition: {fileID: 2098525803} jumpEndPosition: {fileID: 2043082516} meleeAttackPosition: {fileID: 395751411} meleeAttackRaycastPosition: {fileID: 1338040342} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 430848380} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 1170853337} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 677097123} walkRecoilPosition: {fileID: 424605008} keepPosition: {fileID: 1358835675} crouchPosition: {fileID: 1416159733} crouchRecoilPosition: {fileID: 741077507} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 542323358} surfaceCollisionRayPosition: {fileID: 255036487} lowerWeaponPosition: {fileID: 487889583} runPosition: {fileID: 96202110} jumpStartPosition: {fileID: 405197577} jumpEndPosition: {fileID: 1224531627} meleeAttackPosition: {fileID: 473027651} meleeAttackRaycastPosition: {fileID: 873483370} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1637061478} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 1988162219} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 0} bobPositionAmount: {x: 0.01, y: 0.05, z: 0} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 60 shakeSmooth: 11 shakeDuration: 0.22 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 1, z: 2} firstPersonshotShakeInfo: shotForce: 60 shakeSmooth: 13 shakeDuration: 0.22 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0.5, z: 1} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.1, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.5, y: 2, z: 0.5} weaponPrefabModel: {fileID: 0} inventoryWeaponPrefabObject: {fileID: 959607716820624866, guid: 77f63a73cca334146be86bf303c1888d, type: 3} weaponGameObject: {fileID: 1132687914} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 1132687920} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 651987940} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.02, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 1132687916} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 1132687915} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.05, y: 0.05} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0.05, y: 0.05} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31} mainWeaponAttachmentSystem: {fileID: 833714787} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 0 showWeaponWaypointGizmo: 0 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 1 showRunSwaySettings: 1 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 3794072985730374342, guid: 3c2d0b688e04318479ed1f751bc8cb83, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 91fcaf7a1347366479a34b8da59b434e, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: Chainsaw useDurability: 1 durabilityAmount: 100 maxDurabilityAmount: 100 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &1010124323 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010124319} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Chainsaw relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1071220732622617675, guid: 5f635ce82370a264983303bc0128d4ea, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 1010124322} mainPlayerWeaponSystem: {fileID: 1132687916} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 12006082} newWeaponMeshParent: {fileID: 1627925052} weaponViewTransform: {fileID: 1103214495} replaceArmsModel: 0 armsParent: {fileID: 895618300} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1627925052} currentWeaponMesh: {fileID: 689469826} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 1 - Name: Slide removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1627925052} currentWeaponMesh: {fileID: 1567657624} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Rotor removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1627925052} currentWeaponMesh: {fileID: 1863076150} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Hammer removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1627925052} currentWeaponMesh: {fileID: 388903346} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1627925052} currentWeaponMesh: {fileID: 1694102122} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1627925052} currentWeaponMesh: {fileID: 1219530863} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1627925052} currentWeaponMesh: {fileID: 2005802839} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1627925052} currentWeaponMesh: {fileID: 833714785} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: - {fileID: 919421030} containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1010124323} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1010124323} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1010124323} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1010124323} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 895618299} - {fileID: 1034937212} - {fileID: 238403176} - {fileID: 199783129} - {fileID: 639190032} - {fileID: 568282291} - {fileID: 371798627} - {fileID: 583130233} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 1 createUsableWeaponPrefabActive: 1 weaponAmmoAmountValue: 10 --- !u!114 &1010124324 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010124319} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 651987940} - {fileID: 677638941} - {fileID: 1999402140} - {fileID: 1712711620} - {fileID: 429052468} - {fileID: 1484989300} - {fileID: 1301492035} - {fileID: 7944079} - {fileID: 1367105084} - {fileID: 944576277} - {fileID: 176981773} - {fileID: 478133622} - {fileID: 1039037696} - {fileID: 1852851039} - {fileID: 662513261} - {fileID: 1538232601} - {fileID: 727033249} - {fileID: 1461777478} - {fileID: 1938987486} - {fileID: 64346194} - {fileID: 1349663127} - {fileID: 1760830473} - {fileID: 850816260} - {fileID: 586198503} - {fileID: 1709498665} - {fileID: 1247507946} - Name: First Person View objectTransformInfoList: - {fileID: 1558561150} - {fileID: 1987071190} - {fileID: 120268687} - {fileID: 512727849} - {fileID: 1388335593} - {fileID: 2022900869} - {fileID: 876222506} - {fileID: 737276832} - {fileID: 110506639} - {fileID: 719624911} - {fileID: 141215779} - {fileID: 538902041} - {fileID: 922351260} - {fileID: 1251709257} - {fileID: 631571079} - {fileID: 138804013} - {fileID: 908842044} - {fileID: 1887216673} - {fileID: 1081600982} - {fileID: 574839593} - {fileID: 450882} - {fileID: 787480999} - {fileID: 1323491728} - {fileID: 1231880761} - Name: IK Positions objectTransformInfoList: - {fileID: 763716666} - {fileID: 237654904} - {fileID: 740013943} - {fileID: 438406569} - {fileID: 1287439082} - {fileID: 226094335} - {fileID: 1566485166} - {fileID: 413180048} - {fileID: 283306932} - {fileID: 792333845} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 3 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 1132687915} mainWeaponPositionsParentThirdPerson: - {fileID: 198402888} - {fileID: 1034937213} - {fileID: 238403177} mainWeaponPositionChildsThirdPerson: - {fileID: 651987940} - {fileID: 677638941} - {fileID: 1999402140} - {fileID: 449962517} - {fileID: 1712711620} - {fileID: 429052468} - {fileID: 1484989300} - {fileID: 1301492035} - {fileID: 1367105084} - {fileID: 944576277} - {fileID: 478133622} - {fileID: 662513261} - {fileID: 727033249} - {fileID: 1461777478} - {fileID: 1938987486} - {fileID: 64346194} - {fileID: 1760830473} - {fileID: 586198503} - {fileID: 1462570332} - {fileID: 959427537} - {fileID: 1438107958} - {fileID: 2031814920} - {fileID: 523609990} - {fileID: 107424336} - {fileID: 272437965} - {fileID: 1047119971} - {fileID: 1621148646} - {fileID: 1193444066} - {fileID: 437532028} - {fileID: 1237231042} - {fileID: 1197844179} - {fileID: 1210619517} - {fileID: 593874517} - {fileID: 424646218} - {fileID: 2073579247} - {fileID: 643279446} - {fileID: 1791878335} - {fileID: 1603068038} - {fileID: 479320786} - {fileID: 1989418143} - {fileID: 1659387037} - {fileID: 1614575521} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &1010581949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010581950} - component: {fileID: 1010581952} - component: {fileID: 1010581951} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1010581950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010581949} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000023841848, w: 0.7071067} m_LocalPosition: {x: -0.00010088219, y: 0.05400026, z: 0.45029753} m_LocalScale: {x: 0.024882961, y: 0.03228091, z: 0.024883116} m_Children: [] m_Father: {fileID: 163535364} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1010581951 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010581949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1010581952 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010581949} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1010591909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010591910} - component: {fileID: 1010591912} - component: {fileID: 1010591911} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1010591910 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010591909} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 571687698} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1010591911 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010591909} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: t --- !u!222 &1010591912 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010591909} m_CullTransparentMesh: 0 --- !u!1 &1010842365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010842366} - component: {fileID: 1010842368} - component: {fileID: 1010842367} m_Layer: 0 m_Name: Cylinder (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1010842366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010842365} m_LocalRotation: {x: 0.7071069, y: -1.7462297e-10, z: -1.7462297e-10, w: 0.70710677} m_LocalPosition: {x: -0.1205, y: 0.1377, z: 0.5212} m_LocalScale: {x: 0.049821317, y: 0.074010834, z: 0.0498218} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1010842367 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010842365} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1010842368 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010842365} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1010942533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010942534} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1010942534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010942533} m_LocalRotation: {x: -0.11112201, y: 0, z: 0, w: 0.99380684} m_LocalPosition: {x: 0, y: 1.696, z: 0.432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -12.76, y: 0, z: 0} --- !u!1 &1011197062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1011197063} m_Layer: 0 m_Name: Capture System Inactive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1011197063 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1011197062} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000016204353} m_LocalScale: {x: 1.0000008, y: 1.0000033, z: 1.0000033} m_Children: - {fileID: 1265252793} - {fileID: 1849482709} m_Father: {fileID: 357824964} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000045776367, y: -0.000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1012116400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012116401} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1012116401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012116400} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1012155437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012155438} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1012155438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012155437} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1012231068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012231069} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1012231069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012231068} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.12300007, y: 1.6220019, z: 0.40200174} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1012299254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012299255} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1012299255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012299254} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791313, y: 1.323001, z: 0.099997416} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1012490541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012490542} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1012490542 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012490541} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 40451809} - {fileID: 686272449} m_Father: {fileID: 1366419495} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1012591783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012591784} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1012591784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012591783} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 770675061} - {fileID: 1643303964} - {fileID: 900954116} - {fileID: 949706211} m_Father: {fileID: 1477398628} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1012816826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012816827} - component: {fileID: 1012816829} - component: {fileID: 1012816828} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1012816827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012816826} m_LocalRotation: {x: -0, y: -0.0000000013969838, z: -0.0000000013969838, w: 1} m_LocalPosition: {x: 0, y: -0.006599754, z: 0.15390009} m_LocalScale: {x: 0.049832527, y: 0.02718366, z: 0.018827712} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1012816828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012816826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1012816829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012816826} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1012898004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012898005} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1012898005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012898004} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.477558e-10, y: 1.5700023, z: 0.5970022} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1012921590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012921591} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1012921591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012921590} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1012989959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012989960} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1012989960 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012989959} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1908278829} - {fileID: 1407785602} m_Father: {fileID: 558679276} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1013007061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013007062} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1013007062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013007061} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 20056415} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1013040039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013040040} - component: {fileID: 1013040043} - component: {fileID: 1013040042} - component: {fileID: 1013040041} m_Layer: 5 m_Name: Input Text (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1013040040 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013040039} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1236419444} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 74.033676, y: -35.607964} m_SizeDelta: {x: 118.067345, y: 21.551975} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1013040041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013040039} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Space: Jump' --- !u!222 &1013040042 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013040039} m_CullTransparentMesh: 0 --- !u!114 &1013040043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013040039} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1013058677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013058678} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1013058678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013058677} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1172883527} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1013330491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013330492} - component: {fileID: 1013330494} - component: {fileID: 1013330493} m_Layer: 0 m_Name: Blade__54_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1013330492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013330491} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.48449686, y: 0.18079993, z: -0.081695795} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1013330493 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013330491} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1013330494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013330491} m_Mesh: {fileID: 868005222649177565, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1013372165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013372166} - component: {fileID: 1013372167} - component: {fileID: 1013372168} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1013372166 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013372165} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1094728733} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1013372167 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013372165} m_CullTransparentMesh: 0 --- !u!114 &1013372168 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013372165} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3c290c0ea18caa041a8421f0f4a4e364, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &1013380852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013380853} m_Layer: 5 m_Name: Inventory Object Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1013380853 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013380852} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 505906420} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 349, y: -263.85} m_SizeDelta: {x: -859.38, y: -661.52} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1013649126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013649128} - component: {fileID: 1013649127} m_Layer: 2 m_Name: Large Melee Damage Received m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1013649127 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013649126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Large Melee Damage Received shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 21 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo - Rotating Kick - Hit Object - Melee Attack Target To Damage Found - Cutting Mode Slice - Small Melee Damage Received - Medium Melee Damage Received - Large Melee Damage Received externalShakeManager: {fileID: 0} --- !u!4 &1013649128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013649126} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 3.57} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1407759685} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1013762997 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (15) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: -9.299999 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 2.9300003 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 21.256 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 27 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!4 &1013762998 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 1013762997} m_PrefabAsset: {fileID: 0} --- !u!1 &1013779294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013779295} - component: {fileID: 1013779296} m_Layer: 0 m_Name: Throw Fire Generic Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1013779295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013779294} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1013779296 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013779294} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Throw Fire useActionName: 1 actionName: Throw Fire useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.25 animationSpeed: 1 actionDurationOnFirstPerson: 4.25 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 237644099} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Fire m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 237644099} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1014076461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1014076462} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1014076462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014076461} m_LocalRotation: {x: -0.5820063, y: 0.014898177, z: 0.1894815, w: 0.7906602} m_LocalPosition: {x: -0.025998289, y: 1.4880009, z: 0.4420015} m_LocalScale: {x: 1.0000002, y: 1.0000107, z: 1.0000104} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1014405600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1014405601} - component: {fileID: 1014405603} - component: {fileID: 1014405602} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1014405601 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014405600} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 316249762} m_Father: {fileID: 533036446} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1014405602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014405600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f0ef8ce1207fe4b4a937d46ae65b9f9e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1014405603 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014405600} m_CullTransparentMesh: 0 --- !u!1 &1014564463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1014564464} - component: {fileID: 1014564465} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1014564464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014564463} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1831409800} - {fileID: 1977630718} m_Father: {fileID: 432568339} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1014564465 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014564463} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1014652519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1014652520} - component: {fileID: 1014652522} - component: {fileID: 1014652521} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1014652520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014652519} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &1014652521 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014652519} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1014652522 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014652519} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1014790531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1014790532} m_Layer: 5 m_Name: Attachment Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1014790532 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014790531} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 735559148} - {fileID: 653594613} - {fileID: 1643816169} m_Father: {fileID: 243106855} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -495.6, y: -330.4} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1014902954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1014902955} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1014902955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014902954} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: 0.24900042, y: 1.5440017, z: 0.18400003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1669015095} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &1015062831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015062832} - component: {fileID: 1015062834} - component: {fileID: 1015062833} m_Layer: 5 m_Name: on (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1015062832 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015062831} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204230469} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03366, y: -101.1041} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1015062833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015062831} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &1015062834 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015062831} m_CullTransparentMesh: 0 --- !u!1 &1015352757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015352758} - component: {fileID: 1015352760} - component: {fileID: 1015352759} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1015352758 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015352757} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968702574} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1015352759 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015352757} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1015352760 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015352757} m_CullTransparentMesh: 0 --- !u!1 &1015395094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015395095} - component: {fileID: 1015395097} - component: {fileID: 1015395096} m_Layer: 5 m_Name: Info Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1015395095 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015395094} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1147212759} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 12, y: 23.100098} m_SizeDelta: {x: 452.4, y: 5.480011} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1015395096 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015395094} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1015395097 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015395094} m_CullTransparentMesh: 0 --- !u!1 &1015457130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015457134} - component: {fileID: 1015457133} - component: {fileID: 1015457132} - component: {fileID: 1015457131} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_GuideBar (Animation) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!95 &1015457131 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015457130} m_Enabled: 0 m_Avatar: {fileID: 9000000, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_Controller: {fileID: 9100000, guid: 6fc593fe22aaf4643be713705ae3ccfe, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!23 &1015457132 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015457130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1015457133 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015457130} m_Mesh: {fileID: -6790516703123011897, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!4 &1015457134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015457130} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1279032553} - {fileID: 568763651} m_Father: {fileID: 1945159369} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1015501757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015501758} - component: {fileID: 1015501760} - component: {fileID: 1015501759} m_Layer: 0 m_Name: Chest_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1015501758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015501757} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1015501759 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015501757} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor ignoreShaderOutlineChange: 0 useCustomOutlineValues: 1 customOutlineWidth: 0.1 customOutlineColor: {r: 1, g: 0.015686274, b: 0.015686274, a: 1} useCustomShader: 1 customShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 transparentColorName: _Color meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] useEventOnOutlineStateChange: 0 eventOnEnableOutline: m_PersistentCalls: m_Calls: [] eventOnDisableOutline: m_PersistentCalls: m_Calls: [] --- !u!137 &1015501760 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015501757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300028, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.0000005811453, y: 0.47142774, z: 0.029582128} m_Extent: {x: 0.2894997, y: 0.20816714, z: 0.22269599} m_DirtyAABB: 0 --- !u!1 &1015543582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015543583} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1015543583 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015543582} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1375166212} m_Father: {fileID: 892538550} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -2, y: -127.50003} m_SizeDelta: {x: -3, y: 255} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1015596952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015596953} m_Layer: 12 m_Name: Hold Ledge Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1015596953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015596952} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1237634969} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1015640408 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114751233834189526, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1015648016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015648017} - component: {fileID: 1015648019} - component: {fileID: 1015648018} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1015648017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015648016} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.00297, z: -0.1776} m_LocalScale: {x: 0.011763587, y: 0.09007277, z: 0.11010079} m_Children: [] m_Father: {fileID: 1884495430} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1015648018 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015648016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1015648019 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015648016} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1015717743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015717746} - component: {fileID: 1015717745} - component: {fileID: 1015717744} m_Layer: 5 m_Name: Expande Capture Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1015717744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015717743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1015717745 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015717743} m_CullTransparentMesh: 0 --- !u!224 &1015717746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015717743} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.92, y: 0.91999996, z: 0.91999996} m_Children: [] m_Father: {fileID: 1030780336} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1015756659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015756660} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1015756660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015756659} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &1016417493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016417494} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1016417494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016417493} m_LocalRotation: {x: 0.28834093, y: -0.3196382, z: -0.41460103, w: 0.8017462} m_LocalPosition: {x: -0.048392475, y: -0.026723884, z: 0.16008443} m_LocalScale: {x: 1.0000062, y: 1.0000088, z: 1.0000105} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1016588082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016588083} - component: {fileID: 1016588085} - component: {fileID: 1016588084} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1016588083 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016588082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1978656678} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1016588084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016588082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.875, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1016588085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016588082} m_CullTransparentMesh: 0 --- !u!1 &1016676458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016676459} - component: {fileID: 1016676461} - component: {fileID: 1016676460} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1016676459 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016676458} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 797436281} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1016676460 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016676458} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1016676461 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016676458} m_CullTransparentMesh: 0 --- !u!1 &1016937075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016937076} - component: {fileID: 1016937078} - component: {fileID: 1016937077} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1016937076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016937075} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182} m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983} m_Children: [] m_Father: {fileID: 178517016} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1016937077 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016937075} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1016937078 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016937075} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1017021033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017021034} - component: {fileID: 1017021036} - component: {fileID: 1017021035} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1017021034 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017021033} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 894749956} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1017021035 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017021033} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1017021036 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017021033} m_CullTransparentMesh: 0 --- !u!1 &1017046156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017046158} - component: {fileID: 1017046157} m_Layer: 0 m_Name: Main Limit System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1017046157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017046156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c63dbd328947b1745b33b0e540eee285, type: 3} m_Name: m_EditorClassIdentifier: useCameraLimit: 1 setCameraForwardPosition: 0 cameraForwardPosition: 0 useMoveInXAxisOn2_5d: 0 useWidthLimit: 1 widthLimitRight: 10 widthLimitLeft: 10 useHeightLimit: 1 heightLimitUpper: 4 heightLimitLower: 4 useDepthLimit: 0 depthLimitFront: 0 depthLimitBackward: 0 startGameWithThisLimit: 0 playerForView: {fileID: 0} useMultiplePlayers: 0 playerForViewList: [] showGizmo: 1 gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.2 depthGizmoColor: {r: 1, g: 1, b: 1, a: 0.303} --- !u!4 &1017046158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017046156} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 485154817} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1017147797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017147798} - component: {fileID: 1017147801} - component: {fileID: 1017147800} - component: {fileID: 1017147799} m_Layer: 0 m_Name: PlasmaExplosionEffect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1017147798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017147797} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1859845970} - {fileID: 1887867041} - {fileID: 74445587} - {fileID: 667100681} m_Father: {fileID: 595923416} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1017147799 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017147797} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: b23b28ecf88becf47867ea051f716670, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!199 &1017147800 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017147797} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b5387d3c2ba98fc44a0f5744f94ce48c, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 1 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.15, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1017147801 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017147797} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 24.96 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.5 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 20 minScalar: 20 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.73049647 inSlope: 2.6979907 outSlope: 2.6979907 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17005685 inSlope: -2.318412 outSlope: -2.318412 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.18039216, g: 0.58431375, b: 0.9764706, a: 0.77254903} key2: {r: 0.039215688, g: 0.38039216, b: 0.78039217, a: 0} key3: {r: 0, g: 0.23921569, b: 0.47843137, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 5012 ctime2: 23708 ctime3: 49151 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 22166 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 4 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 2 scalar: 4 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44337356 value: 0.34065938 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17582422 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.97252744 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44819272 value: -0.40109897 inSlope: 0.8841667 outSlope: 0.8841667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.19230776 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 10 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.36263728 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.34698802 value: -0.0109889805 inSlope: 0.6514911 outSlope: 0.6514911 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.29670334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.78548044 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.34457827 value: -0.1483517 inSlope: 0.49181253 outSlope: 0.49181253 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.29120874 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 4 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44337356 value: 0.34065938 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17582422 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.97252744 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44819272 value: -0.40109897 inSlope: 0.8841667 outSlope: 0.8841667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.19230776 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.7142857 inSlope: -0.7094019 outSlope: -0.7094019 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.8 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.000000011175871 inSlope: 0.35768148 outSlope: 0.35768148 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.0902007 outSlope: 2.0902007 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 1 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.2 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.23076923 inSlope: -1.4293909 outSlope: -1.4293909 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 0 intensity: 0 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1017645167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017645168} - component: {fileID: 1017645170} - component: {fileID: 1017645169} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1017645168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017645167} m_LocalRotation: {x: -0, y: 4.9629005e-14, z: 1.1885737e-12, w: 1} m_LocalPosition: {x: -0, y: -0.174, z: 0} m_LocalScale: {x: 1.0275556, y: 0.26958847, z: 1.0275583} m_Children: [] m_Father: {fileID: 400551537} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1017645169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017645167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1017645170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017645167} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1017816755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017816756} - component: {fileID: 1017816757} m_Layer: 0 m_Name: Hit Damage Reflection Deer 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1017816756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017816755} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1441772117} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1017816757 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017816755} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Damaged Front Left useActionName: 1 actionName: Damaged Front Left useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.43 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1017847756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017847757} - component: {fileID: 1017847759} - component: {fileID: 1017847758} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1017847757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017847756} m_LocalRotation: {x: -0, y: -8.0260093e-10, z: -5.1448773e-10, w: 1} m_LocalPosition: {x: 0.01819995, y: 0.048200075, z: 0.04000081} m_LocalScale: {x: 0.012799998, y: 0.032750007, z: 0.048210014} m_Children: [] m_Father: {fileID: 167615909} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1017847758 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017847756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1017847759 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017847756} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1018158993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018158994} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1018158994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018158993} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1233969917} - {fileID: 188760379} - {fileID: 1488764026} - {fileID: 1748106384} - {fileID: 1977112116} - {fileID: 1397734869} - {fileID: 1030217287} - {fileID: 1787753596} - {fileID: 754241403} - {fileID: 335782603} - {fileID: 1598287930} - {fileID: 924918273} - {fileID: 820387872} - {fileID: 1582664214} - {fileID: 1872023332} - {fileID: 610502533} - {fileID: 1757769842} - {fileID: 217229264} - {fileID: 572239433} - {fileID: 639443017} - {fileID: 354631716} - {fileID: 86060837} - {fileID: 95282517} - {fileID: 1692725037} - {fileID: 423762197} - {fileID: 1099089395} - {fileID: 670735232} - {fileID: 595733798} - {fileID: 1127584154} - {fileID: 1490754297} - {fileID: 1057026018} - {fileID: 723806243} - {fileID: 826760672} - {fileID: 254020175} - {fileID: 82219086} - {fileID: 710923358} - {fileID: 1437238686} - {fileID: 1935929469} - {fileID: 561455410} - {fileID: 1148324975} - {fileID: 1801151803} m_Father: {fileID: 281883903} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1018440331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018440332} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1018440332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018440331} m_LocalRotation: {x: -0.38593292, y: 0.04140901, z: -0.07923711, w: 0.9181844} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: -14.433} --- !u!1 &1018564772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018564773} - component: {fileID: 1018564775} - component: {fileID: 1018564774} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1018564773 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018564772} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 591777284} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -43, y: -43.197983} m_SizeDelta: {x: 29.74, y: 42.679993} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1018564774 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018564772} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &1018564775 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018564772} m_CullTransparentMesh: 0 --- !u!1 &1018596340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018596341} - component: {fileID: 1018596343} - component: {fileID: 1018596342} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1018596341 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018596340} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 202923575} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1018596342 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018596340} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1018596343 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018596340} m_CullTransparentMesh: 0 --- !u!1 &1018676321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018676322} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1018676322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018676321} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 9.167934e-11, y: 1.3950013, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1203144386} m_Father: {fileID: 1409834966} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1018855855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018855856} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1018855856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018855855} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1268939230} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1019101261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019101262} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1019101262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019101261} m_LocalRotation: {x: 0.3063835, y: -0.5125576, z: -0.033113744, w: 0.8014471} m_LocalPosition: {x: 0.119195186, y: 1.2187961, z: 0.24701023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 810773740} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &1019267915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019267916} - component: {fileID: 1019267917} m_Layer: 0 m_Name: Throw Electricity m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1019267916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019267915} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1019267917 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019267915} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Throw Electricity useActionName: 1 actionName: Throw Electricity useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1 actionDurationOnFirstPerson: 2.3 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1831409803} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1831409803} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Electricity m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1831409803} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1831409803} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1019456864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019456865} - component: {fileID: 1019456867} - component: {fileID: 1019456866} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1019456865 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019456864} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 848091784} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1019456866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019456864} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1019456867 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019456864} m_CullTransparentMesh: 0 --- !u!1 &1019457070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019457071} m_Layer: 0 m_Name: Camera Event Trigger Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1019457071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019457070} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 985558113} m_Father: {fileID: 1051204911} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1019502727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019502728} - component: {fileID: 1019502730} - component: {fileID: 1019502729} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1019502728 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019502727} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 465529591} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1019502729 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019502727} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1019502730 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019502727} m_CullTransparentMesh: 0 --- !u!1 &1019571541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019571542} m_Layer: 0 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1019571542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019571541} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 23946486} m_Father: {fileID: 1659097771} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1019955685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019955686} - component: {fileID: 1019955688} - component: {fileID: 1019955687} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1019955686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019955685} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1968644609} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1019955687 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019955685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1019955688 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019955685} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1020070338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020070339} m_Layer: 21 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020070339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020070338} m_LocalRotation: {x: -0.08445102, y: -0.000000033993274, z: 0.00000004353933, w: 0.9964277} m_LocalPosition: {x: 0.000044357017, y: 0.010050161, z: -0.0014806595} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1503194772} m_Father: {fileID: 1120534251} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 97.70398, y: -167.471, z: -167.276} --- !u!1001 &1020109806 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1824298755252422, guid: 11416e8744a06f14b8a17296667305b7, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4743826230545460, guid: 11416e8744a06f14b8a17296667305b7, type: 3} propertyPath: m_LocalPosition.x value: -3.58 objectReference: {fileID: 0} - target: {fileID: 4743826230545460, guid: 11416e8744a06f14b8a17296667305b7, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4743826230545460, guid: 11416e8744a06f14b8a17296667305b7, type: 3} propertyPath: m_LocalPosition.z value: -63.75 objectReference: {fileID: 0} - target: {fileID: 4743826230545460, guid: 11416e8744a06f14b8a17296667305b7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4743826230545460, guid: 11416e8744a06f14b8a17296667305b7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4743826230545460, guid: 11416e8744a06f14b8a17296667305b7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4743826230545460, guid: 11416e8744a06f14b8a17296667305b7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4743826230545460, guid: 11416e8744a06f14b8a17296667305b7, type: 3} propertyPath: m_RootOrder value: 19 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 11416e8744a06f14b8a17296667305b7, type: 3} --- !u!4 &1020109807 stripped Transform: m_CorrespondingSourceObject: {fileID: 4743826230545460, guid: 11416e8744a06f14b8a17296667305b7, type: 3} m_PrefabInstance: {fileID: 1020109806} m_PrefabAsset: {fileID: 0} --- !u!1 &1020549931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020549932} - component: {fileID: 1020549934} - component: {fileID: 1020549933} m_Layer: 0 m_Name: Close Combat Behavior m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020549932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020549931} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 271465150} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1020549933 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020549931} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 533dbae790a003346a16176c9654b11a, type: 3} m_Name: m_EditorClassIdentifier: combatSystemEnabled: 1 controlledByAI: 1 attackEnabled: 1 makeFullCombos: 1 useWaitTimeBetweenFullCombos: 1 minRandomTimeBetweenFullCombos: 2 maxRandomTimeBetweenFullCombos: 3 useRandomTimeBetweenAttacks: 1 minRandomTimeBetweenAttacks: 0.8 maxRandomTimeBetweenAttacks: 1.2 minTimeBetweenAttacks: 0 useRandomAttack: 1 useAlwaysSameAttackType: 0 sameAttackTypeName: alternateAttackTypes: 0 maxTimeToResetAttacksState: 4 checkToForceAttackIfNotUsedLongTimeAgo: 0 maxWaitTimeToForceAttackIfNotUsedLongTimeAgo: 10 blockEnabled: 1 randomBlockWaitTime: {x: 7, y: 10} randomBlockDuration: {x: 1.5, y: 2} rollEnabled: 1 randomRollWaitTime: {x: 4, y: 6} rollMovementDirectionList: - {x: 0, y: -1} - {x: 1, y: 0} - {x: -1, y: 0} - {x: 1, y: 1} - {x: 1, y: -1} - {x: -1, y: 1} - {x: -1, y: -1} randomWalkEnabled: 0 randomWalkWaitTime: {x: 2, y: 3} randomWalkDuration: {x: 4, y: 5} randomWalkRadius: {x: 7, y: 10} ignoreRandomWalkInFrontDirectionEnabled: 1 jumpToTargetOnRangeDistance: 0 rangeDistanceToJumpToTarget: {x: 0, y: 0} avoidAttackOnAir: 1 minTimeToJumpAgain: 4 useJumpProbability: 0 jumpProbability: 0 setNewJumpForce: 0 newJumpForce: 0 setNewJumpForceMinDistance: 0 newJumpForceMinDistance: 0 changeWaitToActivateAttackEnabled: 1 activateRandomWalkIfWaitToActivateAttackActive: 0 checkIfAttackInProcessBeforeCallingNextAttack: 1 useWaitToActivateAttackActiveCounter: 0 checkVerticalDistanceToTarget: 0 maxVerticalDistanceToTarget: 0 showDebugPrint: 0 closeCombatSystemActive: 0 waitingForAttackActive: 0 currentComboNameSelected: currentRandomTimeToAttack: 0 waitingForFullComboComplete: 0 currentMinWaitTimeToNextAttack: 0 blockActive: 0 waitingBlockActive: 0 walkActive: 0 waitingWalkActive: 0 waitingRollActive: 0 canUseAttackActive: 0 insideMinDistanceToAttack: 0 canActivateAttack: 0 attackStatePaused: 0 debugPauseAttackActivation: 0 behaviorStatesPaused: 0 waitToActivateAttackActive: 0 waitToActivateAttackActiveCounter: 0 turnBasedCombatActionActive: 0 ignoreOtherActionsToForceAttackActive: 0 ignoreRandomWalkActive: 0 useEventsOnStateChange: 0 evenOnStateEnabled: m_PersistentCalls: m_Calls: [] eventOnStateDisabled: m_PersistentCalls: m_Calls: [] useEventIfTargetCantBeReachedButVisible: 0 eventIfTargetCantBeReachedButVisible: m_PersistentCalls: m_Calls: [] minWaitTimeIfTargetCantBeReached: 1 eventToChangeAttackMode: m_PersistentCalls: m_Calls: [] mainCloseCombatSystem: {fileID: 954210058} mainFindObjectivesSystem: {fileID: 1207291862} mainDashSystem: {fileID: 642257468} --- !u!114 &1020549934 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020549931} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9554527b49ffe2f4aafeba3c158d0a90, type: 3} m_Name: m_EditorClassIdentifier: behaviorEnabled: 1 mainAICloseCombatSystemBrain: {fileID: 1020549933} --- !u!1 &1020704939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020704940} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020704940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020704939} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1108694376} - {fileID: 1739429347} - {fileID: 2066448611} - {fileID: 602339602} - {fileID: 1087214112} - {fileID: 92108736} - {fileID: 1876695268} - {fileID: 203194839} - {fileID: 596278499} - {fileID: 1022183241} - {fileID: 610280372} - {fileID: 1947567553} - {fileID: 741891240} - {fileID: 249343152} m_Father: {fileID: 1699291392} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1020731811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020731813} - component: {fileID: 1020731812} m_Layer: 0 m_Name: Actitvate Action On Characters On Scene m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1020731812 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020731811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 88953eb65467dd84099e1a0adbc18376, type: 3} m_Name: m_EditorClassIdentifier: activateActionEnabled: 1 currentCharacterActionInfoIndex: 0 playerTransform: {fileID: 954210068} characterActionInfoList: - Name: Fire Damage activateAction: 0 ignoreCharacters: 1 tagsToIgnore: - Player ignoreCharacterByLayer: 0 layerToIgnore: serializedVersion: 2 m_Bits: 0 characterObjectToIgnoreList: [] useMaxDistance: 0 maxDistance: 0 useRemoteEvents: 1 remoteEventNameList: - Activate Fire --- !u!4 &1020731813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020731811} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1020794951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020794952} - component: {fileID: 1020794954} - component: {fileID: 1020794953} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020794952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020794951} m_LocalRotation: {x: 0.7071069, y: -1.0449148e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.13219997, z: 0.18450165} m_LocalScale: {x: 0.1175537, y: 0.12925024, z: 0.11755464} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1020794953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020794951} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1020794954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020794951} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1020807646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020807647} m_Layer: 0 m_Name: c_ring3.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020807647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020807646} m_LocalRotation: {x: -0.04758945, y: 0.00077582087, z: -0.0030537988, w: 0.998862} m_LocalPosition: {x: 0.000000019073486, y: 0.034013502, z: 0.000000015497207} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_Children: - {fileID: 1790755700} m_Father: {fileID: 943813488} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1020823679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020823680} - component: {fileID: 1020823682} - component: {fileID: 1020823681} m_Layer: 5 m_Name: Rewards Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1020823680 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020823679} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1168549677} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -72.05} m_SizeDelta: {x: 375.04, y: 180.76} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1020823681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020823679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 24 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: REWARDS CONTENT --- !u!222 &1020823682 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020823679} m_CullTransparentMesh: 0 --- !u!1 &1020891825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020891826} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020891826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020891825} m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657} m_LocalPosition: {x: -0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34} --- !u!1 &1020938567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020938568} - component: {fileID: 1020938570} - component: {fileID: 1020938569} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020938568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020938567} m_LocalRotation: {x: -0.37751764, y: -0, z: -0, w: 0.92600244} m_LocalPosition: {x: 0, y: -0.08990502, z: 0.17040002} m_LocalScale: {x: 0.04088599, y: 0.039033443, z: 0.036354434} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1020938569 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020938567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c72d7078dd9eab84684393c555e1657d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1020938570 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020938567} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1020958047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020958048} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020958048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020958047} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 222415025} - {fileID: 630994666} - {fileID: 1813966288} - {fileID: 1537035938} m_Father: {fileID: 120281224} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1021194720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1021194721} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1021194721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021194720} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1021507890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1021507891} - component: {fileID: 1021507893} - component: {fileID: 1021507892} m_Layer: 5 m_Name: Limit Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1021507891 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021507890} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 781885123} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 29.3} m_SizeDelta: {x: 50, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1021507892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021507890} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99.9 --- !u!222 &1021507893 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021507890} m_CullTransparentMesh: 0 --- !u!1 &1021837918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1021837919} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1021837919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021837918} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.21300027, y: 1.0470003, z: 0.062000364} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 731335811} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1021953225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1021953227} - component: {fileID: 1021953228} - component: {fileID: 1021953226} m_Layer: 0 m_Name: Fire Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!198 &1021953226 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021953225} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.7 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666666 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.61 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.61538464 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 0.2443461 minScalar: -0.2094395 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.8571428 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: -0.1 minScalar: -0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.3 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 50 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.9022556 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0.44705883, g: 0.44705883, b: 0.44705883, a: 0.27058825} key3: {r: 1, g: 1, b: 1, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 65535 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 12529 atime2: 53584 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0.5525771 outSlope: 0.5525771 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.57142854 inSlope: 0.5501846 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 8 tilesY: 4 animationType: 0 rowIndex: 0 cycles: 2 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 656948554} type: 0 properties: 0 emitProbability: 1 - serializedVersion: 3 emitter: {fileID: 1119025093} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!4 &1021953227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021953225} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 656948552} - {fileID: 1119025095} - {fileID: 245497388} - {fileID: 1672127449} m_Father: {fileID: 982856387} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1021953228 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021953225} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3bfa2f095c911d649bf4cb92a55ac974, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 3 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 60 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!1 &1022117476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022117477} - component: {fileID: 1022117479} - component: {fileID: 1022117478} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1022117477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022117476} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1022117478 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022117476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1022117479 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022117476} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1022183240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022183241} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1022183241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022183240} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: -0.20400038, y: 1.5580016, z: 0.30400097} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1022220583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022220584} - component: {fileID: 1022220589} - component: {fileID: 1022220588} - component: {fileID: 1022220587} - component: {fileID: 1022220586} - component: {fileID: 1022220585} m_Layer: 5 m_Name: Repair Object Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1022220584 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022220583} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000067, y: 1.0000067, z: 1.0000067} m_Children: - {fileID: 1559285814} - {fileID: 985145677} m_Father: {fileID: 266186579} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 65, y: -255.00003} m_SizeDelta: {x: 130, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1022220585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022220583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d64a7bff7c4ccd24fa3d682e64423bb0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &1022220586 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022220583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1022220587 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022220583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1022220588} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 13658959} m_MethodName: repairCurrentObjectSelectedOnInventoryMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1022220588 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022220583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1022220589 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022220583} m_CullTransparentMesh: 0 --- !u!1 &1022433561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022433562} - component: {fileID: 1022433564} - component: {fileID: 1022433563} m_Layer: 0 m_Name: Blades 48 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1022433562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022433561} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 47 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1022433563 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022433561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1022433564 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022433561} m_Mesh: {fileID: 7893242677936773543, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1001 &1022746396 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1864641700} m_Modifications: - target: {fileID: 1589447100520310, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_Name value: Object To Attrack With Grappling Hook (1) objectReference: {fileID: 0} - target: {fileID: 1589447100520310, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalPosition.x value: 33.039185 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalPosition.y value: 2.8599997 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalPosition.z value: 27.633167 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} --- !u!1 &1022819484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022819485} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1022819485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022819484} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1120534251} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1022880082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022880083} - component: {fileID: 1022880085} - component: {fileID: 1022880084} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1022880083 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022880082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 271229574} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000014305115, y: 0} m_SizeDelta: {x: 77, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1022880084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022880082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 11 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 5 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: capslock --- !u!222 &1022880085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022880082} m_CullTransparentMesh: 0 --- !u!1 &1022886414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022886415} - component: {fileID: 1022886416} m_Layer: 0 m_Name: Roll Backward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1022886415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022886414} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508036999} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1022886416 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022886414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Backward useActionName: 1 actionName: Roll Backward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 1 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 1 customHeadTrackToLookName: Head Track To Look On Body disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.367 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScaleWithCenterAsRadius m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 2.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1022934066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022934067} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1022934067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022934066} m_LocalRotation: {x: -0.41469333, y: 0, z: 0, w: 0.9099612} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1312421698} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -49, y: 0, z: 0} --- !u!1 &1023015915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023015917} - component: {fileID: 1023015916} m_Layer: 0 m_Name: Double Check To Disable Fire Damage On Roll m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1023015916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023015915} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 43216198c9000b94291d7513594c5fd4, type: 3} m_Name: m_EditorClassIdentifier: checkDoubleClickEnabled: 1 maxTimeBetweenClicks: 4 useMaxTimeDuringAllClicks: 0 maxTimeForAllClicks: 0 numberOfClicksToActivateInput: 2 currentNumberOfClicks: 0 eventOnActivateInput: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210057} m_MethodName: callRemoteEvent m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Deactivate Fire m_BoolArgument: 0 m_CallState: 2 --- !u!4 &1023015917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023015915} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1023130326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023130327} - component: {fileID: 1023130329} - component: {fileID: 1023130328} m_Layer: 0 m_Name: Blade__114_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1023130327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023130326} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.7404783, y: -0.011961291, z: -0.082886115} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 63 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1023130328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023130326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1023130329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023130326} m_Mesh: {fileID: -7206852826057665301, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1023306260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023306261} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1023306261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023306260} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.093001, z: 0.21500115} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1369628943} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1023487439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023487440} - component: {fileID: 1023487441} m_Layer: 0 m_Name: Reload Shotgun m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1023487440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023487439} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1023487441 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023487439} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Shotgun useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 412 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.8 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 1 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1023499054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023499055} - component: {fileID: 1023499058} - component: {fileID: 1023499057} - component: {fileID: 1023499056} m_Layer: 18 m_Name: Previous Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1023499055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023499054} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0, y: 0, z: -0.00016069412} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -18.89011, y: 8.999906} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1023499056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023499054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: setPreviousSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1023499057 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023499054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1023499058 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023499054} m_CullTransparentMesh: 0 --- !u!1 &1023559574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023559575} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1023559575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023559574} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791899, y: 1.323001, z: 0.09999743} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1023609030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023609031} m_Layer: 5 m_Name: Flashlight Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1023609031 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023609030} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000002} m_Children: - {fileID: 911112357} m_Father: {fileID: 417155941} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 1002.3999, y: -77.3999} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1023908977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023908978} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1023908978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023908977} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.3, z: 1.167} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2050511818} - {fileID: 2133924639} m_Father: {fileID: 1622182697} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1023974321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023974322} m_Layer: 0 m_Name: Grappling Hook m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1023974322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023974321} m_LocalRotation: {x: -0, y: -3.7439403e-15, z: 2.3111762e-13, w: 1} m_LocalPosition: {x: 0, y: -0.029199762, z: -0.18969989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 626785107} - {fileID: 215561478} m_Father: {fileID: 299754352} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1024070893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1024070894} m_Layer: 5 m_Name: Money Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1024070894 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024070893} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1639005517} m_Father: {fileID: 115605928} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1025065924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025065925} - component: {fileID: 1025065928} - component: {fileID: 1025065927} - component: {fileID: 1025065926} m_Layer: 5 m_Name: Punch m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1025065925 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025065924} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1092503468} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -157, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1025065926 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025065924} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1025065927} --- !u!114 &1025065927 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025065924} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1025065928 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025065924} m_CullTransparentMesh: 0 --- !u!1 &1025133037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025133038} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1025133038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025133037} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1119476644} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1025469928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025469929} - component: {fileID: 1025469931} - component: {fileID: 1025469930} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1025469929 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025469928} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 206393965} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -29.985107, y: -21.550781} m_SizeDelta: {x: -115.7, y: -164.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1025469930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025469928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1025469931 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025469928} m_CullTransparentMesh: 0 --- !u!1 &1025621476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025621477} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1025621477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025621476} m_LocalRotation: {x: 0.017451981, y: 0, z: 0, w: -0.9998477} m_LocalPosition: {x: -0, y: 1.679, z: 0.266} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1025634749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025634750} - component: {fileID: 1025634752} - component: {fileID: 1025634751} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1025634750 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025634749} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 280849000} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -47.899994, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1025634751 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025634749} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 22356b1b3cc7c7443b7b35c956010c38, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1025634752 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025634749} m_CullTransparentMesh: 0 --- !u!1 &1025680166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025680167} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1025680167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025680166} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &1025773511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025773512} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1025773512 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025773511} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1678922540} - {fileID: 159070502} - {fileID: 1347231134} m_Father: {fileID: 916806420} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1025869586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025869587} - component: {fileID: 1025869589} - component: {fileID: 1025869588} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1025869587 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025869586} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 721052023} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -325.70572, y: 0.000019073486} m_SizeDelta: {x: 251, y: 74} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1025869588 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025869586} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.83823526, g: 0.64100343, b: 0.64100343, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1025869589 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025869586} m_CullTransparentMesh: 0 --- !u!1 &1026052692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026052693} - component: {fileID: 1026052697} - component: {fileID: 1026052696} - component: {fileID: 1026052695} - component: {fileID: 1026052694} m_Layer: 5 m_Name: Add m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1026052693 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026052692} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 445450282} m_Father: {fileID: 1458132246} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -24.2, y: 12.200014} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1026052694 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026052692} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: stopToAddObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: startToAddObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1026052695 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026052692} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1026052696} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!114 &1026052696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026052692} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1026052697 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026052692} m_CullTransparentMesh: 0 --- !u!1 &1026103744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026103745} - component: {fileID: 1026103746} m_Layer: 0 m_Name: Crate Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1026103745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026103744} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 45 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1026103746 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026103744} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Crate Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} abilitySprite: {fileID: 21300000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 519821724} m_MethodName: setCurrentVehicleInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crate m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: togglePauseCheckUsingDeviceOnAbilityInputState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1026731576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026731577} - component: {fileID: 1026731579} - component: {fileID: 1026731578} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1026731577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026731576} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000010764859, z: -0.000000085657945, w: 1} m_LocalPosition: {x: -0.00817, y: -0.03367, z: 0.00753} m_LocalScale: {x: 0.051300336, y: 0.005740214, z: 0.037656657} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1026731578 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026731576} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1026731579 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026731576} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1026965837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026965838} - component: {fileID: 1026965841} - component: {fileID: 1026965840} - component: {fileID: 1026965839} m_Layer: 5 m_Name: Player Powers Change Powers Touch Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1026965838 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026965837} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 401484054} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 110.55957, y: -142.04004} m_SizeDelta: {x: 187.11, y: 48.23} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1026965839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026965837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1026965840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026965837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1026965841 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026965837} m_CullTransparentMesh: 0 --- !u!1 &1026983085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026983086} m_Layer: 0 m_Name: GameObject (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1026983086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026983085} m_LocalRotation: {x: 0.00000005960463, y: -0.000000008847563, z: 0.2588191, w: 0.9659259} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1174152964} m_Father: {fileID: 1854357138} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30} --- !u!1 &1027305966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027305968} - component: {fileID: 1027305967} m_Layer: 0 m_Name: Locked Camera System (2.5d) Z Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1027305967 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027305966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 04149c3a8b01aff48b1c9940d61a0cdf, type: 3} m_Name: m_EditorClassIdentifier: layerToPlaceNewCamera: serializedVersion: 2 m_Bits: 1 useRaycastToPlaceCameras: 1 eventTriggerScale: {x: 2, y: 5, z: 2} lockedCameraList: - name: 2.5d Camera parentList: {fileID: 597238632} cameraTransformList: - name: Camera 1 axis: {fileID: 777660581} cameraPosition: {fileID: 1808454113} useDifferentCameraFov: 0 fovValue: 0 cameraTriggerParentTransform: {fileID: 1045969402} triggerTransform: - {fileID: 1296568537} followPlayerPosition: 1 putCameraOutsideOfPivot: 0 followPlayerPositionSmoothly: 1 followPlayerPositionSpeed: 0.2 useLerpToFollowPlayerPosition: 0 useSmoothDampToFollowPlayerPosition: 1 keepSmoothFollowOnVehicleDriving: 0 useSeparatedVerticalHorizontalSpeed: 1 verticalFollowPlayerPositionSpeed: 0.3 horizontalFollowPlayerPositionSpeed: 0.2 lookAtPlayerPosition: 0 lookAtPlayerPositionSpeed: 0 lockedCameraPivot: {fileID: 540411011} lookAtCustomTarget: 0 customTargetToLook: {fileID: 0} lookAtCustomMultipleTargets: 0 lookAtCustomMultipleTargetsList: [] useRotationLimits: 0 rotationLimitsX: {x: -90, y: 90} rotationLimitsY: {x: -90, y: 90} usePositionOffset: 0 positionOffset: {x: 0, y: 0, z: 0} smoothCameraTransition: 1 cameraTransitionSpeed: 2 cameraParentTransform: {fileID: 2027266643} startGameWithThisView: 0 playerForView: {fileID: 0} useMultiplePlayers: 0 playerForViewList: [] smoothTransitionAtStart: 0 previoslyUseSmoohtTransitionState: 0 setAIToStartOn2_5DView: 0 AIForViewList: [] setViewOnAllAIOnScene: 0 cameraCanRotate: 0 rangeAngleX: {x: -90, y: 90} rangeAngleY: {x: -90, y: 90} useSpringRotation: 0 springRotationDelay: 0 smoothRotation: 0 rotationSpeed: 0 originalPivotRotationY: 0 originalCameraRotationX: 0 canUseZoom: 0 zoomValue: 0 useZoomByMovingCamera: 0 zoomCameraOffsets: {x: 0, y: 0} zoomByMovingCameraSpeed: 0 zoomByMovingCameraAmount: 1 zoomByMovingCameraDirectlyProportional: 1 canMoveCamera: 0 moveCameraSpeed: 0 moveCameraLimitsX: {x: -2, y: 2} moveCameraLimitsY: {x: -2, y: 2} smoothCameraMovement: 0 smoothCameraSpeed: 0 useSpringMovement: 0 springMovementDelay: 0 originalCameraAxisLocalPosition: {x: 0, y: 0, z: 0} originalLockedCameraPivotPosition: {x: 0, y: 0, z: 0} originalCameraLocalPosition: {x: 0, y: 0, z: 0} originalCameraForward: {x: 0, y: 0, z: 0} followFixedCameraPosition: 0 changeLockedCameraDirectionOnInputReleased: 1 useWaypoints: 0 useRaycastToPlaceWaypoints: 0 waypointList: [] waypointParentTransform: {fileID: 0} useSpline: 0 mainSpline: {fileID: 0} splineAccuracy: 100 useZeroCameraTransition: 1 useHorizontalOffsetOnFaceSide: 0 horizontalOffsetOnFaceSide: 1 inputToleranceOnFaceSide: 0.1 horizontalOffsetOnFaceSideSpeed: 0.3 useHorizontalOffsetOnFaceSideOnMoving: 0 horizontalOffsetOnFaceSideOnMoving: 5 inputToleranceOnFaceSideOnMoving: 0.4 horizontalOffsetOnFaceSideOnMovingSpeed: 0.3 useBoundToFollowPlayer: 0 heightBoundTop: 5 widthBoundRight: 2 widthBoundLeft: 2 depthBoundFront: 2 depthBoundBackward: 2 boundOffset: {x: 0, y: -2, z: 0} useTankControls: 0 playerCanMoveOnAimInTankMode: 1 followSplinePathForPlayerPosition: 0 splineForPlayerPosition: {fileID: 0} followPlayerRotationDirectionEnabled: 0 followPlayerRotationDirectionSpeed: 10 use2_5dView: 1 pivot2_5d: {fileID: 47049680} lookDirection2_5d: {fileID: 850215625} useDefaultZValue2_5d: 1 moveInXAxisOn2_5d: 0 reverseMovementDirection: 0 moveCameraLimitsX2_5d: {x: -3, y: 3} moveCameraLimitsY2_5d: {x: -3, y: 3} use2_5dVerticalOffsetOnMove: 0 verticalTopOffsetOnMove: 3 verticalBottomOffsetOnMove: 2 verticalOffsetOnMoveSpeed: 0.2 clampAimDirections: 0 numberOfAimDirections: 8 useCircleCameraLimit2_5d: 0 circleCameraLimit2_5d: 0 scaleCircleCameraLimitWithDistanceToCamera2_5d: 0 circleCameraLimitScaleClamp2_5d: {x: 0, y: 0} adjustPlayerPositionToFixed2_5dPosition: 5 moveReticleInFixedCircleRotation2_5d: 1 useTopDownView: 0 topDownPivot: {fileID: 0} topDownLookDirection: {fileID: 0} extraTopDownYRotation: 0 moveCameraLimitsXTopDown: {x: -4, y: 4} moveCameraLimitsYTopDown: {x: -3, y: 3} use8DiagonalAim: 0 useRelativeMovementToLockedCamera: 1 useCircleCameraLimitTopDown: 0 circleCameraLimitTopDown: 0 scaleCircleCameraLimitWithDistanceToCamera: 0 circleCameraLimitScaleClamp: {x: 0, y: 0} moveReticleInFixedCircleRotationTopDown: 1 changeRootMotionActive: 0 useRootMotionActive: 1 canRotateCameraHorizontally: 0 horizontalCameraRotationSpeed: 0 useMouseInputToRotateCameraHorizontally: 0 useFixedRotationAmount: 0 fixedRotationAmountToRight: 0 fixedRotationAmountToLeft: 0 fixedRotationAmountSpeed: 0 useLockedCameraRotationInputToggle: 0 ignoreCameraRotationToLeftAndRightInput: 0 checkPossibleTargetsBelowCursor: 1 showCameraCursorWhenNotAiming: 0 keepCameraRelativeMovementWhenNotAiming: 0 useCustomPivotHeightOffset: 0 customPivotOffset: 1.52 reticleOffset: 0 useAimAssist: 1 lookOnlyIfTargetOnScreen: 1 lookOnlyIfTargetVisible: 0 moveCameraCursorSpeed: 0.2 canUseManualLockOn: 0 setDeactivateRootMotionOnStrafeActiveOnLockedViewValue: 0 deactivateRootMotionOnStrafeActiveOnLockedView: 0 useOldSchoolAim: 0 aimOffsetUp: 0 aimOffsetDown: 0 aimOffsetChangeSpeed: 0 setCanMoveWhileAimLockedCameraState: 0 canMoveWhileAimLockedCamera: 0 usePointAndClickSystem: 0 useUnityEvent: 0 useUnityEventOnEnter: 0 unityEventOnEnter: m_PersistentCalls: m_Calls: [] useUnityEventOnExit: 0 unityEventOnExit: m_PersistentCalls: m_Calls: [] useTransparetSurfaceSystem: 0 useDistanceToTransformToMoveCameraCloserOrFarther: 0 transformToCalculateDistance: {fileID: 0} moveCameraCloserOrFartherSpeed: 0 useDistanceDirectlyProportional: 0 useClampCameraForwardDirection: 0 useClampCameraBackwardDirection: 0 clampCameraBackwardDirection: 0 cameraDistanceMultiplier: 1 useCameraLimitSystem: 0 mainCamera2_5dZoneLimitSystem: {fileID: 0} disablePreviousCameraLimitSystem: 0 canChangeCameraToFreeViewByInput: 1 rotatePlayerToward2dCameraOnTriggerEnter: 0 isCurrentCameraTransform: 0 setCameraToFree: 0 showGizmo: 1 showGizmo: 1 showGizmoOnPlaying: 0 gizmoColor: {r: 0.6137934, g: 0, b: 1, a: 1} gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 gizmoArrowLength: 0 gizmoArrowLineLength: 0 gizmoArrowAngle: 20 gizmoArrowColor: {r: 1, g: 0, b: 0, a: 1} cameraTransformPrefab: {fileID: 174336, guid: e948a42836430cd40ab2c5aee93b0e61, type: 3} cameraTriggerPrefab: {fileID: 171636, guid: 5b4338e035ff21e479bc5fc1abb33155, type: 3} useFreeHandle: 0 handleRadius: 1.09 handleGizmoColor: {r: 1, g: 1, b: 0, a: 1} boundColor: {r: 1, g: 0, b: 0, a: 0.459} showDoPositionHandles: 1 showButtons: 1 buttonsSize: 0.1 showFloorTriggersCubes: 0 floorTriggersCubesColor: {r: 0.9191176, g: 0.101373255, b: 0.101373255, a: 0.653} showWaypointList: 0 waypointListColor: {r: 0, g: 0, b: 0, a: 0} cameraViewExplanation: 'Camera Axis is the pivot of the camera and Camera Position is the parent where the main camera is attached. To adjust the view of the locked camera, only apply position on the X and Z values of the Camera Axis transform. Camera position tansform must remain on 0,0,0 position. For rotation, you can adjust the Y Axis of the Camera Axis Transform and the X Axis of the Camera Position transform, to adjust the view of such camera ' --- !u!4 &1027305968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027305966} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.8387778, y: -0.97156894, z: 2.7330685} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 597238632} - {fileID: 1359154638} m_Father: {fileID: 1848989670} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1027540255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027540256} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1027540256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027540255} m_LocalRotation: {x: 0.20107667, y: -0.37773773, z: -0.21681456, w: 0.8774246} m_LocalPosition: {x: -0.03817001, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 10.898001, y: -49.804, z: -32.831} --- !u!1 &1027612745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027612748} - component: {fileID: 1027612750} - component: {fileID: 1027612747} - component: {fileID: 1027612746} - component: {fileID: 1027612749} m_Layer: 5 m_Name: Cancel Button (Used From Load/Save Game Button) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1027612746 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027612745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 1206815189} m_SelectOnRight: {fileID: 1999394158} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1027612747} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pause Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1027612747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027612745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!224 &1027612748 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027612745} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 3.7481697} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 32941205} m_Father: {fileID: 1418505917} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -181.19443, y: 23.601562} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1027612749 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027612745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 32941206} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1027612750 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027612745} m_CullTransparentMesh: 0 --- !u!1 &1027656096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027656097} - component: {fileID: 1027656099} - component: {fileID: 1027656098} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1027656097 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027656096} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1165125669} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1027656098 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027656096} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1027656099 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027656096} m_CullTransparentMesh: 0 --- !u!1 &1027662184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027662185} - component: {fileID: 1027662187} - component: {fileID: 1027662186} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1027662185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027662184} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1027662186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027662184} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1027662187 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027662184} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1027682768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027682769} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1027682769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027682768} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.2230004, y: 1.5040016, z: 0.2690002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1028134443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028134444} - component: {fileID: 1028134446} - component: {fileID: 1028134445} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1028134444 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028134443} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1531113622} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 23.334} m_SizeDelta: {x: 1, y: 46.668} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1028134445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028134443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1028134446 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028134443} m_CullTransparentMesh: 0 --- !u!1 &1028159129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028159130} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1028159130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028159129} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 118610828} m_Father: {fileID: 1229719520} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1028250904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028250905} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1028250905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028250904} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 557885279} - {fileID: 1954802393} - {fileID: 13664321} - {fileID: 1799675013} - {fileID: 427513259} - {fileID: 194275487} - {fileID: 139777619} - {fileID: 105559572} - {fileID: 1278464688} - {fileID: 1986981297} - {fileID: 593503188} - {fileID: 835824064} - {fileID: 753302237} - {fileID: 1904015298} - {fileID: 1614729503} - {fileID: 1404785945} - {fileID: 922511916} - {fileID: 340619686} m_Father: {fileID: 1264666124} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1028345946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028345947} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1028345947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028345946} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1103637693} - {fileID: 54360337} - {fileID: 432950271} - {fileID: 608756560} - {fileID: 1781593733} m_Father: {fileID: 393188765} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1028510278 stripped Transform: m_CorrespondingSourceObject: {fileID: 413786, guid: 5155436457746b747ad1aa7351f9ebea, type: 3} m_PrefabInstance: {fileID: 627360702} m_PrefabAsset: {fileID: 0} --- !u!1 &1029104754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1029104755} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1029104755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029104754} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 951508057} - {fileID: 1580189212} - {fileID: 42732846} - {fileID: 510194516} - {fileID: 279710152} - {fileID: 1776060773} - {fileID: 199303171} m_Father: {fileID: 1666669213} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1029222774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1029222775} - component: {fileID: 1029222777} - component: {fileID: 1029222776} m_Layer: 5 m_Name: Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1029222775 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029222774} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 707876351} - {fileID: 360572261} - {fileID: 1136190259} - {fileID: 1337959055} - {fileID: 448358210} m_Father: {fileID: 258577446} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 283, y: -14.999756} m_SizeDelta: {x: -761.1, y: -188.59998} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1029222776 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029222774} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16862746, g: 0.1254902, b: 0.1254902, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1029222777 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029222774} m_CullTransparentMesh: 0 --- !u!1 &1029268920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1029268921} - component: {fileID: 1029268922} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1029268921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029268920} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.093999974} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1029268922 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029268920} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1029404609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1029404610} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1029404610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029404609} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1900006, y: 1.5780001, z: 0.68600196} m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &1029885478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1029885479} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1029885479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029885478} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &1030011720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030011721} m_Layer: 5 m_Name: Interaction 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1030011721 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030011720} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 1411338203} - {fileID: 1948708413} - {fileID: 1933515455} - {fileID: 738278028} - {fileID: 1609834116} m_Father: {fileID: 2008747233} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -79.80005, y: -0.000030517578} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1030217286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030217287} - component: {fileID: 1030217289} - component: {fileID: 1030217288} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1030217287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030217286} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01044, z: -0.12542} m_LocalScale: {x: 0.04539571, y: 0.09999232, z: 0.022323979} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1030217288 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030217286} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1030217289 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030217286} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1030277868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030277869} - component: {fileID: 1030277870} m_Layer: 0 m_Name: Molotov On Inventory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1030277869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030277868} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918647566} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1030277870 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030277868} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3441f3b0e466fc141bb4ce4b8291617e, type: 3} m_Name: m_EditorClassIdentifier: inventoryObjectName: Molotov useInfiniteObjects: 0 checkInventoryManager: 1 showDebugPrint: 0 extraInventoryObjectAmount: 0 eventOnObjectFoundOnInventory: m_PersistentCalls: m_Calls: - m_Target: {fileID: 918647567} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1969723869} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookOnlyIfMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnObjectNotFoundOnInventory: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: cancelPressAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnAmountAvailable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Molotov m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1969723869} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookOnlyIfMovingState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1969723867} m_MethodName: inputCalculateThrowDirection m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: sendRemoteEventToExternalProjectile m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reset Explosion Timer m_BoolArgument: 0 m_CallState: 2 eventOnAmountNotAvailable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: cancelPressAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainInventoryManager: {fileID: 954210078} --- !u!1 &1030329050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030329051} - component: {fileID: 1030329052} m_Layer: 0 m_Name: Throw Rope To Climb m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1030329051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030329050} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2136600810} m_Father: {fileID: 273215545} m_RootOrder: 55 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1030329052 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030329050} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Rope To Climb abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: fb833d8087dabeb41a9bf88719e5be8f, type: 3} abilitySprite: {fileID: 21300000, guid: fb833d8087dabeb41a9bf88719e5be8f, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4.8 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Rope To Climb m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 1 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Rope To Climb m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 1 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2136600811} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Stone m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1239277880} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookOnlyIfMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Rope To Climb m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1239277880} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookOnlyIfMovingState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1239277878} m_MethodName: inputCalculateThrowDirection m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1030780335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030780336} - component: {fileID: 1030780339} - component: {fileID: 1030780338} - component: {fileID: 1030780337} m_Layer: 5 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1030780336 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030780335} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1015717746} m_Father: {fileID: 1363707059} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -63.7, y: -76.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1030780337 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030780335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1030780338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030780335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1030780339 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030780335} m_CullTransparentMesh: 0 --- !u!1 &1030917998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030917999} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1030917999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030917998} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00020030144, y: -0.039699316, z: 0.10449806} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 538360389} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1030993271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030993272} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1030993272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030993271} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.506002, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1031300835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1031300837} - component: {fileID: 1031300836} m_Layer: 2 m_Name: Parent On Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1031300836 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031300835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3} m_Name: m_EditorClassIdentifier: parentTransform: {fileID: 954210068} resetChildLocalPosition: 0 setParentOnStart: 0 setNullParent: 0 childList: - {fileID: 539021956} --- !u!4 &1031300837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031300835} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 539021956} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1031469692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1031469693} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1031469693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031469692} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1031888434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1031888435} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1031888435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031888434} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1313035318} - {fileID: 261351260} - {fileID: 354270465} m_Father: {fileID: 1192287088} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1031909657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1031909658} - component: {fileID: 1031909660} - component: {fileID: 1031909659} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1031909658 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031909657} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1430944024} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1031909659 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031909657} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1031909660 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031909657} m_CullTransparentMesh: 0 --- !u!1 &1032126950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032126951} - component: {fileID: 1032126953} - component: {fileID: 1032126952} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1032126951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032126950} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &1032126952 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032126950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1032126953 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032126950} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1032145182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032145183} - component: {fileID: 1032145185} - component: {fileID: 1032145184} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1032145183 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032145182} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 167189708} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1032145184 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032145182} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1032145185 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032145182} m_CullTransparentMesh: 0 --- !u!1 &1032524502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032524503} - component: {fileID: 1032524505} - component: {fileID: 1032524504} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1032524503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032524502} m_LocalRotation: {x: 0.29487422, y: 0, z: 0, w: 0.9555361} m_LocalPosition: {x: -0, y: -0.07363, z: -0.08928} m_LocalScale: {x: 0.04937587, y: 0.017986592, z: 0.1435579} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 34.3, y: 0, z: 0} --- !u!23 &1032524504 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032524502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1032524505 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032524502} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1032559700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032559701} - component: {fileID: 1032559703} - component: {fileID: 1032559702} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1032559701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032559700} m_LocalRotation: {x: -0.078122534, y: 0.00000020914511, z: 0.0000000072135133, w: 0.99694383} m_LocalPosition: {x: 0, y: -0.042144995, z: -0.07976114} m_LocalScale: {x: 0.010841438, y: 0.031230839, z: 0.0031965293} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -8.961, y: 0, z: 0} --- !u!23 &1032559702 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032559700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1032559703 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032559700} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1032610877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032610878} - component: {fileID: 1032610880} - component: {fileID: 1032610879} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1032610878 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032610877} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 299605986} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1032610879 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032610877} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1032610880 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032610877} m_CullTransparentMesh: 0 --- !u!1 &1032781102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032781103} - component: {fileID: 1032781105} - component: {fileID: 1032781104} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1032781103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032781102} m_LocalRotation: {x: 0.70710695, y: 0.000000029802095, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.053800106, z: 0.20899689} m_LocalScale: {x: 0.049050223, y: 0.07020351, z: 0.049050473} m_Children: [] m_Father: {fileID: 163535364} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1032781104 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032781102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1032781105 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032781102} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1032887315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032887316} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1032887316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032887315} m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.14400013, y: 1.5650017, z: 0.6270011} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0} --- !u!1 &1032928831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032928832} - component: {fileID: 1032928834} - component: {fileID: 1032928833} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1032928832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032928831} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1032928833 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032928831} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1032928834 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032928831} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1033036844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1033036845} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1033036845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033036844} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &1033138597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1033138598} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1033138598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033138597} m_LocalRotation: {x: -0.53467053, y: -0.07102679, z: 0.4748991, w: 0.6953801} m_LocalPosition: {x: -0.0362, y: -0.0448, z: -0.1282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1898741356} m_Father: {fileID: 583130234} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -42.543003, y: -55.420002, z: 91.774} --- !u!1 &1033312445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1033312446} - component: {fileID: 1033312448} - component: {fileID: 1033312447} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1033312446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033312445} m_LocalRotation: {x: 0.05495019, y: 0.000000040198582, z: -0.000000034832496, w: 0.99848914} m_LocalPosition: {x: -0, y: -0.01221, z: -0.00125} m_LocalScale: {x: 0.02638008, y: 0.019581698, z: 0.022362089} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 6.3, y: 0, z: 0} --- !u!23 &1033312447 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033312445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1033312448 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033312445} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1033731045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1033731046} - component: {fileID: 1033731048} - component: {fileID: 1033731047} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1033731046 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033731045} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 496638938} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.7999954} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1033731047 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033731045} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 24 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 1 --- !u!222 &1033731048 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033731045} m_CullTransparentMesh: 0 --- !u!1 &1033844410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1033844411} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1033844411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033844410} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &1034252453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034252454} m_Layer: 5 m_Name: Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1034252454 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034252453} m_LocalRotation: {x: 0, y: 0, z: -0.58778524, w: 0.809017} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 746844845} - {fileID: 1958169825} m_Father: {fileID: 126226435} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -72} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 215.6} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1034319997 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1437415069} m_Modifications: - target: {fileID: 1584203191751390, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 1596097885251454, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_Name value: Simple Switch (1) objectReference: {fileID: 0} - target: {fileID: 1596097885251454, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 1672682876256014, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 4971362127609730, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_LocalPosition.x value: 26.920813 objectReference: {fileID: 0} - target: {fileID: 4971362127609730, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_LocalPosition.y value: -8.813003 objectReference: {fileID: 0} - target: {fileID: 4971362127609730, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_LocalPosition.z value: 2.4168334 objectReference: {fileID: 0} - target: {fileID: 4971362127609730, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4971362127609730, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_LocalRotation.y value: 1 objectReference: {fileID: 0} - target: {fileID: 4971362127609730, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4971362127609730, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_LocalRotation.w value: -0.00000016292068 objectReference: {fileID: 0} - target: {fileID: 4971362127609730, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.size value: 3 objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1227634195} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: activateSpawnObject objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[1].m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[1].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1218025700} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[1].m_MethodName value: activateSpawnObject objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[1].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[2].m_Mode value: 6 objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[2].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[3].m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[3].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 1034319998} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[2].m_MethodName value: setButtonEnabledState objectReference: {fileID: 0} - target: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: objectToCallFunctions.m_PersistentCalls.m_Calls.Array.data[2].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114903499572330538, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: deviceAction value: Let Them Fight! objectReference: {fileID: 0} - target: {fileID: 114903499572330538, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: actionOffset value: 1 objectReference: {fileID: 0} - target: {fileID: 114903499572330538, guid: af59a795a23decc4aadc5cee084467b4, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 114289876565885758, guid: af59a795a23decc4aadc5cee084467b4, type: 3} m_SourcePrefab: {fileID: 100100000, guid: af59a795a23decc4aadc5cee084467b4, type: 3} --- !u!114 &1034319998 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114367451217450810, guid: af59a795a23decc4aadc5cee084467b4, type: 3} m_PrefabInstance: {fileID: 1034319997} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409904240} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c22e01c2beea51d44b1fbdf441f37fda, type: 3} m_Name: m_EditorClassIdentifier: --- !u!4 &1034319999 stripped Transform: m_CorrespondingSourceObject: {fileID: 4971362127609730, guid: af59a795a23decc4aadc5cee084467b4, type: 3} m_PrefabInstance: {fileID: 1034319997} m_PrefabAsset: {fileID: 0} --- !u!4 &1034403647 stripped Transform: m_CorrespondingSourceObject: {fileID: 4985245109194528, guid: 668106e5e94b7d446b424962a758aee2, type: 3} m_PrefabInstance: {fileID: 14040132} m_PrefabAsset: {fileID: 0} --- !u!1 &1034565191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034565192} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1034565192 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034565191} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1275541769} - {fileID: 1896878201} - {fileID: 847179765} - {fileID: 278415839} - {fileID: 1997600062} m_Father: {fileID: 1470214742} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1034592174 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114459700645373366, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1034604750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034604751} - component: {fileID: 1034604753} - component: {fileID: 1034604752} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1034604751 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034604750} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2045698705} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.25, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1034604752 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034604750} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.49264705, g: 0.4491782, b: 0.4491782, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1034604753 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034604750} m_CullTransparentMesh: 0 --- !u!1 &1034757283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034757284} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1034757284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034757283} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.12700017, y: 1.431001, z: 0.2569998} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 965672229} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1034796389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034796390} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1034796390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034796389} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: 0.24900039, y: 1.6340016, z: 0.022000343} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 481839346} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &1034937212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034937213} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1034937213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034937212} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1462570332} - {fileID: 959427537} - {fileID: 1438107958} - {fileID: 2031814920} - {fileID: 523609990} - {fileID: 107424336} - {fileID: 244066681} - {fileID: 272437965} - {fileID: 1047119971} - {fileID: 1621148646} - {fileID: 1193444066} - {fileID: 437532028} - {fileID: 1667773519} - {fileID: 804006724} m_Father: {fileID: 1278106144} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1035012289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035012290} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1035012290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035012289} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1035025584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035025585} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1035025585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035025584} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1160671997} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1035099906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035099907} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1035099907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035099906} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 23525214} m_Father: {fileID: 105277548} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1035278254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035278255} - component: {fileID: 1035278256} m_Layer: 0 m_Name: Arm_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1035278255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035278254} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1035278256 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035278254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300058, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000005364418, y: 0.1990441, z: 0.014402598} m_Extent: {x: 0.53523654, y: 0.1520813, z: 0.10008073} m_DirtyAABB: 0 --- !u!1 &1035562968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035562969} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1035562969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035562968} m_LocalRotation: {x: -0.5406381, y: 0.029191874, z: 0.33031595, w: 0.77314276} m_LocalPosition: {x: -0.0291, y: -0.0316, z: -0.1353} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 381536124} m_Father: {fileID: 907933434} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -58.789, y: -37.023003, z: 67.631004} --- !u!1 &1035649830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035649831} - component: {fileID: 1035649833} - component: {fileID: 1035649832} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1035649831 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035649830} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2084975261} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 100, y: 0} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1035649832 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035649830} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1035649833 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035649830} m_CullTransparentMesh: 0 --- !u!1 &1035794926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035794927} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1035794927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035794926} m_LocalRotation: {x: -0.00000008940692, y: 4.65661e-10, z: -4.65661e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 106559810} - {fileID: 1588385725} - {fileID: 2055470505} - {fileID: 759646605} - {fileID: 262000523} m_Father: {fileID: 322964574} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1036454948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036454951} - component: {fileID: 1036454949} - component: {fileID: 1036454950} m_Layer: 0 m_Name: Player Blendshapes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1036454949 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036454948} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7cc6b2f2b7993ee4cb3b5f3a9cf61943, type: 3} m_Name: m_EditorClassIdentifier: playerGameObject: {fileID: 954210051} mainCharacterCustomizationManager: {fileID: 0} mainCharacterModelListManager: {fileID: 759643010} temporalBlendshapeInfoList: [] temporalCurrentAccessoriesList: [] componentLocated: 0 --- !u!114 &1036454950 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036454948} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8c65dcaf87d9b89438fe77f4bf770ddf, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: 143 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainCharacterCustomizationBlendshapesHelper: {fileID: 1036454949} --- !u!4 &1036454951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036454948} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1036525773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036525774} - component: {fileID: 1036525775} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1036525774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036525773} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300005, z: -0.07099924} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1861206090} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1036525775 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036525773} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 18014298} - {fileID: 309121575} - {fileID: 882478723} - {fileID: 1291944933} - {fileID: 378500024} selectedIndex: 15 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.052478075, y: -0.00090223923, z: -0.17906865} - {x: 0.13780981, y: -0.019160658, z: -0.17516352} - {x: 0.20057566, y: -0.032590657, z: -0.1722911} - {x: 0.26380375, y: -0.020997114, z: -0.09988159} - {x: 0.2927103, y: 0.029723272, z: -0.07584816} - {x: 0.32194498, y: 0.0810194, z: -0.051541924} - {x: 0.3362573, y: 0.12917297, z: -0.052283145} - {x: 0.33547315, y: 0.19553447, z: -0.027925164} - {x: 0.3345268, y: 0.27562165, z: 0.0014708303} - {x: 0.31938067, y: 0.3277613, z: -0.00797236} - {x: 0.29319233, y: 0.38503265, z: 0.01038304} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1036555787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036555788} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1036555788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036555787} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1036849676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036849677} - component: {fileID: 1036849678} m_Layer: 0 m_Name: Object Found Audio m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1036849677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036849676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1631455840} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1036849678 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036849676} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: c54640916e93cf24bb246c2103d68f95, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1036864627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036864628} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1036864628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036864627} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.32100025, y: 1.0930009, z: 0.21500015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284464473} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1036877853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036877854} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1036877854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036877853} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.9550004, z: -0.003999769} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1503211200} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1036891668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036891669} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1036891669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036891668} m_LocalRotation: {x: 0.30701524, y: -0.5045806, z: 0.6711, w: 0.44806787} m_LocalPosition: {x: -0.31800225, y: 0.987, z: 0.15900046} m_LocalScale: {x: 1.0000015, y: 1.0000014, z: 1.0000008} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1037044074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037044075} - component: {fileID: 1037044077} - component: {fileID: 1037044076} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1037044075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037044074} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.004899621, z: -0.22600198} m_LocalScale: {x: 0.030365957, y: 0.10586891, z: 0.02257411} m_Children: [] m_Father: {fileID: 2054098210} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1037044076 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037044074} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1037044077 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037044074} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1037249975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037249976} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1037249976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037249975} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1700617332} - {fileID: 1874293641} m_Father: {fileID: 2008675734} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1037305755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037305756} - component: {fileID: 1037305758} - component: {fileID: 1037305757} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1037305756 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037305755} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 882367881} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1037305757 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037305755} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Expand --- !u!222 &1037305758 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037305755} m_CullTransparentMesh: 0 --- !u!1 &1037483941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037483942} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1037483942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037483941} m_LocalRotation: {x: -0.5820063, y: 0.014898177, z: 0.1894815, w: 0.7906602} m_LocalPosition: {x: -0.02599829, y: 1.4880004, z: 0.44200146} m_LocalScale: {x: 1.0000002, y: 1.0000107, z: 1.0000104} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1037686387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037686388} - component: {fileID: 1037686390} - component: {fileID: 1037686389} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1037686388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037686387} m_LocalRotation: {x: -0.0231901, y: 0.68620014, z: 0.38522536, w: 0.61659795} m_LocalPosition: {x: -0.8825002, y: -0.1488, z: 0.516} m_LocalScale: {x: 0.4190126, y: 0.050238363, z: 0.4190125} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -33.868, y: 86.051, z: 32.263} --- !u!23 &1037686389 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037686387} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1037686390 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037686387} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1037730206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037730207} - component: {fileID: 1037730208} m_Layer: 0 m_Name: Night Vision Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1037730207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037730206} m_LocalRotation: {x: -0.7202941, y: -0.0101323705, z: -0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.21532825, y: 13.510885, z: 0.49844456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595098626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1037730208 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037730206} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: bcb73bce7aff76d4ab7a6b8cfc96cb8c, type: 2} useReleaseMethodEnabled: 0 --- !u!1 &1037809188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037809189} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1037809189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037809188} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &1037814316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037814317} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1037814317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037814316} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.34900033, y: 1.1120008, z: 0.0030002566} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1677207275} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &1038024780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038024781} - component: {fileID: 1038024784} - component: {fileID: 1038024783} - component: {fileID: 1038024782} m_Layer: 5 m_Name: Gravity Power Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1038024781 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038024780} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1038024782 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038024780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1038024783} --- !u!114 &1038024783 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038024780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6c0362bd8540cc74a9df9765319e3b70, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1038024784 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038024780} m_CullTransparentMesh: 0 --- !u!1 &1038333864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038333865} - component: {fileID: 1038333867} - component: {fileID: 1038333866} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1038333865 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038333864} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5184707} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.5, y: -252} m_SizeDelta: {x: -147.5, y: -7.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1038333866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038333864} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &1038333867 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038333864} m_CullTransparentMesh: 0 --- !u!1 &1038487025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038487026} - component: {fileID: 1038487028} - component: {fileID: 1038487027} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1038487026 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038487025} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1986924084} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1038487027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038487025} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1038487028 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038487025} m_CullTransparentMesh: 0 --- !u!114 &1038659489 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114773135532029754, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1038690034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038690035} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1038690035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038690034} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.15000042, y: 1.6500002, z: 0.60000014} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &1038696186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038696187} m_Layer: 0 m_Name: 2.5d Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1038696187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038696186} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1051204911} m_Father: {fileID: 54946309} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1038810415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038810416} - component: {fileID: 1038810418} - component: {fileID: 1038810417} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1038810416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038810415} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.013999925, z: 0.029876776} m_LocalScale: {x: 0.026375296, y: 0.025500383, z: 0.08235172} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1038810417 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038810415} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1038810418 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038810415} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1038821113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038821114} - component: {fileID: 1038821116} - component: {fileID: 1038821115} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1038821114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038821113} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.00777, y: 0.059, z: 0.0204} m_LocalScale: {x: 0.033456717, y: 0.0542669, z: 0.042799775} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1038821115 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038821113} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1038821116 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038821113} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1038927606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038927607} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1038927607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038927606} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0075, z: 0.0066986624} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 320966286} m_Father: {fileID: 2098055417} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1039037695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1039037696} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1039037696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039037695} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1039215876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1039215877} - component: {fileID: 1039215879} - component: {fileID: 1039215878} m_Layer: 0 m_Name: Sphere m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1039215877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039215876} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.12, z: 0} m_LocalScale: {x: 0.06683254, y: 0.06683254, z: 0.06683254} m_Children: [] m_Father: {fileID: 1240932808} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1039215878 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039215876} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ce300c592655e194e9ec6da8591b22c0, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1039215879 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039215876} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1039217361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1039217365} - component: {fileID: 1039217364} - component: {fileID: 1039217363} - component: {fileID: 1039217362} m_Layer: 5 m_Name: Objective Log Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1039217362 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039217361} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 988279404} m_SelectOnDown: {fileID: 1153573332} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1039217363} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Objective Log Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1039217363 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039217361} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1039217364 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039217361} m_CullTransparentMesh: 0 --- !u!224 &1039217365 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039217361} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1221561805} m_Father: {fileID: 1162756954} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00012207031, y: -57} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1039690989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1039690990} - component: {fileID: 1039690992} - component: {fileID: 1039690991} m_Layer: 5 m_Name: Time Played m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1039690990 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039690989} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 657484210} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 133.92, y: 6.4} m_SizeDelta: {x: 172.64, y: 47.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1039690991 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039690989} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9999:59:59 --- !u!222 &1039690992 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039690989} m_CullTransparentMesh: 0 --- !u!1 &1039763389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1039763390} - component: {fileID: 1039763392} - component: {fileID: 1039763391} m_Layer: 0 m_Name: Blades 25 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1039763390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039763389} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1039763391 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039763389} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1039763392 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039763389} m_Mesh: {fileID: -1461361669832552818, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1040225247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040225248} - component: {fileID: 1040225250} - component: {fileID: 1040225249} m_Layer: 0 m_Name: Blades 55 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1040225248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040225247} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 54 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1040225249 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040225247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1040225250 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040225247} m_Mesh: {fileID: -6724802981362275519, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1040373174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040373175} - component: {fileID: 1040373176} m_Layer: 5 m_Name: Time Bullet Firing Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1040373175 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040373174} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 10.7110405} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 784283693} - {fileID: 320338823} - {fileID: 1667078207} m_Father: {fileID: 465974672} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 35.59961, y: -243.6001} m_SizeDelta: {x: 25, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1040373176 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040373174} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 491213434} m_FillRect: {fileID: 1982548645} m_HandleRect: {fileID: 491213433} m_Direction: 2 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1040573309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040573310} - component: {fileID: 1040573314} - component: {fileID: 1040573313} - component: {fileID: 1040573312} - component: {fileID: 1040573311} m_Layer: 0 m_Name: Flames m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1040573310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040573309} m_LocalRotation: {x: -0, y: 5.024296e-14, z: -5.0242965e-14, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1495912239} m_Father: {fileID: 386867191} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1040573311 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040573309} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9681d879f877b9f4ab6c432db364f7ba, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 followPosition: 1 followRotation: 1 objectToFollow: {fileID: 386867191} mainTransform: {fileID: 0} objectToFollowLocated: 0 --- !u!114 &1040573312 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040573309} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c46fb0a7598458d4790285e99c63ab0e, type: 3} m_Name: m_EditorClassIdentifier: detectionEnabled: 1 useLayermaskOnObjectsDetected: 0 layermaskToCheck: serializedVersion: 2 m_Bits: 1316865 useCollisionMaxAmount: 0 collisionMaxAmount: 0 mainParticleSystem: {fileID: 1040573314} debugCollisionPrintActive: 0 currentCollisionCounter: 0 useEventOnCollision: 1 eventOnCollision: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1517119360} m_MethodName: setCustomPositionToSpawn m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1517119360} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnCollisionWithGameObject: 1 eventOnCollisionWithGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2113496238} m_MethodName: setObjectToCheckManually m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!199 &1040573313 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040573309} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d7f098ed9997e714193be5e86df013f4, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.2 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.16, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1040573314 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040573309} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 2000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0.5 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 75 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.7882353, g: 0.5803922, b: 0.31764707, a: 1} key1: {r: 1, g: 0.27058825, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 52814 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.37108433 value: 0.01098901 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5604396 inSlope: 1.4441385 outSlope: 1.4441385 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.42857143 inSlope: 1.7195089 outSlope: 1.7195089 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 1 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7815126 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.7836257 value: 0.067106366 inSlope: 0.059444577 outSlope: 0.059444577 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.3 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.40659338 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 1 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.02 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.5 collidesWith: serializedVersion: 2 m_Bits: 68419585 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 1 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 5 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1001 &1041322830 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 4141646105674218, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} propertyPath: m_LocalPosition.x value: 19.189999 objectReference: {fileID: 0} - target: {fileID: 4141646105674218, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4141646105674218, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} propertyPath: m_LocalPosition.z value: -12.42 objectReference: {fileID: 0} - target: {fileID: 4141646105674218, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4141646105674218, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4141646105674218, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4141646105674218, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4141646105674218, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} propertyPath: m_RootOrder value: 7 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} --- !u!1 &1041514658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1041514659} m_Layer: 0 m_Name: Melee Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1041514659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041514658} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1415292853} - {fileID: 2001853978} - {fileID: 1574706068} - {fileID: 1811240530} - {fileID: 268893046} - {fileID: 2061011503} - {fileID: 1698716} - {fileID: 1710842442} - {fileID: 1407985661} - {fileID: 484854570} - {fileID: 1937761809} - {fileID: 568315054} - {fileID: 1316080} - {fileID: 269655314} - {fileID: 810351087} - {fileID: 1057441890} m_Father: {fileID: 417234201} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1041565461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1041565462} - component: {fileID: 1041565464} - component: {fileID: 1041565463} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1041565462 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041565461} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5184707} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 64, y: -252} m_SizeDelta: {x: -147.5, y: -7.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1041565463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041565461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &1041565464 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041565461} m_CullTransparentMesh: 0 --- !u!1 &1041631601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1041631602} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1041631602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041631601} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: -0.24900046, y: 1.2760007, z: 0.18400002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 697708149} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &1041905531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1041905532} - component: {fileID: 1041905534} - component: {fileID: 1041905533} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1041905532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041905531} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.1049, z: -0.0327} m_LocalScale: {x: 0.04546696, y: 0.013151668, z: 0.06534733} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1041905533 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041905531} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1041905534 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041905531} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1042025752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042025753} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1042025753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042025752} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766597, y: 0.9691413, z: 0.039423943} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1253453879} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1042101064 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 2119629568} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (6) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: 0.939 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0.6763619 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.73656946 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.01267772 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.0126777245 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.0126777245 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -85.12 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 499 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: Info Trigger objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!1 &1042503615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042503616} - component: {fileID: 1042503618} - component: {fileID: 1042503617} m_Layer: 0 m_Name: Blades 26 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1042503616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042503615} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1042503617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042503615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1042503618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042503615} m_Mesh: {fileID: 3587946255324270001, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1042631118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042631119} - component: {fileID: 1042631121} - component: {fileID: 1042631120} m_Layer: 5 m_Name: Attachment Hover Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1042631119 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042631118} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2120510598} m_Father: {fileID: 408021167} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 317.7, y: 7.05} m_SizeDelta: {x: 200, y: 76.69} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1042631120 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042631118} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.722} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1042631121 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042631118} m_CullTransparentMesh: 0 --- !u!1 &1042740900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042740901} - component: {fileID: 1042740904} - component: {fileID: 1042740903} - component: {fileID: 1042740906} - component: {fileID: 1042740905} - component: {fileID: 1042740902} m_Layer: 5 m_Name: HUD and Menus m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1042740901 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042740900} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 115605928} - {fileID: 971335764} - {fileID: 1161838592} - {fileID: 739291272} - {fileID: 996097011} - {fileID: 39862545} - {fileID: 54083009} - {fileID: 2045796695} - {fileID: 1703386063} - {fileID: 623164289} - {fileID: 368128330} - {fileID: 688538568} - {fileID: 293974610} - {fileID: 2096667156} - {fileID: 90606602} m_Father: {fileID: 2129713165} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} --- !u!114 &1042740902 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042740900} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a0edd6274fc501c4a831d4ccaa6f9f28, type: 3} m_Name: m_EditorClassIdentifier: messageInfoList: - Name: Vendor object out of stock messageContent: 'WARNING: THIS OBJECT IS OUT OF STOCK!' useMessageDuration: 1 messageDuration: 2 messagePanel: {fileID: 1553657040} messageText: {fileID: 1184633892} dontActivateMessageIfShowing: 1 checkForInputActionOnText: 0 includedActionNameOnText: showingMessage: 0 eventOnMessage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2130940131} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Not enough money to buy object messageContent: 'WARNING: YOU HAVEN''T ENOUGH MONEY TO BUY THIS OBJECT!' useMessageDuration: 1 messageDuration: 2 messagePanel: {fileID: 703854462} messageText: {fileID: 292525472} dontActivateMessageIfShowing: 1 checkForInputActionOnText: 0 includedActionNameOnText: showingMessage: 0 eventOnMessage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2130940131} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Not enough level to buy object messageContent: 'WARNING: YOU HAVEN''T ENOUGH LEVEL TO BUY THIS OBJECT!' useMessageDuration: 1 messageDuration: 2 messagePanel: {fileID: 981133658} messageText: {fileID: 770241621} dontActivateMessageIfShowing: 1 checkForInputActionOnText: 0 includedActionNameOnText: showingMessage: 0 eventOnMessage: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2130940131} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Inventory Weight Limit Reached messageContent: The maximum inventory weight has been reached. Drop some objects to keep the value inside the limits. useMessageDuration: 1 messageDuration: 5 messagePanel: {fileID: 166954744} messageText: {fileID: 1678388892} dontActivateMessageIfShowing: 1 checkForInputActionOnText: 0 includedActionNameOnText: showingMessage: 0 eventOnMessage: m_PersistentCalls: m_Calls: [] - Name: Not Enough Level For Mission messageContent: You don't have enough level to activate this mission. useMessageDuration: 1 messageDuration: 3 messagePanel: {fileID: 1636673992} messageText: {fileID: 961302930} dontActivateMessageIfShowing: 1 checkForInputActionOnText: 0 includedActionNameOnText: showingMessage: 0 eventOnMessage: m_PersistentCalls: m_Calls: [] - Name: Can't store more units of this object messageContent: You can't store more units of this object useMessageDuration: 1 messageDuration: 3 messagePanel: {fileID: 703854462} messageText: {fileID: 292525472} dontActivateMessageIfShowing: 1 checkForInputActionOnText: 0 includedActionNameOnText: showingMessage: 0 eventOnMessage: m_PersistentCalls: m_Calls: [] actionNameField: -ACTION NAME- panelForCustomMessageName: Custom Message playerInput: {fileID: 0} --- !u!114 &1042740903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042740900} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 1280, y: 720} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1042740904 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042740900} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 0 m_Camera: {fileID: 2122745096} m_PlaneDistance: 1 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &1042740905 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042740900} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ad1bc5194bc7f2f479646a7c8b17affb, type: 3} m_Name: m_EditorClassIdentifier: loadButtonsPositionEnabled: 0 initializeTouchButtonsPositionEnabled: 0 buttons: - {fileID: 690751204} - {fileID: 1302361064} - {fileID: 789338916} - {fileID: 1349574997} - {fileID: 542502645} - {fileID: 1168813702} - {fileID: 1370240188} - {fileID: 1801344429} - {fileID: 1604581555} - {fileID: 297044845} - {fileID: 524692970} - {fileID: 786698067} - {fileID: 1521438248} - {fileID: 556190415} - {fileID: 1103232254} - {fileID: 1967560198} - {fileID: 1797691357} - {fileID: 1362924922} - {fileID: 1677133954} - {fileID: 802016355} - {fileID: 1711363877} - {fileID: 1500610603} - {fileID: 306919433} - {fileID: 690175899} - {fileID: 1363557292} - {fileID: 1774545115} - {fileID: 2105963743} - {fileID: 995273421} - {fileID: 1288201888} - {fileID: 1065144540} - {fileID: 619313380} - {fileID: 1637614428} - {fileID: 849923410} - {fileID: 1707471433} - {fileID: 2059368875} - {fileID: 1497811913} - {fileID: 1685246099} - {fileID: 207067232} - {fileID: 385724858} - {fileID: 1770544702} - {fileID: 2034385710} - {fileID: 1324363425} - {fileID: 57552305} - {fileID: 1893934780} - {fileID: 808696740} - {fileID: 1226129523} - {fileID: 1454236014} - {fileID: 1976551748} - {fileID: 157891817} - {fileID: 808691140} - {fileID: 1106567018} - {fileID: 1113853627} - {fileID: 1481846689} - {fileID: 993727326} - {fileID: 440549742} - {fileID: 1927881947} - {fileID: 7489479} - {fileID: 2123145232} - {fileID: 505897343} - {fileID: 1456791192} - {fileID: 1341166505} - {fileID: 138650028} - {fileID: 508032036} - {fileID: 1121637518} - {fileID: 1195846862} - {fileID: 1103405510} - {fileID: 957469032} - {fileID: 584636446} - {fileID: 1110214609} - {fileID: 1505665297} - {fileID: 1560208487} - {fileID: 108794695} - {fileID: 1771623981} - {fileID: 505569737} - {fileID: 1872955433} - {fileID: 1471927747} - {fileID: 1985839952} - {fileID: 63787461} - {fileID: 1569546014} - {fileID: 470111207} - {fileID: 644589933} - {fileID: 1741157867} - {fileID: 1048912141} - {fileID: 838262478} - {fileID: 1932535436} - {fileID: 208022776} - {fileID: 1897149420} - {fileID: 960846237} - {fileID: 1964850098} - {fileID: 1967534701} - {fileID: 593622568} - {fileID: 432297491} - {fileID: 1940809929} - {fileID: 1112655326} - {fileID: 2045864794} - {fileID: 1887583814} - {fileID: 1006831281} - {fileID: 1956754976} - {fileID: 1149717230} - {fileID: 1886626141} - {fileID: 1071725337} - {fileID: 772571964} - {fileID: 336463365} - {fileID: 679059062} - {fileID: 685239486} - {fileID: 436801163} - {fileID: 604041917} - {fileID: 1038024781} - {fileID: 1186347327} - {fileID: 569654398} - {fileID: 1309951707} - {fileID: 674071499} - {fileID: 785388271} - {fileID: 1159432577} - {fileID: 373936858} - {fileID: 454367757} - {fileID: 2130659021} - {fileID: 1617678443} - {fileID: 441583282} - {fileID: 2075470032} - {fileID: 40635728} - {fileID: 1737941095} - {fileID: 1540413771} - {fileID: 1073915460} - {fileID: 65928730} - {fileID: 1833060010} - {fileID: 994810998} - {fileID: 1602410325} - {fileID: 1288530073} - {fileID: 1907691890} - {fileID: 244329482} - {fileID: 2144341899} - {fileID: 889469116} - {fileID: 1322537805} - {fileID: 1609671908} - {fileID: 1414722245} - {fileID: 546542406} - {fileID: 1397441975} - {fileID: 302537641} - {fileID: 1415229094} - {fileID: 335308186} - {fileID: 1640605968} - {fileID: 660263354} - {fileID: 985945254} - {fileID: 416167368} - {fileID: 1175968025} - {fileID: 993842132} - {fileID: 1897258306} - {fileID: 467196007} - {fileID: 249309084} - {fileID: 192608787} - {fileID: 1059106787} - {fileID: 313760409} - {fileID: 1599784068} - {fileID: 979641201} - {fileID: 766296452} - {fileID: 1614055993} - {fileID: 416060540} - {fileID: 1636315611} - {fileID: 409712623} - {fileID: 1130991889} - {fileID: 1207292940} - {fileID: 368961344} - {fileID: 1504172603} - {fileID: 756264287} - {fileID: 1405304165} - {fileID: 1973861820} - {fileID: 175620476} - {fileID: 2127620402} - {fileID: 1901589127} - {fileID: 1025065925} - {fileID: 2131238462} - {fileID: 1072025397} - {fileID: 555422399} - {fileID: 508987449} - {fileID: 710937618} - {fileID: 1211764937} - {fileID: 916897462} - {fileID: 1732352356} - {fileID: 1478991799} - {fileID: 951166437} - {fileID: 1970882935} - {fileID: 1133531087} - {fileID: 403896859} - {fileID: 858325663} - {fileID: 634106695} - {fileID: 826346639} - {fileID: 1471895124} - {fileID: 355668409} - {fileID: 128911996} - {fileID: 1887611507} - {fileID: 1303429395} - {fileID: 1109393327} - {fileID: 1835456799} - {fileID: 1832235861} - {fileID: 1442759445} - {fileID: 81456857} - {fileID: 750421923} - {fileID: 28440357} - {fileID: 862997422} - {fileID: 153388325} - {fileID: 829381892} mainGameManagerLocated: 0 buttonsPos: [] buttonPosDefault: - {x: -50, y: 0} - {x: 50, y: 50} - {x: 50, y: 0} - {x: -50, y: -100} - {x: -50, y: 100} - {x: 50, y: 100} - {x: -52.700195, y: -144.5} - {x: 155, y: 0} - {x: -158.09961, y: -157.8999} - {x: 50, y: -100} - {x: 155, y: 100} - {x: -414.5, y: 106.700195} - {x: -40, y: -40.41162} - {x: -221, y: -78.41211} - {x: -155.5, y: -78.41211} - {x: 144.09961, y: 50} - {x: -310, y: -18.5} - {x: -80, y: -77} - {x: -50, y: 50} - {x: -287, y: -12} - {x: -160.00012, y: 100} - {x: -270.00018, y: 100} - {x: -13, y: -77} - {x: 46.400085, y: -77} - {x: 109.3999, y: -77} - {x: 172.39984, y: -77} - {x: 238.3999, y: -77} - {x: -301.9004, y: -155.5} - {x: -50, y: 50} - {x: -270.00012, y: 100} - {x: -290, y: -20} - {x: -50, y: -100} - {x: -50, y: 50} - {x: -287, y: -9} - {x: -52.70117, y: -144.5} - {x: -50, y: 100} - {x: -164, y: 254} - {x: 52, y: 50} - {x: 49, y: -51} - {x: 45, y: 147} - {x: -15, y: -77} - {x: -270.00012, y: 100} - {x: 150, y: 44} - {x: 51, y: 156} - {x: -49, y: 157} - {x: 46, y: 47} - {x: -50, y: 0} - {x: -50, y: -100} - {x: -50, y: 50} - {x: -160.00012, y: 100} - {x: -160.00012, y: 0} - {x: -295, y: -7} - {x: -270.00012, y: 100} - {x: -52.70117, y: -144.5} - {x: -50, y: 100} - {x: -164, y: -106} - {x: 52, y: 50} - {x: 49, y: 12} - {x: 50, y: 100} - {x: 155.00012, y: 46} - {x: -15, y: -77} - {x: -50, y: -100} - {x: -160.00012, y: 100} - {x: -160.00012, y: 0} - {x: -294, y: -14} - {x: -52.70117, y: -144.5} - {x: -50, y: 100} - {x: -164, y: -106} - {x: 52, y: 50} - {x: 49, y: 7} - {x: 50, y: 111} - {x: -270.00012, y: 100} - {x: 155.00012, y: 45} - {x: 51, y: -99} - {x: -49, y: 44} - {x: 51, y: 156} - {x: -49, y: 157} - {x: -50, y: 0} - {x: -50, y: -100} - {x: -50, y: 50} - {x: -160.00012, y: 100} - {x: -160.00012, y: 0} - {x: -52.70117, y: -144.5} - {x: -50, y: 100} - {x: -164, y: -106} - {x: 52, y: 50} - {x: 49, y: 25} - {x: 50, y: 117} - {x: 146, y: 59} - {x: -50, y: 0} - {x: -50, y: -100} - {x: -50, y: 50} - {x: -160.00012, y: 100} - {x: -160.00012, y: 0} - {x: -292, y: -13} - {x: -270.00012, y: 100} - {x: -52.70117, y: -144.5} - {x: -164, y: -106} - {x: -50, y: 100} - {x: 52, y: 50} - {x: 49, y: 0} - {x: 48, y: 116} - {x: 142, y: 55} - {x: -50, y: 0} - {x: -50, y: -100} - {x: -50, y: 50} - {x: -160.00012, y: 100} - {x: -160.00012, y: 0} - {x: -297, y: -17} - {x: -270.00012, y: 100} - {x: -52.70117, y: -144.5} - {x: -50, y: 100} - {x: -164, y: -106} - {x: 52, y: 50} - {x: 51, y: 34} - {x: 52, y: 128} - {x: 157.00012, y: 68} - {x: -50, y: 0} - {x: -50, y: -100} - {x: -50, y: 50} - {x: -160.00012, y: 100} - {x: -271, y: 102} - {x: -52.70117, y: -144.5} - {x: -50, y: 100} - {x: -164, y: -106} - {x: 49, y: 31} - {x: 50, y: 128} - {x: 155.00012, y: 69} - {x: -297, y: -3} - {x: -52.70117, y: -144.5} - {x: -50, y: 100} - {x: 49, y: 41} - {x: 50, y: 122} - {x: -225, y: 100} - {x: 155.00012, y: 77} - {x: -70, y: 55} - {x: -207, y: 58} - {x: -87, y: 91} - {x: -83, y: 227} - {x: 103, y: 37} - {x: 75, y: -99} - {x: -70, y: 55} - {x: -207, y: 58} - {x: -87, y: 91} - {x: -83, y: 227} - {x: 75, y: -99} - {x: -70, y: 55} - {x: -207, y: 58} - {x: -87, y: 91} - {x: 75, y: -99} - {x: 76, y: -2} - {x: -52.70117, y: -144.5} - {x: -178, y: 92} - {x: 50, y: -199} - {x: 179, y: -199} - {x: 114, y: -73} - {x: -78, y: -105} - {x: 73, y: 239.1} - {x: -75, y: 239.1} - {x: 60, y: 60} - {x: -60, y: 60} - {x: -270, y: -25} - {x: -361, y: -25} - {x: -259, y: 181} - {x: -292, y: 82} - {x: -200, y: 63} - {x: -288, y: 103} - {x: -145, y: 239} - {x: 219.40039, y: 50} - {x: -344.2, y: 102.299805} - {x: -157, y: 100} - {x: -155, y: -20} - {x: -236, y: -112} - {x: -157, y: 100} - {x: -157, y: -8} - {x: -155, y: -148} - {x: 155.00012, y: 46} - {x: -1019, y: -254} - {x: -1017, y: -352} - {x: 1133, y: 10} - {x: -1130, y: 60} - {x: 1085, y: 60} - {x: -1130, y: 146} - {x: 1085, y: 152} - {x: 1038, y: 10} - {x: -910, y: 108} - {x: -910, y: 371} - {x: 1085, y: 247} - {x: -1130, y: 247} - {x: -50, y: 0} - {x: -50, y: -100} - {x: -50, y: 50} - {x: -52.70117, y: -144.5} - {x: -50, y: 100} - {x: -164, y: -106} - {x: 49, y: 31} - {x: 50, y: 128} - {x: 155.00012, y: 69} - {x: -160.00012, y: 100} - {x: -271, y: 102} - {x: -1104.0001, y: -296} - {x: -1215, y: -294} touchButtonList: - {fileID: 690751205} - {fileID: 1302361065} - {fileID: 789338917} - {fileID: 1349574998} - {fileID: 542502646} - {fileID: 1168813703} - {fileID: 1370240189} - {fileID: 1801344427} - {fileID: 1604581556} - {fileID: 297044846} - {fileID: 524692971} - {fileID: 786698068} - {fileID: 1521438249} - {fileID: 556190416} - {fileID: 1103232255} - {fileID: 1967560199} - {fileID: 1797691358} - {fileID: 1362924923} - {fileID: 1677133955} - {fileID: 802016357} - {fileID: 1711363878} - {fileID: 1500610604} - {fileID: 306919434} - {fileID: 690175900} - {fileID: 1363557293} - {fileID: 1774545116} - {fileID: 2105963744} - {fileID: 995273422} - {fileID: 1288201889} - {fileID: 1065144541} - {fileID: 619313382} - {fileID: 1637614429} - {fileID: 849923411} - {fileID: 1707471435} - {fileID: 2059368876} - {fileID: 1497811914} - {fileID: 1685246100} - {fileID: 207067233} - {fileID: 385724859} - {fileID: 1770544703} - {fileID: 2034385711} - {fileID: 1324363426} - {fileID: 57552306} - {fileID: 1893934781} - {fileID: 808696741} - {fileID: 1226129524} - {fileID: 1454236015} - {fileID: 1976551749} - {fileID: 157891818} - {fileID: 808691141} - {fileID: 1106567019} - {fileID: 1113853629} - {fileID: 1481846690} - {fileID: 993727327} - {fileID: 440549743} - {fileID: 1927881948} - {fileID: 7489480} - {fileID: 2123145233} - {fileID: 505897344} - {fileID: 1456791193} - {fileID: 1341166506} - {fileID: 138650029} - {fileID: 508032037} - {fileID: 1121637519} - {fileID: 1195846864} - {fileID: 1103405511} - {fileID: 957469033} - {fileID: 584636447} - {fileID: 1110214610} - {fileID: 1505665298} - {fileID: 1560208488} - {fileID: 108794696} - {fileID: 1771623982} - {fileID: 505569738} - {fileID: 1872955434} - {fileID: 1471927748} - {fileID: 1985839953} - {fileID: 63787462} - {fileID: 1569546015} - {fileID: 470111208} - {fileID: 644589934} - {fileID: 1741157868} - {fileID: 1048912142} - {fileID: 838262479} - {fileID: 1932535437} - {fileID: 208022777} - {fileID: 1897149421} - {fileID: 960846238} - {fileID: 1964850099} - {fileID: 1967534702} - {fileID: 593622569} - {fileID: 432297492} - {fileID: 1940809930} - {fileID: 1112655327} - {fileID: 2045864796} - {fileID: 1887583815} - {fileID: 1006831282} - {fileID: 1956754977} - {fileID: 1149717231} - {fileID: 1886626142} - {fileID: 1071725338} - {fileID: 772571965} - {fileID: 336463366} - {fileID: 679059063} - {fileID: 685239487} - {fileID: 436801164} - {fileID: 604041918} - {fileID: 1038024782} - {fileID: 1186347329} - {fileID: 569654399} - {fileID: 1309951708} - {fileID: 674071500} - {fileID: 785388272} - {fileID: 1159432578} - {fileID: 373936859} - {fileID: 454367758} - {fileID: 2130659022} - {fileID: 1617678444} - {fileID: 441583283} - {fileID: 2075470033} - {fileID: 40635729} - {fileID: 1737941096} - {fileID: 1540413772} - {fileID: 1073915461} - {fileID: 65928731} - {fileID: 1833060011} - {fileID: 994810999} - {fileID: 1602410326} - {fileID: 1288530075} - {fileID: 1907691891} - {fileID: 244329483} - {fileID: 2144341900} - {fileID: 889469117} - {fileID: 1322537806} - {fileID: 1609671909} - {fileID: 1414722246} - {fileID: 546542407} - {fileID: 1397441976} - {fileID: 302537642} - {fileID: 1415229095} - {fileID: 335308187} - {fileID: 1640605969} - {fileID: 660263355} - {fileID: 985945255} - {fileID: 416167369} - {fileID: 1175968026} - {fileID: 993842133} - {fileID: 1897258307} - {fileID: 467196008} - {fileID: 249309085} - {fileID: 192608788} - {fileID: 1059106788} - {fileID: 313760410} - {fileID: 1599784069} - {fileID: 979641202} - {fileID: 766296453} - {fileID: 1614055994} - {fileID: 416060541} - {fileID: 1636315612} - {fileID: 409712624} - {fileID: 1130991890} - {fileID: 1207292937} - {fileID: 368961345} - {fileID: 1504172605} - {fileID: 756264288} - {fileID: 1405304168} - {fileID: 1973861821} - {fileID: 175620477} - {fileID: 2127620403} - {fileID: 1901589128} - {fileID: 1025065926} - {fileID: 2131238464} - {fileID: 1072025399} - {fileID: 555422400} - {fileID: 508987450} - {fileID: 710937620} - {fileID: 1211764938} - {fileID: 916897463} - {fileID: 1732352357} - {fileID: 1478991800} - {fileID: 951166438} - {fileID: 1970882936} - {fileID: 1133531088} - {fileID: 403896860} - {fileID: 858325664} - {fileID: 634106696} - {fileID: 826346640} - {fileID: 1471895125} - {fileID: 355668410} - {fileID: 128911997} - {fileID: 1887611508} - {fileID: 1303429396} - {fileID: 1109393328} - {fileID: 1835456800} - {fileID: 1832235862} - {fileID: 1442759446} - {fileID: 81456858} - {fileID: 750421924} - {fileID: 28440358} - {fileID: 862997423} - {fileID: 153388326} - {fileID: 829381893} input: {fileID: 1546321982} mainGameManager: {fileID: 599859082} --- !u!114 &1042740906 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042740900} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!1 &1042877740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042877741} - component: {fileID: 1042877744} - component: {fileID: 1042877743} - component: {fileID: 1042877742} m_Layer: 5 m_Name: Delete Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1042877741 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042877740} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.3145323} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1740445370} m_Father: {fileID: 587455081} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 480.54187, y: -285} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1042877742 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042877740} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1042877743} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802839} m_MethodName: deleteCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1042877743 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042877740} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1042877744 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042877740} m_CullTransparentMesh: 0 --- !u!1 &1042895753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042895754} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1042895754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042895753} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1489766617} m_Father: {fileID: 139397264} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1043668260 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1306085464079302, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_Name value: Noise Mesh Manager objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_RootOrder value: 8 objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} --- !u!1001 &1043794175 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (13) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: -19.6 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 2.9300003 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 21.256 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 25 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!4 &1043794176 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 1043794175} m_PrefabAsset: {fileID: 0} --- !u!1 &1044085080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044085081} - component: {fileID: 1044085083} - component: {fileID: 1044085082} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1044085081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044085080} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0005, y: 0.132, z: 0.3447} m_LocalScale: {x: 0.023978662, y: 0.0037268635, z: 0.014681837} m_Children: [] m_Father: {fileID: 448779192} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1044085082 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044085080} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1044085083 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044085080} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1044131853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044131854} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1044131854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044131853} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 711630030} - {fileID: 401215924} - {fileID: 807434496} - {fileID: 197775966} - {fileID: 2021018986} - {fileID: 286239060} - {fileID: 297811632} - {fileID: 813821063} - {fileID: 39166580} - {fileID: 920971626} - {fileID: 2018864578} - {fileID: 1749591240} - {fileID: 817625934} - {fileID: 397753280} - {fileID: 1505601591} - {fileID: 1629399212} - {fileID: 268645912} - {fileID: 306984662} - {fileID: 175990909} - {fileID: 1074304907} m_Father: {fileID: 1401395872} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1044328035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044328036} - component: {fileID: 1044328038} - component: {fileID: 1044328037} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1044328036 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044328035} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 903539126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1044328037 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044328035} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1044328038 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044328035} m_CullTransparentMesh: 0 --- !u!1 &1044515580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044515581} - component: {fileID: 1044515584} - component: {fileID: 1044515583} - component: {fileID: 1044515582} m_Layer: 5 m_Name: Input Text (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1044515581 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044515580} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1528525742} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 124.16544, y: -139.62073} m_SizeDelta: {x: 218.33089, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1044515582 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044515580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Esc: Pause' --- !u!222 &1044515583 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044515580} m_CullTransparentMesh: 0 --- !u!114 &1044515584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044515580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1044821706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044821707} - component: {fileID: 1044821710} - component: {fileID: 1044821709} - component: {fileID: 1044821708} m_Layer: 5 m_Name: Scrollbar Rewards m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1044821707 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044821706} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2021365502} m_Father: {fileID: 1136190259} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 205, y: -134.82} m_SizeDelta: {x: 26, y: -269.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1044821708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044821706} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 429729699} m_HandleRect: {fileID: 429729698} m_Direction: 2 m_Value: 0.9999983 m_Size: 0.68975025 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1044821709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044821706} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3754325, g: 0.41176468, b: 0.38771027, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1044821710 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044821706} m_CullTransparentMesh: 0 --- !u!1 &1044872015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044872016} - component: {fileID: 1044872018} - component: {fileID: 1044872017} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1044872016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044872015} m_LocalRotation: {x: 0.70710695, y: 0.0000002384185, z: 0.0000002384185, w: 0.70710665} m_LocalPosition: {x: 0.00003, y: 0.05456, z: -0.01186} m_LocalScale: {x: 0.04294227, y: 0.11253248, z: 0.033502966} m_Children: [] m_Father: {fileID: 190153617} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1044872017 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044872015} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1044872018 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044872015} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1045228024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1045228025} - component: {fileID: 1045228027} - component: {fileID: 1045228026} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1045228025 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045228024} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204230469} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: 1} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1045228026 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045228024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &1045228027 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045228024} m_CullTransparentMesh: 0 --- !u!1 &1045403541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1045403542} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1045403542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045403541} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 626533613} m_Father: {fileID: 1141403932} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1045420125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1045420127} - component: {fileID: 1045420126} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1045420126 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045420125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 224915709} - {fileID: 12096117} - {fileID: 906700871} - {fileID: 818214114} - {fileID: 1127754102} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011017117, y: -0.21152627, z: -0.2494168} - {x: 0.0000012964007, y: -0.19737968, z: -0.076907404} - {x: -0.013999635, y: -0.17939958, z: 0.1423493} - {x: 0.060830683, y: -0.07117569, z: -0.0029047157} - {x: 0.060841173, y: -0.07100307, z: 0.019221963} - {x: 0.060841255, y: -0.07100172, z: 0.019394515} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &1045420127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045420125} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: - {fileID: 224915709} - {fileID: 12096117} - {fileID: 906700871} - {fileID: 818214114} - {fileID: 1127754102} m_Father: {fileID: 575549483} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1045969401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1045969402} m_Layer: 0 m_Name: Camera Event Trigger Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1045969402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045969401} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1296568537} m_Father: {fileID: 2027266643} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1046122826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1046122827} - component: {fileID: 1046122829} - component: {fileID: 1046122828} m_Layer: 5 m_Name: Gestures List Element (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1046122827 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046122826} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2010320989} - {fileID: 1701164329} m_Father: {fileID: 253322860} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -276.625} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1046122828 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046122826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &1046122829 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046122826} m_CullTransparentMesh: 0 --- !u!1 &1046273127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1046273128} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1046273128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046273127} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &1046405340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1046405341} - component: {fileID: 1046405343} - component: {fileID: 1046405342} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1046405341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046405340} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.015200681, y: 0.008980752, z: 0.013435536} m_LocalScale: {x: 0.005370014, y: 0.016038833, z: 0.029606123} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1046405342 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046405340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1046405343 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046405340} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1046729077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1046729078} - component: {fileID: 1046729080} - component: {fileID: 1046729079} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1046729078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046729077} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0254, z: 0.40667} m_LocalScale: {x: 0.023416292, y: 0.023533694, z: 0.068376504} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1046729079 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046729077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1046729080 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046729077} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1046825371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1046825373} - component: {fileID: 1046825372} m_Layer: 0 m_Name: Shield System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1046825372 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046825371} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8d208cf3f8980954196e619710d0ae2b, type: 3} m_Name: m_EditorClassIdentifier: useShield: 1 maxShieldAmount: 100 shieldAmount: 100 regenerateShield: 1 constantShieldRegenerate: 1 regenerateShieldSpeed: 10 regenerateShieldTime: 3 regenerateShieldAmount: 0 useHealthBarManager: 1 shieldStatName: Current Shield maxShieldStatName: Max Shield mainManagerName: Health Bar Manager showShieldBarPanelEnabled: 1 hideSliderWhenNotDamageReceived: 0 timeToHideSliderAfterDamage: 2 mainSliderParent: {fileID: 118524859} hiddenSliderParent: {fileID: 2034619656} mainSliderTransform: {fileID: 511068398} eventOnStartShield: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210059} m_MethodName: setNewDecalType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shield m_BoolArgument: 0 m_CallState: 2 eventOnDamageShield: m_PersistentCalls: m_Calls: [] eventOnDamageShieldWithAttacker: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1965061815} m_MethodName: setDamageDirectionWithoutDamageScreen m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnShieldDestroyed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2095209851} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 951747123} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210059} m_MethodName: setNewDecalType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Flesh Regular Shoot m_BoolArgument: 0 m_CallState: 2 eventOnStartRegenerateShield: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210059} m_MethodName: setNewDecalType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shield m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1302241236} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCheckIfShieldIsActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210059} m_MethodName: setNewDecalType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Shield m_BoolArgument: 0 m_CallState: 2 eventToCheckIfShieldIsNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210059} m_MethodName: setNewDecalType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Flesh Regular Shoot m_BoolArgument: 0 m_CallState: 2 eventToCheckIfShieldIsDestroyed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210059} m_MethodName: setNewDecalType m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Flesh Regular Shoot m_BoolArgument: 1 m_CallState: 2 shieldPanel: {fileID: 118524858} shieldSlider: {fileID: 809364470} shieldSliderText: {fileID: 275499707} mainHealth: {fileID: 954210070} healthBarManager: {fileID: 0} playerStatsManager: {fileID: 178190883} --- !u!4 &1046825373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046825371} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1047119970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047119971} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1047119971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047119970} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1047207999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047208000} - component: {fileID: 1047208002} - component: {fileID: 1047208001} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1047208000 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047207999} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1956079577} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1047208001 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047207999} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1047208002 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047207999} m_CullTransparentMesh: 0 --- !u!1 &1047557883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047557884} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1047557884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047557883} m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534} m_LocalPosition: {x: -0.32300022, y: 1.3320007, z: 0.5600003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04} --- !u!1 &1047607136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047607141} - component: {fileID: 1047607140} - component: {fileID: 1047607139} - component: {fileID: 1047607137} - component: {fileID: 1047607138} m_Layer: 5 m_Name: List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1047607137 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047607136} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1226097266} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1756421764} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1047607138 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047607136} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1047607139 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047607136} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1047607140 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047607136} m_CullTransparentMesh: 0 --- !u!224 &1047607141 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047607136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1226097266} m_Father: {fileID: 1649642150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 103.7, y: 450} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1047777973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047777974} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1047777974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047777973} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.0930009, z: 0.21500115} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746618457} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1047832645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047832646} - component: {fileID: 1047832647} m_Layer: 0 m_Name: Activate Heal Area System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1047832646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047832645} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1120662911} m_Father: {fileID: 273215545} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1047832647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047832645} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Activate Heal Area abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: e07c0eba977e2aa42b473b4f34b72481, type: 3} abilitySprite: {fileID: 21300000, guid: e07c0eba977e2aa42b473b4f34b72481, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 6 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Activate Heal Area m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Activate Heal Area m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Heal Area m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1048545218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048545219} - component: {fileID: 1048545221} - component: {fileID: 1048545220} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1048545219 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048545218} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2134326644} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1048545220 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048545218} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dcae751b4625e941aea4aefdcaa98a4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1048545221 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048545218} m_CullTransparentMesh: 0 --- !u!1 &1048631524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048631525} - component: {fileID: 1048631528} - component: {fileID: 1048631527} - component: {fileID: 1048631526} m_Layer: 5 m_Name: Input Text (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1048631525 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048631524} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 88.55783, y: -171.012} m_SizeDelta: {x: 147.11566, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1048631526 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048631524} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Mouse 1: Fire' --- !u!222 &1048631527 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048631524} m_CullTransparentMesh: 0 --- !u!114 &1048631528 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048631524} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1048826060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048826063} - component: {fileID: 1048826062} - component: {fileID: 1048826061} m_Layer: 25 m_Name: Quad m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!23 &1048826061 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048826060} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9b85cf668af7f4648914d0c131fa350d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1048826062 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048826060} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1048826063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048826060} m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalScale: {x: 3, y: 0.0100000035, z: 1} m_Children: - {fileID: 248587388} m_Father: {fileID: 1418115499} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!1 &1048912140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048912141} - component: {fileID: 1048912144} - component: {fileID: 1048912143} - component: {fileID: 1048912142} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1048912141 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048912140} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.70117, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1048912142 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048912140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1048912143} --- !u!114 &1048912143 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048912140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1048912144 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048912140} m_CullTransparentMesh: 0 --- !u!1 &1049116284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1049116285} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1049116285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1049116284} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1758153159} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1049413477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1049413478} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1049413478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1049413477} m_LocalRotation: {x: 0.67523086, y: 0.20991299, z: 0.20991306, w: 0.6752306} m_LocalPosition: {x: 0.17299935, y: 1.2400011, z: -0.39800104} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1749591240} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!1 &1049775037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1049775038} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1049775038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1049775037} m_LocalRotation: {x: -0.14105012, y: -0.47212404, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.15000051, y: 1.7700006, z: 0.5599991} m_LocalScale: {x: 1.0000006, y: 1.0000004, z: 1.0000005} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &1050099162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1050099163} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1050099163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050099162} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000055, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1050208903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1050208904} - component: {fileID: 1050208906} - component: {fileID: 1050208905} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1050208904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050208903} m_LocalRotation: {x: -0.2762244, y: 0.00000024853472, z: 0.000000074387174, w: 0.9610932} m_LocalPosition: {x: 0.014622452, y: -0.01076696, z: 0.03761566} m_LocalScale: {x: 0.00421001, y: 0.019140027, z: 0.013640049} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &1050208905 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050208903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1050208906 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050208903} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1050267361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1050267362} - component: {fileID: 1050267364} - component: {fileID: 1050267363} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1050267362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050267361} m_LocalRotation: {x: 0.6304726, y: 0, z: 0, w: 0.7762115} m_LocalPosition: {x: 0, y: 0.04701, z: -0.17597} m_LocalScale: {x: 0.041364603, y: 0.10286681, z: 0.05706289} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 78.17, y: 0, z: 0} --- !u!23 &1050267363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050267361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1050267364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050267361} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1050323343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1050323344} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1050323344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050323343} m_LocalRotation: {x: -0.09968399, y: -0.010037652, z: -0.09968399, w: 0.9899624} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1938647611} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -11.5, y: 0, z: -11.5} --- !u!1 &1050499252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1050499253} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1050499253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050499252} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.093001, z: 0.21500105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 810773740} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1050759513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1050759514} - component: {fileID: 1050759517} - component: {fileID: 1050759516} - component: {fileID: 1050759515} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1050759514 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050759513} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1606789517} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1050759515 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050759513} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1050759516} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1050759516 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050759513} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: EXAMINE --- !u!222 &1050759517 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050759513} m_CullTransparentMesh: 0 --- !u!1 &1050830629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1050830630} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1050830630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050830629} m_LocalRotation: {x: -0.08249308, y: -0.08685645, z: -0.0072172126, w: 0.9927733} m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &1051052231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051052232} - component: {fileID: 1051052236} - component: {fileID: 1051052235} - component: {fileID: 1051052234} - component: {fileID: 1051052233} m_Layer: 5 m_Name: Ability Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1051052232 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051052231} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1511190663} m_Father: {fileID: 360311877} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 75, y: -75} m_SizeDelta: {x: 150, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1051052233 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051052231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1051052234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051052231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7362d7c561d68447807b5ec18888494, type: 3} m_Name: m_EditorClassIdentifier: slotInfo: Name: abilityDescription: slotActive: 0 slot: {fileID: 1051052231} slotRectTransform: {fileID: 1051052232} abilityIndex: 0 slotVisible: 1 abilityIcon: {fileID: 1357294829} abilityTexture: {fileID: 0} currentAbilitySelectedIcon: {fileID: 0} slotPivot: {fileID: 1511190663} slotCenter: {fileID: 481729733} innerSlot: {fileID: 1273443277} currentDpadDirection: 0 dpadIcon: {fileID: 0} upDpadIcon: {fileID: 0} downDpadIcon: {fileID: 0} leftDpadIcon: {fileID: 0} rightDpadIcon: {fileID: 0} --- !u!114 &1051052235 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051052231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &1051052236 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051052231} m_CullTransparentMesh: 0 --- !u!1 &1051204910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051204911} m_Layer: 0 m_Name: Locked Camera Position 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1051204911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051204910} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1019457071} - {fileID: 2036349775} - {fileID: 2051429906} m_Father: {fileID: 1038696187} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1051447882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051447883} - component: {fileID: 1051447885} - component: {fileID: 1051447884} m_Layer: 5 m_Name: Health Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1051447883 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051447882} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1982642140} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 9.450176, y: -49.99999} m_SizeDelta: {x: 57.3, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1051447884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051447882} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9999 --- !u!222 &1051447885 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051447882} m_CullTransparentMesh: 0 --- !u!1 &1051708642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051708643} - component: {fileID: 1051708645} - component: {fileID: 1051708644} m_Layer: 5 m_Name: Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1051708643 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051708642} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.24994521, y: 0.24994522, z: 0.24994522} m_Children: [] m_Father: {fileID: 1976464390} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000010172, y: -27} m_SizeDelta: {x: 415.31, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1051708644 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051708642} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 50 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 101 m_Alignment: 7 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inventory Object Name --- !u!222 &1051708645 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051708642} m_CullTransparentMesh: 0 --- !u!1 &1051846604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051846605} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1051846605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051846604} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900045, y: 1.1120005, z: 0.0630007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279013465} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1051886390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051886391} - component: {fileID: 1051886393} - component: {fileID: 1051886392} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1051886391 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051886390} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1718935616} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 84.3, y: 9.21} m_SizeDelta: {x: 289.57, y: 118.43} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1051886392 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051886390} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1051886393 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051886390} m_CullTransparentMesh: 0 --- !u!1 &1051887918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051887919} - component: {fileID: 1051887921} - component: {fileID: 1051887920} m_Layer: 5 m_Name: Credits Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1051887919 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051887918} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1548544818} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -436.1, y: -336.4} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1051887920 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051887918} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 49 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999999 --- !u!222 &1051887921 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051887918} m_CullTransparentMesh: 0 --- !u!1 &1051888762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051888763} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1051888763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051888762} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1052103586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1052103587} - component: {fileID: 1052103588} m_Layer: 0 m_Name: Throw Rope To Climb m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1052103587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052103586} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1052103588 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052103586} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Rope To Climb useActionName: 1 actionName: Throw Grenade useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 3.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1239277878} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1239277878} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2136600811} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1239277878} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1239277878} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2136600811} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1052248761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1052248762} - component: {fileID: 1052248764} - component: {fileID: 1052248763} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1052248762 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052248761} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 462702082} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 5.2029064e-10, y: -0.000000080645144} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1052248763 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052248761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1052248764 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052248761} m_CullTransparentMesh: 0 --- !u!1 &1052312932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1052312933} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1052312933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052312932} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: 0.1899995, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1052488632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1052488633} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1052488633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052488632} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 802843608} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1052570498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1052570499} - component: {fileID: 1052570501} - component: {fileID: 1052570500} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_GuideBar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1052570499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052570498} m_LocalRotation: {x: -0, y: -1.0842009e-19, z: 3.6379766e-12, w: 1} m_LocalPosition: {x: 0.5450005, y: -0.056999806, z: 0.08500016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1666914517} - {fileID: 599707349} - {fileID: 1857369343} - {fileID: 1013330492} - {fileID: 970351801} - {fileID: 749638275} - {fileID: 978250759} - {fileID: 253113338} - {fileID: 609154748} - {fileID: 538465423} - {fileID: 6023991} - {fileID: 1672528789} - {fileID: 82811655} - {fileID: 138689943} - {fileID: 417885343} - {fileID: 819697887} - {fileID: 1882665159} - {fileID: 495633731} - {fileID: 1629360406} - {fileID: 1326584270} - {fileID: 433057032} - {fileID: 838982305} - {fileID: 56416261} - {fileID: 1394372124} - {fileID: 222088692} - {fileID: 1862593137} - {fileID: 365069103} - {fileID: 1006494990} - {fileID: 237737442} - {fileID: 1163464028} - {fileID: 627191986} - {fileID: 52851405} - {fileID: 1732197737} - {fileID: 1545109262} - {fileID: 715778702} - {fileID: 1469343323} - {fileID: 1508849540} - {fileID: 1681253676} - {fileID: 1581086270} - {fileID: 932483719} - {fileID: 468152472} - {fileID: 1537871616} - {fileID: 442696068} - {fileID: 1597972747} - {fileID: 87781088} - {fileID: 1267050240} - {fileID: 815089805} - {fileID: 26714365} - {fileID: 1992809960} - {fileID: 165519213} - {fileID: 745548244} - {fileID: 335266349} - {fileID: 484860017} - {fileID: 1057430163} - {fileID: 974759668} - {fileID: 941615160} - {fileID: 147193417} - {fileID: 711336915} - {fileID: 865549708} - {fileID: 873589113} - {fileID: 886654344} - {fileID: 1541895940} - {fileID: 390271931} - {fileID: 1023130327} - {fileID: 2077776243} - {fileID: 520782891} - {fileID: 1087009223} - {fileID: 266132486} - {fileID: 103832851} - {fileID: 1960613537} - {fileID: 1005149683} - {fileID: 243243593} - {fileID: 27036023} - {fileID: 968008270} - {fileID: 1092319884} - {fileID: 1334425416} - {fileID: 1694988462} - {fileID: 2031467675} - {fileID: 567347074} - {fileID: 800497021} - {fileID: 56570152} - {fileID: 1478623496} - {fileID: 1243196410} - {fileID: 846976994} - {fileID: 1671219803} - {fileID: 149671609} - {fileID: 711591950} - {fileID: 1740624381} - {fileID: 218512903} - {fileID: 1289730969} - {fileID: 1372796799} - {fileID: 1164916518} - {fileID: 385026185} - {fileID: 1529305895} m_Father: {fileID: 1461039971} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1052570500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052570498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1052570501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052570498} m_Mesh: {fileID: 4957315410307346, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1053018114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053018115} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1053018115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053018114} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1055841795} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1053025295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053025296} - component: {fileID: 1053025298} - component: {fileID: 1053025297} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1053025296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053025295} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01520121, y: -0.022699341, z: 0.04434992} m_LocalScale: {x: 0.0053700143, y: 0.018916318, z: 0.012077084} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1053025297 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053025295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1053025298 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053025295} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1053030040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053030041} - component: {fileID: 1053030044} - component: {fileID: 1053030043} - component: {fileID: 1053030042} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1053030041 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053030040} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1805556836} m_Father: {fileID: 712798300} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 1, y: 1} --- !u!114 &1053030042 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053030040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 370586889} m_HandleRect: {fileID: 370586888} m_Direction: 2 m_Value: 0 m_Size: 0.2 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1053030043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053030040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1053030044 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053030040} m_CullTransparentMesh: 0 --- !u!1 &1053098981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053098982} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1053098982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053098981} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 6.8212065e-13, y: -0.00000011681105, z: 0.000000032643943} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 1932622864} - {fileID: 2074989053} - {fileID: 517771528} - {fileID: 846844349} - {fileID: 1807345830} - {fileID: 59987838} - {fileID: 1423581032} - {fileID: 197018300} - {fileID: 823932255} - {fileID: 1088046477} - {fileID: 1670558773} - {fileID: 1619961350} - {fileID: 186180403} - {fileID: 1199921301} m_Father: {fileID: 1519614710} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1053162735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053162736} - component: {fileID: 1053162738} - component: {fileID: 1053162737} m_Layer: 0 m_Name: Surprised m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1053162736 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053162735} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000041769488} m_LocalScale: {x: 0.0019999999, y: 0.0019999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1476897709} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0015983573, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1053162737 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053162735} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.697} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 5c011d7bf1fe0c24bbc4eaa5ec27d242, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1053162738 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053162735} m_CullTransparentMesh: 0 --- !u!1 &1053185819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053185820} - component: {fileID: 1053185822} - component: {fileID: 1053185821} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1053185820 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053185819} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 509553010} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1053185821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053185819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Armor Cloth --- !u!222 &1053185822 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053185819} m_CullTransparentMesh: 0 --- !u!1 &1053437663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053437664} - component: {fileID: 1053437665} m_Layer: 0 m_Name: Hip Hop Dancing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1053437664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053437663} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690434856} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1053437665 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053437663} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Hip Hop Dancing useActionName: 1 actionName: Hip Hop Dancing useActionID: 0 actionID: 7000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 1 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1053519780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053519781} - component: {fileID: 1053519785} - component: {fileID: 1053519784} - component: {fileID: 1053519783} - component: {fileID: 1053519782} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1053519781 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053519780} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1247920221} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 155.99991, y: -48} m_SizeDelta: {x: 146.9, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1053519782 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053519780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1053519784} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1053519783 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053519780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Friend List Manager m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1053519784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053519780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: ORDERS --- !u!222 &1053519785 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053519780} m_CullTransparentMesh: 0 --- !u!1 &1053623913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053623914} m_Layer: 0 m_Name: Sight Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1053623914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053623913} m_LocalRotation: {x: -0.12022357, y: 3.1271596e-12, z: -3.61806e-12, w: 0.99274683} m_LocalPosition: {x: 0.0000027316482, y: 1.709, z: 0.19299841} m_LocalScale: {x: 1.0000005, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -13.81, y: 0, z: 0} --- !u!1 &1053779531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053779532} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1053779532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053779531} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 138900594} m_Father: {fileID: 1829016661} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1053905889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053905890} - component: {fileID: 1053905892} - component: {fileID: 1053905891} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1053905890 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053905889} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2078230415} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1053905891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053905889} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: d1482e664e3b4014ca811f4fd3abf940, type: 3} m_Type: 3 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 0 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1053905892 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053905889} m_CullTransparentMesh: 0 --- !u!1 &1053966425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053966426} m_Layer: 5 m_Name: Experience System Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1053966426 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053966425} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 641839926} - {fileID: 1267129390} - {fileID: 644500474} - {fileID: 935145223} - {fileID: 1549359873} m_Father: {fileID: 996097011} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -1180, y: -620} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1054382487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054382488} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1054382488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054382487} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1913852471} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &1054556574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054556575} - component: {fileID: 1054556578} - component: {fileID: 1054556577} - component: {fileID: 1054556576} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1054556575 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054556574} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1351686658} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1054556576 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054556574} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByInteractionNameText m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1603881835} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Text, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 1 m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1054556577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054556574} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1054556578 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054556574} m_CullTransparentMesh: 0 --- !u!1 &1054662504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054662505} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1054662505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054662504} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.0930011, z: 0.21500115} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1328514202} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1054751219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054751223} - component: {fileID: 1054751222} - component: {fileID: 1054751221} - component: {fileID: 1054751220} m_Layer: 18 m_Name: Show Song List Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1054751220 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054751219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2140124678} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1054751219} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2097335498} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1054751221 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054751219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1054751222 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054751219} m_CullTransparentMesh: 0 --- !u!224 &1054751223 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054751219} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.000056266785} m_LocalScale: {x: 0.09215015, y: 0.09215017, z: 0.09215016} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0008277893, y: 9.000203} m_SizeDelta: {x: 272.59, y: 56.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1054807093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054807094} - component: {fileID: 1054807095} m_Layer: 0 m_Name: Pistol Melee Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1054807094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054807093} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1947117959} m_Father: {fileID: 265407052} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1054807095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054807093} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Pistol Melee Attack useActionName: 1 actionName: Pistol Melee Attack useActionID: 0 actionID: 510 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.5 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkMeleeAttackExternally m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setNewSurfaceName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Obstacle To Activate Parry State m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setIgnoreSurfaceActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Obstacle m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setOriginalSurfaceName m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Obstacle m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 1.2 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1054822494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054822495} - component: {fileID: 1054822497} - component: {fileID: 1054822496} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1054822495 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054822494} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1357386488} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1054822496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054822494} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Wall Walk Controls ' --- !u!222 &1054822497 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054822494} m_CullTransparentMesh: 0 --- !u!1 &1055138081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1055138083} - component: {fileID: 1055138084} - component: {fileID: 1055138082} m_Layer: 0 m_Name: Paraglider Mesh Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1055138082 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055138081} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a20aebbba880bbd44b97110170187dee, type: 3} m_Name: m_EditorClassIdentifier: animationName: Open Parachute forwardSpeed: 1 backwardSpeed: 1 resetAnimationOnEnable: 0 resetAnimationOnDisable: 0 playAnimation: 0 playingAnimation: 0 mainAnimationLocated: 0 playingAnimationForward: 0 mainAnimation: {fileID: 970615057} useEventOnPlayAnimationForward: 0 eventOnPlayAnimationForward: m_PersistentCalls: m_Calls: [] useEventOnEndOfAnimationForward: 0 eventOnEndOfAnimationForward: m_PersistentCalls: m_Calls: [] useEventOnPlayAnimationBackward: 0 eventOnPlayAnimationBackward: m_PersistentCalls: m_Calls: [] useEventOnEndOfAnimationBackward: 0 eventOnEndOfAnimationBackward: m_PersistentCalls: m_Calls: [] --- !u!4 &1055138083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055138081} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 970615058} - {fileID: 216590965} m_Father: {fileID: 1913985678} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1055138084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055138081} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9681d879f877b9f4ab6c432db364f7ba, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 followPosition: 1 followRotation: 1 objectToFollow: {fileID: 375531573} mainTransform: {fileID: 0} objectToFollowLocated: 0 --- !u!1 &1055621069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1055621070} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1055621070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055621069} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 844152032} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1055660578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1055660579} - component: {fileID: 1055660581} - component: {fileID: 1055660580} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1055660579 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055660578} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131889190} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -645.2, y: 0} m_SizeDelta: {x: 1080.4, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1055660580 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055660578} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1055660581 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055660578} m_CullTransparentMesh: 0 --- !u!1 &1055841794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1055841795} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1055841795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055841794} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 757639275} - {fileID: 1053018115} m_Father: {fileID: 1229719520} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1055939416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1055939417} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1055939417 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055939416} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 768199290} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1056060171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056060172} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1056060172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056060171} m_LocalRotation: {x: -0.6072598, y: 0.000000027956503, z: -0.0000000349209, w: 0.79450333} m_LocalPosition: {x: 0.13400176, y: 1.5580027, z: 0.30399525} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1056477455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056477456} - component: {fileID: 1056477458} - component: {fileID: 1056477457} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1056477456 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056477455} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1543547882} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 23.334} m_SizeDelta: {x: 1, y: 46.668} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1056477457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056477455} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1056477458 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056477455} m_CullTransparentMesh: 0 --- !u!1 &1056495900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056495901} - component: {fileID: 1056495903} - component: {fileID: 1056495902} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1056495901 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056495900} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1273887634} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1056495902 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056495900} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1056495903 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056495900} m_CullTransparentMesh: 0 --- !u!1 &1056502123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056502124} m_Layer: 0 m_Name: Grabbed Objects Reference Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1056502124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056502123} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1319264469} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1056674342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056674343} - component: {fileID: 1056674345} - component: {fileID: 1056674344} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1056674343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056674342} m_LocalRotation: {x: 0.00000033926426, y: 0.00000011920925, z: -0.000000082189246, w: 1} m_LocalPosition: {x: 0.051702, y: 0.009403903, z: 0.16710016} m_LocalScale: {x: 0.007995181, y: 0.026725749, z: 0.05004146} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1056674344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056674342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1056674345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056674342} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1056825309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056825310} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1056825310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056825309} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.2980004, y: 1.1019999, z: 0.22900021} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2100410874} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1056970207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056970208} - component: {fileID: 1056970210} - component: {fileID: 1056970209} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1056970208 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056970207} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892711499} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1056970209 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056970207} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1056970210 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056970207} m_CullTransparentMesh: 0 --- !u!1 &1057026017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057026018} - component: {fileID: 1057026020} - component: {fileID: 1057026019} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057026018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057026017} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0004, y: 0.1072, z: 0.18} m_LocalScale: {x: 0.04560865, y: 0.008304004, z: 0.038540334} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &1057026019 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057026017} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1057026020 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057026017} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1057065107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057065108} - component: {fileID: 1057065109} - component: {fileID: 1057065110} m_Layer: 0 m_Name: root.x m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057065108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057065107} m_LocalRotation: {x: 0.7071068, y: 0.0000024979026, z: 0.0000024979026, w: 0.7071068} m_LocalPosition: {x: -0, y: -0.068899564, z: 0.9543912} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2021296800} - {fileID: 146701914} - {fileID: 1988979399} - {fileID: 190702009} m_Father: {fileID: 2083661304} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1057065109 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057065107} serializedVersion: 2 m_Mass: 14 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!65 &1057065110 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057065107} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.3212883, y: 0.31255773, z: 0.26939446} m_Center: {x: 0.000000089406946, y: 0.22693473, z: -0.0065522776} --- !u!1 &1057089580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057089581} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057089581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057089580} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1346905865} - {fileID: 1650337643} m_Father: {fileID: 2050090221} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1057103226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057103227} - component: {fileID: 1057103228} m_Layer: 0 m_Name: Mines m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057103227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057103226} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1057103228 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057103226} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Put Mine On Ground useActionName: 1 actionName: Put Mine On Ground useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.5 animationSpeed: 1.5 actionDurationOnFirstPerson: 2.5 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2042232516} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2042232515} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2042232516} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Mines m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2042232516} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2042232515} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2042232516} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 954210067} newAnimationClip: {fileID: 7400000, guid: 86229385886d3ba409afc89fa095e32c, type: 3} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: Throw Meteor animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 1 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1057155076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057155077} - component: {fileID: 1057155079} - component: {fileID: 1057155078} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057155077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057155076} m_LocalRotation: {x: -0.098860815, y: 0.00000014901595, z: -0.00000014529054, w: 0.99510133} m_LocalPosition: {x: -0, y: 0.0456, z: 0} m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516} m_Children: [] m_Father: {fileID: 52945744} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -11.347, y: 0, z: 0} --- !u!23 &1057155078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057155076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1057155079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057155076} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1057202768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057202769} m_Layer: 0 m_Name: Look Camera Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057202769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057202768} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1446767274} - {fileID: 554295998} - {fileID: 294042213} - {fileID: 25189321} m_Father: {fileID: 357901161} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1057295256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057295257} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057295257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057295256} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 57785651} - {fileID: 1910589472} m_Father: {fileID: 286541914} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1057430162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057430163} - component: {fileID: 1057430165} - component: {fileID: 1057430164} m_Layer: 0 m_Name: Blade__104_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057430163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057430162} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.6495969, y: -0.011945419, z: -0.0829471} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 53 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1057430164 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057430162} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1057430165 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057430162} m_Mesh: {fileID: 4075084328569763069, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!4 &1057441890 stripped Transform: m_CorrespondingSourceObject: {fileID: 4327502928736856, guid: e33f1b8f2ab2bb04e870a4fc0dc83f53, type: 3} m_PrefabInstance: {fileID: 116720556} m_PrefabAsset: {fileID: 0} --- !u!1 &1057622770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057622771} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057622771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057622770} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.23000036, y: 1.4950012, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1057671600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057671601} - component: {fileID: 1057671603} - component: {fileID: 1057671602} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057671601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057671600} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 2088085064} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1057671602 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057671600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1057671603 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057671600} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1057741393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057741394} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057741394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057741393} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1057813178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057813179} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057813179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057813178} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 35105914} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1058406308 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114354401660936974, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1058743416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1058743417} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1058743417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058743416} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 5.029994, y: -3.7127547, z: -0.5700073} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1950058289} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1059051444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059051445} - component: {fileID: 1059051447} - component: {fileID: 1059051446} m_Layer: 0 m_Name: Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1059051445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059051444} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1948868958} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1059051446 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059051444} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7ff1ab0b724442843965e2dd0f02e969, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0.29, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 000102030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1059051447 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059051444} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 10 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.10980392, g: 0.15294118, b: 0.24313726, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.84 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 2 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 50 minScalar: 50 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.25 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 30 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.7853981 minScalar: -0.7853981 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 3 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.34509805, g: 1, b: 0.8627451, a: 1} key1: {r: 0.08627451, g: 0.19607843, b: 0.7294118, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 193 atime1: 50308 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 0.2901961, g: 0.9647059, b: 0.99215686, a: 1} key1: {r: 0.07450981, g: 0.2627451, b: 0.6313726, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 28527 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 5 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.5 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.2 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1059104456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059104457} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1059104457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059104456} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1305636740} m_Father: {fileID: 833343879} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1059106786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059106787} - component: {fileID: 1059106790} - component: {fileID: 1059106789} - component: {fileID: 1059106788} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1059106787 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059106786} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 43427830} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.70117, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1059106788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059106786} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1059106789} --- !u!114 &1059106789 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059106786} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1059106790 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059106786} m_CullTransparentMesh: 0 --- !u!1 &1059155545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059155546} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1059155546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059155545} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1545034859} - {fileID: 1227213510} - {fileID: 287142763} - {fileID: 1109083243} - {fileID: 633534096} - {fileID: 1012116401} - {fileID: 1350777694} - {fileID: 1866493475} - {fileID: 183328064} - {fileID: 1120886837} - {fileID: 621077922} - {fileID: 1644115730} - {fileID: 583308835} - {fileID: 1768892359} - {fileID: 719214138} m_Father: {fileID: 677539609} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1059231872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059231873} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1059231873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059231872} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 475824973} m_Father: {fileID: 322964574} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1059363686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059363687} - component: {fileID: 1059363689} - component: {fileID: 1059363688} m_Layer: 5 m_Name: Item Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1059363687 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059363686} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 984528915} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 10, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1059363688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059363686} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1059363689 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059363686} m_CullTransparentMesh: 0 --- !u!1 &1059503666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059503667} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1059503667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059503666} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 557885279} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1060215301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1060215302} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1060215302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060215301} m_LocalRotation: {x: -0.12140554, y: 0.086506136, z: 0.010621614, w: 0.98876923} m_LocalPosition: {x: -0.1900003, y: 1.6400003, z: 0.64999837} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -14.000001, y: 10, z: 0} --- !u!1 &1060239339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1060239340} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1060239340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060239339} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766601, y: 0.96914136, z: 0.039424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 967870838} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1060517091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1060517092} - component: {fileID: 1060517093} m_Layer: 0 m_Name: Block With Axe 1 Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1060517092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060517091} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 963860648} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1060517093 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060517091} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Block With Axe 1 Hand useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 2100 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 1 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 1 playActionAutomaticallyIfStoredAtEnd: 1 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 1 disableRegularActionActiveStateOnEnd: 1 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1061308396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1061308397} - component: {fileID: 1061308399} - component: {fileID: 1061308398} m_Layer: 5 m_Name: Player Inventory Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1061308397 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061308396} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1288992829} - {fileID: 195632528} m_Father: {fileID: 1944191995} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 365.7, y: 104.6} m_SizeDelta: {x: 393.9, y: 365.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1061308398 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061308396} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.509} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1061308399 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061308396} m_CullTransparentMesh: 0 --- !u!1 &1061328424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1061328425} - component: {fileID: 1061328427} - component: {fileID: 1061328426} m_Layer: 5 m_Name: Current Objective Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1061328425 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061328424} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 105995482} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 12, y: -48} m_SizeDelta: {x: 452.40002, y: 69.100006} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1061328426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061328424} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Name --- !u!222 &1061328427 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061328424} m_CullTransparentMesh: 0 --- !u!1 &1061409322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1061409323} - component: {fileID: 1061409324} m_Layer: 0 m_Name: Block With Sword 2 Hands m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1061409323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061409322} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1291435304} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1061409324 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061409322} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Block With Sword 2 Hands useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 1000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 1 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 1 playActionAutomaticallyIfStoredAtEnd: 1 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 1 disableRegularActionActiveStateOnEnd: 1 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1061477185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1061477186} - component: {fileID: 1061477189} - component: {fileID: 1061477188} - component: {fileID: 1061477187} m_Layer: 5 m_Name: Menu Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1061477186 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061477185} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 600915212} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1061477187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061477185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1061477188} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: PAUSE MENU checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1061477188 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061477185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: PAUSE MENU --- !u!222 &1061477189 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061477185} m_CullTransparentMesh: 0 --- !u!1 &1061500233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1061500234} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1061500234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061500233} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 748117667} m_Father: {fileID: 730472476} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1061624153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1061624154} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1061624154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061624153} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1061781477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1061781478} - component: {fileID: 1061781479} - component: {fileID: 1061781480} m_Layer: 18 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1061781478 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061781477} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 926931550} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.2, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1061781479 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061781477} m_CullTransparentMesh: 0 --- !u!114 &1061781480 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061781477} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1061792440 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114803592537015660, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1062217171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062217172} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1062217172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062217171} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.118, z: -0.032} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 432492017} - {fileID: 1240203269} - {fileID: 1364356695} - {fileID: 53329893} - {fileID: 2104375769} - {fileID: 2122582428} - {fileID: 1507557958} - {fileID: 1182956108} - {fileID: 1897488522} - {fileID: 118727618} - {fileID: 279419826} - {fileID: 2060394356} - {fileID: 502296191} - {fileID: 494403973} - {fileID: 1954800912} - {fileID: 1170958165} - {fileID: 27987264} - {fileID: 1718813682} - {fileID: 1963252585} - {fileID: 353704192} - {fileID: 458992433} - {fileID: 54076168} m_Father: {fileID: 925784314} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1062305501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062305502} - component: {fileID: 1062305504} - component: {fileID: 1062305503} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1062305502 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062305501} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1378579857} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1062305503 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062305501} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5750d9284d8b6bc46a9c901a4fc54f00, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1062305504 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062305501} m_CullTransparentMesh: 0 --- !u!1 &1062558821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062558822} - component: {fileID: 1062558824} - component: {fileID: 1062558823} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1062558822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062558821} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1062558823 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062558821} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1062558824 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062558821} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1062584183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062584184} - component: {fileID: 1062584186} - component: {fileID: 1062584185} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1062584184 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062584183} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 423001967} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1062584185 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062584183} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1062584186 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062584183} m_CullTransparentMesh: 0 --- !u!1 &1062754374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062754375} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1062754375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062754374} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2119311137} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1062806173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062806174} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1062806174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062806173} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.3320004, z: 0.56000066} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &1063197231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063197232} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1063197232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063197231} m_LocalRotation: {x: 7.108585e-26, y: 1.1053452e-13, z: -1.10534533e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 31414585} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1063286507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063286508} - component: {fileID: 1063286511} - component: {fileID: 1063286510} - component: {fileID: 1063286509} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1063286508 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063286507} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 642899936} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.12} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1063286509 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063286507} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: inputHoldToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputReleaseToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1063286510 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063286507} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1063286511 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063286507} m_CullTransparentMesh: 0 --- !u!1 &1063401029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063401030} m_Layer: 0 m_Name: Magazine In Hand Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1063401030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063401029} m_LocalRotation: {x: 0.38485378, y: -0.38648075, z: -0.26773405, w: 0.7942535} m_LocalPosition: {x: 0.0139, y: -0.0556, z: 0.0846} m_LocalScale: {x: 0.99999934, y: 0.999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1063406736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063406737} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1063406737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063406736} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528337337} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1063653301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063653302} - component: {fileID: 1063653304} - component: {fileID: 1063653303} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1063653302 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063653301} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 41439157} m_Father: {fileID: 40992164} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 485.98, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1063653303 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063653301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 1 m_CellSize: {x: 485.98, y: 87.1} m_Spacing: {x: 5, y: 5} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &1063653304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063653301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &1063732872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063732873} - component: {fileID: 1063732875} - component: {fileID: 1063732874} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1063732873 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063732872} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1160492197} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1063732874 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063732872} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &1063732875 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063732872} m_CullTransparentMesh: 0 --- !u!1 &1064070249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064070250} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1064070250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064070249} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: 0.19000055, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1064208551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064208552} m_Layer: 5 m_Name: Hovercraft Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1064208552 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064208551} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1967534701} - {fileID: 593622568} - {fileID: 432297491} - {fileID: 1940809929} - {fileID: 1112655326} - {fileID: 2045864794} - {fileID: 1887583814} - {fileID: 1006831281} - {fileID: 1956754976} - {fileID: 1149717230} - {fileID: 1886626141} - {fileID: 1071725337} - {fileID: 772571964} - {fileID: 336463365} m_Father: {fileID: 54083009} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1064228972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064228973} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1064228973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064228972} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1121475983} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1064299408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064299409} - component: {fileID: 1064299411} - component: {fileID: 1064299410} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1064299409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064299408} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0003, z: 0.1414} m_LocalScale: {x: 0.0320918, y: 0.0067624487, z: 0.112548366} m_Children: [] m_Father: {fileID: 23557769} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1064299410 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064299408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1064299411 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064299408} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1064417526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064417527} - component: {fileID: 1064417529} - component: {fileID: 1064417528} m_Layer: 5 m_Name: icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1064417527 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064417526} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1545821245} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 247.22} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1064417528 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064417526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1064417529 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064417526} m_CullTransparentMesh: 0 --- !u!1 &1064554221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064554222} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1064554222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064554221} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1064611377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064611378} - component: {fileID: 1064611379} m_Layer: 0 m_Name: Large Hit Reaction Front m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1064611378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064611377} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1477451791} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1064611379 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064611377} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Large Hit Reaction Front useActionName: 1 actionName: Large Hit Reaction Front useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.85 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1064869411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064869412} m_Layer: 12 m_Name: Left Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1064869412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064869411} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.079, y: 0.057, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 749158208} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1064970682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064970683} - component: {fileID: 1064970684} m_Layer: 0 m_Name: Stealth Disabled Sound m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1064970683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064970682} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2007813594} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1064970684 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064970682} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 60e97926c24f0884f80bd648b7a65b14, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1064972751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064972752} - component: {fileID: 1064972754} - component: {fileID: 1064972753} m_Layer: 0 m_Name: Blades 45 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1064972752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064972751} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 44 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1064972753 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064972751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1064972754 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064972751} m_Mesh: {fileID: 5200124242728729007, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1065012814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1065012815} - component: {fileID: 1065012817} - component: {fileID: 1065012816} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1065012815 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065012814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 409236728} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1065012816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065012814} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 6 --- !u!222 &1065012817 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065012814} m_CullTransparentMesh: 0 --- !u!1 &1065144539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1065144540} - component: {fileID: 1065144543} - component: {fileID: 1065144542} - component: {fileID: 1065144541} m_Layer: 5 m_Name: Secondary Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1065144540 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065144539} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2048630617} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -270.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1065144541 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065144539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1065144542} --- !u!114 &1065144542 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065144539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1065144543 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065144539} m_CullTransparentMesh: 0 --- !u!114 &1065737591 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114227082582606494, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1065880173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1065880176} - component: {fileID: 1065880175} - component: {fileID: 1065880174} m_Layer: 0 m_Name: Nav Mesh Target Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!199 &1065880174 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065880173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3.04 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1065880175 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065880173} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 0 angle: 20 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.21223195 inSlope: 0 outSlope: 2.3530505 tangentMode: 5 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.22835246 value: 0.640633 inSlope: 0.5782714 outSlope: 0.5782714 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 4.712389 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -4.770826 outSlope: -4.770826 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.65882355, g: 0.7254902, b: 0.85882354, a: 1} key2: {r: 0.42352942, g: 0.09411765, b: 1, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 9445 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 21203 atime2: 65535 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 65535 atime7: 65535 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 3.1415925 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 0.01} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!4 &1065880176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065880173} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.46, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 775756987} - {fileID: 621477982} m_Father: {fileID: 1615182251} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &1065922003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1065922004} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1065922004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065922003} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.19000056, y: 1.578, z: 0.68600196} m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &1065948909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1065948910} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1065948910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065948909} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1065965632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1065965633} - component: {fileID: 1065965636} - component: {fileID: 1065965635} - component: {fileID: 1065965634} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1065965633 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065965632} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: - {fileID: 1961807695} m_Father: {fileID: 940046302} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1065965634 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065965632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1065965635} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 940046301} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1065965635 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065965632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1065965636 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065965632} m_CullTransparentMesh: 0 --- !u!1 &1067093710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1067093711} - component: {fileID: 1067093713} - component: {fileID: 1067093712} - component: {fileID: 1067093714} m_Layer: 5 m_Name: Use Accelerometer Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1067093711 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067093710} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1973416717} m_Father: {fileID: 5184707} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -15} m_SizeDelta: {x: 150, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1067093712 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067093710} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1067093713 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067093710} m_CullTransparentMesh: 0 --- !u!114 &1067093714 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067093710} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2010371268} m_HandleRect: {fileID: 2010371267} m_Direction: 0 m_Value: 0 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1067093714} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1067181293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1067181294} - component: {fileID: 1067181296} - component: {fileID: 1067181295} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1067181294 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067181293} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 913552252} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -26.7, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1067181295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067181293} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 736713851b502a848aa0e55fef298dbe, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1067181296 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067181293} m_CullTransparentMesh: 0 --- !u!1001 &1067939594 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1225390488} m_Modifications: - target: {fileID: 4839007324391540, guid: 5438e754846f73a429578bdd9834f13d, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4839007324391540, guid: 5438e754846f73a429578bdd9834f13d, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4839007324391540, guid: 5438e754846f73a429578bdd9834f13d, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4839007324391540, guid: 5438e754846f73a429578bdd9834f13d, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4839007324391540, guid: 5438e754846f73a429578bdd9834f13d, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4839007324391540, guid: 5438e754846f73a429578bdd9834f13d, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4839007324391540, guid: 5438e754846f73a429578bdd9834f13d, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4839007324391540, guid: 5438e754846f73a429578bdd9834f13d, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5438e754846f73a429578bdd9834f13d, type: 3} --- !u!4 &1067939595 stripped Transform: m_CorrespondingSourceObject: {fileID: 4839007324391540, guid: 5438e754846f73a429578bdd9834f13d, type: 3} m_PrefabInstance: {fileID: 1067939594} m_PrefabAsset: {fileID: 0} --- !u!1 &1068130589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068130590} - component: {fileID: 1068130592} - component: {fileID: 1068130591} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068130590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068130589} m_LocalRotation: {x: 0.50000006, y: 0.49999994, z: 0.5000001, w: 0.49999994} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.042519297, y: 0.019852912, z: 0.042519316} m_Children: [] m_Father: {fileID: 196731894} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1068130591 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068130589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1068130592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068130589} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1068213685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068213686} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068213686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068213685} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1068218356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068218357} - component: {fileID: 1068218359} - component: {fileID: 1068218358} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068218357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068218356} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1068218358 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068218356} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1068218359 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068218356} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1068413588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068413589} - component: {fileID: 1068413591} - component: {fileID: 1068413590} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068413589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068413588} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1068413590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068413588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1068413591 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068413588} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1068447008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068447009} m_Layer: 0 m_Name: Other Sounds m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068447009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068447008} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 509971528} m_Father: {fileID: 525752311} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1068735631 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114057015912165918, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1068855230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068855231} - component: {fileID: 1068855233} - component: {fileID: 1068855232} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068855231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068855230} m_LocalRotation: {x: -0.2495351, y: 0, z: 0, w: 0.9683658} m_LocalPosition: {x: -0.03079, y: -0.06144, z: 0.02959} m_LocalScale: {x: 0.005143124, y: 0.051092945, z: 0.028504608} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &1068855232 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068855230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1068855233 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068855230} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1068891264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068891265} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068891265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068891264} m_LocalRotation: {x: -0.45941207, y: -0.18597177, z: 0.22069775, w: 0.84002835} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426003} --- !u!1 &1069079836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069079837} m_Layer: 0 m_Name: Override System Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1069079837 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069079836} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 558883736} - {fileID: 882154432} m_Father: {fileID: 1070404444} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.0000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1069303306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069303307} - component: {fileID: 1069303309} - component: {fileID: 1069303308} m_Layer: 0 m_Name: WaterSpray m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1069303307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069303306} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1661131607} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1069303308 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069303306} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 760cb38a22b22154790d1a62e76c087e, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 10 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1069303309 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069303306} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.3 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666666 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.2 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.03 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.59999996 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 1.5707963 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 1.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 62.555325 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.32236844 inSlope: -3.921948 outSlope: -3.921948 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 3.409666 outSlope: 3.409666 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.82894737 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.17453292 minScalar: -0.17453292 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.76862746, g: 0.8509804, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 4433 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 5, y: 10} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1069501035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069501036} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1069501036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069501035} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0086, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1991307686} - {fileID: 1552326591} - {fileID: 788525559} - {fileID: 301287446} m_Father: {fileID: 1172883527} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1069649853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069649854} - component: {fileID: 1069649855} m_Layer: 0 m_Name: Base_Shirt_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1069649854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069649853} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1069649855 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069649853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300026, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.00000035762787, y: 0.36627546, z: 0.026712008} m_Extent: {x: 0.5176084, y: 0.31488058, z: 0.22284251} m_DirtyAABB: 0 --- !u!1 &1069762430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069762431} - component: {fileID: 1069762433} - component: {fileID: 1069762432} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1069762431 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069762430} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1379977673} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1069762432 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069762430} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1069762433 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069762430} m_CullTransparentMesh: 0 --- !u!1 &1069960519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069960520} - component: {fileID: 1069960522} - component: {fileID: 1069960521} m_Layer: 5 m_Name: Hour Saved m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1069960520 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069960519} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 657484210} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 373.2, y: -25.7} m_SizeDelta: {x: 91.4, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1069960521 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069960519} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 20:32 --- !u!222 &1069960522 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069960519} m_CullTransparentMesh: 0 --- !u!1 &1069966682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069966683} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1069966683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069966682} m_LocalRotation: {x: -0.6072598, y: 0.000000027961729, z: -0.00000003491643, w: 0.79450333} m_LocalPosition: {x: 0.13400073, y: 1.558003, z: 0.3039981} m_LocalScale: {x: 1.0000004, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1070404443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1070404444} - component: {fileID: 1070404446} - component: {fileID: 1070404445} m_Layer: 0 m_Name: Override System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1070404444 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070404443} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 157705752} - {fileID: 1373800496} - {fileID: 1069079837} - {fileID: 267445989} m_Father: {fileID: 1208912900} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0569, y: 0.0317} m_SizeDelta: {x: 0.06385, y: 0.02957} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1070404445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070404443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1070404446 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070404443} m_CullTransparentMesh: 0 --- !u!1 &1070503621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1070503622} - component: {fileID: 1070503624} - component: {fileID: 1070503623} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1070503622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070503621} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0073, z: 0.0372} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 897688224} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1070503623 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070503621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1070503624 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070503621} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1070960418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1070960419} - component: {fileID: 1070960421} - component: {fileID: 1070960420} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1070960419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070960418} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: -0.03121, y: 0.03368, z: 0.08732} m_LocalScale: {x: 0.005868843, y: 0.012580012, z: 0.007830011} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1070960420 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070960418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1070960421 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070960418} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1071148948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071148949} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1071148949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071148948} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 570760530} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1071157281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071157282} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1071157282 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071157281} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1155787009} - {fileID: 229081614} m_Father: {fileID: 916806420} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1071492724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071492725} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1071492725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071492724} m_LocalRotation: {x: -0, y: 0.00000006100162, z: -0.00000004144385, w: 1} m_LocalPosition: {x: 0, y: -0.104, z: 0.167} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2062889795} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1071725336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071725337} - component: {fileID: 1071725340} - component: {fileID: 1071725339} - component: {fileID: 1071725338} m_Layer: 5 m_Name: Self Destruct m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1071725337 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071725336} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 49, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1071725338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071725336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1071725339} --- !u!114 &1071725339 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071725336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1071725340 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071725336} m_CullTransparentMesh: 0 --- !u!1 &1071829722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071829723} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1071829723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071829722} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0075, z: 0.0066986624} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1125092390} m_Father: {fileID: 1970204615} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1072025396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1072025397} - component: {fileID: 1072025401} - component: {fileID: 1072025400} - component: {fileID: 1072025399} - component: {fileID: 1072025398} m_Layer: 5 m_Name: Special m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1072025397 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072025396} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1092503468} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -236, y: -112} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1072025398 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072025396} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1072025399 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072025396} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1072025400} --- !u!114 &1072025400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072025396} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.547} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 22356b1b3cc7c7443b7b35c956010c38, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1072025401 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072025396} m_CullTransparentMesh: 0 --- !u!114 &1072497922 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114860002161161800, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1072536621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1072536622} - component: {fileID: 1072536626} - component: {fileID: 1072536625} - component: {fileID: 1072536624} - component: {fileID: 1072536623} m_Layer: 5 m_Name: controlList m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1072536622 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072536621} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 174332297} m_Father: {fileID: 936817932} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -13.999512, y: 0} m_SizeDelta: {x: -755, y: -468} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1072536623 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072536621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 174332297} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 30 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 959520118} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1072536624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072536621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1072536625 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072536621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.042171266, g: 0.9558824, b: 0.3509427, a: 0.3529412} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1072536626 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072536621} m_CullTransparentMesh: 0 --- !u!1 &1072553369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1072553371} - component: {fileID: 1072553372} - component: {fileID: 1072553370} m_Layer: 5 m_Name: Extra Large With Image Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!225 &1072553370 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072553369} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!224 &1072553371 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072553369} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1301472258} - {fileID: 270639777} - {fileID: 170425566} - {fileID: 206725535} - {fileID: 2094071780} m_Father: {fileID: 18634953} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1072553372 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072553369} m_CullTransparentMesh: 0 --- !u!1 &1073022784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073022785} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1073022785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073022784} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 532915148} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &1073177468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073177469} - component: {fileID: 1073177472} - component: {fileID: 1073177471} - component: {fileID: 1073177470} m_Layer: 5 m_Name: Categories Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1073177469 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073177468} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852441789} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -480.22, y: -54} m_SizeDelta: {x: 108.63, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1073177470 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073177468} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1073177471} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1073177471 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073177468} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 165 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: TYPES --- !u!222 &1073177472 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073177468} m_CullTransparentMesh: 0 --- !u!1 &1073420658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073420659} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1073420659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073420658} m_LocalRotation: {x: 0.049687155, y: -0.0018357892, z: -0.03687599, w: -0.9980822} m_LocalPosition: {x: 0.18200019, y: 1.5460017, z: 0.5590002} m_LocalScale: {x: 1.0000017, y: 1.0000029, z: 1.0000037} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1073558823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073558824} - component: {fileID: 1073558826} - component: {fileID: 1073558825} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1073558824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073558823} m_LocalRotation: {x: 0.7071069, y: 0.00000017881388, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.05456, z: 0.15013} m_LocalScale: {x: 0.042942192, y: 0.06530344, z: 0.033502888} m_Children: [] m_Father: {fileID: 865454770} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1073558825 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073558823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1073558826 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073558823} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1073622081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073622082} - component: {fileID: 1073622085} - component: {fileID: 1073622084} - component: {fileID: 1073622083} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1073622082 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073622081} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204230469} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 106.00003} m_SizeDelta: {x: 40.45996, y: -63.820007} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1073622083 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073622081} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1073622084} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1073622084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073622081} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Movement Direction --- !u!222 &1073622085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073622081} m_CullTransparentMesh: 0 --- !u!1 &1073658561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073658562} m_Layer: 2 m_Name: Left Elbow IK Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1073658562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073658561} m_LocalRotation: {x: -0.000000011175871, y: 5.684342e-14, z: -0, w: 1} m_LocalPosition: {x: 0.19700012, y: 0.041999876, z: -0.107999876} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1232317896} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1073724746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073724747} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1073724747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073724746} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.3, z: 1.167} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1117533930} m_Father: {fileID: 757456255} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1073915459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073915460} - component: {fileID: 1073915463} - component: {fileID: 1073915462} - component: {fileID: 1073915461} m_Layer: 5 m_Name: Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1073915460 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073915459} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1073915461 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073915459} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1073915462} --- !u!114 &1073915462 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073915459} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1073915463 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073915459} m_CullTransparentMesh: 0 --- !u!4 &1074244426 stripped Transform: m_CorrespondingSourceObject: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} m_PrefabInstance: {fileID: 1713527524} m_PrefabAsset: {fileID: 0} --- !u!1 &1074304906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1074304907} m_Layer: 0 m_Name: Magazine In Hand Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1074304907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074304906} m_LocalRotation: {x: 0.21269971, y: -0.22321893, z: -0.10339062, w: 0.9456441} m_LocalPosition: {x: 0.0233, y: 0.0855, z: 0.107} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 20.862001, y: -29.925001, z: -18.112001} --- !u!1 &1074712789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1074712790} - component: {fileID: 1074712792} - component: {fileID: 1074712791} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1074712790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074712789} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.0130977575} m_Children: [] m_Father: {fileID: 372884319} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1074712791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074712789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1074712792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074712789} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1074754564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1074754565} - component: {fileID: 1074754567} - component: {fileID: 1074754566} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1074754565 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074754564} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1828099353} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000061035156} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1074754566 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074754564} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1074754567 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074754564} m_CullTransparentMesh: 0 --- !u!1 &1074952973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1074952974} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1074952974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074952973} m_LocalRotation: {x: -0.0000002980232, y: 0.0000000135041756, z: -0.000000007916241, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 356107149} m_Father: {fileID: 1120534251} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1075121099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1075121100} - component: {fileID: 1075121102} - component: {fileID: 1075121101} m_Layer: 0 m_Name: Glow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1075121100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075121099} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 80078073} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1075121101 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075121099} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10b1630d5621ec48a17223c3c102023, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: -15 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1075121102 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075121099} serializedVersion: 6 lengthInSec: 0.1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.75 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.59999996 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 0.20392157} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.67 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.67 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 4 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 4 angle: 14.532892 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.22 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0.1 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.005167959 value: 0.69906783 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.87570304 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1262136 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.99196786 value: 0.3883495 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.18450189 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.9818182 value: 0.6678966 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.6117647, g: 0.43137255, b: 0.27058825, a: 0.2509804} key1: {r: 0.32941177, g: 0.20392157, b: 0.043137256, a: 1} key2: {r: 0.78039217, g: 0.6627451, b: 0.41960785, a: 0.2509804} key3: {r: 0, g: 0, b: 0, a: 0.2509804} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 15227 atime2: 65535 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 2 tilesY: 2 animationType: 1 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 0 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 1 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1075398896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1075398897} - component: {fileID: 1075398899} - component: {fileID: 1075398898} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1075398897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075398896} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0085, z: 0.0265} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 1871982766} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1075398898 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075398896} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1075398899 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075398896} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1075992457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1075992458} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1075992458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075992457} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1500004, y: 1.6500002, z: 0.60000014} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &1076250184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076250185} - component: {fileID: 1076250187} - component: {fileID: 1076250186} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1076250185 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076250184} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 753945297} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1076250186 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076250184} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1076250187 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076250184} m_CullTransparentMesh: 0 --- !u!1 &1076291320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076291321} - component: {fileID: 1076291323} - component: {fileID: 1076291322} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1076291321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076291320} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: -0.008888953, y: -0.015019426, z: -0.011883312} m_LocalScale: {x: 0.0076765614, y: 0.0038713918, z: 0.005779797} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1076291322 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076291320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1076291323 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076291320} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1076321430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076321431} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1076321431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076321430} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1076352451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076352452} m_Layer: 0 m_Name: Position To Keep Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1076352452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076352451} m_LocalRotation: {x: -0.0000047965177, y: -0.73724115, z: -0.6756297, w: -0.0000052339183} m_LocalPosition: {x: -0, y: -0.22, z: 0.025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 375531573} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1076681792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076681793} - component: {fileID: 1076681795} - component: {fileID: 1076681794} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1076681793 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076681792} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 535512865} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 12.3} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1076681794 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076681792} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 22356b1b3cc7c7443b7b35c956010c38, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1076681795 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076681792} m_CullTransparentMesh: 0 --- !u!1 &1076723542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076723543} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1076723543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076723542} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120007, z: 0.0030002892} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 831499989} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1076834628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076834629} - component: {fileID: 1076834631} - component: {fileID: 1076834630} m_Layer: 0 m_Name: Blades 75 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1076834629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076834628} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 74 m_LocalEulerAnglesHint: {x: 2.456, y: -0.637, z: 53.507} --- !u!23 &1076834630 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076834628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1076834631 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076834628} m_Mesh: {fileID: 1755517416232551475, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1076902785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076902786} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1076902786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076902785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 469026623} - {fileID: 661800861} - {fileID: 663981574} - {fileID: 2039294807} - {fileID: 132038869} - {fileID: 1918554450} - {fileID: 2117839831} - {fileID: 1551274774} - {fileID: 1977639667} - {fileID: 1697238313} - {fileID: 509484545} - {fileID: 554557924} m_Father: {fileID: 336964475} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1076909092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076909093} m_Layer: 12 m_Name: Gravity Adherence Raycast Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1076909093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076909092} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 965367575} - {fileID: 690488619} m_Father: {fileID: 954210068} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1076932321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076932322} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1076932322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076932321} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1725716775} m_Father: {fileID: 355701726} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1077583256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077583257} - component: {fileID: 1077583259} - component: {fileID: 1077583258} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1077583257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077583256} m_LocalRotation: {x: -0.5779289, y: -3.6092746e-20, z: -2.5559824e-20, w: 0.8160871} m_LocalPosition: {x: -0, y: 0.023199543, z: -0.009360574} m_LocalScale: {x: 0.011314797, y: 0.014004086, z: 0.0104498} m_Children: [] m_Father: {fileID: 363722626} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1077583258 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077583256} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1077583259 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077583256} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1077728011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077728012} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1077728012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077728011} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1078061229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1078061230} m_Layer: 0 m_Name: f_middle.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1078061230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078061229} m_LocalRotation: {x: 0.17058085, y: -0.002324894, z: 0.012907778, w: 0.98525643} m_LocalPosition: {x: -0.00023884315, y: 0.29630965, z: 0.00006978214} m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 1631141803} m_Father: {fileID: 1263387329} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1078093822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1078093823} - component: {fileID: 1078093825} - component: {fileID: 1078093824} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1078093823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078093822} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0.008887538, y: -0.015019538, z: -0.011882774} m_LocalScale: {x: 0.007680019, y: 0.0038700022, z: 0.005780021} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1078093824 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078093822} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1078093825 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078093822} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1078169712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1078169713} - component: {fileID: 1078169715} - component: {fileID: 1078169714} m_Layer: 0 m_Name: Blades 16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1078169713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078169712} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1078169714 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078169712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1078169715 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078169712} m_Mesh: {fileID: 857305676384356019, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!114 &1078264694 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114776574036543352, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1078591963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1078591964} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1078591964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078591963} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.119} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2082231865} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1078659261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1078659262} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1078659262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078659261} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1270866156} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1078705544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1078705545} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1078705545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078705544} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1500004, y: 1.5610001, z: 0.529} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &1079032356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079032357} - component: {fileID: 1079032358} m_Layer: 0 m_Name: Push Objects Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1079032357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079032356} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1079032358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079032356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Push Objects Forward useActionName: 1 actionName: Push Objects Forward useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.5 actionDurationOnFirstPerson: 2.3 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 829194942} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Push Objects Forward m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 829194942} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1079086641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079086642} - component: {fileID: 1079086644} - component: {fileID: 1079086643} m_Layer: 0 m_Name: Blades 74 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1079086642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079086641} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 73 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -43.099} --- !u!23 &1079086643 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079086641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1079086644 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079086641} m_Mesh: {fileID: -5510277062732847895, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1079173766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079173767} m_Layer: 5 m_Name: Magazine Extra Size Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1079173767 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079173766} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 784200300} - {fileID: 222923920} - {fileID: 1113853705} - {fileID: 1904357501} - {fileID: 674063950} m_Father: {fileID: 1315378601} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -304.7} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1079444188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079444189} - component: {fileID: 1079444191} - component: {fileID: 1079444190} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1079444189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079444188} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1079444190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079444188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1079444191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079444188} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1079979910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079979911} - component: {fileID: 1079979913} - component: {fileID: 1079979912} m_Layer: 5 m_Name: Line (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1079979911 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079979910} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 501543153} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 58, y: 0} m_SizeDelta: {x: 2, y: 9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1079979912 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079979910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3372549, g: 0.2509804, b: 0.2509804, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1079979913 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079979910} m_CullTransparentMesh: 0 --- !u!1 &1080058240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1080058241} m_Layer: 5 m_Name: Point And Click Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1080058241 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080058240} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 785652304} m_Father: {fileID: 996097011} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1080658825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1080658826} - component: {fileID: 1080658829} - component: {fileID: 1080658828} - component: {fileID: 1080658827} m_Layer: 18 m_Name: Previous Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1080658826 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080658825} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0, y: 0, z: -0.00016069412} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -18.89011, y: 8.999906} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1080658827 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080658825} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: setPreviousSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1080658828 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080658825} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1080658829 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080658825} m_CullTransparentMesh: 0 --- !u!1 &1080948767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1080948768} - component: {fileID: 1080948770} - component: {fileID: 1080948769} m_Layer: 0 m_Name: Blades 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1080948768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080948767} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1080948769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080948767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1080948770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080948767} m_Mesh: {fileID: 4445795910244336799, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1080991510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1080991511} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1080991511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080991510} m_LocalRotation: {x: -0.18174204, y: -0.020466506, z: -0.019244444, w: 0.9829449} m_LocalPosition: {x: 0.274, y: 1.59, z: 0.343} m_LocalScale: {x: 1.0000045, y: 1.0000114, z: 1.0000111} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -20.982, y: -2.0400002, z: -1.8650001} --- !u!1 &1081057491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081057492} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081057492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081057491} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: -0.24900046, y: 1.6340019, z: 0.02200034} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1139287913} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &1081555929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081555930} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081555930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081555929} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1081600981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081600982} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081600982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081600981} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1887216673} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1081603922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081603923} - component: {fileID: 1081603925} - component: {fileID: 1081603924} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1081603923 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081603922} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.25, y: 0.05, z: 0.1} m_Children: [] m_Father: {fileID: 1805075913} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 40.6, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1081603924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081603922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6764706, g: 0.6068339, b: 0.64840806, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1081603925 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081603922} m_CullTransparentMesh: 0 --- !u!1 &1081686628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081686629} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081686629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081686628} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 953132407} m_Father: {fileID: 13782361} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1081904995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081904996} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081904996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081904995} m_LocalRotation: {x: 0.7071068, y: -1.6607221e-13, z: 1.6077745e-13, w: 0.7071067} m_LocalPosition: {x: -0.14600022, y: 1.5550017, z: -0.14500058} m_LocalScale: {x: 1.0000002, y: 0.9999996, z: 0.9999997} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1081953549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081953550} - component: {fileID: 1081953552} - component: {fileID: 1081953551} m_Layer: 0 m_Name: o2_Weapons_ChainSaw_Handle_Throttle_Switch m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081953550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081953549} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 689469827} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1081953551 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081953549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1081953552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081953549} m_Mesh: {fileID: 2310317371507180828, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1082166577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1082166578} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1082166578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082166577} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1714045383} - {fileID: 391046723} - {fileID: 685659391} m_Father: {fileID: 1783533949} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1082304578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1082304579} m_Layer: 0 m_Name: c_middle3.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1082304579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082304578} m_LocalRotation: {x: -0.04401409, y: -0.006653952, z: 0.018064402, w: 0.99884546} m_LocalPosition: {x: -0.000000057220458, y: 0.032161124, z: 0.000000011920928} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 2033358406} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1083204538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083204539} - component: {fileID: 1083204541} - component: {fileID: 1083204540} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1083204539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083204538} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.024699965, z: 0.030699465} m_LocalScale: {x: 0.008543885, y: 0.009006186, z: 0.073737405} m_Children: [] m_Father: {fileID: 1961830776} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1083204540 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083204538} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1083204541 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083204538} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1083209653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083209654} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1083209654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083209653} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1083389342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083389343} - component: {fileID: 1083389345} - component: {fileID: 1083389344} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1083389343 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083389342} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 301260615} - {fileID: 1122486573} m_Father: {fileID: 749778421} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1083389344 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083389342} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1083389345 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083389342} m_CullTransparentMesh: 0 --- !u!1 &1083793672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083793673} m_Layer: 0 m_Name: Plane Definer 3 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1083793673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083793672} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -4.07, y: 0, z: 5.38} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 194592348} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1083833448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083833449} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1083833449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083833448} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.3437781e-10, y: -0.000001578286, z: 0.10000047} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 62275409} - {fileID: 1389393144} - {fileID: 735621434} - {fileID: 1362123827} - {fileID: 477326291} - {fileID: 2090363885} m_Father: {fileID: 1461601564} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1083869453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083869454} - component: {fileID: 1083869456} - component: {fileID: 1083869455} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1083869454 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083869453} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 443697294} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1083869455 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083869453} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: w --- !u!222 &1083869456 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083869453} m_CullTransparentMesh: 0 --- !u!1 &1084036637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084036638} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1084036638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084036637} m_LocalRotation: {x: 0.30701306, y: -0.5045806, z: 0.67110217, w: 0.44806626} m_LocalPosition: {x: 0.31799912, y: 0.98699987, z: 0.15899849} m_LocalScale: {x: 1.0000012, y: 1.0000015, z: 1.000001} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1084552440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084552441} - component: {fileID: 1084552443} - component: {fileID: 1084552442} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1084552441 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084552440} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 533036446} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1084552442 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084552440} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1084552443 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084552440} m_CullTransparentMesh: 0 --- !u!1 &1084644302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084644303} - component: {fileID: 1084644305} - component: {fileID: 1084644304} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1084644303 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084644302} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.40228766, y: 0.40228766, z: 0.40228766} m_Children: [] m_Father: {fileID: 72814150} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -9, y: 6.8} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1084644304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084644302} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 40 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 47 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: E --- !u!222 &1084644305 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084644302} m_CullTransparentMesh: 0 --- !u!1 &1084657005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084657006} - component: {fileID: 1084657007} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1084657006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084657005} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 234109547} m_Father: {fileID: 300287149} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1084657007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084657005} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1084736548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084736549} - component: {fileID: 1084736551} - component: {fileID: 1084736550} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1084736549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084736548} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1084736550 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084736548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1084736551 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084736548} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1084771092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084771093} - component: {fileID: 1084771095} - component: {fileID: 1084771094} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1084771093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084771092} m_LocalRotation: {x: 0.0000002549698, y: 0.00000017881392, z: -0.00000016648193, w: 1} m_LocalPosition: {x: 0, y: -0.00607, z: 0.188} m_LocalScale: {x: 0.0645194, y: 0.02526861, z: 0.19499029} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1084771094 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084771092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1084771095 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084771092} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1084877333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084877334} - component: {fileID: 1084877337} - component: {fileID: 1084877336} - component: {fileID: 1084877335} m_Layer: 5 m_Name: Close Dialog Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1084877334 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084877333} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2041813090} m_Father: {fileID: 1486607835} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 377, y: 268} m_SizeDelta: {x: 80, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1084877335 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084877333} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1084877336} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563682} m_MethodName: closeDialog m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1084877336 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084877333} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1084877337 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084877333} m_CullTransparentMesh: 0 --- !u!1 &1084877917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084877918} - component: {fileID: 1084877921} - component: {fileID: 1084877920} - component: {fileID: 1084877919} m_Layer: 0 m_Name: Open Capture System Menu (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1084877918 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084877917} m_LocalRotation: {x: -0.00000005960465, y: -0.0000000021030395, z: -0.0000000023283069, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.00075999985, y: 0.0007600004, z: 0.00076000014} m_Children: [] m_Father: {fileID: 1628955113} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0769, y: 0.0361} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1084877919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084877917} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1084877920} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1671567410} m_MethodName: enableOrDisableCameraEffectActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1084877920 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084877917} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: c84b091de3ba8874ea6ef9e99d968e60, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1084877921 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084877917} m_CullTransparentMesh: 0 --- !u!1 &1084882248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084882249} m_Layer: 0 m_Name: Reload Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1084882249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084882248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 771096654} - {fileID: 166128929} - {fileID: 32258659} - {fileID: 1023487440} - {fileID: 1573280262} - {fileID: 1288608789} - {fileID: 970323676} - {fileID: 775307968} - {fileID: 1251714459} - {fileID: 1640466416} - {fileID: 499148277} - {fileID: 842962827} m_Father: {fileID: 1485418857} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1084883350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084883351} - component: {fileID: 1084883354} - component: {fileID: 1084883353} - component: {fileID: 1084883352} m_Layer: 5 m_Name: Previous Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1084883351 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084883350} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1247920221} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 51, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1084883352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084883350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPreviousPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1084883353 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084883350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1084883354 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084883350} m_CullTransparentMesh: 0 --- !u!1 &1085078313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085078314} - component: {fileID: 1085078316} - component: {fileID: 1085078315} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1085078314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085078313} m_LocalRotation: {x: -0, y: -0, z: -0.79168886, w: 0.6109246} m_LocalPosition: {x: 1.0504, y: -0.874, z: 0.0000048679} m_LocalScale: {x: 1.0919709, y: 0.19357423, z: 0.21484517} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -104.687004} --- !u!23 &1085078315 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085078313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1085078316 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085078313} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1085111354 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114212948809559066, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1085467590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085467591} - component: {fileID: 1085467593} - component: {fileID: 1085467592} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1085467591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085467590} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 1873403275} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &1085467592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085467590} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1085467593 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085467590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1085501824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085501825} - component: {fileID: 1085501828} - component: {fileID: 1085501827} - component: {fileID: 1085501826} m_Layer: 5 m_Name: Menu Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1085501825 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085501824} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1260134395} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1085501826 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085501824} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1085501827} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1085501827 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085501824} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: GALLERY --- !u!222 &1085501828 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085501824} m_CullTransparentMesh: 0 --- !u!1 &1085570486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085570487} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1085570487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085570486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 133552730} m_Father: {fileID: 93649138} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1085633999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085634000} - component: {fileID: 1085634002} - component: {fileID: 1085634001} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1085634000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085633999} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.064199515, z: -0.085999146} m_LocalScale: {x: 0.009728544, y: 0.008358157, z: 0.09740939} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1085634001 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085633999} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1085634002 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085633999} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1085661599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085661600} m_Layer: 2 m_Name: Mark2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1085661600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085661599} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 902723825} m_Father: {fileID: 565847651} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1085764625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085764626} - component: {fileID: 1085764628} - component: {fileID: 1085764627} m_Layer: 5 m_Name: Object Image Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1085764626 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085764625} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000122014455, y: 45.2826} m_SizeDelta: {x: 200, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1085764627 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085764625} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.7058823, g: 0.7058823, b: 0.7058823, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1085764628 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085764625} m_CullTransparentMesh: 0 --- !u!1 &1085772786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085772787} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1085772787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085772786} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1085804840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085804841} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1085804841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085804840} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1086237459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1086237460} - component: {fileID: 1086237462} - component: {fileID: 1086237461} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1086237460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086237459} m_LocalRotation: {x: 0.00000008429354, y: 0.00000020861627, z: -8.8874155e-13, w: 1} m_LocalPosition: {x: 0, y: -0.011710132, z: -0.064400144} m_LocalScale: {x: 0.023934634, y: 0.04524514, z: 0.040188543} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1086237461 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086237459} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1086237462 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086237459} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1086526620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1086526621} - component: {fileID: 1086526623} - component: {fileID: 1086526622} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1086526621 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086526620} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 699889811} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 31.64, y: -1.5900002} m_SizeDelta: {x: 13.27, y: -61.51} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1086526622 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086526620} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1086526623 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086526620} m_CullTransparentMesh: 0 --- !u!1 &1086533215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1086533216} - component: {fileID: 1086533218} - component: {fileID: 1086533217} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1086533216 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086533215} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 622254698} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 3.72, y: 0} m_SizeDelta: {x: 97.06, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1086533217 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086533215} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.534} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1086533218 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086533215} m_CullTransparentMesh: 0 --- !u!1 &1086912089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1086912090} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1086912090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086912089} m_LocalRotation: {x: 0.00000008940696, y: 0.000000062398605, z: -0.00000008195638, w: 1} m_LocalPosition: {x: 0.00000094796997, y: -0.13199843, z: 0.062000066} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1756568617} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1087009222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087009223} - component: {fileID: 1087009225} - component: {fileID: 1087009224} m_Layer: 0 m_Name: Blade__117_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087009223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087009222} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.5367124, y: -0.011961215, z: -0.08288601} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 66 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1087009224 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087009222} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1087009225 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087009222} m_Mesh: {fileID: -2723116774603925300, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1087078608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087078609} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087078609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087078608} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0, z: -0.132} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1311714676} - {fileID: 1994260166} - {fileID: 1671567409} - {fileID: 611294325} - {fileID: 2060430901} m_Father: {fileID: 1485883275} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1087121195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087121196} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087121196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087121195} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: -0.036197666, y: -0.069702044, z: -0.12870033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1311762569} m_Father: {fileID: 68794398} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1087214111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087214112} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087214112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087214111} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: -0.22000031, y: 1.506002, z: 0.25899994} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1087333166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087333167} - component: {fileID: 1087333169} - component: {fileID: 1087333168} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087333167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087333166} m_LocalRotation: {x: -0.1014904, y: 0, z: 0, w: 0.99483657} m_LocalPosition: {x: 0, y: 0.0182, z: 0.0977} m_LocalScale: {x: 0.010272383, y: 0.013871977, z: 0.05934225} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1087333168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087333166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1087333169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087333166} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1087515016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087515017} - component: {fileID: 1087515021} - component: {fileID: 1087515020} - component: {fileID: 1087515019} - component: {fileID: 1087515018} m_Layer: 5 m_Name: Save m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1087515017 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087515016} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 281577664} m_Father: {fileID: 416907336} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 547.2328, y: 143} m_SizeDelta: {x: 154.55, y: 51} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1087515018 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087515016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 281577665} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1087515019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087515016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1087515020} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Save Edit Input m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1087515020 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087515016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.029411793, g: 0.00086505356, b: 0.00086505356, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1087515021 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087515016} m_CullTransparentMesh: 0 --- !u!1 &1087577520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087577521} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087577521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087577520} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1087631170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087631171} m_Layer: 0 m_Name: Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1087631171 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087631170} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000119205446} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2012886160} m_Father: {fileID: 268536303} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0020561218, y: 0.00022125244} m_SizeDelta: {x: 0.01, y: 0.01} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1087726301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087726302} - component: {fileID: 1087726304} - component: {fileID: 1087726303} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087726302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087726301} m_LocalRotation: {x: -0.0231901, y: -0.68620014, z: -0.38522536, w: 0.61659795} m_LocalPosition: {x: 0.88250005, y: -0.1488, z: 0.516} m_LocalScale: {x: 0.41901273, y: 0.050238375, z: 0.4190126} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -33.868, y: -86.051, z: -32.263} --- !u!23 &1087726303 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087726301} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1087726304 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087726301} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1087804326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087804327} - component: {fileID: 1087804328} m_Layer: 0 m_Name: Grappling Hook Targets System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087804327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087804326} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1335544082} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1087804328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087804326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 13b53c5db8fa6b149835cb3bece40846, type: 3} m_Name: m_EditorClassIdentifier: showGrapplingHookTargetsActive: 1 layerForThirdPerson: serializedVersion: 2 m_Bits: 4097 layerForFirstPerson: serializedVersion: 2 m_Bits: 1 checkObstaclesToGrapplingHookTargets: 0 grapplingHookSystemList: - {fileID: 1335544080} - {fileID: 626785106} - {fileID: 1630093568} showGrapplingHookTargetsPaused: 0 closestTarget: {fileID: 0} grapplingHookTargetInfoList: [] grapplingHookTargetIconPrefab: {fileID: 1509001571} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} playerGameObject: {fileID: 954210051} mainPlayerCamera: {fileID: 176855561} grapplingHookTargetIconsParent: {fileID: 1344321397} mainPlayerTeleportSystem: {fileID: 1561326095} closestTargetInfo: targetTransform: {fileID: 0} targetRectTransform: {fileID: 0} targetCanBeShown: 1 positionOffset: {x: 0, y: 0, z: 0} targetVisible: 0 iconCurrentlyEnabled: 0 --- !u!1 &1087883622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087883623} - component: {fileID: 1087883625} - component: {fileID: 1087883624} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1087883623 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087883622} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 600915212} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -45.199707} m_SizeDelta: {x: 0, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1087883624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087883622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1087883625 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087883622} m_CullTransparentMesh: 0 --- !u!1 &1087909128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087909129} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087909129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087909128} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2044536558} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1088046476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088046477} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1088046477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088046476} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &1088138722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088138723} - component: {fileID: 1088138725} - component: {fileID: 1088138724} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1088138723 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088138722} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1484349355} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1088138724 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088138722} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1088138725 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088138722} m_CullTransparentMesh: 0 --- !u!1 &1088197697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088197698} - component: {fileID: 1088197700} - component: {fileID: 1088197699} m_Layer: 5 m_Name: Weapon Slots Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1088197698 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088197697} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 124938299} - {fileID: 1145390834} m_Father: {fileID: 996097011} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1088197699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088197697} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1088197700 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088197697} m_CullTransparentMesh: 0 --- !u!1 &1088225008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088225009} - component: {fileID: 1088225011} - component: {fileID: 1088225010} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1088225009 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088225008} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558256714} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: -0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1088225010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088225008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1088225011 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088225008} m_CullTransparentMesh: 0 --- !u!1 &1088261874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088261875} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1088261875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088261874} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1088660867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088660868} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1088660868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088660867} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1631455840} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1088805250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088805251} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1088805251 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088805250} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1650146347} - {fileID: 1542334578} m_Father: {fileID: 1461251375} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1088895953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088895954} m_Layer: 0 m_Name: Bow On Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1088895954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088895953} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1417770125} - {fileID: 1419648540} - {fileID: 1174565098} - {fileID: 1894774822} m_Father: {fileID: 753749598} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1088974309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088974310} - component: {fileID: 1088974312} - component: {fileID: 1088974311} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1088974310 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088974309} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1191342157} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1088974311 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088974309} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &1088974312 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088974309} m_CullTransparentMesh: 0 --- !u!1 &1089142200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1089142201} - component: {fileID: 1089142203} - component: {fileID: 1089142202} m_Layer: 5 m_Name: Skill Slot Slow Down Fall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1089142201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089142200} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1358736539} - {fileID: 2030258699} - {fileID: 1320020517} - {fileID: 1732530536} - {fileID: 185556152} - {fileID: 2022683110} - {fileID: 1458722925} m_Father: {fileID: 1003183266} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -68.1, y: -200.3} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1089142202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089142200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1358736540} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1089142200} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1089142203 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089142200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1089142200} slotActive: {fileID: 185556151} slotLocked: {fileID: 1320020516} slotUnlocked: {fileID: 1732530535} slotSkillAmountText: {fileID: 2030258700} slotPressedIcon: {fileID: 2022683109} confirmUseSkillPointsPanelPosition: {fileID: 1458722925} --- !u!1 &1089462842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1089462843} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1089462843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089462842} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: -0.036, z: 0.292} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1695884974} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1089516611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1089516612} - component: {fileID: 1089516615} - component: {fileID: 1089516614} - component: {fileID: 1089516613} m_Layer: 5 m_Name: Quick Access Slot To Move m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1089516612 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089516611} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 489761010} - {fileID: 1364164222} m_Father: {fileID: 1179785362} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 661, y: 260} m_SizeDelta: {x: 96.589, y: 96.589} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1089516613 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089516611} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1089516614 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089516611} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1089516615 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089516611} m_CullTransparentMesh: 0 --- !u!1 &1089997028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1089997029} - component: {fileID: 1089997032} - component: {fileID: 1089997031} - component: {fileID: 1089997030} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1089997029 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089997028} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 1165313824} - {fileID: 1245464749} - {fileID: 2070588511} - {fileID: 1912134470} - {fileID: 2010372802} m_Father: {fileID: 1660129517} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1089997030 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089997028} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1089997031 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089997028} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1089997032 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089997028} m_CullTransparentMesh: 0 --- !u!1 &1090313898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1090313899} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1090313899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090313898} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1472103813} - {fileID: 1941142588} - {fileID: 276195936} - {fileID: 1489169104} - {fileID: 951725899} - {fileID: 2043639852} - {fileID: 522934924} m_Father: {fileID: 1579639846} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1090790583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1090790584} - component: {fileID: 1090790586} - component: {fileID: 1090790585} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1090790584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090790583} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.09780061, z: 0.043700296} m_LocalScale: {x: 0.015090077, y: 0.013860026, z: 0.02477781} m_Children: [] m_Father: {fileID: 1215273156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1090790585 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090790583} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1090790586 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090790583} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1090856901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1090856902} m_Layer: 0 m_Name: hand.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1090856902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090856901} m_LocalRotation: {x: -0.06816003, y: -0.030482914, z: 0.109648794, w: 0.99116206} m_LocalPosition: {x: -0.000000027418135, y: 0.24319836, z: 0.0000000077486035} m_LocalScale: {x: 1.0000004, y: 1.0000006, z: 1} m_Children: - {fileID: 1251227044} - {fileID: 1251244203} - {fileID: 761471706} - {fileID: 1636624822} - {fileID: 1576766449} - {fileID: 379083705} - {fileID: 1697693317} m_Father: {fileID: 295148675} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1091124023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091124024} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1091124024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091124023} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1238371153} - {fileID: 8403509} - {fileID: 366714378} m_Father: {fileID: 445970126} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1091473949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091473950} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1091473950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091473949} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1091719460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091719461} m_Layer: 5 m_Name: Craft Placement m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1091719461 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091719460} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 916897462} - {fileID: 1732352356} - {fileID: 1478991799} - {fileID: 951166437} - {fileID: 1970882935} - {fileID: 1133531087} - {fileID: 403896859} - {fileID: 858325663} - {fileID: 634106695} - {fileID: 826346639} - {fileID: 1471895124} - {fileID: 355668409} m_Father: {fileID: 54083009} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1091731011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091731014} - component: {fileID: 1091731013} - component: {fileID: 1091731012} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1091731012 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091731011} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1091731013 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091731011} m_CullTransparentMesh: 0 --- !u!224 &1091731014 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091731011} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 196248515} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1091787283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091787284} - component: {fileID: 1091787285} m_Layer: 0 m_Name: Sword Attack 1 Hand 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1091787284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091787283} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199554740} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1091787285 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091787283} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand 4 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 4104 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.7 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1091814728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091814729} - component: {fileID: 1091814733} - component: {fileID: 1091814732} - component: {fileID: 1091814731} - component: {fileID: 1091814730} m_Layer: 5 m_Name: Grenade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1091814729 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091814728} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000046, y: 1.0000046, z: 1.0000046} m_Children: - {fileID: 28192340} m_Father: {fileID: 534302118} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 638.32996, y: -55.325} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1091814730 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091814728} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1091814731 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091814728} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1091814732} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1091814731} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1091814732 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091814728} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1091814733 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091814728} m_CullTransparentMesh: 0 --- !u!1 &1091852863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091852864} - component: {fileID: 1091852866} - component: {fileID: 1091852865} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1091852864 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091852863} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 206393965} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -89.9563, y: -52.100098} m_SizeDelta: {x: -264.5, y: -259.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1091852865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091852863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1091852866 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091852863} m_CullTransparentMesh: 0 --- !u!1 &1092054267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092054268} - component: {fileID: 1092054270} - component: {fileID: 1092054269} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1092054268 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092054267} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 533036446} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1092054269 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092054267} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1092054270 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092054267} m_CullTransparentMesh: 0 --- !u!1 &1092074052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092074053} - component: {fileID: 1092074055} - component: {fileID: 1092074054} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1092074053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092074052} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1092074054 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092074052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1092074055 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092074052} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1092319883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092319884} - component: {fileID: 1092319886} - component: {fileID: 1092319885} m_Layer: 0 m_Name: Blade__125_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1092319884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092319883} m_LocalRotation: {x: -0.70105743, y: -0.09229638, z: 0.09229516, w: 0.7010574} m_LocalPosition: {x: -1.0357053, y: 0.1657997, z: -0.08169606} m_LocalScale: {x: 0.04575798, y: 0.025765648, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 74 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1092319885 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092319883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1092319886 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092319883} m_Mesh: {fileID: 8911585020728098541, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1092503467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092503468} m_Layer: 5 m_Name: Combat Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1092503468 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092503467} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1025065925} - {fileID: 2131238462} - {fileID: 1072025397} m_Father: {fileID: 54083009} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1092544082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092544083} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1092544083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092544082} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.3210004, y: 1.0930003, z: 0.21500015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 155696287} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1092903923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092903924} - component: {fileID: 1092903926} - component: {fileID: 1092903925} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1092903924 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092903923} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1725314380} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1092903925 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092903923} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.11764705, g: 0.10294117, b: 0.10294117, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1092903926 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092903923} m_CullTransparentMesh: 0 --- !u!1 &1092978349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092978350} - component: {fileID: 1092978352} - component: {fileID: 1092978351} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1092978350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092978349} m_LocalRotation: {x: 0.6306758, y: 0, z: 0, w: 0.7760464} m_LocalPosition: {x: -0, y: 0.04062, z: 0.27815} m_LocalScale: {x: 0.03619795, y: 0.08447536, z: 0.044501614} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 78.2, y: 0, z: 0} --- !u!23 &1092978351 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092978349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1092978352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092978349} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1092995416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092995417} m_Layer: 5 m_Name: Menu Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1092995417 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092995416} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1467551807} - {fileID: 1008449536} m_Father: {fileID: 905424349} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1093124280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1093124281} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1093124281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093124280} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.615, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1093428782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1093428783} - component: {fileID: 1093428785} - component: {fileID: 1093428784} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1093428783 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093428782} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1464341089} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1093428784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093428782} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Return --- !u!222 &1093428785 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093428782} m_CullTransparentMesh: 0 --- !u!1 &1093493386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1093493387} - component: {fileID: 1093493389} - component: {fileID: 1093493388} m_Layer: 0 m_Name: Blades 12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1093493387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093493386} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1093493388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093493386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1093493389 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093493386} m_Mesh: {fileID: 7571631318680561678, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1094662391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094662392} - component: {fileID: 1094662394} - component: {fileID: 1094662393} m_Layer: 5 m_Name: Ammo Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1094662392 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094662391} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 243106855} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -517.6, y: -322.5999} m_SizeDelta: {x: 200, y: 34.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1094662393 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094662391} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 80 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999/999 --- !u!222 &1094662394 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094662391} m_CullTransparentMesh: 0 --- !u!1 &1094692800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094692801} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1094692801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094692800} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -6.138644e-10, y: 1.0450006, z: 0.4250012} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1094702309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094702310} - component: {fileID: 1094702311} m_Layer: 0 m_Name: Sword Attack 2 Hands Body Special 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1094702310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094702309} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1181639407} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1094702311 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094702309} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Dual Wield Sword Special Attack 1 useActionName: 1 actionName: Dual Wield Sword Special Attack 1 useActionID: 0 actionID: 4200 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.44 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1094728732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094728733} - component: {fileID: 1094728737} - component: {fileID: 1094728736} - component: {fileID: 1094728735} - component: {fileID: 1094728734} m_Layer: 5 m_Name: Category Button Melee Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1094728733 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094728732} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1013372166} - {fileID: 737040118} - {fileID: 2094422839} m_Father: {fileID: 707618602} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 454.51996, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1094728734 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094728732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1094728735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094728732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1094728736} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Weapons m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1094728736 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094728732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1094728737 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094728732} m_CullTransparentMesh: 0 --- !u!1 &1094771251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094771252} - component: {fileID: 1094771253} m_Layer: 0 m_Name: Drop Random Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1094771252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094771251} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1479236716} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1094771253 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094771251} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 88953eb65467dd84099e1a0adbc18376, type: 3} m_Name: m_EditorClassIdentifier: activateActionEnabled: 1 currentCharacterActionInfoIndex: 0 playerTransform: {fileID: 954210068} characterActionInfoList: - Name: Drop Random Object activateAction: 1 ignoreCharacters: 1 tagsToIgnore: [] ignoreCharacterByLayer: 0 layerToIgnore: serializedVersion: 2 m_Bits: 0 characterObjectToIgnoreList: - {fileID: 954210051} useMaxDistance: 1 maxDistance: 9 useRemoteEvents: 0 remoteEventNameList: [] --- !u!1 &1095060070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1095060071} - component: {fileID: 1095060072} - component: {fileID: 1095060073} m_Layer: 18 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1095060071 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095060070} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1732589784} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1095060072 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095060070} m_CullTransparentMesh: 0 --- !u!114 &1095060073 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095060070} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1095133226 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114162375067311504, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1095511980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1095511981} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1095511981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095511980} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2010975948} m_Father: {fileID: 3392541} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1095898485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1095898486} - component: {fileID: 1095898488} - component: {fileID: 1095898487} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1095898486 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095898485} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1553657041} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000091552734, y: 0} m_SizeDelta: {x: 218, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1095898487 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095898485} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.778} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1095898488 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095898485} m_CullTransparentMesh: 0 --- !u!1 &1095943807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1095943811} - component: {fileID: 1095943810} - component: {fileID: 1095943809} - component: {fileID: 1095943808} m_Layer: 18 m_Name: Play Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1095943808 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095943807} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: playCurrentSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1126650548} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1095943807} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1095943809 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095943807} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e9c6e65a71ce1cc48b37dfa9b7e480a4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1095943810 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095943807} m_CullTransparentMesh: 0 --- !u!224 &1095943811 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095943807} m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 6.4, y: 0.1} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1095964877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1095964880} - component: {fileID: 1095964879} - component: {fileID: 1095964878} m_Layer: 5 m_Name: Damage Position Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1095964878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095964877} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7b54fda6bdcb17c44818eed87752db81, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1095964879 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095964877} m_CullTransparentMesh: 0 --- !u!224 &1095964880 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095964877} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 254859581} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1096026999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096027000} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1096027000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096026999} m_LocalRotation: {x: -0.07601183, y: -0.27812287, z: -0.3378031, w: -0.8959682} m_LocalPosition: {x: -0.0042652246, y: -0.08539516, z: -0.00812144} m_LocalScale: {x: 1.0000038, y: 1.0000056, z: 1.0000061} m_Children: [] m_Father: {fileID: 1673632737} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1096357528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096357529} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1096357529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096357528} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800021, y: 1.4610006, z: 0.46500027} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &1096537387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096537388} m_Layer: 0 m_Name: foot.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1096537388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096537387} m_LocalRotation: {x: 0.36325285, y: 0.6002487, z: -0.3398817, w: 0.62628216} m_LocalPosition: {x: 0.000000004917383, y: 0.4707292, z: -0.0000000058859584} m_LocalScale: {x: 1.0000012, y: 0.99999976, z: 1} m_Children: - {fileID: 649645882} - {fileID: 363145302} m_Father: {fileID: 793805528} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1096730371 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 276041846} m_Modifications: - target: {fileID: 1134693992042768, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4652428022560914, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} propertyPath: m_LocalPosition.x value: 47.160812 objectReference: {fileID: 0} - target: {fileID: 4652428022560914, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} propertyPath: m_LocalPosition.y value: -9.363003 objectReference: {fileID: 0} - target: {fileID: 4652428022560914, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} propertyPath: m_LocalPosition.z value: -4.9331665 objectReference: {fileID: 0} - target: {fileID: 4652428022560914, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4652428022560914, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4652428022560914, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4652428022560914, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4652428022560914, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} propertyPath: m_RootOrder value: 14 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0ca23e3f3b137da44b45bf6e7c66e56b, type: 3} --- !u!1 &1096797785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096797786} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1096797786 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096797785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 356495434} - {fileID: 1225763592} m_Father: {fileID: 608640867} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1096825653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096825654} - component: {fileID: 1096825656} - component: {fileID: 1096825655} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1096825654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096825653} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.024699965, z: 0.030699465} m_LocalScale: {x: 0.008543885, y: 0.009006186, z: 0.073737405} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1096825655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096825653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1096825656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096825653} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1096903098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096903099} - component: {fileID: 1096903101} - component: {fileID: 1096903100} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1096903099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096903098} m_LocalRotation: {x: -0.17966077, y: -0.000000059604567, z: 0.000000067055204, w: 0.98372865} m_LocalPosition: {x: -0.0002, y: -0.1274, z: 0.1327} m_LocalScale: {x: 0.024830151, y: 0.13817546, z: 0.056268226} m_Children: [] m_Father: {fileID: 657075580} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1096903100 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096903098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1096903101 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096903098} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1096959044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096959045} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1096959045 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096959044} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 533016425} - {fileID: 265031873} m_Father: {fileID: 693110516} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1097125825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1097125826} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1097125826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097125825} m_LocalRotation: {x: -0.069085345, y: -0.085192904, z: 0.0035717934, w: 0.99396014} m_LocalPosition: {x: 0.184, y: 1.602, z: 0.443} m_LocalScale: {x: 1.0000014, y: 1.0000023, z: 1.0000027} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -7.859, y: -9.873, z: 1.092} --- !u!1 &1097130369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1097130370} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1097130370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097130369} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: -0.14400016, y: 1.5650015, z: 0.62700105} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &1097278708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1097278709} - component: {fileID: 1097278712} - component: {fileID: 1097278711} - component: {fileID: 1097278710} m_Layer: 5 m_Name: Open Abilities Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1097278709 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097278708} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1700872556} m_Father: {fileID: 507575211} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -131.1001, y: 77.1001} m_SizeDelta: {x: 221.20001, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1097278710 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097278708} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1097278711} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190884} m_MethodName: enableOrDisableStatsMenuPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215547} m_MethodName: openOrCloseAbilitiesUIEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1097278711 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097278708} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1097278712 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097278708} m_CullTransparentMesh: 0 --- !u!1 &1097339367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1097339368} m_Layer: 2 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1097339368 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097339367} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1223571030} m_Father: {fileID: 1375303050} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1097562929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1097562930} - component: {fileID: 1097562932} - component: {fileID: 1097562931} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1097562930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097562929} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: -0, z: -0} m_LocalScale: {x: 0.020535227, y: 0.045803692, z: 0.020535227} m_Children: [] m_Father: {fileID: 200632120} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1097562931 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097562929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1097562932 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097562929} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1097743584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1097743585} - component: {fileID: 1097743586} - component: {fileID: 1097743587} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1097743585 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097743584} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1594358232} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1097743586 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097743584} m_CullTransparentMesh: 0 --- !u!114 &1097743587 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097743584} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &1098005508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1098005509} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1098005509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098005508} m_LocalRotation: {x: 0, y: 0.004363274, z: 0, w: 0.9999905} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1938647611} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0.5, z: 0} --- !u!1 &1098329479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1098329482} - component: {fileID: 1098329481} - component: {fileID: 1098329480} m_Layer: 5 m_Name: Player Menus Icons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1098329480 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098329479} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!223 &1098329481 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098329479} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 1 m_ReceivesEvents: 1 m_OverrideSorting: 1 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 2 m_TargetDisplay: 0 --- !u!224 &1098329482 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098329479} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 355607705} - {fileID: 328567072} - {fileID: 535684051} - {fileID: 687623} - {fileID: 815128342} - {fileID: 43565225} - {fileID: 1659882600} - {fileID: 2028390646} - {fileID: 1897471539} m_Father: {fileID: 996097011} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1098387627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1098387628} - component: {fileID: 1098387629} m_Layer: 0 m_Name: Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1098387628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098387627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1365692055} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1098387629 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098387627} m_Enabled: 1 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2.6 m_Range: 1.87 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 1 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1098511438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1098511439} - component: {fileID: 1098511444} - component: {fileID: 1098511443} - component: {fileID: 1098511442} - component: {fileID: 1098511441} - component: {fileID: 1098511440} m_Layer: 5 m_Name: Quick Access Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1098511439 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098511438} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 78363028} - {fileID: 217811838} - {fileID: 30331024} - {fileID: 1838700676} - {fileID: 391310133} - {fileID: 354074559} - {fileID: 237633747} m_Father: {fileID: 391396622} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 522.45496, y: -48.2945} m_SizeDelta: {x: 96.589, y: 96.589} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1098511440 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098511438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 1098511438} slotCategoryName: amountText: {fileID: 915960926} slotIcon: {fileID: 349925119} rightSecondarySlotIcon: {fileID: 1530578706} leftSecondarySlotIcon: {fileID: 638225797} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 237633748} slotSelectedIconPosition: {fileID: 391310133} currentlySelectedIcon: {fileID: 354074558} backgroundImage: {fileID: 78363029} slotMainSingleContent: {fileID: 217811837} slotMainDualContent: {fileID: 30331023} amountTextContent: {fileID: 1672612582} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &1098511441 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098511438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1098511443} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1098511438} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1098511442 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098511438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1098511443 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098511438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1098511444 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098511438} m_CullTransparentMesh: 0 --- !u!1 &1098608063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1098608064} - component: {fileID: 1098608066} - component: {fileID: 1098608065} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1098608064 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098608063} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 206393965} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -29.985107, y: -142} m_SizeDelta: {x: -144.69995, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1098608065 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098608063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.07352942, g: 0.05028115, b: 0.05028115, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1098608066 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098608063} m_CullTransparentMesh: 0 --- !u!1 &1098837599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1098837600} - component: {fileID: 1098837602} - component: {fileID: 1098837601} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1098837600 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098837599} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 416907336} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -26.23706, y: -56.16797} m_SizeDelta: {x: -427.4, y: -234.55} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1098837601 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098837599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.07352942, g: 0.06974482, b: 0.06974482, a: 0.85882354} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1098837602 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098837599} m_CullTransparentMesh: 0 --- !u!1 &1099070349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1099070350} m_Layer: 0 m_Name: Camera Event Trigger Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1099070350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099070349} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1284770267} m_Father: {fileID: 704559755} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1099089394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1099089395} - component: {fileID: 1099089397} - component: {fileID: 1099089396} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1099089395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099089394} m_LocalRotation: {x: 0.4957619, y: -0.000000089406946, z: 0.000000044703473, w: 0.8684585} m_LocalPosition: {x: -0.0001, y: 0.1072, z: 0.38} m_LocalScale: {x: 0.045608155, y: 0.008304007, z: 0.03853984} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &1099089396 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099089394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1099089397 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099089394} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1099281900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1099281901} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1099281901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099281900} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.1256991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 963104001} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1099474867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1099474868} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1099474868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099474867} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 953132407} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1099570912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1099570913} - component: {fileID: 1099570915} - component: {fileID: 1099570914} m_Layer: 5 m_Name: Action BackGround m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1099570913 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099570912} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 727897043} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 93.369995} m_SizeDelta: {x: 239.19, y: 5.61} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1099570914 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099570912} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1099570915 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099570912} m_CullTransparentMesh: 0 --- !u!1 &1100007839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1100007840} - component: {fileID: 1100007842} - component: {fileID: 1100007841} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1100007840 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100007839} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1401288783} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1100007841 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100007839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.18431373, g: 0.43921572, b: 0.8470589, a: 0.591} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1100007842 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100007839} m_CullTransparentMesh: 0 --- !u!1 &1100078156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1100078157} m_Layer: 0 m_Name: Dual Wield Sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1100078157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100078156} m_LocalRotation: {x: -0.38877285, y: -0.3447402, z: 0.6232057, w: 0.5844866} m_LocalPosition: {x: 0.232, y: -0.243, z: 0.459} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 992857768} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1100288245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1100288246} - component: {fileID: 1100288248} - component: {fileID: 1100288247} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1100288246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100288245} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0073, z: 0.0372} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 1530354627} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1100288247 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100288245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1100288248 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100288245} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1100381322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1100381323} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1100381323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100381322} m_LocalRotation: {x: 0.00000017881392, y: 0.00000006146728, z: -0.00000019045544, w: 1} m_LocalPosition: {x: -0, y: 0.000023266886, z: -0.00001879814} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1583676976} - {fileID: 1657697234} m_Father: {fileID: 410239571} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1100801460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1100801461} m_Layer: 12 m_Name: Left Knee m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1100801461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100801460} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.079, y: 0.514, z: 0.093} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 749158208} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1100803475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1100803476} - component: {fileID: 1100803478} - component: {fileID: 1100803477} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1100803476 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100803475} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 808647746} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: -0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1100803477 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100803475} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1100803478 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100803475} m_CullTransparentMesh: 0 --- !u!1 &1100980989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1100980990} - component: {fileID: 1100980992} - component: {fileID: 1100980991} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1100980990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100980989} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.0020563, y: -0.093718, z: 0.061122} m_LocalScale: {x: 0.04885551, y: 0.0084484145, z: 0.066113845} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1100980991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100980989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1100980992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100980989} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1101095663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101095664} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1101095664 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101095663} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 833294190} m_Father: {fileID: 1251602770} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1101169290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101169291} - component: {fileID: 1101169293} - component: {fileID: 1101169292} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1101169291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101169290} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1101169292 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101169290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1101169293 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101169290} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1101189245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101189246} - component: {fileID: 1101189247} m_Layer: 0 m_Name: Keep Axe m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1101189246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101189245} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1101189247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101189245} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Keep Axe useActionName: 1 actionName: Keep Axe useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.67 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.4 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateEndKeepAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: placeLastWeaponOnCharacterHand m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1101572392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101572393} - component: {fileID: 1101572396} - component: {fileID: 1101572395} - component: {fileID: 1101572394} m_Layer: 5 m_Name: Previous Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1101572393 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101572392} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1367112496} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 45, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1101572394 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101572392} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPreviousPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1101572395 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101572392} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.90196085, g: 0.72156864, b: 0.30588236, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1101572396 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101572392} m_CullTransparentMesh: 0 --- !u!1 &1101715384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101715385} - component: {fileID: 1101715387} - component: {fileID: 1101715386} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1101715385 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101715384} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 299605986} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1101715386 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101715384} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1101715387 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101715384} m_CullTransparentMesh: 0 --- !u!1 &1102269254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1102269255} m_Layer: 0 m_Name: Shell Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1102269255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102269254} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2018567246} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1103054148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103054149} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1103054149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103054148} m_LocalRotation: {x: -0.017440548, y: -0.0006443912, z: -0.036917057, w: 0.99916595} m_LocalPosition: {x: -0.18200019, y: 1.5180018, z: 0.28900063} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: -4.232} --- !u!1 &1103181962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103181963} - component: {fileID: 1103181965} - component: {fileID: 1103181964} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1103181963 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103181962} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003980902} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1103181964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103181962} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1103181965 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103181962} m_CullTransparentMesh: 0 --- !u!1 &1103214494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103214495} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1103214495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103214494} m_LocalRotation: {x: -0.52613187, y: -0.48852387, z: 0.49206164, w: 0.49234655} m_LocalPosition: {x: 5.4200554, y: -0.013975824, z: 0.0059763044} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1351069665} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1103232253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103232254} - component: {fileID: 1103232257} - component: {fileID: 1103232256} - component: {fileID: 1103232255} m_Layer: 5 m_Name: Friend Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1103232254 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103232253} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1657913620} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -155.5, y: -78.41211} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1103232255 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103232253} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 0 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1103232256} --- !u!114 &1103232256 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103232253} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.09558821, g: 0.00351427, b: 0.00351427, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3195779fe4dc03c438218ad460b6672c, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1103232257 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103232253} m_CullTransparentMesh: 0 --- !u!1 &1103405509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103405510} - component: {fileID: 1103405513} - component: {fileID: 1103405512} - component: {fileID: 1103405511} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1103405510 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103405509} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.70117, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1103405511 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103405509} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1103405512} --- !u!114 &1103405512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103405509} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1103405513 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103405509} m_CullTransparentMesh: 0 --- !u!1 &1103461237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103461238} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1103461238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103461237} m_LocalRotation: {x: 0.00000014901161, y: -0.000000035390258, z: 0.5000002, w: 0.8660253} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 758212934} m_Father: {fileID: 1854357138} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60} --- !u!1 &1103637692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103637693} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1103637693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103637692} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.1023, z: 0.0452} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 781015763} - {fileID: 1406575685} - {fileID: 378622506} - {fileID: 793313383} - {fileID: 1305567878} - {fileID: 1562676623} - {fileID: 1533210052} - {fileID: 329040245} - {fileID: 313370619} - {fileID: 574883549} - {fileID: 1292921312} - {fileID: 25548262} - {fileID: 1669292097} - {fileID: 210862496} - {fileID: 728485696} - {fileID: 818423158} - {fileID: 476079144} - {fileID: 1944894867} - {fileID: 1183306357} - {fileID: 1285225195} - {fileID: 1658130275} - {fileID: 716012116} - {fileID: 1664330862} - {fileID: 2016453884} - {fileID: 1946090090} - {fileID: 1289656598} - {fileID: 1609276787} - {fileID: 1944133252} - {fileID: 1933239222} - {fileID: 1231511846} - {fileID: 613749665} m_Father: {fileID: 1028345947} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1103652620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103652621} - component: {fileID: 1103652623} - component: {fileID: 1103652622} m_Layer: 5 m_Name: off (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1103652621 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103652620} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204230469} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03366, y: -101.1041} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1103652622 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103652620} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &1103652623 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103652620} m_CullTransparentMesh: 0 --- !u!1 &1103705324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103705325} - component: {fileID: 1103705328} - component: {fileID: 1103705327} - component: {fileID: 1103705326} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1103705325 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103705324} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1593200359} m_Father: {fileID: 377182249} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1103705326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103705324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1103705327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103705324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1103705328 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103705324} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1103833695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103833696} m_Layer: 0 m_Name: Block m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1103833696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103833695} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1291435304} - {fileID: 963860648} - {fileID: 1803090945} m_Father: {fileID: 753749598} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1103991115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103991116} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1103991116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103991115} m_LocalRotation: {x: -0.5603239, y: 0.21923174, z: 0.5916181, w: 0.5366215} m_LocalPosition: {x: -0.0807, y: -0.0229, z: 0.1023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2044925347} m_Father: {fileID: 1784680434} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1104481280 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1622727224} m_Modifications: - target: {fileID: 486968, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} propertyPath: m_LocalPosition.x value: 24.855652 objectReference: {fileID: 0} - target: {fileID: 486968, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} propertyPath: m_LocalPosition.y value: 6.599141 objectReference: {fileID: 0} - target: {fileID: 486968, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} propertyPath: m_LocalPosition.z value: 44.922306 objectReference: {fileID: 0} - target: {fileID: 486968, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 486968, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} propertyPath: m_LocalRotation.y value: -0.84883463 objectReference: {fileID: 0} - target: {fileID: 486968, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 486968, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} propertyPath: m_LocalRotation.w value: 0.52865857 objectReference: {fileID: 0} - target: {fileID: 486968, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 11447054, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} propertyPath: input value: objectReference: {fileID: 1546321982} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} --- !u!1 &1104558816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104558817} - component: {fileID: 1104558820} - component: {fileID: 1104558819} - component: {fileID: 1104558818} m_Layer: 5 m_Name: Open Stat Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1104558817 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104558816} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1822244318} m_Father: {fileID: 47824072} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 569.4, y: -336.2} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1104558818 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104558816} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1104558819} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1104558816} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 178190884} m_MethodName: enableOrDisableStatsMenuPanel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 178190881} m_MethodName: openOrCloseSkillsMenu m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 175374839} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1104558819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104558816} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1104558820 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104558816} m_CullTransparentMesh: 0 --- !u!1 &1104585921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104585922} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1104585922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104585921} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 531652190} m_Father: {fileID: 492492263} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1104604510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104604511} - component: {fileID: 1104604513} - component: {fileID: 1104604512} m_Layer: 0 m_Name: Cylinder (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1104604511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104604510} m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107} m_LocalPosition: {x: 0, y: -0, z: 0.08950141} m_LocalScale: {x: 0.0782155, y: 0.009793852, z: 0.078216776} m_Children: [] m_Father: {fileID: 522934924} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1104604512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104604510} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1104604513 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104604510} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1104657398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104657399} - component: {fileID: 1104657402} - component: {fileID: 1104657401} - component: {fileID: 1104657400} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1104657399 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104657398} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.08929831} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1992471170} m_Father: {fileID: 2142262613} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.1127} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1104657400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104657398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1104657401 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104657398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1104657402 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104657398} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1104677981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104677982} - component: {fileID: 1104677984} - component: {fileID: 1104677983} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1104677982 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104677981} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 656904036} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1104677983 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104677981} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1104677984 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104677981} m_CullTransparentMesh: 0 --- !u!1 &1105388120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1105388121} - component: {fileID: 1105388123} - component: {fileID: 1105388122} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1105388121 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105388120} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2131608722} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1105388122 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105388120} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 193181af971b9fd47ae97ce7a8b270c5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1105388123 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105388120} m_CullTransparentMesh: 0 --- !u!1 &1105570312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1105570313} - component: {fileID: 1105570316} - component: {fileID: 1105570315} - component: {fileID: 1105570314} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1105570313 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105570312} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1626363770} m_Father: {fileID: 498524560} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 153.4, y: 0} m_SizeDelta: {x: 26, y: 0.000030518} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1105570314 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105570312} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1255573541} m_HandleRect: {fileID: 1255573540} m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1105570315 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105570312} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3754325, g: 0.41176468, b: 0.38771027, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1105570316 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105570312} m_CullTransparentMesh: 0 --- !u!1 &1105617638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1105617639} - component: {fileID: 1105617641} - component: {fileID: 1105617640} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1105617639 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105617638} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 34524903} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1105617640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105617638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1105617641 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105617638} m_CullTransparentMesh: 0 --- !u!1 &1105710392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1105710393} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1105710393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105710392} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1106040895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1106040897} - component: {fileID: 1106040896} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1106040896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106040895} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1841851123} - {fileID: 644610508} - {fileID: 1622606631} - {fileID: 1521772775} - {fileID: 1905684151} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.00001557329, y: -0.08146462, z: 0.11290377} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.00002138316, y: -0.10706256, z: 0.11302146} - {x: 0.000002160668, y: -0.13587533, z: 0.080627225} - {x: 0.000000566244, y: -0.13538276, z: 0.06774606} - {x: -0.000016105028, y: -0.13023242, z: -0.066939235} - {x: -0.012668267, y: -0.14884605, z: -0.17892781} - {x: -0.02368409, y: -0.13469945, z: -0.0064184084} - {x: -0.037685025, y: -0.11671935, z: 0.21283829} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &1106040897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106040895} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.5767605, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 1841851123} - {fileID: 644610508} - {fileID: 1622606631} - {fileID: 1521772775} - {fileID: 1905684151} m_Father: {fileID: 1187340732} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1106169532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1106169533} - component: {fileID: 1106169535} - component: {fileID: 1106169534} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1106169533 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106169532} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 687061594} m_Father: {fileID: 420536240} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 293, y: 151} m_SizeDelta: {x: 200, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1106169534 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106169532} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.22794116, g: 0.16927983, b: 0.16927983, a: 0.903} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1106169535 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106169532} m_CullTransparentMesh: 0 --- !u!1 &1106567017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1106567018} - component: {fileID: 1106567021} - component: {fileID: 1106567020} - component: {fileID: 1106567019} m_Layer: 5 m_Name: Gravity Power Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1106567018 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106567017} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1106567019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106567017} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1106567020} --- !u!114 &1106567020 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106567017} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6c0362bd8540cc74a9df9765319e3b70, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1106567021 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106567017} m_CullTransparentMesh: 0 --- !u!1 &1107031556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1107031557} - component: {fileID: 1107031561} - component: {fileID: 1107031560} - component: {fileID: 1107031559} - component: {fileID: 1107031558} m_Layer: 5 m_Name: Quick Access List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1107031557 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107031556} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 391396622} m_Father: {fileID: 1788184545} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1198.4, y: 96.589} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1107031558 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107031556} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1107031559 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107031556} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 391396622} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1107031560 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107031556} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1107031561 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107031556} m_CullTransparentMesh: 0 --- !u!1 &1107601752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1107601753} - component: {fileID: 1107601755} - component: {fileID: 1107601754} m_Layer: 5 m_Name: j m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1107601753 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107601752} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 954853928} m_Father: {fileID: 1823366665} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 45, y: 30} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1107601754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107601752} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1107601755 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107601752} m_CullTransparentMesh: 0 --- !u!1 &1107697268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1107697269} - component: {fileID: 1107697271} - component: {fileID: 1107697270} m_Layer: 0 m_Name: Blades 67 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1107697269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107697268} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 66 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1107697270 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107697268} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1107697271 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107697268} m_Mesh: {fileID: 5425527310104665938, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1107841121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1107841122} - component: {fileID: 1107841124} - component: {fileID: 1107841123} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1107841122 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107841121} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1160492197} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1107841123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107841121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1107841124 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107841121} m_CullTransparentMesh: 0 --- !u!1 &1108011457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108011458} - component: {fileID: 1108011460} - component: {fileID: 1108011459} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1108011458 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108011457} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 410733950} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: -18.29, y: -63.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1108011459 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108011457} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Use Root Motion --- !u!222 &1108011460 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108011457} m_CullTransparentMesh: 0 --- !u!1 &1108154629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108154630} - component: {fileID: 1108154633} - component: {fileID: 1108154632} - component: {fileID: 1108154631} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1108154630 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108154629} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1798199754} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1108154631 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108154629} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1108154632} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1108154632 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108154629} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Active Objective --- !u!222 &1108154633 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108154629} m_CullTransparentMesh: 0 --- !u!4 &1108178416 stripped Transform: m_CorrespondingSourceObject: {fileID: 4783189097158926, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &1108356315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108356316} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1108356316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108356315} m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994} m_LocalPosition: {x: -0.000001597256, y: 0.000003054738, z: 0.06486014} m_LocalScale: {x: 1.000002, y: 1.0000005, z: 1.0000025} m_Children: - {fileID: 1570680761} m_Father: {fileID: 1518237454} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120} --- !u!1 &1108484101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108484102} - component: {fileID: 1108484104} - component: {fileID: 1108484103} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1108484102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108484101} m_LocalRotation: {x: 0.72537434, y: 0, z: 0, w: 0.6883546} m_LocalPosition: {x: 0, y: 0.0571, z: 0.0843} m_LocalScale: {x: 0.056479424, y: 0.030341564, z: 0.038104646} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 93, y: 0, z: 0} --- !u!23 &1108484103 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108484101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1108484104 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108484101} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1108653312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108653313} - component: {fileID: 1108653315} - component: {fileID: 1108653314} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1108653313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108653312} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1108653314 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108653312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1108653315 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108653312} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1108694375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108694376} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1108694376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108694375} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14398962, y: 1.5682968, z: 0.6463968} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1108799982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108799983} - component: {fileID: 1108799985} - component: {fileID: 1108799984} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1108799983 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108799982} m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2063608766} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1108799984 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108799982} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3d3df063f80c9494ab232870179d071e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1108799985 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108799982} m_CullTransparentMesh: 0 --- !u!1 &1108809938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108809939} - component: {fileID: 1108809941} - component: {fileID: 1108809940} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1108809939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108809938} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.059, z: 0} m_LocalScale: {x: 0.04511226, y: 0.068, z: 0.045112286} m_Children: [] m_Father: {fileID: 1314207829} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1108809940 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108809938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1108809941 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108809938} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1108842414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108842415} - component: {fileID: 1108842417} - component: {fileID: 1108842416} m_Layer: 5 m_Name: Reticle 8 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1108842415 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108842414} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 372110192} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1108842416 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108842414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 75f7c3df5ea756a4a951269d068cc70c, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1108842417 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108842414} m_CullTransparentMesh: 0 --- !u!1 &1108868180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108868181} - component: {fileID: 1108868183} - component: {fileID: 1108868182} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1108868181 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108868180} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1856099551} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1108868182 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108868180} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1108868183 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108868180} m_CullTransparentMesh: 0 --- !u!1 &1108910843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108910844} - component: {fileID: 1108910845} - component: {fileID: 1108910846} m_Layer: 5 m_Name: Dialog Content Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1108910844 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108910843} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486607835} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 207.59} m_SizeDelta: {x: 775.5, y: 179.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1108910845 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108910843} m_CullTransparentMesh: 0 --- !u!114 &1108910846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108910843} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 45 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Dialog Content --- !u!1 &1109046584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109046585} - component: {fileID: 1109046587} - component: {fileID: 1109046586} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1109046585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109046584} m_LocalRotation: {x: -0.2762244, y: 0.00000024853472, z: 0.000000074387174, w: 0.9610932} m_LocalPosition: {x: 0.014622452, y: -0.01076696, z: 0.03761566} m_LocalScale: {x: 0.00421001, y: 0.019140027, z: 0.013640049} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &1109046586 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109046584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1109046587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109046584} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1109069363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109069364} m_Layer: 5 m_Name: Down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1109069364 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109069363} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1777156618} - {fileID: 860393978} - {fileID: 1358136982} m_Father: {fileID: 1356268759} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -32} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1109083242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109083243} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1109083243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109083242} m_LocalRotation: {x: 0.7004804, y: 0.0965766, z: -0.7004807, w: 0.09657675} m_LocalPosition: {x: 0.19800128, y: 1.6370018, z: -0.09099972} m_LocalScale: {x: 1.0000005, y: 1.0000015, z: 1.0000007} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1109333566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109333567} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1109333567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109333566} m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542} m_LocalPosition: {x: -0.18200013, y: 1.5180016, z: 0.2890006} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004} --- !u!1 &1109393326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109393327} - component: {fileID: 1109393330} - component: {fileID: 1109393329} - component: {fileID: 1109393328} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1109393327 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109393326} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.70117, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1109393328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109393326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1109393329} --- !u!114 &1109393329 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109393326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1109393330 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109393326} m_CullTransparentMesh: 0 --- !u!1 &1109572619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109572620} - component: {fileID: 1109572621} m_Layer: 0 m_Name: Hit Damage Reflection Velociraptor 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1109572620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109572619} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1441772117} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1109572621 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109572619} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Damaged Front Left useActionName: 1 actionName: Damaged Front Left useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.25 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1109741146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109741147} - component: {fileID: 1109741148} m_Layer: 0 m_Name: Grappling Hook Effect Origin Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1109741147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109741146} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1319264469} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1109741148 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109741146} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &1110047081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110047082} - component: {fileID: 1110047085} - component: {fileID: 1110047084} - component: {fileID: 1110047083} m_Layer: 0 m_Name: Open Capture System Menu (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1110047082 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110047081} m_LocalRotation: {x: -0.00000005960465, y: -0.0000000021030395, z: -0.0000000023283069, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.00075999985, y: 0.0007600004, z: 0.00076000014} m_Children: [] m_Father: {fileID: 1677774368} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0769, y: 0.0361} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1110047083 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110047081} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1110047084} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 405745884} m_MethodName: enableOrDisableCameraEffectActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1110047084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110047081} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: c84b091de3ba8874ea6ef9e99d968e60, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1110047085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110047081} m_CullTransparentMesh: 0 --- !u!1 &1110151387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110151388} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1110151388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110151387} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948142, w: 0.79066026} m_LocalPosition: {x: -0.026000157, y: 1.4880009, z: 0.44200128} m_LocalScale: {x: 1.0000004, y: 1.000011, z: 1.000011} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1110214608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110214609} - component: {fileID: 1110214612} - component: {fileID: 1110214611} - component: {fileID: 1110214610} m_Layer: 5 m_Name: Horn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1110214609 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110214608} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 52, y: 50} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1110214610 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110214608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1110214611} --- !u!114 &1110214611 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110214608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.28081745, b: 0.28081745, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9a52cba93cb377345a99bae32cb653ac, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1110214612 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110214608} m_CullTransparentMesh: 0 --- !u!1 &1110446627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110446628} - component: {fileID: 1110446631} - component: {fileID: 1110446630} - component: {fileID: 1110446629} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1110446628 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110446627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1160492197} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -73.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1110446629 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110446627} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1110446630} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1110446630 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110446627} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Persuasion --- !u!222 &1110446631 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110446627} m_CullTransparentMesh: 0 --- !u!1 &1110867444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110867445} - component: {fileID: 1110867448} - component: {fileID: 1110867447} - component: {fileID: 1110867446} m_Layer: 5 m_Name: Combine Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1110867445 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110867444} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 1924325726} m_Father: {fileID: 918697785} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 124.99988, y: -168.71742} m_SizeDelta: {x: 107.2, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1110867446 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110867444} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1110867447} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setCombiningObjectsState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1110867447 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110867444} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1110867448 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110867444} m_CullTransparentMesh: 0 --- !u!1 &1110903125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110903126} - component: {fileID: 1110903128} - component: {fileID: 1110903127} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1110903126 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110903125} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2017156068} - {fileID: 1528772857} m_Father: {fileID: 1180242761} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1110903127 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110903125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1110903128 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110903125} m_CullTransparentMesh: 0 --- !u!1 &1111438129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111438130} - component: {fileID: 1111438131} m_Layer: 0 m_Name: Vendor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1111438130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111438129} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1111438131 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111438129} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6b14312d71d0a438ad41479cd98773, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: -1 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainVendorSystem: {fileID: 0} --- !u!1 &1111493834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111493835} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1111493835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111493834} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 497070938} - {fileID: 489094228} - {fileID: 1386869329} m_Father: {fileID: 338082487} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1111549249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111549250} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1111549250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111549249} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 250458645} - {fileID: 1923703818} m_Father: {fileID: 1965815554} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1111563208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111563209} m_Layer: 18 m_Name: Radio m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1111563209 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111563208} m_LocalRotation: {x: 2.1684023e-18, y: -4.6566107e-10, z: 9.3132213e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000014377} m_LocalScale: {x: 0.0025250695, y: 0.0025250611, z: 0.0025250637} m_Children: - {fileID: 588170542} m_Father: {fileID: 1439330092} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -1.108e-10, y: 0.00000037903} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1111914449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111914450} - component: {fileID: 1111914452} - component: {fileID: 1111914451} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1111914450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111914449} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.03079, y: -0.06363, z: 0.05026} m_LocalScale: {x: 0.0060716826, y: 0.05413934, z: 0.04159352} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1111914451 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111914449} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1111914452 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111914449} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1111918479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111918480} - component: {fileID: 1111918482} - component: {fileID: 1111918481} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1111918480 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111918479} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 410733950} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1111918481 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111918479} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &1111918482 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111918479} m_CullTransparentMesh: 0 --- !u!1 &1111941589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111941590} - component: {fileID: 1111941592} - component: {fileID: 1111941591} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1111941590 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111941589} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1866130594} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1111941591 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111941589} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &1111941592 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111941589} m_CullTransparentMesh: 0 --- !u!1 &1112655325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1112655326} - component: {fileID: 1112655329} - component: {fileID: 1112655328} - component: {fileID: 1112655327} m_Layer: 5 m_Name: Gravity Power Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1112655326 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112655325} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1112655327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112655325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1112655328} --- !u!114 &1112655328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112655325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6c0362bd8540cc74a9df9765319e3b70, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1112655329 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112655325} m_CullTransparentMesh: 0 --- !u!1 &1113319643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1113319644} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1113319644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113319643} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486287914} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1113429114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1113429115} - component: {fileID: 1113429117} - component: {fileID: 1113429116} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1113429115 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113429114} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1865963624} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1113429116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113429114} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1113429117 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113429114} m_CullTransparentMesh: 0 --- !u!1 &1113804278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1113804279} m_Layer: 5 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1113804279 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113804278} m_LocalRotation: {x: -0, y: -0, z: -0.16504757, w: 0.9862857} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2144924062} m_Father: {fileID: 1896043434} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -19} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -267} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1113853626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1113853627} - component: {fileID: 1113853631} - component: {fileID: 1113853630} - component: {fileID: 1113853629} - component: {fileID: 1113853628} m_Layer: 5 m_Name: Shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1113853627 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113853626} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -295, y: -7} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1113853628 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113853626} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1113853629 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113853626} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1113853630} --- !u!114 &1113853630 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113853626} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 30180c6f6e9de3349aaf429ae9e1a0be, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1113853631 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113853626} m_CullTransparentMesh: 0 --- !u!1 &1113853704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1113853705} - component: {fileID: 1113853707} - component: {fileID: 1113853706} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1113853705 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113853704} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1079173767} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1113853706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113853704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &1113853707 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113853704} m_CullTransparentMesh: 0 --- !u!1 &1114138789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114138790} - component: {fileID: 1114138792} - component: {fileID: 1114138791} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1114138790 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114138789} m_LocalRotation: {x: 0.000000037967556, y: 0.00000017881388, z: -0.0000000042131085, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0002857228} m_LocalScale: {x: 1.0000893, y: 1.0000883, z: 1.0000898} m_Children: [] m_Father: {fileID: 1992471170} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -27.12707, y: -0.000002861023} m_SizeDelta: {x: 45.745, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1114138791 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114138789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1114138792 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114138789} m_CullTransparentMesh: 0 --- !u!1 &1114255790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114255791} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1114255791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114255790} m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426} --- !u!1 &1114327455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114327456} - component: {fileID: 1114327458} - component: {fileID: 1114327457} m_Layer: 0 m_Name: Blades 70 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1114327456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114327455} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 69 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -17.501} --- !u!23 &1114327457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114327455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1114327458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114327455} m_Mesh: {fileID: -843439309685257011, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1114368652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114368653} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1114368653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114368652} m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.14400016, y: 1.5650015, z: 0.62700105} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0} --- !u!1 &1114411830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114411831} - component: {fileID: 1114411834} - component: {fileID: 1114411833} - component: {fileID: 1114411832} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1114411831 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114411830} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1595592998} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1114411832 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114411830} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByInteractionNameText m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1436042948} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Text, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 1 m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1114411833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114411830} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1114411834 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114411830} m_CullTransparentMesh: 0 --- !u!1 &1114555170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114555171} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1114555171 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114555170} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2027519440} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1114860867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114860868} - component: {fileID: 1114860870} - component: {fileID: 1114860869} m_Layer: 5 m_Name: Objective Short Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1114860868 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114860867} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1266730596} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -52.1} m_SizeDelta: {x: -10, y: 85.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1114860869 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114860867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Short Description --- !u!222 &1114860870 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114860867} m_CullTransparentMesh: 0 --- !u!1 &1114875227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114875228} - component: {fileID: 1114875230} - component: {fileID: 1114875229} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1114875228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114875227} m_LocalRotation: {x: 0.0000002971176, y: 0.00000011920925, z: -0.00000004004221, w: 1} m_LocalPosition: {x: -0.0517, y: 0.0094, z: 0.1671} m_LocalScale: {x: 0.007995181, y: 0.026725728, z: 0.05004132} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1114875229 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114875227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1114875230 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114875227} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1114918560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114918561} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1114918561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114918560} m_LocalRotation: {x: -0.582005, y: -0.014895036, z: -0.18947972, w: 0.79066163} m_LocalPosition: {x: -0.24100037, y: 1.5150013, z: 0.5270006} m_LocalScale: {x: 1.0000005, y: 1.000011, z: 1.0000108} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -67.817, y: 31.451, z: -48.388} --- !u!1 &1115011269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1115011270} - component: {fileID: 1115011272} - component: {fileID: 1115011271} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1115011270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115011269} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: -0, y: -0, z: 0.0363} m_LocalScale: {x: 0.035079923, y: 0.019109491, z: 0.035079952} m_Children: [] m_Father: {fileID: 821549856} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1115011271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115011269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1115011272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115011269} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1115042869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1115042870} - component: {fileID: 1115042872} - component: {fileID: 1115042871} m_Layer: 5 m_Name: Skill Slot Throw Poison m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1115042870 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115042869} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 317689714} - {fileID: 932345830} - {fileID: 1321332165} - {fileID: 641131005} - {fileID: 277826447} - {fileID: 254572548} - {fileID: 1214555730} m_Father: {fileID: 740572736} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 406, y: -98} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1115042871 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115042869} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 317689715} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1115042869} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1115042872 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115042869} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1115042869} slotActive: {fileID: 277826446} slotLocked: {fileID: 1321332164} slotUnlocked: {fileID: 641131004} slotSkillAmountText: {fileID: 932345831} slotPressedIcon: {fileID: 254572547} confirmUseSkillPointsPanelPosition: {fileID: 1214555730} --- !u!1 &1115449911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1115449912} - component: {fileID: 1115449914} - component: {fileID: 1115449913} m_Layer: 5 m_Name: Panel (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1115449912 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115449911} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 228725369} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 355, y: -98.70001} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1115449913 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115449911} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1115449914 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115449911} m_CullTransparentMesh: 0 --- !u!1 &1116780412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1116780413} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1116780413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116780412} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1166893277} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1117305215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117305216} - component: {fileID: 1117305218} - component: {fileID: 1117305217} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117305216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117305215} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: -0.00009999212, y: 0.052139968, z: -0.061920345} m_LocalScale: {x: 0.04407939, y: 0.05426689, z: 0.043024085} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &1117305217 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117305215} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1117305218 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117305215} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1117423587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117423588} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117423588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117423587} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1330983543} m_Father: {fileID: 225629197} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1117450692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117450693} - component: {fileID: 1117450694} m_Layer: 0 m_Name: Throw Grabbed Object Telekinesis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117450693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117450692} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1117450694 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117450692} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Grabbed Object Telekinesis useActionName: 1 actionName: Throw Grabbed Object Telekinesis useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1.5 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.06 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 22813728} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grab Single Object m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.06 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 22813728} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1117510240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117510241} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117510241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117510240} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.24700032, y: 1.3230006, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1117533929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117533930} - component: {fileID: 1117533932} - component: {fileID: 1117533931} m_Layer: 0 m_Name: Flames m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117533930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117533929} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1401924255} m_Father: {fileID: 1073724747} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1117533931 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117533929} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d7f098ed9997e714193be5e86df013f4, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.2 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.16, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1117533932 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117533929} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0.5 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 75 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.7882353, g: 0.5803922, b: 0.31764707, a: 1} key1: {r: 1, g: 0.27058825, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 52814 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.37108433 value: 0.01098901 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5604396 inSlope: 1.4441385 outSlope: 1.4441385 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.42857143 inSlope: 1.7195089 outSlope: 1.7195089 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 1 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7815126 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.7836257 value: 0.067106366 inSlope: 0.059444577 outSlope: 0.059444577 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.3 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.40659338 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 1 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.02 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.05 collidesWith: serializedVersion: 2 m_Bits: 68419585 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 5 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1117574270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117574271} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117574271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117574270} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 809842229} - {fileID: 1394573135} - {fileID: 994913605} - {fileID: 1656108717} - {fileID: 1264612618} m_Father: {fileID: 1215199481} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1117631300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117631301} - component: {fileID: 1117631303} - component: {fileID: 1117631302} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117631301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117631300} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.05240015, z: 0} m_LocalScale: {x: 0.06299343, y: 0.05456653, z: 0.062993474} m_Children: [] m_Father: {fileID: 1314207829} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1117631302 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117631300} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1117631303 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117631300} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1117677738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117677739} - component: {fileID: 1117677740} - component: {fileID: 1117677741} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117677739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117677738} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 59364428} m_Father: {fileID: 1628534656} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1117677740 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117677738} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 538360390} IKWeaponManager: {fileID: 1865961971} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 1117677741} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1665731361} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1193951722} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1193951722} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: An useful laser that helps to know where the projectiles will impact. - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1566679571} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1566679572} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1566679572} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A very needed object when you are in a dark place. attachmentPlaceTransform: {fileID: 416378353} offsetAttachmentPlaceTransform: {fileID: 1781497743} offsetAttachmentPointTransform: {fileID: 226548020} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1209171744} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 211793288} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It removes any sound from shooting the weapon where is attached. attachmentPlaceTransform: {fileID: 364258772} offsetAttachmentPlaceTransform: {fileID: 2019950497} offsetAttachmentPointTransform: {fileID: 46595854} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 805247552} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1297665647} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It increases the magazine size of the weapon to 100 projectiles. attachmentPlaceTransform: {fileID: 1099281901} offsetAttachmentPlaceTransform: {fileID: 754723945} offsetAttachmentPointTransform: {fileID: 802693545} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1600116593} objectToReplace: - {fileID: 561214287} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Telescopic attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1482732025} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 538360390} m_MethodName: setIgnoreSniperSightActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1865961971} m_MethodName: setNewFBAAimInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: FBA Aim Sniper Sight m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 538360390} m_MethodName: setUsingSightFullBodyAwareness m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 538360390} m_MethodName: setIgnoreSniperSightActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1865961971} m_MethodName: setRegularFBAAimInfo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 538360390} m_MethodName: setUsingSightFullBodyAwareness m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A telescopic sight, to see in very far distances. - Name: Holographic attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 735242819} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 735242819} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 538360390} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 735242819} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 538360390} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A very accurate holographic sight. - Name: Red Dot attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 2064435230} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2064435230} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 538360390} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2064435230} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 538360390} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A simple yet useful red dot sight. attachmentPlaceTransform: {fileID: 949384107} offsetAttachmentPlaceTransform: {fileID: 577588979} offsetAttachmentPointTransform: {fileID: 909637694} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1891641195} objectToReplace: - {fileID: 1132298036} - {fileID: 448779191} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 1 noAttachmentText: Automatic attachmentPlaceInfoList: - Name: Manual Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1570229087} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon into single shoot mode. - Name: Burst Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1832870286} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon into burst shoot mode, firing 3 projectiles in every trigger press. attachmentPlaceTransform: {fileID: 200237138} offsetAttachmentPlaceTransform: {fileID: 1836959353} offsetAttachmentPointTransform: {fileID: 1876705164} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 427047616} objectToReplace: - {fileID: 156071026} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &1117677741 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117677738} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1117786069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117786070} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117786070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117786069} m_LocalRotation: {x: -0.01743584, y: 0.043612763, z: 0.0007612654, w: 0.99889606} m_LocalPosition: {x: -0.1509989, y: 1.603, z: 0.502} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: 5, z: 0} --- !u!1 &1118025251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118025252} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1118025252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118025251} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 943764135} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1118689217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118689218} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1118689218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118689217} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.1046, z: -0.0071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558569250} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1118842139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118842140} m_Layer: 0 m_Name: shellEjectionPort m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1118842140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118842139} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.165, z: 0.517} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1825410980} - {fileID: 396834087} m_Father: {fileID: 348077160} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1118865685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118865686} - component: {fileID: 1118865688} - component: {fileID: 1118865687} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1118865686 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118865685} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 819263479} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000015258789, y: 0.000030517578} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1118865687 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118865685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 971f4033944e2af47a9cee0f0ff619b8, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1118865688 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118865685} m_CullTransparentMesh: 0 --- !u!1 &1119020425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119020426} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119020426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119020425} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.477558e-10, y: 1.5700023, z: 0.5970022} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1119025092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119025095} - component: {fileID: 1119025093} - component: {fileID: 1119025094} m_Layer: 0 m_Name: Glow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!198 &1119025093 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119025092} serializedVersion: 6 lengthInSec: 0.1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.75 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.59999996 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 0.20392157} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.67 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.67 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 4 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 4 angle: 14.532892 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.22 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0.1 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.005167959 value: 0.69906783 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.87570304 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1262136 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.99196786 value: 0.3883495 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.18450189 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.9818182 value: 0.6678966 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.6117647, g: 0.43137255, b: 0.27058825, a: 0.2509804} key1: {r: 0.32941177, g: 0.20392157, b: 0.043137256, a: 1} key2: {r: 0.78039217, g: 0.6627451, b: 0.41960785, a: 0.2509804} key3: {r: 0, g: 0, b: 0, a: 0.2509804} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 15227 atime2: 65535 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 2 tilesY: 2 animationType: 1 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 0 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 1 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!199 &1119025094 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119025092} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10b1630d5621ec48a17223c3c102023, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: -15 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!4 &1119025095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119025092} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1021953227} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1119398079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119398080} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119398080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119398079} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2050002, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1119417166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119417167} - component: {fileID: 1119417169} - component: {fileID: 1119417168} m_Layer: 0 m_Name: Blades 30 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119417167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119417166} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0045, y: 0.0034, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -72.846} --- !u!23 &1119417168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119417166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1119417169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119417166} m_Mesh: {fileID: -5062804411304151351, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1119476643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119476644} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119476644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119476643} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1025133038} - {fileID: 2016932915} m_Father: {fileID: 2094196336} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1119480771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119480772} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119480772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119480771} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &1119616001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119616002} - component: {fileID: 1119616004} - component: {fileID: 1119616003} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119616002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119616001} m_LocalRotation: {x: -0.3826834, y: -0.000000059604616, z: -0.000000044703462, w: 0.92387956} m_LocalPosition: {x: 0, y: 0.0870801, z: -0.09525634} m_LocalScale: {x: 0.052763224, y: 0.021235403, z: 0.052763868} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &1119616003 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119616001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1119616004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119616001} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1119798021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119798022} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119798022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119798021} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2133896872} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!114 &1119822543 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114831111753056376, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1119870978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119870979} - component: {fileID: 1119870981} - component: {fileID: 1119870980} m_Layer: 0 m_Name: default m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119870979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119870978} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 267906117} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1119870980 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119870978} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1119870981 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119870978} m_Mesh: {fileID: 4300000, guid: 102b413f6ac2058409ae7aa408cde96d, type: 3} --- !u!1 &1119948007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119948008} - component: {fileID: 1119948010} - component: {fileID: 1119948009} m_Layer: 5 m_Name: Skill Slot Wall Running m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1119948008 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119948007} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1533286042} - {fileID: 112893528} - {fileID: 1976183440} - {fileID: 1522399649} - {fileID: 1387650487} - {fileID: 1458144445} - {fileID: 1150457143} m_Father: {fileID: 1003183266} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 357, y: -181} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1119948009 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119948007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1533286043} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1119948007} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1119948010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119948007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1119948007} slotActive: {fileID: 1387650486} slotLocked: {fileID: 1976183439} slotUnlocked: {fileID: 1522399648} slotSkillAmountText: {fileID: 112893529} slotPressedIcon: {fileID: 1458144444} confirmUseSkillPointsPanelPosition: {fileID: 1150457143} --- !u!1 &1120186669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120186670} - component: {fileID: 1120186672} - component: {fileID: 1120186671} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120186670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120186669} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03078, y: -0.08271, z: 0.08325} m_LocalScale: {x: 0.0060716514, y: 0.015796885, z: 0.024899546} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1120186671 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120186669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1120186672 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120186669} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1120272023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120272024} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120272024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120272023} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.112, z: -0.034999922} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1906951938} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &1120319078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120319079} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120319079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120319078} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6385002} - {fileID: 475442377} m_Father: {fileID: 2008322520} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1120534250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120534251} - component: {fileID: 1120534252} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120534251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120534250} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1579411184} - {fileID: 261151591} - {fileID: 2091703786} - {fileID: 1871982766} - {fileID: 1637458152} - {fileID: 919741377} - {fileID: 1022819485} - {fileID: 1074952974} - {fileID: 1020070339} - {fileID: 924864518} - {fileID: 1260309984} - {fileID: 2056375858} - {fileID: 410239571} - {fileID: 958062806} m_Father: {fileID: 688780753} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1120534252 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120534250} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1637458149} - {fileID: 919741376} - {fileID: 1022819484} - {fileID: 1074952973} - {fileID: 1020070338} - {fileID: 1260309983} --- !u!1 &1120662910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120662911} - component: {fileID: 1120662912} m_Layer: 0 m_Name: Effect Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120662911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120662910} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1520017894} - {fileID: 200279198} m_Father: {fileID: 1047832646} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1120662912 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120662910} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1120766440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120766441} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120766441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120766440} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 964495405} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1120886836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120886837} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120886837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120886836} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1120986311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120986312} - component: {fileID: 1120986314} - component: {fileID: 1120986313} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120986312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120986311} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0517} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 200632120} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1120986313 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120986311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1120986314 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120986311} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 1120986313} mainRenderer: {fileID: 1120986313} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 1 useLaserDot: 1 useLaserDotIconOnScreen: 1 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 70166829} IkWeaponManager: {fileID: 1262076496} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1356827021} mainLaserDotOnScreenSystem: {fileID: 369808988} --- !u!1 &1121182233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121182234} - component: {fileID: 1121182236} - component: {fileID: 1121182235} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1121182234 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121182233} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 581127209} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1121182235 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121182233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1121182236 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121182233} m_CullTransparentMesh: 0 --- !u!1 &1121475982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121475983} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1121475983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121475982} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1064228973} - {fileID: 1635396559} m_Father: {fileID: 1579639846} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1121637517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121637518} - component: {fileID: 1121637521} - component: {fileID: 1121637520} - component: {fileID: 1121637519} m_Layer: 5 m_Name: Gravity Power Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1121637518 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121637517} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1121637519 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121637517} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1121637520} --- !u!114 &1121637520 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121637517} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6c0362bd8540cc74a9df9765319e3b70, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1121637521 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121637517} m_CullTransparentMesh: 0 --- !u!1 &1121723967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121723968} - component: {fileID: 1121723971} - component: {fileID: 1121723970} - component: {fileID: 1121723969} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1121723968 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121723967} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 104176381} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -73.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1121723969 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121723967} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1121723970} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1121723970 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121723967} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Shield --- !u!222 &1121723971 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121723967} m_CullTransparentMesh: 0 --- !u!1 &1121766350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121766351} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1121766351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121766350} m_LocalRotation: {x: -0.04345342, y: 0.08707283, z: 0.0038016832, w: 0.9952465} m_LocalPosition: {x: -0.1680001, y: 1.6450001, z: 0.5500001} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -5, y: 10, z: 0} --- !u!1 &1122093884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1122093885} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1122093885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122093884} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1895288904} - {fileID: 199281488} - {fileID: 472142648} - {fileID: 925784314} - {fileID: 613813401} m_Father: {fileID: 1860996043} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1122401686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1122401687} - component: {fileID: 1122401689} - component: {fileID: 1122401688} m_Layer: 0 m_Name: Blades 72 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1122401687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122401686} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 71 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30} --- !u!23 &1122401688 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122401686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1122401689 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122401686} m_Mesh: {fileID: 3627526019031497183, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1122486572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1122486573} - component: {fileID: 1122486575} - component: {fileID: 1122486574} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1122486573 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122486572} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1083389343} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1122486574 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122486572} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1122486575 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122486572} m_CullTransparentMesh: 0 --- !u!1 &1122591863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1122591864} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1122591864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122591863} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.22300048, y: 1.5040014, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!114 &1122786421 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114007712177834726, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1122953329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1122953330} - component: {fileID: 1122953332} - component: {fileID: 1122953331} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1122953330 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122953329} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1531113622} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -26.52, y: 0} m_SizeDelta: {x: 46.98, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1122953331 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122953329} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1122953332 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122953329} m_CullTransparentMesh: 0 --- !u!1 &1123449685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1123449686} m_Layer: 20 m_Name: RayCast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1123449686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123449685} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1207291861} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1123533436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1123533437} - component: {fileID: 1123533440} - component: {fileID: 1123533439} - component: {fileID: 1123533438} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1123533437 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123533436} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 345161496} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1123533438 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123533436} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1123533439} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1123533439 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123533436} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Follow --- !u!222 &1123533440 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123533436} m_CullTransparentMesh: 0 --- !u!1 &1123771916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1123771917} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1123771917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123771916} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0.0000027316619, y: 1.7530016, z: 0.085999966} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1123846706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1123846707} m_Layer: 0 m_Name: Camera Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1123846707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123846706} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1954382202} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1123847873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1123847876} - component: {fileID: 1123847874} - component: {fileID: 1123847875} m_Layer: 12 m_Name: Oxygen System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1123847874 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123847873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d339b2c1c78460d43b9cbb805e46d542, type: 3} m_Name: m_EditorClassIdentifier: oxygenSystemEnabled: 1 oxygenUseRate: 1 closeToEmptyOxygenAmount: 20 oxygenAmount: 120 refillOxygenRate: 20 refillOxygenDelayAfterUse: 1 oxygenObjectAlwaysActive: 0 timeToDisableOxygenObject: 3 waitToOxygenFilledToUseAgain: 0 eventOnOxygenDepletedRate: 3 useOxygenUIOnScreenOnAnyView: 1 regularOxygenColor: {r: 0, g: 0.42068958, b: 1, a: 0.578} closeToEmptyOxygenColor: {r: 1, g: 0, b: 0, a: 0.578} regularOxygenTextColor: {r: 1, g: 1, b: 1, a: 1} closeToEmptyOxygenTextColor: {r: 1, g: 0, b: 0, a: 1} oxygenStateInfoList: - Name: Oxygen On Space stateEnabled: 1 damagePlayerOnOxygenEmptyRate: 5 damagePlayerOnOxygenEmptyAmount: 5 killPlayerOnOxygenEmpty: 0 eventOnOxygenActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1832197418} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 6a5807441528f14439710c506a3128b7, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnOxygenDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 640618582} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 44cd52cc8195ed6409a9bc56a2387d3a, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1123847875} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnOxygenEmpty: m_PersistentCalls: m_Calls: [] eventOnOxygenRefilled: m_PersistentCalls: m_Calls: [] useEventBeforeKillingPlayer: 0 eventBeforeKillingPlayer: m_PersistentCalls: m_Calls: [] useOxygenSound: 1 oxygenSoundRate: 2 oxygenAmountToIncreaseSoundRate: 15 oxygenSoundIncreasedRate: 1 oxygenSoundSource: {fileID: 1123847875} clipToUseOnOxygenSound: {fileID: 8300000, guid: 3f616df71c286cc46ab3b3e935b8d92d, type: 3} oxygenSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: Oxygen On Diving stateEnabled: 1 damagePlayerOnOxygenEmptyRate: 0 damagePlayerOnOxygenEmptyAmount: 0 killPlayerOnOxygenEmpty: 1 eventOnOxygenActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: setOverrideNotUseGraviytOnRagdollActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 0 - m_Target: {fileID: 1832197418} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 3c2e971272e22ac48aea11764433eade, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setApplyForceOnRagdollActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 0 - m_Target: {fileID: 1676577740} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1609679870} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setIgnoreIfRagdollOnGroundToShowDeathMenuOnNextDeathState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 0 eventOnOxygenDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: setOverrideNotUseGraviytOnRagdollActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 0 - m_Target: {fileID: 640618582} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 7a9c3777be2b155499224d00e95f2c8b, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1123847875} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setApplyForceOnRagdollActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 0 - m_Target: {fileID: 1676577740} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1609679870} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setIgnoreIfRagdollOnGroundToShowDeathMenuOnNextDeathState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 0 eventOnOxygenEmpty: m_PersistentCalls: m_Calls: [] eventOnOxygenRefilled: m_PersistentCalls: m_Calls: [] useEventBeforeKillingPlayer: 1 eventBeforeKillingPlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: checkIfStopUseDeviceIfDrivingVehicle m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useOxygenSound: 1 oxygenSoundRate: 2 oxygenAmountToIncreaseSoundRate: 15 oxygenSoundIncreasedRate: 1 oxygenSoundSource: {fileID: 1123847875} clipToUseOnOxygenSound: {fileID: 8300000, guid: e670f84e5b823124cb9363c70ce8e8c6, type: 3} oxygenSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 oxygenStateNameByDefault: Oxygen On Space oxygenEmpty: 0 refillingOxygen: 0 usingOxygen: 0 oxygenRefilled: 1 firstPersonActive: 0 currentOxygenStateInfo: Name: stateEnabled: 1 damagePlayerOnOxygenEmptyRate: 0 damagePlayerOnOxygenEmptyAmount: 0 killPlayerOnOxygenEmpty: 0 eventOnOxygenActive: m_PersistentCalls: m_Calls: [] eventOnOxygenDeactivate: m_PersistentCalls: m_Calls: [] eventOnOxygenEmpty: m_PersistentCalls: m_Calls: [] eventOnOxygenRefilled: m_PersistentCalls: m_Calls: [] useEventBeforeKillingPlayer: 0 eventBeforeKillingPlayer: m_PersistentCalls: m_Calls: [] useOxygenSound: 1 oxygenSoundRate: 2 oxygenAmountToIncreaseSoundRate: 15 oxygenSoundIncreasedRate: 1 oxygenSoundSource: {fileID: 0} clipToUseOnOxygenSound: {fileID: 0} oxygenSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 eventOnOxygenRefilled: m_PersistentCalls: m_Calls: [] eventOnOxygenEmpty: m_PersistentCalls: m_Calls: [] eventOnOxygenDepleted: m_PersistentCalls: m_Calls: [] eventOnOxygenActive: m_PersistentCalls: m_Calls: [] eventOnOxygenDeactivate: m_PersistentCalls: m_Calls: [] eventOnOxygenEmptyDeath: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847875} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1832197418} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 640618582} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 oxygenSlider: {fileID: 6357180} oxygenAmountText: {fileID: 1210062221} oxygenObject: {fileID: 1580012058} firstPersonOxygenPanel: {fileID: 746871888} firstPersonOxygenAmountText: {fileID: 1530111803} mainHealth: {fileID: 954210070} --- !u!82 &1123847875 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123847873} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 3f616df71c286cc46ab3b3e935b8d92d, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &1123847876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123847873} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -12.796396, y: 0.1, z: -14.380466} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1832197419} - {fileID: 640618583} - {fileID: 1609679872} - {fileID: 1676577741} m_Father: {fileID: 1141162406} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1123864979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1123864980} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1123864980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123864979} m_LocalRotation: {x: 0.14346865, y: 0.035558045, z: -0.23792444, w: 0.959971} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 841961586} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 17, y: 0, z: -27.84} --- !u!1 &1124010129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124010130} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1124010130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124010129} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &1124065588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124065589} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1124065589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124065588} m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1} m_LocalPosition: {x: -0.00000012944298, y: -0.00000011681105, z: 0.000000032645787} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1615893525} - {fileID: 470595904} - {fileID: 1573243496} m_Father: {fileID: 613253233} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1124163963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124163964} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1124163964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124163963} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &1124430245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124430246} - component: {fileID: 1124430248} - component: {fileID: 1124430247} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1124430246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124430245} m_LocalRotation: {x: 0.7071068, y: 0.000000016388864, z: 0.00000027848938, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: -0.0116} m_LocalScale: {x: 0.032972626, y: 0.014931711, z: 0.03297263} m_Children: [] m_Father: {fileID: 821549856} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1124430247 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124430245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1124430248 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124430245} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1124476736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124476737} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1124476737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124476736} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.9290002, z: 0.058000505} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1773433577} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1124555449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124555450} - component: {fileID: 1124555451} m_Layer: 0 m_Name: Sword Attack 1 Hand 1 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1124555450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124555449} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 999036508} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1124555451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124555449} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand 1 Air useActionName: 1 actionName: Sword Attack 1 Hand 1 Air useActionID: 0 actionID: 4100 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.5 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1124965003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124965004} - component: {fileID: 1124965006} - component: {fileID: 1124965005} m_Layer: 0 m_Name: Simple Fire Projectile Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1124965004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124965003} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1655066666} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1124965005 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124965003} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1124965006 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124965003} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.002 customRaycastCheckingDistance: 1 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 40 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 0 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: a566d72bbb53cd0458c82ce75693c73d, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: ac98fbf235492164fb78e9f95163c4cb, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 105462, guid: ae0e37e3854afd244908d539de2934c1, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1418115499} weaponsEffectsSource: {fileID: 1124965005} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &1125092389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125092390} - component: {fileID: 1125092393} - component: {fileID: 1125092392} - component: {fileID: 1125092391} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1125092390 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125092389} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1163613531} m_Father: {fileID: 1071829723} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1125092391 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125092389} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1125092392 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125092389} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1125092393 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125092389} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1125217064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125217065} m_Layer: 0 m_Name: Offset Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1125217065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125217064} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: 0.0953, z: 0.2228} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 110037922} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1125480300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125480301} - component: {fileID: 1125480302} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1125480301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125480300} m_LocalRotation: {x: 0.49243817, y: 0.50744915, z: -0.50744915, w: 0.49243817} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 490022021} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1125480302 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125480300} m_Enabled: 1 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 0.73495597, g: 0.7254902, b: 1, a: 1} m_Intensity: 11.8 m_Range: 0.21 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 1 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1125706466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125706467} - component: {fileID: 1125706469} - component: {fileID: 1125706468} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1125706467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125706466} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000017881388, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.09790075, z: -0.03310156} m_LocalScale: {x: 0.033871613, y: 0.044177566, z: 0.029292472} m_Children: [] m_Father: {fileID: 1565405677} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1125706468 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125706466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1125706469 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125706466} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1125817444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125817445} - component: {fileID: 1125817447} - component: {fileID: 1125817446} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1125817445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125817444} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 361199654} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1125817446 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125817444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1125817447 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125817444} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1125843809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125843810} - component: {fileID: 1125843811} m_Layer: 0 m_Name: Sword Attack 2 Hands Body 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1125843810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125843809} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1181639407} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1125843811 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125843809} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Dual Wield Sword Attack 2 useActionName: 1 actionName: Dual Wield Sword Attack 2 useActionID: 0 actionID: 4200 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1125976644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125976645} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1125976645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125976644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1126332159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126332160} - component: {fileID: 1126332163} - component: {fileID: 1126332162} - component: {fileID: 1126332161} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1126332160 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126332159} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 416677385} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -52.100006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1126332161 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126332159} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1126332162} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1126332162 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126332159} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Regenerate Energy --- !u!222 &1126332163 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126332159} m_CullTransparentMesh: 0 --- !u!1 &1126396855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126396856} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1126396856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126396855} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1126650548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126650549} - component: {fileID: 1126650552} - component: {fileID: 1126650551} - component: {fileID: 1126650550} m_Layer: 18 m_Name: Pause Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1126650549 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126650548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00016498566} m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000001} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 6.399835, y: 0.10008502} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1126650550 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126650548} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: pauseCurrentSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1095943807} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1126650548} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1126650551 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126650548} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fcd480cf6f9da4a4fa402e74e486f022, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1126650552 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126650548} m_CullTransparentMesh: 0 --- !u!1 &1126860003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126860004} - component: {fileID: 1126860006} - component: {fileID: 1126860005} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1126860004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126860003} m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.02220001, y: 0.034799643, z: -0.04949966} m_LocalScale: {x: 0.050388977, y: 0.053581048, z: 0.050389208} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1126860005 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126860003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1126860006 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126860003} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1126979335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126979336} - component: {fileID: 1126979338} - component: {fileID: 1126979337} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1126979336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126979335} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.014850004, y: 0.0674, z: -0.044299997} m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 682246764} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1126979337 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126979335} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1126979338 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126979335} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1126995478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126995481} - component: {fileID: 1126995480} - component: {fileID: 1126995479} m_Layer: 5 m_Name: 'Regular Reticle ' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1126995479 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126995478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5955882, g: 0.6669371, b: 0.75, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 435eb10ee7c8e0b41812b2dd39ca7e2b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1126995480 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126995478} m_CullTransparentMesh: 0 --- !u!224 &1126995481 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126995478} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 657687887} m_Father: {fileID: 1444698145} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1127025086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127025089} - component: {fileID: 1127025088} - component: {fileID: 1127025087} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1127025087 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127025086} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: No --- !u!222 &1127025088 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127025086} m_CullTransparentMesh: 0 --- !u!224 &1127025089 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127025086} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 923219758} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1127031863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127031864} - component: {fileID: 1127031868} - component: {fileID: 1127031867} - component: {fileID: 1127031866} - component: {fileID: 1127031865} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1127031864 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127031863} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1902585972} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 155.99991, y: -48} m_SizeDelta: {x: 146.9, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1127031865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127031863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1127031867} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1127031866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127031863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Inventory Manager m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1127031867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127031863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: INVENTORY --- !u!222 &1127031868 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127031863} m_CullTransparentMesh: 0 --- !u!1 &1127158042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127158043} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1127158043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127158042} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.3471887e-10, y: -0.0000016983402, z: 0.10000047} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1295349959} - {fileID: 49809562} - {fileID: 1567866492} - {fileID: 1226384665} - {fileID: 719336187} - {fileID: 1784494245} m_Father: {fileID: 68519780} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1127333755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127333756} - component: {fileID: 1127333758} - component: {fileID: 1127333757} m_Layer: 5 m_Name: Line (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1127333756 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127333755} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 501543153} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -57.99994, y: 0} m_SizeDelta: {x: 2, y: 9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1127333757 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127333755} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3372549, g: 0.2509804, b: 0.2509804, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1127333758 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127333755} m_CullTransparentMesh: 0 --- !u!1 &1127400870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127400871} - component: {fileID: 1127400873} - component: {fileID: 1127400872} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1127400871 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127400870} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376955705} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -158.70001, y: 0} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1127400872 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127400870} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 35af695889444314e9c812283da8f00a, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1127400873 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127400870} m_CullTransparentMesh: 0 --- !u!1 &1127584153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127584154} - component: {fileID: 1127584156} - component: {fileID: 1127584155} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1127584154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127584153} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0002, y: 0.1072, z: 0.26} m_LocalScale: {x: 0.04560845, y: 0.008304004, z: 0.038540132} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &1127584155 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127584153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1127584156 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127584153} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1127607125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127607126} - component: {fileID: 1127607128} - component: {fileID: 1127607127} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1127607126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127607125} m_LocalRotation: {x: 0.50000006, y: 0.49999994, z: 0.5000001, w: 0.49999994} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.042519297, y: 0.019852912, z: 0.042519316} m_Children: [] m_Father: {fileID: 1144862803} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1127607127 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127607125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1127607128 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127607125} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1127624517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127624518} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1127624518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127624517} m_LocalRotation: {x: 0.67523086, y: 0.20991293, z: 0.20991299, w: 0.6752307} m_LocalPosition: {x: 0.17300045, y: 1.2400016, z: -0.39800107} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 268645912} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!1 &1127701413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127701414} - component: {fileID: 1127701416} - component: {fileID: 1127701415} m_Layer: 18 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1127701414 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127701413} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 196690330} - {fileID: 116395852} - {fileID: 971903097} - {fileID: 1747970639} - {fileID: 1023499055} - {fileID: 840462045} - {fileID: 1381641918} - {fileID: 1351035977} - {fileID: 320932306} - {fileID: 577189455} - {fileID: 1507039380} - {fileID: 1712264703} - {fileID: 1200090063} - {fileID: 965202626} - {fileID: 1922258415} m_Father: {fileID: 54499153} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 44.93, y: 28.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1127701415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127701413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1127701416 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127701413} m_CullTransparentMesh: 0 --- !u!1 &1127754101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127754102} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1127754102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127754101} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1045420127} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1127800640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127800641} - component: {fileID: 1127800642} m_Layer: 0 m_Name: Magic Staff Attack 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1127800641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127800640} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 99570694} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1127800642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127800640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Staff Attack 2 useActionName: 1 actionName: Magic Staff Attack 2 useActionID: 0 actionID: 730 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.33 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1128197277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128197278} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1128197278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128197277} m_LocalRotation: {x: 0.30638334, y: -0.5125577, z: -0.03311383, w: 0.80144703} m_LocalPosition: {x: 0.119194865, y: 1.2187958, z: 0.24701023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &1128265100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128265101} - component: {fileID: 1128265103} - component: {fileID: 1128265102} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1128265101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128265100} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1128265102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128265100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1128265103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128265100} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1128431134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128431135} m_Layer: 5 m_Name: Examine Object Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1128431135 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128431134} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1414722245} - {fileID: 546542406} - {fileID: 1397441975} - {fileID: 302537641} - {fileID: 1415229094} - {fileID: 335308186} m_Father: {fileID: 54083009} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1129056798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1129056799} - component: {fileID: 1129056801} - component: {fileID: 1129056800} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1129056799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129056798} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.0130977575} m_Children: [] m_Father: {fileID: 1705548385} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1129056800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129056798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1129056801 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129056798} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1129225266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1129225267} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1129225267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129225266} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.3460519e-10, y: -0.0000015782862, z: 0.10000047} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 758947641} - {fileID: 1411818760} - {fileID: 1420657130} - {fileID: 1603113637} - {fileID: 1985495223} - {fileID: 2047697866} m_Father: {fileID: 678659882} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1129291169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1129291170} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1129291170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129291169} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 912402139} - {fileID: 2039097683} - {fileID: 957896409} - {fileID: 1688963417} - {fileID: 828207779} - {fileID: 1520757720} - {fileID: 1599128872} - {fileID: 247560654} - {fileID: 1369981087} - {fileID: 1386658225} - {fileID: 2057820195} - {fileID: 1269971743} - {fileID: 859720429} - {fileID: 889083068} - {fileID: 1200984763} - {fileID: 978177935} - {fileID: 1474126041} - {fileID: 420497603} - {fileID: 1710354228} - {fileID: 987836722} - {fileID: 1911145733} m_Father: {fileID: 1659097771} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1129315146 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114867409161947244, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1129428567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1129428568} - component: {fileID: 1129428570} - component: {fileID: 1129428569} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1129428568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129428567} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.018199999, y: 0.0368, z: 0.03999996} m_LocalScale: {x: 0.012801966, y: 0.009836272, z: 0.048206087} m_Children: [] m_Father: {fileID: 457551645} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1129428569 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129428567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1129428570 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129428567} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1129630419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1129630420} m_Layer: 5 m_Name: Captures Gallery Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1129630420 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129630419} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00014123607, y: 0.00014123609, z: 0.00014123609} m_Children: - {fileID: 1922541661} - {fileID: 1839996473} - {fileID: 403268929} - {fileID: 2143156012} - {fileID: 719023354} - {fileID: 187424256} - {fileID: 798066405} - {fileID: 1485652198} - {fileID: 1363707059} m_Father: {fileID: 308650886} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 644.2682, y: 360.15225} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1129659250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1129659251} - component: {fileID: 1129659252} m_Layer: 0 m_Name: Roll On Landing System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1129659251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129659250} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1129659252 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129659250} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 07d80340cb5235c4e8aacae0bf6ff4bf, type: 3} m_Name: m_EditorClassIdentifier: rollOnlandingEnabled: 1 rollOnLandingCheckDuration: 1 eventsOnRollLandingDelay: 0.1 distanceFromGroundToActivateRollOnLanding: 1 minWaitToActivateRollOnLandingInput: 0.5 raycastLayermask: serializedVersion: 2 m_Bits: 75497473 useMaxTimeOnAirToActivateRollOnLanding: 1 maxTimeOnAirToActivateRollOnLanding: 8 rollOnLandingCheckActive: 0 showDebugPrint: 0 eventsOnRollOnLandingThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll On Landing m_BoolArgument: 0 m_CallState: 2 eventsOnRollOnLandingFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 642257468} m_MethodName: activateDashStateWithoutGroundCheck m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} playerTransform: {fileID: 954210068} --- !u!1 &1129898325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1129898326} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1129898326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129898325} m_LocalRotation: {x: 0.67523086, y: 0.2099129, z: 0.20991302, w: 0.6752307} m_LocalPosition: {x: 0.17300051, y: 1.2400013, z: -0.39800116} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238984553} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!1 &1129951698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1129951699} - component: {fileID: 1129951701} - component: {fileID: 1129951700} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1129951699 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129951698} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 888106631} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1129951700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129951698} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1129951701 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129951698} m_CullTransparentMesh: 0 --- !u!1 &1130148887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1130148888} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1130148888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130148887} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.1180002, y: 1.4610007, z: 0.46500024} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &1130947118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1130947119} - component: {fileID: 1130947121} - component: {fileID: 1130947120} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1130947119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130947118} m_LocalRotation: {x: -0, y: -0, z: 0.13381323, w: 0.9910066} m_LocalPosition: {x: 0.019259972, y: 0.10118003, z: -0.016599985} m_LocalScale: {x: 0.020117223, y: 0.030533308, z: 0.0071138702} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 15.38} --- !u!23 &1130947120 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130947118} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1130947121 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130947118} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1130991888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1130991889} - component: {fileID: 1130991892} - component: {fileID: 1130991891} - component: {fileID: 1130991890} m_Layer: 5 m_Name: Rotate Camera To Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1130991889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130991888} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524686607} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -60, y: 60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1130991890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130991888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1130991891} --- !u!114 &1130991891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130991888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1130991892 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130991888} m_CullTransparentMesh: 0 --- !u!1 &1131280486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131280487} - component: {fileID: 1131280488} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1131280487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131280486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 844561832} - {fileID: 1749377423} - {fileID: 1918250492} - {fileID: 175668009} - {fileID: 1316803978} - {fileID: 1486402318} - {fileID: 96182857} - {fileID: 236140718} - {fileID: 478519916} - {fileID: 217621571} - {fileID: 2044979095} - {fileID: 148107243} m_Father: {fileID: 909736796} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1131280488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131280486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1316803977} - {fileID: 1486402317} - {fileID: 96182856} - {fileID: 236140717} - {fileID: 478519915} - {fileID: 217621570} - {fileID: 148107242} --- !u!1 &1131315933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131315934} - component: {fileID: 1131315935} m_Layer: 5 m_Name: Slot Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1131315934 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131315933} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 991687002} m_Father: {fileID: 124938299} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 45} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1131315935 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131315933} m_CullTransparentMesh: 0 --- !u!1 &1131542539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131542540} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1131542540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131542539} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 726700812} - {fileID: 259145432} - {fileID: 983552836} - {fileID: 1216293667} m_Father: {fileID: 358732287} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1131759248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131759249} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1131759249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131759248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 520435808} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1131889189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131889190} m_Layer: 5 m_Name: left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1131889190 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131889189} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 641434590} - {fileID: 1055660579} - {fileID: 192481683} - {fileID: 1892997784} - {fileID: 70410390} m_Father: {fileID: 905084990} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1132104269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132104270} - component: {fileID: 1132104272} - component: {fileID: 1132104271} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1132104270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132104269} m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827} m_LocalPosition: {x: 0, y: 0.0014, z: 0.0733} m_LocalScale: {x: 0.03063266, y: 0.009006186, z: 0.05396747} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1132104271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132104269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1132104272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132104269} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1132298036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132298037} m_Layer: 0 m_Name: CarryHandle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1132298037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132298036} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1478044499} - {fileID: 1848151196} - {fileID: 1695834893} - {fileID: 28648401} - {fileID: 1628310898} - {fileID: 280055608} - {fileID: 1594460296} m_Father: {fileID: 1628534656} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1132310996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132310997} - component: {fileID: 1132310999} - component: {fileID: 1132310998} m_Layer: 5 m_Name: Icon 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1132310997 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132310996} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 597363777} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 10.57, y: 0} m_SizeDelta: {x: 21.13025, y: 5.69751} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1132310998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132310996} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1132310999 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132310996} m_CullTransparentMesh: 0 --- !u!1 &1132646185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132646186} - component: {fileID: 1132646188} - component: {fileID: 1132646187} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1132646186 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132646185} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 717648826} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1132646187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132646185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1132646188 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132646185} m_CullTransparentMesh: 0 --- !u!1 &1132687914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132687915} - component: {fileID: 1132687916} - component: {fileID: 1132687917} - component: {fileID: 1132687918} - component: {fileID: 1132687921} - component: {fileID: 1132687919} - component: {fileID: 1132687920} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1132687915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132687914} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000035, y: 1.1300004, z: -0.07100117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 12006083} - {fileID: 2085165644} - {fileID: 176173568} - {fileID: 1882480157} - {fileID: 1314116613} m_Father: {fileID: 1010124320} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1132687916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132687914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Chainsaw numberKey: 1 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0.3 getDelayWithDistance: 1 delayWithDistanceSpeed: 80 maxDelayWithDistance: 0.3 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 80 clipSize: 80 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Chainsaw Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 1 weaponWithAbility: 1 setProjectileMeshRotationToFireRotation: 1 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 3 fireRate: 0.1 projectileDamage: 10 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 10 explosionRadius: 10 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 20 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -1} forceAmount: 10 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - - - - - activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 0 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 1 damageOverTimeDuration: 5 damageOverTimeAmount: 6 damageOverTimeRate: 0.4 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 2 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 5 pushCharacter: 0 pushCharacterForce: 20 pushCharacterRagdollForce: 0.3 useNoise: 1 noiseRadius: 20 noiseExpandSpeed: 50 useNoiseDetection: 1 noiseDetectionLayer: serializedVersion: 2 m_Bits: 1048576 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 4294836219 autoShootTagList: - enemy maxDistanceToRaycast: 100 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 12006082} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: gunShoot animationSpeed: 2 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 176173568} clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 25339553} magazineInHandGameObject: {fileID: 1303896380795754, guid: d50fc12c7f4da204fbd4312c57ea120e, type: 3} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 1.5 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 2 dualWeaponShakeSpeed: 10 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 2085165644} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 1272384871} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 0} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 46934aaa4ffb61748a10ef141e6ddade, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 46934aaa4ffb61748a10ef141e6ddade, type: 3} weaponIConHUD: {fileID: 2800000, guid: 46934aaa4ffb61748a10ef141e6ddade, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 2800000, guid: 8c2fc4995bfdd5e42982226a8caa50c1, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: 3d3df063f80c9494ab232870179d071e, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 118040814} remainAmmoText: {fileID: 2118422899} HUD: {fileID: 378226259} ammoInfoHUD: {fileID: 247449990} useHUD: 0 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 203869853} HUDTransformInFirstPerson: {fileID: 766921564} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687921} m_MethodName: activateChainSaw m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 1 upButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687921} m_MethodName: deactivateChainSaw m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1882480158} m_MethodName: useWeaponAmmo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833714787} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1010124322} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833714787} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1010124322} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833714787} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1010124322} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833714787} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1010124322} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 1 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687921} m_MethodName: changePivotRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 1 forwardActionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687921} m_MethodName: rotatePivotToRight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBackwardActionEvent: 1 backwardActionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687921} m_MethodName: rotatePivotToLeft m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useReloadEvent: 0 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1010124322} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1132687919} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1010124322} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1132687919} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687919} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1632612038621094, guid: 92db36fa04fbf5a489bea2df7905027d, type: 3} layer: serializedVersion: 2 m_Bits: 4290640891 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 7 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: - enemy markTargetsLayer: serializedVersion: 2 m_Bits: 1048576 markTargetName: Located Enemy maxDistanceToMarkTargets: 50 canMarkTargetsOnFirstPerson: 1 canMarkTargetsOnThirdPerson: 1 aimOnFirstPersonToMarkTarget: 1 useMarkTargetSound: 1 markTargetSound: {fileID: 8300000, guid: 922f03e1dc270804ba6d52f5d3875806, type: 3} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 1010124322} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 1132687918} weaponEffectsSource: {fileID: 1132687917} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 1010124321} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &1132687917 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132687914} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &1132687918 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132687914} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &1132687919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132687914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1219530863} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 833714787} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1010124322} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1219530863} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: checkWeaponEventsAfterReload m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1010124322} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 1 speedMultiplier: 1.5 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1132687916} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1219530863} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1132687920 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132687914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1627925052} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 1010124322} weaponAnimator: {fileID: 0} --- !u!114 &1132687921 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132687914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d77a00adcb007cd4393701fa78c2acf3, type: 3} m_Name: m_EditorClassIdentifier: mainRotationPivot: {fileID: 1351069665} initialPivotRotation: 0 useFixedVerticalHorizontalRotations: 1 angleRotationAmount: 90 rotationSpeed: 10 manualRotationAmount: 8 maxRotationAngle: 60 minRotationAngle: -80 useFuelEnabled: 1 useFuelRate: 0.5 amountFuelUsed: 1 chainsawActive: 0 eventOnActivateChainsaw: m_PersistentCalls: m_Calls: - m_Target: {fileID: 892720845} m_MethodName: setActivatedStateAndCallEvents m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDeactivateChainsaw: m_PersistentCalls: m_Calls: - m_Target: {fileID: 892720845} m_MethodName: setActivatedStateAndCallEvents m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnRotateWeapon: m_PersistentCalls: m_Calls: [] weaponManager: {fileID: 1132687916} --- !u!1 &1132691440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132691441} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1132691441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132691440} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486402318} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1132753223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132753224} - component: {fileID: 1132753226} - component: {fileID: 1132753225} m_Layer: 5 m_Name: s m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1132753224 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132753223} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2089165314} m_Father: {fileID: 1823366665} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -105, y: 30} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1132753225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132753223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1132753226 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132753223} m_CullTransparentMesh: 0 --- !u!1 &1132792936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132792937} - component: {fileID: 1132792938} m_Layer: 0 m_Name: Night Vision Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1132792937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132792936} m_LocalRotation: {x: -0.7202941, y: -0.0101323705, z: -0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.21532825, y: 13.510885, z: 0.49844456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1592672462} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1132792938 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132792936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: bcb73bce7aff76d4ab7a6b8cfc96cb8c, type: 2} useReleaseMethodEnabled: 0 --- !u!4 &1132867349 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 1578343135} m_PrefabAsset: {fileID: 0} --- !u!1 &1133405001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1133405002} - component: {fileID: 1133405004} - component: {fileID: 1133405003} m_Layer: 0 m_Name: Cylinder (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1133405002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133405001} m_LocalRotation: {x: 0.7071069, y: -3.3732211e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.021199929, z: 0.72269887} m_LocalScale: {x: 0.056870304, y: 0.07240567, z: 0.056871034} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1133405003 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133405001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1133405004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133405001} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1133411984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1133411985} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1133411985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133411984} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 346209269} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1133531086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1133531087} - component: {fileID: 1133531090} - component: {fileID: 1133531089} - component: {fileID: 1133531088} m_Layer: 5 m_Name: Rotate Up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1133531087 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133531086} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999976, y: 0.9999976, z: 0.9999976} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -1130, y: 146} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1133531088 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133531086} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1133531089} --- !u!114 &1133531089 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133531086} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a503d63197b17644cada7c25ea8dc603, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: -1 height: 1 --- !u!222 &1133531090 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133531086} m_CullTransparentMesh: 0 --- !u!1 &1134000162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134000163} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1134000163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134000162} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23100036, y: 0.9890002, z: 0.060000326} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 546584882} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1134449232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134449233} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1134449233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134449232} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.0639981, y: 1.6570014, z: 0.39299908} m_LocalScale: {x: 1.0000006, y: 1, z: 1.0000005} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1134493102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134493103} m_Layer: 12 m_Name: Player NavMesh Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1134493103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134493102} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1268584253} - {fileID: 1645175936} m_Father: {fileID: 954210068} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1134608333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134608334} m_Layer: 5 m_Name: Melee Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1134608334 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134608333} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 808218577} - {fileID: 1547338893} - {fileID: 696680022} - {fileID: 167931083} m_Father: {fileID: 465974672} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -640, y: -360.0001} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1134677476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134677477} m_Layer: 0 m_Name: Override System Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1134677477 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134677476} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1230254115} - {fileID: 410001011} m_Father: {fileID: 940046302} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.0000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1134762223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134762224} - component: {fileID: 1134762225} - component: {fileID: 1134762226} m_Layer: 5 m_Name: Skill Points Required Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1134762224 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134762223} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 275403052} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 268, y: 155.7998} m_SizeDelta: {x: 196.6, y: 37.399994} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1134762225 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134762223} m_CullTransparentMesh: 0 --- !u!114 &1134762226 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134762223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9999 --- !u!1 &1135156737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1135156738} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1135156738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135156737} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1299056218} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &1135297684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1135297687} - component: {fileID: 1135297686} - component: {fileID: 1135297685} m_Layer: 5 m_Name: Info Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1135297685 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135297684} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content --- !u!222 &1135297686 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135297684} m_CullTransparentMesh: 0 --- !u!224 &1135297687 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135297684} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 234720284} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 537, y: 219} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1135378385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1135378386} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1135378386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135378385} m_LocalRotation: {x: -0.07630759, y: -0.50600624, z: -0.045004144, w: 0.8579683} m_LocalPosition: {x: 0.1, y: 1.72, z: 0.61} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &1135484624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1135484625} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1135484625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135484624} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 53166614} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1135653345 stripped Transform: m_CorrespondingSourceObject: {fileID: 4199169150251994, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &1135825379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1135825380} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1135825380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135825379} m_LocalRotation: {x: -0.024804875, y: -0.016410096, z: -0.0067638806, w: 0.9995347} m_LocalPosition: {x: 0.244, y: 1.443, z: 0.252} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.72900003} --- !u!1 &1136190258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1136190259} - component: {fileID: 1136190260} m_Layer: 5 m_Name: Current Object Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1136190259 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136190258} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 887314762} - {fileID: 1433373325} - {fileID: 573337915} - {fileID: 1380859098} - {fileID: 1044821707} m_Father: {fileID: 1029222775} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 12, y: -29} m_SizeDelta: {x: -65.20001, y: -204.79999} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1136190260 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136190258} m_CullTransparentMesh: 0 --- !u!1 &1136620422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1136620423} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1136620423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136620422} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.123000026, y: 1.6220015, z: 0.40200177} m_LocalScale: {x: 1.0000006, y: 1, z: 1.0000005} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1137152907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137152908} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1137152908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137152907} m_LocalRotation: {x: -0.3680432, y: 0.0066850674, z: -0.09621591, w: 0.92479295} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: -14.433} --- !u!1 &1137172503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137172504} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1137172504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137172503} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 508837157} m_Father: {fileID: 1829016661} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1137272198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137272199} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1137272199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137272198} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1137292693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137292694} - component: {fileID: 1137292696} - component: {fileID: 1137292695} m_Layer: 0 m_Name: Blades 31 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1137292694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137292693} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0045, y: 0.0034, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -65.21} --- !u!23 &1137292695 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137292693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1137292696 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137292693} m_Mesh: {fileID: -9162627768359678753, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1137490289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137490290} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1137490290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137490289} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400021, y: 1.4950011, z: 0.10000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1137538370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137538371} - component: {fileID: 1137538373} - component: {fileID: 1137538372} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1137538371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137538370} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.01859885, y: -0.01889992, z: 0.012998528} m_LocalScale: {x: 0.01199841, y: 0.005604083, z: 0.011998425} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1137538372 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137538370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1137538373 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137538370} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1137725385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137725386} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1137725386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137725385} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1137812999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137813000} m_Layer: 0 m_Name: Shell Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1137813000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137812999} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968981763} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1137818159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137818160} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1137818160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137818159} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000000061873614, y: 0.04199585, z: 0.24599129} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 602679695} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1137891981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137891982} - component: {fileID: 1137891985} - component: {fileID: 1137891984} - component: {fileID: 1137891983} m_Layer: 5 m_Name: BackGround Cutter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1137891982 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137891981} m_LocalRotation: {x: -0, y: -0, z: 0.3493899, w: 0.93697745} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1178498306} m_Father: {fileID: 2104389361} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: 46.8} m_SizeDelta: {x: 284.1, y: 165.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1137891983 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137891981} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1137891984 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137891981} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1137891985 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137891981} m_CullTransparentMesh: 0 --- !u!1 &1138088255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1138088256} - component: {fileID: 1138088258} - component: {fileID: 1138088257} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1138088256 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138088255} m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 72814150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -17.66, y: 17.66} m_SizeDelta: {x: 50, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1138088257 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138088255} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.77647066, g: 0.77647066, b: 0.77647066, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1138088258 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138088255} m_CullTransparentMesh: 0 --- !u!1 &1138311194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1138311195} - component: {fileID: 1138311196} m_Layer: 0 m_Name: Regular Hit Reaction 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1138311195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138311194} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1477451791} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1138311196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138311194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Regular Hit Reaction 2 useActionName: 1 actionName: Regular Hit Reaction 2 useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.7 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1138433594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1138433595} - component: {fileID: 1138433596} m_Layer: 0 m_Name: Dash Backward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1138433595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138433594} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1138433596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138433594} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Backward Left useActionName: 1 actionName: Dash Backward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.4 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 10 movePlayerOnDirectionSpeed: 7 movePlayerDirection: {x: -1, y: 0, z: -1} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 50 physicsForceOnMovePlayerDuration: 0.6 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1138736213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1138736214} - component: {fileID: 1138736216} - component: {fileID: 1138736215} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1138736214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138736213} m_LocalRotation: {x: 0.05495019, y: 0.000000040198582, z: -0.000000034832496, w: 0.99848914} m_LocalPosition: {x: -0, y: -0.01221, z: -0.00125} m_LocalScale: {x: 0.02638008, y: 0.019581698, z: 0.022362089} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 6.3, y: 0, z: 0} --- !u!23 &1138736215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138736213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1138736216 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138736213} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1139046292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139046295} - component: {fileID: 1139046294} - component: {fileID: 1139046293} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1139046293 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139046292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 157 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 1 --- !u!222 &1139046294 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139046292} m_CullTransparentMesh: 0 --- !u!224 &1139046295 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139046292} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.6610707, y: 0.6610707, z: 0.6610707} m_Children: [] m_Father: {fileID: 183876350} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1139287912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139287913} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1139287913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139287912} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 380757940} - {fileID: 420093783} - {fileID: 1204918998} - {fileID: 1081057492} m_Father: {fileID: 366714378} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1139522521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139522522} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1139522522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139522521} m_LocalRotation: {x: 0.017451981, y: 0, z: 0, w: -0.9998477} m_LocalPosition: {x: 0, y: 1.679, z: 0.25} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1139537340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139537341} m_Layer: 0 m_Name: Radio Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1139537341 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139537340} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1.0000026} m_Children: - {fileID: 1470400239} m_Father: {fileID: 524787210} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1139685004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139685005} m_Layer: 5 m_Name: AntiAliasing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1139685005 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139685004} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.999989, y: 0.999989, z: 0.999989} m_Children: - {fileID: 542442595} - {fileID: 1630602105} - {fileID: 1142027004} m_Father: {fileID: 1826777222} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 543.4999, y: 32.7} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1139791261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139791262} - component: {fileID: 1139791264} - component: {fileID: 1139791263} m_Layer: 0 m_Name: Blades 49 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1139791262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139791261} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 48 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1139791263 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139791261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1139791264 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139791261} m_Mesh: {fileID: 1208714905625303401, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1139855817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139855818} - component: {fileID: 1139855820} - component: {fileID: 1139855819} m_Layer: 5 m_Name: Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1139855818 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139855817} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 636555650} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1139855819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139855817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1139855820 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139855817} m_CullTransparentMesh: 0 --- !u!1 &1139960131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139960132} m_Layer: 0 m_Name: Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1139960132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139960131} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.0060540573, y: 0.060577974, z: 0.16273999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2144633108} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1140235344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1140235345} - component: {fileID: 1140235347} - component: {fileID: 1140235346} m_Layer: 0 m_Name: Blades 18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1140235345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140235344} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1140235346 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140235344} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1140235347 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140235344} m_Mesh: {fileID: -1664181787019193105, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1140294776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1140294777} - component: {fileID: 1140294779} - component: {fileID: 1140294778} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1140294777 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140294776} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 580644392} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1140294778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140294776} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1140294779 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140294776} m_CullTransparentMesh: 0 --- !u!1 &1140311684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1140311685} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1140311685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140311684} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1140358324 stripped Transform: m_CorrespondingSourceObject: {fileID: 4571370759385006, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} m_PrefabInstance: {fileID: 1160708472} m_PrefabAsset: {fileID: 0} --- !u!1 &1140686070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1140686071} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1140686071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140686070} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1465950689} m_Father: {fileID: 1524546523} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1140798316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1140798317} m_Layer: 5 m_Name: Health Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1140798317 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140798316} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 731979035} - {fileID: 938338727} - {fileID: 817480786} - {fileID: 1456613900} - {fileID: 1925151889} m_Father: {fileID: 321372251} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -27.7} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1140806586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1140806587} - component: {fileID: 1140806588} m_Layer: 5 m_Name: Slot Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1140806587 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140806586} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1284597189} m_Father: {fileID: 513270489} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1140806588 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140806586} m_CullTransparentMesh: 0 --- !u!1 &1141025373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1141025374} - component: {fileID: 1141025376} - component: {fileID: 1141025375} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1141025374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141025373} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.014850004, y: 0.0674, z: -0.04430122} m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 167615909} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1141025375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141025373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1141025376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141025373} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1141050149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1141050150} m_Layer: 5 m_Name: Window Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1141050150 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141050149} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 214495106} - {fileID: 616031393} - {fileID: 111438512} m_Father: {fileID: 663607502} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1141162405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1141162406} - component: {fileID: 1141162407} m_Layer: 0 m_Name: --NON ESSENTIAL COMPONENTS-- m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1141162406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141162405} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 313171428} - {fileID: 2033343946} - {fileID: 620997817} - {fileID: 1929048766} - {fileID: 424741482} - {fileID: 1495606601} - {fileID: 1442641994} - {fileID: 1920815083} - {fileID: 306017630} - {fileID: 1517640528} - {fileID: 369808989} - {fileID: 1123847876} - {fileID: 257837759} - {fileID: 1129659251} - {fileID: 147476817} - {fileID: 1564794299} - {fileID: 799953454} - {fileID: 766358432} - {fileID: 1570816717} - {fileID: 1352956868} - {fileID: 1478399490} m_Father: {fileID: 1287403284} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1141162407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141162405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 302d416ab08faeb428fcb5a8e1b60ada, type: 3} m_Name: m_EditorClassIdentifier: objectToSelectInfoList: - Name: Ability Activated By Key Combination (R G) objectToSelect: {fileID: 313171427} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Bullet Time Firing System (Max Payne) objectToSelect: {fileID: 2033343944} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Climb Ledge System objectToSelect: {fileID: 620997815} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Double Check To Disable Fire Damage On Roll objectToSelect: {fileID: 1023015915} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Console Log On Screen objectToSelect: {fileID: 1495606600} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Flashlight objectToSelect: {fileID: 1442641993} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Hands On Surface IK System objectToSelect: {fileID: 1920815081} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: IK Foot System objectToSelect: {fileID: 306017628} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Magic System objectToSelect: {fileID: 1517640527} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Oxygen System objectToSelect: {fileID: 1123847873} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Check If Carrying Weapons To Set Close Combat objectToSelect: {fileID: 766358431} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: AI Behaviors objectToSelect: {fileID: 271465149} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Inventory Weight Manager objectToSelect: {fileID: 165224404} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Custom Character Controller Manager objectToSelect: {fileID: 1941333156} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Damage On Screen Info System objectToSelect: {fileID: 1965061814} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Damage In Screen objectToSelect: {fileID: 425712826} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Free Fall Activator objectToSelect: {fileID: 440585767} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Pickups Info On Screen System objectToSelect: {fileID: 865650272} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Scanner System objectToSelect: {fileID: 1914145451} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Sprite Animator System objectToSelect: {fileID: 412416679} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Shield System objectToSelect: {fileID: 1046825371} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Touch Screen Pinch System objectToSelect: {fileID: 116903965} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Possession Override Objects System objectToSelect: {fileID: 833219639} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Crafting System objectToSelect: {fileID: 13658958} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Turn Based Combat System Elements objectToSelect: {fileID: 1311500661} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: AI Orders System objectToSelect: {fileID: 890927942} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 0 eventOnDestroyObject: m_PersistentCalls: m_Calls: [] - Name: Remove Separated Arms For First Person objectToSelect: {fileID: 0} useEventsOnEnableDisableObject: 0 eventOnEnableObject: m_PersistentCalls: m_Calls: [] eventOnDisableObject: m_PersistentCalls: m_Calls: [] useEventOnDestroyObject: 1 eventOnDestroyObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: destroyFirstPersonArmsFromAllWeapons m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 explanation: You can remove any of the elements on this list which you don't want to use on this character, as all of them are non essential for the proper work of the character. Press R if you want to remove just certain elements of the list. objectSearchResultList: [] objectSearcherName: searchObjectsActive: 0 --- !u!114 &1141165433 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114456215414619560, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1141403931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1141403932} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1141403932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141403931} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1045403542} - {fileID: 1540641900} m_Father: {fileID: 509070740} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1141476807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1141476808} - component: {fileID: 1141476810} - component: {fileID: 1141476809} m_Layer: 0 m_Name: Blades 41 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1141476808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141476807} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1141476809 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141476807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1141476810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141476807} m_Mesh: {fileID: -7875337583782678521, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1141733483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1141733484} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1141733484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141733483} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 20363698} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1141746552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1141746553} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1141746553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141746552} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.92800075, z: -0.041999705} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1141837113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1141837114} - component: {fileID: 1141837116} - component: {fileID: 1141837115} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1141837114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141837113} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.07196001, z: -0.016599985} m_LocalScale: {x: 0.066006295, y: 0.0343312, z: 0.0071138702} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1141837115 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141837113} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1141837116 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141837113} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1142027003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142027004} - component: {fileID: 1142027006} - component: {fileID: 1142027005} - component: {fileID: 1142027007} m_Layer: 5 m_Name: Dropdown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1142027004 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142027003} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 704344422} - {fileID: 1181395066} - {fileID: 59110172} m_Father: {fileID: 1139685005} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -20.6} m_SizeDelta: {x: 94.51, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1142027005 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142027003} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1142027006 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142027003} m_CullTransparentMesh: 0 --- !u!114 &1142027007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142027003} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0d0b652f32a2cc243917e4028fa0f046, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 1409773265} m_SelectOnRight: {fileID: 83182146} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1142027005} m_Template: {fileID: 59110172} m_CaptionText: {fileID: 704344423} m_CaptionImage: {fileID: 0} m_ItemText: {fileID: 935979032} m_ItemImage: {fileID: 0} m_Value: 0 m_Options: m_Options: - m_Text: 0 m_Image: {fileID: 0} - m_Text: 2 m_Image: {fileID: 0} - m_Text: 4 m_Image: {fileID: 0} - m_Text: 8 m_Image: {fileID: 0} m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByDropDown m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1142027007} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Dropdown, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_AlphaFadeSpeed: 0.15 --- !u!1 &1142109294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142109295} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1142109295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142109294} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490004, y: 1.1120006, z: 0.06300067} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 286311035} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &1142345537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142345538} - component: {fileID: 1142345539} m_Layer: 0 m_Name: Full Body Awareness Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1142345538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142345537} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.07, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 428616045} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1142345539 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142345537} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f221ceafd2c01464e91097b3d9dee24f, type: 3} m_Name: m_EditorClassIdentifier: moveObjectSystemEnabled: 1 transformToMove: {fileID: 1142345538} objectPositionStateInfoList: - Name: Main Head Position targetPosition: {x: 0, y: 0.07, z: 0.134} movementSpeed: 3 useDelayToMoveObject: 0 delayToMoveObject: 0 isCurrentPosition: 0 - Name: Ragdoll Head Position targetPosition: {x: 0, y: 0.2341, z: 0.0011} movementSpeed: 3 useDelayToMoveObject: 1 delayToMoveObject: 0.3 isCurrentPosition: 0 --- !u!1 &1142679479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142679480} - component: {fileID: 1142679482} - component: {fileID: 1142679481} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1142679480 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142679479} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1811724104} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1142679481 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142679479} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1fbf66e851490314a822a39a3ed5d46e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1142679482 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142679479} m_CullTransparentMesh: 0 --- !u!1001 &1142947624 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1255216130} m_Modifications: - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: AI Main Template Prefab Zombie objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.x value: 49.530083 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.y value: -9.363003 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.z value: 1.6797047 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[0].eventOnDamageInfoList.Array.data[4].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 770515732} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: handPositionReference value: objectReference: {fileID: 1135653345} - target: {fileID: 114013390623701210, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: defaultPlayersModeName value: Combat objectReference: {fileID: 0} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114145822414532996, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: activateStateOnStart value: 1 objectReference: {fileID: 0} - target: {fileID: 114195097776546916, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.size value: 9 objectReference: {fileID: 0} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: showDamageDeadSettings value: 1 objectReference: {fileID: 0} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.data[8].m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.data[8].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.data[8].m_Target value: objectReference: {fileID: 484290514} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.data[8].m_MethodName value: getObject objectReference: {fileID: 0} - target: {fileID: 114325985499254106, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: deadFuncionCall.m_PersistentCalls.m_Calls.Array.data[8].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114346323529447416, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114371976568142850, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 115241156} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 1395164228} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutParticlesParent value: objectReference: {fileID: 1908708091} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelGameObject value: objectReference: {fileID: 1529109265} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransform value: objectReference: {fileID: 108900539} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransformReference value: objectReference: {fileID: 2060661065} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelFirstReferenceTransform value: objectReference: {fileID: 1627273096} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelSecondReferenceTransform value: objectReference: {fileID: 1628871710} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerController value: objectReference: {fileID: 187161251} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerCamera value: objectReference: {fileID: 627274860} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerInputManager value: objectReference: {fileID: 187161246} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: timeBulletManager value: objectReference: {fileID: 1866904107} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainStaminaSystem value: objectReference: {fileID: 721014834} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainAnimator value: objectReference: {fileID: 187161227} - target: {fileID: 114458351137795568, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowInfoPanel value: objectReference: {fileID: 198598897} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowAmountText value: objectReference: {fileID: 629797217} - target: {fileID: 114554267992947648, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114581490006529704, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: managerPickUpList.Array.data[8].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1056762677461042, guid: b25e69cce2e014e4fa0e6bf583bc743a, type: 2} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114612488084686782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 191843314} - target: {fileID: 114614151195328732, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: playerGameObject value: objectReference: {fileID: 187161219} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutPositionTransform value: objectReference: {fileID: 794109211} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner1 value: objectReference: {fileID: 951782285} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner2 value: objectReference: {fileID: 1108178416} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner3 value: objectReference: {fileID: 1407066653} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHit.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHitReactionOnPerfectBlock.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114898988476130116, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 74836202} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapManager value: objectReference: {fileID: 1248436477} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapCreatorManager value: objectReference: {fileID: 143089277} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[0].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[1].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114959522306010094, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: AIPatrolManager value: objectReference: {fileID: 328190783} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0000003022681 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.041201826 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.27854747 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0929522 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000022705296 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.0000004700347 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.00000014308716 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.00000036422995 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.17610939 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0001023586 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416949 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000005532056 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000007171184 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729534 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.1761093 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.000000022235326 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000006556511 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762973 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000017862767 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000002393499 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729555 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.00000036961865 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000007003546 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762994 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} --- !u!4 &1142947625 stripped Transform: m_CorrespondingSourceObject: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1142947624} m_PrefabAsset: {fileID: 0} --- !u!1 &1142947626 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1142947624} m_PrefabAsset: {fileID: 0} --- !u!1 &1143263897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1143263898} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1143263898 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143263897} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1811724104} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1143494991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1143494992} - component: {fileID: 1143494993} - component: {fileID: 1143494994} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1143494992 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143494991} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1378249864} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1143494993 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143494991} m_CullTransparentMesh: 0 --- !u!114 &1143494994 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143494991} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &1143984350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1143984351} - component: {fileID: 1143984353} - component: {fileID: 1143984352} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1143984351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143984350} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1143984352 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143984350} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1143984353 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143984350} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1144231558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144231559} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1144231559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144231558} m_LocalRotation: {x: 0.00000014960354, y: 0.00000017881392, z: -0.000000061114385, w: 1} m_LocalPosition: {x: 0.000000074051655, y: 0.14599988, z: 0.11120152} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 953132407} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1144303384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144303385} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1144303385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144303384} m_LocalRotation: {x: -0.067453586, y: 0.08649602, z: 0.015368466, w: 0.99384725} m_LocalPosition: {x: -0.184, y: 1.602, z: 0.443} m_LocalScale: {x: 1.0000014, y: 1.0000023, z: 1.0000027} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -7.859, y: 9.873, z: 1.092} --- !u!1 &1144557896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144557897} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1144557897 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144557896} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 331720807} m_Father: {fileID: 1619785346} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1144804739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144804740} - component: {fileID: 1144804741} m_Layer: 0 m_Name: Axe Attack 1 Hand 4 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1144804740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144804739} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2623270} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1144804741 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144804739} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand 4 Air useActionName: 1 actionName: Axe Attack 1 Hand 4 Air useActionID: 0 actionID: 730 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1144862802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144862803} m_Layer: 0 m_Name: rightJoint1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1144862803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144862802} m_LocalRotation: {x: 0.08715575, y: 0, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.0827, y: 0.13660052, z: -0.0048981695} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1127607126} - {fileID: 790661923} - {fileID: 1482327317} m_Father: {fileID: 1756871812} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1144895328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144895329} - component: {fileID: 1144895331} - component: {fileID: 1144895330} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1144895329 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144895328} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 995721648} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1144895330 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144895328} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1144895331 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144895328} m_CullTransparentMesh: 0 --- !u!1 &1144914670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144914671} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1144914671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144914670} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.5559999, z: 0.4789999} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1145127061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145127062} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1145127062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145127061} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1371687793} - {fileID: 644327543} m_Father: {fileID: 1667545734} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1145390833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145390834} m_Layer: 5 m_Name: Dual Weapon Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1145390834 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145390833} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 414118772} - {fileID: 1476902702} m_Father: {fileID: 1088197698} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1145490938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145490939} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1145490939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145490938} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 502862396} - {fileID: 1342138866} - {fileID: 942888586} m_Father: {fileID: 2070417716} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1145648066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145648067} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1145648067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145648066} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982357, y: 1.9316146, z: 0.25054634} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1145752483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145752484} - component: {fileID: 1145752486} - component: {fileID: 1145752485} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1145752484 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145752483} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 924500635} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1145752485 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145752483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Attachments --- !u!222 &1145752486 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145752483} m_CullTransparentMesh: 0 --- !u!1 &1146276124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146276125} - component: {fileID: 1146276127} - component: {fileID: 1146276126} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1146276125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146276124} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095} m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976} m_Children: [] m_Father: {fileID: 987160947} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1146276126 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146276124} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1146276127 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146276124} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1146349810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146349811} m_Layer: 0 m_Name: hand.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1146349811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146349810} m_LocalRotation: {x: 0.38883144, y: 0.7082313, z: 0.52130914, w: -0.27469167} m_LocalPosition: {x: -0.07709944, y: -0.030501593, z: 0.016797766} m_LocalScale: {x: 0.099999964, y: 0.099999994, z: 0.099999964} m_Children: - {fileID: 33906543} - {fileID: 1829903146} - {fileID: 666039093} - {fileID: 595326512} - {fileID: 1579249148} m_Father: {fileID: 299754352} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1146390041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146390042} - component: {fileID: 1146390044} - component: {fileID: 1146390043} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1146390042 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146390041} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 747157638} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -631, y: 138} m_SizeDelta: {x: -92.26001, y: -63.700012} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1146390043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146390041} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1146390044 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146390041} m_CullTransparentMesh: 0 --- !u!1 &1146848158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146848159} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1146848159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146848158} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.00015229963, w: 0.9998096} m_LocalPosition: {x: 0.151, y: 1.6030003, z: 0.5019999} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &1146999759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146999760} - component: {fileID: 1146999762} - component: {fileID: 1146999761} m_Layer: 5 m_Name: Gestures List Element (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1146999760 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146999759} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 637703927} - {fileID: 1866735471} m_Father: {fileID: 253322860} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -719.22504} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1146999761 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146999759} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &1146999762 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146999759} m_CullTransparentMesh: 0 --- !u!1001 &1147185941 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1580661716470972, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_Name value: Turn Based Combat System objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_RootOrder value: 16 objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4125236328570896, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5718afcaeddc3b24693134a956a9b0c8, type: 3} --- !u!1 &1147212758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147212759} - component: {fileID: 1147212761} - component: {fileID: 1147212760} m_Layer: 5 m_Name: Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1147212759 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147212758} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 232411372} - {fileID: 18608113} - {fileID: 1383241238} - {fileID: 1509907949} - {fileID: 69296865} - {fileID: 1015395095} - {fileID: 85651746} m_Father: {fileID: 436913138} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 283, y: -14.999756} m_SizeDelta: {x: -761.1, y: -188.59998} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1147212760 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147212758} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16862746, g: 0.1254902, b: 0.1254902, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1147212761 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147212758} m_CullTransparentMesh: 0 --- !u!1 &1147315258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147315259} - component: {fileID: 1147315261} - component: {fileID: 1147315260} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147315259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147315258} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0086, y: 0.1257, z: 0.3447} m_LocalScale: {x: 0.0057944036, y: 0.008848918, z: 0.014681851} m_Children: [] m_Father: {fileID: 44597541} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1147315260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147315258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1147315261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147315258} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1147442678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147442679} - component: {fileID: 1147442681} - component: {fileID: 1147442680} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147442679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147442678} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0.016, y: 0.0847, z: 0.172} m_LocalScale: {x: 0.0077702007, y: 0.0151675865, z: 0.013995702} m_Children: [] m_Father: {fileID: 865454770} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1147442680 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147442678} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1147442681 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147442678} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1147635826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147635827} - component: {fileID: 1147635828} m_Layer: 0 m_Name: Victory 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147635827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147635826} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690434856} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1147635828 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147635826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Victory 2 useActionName: 1 actionName: Victory 2 useActionID: 0 actionID: 7000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 8.53 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 1 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1147756856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147756857} - component: {fileID: 1147756859} - component: {fileID: 1147756858} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147756857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147756856} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095} m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976} m_Children: [] m_Father: {fileID: 256233660} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1147756858 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147756856} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1147756859 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147756856} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1147871251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147871252} - component: {fileID: 1147871254} - component: {fileID: 1147871253} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1147871252 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147871251} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 131367728} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1147871253 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147871251} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7d6d8dab089df064091892f8e2bbed96, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1147871254 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147871251} m_CullTransparentMesh: 0 --- !u!1 &1148026670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148026671} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1148026671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148026670} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1364458747} m_Father: {fileID: 503205051} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1148182603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148182604} - component: {fileID: 1148182606} - component: {fileID: 1148182605} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1148182604 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148182603} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1595592998} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1148182605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148182603} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1148182606 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148182603} m_CullTransparentMesh: 0 --- !u!1 &1148324974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148324975} - component: {fileID: 1148324977} - component: {fileID: 1148324976} m_Layer: 0 m_Name: Sphere (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1148324975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148324974} m_LocalRotation: {x: 0.38268346, y: -0.000000029802314, z: 0.00000016391273, w: 0.92387956} m_LocalPosition: {x: 0, y: 0.09620016, z: -0.104876705} m_LocalScale: {x: 0.04948727, y: 0.049487203, z: 0.04948729} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &1148324976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148324974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1148324977 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148324974} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1148438344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148438345} - component: {fileID: 1148438348} - component: {fileID: 1148438347} - component: {fileID: 1148438346} m_Layer: 5 m_Name: Reverse (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1148438345 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148438344} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204230469} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -37.104187} m_SizeDelta: {x: 0.000030517578, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1148438346 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148438344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1148438347} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1148438347 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148438344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Reverse Horizontal Movement --- !u!222 &1148438348 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148438344} m_CullTransparentMesh: 0 --- !u!1 &1148935157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148935158} - component: {fileID: 1148935159} m_Layer: 5 m_Name: Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1148935158 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148935157} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 512145443} - {fileID: 302287420} - {fileID: 571487124} m_Father: {fileID: 770500649} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 95.52124, y: 78} m_SizeDelta: {x: 270.95, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1148935159 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148935157} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1008303965} m_SelectOnDown: {fileID: 1409773265} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1391832202} m_FillRect: {fileID: 1947184610} m_HandleRect: {fileID: 1391832201} m_Direction: 0 m_MinValue: 0 m_MaxValue: 1 m_WholeNumbers: 0 m_Value: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionBySlider m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1148935159} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Slider, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1149048413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149048414} - component: {fileID: 1149048416} - component: {fileID: 1149048415} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1149048414 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149048413} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 894749956} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1149048415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149048413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1149048416 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149048413} m_CullTransparentMesh: 0 --- !u!1 &1149370949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149370950} - component: {fileID: 1149370952} - component: {fileID: 1149370951} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1149370950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149370949} m_LocalRotation: {x: 0.70710695, y: 0.000000029802095, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0473, z: 0.3202} m_LocalScale: {x: 0.030232776, y: 0.009362822, z: 0.030232953} m_Children: [] m_Father: {fileID: 696215120} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1149370951 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149370949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1149370952 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149370949} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1149384326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149384327} - component: {fileID: 1149384329} - component: {fileID: 1149384328} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1149384327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149384326} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.014299855, z: -0.0019180998} m_LocalScale: {x: 0.013131057, y: 0.029547326, z: 0.009049596} m_Children: [] m_Father: {fileID: 1736914704} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1149384328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149384326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1149384329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149384326} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1149679334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149679335} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1149679335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149679334} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 146938758} - {fileID: 873102672} - {fileID: 107854352} m_Father: {fileID: 1199289798} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1149717229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149717230} - component: {fileID: 1149717233} - component: {fileID: 1149717232} - component: {fileID: 1149717231} m_Layer: 5 m_Name: Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1149717230 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149717229} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1149717231 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149717229} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1149717232} --- !u!114 &1149717232 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149717229} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1149717233 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149717229} m_CullTransparentMesh: 0 --- !u!1 &1150457142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1150457143} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1150457143 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150457142} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1119948008} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1150472858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1150472859} - component: {fileID: 1150472861} - component: {fileID: 1150472860} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1150472859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150472858} m_LocalRotation: {x: 0.50000006, y: 0.5000001, z: 0.50000006, w: 0.4999999} m_LocalPosition: {x: 0, y: -0.008039479, z: -0.010132071} m_LocalScale: {x: 0.009020616, y: 0.0042096223, z: 0.009020607} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} --- !u!23 &1150472860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150472858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1150472861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150472858} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1150559431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1150559432} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1150559432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150559431} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &1150747843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1150747844} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1150747844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150747843} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.0000013882701, y: -0.17700002, z: 0.324001} m_LocalScale: {x: 0.9999984, y: 1.0000006, z: 0.9999983} m_Children: [] m_Father: {fileID: 415848906} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1150863369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1150863370} - component: {fileID: 1150863371} m_Layer: 0 m_Name: Running Slide (Fixed Places) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1150863370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150863369} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1150863371 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150863369} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 1 minAngleToActivateAction: 20 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Running Slide useActionName: 0 actionName: Running Slide useActionID: 1 actionID: 115 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.5 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScale m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setInvincibleStateDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScale m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 1 playerMovingToStartAction: 1 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1151164189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151164190} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1151164190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151164189} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.016, y: -0.0608, z: -0.1667} m_LocalScale: {x: 0.086221695, y: 0.086221725, z: 0.086221725} m_Children: - {fileID: 961657302} m_Father: {fileID: 23946486} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1151196810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151196811} - component: {fileID: 1151196813} - component: {fileID: 1151196812} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1151196811 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151196810} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1455894884} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1151196812 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151196810} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1151196813 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151196810} m_CullTransparentMesh: 0 --- !u!1 &1151652783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151652784} - component: {fileID: 1151652786} - component: {fileID: 1151652785} m_Layer: 2 m_Name: Camera Event Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1151652784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151652783} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 41.38073, y: 5, z: 10.539694} m_Children: [] m_Father: {fileID: 753673762} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1151652785 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151652783} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &1151652786 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151652783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: camera1 objectToCall: {fileID: 410457699} functionNameList: - setCameraTransform secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 1 objectToSend: {fileID: 425554450} sendObjectDetected: 1 sendObjectDetectedFunction: getPlayerGameObject sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 0 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 1 tagNeededToTrigger: Player useTagList: 1 tagList: - Player - vehicle loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 1 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!1 &1152622537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1152622538} - component: {fileID: 1152622540} - component: {fileID: 1152622539} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1152622538 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152622537} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872955355} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1152622539 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152622537} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1152622540 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152622537} m_CullTransparentMesh: 0 --- !u!1 &1153015151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1153015152} - component: {fileID: 1153015155} - component: {fileID: 1153015154} - component: {fileID: 1153015153} m_Layer: 2 m_Name: Main Swing Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1153015152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153015151} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1630093567} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!145 &1153015153 SpringJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153015151} m_ConnectedBody: {fileID: 0} m_Anchor: {x: 0, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_Spring: 5 m_Damper: 6 m_MinDistance: 0 m_MaxDistance: 0 m_Tolerance: 0.025 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 4 m_ConnectedMassScale: 1 --- !u!136 &1153015154 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153015151} m_Material: {fileID: 13400000, guid: cf63880488ec29f43a759ecd9c6c5123, type: 2} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.55 m_Height: 2.2 m_Direction: 1 m_Center: {x: 0, y: 1.5, z: 0} --- !u!54 &1153015155 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153015151} serializedVersion: 2 m_Mass: 1 m_Drag: 0.5 m_AngularDrag: 0.3 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 1 m_Constraints: 112 m_CollisionDetection: 2 --- !u!1 &1153573331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1153573335} - component: {fileID: 1153573334} - component: {fileID: 1153573333} - component: {fileID: 1153573332} m_Layer: 5 m_Name: Free Floating Mode Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1153573332 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153573331} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1039217362} m_SelectOnDown: {fileID: 189081027} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1153573333} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Floating Mode Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1153573333 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153573331} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1153573334 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153573331} m_CullTransparentMesh: 0 --- !u!224 &1153573335 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153573331} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 730872527} m_Father: {fileID: 1162756954} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 251, y: 226.32727} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1154104656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1154104657} - component: {fileID: 1154104659} - component: {fileID: 1154104658} m_Layer: 0 m_Name: Rain m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1154104657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154104656} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 10.1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 662057375} m_Father: {fileID: 562080619} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!199 &1154104658 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154104656} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 760cb38a22b22154790d1a62e76c087e, type: 2} - {fileID: 2100000, guid: 760cb38a22b22154790d1a62e76c087e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 5 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0.5, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1154104659 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154104656} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 60 minScalar: 50 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8333333 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.5724137, g: 1, b: 0, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.04 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.75 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 5.97 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 100 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.54693556 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.16286643 value: 0.30592108 inSlope: 5.4041605 outSlope: 5.4041605 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.12500001 inSlope: -4.657758 outSlope: -4.657758 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: -3.1415925 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0.5 flipV: 0.5 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 4.400001 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.0065789223 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.1 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 3.14 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.01 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 0 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 662057377} type: 1 properties: 2 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 1 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minVertexDistance: 0 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 1 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.2547592 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.2547592 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8867 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1154385200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1154385201} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1154385201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154385200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 139826828} m_Father: {fileID: 1206671787} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1155057162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1155057163} - component: {fileID: 1155057165} - component: {fileID: 1155057164} m_Layer: 0 m_Name: Flames m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1155057163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155057162} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 684816885} m_Father: {fileID: 950163189} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1155057164 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155057162} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d7f098ed9997e714193be5e86df013f4, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.2 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.16, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1155057165 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155057162} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0.5 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 75 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.7882353, g: 0.5803922, b: 0.31764707, a: 1} key1: {r: 1, g: 0.27058825, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 52814 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.37108433 value: 0.01098901 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5604396 inSlope: 1.4441385 outSlope: 1.4441385 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.42857143 inSlope: 1.7195089 outSlope: 1.7195089 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 1 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7815126 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.7836257 value: 0.067106366 inSlope: 0.059444577 outSlope: 0.059444577 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.3 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.40659338 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 1 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.02 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.05 collidesWith: serializedVersion: 2 m_Bits: 68419585 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 5 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1155245168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1155245171} - component: {fileID: 1155245170} - component: {fileID: 1155245169} m_Layer: 5 m_Name: Grenades Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1155245169 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155245168} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9999 --- !u!222 &1155245170 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155245168} m_CullTransparentMesh: 0 --- !u!224 &1155245171 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155245168} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 913552252} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -49.6, y: 0} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1155394492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1155394493} - component: {fileID: 1155394496} - component: {fileID: 1155394495} - component: {fileID: 1155394494} m_Layer: 5 m_Name: Input Text (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1155394493 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155394492} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528525742} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.15, y: -296.57706} m_SizeDelta: {x: 334.3, y: 28.11127} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1155394494 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155394492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Mouse 2: Kick (combat mode)' --- !u!222 &1155394495 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155394492} m_CullTransparentMesh: 0 --- !u!114 &1155394496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155394492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1155529932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1155529933} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1155529933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155529932} m_LocalRotation: {x: -0.582005, y: -0.014895036, z: -0.18947972, w: 0.79066163} m_LocalPosition: {x: -0.24200039, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: 31.451, z: -48.388} --- !u!1 &1155787008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1155787009} - component: {fileID: 1155787011} - component: {fileID: 1155787010} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1155787009 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155787008} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1071157282} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1155787010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155787008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1155787011 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155787008} m_CullTransparentMesh: 0 --- !u!1 &1155950978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1155950979} m_Layer: 0 m_Name: Offset Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1155950979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155950978} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: 0.0953, z: 0.2228} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565984750} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1156009129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156009130} m_Layer: 5 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1156009130 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156009129} m_LocalRotation: {x: -0, y: -0, z: 0.16504757, w: 0.9862857} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 185036098} m_Father: {fileID: 1896043434} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 19} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -267} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1156103862 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114750049735605048, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1156104168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156104169} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1156104169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156104168} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: 0.19000149, y: 1.5249996, z: 0.72999716} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1156415783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156415784} m_Layer: 0 m_Name: Camera Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1156415784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156415783} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 688397023} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1156537452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156537453} - component: {fileID: 1156537455} - component: {fileID: 1156537454} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1156537453 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156537452} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.34034485, y: 0.34034485, z: 0.34034485} m_Children: [] m_Father: {fileID: 203634568} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 16.1, y: 40.3} m_SizeDelta: {x: 200, y: 99.91} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1156537454 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156537452} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 53 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 85 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999 --- !u!222 &1156537455 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156537452} m_CullTransparentMesh: 0 --- !u!1 &1156614320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156614321} - component: {fileID: 1156614323} - component: {fileID: 1156614322} m_Layer: 5 m_Name: Device Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1156614321 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156614320} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 970920695} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 12, y: 12} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1156614322 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156614320} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1156614323 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156614320} m_CullTransparentMesh: 0 --- !u!1 &1156925295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156925296} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1156925296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156925295} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1157176034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157176035} - component: {fileID: 1157176037} - component: {fileID: 1157176036} m_Layer: 0 m_Name: Blades 13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1157176035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157176034} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1157176036 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157176034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1157176037 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157176034} m_Mesh: {fileID: -4130343171905964260, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1157518288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157518289} - component: {fileID: 1157518291} - component: {fileID: 1157518290} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1157518289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157518288} m_LocalRotation: {x: -0.12929747, y: -0.00000023841855, z: -0.00000017881392, w: 0.9916059} m_LocalPosition: {x: -0.0002, y: -0.0917, z: 0.1597} m_LocalScale: {x: 0.03972525, y: 0.016989646, z: 0.04007506} m_Children: [] m_Father: {fileID: 561214288} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -14.858001, y: 0, z: 0} --- !u!23 &1157518290 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157518288} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1157518291 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157518288} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1157544879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157544880} - component: {fileID: 1157544881} m_Layer: 0 m_Name: Free Floating Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1157544880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157544879} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1157544881 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157544879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Free Floating Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 2816fdacba2595f408601a974a10d009, type: 3} abilitySprite: {fileID: 21300000, guid: a91d74aa8a5d92744ba0190b1e96f2d9, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: changeFreeFloatingModeOnState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1157611618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157611619} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1157611619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157611618} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1001 &1157651354 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 2037511943} m_Modifications: - target: {fileID: 1694706649719530, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4697156090209102, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} propertyPath: m_LocalPosition.x value: 0.08590874 objectReference: {fileID: 0} - target: {fileID: 4697156090209102, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} propertyPath: m_LocalPosition.y value: -2.2183537 objectReference: {fileID: 0} - target: {fileID: 4697156090209102, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} propertyPath: m_LocalPosition.z value: -0.07934856 objectReference: {fileID: 0} - target: {fileID: 4697156090209102, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4697156090209102, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4697156090209102, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4697156090209102, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4697156090209102, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} --- !u!1 &1157872125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157872126} m_Layer: 0 m_Name: shellEjectionPort m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1157872126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157872125} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 258520701} m_Father: {fileID: 656149998} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1157963959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157963960} - component: {fileID: 1157963962} - component: {fileID: 1157963961} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1157963960 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157963959} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 551432179} m_Father: {fileID: 322400548} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1104.1001, y: 225.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1157963961 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157963959} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 364.7, y: 225.1} m_Spacing: {x: 5, y: 5} m_Constraint: 1 m_ConstraintCount: 3 --- !u!114 &1157963962 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157963959} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &1158431918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158431919} - component: {fileID: 1158431921} - component: {fileID: 1158431920} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1158431919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158431918} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0674, z: 0.13699995} m_LocalScale: {x: 0.007420146, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 457551645} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1158431920 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158431918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1158431921 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158431918} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1158436975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158436976} - component: {fileID: 1158436979} - component: {fileID: 1158436978} - component: {fileID: 1158436977} m_Layer: 0 m_Name: Open Capture System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1158436976 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158436975} m_LocalRotation: {x: -0.000000029802315, y: -0.000000002328306, z: -0.0000000027939675, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.00076000165, y: 0.0007600011, z: 0.00076000066} m_Children: [] m_Father: {fileID: 1628955113} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0819, y: 0.0373} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1158436977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158436975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1158436978} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 357824963} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1158436978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158436975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 71f10707626c6904b922b104d4f087a5, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1158436979 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158436975} m_CullTransparentMesh: 0 --- !u!1 &1158455539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158455540} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1158455540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158455539} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000055, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1158528873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158528874} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1158528874 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158528873} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000094924457} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 206381587} - {fileID: 1594505436} - {fileID: 1271237599} m_Father: {fileID: 1412477457} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000003427267, y: 0.00000081956387} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1158621147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158621148} m_Layer: 5 m_Name: Current Object Name Transform Adjust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1158621148 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158621147} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -59.53, y: 189.2826} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1158719863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158719864} - component: {fileID: 1158719866} - component: {fileID: 1158719865} - component: {fileID: 1158719867} m_Layer: 5 m_Name: Dropdown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1158719864 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158719863} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 624464933} - {fileID: 151141437} - {fileID: 712798300} m_Father: {fileID: 2006419764} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 189.6, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1158719865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158719863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1158719866 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158719863} m_CullTransparentMesh: 0 --- !u!114 &1158719867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158719863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0d0b652f32a2cc243917e4028fa0f046, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 750392792} m_SelectOnRight: {fileID: 429284907} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1158719865} m_Template: {fileID: 712798300} m_CaptionText: {fileID: 624464934} m_CaptionImage: {fileID: 0} m_ItemText: {fileID: 406383338} m_ItemImage: {fileID: 0} m_Value: 0 m_Options: m_Options: - m_Text: English m_Image: {fileID: 0} - m_Text: Spanish m_Image: {fileID: 0} - m_Text: French m_Image: {fileID: 0} m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByDropDown m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1158719867} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Dropdown, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_AlphaFadeSpeed: 0.15 --- !u!1 &1158872539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158872540} - component: {fileID: 1158872542} - component: {fileID: 1158872541} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1158872540 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158872539} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 888211031} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1158872541 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158872539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: b50e977305af7ae41b023fe9337335a6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1158872542 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158872539} m_CullTransparentMesh: 0 --- !u!1 &1159033497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1159033498} m_Layer: 5 m_Name: Background Panels m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1159033498 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159033497} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 649788862} - {fileID: 667428211} - {fileID: 231919149} - {fileID: 2031424092} - {fileID: 860887737} - {fileID: 1001746014} - {fileID: 912576267} m_Father: {fileID: 505906420} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1159152483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1159152484} - component: {fileID: 1159152487} - component: {fileID: 1159152486} - component: {fileID: 1159152485} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1159152484 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159152483} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 770014193} m_Father: {fileID: 59110172} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 1, y: 1} --- !u!114 &1159152485 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159152483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1628990448} m_HandleRect: {fileID: 1628990447} m_Direction: 2 m_Value: 0 m_Size: 0.2 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1159152486 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159152483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1159152487 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159152483} m_CullTransparentMesh: 0 --- !u!1 &1159323838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1159323839} - component: {fileID: 1159323842} - component: {fileID: 1159323841} - component: {fileID: 1159323840} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1159323839 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159323838} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 488324339} m_Father: {fileID: 1698018875} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 534, y: -25} m_SizeDelta: {x: 29.28, y: 494.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1159323840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159323838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2059303301} m_HandleRect: {fileID: 2059303300} m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1159323841 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159323838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1159323842 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159323838} m_CullTransparentMesh: 0 --- !u!1 &1159432576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1159432577} - component: {fileID: 1159432580} - component: {fileID: 1159432579} - component: {fileID: 1159432578} m_Layer: 5 m_Name: Horn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1159432577 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159432576} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 52, y: 50} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1159432578 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159432576} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1159432579} --- !u!114 &1159432579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159432576} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.28081745, b: 0.28081745, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9a52cba93cb377345a99bae32cb653ac, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1159432580 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159432576} m_CullTransparentMesh: 0 --- !u!1 &1159732293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1159732294} - component: {fileID: 1159732295} m_Layer: 5 m_Name: Multiple Interactions 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1159732294 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159732293} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000069, y: 1.0000069, z: 1.0000069} m_Children: - {fileID: 266180094} - {fileID: 700431523} m_Father: {fileID: 1659763434} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1159732295 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159732293} m_CullTransparentMesh: 0 --- !u!1 &1159778402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1159778403} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1159778403 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159778402} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1241502089} m_Father: {fileID: 1350591294} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1160029300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160029301} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1160029301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160029300} m_LocalRotation: {x: -0.2464915, y: 0, z: 0, w: 0.969145} m_LocalPosition: {x: -0.1202001, y: 1.5020001, z: 0.43529987} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -28.54, y: 0, z: 0} --- !u!1 &1160293961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160293962} - component: {fileID: 1160293964} - component: {fileID: 1160293963} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1160293962 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160293961} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 981133659} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000091552734, y: 0} m_SizeDelta: {x: 218, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1160293963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160293961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.778} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1160293964 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160293961} m_CullTransparentMesh: 0 --- !u!1 &1160302598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160302599} - component: {fileID: 1160302601} - component: {fileID: 1160302600} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1160302599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160302598} m_LocalRotation: {x: -0.32969064, y: 0, z: 0, w: 0.94408906} m_LocalPosition: {x: -0.0001, y: 0.0294, z: -0.1707} m_LocalScale: {x: 0.058674585, y: 0.11511758, z: 0.038969036} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: -38.5, y: 0, z: 0} --- !u!23 &1160302600 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160302598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1160302601 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160302598} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1160334140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160334141} - component: {fileID: 1160334142} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1160334141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160334140} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.108000994, z: 0.39799964} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 631262130} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &1160334142 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160334140} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 4 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4271234009 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: 80fb77cf561d23943b167f8939fa3f29, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &1160339823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160339824} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1160339824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160339823} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1174198356} - {fileID: 902788683} - {fileID: 1420101960} - {fileID: 685265387} m_Father: {fileID: 1319021392} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1160383026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160383027} - component: {fileID: 1160383029} - component: {fileID: 1160383028} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1160383027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160383026} m_LocalRotation: {x: 0.7071068, y: -0.00000013304268, z: -0.0000001083536, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.1202, z: 0.0193} m_LocalScale: {x: 0.036762785, y: 0.024093725, z: 0.036762778} m_Children: [] m_Father: {fileID: 1482732026} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1160383028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160383026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1160383029 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160383026} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1160487990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160487991} - component: {fileID: 1160487993} - component: {fileID: 1160487992} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1160487991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160487990} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0.02941, z: -0.17452} m_LocalScale: {x: 0.055439774, y: 0.1173401, z: 0.07589158} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1160487992 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160487990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1160487993 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160487990} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1160492196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160492197} m_Layer: 5 m_Name: Persuasion Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1160492197 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160492196} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 455433453} - {fileID: 1110446628} - {fileID: 1063732873} - {fileID: 1107841122} - {fileID: 2088163278} m_Father: {fileID: 321372251} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 49.99997, y: -304.7} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1160501821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160501822} m_Layer: 0 m_Name: Rifle Sword Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1160501822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160501821} m_LocalRotation: {x: -0.32666063, y: -0.29594237, z: 0.6010609, w: 0.6666609} m_LocalPosition: {x: 0.451, y: -0.213, z: 0.435} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574786328} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1160539396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160539397} - component: {fileID: 1160539399} - component: {fileID: 1160539398} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1160539397 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160539396} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1383403786} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1160539398 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160539396} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1160539399 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160539396} m_CullTransparentMesh: 0 --- !u!1 &1160648637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160648638} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1160648638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160648637} m_LocalRotation: {x: -0, y: 0.00000011688097, z: -0.00000006379559, w: 1} m_LocalPosition: {x: -0, y: 0.095, z: 0.196} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000008} m_Children: [] m_Father: {fileID: 110037922} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1160671996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160671997} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1160671997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160671996} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1035025585} - {fileID: 1566976970} m_Father: {fileID: 608013099} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1160690039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160690040} - component: {fileID: 1160690042} - component: {fileID: 1160690041} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1160690040 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160690039} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2141873678} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1160690041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160690039} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Advanced Powers Controls --- !u!222 &1160690042 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160690039} m_CullTransparentMesh: 0 --- !u!1001 &1160708472 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1258413300609636, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4571370759385006, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} propertyPath: m_LocalPosition.x value: -7.7 objectReference: {fileID: 0} - target: {fileID: 4571370759385006, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4571370759385006, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} propertyPath: m_LocalPosition.z value: 22.11 objectReference: {fileID: 0} - target: {fileID: 4571370759385006, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4571370759385006, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4571370759385006, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4571370759385006, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4571370759385006, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: a380d5a5787717040ba2d20a4a3a39b0, type: 3} --- !u!1 &1161222695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161222696} - component: {fileID: 1161222698} - component: {fileID: 1161222697} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1161222696 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161222695} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1180242761} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 106.9, y: 0} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1161222697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161222695} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1161222698 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161222695} m_CullTransparentMesh: 0 --- !u!1 &1161304881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161304882} - component: {fileID: 1161304884} - component: {fileID: 1161304883} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1161304882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161304881} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1161304883 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161304881} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1161304884 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161304881} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1161801481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161801482} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1161801482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161801481} m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657} m_LocalPosition: {x: -0.111, y: 1.757, z: 0.608} m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000017} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34} --- !u!1 &1161838591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161838592} m_Layer: 5 m_Name: Examine Object Blur Panel Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1161838592 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161838591} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1042740901} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1161860137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161860138} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1161860138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161860137} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1161885309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161885310} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1161885310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161885309} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.1500005, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &1161887876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161887877} - component: {fileID: 1161887879} - component: {fileID: 1161887878} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1161887877 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161887876} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 145451498} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.40039} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1161887878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161887876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1161887879 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161887876} m_CullTransparentMesh: 0 --- !u!1 &1161902931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161902932} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1161902932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161902931} m_LocalRotation: {x: -0.02482615, y: -0.016377825, z: -0.0054855086, w: 0.9995426} m_LocalPosition: {x: 0.243, y: 1.445, z: 0.278} m_LocalScale: {x: 1.0000345, y: 1.0000244, z: 1.0000341} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.582} --- !u!1 &1162037870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1162037871} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1162037871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162037870} m_LocalRotation: {x: 0.16986686, y: 0.68640023, z: 0.16986686, w: 0.68640023} m_LocalPosition: {x: -0.333, y: -0.024, z: 0.144} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 540438886} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 27.8} --- !u!1 &1162164560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1162164561} - component: {fileID: 1162164563} - component: {fileID: 1162164562} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1162164561 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162164560} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 182627937} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1162164562 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162164560} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1162164563 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162164560} m_CullTransparentMesh: 0 --- !u!1 &1162485906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1162485907} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1162485907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162485906} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 0.14999959, y: 1.596, z: 0.53100044} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1162511124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1162511125} - component: {fileID: 1162511127} - component: {fileID: 1162511126} m_Layer: 5 m_Name: Inventory Object Used Message m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1162511125 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162511124} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 397358144} m_Father: {fileID: 1289338952} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1180, y: 620} m_Pivot: {x: 0.5, y: 0.5} --- !u!111 &1162511126 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162511124} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 5d5a99b8da837fc4f9ab666b1a84481f, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!222 &1162511127 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162511124} m_CullTransparentMesh: 0 --- !u!1 &1162724834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1162724835} - component: {fileID: 1162724837} - component: {fileID: 1162724836} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1162724835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162724834} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0004, z: 0.12593} m_LocalScale: {x: 0.038389318, y: 0.05686063, z: 0.11211778} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1162724836 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162724834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1162724837 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162724834} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1162756953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1162756954} m_Layer: 5 m_Name: Tutorials Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1162756954 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162756953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1413813744} - {fileID: 305304991} - {fileID: 608019520} - {fileID: 2141873678} - {fileID: 922963728} - {fileID: 2008838437} - {fileID: 347555747} - {fileID: 220333359} - {fileID: 309552821} - {fileID: 213332800} - {fileID: 185104687} - {fileID: 613616369} - {fileID: 1357386488} - {fileID: 988279407} - {fileID: 1039217365} - {fileID: 1153573335} - {fileID: 704967176} - {fileID: 558448971} - {fileID: 189081030} - {fileID: 354223723} - {fileID: 1742974958} - {fileID: 1658475355} m_Father: {fileID: 145451498} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1162935739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1162935740} m_Layer: 5 m_Name: Inventory Panel Schemes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1162935740 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162935739} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1209854966} - {fileID: 1776833145} - {fileID: 505906420} m_Father: {fileID: 918448631} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1163383815 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1255216130} m_Modifications: - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: AI Main Template Prefab Bow objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.x value: 49.530083 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.y value: -9.363003 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.z value: 1.6797047 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[0].eventOnDamageInfoList.Array.data[4].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 770515732} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: handPositionReference value: objectReference: {fileID: 1135653345} - target: {fileID: 114013390623701210, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: defaultPlayersModeName value: Melee objectReference: {fileID: 0} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114195097776546916, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114346323529447416, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114371976568142850, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 115241156} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 1395164228} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutParticlesParent value: objectReference: {fileID: 1908708091} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelGameObject value: objectReference: {fileID: 1529109265} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransform value: objectReference: {fileID: 108900539} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransformReference value: objectReference: {fileID: 2060661065} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelFirstReferenceTransform value: objectReference: {fileID: 1627273096} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelSecondReferenceTransform value: objectReference: {fileID: 1628871710} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerController value: objectReference: {fileID: 187161251} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerCamera value: objectReference: {fileID: 627274860} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerInputManager value: objectReference: {fileID: 187161246} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: timeBulletManager value: objectReference: {fileID: 1866904107} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainStaminaSystem value: objectReference: {fileID: 721014834} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainAnimator value: objectReference: {fileID: 187161227} - target: {fileID: 114458351137795568, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowInfoPanel value: objectReference: {fileID: 198598897} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowAmountText value: objectReference: {fileID: 629797217} - target: {fileID: 114552975235747810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: weaponNameToStartGame value: Simple Bow objectReference: {fileID: 0} - target: {fileID: 114554267992947648, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114581490006529704, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: managerPickUpList.Array.data[8].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1056762677461042, guid: b25e69cce2e014e4fa0e6bf583bc743a, type: 2} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114612488084686782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 191843314} - target: {fileID: 114614151195328732, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: playerGameObject value: objectReference: {fileID: 187161219} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutPositionTransform value: objectReference: {fileID: 794109211} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner1 value: objectReference: {fileID: 951782285} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner2 value: objectReference: {fileID: 1108178416} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner3 value: objectReference: {fileID: 1407066653} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHit.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHitReactionOnPerfectBlock.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114898988476130116, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 74836202} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapManager value: objectReference: {fileID: 1248436477} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapCreatorManager value: objectReference: {fileID: 143089277} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[0].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[1].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114959522306010094, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: AIPatrolManager value: objectReference: {fileID: 328190783} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: blockEnabled value: 0 objectReference: {fileID: 0} - target: {fileID: 114981033231217934, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: rollEnabled value: 0 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0000003022681 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.041201826 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.27854747 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0929522 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000022705296 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.0000004700347 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.00000014308716 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.00000036422995 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.17610939 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0001023586 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416949 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000005532056 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000007171184 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729534 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.1761093 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.000000022235326 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000006556511 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762973 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000017862767 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000002393499 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729555 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.00000036961865 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000007003546 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762994 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} --- !u!4 &1163383816 stripped Transform: m_CorrespondingSourceObject: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1163383815} m_PrefabAsset: {fileID: 0} --- !u!1 &1163383817 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1163383815} m_PrefabAsset: {fileID: 0} --- !u!1 &1163464027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1163464028} - component: {fileID: 1163464030} - component: {fileID: 1163464029} m_Layer: 0 m_Name: Blade__80_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1163464028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163464027} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.75881934, y: 0.18079992, z: -0.08169593} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1163464029 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163464027} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1163464030 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163464027} m_Mesh: {fileID: -5190706013944795280, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1163613530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1163613531} - component: {fileID: 1163613534} - component: {fileID: 1163613533} - component: {fileID: 1163613532} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1163613531 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163613530} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 1177778399} - {fileID: 618670552} - {fileID: 682842871} - {fileID: 131008993} - {fileID: 2145763916} m_Father: {fileID: 1125092390} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1163613532 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163613530} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1163613533 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163613530} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1163613534 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163613530} m_CullTransparentMesh: 0 --- !u!1 &1163638898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1163638899} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1163638899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163638898} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.08, y: 1.66, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1163791179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1163791180} m_Layer: 0 m_Name: Locked Camera Position 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1163791180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163791179} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 753673762} - {fileID: 885861669} - {fileID: 346682845} m_Father: {fileID: 386058497} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1164235619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1164235620} - component: {fileID: 1164235621} - component: {fileID: 1164235622} m_Layer: 2 m_Name: Buzzsaw Attachment m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1164235620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164235619} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0.094, y: 0, z: 0.795} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1772120415} - {fileID: 885422093} - {fileID: 1748273407} m_Father: {fileID: 415848906} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!114 &1164235621 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164235619} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1eb1af949d75a4749a9842436da162ff, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 useEventsOnActivateAndDisabled: 1 useDelayToEvent: 0 delayToEvent: 0 activated: 0 callOnStart: 0 showDebugPrint: 0 eventCoroutineActive: 0 eventToCallOnActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 885422094} m_MethodName: enableRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2015970002} m_MethodName: setSliceActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1870799222} m_MethodName: enableRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1164235622} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1748273408} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToCallOnDisable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 885422094} m_MethodName: disableRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2015970002} m_MethodName: setSliceActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1870799222} m_MethodName: disableRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1164235622} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1748273408} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 regularEventToCall: m_PersistentCalls: m_Calls: [] --- !u!82 &1164235622 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164235619} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 62ff06cc13b79944ca84785179e76ba6, type: 3} m_PlayOnAwake: 0 m_Volume: 0.5 m_Pitch: 1 Loop: 1 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1001 &1164280417 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 107498, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_Name value: Crate (2) objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.x value: -27.7 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.y value: 3.54 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.z value: -24.9 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_RootOrder value: 23 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} --- !u!4 &1164280418 stripped Transform: m_CorrespondingSourceObject: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} m_PrefabInstance: {fileID: 1164280417} m_PrefabAsset: {fileID: 0} --- !u!1 &1164447624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1164447625} - component: {fileID: 1164447628} - component: {fileID: 1164447627} - component: {fileID: 1164447626} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1164447625 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164447624} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2056425074} m_Father: {fileID: 2140038053} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1164447626 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164447624} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1164447627 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164447624} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1164447628 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164447624} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1164690976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1164690977} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1164690977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164690976} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -4.01125e-11, y: 1.3230007, z: 0.10000038} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1164770218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1164770219} - component: {fileID: 1164770221} - component: {fileID: 1164770220} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1164770219 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164770218} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370159334} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1164770220 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164770218} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 62fefa54176d0834bb5296888c2b5bf5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1164770221 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164770218} m_CullTransparentMesh: 0 --- !u!1 &1164916517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1164916518} - component: {fileID: 1164916520} - component: {fileID: 1164916519} m_Layer: 0 m_Name: Blade__142_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1164916518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164916517} m_LocalRotation: {x: -0.6478947, y: 0.28325197, z: -0.28325713, w: 0.64789367} m_LocalPosition: {x: -0.26110822, y: 0.16937318, z: -0.081573606} m_LocalScale: {x: 0.045757968, y: 0.025765643, z: 0.078737415} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 91 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1164916519 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164916517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1164916520 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164916517} m_Mesh: {fileID: -2767587819657240674, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1165125668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165125669} m_Layer: 5 m_Name: Health Regeneration Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1165125669 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165125668} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 589134435} - {fileID: 785511534} - {fileID: 1868949331} - {fileID: 1276233955} - {fileID: 1027656097} m_Father: {fileID: 321372251} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -360.10004} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1165181597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165181598} - component: {fileID: 1165181600} - component: {fileID: 1165181599} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1165181598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165181597} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 1332375204} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &1165181599 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165181597} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1165181600 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165181597} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1165213167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165213168} - component: {fileID: 1165213170} - component: {fileID: 1165213169} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1165213168 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165213167} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1531113622} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.52, y: 0} m_SizeDelta: {x: 46.98, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1165213169 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165213167} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1165213170 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165213167} m_CullTransparentMesh: 0 --- !u!1 &1165313823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165313824} - component: {fileID: 1165313827} - component: {fileID: 1165313826} - component: {fileID: 1165313825} m_Layer: 0 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1165313824 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165313823} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089997029} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1165313825 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165313823} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1544151808} m_MethodName: enableOrDisableCameraEffectActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1165313826 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165313823} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 80fb77cf561d23943b167f8939fa3f29, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1165313827 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165313823} m_CullTransparentMesh: 0 --- !u!1 &1165352944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165352945} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1165352945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165352944} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.526, y: -0.033, z: 0.195} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 182162642} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &1165511565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165511566} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1165511566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165511565} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 859992740} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1165522876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165522877} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1165522877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165522876} m_LocalRotation: {x: -0.06814052, y: -0.007909419, z: -0.022813747, w: 0.99738353} m_LocalPosition: {x: 0.256, y: 1.455, z: 0.258} m_LocalScale: {x: 1.0000083, y: 1.0000097, z: 1.0000097} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -7.833, y: -0.73300004, z: -2.5700002} --- !u!1 &1165610898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165610899} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1165610899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165610898} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 488963575} - {fileID: 2090113992} m_Father: {fileID: 1238371153} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1166520967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1166520968} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1166520968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166520967} m_LocalRotation: {x: 0.08715529, y: 5.0282438e-11, z: 1.1562207e-10, w: -0.9961948} m_LocalPosition: {x: 7.594328e-10, y: 1.5620016, z: 0.48999992} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1673632737} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1166585770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1166585771} - component: {fileID: 1166585773} - component: {fileID: 1166585772} m_Layer: 18 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1166585771 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166585770} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1724957492} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.2, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1166585772 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166585770} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1166585773 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166585770} m_CullTransparentMesh: 0 --- !u!1 &1166634116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1166634117} m_Layer: 12 m_Name: Input Actions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1166634117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166634116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 493327927} - {fileID: 1327257462} - {fileID: 766514145} - {fileID: 1175682503} m_Father: {fileID: 758274422} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1166893276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1166893277} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1166893277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166893276} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1116780413} m_Father: {fileID: 1270866156} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1167200711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167200712} - component: {fileID: 1167200713} - component: {fileID: 1167200714} m_Layer: 0 m_Name: Explode And Push Objects System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1167200712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167200711} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 62 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1167200713 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167200711} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Explode And Push Objects abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 2447caea52f089d49a9f41f3cf411981, type: 3} abilitySprite: {fileID: 21300000, guid: 8a009d4cdd5d529408c56257f535fc1b, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 3.3 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explode And Push Objects m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explode And Push Objects m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!114 &1167200714 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167200711} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 1 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: [] useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 1 damageToApply: 200 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 2000 forceMode: 0 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.4 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 20 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object - Deactivate Fire callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 954210068} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 954210068} mainCameraTransform: {fileID: 0} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!1 &1167414508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167414509} - component: {fileID: 1167414511} - component: {fileID: 1167414510} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1167414509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167414508} m_LocalRotation: {x: -0.38992772, y: -0, z: -0, w: 0.9208455} m_LocalPosition: {x: 0, y: -0.022017, z: -0.001798} m_LocalScale: {x: 0.0043232385, y: 0.011818458, z: 0.0048861546} m_Children: [] m_Father: {fileID: 1949988744} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -45.9, y: 0, z: 0} --- !u!23 &1167414510 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167414508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1167414511 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167414508} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1167857457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167857458} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1167857458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167857457} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1222287360} m_Father: {fileID: 1517512988} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1167897692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167897693} - component: {fileID: 1167897694} - component: {fileID: 1167897696} - component: {fileID: 1167897695} m_Layer: 0 m_Name: spine_03.x m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1167897693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167897692} m_LocalRotation: {x: 0.000000044703484, y: 0.000000119195704, z: -5.6783783e-12, w: 1} m_LocalPosition: {x: 1.3011813e-15, y: 0.16240706, z: 0.0000000047683715} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 304876741} - {fileID: 1364928252} - {fileID: 1875013858} - {fileID: 375531573} - {fileID: 1859113607} m_Father: {fileID: 1695913354} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1167897694 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167897692} serializedVersion: 2 m_Mass: 7 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &1167897695 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167897692} m_ConnectedBody: {fileID: 1057065109} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.00000010828814, y: 0.48698056, z: -0.015331626} serializedVersion: 2 m_SwingAxis: {x: 0, y: 0, z: 1} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 20 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 10 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!65 &1167897696 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167897692} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.2477771, y: 0.2175453, z: 0.24214011} m_Center: {x: 0.000000014900753, y: 0.029779134, z: 0.0019284819} --- !u!1 &1167944921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167944922} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1167944922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167944921} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1188686104} - {fileID: 1525823586} - {fileID: 50429894} - {fileID: 478407463} - {fileID: 1781161771} m_Father: {fileID: 558390863} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1167997967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167997968} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1167997968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167997967} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.665, z: 0.29} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1168458378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1168458381} - component: {fileID: 1168458380} - component: {fileID: 1168458379} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1168458379 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168458378} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Edit Control Input --- !u!222 &1168458380 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168458378} m_CullTransparentMesh: 0 --- !u!224 &1168458381 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168458378} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 180196959} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1168512851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1168512852} - component: {fileID: 1168512854} - component: {fileID: 1168512853} m_Layer: 0 m_Name: Blades 22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1168512852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168512851} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1168512853 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168512851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1168512854 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168512851} m_Mesh: {fileID: -6681514437083328839, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1168549676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1168549677} m_Layer: 5 m_Name: Mission Complete Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1168549677 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168549676} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 961943165} - {fileID: 609598774} - {fileID: 358401545} - {fileID: 1969709013} - {fileID: 1379059136} - {fileID: 896372017} - {fileID: 2064124679} - {fileID: 251246288} - {fileID: 1020823680} - {fileID: 809880124} m_Father: {fileID: 1606038516} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -360} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1168813701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1168813702} - component: {fileID: 1168813705} - component: {fileID: 1168813704} - component: {fileID: 1168813703} m_Layer: 5 m_Name: Move Away Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1168813702 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168813701} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1168813703 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168813701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1168813704} --- !u!114 &1168813704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168813701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f5f384b206150dd40bc8f48f109aa11d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1168813705 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168813701} m_CullTransparentMesh: 0 --- !u!1 &1169299636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1169299637} - component: {fileID: 1169299639} - component: {fileID: 1169299638} m_Layer: 5 m_Name: Background Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1169299637 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169299636} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 781885123} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1169299638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169299636} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.491} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1169299639 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169299636} m_CullTransparentMesh: 0 --- !u!1 &1169391180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1169391181} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1169391181 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169391180} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 158053038} m_Father: {fileID: 769727879} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1169411553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1169411554} - component: {fileID: 1169411556} - component: {fileID: 1169411555} m_Layer: 5 m_Name: Stamina Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1169411554 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169411553} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 216026061} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1169411555 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169411553} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5294118, g: 0.4398789, b: 0.4398789, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f4d9c8bd9a67c714c8445dd562519a40, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1169411556 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169411553} m_CullTransparentMesh: 0 --- !u!1 &1169428674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1169428675} - component: {fileID: 1169428677} - component: {fileID: 1169428676} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1169428675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169428674} m_LocalRotation: {x: -0.24953513, y: 6.816482e-10, z: 9.604724e-10, w: 0.9683658} m_LocalPosition: {x: -0.030784, y: -0.06006, z: 0.070926} m_LocalScale: {x: 0.005143124, y: 0.05109299, z: 0.028504642} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &1169428676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169428674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1169428677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169428674} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1169785135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1169785136} - component: {fileID: 1169785138} - component: {fileID: 1169785137} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1169785136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169785135} m_LocalRotation: {x: 0.086286455, y: 2.6282973e-10, z: -0.000000066318215, w: 0.9962704} m_LocalPosition: {x: 0, y: -0.040922258, z: -0.04851214} m_LocalScale: {x: 0.010841441, y: 0.032396436, z: 0.003196757} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 9.9, y: 0, z: 0} --- !u!23 &1169785137 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169785135} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1169785138 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169785135} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1170188727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170188728} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1170188728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170188727} m_LocalRotation: {x: -0.3634317, y: 0.13629499, z: 0.15211888, w: 0.908956} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: 14.433001} --- !u!1 &1170219855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170219856} - component: {fileID: 1170219858} - component: {fileID: 1170219857} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1170219856 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170219855} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.311495, y: 0.311495, z: 0.311495} m_Children: [] m_Father: {fileID: 1257808857} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 295.96997} m_SizeDelta: {x: 1104.46, y: 70.45} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1170219857 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170219855} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 52 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 4 m_MaxSize: 100 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: TARGET NAME --- !u!222 &1170219858 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170219855} m_CullTransparentMesh: 0 --- !u!1 &1170222907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170222908} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1170222908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170222907} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 502682724} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1170231026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170231027} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1170231027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170231026} m_LocalRotation: {x: -0.069085345, y: -0.085192904, z: 0.0035717934, w: 0.99396014} m_LocalPosition: {x: 0.054, y: 1.6, z: 0.421} m_LocalScale: {x: 1.0000014, y: 1.0000023, z: 1.0000027} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -7.859, y: -9.873, z: 1.092} --- !u!1001 &1170233869 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 1273201295902812, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_Name value: Grenade (inventory) (3) objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.x value: 68.86081 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.y value: -7.163003 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.z value: 21.86 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_RootOrder value: 7 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} --- !u!1 &1170566000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170566001} - component: {fileID: 1170566003} - component: {fileID: 1170566002} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1170566001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170566000} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1170566002 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170566000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1170566003 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170566000} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1170620712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170620713} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1170620713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170620712} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1170647084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170647085} - component: {fileID: 1170647087} - component: {fileID: 1170647086} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1170647085 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170647084} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 768199290} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1170647086 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170647084} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1170647087 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170647084} m_CullTransparentMesh: 0 --- !u!1 &1170853336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170853338} - component: {fileID: 1170853337} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1170853337 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170853336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 877563832} - {fileID: 602121743} - {fileID: 610511048} - {fileID: 223659165} - {fileID: 819572010} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &1170853338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170853336} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000056, y: 1.6399999, z: 0.73000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 877563832} - {fileID: 602121743} - {fileID: 610511048} - {fileID: 223659165} - {fileID: 819572010} m_Father: {fileID: 438487546} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1170958164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170958165} - component: {fileID: 1170958167} - component: {fileID: 1170958166} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1170958165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170958164} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1170958166 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170958164} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1170958167 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170958164} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1171026600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1171026601} - component: {fileID: 1171026603} - component: {fileID: 1171026602} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1171026601 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171026600} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 299605986} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1171026602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171026600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1171026603 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171026600} m_CullTransparentMesh: 0 --- !u!1 &1171345787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1171345788} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1171345788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171345787} m_LocalRotation: {x: 0.84075606, y: 0.030057712, z: 0.5405728, w: -0.0026330121} m_LocalPosition: {x: -0.0962, y: -0.0458, z: 0.2666} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1771782872} - {fileID: 2096029148} - {fileID: 646522083} m_Father: {fileID: 1965815554} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1171456514 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (18) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 47.53 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -9.26 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -7.79 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 12 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.04623 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.04623003 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.04623003 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: Press Left Shift to run objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &1171456515 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 1171456514} m_PrefabAsset: {fileID: 0} --- !u!1 &1171612889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1171612890} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1171612890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171612889} m_LocalRotation: {x: 0.09101353, y: -0.040416993, z: -0.7487403, w: 0.6553403} m_LocalPosition: {x: 0.0694, y: -0.0345, z: 0.4171} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 509070740} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1171802779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1171802780} - component: {fileID: 1171802782} - component: {fileID: 1171802781} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1171802780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171802779} m_LocalRotation: {x: 0.70438915, y: -0.061935935, z: 0.06193599, w: 0.704389} m_LocalPosition: {x: 0.020698516, y: 0.053799987, z: -0.021103024} m_LocalScale: {x: 0.018208586, y: 0.03844707, z: 0.018208724} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1171802781 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171802779} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1171802782 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171802779} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1171850630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1171850631} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1171850631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171850630} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 389243530} - {fileID: 1620824624} m_Father: {fileID: 1414308182} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1171997289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1171997290} - component: {fileID: 1171997292} - component: {fileID: 1171997291} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1171997290 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171997289} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2134326644} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1171997291 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171997289} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1171997292 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171997289} m_CullTransparentMesh: 0 --- !u!1 &1172114494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172114495} - component: {fileID: 1172114497} - component: {fileID: 1172114496} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1172114495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172114494} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0.008887538, y: -0.015019538, z: -0.011882774} m_LocalScale: {x: 0.007680019, y: 0.0038700022, z: 0.005780021} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1172114496 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172114494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1172114497 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172114494} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1172262220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172262221} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1172262221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172262220} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316149, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1172297292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172297293} - component: {fileID: 1172297295} - component: {fileID: 1172297294} m_Layer: 5 m_Name: Bank Inventory Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1172297293 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172297292} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1824915472} - {fileID: 279130975} - {fileID: 1648706144} m_Father: {fileID: 1944191995} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -69, y: -25} m_SizeDelta: {x: 455.80005, y: 625} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1172297294 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172297292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.509} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1172297295 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172297292} m_CullTransparentMesh: 0 --- !u!1 &1172361613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172361614} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1172361614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172361613} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791789, y: 1.323001, z: 0.099997506} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1172604704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172604705} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1172604705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172604704} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 26978057} - {fileID: 1951899350} m_Father: {fileID: 1530758985} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1172883526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172883527} - component: {fileID: 1172883528} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1172883527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172883526} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1916649453} - {fileID: 402559806} - {fileID: 1069501036} - {fileID: 946996545} - {fileID: 1646156604} - {fileID: 1013058678} - {fileID: 1270866156} - {fileID: 1208792118} - {fileID: 431697583} - {fileID: 544765955} - {fileID: 124867036} m_Father: {fileID: 1204669078} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1172883528 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172883526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 946996544} - {fileID: 946996544} - {fileID: 1013058677} - {fileID: 1270866155} - {fileID: 1270866155} - {fileID: 1208792117} - {fileID: 431697582} - {fileID: 124867035} --- !u!1 &1173435111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1173435112} - component: {fileID: 1173435114} - component: {fileID: 1173435113} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1173435112 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173435111} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 167189708} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1173435113 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173435111} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1173435114 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173435111} m_CullTransparentMesh: 0 --- !u!1 &1173903159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1173903160} m_Layer: 0 m_Name: Offset Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1173903160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173903159} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.0060540573, y: 0.060577974, z: 0.16273999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1625044453} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1174056972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174056973} - component: {fileID: 1174056974} m_Layer: 0 m_Name: Torch Attack 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1174056973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174056972} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 99570694} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1174056974 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174056972} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Torch Attack 5 useActionName: 1 actionName: Torch Attack 5 useActionID: 0 actionID: 720 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1174152963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174152964} - component: {fileID: 1174152966} - component: {fileID: 1174152965} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1174152964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174152963} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.0130977575} m_Children: [] m_Father: {fileID: 1026983086} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1174152965 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174152963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1174152966 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174152963} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1174198355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174198356} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1174198356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174198355} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.06, z: -0.03} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1160339824} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1174530651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174530652} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1174530652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174530651} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.00015229963, w: 0.9998096} m_LocalPosition: {x: 0.151, y: 1.6030003, z: 0.5019999} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &1174565097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174565098} - component: {fileID: 1174565099} m_Layer: 0 m_Name: Load Arrow On Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1174565098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174565097} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1088895954} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1174565099 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174565097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Load Arrow On Air useActionName: 1 actionName: Load Arrow On Air useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.05 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPositionToPlaceArrowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 559306147} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 1d5fe6cf25d64c246851aad104319332, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkBowHolderLoadArrow m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPullBowState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 1 eventIfActionStopped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPositionToPlaceArrowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 559306147} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkEventOnCancelBowAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1175041349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175041350} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1175041350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175041349} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1175164650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175164651} - component: {fileID: 1175164653} - component: {fileID: 1175164652} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1175164651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175164650} m_LocalRotation: {x: 0.7071068, y: -5.600684e-14, z: -2.939697e-13, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0832, z: 0.0043} m_LocalScale: {x: 0.011915868, y: 0.14779721, z: 0.012636874} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1175164652 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175164650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1175164653 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175164650} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1175272309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175272310} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1175272310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175272309} m_LocalRotation: {x: 0.0005534288, y: -0.0063231247, z: -0.023303295, w: 0.9997083} m_LocalPosition: {x: 0.256, y: 1.448, z: 0.289} m_LocalScale: {x: 1.0000083, y: 1.0000097, z: 1.0000097} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0.047000002, y: -0.726, z: -2.6710002} --- !u!1 &1175403969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175403970} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1175403970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175403969} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 271774119} - {fileID: 1744867320} m_Father: {fileID: 1659097771} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1175466578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175466579} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1175466579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175466578} m_LocalRotation: {x: 0.00000017881392, y: 0.00000006146728, z: -0.00000019045544, w: 1} m_LocalPosition: {x: -0, y: 0.000023266886, z: -0.00001879814} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 551281462} - {fileID: 315548964} m_Father: {fileID: 1960007067} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1175622264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175622265} - component: {fileID: 1175622267} - component: {fileID: 1175622266} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1175622265 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175622264} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 167189708} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1175622266 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175622264} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f0ef8ce1207fe4b4a937d46ae65b9f9e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1175622267 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175622264} m_CullTransparentMesh: 0 --- !u!1 &1175682502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175682503} - component: {fileID: 1175682504} m_Layer: 12 m_Name: Draw Single Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1175682503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175682502} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1166634117} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1175682504 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175682502} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d998dda041ce0bf46a01d891e5444941, type: 3} m_Name: m_EditorClassIdentifier: checkInputEnabled: 1 actionDelay: 0.2 useLowerDelay: 1 pressTypeCheck: 1 pressedDown: 0 previousPressedDown: 0 eventTriggered: 0 actionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: inputDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: inputKeepDualWeapons m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!1 &1175923274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175923275} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1175923275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175923274} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 778036837} - {fileID: 310274472} m_Father: {fileID: 286541914} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1175968024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175968025} - component: {fileID: 1175968028} - component: {fileID: 1175968027} - component: {fileID: 1175968026} m_Layer: 5 m_Name: Stop Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1175968025 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175968024} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 742458444} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 75, y: -99} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1175968026 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175968024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1175968027} --- !u!114 &1175968027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175968024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.2861159, b: 0.2861159, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1175968028 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175968024} m_CullTransparentMesh: 0 --- !u!1 &1176013410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176013411} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1176013411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176013410} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 539739485} m_Father: {fileID: 77400292} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1176014541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176014542} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1176014542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176014541} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2056327178} - {fileID: 1334310571} m_Father: {fileID: 867525989} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1176069057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176069058} - component: {fileID: 1176069060} - component: {fileID: 1176069059} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1176069058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176069057} m_LocalRotation: {x: 0.7071068, y: -2.407479e-13, z: -2.9396974e-13, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0914, z: 0.0043} m_LocalScale: {x: 0.02108231, y: 0.16811955, z: 0.0060004005} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1176069059 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176069057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1176069060 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176069057} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1176069691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176069692} - component: {fileID: 1176069694} - component: {fileID: 1176069693} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1176069692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176069691} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.016199915, y: 0.12010121, z: 0.01640073} m_LocalScale: {x: 0.014880058, y: 0.006950018, z: 0.014880086} m_Children: [] m_Father: {fileID: 1661286057} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1176069693 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176069691} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1176069694 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176069691} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1176134506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176134507} - component: {fileID: 1176134510} - component: {fileID: 1176134509} - component: {fileID: 1176134508} m_Layer: 5 m_Name: Category Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1176134507 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176134506} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 298637101} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -40.3} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1176134508 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176134506} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1176134509} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1176134509 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176134506} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Abilities --- !u!222 &1176134510 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176134506} m_CullTransparentMesh: 0 --- !u!1 &1176422413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176422414} - component: {fileID: 1176422416} - component: {fileID: 1176422415} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1176422414 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176422413} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1933706708} m_Father: {fileID: 1873738034} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1176422415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176422413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1176422416 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176422413} m_CullTransparentMesh: 0 --- !u!114 &1176537132 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114331628935020392, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1176942781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176942782} - component: {fileID: 1176942784} - component: {fileID: 1176942783} m_Layer: 5 m_Name: Inventory Full Message m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1176942782 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176942781} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 773830322} m_Father: {fileID: 1289338952} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -0.000030517578, y: 0.000015258789} m_SizeDelta: {x: 1180, y: 620} m_Pivot: {x: 0.5, y: 0.5} --- !u!111 &1176942783 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176942781} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 5d5a99b8da837fc4f9ab666b1a84481f, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!222 &1176942784 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176942781} m_CullTransparentMesh: 0 --- !u!1 &1176996009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176996010} - component: {fileID: 1176996011} m_Layer: 0 m_Name: Belt_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1176996010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176996009} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1176996011 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176996009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300072, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.0000098235905, y: 0.21459629, z: 0.15399528} m_Extent: {x: 0.04754352, y: 0.041663423, z: 0.016388118} m_DirtyAABB: 0 --- !u!1 &1177599024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177599025} - component: {fileID: 1177599029} - component: {fileID: 1177599028} - component: {fileID: 1177599027} - component: {fileID: 1177599026} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1177599025 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177599024} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1236419444} m_Father: {fileID: 554622389} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -59} m_SizeDelta: {x: 349.3, y: 642.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1177599026 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177599024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1236419444} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 30 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1177599027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177599024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1177599028 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177599024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.634} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1177599029 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177599024} m_CullTransparentMesh: 0 --- !u!1 &1177751325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177751326} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1177751326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177751325} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &1177759054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177759055} - component: {fileID: 1177759058} - component: {fileID: 1177759057} - component: {fileID: 1177759056} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1177759055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177759054} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1245145329} m_Father: {fileID: 378622506} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1177759056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177759054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1177759057 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177759054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1177759058 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177759054} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1177778398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177778399} - component: {fileID: 1177778401} - component: {fileID: 1177778400} m_Layer: 0 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1177778399 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177778398} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1163613531} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1177778400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177778398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.053} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1177778401 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177778398} m_CullTransparentMesh: 0 --- !u!1 &1177782003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177782005} - component: {fileID: 1177782004} m_Layer: 0 m_Name: Grappling Hook Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1177782004 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177782003} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a55238d07af02149ac7ad442bf3acca, type: 3} m_Name: m_EditorClassIdentifier: Speed: 2 SpiralSpeed: 4 DistanceSpeed: 2 Gravity: 0.5 Segments: 100 layerMask: serializedVersion: 2 m_Bits: 1 Magnitude: {x: 2, y: 2} Frequency: 1 HorizontalOffset: 0.25 Strength: 0.5 Scale: 1 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: -2.5509727 outSlope: -2.5509727 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.24862131 value: -0.5047606 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.6992813 value: 0.49873662 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.9963827 value: -0.00088545843 inSlope: -2.4265995 outSlope: -2.4265995 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 1 m_PostInfinity: 1 m_RotationOrder: 0 MagnitudeOverTime: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.9870033 outSlope: 4.9870033 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.15642372 value: 0.7286927 inSlope: 4.577833 outSlope: 4.577833 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.5049521 value: -0.0028322935 inSlope: -8.8639555 outSlope: -8.8639555 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.79342633 value: -0.023265168 inSlope: 4.4673076 outSlope: 4.4673076 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.991272 value: -0.013442993 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 MagnitudeOverDistance: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 11.185779 outSlope: 11.185779 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.2675449 value: 1.0042365 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.99783325 value: -0.010696411 inSlope: -0.089065954 outSlope: -0.089065954 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 GravityOverDistance: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: -2.14729 outSlope: -2.14729 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.50358677 value: -0.9982245 inSlope: -0.02042856 outSlope: -0.02042856 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.0031356812 inSlope: 2.6418808 outSlope: 2.6418808 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 GravityOverTime: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.500881 value: 0.9990984 inSlope: 3.125669 outSlope: -20.750956 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.7513724 value: 0.00243077 inSlope: 9.83551 outSlope: 9.83551 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.89151335 value: -0.004947109 inSlope: -2.932807 outSlope: -2.932807 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1.0916976 value: 0.05497193 inSlope: -0.0025566055 outSlope: -0.0025566055 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1.2153248 value: -0.08850235 inSlope: 0.006267801 outSlope: 0.006267801 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1.3283386 value: 0.09001541 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 showGizmo: 0 grapplingHookEffectActive: 0 fixedUpdateActive: 0 lineRenderer: {fileID: 1109741148} mainCameraTransform: {fileID: 1446752339} lineRendererOriginPositionTransform: {fileID: 1109741147} lineRendererTargetPositionTransform: {fileID: 20568209} playerControllerTransform: {fileID: 954210068} --- !u!4 &1177782005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177782003} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1335544082} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1177906439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177906441} - component: {fileID: 1177906440} m_Layer: 2 m_Name: Physical Object Grabbed Cloned Collider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!65 &1177906440 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177906439} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!4 &1177906441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177906439} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954210068} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1177937861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177937862} - component: {fileID: 1177937864} - component: {fileID: 1177937863} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1177937862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177937861} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: -0.017} m_LocalScale: {x: 0.039559834, y: 0.034169916, z: 0.039559826} m_Children: [] m_Father: {fileID: 375682801} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1177937863 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177937861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1177937864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177937861} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1177975382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177975383} - component: {fileID: 1177975385} - component: {fileID: 1177975384} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1177975383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177975382} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456} m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1177975384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177975382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1177975385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177975382} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1178398685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178398686} - component: {fileID: 1178398688} - component: {fileID: 1178398687} m_Layer: 5 m_Name: Stick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1178398686 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178398685} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1335014979} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000015258789, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1178398687 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178398685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.78431374} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fbdda7e76322ee24eae119305dbb9fec, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1178398688 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178398685} m_CullTransparentMesh: 0 --- !u!1 &1178498305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178498306} - component: {fileID: 1178498309} - component: {fileID: 1178498308} - component: {fileID: 1178498307} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1178498306 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178498305} m_LocalRotation: {x: 0, y: 0, z: -0.3493899, w: 0.93697745} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2132001081} - {fileID: 1566835023} m_Father: {fileID: 1137891982} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -23.3, y: -2.1} m_SizeDelta: {x: 214.7, y: 80.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1178498307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178498305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1178498308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178498305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.141} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1178498309 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178498305} m_CullTransparentMesh: 0 --- !u!1 &1178515233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178515234} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1178515234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178515233} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1771841608} - {fileID: 2070652054} - {fileID: 647864296} - {fileID: 1469437610} m_Father: {fileID: 231866617} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1178526847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178526848} m_Layer: 0 m_Name: Parable Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1178526848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178526847} m_LocalRotation: {x: -0.22171853, y: -0.000000059604616, z: 0.000000029802308, w: 0.97511077} m_LocalPosition: {x: -0.0000008642676, y: 0.015000343, z: 0.43900037} m_LocalScale: {x: 1.0000018, y: 1.0000002, z: 1.0000019} m_Children: [] m_Father: {fileID: 909736796} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -25.62, y: 0, z: 0} --- !u!1 &1178539298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178539299} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1178539299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178539298} m_LocalRotation: {x: -0.01743584, y: 0.043612763, z: 0.0007612654, w: 0.99889606} m_LocalPosition: {x: -0.15, y: 1.645, z: 0.596} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 5, z: 0} --- !u!1 &1178649920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178649921} - component: {fileID: 1178649923} - component: {fileID: 1178649922} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1178649921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178649920} m_LocalRotation: {x: -0.7071068, y: 0.00000004107629, z: -0.00000030632347, w: 0.7071067} m_LocalPosition: {x: -0, y: -0.1785, z: 0.53} m_LocalScale: {x: 0.45807177, y: 0.48745626, z: 0.9086602} m_Children: [] m_Father: {fileID: 2049262087} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1178649922 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178649920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1178649923 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178649920} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1178990064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178990065} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1178990065 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178990064} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 717648826} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1179057608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179057609} - component: {fileID: 1179057610} - component: {fileID: 1179057611} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1179057609 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179057608} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1799126079} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1179057610 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179057608} m_CullTransparentMesh: 0 --- !u!114 &1179057611 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179057608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &1179061963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179061964} - component: {fileID: 1179061966} - component: {fileID: 1179061965} m_Layer: 0 m_Name: Blades 35 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1179061964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179061963} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90.084} --- !u!23 &1179061965 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179061963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1179061966 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179061963} m_Mesh: {fileID: 5194209830946163831, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1179138929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179138930} - component: {fileID: 1179138932} - component: {fileID: 1179138931} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1179138930 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179138929} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1744547521} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1179138931 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179138929} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 51 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 91 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: + --- !u!222 &1179138932 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179138929} m_CullTransparentMesh: 0 --- !u!1 &1179557050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179557051} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1179557051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179557050} m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0} --- !u!1 &1179611621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179611622} - component: {fileID: 1179611624} - component: {fileID: 1179611623} m_Layer: 0 m_Name: Blades 40 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1179611622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179611621} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1179611623 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179611621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1179611624 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179611621} m_Mesh: {fileID: 5514490759007059857, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1179785361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179785362} m_Layer: 5 m_Name: Inventory Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1179785362 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179785361} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 91506844} - {fileID: 1798761312} - {fileID: 891793391} - {fileID: 1322601012} - {fileID: 1089516612} - {fileID: 647124264} - {fileID: 1998585782} - {fileID: 2127823714} - {fileID: 194211075} m_Father: {fileID: 918448631} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1180028730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1180028731} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1180028731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180028730} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.146, z: 0.1112} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 953132407} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1180169888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1180169889} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1180169889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180169888} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 2121748092} - {fileID: 1764583591} m_Father: {fileID: 1953924863} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1180242760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1180242761} m_Layer: 5 m_Name: Interaction 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1180242761 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180242760} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 360814106} - {fileID: 1110903126} - {fileID: 1161222696} - {fileID: 1249267061} - {fileID: 1191346581} m_Father: {fileID: 1712272503} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 79.8, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1180388959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1180388960} - component: {fileID: 1180388962} - component: {fileID: 1180388961} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1180388960 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180388959} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1470879409} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 474, y: -33} m_SizeDelta: {x: -1071, y: -314} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1180388961 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180388959} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.21323532, g: 0.15679067, b: 0.15679067, a: 0.67058825} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1180388962 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180388959} m_CullTransparentMesh: 0 --- !u!1 &1180820510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1180820511} - component: {fileID: 1180820513} - component: {fileID: 1180820512} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1180820511 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180820510} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 663607502} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 23.399902} m_SizeDelta: {x: 0, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1180820512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180820510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1180820513 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180820510} m_CullTransparentMesh: 0 --- !u!1 &1180876932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1180876933} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1180876933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180876932} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120005, z: 0.0030001341} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 648392848} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1181153330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181153331} - component: {fileID: 1181153333} - component: {fileID: 1181153332} m_Layer: 0 m_Name: Blades 46 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1181153331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181153330} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 45 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1181153332 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181153330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1181153333 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181153330} m_Mesh: {fileID: -8810818690532000455, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1181196922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181196923} - component: {fileID: 1181196925} - component: {fileID: 1181196924} m_Layer: 0 m_Name: Blades 38 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1181196923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181196922} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0101, y: 0.0033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 15} --- !u!23 &1181196924 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181196922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1181196925 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181196922} m_Mesh: {fileID: -1046922229553347967, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1181197870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181197871} - component: {fileID: 1181197873} - component: {fileID: 1181197872} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1181197871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181197870} m_LocalRotation: {x: -0.08750348, y: 0, z: 0, w: 0.99616426} m_LocalPosition: {x: -0, y: 0.04101, z: -0.22715} m_LocalScale: {x: 0.04500813, y: 0.059177227, z: 0.02257415} m_Children: [] m_Father: {fileID: 1993832626} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -10.04, y: 0, z: 0} --- !u!23 &1181197872 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181197870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1181197873 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181197870} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1181261750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181261751} - component: {fileID: 1181261753} - component: {fileID: 1181261752} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1181261751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181261750} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.01749999, z: 0.04639996} m_LocalScale: {x: 0.0533656, y: 0.0064959046, z: 0.053365756} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1181261752 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181261750} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1181261753 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181261750} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1181395065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181395066} - component: {fileID: 1181395068} - component: {fileID: 1181395067} m_Layer: 5 m_Name: Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1181395066 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181395065} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1142027004} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -15, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1181395067 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181395065} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10915, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1181395068 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181395065} m_CullTransparentMesh: 0 --- !u!1 &1181450845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181450846} - component: {fileID: 1181450848} - component: {fileID: 1181450847} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1181450846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181450845} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1181450847 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181450845} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1181450848 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181450845} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1181505904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181505905} - component: {fileID: 1181505907} - component: {fileID: 1181505906} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1181505905 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181505904} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1918771189} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: -0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1181505906 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181505904} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1181505907 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181505904} m_CullTransparentMesh: 0 --- !u!1 &1181535524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181535525} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1181535525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181535524} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1900015, y: 1.5610001, z: 0.6460003} m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &1181639406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181639407} m_Layer: 0 m_Name: Dual Wield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1181639407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181639406} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 490579590} - {fileID: 1125843810} - {fileID: 1194971050} - {fileID: 518081412} - {fileID: 1978878811} - {fileID: 1094702310} m_Father: {fileID: 86590525} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1181668131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181668132} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1181668132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181668131} m_LocalRotation: {x: 0.00000023841855, y: 0.000000059604492, z: -0.00000014540927, w: 1} m_LocalPosition: {x: 0.0000004917383, y: 0.19200021, z: 0.08800004} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 925784314} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1182012559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182012560} - component: {fileID: 1182012562} - component: {fileID: 1182012561} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1182012560 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182012559} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 566901836} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1182012561 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182012559} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 7 --- !u!222 &1182012562 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182012559} m_CullTransparentMesh: 0 --- !u!1 &1182039731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182039732} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1182039732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182039731} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1182316021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182316022} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1182316022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182316021} m_LocalRotation: {x: 0.84075606, y: 0.030057712, z: 0.5405728, w: -0.0026330121} m_LocalPosition: {x: -0.122, y: -0.085, z: 0.26} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1270866156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1182492572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182492573} - component: {fileID: 1182492575} - component: {fileID: 1182492574} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1182492573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182492572} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1182492574 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182492572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1182492575 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182492572} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1182956107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182956108} - component: {fileID: 1182956110} - component: {fileID: 1182956109} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1182956108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182956107} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1182956109 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182956107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1182956110 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182956107} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1183110772 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114648240187256822, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1183182623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1183182624} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1183182624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183182623} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 636246194} - {fileID: 1193221673} m_Father: {fileID: 1313263162} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1183252170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1183252171} - component: {fileID: 1183252173} - component: {fileID: 1183252172} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1183252171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183252170} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1183252172 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183252170} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1183252173 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183252170} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1183306356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1183306357} - component: {fileID: 1183306359} - component: {fileID: 1183306358} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1183306357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183306356} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &1183306358 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183306356} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1183306359 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183306356} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1183901786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1183901787} - component: {fileID: 1183901788} m_Layer: 0 m_Name: Roll Backward On Get Up Bullet Time m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1183901787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183901786} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1183901788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183901786} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Backward On Get Up Bullet Time useActionName: 1 actionName: Roll Backward On Get Up Bullet Time useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.76 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScale m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.79 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1184079458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184079459} - component: {fileID: 1184079460} m_Layer: 2 m_Name: Medium Melee Damage Received m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1184079459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184079458} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 3.57} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1407759685} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1184079460 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184079458} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Medium Melee Damage Received shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 20 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo - Rotating Kick - Hit Object - Melee Attack Target To Damage Found - Cutting Mode Slice - Small Melee Damage Received - Medium Melee Damage Received - Large Melee Damage Received externalShakeManager: {fileID: 0} --- !u!1 &1184380801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184380802} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1184380802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184380801} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470003, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1854153692} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &1184393243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184393244} - component: {fileID: 1184393247} - component: {fileID: 1184393246} - component: {fileID: 1184393245} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1184393244 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184393243} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1401081833} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -52.100006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1184393245 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184393243} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1184393246} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1184393246 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184393243} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Damage Multiplier --- !u!222 &1184393247 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184393243} m_CullTransparentMesh: 0 --- !u!1 &1184510977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184510978} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1184510978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184510977} m_LocalRotation: {x: -0.4893254, y: -1.0822983e-10, z: 6.8894196e-11, w: 0.8721013} m_LocalPosition: {x: 0.18999767, y: 1.55, z: 0.6419998} m_LocalScale: {x: 1.0000005, y: 1.0000008, z: 1.0000005} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &1184633888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184633889} - component: {fileID: 1184633891} - component: {fileID: 1184633892} - component: {fileID: 1184633890} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1184633889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184633888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1553657041} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 195.5, y: 150.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1184633890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184633888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1184633892} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1184633891 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184633888} m_CullTransparentMesh: 0 --- !u!114 &1184633892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184633888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'WARNING: THIS OBJECT IS OUT OF STOCK!' --- !u!1 &1184665742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184665743} m_Layer: 0 m_Name: Camera Effects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1184665743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184665742} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 17061636} - {fileID: 820197836} - {fileID: 874310721} - {fileID: 913012352} - {fileID: 492177682} - {fileID: 1520234713} - {fileID: 1926894473} - {fileID: 1992551489} - {fileID: 1497271254} - {fileID: 1425945440} - {fileID: 1662860994} m_Father: {fileID: 147476817} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1185231228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1185231229} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1185231229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185231228} m_LocalRotation: {x: 0.6752315, y: -0.20991051, z: -0.20991051, w: 0.6752315} m_LocalPosition: {x: -0.17300051, y: 1.2400013, z: -0.39800197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1867143713} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: -90.00001, z: -90.00001} --- !u!1 &1185234547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1185234548} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1185234548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185234547} m_LocalRotation: {x: 0.7004804, y: 0.09657659, z: -0.7004807, w: 0.0965768} m_LocalPosition: {x: 0.1980005, y: 1.6370019, z: -0.09099972} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1185874699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1185874700} m_Layer: 5 m_Name: Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1185874700 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185874699} m_LocalRotation: {x: 0, y: 0, z: -0.95105654, w: 0.30901697} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1807606686} - {fileID: 258236490} m_Father: {fileID: 942628095} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -144} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 215.6} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1186053153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186053154} - component: {fileID: 1186053158} - component: {fileID: 1186053157} - component: {fileID: 1186053156} - component: {fileID: 1186053155} m_Layer: 5 m_Name: Abilities List Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1186053154 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186053153} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 821514315} m_Father: {fileID: 928294961} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1186053155 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186053153} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 3 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 110, y: 110.65} m_Spacing: {x: 5, y: 5} m_Constraint: 2 m_ConstraintCount: 1 --- !u!114 &1186053156 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186053153} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!114 &1186053157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186053153} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1186053158 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186053153} m_CullTransparentMesh: 0 --- !u!1 &1186277683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186277684} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1186277684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186277683} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &1186347326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186347327} - component: {fileID: 1186347331} - component: {fileID: 1186347330} - component: {fileID: 1186347329} - component: {fileID: 1186347328} m_Layer: 5 m_Name: Shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1186347327 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186347326} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -297, y: -17} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1186347328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186347326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1186347329 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186347326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1186347330} --- !u!114 &1186347330 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186347326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 30180c6f6e9de3349aaf429ae9e1a0be, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1186347331 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186347326} m_CullTransparentMesh: 0 --- !u!1 &1186616875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186616876} m_Layer: 0 m_Name: hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1186616876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186616875} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0308, z: -0.0621} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1814424276} - {fileID: 166456975} m_Father: {fileID: 1829016661} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1187223422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187223423} - component: {fileID: 1187223424} m_Layer: 0 m_Name: Block Hit Reaction Close Combat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1187223423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187223422} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1803090945} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1187223424 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187223422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Block Hit Reaction Close Combat useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 9876 removeActionIDValueImmediately: 1 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.2 animationSpeed: 0.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.84 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1187323741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187323742} - component: {fileID: 1187323744} - component: {fileID: 1187323743} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1187323742 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187323741} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1964370259} m_Father: {fileID: 195632528} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.11315483, y: -0.000045776367} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1187323743 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187323741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 115, y: 115} m_Spacing: {x: 10, y: 10} m_Constraint: 1 m_ConstraintCount: 3 --- !u!114 &1187323744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187323741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &1187340731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187340732} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1187340732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187340731} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0889344e-19, y: -0.00000023945924, z: -0.0000000015127739} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 705747119} - {fileID: 1684300095} - {fileID: 1141746553} - {fileID: 1267534294} - {fileID: 1637797905} - {fileID: 1746244138} - {fileID: 1724681575} - {fileID: 298511928} - {fileID: 888525598} - {fileID: 757850313} - {fileID: 431047921} - {fileID: 223943613} - {fileID: 1106040897} - {fileID: 1217359119} m_Father: {fileID: 355808630} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1187921957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187921958} - component: {fileID: 1187921962} - component: {fileID: 1187921961} - component: {fileID: 1187921960} - component: {fileID: 1187921959} m_Layer: 0 m_Name: Slow Down Enemies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1187921958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187921957} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 57 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1187921959 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187921957} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 10894fa065b54284ab390b7013cbdf7d, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 characterAnimationSpeed: 3 setNewTimeScale: 1 newTimeScale: 0.7 useModelMeshTrailEffectEnabled: 1 modelMeshTrailRefreshRate: 0.1 meshTrailMaterial: {fileID: 2100000, guid: 108eb5a3830a10949b6d0ec85c48c0f4, type: 2} meshTrailMaxNumber: 140 numberOfModelMeshes: 7 effectActive: 0 mainPlayerController: {fileID: 954210052} playerTransform: {fileID: 954210068} mainTimeBullet: {fileID: 541563691} mainSkinnedMeshRenderer: - {fileID: 1411928739} - {fileID: 1648337858} - {fileID: 2121524745} - {fileID: 1834034709} - {fileID: 187332203} - {fileID: 318172191} - {fileID: 1960487427} --- !u!82 &1187921960 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187921957} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1187921961 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187921957} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eef113322986d3748886fd1061a75bc1, type: 3} m_Name: m_EditorClassIdentifier: slowDownEnabled: 1 playerFactionName: Player slowDownOnlyEnemies: 0 pauseCharacterPriority: 1 slowDownActive: 0 eventOnStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1187921960} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: a2cf28e44393e3245907e9b60796d5e6, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1187921959} m_MethodName: enableOrDisableEffect m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1187921960} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 1ac3c2fdebc900245aaa2f811d9b5f14, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1187921959} m_MethodName: enableOrDisableEffect m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1187921962 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187921957} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Slow Down Enemies abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: b8d613814c58ae84db596b100f4ab158, type: 3} abilitySprite: {fileID: 21300000, guid: b8d613814c58ae84db596b100f4ab158, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1187921961} m_MethodName: setSlowDownState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1187921961} m_MethodName: toggleSlowDownState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1188069642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188069643} - component: {fileID: 1188069645} - component: {fileID: 1188069644} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1188069643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188069642} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: 0, y: 0.0167, z: -0.0042} m_LocalScale: {x: 0.02113701, y: 0.044292174, z: 0.017322764} m_Children: [] m_Father: {fileID: 138205676} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1188069644 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188069642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1188069645 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188069642} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1188151493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188151494} - component: {fileID: 1188151495} - component: {fileID: 1188151496} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1188151494 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188151493} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 1770905946} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1188151495 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188151493} m_CullTransparentMesh: 0 --- !u!114 &1188151496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188151493} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!1 &1188185336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188185337} m_Layer: 0 m_Name: Locked Camera Position 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1188185337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188185336} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1490988233} - {fileID: 2103975342} - {fileID: 649612776} m_Father: {fileID: 567609359} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1188542731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188542732} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1188542732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188542731} m_LocalRotation: {x: 0.00000002235174, y: 0.000000006519257, z: -0.000000052154057, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1590823711} - {fileID: 436279752} - {fileID: 455005119} - {fileID: 99088534} m_Father: {fileID: 844152032} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1188686103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188686104} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1188686104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188686103} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1726461182} - {fileID: 735359614} - {fileID: 1270807699} - {fileID: 1741697099} - {fileID: 1574864766} - {fileID: 808670738} m_Father: {fileID: 1167944922} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1188806295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188806296} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1188806296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188806295} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &1188906753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188906754} - component: {fileID: 1188906756} - component: {fileID: 1188906755} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1188906754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188906753} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.018199999, y: 0.0482, z: 0.03999996} m_LocalScale: {x: 0.012801967, y: 0.03274975, z: 0.04820604} m_Children: [] m_Father: {fileID: 167615909} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1188906755 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188906753} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1188906756 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188906753} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1189106585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189106586} - component: {fileID: 1189106588} - component: {fileID: 1189106587} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1189106586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189106585} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.12020028, z: -0.06182208} m_LocalScale: {x: 0.0364518, y: 0.027164448, z: 0.036451787} m_Children: [] m_Father: {fileID: 1482732026} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1189106587 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189106585} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1189106588 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189106585} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1189389351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189389352} - component: {fileID: 1189389354} - component: {fileID: 1189389353} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1189389352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189389351} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03079, y: -0.04152, z: 0.00908} m_LocalScale: {x: 0.0060716514, y: 0.009931184, z: 0.040771164} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1189389353 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189389351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1189389354 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189389351} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1189558454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189558455} m_Layer: 0 m_Name: Weapon Effect Source Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1189558455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189558454} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 70166824} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1189628208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189628209} m_Layer: 0 m_Name: Regular Grenade Launcher Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1189628209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189628208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.22} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1242340143} - {fileID: 930672841} - {fileID: 1358960724} - {fileID: 1498091982} - {fileID: 444169129} - {fileID: 265511232} - {fileID: 622703526} - {fileID: 1169785136} - {fileID: 76361211} - {fileID: 585307499} - {fileID: 1690217005} - {fileID: 307034097} - {fileID: 854220371} - {fileID: 424981732} - {fileID: 2045744791} m_Father: {fileID: 415848906} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1189935406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189935407} - component: {fileID: 1189935409} - component: {fileID: 1189935408} m_Layer: 0 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1189935407 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189935406} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 548514196} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1189935408 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189935406} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 1, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1189935409 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189935406} m_CullTransparentMesh: 0 --- !u!1 &1190343697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1190343698} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1190343698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190343697} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490004, y: 1.1120008, z: 0.06300067} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 312293485} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &1190889214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1190889215} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1190889215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190889214} m_LocalRotation: {x: -0.08249308, y: -0.08685645, z: -0.0072172126, w: 0.9927733} m_LocalPosition: {x: 0.15, y: 1.669, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &1191151440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191151441} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1191151441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191151440} m_LocalRotation: {x: -0.1492765, y: 0, z: 0, w: 0.9887955} m_LocalPosition: {x: 0.109, y: 1.601, z: 0.519} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -17.17, y: 0, z: 0} --- !u!1 &1191197621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191197622} - component: {fileID: 1191197624} - component: {fileID: 1191197623} m_Layer: 5 m_Name: Objective Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1191197622 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191197621} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 40992164} m_Father: {fileID: 258577446} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -282.99976, y: -14.999756} m_SizeDelta: {x: -761.1, y: -188.59998} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1191197623 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191197621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1191197624 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191197621} m_CullTransparentMesh: 0 --- !u!1 &1191335450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191335451} - component: {fileID: 1191335452} m_Layer: 0 m_Name: Slide System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1191335451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191335450} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 659306139} m_Father: {fileID: 1564794299} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1191335452 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191335450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ec6f7b00092b254ca0a769cc1887cb3, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Slide externalControllerJumpEnabled: 1 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Paraglider - Parachute customActionCategoryID: 222 regularActionCategoryID: 0 behaviorCurrentlyActive: 0 slideEnabled: 1 raycastLayermask: serializedVersion: 2 m_Bits: 1 raycastDistance: 1.6 slideActiveRaycastDistance: 3 slideSpeed: 10 slideHorizontalSpeed: 3 slideSprintSpeed: 16 slideSlowDownSped: 7 slideVerticalSpeed: 4 slideRotationSpeed: 10 sliderCanBeUsed: 1 impulseOnJump: {x: 0, y: 15, z: 20} endOfSurfaceImpulse: {x: 0, y: 10, z: 30} horizontalInputAmount: 0.5 regularSlideMovementAmount: 0.5 minWaitTimeToSlideCheckSlideActive: 1 changeSpeedBasedOnSurfaceAngle: 1 minAngleToIncreaseSpeed: 20 speedOnSurfaceAngleMultiplier: 0.3 stopSlideIfSurfaceAngleTooLow: 0 minAngleToStopSlide: 0 maxVelocityChangeSlide: 0 keepWeapons: 0 drawWeaponsIfCarriedPreviously: 0 setNewAimWeaponCameraState: 1 customDefaultThirdPersonAimRightStateName: Aim Right On Slide customDefaultThirdPersonAimLeftStateName: Aim Left On Slide newCameraState: Slide View stopSlideIfObstacleDetected: 0 obstacleLayermask: serializedVersion: 2 m_Bits: 0 manualSlideCanBeEnabled: 1 stopManualSlideAfterTimeDelay: 0 timeDelayToStopManualSlide: 4 adhereToSurfacesEnabled: 1 adhereToSurfacesRotationSpeed: 10 disableSlideWhenDisablingAdhereState: 1 resetGravityDirectionOnSlideExitEnabled: 1 actionID: 8632946 slideStandingActionID: 63748 useSlideStandingActionIDOnManualSlide: 0 useSlideStandingActionIDOnTriggerSlide: 0 externalControlleBehaviorActiveAnimatorName: External Behavior Active actionIDAnimatorName: Action ID horizontalAnimatorName: Horizontal Action inputLerpSpeed: 0.1 setNewCameraStateOnThirdPerson: 1 newCameraStateOnThirdPerson: Slide View setNewCameraStateOnFBA: 0 newCameraStateOnFBA: showDebugPrint: 0 checkIfDetectSlideActive: 0 slideActive: 0 isFirstPersonActive: 0 currentHorizontalMovement: 0 currentVerticalMovement: 0 slideSpeedMultiplier: 1 carryingWeaponsPreviously: 0 currentSlideTransform: {fileID: 0} currentSlideSpeed: 0 moveInput: {x: 0, y: 0, z: 0} localMove: {x: 0, y: 0, z: 0} currentSlideZonesAmountDetected: 0 slideActivatedBySlideZone: 0 adhereToSurfacesActive: 0 originalNormal: {x: 0, y: 0, z: 0} runningActive: 0 manualSlideActive: 0 targetRotation: 0 useEventsOnFirstPerson: 0 eventOnStartFirstPerson: m_PersistentCalls: m_Calls: [] eventOnEndFirstPerson: m_PersistentCalls: m_Calls: [] useEventsOnThirdPerson: 1 eventOnStartThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 659306140} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 719997461} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210073} m_MethodName: setCameraShakeCanBeUsedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setStaminaStateAsPaused m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 1 m_CallState: 2 eventOnEndThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 659306140} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 719997461} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210073} m_MethodName: setCameraShakeCanBeUsedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1129659252} m_MethodName: setCancelCheckRollOnLandingOnceActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setStaminaStateAsNotPaused m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 0 m_CallState: 2 useEventtsOnRunSlideStateChange: 1 eventOnStartRunOnSlide: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: activeStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Slide System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setNewCameraTargetToLook m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 106373605} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnStopRunOnSlide: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Slide System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setOriginalCameraTargetToLook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} playerTransform: {fileID: 954210068} mainRigidbody: {fileID: 954210066} playerCameraTransform: {fileID: 176855560} mainPlayerCamera: {fileID: 176855561} mainPlayerWeaponsManager: {fileID: 954210076} mainGravitySystem: {fileID: 954210073} mainHeadTrack: {fileID: 954210063} mainAnimator: {fileID: 954210067} --- !u!1 &1191342156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191342157} m_Layer: 5 m_Name: Face Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1191342157 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191342156} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1334364564} - {fileID: 1220657872} - {fileID: 989896354} - {fileID: 1202814810} - {fileID: 1088974310} m_Father: {fileID: 1826777222} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 125, y: 191.10999} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1191346580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191346581} - component: {fileID: 1191346584} - component: {fileID: 1191346583} - component: {fileID: 1191346582} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1191346581 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191346580} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1180242761} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1191346582 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191346580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByInteractionNameText m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1249267063} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Text, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 1 m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1191346583 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191346580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1191346584 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191346580} m_CullTransparentMesh: 0 --- !u!1 &1191566013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191566014} - component: {fileID: 1191566016} - component: {fileID: 1191566015} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1191566014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191566013} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.21419975, z: 0.55929965} m_LocalScale: {x: 0.035235345, y: 0.030059608, z: 0.11775467} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1191566015 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191566013} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dfac8769bfdf5a6499a19aae5b812789, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1191566016 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191566013} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1191611920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191611921} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1191611921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191611920} m_LocalRotation: {x: 0.00000005960465, y: 0.00000011641533, z: -0.000000060535974, w: 1} m_LocalPosition: {x: -0.0000015792903, y: -0.052999012, z: -0.06499988} m_LocalScale: {x: 1.0000002, y: 0.9999996, z: 0.9999999} m_Children: [] m_Father: {fileID: 549172697} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1191950192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191950193} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1191950193 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191950192} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1397354132} m_Father: {fileID: 1812865689} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1192134326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1192134327} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1192134327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192134326} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.042, z: 0.246} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1284603549} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1192184029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1192184030} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1192184030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192184029} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.064000055, y: 1.5900005, z: 0.3930007} m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.99999976} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1192287087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1192287088} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1192287088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192287087} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 98286110} - {fileID: 104087211} - {fileID: 1350852025} - {fileID: 1260178416} - {fileID: 1248551673} - {fileID: 2006037446} - {fileID: 39109359} - {fileID: 1721556703} - {fileID: 440384812} - {fileID: 1031888435} - {fileID: 967870838} - {fileID: 498965390} - {fileID: 1947286281} - {fileID: 1110151388} - {fileID: 1172361614} - {fileID: 1608244046} - {fileID: 2009646988} - {fileID: 483636051} - {fileID: 1576764958} m_Father: {fileID: 1865111391} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1192740485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1192740486} - component: {fileID: 1192740487} - component: {fileID: 1192740488} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1192740486 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192740485} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1545254147} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 106.899994, y: 0} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1192740487 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192740485} m_CullTransparentMesh: 0 --- !u!114 &1192740488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192740485} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!1 &1192897791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1192897793} - component: {fileID: 1192897792} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1192897792 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192897791} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1663794494} - {fileID: 788920262} - {fileID: 1664929204} - {fileID: 415384491} - {fileID: 2101961231} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &1192897793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192897791} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 1663794494} - {fileID: 788920262} - {fileID: 1664929204} - {fileID: 415384491} - {fileID: 2101961231} m_Father: {fileID: 219289790} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1193046609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1193046610} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1193046610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193046609} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1353373200} - {fileID: 1884687342} - {fileID: 1519784567} - {fileID: 347187784} - {fileID: 194741619} m_Father: {fileID: 1448740887} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1193221672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1193221673} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1193221673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193221672} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1183182624} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1193246793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1193246794} - component: {fileID: 1193246795} m_Layer: 5 m_Name: Health Bar Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1193246794 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193246793} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 353508981} - {fileID: 1532272325} - {fileID: 1766500720} m_Father: {fileID: 1982642140} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 125.70017, y: -50.00002} m_SizeDelta: {x: 120, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1193246795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193246793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 876948044} m_FillRect: {fileID: 1987569768} m_HandleRect: {fileID: 876948043} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1193444065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1193444066} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1193444066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193444065} m_LocalRotation: {x: -0.58200616, y: 0.014898219, z: 0.18948147, w: 0.7906603} m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1001 &1193514219 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1622727224} m_Modifications: - target: {fileID: 492766, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_LocalPosition.x value: 29.1 objectReference: {fileID: 0} - target: {fileID: 492766, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_LocalPosition.y value: 9.659142 objectReference: {fileID: 0} - target: {fileID: 492766, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_LocalPosition.z value: 29.8 objectReference: {fileID: 0} - target: {fileID: 492766, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 492766, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_LocalRotation.y value: 0.80551493 objectReference: {fileID: 0} - target: {fileID: 492766, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 492766, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_LocalRotation.w value: -0.59257543 objectReference: {fileID: 0} - target: {fileID: 492766, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 11434104, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: input value: objectReference: {fileID: 1546321982} - target: {fileID: 224054922889291180, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224054922889291180, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224111553135818650, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224111553135818650, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224114662431070002, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224114662431070002, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224182524298526396, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224182524298526396, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224225009168366620, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224225009168366620, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224254159771447188, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224308199354231166, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224308199354231166, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224405474808927664, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224405474808927664, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224511336729493458, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMin.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224511336729493458, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224511336729493458, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224570342761092284, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224570342761092284, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224659620245850660, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMin.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224659620245850660, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224659620245850660, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224698656254327240, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224757066524117130, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMin.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224757066524117130, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 224757066524117130, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224936012353663872, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.x value: 0.2 objectReference: {fileID: 0} - target: {fileID: 224936012353663872, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} --- !u!1 &1193700998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1193700999} m_Layer: 5 m_Name: Regenerate Shield Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1193700999 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193700998} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1565378545} - {fileID: 754310184} - {fileID: 253295156} - {fileID: 911819065} - {fileID: 1324811303} m_Father: {fileID: 1386913852} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -83.100006} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1193775373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1193775374} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1193775374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193775373} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1193886365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1193886366} - component: {fileID: 1193886367} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1193886366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193886365} m_LocalRotation: {x: -0.000000059604638, y: 0.000000024214383, z: 0.00000004097819, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 903370784} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1193886367 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193886365} m_Enabled: 1 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 0.5586207, b: 0, a: 1} m_Intensity: 4.01 m_Range: 4.4623055 m_SpotAngle: 74.96589 m_InnerSpotAngle: 57.725044 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 0 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1193951721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1193951723} - component: {fileID: 1193951722} - component: {fileID: 1193951724} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1193951722 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193951721} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 1193951724} mainRenderer: {fileID: 1193951724} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 1 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 538360390} IkWeaponManager: {fileID: 1865961971} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1873403274} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!4 &1193951723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193951721} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0517} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1665731362} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1193951724 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193951721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &1194108264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194108265} - component: {fileID: 1194108267} - component: {fileID: 1194108266} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1194108265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194108264} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1194108266 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194108264} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1194108267 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194108264} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1194538808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194538809} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1194538809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194538808} m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223} m_LocalPosition: {x: 0.24600038, y: 1.4000007, z: 0.2720003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 849702745} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1194665889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194665890} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1194665890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194665889} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &1194789454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194789455} - component: {fileID: 1194789456} m_Layer: 0 m_Name: Throw Fire System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1194789455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194789454} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 237644098} m_Father: {fileID: 273215545} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1194789456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194789454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Fire abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} abilitySprite: {fileID: 21300000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Fire m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Fire m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Throw Fire m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1194958635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194958636} m_Layer: 12 m_Name: Culling Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1194958636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194958635} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.162, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954210068} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1194971049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194971050} - component: {fileID: 1194971051} m_Layer: 0 m_Name: Sword Attack 2 Hands Body 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1194971050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194971049} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1181639407} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1194971051 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194971049} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Dual Wield Sword Attack 3 useActionName: 1 actionName: Dual Wield Sword Attack 3 useActionID: 0 actionID: 4200 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.5 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1195081866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1195081867} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1195081867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195081866} m_LocalRotation: {x: -2.0816683e-17, y: 5.9117156e-12, z: -2.9558578e-12, w: 1} m_LocalPosition: {x: -0.0000010832216, y: -0.000001937151, z: 0.10000047} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 680384408} - {fileID: 1532701793} - {fileID: 657406174} - {fileID: 1436790258} - {fileID: 606582883} - {fileID: 182656412} m_Father: {fileID: 542472709} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1195344742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1195344743} - component: {fileID: 1195344745} - component: {fileID: 1195344744} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1195344743 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195344742} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 212907781} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000030994415, y: 0.000016018748} m_SizeDelta: {x: 494.9, y: 86.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1195344744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195344742} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1195344745 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195344742} m_CullTransparentMesh: 0 --- !u!1 &1195396042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1195396043} - component: {fileID: 1195396044} m_Layer: 0 m_Name: Throw Flash Grenade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1195396043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195396042} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1195396044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195396042} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Flash Grenade useActionName: 1 actionName: Throw Flash Grenade useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 278051839} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 278051839} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 180586848} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Flash Grenade m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: inputShootWeaponOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.33 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 278051839} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 180586848} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!114 &1195493748 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114328717986497334, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1195510840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1195510841} - component: {fileID: 1195510842} m_Layer: 0 m_Name: Inventory Bank m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1195510841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195510840} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1195510842 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195510840} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe215edec7ef2ce44810f69dc762d3df, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: -1 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainInventoryBankManager: {fileID: 0} mainInventoryManagerName: Main Inventory Manager --- !u!1 &1195846861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1195846862} - component: {fileID: 1195846866} - component: {fileID: 1195846865} - component: {fileID: 1195846864} - component: {fileID: 1195846863} m_Layer: 5 m_Name: Shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1195846862 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195846861} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -294, y: -14} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1195846863 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195846861} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1195846864 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195846861} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1195846865} --- !u!114 &1195846865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195846861} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 30180c6f6e9de3349aaf429ae9e1a0be, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1195846866 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195846861} m_CullTransparentMesh: 0 --- !u!1 &1195891479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1195891480} m_Layer: 2 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1195891480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195891479} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.53, y: 2.78, z: -23.14} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1227634196} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1196309257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1196309258} - component: {fileID: 1196309260} - component: {fileID: 1196309259} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1196309258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196309257} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.0958, z: 0.0437} m_LocalScale: {x: 0.015090077, y: 0.02188559, z: 0.02477781} m_Children: [] m_Father: {fileID: 968268906} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1196309259 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196309257} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1196309260 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196309257} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1196694929 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114178032113129954, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1197057885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197057887} - component: {fileID: 1197057886} m_Layer: 0 m_Name: Dash Sound m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!82 &1197057886 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197057885} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: ecf34d06e55cabd4da94f11797db4a95, type: 3} m_PlayOnAwake: 0 m_Volume: 0.3 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &1197057887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197057885} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1197096574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197096575} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1197096575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197096574} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1197127559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197127560} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1197127560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197127559} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1463371829} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1197242600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197242601} - component: {fileID: 1197242603} - component: {fileID: 1197242602} m_Layer: 2 m_Name: Head Track Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1197242601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197242600} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.22000122, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1909883343} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &1197242602 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197242600} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 2.63 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &1197242603 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197242600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cf7a76743726eb44bacaf1bef9ee71cd, type: 3} m_Name: m_EditorClassIdentifier: targetEnabled: 1 positionOffset: {x: 0, y: 0, z: 0} minDistanceToLook: 8 visibilityTypes: 1 tagsToLocate: - friend - enemy useCustomLayer: 0 customLayer: serializedVersion: 2 m_Bits: 0 storeHeadTrackFound: 1 headTrackFoundList: [] showGizmo: 0 gizmoColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} targetToLook: {fileID: 0} mainCollider: {fileID: 1197242602} --- !u!1 &1197580858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197580859} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1197580859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197580858} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.21300033, y: 1.1190008, z: 0.2740003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1350777694} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1197743154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197743155} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1197743155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197743154} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -6.4099454e-10, y: 1.5618336, z: 0.8043196} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1197844178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197844179} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1197844179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197844178} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14398961, y: 1.5682968, z: 0.6463967} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1197931149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197931150} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1197931150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197931149} m_LocalRotation: {x: -0.08249308, y: -0.08685645, z: -0.0072172126, w: 0.9927733} m_LocalPosition: {x: 0.15, y: 1.669, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &1197941327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197941328} - component: {fileID: 1197941330} - component: {fileID: 1197941329} m_Layer: 5 m_Name: Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1197941328 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197941327} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.24994521, y: 0.24994522, z: 0.24994522} m_Children: [] m_Father: {fileID: 203634568} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000010172, y: -27} m_SizeDelta: {x: 415.31, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1197941329 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197941327} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 50 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 101 m_Alignment: 7 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inventory Object Name --- !u!222 &1197941330 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197941327} m_CullTransparentMesh: 0 --- !u!1 &1198054032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198054033} - component: {fileID: 1198054036} - component: {fileID: 1198054035} - component: {fileID: 1198054034} m_Layer: 5 m_Name: Touch Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1198054033 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198054032} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 552568632} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1198054034 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198054032} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputTouchPressDown m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputTouchPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1198054035 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198054032} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1198054036 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198054032} m_CullTransparentMesh: 0 --- !u!1 &1198196855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198196856} - component: {fileID: 1198196858} - component: {fileID: 1198196857} m_Layer: 0 m_Name: o2_Weapons_Taser_Probe (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198196856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198196855} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860442809} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1198196857 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198196855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 75ae5339f9e7cfc48ab0e6cfd811bf32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1198196858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198196855} m_Mesh: {fileID: 3826093683675129352, guid: 479fd2446867a064fbda0804fe7e557d, type: 3} --- !u!1 &1198384732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198384734} - component: {fileID: 1198384733} m_Layer: 0 m_Name: Events On Durability Empty m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1198384733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198384732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1989409380982338, guid: bcafc0216288fda49b220d03712d1381, type: 3} spawnPosition: {fileID: 433053788} radiusToSpawn: 0 setObjectRotation: 0 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!4 &1198384734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198384732} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1198420013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198420014} - component: {fileID: 1198420016} - component: {fileID: 1198420015} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1198420014 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198420013} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 897519443} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1198420015 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198420013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1198420016 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198420013} m_CullTransparentMesh: 0 --- !u!1 &1198514009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198514010} - component: {fileID: 1198514012} - component: {fileID: 1198514011} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198514010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198514009} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: 0.020800116, y: -0.05008002, z: 0.11018038} m_LocalScale: {x: 0.018489996, y: 0.06947001, z: 0.03490001} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1198514011 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198514009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1198514012 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198514009} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1198618216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198618217} - component: {fileID: 1198618219} - component: {fileID: 1198618218} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1198618217 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198618216} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 710920888} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1198618218 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198618216} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1198618219 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198618216} m_CullTransparentMesh: 0 --- !u!1 &1198698968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198698969} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198698969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198698968} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1781161771} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1198750364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198750365} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198750365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198750364} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 250458645} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &1198765277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198765278} - component: {fileID: 1198765280} - component: {fileID: 1198765279} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198765278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198765277} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536} m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996} m_Children: [] m_Father: {fileID: 256233660} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1198765279 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198765277} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1198765280 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198765277} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1198824918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198824919} - component: {fileID: 1198824921} - component: {fileID: 1198824920} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1198824919 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198824918} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1497440485} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1198824920 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198824918} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: i --- !u!222 &1198824921 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198824918} m_CullTransparentMesh: 0 --- !u!1 &1198868589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198868590} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198868590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198868589} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2066972855} m_Father: {fileID: 1689852973} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1198911470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198911471} - component: {fileID: 1198911474} - component: {fileID: 1198911473} - component: {fileID: 1198911472} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1198911471 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198911470} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 142478983} m_Father: {fileID: 1763512974} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 1, y: 1} --- !u!114 &1198911472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198911470} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 232765978} m_HandleRect: {fileID: 232765977} m_Direction: 2 m_Value: 0 m_Size: 0.2 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1198911473 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198911470} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1198911474 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198911470} m_CullTransparentMesh: 0 --- !u!1 &1198922456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198922457} - component: {fileID: 1198922459} - component: {fileID: 1198922458} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198922457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198922456} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1198922458 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198922456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1198922459 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198922456} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1199038023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199038024} - component: {fileID: 1199038026} - component: {fileID: 1199038025} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1199038024 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199038023} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2018978795} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1199038025 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199038023} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1199038026 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199038023} m_CullTransparentMesh: 0 --- !u!1 &1199289797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199289798} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1199289798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199289797} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1326683471} - {fileID: 872365265} - {fileID: 1202244637} - {fileID: 881537431} - {fileID: 826677340} - {fileID: 2082673843} - {fileID: 878164527} - {fileID: 572761625} - {fileID: 1798272486} - {fileID: 1931516539} - {fileID: 1542167880} - {fileID: 1149679335} - {fileID: 13924159} - {fileID: 1732090464} - {fileID: 1711843813} - {fileID: 1931295139} - {fileID: 270988198} - {fileID: 1520347847} - {fileID: 1950233850} m_Father: {fileID: 562978304} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1199311376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199311377} - component: {fileID: 1199311379} - component: {fileID: 1199311378} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1199311377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199311376} m_LocalRotation: {x: 0.7071069, y: 0.00000017881388, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.05456, z: 0.15013} m_LocalScale: {x: 0.042942192, y: 0.06530344, z: 0.033502888} m_Children: [] m_Father: {fileID: 190153617} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1199311378 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199311376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1199311379 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199311376} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1199554739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199554740} m_Layer: 0 m_Name: One Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1199554740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199554739} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1558686998} - {fileID: 1316948698} - {fileID: 977070669} - {fileID: 1091787284} - {fileID: 1505996219} - {fileID: 671726028} - {fileID: 114389600} - {fileID: 149918414} - {fileID: 1558261690} - {fileID: 999036508} - {fileID: 1363085749} - {fileID: 677512348} m_Father: {fileID: 86590525} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1199611103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199611104} - component: {fileID: 1199611105} m_Layer: 0 m_Name: Simple Kick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1199611104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199611103} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817981612} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1199611105 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199611103} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Simple Kick useActionName: 1 actionName: Simple Kick useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 751201075} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 751201075} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1199660108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199660109} m_Layer: 0 m_Name: Shell Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1199660109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199660108} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 213407631} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1199889826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199889827} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1199889827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199889826} m_LocalRotation: {x: -0.19571169, y: -0.08545645, z: -0.017122386, w: 0.97678095} m_LocalPosition: {x: 0.218, y: 1.57, z: 0.577} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1199893746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199893747} m_Layer: 12 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1199893747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199893746} m_LocalRotation: {x: -0.0000000029667357, y: -0.0000000044460498, z: 0.7596641, w: 0.65031564} m_LocalPosition: {x: -0.282, y: 1.1110001, z: 0.182} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1704200607} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1199921300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199921301} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1199921301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199921300} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.00015229963, w: 0.9998096} m_LocalPosition: {x: -0.15100002, y: 1.6030004, z: 0.5019999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &1200022516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200022517} m_Layer: 0 m_Name: Waypoint List Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1200022517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200022516} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 488478815} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1200090062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200090063} - component: {fileID: 1200090066} - component: {fileID: 1200090065} - component: {fileID: 1200090064} m_Layer: 18 m_Name: In Order Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1200090063 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200090062} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00031852722} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 261970811} - {fileID: 543657471} m_Father: {fileID: 1127701414} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 17.299742, y: 0.10011387} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1200090064 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200090062} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: setPlaySongsRandomlyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1200090062} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1712264699} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1200090065 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200090062} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1200090066 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200090062} m_CullTransparentMesh: 0 --- !u!1 &1200184055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200184056} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1200184056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200184055} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470003, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 25059694} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &1200632282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200632283} - component: {fileID: 1200632285} - component: {fileID: 1200632284} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1200632283 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200632282} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 808003022} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1200632284 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200632282} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1200632285 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200632282} m_CullTransparentMesh: 0 --- !u!1 &1200984762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200984763} - component: {fileID: 1200984765} - component: {fileID: 1200984764} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1200984763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200984762} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: 0, y: 0.06429998, z: 0.0341} m_LocalScale: {x: 0.016091982, y: 0.0055251326, z: 0.08180319} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1200984764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200984762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1200984765 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200984762} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1201175924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201175925} - component: {fileID: 1201175926} m_Layer: 0 m_Name: Knee_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1201175925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201175924} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1201175926 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201175924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300076, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.000008359551, y: -0.34641838, z: 0.011203863} m_Extent: {x: 0.1682833, y: 0.09460507, z: 0.078721665} m_DirtyAABB: 0 --- !u!1 &1201306997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201306998} - component: {fileID: 1201307000} - component: {fileID: 1201306999} m_Layer: 5 m_Name: Current Object Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1201306998 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201306997} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -59.53, y: 189.2826} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1201306999 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201306997} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Name --- !u!222 &1201307000 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201306997} m_CullTransparentMesh: 0 --- !u!1 &1201332229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201332230} - component: {fileID: 1201332232} - component: {fileID: 1201332231} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1201332230 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201332229} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1543547882} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -26.52, y: 0} m_SizeDelta: {x: 46.98, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1201332231 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201332229} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1201332232 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201332229} m_CullTransparentMesh: 0 --- !u!1 &1201450994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201450995} - component: {fileID: 1201450998} - component: {fileID: 1201450997} - component: {fileID: 1201450996} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1201450995 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201450994} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 530852879} m_Father: {fileID: 416907336} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 427.06274, y: -40.29297} m_SizeDelta: {x: -1252, y: -266.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1201450996 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201450994} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 830602349} m_HandleRect: {fileID: 830602348} m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1201450997 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201450994} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1201450998 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201450994} m_CullTransparentMesh: 0 --- !u!1 &1201536350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201536351} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1201536351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201536350} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1230026214} m_Father: {fileID: 800063253} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1201564147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201564148} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1201564148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201564147} m_LocalRotation: {x: -0, y: 0.00000011688097, z: -0.00000006379559, w: 1} m_LocalPosition: {x: -0, y: 0.095, z: 0.196} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000008} m_Children: [] m_Father: {fileID: 489213299} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1201611778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201611779} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1201611779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201611778} m_LocalRotation: {x: -0.21817581, y: 1.42807415e-11, z: 4.3655742e-11, w: 0.9759095} m_LocalPosition: {x: -0, y: 1.6, z: 0.35699883} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1202115595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202115596} - component: {fileID: 1202115599} - component: {fileID: 1202115598} - component: {fileID: 1202115597} m_Layer: 5 m_Name: Objective Rewards m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1202115596 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202115595} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 867192653} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 40} m_SizeDelta: {x: 394, y: 149.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1202115597 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202115595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1202115598} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1202115598 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202115595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Rewards --- !u!222 &1202115599 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202115595} m_CullTransparentMesh: 0 --- !u!1 &1202152318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202152319} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1202152319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202152318} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 247437534} - {fileID: 1161902932} - {fileID: 832872130} - {fileID: 54219163} - {fileID: 129114196} - {fileID: 146186821} - {fileID: 1517401945} - {fileID: 1085772787} - {fileID: 1678747862} - {fileID: 1517741714} - {fileID: 1856830001} - {fileID: 950387582} - {fileID: 170808590} - {fileID: 18206202} - {fileID: 218092098} - {fileID: 396283572} - {fileID: 1238984553} - {fileID: 1995374146} - {fileID: 410410621} m_Father: {fileID: 97901457} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1202211049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202211050} - component: {fileID: 1202211053} - component: {fileID: 1202211052} - component: {fileID: 1202211051} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1202211050 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202211049} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287922389} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -44.6, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1202211051 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202211049} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1202211052} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1202211052 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202211049} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Strength --- !u!222 &1202211053 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202211049} m_CullTransparentMesh: 0 --- !u!1 &1202244636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202244637} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1202244637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202244636} m_LocalRotation: {x: 0.30638334, y: -0.5125577, z: -0.03311383, w: 0.80144703} m_LocalPosition: {x: 0.119194865, y: 1.2187959, z: 0.24701029} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &1202262973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202262974} - component: {fileID: 1202262975} m_Layer: 0 m_Name: Call Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1202262974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202262973} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2033496588} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1202262975 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202262973} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Hold Weapon useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 2000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 1 eventIfActionStopped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 611257396} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1202281488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202281489} - component: {fileID: 1202281491} - component: {fileID: 1202281490} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1202281489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202281488} m_LocalRotation: {x: 2.1684043e-19, y: 0.043619398, z: 0.0000000018626451, w: 0.99904823} m_LocalPosition: {x: -0.07499999, y: 0.13320038, z: 1.0157014} m_LocalScale: {x: 0.019072054, y: 0.049238507, z: 0.15629014} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1202281490 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202281488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1202281491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202281488} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1202814809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202814810} - component: {fileID: 1202814812} - component: {fileID: 1202814811} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1202814810 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202814809} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1191342157} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1202814811 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202814809} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &1202814812 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202814809} m_CullTransparentMesh: 0 --- !u!1 &1202826338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202826339} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1202826339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202826338} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1202934429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202934430} - component: {fileID: 1202934432} - component: {fileID: 1202934431} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1202934430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202934429} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05578, z: 0.41288} m_LocalScale: {x: 0.04588609, y: 0.008780117, z: 0.09830435} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1202934431 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202934429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1202934432 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202934429} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1203054350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1203054351} - component: {fileID: 1203054355} - component: {fileID: 1203054354} - component: {fileID: 1203054353} - component: {fileID: 1203054352} m_Layer: 5 m_Name: Category Button Quest Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1203054351 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203054350} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1351275831} - {fileID: 1643399195} - {fileID: 1788209543} m_Father: {fileID: 707618602} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 92.42, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1203054352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203054350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1203054353 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203054350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1203054354} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Quest Objects m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1203054354 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203054350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1203054355 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203054350} m_CullTransparentMesh: 0 --- !u!1 &1203144385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1203144386} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1203144386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203144385} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1758153159} m_Father: {fileID: 1018676322} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1203167092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1203167093} m_Layer: 0 m_Name: Other Sounds m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1203167093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203167092} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1507565896} m_Father: {fileID: 1607416326} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1203202320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1203202321} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1203202321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203202320} m_LocalRotation: {x: -0.07340483, y: 0.055282187, z: 0.04074127, w: 0.9949351} m_LocalPosition: {x: 0.1330002, y: 1.577002, z: 0.3210001} m_LocalScale: {x: 1, y: 0.9999997, z: 0.9999998} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -8.66, y: 6.0400004, z: 4.2320004} --- !u!1 &1203371099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1203371100} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1203371100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203371099} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.2700004, y: 1.5949998, z: 0.31000018} m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.99999976} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &1203792284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1203792285} - component: {fileID: 1203792287} - component: {fileID: 1203792286} m_Layer: 5 m_Name: Dpad Icon (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1203792285 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203792284} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287386423} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1203792286 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203792284} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0.02 y: -0.02 width: 1 height: 1 --- !u!222 &1203792287 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203792284} m_CullTransparentMesh: 0 --- !u!1 &1204032731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204032732} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1204032732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204032731} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.4950008, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1204085696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204085697} - component: {fileID: 1204085699} - component: {fileID: 1204085698} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1204085697 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204085696} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2101771139} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1204085698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204085696} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: m --- !u!222 &1204085699 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204085696} m_CullTransparentMesh: 0 --- !u!1 &1204178221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204178222} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1204178222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204178221} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 355701726} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1204230468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204230469} m_Layer: 5 m_Name: Movement Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1204230469 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204230468} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 932522168} - {fileID: 1073622082} - {fileID: 703387928} - {fileID: 1045228025} - {fileID: 125367842} - {fileID: 972047198} - {fileID: 750392789} - {fileID: 1103652621} - {fileID: 1015062832} - {fileID: 1148438345} m_Father: {fileID: 1826777222} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -504.2, y: 124.99999} m_SizeDelta: {x: 224.65, y: 248.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1204313283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204313284} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1204313284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204313283} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1204517598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204517599} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1204517599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204517598} m_LocalRotation: {x: 0.16986686, y: 0.68640023, z: 0.16986686, w: 0.68640023} m_LocalPosition: {x: -0.333, y: -0.024, z: 0.144} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 993097050} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 27.8} --- !u!1 &1204669077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204669078} - component: {fileID: 1204669082} - component: {fileID: 1204669081} - component: {fileID: 1204669080} - component: {fileID: 1204669079} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1204669078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204669077} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000035, y: 1.1300004, z: -0.07100117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1172883527} - {fileID: 1673282161} - {fileID: 500048139} - {fileID: 1247534881} - {fileID: 479089186} m_Father: {fileID: 955595222} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1204669079 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204669077} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 544765955} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 955595223} weaponAnimator: {fileID: 0} --- !u!111 &1204669080 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204669077} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 6ef3f43eb543dd74ba688e4be185e95c, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!82 &1204669081 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204669077} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1204669082 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204669077} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Acid Shooter numberKey: 4 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 1 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 200 clipSize: 40 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Acid Shooter Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 0 fireRate: 0.1 projectileDamage: 4 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1673282161} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1172883526} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: animationSpeed: 10 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 1 shakeSpeed: 25 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 1 dualWeaponShakeSpeed: 25 useShellOnWeaponShootEnabled: 1 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 500048139} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: f15bf38c1b8884f41b3c2c7f04464c32, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: f15bf38c1b8884f41b3c2c7f04464c32, type: 3} weaponIConHUD: {fileID: 2800000, guid: f15bf38c1b8884f41b3c2c7f04464c32, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 1274746299} remainAmmoText: {fileID: 600189373} HUD: {fileID: 946996544} ammoInfoHUD: {fileID: 1631182774} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 920849423} HUDTransformInFirstPerson: {fileID: 335191052} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1014013268605368, guid: 5510eec516a274b4cb13c1b4eb7e0fc1, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 955595223} weaponsManager: {fileID: 954210076} parable: {fileID: 1247534883} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 1204669080} weaponEffectsSource: {fileID: 1204669081} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 955595224} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!1 &1204918997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204918998} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1204918998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204918997} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: -0.2490004, y: 1.5440017, z: 0.18400015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1139287913} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &1205003625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1205003626} - component: {fileID: 1205003628} - component: {fileID: 1205003627} m_Layer: 0 m_Name: Blades 61 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1205003626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205003625} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 60 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1205003627 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205003625} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1205003628 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205003625} m_Mesh: {fileID: 3235721525879206657, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1205599742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1205599743} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1205599743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205599742} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1846097439} - {fileID: 385397858} - {fileID: 1712920733} - {fileID: 1959699973} - {fileID: 1670618497} - {fileID: 1807718296} - {fileID: 2041573134} - {fileID: 262798810} - {fileID: 1834402979} - {fileID: 348092116} - {fileID: 572528917} - {fileID: 2138727485} - {fileID: 181773271} - {fileID: 1553490936} - {fileID: 659306551} - {fileID: 2145496066} - {fileID: 296252767} - {fileID: 1268939230} - {fileID: 1632550223} m_Father: {fileID: 396929860} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1206076222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206076223} - component: {fileID: 1206076224} m_Layer: 0 m_Name: Audio Loop m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1206076223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206076222} m_LocalRotation: {x: -0, y: 5.024296e-14, z: -5.0242965e-14, w: 1} m_LocalPosition: {x: 0.000000074505806, y: 1.4210794e-14, z: 0.00000023841858} m_LocalScale: {x: 0.9999996, y: 1.0000004, z: 1.0000002} m_Children: [] m_Father: {fileID: 386867191} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1206076224 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206076222} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 6e8b976dba063cb4e99e42d367a72129, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1206117294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206117295} - component: {fileID: 1206117297} - component: {fileID: 1206117296} m_Layer: 5 m_Name: Skill Slot Melee Without Stamina m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1206117295 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206117294} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 603925151} - {fileID: 1236456295} - {fileID: 434688173} - {fileID: 37167357} - {fileID: 995721648} - {fileID: 681437751} - {fileID: 1575656117} m_Father: {fileID: 464159739} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 386, y: -73} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1206117296 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206117294} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 603925152} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1206117294} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1206117297 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206117294} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1206117294} slotActive: {fileID: 995721647} slotLocked: {fileID: 434688172} slotUnlocked: {fileID: 37167356} slotSkillAmountText: {fileID: 1236456296} slotPressedIcon: {fileID: 681437750} confirmUseSkillPointsPanelPosition: {fileID: 1575656117} --- !u!1 &1206671785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206671787} - component: {fileID: 1206671786} m_Layer: 5 m_Name: Throw Objects Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1206671786 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206671785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 139826830} m_FillRect: {fileID: 1207965536} m_HandleRect: {fileID: 139826828} m_Direction: 0 m_MinValue: 0 m_MaxValue: 3500 m_WholeNumbers: 0 m_Value: 3500 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!224 &1206671787 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206671785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 786716889} - {fileID: 363862134} - {fileID: 1154385201} m_Father: {fileID: 417155941} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 45.1} m_SizeDelta: {x: 100, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1206815188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206815193} - component: {fileID: 1206815192} - component: {fileID: 1206815190} - component: {fileID: 1206815189} - component: {fileID: 1206815191} m_Layer: 5 m_Name: Load Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1206815189 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206815188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 1421593923} m_SelectOnRight: {fileID: 1027612746} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1206815190} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563704} m_MethodName: loadGame m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1206815190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206815188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1206815191 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206815188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1392286728} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1206815192 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206815188} m_CullTransparentMesh: 0 --- !u!224 &1206815193 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206815188} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 3.7481697} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1392286730} m_Father: {fileID: 1418505917} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -288.48047, y: 23.601562} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1207291859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1207291861} - component: {fileID: 1207291862} - component: {fileID: 1207291860} - component: {fileID: 1207291863} m_Layer: 0 m_Name: AI Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1207291860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207291859} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: deffe8fd103031c48b546719fe46ada2, type: 3} m_Name: m_EditorClassIdentifier: walkSpeed: 1 targetChangeTolerance: 1 patrolSpeed: 0 maxDistanceToRecalculatePath: 0.5 smoothSpeedWhenCloseToTarget: 1 updateNavMeshPositionRate: 0.3 updateNavMeshPositionRate2_5d: 0.6 calculatePathRate: 0.2 getClosestPositionIfTargetCantBeReached: 1 ignoreLookAtTargetDirection: 0 minDistanceToTargetNotVisibleMultiplier: 0.5 minDistanceToTargetNotVisibleClamp: 1.5 useMinDistanceOffsetItTargetReached: 0 currentDistanceToTargetOffset: 0 minDistanceToFriend: 2.8 minDistanceToEnemy: 1 minDistanceToObjects: 0.5 minDistanceToMoveBack: 0 checkOffMeshLinkJumpsEnabled: 1 checkDistanceOnOffMeshLink: 0 minDistanceOnOffMeshLink: 0 checkHorizontalDistanceOnOffMeshLink: 0 minHorizontalDistanceOnOffMeshLink: 0 checkVerticalDistanceOnOffMeshLink: 0 minVerticalDistanceOnOffMeshLink: 0 adjustJumpPowerToDistance: 1 regularJumpPower: 6 maxJumpPower: 15 jumpMultiplierPercentage: 0.5 minDistanceToRunFromTarget: 10 setInitialTarget: 0 initialTargetTransform: {fileID: 0} setMainPlayerAsTarget: 0 addAIToFriendListManagerEventName: Add AI To Friend List Manager removeAIToFriendListManagerEventName: Remove AI From Friend List Manager checkToLeaveSpaceToPartner: 1 minDistanceWithPartner: 1 maxDistanceToReturnWithPartner: 3 addAIAsPlayerPartner: 1 maxDistanceToPartnerWhenGuidingHim: 10 targetToGuideOutOfRangeLerpSpeed: 10 distanceOffsetToSetGuideBackToRange: 1 returnToTargetToGuideWhenOutOfRange: 0 maxDistanceToReturnToTargetToGuide: 0 useDynamicObstacleDetection: 1 dynamicObstacleLayer: serializedVersion: 2 m_Bits: 266240 dynamicAvoidSpeed: 8 dynamicRaycastDistanceForward: 3 dynamicRaycastDistanceDiagonal: 0.5 dynamicRaycastDistanceSides: 1 dynamicRaycastDistanceAround: 4 useDynamicObstacleWhenTargetIsEnemyEnabled: 1 checkCustomListToIgnoreOnDynamicObstacleEnabled: 0 checkForExtraCollidersOnOwnerIfDetected: 0 minObstacleRotation: 45 mediumObstacleRotation: 65 maximumObstacleRotation: 85 eventToPauseAI: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291862} m_MethodName: pauseAction m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToResumeAI: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1207291862} m_MethodName: pauseAction m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnPartnerFound: m_PersistentCalls: m_Calls: [] eventOnDeath: m_PersistentCalls: m_Calls: [] eventOnAlive: m_PersistentCalls: m_Calls: [] currentTarget: {fileID: 0} targetIsFriendly: 0 targetIsObject: 0 navMeshPaused: 0 patrolling: 0 patrollingPaused: 0 attacking: 0 following: 0 waiting: 0 hiding: 0 followingTarget: 0 usingSamplePosition: 0 checkingToResumeNavmesh: 0 onGround: 0 canReachCurrentTarget: 0 currentDistanceToTarget: 0 currentMinDistance: 0 useCustomMinDistance: 0 customMinDistance: 0 followingPartner: 0 partnerLocated: 0 leavingSpaceToPartner: 0 AIDead: 0 moveNavMeshPaused: 0 moveNavMeshPausedDuringAction: 0 navSpeed: 1 useCustomNavMeshSpeed: 0 customNavMeshSpeed: 0 strafeModeActive: 0 AIMoveInput: moveInput: {x: 0, y: 0, z: 0} crouchInput: 0 jumpInput: 0 lookAtTarget: 0 strafeModeActive: 0 AIEnableInputMovementOnStrafe: 0 desiredVelocity: {x: 0, y: 0, z: 0} useHalfMinDistance: 0 runFromTarget: 0 rangeToTargetReached: 0 turnBasedCombatActionActive: 0 locked2_5dModeActive: 0 moveInXAxisOn2_5dMode: 0 obstacleOnForward: 0 obstacleOnRight: 0 obstacleOnLeft: 0 obstacleOnRightForward: 0 obstacleOnLeftForward: 0 numberOfObstacleDirectionDetected: 0 obstacleDistance: 0 obstacleDetected: 0 lastObstacleDetected: {fileID: 0} objectListToIgnoreOnDynamicObstacle: [] pathCorners: [] guidingPartnerActive: 0 partnerToGuideOnRange: 0 currentDistanceToPartnerToGuide: 0 returningToTargetToGuideActive: 0 currentPositionTransformToGuide: {fileID: 0} temporalTargetPositionTransform: {fileID: 0} showDynamicObstacleDebugPrint: 0 pauseMovementToTarget: 0 showDebugPrint: 0 showMoveInputDebugPrint: 0 showSetAgentDestinationDebugPrint: 0 showGizmo: 0 showPathRenderer: 0 agent: {fileID: 1254816062} playerControllerManager: {fileID: 954210052} playerCameraManager: {fileID: 176855561} rayCastPosition: {fileID: 1123449686} AIGameObject: {fileID: 954210051} AITransform: {fileID: 0} --- !u!4 &1207291861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207291859} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 242659665} - {fileID: 766476047} - {fileID: 1254816061} - {fileID: 1123449686} - {fileID: 1385517433} m_Father: {fileID: 954210068} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1207291862 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207291859} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: af1e872c04f113b41940a02ce3b5dbf3, type: 3} m_Name: m_EditorClassIdentifier: layerMask: serializedVersion: 2 m_Bits: 4294827003 layerToCheckTargets: serializedVersion: 2 m_Bits: 1316868 useCustomLayerOnTargetDetected: 0 customLayerOnTargetDetected: serializedVersion: 2 m_Bits: 0 minDistanceToLookAtTarget: 6 extraFieldOfViewRadiusOnSpot: 2 avoidEnemies: 0 disableAvoidEnemiesOnTargetLost: 0 lookAtTargetSpeed: 10 delayToEnableViewTriggerAfterTargetLost: 1 useMaxDistanceRangeToDetectTargets: 0 maxDistanceRangeToDetectTargets: 20 avoidLoseTrackOfDetectedTargets: 0 ignoreTriggersOnTargetDetection: 1 checkLayerOnTriggerTargetDetection: 0 layerOnTriggerTargetDetection: serializedVersion: 2 m_Bits: 0 ignoreOnTriggerEnterAndExitOnMainAIObjectEnabled: 0 ignoreIfTargetVisibleWithRaycastEnabled: 0 attackAlwaysOnPlace: 0 maxRaycastDistanceToAlwaysAttackOnPlace: 200 minDistanceToAttackOnPlace: 3 maxDistanceToAttackOnPlace: 10 maxRaycastDistanceToAttackOnPlace: 7 timeToCheckSuspect: 2 checkThreatsEnabled: 1 pauseMovementWhenCheckingThreats: 0 changeAttackModeBasedOnDistanceToTarget: 0 mainDhangeAIAttackModeByDistance: {fileID: 0} minDistanceToDraw: 5 minDistanceToAim: 4 minDistanceToShoot: 4 minDistanceToEnemyUsingWeapons: 2 mainWeaponAIBehavior: {fileID: 1901819201} minDistanceToAimPower: 5 minDistanceToShootPower: 4 minDistanceToEnemyUsingPowers: 2 mainPowerAIBehavior: {fileID: 444848414} minDistanceToCloseCombat: 1.2 minDistanceToEnemyUsingCloseCombat: 1 mainCloseCombatAIBehavior: {fileID: 1020549934} minDistanceToMelee: 1.6 minDistanceToEnemyUsingMelee: 1.5 minDistanceToMeleeAtDistance: 4.1 minDistanceToEnemyUsingMeleeAtDistance: 4 mainMeleAIBehavior: {fileID: 801633548} useAbilitiesBehavior: 0 abilitiesAIBehavior: {fileID: 0} turnBasedCombatAIBehavior: {fileID: 0} vehicleAIBehavior: {fileID: 0} useVisionRange: 1 visionRange: 160 allowDetectionWhenTooCloseEvenNotVisible: 1 minDistanceToAdquireTarget: 2 ignoreVisionRangeWhenGetUp: 1 timeToIgnoreVisionRange: 1 useMinAngleToTargetToAttack: 1 minAngleToTargetToAttack: 60 useMaxTimeToLoseTargetIfNotVisible: 1 maxTimeToLoseTargetIfNotVisible: 4 loseTargetIfNotVisibileOnlyIfSpotted: 0 searchEnemiesAroundOnGetUpEnabled: 1 checkForExtraCollidersOnOwnerIfDetected: 0 canHearNoises: 0 checkNoiseDecibels: 0 decibelsDetectionAmount: 0.1 layerToCheckNoises: serializedVersion: 2 m_Bits: 1 raycastDistanceToCheckNoises: 3 timeToCheckNoise: 4 useMaxHearDistance: 0 maxHearDistance: 0 checkNoisesEvenIfPartnerFound: 1 useEventOnStartCheckNoise: 0 eventOnStartCheckNoise: m_PersistentCalls: m_Calls: [] useNoiseReactionInfo: 0 checkRegularNoiseStateIfReactionInfoNotFound: 1 mainNoiseReactionData: {fileID: 0} useNoiseReactionList: 0 mainNoiseReactionDataList: [] canSeeHiddenTargets: 0 canSeeTargetsOnStealthMode: 0 followPartnerOnTrigger: 1 factionToFollowAsPartner: Player removePartnerIfTooFarFromAI: 0 minDistanceToRemovePartner: 0 ignoreAttackTargetsIfFollowingPartner: 0 removePartnerIfDead: 0 removePartnerAfterDelay: 0 delayToRemoveCurrentPartner: 0 useEventOnPartnerFound: 0 eventOnPartnerFound: m_PersistentCalls: m_Calls: [] wanderEnabled: 0 delaySecondsToWanderToRandomPositionRange: {x: 0, y: 0} wanderPositionRange: {x: 0, y: 0} useMaxDistanceToWanderFromInitialPosition: 0 maxDistanceToWanderFromInitialPosition: 0 wanderAlwaysFartherFromInitialPosition: 0 groundHitPointOffset: 0.3 maxHeightToWander: 0 layerMaskToRaycastToWander: serializedVersion: 2 m_Bits: 0 useCustomMovementSpeedOnWonder: 0 useRandomMovementSpeedOnWander: 0 randomRangeMovementSpeedOnWander: {x: 0, y: 0} movementSpeedOnWander: 0 useEventOnWanderPositionReached: 0 eventOnWanderPositionReached: m_PersistentCalls: m_Calls: [] useEventsOnInterruptWanderState: 0 eventsOnInterruptWanderState: m_PersistentCalls: m_Calls: [] useEventsOnWanderingInfoListOnPositionReached: 0 wanderingInfoList: [] returnToPositionWhenNoiseChecked: 0 positionToReturnAfterNoiseChecked: {fileID: 0} adjustPlayerRotationAfterNoiseChecked: 0 returnToPositionWhenPartnerRemoved: 0 positionToReturnAfterPartnerRemoved: {fileID: 0} adjustPlayerRotationAfterPlayerRemoved: 0 returnToPositionAfterNoEnemiesFound: 0 positionToReturnAfterNoEnemiesFound: {fileID: 0} adjustPlayerRotationAfterNoEnemiesFound: 0 alertFactionOnSpotted: 0 alertFactionRadius: 10 alertFactionFromPlayerOnDeath: 0 checkRaycastToViewTarget: 1 layerToCheckRaycastToViewTarget: serializedVersion: 2 m_Bits: 1316865 surprisedCharacterStateName: Surprised wonderingCharacterStateName: Wondering minDistanceToTargetToUseStrafeMode: 3.5 useDelayToResumeActivityAfterOnSpottedDisable: 1 delayToResumeActivityAfterOnSpottedDisable: 2 resetCameraRotationOnStart: 0 ignoreWaitToAttackWithOtherAIAroundEnabled: 0 activate2_5dModeOnStart: 0 moveInXAxisOn2_5dMode: 0 lookAtTargetSpeedOn2_5dMode: 20 cameraVerticalRotationSpeedOn2_5dMode: 0 cameraHorizontalRotationSpeedOn2_5dMode: 0 checkIf2_5ModeActiveOnSceneOnStart: 0 ignoreEnableOrDisable2_5dMode: 0 eventOnEnable2_5dMode: m_PersistentCalls: m_Calls: [] eventOnDisable2_5dMode: m_PersistentCalls: m_Calls: [] addAndRemoveEnemyAroundToDetectedPlayers: 0 sendCharacterAroundToAddName: Add Character Around sendCharacterAroundToRemoveName: Remove Character Around sendRemoveEnemyAroundOnDeath: 0 useEventOnSpotted: 0 eventOnSpotted: m_PersistentCalls: m_Calls: [] useEventOnNoEnemies: 0 eventOnNoEnemies: m_PersistentCalls: m_Calls: [] useEventOnAnyTargetDetected: 0 eventOnAnyTargetDetected: m_PersistentCalls: m_Calls: [] useEventToSendCurrentTarget: 0 eventToSendCurrentTarget: m_PersistentCalls: m_Calls: [] useEventToSendRemovedTarget: 0 eventToSendRemovedTarget: m_PersistentCalls: m_Calls: [] useEventToSendCurrentTargetFactionName: 0 eventToSendCurrentTargetFactionName: m_PersistentCalls: m_Calls: [] useEventToSendRemovedTargetFactionName: 0 eventToSendRemovedTargetFactionName: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 attackType: 1 onSpotted: 0 runningAway: 0 runningAwayFromPosition: 0 AIPaused: 0 currentEnemyInfoStored: 0 searchingWeapon: 0 searchingObject: 0 seeingCurrentTarget: 0 lookingAtTargetPosition: 0 AIDead: 0 targetIsVisible: 0 checkingNoiseActive: 0 targetToAttack: {fileID: 0} placeToShoot: {fileID: 0} currentPlayerController: {fileID: 0} returningToPositionActive: 0 adjustRotationOnReturnToPositionActive: 0 AICanSeeCurrentTarget: 0 AICanDetectCurrentTarget: 0 checkIfReturnCompleteActive: 0 wanderStatePaused: 0 wanderStateActive: 0 strafeModeActive: 0 strafeCurrentlyActive: 0 randomWalkPositionActive: 0 currentMeleeWeaponAtDistance: 0 resetVerticalCameraRotationActive: 0 ignoreVisionRangeActive: 1 locked2_5dModeActive: 0 turnBasedCombatActionActive: 0 pauseLookAtTargetDebug: 0 pauseLookAtDirectionDebug: 0 partner: {fileID: 0} partnerFound: 0 targetIsCharacter: 0 targetIsVehicle: 0 targetIsOtherType: 0 targetIsRiderObject: 0 currentTargetFactionName: currentVehicleHUDManager: {fileID: 0} currentVehicleToAttack: {fileID: 0} currentRiderSystem: {fileID: 0} currentRiderToAttack: {fileID: 0} currentAIBehaviorAssigned: 0 currentAIBehavior: {fileID: 0} currentDistanceToTarget: 0 currentPathDistanceToTarget: 0 distanceDifference: 0 currentAngleWithTarget: 0 attackTargetDirectly: 0 canUseAttackActive: 0 insideMinDistanceToAttack: 0 minRangeToActivateAttackBehaviorActive: 0 canAttackOnMinimumAngle: 0 checkingIfTargetVisibleResult: 0 checkingThreatVisible: 0 checkingThreatNotVisible: 0 threatInfoStored: 0 timeToCheckThreat: 0 seeingCurrentThreath: 0 posibleThreat: {fileID: 0} possibleThreatDetected: 0 enemies: [] notEnemies: [] fullEnemyList: [] enemyInfoList: [] showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 1} visionRangeGizmoRadius: 4 AIPatrolManager: {fileID: 0} rayCastPosition: {fileID: 1123449686} fovTrigger: {fileID: 242659667} mainAIViewTriggerSystem: {fileID: 766476048} AINavMeshManager: {fileID: 1207291860} factionManager: {fileID: 954210061} usingDevicesManager: {fileID: 954210054} playerControllerManager: {fileID: 954210052} AIGameObject: {fileID: 954210051} --- !u!54 &1207291863 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207291859} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!1 &1207292935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1207292940} - component: {fileID: 1207292939} - component: {fileID: 1207292938} - component: {fileID: 1207292937} - component: {fileID: 1207292936} m_Layer: 5 m_Name: Regular Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1207292936 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207292935} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 0 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1207292937 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207292935} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1207292938} --- !u!114 &1207292938 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207292935} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5fa1d0b8883faa448a7a75bd7798428f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1207292939 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207292935} m_CullTransparentMesh: 0 --- !u!224 &1207292940 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207292935} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 138857331} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -270, y: -25} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1207957337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1207957338} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1207957338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207957337} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1810004548} - {fileID: 122872057} m_Father: {fileID: 1292263372} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1207962387 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1398064491166936, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4024386177950404, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} propertyPath: m_LocalPosition.x value: -19.2 objectReference: {fileID: 0} - target: {fileID: 4024386177950404, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4024386177950404, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} propertyPath: m_LocalPosition.z value: -33.400005 objectReference: {fileID: 0} - target: {fileID: 4024386177950404, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4024386177950404, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4024386177950404, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4024386177950404, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4024386177950404, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} propertyPath: m_RootOrder value: 20 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} --- !u!4 &1207962388 stripped Transform: m_CorrespondingSourceObject: {fileID: 4024386177950404, guid: 796398ca7d42ac44d8b87398f394db41, type: 3} m_PrefabInstance: {fileID: 1207962387} m_PrefabAsset: {fileID: 0} --- !u!1 &1207965535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1207965536} - component: {fileID: 1207965538} - component: {fileID: 1207965537} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1207965536 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207965535} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 363862134} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1207965537 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207965535} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 1, b: 0.048275948, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1207965538 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207965535} m_CullTransparentMesh: 0 --- !u!1 &1208213627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208213628} - component: {fileID: 1208213630} - component: {fileID: 1208213629} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1208213628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208213627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0296, z: 0.13} m_LocalScale: {x: 0.06510337, y: 0.028197208, z: 0.09202419} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1208213629 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208213627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1208213630 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208213627} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1208218276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208218277} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1208218277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208218276} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: -0.0068998635, z: 0.14240016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 792324972} m_Father: {fileID: 1829016661} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1208316956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208316959} - component: {fileID: 1208316958} - component: {fileID: 1208316957} m_Layer: 0 m_Name: Event On Enable Combat System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1208316957 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208316956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: setCurrentPlayerMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableSingleActionScreen m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Melee Combat With Combat System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1811936470} m_MethodName: enableTouchPanelSchemeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack System With Close Combat Scheme m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 0} useSpeedMultiplier: 0 speedMultiplier: 0 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 0 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: [] --- !u!114 &1208316958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208316956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1eb1af949d75a4749a9842436da162ff, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 useEventsOnActivateAndDisabled: 1 useDelayToEvent: 0 delayToEvent: 0 activated: 0 callOnStart: 0 showDebugPrint: 0 eventCoroutineActive: 0 eventToCallOnActivate: m_PersistentCalls: m_Calls: [] eventToCallOnDisable: m_PersistentCalls: m_Calls: [] regularEventToCall: m_PersistentCalls: m_Calls: [] --- !u!4 &1208316959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208316956} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 253943201} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1208792117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208792118} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1208792118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208792117} m_LocalRotation: {x: 0.0000001706773, y: 0.0000001490116, z: -0.000000040041304, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1969325194} m_Father: {fileID: 1172883527} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1208865248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208865249} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1208865249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208865248} m_LocalRotation: {x: 0.00000008940696, y: 0.000000062398605, z: -0.00000008195638, w: 1} m_LocalPosition: {x: 0.00000094796997, y: -0.13199843, z: 0.062000066} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 171456310} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1208912899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208912900} m_Layer: 0 m_Name: Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1208912900 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208912899} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1070404444} - {fileID: 1993989259} m_Father: {fileID: 2096787666} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0020506065, y: 0.00021642153} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1208963376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208963377} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1208963377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208963376} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.248, z: 0.289} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 2062889795} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1209047582 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114535934460175438, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1209171743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209171744} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1209171744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209171743} m_LocalRotation: {x: 0.00000010745636, y: 0.0000001490116, z: -0.00000006111403, w: 1} m_LocalPosition: {x: 0.0000008046627, y: 0.08000016, z: 0.33699837} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 1329630620} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1209434474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209434475} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1209434475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209434474} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1209663591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209663592} - component: {fileID: 1209663593} m_Layer: 0 m_Name: Laser Eyes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1209663592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209663591} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 208273591} - {fileID: 664790818} m_Father: {fileID: 75221156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1209663593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209663591} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 819580685} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1209734429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209734430} - component: {fileID: 1209734432} - component: {fileID: 1209734431} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1209734430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209734429} m_LocalRotation: {x: -0.51951903, y: 0, z: 0, w: 0.8544589} m_LocalPosition: {x: 0, y: 0.04976, z: -0.11033} m_LocalScale: {x: 0.047391627, y: 0.07709313, z: 0.042874303} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -62.6, y: 0, z: 0} --- !u!23 &1209734431 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209734429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1209734432 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209734429} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1209774996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209774997} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1209774997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209774996} m_LocalRotation: {x: -0.04345342, y: 0.08707283, z: 0.0038016832, w: 0.9952465} m_LocalPosition: {x: -0.1680001, y: 1.6450001, z: 0.5500001} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -5, y: 10, z: 0} --- !u!1 &1209854965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209854966} m_Layer: 5 m_Name: Regular m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1209854966 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209854965} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1162935740} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1209994703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209994704} - component: {fileID: 1209994706} - component: {fileID: 1209994705} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1209994704 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209994703} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 258577446} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -45.200195} m_SizeDelta: {x: 0, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1209994705 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209994703} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1209994706 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209994703} m_CullTransparentMesh: 0 --- !u!1 &1210062219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210062220} - component: {fileID: 1210062222} - component: {fileID: 1210062221} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1210062220 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210062219} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.098569736, y: 0.09856969, z: 0.09856969} m_Children: [] m_Father: {fileID: 626967057} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 22, y: 0} m_SizeDelta: {x: 1126.6, y: 302.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1210062221 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210062219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 217 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 217 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 120.2 --- !u!222 &1210062222 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210062219} m_CullTransparentMesh: 0 --- !u!1 &1210093418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210093419} - component: {fileID: 1210093421} - component: {fileID: 1210093420} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1210093419 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210093418} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1306672068} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1210093420 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210093418} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 49 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: + --- !u!222 &1210093421 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210093418} m_CullTransparentMesh: 0 --- !u!1 &1210326648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210326649} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1210326649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210326648} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1210598301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210598302} - component: {fileID: 1210598304} - component: {fileID: 1210598303} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1210598302 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210598301} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1331823235} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1210598303 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210598301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1210598304 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210598301} m_CullTransparentMesh: 0 --- !u!1 &1210619516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210619517} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1210619517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210619516} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: -0.14400016, y: 1.5650014, z: 0.62700105} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &1210804567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210804570} - component: {fileID: 1210804569} - component: {fileID: 1210804568} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1210804568 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210804567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1210804569 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210804567} m_CullTransparentMesh: 0 --- !u!224 &1210804570 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210804567} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930229444} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1210924945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210924946} m_Layer: 5 m_Name: Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1210924946 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210924945} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 468118118} - {fileID: 1749177971} - {fileID: 1676171519} m_Father: {fileID: 1356268759} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 32, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1211114720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211114721} - component: {fileID: 1211114723} - component: {fileID: 1211114722} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1211114721 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211114720} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1676290112} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1211114722 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211114720} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1211114723 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211114720} m_CullTransparentMesh: 0 --- !u!1 &1211496881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211496882} - component: {fileID: 1211496883} m_Layer: 0 m_Name: Use Green Resin On Melee Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1211496882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211496881} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1482574629} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1211496883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211496881} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Use Resin On Melee Weapon useActionName: 1 actionName: Use Resin On Melee Weapon useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.4 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setRemoteEventOnCurrentMeleeWeapon m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Poison Damage Type m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1211663789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211663790} - component: {fileID: 1211663792} - component: {fileID: 1211663791} m_Layer: 0 m_Name: Render Texture m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1211663790 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211663789} m_LocalRotation: {x: -0.000000029802308, y: -9.3132213e-10, z: -0.0000000023283053, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.1111122, y: 2.1052644, z: 1} m_Children: [] m_Father: {fileID: 680272149} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000009589945, y: 0.0000038012104} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1211663791 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211663789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 287acd2e2b4c0214cb9b48d007c8bf7f, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1211663792 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211663789} m_CullTransparentMesh: 0 --- !u!1 &1211698752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211698753} - component: {fileID: 1211698755} - component: {fileID: 1211698754} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1211698753 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211698752} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872363975} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1211698754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211698752} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.44117647, g: 0.34710208, b: 0.34710208, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1211698755 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211698752} m_CullTransparentMesh: 0 --- !u!1 &1211764936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211764937} - component: {fileID: 1211764940} - component: {fileID: 1211764939} - component: {fileID: 1211764938} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1211764937 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211764936} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1533668670} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 155.00012, y: 46} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1211764938 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211764936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1211764939} --- !u!114 &1211764939 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211764936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1211764940 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211764936} m_CullTransparentMesh: 0 --- !u!1 &1211811737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211811738} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1211811738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211811737} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 628681848} - {fileID: 1739615427} m_Father: {fileID: 755962043} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1212282274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212282275} - component: {fileID: 1212282278} - component: {fileID: 1212282277} - component: {fileID: 1212282276} m_Layer: 5 m_Name: Input Text (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1212282275 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212282274} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 624.9, y: -479.90002} m_SizeDelta: {x: 1249.8, y: 68} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1212282276 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212282274} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -C is used to change to touch controls to test it in editor mode. Press the escape button in the right upper corner of the screen, and press the button Switch Controls to use keyboard again. --- !u!222 &1212282277 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212282274} m_CullTransparentMesh: 0 --- !u!114 &1212282278 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212282274} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1212432961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212432962} - component: {fileID: 1212432964} - component: {fileID: 1212432963} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1212432962 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212432961} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 561876423} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1212432963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212432961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1212432964 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212432961} m_CullTransparentMesh: 0 --- !u!1 &1212552691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212552692} - component: {fileID: 1212552694} - component: {fileID: 1212552693} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1212552692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212552691} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 4.28} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1212552693 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212552691} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1212552694 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212552691} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &1212624836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212624837} - component: {fileID: 1212624839} - component: {fileID: 1212624838} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1212624837 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212624836} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2018978795} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1212624838 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212624836} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1212624839 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212624836} m_CullTransparentMesh: 0 --- !u!1 &1212665072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212665073} - component: {fileID: 1212665075} - component: {fileID: 1212665074} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1212665073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212665072} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.01287, z: 0.17532} m_LocalScale: {x: 0.038389314, y: 0.03191879, z: 0.19858308} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1212665074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212665072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1212665075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212665072} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1212811308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212811309} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1212811309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212811308} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 1354151633} - {fileID: 147937839} m_Father: {fileID: 366714378} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1212858627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212858628} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1212858628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212858627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2140957315} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1213100221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213100222} - component: {fileID: 1213100224} - component: {fileID: 1213100223} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1213100222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213100221} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.015200681, y: 0.008980752, z: 0.013435536} m_LocalScale: {x: 0.005370014, y: 0.016038833, z: 0.029606123} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1213100223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213100221} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1213100224 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213100221} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1213312872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213312873} - component: {fileID: 1213312875} - component: {fileID: 1213312874} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1213312873 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213312872} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1285056625} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 35.399902} m_SizeDelta: {x: 800, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1213312874 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213312872} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.7058824} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1213312875 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213312872} m_CullTransparentMesh: 0 --- !u!1 &1213365678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213365679} - component: {fileID: 1213365680} m_Layer: 0 m_Name: Dash Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1213365679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213365678} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1213365680 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213365678} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Right useActionName: 1 actionName: Dash Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.4 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 10 movePlayerOnDirectionSpeed: 7 movePlayerDirection: {x: 1, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 50 physicsForceOnMovePlayerDuration: 0.6 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1213548214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213548215} - component: {fileID: 1213548217} - component: {fileID: 1213548216} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1213548215 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213548214} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 561876423} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1213548216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213548214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e07c0eba977e2aa42b473b4f34b72481, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1213548217 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213548214} m_CullTransparentMesh: 0 --- !u!1 &1213645178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213645179} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1213645179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213645178} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1796396068} - {fileID: 1292655687} - {fileID: 833726729} - {fileID: 1372706219} - {fileID: 1170620713} - {fileID: 1201611779} - {fileID: 729555042} - {fileID: 155542389} - {fileID: 1433253908} - {fileID: 177384927} - {fileID: 2100699531} - {fileID: 905372152} - {fileID: 1682550254} - {fileID: 884950407} - {fileID: 1346065208} - {fileID: 1590817809} - {fileID: 679636638} - {fileID: 1543957933} m_Father: {fileID: 303448958} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1213825698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213825699} - component: {fileID: 1213825701} - component: {fileID: 1213825700} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1213825699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213825698} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1213825700 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213825698} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1213825701 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213825698} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1213893422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213893423} - component: {fileID: 1213893426} - component: {fileID: 1213893425} - component: {fileID: 1213893424} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1213893423 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213893422} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003409686} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 946375154} m_Father: {fileID: 690751200} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021574, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1213893424 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213893422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1213893425} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 116904432} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 690751199} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1534079634} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1213893425 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213893422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1213893426 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213893422} m_CullTransparentMesh: 0 --- !u!1 &1214124073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214124074} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1214124074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214124073} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791416, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1214462492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214462493} - component: {fileID: 1214462495} - component: {fileID: 1214462494} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1214462493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214462492} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.07196001, z: 0.07269999} m_LocalScale: {x: 0.066006295, y: 0.0343312, z: 0.0071138702} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1214462494 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214462492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1214462495 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214462492} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1214513335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214513336} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1214513336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214513335} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.5060017, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574856465} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1214544931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214544932} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1214544932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214544931} m_LocalRotation: {x: -0, y: -1, z: 2.510412e-11, w: 0} m_LocalPosition: {x: -6.7734607e-12, y: 1.3950016, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 835211376} m_Father: {fileID: 93649138} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1214555729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214555730} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1214555730 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214555729} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1115042870} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1214599144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214599145} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1214599145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214599144} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1214623632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214623633} - component: {fileID: 1214623635} - component: {fileID: 1214623634} m_Layer: 5 m_Name: Item Label m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1214623633 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214623632} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 713500218} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 5, y: -0.5} m_SizeDelta: {x: -30, y: -3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1214623634 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214623632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Option A --- !u!222 &1214623635 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214623632} m_CullTransparentMesh: 0 --- !u!1 &1214791383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214791384} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1214791384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214791383} m_LocalRotation: {x: 0.11282812, y: 0.24373539, z: 0.40465027, w: 0.8741402} m_LocalPosition: {x: -0.32300037, y: 1.3320003, z: 0.56000054} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 49.68} --- !u!1 &1215129132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215129133} - component: {fileID: 1215129135} - component: {fileID: 1215129134} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1215129133 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215129132} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 773830322} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1215129134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215129132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inventory is full! --- !u!222 &1215129135 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215129132} m_CullTransparentMesh: 0 --- !u!1 &1215199480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215199481} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1215199481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215199480} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2082231865} - {fileID: 1695884974} - {fileID: 1756568617} - {fileID: 1117574271} - {fileID: 341693616} - {fileID: 142270946} - {fileID: 1625044453} m_Father: {fileID: 833714786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1215273155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215273156} - component: {fileID: 1215273157} m_Layer: 0 m_Name: Telescopic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1215273156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215273155} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1090790584} - {fileID: 2055058969} - {fileID: 2006939573} - {fileID: 866251835} - {fileID: 1902845465} - {fileID: 1878170859} - {fileID: 868637695} - {fileID: 2142262613} - {fileID: 1928877778} m_Father: {fileID: 478407463} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1215273157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215273155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 601e82942a21756469b637a48fae3d85, type: 3} m_Name: m_EditorClassIdentifier: setInitialState: 0 initialState: 0 objectActive: 0 objectToActive: {fileID: 2142262612} --- !u!1 &1215291963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215291964} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1215291964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215291963} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1874911184} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &1215419858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215419859} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1215419859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215419858} m_LocalRotation: {x: -0.07630759, y: -0.50600624, z: -0.045004144, w: 0.8579683} m_LocalPosition: {x: 0.1, y: 1.72, z: 0.61} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &1215502634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215502635} - component: {fileID: 1215502636} m_Layer: 0 m_Name: CartWheel Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1215502635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215502634} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284374468} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1215502636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215502634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: CartWheel Right useActionName: 1 actionName: CartWheel Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.567 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1215537645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215537646} - component: {fileID: 1215537648} - component: {fileID: 1215537647} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1215537646 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215537645} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2034241851} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1215537647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215537645} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1215537648 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215537645} m_CullTransparentMesh: 0 --- !u!1 &1215575864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215575865} - component: {fileID: 1215575866} - component: {fileID: 1215575867} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1215575865 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215575864} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 799932049} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1215575866 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215575864} m_CullTransparentMesh: 0 --- !u!114 &1215575867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215575864} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!1 &1215710161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215710162} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1215710162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215710161} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1216090498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216090499} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1216090499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216090498} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &1216117843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216117844} m_Layer: 0 m_Name: Pickups m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1216117844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216117843} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2794374} - {fileID: 492526628} - {fileID: 1704900757} - {fileID: 1592417611} - {fileID: 1934336728} - {fileID: 1609300228} - {fileID: 1482301077} - {fileID: 956331385} - {fileID: 569729666} - {fileID: 1342944588} - {fileID: 1709639584} m_Father: {fileID: 276041846} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1216176252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216176253} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1216176253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216176252} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1216293666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216293667} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1216293667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216293666} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: -0.24900042, y: 1.6340019, z: 0.022000343} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131542540} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &1216333774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216333775} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1216333775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216333774} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 859992740} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &1216394014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216394015} - component: {fileID: 1216394018} - component: {fileID: 1216394017} - component: {fileID: 1216394016} m_Layer: 0 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1216394015 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216394014} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0.00010243902} m_LocalScale: {x: 0.00009984488, y: 0.00009984512, z: 1.0000029} m_Children: [] m_Father: {fileID: 974236777} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08289967, y: -0.0266} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1216394016 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216394014} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2012886159} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2023486162} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1439330091} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 793802839} m_MethodName: closeCaptureGallery m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1658097807} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1216394017 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216394014} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: e9c6e65a71ce1cc48b37dfa9b7e480a4, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1216394018 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216394014} m_CullTransparentMesh: 0 --- !u!1 &1216427683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216427684} - component: {fileID: 1216427688} - component: {fileID: 1216427687} - component: {fileID: 1216427686} - component: {fileID: 1216427685} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1216427684 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216427683} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 898032979} - {fileID: 561930307} m_Father: {fileID: 1427369143} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -12.299988, y: -300.79} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1216427685 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216427683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 m_Spacing: 13 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 1 m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &1216427686 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216427683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!114 &1216427687 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216427683} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1216427688 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216427683} m_CullTransparentMesh: 0 --- !u!1 &1216647043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216647044} - component: {fileID: 1216647046} - component: {fileID: 1216647045} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1216647044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216647043} m_LocalRotation: {x: 0.7337299, y: 0, z: 0, w: 0.6794413} m_LocalPosition: {x: -0, y: 0.05169, z: 0.22929} m_LocalScale: {x: 0.04136457, y: 0.16831116, z: 0.053904064} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 94.4, y: 0, z: 0} --- !u!23 &1216647045 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216647043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1216647046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216647043} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1216824353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216824354} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1216824354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216824353} m_LocalRotation: {x: -0.00000009313222, y: -0.00000003176682, z: 0.000000016763801, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1353651363} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1217239298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1217239299} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1217239299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217239298} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1217359118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1217359119} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1217359119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217359118} m_LocalRotation: {x: -0.20432532, y: 0.52975535, z: -0.011739055, w: 0.8230873} m_LocalPosition: {x: -0.253, y: 1.574, z: 0.493} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -18.9, y: 67.94701, z: -14.433} --- !u!1 &1217579440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1217579441} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1217579441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217579440} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890489321} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1217824036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1217824037} - component: {fileID: 1217824038} m_Layer: 0 m_Name: Activate Heal Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1217824037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217824036} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1217824038 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217824036} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Activate Heal Area useActionName: 1 actionName: Activate Heal Area useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1 actionDurationOnFirstPerson: 2.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1120662912} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1520017896} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Heal Area m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1120662912} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1520017896} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1218025699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1218025701} - component: {fileID: 1218025700} m_Layer: 2 m_Name: Spawn AI m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1218025700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218025699} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 833883402} spawnPosition: {fileID: 259648072} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!4 &1218025701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218025699} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 259648072} m_Father: {fileID: 1034319999} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1218359276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1218359277} m_Layer: 0 m_Name: Parable Target Position Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1218359277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218359276} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 282614229} - {fileID: 1281967010} m_Father: {fileID: 2133008896} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1218482314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1218482315} - component: {fileID: 1218482317} - component: {fileID: 1218482316} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1218482315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218482314} m_LocalRotation: {x: -0.44931903, y: -0.00000011920911, z: -0.00000002980231, w: 0.8933714} m_LocalPosition: {x: -0, y: -0.0158993, z: -0.19820154} m_LocalScale: {x: 0.02119446, y: 0.023469027, z: 0.08700045} m_Children: [] m_Father: {fileID: 1884495430} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1218482316 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218482314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1218482317 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218482314} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1218564628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1218564629} - component: {fileID: 1218564631} - component: {fileID: 1218564630} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1218564629 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218564628} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2089024775} m_Father: {fileID: 577089002} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1218564630 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218564628} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1218564631 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218564628} m_CullTransparentMesh: 0 --- !u!1 &1219530863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219530864} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219530864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219530863} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 538608644} m_Father: {fileID: 1351069665} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1219880517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219880518} - component: {fileID: 1219880520} - component: {fileID: 1219880519} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219880518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219880517} m_LocalRotation: {x: 0.7071067, y: -0.00000026822084, z: -0.00000011920926, w: 0.7071069} m_LocalPosition: {x: -0, y: 0, z: 0.06486026} m_LocalScale: {x: 0.14253858, y: 0.07149323, z: 0.14254026} m_Children: [] m_Father: {fileID: 1518237454} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1219880519 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219880517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1219880520 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219880517} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1220143445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220143446} - component: {fileID: 1220143448} - component: {fileID: 1220143447} m_Layer: 0 m_Name: Blades 39 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1220143446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220143445} m_LocalRotation: {x: -0, y: -0, z: -0.0926406, w: 0.9956997} m_LocalPosition: {x: -0.0289, y: -0.1745, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -10.631} --- !u!23 &1220143447 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220143445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1220143448 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220143445} m_Mesh: {fileID: 18431991014569504, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1220226008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220226009} - component: {fileID: 1220226010} m_Layer: 0 m_Name: CartWheel Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1220226009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220226008} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284374468} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1220226010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220226008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: CartWheel Left useActionName: 1 actionName: CartWheel Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.567 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!114 &1220298448 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114633694575010730, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1220437690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220437691} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1220437691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220437690} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0.00000018177168, y: -0.060008157, z: -0.030001074} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1884712948} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1220451428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220451429} - component: {fileID: 1220451431} - component: {fileID: 1220451430} m_Layer: 5 m_Name: z m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1220451429 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220451428} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 71855230} m_Father: {fileID: 1823366665} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -135, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1220451430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220451428} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1220451431 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220451428} m_CullTransparentMesh: 0 --- !u!1 &1220657871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220657872} - component: {fileID: 1220657874} - component: {fileID: 1220657873} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1220657872 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220657871} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1191342157} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: 40.45996, y: -63.820007} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1220657873 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220657871} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Face Camera --- !u!222 &1220657874 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220657871} m_CullTransparentMesh: 0 --- !u!1 &1220881951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220881952} - component: {fileID: 1220881953} m_Layer: 0 m_Name: Throw Explosive Holographic Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1220881952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220881951} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1220881953 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220881951} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Explosive Holographic Target useActionName: 1 actionName: Throw Grenade useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 3.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 583500630} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 583500630} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2019029633} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 583500630} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 583500630} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2019029633} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1220932937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220932938} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1220932938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220932937} m_LocalRotation: {x: 0.3070152, y: -0.5045807, z: 0.6711001, w: 0.44806772} m_LocalPosition: {x: -0.31799892, y: 0.987, z: 0.15899855} m_LocalScale: {x: 1.0000012, y: 1.0000015, z: 1.000001} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1221043109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221043110} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1221043110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221043109} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 663103427} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1221117202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221117203} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1221117203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221117202} m_LocalRotation: {x: -0.25783503, y: 0.41989824, z: -0.008290738, w: 0.87013674} m_LocalPosition: {x: -0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: -14.918001} --- !u!1 &1221561804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221561805} - component: {fileID: 1221561807} - component: {fileID: 1221561806} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1221561805 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221561804} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1039217365} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1221561806 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221561804} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Log Controls --- !u!222 &1221561807 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221561804} m_CullTransparentMesh: 0 --- !u!1 &1221999616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221999617} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1221999617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221999616} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000015, y: 1.130001, z: -0.070999265} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &1222287359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1222287360} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1222287360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222287359} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 428834568} - {fileID: 1754512207} m_Father: {fileID: 1167857458} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1222471529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1222471530} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1222471530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222471529} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1222604777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1222604778} - component: {fileID: 1222604780} - component: {fileID: 1222604779} m_Layer: 0 m_Name: Blades 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1222604778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222604777} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1222604779 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222604777} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1222604780 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222604777} m_Mesh: {fileID: -951246547785108833, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1223051132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223051133} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1223051133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223051132} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800021, y: 1.4610006, z: 0.46500033} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &1223087733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223087734} - component: {fileID: 1223087737} - component: {fileID: 1223087736} - component: {fileID: 1223087735} m_Layer: 5 m_Name: Skill Points Required m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1223087734 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223087733} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 275403052} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 130, y: 155.7998} m_SizeDelta: {x: 196.6, y: 37.399994} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1223087735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223087733} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1223087736} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1223087736 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223087733} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 13 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 7 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: SKILL POINTS REQUIRED --- !u!222 &1223087737 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223087733} m_CullTransparentMesh: 0 --- !u!1 &1223228196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223228197} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1223228197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223228196} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1223535191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223535193} - component: {fileID: 1223535192} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!108 &1223535192 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223535191} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &1223535193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223535191} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1566679573} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1223571029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223571030} - component: {fileID: 1223571031} - component: {fileID: 1223571032} m_Layer: 2 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1223571030 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223571029} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1097339368} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1223571031 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223571029} m_CullTransparentMesh: 0 --- !u!114 &1223571032 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223571029} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1223598602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223598603} - component: {fileID: 1223598605} - component: {fileID: 1223598604} m_Layer: 0 m_Name: Blades 53 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1223598603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223598602} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 52 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1223598604 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223598602} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1223598605 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223598602} m_Mesh: {fileID: 5438557639494987068, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1223984476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223984477} - component: {fileID: 1223984479} - component: {fileID: 1223984478} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1223984477 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223984476} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 202982026} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1223984478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223984476} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5735294, g: 0.46810123, b: 0.46810123, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1223984479 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223984476} m_CullTransparentMesh: 0 --- !u!1 &1224118733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1224118734} - component: {fileID: 1224118736} - component: {fileID: 1224118735} m_Layer: 5 m_Name: Objective Complete Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1224118734 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224118733} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 212907781} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 287, y: 1} m_SizeDelta: {x: 316.19, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1224118735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224118733} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Complete --- !u!222 &1224118736 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224118733} m_CullTransparentMesh: 0 --- !u!114 &1224127823 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114333196850383294, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1224531626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1224531627} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1224531627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224531626} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1224759660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1224759661} m_Layer: 0 m_Name: Plane Definer 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1224759661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224759660} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.503, z: -0.50199944} m_LocalScale: {x: 1.0000081, y: 1.0000087, z: 1.0000012} m_Children: [] m_Father: {fileID: 2015969999} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1225129805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225129806} - component: {fileID: 1225129809} - component: {fileID: 1225129808} - component: {fileID: 1225129807} m_Layer: 5 m_Name: Menu Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1225129806 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225129805} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 808003022} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1225129807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225129805} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1225129808} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1225129808 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225129805} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: EXIT TO DESKTOP? --- !u!222 &1225129809 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225129805} m_CullTransparentMesh: 0 --- !u!1 &1225150731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225150732} - component: {fileID: 1225150734} - component: {fileID: 1225150733} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1225150732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225150731} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1225150733 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225150731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1225150734 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225150731} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1225390487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225390488} m_Layer: 0 m_Name: Managers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1225390488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225390487} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 47.160812, y: -9.363003, z: -4.9331665} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1067939595} m_Father: {fileID: 276041846} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1225499829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225499830} - component: {fileID: 1225499832} - component: {fileID: 1225499831} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1225499830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225499829} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017499994, z: 0.020999942} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1225499831 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225499829} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1225499832 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225499829} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1225752986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225752987} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1225752987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225752986} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1225763591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225763592} - component: {fileID: 1225763594} - component: {fileID: 1225763593} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1225763592 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225763591} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 1096797786} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1225763593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225763591} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1225763594 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225763591} m_CullTransparentMesh: 0 --- !u!1 &1225945419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225945420} - component: {fileID: 1225945423} - component: {fileID: 1225945422} - component: {fileID: 1225945421} m_Layer: 5 m_Name: Other Stats Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1225945420 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225945419} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 507575211} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 306, y: -200} m_SizeDelta: {x: 239.59998, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1225945421 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225945419} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1225945422} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1225945422 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225945419} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Other Stats --- !u!222 &1225945423 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225945419} m_CullTransparentMesh: 0 --- !u!1 &1226000439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226000440} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1226000440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226000439} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.9290002, z: 0.058000505} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 73482012} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1226050144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226050145} - component: {fileID: 1226050146} - component: {fileID: 1226050147} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1226050145 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226050144} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 450350582} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1226050146 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226050144} m_CullTransparentMesh: 0 --- !u!114 &1226050147 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226050144} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &1226097265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226097266} - component: {fileID: 1226097268} - component: {fileID: 1226097267} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1226097266 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226097265} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 298637101} - {fileID: 439926430} - {fileID: 1703161152} - {fileID: 535512865} - {fileID: 339579058} m_Father: {fileID: 1047607141} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 548.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1226097267 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226097265} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 1 m_StartCorner: 0 m_StartAxis: 1 m_CellSize: {x: 100, y: 100} m_Spacing: {x: 0, y: 12.1} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &1226097268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226097265} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &1226129522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226129523} - component: {fileID: 1226129526} - component: {fileID: 1226129525} - component: {fileID: 1226129524} m_Layer: 5 m_Name: Land Or Take Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1226129523 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226129522} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 46, y: 47} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1226129524 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226129522} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1226129525} --- !u!114 &1226129525 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226129522} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7f05f7ffcc6fd5742a2a9f8f77e707f6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1226129526 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226129522} m_CullTransparentMesh: 0 --- !u!1001 &1226188537 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (8) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 2.9300003 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 18.182 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 16 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &1226290382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226290383} - component: {fileID: 1226290385} - component: {fileID: 1226290384} m_Layer: 5 m_Name: Cursor Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1226290383 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226290382} m_LocalRotation: {x: 0, y: 0, z: 0.3826835, w: 0.92387956} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.10424513, y: 0.10424523, z: 0.10424513} m_Children: [] m_Father: {fileID: 1923901173} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1226290384 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226290382} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5955882, g: 0.6669371, b: 0.75, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1226290385 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226290382} m_CullTransparentMesh: 0 --- !u!1 &1226353757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226353758} - component: {fileID: 1226353760} - component: {fileID: 1226353759} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1226353758 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226353757} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 437569002} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 23.399902} m_SizeDelta: {x: 0, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1226353759 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226353757} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1226353760 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226353757} m_CullTransparentMesh: 0 --- !u!1 &1226384664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226384665} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1226384665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226384664} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.0930007, z: 0.21500102} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1127158043} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1226620141 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (11) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 1.4899998 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 21.256 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 19 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &1227113727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227113728} - component: {fileID: 1227113730} - component: {fileID: 1227113729} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1227113728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227113727} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.1049, z: -0.0327} m_LocalScale: {x: 0.04546696, y: 0.013151668, z: 0.06534733} m_Children: [] m_Father: {fileID: 809352755} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1227113729 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227113727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1227113730 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227113727} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1227213509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227213510} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1227213510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227213509} m_LocalRotation: {x: -0.43438464, y: 0.016049631, z: 0.03325208, w: 0.8999704} m_LocalPosition: {x: 0.18200022, y: 1.5320014, z: 0.43600094} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -51.53, y: 0, z: 4.2320004} --- !u!1 &1227339461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227339462} - component: {fileID: 1227339464} - component: {fileID: 1227339463} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1227339462 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227339461} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565789885} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1227339463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227339461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1227339464 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227339461} m_CullTransparentMesh: 0 --- !u!1 &1227397491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227397492} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1227397492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227397491} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 589927514} - {fileID: 1655304150} - {fileID: 782282280} m_Father: {fileID: 2135586057} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1227430925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227430926} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1227430926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227430925} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 2041051424} - {fileID: 717941970} - {fileID: 1799163998} - {fileID: 286762454} - {fileID: 1883367790} - {fileID: 1591350200} m_Father: {fileID: 2050090221} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1227435961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227435962} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1227435962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227435961} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.22694626, y: 0.95684385, z: 0.2488203} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 820969624} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1227475974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227475975} - component: {fileID: 1227475977} - component: {fileID: 1227475976} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1227475975 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227475974} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565789885} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1227475976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227475974} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1227475977 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227475974} m_CullTransparentMesh: 0 --- !u!1 &1227586956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227586957} - component: {fileID: 1227586959} - component: {fileID: 1227586958} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1227586957 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227586956} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1841293074} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1227586958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227586956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Return --- !u!222 &1227586959 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227586956} m_CullTransparentMesh: 0 --- !u!1 &1227634194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227634196} - component: {fileID: 1227634195} m_Layer: 2 m_Name: Spawn AI m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1227634195 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227634194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} spawnPosition: {fileID: 1195891480} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!4 &1227634196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227634194} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1195891480} m_Father: {fileID: 1034319999} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1227711269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227711270} - component: {fileID: 1227711272} - component: {fileID: 1227711271} m_Layer: 2 m_Name: Push Objects On Kick Combo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1227711270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227711269} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 227014451} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1227711271 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227711269} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Kick Combo shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 13 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo externalShakeManager: {fileID: 0} --- !u!114 &1227711272 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227711269} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 0 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: - Player useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 18 forceMode: 1 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.2 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 10 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 1 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 1227711270} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 1227711270} mainCameraTransform: {fileID: 1227711270} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!1 &1228090787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1228090788} - component: {fileID: 1228090792} - component: {fileID: 1228090791} - component: {fileID: 1228090790} - component: {fileID: 1228090789} m_Layer: 5 m_Name: Move Right (Pointer Down-Up)-2018-2019 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1228090788 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228090787} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730408809} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -274.99994, y: -175} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1228090789 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228090787} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 088a308bc797c574caa5162942633171, type: 3} m_Name: m_EditorClassIdentifier: mainImage: {fileID: 1228090791} regularColor: {r: 1, g: 1, b: 1, a: 0.634} pressedColor: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &1228090790 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228090787} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchHorizontalRightInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1228090789} m_MethodName: setPressedColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchHorizontalRightInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1228090789} m_MethodName: setRegularColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1228090791 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228090787} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.634} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1228090792 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228090787} m_CullTransparentMesh: 0 --- !u!1 &1228848442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1228848443} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1228848443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228848442} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010831081, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1228978677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1228978678} - component: {fileID: 1228978680} - component: {fileID: 1228978679} m_Layer: 5 m_Name: Current Mode Active Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1228978678 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228978677} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1349842023} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1228978679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228978677} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1228978680 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228978677} m_CullTransparentMesh: 0 --- !u!1 &1229566694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1229566695} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1229566695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229566694} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1358699393} m_Father: {fileID: 1868198291} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1229719519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1229719520} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1229719520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229719519} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1028159130} - {fileID: 1055841795} m_Father: {fileID: 529958422} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1229810572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1229810573} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1229810573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229810572} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1230026213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1230026214} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1230026214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230026213} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1201536351} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1230029185 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114841238543204710, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1230254114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1230254115} - component: {fileID: 1230254118} - component: {fileID: 1230254117} - component: {fileID: 1230254116} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1230254115 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230254114} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 500070037} m_Father: {fileID: 1134677477} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021606, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1230254116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230254114} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1230254117} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1134677476} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1987216999} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 793802841} m_MethodName: setUseEventOnCaptureState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 793802841} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1230254117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230254114} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1230254118 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230254114} m_CullTransparentMesh: 0 --- !u!1 &1230439508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1230439509} - component: {fileID: 1230439510} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1230439509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230439508} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1306311363} m_Father: {fileID: 1610652058} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1230439510 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230439508} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1230560937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1230560938} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1230560938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230560937} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1230638053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1230638054} - component: {fileID: 1230638056} - component: {fileID: 1230638055} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1230638054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230638053} m_LocalRotation: {x: 0.19243638, y: 0.00000006700885, z: -0.000000057799447, w: 0.9813095} m_LocalPosition: {x: -0.015198652, y: 0.005560989, z: 0.001327689} m_LocalScale: {x: 0.0042059557, y: 0.0191411, z: 0.01363896} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 22.19, y: 0, z: 0} --- !u!23 &1230638055 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230638053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1230638056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230638053} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1230930891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1230930892} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1230930892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230930891} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &1231097835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231097836} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231097836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231097835} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.22300045, y: 1.5040014, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1231164178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231164179} - component: {fileID: 1231164181} - component: {fileID: 1231164180} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231164179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231164178} m_LocalRotation: {x: 0.7071069, y: -2.1316274e-13, z: 0.00000014901156, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.053799987, z: 0.23379695} m_LocalScale: {x: 0.064026766, y: 0.06966803, z: 0.06402713} m_Children: [] m_Father: {fileID: 163535364} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1231164180 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231164178} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1231164181 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231164178} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1231511845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231511846} - component: {fileID: 1231511848} - component: {fileID: 1231511847} m_Layer: 0 m_Name: Cube (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231511846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231511845} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.019205, y: -0.03367, z: 0.048718} m_LocalScale: {x: 0.029221099, y: 0.005740239, z: 0.04471476} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1231511847 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231511845} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1231511848 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231511845} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1231553157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231553158} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231553158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231553157} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.66, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1231759763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231759764} - component: {fileID: 1231759765} m_Layer: 0 m_Name: Roll Right On Get Up Bullet Time m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231759764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231759763} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1231759765 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231759763} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Right On Get Up Bullet Time useActionName: 1 actionName: Roll Right On Get Up Bullet Time useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScale m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.79 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1231880760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231880761} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231880761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231880760} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1231897152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231897153} - component: {fileID: 1231897156} - component: {fileID: 1231897155} - component: {fileID: 1231897154} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1231897153 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231897152} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 389061305} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -52.100006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1231897154 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231897152} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1231897155} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1231897155 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231897152} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Regenerate Stamina --- !u!222 &1231897156 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231897152} m_CullTransparentMesh: 0 --- !u!1 &1232317895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1232317896} m_Layer: 0 m_Name: Arms Rotation Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1232317896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232317895} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 942142043} - {fileID: 693378614} - {fileID: 1073658562} - {fileID: 41990438} - {fileID: 1542692810} - {fileID: 507216486} m_Father: {fileID: 220984143} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1232388470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1232388471} - component: {fileID: 1232388472} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1232388471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232388470} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 179632448} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1232388472 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232388470} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1232552901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1232552902} - component: {fileID: 1232552903} m_Layer: 5 m_Name: Item m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1232552902 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232552901} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1514994423} - {fileID: 1382962066} - {fileID: 406383337} m_Father: {fileID: 280096010} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1232552903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232552901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1514994424} toggleTransition: 1 graphic: {fileID: 1382962067} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: [] m_IsOn: 1 --- !u!1 &1232740635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1232740636} - component: {fileID: 1232740638} - component: {fileID: 1232740637} m_Layer: 5 m_Name: GameObject (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1232740636 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232740635} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1470214742} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 121.6, y: 0} m_SizeDelta: {x: 188.64, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1232740637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232740635} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1232740638 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232740635} m_CullTransparentMesh: 0 --- !u!1 &1232826884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1232826885} - component: {fileID: 1232826887} - component: {fileID: 1232826886} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1232826885 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232826884} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 298519920} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.6, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1232826886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232826884} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1232826887 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232826884} m_CullTransparentMesh: 0 --- !u!1 &1232904905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1232904906} - component: {fileID: 1232904908} - component: {fileID: 1232904907} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1232904906 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232904905} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 941565586} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000030517578} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1232904907 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232904905} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6d2ffcca3add62a45bffc84dd7fbb954, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1232904908 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232904905} m_CullTransparentMesh: 0 --- !u!1 &1233099977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233099978} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1233099978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233099977} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.6570008, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1233767239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233767240} m_Layer: 12 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1233767240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233767239} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.398, y: 1.009, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 749158208} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1233969916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233969917} - component: {fileID: 1233969919} - component: {fileID: 1233969918} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1233969917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233969916} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0219, z: 0.1482} m_LocalScale: {x: 0.050466493, y: 0.020995064, z: 0.52541524} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1233969918 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233969916} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1233969919 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233969916} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1234480582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234480583} - component: {fileID: 1234480585} - component: {fileID: 1234480584} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1234480583 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234480582} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1881184335} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1234480584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234480582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1234480585 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234480582} m_CullTransparentMesh: 0 --- !u!1 &1234541723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234541724} m_Layer: 12 m_Name: Shake Camera States m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1234541724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234541723} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 22813727} - {fileID: 438378630} - {fileID: 1954438222} - {fileID: 611257395} - {fileID: 904688247} - {fileID: 1567434309} m_Father: {fileID: 758274422} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1234672838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234672839} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1234672839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234672838} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050004, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1234742713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234742714} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1234742714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234742713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817975426} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1234850416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234850417} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1234850417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234850416} m_LocalRotation: {x: 0.08377906, y: -0.010044797, z: -0.40557992, w: 0.9101566} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568036248} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 8.3, y: -5, z: -48.4} --- !u!1 &1234999755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234999756} - component: {fileID: 1234999758} - component: {fileID: 1234999757} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1234999756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234999755} m_LocalRotation: {x: 0.16762914, y: -1.0972199e-11, z: 1.4551915e-11, w: 0.98585016} m_LocalPosition: {x: -0, y: -0.031799562, z: 0.20570038} m_LocalScale: {x: 0.028935825, y: 0.027657723, z: 0.089560986} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1234999757 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234999755} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1234999758 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234999755} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1235127661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1235127662} - component: {fileID: 1235127664} - component: {fileID: 1235127663} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1235127662 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235127661} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145796056} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1235127663 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235127661} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1235127664 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235127661} m_CullTransparentMesh: 0 --- !u!1 &1235349455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1235349456} - component: {fileID: 1235349459} - component: {fileID: 1235349458} - component: {fileID: 1235349457} m_Layer: 2 m_Name: Damage Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1235349456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235349455} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.31, z: 2.39} m_LocalScale: {x: 1.49, y: 1, z: 2.6410837} m_Children: [] m_Father: {fileID: 1947117959} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1235349457 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235349455} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &1235349458 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235349455} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 0 effectRate: 0 effectAmount: 20 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 1 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1310721 tagToAffectList: - vehicle - enemy - box useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 0 removeEventNameList: [] statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: [] eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1947117960} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 1235349459} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 0} --- !u!65 &1235349459 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235349455} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1.21, y: 1.7849941, z: 0.35811403} m_Center: {x: 0, y: -0.39249706, z: -0.5234657} --- !u!1 &1235380757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1235380758} - component: {fileID: 1235380760} - component: {fileID: 1235380759} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1235380758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235380757} m_LocalRotation: {x: 0.6304726, y: 0, z: 0, w: 0.7762115} m_LocalPosition: {x: 0, y: 0.04701, z: -0.17597} m_LocalScale: {x: 0.041364603, y: 0.10286681, z: 0.05706289} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 78.17, y: 0, z: 0} --- !u!23 &1235380759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235380757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1235380760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235380757} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1236270393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236270394} m_Layer: 12 m_Name: East m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1236270394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236270393} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 606939315} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1236379232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236379233} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1236379233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236379232} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1607384907} m_Father: {fileID: 1605732398} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1236419443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236419444} - component: {fileID: 1236419448} - component: {fileID: 1236419447} - component: {fileID: 1236419446} - component: {fileID: 1236419445} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1236419444 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236419443} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 55390674} - {fileID: 1013040040} - {fileID: 2066949524} - {fileID: 1459717396} - {fileID: 149993336} - {fileID: 171854393} - {fileID: 1633925794} - {fileID: 1565446516} - {fileID: 106507768} m_Father: {fileID: 1177599025} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 174.65, y: -144} m_SizeDelta: {x: 349.3, y: 220.20776} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1236419445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236419443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 15 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_Spacing: 3.28 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 1 m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &1236419446 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236419443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 --- !u!114 &1236419447 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236419443} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1236419448 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236419443} m_CullTransparentMesh: 0 --- !u!1 &1236453780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236453782} - component: {fileID: 1236453781} m_Layer: 12 m_Name: Character State Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!82 &1236453781 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236453780} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 3 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &1236453782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236453780} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 325500743} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1236456294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236456295} - component: {fileID: 1236456297} - component: {fileID: 1236456296} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1236456295 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236456294} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1206117295} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1236456296 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236456294} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1236456297 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236456294} m_CullTransparentMesh: 0 --- !u!1 &1236464474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236464475} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1236464475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236464474} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1236653830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236653831} - component: {fileID: 1236653832} m_Layer: 0 m_Name: Melee Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1236653831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236653830} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1236653832 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236653830} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6717e2fa25602b84dab33238db4d3bf2, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: -1 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainMeleeWeaponsGrabbedManager: {fileID: 253943202} --- !u!1 &1237231041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1237231042} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1237231042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237231041} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.9290002, z: 0.0580005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1667773519} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1237634968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1237634969} m_Layer: 12 m_Name: Climb Ledge Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1237634969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237634968} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1894189407} - {fileID: 1829506999} - {fileID: 1015596953} - {fileID: 2008263270} - {fileID: 856729214} m_Father: {fileID: 758274422} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1237765051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1237765052} - component: {fileID: 1237765054} - component: {fileID: 1237765053} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1237765052 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237765051} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1742974958} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1237765053 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237765051} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Homing Missiles Controls --- !u!222 &1237765054 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237765051} m_CullTransparentMesh: 0 --- !u!1 &1237903647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1237903648} - component: {fileID: 1237903650} - component: {fileID: 1237903649} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1237903648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237903647} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0075, y: 0.0802, z: 0.137} m_LocalScale: {x: 0.03412557, y: 0.009107025, z: 0.08263835} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1237903649 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237903647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1237903650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237903647} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1238214045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238214046} - component: {fileID: 1238214048} - component: {fileID: 1238214047} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1238214046 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238214045} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 894749956} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1238214047 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238214045} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6b19c02727b67bb48960d71b493e8e08, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1238214048 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238214045} m_CullTransparentMesh: 0 --- !u!1 &1238327527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238327528} - component: {fileID: 1238327530} - component: {fileID: 1238327531} - component: {fileID: 1238327532} - component: {fileID: 1238327533} - component: {fileID: 1238327529} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1238327528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238327527} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1659097771} - {fileID: 569245506} - {fileID: 372404075} - {fileID: 384715341} m_Father: {fileID: 678368601} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1238327529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238327527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 2079826237} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 678368602} weaponAnimator: {fileID: 0} --- !u!114 &1238327530 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238327527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Revolver numberKey: 1 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 1 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 100 clipSize: 6 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Revolver Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.4 projectileDamage: 10 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 1 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 2 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 1 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 569245506} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -1} forceAmount: 10 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - - - - - activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 1 infiniteNumberOfImpacts: 0 numberOfImpacts: 4 canDamageSameObjectMultipleTimes: 1 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 1 noiseRadius: 20 noiseExpandSpeed: 50 useNoiseDetection: 1 noiseDetectionLayer: serializedVersion: 2 m_Bits: 1048576 showNoiseDetectionGizmo: 0 noiseID: 0 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 4294836219 autoShootTagList: - enemy maxDistanceToRaycast: 100 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1659097770} weaponParent: {fileID: 1585444151} useFireAnimation: 1 animation: Revolver Shot animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 384715341} clipModel: {fileID: 1346289251988812, guid: dd5225981beaf704a965218a7cb33bac, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 1 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 2.5 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 3 dualWeaponShakeSpeed: 10 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 372404075} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 1413868951} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: 95e712e1885c232459b8932294cb12e6, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 431f6b1a7a640a44a9cf93bdd0a972da, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 5e9168bb69686b24298c35f8c2bfb9a9, type: 3} weaponIConHUD: {fileID: 2800000, guid: 994273b2cb1ac904f87c5b80b13f285c, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 1793675269} remainAmmoText: {fileID: 788342688} HUD: {fileID: 559518612} ammoInfoHUD: {fileID: 2003270262} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 271774119} HUDTransformInFirstPerson: {fileID: 1744867320} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 217425988} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 217425988} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 217425988} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 217425988} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 678368602} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Revolver m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1238327533} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 678368602} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Revolver FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1238327533} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1238327533} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 153968, guid: 4a72ac82e34bc0348b72642d8afd532e, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 2 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Right Upper Leg canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 678368602} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 1238327532} weaponEffectsSource: {fileID: 1238327531} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 678368603} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &1238327531 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238327527} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &1238327532 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238327527} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: abb44a20467b8474e918a77258135638, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &1238327533 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238327527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 217425988} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 678368602} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 3.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1238327530} m_MethodName: checkWeaponEventsAfterReload m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 678368602} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 0 speedMultiplier: 0 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 0 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: [] --- !u!1 &1238371152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238371153} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1238371153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238371152} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1814884427} - {fileID: 1986426716} - {fileID: 984842847} - {fileID: 1312943131} - {fileID: 856284071} - {fileID: 229614870} - {fileID: 3431310} - {fileID: 1838600688} - {fileID: 746945188} - {fileID: 396740447} - {fileID: 820969624} - {fileID: 182162642} - {fileID: 1626931705} - {fileID: 1699367555} - {fileID: 1012299255} - {fileID: 2065045515} - {fileID: 1165610899} - {fileID: 844044560} - {fileID: 168838096} m_Father: {fileID: 1091124024} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1238398977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238398978} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1238398978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238398977} m_LocalRotation: {x: 0.30822417, y: -0.5982061, z: -0.06570886, w: 0.73676974} m_LocalPosition: {x: 0.1405604, y: 1.2397974, z: 0.24677645} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 965672229} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1238459187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238459188} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1238459188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238459187} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.24700032, y: 1.3230006, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1238528616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238528618} - component: {fileID: 1238528617} m_Layer: 0 m_Name: Locked Camera System (2.5d) Z Axis (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1238528617 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238528616} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 04149c3a8b01aff48b1c9940d61a0cdf, type: 3} m_Name: m_EditorClassIdentifier: layerToPlaceNewCamera: serializedVersion: 2 m_Bits: 1 useRaycastToPlaceCameras: 1 eventTriggerScale: {x: 2, y: 5, z: 2} lockedCameraList: - name: 2.5d Camera parentList: {fileID: 532903158} cameraTransformList: - name: Camera 1 axis: {fileID: 419727287} cameraPosition: {fileID: 799203357} useDifferentCameraFov: 0 fovValue: 0 cameraTriggerParentTransform: {fileID: 1577865951} triggerTransform: - {fileID: 1598763331} followPlayerPosition: 1 putCameraOutsideOfPivot: 0 followPlayerPositionSmoothly: 1 followPlayerPositionSpeed: 0.2 useLerpToFollowPlayerPosition: 0 useSmoothDampToFollowPlayerPosition: 1 keepSmoothFollowOnVehicleDriving: 0 useSeparatedVerticalHorizontalSpeed: 1 verticalFollowPlayerPositionSpeed: 0.3 horizontalFollowPlayerPositionSpeed: 0.2 lookAtPlayerPosition: 0 lookAtPlayerPositionSpeed: 0 lockedCameraPivot: {fileID: 1363333561} lookAtCustomTarget: 0 customTargetToLook: {fileID: 0} lookAtCustomMultipleTargets: 0 lookAtCustomMultipleTargetsList: [] useRotationLimits: 0 rotationLimitsX: {x: -90, y: 90} rotationLimitsY: {x: -90, y: 90} usePositionOffset: 0 positionOffset: {x: 0, y: 0, z: 0} smoothCameraTransition: 1 cameraTransitionSpeed: 2 cameraParentTransform: {fileID: 488478815} startGameWithThisView: 0 playerForView: {fileID: 0} useMultiplePlayers: 0 playerForViewList: [] smoothTransitionAtStart: 0 previoslyUseSmoohtTransitionState: 0 setAIToStartOn2_5DView: 0 AIForViewList: [] setViewOnAllAIOnScene: 0 cameraCanRotate: 0 rangeAngleX: {x: -90, y: 90} rangeAngleY: {x: -90, y: 90} useSpringRotation: 0 springRotationDelay: 0 smoothRotation: 0 rotationSpeed: 0 originalPivotRotationY: 0 originalCameraRotationX: 0 canUseZoom: 1 zoomValue: 0 useZoomByMovingCamera: 1 zoomCameraOffsets: {x: -2, y: 20} zoomByMovingCameraSpeed: 10 zoomByMovingCameraAmount: 1 zoomByMovingCameraDirectlyProportional: 1 canMoveCamera: 0 moveCameraSpeed: 0 moveCameraLimitsX: {x: -2, y: 2} moveCameraLimitsY: {x: -2, y: 2} smoothCameraMovement: 0 smoothCameraSpeed: 0 useSpringMovement: 0 springMovementDelay: 0 originalCameraAxisLocalPosition: {x: 0, y: 0, z: 0} originalLockedCameraPivotPosition: {x: 0, y: 0, z: 0} originalCameraLocalPosition: {x: 0, y: 0, z: 0} originalCameraForward: {x: 0, y: 0, z: 0} followFixedCameraPosition: 0 changeLockedCameraDirectionOnInputReleased: 1 useWaypoints: 0 useRaycastToPlaceWaypoints: 0 waypointList: [] waypointParentTransform: {fileID: 0} useSpline: 0 mainSpline: {fileID: 0} splineAccuracy: 100 useZeroCameraTransition: 1 useHorizontalOffsetOnFaceSide: 0 horizontalOffsetOnFaceSide: 1 inputToleranceOnFaceSide: 0.1 horizontalOffsetOnFaceSideSpeed: 0.3 useHorizontalOffsetOnFaceSideOnMoving: 0 horizontalOffsetOnFaceSideOnMoving: 5 inputToleranceOnFaceSideOnMoving: 0.4 horizontalOffsetOnFaceSideOnMovingSpeed: 0.3 useBoundToFollowPlayer: 0 heightBoundTop: 5 widthBoundRight: 2 widthBoundLeft: 2 depthBoundFront: 2 depthBoundBackward: 2 boundOffset: {x: 0, y: -2, z: 0} useTankControls: 0 playerCanMoveOnAimInTankMode: 1 followSplinePathForPlayerPosition: 0 splineForPlayerPosition: {fileID: 0} followPlayerRotationDirectionEnabled: 0 followPlayerRotationDirectionSpeed: 10 use2_5dView: 1 pivot2_5d: {fileID: 1588200880} lookDirection2_5d: {fileID: 358295821} useDefaultZValue2_5d: 1 moveInXAxisOn2_5d: 0 reverseMovementDirection: 1 moveCameraLimitsX2_5d: {x: -3, y: 3} moveCameraLimitsY2_5d: {x: -3, y: 3} use2_5dVerticalOffsetOnMove: 0 verticalTopOffsetOnMove: 3 verticalBottomOffsetOnMove: 2 verticalOffsetOnMoveSpeed: 0.2 clampAimDirections: 0 numberOfAimDirections: 8 useCircleCameraLimit2_5d: 1 circleCameraLimit2_5d: 4 scaleCircleCameraLimitWithDistanceToCamera2_5d: 0 circleCameraLimitScaleClamp2_5d: {x: 0, y: 0} adjustPlayerPositionToFixed2_5dPosition: 5 moveReticleInFixedCircleRotation2_5d: 1 useTopDownView: 0 topDownPivot: {fileID: 0} topDownLookDirection: {fileID: 0} extraTopDownYRotation: 0 moveCameraLimitsXTopDown: {x: -4, y: 4} moveCameraLimitsYTopDown: {x: -3, y: 3} use8DiagonalAim: 0 useRelativeMovementToLockedCamera: 1 useCircleCameraLimitTopDown: 0 circleCameraLimitTopDown: 0 scaleCircleCameraLimitWithDistanceToCamera: 0 circleCameraLimitScaleClamp: {x: 0, y: 0} moveReticleInFixedCircleRotationTopDown: 1 changeRootMotionActive: 0 useRootMotionActive: 1 canRotateCameraHorizontally: 0 horizontalCameraRotationSpeed: 0 useMouseInputToRotateCameraHorizontally: 0 useFixedRotationAmount: 0 fixedRotationAmountToRight: 0 fixedRotationAmountToLeft: 0 fixedRotationAmountSpeed: 0 useLockedCameraRotationInputToggle: 0 ignoreCameraRotationToLeftAndRightInput: 0 checkPossibleTargetsBelowCursor: 1 showCameraCursorWhenNotAiming: 0 keepCameraRelativeMovementWhenNotAiming: 0 useCustomPivotHeightOffset: 0 customPivotOffset: 1.52 reticleOffset: 0 useAimAssist: 1 lookOnlyIfTargetOnScreen: 1 lookOnlyIfTargetVisible: 0 moveCameraCursorSpeed: 0.2 canUseManualLockOn: 0 setDeactivateRootMotionOnStrafeActiveOnLockedViewValue: 0 deactivateRootMotionOnStrafeActiveOnLockedView: 0 useOldSchoolAim: 0 aimOffsetUp: 0 aimOffsetDown: 0 aimOffsetChangeSpeed: 0 setCanMoveWhileAimLockedCameraState: 0 canMoveWhileAimLockedCamera: 0 usePointAndClickSystem: 0 useUnityEvent: 0 useUnityEventOnEnter: 0 unityEventOnEnter: m_PersistentCalls: m_Calls: [] useUnityEventOnExit: 0 unityEventOnExit: m_PersistentCalls: m_Calls: [] useTransparetSurfaceSystem: 0 useDistanceToTransformToMoveCameraCloserOrFarther: 0 transformToCalculateDistance: {fileID: 0} moveCameraCloserOrFartherSpeed: 0 useDistanceDirectlyProportional: 0 useClampCameraForwardDirection: 0 useClampCameraBackwardDirection: 0 clampCameraBackwardDirection: 0 cameraDistanceMultiplier: 1 useCameraLimitSystem: 1 mainCamera2_5dZoneLimitSystem: {fileID: 1017046157} disablePreviousCameraLimitSystem: 0 canChangeCameraToFreeViewByInput: 0 rotatePlayerToward2dCameraOnTriggerEnter: 1 isCurrentCameraTransform: 0 setCameraToFree: 0 showGizmo: 1 showGizmo: 1 showGizmoOnPlaying: 0 gizmoColor: {r: 0.6137934, g: 0, b: 1, a: 1} gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 gizmoArrowLength: 0 gizmoArrowLineLength: 0 gizmoArrowAngle: 20 gizmoArrowColor: {r: 1, g: 0, b: 0, a: 1} cameraTransformPrefab: {fileID: 174336, guid: e948a42836430cd40ab2c5aee93b0e61, type: 3} cameraTriggerPrefab: {fileID: 171636, guid: 5b4338e035ff21e479bc5fc1abb33155, type: 3} useFreeHandle: 0 handleRadius: 1.09 handleGizmoColor: {r: 1, g: 1, b: 0, a: 1} boundColor: {r: 1, g: 0, b: 0, a: 0.459} showDoPositionHandles: 1 showButtons: 1 buttonsSize: 0.1 showFloorTriggersCubes: 0 floorTriggersCubesColor: {r: 0.9191176, g: 0.101373255, b: 0.101373255, a: 0.653} showWaypointList: 0 waypointListColor: {r: 0, g: 0, b: 0, a: 0} cameraViewExplanation: 'Camera Axis is the pivot of the camera and Camera Position is the parent where the main camera is attached. To adjust the view of the locked camera, only apply position on the X and Z values of the Camera Axis transform. Camera position tansform must remain on 0,0,0 position. For rotation, you can adjust the Y Axis of the Camera Axis Transform and the X Axis of the Camera Position transform, to adjust the view of such camera ' --- !u!4 &1238528618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238528616} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -18.728777, y: -0.97156894, z: 0.3030691} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 532903158} m_Father: {fileID: 1848989670} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1238685158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238685159} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1238685159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238685158} m_LocalRotation: {x: 0.16986686, y: -0.68640023, z: -0.16986686, w: 0.68640023} m_LocalPosition: {x: 0.39, y: -0.024, z: 0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1389263314} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: -27.8} --- !u!1 &1238693570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238693571} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1238693571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238693570} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: 0.2490004, y: 1.2760009, z: 0.18399988} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1608244046} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &1238831202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238831203} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1238831203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238831202} m_LocalRotation: {x: -0.21817574, y: -8.086087e-12, z: 3.6630525e-11, w: 0.97590953} m_LocalPosition: {x: -0, y: 1.627, z: 0.357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1238984552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238984553} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1238984553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238984552} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 1129898326} - {fileID: 877482107} m_Father: {fileID: 1202152319} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1239066795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239066796} m_Layer: 5 m_Name: Melee Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1239066796 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239066795} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 464159739} - {fileID: 228725369} m_Father: {fileID: 988235814} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1239266296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239266298} - component: {fileID: 1239266299} - component: {fileID: 1239266297} m_Layer: 5 m_Name: Stick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1239266297 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239266296} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.78431374} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fbdda7e76322ee24eae119305dbb9fec, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!224 &1239266298 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239266296} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1980532956} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000015258789, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1239266299 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239266296} m_CullTransparentMesh: 0 --- !u!1 &1239277876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239277877} - component: {fileID: 1239277880} - component: {fileID: 1239277879} - component: {fileID: 1239277878} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1239277877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239277876} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2136600810} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1239277878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239277876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 012974608954bc94bb0bed804ee60fd5, type: 3} m_Name: m_EditorClassIdentifier: throwObjectEnabled: 1 layerToCheckThrowObject: serializedVersion: 2 m_Bits: 1310721 maxRaycastDistance: 30 useInfiniteRaycastDistance: 1 useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 throwPosition: {fileID: 577418223} objectToThrow: {fileID: 1362653822198234, guid: 374198da277adc246bfec66fd8b32348, type: 3} addLaunchObjectComponent: 1 addGrabbedObjectStateComponent: 0 rotateObjectTowardThrowDirection: 0 checkIfLockedCameraActive: 1 ignoreCollisionsWithPlayerEnabled: 1 throwInCustomTransformDirection: 0 customTransformDirection: {fileID: 0} customThrowDirectionAmount: 400 useCustomThrowPosition: 1 useCustomThrowLocalPosition: 1 customThrowPosition: {x: -0.079, y: 0, z: -0.089} customThrowRotation: {x: 0, y: 0, z: 0} showGizmo: 1 currentObjectToThrow: {fileID: 0} currentThrowSpeed: {x: 0, y: 0, z: 0} mainPlayerCamera: {fileID: 176855561} playerControllerGameObject: {fileID: 954210051} targetPositionTransform: {fileID: 75459325} playerCameraGameObject: {fileID: 176855560} mainCameraTransform: {fileID: 1446752339} playerCollider: {fileID: 954210065} --- !u!120 &1239277879 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239277876} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1239277880 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239277876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294573051 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 12 animationSpeed: 3 tillingOffset: 2.5 animateTexture: 1 textureColor: {r: 0.5661765, g: 0.2539468, b: 0.5446434, a: 1} useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 1 checkForPlayerCollider: 1 playerCollider: {fileID: 954210065} useHoldThrowArmAnimation: 1 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 2000 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 1 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 176855561} shootPosition: {fileID: 549805050} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 1239277879} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!1 &1239681751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239681752} - component: {fileID: 1239681757} - component: {fileID: 1239681756} - component: {fileID: 1239681755} - component: {fileID: 1239681754} - component: {fileID: 1239681753} m_Layer: 0 m_Name: Cube (8) m_TagString: moving m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1239681752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239681751} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -21.099998, y: 47.7, z: -59.9} m_LocalScale: {x: 7.16108, y: 7.16108, z: 7.16108} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1239681753 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239681751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 513842cf9d0f301439a77bb53a3c3033, type: 3} m_Name: m_EditorClassIdentifier: mainObjectToFollow: {fileID: 0} componentedAddedTemporaly: 0 --- !u!114 &1239681754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239681751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 002308376e5150c46b17c8cda0bf788e, type: 3} m_Name: m_EditorClassIdentifier: movementEnabled: 1 speed: 0.5 moveAmount: 100 direction: {x: 0, y: 1, z: 0} useLocalPosition: 0 originalPosition: {x: 0, y: 0, z: 0} --- !u!23 &1239681755 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239681751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f495fbc32ac6ec74d9c5ef8425dd843f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1239681756 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239681751} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1239681757 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239681751} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1239836256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239836259} - component: {fileID: 1239836257} - component: {fileID: 1239836258} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1239836257 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239836256} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 595549345} IKWeaponManager: {fileID: 65374955} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 1239836258} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 2070376960} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1919741136} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1919741136} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1954963464} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1954963466} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1954963466} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 626376863} offsetAttachmentPlaceTransform: {fileID: 530128473} offsetAttachmentPointTransform: {fileID: 1673820594} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1795563946} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 2075368427} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 238836817} offsetAttachmentPlaceTransform: {fileID: 446902829} offsetAttachmentPointTransform: {fileID: 978767663} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 416900555} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 266922875} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 463481779} offsetAttachmentPlaceTransform: {fileID: 2014795072} offsetAttachmentPointTransform: {fileID: 1685445274} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 2025146864} objectToReplace: - {fileID: 261454649} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Telescopic attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1661286056} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1661286058} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 595549345} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1661286058} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 595549345} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Holographic attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 547001972} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 547001972} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 595549345} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 547001972} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 595549345} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1918089192} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1918089192} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 595549345} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1918089192} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 595549345} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1747582185} offsetAttachmentPlaceTransform: {fileID: 1005475529} offsetAttachmentPointTransform: {fileID: 1118689218} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 112051554} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Manual Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 48593506} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Burst Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 2122480565} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 595549345} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 674431925} offsetAttachmentPlaceTransform: {fileID: 775630404} offsetAttachmentPointTransform: {fileID: 353138547} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1717355728} objectToReplace: - {fileID: 2031456004} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.5 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &1239836258 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239836256} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &1239836259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239836256} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1981271974} m_Father: {fileID: 947899665} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1240053658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240053659} - component: {fileID: 1240053661} - component: {fileID: 1240053660} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1240053659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240053658} m_LocalRotation: {x: -0.00010055823, y: 0.0000000030855745, z: 0.057707302, w: 0.9983335} m_LocalPosition: {x: 0.0248, y: 0.0397, z: 0.0831} m_LocalScale: {x: 0.0014861457, y: 0.015987776, z: 0.082638524} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1240053660 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240053658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1240053661 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240053658} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1240203268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240203269} - component: {fileID: 1240203271} - component: {fileID: 1240203270} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1240203269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240203268} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1240203270 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240203268} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1240203271 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240203268} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1240386868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240386869} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1240386869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240386868} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &1240394499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240394500} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1240394500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240394499} m_LocalRotation: {x: -0.017440548, y: 0.00064439286, z: 0.03691715, w: 0.99916595} m_LocalPosition: {x: -0.18200013, y: 1.5180018, z: 0.28900075} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 4.2320004} --- !u!1 &1240470745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240470746} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1240470746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240470745} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1859313886} - {fileID: 1854675079} - {fileID: 183747353} - {fileID: 465298936} m_Father: {fileID: 1633043525} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1240474205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240474206} m_Layer: 0 m_Name: c_pinky3.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1240474206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240474205} m_LocalRotation: {x: -0.054000445, y: 0.009398036, z: -0.022313531, w: 0.9982473} m_LocalPosition: {x: -0.000000014305114, y: 0.026301576, z: -0.00000003695488} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 0.9999999} m_Children: [] m_Father: {fileID: 1991796666} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1240589748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240589749} - component: {fileID: 1240589751} - component: {fileID: 1240589750} m_Layer: 5 m_Name: Weapon Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1240589749 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240589748} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 796064433} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 388.4, y: 186.7999} m_SizeDelta: {x: 229.68, y: 62.83} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1240589750 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240589748} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 80 m_Alignment: 2 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Machine Gun --- !u!222 &1240589751 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240589748} m_CullTransparentMesh: 0 --- !u!1 &1240637271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240637272} - component: {fileID: 1240637275} - component: {fileID: 1240637274} - component: {fileID: 1240637273} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1240637272 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240637271} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1540602247} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1240637273 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240637271} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1240637274} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1240637274 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240637271} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Follow --- !u!222 &1240637275 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240637271} m_CullTransparentMesh: 0 --- !u!1 &1240811517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240811518} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1240811518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240811517} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 2.7469854e-10, y: 1.561833, z: 0.80432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1673632737} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1240830296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240830297} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1240830297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240830296} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600024, y: 1.5160015, z: 0.23800081} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 922310667} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &1240932806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240932808} - component: {fileID: 1240932807} m_Layer: 0 m_Name: Carry Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!111 &1240932807 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240932806} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 0} - {fileID: 7400000, guid: 595320c5fd8dd8f4c862079f112b8f38, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!4 &1240932808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240932806} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2091310378} - {fileID: 1408803899} - {fileID: 1039215877} m_Father: {fileID: 954210068} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1240933207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240933208} - component: {fileID: 1240933210} - component: {fileID: 1240933209} m_Layer: 0 m_Name: Circle Fire Projectile Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1240933208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240933207} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1655066666} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1240933209 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240933207} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1240933210 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240933207} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 1 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.002 customRaycastCheckingDistance: 1 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 40 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 0 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: a566d72bbb53cd0458c82ce75693c73d, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: ac98fbf235492164fb78e9f95163c4cb, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 133302, guid: 69ad129267fb9b74386b11b97f0a7161, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 105462, guid: ae0e37e3854afd244908d539de2934c1, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1418115499} weaponsEffectsSource: {fileID: 1240933209} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &1241162506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241162507} - component: {fileID: 1241162508} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1241162507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241162506} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 648424955} m_Father: {fileID: 392969995} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1241162508 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241162506} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1241480985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241480986} - component: {fileID: 1241480988} - component: {fileID: 1241480987} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1241480986 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241480985} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1587802243} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 5.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1241480987 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241480985} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1241480988 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241480985} m_CullTransparentMesh: 0 --- !u!1 &1241489345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241489346} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1241489346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241489345} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 968296581} m_Father: {fileID: 1589415464} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1241502088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241502089} - component: {fileID: 1241502091} - component: {fileID: 1241502090} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1241502089 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241502088} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1159778403} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1241502090 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241502088} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1241502091 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241502088} m_CullTransparentMesh: 0 --- !u!1 &1241858812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241858813} - component: {fileID: 1241858815} - component: {fileID: 1241858814} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1241858813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241858812} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1241858814 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241858812} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1241858815 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241858812} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1241886909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241886910} - component: {fileID: 1241886911} m_Layer: 0 m_Name: Esquiva Forward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1241886910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241886909} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528095182} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1241886911 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241886909} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Esquiva Forward Right useActionName: 1 actionName: Esquiva Forward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1241936948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241936949} - component: {fileID: 1241936951} - component: {fileID: 1241936950} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1241936949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241936948} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1241936950 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241936948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1241936951 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241936948} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1241959060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241959061} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1241959061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241959060} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.30600035, y: 0.9550004, z: -0.0039997483} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 373304686} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1242181239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242181240} - component: {fileID: 1242181243} - component: {fileID: 1242181242} - component: {fileID: 1242181241} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1242181240 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242181239} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 738135519} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1242181241 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242181239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1242181242} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1242181242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242181239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Attack On Place --- !u!222 &1242181243 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242181239} m_CullTransparentMesh: 0 --- !u!1 &1242286852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242286853} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1242286853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242286852} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000014062301, y: 1.7530007, z: 0.085999966} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1242340142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242340143} - component: {fileID: 1242340145} - component: {fileID: 1242340144} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1242340143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242340142} m_LocalRotation: {x: 0.70710677, y: 0.000000033426137, z: 0.00000029142046, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.01749999, z: 0.045759954} m_LocalScale: {x: 0.03955355, y: 0.091855824, z: 0.03955363} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1242340144 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242340142} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1242340145 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242340142} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1242477082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242477083} - component: {fileID: 1242477085} - component: {fileID: 1242477084} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1242477083 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242477082} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 864763520} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 115, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1242477084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242477082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &1242477085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242477082} m_CullTransparentMesh: 0 --- !u!1 &1242593583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242593584} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1242593584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242593583} m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542} m_LocalPosition: {x: -0.18200012, y: 1.5180017, z: 0.28900063} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004} --- !u!1 &1242655958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242655959} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1242655959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242655958} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: -0.32100043, y: 1.0930005, z: 0.21500106} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1621113695} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1242865353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242865354} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1242865354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242865353} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 234139070} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!224 &1242945509 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 22419862, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 1329801948} m_PrefabAsset: {fileID: 0} --- !u!1 &1243196409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1243196410} - component: {fileID: 1243196412} - component: {fileID: 1243196411} m_Layer: 0 m_Name: Blade__133_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1243196410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243196409} m_LocalRotation: {x: 0.10591581, y: 0.6991296, z: -0.6991291, w: -0.10591599} m_LocalPosition: {x: -0.99581885, y: -0.008300552, z: -0.08169604} m_LocalScale: {x: 0.04575801, y: 0.025765637, z: 0.0787375} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 82 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1243196411 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243196409} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1243196412 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243196409} m_Mesh: {fileID: 6990909677876880314, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1243702101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1243702102} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1243702102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243702101} m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534} m_LocalPosition: {x: -0.32300022, y: 1.3320006, z: 0.5600003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04} --- !u!1 &1243807181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1243807182} - component: {fileID: 1243807184} - component: {fileID: 1243807183} m_Layer: 0 m_Name: Detective View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1243807182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243807181} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1243807183 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243807181} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0c6ff7a78851bf84e9651faaae4c08cd, type: 3} m_Name: m_EditorClassIdentifier: simpleScannerCameraEnabled: 1 mainCamera: {fileID: 1418115493} regularLayerMask: serializedVersion: 2 m_Bits: 4288536573 scannerLayerMask: serializedVersion: 2 m_Bits: 4288667645 cameraActive: 0 useEventsOnCameraStateChange: 0 eventOnCameraActive: m_PersistentCalls: m_Calls: [] eventOnCameraDeactivate: m_PersistentCalls: m_Calls: [] --- !u!114 &1243807184 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243807181} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Detective View abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 135efa5ac8c49f44284dae1b0ead50a3, type: 3} abilitySprite: {fileID: 21300000, guid: 135efa5ac8c49f44284dae1b0ead50a3, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 30 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 1 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Detective View m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 1 coolDownDuration: 5 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Detective View m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 1 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1243807183} m_MethodName: enableOrDisableCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1243807183} m_MethodName: toggleCameraEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects m_BoolArgument: 1 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1244140543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244140544} - component: {fileID: 1244140546} - component: {fileID: 1244140545} m_Layer: 5 m_Name: Skill Slot Free Floating Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1244140544 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244140543} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1673406409} - {fileID: 522820462} - {fileID: 1616712130} - {fileID: 1673882170} - {fileID: 1578410476} - {fileID: 1779075693} - {fileID: 2076598786} m_Father: {fileID: 740572736} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 50, y: -225} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1244140545 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244140543} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1673406410} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1244140543} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1244140546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244140543} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1244140543} slotActive: {fileID: 1578410475} slotLocked: {fileID: 1616712129} slotUnlocked: {fileID: 1673882169} slotSkillAmountText: {fileID: 522820463} slotPressedIcon: {fileID: 1779075692} confirmUseSkillPointsPanelPosition: {fileID: 2076598786} --- !u!1 &1244270048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244270049} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1244270049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244270048} m_LocalRotation: {x: -0.08996377, y: 0.28379938, z: 0.4802401, w: 0.82506603} m_LocalPosition: {x: -0.252, y: 1.728, z: 0.416} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -24.9, y: 24.9, z: 54.823} --- !u!1 &1244465008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244465009} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1244465009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244465008} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1244552693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244552694} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1244552694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244552693} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 348914704} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1244768511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244768512} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1244768512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244768511} m_LocalRotation: {x: -0.026159074, y: 0.00096652465, z: 0.03691012, w: 0.9989757} m_LocalPosition: {x: 0.18200019, y: 1.5180017, z: 0.28900063} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -3, y: 0, z: 4.2320004} --- !u!1 &1245057735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1245057736} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1245057736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245057735} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2130003, y: 1.006, z: 0.06000047} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 509484545} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1245141384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1245141385} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1245141385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245141384} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.679, z: 0.27} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1245145328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1245145329} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1245145329 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245145328} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 280150403} - {fileID: 1678426260} m_Father: {fileID: 1177759055} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1245225448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1245225449} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1245225449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245225448} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1414752007} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1245464748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1245464749} - component: {fileID: 1245464751} - component: {fileID: 1245464750} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1245464749 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245464748} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089997029} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 22.622} m_SizeDelta: {x: 1, y: 45.244} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1245464750 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245464748} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1245464751 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245464748} m_CullTransparentMesh: 0 --- !u!1 &1245793567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1245793568} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1245793568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245793567} m_LocalRotation: {x: -0.3282896, y: 0, z: 0, w: 0.94457716} m_LocalPosition: {x: 0.25200233, y: 1.6590028, z: 0.27300084} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1350777694} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -38.33, y: 0, z: 0} --- !u!1 &1246097167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1246097168} m_Layer: 5 m_Name: Current Axes List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1246097168 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246097167} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 686212445} - {fileID: 1792372405} - {fileID: 1311603421} - {fileID: 1945295126} m_Father: {fileID: 416907336} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0.06286621, y: -399.89285} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1246372550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1246372551} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1246372551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246372550} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316148, z: 0.25054643} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1246539409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1246539410} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1246539410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246539409} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.1499985, y: 1.5959998, z: 0.53100026} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &1246801403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1246801404} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1246801404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246801403} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: -0.036, z: 0.292} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 602679695} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1247294678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247294679} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1247294679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247294678} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &1247404214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247404218} - component: {fileID: 1247404217} - component: {fileID: 1247404215} - component: {fileID: 1247404216} m_Layer: 5 m_Name: Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1247404215 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247404214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MESSAGE CONTENT --- !u!114 &1247404216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247404214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1247404215} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1247404217 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247404214} m_CullTransparentMesh: 0 --- !u!224 &1247404218 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247404214} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1298695107} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 304.4, y: 132.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1247507945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247507946} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1247507946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247507945} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 162186729} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1247534880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247534881} - component: {fileID: 1247534883} - component: {fileID: 1247534882} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1247534881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247534880} m_LocalRotation: {x: -0.22171858, y: 0, z: 0, w: 0.97511077} m_LocalPosition: {x: 0, y: 0.015, z: 0.439} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204669078} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -25.62, y: 0, z: 0} --- !u!120 &1247534882 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247534880} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1247534883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247534880} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294574075 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 10 animationSpeed: 5 tillingOffset: 0.68 animateTexture: 1 textureColor: {r: 1, g: 0, b: 0, a: 0.597} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 0 checkForPlayerCollider: 0 playerCollider: {fileID: 0} useHoldThrowArmAnimation: 0 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 0 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 0 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 0} shootPosition: {fileID: 1673282161} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 1247534882} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!1 &1247629524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247629525} - component: {fileID: 1247629527} - component: {fileID: 1247629526} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1247629525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247629524} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0219, z: 0.06659} m_LocalScale: {x: 0.050466493, y: 0.020995064, z: 0.36218628} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1247629526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247629524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1247629527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247629524} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1247920220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247920221} m_Layer: 5 m_Name: Window Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1247920221 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247920220} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1053519781} - {fileID: 1084883351} - {fileID: 280914869} m_Father: {fileID: 206393965} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1248082897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248082898} - component: {fileID: 1248082900} - component: {fileID: 1248082899} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1248082898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248082897} m_LocalRotation: {x: -0.51951915, y: -0, z: 0.00000005960463, w: 0.85445887} m_LocalPosition: {x: -0, y: 0.04985, z: -0.04183} m_LocalScale: {x: 0.04739172, y: 0.04858569, z: 0.025716199} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: -62.6, y: 0, z: 0} --- !u!23 &1248082899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248082897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1248082900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248082897} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1248090521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248090522} - component: {fileID: 1248090523} m_Layer: 0 m_Name: Cape_Doublesided m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1248090522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248090521} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1248090523 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248090521} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300094, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000011920929, y: -0.12529564, z: -0.27489007} m_Extent: {x: 0.4430503, y: 0.7437899, z: 0.21533513} m_DirtyAABB: 0 --- !u!1 &1248218039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248218040} - component: {fileID: 1248218041} - component: {fileID: 1248218042} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1248218040 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248218039} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 1513391702} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1248218041 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248218039} m_CullTransparentMesh: 0 --- !u!114 &1248218042 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248218039} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!114 &1248436477 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114561091528557034, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe4b6c2a742439f4a921b5962595cde2, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1248501086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248501087} - component: {fileID: 1248501089} - component: {fileID: 1248501088} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1248501087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248501086} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 972963866} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1248501088 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248501086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1248501089 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248501086} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1248551672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248551673} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1248551673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248551672} m_LocalRotation: {x: -0.024804875, y: -0.016410096, z: -0.0067638806, w: 0.9995347} m_LocalPosition: {x: 0.244, y: 1.443, z: 0.252} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.72900003} --- !u!1 &1248582754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248582755} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1248582755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248582754} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 206853688} m_Father: {fileID: 2035066706} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1248760637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248760638} - component: {fileID: 1248760640} - component: {fileID: 1248760639} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1248760638 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248760637} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366730529} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1248760639 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248760637} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1248760640 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248760637} m_CullTransparentMesh: 0 --- !u!1 &1248789910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248789911} - component: {fileID: 1248789913} - component: {fileID: 1248789912} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1248789911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248789910} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000017881388, w: 0.70710677} m_LocalPosition: {x: 0.00003, y: 0.07738, z: 0.05747} m_LocalScale: {x: 0.042942096, y: 0.25062335, z: 0.012132389} m_Children: [] m_Father: {fileID: 190153617} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1248789912 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248789910} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1248789913 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248789910} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1249112317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249112318} m_Layer: 0 m_Name: c_index2.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1249112318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249112317} m_LocalRotation: {x: -0.045192797, y: -0.009804664, z: 0.0387976, w: 0.99817646} m_LocalPosition: {x: -0, y: 0.03276452, z: 0.000000069141386} m_LocalScale: {x: 1, y: 1, z: 1.0000001} m_Children: - {fileID: 1406789814} - {fileID: 275849444} m_Father: {fileID: 1521028743} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1249267060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249267061} - component: {fileID: 1249267062} - component: {fileID: 1249267063} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1249267061 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249267060} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1180242761} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 106.899994, y: 0} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1249267062 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249267060} m_CullTransparentMesh: 0 --- !u!114 &1249267063 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249267060} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!1 &1249707555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249707556} - component: {fileID: 1249707558} - component: {fileID: 1249707557} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1249707556 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249707555} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 523873499} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1249707557 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249707555} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0631b6794d61ccc4b9a49256388d820b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1249707558 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249707555} m_CullTransparentMesh: 0 --- !u!1 &1249830374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249830375} - component: {fileID: 1249830377} - component: {fileID: 1249830376} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1249830375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249830374} m_LocalRotation: {x: 0, y: -0.043619398, z: -0.0000000018626451, w: 0.9990483} m_LocalPosition: {x: 0.075, y: 0.13320038, z: 1.0157} m_LocalScale: {x: 0.019072054, y: 0.049238507, z: 0.15629011} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1249830376 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249830374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1249830377 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249830374} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1250058533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1250058534} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1250058534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250058533} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 495481924} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1250146379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1250146380} - component: {fileID: 1250146382} - component: {fileID: 1250146381} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1250146380 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250146379} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 258577446} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 23.399902} m_SizeDelta: {x: 0, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1250146381 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250146379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1250146382 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250146379} m_CullTransparentMesh: 0 --- !u!1 &1250398891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1250398892} - component: {fileID: 1250398894} - component: {fileID: 1250398893} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1250398892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250398891} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.09859} m_LocalScale: {x: 0.03592914, y: 0.07794903, z: 0.03592915} m_Children: [] m_Father: {fileID: 1661415806} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1250398893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250398891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1250398894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250398891} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1250608305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1250608306} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1250608306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250608305} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1485877190} - {fileID: 2035494747} m_Father: {fileID: 322964574} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1250647283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1250647284} - component: {fileID: 1250647286} - component: {fileID: 1250647285} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1250647284 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250647283} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 798423115} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1250647285 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250647283} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1250647286 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250647283} m_CullTransparentMesh: 0 --- !u!1 &1251018573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251018574} - component: {fileID: 1251018578} - component: {fileID: 1251018577} - component: {fileID: 1251018576} - component: {fileID: 1251018575} m_Layer: 5 m_Name: Current Objective Info Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1251018574 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251018573} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 902705696} m_Father: {fileID: 1509907949} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -23.000004, y: -19.4} m_SizeDelta: {x: 407.4, y: -39.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1251018575 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251018573} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1251018576 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251018573} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 902705696} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1558558162} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1251018577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251018573} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.34509805} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1251018578 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251018573} m_CullTransparentMesh: 0 --- !u!114 &1251063750 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114343232215480480, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1251110037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251110038} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1251110038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251110037} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 974442357} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1251227043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251227044} m_Layer: 0 m_Name: c_index1.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1251227044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251227043} m_LocalRotation: {x: -0.10518095, y: -0.00227361, z: 0.028247869, w: 0.99404925} m_LocalPosition: {x: -0.024452696, y: 0.12951383, z: -0.0055754012} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: - {fileID: 787175257} m_Father: {fileID: 1090856902} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1251244202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251244203} m_Layer: 0 m_Name: c_middle1.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1251244203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251244202} m_LocalRotation: {x: -0.13167131, y: 0.003358691, z: -0.02501125, w: 0.9909722} m_LocalPosition: {x: 0.00018597602, y: 0.13099562, z: -0.002291929} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_Children: - {fileID: 272495697} m_Father: {fileID: 1090856902} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1251263318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251263319} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1251263319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251263318} m_LocalRotation: {x: 0.3063835, y: -0.5125576, z: -0.033113744, w: 0.8014471} m_LocalPosition: {x: 0.11919517, y: 1.2187961, z: 0.24701016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 572761625} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &1251293212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251293213} m_Layer: 0 m_Name: Main Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1251293213 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251293212} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1265529511} m_Father: {fileID: 524787210} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0020919624, y: -0.000258137} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1251426469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251426470} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1251426470 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251426469} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1744667183} - {fileID: 1604704640} m_Father: {fileID: 1484349355} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1251602769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251602770} - component: {fileID: 1251602773} - component: {fileID: 1251602772} - component: {fileID: 1251602771} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1251602770 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251602769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1101095664} m_Father: {fileID: 507575211} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 582, y: -49.5} m_SizeDelta: {x: 20, y: 361.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1251602771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251602769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 833294191} m_HandleRect: {fileID: 833294190} m_Direction: 2 m_Value: 0.5 m_Size: 0.79478776 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1251602772 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251602769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1251602773 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251602769} m_CullTransparentMesh: 0 --- !u!1 &1251709256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251709257} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1251709257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251709256} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1251714458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251714459} - component: {fileID: 1251714460} m_Layer: 0 m_Name: Reload Pistol (Left Hand) FBA m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1251714459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251714458} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1251714460 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251714458} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Pistol (Left Hand) FBA useActionName: 1 actionName: Reload Pistol (Left Hand) FBA useActionID: 0 actionID: 414 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.6 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1251802883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251802884} - component: {fileID: 1251802885} m_Layer: 2 m_Name: See Through Walls System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1251802884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251802883} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.45, z: 5.38} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1733006313} m_Father: {fileID: 759243840} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1251802885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251802883} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bdf38ed9745b2c64dae6a3fd72b5eee8, type: 3} m_Name: m_EditorClassIdentifier: changeScaleSpeed: 3 objectToScale: {fileID: 1733006313} scaleStateInfoList: - Name: Mesh Active objectScale: {x: 2, y: 2, z: 2} eventOnStartChangeScale: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1733006312} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStopChangeScale: m_PersistentCalls: m_Calls: [] - Name: Mesh Disabled objectScale: {x: 0, y: 0, z: 0} eventOnStartChangeScale: m_PersistentCalls: m_Calls: [] eventOnStopChangeScale: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1733006312} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1252327748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1252327749} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1252327749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252327748} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &1252533800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1252533801} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1252533801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252533800} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.679, z: 0.27} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1252904873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1252904874} - component: {fileID: 1252904876} - component: {fileID: 1252904875} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1252904874 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252904873} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860003330} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1252904875 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252904873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1252904876 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252904873} m_CullTransparentMesh: 0 --- !u!1 &1253230731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1253230732} m_Layer: 5 m_Name: Grabbed Object Cursor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1253230732 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253230731} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1805075913} - {fileID: 1791329006} - {fileID: 940512346} - {fileID: 868008736} m_Father: {fileID: 1847233817} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000015258789} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1253453878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1253453879} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1253453879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253453878} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1042025753} - {fileID: 160129926} - {fileID: 118437727} m_Father: {fileID: 401333211} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1253676524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1253676525} - component: {fileID: 1253676527} - component: {fileID: 1253676526} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1253676525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253676524} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1837085070} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1253676526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253676524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1253676527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253676524} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1254000696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254000697} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1254000697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254000696} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.23700033, y: 1.1300002, z: 0.34400076} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 312293485} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1254015185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254015186} - component: {fileID: 1254015188} - component: {fileID: 1254015187} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1254015186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254015185} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1254015187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254015185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1254015188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254015185} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1254021191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254021192} - component: {fileID: 1254021194} - component: {fileID: 1254021193} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1254021192 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254021191} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2008838437} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1254021193 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254021191} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Grab Objects Controls --- !u!222 &1254021194 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254021191} m_CullTransparentMesh: 0 --- !u!1 &1254248713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254248714} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1254248714 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254248713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1344321688} m_Father: {fileID: 1503577734} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1254498287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254498288} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1254498288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254498287} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 746044665} - {fileID: 1338809497} m_Father: {fileID: 1610377768} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1254700201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254700202} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1254700202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254700201} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.063998125, y: 1.6570017, z: 0.39299905} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1254816060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254816061} - component: {fileID: 1254816062} m_Layer: 2 m_Name: Nav Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1254816061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254816060} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1207291861} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!195 &1254816062 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254816060} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.5 m_Speed: 3.5 m_Acceleration: 8 avoidancePriority: 50 m_AngularSpeed: 120 m_StoppingDistance: 0 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 m_ObstacleAvoidanceType: 4 --- !u!1 &1254823173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254823174} - component: {fileID: 1254823175} - component: {fileID: 1254823176} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1254823174 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254823173} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 423271524} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1254823175 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254823173} m_CullTransparentMesh: 0 --- !u!114 &1254823176 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254823173} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.83823526, g: 0.7827638, b: 0.7827638, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1254840383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254840384} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1254840384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254840383} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 887370788} - {fileID: 1977695354} m_Father: {fileID: 549172697} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1254878660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254878661} m_Layer: 0 m_Name: Combat AI Friend And Enemy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1254878661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254878660} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 498385706} - {fileID: 833883404} m_Father: {fileID: 1255216130} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1255061975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255061976} - component: {fileID: 1255061978} - component: {fileID: 1255061977} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1255061976 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255061975} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1962388199} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1255061977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255061975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1255061978 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255061975} m_CullTransparentMesh: 0 --- !u!1 &1255078145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255078146} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1255078146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255078145} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.000001717099, y: 0.004708061, z: 0.15034078} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 281089093} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1255094982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255094983} - component: {fileID: 1255094985} - component: {fileID: 1255094984} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1255094983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255094982} m_LocalRotation: {x: 0.62601054, y: -0.3288022, z: 0.3288022, w: 0.6260105} m_LocalPosition: {x: 0.04119916, y: 0.04749894, z: 0.18689983} m_LocalScale: {x: 0.018050015, y: 0.016460022, z: 0.018050024} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: 55.42} --- !u!23 &1255094984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255094982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1255094985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255094982} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1255216129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255216130} m_Layer: 0 m_Name: AI To Spawn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1255216130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255216129} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1254878661} - {fileID: 1791838951} - {fileID: 1759784325} - {fileID: 325592067} - {fileID: 1142947625} - {fileID: 325200176} - {fileID: 1163383816} m_Father: {fileID: 1437415069} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1255242031 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114104626684298446, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1255261998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255261999} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1255261999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255261998} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: 0.24900036, y: 1.276001, z: 0.18399993} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 481839346} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &1255371705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255371706} - component: {fileID: 1255371708} - component: {fileID: 1255371707} m_Layer: 0 m_Name: Manual Detonation Mines m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1255371706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255371705} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1533543996} m_Father: {fileID: 273215545} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1255371707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255371705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 71998c6f123759b4c8b1b9e7f0d00de8, type: 3} m_Name: m_EditorClassIdentifier: minDelayToActivateMine: 3 eventToPlaceNewMine: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Put Manual Mine On Ground m_BoolArgument: 0 m_CallState: 2 currentMine: {fileID: 0} --- !u!114 &1255371708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255371705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Manual Detonation Mines abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 1665a7c4428ccc0488ba7b4d6bce42ba, type: 3} abilitySprite: {fileID: 21300000, guid: 1665a7c4428ccc0488ba7b4d6bce42ba, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 1 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 2.9 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Manual Detonation Mines m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Manual Detonation Mines m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1255371707} m_MethodName: placeNewMine m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Put Manual Mine On Ground m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1255371707} m_MethodName: activateCurrentMine m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1255573539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255573540} - component: {fileID: 1255573542} - component: {fileID: 1255573541} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1255573540 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255573539} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1626363770} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.8117647} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1255573541 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255573539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.90196085, g: 0.72156864, b: 0.30588236, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1255573542 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255573539} m_CullTransparentMesh: 0 --- !u!1 &1255581261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255581262} m_Layer: 5 m_Name: Climb Ledge Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1255581262 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255581261} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1724244269} m_Father: {fileID: 115605928} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1255827252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255827253} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1255827253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255827252} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1585699572} - {fileID: 972799329} - {fileID: 425271970} - {fileID: 1693583196} - {fileID: 2015135227} - {fileID: 1032524503} - {fileID: 2024798460} - {fileID: 2061883156} - {fileID: 187855407} - {fileID: 1776031648} - {fileID: 427399386} - {fileID: 1419220883} - {fileID: 51192518} - {fileID: 1945970518} - {fileID: 379082217} - {fileID: 573288996} - {fileID: 427143481} - {fileID: 891466070} - {fileID: 1274919738} - {fileID: 1838388605} - {fileID: 756917762} - {fileID: 960034511} - {fileID: 491547947} - {fileID: 2117820509} - {fileID: 2050742567} - {fileID: 1056674343} - {fileID: 739339731} - {fileID: 1468439842} - {fileID: 838072338} - {fileID: 1084771093} m_Father: {fileID: 1579639846} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1255918139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255918140} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1255918140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255918139} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595549344} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1256549159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1256549160} - component: {fileID: 1256549161} - component: {fileID: 1256549162} m_Layer: 5 m_Name: Total Weight Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1256549160 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256549159} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2127823714} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -131.8, y: 330.4} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1256549161 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256549159} m_CullTransparentMesh: 0 --- !u!114 &1256549162 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256549159} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9999/9999 Kg --- !u!1 &1256872472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1256872473} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1256872473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256872472} m_LocalRotation: {x: -0.2773147, y: 0, z: 0, w: 0.96077913} m_LocalPosition: {x: -0.16300021, y: 1.6220019, z: 0.16800022} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2074172160} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1257611341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1257611342} - component: {fileID: 1257611344} - component: {fileID: 1257611343} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1257611342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257611341} m_LocalRotation: {x: -0.15229589, y: 6.817622e-11, z: 1.4551915e-11, w: 0.98833495} m_LocalPosition: {x: 0, y: 0.06249975, z: 1.048299} m_LocalScale: {x: 0.06982752, y: 0.028855855, z: 0.07323107} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1257611343 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257611341} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1257611344 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257611341} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1257808856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1257808857} - component: {fileID: 1257808858} m_Layer: 5 m_Name: Current Target Health Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1257808857 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257808856} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 150988142} - {fileID: 1170219856} - {fileID: 1443718895} - {fileID: 381065876} m_Father: {fileID: 915363683} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -360} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1257808858 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257808856} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c6ca8a8a2fd78984c9ea8286919d5b08, type: 3} m_Name: m_EditorClassIdentifier: healthSlider: {fileID: 1443718896} nameText: {fileID: 1170219857} sliderBackground: {fileID: 644201894} shieldSlider: {fileID: 381065877} circleHealthSlider: {fileID: 0} --- !u!1 &1257840523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1257840524} - component: {fileID: 1257840525} - component: {fileID: 1257840528} - component: {fileID: 1257840527} - component: {fileID: 1257840526} m_Layer: 0 m_Name: Laser Miner m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1257840524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257840523} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 2.9464507e-11, y: -0.0000000025942608, z: -0.000000029689197} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: - {fileID: 789001623} - {fileID: 1656559282} - {fileID: 1593293651} - {fileID: 498380399} m_Father: {fileID: 772658220} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1257840525 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257840523} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 498380398} aimPosition: {fileID: 1175272310} walkPosition: {fileID: 601047684} keepPosition: {fileID: 58673110} aimRecoilPosition: {fileID: 538342036} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1445258479} surfaceCollisionRayPosition: {fileID: 1247294679} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 185659184} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1306225723} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 909485007} - {fileID: 1985858015} weaponPositionInHandForDeactivateIK: {fileID: 1182039732} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.005} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 0.5, z: 5} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 1 spline: {fileID: 17964321} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 30208289} - {fileID: 1664028136} - {fileID: 887711212} - {fileID: 601047684} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1792221058} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1735444140} wayPoints: - {fileID: 1557539145} - {fileID: 1792221058} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 817801022} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 331462117} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1944042553} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1720365735} wayPoints: - {fileID: 1944042553} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 1704303096} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 539820545} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1207957338} weaponRotationPointHolder: {fileID: 122872057} weaponRotationPointHeadLookTarget: {fileID: 1810004548} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 1513161129} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 482302221} aimRecoilPosition: {fileID: 1941653052} walkPosition: {fileID: 1467596845} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 650846757} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1027682769} surfaceCollisionRayPosition: {fileID: 520980615} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 51458716} meleeAttackRaycastPosition: {fileID: 832289571} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1470404021} attachmentCameraPosition: {fileID: 1911321596} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 600043982} - {fileID: 356003653} weaponPositionInHandForDeactivateIK: {fileID: 1833689445} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 1 spline: {fileID: 2115299275} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1217579441} - {fileID: 1691032781} - {fileID: 836443652} - {fileID: 1467596845} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1944042553} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1950034666} wayPoints: - {fileID: 1944042553} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 125560262} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 978284552} aimRecoilPosition: {fileID: 1240394500} walkPosition: {fileID: 991986644} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1800966323} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1869040851} surfaceCollisionRayPosition: {fileID: 80435738} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 835449424} meleeAttackRaycastPosition: {fileID: 455741207} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1172262221} attachmentCameraPosition: {fileID: 411049914} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1037814317} - {fileID: 219071024} weaponPositionInHandForDeactivateIK: {fileID: 897642978} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 404656486} weaponRotationPointHolder: {fileID: 732890653} useBezierCurve: 1 spline: {fileID: 344833011} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1190343698} - {fileID: 1989946263} - {fileID: 1254000697} - {fileID: 991986644} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 304027028} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1748448808} wayPoints: - {fileID: 304027028} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 1777397394} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.22, y: 1.499, z: 0.17} FBARunRotationOffset: {x: 0, y: -30, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.488, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.488, z: 0.24} FBAAimRecoilRotationOffset: {x: -1, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 498380398} aimPosition: {fileID: 1714601511} walkPosition: {fileID: 1193775374} keepPosition: {fileID: 1749992637} aimRecoilPosition: {fileID: 1324571673} walkRecoilPosition: {fileID: 668338923} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 950187520} surfaceCollisionRayPosition: {fileID: 1985559219} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 723736887} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1827099393} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 728852883} jumpEndPosition: {fileID: 206845689} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1527660883} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1352853666} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.005, y: 0.007, z: 0.06} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 1, y: 2.5, z: 5} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 458648562} crouchRecoilPosition: {fileID: 1327237000} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0728 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 817351881} walkRecoilPosition: {fileID: 1421348209} keepPosition: {fileID: 1524192529} crouchPosition: {fileID: 1246539410} crouchRecoilPosition: {fileID: 526405198} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 268899178} surfaceCollisionRayPosition: {fileID: 1210326649} lowerWeaponPosition: {fileID: 1061624154} runPosition: {fileID: 444708529} jumpStartPosition: {fileID: 1150559432} jumpEndPosition: {fileID: 955531364} meleeAttackPosition: {fileID: 124943386} meleeAttackRaycastPosition: {fileID: 1848642317} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 957265540} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 2142914537} walkRecoilPosition: {fileID: 1584356017} keepPosition: {fileID: 1628192319} crouchPosition: {fileID: 222292678} crouchRecoilPosition: {fileID: 1117786070} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 537091361} surfaceCollisionRayPosition: {fileID: 2108466003} lowerWeaponPosition: {fileID: 92369132} runPosition: {fileID: 10259219} jumpStartPosition: {fileID: 984277033} jumpEndPosition: {fileID: 1240386869} meleeAttackPosition: {fileID: 468404301} meleeAttackRaycastPosition: {fileID: 1229810573} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1177751326} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.184 bobRotationPercentageAiming: 0.184 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -7, y: 7} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.2 bobRotationRunningMultiplier: 1.2 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.1 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 1.5, y: 0.5, z: 1} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 11 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0.5, z: 0.76} thirdPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 1911384610140062, guid: 8fb5d9b16ab000d4499617ffcdcf5137, type: 3} inventoryWeaponPrefabObject: {fileID: 1699328620683110, guid: a80ce6107862dfd4b88d9f56ee01902d, type: 3} weaponGameObject: {fileID: 498380398} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 498380400} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 1546977471} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 498380404} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 498380399} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 0 verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 0} weaponUsesAttachment: 0 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 49d9c687a212e4642b29dc24052f9832, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &1257840526 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257840523} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Laser Miner maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &1257840527 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257840523} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Laser Miner relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1634726998226422, guid: e0384ac25903f9f419ed327a8bd87822, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 1257840525} mainPlayerWeaponSystem: {fileID: 498380404} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 281883902} newWeaponMeshParent: {fileID: 1379790138} weaponViewTransform: {fileID: 969881146} replaceArmsModel: 0 armsParent: {fileID: 789001623} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1379790138} currentWeaponMesh: {fileID: 1018158993} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Sight removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1379790138} currentWeaponMesh: {fileID: 229810081} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1379790138} currentWeaponMesh: {fileID: 146888486} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1379790138} currentWeaponMesh: {fileID: 1555940575} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1257840527} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1257840527} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1257840527} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 498380404} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 498380404} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 498380404} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 498380404} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1257840527} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 789001622} - {fileID: 618076077} - {fileID: 2002729166} - {fileID: 1593293650} - {fileID: 1505280439} - {fileID: 415737257} - {fileID: 1718124562} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &1257840528 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257840523} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 1546977471} - {fileID: 1175272310} - {fileID: 601047684} - {fileID: 538342036} - {fileID: 1445258479} - {fileID: 1247294679} - {fileID: 810773740} - {fileID: 17964320} - {fileID: 719165132} - {fileID: 1881566392} - {fileID: 1050499253} - {fileID: 549481056} - {fileID: 1019101262} - {fileID: 649837263} - {fileID: 1557539145} - {fileID: 1735444140} - {fileID: 1720365735} - {fileID: 1275139035} - {fileID: 30208289} - {fileID: 1664028136} - {fileID: 887711212} - {fileID: 1824101320} - {fileID: 1663132904} - {fileID: 593020300} - {fileID: 185659184} - {fileID: 1306225723} - {fileID: 863423725} - {fileID: 909485007} - {fileID: 1985858015} - {fileID: 1182039732} - {fileID: 1513161129} - {fileID: 1292263372} - {fileID: 1810004548} - Name: First Person View objectTransformInfoList: - {fileID: 1171850631} - {fileID: 389243530} - {fileID: 1620824624} - {fileID: 351185441} - {fileID: 977533202} - {fileID: 1714601511} - {fileID: 1193775374} - {fileID: 1749992637} - {fileID: 1324571673} - {fileID: 668338923} - {fileID: 666457315} - {fileID: 950187520} - {fileID: 1985559219} - {fileID: 1827099393} - {fileID: 728852883} - {fileID: 206845689} - {fileID: 1527660883} - {fileID: 1352853666} - {fileID: 458648562} - {fileID: 1327237000} - {fileID: 723736887} - Name: IK Positions objectTransformInfoList: - {fileID: 1792221058} - {fileID: 1944042553} - {fileID: 539820545} - {fileID: 1704303096} - {fileID: 331462117} - {fileID: 817801022} - {fileID: 533277113} - {fileID: 737867007} - {fileID: 304027028} - {fileID: 1335181619} - {fileID: 125560262} - {fileID: 1777397394} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 8 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 498380399} mainWeaponPositionsParentThirdPerson: - {fileID: 2003671192} - {fileID: 618076078} - {fileID: 2002729167} mainWeaponPositionChildsThirdPerson: - {fileID: 1546977471} - {fileID: 1175272310} - {fileID: 601047684} - {fileID: 58673110} - {fileID: 538342036} - {fileID: 1445258479} - {fileID: 1247294679} - {fileID: 810773740} - {fileID: 17964320} - {fileID: 719165132} - {fileID: 1881566392} - {fileID: 1050499253} - {fileID: 549481056} - {fileID: 1019101262} - {fileID: 1557539145} - {fileID: 30208289} - {fileID: 1664028136} - {fileID: 887711212} - {fileID: 1824101320} - {fileID: 593020300} - {fileID: 185659184} - {fileID: 1306225723} - {fileID: 909485007} - {fileID: 1985858015} - {fileID: 1513161129} - {fileID: 482302221} - {fileID: 1941653052} - {fileID: 1467596845} - {fileID: 650846757} - {fileID: 1027682769} - {fileID: 520980615} - {fileID: 922310667} - {fileID: 2115299274} - {fileID: 57954673} - {fileID: 938310419} - {fileID: 578013742} - {fileID: 2080385966} - {fileID: 1240830297} - {fileID: 1217579441} - {fileID: 1691032781} - {fileID: 836443652} - {fileID: 1911321596} - {fileID: 1470404021} - {fileID: 51458716} - {fileID: 832289571} - {fileID: 600043982} - {fileID: 356003653} - {fileID: 978284552} - {fileID: 1240394500} - {fileID: 991986644} - {fileID: 1800966323} - {fileID: 1869040851} - {fileID: 80435738} - {fileID: 1621113695} - {fileID: 344833010} - {fileID: 1989984693} - {fileID: 422069596} - {fileID: 1242655959} - {fileID: 98104277} - {fileID: 95758901} - {fileID: 1190343698} - {fileID: 1989946263} - {fileID: 1254000697} - {fileID: 1172262221} - {fileID: 411049914} - {fileID: 835449424} - {fileID: 455741207} - {fileID: 1037814317} - {fileID: 219071024} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &1258053298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1258053299} - component: {fileID: 1258053301} - component: {fileID: 1258053300} m_Layer: 0 m_Name: shoot1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1258053299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258053298} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 340381640} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1258053300 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258053298} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b86ca0e56e06aa49b115cd737f5cf12, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: -0.5 m_SortingFudge: 200 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1258053301 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258053298} serializedVersion: 6 lengthInSec: 1.5 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 0.24519627 minScalar: 0.081732094 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.05490196, g: 0.34117648, b: 0.62352943, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.3 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666666 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 2 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 4300000, guid: 5ccd681f23f18894f9a21027e2754c3a, type: 3} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 40 minScalar: 40 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.3764706, g: 0.23529412, b: 0.7411765, a: 0} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 11180 atime2: 43754 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 4 tilesY: 4 animationType: 1 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 1 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0.33 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.35 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1258290132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1258290133} - component: {fileID: 1258290134} m_Layer: 0 m_Name: Use Device Remotely m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1258290133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258290132} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1258290134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258290132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Bomb useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remote Control m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Bomb m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1258684801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1258684802} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1258684802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258684801} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.5060017, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1259128953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259128954} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1259128954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259128953} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.14600016, y: 1.5550017, z: -0.14500058} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1259146079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259146080} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1259146080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259146079} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: -0.18600023, y: 1.5160017, z: 0.23799992} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &1259409557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259409558} - component: {fileID: 1259409560} - component: {fileID: 1259409559} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1259409558 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259409557} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1623037132} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 145.4} m_SizeDelta: {x: 299.8, y: -6.89} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1259409559 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259409557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.022058845, g: 0.0043793297, b: 0.0043793297, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1259409560 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259409557} m_CullTransparentMesh: 0 --- !u!1 &1259451490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259451491} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1259451491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259451490} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &1259479483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259479484} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1259479484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259479483} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.45200527} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1690279499} m_Father: {fileID: 199281488} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1259595981 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114932013917418698, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1259678213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259678214} - component: {fileID: 1259678216} - component: {fileID: 1259678215} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1259678214 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259678213} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2134326644} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1259678215 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259678213} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1259678216 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259678213} m_CullTransparentMesh: 0 --- !u!1 &1259799117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259799118} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1259799118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259799117} m_LocalRotation: {x: -1.7347233e-18, y: -4.5474735e-13, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14999962, y: 1.5960004, z: 0.5310002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1259923364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259923365} - component: {fileID: 1259923367} - component: {fileID: 1259923366} m_Layer: 5 m_Name: Objective Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1259923365 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259923364} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 212907781} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.74, y: 14.000015} m_SizeDelta: {x: 316.19, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1259923366 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259923364} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Name --- !u!222 &1259923367 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259923364} m_CullTransparentMesh: 0 --- !u!1 &1260081889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260081890} - component: {fileID: 1260081892} - component: {fileID: 1260081891} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1260081890 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260081889} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1594332073} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1260081891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260081889} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.21323532, g: 0.1364079, b: 0.1364079, a: 0.116} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1260081892 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260081889} m_CullTransparentMesh: 0 --- !u!1 &1260134394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260134395} m_Layer: 5 m_Name: Captures Gallery Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1260134395 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260134394} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1392783511} - {fileID: 607268123} - {fileID: 1307437647} - {fileID: 1085501825} - {fileID: 373954396} - {fileID: 689941543} - {fileID: 243516846} - {fileID: 117873480} - {fileID: 970343245} - {fileID: 705813644} m_Father: {fileID: 2096667156} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1260178415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260178416} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1260178416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260178415} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.16120093, y: 1.5630018, z: -0.13640605} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1260309983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260309984} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1260309984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260309983} m_LocalRotation: {x: -0.50013703, y: -0.4913562, z: 0.4894281, w: 0.51854813} m_LocalPosition: {x: 5.8311214, y: -0.021800213, z: -0.10529107} m_LocalScale: {x: 1.0000008, y: 1.0000002, z: 1.000001} m_Children: [] m_Father: {fileID: 1120534251} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1260388779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260388780} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1260388780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260388779} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 65374953} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1260529613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260529614} m_Layer: 0 m_Name: c_pinky3.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1260529614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260529613} m_LocalRotation: {x: -0.054000486, y: -0.009398017, z: 0.022313612, w: 0.9982473} m_LocalPosition: {x: 0.000000014305114, y: 0.026301388, z: 0.00000004172325} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1519743425} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1260620934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260620935} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1260620935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260620934} m_LocalRotation: {x: 0.7293972, y: 2.5579538e-13, z: -9.094947e-13, w: 0.6840905} m_LocalPosition: {x: 0.25200203, y: 1.5240028, z: -0.2779981} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 35514070} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 93.672, y: -0.000015258789, z: -0.000015258789} --- !u!1 &1261083280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261083284} - component: {fileID: 1261083281} - component: {fileID: 1261083283} - component: {fileID: 1261083282} m_Layer: 0 m_Name: arm_stretch.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!54 &1261083281 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261083280} serializedVersion: 2 m_Mass: 4.9 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &1261083282 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261083280} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.07033182 m_Height: 0.28132728 m_Direction: 1 m_Center: {x: 0, y: 0.14066364, z: 0} --- !u!144 &1261083283 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261083280} m_ConnectedBody: {fileID: 1167897694} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: -1, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.16064416, y: 0.051712975, z: 0.0038569784} serializedVersion: 2 m_SwingAxis: {x: -1, y: 0, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -70 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 10 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 50 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!4 &1261083284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261083280} m_LocalRotation: {x: -0.30906215, y: -0.1106849, z: 0.1916081, w: 0.92494094} m_LocalPosition: {x: 0.0000000020861626, y: 0.12968884, z: -0.00000006318092} m_LocalScale: {x: 0.9999999, y: 0.99999946, z: 0.9999999} m_Children: - {fileID: 295148675} m_Father: {fileID: 1364928252} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1261232159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261232160} - component: {fileID: 1261232162} - component: {fileID: 1261232161} m_Layer: 5 m_Name: Current Total Money Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1261232160 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261232159} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852441789} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -155, y: -52} m_SizeDelta: {x: 287.40002, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1261232161 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261232159} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 31 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999999$ --- !u!222 &1261232162 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261232159} m_CullTransparentMesh: 0 --- !u!1 &1261373980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261373981} - component: {fileID: 1261373982} m_Layer: 5 m_Name: Complete Powers Wheel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1261373981 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261373980} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 999721702} - {fileID: 614265634} - {fileID: 1500806410} - {fileID: 188674387} - {fileID: 121027136} - {fileID: 983623254} - {fileID: 1333877656} - {fileID: 592604541} m_Father: {fileID: 136676454} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1261373982 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261373980} m_CullTransparentMesh: 0 --- !u!1 &1261554352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261554353} - component: {fileID: 1261554355} - component: {fileID: 1261554354} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1261554353 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261554352} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 114072114} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1261554354 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261554352} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1261554355 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261554352} m_CullTransparentMesh: 0 --- !u!1 &1261560561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261560562} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1261560562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261560561} m_LocalRotation: {x: 0.29360148, y: -0.37405667, z: -0.31531343, w: 0.8212535} m_LocalPosition: {x: -0.043854408, y: -0.0144048305, z: 0.14464703} m_LocalScale: {x: 1.000002, y: 1.0000024, z: 1.0000038} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1261892238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261892239} - component: {fileID: 1261892241} - component: {fileID: 1261892240} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1261892239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261892238} m_LocalRotation: {x: -0.24953513, y: 6.816482e-10, z: 9.604724e-10, w: 0.9683658} m_LocalPosition: {x: -0.030784, y: -0.06006, z: 0.070926} m_LocalScale: {x: 0.005143124, y: 0.05109299, z: 0.028504642} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &1261892240 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261892238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1261892241 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261892238} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1262022712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262022713} m_Layer: 5 m_Name: Icon Active GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1262022713 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262022712} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1451755990} - {fileID: 577304572} - {fileID: 1374403313} m_Father: {fileID: 552568632} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1262076495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262076500} - component: {fileID: 1262076496} - component: {fileID: 1262076499} - component: {fileID: 1262076498} - component: {fileID: 1262076497} m_Layer: 0 m_Name: Assault Rifle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1262076496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262076495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 70166823} aimPosition: {fileID: 177980774} walkPosition: {fileID: 1538696128} keepPosition: {fileID: 1693204613} aimRecoilPosition: {fileID: 714585418} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1230930892} surfaceCollisionRayPosition: {fileID: 251535109} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 1 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 1316865 useCapsuleRaycast: 1 meleeAttackPosition: {fileID: 805900023} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1880207330} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 14 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 15 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 2 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 1 meleeAttackActionName: Pistol Melee Attack ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1825582874} attachmentCameraPosition: {fileID: 228410940} leftHandMesh: {fileID: 1771782871} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 929985590} leftHandParent: {fileID: 1171345788} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 0 deactivateIKDrawPath: - {fileID: 1180876933} - {fileID: 1519717968} weaponPositionInHandForDeactivateIK: {fileID: 269892530} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.005} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 0.5, z: 5} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 1 spline: {fileID: 364142986} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 709798725} - {fileID: 1036864628} - {fileID: 1868071423} - {fileID: 1538696128} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1771782872} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1853195546} wayPoints: - {fileID: 876011754} - {fileID: 1771782872} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 871071867} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 2127015307} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 117660365} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1302519361} wayPoints: - {fileID: 117660365} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 495583987} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 838262724} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 756807626} weaponRotationPointHolder: {fileID: 2144242127} weaponRotationPointHeadLookTarget: {fileID: 16920252} rotationPointInfo: rotationUpPointAmountMultiplier: 2 rotationDownPointAmountMultiplier: 2 rotationPointSpeed: 40 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 40 weaponPivotPoint: {fileID: 1331845884} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1725499827} aimRecoilPosition: {fileID: 1244768512} walkPosition: {fileID: 16333230} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 268494475} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1836381791} surfaceCollisionRayPosition: {fileID: 1204032732} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1845243493} meleeAttackRaycastPosition: {fileID: 2087268540} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1062806174} attachmentCameraPosition: {fileID: 159973565} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 524597609} - {fileID: 953472545} weaponPositionInHandForDeactivateIK: {fileID: 1529094900} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 1 spline: {fileID: 1295349960} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1717336945} - {fileID: 2140523869} - {fileID: 1337548315} - {fileID: 16333230} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 117660365} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1065948910} wayPoints: - {fileID: 117660365} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 36293603} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 177649922} aimRecoilPosition: {fileID: 1917814725} walkPosition: {fileID: 483249363} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 529189736} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1369733353} surfaceCollisionRayPosition: {fileID: 1236464475} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 428706514} meleeAttackRaycastPosition: {fileID: 51627155} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 932912979} attachmentCameraPosition: {fileID: 1599291543} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 546453699} - {fileID: 2030898460} weaponPositionInHandForDeactivateIK: {fileID: 1574071045} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 960256101} weaponRotationPointHolder: {fileID: 2001289072} useBezierCurve: 1 spline: {fileID: 758947642} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1916950858} - {fileID: 1092544083} - {fileID: 2064771678} - {fileID: 483249363} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1198750365} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 2121467903} wayPoints: - {fileID: 1198750365} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 1855227914} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 1 customDefaultThirdPersonAimRightStateName: Aim Right customDefaultThirdPersonAimLeftStateName: Aim Right Custom View Assault Rifle useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBARunRotationOffset: {x: 0, y: -25, z: 0} FBAAimPositionOffset: {x: 0.1543, y: 1.5, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.153, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: - Name: Right Side Aim FBAAimPositionOffset: {x: 0.1928, y: 1.5272, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 45} FBAAimRecoilPositionOffset: {x: 0.1928, y: 1.526, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 45} firstPersonWeaponInfo: weapon: {fileID: 70166823} aimPosition: {fileID: 1252533801} walkPosition: {fileID: 28853943} keepPosition: {fileID: 1381368888} aimRecoilPosition: {fileID: 1139522522} walkRecoilPosition: {fileID: 392478497} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1719214905} surfaceCollisionRayPosition: {fileID: 660738086} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 600291358} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 879071755} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 291802086} jumpEndPosition: {fileID: 272780824} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 1913852472} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1857056351} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 748455731} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 14 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 15 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 2 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 855506799} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 781695788} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 11 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.004, y: 0.006, z: 0.005} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 1, y: 1.5, z: 1.5} resetWeaponPositionAfterReloadSpeed: 1 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 729257310} crouchRecoilPosition: {fileID: 381548816} crouchMovementSpeed: 7 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1778446442} walkRecoilPosition: {fileID: 961756903} keepPosition: {fileID: 1729293156} crouchPosition: {fileID: 2011799923} crouchRecoilPosition: {fileID: 1316371332} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 560115584} surfaceCollisionRayPosition: {fileID: 1440076924} lowerWeaponPosition: {fileID: 270057576} runPosition: {fileID: 1278418453} jumpStartPosition: {fileID: 1280805089} jumpEndPosition: {fileID: 836193445} meleeAttackPosition: {fileID: 1536293525} meleeAttackRaycastPosition: {fileID: 300760389} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1627977382} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 566085942} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1091473950} walkRecoilPosition: {fileID: 1921282244} keepPosition: {fileID: 1664339431} crouchPosition: {fileID: 1991932918} crouchRecoilPosition: {fileID: 891242494} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 682103266} surfaceCollisionRayPosition: {fileID: 1888477798} lowerWeaponPosition: {fileID: 1720399218} runPosition: {fileID: 110665757} jumpStartPosition: {fileID: 1897509687} jumpEndPosition: {fileID: 31145308} meleeAttackPosition: {fileID: 1244270049} meleeAttackRaycastPosition: {fileID: 1491247874} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1685636122} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 719677874} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 1 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.184 bobRotationPercentageAiming: 0.184 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -17, y: 17} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -17, y: 17} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.4 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.184 bobRotationPercentageAiming: 0.184 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -10, y: 10} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 55 shakeSmooth: 11 shakeDuration: 0.1 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 1.5, y: 0.5, z: 1} firstPersonshotShakeInfo: shotForce: 55 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0.01, y: 0, z: 0.04} shakeRotation: {x: 1.5, y: 0.4, z: 1} thirdPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 270 shakeDuration: 0.17 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 0.5} firstPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 270 shakeDuration: 0.17 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 114156, guid: a48a71e45ec9777499ce5f6261fcc6a0, type: 3} inventoryWeaponPrefabObject: {fileID: 1831777861938010, guid: d06e1327ddcb56f45999e791d2af815e, type: 3} weaponGameObject: {fileID: 70166823} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 70166825} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 1843268980} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 70166829} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 70166824} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.1, y: 0.1} horizontalShotCameraNoiseAmountFirstPerson: {x: -0.001, y: 0.001} verticalShotCameraNoiseAmountThirdPerson: {x: 0.1, y: 0.1} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.04, y: 0.04} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 1 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 235320532} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 1 showRunSwaySettings: 1 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 2d2890fcc5da9df4880e50d3dcb8db4e, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &1262076497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262076495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Assault Rifle maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &1262076498 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262076495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Assault Rifle relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1808500403151972, guid: 3cbb78118dc3c7341acb9abfa44299c1, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 1262076496} mainPlayerWeaponSystem: {fileID: 70166829} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 149008542} newWeaponMeshParent: {fileID: 762569516} weaponViewTransform: {fileID: 2065171631} replaceArmsModel: 0 armsParent: {fileID: 2146861181} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 762569516} currentWeaponMesh: {fileID: 656149997} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Sight removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 762569516} currentWeaponMesh: {fileID: 44597540} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Carry Handle removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 762569516} currentWeaponMesh: {fileID: 1565405676} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 762569516} currentWeaponMesh: {fileID: 897688223} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 762569516} currentWeaponMesh: {fileID: 177844537} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Stock removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 762569516} currentWeaponMesh: {fileID: 2054098209} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Barrel removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 762569516} currentWeaponMesh: {fileID: 163535363} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 762569516} currentWeaponMesh: {fileID: 235320531} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: - {fileID: 1529194263} containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076498} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076498} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076498} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 70166829} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1262076498} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 2146861180} - {fileID: 68519779} - {fileID: 678659881} - {fileID: 758696814} - {fileID: 240845617} - {fileID: 2018015580} - {fileID: 971942570} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &1262076499 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262076495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 1843268980} - {fileID: 177980774} - {fileID: 1538696128} - {fileID: 714585418} - {fileID: 1230930892} - {fileID: 251535109} - {fileID: 1853195546} - {fileID: 1302519361} - {fileID: 1369628943} - {fileID: 364142985} - {fileID: 1520958553} - {fileID: 1489656138} - {fileID: 1023306261} - {fileID: 1450325150} - {fileID: 181786787} - {fileID: 805900023} - {fileID: 284464473} - {fileID: 709798725} - {fileID: 1036864628} - {fileID: 1868071423} - {fileID: 1825582874} - {fileID: 228410940} - {fileID: 929985590} - {fileID: 996669906} - {fileID: 876011754} - {fileID: 1880207330} - {fileID: 269892530} - {fileID: 1331845884} - {fileID: 1841104464} - {fileID: 16920252} - {fileID: 648392848} - {fileID: 1180876933} - {fileID: 1519717968} - Name: First Person View objectTransformInfoList: - {fileID: 2119311137} - {fileID: 1062754375} - {fileID: 352064027} - {fileID: 161817017} - {fileID: 40176201} - {fileID: 1252533801} - {fileID: 28853943} - {fileID: 1381368888} - {fileID: 1139522522} - {fileID: 392478497} - {fileID: 729257310} - {fileID: 381548816} - {fileID: 855506799} - {fileID: 1719214905} - {fileID: 660738086} - {fileID: 879071755} - {fileID: 291802086} - {fileID: 272780824} - {fileID: 1857056351} - {fileID: 748455731} - {fileID: 600291358} - {fileID: 1913852471} - {fileID: 478779917} - {fileID: 1054382488} - {fileID: 1302527422} - {fileID: 1585758127} - {fileID: 724121722} - Name: IK Positions objectTransformInfoList: - {fileID: 1171345788} - {fileID: 1771782872} - {fileID: 2096029148} - {fileID: 646522083} - {fileID: 117660365} - {fileID: 1111549250} - {fileID: 250458645} - {fileID: 1198750365} - {fileID: 1923703818} - {fileID: 36293603} - {fileID: 1855227914} - {fileID: 838262724} - {fileID: 495583987} - {fileID: 2127015307} - {fileID: 871071867} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 7 newListToAddName: newListToAddParent: {fileID: 0} currentListName: IK Positions numberOfElements: 0 mainWeaponTransform: {fileID: 70166824} mainWeaponPositionsParentThirdPerson: - {fileID: 191302099} - {fileID: 68519780} - {fileID: 678659882} mainWeaponPositionChildsThirdPerson: - {fileID: 1843268980} - {fileID: 177980774} - {fileID: 1538696128} - {fileID: 1693204613} - {fileID: 714585418} - {fileID: 1230930892} - {fileID: 251535109} - {fileID: 1369628943} - {fileID: 364142985} - {fileID: 1520958553} - {fileID: 1489656138} - {fileID: 1023306261} - {fileID: 1450325150} - {fileID: 181786787} - {fileID: 805900023} - {fileID: 709798725} - {fileID: 1036864628} - {fileID: 1868071423} - {fileID: 929985590} - {fileID: 876011754} - {fileID: 1880207330} - {fileID: 1331845884} - {fileID: 1180876933} - {fileID: 1519717968} - {fileID: 2128154440} - {fileID: 1725499827} - {fileID: 1244768512} - {fileID: 16333230} - {fileID: 268494475} - {fileID: 1836381791} - {fileID: 1204032732} - {fileID: 1127158043} - {fileID: 1295349959} - {fileID: 49809562} - {fileID: 1567866492} - {fileID: 1226384665} - {fileID: 719336187} - {fileID: 1784494245} - {fileID: 1717336945} - {fileID: 2140523869} - {fileID: 1337548315} - {fileID: 159973565} - {fileID: 1062806174} - {fileID: 1845243493} - {fileID: 2087268540} - {fileID: 524597609} - {fileID: 953472545} - {fileID: 177649922} - {fileID: 1917814725} - {fileID: 483249363} - {fileID: 529189736} - {fileID: 1369733353} - {fileID: 1236464475} - {fileID: 1129225267} - {fileID: 758947641} - {fileID: 1411818760} - {fileID: 1420657130} - {fileID: 1603113637} - {fileID: 1985495223} - {fileID: 2047697866} - {fileID: 1916950858} - {fileID: 1092544083} - {fileID: 2064771678} - {fileID: 1599291543} - {fileID: 932912979} - {fileID: 428706514} - {fileID: 51627155} - {fileID: 546453699} - {fileID: 2030898460} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!4 &1262076500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262076495} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2146861181} - {fileID: 892956595} - {fileID: 758696815} - {fileID: 70166824} m_Father: {fileID: 772658220} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1262163910 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 1000687905054198, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_Name value: Crate (to grab physically) (1) objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.x value: 18.255997 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.y value: 1.21 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.z value: -17.07 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 114545588018248308, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: setNewMovementTreeID value: 1 objectReference: {fileID: 0} - target: {fileID: 114545588018248308, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: newMovementTreeID value: 1 objectReference: {fileID: 0} - target: {fileID: 114545588018248308, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: applyAnimatorVelocityWithoutMoving value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} --- !u!4 &1262163911 stripped Transform: m_CorrespondingSourceObject: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} m_PrefabInstance: {fileID: 1262163910} m_PrefabAsset: {fileID: 0} --- !u!1 &1262328441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262328442} - component: {fileID: 1262328444} - component: {fileID: 1262328443} m_Layer: 5 m_Name: Boost Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1262328442 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262328441} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 935378077} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 661.8, y: -467.8} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1262328443 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262328441} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a1542105b4620894cbd454fa9f0004d1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1262328444 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262328441} m_CullTransparentMesh: 0 --- !u!1 &1262437418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262437419} - component: {fileID: 1262437421} - component: {fileID: 1262437420} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1262437419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262437418} m_LocalRotation: {x: -0.43523115, y: 0, z: 0, w: 0.9003188} m_LocalPosition: {x: 0, y: 0.0104, z: -0.0452} m_LocalScale: {x: 0.04187427, y: 0.043435298, z: 0.017440386} m_Children: [] m_Father: {fileID: 809352755} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1262437420 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262437418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1262437421 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262437418} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1262467705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262467706} - component: {fileID: 1262467708} - component: {fileID: 1262467707} m_Layer: 0 m_Name: MidJoint_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1262467706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262467705} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.19466312, y: -0.15535441, z: 0.040275913} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1949501927} - {fileID: 1531443852} - {fileID: 1607043057} m_Father: {fileID: 1485330320} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1262467707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262467705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1262467708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262467705} m_Mesh: {fileID: 5905187391028388939, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1262486276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262486277} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1262486277 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262486276} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 563537567} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1262533520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262533521} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1262533521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262533520} m_LocalRotation: {x: -0.6072598, y: 0.000000027956503, z: -0.0000000349209, w: 0.79450333} m_LocalPosition: {x: -0.2440004, y: 1.5580018, z: 0.30400097} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1262673611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262673613} - component: {fileID: 1262673612} m_Layer: 2 m_Name: Shake Camera On Fire Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1262673612 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262673611} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Melee Attack Target To Damage Found shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 17 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo - Rotating Kick - Hit Object - Melee Attack Target To Damage Found externalShakeManager: {fileID: 0} --- !u!4 &1262673613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262673611} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1756807371} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1262757413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262757414} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1262757414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262757413} m_LocalRotation: {x: -0.50916713, y: -0.49066174, z: 0.4906616, w: 0.5091672} m_LocalPosition: {x: 5.7730756, y: 0.18520856, z: 0.6160367} m_LocalScale: {x: 1.000001, y: 1.0000002, z: 1.0000013} m_Children: [] m_Father: {fileID: 448181472} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1262813333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262813334} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1262813334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262813333} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 182573684} - {fileID: 2046188860} m_Father: {fileID: 1628534656} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1262878361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262878362} - component: {fileID: 1262878364} - component: {fileID: 1262878363} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1262878362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262878361} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.024699965, z: 0.030699465} m_LocalScale: {x: 0.008543885, y: 0.009006186, z: 0.073737405} m_Children: [] m_Father: {fileID: 809352755} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1262878363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262878361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1262878364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262878361} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1263124314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263124315} - component: {fileID: 1263124317} - component: {fileID: 1263124316} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1263124315 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263124314} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473165750} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 158, y: 26} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1263124316 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263124314} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.672} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1263124317 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263124314} m_CullTransparentMesh: 0 --- !u!1 &1263256475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263256476} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1263256476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263256475} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 800400} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &1263387328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263387329} m_Layer: 0 m_Name: f_middle.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1263387329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263387328} m_LocalRotation: {x: 0.40728453, y: 0.00094894035, z: -0.006468476, w: 0.9132779} m_LocalPosition: {x: -0.000993894, y: 0.37791392, z: 0.00045397878} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 1078061230} m_Father: {fileID: 537815100} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1263934513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263934514} - component: {fileID: 1263934515} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1263934514 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263934513} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1727393094} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1263934515 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263934513} m_CullTransparentMesh: 0 --- !u!1 &1263972479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263972480} - component: {fileID: 1263972482} - component: {fileID: 1263972481} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1263972480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263972479} m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308} m_LocalPosition: {x: -0.015499996, y: 0.0466, z: -0.057900008} m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043} m_Children: [] m_Father: {fileID: 1567657625} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1263972481 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263972479} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1263972482 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263972479} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1264054488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264054492} - component: {fileID: 1264054491} - component: {fileID: 1264054490} - component: {fileID: 1264054489} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &1264054489 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264054488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1264054490 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264054488} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1264054491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264054488} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1264054492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264054488} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 11.400002, y: 51.1, z: 125.1} m_LocalScale: {x: 30, y: 30, z: 1} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1264176664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264176665} - component: {fileID: 1264176667} - component: {fileID: 1264176666} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1264176665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264176664} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.000010001352, y: 0.0482, z: -0.021910097} m_LocalScale: {x: 0.04918659, y: 0.032749753, z: 0.07561657} m_Children: [] m_Father: {fileID: 167615909} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1264176666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264176664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1264176667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264176664} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1264231171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264231175} - component: {fileID: 1264231174} - component: {fileID: 1264231173} - component: {fileID: 1264231172} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &1264231172 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264231171} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1264231173 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264231171} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1264231174 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264231171} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1264231175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264231171} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 196.1, y: 87.3, z: 164.4} m_LocalScale: {x: 1, y: 30, z: 30} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1264559587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264559588} - component: {fileID: 1264559592} - component: {fileID: 1264559591} - component: {fileID: 1264559590} - component: {fileID: 1264559589} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1264559588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264559587} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.1530002, y: 1.2820008, z: -0.2740003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 782143088} - {fileID: 1522260866} m_Father: {fileID: 667689289} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1264559589 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264559587} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 968334453} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 667689290} weaponAnimator: {fileID: 0} --- !u!111 &1264559590 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264559587} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 6ef3f43eb543dd74ba688e4be185e95c, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!82 &1264559591 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264559587} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1264559592 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264559587} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Homing Missiles numberKey: 6 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 30 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Homing Missiles Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 0 fireRate: 0.5 projectileDamage: 20 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 1 explosionForce: 50 explosionRadius: 20 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 20 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1522260866} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 1 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.2 impactForceApplied: 20 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend - vehicle - box activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 782143087} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: grenadeLauncher animationSpeed: 1.5 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 101560, guid: 9a5da0b4300dc004da5b55bc27100cd4, type: 3} scorchRayCastDistance: 5 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 0} shellEjectionForce: 150 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 8300000, guid: 459ff562de09bc345a189102a49349b9, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: d90cb1373bb56c7459579936222fe040, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 109352, guid: e55aee2ea60d73e41b90c0fe231b9efe, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3} weaponIcon: {fileID: 2800000, guid: aaf05384aad9f8549b5fc723ea0dde12, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 248c89aaa2d52614d938b0317736d4c8, type: 3} weaponIConHUD: {fileID: 2800000, guid: b630834b6fea986419dea3a0da580c47, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 1607525043} remainAmmoText: {fileID: 1654509519} HUD: {fileID: 1371158845} ammoInfoHUD: {fileID: 1551396728} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 543137404} HUDTransformInFirstPerson: {fileID: 221222813} useHUDOnFBA: 1 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 128164, guid: 3a6c96ac72a17e846ba55adb70622d6a, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 667689290} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 1264559590} weaponEffectsSource: {fileID: 1264559591} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 667689291} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!1 &1264592090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264592091} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1264592091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264592090} m_LocalRotation: {x: -0.09063256, y: 0, z: 0, w: 0.9958844} m_LocalPosition: {x: 0.19, y: 1.629, z: 0.583} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -10.4, y: 0, z: 0} --- !u!1 &1264612617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264612618} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1264612618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264612617} m_LocalRotation: {x: 0.00000017881392, y: 0.000000058673315, z: -0.00000014668329, w: 1} m_LocalPosition: {x: -0.0000014617108, y: 0.098998375, z: 0.011000067} m_LocalScale: {x: 1.0000001, y: 1.0000006, z: 1.0000005} m_Children: [] m_Father: {fileID: 1117574271} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1264616128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264616129} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1264616129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264616128} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1264666123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264666124} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1264666124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264666123} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1028250905} - {fileID: 1847450636} - {fileID: 495764654} m_Father: {fileID: 335435408} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1264799430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264799431} - component: {fileID: 1264799432} m_Layer: 5 m_Name: Left Touchpad Toggle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1264799431 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264799430} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.2355032, y: 2.2355032, z: 2.2355032} m_Children: - {fileID: 1709919564} m_Father: {fileID: 949645026} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 79, y: -171} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1264799432 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264799430} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1709919565} toggleTransition: 1 graphic: {fileID: 2143379028} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByToggle m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1264799432} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Toggle, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_IsOn: 0 --- !u!1 &1264941663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264941664} m_Layer: 0 m_Name: Map Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1264941664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264941663} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 12.38, z: 53.37} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 287540321} m_Father: {fileID: 1651682518} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1265169886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1265169887} - component: {fileID: 1265169889} - component: {fileID: 1265169888} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1265169887 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265169886} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1413813744} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1265169888 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265169886} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Basic Controls --- !u!222 &1265169889 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265169886} m_CullTransparentMesh: 0 --- !u!1 &1265252792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1265252793} - component: {fileID: 1265252796} - component: {fileID: 1265252795} - component: {fileID: 1265252794} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1265252793 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265252792} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003409686} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 794513676} m_Father: {fileID: 1011197063} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021574, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1265252794 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265252792} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1265252795} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1643939814} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1011197062} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 793802841} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1265252795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265252792} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1265252796 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265252792} m_CullTransparentMesh: 0 --- !u!1 &1265529510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1265529511} m_Layer: 0 m_Name: Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1265529511 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265529510} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000119205446} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 380306923} m_Father: {fileID: 1251293213} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0020561218, y: 0.00022125244} m_SizeDelta: {x: 0.01, y: 0.01} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1265751483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1265751484} - component: {fileID: 1265751486} - component: {fileID: 1265751485} m_Layer: 5 m_Name: Skill Slot Cutting Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1265751484 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265751483} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1685719622} - {fileID: 1881732972} - {fileID: 933132760} - {fileID: 995553238} - {fileID: 2030549293} - {fileID: 125546350} - {fileID: 513869220} m_Father: {fileID: 464159739} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1265751485 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265751483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1685719623} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1265751483} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1265751486 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265751483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1265751483} slotActive: {fileID: 2030549292} slotLocked: {fileID: 933132759} slotUnlocked: {fileID: 995553237} slotSkillAmountText: {fileID: 1881732973} slotPressedIcon: {fileID: 125546349} confirmUseSkillPointsPanelPosition: {fileID: 513869220} --- !u!1 &1266106793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1266106794} - component: {fileID: 1266106795} m_Layer: 0 m_Name: Use Gold Resin On Melee Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1266106794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266106793} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1482574629} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1266106795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266106793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Use Resin On Melee Weapon useActionName: 1 actionName: Use Resin On Melee Weapon useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.4 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setRemoteEventOnCurrentMeleeWeapon m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Lightning Damage Type m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1266207469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1266207470} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1266207470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266207469} m_LocalRotation: {x: 0.29360148, y: -0.37405667, z: -0.31531343, w: 0.8212535} m_LocalPosition: {x: -0.043854408, y: -0.0144048305, z: 0.14464703} m_LocalScale: {x: 1.000002, y: 1.0000024, z: 1.0000038} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1266420800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1266420801} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1266420801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266420800} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: -0.18200046, y: 1.5210012, z: 0.31449994} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1266730595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1266730596} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1266730596 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266730595} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1114860868} - {fileID: 702786081} m_Father: {fileID: 853345887} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -2, y: -127.90001} m_SizeDelta: {x: -3, y: 255} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1266790384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1266790385} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1266790385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266790384} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2008322520} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1267050239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267050240} - component: {fileID: 1267050242} - component: {fileID: 1267050241} m_Layer: 0 m_Name: Blade__96_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1267050240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267050239} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.5575254, y: -0.011984878, z: -0.08279446} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 45 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1267050241 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267050239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1267050242 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267050239} m_Mesh: {fileID: 116331276609263054, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1267129389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267129390} m_Layer: 5 m_Name: Experience Slider Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1267129390 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267129389} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 879465284} - {fileID: 1594332073} - {fileID: 501543153} - {fileID: 22457257} - {fileID: 540406868} m_Father: {fileID: 1053966426} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: -229.1} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1267363402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267363403} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1267363403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267363402} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 445970126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1267453613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267453614} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1267453614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267453613} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 128886569} - {fileID: 373287112} - {fileID: 1573462731} m_Father: {fileID: 653918933} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1267502782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267502783} - component: {fileID: 1267502785} - component: {fileID: 1267502784} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1267502783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267502782} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0.00315, z: -0.1896} m_LocalScale: {x: 0.044545036, y: 0.071786605, z: 0.100827865} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1267502784 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267502782} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1267502785 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267502782} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1267534293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267534294} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1267534294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267534293} m_LocalRotation: {x: -0.20432532, y: 0.52975535, z: -0.011739055, w: 0.8230873} m_LocalPosition: {x: -0.253, y: 1.574, z: 0.493} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -18.9, y: 67.94701, z: -14.433} --- !u!1 &1267719400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267719401} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1267719401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267719400} m_LocalRotation: {x: 0.00000011920926, y: -9.3132235e-10, z: 9.3132235e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 80538726} m_Father: {fileID: 1854357138} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1267965498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267965499} - component: {fileID: 1267965500} m_Layer: 0 m_Name: Cube Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1267965499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267965498} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 44 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1267965500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267965498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Cube Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 39623e9afefda72429ddfee0b7b7d841, type: 3} abilitySprite: {fileID: 21300000, guid: 39623e9afefda72429ddfee0b7b7d841, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 519821724} m_MethodName: setCurrentVehicleInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Cube m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: togglePauseCheckUsingDeviceOnAbilityInputState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1268177893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1268177894} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1268177894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268177893} m_LocalRotation: {x: -0.21817574, y: -8.086087e-12, z: 3.6630525e-11, w: 0.97590953} m_LocalPosition: {x: -0, y: 1.627, z: 0.357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1268227938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1268227939} - component: {fileID: 1268227941} - component: {fileID: 1268227940} m_Layer: 5 m_Name: Skill Slot Throw Stone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1268227939 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268227938} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1270790744} - {fileID: 258562792} - {fileID: 88365818} - {fileID: 784111609} - {fileID: 1887234103} - {fileID: 2114304304} - {fileID: 1271382254} m_Father: {fileID: 740572736} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 406, y: 24} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1268227940 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268227938} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1270790745} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1268227938} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1268227941 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268227938} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1268227938} slotActive: {fileID: 1887234102} slotLocked: {fileID: 88365817} slotUnlocked: {fileID: 784111608} slotSkillAmountText: {fileID: 258562793} slotPressedIcon: {fileID: 2114304303} confirmUseSkillPointsPanelPosition: {fileID: 1271382254} --- !u!1 &1268563997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1268563998} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1268563998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268563997} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1268584251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1268584253} - component: {fileID: 1268584252} m_Layer: 12 m_Name: Player NavMesh Agent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!195 &1268584252 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268584251} m_Enabled: 0 m_AgentTypeID: 0 m_Radius: 0.65 m_Speed: 3.5 m_Acceleration: 8 avoidancePriority: 50 m_AngularSpeed: 120 m_StoppingDistance: 0 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 m_ObstacleAvoidanceType: 4 --- !u!4 &1268584253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268584251} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1134493103} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1268939229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1268939230} - component: {fileID: 1268939231} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1268939230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268939229} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 1018855856} - {fileID: 1872170428} - {fileID: 127584789} - {fileID: 1785956030} - {fileID: 593850591} m_Father: {fileID: 1205599743} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1268939231 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268939229} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1018855856} - {fileID: 1872170428} - {fileID: 127584789} - {fileID: 1785956030} - {fileID: 593850591} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1269393758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269393759} - component: {fileID: 1269393761} - component: {fileID: 1269393760} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1269393759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269393758} m_LocalRotation: {x: -0, y: -0.0000000039718455, z: -0.0000000065648638, w: 1} m_LocalPosition: {x: -0.02080023, y: -0.05008016, z: 0.110180676} m_LocalScale: {x: 0.018490002, y: 0.06947001, z: 0.03490001} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1269393760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269393758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1269393761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269393758} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1269603852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269603853} - component: {fileID: 1269603856} - component: {fileID: 1269603855} - component: {fileID: 1269603854} m_Layer: 18 m_Name: Stop Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1269603853 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269603852} m_LocalRotation: {x: -0.0000000149011585, y: -0, z: -0.7071068, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0.000016450882} m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000001} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -6.400111, y: 0.10016227} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1269603854 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269603852} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: stopCurrentSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1126650548} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1095943807} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1269603855 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269603852} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 39623e9afefda72429ddfee0b7b7d841, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1269603856 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269603852} m_CullTransparentMesh: 0 --- !u!1 &1269795129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269795130} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1269795130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269795129} m_LocalRotation: {x: 0.46832258, y: 0.39829963, z: 0.25608432, w: 0.74595726} m_LocalPosition: {x: 0.31700194, y: 1.2160007, z: -0.20799857} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1854793508} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &1269971742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269971743} - component: {fileID: 1269971745} - component: {fileID: 1269971744} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1269971743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269971742} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.0063000154, z: 0.008899997} m_LocalScale: {x: 0.009487905, y: 0.020061107, z: 0.0050205425} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1269971744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269971742} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1269971745 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269971742} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1270242878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270242879} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1270242879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270242878} m_LocalRotation: {x: 0.13604903, y: -0.21998866, z: -0.0731747, w: -0.96319324} m_LocalPosition: {x: -0.183, y: 0.011, z: 0.117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 696337208} m_Father: {fileID: 492492263} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -17.114, y: 24.998001, z: 4.868} --- !u!1 &1270332806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270332807} - component: {fileID: 1270332810} - component: {fileID: 1270332809} - component: {fileID: 1270332808} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1270332807 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270332806} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 894999650} m_Father: {fileID: 584089750} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -322.8} m_SizeDelta: {x: 1193.3, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1270332808 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270332806} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1894957818} m_HandleRect: {fileID: 1894957817} m_Direction: 0 m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1270332809 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270332806} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1270332810 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270332806} m_CullTransparentMesh: 0 --- !u!114 &1270702094 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114726873419956928, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1270721718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270721719} - component: {fileID: 1270721723} - component: {fileID: 1270721722} - component: {fileID: 1270721721} - component: {fileID: 1270721720} m_Layer: 0 m_Name: Cube (7) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1270721719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270721718} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -24.029999, y: 5.48, z: -28.500002} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1270721720 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270721718} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &1270721721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270721718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1270721722 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270721718} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1270721723 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270721718} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1270790743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270790744} - component: {fileID: 1270790746} - component: {fileID: 1270790745} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1270790744 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270790743} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1268227939} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1270790745 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270790743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1270790746 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270790743} m_CullTransparentMesh: 0 --- !u!1 &1270807698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270807699} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1270807699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270807698} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0205, z: 0.3372} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1188686104} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1270815757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270815758} - component: {fileID: 1270815760} - component: {fileID: 1270815759} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1270815758 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270815757} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2044517784} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1270815759 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270815757} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5 --- !u!222 &1270815760 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270815757} m_CullTransparentMesh: 0 --- !u!1 &1270866155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270866156} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1270866156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270866155} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1182316022} - {fileID: 1078659262} - {fileID: 1691258460} - {fileID: 1166893277} - {fileID: 701703815} m_Father: {fileID: 1172883527} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1270990221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270990222} - component: {fileID: 1270990224} - component: {fileID: 1270990223} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1270990222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270990221} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.0152, y: -0.01835, z: 0.04435} m_LocalScale: {x: 0.0053700143, y: 0.010217407, z: 0.012077089} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1270990223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270990221} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1270990224 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270990221} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1271237598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271237599} - component: {fileID: 1271237600} - component: {fileID: 1271237601} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1271237599 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271237598} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441201, z: 0.0018441199} m_Children: [] m_Father: {fileID: 1158528874} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1271237600 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271237598} m_CullTransparentMesh: 0 --- !u!114 &1271237601 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271237598} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 30 --- !u!1 &1271250731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271250732} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1271250732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271250731} m_LocalRotation: {x: -0.37950978, y: 0.0017744773, z: 0.019059794, w: 0.9249897} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -0.9, z: 2.73} --- !u!1 &1271382253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271382254} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1271382254 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271382253} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1268227939} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1271553445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271553446} - component: {fileID: 1271553448} - component: {fileID: 1271553447} m_Layer: 0 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1271553446 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271553445} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1806893239} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1271553447 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271553445} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1271553448 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271553445} m_CullTransparentMesh: 0 --- !u!1 &1271637028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271637029} - component: {fileID: 1271637031} - component: {fileID: 1271637030} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1271637029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271637028} m_LocalRotation: {x: 0.00000018333601, y: 3.6237671e-13, z: -0.00000008429527, w: 1} m_LocalPosition: {x: 0.01179803, y: -0.028601509, z: 0.029898185} m_LocalScale: {x: 0.004289995, y: 0.004680005, z: 0.08234996} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1271637030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271637028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1271637031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271637028} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1271893654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271893655} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1271893655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271893654} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1671748047} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1271925550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271925551} - component: {fileID: 1271925553} - component: {fileID: 1271925552} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1271925551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271925550} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 34629947} - {fileID: 66622530} m_Father: {fileID: 1350164111} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1271925552 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271925550} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 66622529} spawnPosition: {fileID: 34629947} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!114 &1271925553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271925550} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1272048593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1272048594} - component: {fileID: 1272048596} - component: {fileID: 1272048595} m_Layer: 5 m_Name: Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1272048594 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272048593} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 43263842} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -7.869995, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1272048595 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272048593} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1272048596 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272048593} m_CullTransparentMesh: 0 --- !u!114 &1272085101 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114098421214650364, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1272364758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1272364759} - component: {fileID: 1272364761} - component: {fileID: 1272364760} m_Layer: 0 m_Name: Blades 66 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1272364759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272364758} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 65 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1272364760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272364758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1272364761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272364758} m_Mesh: {fileID: 4855611129807541094, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1272384869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1272384870} - component: {fileID: 1272384871} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1272384870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272384869} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.054700047, z: 0.047499895} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1351069665} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1272384871 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272384869} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1272556597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1272556598} - component: {fileID: 1272556600} - component: {fileID: 1272556599} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1272556598 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272556597} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1387650487} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1272556599 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272556597} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1272556600 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272556597} m_CullTransparentMesh: 0 --- !u!1 &1272858873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1272858874} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1272858874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272858873} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300005, z: -0.07099934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746618457} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1272904134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1272904135} - component: {fileID: 1272904138} - component: {fileID: 1272904137} - component: {fileID: 1272904136} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1272904135 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272904134} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 601816716} m_Father: {fileID: 661698144} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 558, y: -33} m_SizeDelta: {x: -1255.3, y: -335} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1272904136 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272904134} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 40049958} m_HandleRect: {fileID: 40049957} m_Direction: 2 m_Value: 0.58741933 m_Size: 0.38459605 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1272904137 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272904134} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6985294, g: 0.58039576, b: 0.58039576, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1272904138 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272904134} m_CullTransparentMesh: 0 --- !u!1 &1272907109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1272907110} - component: {fileID: 1272907111} m_Layer: 0 m_Name: Joyful Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1272907110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272907109} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690434856} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1272907111 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272907109} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Joyful Jump useActionName: 1 actionName: Joyful Jump useActionID: 0 actionID: 7000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.867 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 1 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1273376146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273376147} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1273376147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273376146} m_LocalRotation: {x: 0.6997487, y: -0.0060093855, z: -0.00537777, w: 0.7143436} m_LocalPosition: {x: -0.20500037, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1273443276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273443277} m_Layer: 5 m_Name: Inner Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1273443277 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273443276} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1785985165} - {fileID: 1357294828} m_Father: {fileID: 481729733} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1273463391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273463392} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1273463392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273463391} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 436840271} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1273542457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273542458} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1273542458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273542457} m_LocalRotation: {x: -0.25519615, y: -0.4843178, z: 0.3831862, w: 0.74396205} m_LocalPosition: {x: 0.10000123, y: 1.7280003, z: 0.77300036} m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000006} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &1273808931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273808932} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1273808932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273808931} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 534253579} - {fileID: 2044792621} m_Father: {fileID: 1781161771} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1273826450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273826451} m_Layer: 0 m_Name: Main Managers Prefabs m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1273826451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273826450} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 708842815} - {fileID: 1503673897} - {fileID: 884168762} - {fileID: 219112295} - {fileID: 1657924522} - {fileID: 64807715} - {fileID: 938961838} - {fileID: 699999497} - {fileID: 1443902506} - {fileID: 1692257301} - {fileID: 375202250} - {fileID: 1502104035} - {fileID: 1511595484} - {fileID: 855341863} - {fileID: 647996454} - {fileID: 320934407} - {fileID: 19048744} - {fileID: 143089278} - {fileID: 582841342} m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1273887633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273887634} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1273887634 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273887633} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 1056495901} - {fileID: 1894294443} m_Father: {fileID: 1612534989} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1273938324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273938325} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1273938325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273938324} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!114 &1274092496 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114053161461069000, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1274286106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274286107} - component: {fileID: 1274286109} - component: {fileID: 1274286108} m_Layer: 5 m_Name: image1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1274286107 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274286106} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 496915723} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1074, y: 600} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1274286108 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274286106} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 42858c30af9e47546bcd96b15e3b297e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1274286109 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274286106} m_CullTransparentMesh: 0 --- !u!1 &1274678797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274678798} - component: {fileID: 1274678800} - component: {fileID: 1274678799} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1274678798 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274678797} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 906560540} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1274678799 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274678797} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Armor Cloth --- !u!222 &1274678800 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274678797} m_CullTransparentMesh: 0 --- !u!1 &1274746297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274746298} - component: {fileID: 1274746300} - component: {fileID: 1274746299} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1274746298 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274746297} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 1631182775} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1274746299 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274746297} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!222 &1274746300 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274746297} m_CullTransparentMesh: 0 --- !u!1 &1274807640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274807641} - component: {fileID: 1274807642} m_Layer: 0 m_Name: Use Device Remotely m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1274807641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274807640} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 71 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1274807642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274807640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Use Device Remotely abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 6415ceba9e77bcf47804b29eda3b3611, type: 3} abilitySprite: {fileID: 21300000, guid: 6415ceba9e77bcf47804b29eda3b3611, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Use Device Remotely m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 4 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Bomb m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 1 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Use Device Remotely m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1274919737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274919738} - component: {fileID: 1274919740} - component: {fileID: 1274919739} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1274919738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274919737} m_LocalRotation: {x: 0.0000002971176, y: 0.00000011920925, z: -0.00000004004221, w: 1} m_LocalPosition: {x: -0.0517, y: 0.0094, z: 0.1671} m_LocalScale: {x: 0.007995181, y: 0.026725728, z: 0.05004132} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1274919739 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274919737} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1274919740 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274919737} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1275139034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275139035} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1275139035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275139034} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 30208289} - {fileID: 1664028136} - {fileID: 887711212} m_Father: {fileID: 2003671192} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1275356522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275356523} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1275356523 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275356522} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 984528915} m_Father: {fileID: 1969125554} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 28} m_Pivot: {x: 0.5, y: 1} --- !u!1 &1275541768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275541769} - component: {fileID: 1275541771} - component: {fileID: 1275541770} m_Layer: 5 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1275541769 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275541768} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1034565192} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 482.49994, y: 0.0000076294} m_SizeDelta: {x: 315, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1275541770 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275541768} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1275541771 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275541768} m_CullTransparentMesh: 0 --- !u!4 &1276073024 stripped Transform: m_CorrespondingSourceObject: {fileID: 4806944413789144, guid: 945917901bdef274ca2861621cb8a461, type: 3} m_PrefabInstance: {fileID: 1556391806} m_PrefabAsset: {fileID: 0} --- !u!1 &1276233954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276233955} - component: {fileID: 1276233957} - component: {fileID: 1276233956} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1276233955 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276233954} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1165125669} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1276233956 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276233954} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1276233957 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276233954} m_CullTransparentMesh: 0 --- !u!1 &1276338590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276338591} - component: {fileID: 1276338593} - component: {fileID: 1276338592} m_Layer: 0 m_Name: Cylinder (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1276338591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276338590} m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107} m_LocalPosition: {x: 0, y: -0, z: 0.08150199} m_LocalScale: {x: 0.09334476, y: 0.007664447, z: 0.09334615} m_Children: [] m_Father: {fileID: 522934924} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1276338592 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276338590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1276338593 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276338590} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1276780001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276780002} - component: {fileID: 1276780004} - component: {fileID: 1276780003} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1276780002 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276780001} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 570801221} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1276780003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276780001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1276780004 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276780001} m_CullTransparentMesh: 0 --- !u!1 &1276806808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276806809} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1276806809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276806808} m_LocalRotation: {x: -0, y: 0.00000006100162, z: -0.00000004144385, w: 1} m_LocalPosition: {x: 0, y: -0.104, z: 0.167} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 56648515} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1277031194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277031195} - component: {fileID: 1277031197} - component: {fileID: 1277031196} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1277031195 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277031194} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1661922406} m_Father: {fileID: 176604888} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1277031196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277031194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a91d74aa8a5d92744ba0190b1e96f2d9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1277031197 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277031194} m_CullTransparentMesh: 0 --- !u!1 &1277077643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277077644} - component: {fileID: 1277077646} - component: {fileID: 1277077645} m_Layer: 5 m_Name: Reticle 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1277077644 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277077643} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 372110192} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1277077645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277077643} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 752c27abe2479804a9920e2d35b5dbf3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1277077646 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277077643} m_CullTransparentMesh: 0 --- !u!1 &1277238915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277238916} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1277238916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277238915} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1277351976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277351977} - component: {fileID: 1277351978} m_Layer: 0 m_Name: Car Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1277351977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277351976} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1277351978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277351976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Car Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 86a2740fad6f4b0479f1133290a79e88, type: 3} abilitySprite: {fileID: 21300000, guid: 86a2740fad6f4b0479f1133290a79e88, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 519821724} m_MethodName: setCurrentVehicleInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Car m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: togglePauseCheckUsingDeviceOnAbilityInputState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1277356216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277356217} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1277356217 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277356216} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 24115983} m_Father: {fileID: 573337915} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1277398806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277398807} - component: {fileID: 1277398809} - component: {fileID: 1277398808} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1277398807 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277398806} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1802978350} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1277398808 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277398806} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 49 m_Alignment: 1 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '-' --- !u!222 &1277398809 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277398806} m_CullTransparentMesh: 0 --- !u!1 &1277534524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277534525} - component: {fileID: 1277534527} - component: {fileID: 1277534526} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1277534525 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277534524} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2147122252} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1277534526 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277534524} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1277534527 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277534524} m_CullTransparentMesh: 0 --- !u!1 &1277563360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277563361} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1277563361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277563360} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000002861023, y: -3.7127547, z: 6.9400015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1950058289} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1277739973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277739974} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1277739974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277739973} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.006000019, y: 0.10100015, z: 0.2730004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1625044453} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1277793951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277793952} - component: {fileID: 1277793954} - component: {fileID: 1277793953} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1277793952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277793951} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1277793953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277793951} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1277793954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277793951} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1277954475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277954476} - component: {fileID: 1277954478} - component: {fileID: 1277954477} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1277954476 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277954475} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1753732203} m_Father: {fileID: 563537567} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1277954477 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277954475} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a32bd7f3280a274449fbc9d957447763, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1277954478 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277954475} m_CullTransparentMesh: 0 --- !u!1 &1278106143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1278106144} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1278106144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1278106143} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 198402888} - {fileID: 1034937213} - {fileID: 238403177} m_Father: {fileID: 1010124320} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1278418452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1278418453} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1278418453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1278418452} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &1278464687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1278464688} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1278464688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1278464687} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.0639981, y: 1.6570014, z: 0.39299908} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1278488594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1278488595} m_Layer: 0 m_Name: ------------------------------------------------ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1278488595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1278488594} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287403284} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1279013464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1279013465} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1279013465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279013464} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1051846605} - {fileID: 1409258106} - {fileID: 1418898085} m_Father: {fileID: 8403509} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1279032552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1279032553} m_Layer: 0 m_Name: Blades m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1279032553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279032552} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1710946608} - {fileID: 1901509867} - {fileID: 280373321} - {fileID: 1222604778} - {fileID: 167234696} - {fileID: 134705623} - {fileID: 129457365} - {fileID: 1617623668} - {fileID: 1383299705} - {fileID: 1341853681} - {fileID: 481212111} - {fileID: 1093493387} - {fileID: 1157176035} - {fileID: 1803590927} - {fileID: 1543328311} - {fileID: 1828205581} - {fileID: 1908067207} - {fileID: 2025347184} - {fileID: 1934196230} - {fileID: 2056336382} - {fileID: 1580682709} - {fileID: 42384077} - {fileID: 1997859828} - {fileID: 1899831892} - {fileID: 1039763390} - {fileID: 1042503616} - {fileID: 949614610} - {fileID: 1934476120} - {fileID: 944155978} - {fileID: 816633879} - {fileID: 2116856251} - {fileID: 2078967097} - {fileID: 1312260446} - {fileID: 1473251992} - {fileID: 1179061964} - {fileID: 1861336845} - {fileID: 696406434} - {fileID: 1601121785} - {fileID: 1876562679} - {fileID: 2027268173} - {fileID: 1141476808} - {fileID: 393605022} - {fileID: 1352662257} - {fileID: 1895290619} - {fileID: 137682102} - {fileID: 1181153331} - {fileID: 715187101} - {fileID: 322975220} - {fileID: 1139791262} - {fileID: 1727876538} - {fileID: 782265832} - {fileID: 939654494} - {fileID: 1223598603} - {fileID: 1654706221} - {fileID: 1800088503} - {fileID: 380835420} - {fileID: 787052727} - {fileID: 873354273} - {fileID: 571754872} - {fileID: 3986483} - {fileID: 1205003626} - {fileID: 476575316} - {fileID: 324059247} - {fileID: 1848563639} - {fileID: 1281922375} - {fileID: 1272364759} - {fileID: 216702152} - {fileID: 85867522} - {fileID: 710379130} - {fileID: 1446030384} - {fileID: 518845297} - {fileID: 1122401687} - {fileID: 1372635728} - {fileID: 2097367616} - {fileID: 1076834629} - {fileID: 119635401} - {fileID: 1519180888} - {fileID: 454098696} m_Father: {fileID: 1015457134} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1279285920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1279285921} - component: {fileID: 1279285924} - component: {fileID: 1279285923} - component: {fileID: 1279285922} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1279285921 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279285920} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 132932168} m_Father: {fileID: 1650301933} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1279285922 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279285920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1279285923 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279285920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1279285924 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279285920} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1279498228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1279498229} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1279498229 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279498228} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1856099551} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1280016682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280016683} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280016683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280016682} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 401333211} - {fileID: 2050090221} - {fileID: 1610377768} m_Father: {fileID: 556078996} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1280165299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280165300} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280165300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280165299} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.123000026, y: 1.6220006, z: 0.4020019} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1280214504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280214505} - component: {fileID: 1280214507} - component: {fileID: 1280214506} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280214505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280214504} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 572955758} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1280214506 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280214504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1280214507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280214504} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 1280214506} mainRenderer: {fileID: 1280214506} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 1627700827} IkWeaponManager: {fileID: 338082486} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1861973060} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!1 &1280372852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280372853} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280372853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280372852} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &1280600985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280600986} - component: {fileID: 1280600988} - component: {fileID: 1280600987} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1280600986 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280600985} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 113350810} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1280600987 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280600985} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1280600988 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280600985} m_CullTransparentMesh: 0 --- !u!1 &1280649986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280649987} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280649987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280649986} m_LocalRotation: {x: -0.3680432, y: 0.0066850674, z: -0.09621591, w: 0.92479295} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: -14.433} --- !u!1 &1280655841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280655842} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280655842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280655841} m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534} m_LocalPosition: {x: -0.32300022, y: 1.3320004, z: 0.5600005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04} --- !u!1 &1280805088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280805089} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280805089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280805088} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &1280963198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280963199} - component: {fileID: 1280963201} - component: {fileID: 1280963200} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280963199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280963198} m_LocalRotation: {x: 0, y: 0, z: -0.35787913, w: 0.9337679} m_LocalPosition: {x: 0.9578, y: -0.2088, z: -0} m_LocalScale: {x: 0.6989944, y: 0.19358, z: 0.21483544} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -41.94} --- !u!23 &1280963200 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280963198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1280963201 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280963198} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1281146825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1281146826} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1281146826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281146825} m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223} m_LocalPosition: {x: 0.24600378, y: 1.3960006, z: 0.39399916} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1350777694} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1281321697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1281321698} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1281321698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281321697} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400021, y: 1.495001, z: 0.10000028} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1281503025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1281503026} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1281503026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281503025} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 844152032} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1281811530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1281811531} - component: {fileID: 1281811533} - component: {fileID: 1281811532} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1281811531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281811530} m_LocalRotation: {x: 0.00000016043458, y: -0.00000007753988, z: 0.38268346, w: 0.9238796} m_LocalPosition: {x: -0, y: 0.158, z: 0.0062} m_LocalScale: {x: 0.086422555, y: 0.08642255, z: 0.07396015} m_Children: [] m_Father: {fileID: 1708102628} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1281811532 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281811530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1281811533 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281811530} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1281922374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1281922375} - component: {fileID: 1281922377} - component: {fileID: 1281922376} m_Layer: 0 m_Name: Blades 65 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1281922375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281922374} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 64 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1281922376 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281922374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1281922377 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281922374} m_Mesh: {fileID: -2186029000240149428, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1281967009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1281967010} - component: {fileID: 1281967012} - component: {fileID: 1281967011} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1281967010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281967009} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2106398655} - {fileID: 281956576} m_Father: {fileID: 1218359277} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!199 &1281967011 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281967009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3.04 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1281967012 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281967009} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 0 angle: 20 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.21223195 inSlope: 0 outSlope: 2.3530505 tangentMode: 5 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.22835246 value: 0.640633 inSlope: 0.5782714 outSlope: 0.5782714 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 4.712389 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -4.770826 outSlope: -4.770826 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.65882355, g: 0.7254902, b: 0.85882354, a: 1} key2: {r: 0.42352942, g: 0.09411765, b: 1, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 9445 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 21203 atime2: 65535 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 65535 atime7: 65535 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 3.1415925 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 0.01} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1282058189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282058190} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1282058190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282058189} m_LocalRotation: {x: 0.20529772, y: 0.37836733, z: 0.21492338, w: 0.8766408} m_LocalPosition: {x: 0.03849685, y: -0.00854297, z: 0.1181794} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &1282203025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282203026} - component: {fileID: 1282203027} m_Layer: 0 m_Name: Throw Fire While Moving m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1282203026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282203025} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 757456255} m_Father: {fileID: 273215545} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1282203027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282203025} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Fire While Moving abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} abilitySprite: {fileID: 21300000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Fire While Moving m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Fire While Moving m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Throw Fire While Moving m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1282294963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282294964} - component: {fileID: 1282294966} - component: {fileID: 1282294965} m_Layer: 0 m_Name: o2_Weapon_Pistol_A_Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1282294964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282294963} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00020026078, y: -0.034599993, z: 0.04045487} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 475824973} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1282294965 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282294963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1282294966 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282294963} m_Mesh: {fileID: 8858314277098033675, guid: 7a575704180a115478a5f11a76fda599, type: 3} --- !u!114 &1282318952 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114920578906864892, guid: 1387347fd171019468c93da15f545287, type: 3} m_PrefabInstance: {fileID: 641085636} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5630ff8dfbef46343b625e10c6f5d5ca, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1282611206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282611207} - component: {fileID: 1282611208} m_Layer: 5 m_Name: Player Controls Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1282611207 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282611206} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1312969419} - {fileID: 780403022} - {fileID: 39745269} - {fileID: 1367112496} - {fileID: 188566162} - {fileID: 661698144} m_Father: {fileID: 541293171} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &1282611208 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282611206} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &1282856524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282856525} - component: {fileID: 1282856527} - component: {fileID: 1282856526} m_Layer: 0 m_Name: Teleport Position Mesh Target Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1282856525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282856524} m_LocalRotation: {x: 1, y: 0, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1565864579} - {fileID: 1661775387} - {fileID: 1746320473} m_Father: {fileID: 494862369} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0} --- !u!199 &1282856526 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282856524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3.04 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1282856527 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282856524} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 0 angle: 20 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.21223195 inSlope: 0 outSlope: 2.3530505 tangentMode: 5 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.22835246 value: 0.640633 inSlope: 0.5782714 outSlope: 0.5782714 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 4.712389 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -4.770826 outSlope: -4.770826 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.65882355, g: 0.7254902, b: 0.85882354, a: 1} key2: {r: 0.42352942, g: 0.09411765, b: 1, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 9445 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 21203 atime2: 65535 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 65535 atime7: 65535 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 3.1415925 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 0.01} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1283032091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283032092} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1283032092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283032091} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1283067363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283067364} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1283067364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283067363} m_LocalRotation: {x: -0.000000029802308, y: -0.000000044703462, z: 0.000000014901154, w: 1} m_LocalPosition: {x: -0.311, y: 0.032, z: -0.333} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 484878121} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1283120320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283120321} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1283120321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283120320} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.18600026, y: 1.5160018, z: 0.23799992} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!1 &1283309382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283309383} - component: {fileID: 1283309386} - component: {fileID: 1283309385} - component: {fileID: 1283309384} m_Layer: 5 m_Name: Cancel Examine Object Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1283309383 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283309382} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2024632006} m_Father: {fileID: 432577038} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -92.76758, y: 31.098145} m_SizeDelta: {x: 107.20001, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1283309384 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283309382} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1283309385} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: examineCurrentObject m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1283309385 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283309382} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1283309386 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283309382} m_CullTransparentMesh: 0 --- !u!1 &1284186280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284186281} m_Layer: 5 m_Name: Hide System Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1284186281 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284186280} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 993842132} - {fileID: 1897258306} - {fileID: 467196007} - {fileID: 249309084} m_Father: {fileID: 54083009} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1284220590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284220591} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1284220591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284220590} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1284487292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284487293} - component: {fileID: 1284487295} - component: {fileID: 1284487294} m_Layer: 0 m_Name: Blades 23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1284487293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284487292} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1284487294 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284487292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1284487295 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284487292} m_Mesh: {fileID: -2009662385593599745, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1284597188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284597189} - component: {fileID: 1284597191} - component: {fileID: 1284597190} m_Layer: 5 m_Name: Slow Arrow Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1284597189 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284597188} m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1140806587} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 119.5} m_SizeDelta: {x: 50, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1284597190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284597188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1284597191 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284597188} m_CullTransparentMesh: 0 --- !u!1 &1284603548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284603549} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1284603549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284603548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1760690654} - {fileID: 1192134327} - {fileID: 1635370238} - {fileID: 1808503004} - {fileID: 1867506833} m_Father: {fileID: 196397097} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1284770266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284770267} - component: {fileID: 1284770269} - component: {fileID: 1284770268} m_Layer: 2 m_Name: Camera Event Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1284770267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284770266} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: -1.2000293, y: 6.56, z: 6.3014092} m_Children: [] m_Father: {fileID: 1099070350} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1284770268 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284770266} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &1284770269 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284770266} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: camera1 objectToCall: {fileID: 972888466} functionNameList: - setCameraTransform secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 1 objectToSend: {fileID: 502573139} sendObjectDetected: 1 sendObjectDetectedFunction: getPlayerGameObject sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 0 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 1 tagNeededToTrigger: Player useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 1 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!1 &1285056624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285056625} m_Layer: 5 m_Name: Simple Dialog Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1285056625 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285056624} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1213312873} - {fileID: 1920768845} m_Father: {fileID: 432564104} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1285225194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285225195} - component: {fileID: 1285225197} - component: {fileID: 1285225196} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1285225195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285225194} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1285225196 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285225194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1285225197 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285225194} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1285457254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285457255} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1285457255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285457254} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.00000012941356, y: -0.00000011940534, z: 0.0000000029565896} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 368853735} - {fileID: 1551574858} - {fileID: 1837696132} - {fileID: 741593825} - {fileID: 230301020} - {fileID: 236301083} - {fileID: 277343034} - {fileID: 724456342} - {fileID: 717290086} - {fileID: 2058255315} - {fileID: 228740386} - {fileID: 1065922004} - {fileID: 765619275} - {fileID: 1438678489} m_Father: {fileID: 303448958} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!224 &1285491805 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 22419862, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 59402300} m_PrefabAsset: {fileID: 0} --- !u!1 &1285973560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285973561} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1285973561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285973560} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1340309462} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1286596359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1286596360} - component: {fileID: 1286596362} - component: {fileID: 1286596361} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1286596360 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286596359} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 608019520} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1286596361 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286596359} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Basic Powers Controls --- !u!222 &1286596362 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286596359} m_CullTransparentMesh: 0 --- !u!1 &1286813285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1286813286} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1286813286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286813285} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1874911184} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1286996200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1286996201} - component: {fileID: 1286996203} - component: {fileID: 1286996202} m_Layer: 5 m_Name: Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1286996201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286996200} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370281052} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 7.869934, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1286996202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286996200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1286996203 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286996200} m_CullTransparentMesh: 0 --- !u!1 &1287272314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287272315} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287272315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287272314} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 202282468} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287294949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287294950} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287294950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287294949} m_LocalRotation: {x: 0.00000005959282, y: -0.7071074, z: 0.00000006257187, w: 0.70710623} m_LocalPosition: {x: 0.19999999, y: 1.1300005, z: -0.070999265} m_LocalScale: {x: 1.0000012, y: 0.9999999, z: 1.0000011} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287382830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287382833} - component: {fileID: 1287382832} - component: {fileID: 1287382831} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1287382831 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287382830} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Set Default Buttons Positions --- !u!222 &1287382832 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287382830} m_CullTransparentMesh: 0 --- !u!224 &1287382833 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287382830} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 294211637} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1287386422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287386423} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1287386423 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287386422} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1203792285} - {fileID: 1859105181} - {fileID: 9170888} m_Father: {fileID: 1356268759} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1287403283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287403284} m_Layer: 0 m_Name: Other Player Systems (Experience-Stamina-Oxygen....) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287403284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287403283} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 753014468} - {fileID: 473949155} - {fileID: 1278488595} - {fileID: 1141162406} - {fileID: 217172403} - {fileID: 778862160} - {fileID: 916459665} m_Father: {fileID: 541563706} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287439081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287439082} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287439082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287439081} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 438406569} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287922388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287922389} m_Layer: 5 m_Name: Strength Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1287922389 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287922388} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1639897647} - {fileID: 1202211050} - {fileID: 1407302459} - {fileID: 1679333169} - {fileID: 542067035} m_Father: {fileID: 1386913852} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -249.3} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1287974765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287974766} - component: {fileID: 1287974768} - component: {fileID: 1287974767} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287974766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287974765} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0034399973, y: 0.0462, z: 0.03999996} m_LocalScale: {x: 0.030473575, y: 0.028711563, z: 0.048206065} m_Children: [] m_Father: {fileID: 2067699594} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1287974767 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287974765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1287974768 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287974765} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1288175354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288175355} - component: {fileID: 1288175357} - component: {fileID: 1288175356} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1288175355 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288175354} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 941565586} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1288175356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288175354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &1288175357 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288175354} m_CullTransparentMesh: 0 --- !u!1 &1288201887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288201888} - component: {fileID: 1288201891} - component: {fileID: 1288201890} - component: {fileID: 1288201889} m_Layer: 5 m_Name: Aim m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1288201888 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288201887} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2048630617} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -168, y: 178} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1288201889 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288201887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1288201890} --- !u!114 &1288201890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288201887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: b988b611267c7b74eb1befaac4a1a0bf, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1288201891 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288201887} m_CullTransparentMesh: 0 --- !u!1 &1288530072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288530073} - component: {fileID: 1288530077} - component: {fileID: 1288530076} - component: {fileID: 1288530075} - component: {fileID: 1288530074} m_Layer: 5 m_Name: Shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1288530073 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288530072} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 707568229} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -297, y: -3} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1288530074 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288530072} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1288530075 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288530072} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1288530076} --- !u!114 &1288530076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288530072} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 30180c6f6e9de3349aaf429ae9e1a0be, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1288530077 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288530072} m_CullTransparentMesh: 0 --- !u!1 &1288608788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288608789} - component: {fileID: 1288608790} m_Layer: 0 m_Name: Reload Double Barrel Shotgun m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1288608789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288608788} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1288608790 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288608788} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Double Barrel Shotgun useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 415 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.98 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 1 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1288836303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288836304} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1288836304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288836303} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1288894835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288894836} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1288894836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288894835} m_LocalRotation: {x: -0.4893254, y: -1.01487874e-10, z: 7.313178e-11, w: 0.8721013} m_LocalPosition: {x: 0.18999767, y: 1.6400005, z: 0.6419998} m_LocalScale: {x: 1.0000005, y: 1.0000008, z: 1.0000005} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &1288915396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288915397} - component: {fileID: 1288915399} - component: {fileID: 1288915398} m_Layer: 0 m_Name: Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1288915397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288915396} m_LocalRotation: {x: -0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1516230499} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1288915398 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288915396} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10301, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1288915399 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288915396} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.001 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 4 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.3372549, g: 0.69803923, b: 1, a: 1} key1: {r: 0.3372549, g: 0.69803923, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 1 ratio: 1 light: {fileID: 108000013609061350, guid: fa35d75604d172d48b7a6b62a07c7dbf, type: 3} randomDistribution: 1 color: 1 range: 0 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 15 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1288992828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288992829} - component: {fileID: 1288992831} - component: {fileID: 1288992830} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1288992829 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288992828} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1061308397} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1288992830 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288992828} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1288992831 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288992828} m_CullTransparentMesh: 0 --- !u!1 &1289010104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289010105} - component: {fileID: 1289010106} m_Layer: 0 m_Name: Simple Weapon Using Player's Health As Ammo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1289010105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289010104} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1627700828} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1289010106 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289010104} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6a65d9004915d8e43880effc697a73f4, type: 3} m_Name: m_EditorClassIdentifier: mainPlayerStatsSystem: {fileID: 178190883} statToUseName: Current Health amountToUsePerShoot: 5 --- !u!1 &1289101649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289101650} - component: {fileID: 1289101651} m_Layer: 0 m_Name: Knife Attack 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1289101650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289101649} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 312789185} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1289101651 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289101649} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Knife Attack 1 Hand 2 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 4501 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1289338951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289338952} m_Layer: 5 m_Name: Inventory Messages m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1289338952 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289338951} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1176942782} - {fileID: 1162511125} - {fileID: 420536240} - {fileID: 166954745} - {fileID: 2026566793} m_Father: {fileID: 515560649} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1289656597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289656598} - component: {fileID: 1289656600} - component: {fileID: 1289656599} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1289656598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289656597} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03078, y: -0.08271, z: 0.08325} m_LocalScale: {x: 0.0060716514, y: 0.015796885, z: 0.024899546} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1289656599 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289656597} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1289656600 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289656597} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1289730968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289730969} - component: {fileID: 1289730971} - component: {fileID: 1289730970} m_Layer: 0 m_Name: Blade__140_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1289730969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289730968} m_LocalRotation: {x: 0.49017918, y: -0.5096286, z: 0.50963444, w: -0.49017933} m_LocalPosition: {x: -0.21670514, y: 0.1152084, z: -0.081695676} m_LocalScale: {x: 0.04575801, y: 0.025765648, z: 0.07873747} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 89 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1289730970 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289730968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1289730971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289730968} m_Mesh: {fileID: -3361379622280550843, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1289751538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289751539} - component: {fileID: 1289751541} - component: {fileID: 1289751540} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1289751539 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289751538} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1300881609} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 43, y: -43.197983} m_SizeDelta: {x: 29.74, y: 42.679993} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1289751540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289751538} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &1289751541 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289751538} m_CullTransparentMesh: 0 --- !u!1 &1289917115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289917116} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1289917116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289917115} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1290153239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290153240} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1290153240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290153239} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &1290401230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290401231} - component: {fileID: 1290401233} - component: {fileID: 1290401232} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1290401231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290401230} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 862686618} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &1290401232 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290401230} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1290401233 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290401230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1290487349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290487350} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1290487350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290487349} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.2230004, y: 1.5040015, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1290572697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290572698} - component: {fileID: 1290572700} - component: {fileID: 1290572699} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1290572698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290572697} m_LocalRotation: {x: 0.09150162, y: 0, z: 0, w: 0.99580497} m_LocalPosition: {x: -0, y: -0.0161, z: -0.23055} m_LocalScale: {x: 0.045008086, y: 0.09452146, z: 0.022574132} m_Children: [] m_Father: {fileID: 405230466} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 10.5, y: 0, z: 0} --- !u!23 &1290572699 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290572697} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1290572700 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290572697} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1290859462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290859463} - component: {fileID: 1290859465} - component: {fileID: 1290859464} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1290859463 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290859462} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1392458784} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1290859464 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290859462} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'p ' --- !u!222 &1290859465 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290859462} m_CullTransparentMesh: 0 --- !u!114 &1290886511 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114016423585990556, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1290887920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290887921} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1290887921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290887920} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.5060017, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1291435303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1291435304} m_Layer: 0 m_Name: Sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1291435304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291435303} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1061409323} - {fileID: 914152976} m_Father: {fileID: 1103833696} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1291472094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1291472095} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1291472095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291472094} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1291656239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1291656244} - component: {fileID: 1291656243} - component: {fileID: 1291656242} - component: {fileID: 1291656241} - component: {fileID: 1291656240} m_Layer: 5 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1291656240 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291656239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1291656241 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291656239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1291656242} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563682} m_MethodName: setDialogContentAnswer m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1291656241} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1291656242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291656239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1291656243 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291656239} m_CullTransparentMesh: 0 --- !u!224 &1291656244 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291656239} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 380942561} m_Father: {fileID: 318073472} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 382.8, y: -15} m_SizeDelta: {x: 765.6, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1291944932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1291944933} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1291944933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291944932} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: 0.23700033, y: 1.2840006, z: 0.30100068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1861206090} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1292263371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292263372} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1292263372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292263371} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1207957338} m_Father: {fileID: 1513161129} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1292351975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292351976} - component: {fileID: 1292351980} - component: {fileID: 1292351979} - component: {fileID: 1292351978} - component: {fileID: 1292351977} m_Layer: 5 m_Name: Wait m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1292351976 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292351975} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2002212965} m_Father: {fileID: 534302118} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 243.05, y: -55.325} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1292351977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292351975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1292351978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292351975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1292351979} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1292351978} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1292351979 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292351975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1292351980 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292351975} m_CullTransparentMesh: 0 --- !u!1 &1292655686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292655687} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1292655687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292655686} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1762753076} m_Father: {fileID: 1213645179} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1292921311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292921312} - component: {fileID: 1292921314} - component: {fileID: 1292921313} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1292921312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292921311} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1292921313 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292921311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1292921314 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292921311} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1292942455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292942456} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1292942456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292942455} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.9550005, z: -0.00399974} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 536747365} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1293319510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1293319511} - component: {fileID: 1293319513} - component: {fileID: 1293319512} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1293319511 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293319510} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 923744840} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1293319512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293319510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1293319513 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293319510} m_CullTransparentMesh: 0 --- !u!1 &1293640372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1293640373} - component: {fileID: 1293640374} - component: {fileID: 1293640375} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1293640373 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293640372} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 1965861214} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1293640374 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293640372} m_CullTransparentMesh: 0 --- !u!114 &1293640375 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293640372} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!1 &1294075645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1294075646} - component: {fileID: 1294075647} m_Layer: 0 m_Name: Dash Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1294075646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294075645} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1294075647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294075645} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Forward useActionName: 1 actionName: Dash Forward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.4 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 10 movePlayerOnDirectionSpeed: 7 movePlayerDirection: {x: 0, y: 0, z: 1} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 50 physicsForceOnMovePlayerDuration: 0.3 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1294231893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1294231894} - component: {fileID: 1294231895} m_Layer: 0 m_Name: Dash Forward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1294231894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294231893} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1294231895 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294231893} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Forward Left useActionName: 1 actionName: Dash Forward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.4 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 10 movePlayerOnDirectionSpeed: 7 movePlayerDirection: {x: -1, y: 0, z: 1} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 50 physicsForceOnMovePlayerDuration: 0.6 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1294238833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1294238834} - component: {fileID: 1294238836} - component: {fileID: 1294238835} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1294238834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294238833} m_LocalRotation: {x: -0.2762244, y: 0.00000024853472, z: 0.000000074387174, w: 0.9610932} m_LocalPosition: {x: 0.014622452, y: -0.01076696, z: 0.03761566} m_LocalScale: {x: 0.00421001, y: 0.019140027, z: 0.013640049} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &1294238835 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294238833} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1294238836 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294238833} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1294574983 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114030905857757766, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1294575182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1294575183} - component: {fileID: 1294575185} - component: {fileID: 1294575184} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1294575183 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294575182} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 893014752} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1294575184 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294575182} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: u --- !u!222 &1294575185 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294575182} m_CullTransparentMesh: 0 --- !u!1 &1294587719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1294587720} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1294587720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294587719} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18200104, y: 1.2970006, z: 0.44999796} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1294626065 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114713864266235384, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!4 &1294762571 stripped Transform: m_CorrespondingSourceObject: {fileID: 4059913541816554, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} m_PrefabInstance: {fileID: 1883859067} m_PrefabAsset: {fileID: 0} --- !u!1 &1294845242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1294845243} - component: {fileID: 1294845245} - component: {fileID: 1294845244} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1294845243 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294845242} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2075311937} m_Father: {fileID: 1313188085} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1294845244 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294845242} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1294845245 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294845242} m_CullTransparentMesh: 0 --- !u!1 &1295124738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295124739} - component: {fileID: 1295124741} - component: {fileID: 1295124740} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1295124739 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295124738} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618500671} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1295124740 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295124738} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1295124741 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295124738} m_CullTransparentMesh: 0 --- !u!1 &1295349958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295349959} - component: {fileID: 1295349960} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1295349959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295349958} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300005, z: -0.07099924} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1127158043} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1295349960 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295349958} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 49809562} - {fileID: 1567866492} - {fileID: 1226384665} - {fileID: 719336187} - {fileID: 1784494245} selectedIndex: 15 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.052478075, y: -0.00090223923, z: -0.17906865} - {x: 0.13780981, y: -0.019160658, z: -0.17516352} - {x: 0.20057566, y: -0.032590657, z: -0.1722911} - {x: 0.26380375, y: -0.020997114, z: -0.09988159} - {x: 0.2927103, y: 0.029723272, z: -0.07584816} - {x: 0.32194498, y: 0.0810194, z: -0.051541924} - {x: 0.3362573, y: 0.12917297, z: -0.052283145} - {x: 0.33547315, y: 0.19553447, z: -0.027925164} - {x: 0.3345268, y: 0.27562165, z: 0.0014708303} - {x: 0.31938067, y: 0.3277613, z: -0.00797236} - {x: 0.29319233, y: 0.38503265, z: 0.01038304} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1295577927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295577928} - component: {fileID: 1295577930} - component: {fileID: 1295577929} m_Layer: 0 m_Name: Blades 61 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1295577928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295577927} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 60 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1295577929 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295577927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1295577930 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295577927} m_Mesh: {fileID: 216140435402456703, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1295715844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295715845} m_Layer: 12 m_Name: Zero Gravity Mode Surface Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1295715845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295715844} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954210068} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1295973229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295973230} - component: {fileID: 1295973232} - component: {fileID: 1295973231} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1295973230 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295973229} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 104176381} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1295973231 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295973229} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1295973232 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295973229} m_CullTransparentMesh: 0 --- !u!1 &1295983538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295983539} - component: {fileID: 1295983540} m_Layer: 0 m_Name: Sphere Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1295983539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295983538} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1295983540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295983538} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Sphere Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: f4d9c8bd9a67c714c8445dd562519a40, type: 3} abilitySprite: {fileID: 21300000, guid: f4d9c8bd9a67c714c8445dd562519a40, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 519821724} m_MethodName: setCurrentVehicleInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: togglePauseCheckUsingDeviceOnAbilityInputState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1296004895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296004896} - component: {fileID: 1296004898} - component: {fileID: 1296004897} m_Layer: 5 m_Name: Stamina Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1296004896 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296004895} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 216026061} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1296004897 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296004895} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f4d9c8bd9a67c714c8445dd562519a40, type: 3} m_Type: 3 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 0 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1296004898 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296004895} m_CullTransparentMesh: 0 --- !u!1 &1296327300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296327301} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1296327301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296327300} m_LocalRotation: {x: 0.10139047, y: -0.049735744, z: -0.40153953, w: 0.9088522} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 841961586} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 8.3, y: -10, z: -48.4} --- !u!1 &1296568536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296568537} - component: {fileID: 1296568539} - component: {fileID: 1296568538} m_Layer: 2 m_Name: Camera Event Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1296568537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296568536} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 4.8999963, y: 5, z: 7.7500052} m_Children: [] m_Father: {fileID: 1045969402} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1296568538 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296568536} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 0.7348794} m_Center: {x: 0, y: 0, z: -0.13255982} --- !u!114 &1296568539 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296568536} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: camera1 objectToCall: {fileID: 1027305966} functionNameList: - setCameraTransform secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 1 objectToSend: {fileID: 1808454112} sendObjectDetected: 1 sendObjectDetectedFunction: getPlayerGameObject sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 0 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 1 tagNeededToTrigger: Player useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 1 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!1 &1296574702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296574703} - component: {fileID: 1296574705} - component: {fileID: 1296574704} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1296574703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296574702} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: -0.02080012, y: 0.05008002, z: 0.11018038} m_LocalScale: {x: 0.018489996, y: 0.06947001, z: 0.03490001} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1296574704 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296574702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1296574705 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296574702} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1297198388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297198389} m_Layer: 0 m_Name: 2.5d Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1297198389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297198388} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 278562317} m_Father: {fileID: 2051429906} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1297541737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297541738} - component: {fileID: 1297541740} - component: {fileID: 1297541739} m_Layer: 5 m_Name: Camera Reticle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1297541738 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297541737} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 873412326} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1297541739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297541737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 4bf63b0309270194394010529c7e4098, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1297541740 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297541737} m_CullTransparentMesh: 0 --- !u!1 &1297665647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297665648} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1297665648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297665647} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: 0.00000008634035, y: 0.000000069072314, z: -5.3980037e-10} m_LocalScale: {x: 1.0000015, y: 1.0000002, z: 1.000002} m_Children: - {fileID: 1884419467} - {fileID: 2143232195} - {fileID: 608779665} - {fileID: 2128160377} m_Father: {fileID: 1677367446} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1297743111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297743112} m_Layer: 12 m_Name: Left Hand (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1297743112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297743111} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.2109985, y: 1.4779968, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386890424} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &1298078506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298078507} - component: {fileID: 1298078509} - component: {fileID: 1298078508} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1298078507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298078506} m_LocalRotation: {x: -0, y: -0.0000000027939675, z: -0.0000000023283062, w: 1} m_LocalPosition: {x: 0, y: -0.13679996, z: -0.027999833} m_LocalScale: {x: 0.031040015, y: 0.03154405, z: 0.1086824} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1298078508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298078506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1298078509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298078506} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1298174278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298174281} - component: {fileID: 1298174280} - component: {fileID: 1298174279} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1298174279 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298174278} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!222 &1298174280 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298174278} m_CullTransparentMesh: 0 --- !u!224 &1298174281 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298174278} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1963633167} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -50} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1298201346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298201347} - component: {fileID: 1298201349} - component: {fileID: 1298201348} m_Layer: 0 m_Name: Cylinder (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1298201347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298201346} m_LocalRotation: {x: 0.7071067, y: -0.00000026822084, z: -0.00000011920926, w: 0.7071069} m_LocalPosition: {x: -0, y: -0.041585445, z: 0.25100166} m_LocalScale: {x: 0.11338296, y: 0.014388604, z: 0.113384426} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1298201348 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298201346} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1298201349 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298201346} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1298213938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298213939} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1298213939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298213938} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1298284025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298284026} - component: {fileID: 1298284028} - component: {fileID: 1298284027} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1298284026 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298284025} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2008855943} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1298284027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298284025} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1298284028 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298284025} m_CullTransparentMesh: 0 --- !u!1 &1298440276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298440277} - component: {fileID: 1298440280} - component: {fileID: 1298440279} - component: {fileID: 1298440278} m_Layer: 5 m_Name: Options Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1298440277 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298440276} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7879560} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 204.27527} m_SizeDelta: {x: 406.71, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1298440278 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298440276} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1298440279} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1298440279 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298440276} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: WHAT DO YOU WANT TO DO? --- !u!222 &1298440280 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298440276} m_CullTransparentMesh: 0 --- !u!1 &1298695106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298695107} m_Layer: 5 m_Name: Show Message Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1298695107 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298695106} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1323365071} - {fileID: 209754233} - {fileID: 1247404218} m_Father: {fileID: 996097011} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 44.429993, y: 0} m_SizeDelta: {x: 327, y: 151.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1298816460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298816461} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1298816461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298816460} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.22300042, y: 1.0060004, z: 0.13800055} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 697708149} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1298953331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298953332} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1298953332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298953331} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1769758909} m_Father: {fileID: 1667545734} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1299056216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299056218} - component: {fileID: 1299056217} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1299056217 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299056216} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1568850104} - {fileID: 1135156738} - {fileID: 1847795666} - {fileID: 1482433033} - {fileID: 1823056382} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &1299056218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299056216} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000056, y: 1.6399999, z: 0.73000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1568850104} - {fileID: 1135156738} - {fileID: 1847795666} - {fileID: 1482433033} - {fileID: 1823056382} m_Father: {fileID: 2140055569} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1299140425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299140426} - component: {fileID: 1299140428} - component: {fileID: 1299140427} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1299140426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299140425} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.030280005, z: 0.16506001} m_LocalScale: {x: 0.056545034, y: 0.16466792, z: 0.0119825695} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1299140427 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299140425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1299140428 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299140425} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1299280383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299280384} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1299280384 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299280383} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 845963558} m_Father: {fileID: 1948069447} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1299548977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299548978} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1299548978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299548977} m_LocalRotation: {x: -0.02482615, y: -0.016377825, z: -0.0054855086, w: 0.9995426} m_LocalPosition: {x: 0.243, y: 1.445, z: 0.278} m_LocalScale: {x: 1.0000345, y: 1.0000244, z: 1.0000341} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.582} --- !u!1 &1299557207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299557208} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1299557208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299557207} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831172, y: -0.00000035627028, z: 0.00000003114652} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 604876025} m_Father: {fileID: 593637507} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1299960344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299960345} - component: {fileID: 1299960347} - component: {fileID: 1299960346} - component: {fileID: 1299960348} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1299960345 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299960344} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 412913401} m_Father: {fileID: 1300881609} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1299960346 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299960344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1299960347 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299960344} m_CullTransparentMesh: 0 --- !u!114 &1299960348 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299960344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1148935159} m_SelectOnDown: {fileID: 1142027007} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 787570534} m_HandleRect: {fileID: 787570533} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1299960348} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1300400043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1300400044} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1300400044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300400043} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1300458523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1300458524} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1300458524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300458523} m_LocalRotation: {x: -0.58200616, y: 0.014898217, z: 0.1894814, w: 0.7906603} m_LocalPosition: {x: -0.026000042, y: 1.4880009, z: 0.4420004} m_LocalScale: {x: 1.0000023, y: 1.0000046, z: 1.000005} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1300864347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1300864348} - component: {fileID: 1300864349} m_Layer: 0 m_Name: Throw Fire Ball m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1300864348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300864347} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1300864349 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300864347} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Fire Ball useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Ball m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Ball m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1300881608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1300881609} m_Layer: 5 m_Name: Compass m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1300881609 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300881608} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000019, y: 1.0000019, z: 1.0000019} m_Children: - {fileID: 206932534} - {fileID: 1542295021} - {fileID: 1299960345} - {fileID: 1905201854} - {fileID: 1289751539} m_Father: {fileID: 1826777222} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 561, y: -106} m_SizeDelta: {x: 122.12, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1301183794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301183795} - component: {fileID: 1301183797} - component: {fileID: 1301183796} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1301183795 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301183794} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 755530060} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1301183796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301183794} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!222 &1301183797 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301183794} m_CullTransparentMesh: 0 --- !u!1 &1301348751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301348752} - component: {fileID: 1301348754} - component: {fileID: 1301348753} m_Layer: 5 m_Name: on (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1301348752 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301348751} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145796056} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03366, y: -101.1041} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1301348753 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301348751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &1301348754 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301348751} m_CullTransparentMesh: 0 --- !u!1 &1301456070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301456071} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1301456071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301456070} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1312421698} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1301472257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301472258} - component: {fileID: 1301472260} - component: {fileID: 1301472259} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1301472258 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301472257} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1072553371} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 559.86, y: 239.68} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1301472259 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301472257} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1301472260 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301472257} m_CullTransparentMesh: 0 --- !u!1 &1301492034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301492035} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1301492035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301492034} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104000166, y: 0.9810004, z: 0.25000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1904489081} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1301643333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301643334} - component: {fileID: 1301643336} - component: {fileID: 1301643335} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1301643334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301643333} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.20320006, z: 0.8287017} m_LocalScale: {x: 0.03214329, y: 0.030059606, z: 0.44931412} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1301643335 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301643333} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dfac8769bfdf5a6499a19aae5b812789, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1301643336 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301643333} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1301746666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301746667} - component: {fileID: 1301746670} - component: {fileID: 1301746669} - component: {fileID: 1301746668} m_Layer: 5 m_Name: Right Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1301746667 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301746666} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 627075638} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -197, y: -157.00002} m_SizeDelta: {x: 52.5, y: 42.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1301746668 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301746666} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1301746669} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1301746669 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301746666} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Right --- !u!222 &1301746670 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301746666} m_CullTransparentMesh: 0 --- !u!1 &1302241235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1302241237} - component: {fileID: 1302241236} m_Layer: 0 m_Name: Shield Reloading m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!82 &1302241236 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302241235} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 44cd52cc8195ed6409a9bc56a2387d3a, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &1302241237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302241235} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.00000011920929, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 554509527} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1302361063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1302361064} - component: {fileID: 1302361067} - component: {fileID: 1302361066} - component: {fileID: 1302361065} m_Layer: 5 m_Name: Crouch m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1302361064 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302361063} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 50, y: 50} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1302361065 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302361063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1302361066} --- !u!114 &1302361066 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302361063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 755deab82e5478345a9fcbe095b174e6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1302361067 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302361063} m_CullTransparentMesh: 0 --- !u!1001 &1302497783 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1175863788403234, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_Name value: Health Bar Manager objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} --- !u!1 &1302519360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1302519361} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1302519361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302519360} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1302527421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1302527422} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1302527422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302527421} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1913852471} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1302595774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1302595775} - component: {fileID: 1302595777} - component: {fileID: 1302595776} m_Layer: 0 m_Name: Cube (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1302595775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302595774} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.019205, y: -0.03367, z: 0.048718} m_LocalScale: {x: 0.029221099, y: 0.005740239, z: 0.04471476} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1302595776 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302595774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1302595777 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302595774} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1303429394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1303429395} - component: {fileID: 1303429398} - component: {fileID: 1303429397} - component: {fileID: 1303429396} m_Layer: 5 m_Name: Brake m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1303429395 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303429394} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -50, y: 50} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1303429396 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303429394} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1303429397} --- !u!114 &1303429397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303429394} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1827b4570ee2e1549b2c6edcb4c06f7b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1303429398 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303429394} m_CullTransparentMesh: 0 --- !u!1 &1303633837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1303633838} - component: {fileID: 1303633840} - component: {fileID: 1303633839} m_Layer: 0 m_Name: Knee_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1303633838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303633837} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1303633839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303633837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor ignoreShaderOutlineChange: 0 useCustomOutlineValues: 1 customOutlineWidth: 0.1 customOutlineColor: {r: 1, g: 0.015686274, b: 0.015686274, a: 1} useCustomShader: 1 customShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 transparentColorName: _Color meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] useEventOnOutlineStateChange: 0 eventOnEnableOutline: m_PersistentCalls: m_Calls: [] eventOnDisableOutline: m_PersistentCalls: m_Calls: [] --- !u!137 &1303633840 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303633837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300074, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.000008292496, y: -0.3660599, z: -0.0066699646} m_Extent: {x: 0.16621688, y: 0.07047053, z: 0.06084783} m_DirtyAABB: 0 --- !u!1 &1303784447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1303784448} - component: {fileID: 1303784450} - component: {fileID: 1303784449} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1303784448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303784447} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182} m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983} m_Children: [] m_Father: {fileID: 987160947} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1303784449 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303784447} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1303784450 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303784447} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1304366361 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114911085460873932, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1304993674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1304993676} - component: {fileID: 1304993675} - component: {fileID: 1304993678} - component: {fileID: 1304993677} m_Layer: 0 m_Name: Laser Player m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1304993675 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304993674} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0ccc7bcacb4d85448a48fc505bcf22ed, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 laserDamage: 0.5 ignoreShield: 0 damageTypeID: -1 damageCanBeBlocked: 1 layer: serializedVersion: 2 m_Bits: 4294831099 hitSmoke: {fileID: 1660750223} hitSparks: {fileID: 700339992} lasertype: 0 reflactionLimit: 2 mainCameraTransform: {fileID: 1446752339} player: {fileID: 954210051} currentLaser: {fileID: 0} --- !u!4 &1304993676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304993674} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.041300215, y: -0.0098003065, z: 0.05229932} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1660750224} m_Father: {fileID: 1319264469} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1304993677 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304993674} m_Enabled: 1 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2.6 m_Range: 1.87 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 1 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!120 &1304993678 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304993674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &1305336689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1305336690} m_Layer: 0 m_Name: Sight Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1305336690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305336689} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.0000018145448, y: 1.695, z: 0.25} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1305434429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1305434430} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1305434430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305434429} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000179, y: 1.5249997, z: 0.729998} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1305567877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1305567878} - component: {fileID: 1305567880} - component: {fileID: 1305567879} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1305567878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305567877} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1305567879 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305567877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1305567880 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305567877} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1305590473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1305590474} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1305590474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305590473} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.11800023, y: 1.4610007, z: 0.4650004} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &1305636739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1305636740} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1305636740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305636739} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 600410804} m_Father: {fileID: 1059104457} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1306121473 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1773902328773410, guid: 981228102fa24dc49b44556636e0da63, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4754847109321508, guid: 981228102fa24dc49b44556636e0da63, type: 3} propertyPath: m_LocalPosition.x value: -20.099998 objectReference: {fileID: 0} - target: {fileID: 4754847109321508, guid: 981228102fa24dc49b44556636e0da63, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4754847109321508, guid: 981228102fa24dc49b44556636e0da63, type: 3} propertyPath: m_LocalPosition.z value: -59.81 objectReference: {fileID: 0} - target: {fileID: 4754847109321508, guid: 981228102fa24dc49b44556636e0da63, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4754847109321508, guid: 981228102fa24dc49b44556636e0da63, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4754847109321508, guid: 981228102fa24dc49b44556636e0da63, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4754847109321508, guid: 981228102fa24dc49b44556636e0da63, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4754847109321508, guid: 981228102fa24dc49b44556636e0da63, type: 3} propertyPath: m_RootOrder value: 15 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 981228102fa24dc49b44556636e0da63, type: 3} --- !u!4 &1306121474 stripped Transform: m_CorrespondingSourceObject: {fileID: 4754847109321508, guid: 981228102fa24dc49b44556636e0da63, type: 3} m_PrefabInstance: {fileID: 1306121473} m_PrefabAsset: {fileID: 0} --- !u!1 &1306225722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1306225723} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1306225723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306225722} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831345, y: 1.3230006, z: 0.09999743} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1306311362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1306311363} - component: {fileID: 1306311364} m_Layer: 0 m_Name: Spawn Minions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1306311363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306311362} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.2, z: 8} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 103584475} m_Father: {fileID: 1230439509} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1306311364 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306311362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1227117294391632, guid: 55e5279d846030140b74c67d6b29f1de, type: 3} spawnPosition: {fileID: 0} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 1 amountOfSameObjectToSpawn: 2 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 1 spawnedObjectList: [] useSpawnLimitAmount: 1 spawnLimitAmount: 2 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1610652059} m_MethodName: setUseInputOnPressUpState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnLimitNotReached: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1610652059} m_MethodName: setUseInputOnPressUpState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!1 &1306556658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1306556659} - component: {fileID: 1306556660} m_Layer: 0 m_Name: CartWheel Backward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1306556659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306556658} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284374468} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1306556660 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306556658} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: CartWheel Backward Right useActionName: 1 actionName: CartWheel Backward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.567 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1306672067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1306672068} - component: {fileID: 1306672072} - component: {fileID: 1306672071} - component: {fileID: 1306672070} - component: {fileID: 1306672069} m_Layer: 5 m_Name: Add m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1306672068 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306672067} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1210093419} m_Father: {fileID: 1879939531} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -174, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1306672069 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306672067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: stopToAddObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: startToAddObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1306672070 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306672067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1306672071} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!114 &1306672071 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306672067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1306672072 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306672067} m_CullTransparentMesh: 0 --- !u!1 &1307003607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307003608} - component: {fileID: 1307003610} - component: {fileID: 1307003609} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1307003608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307003607} m_LocalRotation: {x: 0.25881907, y: -7.904784e-14, z: 0.00000007450577, w: 0.9659258} m_LocalPosition: {x: -0.00039862597, y: 0.09449983, z: 0.32349908} m_LocalScale: {x: 0.023978652, y: 0.05739545, z: 0.008799298} m_Children: [] m_Father: {fileID: 448779192} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1307003609 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307003607} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1307003610 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307003607} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1307005327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307005328} - component: {fileID: 1307005330} - component: {fileID: 1307005329} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1307005328 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307005327} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1331702637} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 245, y: 25.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1307005329 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307005327} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1307005330 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307005327} m_CullTransparentMesh: 0 --- !u!4 &1307069794 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 2135271409} m_PrefabAsset: {fileID: 0} --- !u!1 &1307437646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307437647} - component: {fileID: 1307437649} - component: {fileID: 1307437648} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1307437647 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307437646} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1260134395} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.40039} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1307437648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307437646} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1307437649 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307437646} m_CullTransparentMesh: 0 --- !u!1 &1307879606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307879607} - component: {fileID: 1307879611} - component: {fileID: 1307879610} - component: {fileID: 1307879609} - component: {fileID: 1307879608} m_Layer: 0 m_Name: Cube m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1307879607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307879606} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -24.51, y: 3.25, z: -31.260002} m_LocalScale: {x: 1.6562829, y: 1.6562829, z: 1.6562829} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1307879608 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307879606} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &1307879609 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307879606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1307879610 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307879606} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1307879611 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307879606} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1308039591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308039592} - component: {fileID: 1308039594} - component: {fileID: 1308039593} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1308039592 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308039591} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1585875873} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: 230.63} m_SizeDelta: {x: 3.9, y: 151.46} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1308039593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308039591} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1308039594 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308039591} m_CullTransparentMesh: 0 --- !u!1 &1308320130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308320131} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1308320131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308320130} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 628703466} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1308478331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308478332} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1308478332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308478331} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.3320006, z: 0.5600005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &1308727359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308727360} m_Layer: 0 m_Name: Sword Two Hands With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1308727360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308727359} m_LocalRotation: {x: -0.38877285, y: -0.3447402, z: 0.6232057, w: 0.5844866} m_LocalPosition: {x: -0.063, y: -0.15, z: -0.115} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 992857768} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -178.58, y: 117.397995, z: -85.46399} --- !u!1 &1308743606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308743607} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1308743607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308743606} m_LocalRotation: {x: -0.52613187, y: -0.48852387, z: 0.49206161, w: 0.49234655} m_LocalPosition: {x: 5.4200516, y: -0.020874023, z: 0.14837646} m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 322964574} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1308977243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308977244} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1308977244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308977243} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.30600035, y: 0.9550004, z: -0.003999777} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 553284396} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1309019520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309019521} - component: {fileID: 1309019523} - component: {fileID: 1309019522} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1309019521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309019520} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0482, z: 0.06231} m_LocalScale: {x: 0.04918652, y: 0.03274975, z: 0.19763876} m_Children: [] m_Father: {fileID: 2091703786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1309019522 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309019520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1309019523 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309019520} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1309119787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309119788} - component: {fileID: 1309119791} - component: {fileID: 1309119790} - component: {fileID: 1309119789} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1309119788 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309119787} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: - {fileID: 741159444} m_Father: {fileID: 357824964} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1309119789 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309119787} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1309119790} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 357824963} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1309119790 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309119787} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1309119791 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309119787} m_CullTransparentMesh: 0 --- !u!1 &1309224563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309224564} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1309224564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309224563} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1853556924} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1309477113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309477114} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1309477114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309477113} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.69, z: 0.3} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1309696394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309696395} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1309696395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309696394} m_LocalRotation: {x: 7.108585e-26, y: 1.1053452e-13, z: -1.10534533e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1942716293} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1309745949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309745950} - component: {fileID: 1309745952} - component: {fileID: 1309745951} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1309745950 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309745949} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 187424256} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1309745951 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309745949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Delete --- !u!222 &1309745952 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309745949} m_CullTransparentMesh: 0 --- !u!1 &1309951706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309951707} - component: {fileID: 1309951710} - component: {fileID: 1309951709} - component: {fileID: 1309951708} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1309951707 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309951706} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.70117, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1309951708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309951706} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1309951709} --- !u!114 &1309951709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309951706} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1309951710 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309951706} m_CullTransparentMesh: 0 --- !u!1 &1309978739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309978740} - component: {fileID: 1309978742} - component: {fileID: 1309978741} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1309978740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309978739} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 2088085064} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1309978741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309978739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1309978742 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309978739} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1309996843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309996844} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1309996844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309996843} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 920370849} - {fileID: 1121766351} - {fileID: 1952072520} - {fileID: 553630624} - {fileID: 2003334043} - {fileID: 1202826339} - {fileID: 1170188728} - {fileID: 1794730334} - {fileID: 1157611619} - {fileID: 233773237} - {fileID: 1617936625} - {fileID: 1290153240} - {fileID: 2104477360} - {fileID: 405793629} m_Father: {fileID: 1702256704} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1310059923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310059924} - component: {fileID: 1310059926} - component: {fileID: 1310059925} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1310059924 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310059923} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1751672818} m_Father: {fileID: 363057419} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 485.98, y: 87.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1310059925 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310059923} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 1 m_CellSize: {x: 485.98, y: 87.1} m_Spacing: {x: 5, y: 5} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &1310059926 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310059923} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &1310265445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310265446} m_Layer: 0 m_Name: Plane Definer 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1310265446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310265445} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.474, z: -0.502} m_LocalScale: {x: 1.0000007, y: 1.0000085, z: 1.0000012} m_Children: [] m_Father: {fileID: 2015969999} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1310423293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310423294} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1310423294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310423293} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830322, y: 1.6090001, z: 0.38400033} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1310751737 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114254657422465336, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1310815750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310815751} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1310815751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310815750} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 678368601} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1311292079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311292080} - component: {fileID: 1311292082} - component: {fileID: 1311292081} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1311292080 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311292079} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 304852900} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1311292081 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311292079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 35af695889444314e9c812283da8f00a, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1311292082 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311292079} m_CullTransparentMesh: 0 --- !u!1 &1311353668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311353669} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1311353669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311353668} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.7, z: 0.4769981} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1311448218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311448219} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1311448219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311448218} m_LocalRotation: {x: 0.46832258, y: 0.39829963, z: 0.25608432, w: 0.74595726} m_LocalPosition: {x: 0.31700194, y: 1.2160009, z: -0.20799851} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690197753} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &1311500661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311500662} m_Layer: 0 m_Name: Turn Based Combat System Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1311500662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311500661} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 966758715} - {fileID: 910370278} - {fileID: 366417364} m_Father: {fileID: 778862160} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1311603420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311603421} - component: {fileID: 1311603424} - component: {fileID: 1311603423} - component: {fileID: 1311603422} m_Layer: 5 m_Name: Next Input Panel List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1311603421 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311603420} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1246097168} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 354, y: 262} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1311603422 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311603420} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1546321982} m_MethodName: setNextInputPanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1311603423 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311603420} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1311603424 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311603420} m_CullTransparentMesh: 0 --- !u!114 &1311609297 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114565041346718558, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1311714675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311714676} m_Layer: 0 m_Name: Body Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1311714676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311714675} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 697867469} - {fileID: 1495450855} m_Father: {fileID: 1087078609} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1311762568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311762569} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1311762569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311762568} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.388, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1087121196} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1311807017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311807018} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1311807018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311807017} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1312062924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312062925} - component: {fileID: 1312062927} - component: {fileID: 1312062926} m_Layer: 5 m_Name: Power Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1312062925 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312062924} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 26589939} m_Father: {fileID: 996168461} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -60} m_SizeDelta: {x: 110, y: 110} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1312062926 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312062924} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.875, g: 0.69485295, b: 0.69485295, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1312062927 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312062924} m_CullTransparentMesh: 0 --- !u!1 &1312159226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312159227} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1312159227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312159226} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: 0.23200037, y: 1.4950013, z: 0.25900066} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1312206106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312206107} - component: {fileID: 1312206109} - component: {fileID: 1312206108} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1312206107 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312206106} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1703161152} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 12.3} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1312206108 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312206106} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1fbf66e851490314a822a39a3ed5d46e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1312206109 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312206106} m_CullTransparentMesh: 0 --- !u!1 &1312260445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312260446} - component: {fileID: 1312260448} - component: {fileID: 1312260447} m_Layer: 0 m_Name: Blades 33 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1312260446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312260445} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} --- !u!23 &1312260447 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312260445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1312260448 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312260445} m_Mesh: {fileID: 5653319827456644669, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1312421697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312421698} - component: {fileID: 1312421699} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1312421698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312421697} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: - {fileID: 919725512} - {fileID: 557786214} - {fileID: 1301456071} - {fileID: 1022934067} - {fileID: 248875064} m_Father: {fileID: 1597037778} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1312421699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312421697} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 919725512} - {fileID: 557786214} - {fileID: 1301456071} - {fileID: 1022934067} - {fileID: 248875064} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011017117, y: -0.21152627, z: -0.2494168} - {x: 0.0000012964007, y: -0.19737968, z: -0.076907404} - {x: -0.013999635, y: -0.17939958, z: 0.1423493} - {x: 0.060830683, y: -0.07117569, z: -0.0029047157} - {x: 0.060841173, y: -0.07100307, z: 0.019221963} - {x: 0.060841255, y: -0.07100172, z: 0.019394515} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1312604911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312604912} - component: {fileID: 1312604914} - component: {fileID: 1312604913} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1312604912 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312604911} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 467862160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00053978, y: 11.33} m_SizeDelta: {x: 131.25, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1312604913 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312604911} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1312604914 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312604911} m_CullTransparentMesh: 0 --- !u!1 &1312943130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312943131} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1312943131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312943130} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.16120088, y: 1.5630015, z: -0.1364059} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1312969418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312969419} - component: {fileID: 1312969421} - component: {fileID: 1312969420} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1312969419 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312969418} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1282611207} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -45.199707} m_SizeDelta: {x: 0, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1312969420 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312969418} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1312969421 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312969418} m_CullTransparentMesh: 0 --- !u!1 &1313035317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313035318} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313035318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313035317} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120006, z: 0.06300067} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1031888435} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1313188084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313188085} - component: {fileID: 1313188087} - component: {fileID: 1313188086} m_Layer: 5 m_Name: Skill Slot Block m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1313188085 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313188084} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 563194185} - {fileID: 988080441} - {fileID: 1667266778} - {fileID: 712322423} - {fileID: 1294845243} - {fileID: 1746884306} - {fileID: 433168740} m_Father: {fileID: 464159739} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 261.32, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1313188086 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313188084} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 563194186} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1313188084} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1313188087 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313188084} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1313188084} slotActive: {fileID: 1294845242} slotLocked: {fileID: 1667266777} slotUnlocked: {fileID: 712322422} slotSkillAmountText: {fileID: 988080442} slotPressedIcon: {fileID: 1746884305} confirmUseSkillPointsPanelPosition: {fileID: 433168740} --- !u!1 &1313263161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313263162} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313263162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313263161} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1183182624} m_Father: {fileID: 1459621338} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1313306758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313306759} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313306759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313306758} m_LocalRotation: {x: -0.3227613, y: 0, z: 0, w: 0.94648045} m_LocalPosition: {x: 0.2110003, y: 1.6880018, z: 0.14600003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1768892359} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -37.66, y: 0, z: 0} --- !u!1 &1313538452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313538453} - component: {fileID: 1313538455} - component: {fileID: 1313538454} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313538453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313538452} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: -0, y: 0.01962, z: -0.0117} m_LocalScale: {x: 0.024307562, y: 0.04509751, z: 0.025407454} m_Children: [] m_Father: {fileID: 528997252} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1313538454 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313538452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1313538455 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313538452} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1313623263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313623264} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313623264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313623263} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.23000036, y: 1.4950012, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1313707113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313707114} - component: {fileID: 1313707116} - component: {fileID: 1313707115} m_Layer: 5 m_Name: Ability Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1313707114 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313707113} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 871516963} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1313707115 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313707113} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1313707116 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313707113} m_CullTransparentMesh: 0 --- !u!1 &1313811543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313811544} - component: {fileID: 1313811546} - component: {fileID: 1313811545} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313811544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313811543} m_LocalRotation: {x: 0.00000014389798, y: 1, z: -0.00000011547819, w: -0.00000016648141} m_LocalPosition: {x: -0, y: 0.0142, z: 0.0127} m_LocalScale: {x: 0.026145656, y: 0.014242619, z: 0.026145672} m_Children: [] m_Father: {fileID: 743947611} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1313811545 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313811543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1313811546 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313811543} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1314087158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1314087159} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1314087159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314087158} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2057116137} - {fileID: 1905477162} - {fileID: 619721383} - {fileID: 1496412988} - {fileID: 883303733} - {fileID: 845406789} - {fileID: 699518674} - {fileID: 1511167143} - {fileID: 1204313284} - {fileID: 1161801482} - {fileID: 1105710393} - {fileID: 1816325058} - {fileID: 394028793} - {fileID: 2133896872} - {fileID: 1819173299} m_Father: {fileID: 1523308184} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1314116612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1314116613} - component: {fileID: 1314116614} m_Layer: 0 m_Name: Plasma Cutter Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1314116613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314116612} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1132687915} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1314116614 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314116612} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: b57e8a4e5011e6245ad69ef673d6ec26, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1314207828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1314207829} m_Layer: 0 m_Name: frontThrust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1314207829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314207828} m_LocalRotation: {x: 2.1827908e-11, y: 5.820766e-11, z: -1.4210855e-14, w: 1} m_LocalPosition: {x: 0, y: 0.043400154, z: 0.051} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2091972193} - {fileID: 1108809939} - {fileID: 1117631301} m_Father: {fileID: 5278716} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1314671931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1314671932} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1314671932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314671931} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1314684504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1314684505} - component: {fileID: 1314684507} - component: {fileID: 1314684506} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1314684505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314684504} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0073, z: 0.0372} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 270172273} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1314684506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314684504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1314684507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314684504} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1315000342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1315000343} - component: {fileID: 1315000344} m_Layer: 0 m_Name: Weapon Wheel Selection Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1315000343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315000342} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 554509527} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1315000344 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315000342} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1315008301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1315008302} - component: {fileID: 1315008304} - component: {fileID: 1315008303} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1315008302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315008301} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095} m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976} m_Children: [] m_Father: {fileID: 117168938} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1315008303 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315008301} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1315008304 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315008301} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1315172381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1315172382} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1315172382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315172381} m_LocalRotation: {x: -0.07594841, y: -0.2780989, z: -0.33782288, w: -0.89597356} m_LocalPosition: {x: -0.0042685606, y: -0.085357726, z: -0.008076399} m_LocalScale: {x: 1.0000069, y: 1.0000083, z: 1.0000106} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1315243508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1315243509} - component: {fileID: 1315243511} - component: {fileID: 1315243510} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1315243509 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315243508} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1980510311} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 245, y: 65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1315243510 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315243508} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1315243511 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315243508} m_CullTransparentMesh: 0 --- !u!1 &1315378600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1315378601} - component: {fileID: 1315378603} - component: {fileID: 1315378602} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1315378601 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315378600} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1401081833} - {fileID: 361440315} - {fileID: 1379977673} - {fileID: 1370779656} - {fileID: 864763520} - {fileID: 1079173767} m_Father: {fileID: 541568090} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 100, y: 332.40002} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1315378602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315378600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 1 m_StartCorner: 0 m_StartAxis: 1 m_CellSize: {x: 100, y: 55.4} m_Spacing: {x: 0, y: 0} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &1315378603 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315378600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &1315467680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1315467681} - component: {fileID: 1315467683} - component: {fileID: 1315467682} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1315467681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315467680} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.092509, z: 0.41446} m_LocalScale: {x: 0.0393114, y: 0.06778604, z: 0.018662171} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1315467682 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315467680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1315467683 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315467680} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1315481231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1315481232} m_Layer: 0 m_Name: Cutting Mode Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1315481232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315481231} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3, y: -0.18000007, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 81247213} m_Father: {fileID: 1908844945} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1316152729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316152730} - component: {fileID: 1316152731} m_Layer: 0 m_Name: Missions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1316152730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316152729} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1316152731 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316152729} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ea7d764431e170d41ade3fecdc16ad18, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: -1 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainObjectiveLogSystem: {fileID: 541563701} --- !u!1 &1316371331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316371332} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1316371332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316371331} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.0001522987, w: 0.9998096} m_LocalPosition: {x: 0.15100002, y: 1.6030004, z: 0.502} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &1316520950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316520951} - component: {fileID: 1316520953} - component: {fileID: 1316520952} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1316520951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316520950} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: 0, y: -0.07252, z: 0.26032} m_LocalScale: {x: 0.054599706, y: 0.079556696, z: 0.05031366} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1316520952 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316520950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1316520953 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316520950} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1316803977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316803978} - component: {fileID: 1316803980} - component: {fileID: 1316803979} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1316803978 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316803977} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 382564609} m_Father: {fileID: 1131280487} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1316803979 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316803977} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1316803980 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316803977} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1316910733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316910734} - component: {fileID: 1316910736} - component: {fileID: 1316910735} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1316910734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316910733} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 244460434} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1316910735 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316910733} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1316910736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316910733} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1316948697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316948698} - component: {fileID: 1316948699} m_Layer: 0 m_Name: Sword Attack 1 Hand 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1316948698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316948697} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199554740} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1316948699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316948697} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand 2 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 4101 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1317338112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1317338113} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1317338113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1317338112} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 919741377} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1318162338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318162339} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1318162339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318162338} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14398953, y: 1.5682967, z: 0.64639705} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1318189153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318189154} - component: {fileID: 1318189156} - component: {fileID: 1318189155} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1318189154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318189153} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0219, z: -0.04233} m_LocalScale: {x: 0.050466493, y: 0.020995064, z: 0.366295} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1318189155 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318189153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1318189156 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318189153} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1318508279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318508280} - component: {fileID: 1318508283} - component: {fileID: 1318508282} - component: {fileID: 1318508281} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1318508280 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318508279} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003409686} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 1705675256} m_Father: {fileID: 970361970} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021574, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1318508281 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318508279} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1318508282} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 290664319} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 970361969} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1968981766} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1318508282 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318508279} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1318508283 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318508279} m_CullTransparentMesh: 0 --- !u!1 &1318541105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318541106} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1318541106 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318541105} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 842450918} - {fileID: 1991466361} m_Father: {fileID: 82337902} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1318819776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318819777} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1318819777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318819776} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 82337902} m_Father: {fileID: 653568410} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1319021391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319021392} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1319021392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319021391} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1687657920} - {fileID: 660729212} - {fileID: 1160339824} - {fileID: 436840271} - {fileID: 549172697} m_Father: {fileID: 642766846} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1319079317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319079318} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1319079318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319079317} m_LocalRotation: {x: 0.111587, y: 0.15396667, z: -0.7019751, w: 0.686348} m_LocalPosition: {x: 0.0543, y: 0.0651, z: 0.0135} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 77400292} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 21.675001, y: 3.374, z: -90.644005} --- !u!1 &1319264467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319264469} - component: {fileID: 1319264468} m_Layer: 0 m_Name: Shoot Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!82 &1319264468 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319264467} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &1319264469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319264467} m_LocalRotation: {x: -0.65156996, y: -0.4876667, z: -0.5599984, w: 0.15504727} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 340381640} - {fileID: 490022021} - {fileID: 1503848330} - {fileID: 1304993676} - {fileID: 70843361} - {fileID: 82164811} - {fileID: 577418223} - {fileID: 1109741147} - {fileID: 1056502124} m_Father: {fileID: 42534605} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1319639838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319639839} m_Layer: 0 m_Name: f_pinky.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1319639839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319639838} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1866121215} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1319709431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319709432} - component: {fileID: 1319709434} - component: {fileID: 1319709433} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1319709432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319709431} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0247, z: 0.03428} m_LocalScale: {x: 0.023834629, y: 0.009006186, z: 0.07252432} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1319709433 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319709431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1319709434 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319709431} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1319727321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319727322} - component: {fileID: 1319727324} - component: {fileID: 1319727323} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1319727322 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319727321} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 424777539} m_Father: {fileID: 1788168606} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 10, y: -10} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1319727323 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319727321} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1319727324 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319727321} m_CullTransparentMesh: 0 --- !u!1 &1319762659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319762660} - component: {fileID: 1319762663} - component: {fileID: 1319762662} - component: {fileID: 1319762661} m_Layer: 5 m_Name: Vehicle Weapons Swipe Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1319762660 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319762659} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 301677063} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -194, y: -54.66992} m_SizeDelta: {x: 267, y: 61.17} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1319762661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319762659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563693} m_MethodName: setTouchingMenuPanelState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1319762662 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319762659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1319762663 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319762659} m_CullTransparentMesh: 0 --- !u!1 &1319791985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319791990} - component: {fileID: 1319791989} - component: {fileID: 1319791988} - component: {fileID: 1319791987} - component: {fileID: 1319791986} m_Layer: 5 m_Name: Yes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1319791986 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319791985} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1341979737} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1319791987 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319791985} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 487955830} m_SelectOnDown: {fileID: 487955830} m_SelectOnLeft: {fileID: 487955830} m_SelectOnRight: {fileID: 487955830} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1319791988} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: confirmGoToHomeMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1319791988 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319791985} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1319791989 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319791985} m_CullTransparentMesh: 0 --- !u!224 &1319791990 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319791985} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1341979739} m_Father: {fileID: 1968702574} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -158.3602, y: 75.90044} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1320020516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1320020517} - component: {fileID: 1320020519} - component: {fileID: 1320020518} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1320020517 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320020516} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089142201} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1320020518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320020516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1320020519 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320020516} m_CullTransparentMesh: 0 --- !u!1 &1320235866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1320235867} m_Layer: 0 m_Name: Attachment Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1320235867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320235866} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 922035132} - {fileID: 23557769} m_Father: {fileID: 322964574} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1320907824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1320907825} - component: {fileID: 1320907827} - component: {fileID: 1320907826} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1320907825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320907824} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1320907826 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320907824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1320907827 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320907824} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1321083306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321083307} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1321083307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321083306} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 503205051} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1321136937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321136938} - component: {fileID: 1321136940} - component: {fileID: 1321136939} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_Housing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1321136938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321136937} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 689469827} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1321136939 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321136937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1321136940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321136937} m_Mesh: {fileID: 7228830882696235558, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1321332164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321332165} - component: {fileID: 1321332167} - component: {fileID: 1321332166} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1321332165 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321332164} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1115042870} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1321332166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321332164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1321332167 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321332164} m_CullTransparentMesh: 0 --- !u!1 &1321823402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321823403} - component: {fileID: 1321823406} - component: {fileID: 1321823405} - component: {fileID: 1321823404} m_Layer: 5 m_Name: Gestures Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1321823403 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321823402} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 655825961} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1321823404 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321823402} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1321823405} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Victory 2 m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1321823405 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321823402} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 0237eaf20afe972458acb92ca142132a, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1321823406 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321823402} m_CullTransparentMesh: 0 --- !u!1 &1322001319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322001320} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1322001320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322001319} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 140900975} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1322079951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322079952} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1322079952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322079951} m_LocalRotation: {x: 0.46832243, y: -0.39829975, z: -0.25608438, w: 0.74595726} m_LocalPosition: {x: -0.31700027, y: 1.2160008, z: -0.2080003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1722076844} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: -73.69, z: -60.33} --- !u!1 &1322194977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322194978} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1322194978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322194977} m_LocalRotation: {x: 0.000000119209275, y: 0.00000011920878, z: -0.00000006111451, w: 1} m_LocalPosition: {x: 0.00000047683716, y: -0.052999824, z: -0.06500006} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 613813401} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1322423893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322423894} - component: {fileID: 1322423896} - component: {fileID: 1322423895} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1322423894 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322423893} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 339579058} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1322423895 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322423893} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1322423896 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322423893} m_CullTransparentMesh: 0 --- !u!1 &1322528295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322528296} - component: {fileID: 1322528298} - component: {fileID: 1322528297} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1322528296 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322528295} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1828750511} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 158, y: 26} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1322528297 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322528295} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.128} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1322528298 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322528295} m_CullTransparentMesh: 0 --- !u!1 &1322532975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322532976} - component: {fileID: 1322532979} - component: {fileID: 1322532978} - component: {fileID: 1322532977} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1322532976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322532975} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1644259318} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1322532977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322532975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 012974608954bc94bb0bed804ee60fd5, type: 3} m_Name: m_EditorClassIdentifier: throwObjectEnabled: 1 layerToCheckThrowObject: serializedVersion: 2 m_Bits: 1310721 maxRaycastDistance: 30 useInfiniteRaycastDistance: 0 useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 throwPosition: {fileID: 577418223} objectToThrow: {fileID: 1121695437610172, guid: f7a9a069bbd4912499f9bf342f4be374, type: 3} addLaunchObjectComponent: 1 addGrabbedObjectStateComponent: 0 rotateObjectTowardThrowDirection: 0 checkIfLockedCameraActive: 1 ignoreCollisionsWithPlayerEnabled: 1 throwInCustomTransformDirection: 0 customTransformDirection: {fileID: 0} customThrowDirectionAmount: 400 useCustomThrowPosition: 1 useCustomThrowLocalPosition: 1 customThrowPosition: {x: -0.079, y: 0, z: -0.089} customThrowRotation: {x: 0, y: 0, z: 0} showGizmo: 0 currentObjectToThrow: {fileID: 0} currentThrowSpeed: {x: 0, y: 0, z: 0} mainPlayerCamera: {fileID: 176855561} playerControllerGameObject: {fileID: 954210051} targetPositionTransform: {fileID: 244478659} playerCameraGameObject: {fileID: 176855560} mainCameraTransform: {fileID: 1446752339} playerCollider: {fileID: 954210065} --- !u!120 &1322532978 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322532975} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1322532979 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322532975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294568955 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 12 animationSpeed: 3 tillingOffset: 2.5 animateTexture: 1 textureColor: {r: 0.5661765, g: 0.2539468, b: 0.5446434, a: 1} useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 1 checkForPlayerCollider: 1 playerCollider: {fileID: 954210065} useHoldThrowArmAnimation: 0 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 19374 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 1 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 176855561} shootPosition: {fileID: 372968685} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 1322532978} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!1 &1322537804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322537805} - component: {fileID: 1322537808} - component: {fileID: 1322537807} - component: {fileID: 1322537806} m_Layer: 5 m_Name: Secondary Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1322537805 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322537804} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 707568229} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -225, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1322537806 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322537804} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1322537807} --- !u!114 &1322537807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322537804} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1322537808 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322537804} m_CullTransparentMesh: 0 --- !u!1 &1322601011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322601012} m_Layer: 5 m_Name: Quick Access Slots Parent On Inventory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1322601012 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322601011} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1788184545} m_Father: {fileID: 1179785362} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.91000366, y: 94.720215} m_SizeDelta: {x: 1022.12, y: 96.900024} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1322890774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322890775} - component: {fileID: 1322890777} - component: {fileID: 1322890776} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1322890775 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322890774} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 416907336} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.399902} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1322890776 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322890774} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1322890777 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322890774} m_CullTransparentMesh: 0 --- !u!1 &1323365070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1323365071} - component: {fileID: 1323365073} - component: {fileID: 1323365072} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1323365071 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323365070} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1298695107} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 338.73, y: 163.23} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1323365072 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323365070} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1323365073 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323365070} m_CullTransparentMesh: 0 --- !u!1 &1323409633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1323409634} - component: {fileID: 1323409636} - component: {fileID: 1323409635} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1323409634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323409633} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0003, y: 0.1072, z: 0.22} m_LocalScale: {x: 0.04560855, y: 0.008304004, z: 0.038540237} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &1323409635 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323409633} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1323409636 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323409633} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1323491727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1323491728} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1323491728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323491727} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1887216673} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1323680487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1323680488} - component: {fileID: 1323680490} - component: {fileID: 1323680489} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1323680488 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323680487} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1986924084} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1323680489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323680487} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1323680490 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323680487} m_CullTransparentMesh: 0 --- !u!1 &1324037526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324037531} - component: {fileID: 1324037530} - component: {fileID: 1324037529} - component: {fileID: 1324037528} - component: {fileID: 1324037527} m_Layer: 5 m_Name: Command List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1324037527 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324037526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 2105940688} m_Horizontal: 0 m_Vertical: 0 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1324037528 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324037526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1324037529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324037526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1324037530 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324037526} m_CullTransparentMesh: 0 --- !u!224 &1324037531 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324037526} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 2105940688} m_Father: {fileID: 347936449} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1264.7, y: 117.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1324121448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324121450} - component: {fileID: 1324121449} m_Layer: 2 m_Name: Fire Weapons Collision Detection m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!65 &1324121449 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324121448} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!4 &1324121450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324121448} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954210068} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1324363424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324363425} - component: {fileID: 1324363428} - component: {fileID: 1324363427} - component: {fileID: 1324363426} m_Layer: 5 m_Name: Secondary Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1324363425 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324363424} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -270.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1324363426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324363424} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1324363427} --- !u!114 &1324363427 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324363424} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1324363428 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324363424} m_CullTransparentMesh: 0 --- !u!1 &1324571672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324571673} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1324571673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324571672} m_LocalRotation: {x: 0.017451981, y: 0, z: 0, w: -0.9998477} m_LocalPosition: {x: 0, y: 1.668, z: 0.27} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1324754924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324754926} - component: {fileID: 1324754925} m_Layer: 0 m_Name: Explode Enemies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1324754925 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324754924} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Drain Stats useActionName: 1 actionName: Start Drain Stats useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 1 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 1 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1362788839} m_MethodName: setDrainActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1811936468} m_MethodName: pauseInputByCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drain Stats m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1362788839} m_MethodName: checkRemoteEventOnStart m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1362788839} m_MethodName: setMoveObjectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1362788839} m_MethodName: startDrainCoroutine m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 - Name: Drain Stats useActionName: 1 actionName: Idle Drain Stats useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 1 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 1 waitForNextPlayerInteractionButtonPress: 1 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1362788839} m_MethodName: setDrainActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 - Name: Drain Stats useActionName: 1 actionName: End Drain Stats useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 1 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 1 stayInState: 0 resetActionIndexAfterComplete: 1 animationDuration: 3.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936468} m_MethodName: resumeInputByCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drain Stats m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1362788839} m_MethodName: stopDrain m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 1 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!4 &1324754926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324754924} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1324791362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324791363} - component: {fileID: 1324791365} - component: {fileID: 1324791367} - component: {fileID: 1324791366} - component: {fileID: 1324791364} m_Layer: 0 m_Name: Healer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1324791363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324791362} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 641682575} - {fileID: 927529687} - {fileID: 1523308184} - {fileID: 688780753} m_Father: {fileID: 772658220} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1324791364 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324791362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Healer maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &1324791365 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324791362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 688780752} aimPosition: {fileID: 1794546295} walkPosition: {fileID: 425198355} keepPosition: {fileID: 1273376147} aimRecoilPosition: {fileID: 1824789679} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1258684802} surfaceCollisionRayPosition: {fileID: 1885341314} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 4 runPosition: {fileID: 1590823987} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 356971154} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1412663475} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1389263314} attachmentCameraPosition: {fileID: 1238685159} leftHandMesh: {fileID: 1744296383} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1084036638} leftHandParent: {fileID: 1844812798} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 1382706643} weaponPositionInHandForDeactivateIK: {fileID: 1576384483} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 425198355} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 399475090} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 568045551} wayPoints: - {fileID: 399475090} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 282082394} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1710413525} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1744296384} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 284581594} wayPoints: - {fileID: 1585042339} - {fileID: 1744296384} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 1828341181} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1550775258} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1183182624} weaponRotationPointHolder: {fileID: 1193221673} weaponRotationPointHeadLookTarget: {fileID: 636246194} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 1459621338} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 32647062} aimRecoilPosition: {fileID: 1032887316} walkPosition: {fileID: 985765967} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 837269105} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1312159227} surfaceCollisionRayPosition: {fileID: 549047106} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 714768298} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1856873528} meleeAttackRaycastPosition: {fileID: 1641515918} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 935867964} attachmentCameraPosition: {fileID: 185736259} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1689661205} weaponPositionInHandForDeactivateIK: {fileID: 1261560562} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 985765967} handsInfo: - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1801497760} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1409407626} wayPoints: - {fileID: 1801497760} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 1828341181} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 189053411} aimRecoilPosition: {fileID: 1114368653} walkPosition: {fileID: 197155530} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1345098577} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 381907157} surfaceCollisionRayPosition: {fileID: 1982356068} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 1262533521} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1679374144} meleeAttackRaycastPosition: {fileID: 1816693041} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 2080353230} attachmentCameraPosition: {fileID: 336612387} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1920406200} weaponPositionInHandForDeactivateIK: {fileID: 1261560562} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 197155530} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 399475090} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 880201938} wayPoints: - {fileID: 399475090} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 282082394} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Pistol Left Hand keepWeaponActionName: Keep Pistol Left Hand delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.25, y: 1.5, z: 0.29} FBARunRotationOffset: {x: 0, y: -25, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.515, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 688780752} aimPosition: {fileID: 1400765895} walkPosition: {fileID: 324027425} keepPosition: {fileID: 1676279485} aimRecoilPosition: {fileID: 1238831203} walkRecoilPosition: {fileID: 1161860138} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 232269925} surfaceCollisionRayPosition: {fileID: 165560823} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1064554222} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1288894836} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 1538480466} jumpEndPosition: {fileID: 1156104169} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 3 resetJumpMovementSped: 3 delayAtJumpEnd: 0.4 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1997474297} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 240132495} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 991228164} crouchRecoilPosition: {fileID: 1455932045} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 2057116137} walkRecoilPosition: {fileID: 1905477162} keepPosition: {fileID: 619721383} crouchPosition: {fileID: 1816325058} crouchRecoilPosition: {fileID: 394028793} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 883303733} surfaceCollisionRayPosition: {fileID: 845406789} lowerWeaponPosition: {fileID: 1819173299} runPosition: {fileID: 699518674} jumpStartPosition: {fileID: 1511167143} jumpEndPosition: {fileID: 1204313284} meleeAttackPosition: {fileID: 1161801482} meleeAttackRaycastPosition: {fileID: 1105710393} firstPersonHandMesh: {fileID: 1074952973} editAttachmentPosition: {fileID: 1496412988} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 2133896871} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 911820003} walkRecoilPosition: {fileID: 1496078172} keepPosition: {fileID: 1514620335} crouchPosition: {fileID: 781807589} crouchRecoilPosition: {fileID: 589655612} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 657331299} surfaceCollisionRayPosition: {fileID: 1768128732} lowerWeaponPosition: {fileID: 1621185781} runPosition: {fileID: 864391487} jumpStartPosition: {fileID: 1381855063} jumpEndPosition: {fileID: 985807278} meleeAttackPosition: {fileID: 581178758} meleeAttackRaycastPosition: {fileID: 1719302313} firstPersonHandMesh: {fileID: 1020070338} editAttachmentPosition: {fileID: 1378687608} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 519012298} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Pistol Left Hand 2 keepWeaponActionName: Keep Pistol Left Hand 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.1} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.528 swayRotationPercentageAiming: 0.488 bobPositionPercentageAiming: 0.176 bobRotationPercentageAiming: 0.216 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -17, y: 17} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -17, y: 17} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 16 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 0} bobPositionAmount: {x: 0.01, y: 0.05, z: 0} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 4} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 0, y: 0, z: 10} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 1497327642205022, guid: 06817889a5257784a9a961322883716e, type: 3} inventoryWeaponPrefabObject: {fileID: 1108217318950852, guid: fe981ecf49b206b4ca532197b673354e, type: 3} weaponGameObject: {fileID: 688780752} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 688780757} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 153428057} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 688780754} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 688780753} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 0 verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31} mainWeaponAttachmentSystem: {fileID: 958062807} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 242109b53edc3454c80a00b7c547b9e4, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 2 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 1 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &1324791366 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324791362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Healer relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1011167545939478, guid: 53f64cd09442df945aaa109a18b2876e, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 1324791365} mainPlayerWeaponSystem: {fileID: 688780754} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 1120534250} newWeaponMeshParent: {fileID: 924864518} weaponViewTransform: {fileID: 1260309984} replaceArmsModel: 0 armsParent: {fileID: 641682575} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 924864518} currentWeaponMesh: {fileID: 261151590} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Slide removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 924864518} currentWeaponMesh: {fileID: 2091703785} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 924864518} currentWeaponMesh: {fileID: 1871982765} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 924864518} currentWeaponMesh: {fileID: 1579411183} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 924864518} currentWeaponMesh: {fileID: 958062805} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: - {fileID: 410239570} containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1324791366} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1324791366} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1324791366} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780754} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780754} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780754} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 688780754} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1324791366} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 641682574} - {fileID: 1405396559} - {fileID: 607401372} - {fileID: 1523308183} - {fileID: 1022819484} - {fileID: 1074952973} - {fileID: 1020070338} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &1324791367 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324791362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 153428057} - {fileID: 1794546295} - {fileID: 425198355} - {fileID: 1258684802} - {fileID: 1885341314} - {fileID: 1824789679} - {fileID: 245135529} - {fileID: 1913152562} - {fileID: 1810809073} - {fileID: 1585042339} - {fileID: 2013016559} - {fileID: 284581594} - {fileID: 568045551} - {fileID: 1389263314} - {fileID: 1238685159} - {fileID: 1084036638} - {fileID: 1590823987} - {fileID: 356971154} - {fileID: 1412663475} - {fileID: 123069160} - {fileID: 1382706643} - {fileID: 1576384483} - {fileID: 1459621338} - {fileID: 1313263162} - {fileID: 636246194} - Name: First Person View objectTransformInfoList: - {fileID: 1400765895} - {fileID: 324027425} - {fileID: 1676279485} - {fileID: 1238831203} - {fileID: 1161860138} - {fileID: 1524406397} - {fileID: 591165227} - {fileID: 394038731} - {fileID: 2094810604} - {fileID: 652811455} - {fileID: 293459310} - {fileID: 651853715} - {fileID: 1061500234} - {fileID: 748117667} - {fileID: 1049775038} - {fileID: 415868603} - {fileID: 1053623914} - {fileID: 232269925} - {fileID: 165560823} - {fileID: 1288894836} - {fileID: 1538480466} - {fileID: 1156104169} - {fileID: 1997474297} - {fileID: 240132495} - {fileID: 991228164} - {fileID: 1455932045} - {fileID: 1064554222} - Name: IK Positions objectTransformInfoList: - {fileID: 1744296384} - {fileID: 399475090} - {fileID: 1550775258} - {fileID: 1828341181} - {fileID: 1710413525} - {fileID: 282082394} - {fileID: 178349222} - {fileID: 472847709} - {fileID: 1801497760} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 5 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 688780753} mainWeaponPositionsParentThirdPerson: - {fileID: 825738099} - {fileID: 1405396560} - {fileID: 607401373} mainWeaponPositionChildsThirdPerson: - {fileID: 153428057} - {fileID: 1794546295} - {fileID: 425198355} - {fileID: 1273376147} - {fileID: 1258684802} - {fileID: 1885341314} - {fileID: 1824789679} - {fileID: 1913152562} - {fileID: 1585042339} - {fileID: 2013016559} - {fileID: 1238685159} - {fileID: 1084036638} - {fileID: 1590823987} - {fileID: 356971154} - {fileID: 1412663475} - {fileID: 1382706643} - {fileID: 1459621338} - {fileID: 32647062} - {fileID: 1032887316} - {fileID: 985765967} - {fileID: 837269105} - {fileID: 1312159227} - {fileID: 549047106} - {fileID: 185736259} - {fileID: 935867964} - {fileID: 1856873528} - {fileID: 1641515918} - {fileID: 1689661205} - {fileID: 714768298} - {fileID: 189053411} - {fileID: 1114368653} - {fileID: 197155530} - {fileID: 1345098577} - {fileID: 381907157} - {fileID: 1982356068} - {fileID: 2080353230} - {fileID: 336612387} - {fileID: 1679374144} - {fileID: 1816693041} - {fileID: 1920406200} - {fileID: 1262533521} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &1324811302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324811303} - component: {fileID: 1324811305} - component: {fileID: 1324811304} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1324811303 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324811302} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1193700999} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1324811304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324811302} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1324811305 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324811302} m_CullTransparentMesh: 0 --- !u!1 &1324934995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324934996} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1324934996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324934995} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1324947158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324947159} m_Layer: 0 m_Name: Backflip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1324947159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324947158} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2083457330} - {fileID: 115585746} - {fileID: 661532150} - {fileID: 1337599527} - {fileID: 469628688} - {fileID: 167423281} - {fileID: 216527359} - {fileID: 1883020298} m_Father: {fileID: 442203766} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1325018644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325018645} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1325018645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325018644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1568014760} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1325097862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325097863} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1325097863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325097862} m_LocalRotation: {x: 6.132664e-13, y: 0.000000119208835, z: 0.00000008638449, w: 1} m_LocalPosition: {x: 0.23700082, y: 1.13, z: 0.34400094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528178111} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1325296003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325296004} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1325296004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325296003} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0075, z: 0.0066986624} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 307586402} m_Father: {fileID: 547001973} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1325396965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325396966} - component: {fileID: 1325396968} - component: {fileID: 1325396967} m_Layer: 0 m_Name: Blades 58 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1325396966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325396965} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 57 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1325396967 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325396965} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1325396968 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325396965} m_Mesh: {fileID: 2649526674250985552, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1325502360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325502361} - component: {fileID: 1325502363} - component: {fileID: 1325502362} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1325502361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325502360} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.0199, z: 0.1328} m_LocalScale: {x: 0.01840965, y: 0.06393003, z: 0.01840965} m_Children: [] m_Father: {fileID: 377485820} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1325502362 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325502360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1325502363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325502360} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1325910377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325910378} - component: {fileID: 1325910380} - component: {fileID: 1325910379} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1325910378 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325910377} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1335442799} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1325910379 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325910377} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.44117647, g: 0.34710208, b: 0.34710208, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1325910380 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325910377} m_CullTransparentMesh: 0 --- !u!1 &1325930770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325930771} m_Layer: 5 m_Name: Attachment Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1325930771 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325930770} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1519503389} - {fileID: 344139633} - {fileID: 797800345} m_Father: {fileID: 2043843398} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 495.6, y: -330.4} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1325967446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325967447} - component: {fileID: 1325967449} - component: {fileID: 1325967450} - component: {fileID: 1325967448} m_Layer: 5 m_Name: Skill Category Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1325967447 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325967446} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 275403052} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 203, y: -203} m_SizeDelta: {x: 342.09, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1325967448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325967446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1325967450} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1325967449 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325967446} m_CullTransparentMesh: 0 --- !u!114 &1325967450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325967446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: SKILL LEVEL TREE NAME --- !u!1 &1326019908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326019909} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1326019909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326019908} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050004, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1326249040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326249043} - component: {fileID: 1326249045} - component: {fileID: 1326249042} - component: {fileID: 1326249041} - component: {fileID: 1326249044} m_Layer: 5 m_Name: Exit To Home Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1326249041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326249040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1767682239} m_SelectOnDown: {fileID: 968743353} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1326249042} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Exit To Home Menu After Die Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1326249042 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326249040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!224 &1326249043 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326249040} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 395370345} m_Father: {fileID: 7879560} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -50} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1326249044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326249040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 395370346} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1326249045 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326249040} m_CullTransparentMesh: 0 --- !u!1 &1326423950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326423951} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1326423951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326423950} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.18600026, y: 1.5160018, z: 0.23800087} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!1 &1326582547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326582548} - component: {fileID: 1326582550} - component: {fileID: 1326582549} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1326582548 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326582547} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2134326644} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1326582549 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326582547} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1326582550 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326582547} m_CullTransparentMesh: 0 --- !u!1 &1326584269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326584270} - component: {fileID: 1326584272} - component: {fileID: 1326584271} m_Layer: 0 m_Name: Blade__70_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1326584270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326584269} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.87149024, y: 0.18079989, z: -0.08169598} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1326584271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326584269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1326584272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326584269} m_Mesh: {fileID: 1929673425166698631, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1326683470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326683471} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1326683471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326683470} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -2.0108246e-10, y: 1.561833, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1326777660 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114433620786502144, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1327236999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1327237000} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1327237000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327236999} m_LocalRotation: {x: -0.017386038, y: -0.087142505, z: -0.0015210818, w: 0.99604297} m_LocalPosition: {x: 0.1509989, y: 1.603, z: 0.502} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -2, y: -10, z: 0} --- !u!1 &1327257461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1327257462} - component: {fileID: 1327257463} m_Layer: 12 m_Name: Activate Gravity Power m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1327257462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327257461} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1166634117} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1327257463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327257461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d998dda041ce0bf46a01d891e5444941, type: 3} m_Name: m_EditorClassIdentifier: checkInputEnabled: 1 actionDelay: 0.2 useLowerDelay: 1 pressTypeCheck: 1 pressedDown: 0 previousPressedDown: 0 eventTriggered: 0 actionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: inputSetGravityPowerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!1 &1327520006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1327520007} - component: {fileID: 1327520009} - component: {fileID: 1327520008} m_Layer: 0 m_Name: Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1327520007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327520006} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.299, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 790060245} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1327520008 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327520006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c50d77affeb31e14c9c062c282f13fc8, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 3 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 1000 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1327520009 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327520006} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3.36 minScalar: 1.9999999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5952381 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5714286 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.3882353, g: 0.38431373, b: 0.37254903, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.35000002 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.35000002 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 10 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 6.98 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.32 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.26426405 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.4641077 value: 0.5866982 inSlope: 1.2444891 outSlope: 1.2444891 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.8504848 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.02601156 value: 0.65383685 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.97427356 value: 0.011499643 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.6509804, g: 0.27058825, b: 0.12156863, a: 0} key1: {r: 0.9098039, g: 0.85490197, b: 0.7529412, a: 0.28627452} key2: {r: 0.007843138, g: 0.007843138, b: 0.007843138, a: 0.654902} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 26985 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8288 atime2: 38743 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 0.7294118, g: 0.654902, b: 0.5803922, a: 0.2509804} key1: {r: 0.827451, g: 0.827451, b: 0.827451, a: 0.48235294} key2: {r: 0.93333334, g: 0.93333334, b: 0.93333334, a: 0.98039216} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 22166 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8674 atime2: 37779 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 3 scalar: 0.9999 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 2 tilesY: 2 animationType: 1 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 0 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 randomizePerFrame: 1 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1327698858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1327698859} - component: {fileID: 1327698862} - component: {fileID: 1327698861} - component: {fileID: 1327698860} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1327698859 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327698858} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 399198426} m_Father: {fileID: 114072114} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1327698860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327698858} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1782140882} m_HandleRect: {fileID: 1782140881} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1327698860} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1327698861 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327698858} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1327698862 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327698858} m_CullTransparentMesh: 0 --- !u!1 &1328514201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1328514202} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1328514202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328514201} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.285105e-11, y: -0.0000015793266, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1778691255} - {fileID: 1858158599} - {fileID: 363506332} - {fileID: 1054662505} - {fileID: 1407650863} - {fileID: 728691421} m_Father: {fileID: 2070417716} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1328770251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1328770252} m_Layer: 0 m_Name: Sight Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1328770252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328770251} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.0000018145448, y: 1.695, z: 0.25} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1329211236 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114151368788889834, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1329247829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329247830} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1329247830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329247829} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 20056415} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1329371599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329371600} - component: {fileID: 1329371605} - component: {fileID: 1329371604} - component: {fileID: 1329371603} - component: {fileID: 1329371602} - component: {fileID: 1329371601} m_Layer: 5 m_Name: Object Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1329371600 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329371599} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 681827184} - {fileID: 235037868} - {fileID: 1921371612} - {fileID: 1882212882} - {fileID: 280782505} - {fileID: 102729892} m_Father: {fileID: 745186993} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 139.5, y: -75} m_SizeDelta: {x: 279, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1329371601 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329371599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a4893344791c1284fb3fd5528f043cbe, type: 3} m_Name: m_EditorClassIdentifier: mainVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 1329371603} objectNameText: {fileID: 1921371614} objectAmountAvailableText: {fileID: 280782506} objectPriceText: {fileID: 1882212883} pressedIcon: {fileID: 235037867} objectLevelText: {fileID: 102729893} --- !u!114 &1329371602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329371599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1329371603 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329371599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1329371604} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: getObjectPressedButton m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1329371603} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1329371604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329371599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1329371605 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329371599} m_CullTransparentMesh: 0 --- !u!1 &1329390618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329390619} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1329390619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329390618} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 55126119} m_Father: {fileID: 867525989} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1329630619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329630620} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1329630620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329630619} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1665731362} - {fileID: 1566679573} - {fileID: 416378353} - {fileID: 1781497743} - {fileID: 226548020} - {fileID: 1209171744} m_Father: {fileID: 59364428} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1329695238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329695239} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1329695239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329695238} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2012541719} - {fileID: 219289790} - {fileID: 1893116457} m_Father: {fileID: 2070495073} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1329801948 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1437415069} m_Modifications: - target: {fileID: 100328, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 103088, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 117058, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Name value: AI Vending Machine Zombie objectReference: {fileID: 0} - target: {fileID: 150314, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 172118, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 175002, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 197934, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 199208, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.x value: 55.95 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: -8.263002 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: 32.81 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: 10.36 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: -34.64 objectReference: {fileID: 0} - target: {fileID: 10273340, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Text value: "Zombie Enemy \nVending Machine" objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: objectToSpawn value: objectReference: {fileID: 1142947626} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: radiusToSpawn value: 9.54 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: ignoreUseOnlyDeviceIfVisibleOnCamera value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: useMeshesToIgnore value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.data[0] value: objectReference: {fileID: 1242945509} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} --- !u!4 &1329801949 stripped Transform: m_CorrespondingSourceObject: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 1329801948} m_PrefabAsset: {fileID: 0} --- !u!1 &1330160346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330160347} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1330160347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330160346} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104000166, y: 0.9810004, z: 0.25000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 696891374} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1330293889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330293890} - component: {fileID: 1330293892} - component: {fileID: 1330293891} m_Layer: 0 m_Name: Hit Sparks m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1330293890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330293889} m_LocalRotation: {x: -0.000000059604623, y: 0.00000006519256, z: 0.00000014156097, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1653919051} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1330293891 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330293889} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9be28344ea0b64065bf04ab3d63a8de0, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 1.975, z: -0.985} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1330293892 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330293889} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 10 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 31.92 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.05 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1330587504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330587505} - component: {fileID: 1330587507} - component: {fileID: 1330587506} m_Layer: 0 m_Name: RocketWarhead m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1330587505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330587504} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 597012772} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1330587506 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330587504} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a24a209a6bd187d49929d1a6d40a92ec, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: -0.05, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 4300002, guid: c25b0e0e92e901144a739246c4539336, type: 3} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1330587507 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330587504} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 40 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.7372549, b: 0.1764706, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 500 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 4 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0.56078434, b: 0, a: 1} key1: {r: 1, g: 0.56078434, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 50 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.3735955 outSlope: 2.3735955 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 1 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 1 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 1 ratio: 1 light: {fileID: 108000013609061350, guid: fa35d75604d172d48b7a6b62a07c7dbf, type: 3} randomDistribution: 0 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1330609937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330609938} - component: {fileID: 1330609940} - component: {fileID: 1330609939} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1330609938 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330609937} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 488766170} m_Father: {fileID: 717648826} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1330609939 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330609937} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2447caea52f089d49a9f41f3cf411981, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1330609940 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330609937} m_CullTransparentMesh: 0 --- !u!1 &1330733230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330733231} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1330733231 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330733230} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 299605986} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1330924440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330924441} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1330924441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330924440} m_LocalRotation: {x: 0, y: -0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: -10, z: 0} --- !u!1 &1330983542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330983543} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1330983543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330983542} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1117423588} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1331261396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331261397} - component: {fileID: 1331261399} - component: {fileID: 1331261398} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1331261397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331261396} m_LocalRotation: {x: 0, y: 0, z: -0.35787913, w: 0.9337679} m_LocalPosition: {x: 0.9578, y: -0.2088, z: -0} m_LocalScale: {x: 0.6989944, y: 0.19358, z: 0.21483544} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -41.94} --- !u!23 &1331261398 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331261396} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1331261399 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331261396} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1331286460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331286461} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1331286461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331286460} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: -0.18200046, y: 1.5210012, z: 0.31449994} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1331312338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331312339} - component: {fileID: 1331312341} - component: {fileID: 1331312340} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1331312339 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331312338} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 354081210} - {fileID: 2032774553} m_Father: {fileID: 1963633167} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1331312340 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331312338} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1331312341 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331312338} m_CullTransparentMesh: 0 --- !u!1 &1331576414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331576415} m_Layer: 0 m_Name: Rigidbodies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1331576415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331576414} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 47.160812, y: -9.363003, z: -4.9331665} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1307879607} - {fileID: 533220794} - {fileID: 449313356} - {fileID: 995569650} - {fileID: 489289983} - {fileID: 1979584133} - {fileID: 1659403060} - {fileID: 1270721719} - {fileID: 1451742979} - {fileID: 406976515} - {fileID: 2095751889} - {fileID: 185783971} - {fileID: 606950589} - {fileID: 702128838} - {fileID: 375138923} - {fileID: 685833742} - {fileID: 2007980761} - {fileID: 1606160597} m_Father: {fileID: 276041846} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1331702636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331702637} - component: {fileID: 1331702639} - component: {fileID: 1331702638} m_Layer: 5 m_Name: Default Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1331702637 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331702636} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1307005328} - {fileID: 321783255} - {fileID: 748623743} m_Father: {fileID: 465974672} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -228.38} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &1331702638 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331702636} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!222 &1331702639 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331702636} m_CullTransparentMesh: 0 --- !u!1 &1331781214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331781215} - component: {fileID: 1331781216} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1331781215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331781214} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19800046, y: 1.6370021, z: -0.0909998} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 965672229} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1331781216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331781214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 2115746819} - {fileID: 1740195934} - {fileID: 678792698} - {fileID: 1034757284} - {fileID: 1238398978} selectedIndex: 13 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.0007183999, y: -0.018376827, z: 0.07572773} - {x: 0.0029391795, y: -0.016980529, z: 0.03292218} - {x: 0.0010390133, y: -0.01711595, z: 0.06469968} - {x: -0.0030711587, y: -0.017408876, z: 0.13343629} - {x: 0.019638449, y: -0.027706265, z: 0.16732886} - {x: 0.019639388, y: -0.0627166, z: 0.22052518} - {x: 0.01964031, y: -0.097130895, z: 0.27281582} - {x: 0.004413396, y: -0.10852718, z: 0.28129044} - {x: -0.005168721, y: -0.15136337, z: 0.29600266} - {x: -0.0142695615, y: -0.19204804, z: 0.30997592} - {x: -0.029114041, y: -0.23271903, z: 0.3151786} - {x: -0.038027138, y: -0.267848, z: 0.324258} - {x: -0.0495082, y: -0.31309807, z: 0.33595327} - {x: -0.049795464, y: -0.3109585, z: 0.33190456} - {x: -0.057501152, y: -0.39510715, z: 0.3368657} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1331823234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331823235} - component: {fileID: 1331823239} - component: {fileID: 1331823238} - component: {fileID: 1331823237} - component: {fileID: 1331823236} m_Layer: 5 m_Name: Category Button Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1331823235 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331823234} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 989626731} - {fileID: 1210598302} - {fileID: 1853065496} m_Father: {fileID: 707618602} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 164.84, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1331823236 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331823234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1331823237 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331823234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1331823238} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1331823238 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331823234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1331823239 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331823234} m_CullTransparentMesh: 0 --- !u!1 &1331845883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331845884} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1331845884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331845883} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.10200033, y: 1.5040017, z: -0.033998493} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1841104464} m_Father: {fileID: 191302099} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1332022786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332022787} - component: {fileID: 1332022789} - component: {fileID: 1332022788} m_Layer: 5 m_Name: Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1332022787 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332022786} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 373112112} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -15, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1332022788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332022786} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10915, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1332022789 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332022786} m_CullTransparentMesh: 0 --- !u!1 &1332280017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332280018} - component: {fileID: 1332280020} - component: {fileID: 1332280019} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1332280018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332280017} m_LocalRotation: {x: 0.00000006984918, y: 0.00000005029141, z: 0.7071068, w: 0.70710677} m_LocalPosition: {x: -0.0351, y: -0.009, z: 0} m_LocalScale: {x: 0.04511227, y: 0.0047374545, z: 0.04511234} m_Children: [] m_Father: {fileID: 5278716} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1332280019 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332280017} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1332280020 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332280017} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1332375203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332375204} m_Layer: 0 m_Name: Laser Dot (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1332375204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332375203} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018719581, w: 1} m_LocalPosition: {x: 0.00000007683355, y: 0.0006005168, z: 0.02839996} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: - {fileID: 1165181598} m_Father: {fileID: 1863076151} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1332831544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332831545} - component: {fileID: 1332831547} - component: {fileID: 1332831546} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1332831545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332831544} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 696906543} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1332831546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332831544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1332831547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332831544} m_CullTransparentMesh: 0 --- !u!1 &1332955899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332955900} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1332955900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332955899} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.495001, z: 0.10000029} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1333005962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333005963} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1333005963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333005962} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1333596970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333596971} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1333596971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333596970} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 864545329} m_Father: {fileID: 973054606} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1333730021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333730022} - component: {fileID: 1333730024} - component: {fileID: 1333730023} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1333730022 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333730021} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 873983879} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1333730023 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333730021} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1333730024 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333730021} m_CullTransparentMesh: 0 --- !u!1 &1333857093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333857094} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1333857094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333857093} m_LocalRotation: {x: 0.2052999, y: -0.3783664, z: -0.21492442, w: 0.8766404} m_LocalPosition: {x: -0.038494594, y: -0.008543186, z: 0.11818267} m_LocalScale: {x: 1.0000114, y: 1.0000165, z: 1.0000162} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1333877655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333877656} - component: {fileID: 1333877657} m_Layer: 5 m_Name: Slot Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1333877656 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333877655} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 550041703} m_Father: {fileID: 1261373981} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1333877657 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333877655} m_CullTransparentMesh: 0 --- !u!1 &1334155096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334155097} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1334155097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334155096} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1334248655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334248656} - component: {fileID: 1334248658} - component: {fileID: 1334248657} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1334248656 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334248655} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 119250365} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1334248657 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334248655} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1334248658 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334248655} m_CullTransparentMesh: 0 --- !u!1 &1334310570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334310571} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1334310571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334310570} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 709939418} - {fileID: 219680174} m_Father: {fileID: 1176014542} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1334364563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334364564} - component: {fileID: 1334364566} - component: {fileID: 1334364565} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1334364564 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334364563} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1191342157} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1334364565 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334364563} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1334364566 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334364563} m_CullTransparentMesh: 0 --- !u!1 &1334402902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334402903} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1334402903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334402902} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1334425415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334425416} - component: {fileID: 1334425418} - component: {fileID: 1334425417} m_Layer: 0 m_Name: Blade__126_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1334425416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334425415} m_LocalRotation: {x: -0.65328157, y: -0.27059788, z: 0.2705972, w: 0.65328187} m_LocalPosition: {x: -1.0650938, y: 0.13849974, z: -0.08169608} m_LocalScale: {x: 0.045757983, y: 0.025765639, z: 0.07873742} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 75 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1334425417 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334425415} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1334425418 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334425415} m_Mesh: {fileID: 668462498626708762, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1334510542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334510543} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1334510543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334510542} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1334679681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334679682} - component: {fileID: 1334679683} - component: {fileID: 1334679684} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1334679682 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334679681} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 624972724} m_Father: {fileID: 655658623} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 10, y: -10} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1334679683 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334679681} m_CullTransparentMesh: 0 --- !u!114 &1334679684 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334679681} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1334693698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334693699} - component: {fileID: 1334693702} - component: {fileID: 1334693701} - component: {fileID: 1334693700} m_Layer: 0 m_Name: Open Override System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1334693699 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334693698} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0007553897, y: 0.0007553897, z: 0.0007553897} m_Children: [] m_Father: {fileID: 1677774368} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0821, y: 0.0384} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1334693700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334693698} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1334693701} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1070404443} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1334693701 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334693698} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1334693702 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334693698} m_CullTransparentMesh: 0 --- !u!1 &1334797097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334797098} - component: {fileID: 1334797101} - component: {fileID: 1334797100} - component: {fileID: 1334797099} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1334797098 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334797097} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224052279} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1334797099 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334797097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1334797100} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1334797100 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334797097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: EQUIP --- !u!222 &1334797101 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334797097} m_CullTransparentMesh: 0 --- !u!1 &1334811780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334811781} m_Layer: 0 m_Name: shellEjectionPort m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1334811781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334811780} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1335014978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335014979} - component: {fileID: 1335014980} m_Layer: 5 m_Name: Touch Joystick Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1335014979 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335014978} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1816631388} - {fileID: 427149432} - {fileID: 1178398686} m_Father: {fileID: 1948878830} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 255.90039, y: 203.6001} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1335014980 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335014978} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e2b5b075a555314458891b24fef9a4c3, type: 3} m_Name: m_EditorClassIdentifier: fingerId: 666 dragDistance: 100 snapsToFinger: 1 hideOnRelease: 0 touchPad: 0 touchPadHorizontalExtraValue: 1 touchPadVerticalExtraValue: 1 showJoystick: 1 clampJoystickToScreenSide: 0 joystickOnRightScreenSide: 0 checkIfPressInsideTouchZone: 1 touchZoneRectTransform: {fileID: 1816631388} useChaneColor: 1 changeColorSpeed: 10 regularBaseColor: {r: 1, g: 1, b: 1, a: 0.78431374} regularStickColor: {r: 1, g: 1, b: 1, a: 0.78431374} pressedBaseColor: {r: 1, g: 0, b: 0, a: 1} pressedStickColor: {r: 1, g: 0, b: 0, a: 1} showDebugPrint: 0 currentAxisValue: {x: 0, y: 0} currentTouchPosition: {x: 0, y: 0} touching: 0 hoveringJoystick: 0 touchingPreviously: 0 adjustinColors: 0 buttonColorVisible: 1 joystickClampedToScreenSideActive: 0 stickBase: {fileID: 427149431} stick: {fileID: 1178398685} baseRectTransform: {fileID: 427149432} stickRectTransform: {fileID: 1178398686} baseRenderer: {fileID: 427149433} stickRenderer: {fileID: 1178398687} --- !u!1 &1335015343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335015344} - component: {fileID: 1335015345} m_Layer: 0 m_Name: Throw Flash Grenade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335015344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335015343} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 180586847} m_Father: {fileID: 273215545} m_RootOrder: 67 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1335015345 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335015343} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Flash Grenade abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 10757a191587b014fa29d2473bfa0b54, type: 3} abilitySprite: {fileID: 21300000, guid: 10757a191587b014fa29d2473bfa0b54, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Flash Grenade m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 0.7 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Flash Grenade m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 1 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1590931050} m_MethodName: checkIfObjectFoundOnInventory m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1590931050} m_MethodName: useInventoryObject m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1335051586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335051587} - component: {fileID: 1335051589} - component: {fileID: 1335051588} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335051587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335051586} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.0020563, y: -0.093718, z: 0.061122} m_LocalScale: {x: 0.04885551, y: 0.0084484145, z: 0.066113845} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1335051588 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335051586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1335051589 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335051586} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1335056967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335056968} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335056968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335056967} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &1335163014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335163015} - component: {fileID: 1335163017} - component: {fileID: 1335163016} m_Layer: 0 m_Name: Blades 78 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335163015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335163014} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 77 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -75} --- !u!23 &1335163016 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335163014} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1335163017 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335163014} m_Mesh: {fileID: 9053597627855530601, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1335181618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335181619} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335181619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335181618} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 125560262} - {fileID: 1777397394} m_Father: {fileID: 533277113} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1335255295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335255296} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335255296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335255295} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 853328389} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1335272684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335272685} - component: {fileID: 1335272687} - component: {fileID: 1335272686} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1335272685 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335272684} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968702574} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1335272686 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335272684} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.14509805, g: 0.101960786, b: 0.101960786, a: 0.85882354} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1335272687 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335272684} m_CullTransparentMesh: 0 --- !u!1 &1335442798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335442799} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1335442799 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335442798} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1325910378} m_Father: {fileID: 1725314380} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1335544079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335544082} - component: {fileID: 1335544081} - component: {fileID: 1335544080} m_Layer: 0 m_Name: Grappling Hook System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1335544080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335544079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 12e8b09b03a5ec14faa0cfc3861a18fd, type: 3} m_Name: m_EditorClassIdentifier: grapplingHookEnabled: 1 maxRaycastDistance: 500 layerToCheckSurfaces: serializedVersion: 2 m_Bits: 1310721 minDistanceToAttract: 2 applySpeedOnHookStop: 1 extraSpeedOnHookStopMultiplier: 1 rotatePlayerTowardTargetDirection: 1 rotatePlayerSpeed: 10 minAngleDifferenceToRotatePlayer: 5 extraForceOnHookStopMultiplier: 4 maxForceToApplyOnHookStop: 40 useSwingForcesActive: 0 gravityForceDown: 9.8 gravityForceDownMultiplier2_5d: 0.8 hookPullForceOnGround: 300 hookPullForceOnAir: 300 hookManualExtendForce: 130 hookManualPullForce: 130 hookPullForceMultiplier2_5d: 0.2 hookPullForceMode: 0 swingDamper: 6 swingDamper2_5d: 2 airControlPrecisionRegularSpeed: 3 airControlPrecisionIncreasedSpeed: 7 durationAutoPullOnThrowHookOnGround: 0.5 durationAutoPullOnThrowHookOnAir: 0.5 useMaxSwingLength: 0 maxSwingLength: 0 raycastDistanceToCheckBelowPlayer: 5 jumpOnSwingEnabled: 1 jumpOnSwingForceAmount: {x: 0, y: 0, z: 0} jumpOnSwingForceAmount2_5d: {x: 0, y: 5, z: 0} checkIfTooCloseToGroundToStopSwing: 0 minDistanceToStopSwingOnGroundDetected: 0 onlyCheckIfCloseToGroundWhenAutomaticPullNotActive: 0 swingForceMode: 1 maxSwingSpeedClamp: 40 manualPullEnabled: 1 manualExtendEnabled: 1 chainNextSwingIfInputHold: 0 minTimeToKeepSwingBeforeNext: 1 minWaitTimeToThrowNextSwing: 0.5 stopSwingHoldChainIfNotSurfaceLocated: 1 getClosestSurfaceIfNotFoundOnMainRaycast: 0 swingClosestSurfaceAngleSearchRange: {x: -40, y: 40} probabilityToUseJumpOnSwingEnd: 30 attractObjectsEnabled: 1 regularAttractionForce: 20 increasedAttractionForce: 40 minDistanceToStopAttractObject: 5 addUpForceForAttraction: 1 upForceForAttraction: 10 addUpForceForAttractionDuration: 1 regularMovementSpeed: 30 increasedMovementSpeed: 60 inputMovementMultiplier: 20 airControlAmount: 20 useVerticalMovementOnHook: 0 ignoreBackWardsMovementOnHook: 0 addVerticalFallingSpeed: 1 verticalFallingSpeed: 9 checkIfObjectStuck: 1 timeToStopHookIfStuck: 2 minDistanceToCheckStuck: 1 checkExternalControllerStatesToIgnore: 1 otherExternalControllerInfoList: - Name: Swim useEventsOnExternalController: 1 eventToPauseExternalController: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: setEnableExternalForceOnSwimModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToResumeExternalController: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: setEnableExternalForceOnSwimModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Fly useEventsOnExternalController: 1 eventToPauseExternalController: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: setEnableExternalForceOnFlyModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToResumeExternalController: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: setEnableExternalForceOnFlyModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 avoidListOfExternalControllerStates: 0 externalControllerToAvoidList: [] customActionCategoryID: -1 regularActionCategoryID: -1 changeCameraStateOnThirdPerson: 1 cameraStateNameOnGrapplingHookActivate: Aerial View cameraStateNameOnGrapplingHookDeactivate: Third Person Right Side keepCameraStateActiveWhileOnAir: 1 changeFovOnHookActive: 1 changeFovSpeed: 120 regulaFov: 70 increaseSpeedFov: 80 useCameraShake: 1 regularCameraShakeName: Grappling Hook Regular Shake increaseCamaraShakeName: Grappling Hook Increase Shake setAnimatorState: 1 hookStartActionName: Start Swing hookEndActionName: Moving To Surface hookStartActionID: 140 hookEndActionID: 141 actionActiveAnimatorName: Action Active actionIDAnimatorName: Action ID minDistancePercentageToUseHookEndAction: 0.6 useSwingJumpOnAir: 0 swingJumpOnAirID: 39475 swingMovingPassCenterID: 92783 swingMovingForwardID: 92782 useAnimationToThrowHook: 1 useAnimationToThrowHookOnlyOnGround: 0 throwHookAnimationName: Throw Grappling Hook throwHookAnimationDuration: 0.6 throwAnimationInProcess: 0 checkIfSurfaceDetectedBeforeAnimation: 1 showDebugPrint: 0 grapplingHookActive: 0 grapplingHookUpdateActive: 0 currentForceToApply: {x: 0, y: 0, z: 0} movementDirection: {x: 0, y: 0, z: 0} currentDistance: 0 currentMovementSpeed: 0 currentGrapplingHookTarget: {fileID: 0} angleToTargetDirection: 0 attractingObjectActive: 0 checkingToRemoveHookActive: 0 manualExtendActive: 0 manualPullActive: 0 automaticPullActive: 0 currentMinDistanceToStopAttractObject: 0 attractPlayerActive: 0 ignoreApplySpeedOnHookStopOnPlayer: 0 resetPlayerSpeedOnHookStop: 0 isCameraTypeFree: 0 isPlayerMovingOn3dWorld: 0 useCustomForceAttractionValues: 0 customMinDistanceToStopAttractObject: 0 customAddUpForceForAttraction: 0 customUpForceForAttraction: 0 customAddUpForceForAttractionDuration: 0 showGizmo: 0 swingGravityForces: {x: 0, y: 0, z: 0} swingHoldInputActive: 0 angleWithCenter: 0 swingPassCenterChecked: 0 swingMovementDirection: {x: 0, y: 0, z: 0} useEventsOnGrapplingHook: 1 eventOnGrapplingHookActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 366295170} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 955105288} m_MethodName: setActivateClimbStateOnNextSurfaceDetectedActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnGrapplingHookDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1177782004} m_MethodName: deactivateGrapplingHookEffect m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventWithDirectionOnHookActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1177782004} m_MethodName: activateGrapplingHookEffect m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnChangeCameraView: 1 eventOnSetFirstPersonView: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1177782004} m_MethodName: setFixedUpdateActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnSetThirdPersonView: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1177782004} m_MethodName: setFixedUpdateActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToSendNewGrapplingHookTipTransform: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1177782004} m_MethodName: setNewlineRendererTargetPositionTransform m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 grapplingHookTipTransform: {fileID: 20568209} playerControllerTransform: {fileID: 954210068} mainPlayerController: {fileID: 954210052} mainGravitySystem: {fileID: 954210073} mainCameraTransform: {fileID: 1446752339} mainRigidbody: {fileID: 954210066} mainPlayerCamera: {fileID: 176855561} mainRemoteEventSystem: {fileID: 954210057} mainAnimator: {fileID: 954210067} mainSwingRigidbody: {fileID: 0} mainSwingCollider: {fileID: 0} swingJoint: {fileID: 0} --- !u!114 &1335544081 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335544079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Grappling Hook abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: b92d216ed725d204cb16aa836739429d, type: 3} abilitySprite: {fileID: 21300000, guid: b92d216ed725d204cb16aa836739429d, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 1 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335544080} m_MethodName: inputThrowGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grappling Hook m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335544080} m_MethodName: inputRemoveGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 1 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335544080} m_MethodName: checkRemoveGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!4 &1335544082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335544079} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 20568209} - {fileID: 1177782005} - {fileID: 366295171} - {fileID: 1087804327} m_Father: {fileID: 273215545} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1335720637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335720638} - component: {fileID: 1335720640} - component: {fileID: 1335720639} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335720638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335720637} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.000000022351742, y: 0.04829816, z: 0.12579982} m_LocalScale: {x: 0.04188523, y: 0.12543273, z: 0.041885305} m_Children: [] m_Father: {fileID: 1508158818} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1335720639 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335720637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1335720640 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335720637} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1335737447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335737448} - component: {fileID: 1335737449} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335737448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335737447} m_LocalRotation: {x: -0.000000059604638, y: 0.000000024214383, z: 0.00000004097819, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1853198323} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1335737449 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335737447} m_Enabled: 1 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 0.5586207, b: 0, a: 1} m_Intensity: 4.01 m_Range: 4.4623055 m_SpotAngle: 74.96589 m_InnerSpotAngle: 57.725044 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 0 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1335787077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335787078} - component: {fileID: 1335787080} - component: {fileID: 1335787079} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335787078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335787077} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000017881388, w: 0.70710677} m_LocalPosition: {x: 0.00003, y: 0.07738, z: 0.05747} m_LocalScale: {x: 0.042942096, y: 0.25062335, z: 0.012132389} m_Children: [] m_Father: {fileID: 865454770} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1335787079 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335787077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1335787080 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335787077} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1335827497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335827498} - component: {fileID: 1335827500} - component: {fileID: 1335827499} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335827498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335827497} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0005, y: 0.1072, z: 0.14} m_LocalScale: {x: 0.04560875, y: 0.008304004, z: 0.03854043} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &1335827499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335827497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1335827500 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335827497} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1335980161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335980162} - component: {fileID: 1335980164} - component: {fileID: 1335980163} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335980162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335980161} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1367037741} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1335980163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335980161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1335980164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335980161} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1336039819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1336039820} - component: {fileID: 1336039821} m_Layer: 0 m_Name: Paraglider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1336039820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336039819} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1422563639} m_Father: {fileID: 1564794299} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1336039821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336039819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: aa96fce354d98d043b355a6baacfc0b3, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Paraglider externalControllerJumpEnabled: 0 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Parachute customActionCategoryID: -1 regularActionCategoryID: -1 behaviorCurrentlyActive: 0 paragliderModeEnabled: 1 gravityForce: -9.8 gravityMultiplier: 0.7 minWaitTimeToActivateParaglider: 0.6 airSpeed: 16 airControl: 10 addExtraUpForce: 0 extraUpForceAmount: 5 removeExtraUpForceAfterDelay: 0 delayToRemoveExtraUpForce: 0 regularAirID: -1 paragliderID: 1 showDebugPrint: 0 paragliderModePaused: 0 paragliderModeActive: 0 playerIsMoving: 0 externalForceActive: 0 externaForceDirection: {x: 0, y: 0, z: 0} externalForceAmount: 0 checkingToActivateParaglider: 0 externalForcesCounter: 0 useLastTimeParagliderPauseActive: 0 previousGravityForce: -1000 previousGravityMultiplier: -1000 eventOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1422563638} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 452575162} m_MethodName: Clear m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1906910322} m_MethodName: Clear m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1422563638} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 452575162} m_MethodName: Clear m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1906910322} m_MethodName: Clear m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} mainRigidbody: {fileID: 954210066} playerTransform: {fileID: 954210068} --- !u!1 &1336681501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1336681502} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1336681502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336681501} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2062932605} m_Father: {fileID: 780488524} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1336762795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1336762796} - component: {fileID: 1336762798} - component: {fileID: 1336762797} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1336762796 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336762795} m_LocalRotation: {x: 0.000000037967556, y: 0.00000017881388, z: -0.0000000042131085, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0002857228} m_LocalScale: {x: 1.0000893, y: 1.0000883, z: 1.0000898} m_Children: [] m_Father: {fileID: 1562511928} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -27.12707, y: -0.000002861023} m_SizeDelta: {x: 45.745, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1336762797 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336762795} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1336762798 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336762795} m_CullTransparentMesh: 0 --- !u!1 &1336999476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1336999477} - component: {fileID: 1336999479} - component: {fileID: 1336999478} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1336999477 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336999476} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 916806420} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000030517578} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1336999478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336999476} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bab96827b336de943af75e2a840931f8, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1336999479 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336999476} m_CullTransparentMesh: 0 --- !u!1 &1337046382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337046383} - component: {fileID: 1337046385} - component: {fileID: 1337046384} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1337046383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337046382} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01104, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.01957166, z: 0.0823518} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1337046384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337046382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1337046385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337046382} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1337548314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337548315} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1337548315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337548314} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300006, z: 0.34400094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 413945706} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1337599526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337599527} - component: {fileID: 1337599528} m_Layer: 0 m_Name: Backflip Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1337599527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337599526} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1324947159} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1337599528 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337599526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Backflip Left useActionName: 1 actionName: Backflip Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1337702694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337702695} - component: {fileID: 1337702698} - component: {fileID: 1337702697} - component: {fileID: 1337702696} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1337702695 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337702694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 34524903} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -73.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1337702696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337702694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1337702697} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1337702697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337702694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Energy --- !u!222 &1337702698 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337702694} m_CullTransparentMesh: 0 --- !u!1 &1337774414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337774415} m_Layer: 0 m_Name: Cut Direction Transform R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1337774415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337774414} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 194592348} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1337959054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337959055} - component: {fileID: 1337959057} - component: {fileID: 1337959056} m_Layer: 5 m_Name: Info Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1337959055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337959054} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1029222775} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 11.999992, y: -86.999985} m_SizeDelta: {x: 452.4, y: 5.480011} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1337959056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337959054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1337959057 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337959054} m_CullTransparentMesh: 0 --- !u!1 &1338040341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338040342} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1338040342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338040341} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1338198580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338198581} - component: {fileID: 1338198582} m_Layer: 26 m_Name: Sphere m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1338198581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338198580} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 810162324} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &1338198582 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338198580} m_Material: {fileID: 13400000, guid: 814078a2823abb54696ec6e05555399d, type: 2} m_IsTrigger: 0 m_Enabled: 0 serializedVersion: 2 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1338506766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338506767} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1338506767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338506766} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 310856862} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1338809496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338809497} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1338809497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338809496} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.115000665} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1254498288} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &1339356883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1339356884} - component: {fileID: 1339356886} - component: {fileID: 1339356885} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1339356884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339356883} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1339356885 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339356883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1339356886 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339356883} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1339415881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1339415882} - component: {fileID: 1339415884} - component: {fileID: 1339415883} m_Layer: 0 m_Name: Blades 24 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1339415882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339415881} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1339415883 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339415881} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1339415884 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339415881} m_Mesh: {fileID: -4593709228460237525, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1339680002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1339680003} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1339680003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339680002} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1532516456} - {fileID: 140900975} m_Father: {fileID: 236140718} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1339955279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1339955280} - component: {fileID: 1339955282} - component: {fileID: 1339955281} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1339955280 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339955279} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 727897043} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000012397999, y: 111.787994} m_SizeDelta: {x: 239.19, y: 31.23} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1339955281 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339955279} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1339955282 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339955279} m_CullTransparentMesh: 0 --- !u!1 &1340148013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340148014} - component: {fileID: 1340148017} - component: {fileID: 1340148016} - component: {fileID: 1340148015} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1340148014 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340148013} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 685603325} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: -18.29, y: -63.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1340148015 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340148013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1340148016} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1340148016 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340148013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Windowed --- !u!222 &1340148017 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340148013} m_CullTransparentMesh: 0 --- !u!1 &1340217295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340217296} - component: {fileID: 1340217299} - component: {fileID: 1340217298} - component: {fileID: 1340217297} m_Layer: 5 m_Name: Back Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1340217296 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340217295} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 29388804} m_Father: {fileID: 1363707059} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 500.7, y: -287} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1340217297 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340217295} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1340217298} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1363707058} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1968981764} m_MethodName: closeExpandCaptureMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1340217298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340217295} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1340217299 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340217295} m_CullTransparentMesh: 0 --- !u!1 &1340309461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340309462} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1340309462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340309461} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 537237475} - {fileID: 1586155484} - {fileID: 1285973561} - {fileID: 1468357337} - {fileID: 183689129} - {fileID: 707151823} m_Father: {fileID: 393188765} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1340312593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340312594} - component: {fileID: 1340312596} - component: {fileID: 1340312595} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1340312594 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340312593} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 1593200359} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1340312595 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340312593} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1340312596 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340312593} m_CullTransparentMesh: 0 --- !u!1 &1340458954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340458955} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1340458955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340458954} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14398953, y: 1.5682968, z: 0.64639693} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1340818616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340818617} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1340818617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340818616} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1341043306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1341043307} - component: {fileID: 1341043309} - component: {fileID: 1341043308} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1341043307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341043306} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 71128500} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1341043308 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341043306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1341043309 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341043306} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1341166504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1341166505} - component: {fileID: 1341166508} - component: {fileID: 1341166507} - component: {fileID: 1341166506} m_Layer: 5 m_Name: Unlock Cursor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1341166505 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341166504} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -15, y: -77} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1341166506 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341166504} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1341166507} --- !u!114 &1341166507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341166504} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.09558821, g: 0.00351427, b: 0.00351427, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5167fd24c3cd0704a9bbfc8ad4761dd1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1341166508 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341166504} m_CullTransparentMesh: 0 --- !u!1 &1341853680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1341853681} - component: {fileID: 1341853683} - component: {fileID: 1341853682} m_Layer: 0 m_Name: Blades 10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1341853681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341853680} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1341853682 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341853680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1341853683 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341853680} m_Mesh: {fileID: 1016582223902939311, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1341955463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1341955467} - component: {fileID: 1341955466} - component: {fileID: 1341955465} - component: {fileID: 1341955464} m_Layer: 18 m_Name: Play Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1341955464 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341955463} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: playCurrentSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 123439488} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1341955463} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1341955465 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341955463} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e9c6e65a71ce1cc48b37dfa9b7e480a4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1341955466 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341955463} m_CullTransparentMesh: 0 --- !u!224 &1341955467 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341955463} m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 6.4, y: 0.1} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1341979736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1341979739} - component: {fileID: 1341979738} - component: {fileID: 1341979737} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1341979737 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341979736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Yes --- !u!222 &1341979738 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341979736} m_CullTransparentMesh: 0 --- !u!224 &1341979739 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341979736} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1319791990} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1342138865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1342138866} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1342138866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342138865} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.32100025, y: 1.0930008, z: 0.21500015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1145490939} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1342541373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1342541374} m_Layer: 18 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1342541374 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342541373} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1006412069} m_Father: {fileID: 1710147636} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!4 &1342944588 stripped Transform: m_CorrespondingSourceObject: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} m_PrefabInstance: {fileID: 1465511712} m_PrefabAsset: {fileID: 0} --- !u!1 &1343027755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343027756} - component: {fileID: 1343027758} - component: {fileID: 1343027757} m_Layer: 0 m_Name: Sphere (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1343027756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343027755} m_LocalRotation: {x: 0.38268346, y: -0.000000029802314, z: 0.00000016391273, w: 0.92387956} m_LocalPosition: {x: 0, y: 0.09620016, z: -0.104876705} m_LocalScale: {x: 0.04948727, y: 0.049487203, z: 0.04948729} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &1343027757 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343027755} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1343027758 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343027755} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1343094246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343094247} m_Layer: 5 m_Name: Mouse Settings m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1343094247 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343094246} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2140388465} - {fileID: 1008303964} - {fileID: 1651353258} m_Father: {fileID: 1826777222} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1343241194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343241195} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1343241195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343241194} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1343495709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343495710} - component: {fileID: 1343495711} m_Layer: 2 m_Name: Push Objects On Crouch Sliding m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1343495710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343495709} m_LocalRotation: {x: -0.09541142, y: -0, z: -0, w: 0.9954379} m_LocalPosition: {x: 0, y: 0.482, z: 1.2840004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 227014451} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -10.95, y: 0, z: 0} --- !u!114 &1343495711 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343495709} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 0 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 0 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: - Player useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 2000 forceMode: 0 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.2 applyForceToFoundObjectsOnlyOnce: 1 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 2 searchForObjectsOnUpdate: 1 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 1343495710} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 1343495710} mainCameraTransform: {fileID: 1343495710} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!1 &1343510317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343510318} - component: {fileID: 1343510320} - component: {fileID: 1343510319} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1343510318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343510317} m_LocalRotation: {x: -0.027921628, y: 2.3283064e-10, z: -2.1827873e-11, w: 0.9996101} m_LocalPosition: {x: 0, y: 0.011499883, z: 0.14409839} m_LocalScale: {x: 0.010272386, y: 0.014289549, z: 0.05320088} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1343510319 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343510317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1343510320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343510317} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1343511975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343511976} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1343511976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343511975} m_LocalRotation: {x: -0.5638769, y: -0.004441941, z: -0.028321702, w: 0.82536113} m_LocalPosition: {x: -0.10000016, y: 1.6590018, z: 0.35100007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -68.6, y: 3.867, z: -6.569} --- !u!1 &1343569244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343569245} - component: {fileID: 1343569247} - component: {fileID: 1343569246} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1343569245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343569244} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1343569246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343569244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1343569247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343569244} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1343658899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343658900} - component: {fileID: 1343658902} - component: {fileID: 1343658901} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1343658900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343658899} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1343658901 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343658899} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1343658902 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343658899} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1343722471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343722472} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1343722472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343722471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0653, z: 0.2541} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2018567246} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1344030243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344030244} - component: {fileID: 1344030246} - component: {fileID: 1344030245} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1344030244 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344030243} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1581792297} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1344030245 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344030243} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5735294, g: 0.46810123, b: 0.46810123, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1344030246 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344030243} m_CullTransparentMesh: 0 --- !u!1 &1344321396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344321397} m_Layer: 5 m_Name: Grappling Hook Targets Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1344321397 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344321396} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1509001572} m_Father: {fileID: 115605928} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1344321687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344321688} - component: {fileID: 1344321690} - component: {fileID: 1344321689} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1344321688 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344321687} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1254248714} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1344321689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344321687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1344321690 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344321687} m_CullTransparentMesh: 0 --- !u!1 &1344334249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344334250} - component: {fileID: 1344334251} m_Layer: 0 m_Name: Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1344334250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344334249} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 147965544} m_Father: {fileID: 412416680} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1344334251 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344334249} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 0 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1344566985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344566986} - component: {fileID: 1344566987} m_Layer: 0 m_Name: Keep Rifle 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1344566986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344566985} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1344566987 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344566985} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Keep Rifle 2 useActionName: 1 actionName: Keep Rifle 2 useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.9 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1344939735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344939736} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1344939736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344939735} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.22300035, y: 1.006, z: 0.13800055} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1481345137} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1345098576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345098577} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1345098577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345098576} m_LocalRotation: {x: 0.6997486, y: -0.006009385, z: -0.005377769, w: 0.7143437} m_LocalPosition: {x: -0.20500048, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000004} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1345114495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345114496} - component: {fileID: 1345114497} m_Layer: 0 m_Name: Fly Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1345114496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345114495} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1345114497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345114495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Fly Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 8f8a84f0792ec8247a9b694274a0f74a, type: 3} abilitySprite: {fileID: 21300000, guid: 8f8a84f0792ec8247a9b694274a0f74a, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fly Mode m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 1 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setDefaultControlState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1345512737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345512738} - component: {fileID: 1345512740} - component: {fileID: 1345512739} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1345512738 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345512737} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 601955621} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1345512739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345512737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.44827604, g: 0, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1345512740 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345512737} m_CullTransparentMesh: 0 --- !u!1 &1345557957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345557958} - component: {fileID: 1345557960} - component: {fileID: 1345557959} m_Layer: 0 m_Name: Switch m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1345557958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345557957} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080003566} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 27.817, y: -60, z: 0} --- !u!23 &1345557959 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345557957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1345557960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345557957} m_Mesh: {fileID: 6495676535016660159, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1345646754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345646755} - component: {fileID: 1345646757} - component: {fileID: 1345646756} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1345646755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345646754} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1345646756 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345646754} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1345646757 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345646754} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1345729602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345729603} - component: {fileID: 1345729607} - component: {fileID: 1345729606} - component: {fileID: 1345729605} - component: {fileID: 1345729604} m_Layer: 5 m_Name: Move Up (Pointer Enter-Exit) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1345729603 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345729602} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 58623394} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 265, y: 285} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1345729604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345729602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 088a308bc797c574caa5162942633171, type: 3} m_Name: m_EditorClassIdentifier: mainImage: {fileID: 1345729606} regularColor: {r: 1, g: 1, b: 1, a: 0.634} pressedColor: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &1345729605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345729602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 0 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchVerticalUpInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1345729604} m_MethodName: setPressedColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 1 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchVerticalUpInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1345729604} m_MethodName: setRegularColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1345729606 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345729602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.634} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1345729607 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345729602} m_CullTransparentMesh: 0 --- !u!1 &1345860707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345860708} - component: {fileID: 1345860711} - component: {fileID: 1345860710} - component: {fileID: 1345860709} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1345860708 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345860707} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018, y: 0.0009500014, z: 1} m_Children: - {fileID: 2144476687} m_Father: {fileID: 1983187200} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0016, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1345860709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345860707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1345860710 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345860707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1345860711 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345860707} m_CullTransparentMesh: 0 --- !u!1 &1346018489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346018490} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1346018490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346018489} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 552310209} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &1346054956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346054957} - component: {fileID: 1346054959} - component: {fileID: 1346054958} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1346054957 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346054956} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1378249864} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1346054958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346054956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1346054959 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346054956} m_CullTransparentMesh: 0 --- !u!1 &1346058618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346058619} - component: {fileID: 1346058622} - component: {fileID: 1346058621} - component: {fileID: 1346058620} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1346058619 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346058618} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 480453010} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: -18.29, y: -63.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1346058620 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346058618} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1346058621} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1346058621 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346058618} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Show Ingame Controls --- !u!222 &1346058622 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346058618} m_CullTransparentMesh: 0 --- !u!1 &1346065207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346065208} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1346065208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346065207} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830836, y: 1.6090004, z: 0.3840003} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1346239165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346239166} - component: {fileID: 1346239168} - component: {fileID: 1346239167} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1346239166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346239165} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.0020563, y: -0.093718, z: 0.061122} m_LocalScale: {x: 0.04885551, y: 0.0084484145, z: 0.066113845} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1346239167 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346239165} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1346239168 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346239165} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1346381318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346381319} - component: {fileID: 1346381321} - component: {fileID: 1346381320} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1346381319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346381318} m_LocalRotation: {x: 0.72537434, y: 0, z: 0, w: 0.6883546} m_LocalPosition: {x: 0, y: 0.0571, z: 0.0843} m_LocalScale: {x: 0.056479424, y: 0.030341564, z: 0.038104646} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 93, y: 0, z: 0} --- !u!23 &1346381320 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346381318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1346381321 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346381318} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1346905864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346905865} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1346905865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346905864} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120005, z: 0.0030001372} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1057089581} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1346962055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346962056} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1346962056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346962055} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1347231133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1347231134} - component: {fileID: 1347231136} - component: {fileID: 1347231135} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1347231134 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347231133} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1395218710} m_Father: {fileID: 1025773512} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1347231135 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347231133} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1347231136 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347231133} m_CullTransparentMesh: 0 --- !u!1 &1347246119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1347246120} - component: {fileID: 1347246123} - component: {fileID: 1347246122} - component: {fileID: 1347246121} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1347246120 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347246119} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 391084859} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1347246121 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347246119} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByInteractionNameText m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 499679037} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Text, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 1 m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1347246122 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347246119} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1347246123 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347246119} m_CullTransparentMesh: 0 --- !u!1 &1347569630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1347569631} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1347569631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347569630} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1629568160} - {fileID: 306706113} - {fileID: 2130666374} - {fileID: 1915097809} m_Father: {fileID: 1610377768} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1348003237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1348003238} - component: {fileID: 1348003240} - component: {fileID: 1348003239} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1348003238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348003237} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000023841848, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.053800106, z: -0.14620149} m_LocalScale: {x: 0.034786757, y: 0.09192355, z: 0.034787018} m_Children: [] m_Father: {fileID: 2054098210} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1348003239 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348003237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1348003240 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348003237} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1349205861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349205862} - component: {fileID: 1349205864} - component: {fileID: 1349205863} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1349205862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349205861} m_LocalRotation: {x: 0.7071068, y: 0.00000005960441, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.053799987, z: 0.28609788} m_LocalScale: {x: 0.030893842, y: 0.033615828, z: 0.030894015} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1349205863 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349205861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1349205864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349205861} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1349524310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349524311} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1349524311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349524310} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 471140136} m_Father: {fileID: 1640444535} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1349574996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349574997} - component: {fileID: 1349575000} - component: {fileID: 1349574999} - component: {fileID: 1349574998} m_Layer: 5 m_Name: Run m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1349574997 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349574996} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1349574998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349574996} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1349574999} --- !u!114 &1349574999 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349574996} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5e4488d8e6d6f0440875d994669fb5ae, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1349575000 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349574996} m_CullTransparentMesh: 0 --- !u!1 &1349663126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349663127} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1349663127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349663126} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1760830473} m_Father: {fileID: 198402888} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1349808887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349808888} - component: {fileID: 1349808890} - component: {fileID: 1349808889} m_Layer: 0 m_Name: Axe Attack 1 Hand Special 1 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1349808888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349808887} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2623270} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1349808889 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349808887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6d3e9faaaf3133042a11c16cb3195121, type: 3} m_Name: m_EditorClassIdentifier: downForceAmount: 0.5 raycastLayermask: serializedVersion: 2 m_Bits: 8388609 minDistanceToDetectGround: 0.5 attackLandingInProcess: 0 eventOnStartAttack: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: setMatchPositionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 313631026} m_MethodName: stopMovement m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackSoundPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnEndAttack: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: forcePlayCurrentAnimation m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} playerTransform: {fileID: 954210068} --- !u!114 &1349808890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349808887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand Special On Air useActionName: 1 actionName: Axe Attack 1 Hand Special On Air useActionID: 0 actionID: 780 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 1 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1349808889} m_MethodName: activateAirAttackToLand m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 - Name: Axe Attack 1 Hand Special On Air useActionName: 0 actionName: Axe Attack 1 Hand Special On Air useActionID: 1 actionID: 889988 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.4 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2056685101} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 313631026} m_MethodName: setMatchPositionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1954438223} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackSoundPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 1 eventIfActionStopped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 313631026} m_MethodName: setMatchPositionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackSoundPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1349842022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349842023} - component: {fileID: 1349842026} - component: {fileID: 1349842025} - component: {fileID: 1349842024} m_Layer: 5 m_Name: Buy Mode Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1349842023 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349842022} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 506984962} - {fileID: 1732256597} - {fileID: 1228978678} m_Father: {fileID: 852441789} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 53.5, y: -133.2998} m_SizeDelta: {x: 80, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1349842024 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349842022} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: setBuyMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1349842025 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349842022} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1349842026 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349842022} m_CullTransparentMesh: 0 --- !u!1 &1350164110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1350164111} - component: {fileID: 1350164112} m_Layer: 0 m_Name: Throw Meteor System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1350164111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350164110} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1271925551} m_Father: {fileID: 273215545} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1350164112 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350164110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Meteor abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} abilitySprite: {fileID: 21300000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 2.9 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Meteor m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: Throw Meteor m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Meteor m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1350216200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1350216201} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1350216201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350216200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.02, z: 0.1387} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 104773216} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1350229948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1350229949} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1350229949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350229948} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0.00000018177168, y: -0.060008157, z: -0.030001074} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3401035} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1350233221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1350233222} - component: {fileID: 1350233224} - component: {fileID: 1350233223} m_Layer: 0 m_Name: Flames m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1350233222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350233221} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 864059494} m_Father: {fileID: 1436987299} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1350233223 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350233221} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d7f098ed9997e714193be5e86df013f4, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.2 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.16, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1350233224 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350233221} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0.5 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 75 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.7882353, g: 0.5803922, b: 0.31764707, a: 1} key1: {r: 1, g: 0.27058825, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 52814 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.37108433 value: 0.01098901 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5604396 inSlope: 1.4441385 outSlope: 1.4441385 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.42857143 inSlope: 1.7195089 outSlope: 1.7195089 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 1 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7815126 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.7836257 value: 0.067106366 inSlope: 0.059444577 outSlope: 0.059444577 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.3 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.40659338 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 1 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.02 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.05 collidesWith: serializedVersion: 2 m_Bits: 68419585 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 5 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1350243780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1350243781} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1350243781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350243780} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010831087, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1350591293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1350591294} - component: {fileID: 1350591297} - component: {fileID: 1350591296} - component: {fileID: 1350591295} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1350591294 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350591293} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1159778403} m_Father: {fileID: 1383241238} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 205, y: 0} m_SizeDelta: {x: 26, y: 0.000030518} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1350591295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350591293} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1241502090} m_HandleRect: {fileID: 1241502089} m_Direction: 2 m_Value: 1 m_Size: 1 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1350591296 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350591293} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3754325, g: 0.41176468, b: 0.38771027, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1350591297 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350591293} m_CullTransparentMesh: 0 --- !u!1 &1350743958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1350743959} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1350743959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350743958} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.15300022, y: 1.2820014, z: -0.2740004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1350777693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1350777694} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1350777694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350777693} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1197580859} - {fileID: 1281146826} - {fileID: 1245793568} m_Father: {fileID: 1059155546} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1350852024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1350852025} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1350852025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350852024} m_LocalRotation: {x: 0.30638334, y: -0.5125577, z: -0.03311383, w: 0.80144703} m_LocalPosition: {x: 0.11919489, y: 1.2187959, z: 0.2470102} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &1351035976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351035977} - component: {fileID: 1351035980} - component: {fileID: 1351035979} - component: {fileID: 1351035978} m_Layer: 18 m_Name: Stop Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1351035977 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351035976} m_LocalRotation: {x: -0.0000000149011585, y: -0, z: -0.7071068, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0.000016450882} m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000001} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -6.400111, y: 0.10016227} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1351035978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351035976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: stopCurrentSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 320932302} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1381641914} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1351035979 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351035976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 39623e9afefda72429ddfee0b7b7d841, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1351035980 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351035976} m_CullTransparentMesh: 0 --- !u!1 &1351069664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351069665} m_Layer: 0 m_Name: Chainsaw Rotation Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1351069665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351069664} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: -0.0068998635, z: 0.14240016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1863076151} - {fileID: 1567657625} - {fileID: 1923824115} - {fileID: 388903347} - {fileID: 1694102123} - {fileID: 2005802840} - {fileID: 1219530864} - {fileID: 378226262} - {fileID: 639190033} - {fileID: 568282292} - {fileID: 833714786} - {fileID: 919421031} - {fileID: 1272384870} - {fileID: 371798628} - {fileID: 583130234} - {fileID: 1627925052} - {fileID: 1863247045} - {fileID: 1103214495} - {fileID: 892720843} m_Father: {fileID: 12006083} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1351275830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351275831} - component: {fileID: 1351275832} - component: {fileID: 1351275833} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1351275831 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351275830} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1203054351} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1351275832 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351275830} m_CullTransparentMesh: 0 --- !u!114 &1351275833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351275830} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2eee62b2b8155fb4b8b3e7cf50e630cf, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &1351511840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351511841} m_Layer: 5 m_Name: Right Gamepad Joystick Sensitivity (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1351511841 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351511840} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2050241137} - {fileID: 767128411} - {fileID: 737767341} m_Father: {fileID: 1826777222} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -0.00012207031} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1351680942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351680943} - component: {fileID: 1351680945} - component: {fileID: 1351680944} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1351680943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351680942} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000051718034, z: -0.000000085513875, w: 1} m_LocalPosition: {x: 0, y: -0.0879, z: 0.0611} m_LocalScale: {x: 0.038441733, y: 0.00844846, z: 0.06611388} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1351680944 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351680942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1351680945 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351680942} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1351686657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351686658} m_Layer: 5 m_Name: Interaction 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1351686658 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351686657} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1888619167} - {fileID: 1536471718} - {fileID: 241546435} - {fileID: 1603881833} - {fileID: 1054556575} m_Father: {fileID: 2008747233} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 79.8, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1351734347 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114008317536310460, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1351881535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351881536} m_Layer: 0 m_Name: Screen Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1351881536 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351881535} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1671234184} - {fileID: 169696843} - {fileID: 524787210} m_Father: {fileID: 735476016} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1352624124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1352624125} - component: {fileID: 1352624127} - component: {fileID: 1352624126} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1352624125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352624124} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017500004, z: -0.028500125} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1352624126 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352624124} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1352624127 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352624124} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1352662256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1352662257} - component: {fileID: 1352662259} - component: {fileID: 1352662258} m_Layer: 0 m_Name: Blades 43 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1352662257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352662256} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 42 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1352662258 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352662256} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1352662259 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352662256} m_Mesh: {fileID: -3439569868445849461, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1352853665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1352853666} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1352853666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352853665} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831068, y: 1.6090001, z: 0.38400033} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1352956867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1352956868} - component: {fileID: 1352956869} m_Layer: 0 m_Name: Double Jump Animation m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1352956868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352956867} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1352956869 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352956867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1a69dd9cf1da33e44b22cc3ea67855b7, type: 3} m_Name: m_EditorClassIdentifier: groundJumpAnimationEnabled: 1 delayToEnterOnAirStateOnGroundJump: 0.3 groundJumpInPlaceAnimationTriggerName: Ground Jump In Place groundJumpMovingAnimationTriggerName: Ground Jump Moving doubleJumpAnimationEnabled: 1 doubleJumpAnimationTriggerName: Double Jump headTrackCanLookPauseDuration: 0.5 useMinWaitToUseAnimationAfterDoubleJump: 0 minWaitToUseAnimationAfterDoubleJump: 0.5 ignoreGroundJumpAnimationActive: 0 showDebugPrint: 0 mainPlayerController: {fileID: 954210052} mainHeadTrack: {fileID: 954210063} --- !u!1 &1353103391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353103392} m_Layer: 0 m_Name: Reference Position First Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1353103392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353103391} m_LocalRotation: {x: 0.0026635004, y: 0.75401664, z: -0.25269032, w: 0.60629976} m_LocalPosition: {x: -0.368, y: -0.028, z: -0.474} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1790382737} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 22.6, y: 98.54, z: -19.12} --- !u!1 &1353107045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353107046} - component: {fileID: 1353107048} - component: {fileID: 1353107047} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1353107046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353107045} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000010764859, z: -0.000000085657945, w: 1} m_LocalPosition: {x: -0.00817, y: -0.03367, z: 0.00753} m_LocalScale: {x: 0.051300336, y: 0.005740214, z: 0.037656657} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1353107047 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353107045} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1353107048 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353107045} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1353141144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353141145} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1353141145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353141144} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &1353164242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353164243} - component: {fileID: 1353164248} - component: {fileID: 1353164247} - component: {fileID: 1353164246} - component: {fileID: 1353164245} - component: {fileID: 1353164244} m_Layer: 5 m_Name: Unequip Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1353164243 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353164242} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 426786168} - {fileID: 1900588536} m_Father: {fileID: 266186579} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 65, y: -75} m_SizeDelta: {x: 130, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1353164244 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353164242} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d64a7bff7c4ccd24fa3d682e64423bb0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &1353164245 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353164242} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1353164246 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353164242} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1353164247} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: unEquipCurrentObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1353164247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353164242} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1353164248 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353164242} m_CullTransparentMesh: 0 --- !u!1 &1353194987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353194988} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1353194988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353194987} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: 0.21289337, y: 0.95920897, z: 0.034774717} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574856465} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1353373199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353373200} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1353373200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353373199} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.0065, z: 0.145} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 444446289} m_Father: {fileID: 1193046610} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1353651362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353651363} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1353651363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353651362} m_LocalRotation: {x: 0.6653042, y: -0.14475563, z: 0.7297661, w: 0.06211088} m_LocalPosition: {x: -0.1108, y: -0.0107, z: 0.2167} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1216824354} m_Father: {fileID: 161216030} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 17.093, y: 85.630005, z: 186.124} --- !u!1 &1353775305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353775306} - component: {fileID: 1353775308} - component: {fileID: 1353775307} m_Layer: 2 m_Name: Hit Combat Right Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1353775306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353775305} m_LocalRotation: {x: -0.00000005960463, y: -0.0000000032596283, z: -0.000000008847563, w: 1} m_LocalPosition: {x: -0.018999586, y: -0.0050028563, z: 0.14199814} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 363145302} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &1353775307 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353775305} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Radius: 0.15 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &1353775308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353775305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d9a2ac9676dfdc045b960d4963b2e188, type: 3} m_Name: m_EditorClassIdentifier: hitDamage: 11 damageMultiplier: 1 configureDamageAsConstant: 1 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 layerMask: serializedVersion: 2 m_Bits: 4237679561 checkTriggerSurfaces: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 useIgnoreTags: 0 tagsToIgnoreList: [] sendMessageOnDamageDetected: 1 messageOnDamageDetectedName: setDamageDetectedOnTriggerById useCustomObjectToSendMessage: 0 customObjectToSendMessage: {fileID: 0} sendMessageOnSurfaceWithNoDamageDetected: 1 messageOnSurfaceWithNoDamageDetectedName: setNoDamageDetectedOnTriggerById storeDetectedObjectOnList: 1 checkSurfacesForDecals: 0 raycastDistance: 0 addForceMultiplier: 5 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 usePushCharacter: 0 pushCharacterFunctionName: pushCharacter showDebugPrint: 0 currentlyEnabled: 0 currentCombatTypeIndex: 0 currentAttackIndex: 0 damageAppliedInLastAttack: 0 triggerId: 1 detectSurfaceStateActive: 0 useCastAllDamageDetection: 0 detectedObjectList: [] ignoreDetectedObjectsOnList: 0 customForceAmount: 0 customForceToVehiclesMultiplier: 0 customForceMode: 0 customForceModeActive: 0 ignoreObjectListActive: 0 objectToIgnoreList: [] eventOnDetectSurfaceStateActive: m_PersistentCalls: m_Calls: [] currentPlayer: {fileID: 954210051} mainCollider: {fileID: 1353775307} mainBoxCollider: {fileID: 0} mainSphereCollider: {fileID: 1353775307} --- !u!1 &1353791808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353791809} - component: {fileID: 1353791811} - component: {fileID: 1353791810} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1353791809 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353791808} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 361440315} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1353791810 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353791808} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1353791811 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353791808} m_CullTransparentMesh: 0 --- !u!1 &1354151632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354151633} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1354151633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354151632} m_LocalRotation: {x: 0.6752315, y: -0.20991051, z: -0.20991051, w: 0.6752315} m_LocalPosition: {x: -0.17300054, y: 1.240002, z: -0.39800286} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1212811309} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: -90.00001, z: -90.00001} --- !u!1 &1354287567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354287568} - component: {fileID: 1354287571} - component: {fileID: 1354287570} - component: {fileID: 1354287569} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1354287568 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354287567} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1904831316} m_Father: {fileID: 410733950} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1354287569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354287567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1904062721} m_HandleRect: {fileID: 1904062720} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1354287569} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1354287570 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354287567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1354287571 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354287567} m_CullTransparentMesh: 0 --- !u!1 &1354373575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354373576} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1354373576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354373575} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.16100016, y: 1.4950011, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574856465} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1354376122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354376123} - component: {fileID: 1354376125} - component: {fileID: 1354376124} m_Layer: 0 m_Name: Arm_Top02_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1354376123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354376122} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.5147648, y: -0.07822356, z: -0.056488547} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1607043057} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1354376124 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354376122} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1354376125 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354376122} m_Mesh: {fileID: 7994559277469473715, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1355210968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1355210969} m_Layer: 0 m_Name: Temporal Parent For Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1355210969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355210968} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1355752372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1355752373} - component: {fileID: 1355752375} - component: {fileID: 1355752374} m_Layer: 5 m_Name: Ammo Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1355752373 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355752372} m_LocalRotation: {x: 0, y: 0, z: 0.30070582, w: 0.95371693} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 759135427} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -71.09961, y: -90} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1355752374 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355752372} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 51659c92624220b4a916f7c656c88f69, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1355752375 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355752372} m_CullTransparentMesh: 0 --- !u!1 &1356268758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356268759} m_Layer: 5 m_Name: Abilites Dpad m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1356268759 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356268758} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1287386423} - {fileID: 552568632} - {fileID: 1109069364} - {fileID: 1003326990} - {fileID: 1210924946} - {fileID: 2038628387} - {fileID: 1495480509} m_Father: {fileID: 417155941} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -93.799805, y: 108.8999} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1356309641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356309642} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1356309642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356309641} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.59, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1356482388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356482389} - component: {fileID: 1356482391} - component: {fileID: 1356482390} m_Layer: 5 m_Name: Ammo Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1356482389 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356482388} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 305522906} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 322.8, y: 202.9} m_SizeDelta: {x: 33.3, y: 34.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1356482390 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356482388} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 80 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99 --- !u!222 &1356482391 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356482388} m_CullTransparentMesh: 0 --- !u!1 &1356503584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356503585} - component: {fileID: 1356503587} - component: {fileID: 1356503586} m_Layer: 5 m_Name: b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1356503585 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356503584} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2053208022} m_Father: {fileID: 1823366665} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1356503586 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356503584} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1356503587 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356503584} m_CullTransparentMesh: 0 --- !u!1 &1356632319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356632320} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1356632320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356632319} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 17398831} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1356643342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356643343} - component: {fileID: 1356643345} - component: {fileID: 1356643344} m_Layer: 0 m_Name: o2_Weapons_ChainSaw_Handle_Throttle_Switch m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1356643343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356643342} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1945159369} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1356643344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356643342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1356643345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356643342} m_Mesh: {fileID: 2147711129213890951, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1356827021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356827022} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1356827022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356827021} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 196338002} m_Father: {fileID: 200632120} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1356968389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356968390} - component: {fileID: 1356968392} - component: {fileID: 1356968391} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1356968390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356968389} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0003, z: 0.1414} m_LocalScale: {x: 0.0320918, y: 0.0067624487, z: 0.112548366} m_Children: [] m_Father: {fileID: 1923824115} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1356968391 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356968389} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1356968392 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356968389} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1357073706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357073707} - component: {fileID: 1357073710} - component: {fileID: 1357073709} - component: {fileID: 1357073708} m_Layer: 5 m_Name: Input Text (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1357073707 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357073706} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 124.16544, y: -327.96832} m_SizeDelta: {x: 218.33089, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1357073708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357073706} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '0-9: Change Powers' --- !u!222 &1357073709 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357073706} m_CullTransparentMesh: 0 --- !u!114 &1357073710 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357073706} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1357084912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357084913} - component: {fileID: 1357084915} - component: {fileID: 1357084914} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1357084913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357084912} m_LocalRotation: {x: 0.5, y: 0, z: 0, w: 0.8660254} m_LocalPosition: {x: 0, y: 0.088945, z: 0.43539} m_LocalScale: {x: 0.03330386, y: 0.017363153, z: 0.07647815} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 60, y: 0, z: 0} --- !u!23 &1357084914 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357084912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1357084915 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357084912} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1357164273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357164278} - component: {fileID: 1357164277} - component: {fileID: 1357164276} - component: {fileID: 1357164275} - component: {fileID: 1357164274} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!54 &1357164274 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357164273} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &1357164275 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357164273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1357164276 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357164273} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1357164277 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357164273} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1357164278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357164273} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -16.8, y: 124.100006, z: 32.1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1357278736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357278737} - component: {fileID: 1357278740} - component: {fileID: 1357278739} - component: {fileID: 1357278738} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1357278737 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357278736} m_LocalRotation: {x: -0.000000029802344, y: -1.554312e-15, z: -0.0000000055879377, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.001} m_LocalScale: {x: 1.0000014, y: 1.0000037, z: 1.000003} m_Children: - {fileID: 319437631} m_Father: {fileID: 2012886160} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0753, y: 0.036} m_SizeDelta: {x: 0.012, y: 0.01} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1357278738 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357278736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1357278739} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802838} m_MethodName: changeFlashLightState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1357278739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357278736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fd14ddf2e00a83c4ab255b61e6da434c, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1357278740 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357278736} m_CullTransparentMesh: 0 --- !u!1 &1357294827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357294828} - component: {fileID: 1357294830} - component: {fileID: 1357294829} m_Layer: 5 m_Name: Ability Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1357294828 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357294827} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1273443277} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1357294829 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357294827} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1357294830 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357294827} m_CullTransparentMesh: 0 --- !u!1 &1357386484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357386488} - component: {fileID: 1357386487} - component: {fileID: 1357386486} - component: {fileID: 1357386485} m_Layer: 5 m_Name: Wall Walk Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1357386485 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357386484} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 613616366} m_SelectOnDown: {fileID: 988279404} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1357386486} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Wall Walk Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1357386486 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357386484} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1357386487 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357386484} m_CullTransparentMesh: 0 --- !u!224 &1357386488 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357386484} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 1054822495} m_Father: {fileID: 1162756954} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 86.32712} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1357538001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357538002} - component: {fileID: 1357538004} - component: {fileID: 1357538003} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1357538002 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357538001} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 864763520} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1357538003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357538001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1357538004 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357538001} m_CullTransparentMesh: 0 --- !u!1 &1357801100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357801101} - component: {fileID: 1357801103} - component: {fileID: 1357801102} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1357801101 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357801100} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1718008077} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: -0.000061035156} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1357801102 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357801100} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1357801103 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357801100} m_CullTransparentMesh: 0 --- !u!1 &1357892989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357892990} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1357892990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357892989} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.6570008, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1358136981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358136982} m_Layer: 5 m_Name: Icon Active GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1358136982 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358136981} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1430721605} - {fileID: 1406849679} - {fileID: 754064574} m_Father: {fileID: 1109069364} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1358585852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358585853} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358585853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358585852} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 817351881} - {fileID: 1421348209} - {fileID: 1524192529} - {fileID: 957265540} - {fileID: 268899178} - {fileID: 1210326649} - {fileID: 444708529} - {fileID: 1150559432} - {fileID: 955531364} - {fileID: 124943386} - {fileID: 1848642317} - {fileID: 1061624154} - {fileID: 1246539410} - {fileID: 526405198} m_Father: {fileID: 1593293651} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1358624011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358624012} m_Layer: 0 m_Name: Parable Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358624012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358624011} m_LocalRotation: {x: -0.22171853, y: -0.000000059604616, z: 0.000000029802308, w: 0.97511077} m_LocalPosition: {x: -0.0000008642676, y: 0.015000343, z: 0.43900037} m_LocalScale: {x: 1.0000018, y: 1.0000002, z: 1.0000019} m_Children: [] m_Father: {fileID: 498380399} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -25.62, y: 0, z: 0} --- !u!1 &1358699392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358699393} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358699393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358699392} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1484641185} - {fileID: 105883068} m_Father: {fileID: 1229566695} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1358722847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358722848} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358722848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358722847} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 469164584} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1358736538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358736539} - component: {fileID: 1358736541} - component: {fileID: 1358736540} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1358736539 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358736538} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089142201} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1358736540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358736538} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1358736541 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358736538} m_CullTransparentMesh: 0 --- !u!1 &1358785308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358785309} - component: {fileID: 1358785311} - component: {fileID: 1358785310} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358785309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358785308} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1832565102} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1358785310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358785308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1358785311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358785308} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1358829594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358829595} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358829595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358829594} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 376697561} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1358835674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358835675} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358835675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358835674} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1358960723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358960724} - component: {fileID: 1358960725} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1358960724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358960723} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.093999974} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1358960725 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358960723} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1359154637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359154638} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1359154638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359154637} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1027305968} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1359563611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359563612} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1359563612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359563611} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 552310209} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1359690557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359690559} - component: {fileID: 1359690558} m_Layer: 0 m_Name: Locked Camera System (2.5d) X Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1359690558 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359690557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 04149c3a8b01aff48b1c9940d61a0cdf, type: 3} m_Name: m_EditorClassIdentifier: layerToPlaceNewCamera: serializedVersion: 2 m_Bits: 1 useRaycastToPlaceCameras: 1 eventTriggerScale: {x: 2, y: 5, z: 2} lockedCameraList: - name: 2.5d Camera parentList: {fileID: 366820723} cameraTransformList: - name: Camera 1 axis: {fileID: 688397023} cameraPosition: {fileID: 1156415784} useDifferentCameraFov: 0 fovValue: 0 cameraTriggerParentTransform: {fileID: 2070087050} triggerTransform: - {fileID: 590609223} followPlayerPosition: 1 putCameraOutsideOfPivot: 0 followPlayerPositionSmoothly: 1 followPlayerPositionSpeed: 0.2 useLerpToFollowPlayerPosition: 0 useSmoothDampToFollowPlayerPosition: 1 keepSmoothFollowOnVehicleDriving: 0 useSeparatedVerticalHorizontalSpeed: 0 verticalFollowPlayerPositionSpeed: 0 horizontalFollowPlayerPositionSpeed: 0 lookAtPlayerPosition: 0 lookAtPlayerPositionSpeed: 0 lockedCameraPivot: {fileID: 1609677075} lookAtCustomTarget: 0 customTargetToLook: {fileID: 0} lookAtCustomMultipleTargets: 0 lookAtCustomMultipleTargetsList: [] useRotationLimits: 0 rotationLimitsX: {x: -90, y: 90} rotationLimitsY: {x: -90, y: 90} usePositionOffset: 0 positionOffset: {x: 0, y: 0, z: 0} smoothCameraTransition: 1 cameraTransitionSpeed: 2 cameraParentTransform: {fileID: 1440570783} startGameWithThisView: 0 playerForView: {fileID: 0} useMultiplePlayers: 0 playerForViewList: [] smoothTransitionAtStart: 0 previoslyUseSmoohtTransitionState: 0 setAIToStartOn2_5DView: 0 AIForViewList: [] setViewOnAllAIOnScene: 0 cameraCanRotate: 0 rangeAngleX: {x: -90, y: 90} rangeAngleY: {x: -90, y: 90} useSpringRotation: 0 springRotationDelay: 0 smoothRotation: 0 rotationSpeed: 0 originalPivotRotationY: 0 originalCameraRotationX: 0 canUseZoom: 1 zoomValue: 0 useZoomByMovingCamera: 1 zoomCameraOffsets: {x: -2, y: 20} zoomByMovingCameraSpeed: 10 zoomByMovingCameraAmount: 1 zoomByMovingCameraDirectlyProportional: 1 canMoveCamera: 0 moveCameraSpeed: 0 moveCameraLimitsX: {x: -2, y: 2} moveCameraLimitsY: {x: -2, y: 2} smoothCameraMovement: 0 smoothCameraSpeed: 0 useSpringMovement: 0 springMovementDelay: 0 originalCameraAxisLocalPosition: {x: 0, y: 0, z: 0} originalLockedCameraPivotPosition: {x: 0, y: 0, z: 0} originalCameraLocalPosition: {x: 0, y: 0, z: 0} originalCameraForward: {x: 0, y: 0, z: 0} followFixedCameraPosition: 0 changeLockedCameraDirectionOnInputReleased: 1 useWaypoints: 0 useRaycastToPlaceWaypoints: 0 waypointList: [] waypointParentTransform: {fileID: 0} useSpline: 0 mainSpline: {fileID: 0} splineAccuracy: 100 useZeroCameraTransition: 1 useHorizontalOffsetOnFaceSide: 0 horizontalOffsetOnFaceSide: 0 inputToleranceOnFaceSide: 0 horizontalOffsetOnFaceSideSpeed: 0 useHorizontalOffsetOnFaceSideOnMoving: 0 horizontalOffsetOnFaceSideOnMoving: 0 inputToleranceOnFaceSideOnMoving: 0 horizontalOffsetOnFaceSideOnMovingSpeed: 0 useBoundToFollowPlayer: 0 heightBoundTop: 5 widthBoundRight: 2 widthBoundLeft: 2 depthBoundFront: 2 depthBoundBackward: 2 boundOffset: {x: 0, y: 0, z: 0} useTankControls: 0 playerCanMoveOnAimInTankMode: 1 followSplinePathForPlayerPosition: 0 splineForPlayerPosition: {fileID: 0} followPlayerRotationDirectionEnabled: 0 followPlayerRotationDirectionSpeed: 10 use2_5dView: 1 pivot2_5d: {fileID: 1489276750} lookDirection2_5d: {fileID: 656781440} useDefaultZValue2_5d: 1 moveInXAxisOn2_5d: 1 reverseMovementDirection: 1 moveCameraLimitsX2_5d: {x: -3, y: 3} moveCameraLimitsY2_5d: {x: -3, y: 3} use2_5dVerticalOffsetOnMove: 0 verticalTopOffsetOnMove: 0 verticalBottomOffsetOnMove: 0 verticalOffsetOnMoveSpeed: 0 clampAimDirections: 0 numberOfAimDirections: 8 useCircleCameraLimit2_5d: 1 circleCameraLimit2_5d: 4 scaleCircleCameraLimitWithDistanceToCamera2_5d: 0 circleCameraLimitScaleClamp2_5d: {x: 0, y: 0} adjustPlayerPositionToFixed2_5dPosition: 5 moveReticleInFixedCircleRotation2_5d: 1 useTopDownView: 0 topDownPivot: {fileID: 0} topDownLookDirection: {fileID: 0} extraTopDownYRotation: 0 moveCameraLimitsXTopDown: {x: -4, y: 4} moveCameraLimitsYTopDown: {x: -3, y: 3} use8DiagonalAim: 0 useRelativeMovementToLockedCamera: 1 useCircleCameraLimitTopDown: 0 circleCameraLimitTopDown: 0 scaleCircleCameraLimitWithDistanceToCamera: 0 circleCameraLimitScaleClamp: {x: 0, y: 0} moveReticleInFixedCircleRotationTopDown: 1 changeRootMotionActive: 0 useRootMotionActive: 1 canRotateCameraHorizontally: 0 horizontalCameraRotationSpeed: 0 useMouseInputToRotateCameraHorizontally: 0 useFixedRotationAmount: 0 fixedRotationAmountToRight: 0 fixedRotationAmountToLeft: 0 fixedRotationAmountSpeed: 0 useLockedCameraRotationInputToggle: 0 ignoreCameraRotationToLeftAndRightInput: 0 checkPossibleTargetsBelowCursor: 1 showCameraCursorWhenNotAiming: 0 keepCameraRelativeMovementWhenNotAiming: 0 useCustomPivotHeightOffset: 0 customPivotOffset: 1.52 reticleOffset: 0 useAimAssist: 1 lookOnlyIfTargetOnScreen: 1 lookOnlyIfTargetVisible: 0 moveCameraCursorSpeed: 0.5 canUseManualLockOn: 0 setDeactivateRootMotionOnStrafeActiveOnLockedViewValue: 0 deactivateRootMotionOnStrafeActiveOnLockedView: 0 useOldSchoolAim: 0 aimOffsetUp: 0 aimOffsetDown: 0 aimOffsetChangeSpeed: 0 setCanMoveWhileAimLockedCameraState: 0 canMoveWhileAimLockedCamera: 0 usePointAndClickSystem: 0 useUnityEvent: 0 useUnityEventOnEnter: 0 unityEventOnEnter: m_PersistentCalls: m_Calls: [] useUnityEventOnExit: 0 unityEventOnExit: m_PersistentCalls: m_Calls: [] useTransparetSurfaceSystem: 0 useDistanceToTransformToMoveCameraCloserOrFarther: 0 transformToCalculateDistance: {fileID: 0} moveCameraCloserOrFartherSpeed: 0 useDistanceDirectlyProportional: 0 useClampCameraForwardDirection: 0 useClampCameraBackwardDirection: 0 clampCameraBackwardDirection: 0 cameraDistanceMultiplier: 1 useCameraLimitSystem: 0 mainCamera2_5dZoneLimitSystem: {fileID: 0} disablePreviousCameraLimitSystem: 1 canChangeCameraToFreeViewByInput: 0 rotatePlayerToward2dCameraOnTriggerEnter: 1 isCurrentCameraTransform: 0 setCameraToFree: 0 showGizmo: 1 showGizmo: 1 showGizmoOnPlaying: 0 gizmoColor: {r: 0.6137934, g: 0, b: 1, a: 1} gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 gizmoArrowLength: 0 gizmoArrowLineLength: 0 gizmoArrowAngle: 20 gizmoArrowColor: {r: 1, g: 0, b: 0, a: 1} cameraTransformPrefab: {fileID: 174336, guid: e948a42836430cd40ab2c5aee93b0e61, type: 3} cameraTriggerPrefab: {fileID: 171636, guid: 5b4338e035ff21e479bc5fc1abb33155, type: 3} useFreeHandle: 0 handleRadius: 1.09 handleGizmoColor: {r: 1, g: 1, b: 0, a: 1} boundColor: {r: 1, g: 0, b: 0, a: 0.459} showDoPositionHandles: 1 showButtons: 1 buttonsSize: 0.1 showFloorTriggersCubes: 0 floorTriggersCubesColor: {r: 0.9191176, g: 0.101373255, b: 0.101373255, a: 0.653} showWaypointList: 0 waypointListColor: {r: 0, g: 0, b: 0, a: 0} cameraViewExplanation: 'Camera Axis is the pivot of the camera and Camera Position is the parent where the main camera is attached. To adjust the view of the locked camera, only apply position on the X and Z values of the Camera Axis transform. Camera position tansform must remain on 0,0,0 position. For rotation, you can adjust the Y Axis of the Camera Axis Transform and the X Axis of the Camera Position transform, to adjust the view of such camera ' --- !u!4 &1359690559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359690557} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.9087777, y: -0.97156894, z: 8.813068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 366820723} m_Father: {fileID: 1848989670} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1359811193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359811194} - component: {fileID: 1359811196} - component: {fileID: 1359811195} m_Layer: 5 m_Name: Gestures List Element (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1359811194 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359811193} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1597947800} - {fileID: 369900026} m_Father: {fileID: 253322860} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 55, y: -608.575} m_SizeDelta: {x: 110, y: 110.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1359811195 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359811193} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &1359811196 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359811193} m_CullTransparentMesh: 0 --- !u!1 &1359832131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359832132} - component: {fileID: 1359832134} - component: {fileID: 1359832133} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1359832132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359832131} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182} m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983} m_Children: [] m_Father: {fileID: 117168938} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1359832133 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359832131} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1359832134 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359832131} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1359959482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359959483} - component: {fileID: 1359959485} - component: {fileID: 1359959484} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1359959483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359959482} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 1954799963} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &1359959484 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359959482} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1359959485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359959482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1001 &1360006696 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1437415069} m_Modifications: - target: {fileID: 100328, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 103088, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 117058, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Name value: AI Vending Machine Bow objectReference: {fileID: 0} - target: {fileID: 150314, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 172118, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 175002, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 197934, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 199208, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.x value: 44.16 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: -8.263002 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: 17.46777 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_RootOrder value: 8 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: 10.36 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: -26 objectReference: {fileID: 0} - target: {fileID: 10273340, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Text value: 'Melee Enemy Vending Machine (Bow)' objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: objectToSpawn value: objectReference: {fileID: 1163383817} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: radiusToSpawn value: 9.54 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: ignoreUseOnlyDeviceIfVisibleOnCamera value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: useMeshesToIgnore value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.data[0] value: objectReference: {fileID: 1746941176} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} --- !u!4 &1360006697 stripped Transform: m_CorrespondingSourceObject: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 1360006696} m_PrefabAsset: {fileID: 0} --- !u!1 &1360225557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1360225558} - component: {fileID: 1360225560} - component: {fileID: 1360225559} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1360225558 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360225557} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 717648826} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1360225559 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360225557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1360225560 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360225557} m_CullTransparentMesh: 0 --- !u!1 &1360893139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1360893140} - component: {fileID: 1360893141} m_Layer: 5 m_Name: Ability Slots Wheel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1360893140 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360893139} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2115809035} m_Father: {fileID: 513270489} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 45} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1360893141 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360893139} m_CullTransparentMesh: 0 --- !u!1 &1360894102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1360894103} - component: {fileID: 1360894105} - component: {fileID: 1360894104} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1360894103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360894102} m_LocalRotation: {x: -4.9668138e-11, y: -0.00000017881393, z: 1, w: -0.000000059479703} m_LocalPosition: {x: -0, y: -0.0292, z: 0.0002} m_LocalScale: {x: 0.03956139, y: 0.0354648, z: 0.039561406} m_Children: [] m_Father: {fileID: 196731894} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1360894104 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360894102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d3af865e78e9c5446a733f3ff00793bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1360894105 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360894102} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1361180713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1361180714} - component: {fileID: 1361180716} - component: {fileID: 1361180715} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1361180714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361180713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 987160947} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1361180715 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361180713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1361180716 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361180713} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 1361180715} mainRenderer: {fileID: 1361180715} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 1238327530} IkWeaponManager: {fileID: 678368602} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1621272016} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!1 &1361205399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1361205400} - component: {fileID: 1361205402} - component: {fileID: 1361205401} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1361205400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361205399} m_LocalRotation: {x: 0.50000006, y: 0.49999994, z: -0.50000006, w: 0.5} m_LocalPosition: {x: -0.03345, y: 0.0586, z: 0.1145} m_LocalScale: {x: 0.017085848, y: 0.009759883, z: 0.017085839} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 90.00001, y: 90, z: 0} --- !u!23 &1361205401 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361205399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1361205402 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361205399} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1361322549 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114608850033989130, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1361488681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1361488682} - component: {fileID: 1361488684} - component: {fileID: 1361488683} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1361488682 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361488681} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 63584655} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1361488683 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361488681} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Accept Mission --- !u!222 &1361488684 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361488681} m_CullTransparentMesh: 0 --- !u!1 &1361976872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1361976873} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1361976873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361976872} m_LocalRotation: {x: -0.5638769, y: 0.0044418853, z: 0.028321624, w: 0.82536113} m_LocalPosition: {x: 0.100000165, y: 1.6590021, z: 0.35100007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -68.6, y: -3.867, z: 6.5690002} --- !u!1 &1362123826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362123827} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1362123827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362123826} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: -0.32100043, y: 1.0930011, z: 0.21500102} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1083833449} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1362202108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362202109} m_Layer: 0 m_Name: Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1362202109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362202108} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.02} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565984750} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1362529306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362529307} - component: {fileID: 1362529308} m_Layer: 0 m_Name: Turn Enemies Into Zombies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1362529307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362529306} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1362529308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362529306} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Turn Enemies Into Zombies abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: b55feddb94fbc0c4691f8fab77fc9b61, type: 3} abilitySprite: {fileID: 21300000, guid: b55feddb94fbc0c4691f8fab77fc9b61, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Zombies m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 4 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Zombies m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 1 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Zombies m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1362788837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362788838} - component: {fileID: 1362788840} - component: {fileID: 1362788839} m_Layer: 0 m_Name: Explode Enemies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1362788838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362788837} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 64 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1362788839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362788837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cbf20afedae3a434bba41b0d9d4e5077, type: 3} m_Name: m_EditorClassIdentifier: drainEnabled: 1 layerToCheck: serializedVersion: 2 m_Bits: 1048577 useSphereCastAll: 0 sphereCastAllRadius: 20 drainStatsEnabled: 0 activateDrainCoroutineDirectly: 0 drainStatRate: 0.3 maxDrainDistance: 80 moveObjectCloserToPlayer: 1 moveObjectSpeed: 5 lookObjectSpeed: 6 minDistanceToMove: 3 startDrainDelay: 3 stopDrainDirectly: 0 showDebugPrint: 0 drainActive: 0 drainActionPaused: 0 moveObjectActive: 0 detectedGameObjectList: [] statsInfoList: - statToIncrease: Current Health increaseStatAmount: 5 drainStatAmount: -5 statToDrainList: - Current Health useRemoteEventOnObjectsFound: 1 remoteEventNameListOnStart: - Activate Drain Stat remoteEventNameListOnEnd: - Explode Character eventOnStartDrain: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explode Enemies m_BoolArgument: 0 m_CallState: 2 envetOnEndDrain: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1324754925} m_MethodName: setCurrentActionInfoIndex m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: forcePlayCurrentAnimation m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToStopDrainManually: m_PersistentCalls: m_Calls: [] mainCameraTransform: {fileID: 1418115499} playerTransform: {fileID: 954210068} mainPlayerStatsSystem: {fileID: 178190883} --- !u!114 &1362788840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362788837} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Explode Enemies abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 7d9ebe1465a547940a507bd94ca220b9, type: 3} abilitySprite: {fileID: 21300000, guid: 7d9ebe1465a547940a507bd94ca220b9, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 1 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1362788839} m_MethodName: checkTargetToDrain m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1362924921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362924922} - component: {fileID: 1362924925} - component: {fileID: 1362924924} - component: {fileID: 1362924923} m_Layer: 5 m_Name: Change Player Control Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1362924922 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362924921} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458702873} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -80, y: -77} m_SizeDelta: {x: 35.29413, y: 50.37013} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1362924923 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362924921} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 0 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1362924924} --- !u!114 &1362924924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362924921} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.09558821, g: 0.00351427, b: 0.00351427, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 05671bac09b053c429c823e47f9074d9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1362924925 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362924921} m_CullTransparentMesh: 0 --- !u!1 &1363085748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1363085749} - component: {fileID: 1363085750} m_Layer: 0 m_Name: Draw Sword 1 Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1363085749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363085748} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199554740} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1363085750 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363085748} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Sword 1 Hand useActionName: 1 actionName: Draw Sword 1 Hand useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 1 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.267 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.4 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateEndDrawAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateEndDrawAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1363333560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1363333561} m_Layer: 0 m_Name: Camera Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1363333561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363333560} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 419727287} - {fileID: 1588200880} m_Father: {fileID: 488478815} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1363557291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1363557292} - component: {fileID: 1363557295} - component: {fileID: 1363557294} - component: {fileID: 1363557293} m_Layer: 5 m_Name: Melee Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1363557292 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363557291} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122673057} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 109.3999, y: -77} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1363557293 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363557291} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1363557294} --- !u!114 &1363557294 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363557291} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.09558821, g: 0.00351427, b: 0.00351427, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a8944d75d9eb0f74b8b84d07a03a1150, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1363557295 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363557291} m_CullTransparentMesh: 0 --- !u!1 &1363604060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1363604061} m_Layer: 0 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1363604061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363604060} m_LocalRotation: {x: 0.00000014960389, y: 0.0000001490116, z: -0.000000018967858, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 348914704} m_Father: {fileID: 1628534656} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1363707058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1363707059} - component: {fileID: 1363707061} - component: {fileID: 1363707060} m_Layer: 5 m_Name: Expanded Capture Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1363707059 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363707058} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1030780336} - {fileID: 1340217296} m_Father: {fileID: 1129630420} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 689.5, y: 442.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1363707060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363707058} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1363707061 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363707058} m_CullTransparentMesh: 0 --- !u!1 &1363932982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1363932983} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1363932983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363932982} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.03817005, y: -0.006264806, z: 0.2195065} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1364164221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364164222} - component: {fileID: 1364164224} - component: {fileID: 1364164223} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1364164222 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364164221} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089516612} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1364164223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364164221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1364164224 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364164221} m_CullTransparentMesh: 0 --- !u!1 &1364240120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364240121} - component: {fileID: 1364240123} - component: {fileID: 1364240122} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1364240121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364240120} m_LocalRotation: {x: 0.29487422, y: 0, z: 0, w: 0.9555361} m_LocalPosition: {x: -0, y: -0.07363, z: -0.08928} m_LocalScale: {x: 0.04937587, y: 0.017986592, z: 0.1435579} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 34.3, y: 0, z: 0} --- !u!23 &1364240122 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364240120} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1364240123 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364240120} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1364276817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364276818} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1364276818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364276817} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.132, z: 0.576} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 560196130} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1364356694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364356695} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1364356695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364356694} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1775459326} m_Father: {fileID: 1062217172} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1364458746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364458747} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1364458747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364458746} m_LocalRotation: {x: -0, y: 3.0145774e-14, z: -3.014577e-14, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1148026671} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1364928251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364928252} m_Layer: 0 m_Name: shoulder.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1364928252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364928251} m_LocalRotation: {x: -0.68830675, y: 0.29561234, z: 0.42903447, w: 0.504754} m_LocalPosition: {x: -0.051698044, y: 0.09265199, z: 0.06107568} m_LocalScale: {x: 1.0000001, y: 1.0000004, z: 1} m_Children: - {fileID: 1261083284} m_Father: {fileID: 1167897693} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1365181599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365181600} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1365181600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365181599} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1365623145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365623146} - component: {fileID: 1365623148} - component: {fileID: 1365623147} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1365623146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365623145} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: 0, y: -0.03889998, z: -0.024599928} m_LocalScale: {x: 0.049375765, y: 0.13169976, z: 0.056268033} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1365623147 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365623145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1365623148 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365623145} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1365692054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365692055} - component: {fileID: 1365692058} - component: {fileID: 1365692057} - component: {fileID: 1365692056} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1365692055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365692054} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.043, z: 0.332} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 903370784} - {fileID: 1098387628} - {fileID: 633474776} m_Father: {fileID: 947899665} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1365692056 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365692054} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!120 &1365692057 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365692054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1365692058 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365692054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9f43eec15676c945a3c3c4b20725ec4, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 12 noiseSize: 0.19 maxWidth: 0.08 minWidth: 0.07 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 weaponLaserEnabled: 0 laserDamage: 3 layer: serializedVersion: 2 m_Bits: 9820177 lasertype: 0 reflactionLimit: 10 useEnergyRate: 0.15 amountEnergyUsed: 1 useMinTimeToUseLaserDamageRate: 1 minTimeToUseLaserDamageRate: 0.5 laserDamageRate: 0.5 laserEffect: {fileID: 8300000, guid: 9d2c5aecc1a007141b669eed6cf61e3c, type: 3} laserEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 playSoundRate: 0.2 reloading: 0 currentLaser: {fileID: 0} weaponManager: {fileID: 595549345} mainCameraTransform: {fileID: 1446752339} mainAudioSource: {fileID: 1365692056} hitSmoke: {fileID: 903370783} hitSparks: {fileID: 142971530} laserLight: {fileID: 1098387627} player: {fileID: 954210051} --- !u!1 &1365838626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365838627} m_Layer: 0 m_Name: Sword One Hand Without Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1365838627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365838626} m_LocalRotation: {x: 0.39892015, y: 0.05261146, z: -0.11970115, w: 0.90761584} m_LocalPosition: {x: -0.008, y: -0.1237, z: -0.0205} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 879006461} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 47.453003, y: 0, z: -15.026001} --- !u!1 &1365857659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365857660} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1365857660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365857659} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.506002, z: 0.25900093} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1673632737} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1001 &1366059078 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (20) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 79.19 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -2.95 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: 25.36 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: 0.3840224 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.9233238 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 14 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.02169525 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.02169525 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.02169525 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 45.166 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: 'Objects to atract with grappling hook (Q)' objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &1366059079 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 1366059078} m_PrefabAsset: {fileID: 0} --- !u!1 &1366419494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366419495} - component: {fileID: 1366419499} - component: {fileID: 1366419498} - component: {fileID: 1366419497} - component: {fileID: 1366419496} m_Layer: 5 m_Name: Quick Access Slot Fore Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1366419495 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366419494} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 238845097} - {fileID: 1614775842} - {fileID: 1764210199} - {fileID: 1794601209} - {fileID: 1012490542} - {fileID: 966845422} - {fileID: 1565868391} - {fileID: 906959787} m_Father: {fileID: 752692930} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -100, y: -90} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1366419496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366419494} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 1366419494} slotCategoryName: Fore Arms amountText: {fileID: 200285108} slotIcon: {fileID: 426238094} rightSecondarySlotIcon: {fileID: 40451810} leftSecondarySlotIcon: {fileID: 686272450} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 1614775843} slotSelectedIconPosition: {fileID: 1565868391} currentlySelectedIcon: {fileID: 906959786} backgroundImage: {fileID: 238845098} slotMainSingleContent: {fileID: 1794601208} slotMainDualContent: {fileID: 1012490541} amountTextContent: {fileID: 2131887636} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &1366419497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366419494} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1366419498} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1366419494} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1366419498 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366419494} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1366419499 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366419494} m_CullTransparentMesh: 0 --- !u!1 &1366427388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366427389} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1366427389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366427388} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 299754352} m_Father: {fileID: 448181472} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1366656819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366656820} m_Layer: 5 m_Name: Player Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1366656820 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366656819} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1422051349} - {fileID: 1970698146} - {fileID: 1877687541} m_Father: {fileID: 465974672} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -182, y: -20.299805} m_SizeDelta: {x: 189.19995, y: 28.400024} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1367037740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1367037741} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1367037741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367037740} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 657729324} - {fileID: 1335980162} m_Father: {fileID: 613813401} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1367105083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1367105084} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1367105084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367105083} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23800041, y: 0.9690002, z: 0.07400036} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7944079} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1367112495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1367112496} m_Layer: 5 m_Name: Window Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1367112496 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367112495} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1965726314} - {fileID: 1101572393} - {fileID: 874128189} m_Father: {fileID: 1282611207} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1367299577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1367299578} - component: {fileID: 1367299580} - component: {fileID: 1367299579} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1367299578 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367299577} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 72795783} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1367299579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367299577} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1367299580 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367299577} m_CullTransparentMesh: 0 --- !u!1 &1367490495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1367490496} - component: {fileID: 1367490498} - component: {fileID: 1367490497} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1367490496 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367490495} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1963633167} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -50} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1367490497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367490495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1367490498 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367490495} m_CullTransparentMesh: 0 --- !u!1 &1367510968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1367510969} - component: {fileID: 1367510971} - component: {fileID: 1367510970} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1367510969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367510968} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.12020028, z: -0.06182208} m_LocalScale: {x: 0.0364518, y: 0.027164448, z: 0.036451787} m_Children: [] m_Father: {fileID: 1661286057} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1367510970 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367510968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1367510971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367510968} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1368260639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1368260640} - component: {fileID: 1368260643} - component: {fileID: 1368260642} - component: {fileID: 1368260641} m_Layer: 5 m_Name: Jetpack Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1368260640 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368260639} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1740393970} m_Father: {fileID: 2012022168} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1368260641 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368260639} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1368260642} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Jetpack Mode m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1368260642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368260639} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1368260643 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368260639} m_CullTransparentMesh: 0 --- !u!1 &1369249670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369249671} - component: {fileID: 1369249673} - component: {fileID: 1369249672} m_Layer: 5 m_Name: Reticle 7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1369249671 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369249670} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 372110192} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1369249672 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369249670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: aadbe749f004fa047bbadf6cff63c965, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1369249673 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369249670} m_CullTransparentMesh: 0 --- !u!1 &1369442688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369442689} - component: {fileID: 1369442692} - component: {fileID: 1369442691} - component: {fileID: 1369442690} m_Layer: 5 m_Name: Panel (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1369442689 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369442688} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2051435157} m_Father: {fileID: 432577038} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -104.38013, y: 0} m_SizeDelta: {x: -471.24686, y: -120.04846} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1369442690 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369442688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1369442691 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369442688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.11764706} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1369442692 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369442688} m_CullTransparentMesh: 0 --- !u!1 &1369481210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369481211} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1369481211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369481210} m_LocalRotation: {x: 0.14176512, y: 0, z: 0, w: 0.9899004} m_LocalPosition: {x: -0.23600033, y: 1.3570007, z: 0.29100025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2135194707} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 16.3, y: 0, z: 0} --- !u!1 &1369512427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369512428} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1369512428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369512427} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1369628942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369628943} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1369628943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369628942} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.3078423e-11, y: -0.0000015793269, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 364142985} - {fileID: 1520958553} - {fileID: 1489656138} - {fileID: 1023306261} - {fileID: 1450325150} - {fileID: 181786787} m_Father: {fileID: 191302099} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1369689121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369689122} - component: {fileID: 1369689124} - component: {fileID: 1369689123} m_Layer: 5 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1369689122 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369689121} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 884978679} m_Father: {fileID: 1823366665} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -75, y: 90} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1369689123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369689121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1369689124 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369689121} m_CullTransparentMesh: 0 --- !u!1 &1369695815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369695816} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1369695816 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369695815} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 57812101} - {fileID: 1766855049} - {fileID: 668646295} m_Father: {fileID: 2134326644} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1369702299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369702300} - component: {fileID: 1369702302} - component: {fileID: 1369702301} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1369702300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369702299} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.01287, z: 0.17532} m_LocalScale: {x: 0.038389314, y: 0.03191879, z: 0.19858308} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1369702301 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369702299} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1369702302 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369702299} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1369733352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369733353} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1369733353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369733352} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300036, y: 1.504002, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1369744373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369744374} - component: {fileID: 1369744376} - component: {fileID: 1369744375} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1369744374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369744373} m_LocalRotation: {x: -0.13052621, y: 0, z: 0, w: 0.9914449} m_LocalPosition: {x: -0, y: 0.0684, z: -0.0043} m_LocalScale: {x: 0.008478212, y: 0.015509352, z: 0.07378776} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1369744375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369744373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1369744376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369744373} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1369981086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369981087} - component: {fileID: 1369981089} - component: {fileID: 1369981088} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1369981087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369981086} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.0063000154, z: 0.06579999} m_LocalScale: {x: 0.009487902, y: 0.020061113, z: 0.005020537} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1369981088 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369981086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1369981089 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369981086} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1370087376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370087377} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1370087377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370087376} m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814} m_LocalPosition: {x: 0.0027000029, y: 1.6590023, z: -0.1625005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 849702745} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7} --- !u!1 &1370240187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370240188} - component: {fileID: 1370240191} - component: {fileID: 1370240190} - component: {fileID: 1370240189} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1370240188 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370240187} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.700195, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1370240189 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370240187} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1370240190} --- !u!114 &1370240190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370240187} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1370240191 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370240187} m_CullTransparentMesh: 0 --- !u!1 &1370482182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370482183} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1370482183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370482182} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700042, y: 1.1300006, z: 0.3440008} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1503211200} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1370604035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370604036} m_Layer: 0 m_Name: Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1370604036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370604035} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.02} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1609190650} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1370711446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370711447} - component: {fileID: 1370711448} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1370711447 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370711446} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 280676468} m_Father: {fileID: 39862545} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 360} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1370711448 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370711446} m_CullTransparentMesh: 0 --- !u!1 &1370779655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370779656} m_Layer: 5 m_Name: Fire Rate Multiplier Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1370779656 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370779655} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1666585376} - {fileID: 2084749873} - {fileID: 63956010} - {fileID: 2133383178} - {fileID: 61609490} m_Father: {fileID: 1315378601} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -193.90001} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1371158845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371158846} - component: {fileID: 1371158848} - component: {fileID: 1371158847} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1371158846 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371158845} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 725308903} - {fileID: 1551396729} m_Father: {fileID: 782143088} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1371158847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371158845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1371158848 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371158845} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1371254554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371254555} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1371254555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371254554} m_LocalRotation: {x: 0.121869, y: -8.641385e-12, z: -8.9010326e-13, w: -0.9925462} m_LocalPosition: {x: 0.18999943, y: 1.6089998, z: 0.49000028} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1371422738 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1864641700} m_Modifications: - target: {fileID: 1589447100520310, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_Name value: Object To Attrack With Grappling Hook (2) objectReference: {fileID: 0} - target: {fileID: 1589447100520310, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalPosition.x value: 33.039185 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalPosition.y value: 2.8599997 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalPosition.z value: 34.26901 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} --- !u!1 &1371687792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371687793} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1371687793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371687792} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1145127062} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1371923473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371923474} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1371923474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371923473} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.20000015, y: 1.1300008, z: -0.070999146} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1372088845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372088846} - component: {fileID: 1372088848} - component: {fileID: 1372088847} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1372088846 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372088845} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1593200359} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1372088847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372088845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1372088848 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372088845} m_CullTransparentMesh: 0 --- !u!1 &1372560615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372560616} - component: {fileID: 1372560618} - component: {fileID: 1372560617} m_Layer: 0 m_Name: Flames m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1372560616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372560615} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 597012772} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1372560617 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372560615} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d7f098ed9997e714193be5e86df013f4, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 1.455, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1372560618 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372560615} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.3 minScalar: 0.3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 500 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 10 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: -1.1944004 outSlope: -1.1944004 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.7882353, g: 0.5803922, b: 0.31764707, a: 1} key1: {r: 1, g: 0.27058825, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 52814 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 2 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0.01098901 outSlope: 0.01098901 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.01098901 inSlope: 0.01098901 outSlope: 0.01098901 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.109890155 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.754015 outSlope: 1.754015 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 1 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.0000000018626451 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.0065925 outSlope: 2.0065925 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 1 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 1 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.23076923 inSlope: -1.4293909 outSlope: -1.4293909 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1372635727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372635728} - component: {fileID: 1372635730} - component: {fileID: 1372635729} m_Layer: 0 m_Name: Blades 73 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1372635728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372635727} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 72 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -43.099} --- !u!23 &1372635729 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372635727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1372635730 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372635727} m_Mesh: {fileID: 1399986961937914734, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1372663409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372663410} - component: {fileID: 1372663412} - component: {fileID: 1372663411} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1372663410 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372663409} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 215754412} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1372663411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372663409} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.459} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1372663412 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372663409} m_CullTransparentMesh: 0 --- !u!1 &1372706218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372706219} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1372706219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372706218} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.19000036, y: 1.6400005, z: 0.7300004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1372792315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372792316} - component: {fileID: 1372792318} - component: {fileID: 1372792317} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1372792316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372792315} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1372792317 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372792315} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1372792318 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372792315} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1372796798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372796799} - component: {fileID: 1372796801} - component: {fileID: 1372796800} m_Layer: 0 m_Name: Blade__141_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1372796799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372796798} m_LocalRotation: {x: -0.6478947, y: 0.28325197, z: -0.28325713, w: 0.64789367} m_LocalPosition: {x: -0.24807721, y: 0.15521275, z: -0.08163464} m_LocalScale: {x: 0.045757968, y: 0.025765643, z: 0.078737415} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 90 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1372796800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372796798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1372796801 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372796798} m_Mesh: {fileID: 4311827560816565604, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1372925486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372925487} - component: {fileID: 1372925488} m_Layer: 0 m_Name: Torch Attack 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1372925487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372925486} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 99570694} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1372925488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372925486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Torch Attack 1 useActionName: 1 actionName: Torch Attack 1 useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1373135270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1373135271} - component: {fileID: 1373135273} - component: {fileID: 1373135272} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1373135271 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373135270} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558487080} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1373135272 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373135270} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1373135273 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373135270} m_CullTransparentMesh: 0 --- !u!1 &1373772232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1373772233} - component: {fileID: 1373772235} - component: {fileID: 1373772234} m_Layer: 5 m_Name: Icon (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1373772233 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373772232} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 524772361} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1373772234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373772232} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1373772235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373772232} m_CullTransparentMesh: 0 --- !u!1 &1373800495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1373800496} - component: {fileID: 1373800499} - component: {fileID: 1373800498} - component: {fileID: 1373800497} m_Layer: 0 m_Name: Close Override System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1373800496 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373800495} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: [] m_Father: {fileID: 1070404444} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1373800497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373800495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1373800498} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1070404443} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1373800498 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373800495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1373800499 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373800495} m_CullTransparentMesh: 0 --- !u!1 &1374050561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374050562} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1374050562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374050561} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: 0.20400035, y: 1.5580021, z: 0.3040011} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1374292470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374292471} - component: {fileID: 1374292473} - component: {fileID: 1374292472} m_Layer: 0 m_Name: Blades 49 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1374292471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374292470} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 48 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1374292472 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374292470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1374292473 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374292470} m_Mesh: {fileID: 4143924235809628811, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1374403312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374403313} - component: {fileID: 1374403315} - component: {fileID: 1374403314} m_Layer: 5 m_Name: Limit Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1374403313 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374403312} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1262022713} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 29.3} m_SizeDelta: {x: 50, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1374403314 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374403312} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99.9 --- !u!222 &1374403315 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374403312} m_CullTransparentMesh: 0 --- !u!1 &1374432757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374432758} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1374432758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374432757} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 268383883} m_Father: {fileID: 2012541719} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1374464549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374464550} m_Layer: 5 m_Name: Slot Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1374464550 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374464549} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 894148447} m_Father: {fileID: 1846260640} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1374598126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374598127} - component: {fileID: 1374598129} - component: {fileID: 1374598128} m_Layer: 5 m_Name: Current Level Experience Division m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1374598127 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374598126} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1548544818} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 129.99997, y: -336.39996} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1374598128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374598126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 49 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: / --- !u!222 &1374598129 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374598126} m_CullTransparentMesh: 0 --- !u!1 &1374697277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374697278} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1374697278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374697277} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.5060017, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1375166211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375166212} - component: {fileID: 1375166214} - component: {fileID: 1375166213} m_Layer: 5 m_Name: Objective Rewards m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1375166212 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375166211} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1015543583} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -128.44} m_SizeDelta: {x: -10, y: 242.77} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1375166213 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375166211} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Rewards --- !u!222 &1375166214 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375166211} m_CullTransparentMesh: 0 --- !u!1 &1375282578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375282581} - component: {fileID: 1375282580} - component: {fileID: 1375282579} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1375282579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375282578} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1375282580 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375282578} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1375282581 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375282578} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 664548469} m_Father: {fileID: 947899665} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1375303048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375303050} - component: {fileID: 1375303052} - component: {fileID: 1375303051} - component: {fileID: 1375303049} m_Layer: 2 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1375303049 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375303048} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 294685563} m_SelectOnRight: {fileID: 1027612746} m_Transition: 1 m_Colors: m_NormalColor: {r: 0.291612, g: 0.20582826, b: 0.3455882, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.74264705, g: 0.16927983, b: 0.16927983, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1223571032} m_HandleRect: {fileID: 1223571030} m_Direction: 2 m_Value: 1 m_Size: 0.96488875 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!224 &1375303050 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375303048} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1097339368} m_Father: {fileID: 1418505917} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 580.0293, y: -16.8667} m_SizeDelta: {x: -1247.8, y: -239.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1375303051 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375303048} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1375303052 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375303048} m_CullTransparentMesh: 0 --- !u!1001 &1375389854 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1437415069} m_Modifications: - target: {fileID: 100328, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 103088, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 117058, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Name value: AI Vending Machine Close Combat objectReference: {fileID: 0} - target: {fileID: 150314, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 172118, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 175002, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 197934, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 199208, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.x value: 45.96 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: -8.263002 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: 32.81 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: 10.36 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: -34.64 objectReference: {fileID: 0} - target: {fileID: 10273340, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Text value: "Close Combat Enemy \nVending Machine" objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: objectToSpawn value: objectReference: {fileID: 1759784326} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: radiusToSpawn value: 9.54 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: ignoreUseOnlyDeviceIfVisibleOnCamera value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: useMeshesToIgnore value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.data[0] value: objectReference: {fileID: 457001268} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} --- !u!4 &1375389855 stripped Transform: m_CorrespondingSourceObject: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 1375389854} m_PrefabAsset: {fileID: 0} --- !u!1 &1375801350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375801351} - component: {fileID: 1375801352} m_Layer: 0 m_Name: Turn Enemies Into Frogs m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1375801351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375801350} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 48 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1375801352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375801350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Turn Enemies Into Frogs abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: ff78b4d4ccdbbf04f9cccbc52add7000, type: 3} abilitySprite: {fileID: 21300000, guid: ff78b4d4ccdbbf04f9cccbc52add7000, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Frogs m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 4 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Frogs m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 1 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Frogs m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1376147029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376147030} - component: {fileID: 1376147032} - component: {fileID: 1376147031} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1376147030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376147029} m_LocalRotation: {x: 0.69423276, y: -0.13431653, z: 0.13431656, w: 0.69423264} m_LocalPosition: {x: 0.018900022, y: 0.06400061, z: 0.058498967} m_LocalScale: {x: 0.046949796, y: 0.013550231, z: 0.035062555} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1376147031 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376147029} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1376147032 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376147029} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1376176082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376176083} - component: {fileID: 1376176085} - component: {fileID: 1376176084} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1376176083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376176082} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1376176084 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376176082} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1376176085 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376176082} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1376400221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376400222} - component: {fileID: 1376400224} - component: {fileID: 1376400223} m_Layer: 5 m_Name: RawImage (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1376400222 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376400221} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872094804} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 201.99023, y: 155.1499} m_SizeDelta: {x: 362.8, y: 40.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1376400223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376400221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.058823526, g: 0.0008650527, b: 0.0008650527, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1376400224 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376400221} m_CullTransparentMesh: 0 --- !u!1 &1376611135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376611136} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1376611136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376611135} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1376696877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376696878} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1376696878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376696877} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1538083408} - {fileID: 286881256} m_Father: {fileID: 947899665} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1376768080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376768081} m_Layer: 0 m_Name: Level Meshes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1376768081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376768080} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 47.160812, y: -9.363003, z: -4.9331665} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2123949967} - {fileID: 394287467} - {fileID: 1931942941} - {fileID: 1264231175} - {fileID: 1392409672} - {fileID: 1264054492} - {fileID: 1943630742} - {fileID: 643281561} - {fileID: 2118996218} - {fileID: 1357164278} - {fileID: 654129015} - {fileID: 91759231} - {fileID: 691533597} - {fileID: 2136250179} - {fileID: 1396577045} m_Father: {fileID: 276041846} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1376818054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376818055} - component: {fileID: 1376818057} - component: {fileID: 1376818056} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1376818055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376818054} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 509974541} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1376818056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376818054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1376818057 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376818054} m_CullTransparentMesh: 0 --- !u!1 &1376955704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376955705} - component: {fileID: 1376955710} - component: {fileID: 1376955709} - component: {fileID: 1376955708} - component: {fileID: 1376955707} - component: {fileID: 1376955706} m_Layer: 5 m_Name: Bank Inventory Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1376955705 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376955704} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 360242820} - {fileID: 1127400871} - {fileID: 683913467} - {fileID: 727832838} - {fileID: 1809965162} - {fileID: 766615348} - {fileID: 941640609} - {fileID: 764702314} - {fileID: 2063608766} m_Father: {fileID: 1859857706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1376955706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376955704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 42a640b83a3d4364c8658e82d1577116, type: 3} m_Name: m_EditorClassIdentifier: button: {fileID: 1376955708} iconName: {fileID: 941640610} amount: {fileID: 1809965163} icon: {fileID: 1127400872} pressedIcon: {fileID: 727832837} combineIcon: {fileID: 0} equipedIcon: {fileID: 0} activeSlotContent: {fileID: 0} emptySlotContent: {fileID: 2063608765} amountPerUnitPanel: {fileID: 0} amountPerUnitText: {fileID: 0} infiniteAmountIcon: {fileID: 0} inventoryOptionsOnSlotPanelPosition: {fileID: 0} durabilitySliderGameObject: {fileID: 0} durabilitySlider: {fileID: 0} objectBrokenIconGameObject: {fileID: 0} --- !u!114 &1376955707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376955704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1376955708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376955704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1376955709} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!114 &1376955709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376955704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1376955710 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376955704} m_CullTransparentMesh: 0 --- !u!1 &1376966792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376966793} - component: {fileID: 1376966795} - component: {fileID: 1376966794} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1376966793 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376966792} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} m_Children: [] m_Father: {fileID: 1628969665} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000020345} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1376966794 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376966792} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8f6c8068e6fda0f4f8db217494dbcf48, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1376966795 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376966792} m_CullTransparentMesh: 0 --- !u!1 &1377422508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1377422509} - component: {fileID: 1377422511} - component: {fileID: 1377422510} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1377422509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377422508} m_LocalRotation: {x: 0, y: 0, z: 0.53043723, w: 0.84772426} m_LocalPosition: {x: -0.03366, y: 0.03654, z: 0.1676} m_LocalScale: {x: 0.048866075, y: 0.024465019, z: 0.034663178} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 64.07} --- !u!23 &1377422510 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377422508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1377422511 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377422508} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1377450295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1377450296} - component: {fileID: 1377450298} - component: {fileID: 1377450297} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1377450296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377450295} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &1377450297 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377450295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1377450298 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377450295} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1377505593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1377505594} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1377505594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377505593} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490004, y: 1.1120005, z: 0.06300064} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370942929} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &1377509312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1377509313} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1377509313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377509312} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200047, y: 1.5210011, z: 0.31449988} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1377608805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1377608806} - component: {fileID: 1377608807} m_Layer: 5 m_Name: Character Mission Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1377608806 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377608805} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 538861480} m_Father: {fileID: 1606038516} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &1377608807 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377608805} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &1377881758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1377881759} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1377881759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377881758} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000002861023, y: -3.7127547, z: -3.709999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1950058289} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1377978316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1377978318} - component: {fileID: 1377978317} m_Layer: 0 m_Name: Melee Right Hand IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1377978317 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377978316} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a3d6d4cf1d236e04391bd75c502a939e, type: 3} m_Name: m_EditorClassIdentifier: movementEnabled: 1 speed: 1.4 moveAmount: 0.05 direction: {x: 0, y: 1, z: 0} useLocalPosition: 1 originalPosition: {x: 0, y: 0, z: 0} --- !u!4 &1377978318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377978316} m_LocalRotation: {x: -0.0837425, y: -0.07751835, z: -0.57825196, w: 0.8078384} m_LocalPosition: {x: 0.27, y: -0.13, z: 0.29} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1909883343} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -13, y: -1.67, z: -71} --- !u!1 &1378249863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378249864} - component: {fileID: 1378249866} - component: {fileID: 1378249865} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1378249864 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378249863} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1143494992} - {fileID: 1346054957} m_Father: {fileID: 700431523} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1378249865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378249863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1378249866 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378249863} m_CullTransparentMesh: 0 --- !u!1 &1378579856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378579857} m_Layer: 5 m_Name: Hacksmith Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1378579857 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378579856} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000063, y: 1.0000063, z: 1.0000063} m_Children: - {fileID: 476614353} - {fileID: 831196227} - {fileID: 1663479326} - {fileID: 1918381719} - {fileID: 1062305502} m_Father: {fileID: 321372251} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50.000023, y: -415.5001} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1378663781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378663782} - component: {fileID: 1378663783} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1378663782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378663781} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.01669991, z: 0.33900237} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1460136456} - {fileID: 1645281752} - {fileID: 1443292731} - {fileID: 1923265465} m_Father: {fileID: 1895288904} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1378663783 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378663781} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 609378624} mainLight: {fileID: 1923265464} mainFlashlight: {fileID: 0} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &1378687607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378687608} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1378687608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378687607} m_LocalRotation: {x: -0.14104772, y: -0.47212183, z: -0.21599346, w: 0.84294325} m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013, z: -14.918} --- !u!1 &1378895732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378895733} - component: {fileID: 1378895735} - component: {fileID: 1378895734} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1378895733 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378895732} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 104176381} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1378895734 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378895732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1378895735 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378895732} m_CullTransparentMesh: 0 --- !u!1 &1379059135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379059136} - component: {fileID: 1379059138} - component: {fileID: 1379059137} m_Layer: 5 m_Name: Mission Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1379059136 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379059135} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1168549677} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 122.2} m_SizeDelta: {x: 400, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1379059137 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379059135} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Mission Name --- !u!222 &1379059138 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379059135} m_CullTransparentMesh: 0 --- !u!1 &1379284500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379284501} - component: {fileID: 1379284503} - component: {fileID: 1379284502} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1379284501 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379284500} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 104176381} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1379284502 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379284500} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1379284503 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379284500} m_CullTransparentMesh: 0 --- !u!1 &1379535568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379535569} - component: {fileID: 1379535571} - component: {fileID: 1379535570} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1379535569 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379535568} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2046652330} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1379535570 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379535568} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f757c6e0b2764f54ab3cbfc7813f187d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1379535571 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379535568} m_CullTransparentMesh: 0 --- !u!1 &1379790137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379790138} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1379790138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379790137} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 281883903} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1379977672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379977673} m_Layer: 5 m_Name: Spread Multiplier Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1379977673 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379977672} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 694737400} - {fileID: 1720106737} - {fileID: 663541687} - {fileID: 493374079} - {fileID: 1069762431} m_Father: {fileID: 1315378601} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -138.5} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1380239020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380239023} - component: {fileID: 1380239022} - component: {fileID: 1380239021} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1380239021 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380239020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: No --- !u!222 &1380239022 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380239020} m_CullTransparentMesh: 0 --- !u!224 &1380239023 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380239020} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 949467317} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1380313138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380313139} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1380313139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380313138} m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426} --- !u!1 &1380531489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380531490} - component: {fileID: 1380531492} - component: {fileID: 1380531491} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1380531490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380531489} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 1597595029} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1380531491 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380531489} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1380531492 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380531489} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1380537142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380537143} - component: {fileID: 1380537146} - component: {fileID: 1380537145} - component: {fileID: 1380537144} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1380537143 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380537142} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 749778421} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1380537144 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380537142} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByInteractionNameText m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1592300887} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Text, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 1 m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1380537145 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380537142} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1380537146 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380537142} m_CullTransparentMesh: 0 --- !u!1 &1380578757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380578758} - component: {fileID: 1380578759} m_Layer: 0 m_Name: Spawn Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1380578758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380578757} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1479300234} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1380578759 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380578757} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1020007545180018, guid: 4b36523f1e6cddc449e50e02c3c412e0, type: 3} spawnPosition: {fileID: 2136932727} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 1 spawnedObjectParent: {fileID: 2136932727} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 1 spawnedObjectList: [] useSpawnLimitAmount: 1 spawnLimitAmount: 1 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!1 &1380859097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380859098} - component: {fileID: 1380859102} - component: {fileID: 1380859101} - component: {fileID: 1380859100} - component: {fileID: 1380859099} m_Layer: 5 m_Name: Current Object Info Content Rewards m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1380859098 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380859097} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 867192653} m_Father: {fileID: 1136190259} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -23, y: -134.7} m_SizeDelta: {x: 407.4, y: -269.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1380859099 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380859097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1380859100 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380859097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 867192653} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1044821708} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1380859101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380859097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.34509805} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1380859102 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380859097} m_CullTransparentMesh: 0 --- !u!1 &1381368887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1381368888} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1381368888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381368887} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1381641914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1381641918} - component: {fileID: 1381641917} - component: {fileID: 1381641916} - component: {fileID: 1381641915} m_Layer: 18 m_Name: Play Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1381641915 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381641914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: playCurrentSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 320932302} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1381641914} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1381641916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381641914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e9c6e65a71ce1cc48b37dfa9b7e480a4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1381641917 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381641914} m_CullTransparentMesh: 0 --- !u!224 &1381641918 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381641914} m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 6.4, y: 0.1} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1381642899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1381642900} - component: {fileID: 1381642904} - component: {fileID: 1381642903} - component: {fileID: 1381642902} - component: {fileID: 1381642901} m_Layer: 5 m_Name: Cancel Button (Used From Die Menu) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1381642900 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381642899} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 3.7481697} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1766410441} m_Father: {fileID: 1418505917} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -181.19446, y: 23.601562} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1381642901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381642899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1766410442} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1381642902 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381642899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1381642903} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Die Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1381642903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381642899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1381642904 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381642899} m_CullTransparentMesh: 0 --- !u!1 &1381719204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1381719205} - component: {fileID: 1381719207} - component: {fileID: 1381719206} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1381719205 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381719204} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930080300} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -424, y: 0} m_SizeDelta: {x: 4, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1381719206 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381719204} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1381719207 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381719204} m_CullTransparentMesh: 0 --- !u!1 &1381855062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1381855063} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1381855063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381855062} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1382706642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1382706643} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1382706643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382706642} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2330003, y: 0.92900014, z: 0.0580005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 123069160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1382875221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1382875222} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1382875222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382875221} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.1368686e-13, y: -0.00000011940533, z: 0.0000000029547493} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1808536510} - {fileID: 157595490} - {fileID: 34347211} - {fileID: 1371923474} - {fileID: 1772001164} - {fileID: 1085804841} - {fileID: 1970760851} - {fileID: 1861206090} - {fileID: 2084980908} - {fileID: 1451795110} - {fileID: 502791316} - {fileID: 602876568} - {fileID: 285083829} - {fileID: 1778853928} - {fileID: 1393345217} m_Father: {fileID: 1584218798} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1382917323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1382917324} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1382917324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382917323} m_LocalRotation: {x: 0.30822417, y: -0.5982061, z: -0.06570886, w: 0.73676974} m_LocalPosition: {x: 0.1405604, y: 1.2397976, z: 0.24677646} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1382962065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1382962066} - component: {fileID: 1382962068} - component: {fileID: 1382962067} m_Layer: 5 m_Name: Item Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1382962066 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382962065} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1232552902} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 10, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1382962067 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382962065} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1382962068 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382962065} m_CullTransparentMesh: 0 --- !u!1 &1383012836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383012837} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1383012837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383012836} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316145, z: 0.25054643} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1383120049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383120050} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1383120050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383120049} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524546523} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1383241237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383241238} - component: {fileID: 1383241239} m_Layer: 5 m_Name: Current Objective Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1383241238 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383241237} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 969101738} - {fileID: 1350591294} m_Father: {fileID: 1147212759} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 12.000004, y: -230.5} m_SizeDelta: {x: 452.8, y: 256.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1383241239 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383241237} m_CullTransparentMesh: 0 --- !u!1 &1383299704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383299705} - component: {fileID: 1383299707} - component: {fileID: 1383299706} m_Layer: 0 m_Name: Blades 9 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1383299705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383299704} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1383299706 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383299704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1383299707 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383299704} m_Mesh: {fileID: 4739914447319182595, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1383308768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383308769} - component: {fileID: 1383308771} - component: {fileID: 1383308770} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1383308769 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383308768} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 354223723} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1383308770 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383308768} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Close Combat Controls --- !u!222 &1383308771 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383308768} m_CullTransparentMesh: 0 --- !u!1 &1383313833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383313834} - component: {fileID: 1383313836} - component: {fileID: 1383313835} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1383313834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383313833} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.0152, y: -0.01138, z: 0.01381} m_LocalScale: {x: 0.005369414, y: 0.024694461, z: 0.04900803} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1383313835 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383313833} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1383313836 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383313833} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1383403785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383403786} - component: {fileID: 1383403788} - component: {fileID: 1383403787} m_Layer: 5 m_Name: Skill Slot Activate Dissolve Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1383403786 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383403785} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 668100405} - {fileID: 364161944} - {fileID: 1160539397} - {fileID: 1399293810} - {fileID: 1962771457} - {fileID: 536612310} - {fileID: 1894363889} m_Father: {fileID: 740572736} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 261, y: -98} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1383403787 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383403785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 668100406} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1383403785} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1383403788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383403785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1383403785} slotActive: {fileID: 1962771456} slotLocked: {fileID: 1160539396} slotUnlocked: {fileID: 1399293809} slotSkillAmountText: {fileID: 364161945} slotPressedIcon: {fileID: 536612309} confirmUseSkillPointsPanelPosition: {fileID: 1894363889} --- !u!1 &1383642900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383642901} - component: {fileID: 1383642903} - component: {fileID: 1383642902} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1383642901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383642900} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 1713278124} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1383642902 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383642900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1383642903 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383642900} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1383823994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383823995} m_Layer: 5 m_Name: Inventory Grid To Adjust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1383823995 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383823994} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.8, y: 0.8, z: 1} m_Children: [] m_Father: {fileID: 1776833145} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 323, y: 22.63794} m_SizeDelta: {x: -785.8, y: -234.89} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1383876536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383876537} - component: {fileID: 1383876539} - component: {fileID: 1383876538} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1383876537 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383876536} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 423001967} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 27.127, y: 0} m_SizeDelta: {x: 45.745, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1383876538 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383876536} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1383876539 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383876536} m_CullTransparentMesh: 0 --- !u!1 &1384128284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1384128285} m_Layer: 5 m_Name: Others Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1384128285 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384128284} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 740572736} - {fileID: 733350922} m_Father: {fileID: 988235814} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1384532454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1384532455} - component: {fileID: 1384532458} - component: {fileID: 1384532457} - component: {fileID: 1384532456} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1384532455 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384532454} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 206393965} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 203.47021, y: -143} m_SizeDelta: {x: 270.37, y: 29} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1384532456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384532454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1384532457} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1384532457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384532454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: FRIENDS LIST MANAGER --- !u!222 &1384532458 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384532454} m_CullTransparentMesh: 0 --- !u!1 &1384596056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1384596057} - component: {fileID: 1384596058} m_Layer: 0 m_Name: Resurrect Friends m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1384596057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384596056} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1384596058 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384596056} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Resurrect Friends useActionName: 1 actionName: Activate Heal Area useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1 actionDurationOnFirstPerson: 2.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 215283775} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104034094} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Resurrect Friends m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 215283775} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 104034094} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1385517432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1385517433} m_Layer: 20 m_Name: Shoot Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1385517433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385517432} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.6199999, z: 0.6100006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1207291861} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1385636772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1385636773} - component: {fileID: 1385636776} - component: {fileID: 1385636775} - component: {fileID: 1385636774} m_Layer: 5 m_Name: RawImage (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1385636773 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385636772} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872094804} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 125.30005, y: -20.299805} m_SizeDelta: {x: -557.3, y: -182.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1385636774 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385636772} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 0 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1385636775} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: cancelUseSkillPointsOnCurrentSkillSlot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1385636775 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385636772} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.058823526, g: 0.0008650527, b: 0.0008650527, a: 0.703} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1385636776 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385636772} m_CullTransparentMesh: 0 --- !u!1 &1386066540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386066541} m_Layer: 12 m_Name: Left Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1386066541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386066540} m_LocalRotation: {x: 0.29461473, y: -5.1911177e-11, z: 1.6496733e-10, w: 0.9556162} m_LocalPosition: {x: -0.12599955, y: 0.125, z: -0.00000082165934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1704200607} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1386383854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386383855} - component: {fileID: 1386383857} - component: {fileID: 1386383856} m_Layer: 5 m_Name: Info Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1386383855 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386383854} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 538861480} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0} m_SizeDelta: {x: 502.1, y: 516} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1386383856 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386383854} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16862746, g: 0.1254902, b: 0.1254902, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1386383857 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386383854} m_CullTransparentMesh: 0 --- !u!1 &1386393552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386393553} - component: {fileID: 1386393555} - component: {fileID: 1386393554} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1386393553 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386393552} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.22178322, y: 0.22178322, z: 0.22178322} m_Children: [] m_Father: {fileID: 391097011} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1386393554 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386393552} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 69 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 69 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Q --- !u!222 &1386393555 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386393552} m_CullTransparentMesh: 0 --- !u!1 &1386578737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386578738} - component: {fileID: 1386578741} - component: {fileID: 1386578740} - component: {fileID: 1386578739} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1386578738 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386578737} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.08929831} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 282823396} m_Father: {fileID: 631262130} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.1127} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1386578739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386578737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1386578740 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386578737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1386578741 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386578737} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1386658224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386658225} - component: {fileID: 1386658227} - component: {fileID: 1386658226} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1386658225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386658224} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.0077999765, z: 0.037510015} m_LocalScale: {x: 0.018589448, y: 0.015081259, z: 0.07033012} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1386658226 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386658224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1386658227 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386658224} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1386869328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386869329} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1386869329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386869328} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 564965208} - {fileID: 1675039072} - {fileID: 1806017176} - {fileID: 864773144} - {fileID: 1568052034} - {fileID: 1981666027} - {fileID: 1693524815} - {fileID: 128829595} - {fileID: 123632677} - {fileID: 1020891826} - {fileID: 515367874} - {fileID: 1642071998} - {fileID: 124253673} - {fileID: 946248191} - {fileID: 323951211} m_Father: {fileID: 1111493835} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1386890423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386890424} m_Layer: 12 m_Name: Adjust Hand To Surface Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1386890424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386890423} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 705685805} - {fileID: 1787444351} - {fileID: 907611163} - {fileID: 2145312131} - {fileID: 1297743112} - {fileID: 886658626} - {fileID: 2007235251} - {fileID: 779020942} - {fileID: 1845954345} - {fileID: 1978908327} m_Father: {fileID: 954210068} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1386913851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386913852} - component: {fileID: 1386913854} - component: {fileID: 1386913853} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1386913852 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386913851} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 389061305} - {fileID: 1193700999} - {fileID: 416677385} - {fileID: 777564699} - {fileID: 1287922389} - {fileID: 1510436630} m_Father: {fileID: 283666770} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 100, y: 332.40002} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1386913853 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386913851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 1 m_StartCorner: 0 m_StartAxis: 1 m_CellSize: {x: 100, y: 55.4} m_Spacing: {x: 0, y: 0} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &1386913854 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386913851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &1387475420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1387475421} - component: {fileID: 1387475423} - component: {fileID: 1387475422} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1387475421 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387475420} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2113637311} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1387475422 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387475420} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Toggle Console Debug (On)' --- !u!222 &1387475423 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387475420} m_CullTransparentMesh: 0 --- !u!1 &1387536811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1387536812} - component: {fileID: 1387536814} - component: {fileID: 1387536813} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1387536812 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387536811} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 167189708} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1387536813 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387536811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1387536814 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387536811} m_CullTransparentMesh: 0 --- !u!1 &1387650486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1387650487} - component: {fileID: 1387650489} - component: {fileID: 1387650488} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1387650487 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387650486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1272556598} m_Father: {fileID: 1119948008} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1387650488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387650486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 920b256aa4eccfa46adabebd68b10323, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1387650489 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387650486} m_CullTransparentMesh: 0 --- !u!1 &1387919988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1387919989} - component: {fileID: 1387919991} - component: {fileID: 1387919990} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1387919989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387919988} m_LocalRotation: {x: 0.7071068, y: -0.000000115585465, z: 0.00000023181586, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.017499987, z: 0.06979995} m_LocalScale: {x: 0.053365674, y: 0.006495915, z: 0.05336582} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1387919990 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387919988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1387919991 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387919988} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1387982355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1387982356} - component: {fileID: 1387982358} - component: {fileID: 1387982357} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1387982356 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387982355} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2058748887} m_Father: {fileID: 1856099551} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1387982357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387982355} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1387982358 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387982355} m_CullTransparentMesh: 0 --- !u!1 &1388061896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388061897} m_Layer: 0 m_Name: f_index.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1388061897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388061896} m_LocalRotation: {x: 0.29468608, y: 0.17111814, z: 0.11467278, w: 0.93312854} m_LocalPosition: {x: -0.00085505843, y: 0.8160346, z: 0.0007830113} m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 458378954} m_Father: {fileID: 33906543} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1388107310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388107311} - component: {fileID: 1388107312} m_Layer: 0 m_Name: Sword Attack 2 Hands Body 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1388107311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388107310} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969437980} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1388107312 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388107310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 2 Hands Body 2 useActionName: 0 actionName: Sword Attack Full Body 2 useActionID: 1 actionID: 4201 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.5 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1388335592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388335593} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1388335593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388335592} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1388746581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388746582} m_Layer: 0 m_Name: Hands m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1388746582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388746581} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 356466517} - {fileID: 877702968} m_Father: {fileID: 747693897} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1388873280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388873281} - component: {fileID: 1388873283} - component: {fileID: 1388873282} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1388873281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388873280} m_LocalRotation: {x: -0, y: -0, z: -0.13381323, w: 0.9910066} m_LocalPosition: {x: -0.019259972, y: 0.10118003, z: -0.016599985} m_LocalScale: {x: 0.020117223, y: 0.030533308, z: 0.0071138702} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -15.38} --- !u!23 &1388873282 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388873280} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1388873283 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388873280} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1389263313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1389263314} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1389263314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389263313} m_LocalRotation: {x: 0.07947614, y: 0.42577806, z: 0.49807405, w: 0.7512116} m_LocalPosition: {x: -0.33100188, y: 1.4900001, z: 0.52800184} m_LocalScale: {x: 1.0000013, y: 1.0000008, z: 1.0000007} m_Children: - {fileID: 1238685159} m_Father: {fileID: 825738099} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -17.742, y: 49.005, z: 58.953} --- !u!1 &1389393143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1389393144} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1389393144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389393143} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000032, y: 1.1300005, z: -0.070999354} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1083833449} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &1389771780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1389771781} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1389771781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389771780} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 70166824} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1390219754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1390219755} - component: {fileID: 1390219757} - component: {fileID: 1390219756} m_Layer: 5 m_Name: Total Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1390219755 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390219754} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852441789} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -154.59961, y: 124} m_SizeDelta: {x: 287.40002, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1390219756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390219754} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 36 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -99999$ --- !u!222 &1390219757 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390219754} m_CullTransparentMesh: 0 --- !u!1 &1390435901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1390435902} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1390435902 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390435901} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2122147259} - {fileID: 2027293514} - {fileID: 1520528289} m_Father: {fileID: 1727393094} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1390770085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1942809060592876, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1390770086} - component: {fileID: 1390770089} - component: {fileID: 1390770088} - component: {fileID: 1390770087} m_Layer: 2 m_Name: Use Inventory Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1390770086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4078038005010616, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390770085} m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071067} m_LocalPosition: {x: -19.96, y: 1.43, z: -7.76} m_LocalScale: {x: 0.99999976, y: 1, z: 0.99999976} m_Children: [] m_Father: {fileID: 856955333} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1390770087 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114592263719445696, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390770085} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3} m_Name: m_EditorClassIdentifier: deviceName: Door deviceAction: Open useMultipleInteraction: 0 multipleInteractionNameList: [] secondaryDeviceAction: Close reloadDeviceActionOnPress: 1 hideIconOnPress: 0 disableIconOnPress: 0 showIcon: 1 showTouchIconButton: 1 hideIconOnUseDevice: 0 showIconOnStopUseDevice: 0 useTransformForStringAction: 0 transformForStringAction: {fileID: 0} useSeparatedTransformForEveryView: 0 transformForThirdPerson: {fileID: 0} transformForFirstPerson: {fileID: 0} useLocalOffset: 1 actionOffset: 1 setUsingDeviceState: 0 setTextFontSizeActive: 0 textFontSize: 17 iconEnabled: 1 useRaycastToDetectDeviceParts: 0 usingDevice: 0 useCustomMinDistanceToUseDevice: 0 customMinDistanceToUseDevice: 0 ignoreDistanceToDevice: 0 useCustomMinAngleToUse: 0 customMinAngleToUseDevice: 0 useRelativeDirectionBetweenPlayerAndObject: 0 removeDeviceFromPlayerListOnMaxDistance: 0 maxDistanceToRemoveDeviceFromPlayerList: 0 useCustomIconButtonInfo: 0 customIconButtonInfoName: ignoreUseOnlyDeviceIfVisibleOnCamera: 0 useCustomDeviceTransformPosition: 0 customDeviceTransformPosition: {fileID: 0} useFixedDeviceIconPosition: 0 checkIfObstacleBetweenDeviceAndPlayer: 0 showIconTexture: 0 iconTexture: {fileID: 0} useObjectDescription: 0 objectDescription: descriptionFontSize: 14 showObjectAmount: 0 objectAmount: 0 useHoldInteractionButton: 0 holdInteractionButtonDuration: 0 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 0 showGizmo: 0 gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1} gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 --- !u!114 &1390770088 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114892514228329806, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390770085} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8c02942f508bf804694555d18b898d73, type: 3} m_Name: m_EditorClassIdentifier: canBeReUsed: 0 useInventoryType: 0 useObjectsOneByOneUsingButton: 1 inventoryObjectAction: Use a key. objectUsedMessage: The door is opened now. useCustomObjectNotFoundMessage: 0 objectNotFoundMessage: enableObjectWhenActivate: 0 objectToEnable: {fileID: 0} useAnimation: 0 objectWithAnimation: {fileID: 0} animationName: inventoryObjectNeededList: - Name: Key objectNeeded: {fileID: 124612, guid: 73863e7e39f7788498f4ad2b0768c8b8, type: 3} useObjectNeededName: 0 objectNeededName: useObjectAction: 0 objectAction: amountNeeded: 1 objectUsed: 0 amountOfObjectsUsed: 0 allowToUseObjectsInfinitely: 0 objectUsedMessage: Key used. useEventOnObjectsPlaced: 0 eventOnObjectsPlaced: m_PersistentCalls: m_Calls: [] useEventEachTimeObjectPlaced: 0 useObjectSound: 0 usedObjectSound: {fileID: 0} usedObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 inventoryObjectNeededList: [] unlockFunctionCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1723758424} m_MethodName: unlockDoor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useUnlockEventFromLoadingGame: 0 unlockEventFromLoadingGame: m_PersistentCalls: m_Calls: [] disableObjectActionAfterUse: 1 objectUsed: 0 numberOfObjectsUsed: 0 numberOfObjectsNeeded: 0 currentNumberOfObjectsNeeded: 0 checkPlayerInventoryWhileDriving: 0 tagToConfigure: device playerTag: Player vehicleTag: vehicle canUseAndUseInventoryPickupsOnTriggerEnabled: 1 removeInventoryPickupObjectOnTrigger: 1 openPlayerInventoryMenu: 0 setNewInventoryPanel: 0 defaultInventoryPanelName: Default newInventoryPanelName: Inventory On Side playerInventoryMenuOpened: 0 useEventOnUnlockWithDelay: 0 eventOnUnlockWithDelay: m_PersistentCalls: m_Calls: [] delayToActivateEvent: 0 deviceStringActionManager: {fileID: 0} mainAudioSource: {fileID: 0} mainCollider: {fileID: 0} showDebugInfo: 0 counter: 0 --- !u!135 &1390770089 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 135715905976840124, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390770085} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 2.29 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1390803207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1390803208} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1390803208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390803207} m_LocalRotation: {x: 0.67523086, y: 0.2099129, z: 0.20991302, w: 0.6752307} m_LocalPosition: {x: 0.17300051, y: 1.2400016, z: -0.398001} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2009646988} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!1 &1390885373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1390885374} - component: {fileID: 1390885376} - component: {fileID: 1390885375} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1390885374 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390885373} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2018978795} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1390885375 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390885373} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: de36a20a9a2d7624090ed05d178b6cb5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1390885376 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390885373} m_CullTransparentMesh: 0 --- !u!1 &1390995639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1390995640} - component: {fileID: 1390995642} - component: {fileID: 1390995641} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1390995640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390995639} m_LocalRotation: {x: -0, y: -0, z: -0.79168886, w: 0.6109246} m_LocalPosition: {x: 1.0504, y: -0.874, z: 0.0000048679} m_LocalScale: {x: 1.0919709, y: 0.19357423, z: 0.21484517} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -104.687004} --- !u!23 &1390995641 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390995639} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1390995642 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390995639} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1391228422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1391228423} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1391228423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391228422} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.332, z: 0.5600007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!114 &1391771592 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114170059993578100, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1391832200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1391832201} - component: {fileID: 1391832203} - component: {fileID: 1391832202} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1391832201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391832200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 571487124} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -0.0000019073486} m_SizeDelta: {x: 42.8, y: 23.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1391832202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391832200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1391832203 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391832200} m_CullTransparentMesh: 0 --- !u!1 &1392286727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392286730} - component: {fileID: 1392286729} - component: {fileID: 1392286728} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1392286728 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392286727} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Load --- !u!222 &1392286729 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392286727} m_CullTransparentMesh: 0 --- !u!224 &1392286730 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392286727} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_Children: [] m_Father: {fileID: 1206815193} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1392409668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392409672} - component: {fileID: 1392409671} - component: {fileID: 1392409670} - component: {fileID: 1392409669} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &1392409669 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392409668} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1392409670 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392409668} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1392409671 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392409668} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1392409672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392409668} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 11.399994, y: 35.6, z: 109.6} m_LocalScale: {x: 30, y: 1, z: 30} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1392458783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392458784} - component: {fileID: 1392458786} - component: {fileID: 1392458785} m_Layer: 5 m_Name: p m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1392458784 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392458783} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1290859463} m_Father: {fileID: 1823366665} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 135, y: 60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1392458785 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392458783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1392458786 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392458783} m_CullTransparentMesh: 0 --- !u!1 &1392783510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392783511} - component: {fileID: 1392783513} - component: {fileID: 1392783512} m_Layer: 2 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1392783511 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392783510} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1260134395} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1392783512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392783510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.397} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1392783513 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392783510} m_CullTransparentMesh: 0 --- !u!1 &1392869765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392869766} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1392869766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392869765} m_LocalRotation: {x: -0.17020944, y: 0, z: 0, w: 0.98540795} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 346209269} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -19.6, y: 0, z: 0} --- !u!1 &1392894225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392894226} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1392894226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392894225} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.099, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166376581} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1393029646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1393029647} - component: {fileID: 1393029648} m_Layer: 5 m_Name: Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1393029647 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393029646} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 294211637} - {fileID: 313446421} - {fileID: 5184707} - {fileID: 1427880790} - {fileID: 627075638} - {fileID: 949645026} m_Father: {fileID: 991533912} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1393029648 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393029646} m_CullTransparentMesh: 0 --- !u!1 &1393345216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1393345217} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1393345217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393345216} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1393356282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1393356283} - component: {fileID: 1393356284} - component: {fileID: 1393356285} m_Layer: 5 m_Name: Left Sensitivity Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1393356283 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393356282} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 627075638} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 198.6, y: -63.000015} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1393356284 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393356282} m_CullTransparentMesh: 0 --- !u!114 &1393356285 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393356282} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 40 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 4 m_MaxSize: 55 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 1 --- !u!1 &1393479583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1393479584} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1393479584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393479583} m_LocalRotation: {x: -0.017440548, y: 0.00064439286, z: 0.03691715, w: 0.99916595} m_LocalPosition: {x: 0.18200023, y: 1.5180017, z: 0.2890006} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 4.2320004} --- !u!1 &1394201914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1394201915} - component: {fileID: 1394201918} - component: {fileID: 1394201917} - component: {fileID: 1394201916} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1394201915 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394201914} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: - {fileID: 341036106} m_Father: {fileID: 1400818372} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1394201916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394201914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1394201917} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1400818371} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1394201917 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394201914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1394201918 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394201914} m_CullTransparentMesh: 0 --- !u!1 &1394283659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1394283660} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1394283660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394283659} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.679, z: 0.27} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1394372123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1394372124} - component: {fileID: 1394372126} - component: {fileID: 1394372125} m_Layer: 0 m_Name: Blade__74_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1394372124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394372123} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.82531714, y: 0.18079992, z: -0.08169596} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1394372125 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394372123} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1394372126 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394372123} m_Mesh: {fileID: 886726617764800834, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1394540688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1394540689} - component: {fileID: 1394540691} - component: {fileID: 1394540690} m_Layer: 0 m_Name: Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1394540689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394540688} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1516230499} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1394540690 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394540688} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7ff1ab0b724442843965e2dd0f02e969, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0.29, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 000102030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1394540691 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394540688} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 10 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.10980392, g: 0.15294118, b: 0.24313726, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.84 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 2 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 50 minScalar: 50 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.25 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 30 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.7853981 minScalar: -0.7853981 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 3 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.34509805, g: 1, b: 0.8627451, a: 1} key1: {r: 0.08627451, g: 0.19607843, b: 0.7294118, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 193 atime1: 50308 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 0.2901961, g: 0.9647059, b: 0.99215686, a: 1} key1: {r: 0.07450981, g: 0.2627451, b: 0.6313726, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 28527 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 5 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.5 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.2 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1394573134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1394573135} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1394573135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394573134} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1117574271} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1394820888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1394820889} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1394820889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394820888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 89834350} m_Father: {fileID: 1985893725} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1395053918 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 401922047} m_Modifications: - target: {fileID: 109578, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 417690, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_LocalPosition.x value: 36.804386 objectReference: {fileID: 0} - target: {fileID: 417690, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_LocalPosition.y value: -1.9633203 objectReference: {fileID: 0} - target: {fileID: 417690, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_LocalPosition.z value: -29.887125 objectReference: {fileID: 0} - target: {fileID: 417690, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 417690, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 417690, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 417690, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 417690, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 11425888, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: managerPickUpList.Array.data[8].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1056762677461042, guid: b25e69cce2e014e4fa0e6bf583bc743a, type: 2} - target: {fileID: 22430454, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 22470336, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} --- !u!198 &1395164228 stripped ParticleSystem: m_CorrespondingSourceObject: {fileID: 198364564593478172, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &1395218709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1395218710} - component: {fileID: 1395218712} - component: {fileID: 1395218711} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1395218710 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395218709} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1347231134} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1395218711 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395218709} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &1395218712 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395218709} m_CullTransparentMesh: 0 --- !u!1 &1396017556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396017557} - component: {fileID: 1396017558} m_Layer: 2 m_Name: Push To Magnetize Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1396017557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396017556} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.64, z: -0.54} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2136437153} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1396017558 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396017556} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 0 layer: serializedVersion: 2 m_Bits: 262145 pushObjectsFromCenterPosition: 0 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 1 maxAngleWithCameraFaceDirection: 160 useRaycastToPushObjects: 1 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 8650753 useMaxAngleWithPlayerFaceDirection: 1 maxAngleWithPlayerFaceDirection: 120 maxRaycastDistance: 300 ignoreTagList: - Player useMessageToPushCharactersFound: 0 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 50 forceMode: 1 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.2 applyForceToFoundObjectsOnlyOnce: 1 checkRagdollsDetected: 1 ragdollMultiplierForce: 1.5 useCustomPushCenterDistance: 1 pushCenterDistance: 2 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 1 mountPointNameToMagnetize: Head magnetizeForceAmount: 50 maxDistanceToMagnetize: 20 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 1 useEventsOnFoundObjectToMagnetizeResult: 1 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2136437154} m_MethodName: setPowerEnabledStateOneFrame m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEventOnObjectsFound: 0 remoteEventNameList: - Break Object - Stop Grappling Hook callRemoteEventsBeforeApplyingForce: 1 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 751201074} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 751201074} mainCameraTransform: {fileID: 1446752339} mainPlayerCamera: {fileID: 176855561} mainAIAroundManager: {fileID: 484919096} mainCamera: {fileID: 1418115493} --- !u!1 &1396434360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396434361} m_Layer: 5 m_Name: Slot Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1396434361 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396434360} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1813398596} m_Father: {fileID: 1775955278} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1396487697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396487698} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1396487698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396487697} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 193462043} m_Father: {fileID: 167860265} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1396516107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396516108} - component: {fileID: 1396516109} m_Layer: 0 m_Name: Dash Backward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1396516108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396516107} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1396516109 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396516107} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Backward Right useActionName: 1 actionName: Dash Backward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.4 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 10 movePlayerOnDirectionSpeed: 7 movePlayerDirection: {x: 1, y: 0, z: -1} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 50 physicsForceOnMovePlayerDuration: 0.6 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1396577044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396577045} - component: {fileID: 1396577048} - component: {fileID: 1396577047} - component: {fileID: 1396577046} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1396577045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396577044} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3, z: 39.5} m_LocalScale: {x: 78, y: 6, z: 1} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1396577046 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396577044} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1396577047 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396577044} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1396577048 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396577044} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1396918851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396918852} - component: {fileID: 1396918855} - component: {fileID: 1396918854} - component: {fileID: 1396918853} m_Layer: 5 m_Name: Input Text (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1396918852 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396918851} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1932636639} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.15, y: -265.1858} m_SizeDelta: {x: 334.3, y: 28.11127} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1396918853 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396918851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'R: Reload Weapon' --- !u!222 &1396918854 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396918851} m_CullTransparentMesh: 0 --- !u!114 &1396918855 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396918851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1396956535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396956536} - component: {fileID: 1396956538} - component: {fileID: 1396956537} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1396956536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396956535} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: 0, y: -0.017699908, z: 0.27940306} m_LocalScale: {x: 0.04677054, y: 0.14643861, z: 0.046771016} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1396956537 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396956535} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1396956538 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396956535} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1397043274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397043275} m_Layer: 5 m_Name: Repair Result Message m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1397043275 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397043274} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1522070312} - {fileID: 1569886757} - {fileID: 805340396} m_Father: {fileID: 2026566793} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 44.429993, y: 0} m_SizeDelta: {x: 327, y: 151.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1397354131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397354132} - component: {fileID: 1397354134} - component: {fileID: 1397354133} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1397354132 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397354131} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1191950193} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1397354133 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397354131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1397354134 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397354131} m_CullTransparentMesh: 0 --- !u!1 &1397441974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397441975} - component: {fileID: 1397441978} - component: {fileID: 1397441977} - component: {fileID: 1397441976} m_Layer: 5 m_Name: Reset Rotation m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1397441975 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397441974} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1128431135} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -87, y: 91} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1397441976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397441974} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1397441977} --- !u!114 &1397441977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397441974} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: b50e977305af7ae41b023fe9337335a6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1397441978 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397441974} m_CullTransparentMesh: 0 --- !u!1 &1397734868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397734869} - component: {fileID: 1397734871} - component: {fileID: 1397734870} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1397734869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397734868} m_LocalRotation: {x: 0.31142285, y: 0, z: 0, w: 0.9502715} m_LocalPosition: {x: 0, y: -0.07514, z: -0.11093} m_LocalScale: {x: 0.04937587, y: 0.017986592, z: 0.1890042} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 36.29, y: 0, z: 0} --- !u!23 &1397734870 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397734868} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1397734871 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397734868} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1397876840 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 1000687905054198, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_Name value: Crate (to grab physically) (3) objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.x value: 21.07 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.y value: 1.21 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalPosition.z value: -22.86 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 114545588018248308, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: setNewMovementTreeID value: 0 objectReference: {fileID: 0} - target: {fileID: 114545588018248308, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} propertyPath: newMovementTreeID value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} --- !u!4 &1397876841 stripped Transform: m_CorrespondingSourceObject: {fileID: 4845733402826834, guid: b0295f0b6209eda4e9c4ccc8747852c0, type: 3} m_PrefabInstance: {fileID: 1397876840} m_PrefabAsset: {fileID: 0} --- !u!1 &1397945554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397945555} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1397945555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397945554} m_LocalRotation: {x: -0.017440548, y: 0.00064439286, z: 0.03691715, w: 0.99916595} m_LocalPosition: {x: -0.18200013, y: 1.5180018, z: 0.2890006} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 4.2320004} --- !u!1 &1398180182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1398180183} - component: {fileID: 1398180185} - component: {fileID: 1398180184} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1398180183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398180182} m_LocalRotation: {x: -0.5779289, y: -3.6092746e-20, z: -2.5559824e-20, w: 0.8160871} m_LocalPosition: {x: 0, y: 0.034000006, z: 0.0012000054} m_LocalScale: {x: 0.0081678685, y: 0.030281615, z: 0.0070157405} m_Children: [] m_Father: {fileID: 2078813278} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1398180184 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398180182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1398180185 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398180182} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1398382609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1398382610} - component: {fileID: 1398382612} - component: {fileID: 1398382611} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1398382610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398382609} m_LocalRotation: {x: 0.08976349, y: 0, z: 0, w: 0.99596316} m_LocalPosition: {x: 0, y: -0.0448, z: 0.4783} m_LocalScale: {x: 0.03739761, y: 0.18900092, z: 0.04918783} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1398382611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398382609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1398382612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398382609} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1398466873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1398466874} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1398466874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398466873} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.1, y: 1.754, z: 0.607} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &1398546987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1398546988} - component: {fileID: 1398546990} - component: {fileID: 1398546989} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1398546988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398546987} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1398546989 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398546987} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1398546990 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398546987} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1399293809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1399293810} - component: {fileID: 1399293812} - component: {fileID: 1399293811} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1399293810 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399293809} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1383403786} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1399293811 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399293809} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: be457903dea5cb3488f1ad0779fe4c05, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1399293812 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399293809} m_CullTransparentMesh: 0 --- !u!1 &1399926531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1399926532} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1399926532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399926531} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 384935807} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1400134793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400134794} - component: {fileID: 1400134796} - component: {fileID: 1400134795} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1400134794 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400134793} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565789885} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1400134795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400134793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1400134796 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400134793} m_CullTransparentMesh: 0 --- !u!1 &1400160700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400160701} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1400160701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400160700} m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426} --- !u!1 &1400765894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400765895} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1400765895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400765894} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.67, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1400818371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400818372} - component: {fileID: 1400818374} - component: {fileID: 1400818373} m_Layer: 0 m_Name: Override System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1400818372 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400818371} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1394201915} - {fileID: 52045576} - {fileID: 1618775548} - {fileID: 1539882871} m_Father: {fileID: 11816896} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0569, y: 0.0317} m_SizeDelta: {x: 0.06385, y: 0.02957} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1400818373 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400818371} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1400818374 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400818371} m_CullTransparentMesh: 0 --- !u!1 &1400965256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400965257} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1400965257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400965256} m_LocalRotation: {x: 0.30581415, y: -0.000000009504447, z: 0.00000012970895, w: 0.9520913} m_LocalPosition: {x: 0.16800019, y: 1.3190004, z: 0.42000008} m_LocalScale: {x: 1.0000048, y: 1.0000046, z: 1.0000058} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 35.614002, y: 0, z: 0} --- !u!1 &1400968984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400968985} m_Layer: 0 m_Name: Pivot Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1400968985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400968984} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 865447028} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1401081832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1401081833} m_Layer: 5 m_Name: Damage Multiplier Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1401081833 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401081832} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1813678504} - {fileID: 1184393244} - {fileID: 948840877} - {fileID: 887193906} - {fileID: 601991665} m_Father: {fileID: 1315378601} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -27.7} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1401148897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1401148898} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1401148898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401148897} m_LocalRotation: {x: -0.01743584, y: -0.043612763, z: -0.0007612654, w: 0.99889606} m_LocalPosition: {x: 0.1509989, y: 1.603, z: 0.502} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -5, z: 0} --- !u!1 &1401288782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1401288783} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1401288783 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401288782} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1100007840} m_Father: {fileID: 452942902} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1401395871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1401395872} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1401395872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401395871} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1044131854} - {fileID: 1953924863} - {fileID: 358732287} m_Father: {fileID: 53166614} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1401924254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1401924255} - component: {fileID: 1401924257} - component: {fileID: 1401924256} m_Layer: 0 m_Name: FireEmbers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1401924255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401924254} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1117533930} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1401924256 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401924254} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 776677ab3818fb249adaca05f4e04545, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.05 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1401924257 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401924254} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: -0.05 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 26.72 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.03394866 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1402045332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1402045333} - component: {fileID: 1402045335} - component: {fileID: 1402045334} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1402045333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402045332} m_LocalRotation: {x: -0.27622446, y: 0.00000012932547, z: 0.00000008928835, w: 0.9610932} m_LocalPosition: {x: -0.01462114, y: -0.010766971, z: 0.03761411} m_LocalScale: {x: 0.004210011, y: 0.019140027, z: 0.01364005} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &1402045334 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402045332} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1402045335 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402045332} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1402218951 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 1611414690} m_PrefabAsset: {fileID: 0} --- !u!1 &1402305988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1402305989} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1402305989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402305988} m_LocalRotation: {x: -2.6902586e-28, y: 2.009718e-14, z: -2.0097187e-14, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1536592572} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1402351294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1402351295} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1402351295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402351294} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.15000056, y: 1.5610005, z: 0.5289999} m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &1402597309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1402597310} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1402597310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402597309} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000115, y: 1.1300013, z: -0.0709993} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &1402663541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1402663542} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1402663542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402663541} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &1402668462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1402668463} - component: {fileID: 1402668465} - component: {fileID: 1402668464} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1402668463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402668462} m_LocalRotation: {x: -0.14521967, y: 6.7713044e-11, z: 0, w: 0.9893995} m_LocalPosition: {x: 0, y: 0.016999952, z: 0.5460016} m_LocalScale: {x: 0.008543885, y: 0.042192925, z: 0.009112816} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1402668464 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402668462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1402668465 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402668462} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1403127004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403127005} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1403127005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403127004} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.0065, z: 0.145} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 149011599} m_Father: {fileID: 660729212} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1403216617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403216618} - component: {fileID: 1403216620} - component: {fileID: 1403216619} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1403216618 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403216617} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1517600126} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1403216619 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403216617} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Consumables --- !u!222 &1403216620 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403216617} m_CullTransparentMesh: 0 --- !u!114 &1403504365 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114689697429477410, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1403549964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403549965} - component: {fileID: 1403549967} - component: {fileID: 1403549966} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1403549965 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403549964} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 84342911} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1403549966 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403549964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1403549967 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403549964} m_CullTransparentMesh: 0 --- !u!1 &1403865502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403865503} - component: {fileID: 1403865505} - component: {fileID: 1403865504} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1403865503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403865502} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1403865504 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403865502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1403865505 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403865502} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1404055882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404055883} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1404055883 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404055882} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1430944024} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1404633276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404633277} m_Layer: 0 m_Name: Grappling Hook Tip Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1404633277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404633276} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626785107} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1404785944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404785945} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1404785945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404785944} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.561, z: 0.529} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1405001385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405001386} m_Layer: 0 m_Name: Left Lower Arm Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405001386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405001385} m_LocalRotation: {x: 0.27120343, y: -0.5488451, z: -0.7873941, w: -0.072307274} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000006} m_Children: - {fileID: 2136932727} m_Father: {fileID: 295148675} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1405298318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405298319} - component: {fileID: 1405298321} - component: {fileID: 1405298320} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1405298319 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405298318} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 917927749} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 240, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1405298320 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405298318} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1405298321 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405298318} m_CullTransparentMesh: 0 --- !u!1 &1405304164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405304165} - component: {fileID: 1405304170} - component: {fileID: 1405304169} - component: {fileID: 1405304168} - component: {fileID: 1405304167} - component: {fileID: 1405304166} m_Layer: 5 m_Name: Thorw-Return m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1405304165 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405304164} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 252864072} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -200, y: 63} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1405304166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405304164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1405304167 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405304164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1405304168 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405304164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1405304169} --- !u!114 &1405304169 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405304164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6c0362bd8540cc74a9df9765319e3b70, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1405304170 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405304164} m_CullTransparentMesh: 0 --- !u!1 &1405396559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405396560} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405396560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405396559} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 32647062} - {fileID: 1032887316} - {fileID: 985765967} - {fileID: 837269105} - {fileID: 1312159227} - {fileID: 549047106} - {fileID: 1409407626} - {fileID: 185736259} - {fileID: 935867964} - {fileID: 1856873528} - {fileID: 1641515918} - {fileID: 1534173126} - {fileID: 714768298} - {fileID: 708557613} m_Father: {fileID: 927529687} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1405549670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405549671} - component: {fileID: 1405549673} - component: {fileID: 1405549672} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405549671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405549670} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.0152, y: -0.0114, z: 0.01382} m_LocalScale: {x: 0.005370014, y: 0.024696928, z: 0.04900788} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1405549672 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405549670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1405549673 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405549670} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1405875072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405875073} - component: {fileID: 1405875075} - component: {fileID: 1405875074} m_Layer: 0 m_Name: Lightning m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405875073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405875072} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1516230499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1405875074 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405875072} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 123ac6dc79004e54b8b352a7e64acdca, type: 2} - {fileID: 2100000, guid: 123ac6dc79004e54b8b352a7e64acdca, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 5 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1405875075 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405875072} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.4 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1.5 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 3 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.1 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.2 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 5 damping: 1 octaves: 1 octaveMultiplier: 1 octaveScale: 2 quality: 0 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 1 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 0 sizeAffectsWidth: 0 sizeAffectsLifetime: 0 inheritParticleColor: 0 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.4117647, g: 0.8352941, b: 0.9764706, a: 1} key1: {r: 0.21960784, g: 0.48235294, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 0.3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.03137255, g: 0.6784314, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1406203472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406203473} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1406203473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406203472} m_LocalRotation: {x: 7.432575e-13, y: 0.043619055, z: 0.0000000012244076, w: -0.99904823} m_LocalPosition: {x: -0.1199998, y: 1.5720001, z: 0.525} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1406479442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406479443} - component: {fileID: 1406479445} - component: {fileID: 1406479444} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1406479443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406479442} m_LocalRotation: {x: -0.060177423, y: 0, z: 0, w: 0.9981877} m_LocalPosition: {x: 0, y: 0.0188, z: 0.28694} m_LocalScale: {x: 0.045492463, y: 0.031918813, z: 0.06962003} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -6.9, y: 0, z: 0} --- !u!23 &1406479444 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406479442} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1406479445 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406479442} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1406519783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406519784} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1406519784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406519783} m_LocalRotation: {x: -0.01743584, y: -0.043612763, z: -0.0007612654, w: 0.99889606} m_LocalPosition: {x: 0.15, y: 1.645, z: 0.596} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: -5, z: 0} --- !u!1 &1406575684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406575685} - component: {fileID: 1406575687} - component: {fileID: 1406575686} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1406575685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406575684} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1406575686 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406575684} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1406575687 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406575684} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1406789813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406789814} m_Layer: 0 m_Name: c_index3.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1406789814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406789813} m_LocalRotation: {x: -0.06290601, y: 0.00623372, z: -0.018739926, w: 0.9978241} m_LocalPosition: {x: 0.000000009536743, y: 0.034288548, z: -0.000000014305114} m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999997} m_Children: [] m_Father: {fileID: 1249112318} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1406849678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406849679} - component: {fileID: 1406849681} - component: {fileID: 1406849680} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1406849679 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406849678} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1358136982} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1406849680 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406849678} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: d1482e664e3b4014ca811f4fd3abf940, type: 3} m_Type: 3 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 0 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1406849681 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406849678} m_CullTransparentMesh: 0 --- !u!4 &1407066653 stripped Transform: m_CorrespondingSourceObject: {fileID: 4118888733660676, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &1407228320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407228321} - component: {fileID: 1407228323} - component: {fileID: 1407228322} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1407228321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407228320} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.03079, y: -0.06363, z: 0.05026} m_LocalScale: {x: 0.0060716826, y: 0.05413934, z: 0.04159352} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1407228322 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407228320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1407228323 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407228320} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1407302458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407302459} - component: {fileID: 1407302461} - component: {fileID: 1407302460} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1407302459 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407302458} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287922389} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1407302460 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407302458} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &1407302461 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407302458} m_CullTransparentMesh: 0 --- !u!1 &1407454494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407454495} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1407454495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407454494} m_LocalRotation: {x: -0.000000029802308, y: -0.000000044703462, z: 0.000000014901154, w: 1} m_LocalPosition: {x: -0.311, y: 0.032, z: -0.333} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396218183} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1407492953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407492954} - component: {fileID: 1407492956} - component: {fileID: 1407492955} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1407492954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407492953} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0.0638} m_LocalScale: {x: 0.03581595, y: 0.019510437, z: 0.03581598} m_Children: [] m_Father: {fileID: 1566679573} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1407492955 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407492953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1407492956 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407492953} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1407640876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407640877} - component: {fileID: 1407640879} - component: {fileID: 1407640878} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1407640877 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407640876} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400322093} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.6, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1407640878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407640876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1407640879 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407640876} m_CullTransparentMesh: 0 --- !u!1 &1407650862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407650863} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1407650863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407650862} m_LocalRotation: {x: 6.132664e-13, y: 0.000000119208835, z: 0.00000008638449, w: 1} m_LocalPosition: {x: 0.23700082, y: 1.13, z: 0.34400105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1328514202} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1407759683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407759685} - component: {fileID: 1407759684} m_Layer: 0 m_Name: Damage Hit Reactions System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1407759684 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407759683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 38795578de5578144b0512bb0006a616, type: 3} m_Name: m_EditorClassIdentifier: hitReactionsEnabled: 1 defaultCategoryReaction: Melee probabilityToActivateReactionMultiplier: 1 canChangeProbabilityMultiplierExternally: 1 ignoreMinWaitTimeToPlayHitReactionAgain: 0 ignoreMinAmountToReceiveDamage: 0 hitReactionInfoList: - Name: Block Hit Reaction Axe 1 Hand reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Melee minAmountToReceiveDamage: 6 damageDirection: 4 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 0 reactionDelayUntilNextReaction: 0 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Block Hit Reaction Axe 1 Hand hitActionNameOnPerfectBlock: Block Hit Reaction Axe 1 Hand stopPreviousActionIfActive: 0 reactionOnBlock: 1 blockID: 1 useStaminaOnBlock: 1 staminaToUseMultiplier: 1 eventToUseStamina: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: useStaminaAmountExternally m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setCustomRefillStaminaDelayAfterUseValue m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 4 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canUsePerfectBlock: 1 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 100 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setNewSurfaceName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Obstacle m_BoolArgument: 0 m_CallState: 2 eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkEventsToUpdateCharacterSurfaceOnBlockStateChange m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkDurabilityOnBlock m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkOnAttackBlocked m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setCanCancelBlockToStartAttackActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkDurabilityOnBlock m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkOnAttackBlockedPerfectly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: - Reduce Animation Speed On Perfect Block useRemoteEventToEnableParryInteraction: 1 remoteEventToEnableParryInteractionNameList: - Activate Parry Counter State - Name: Block Close Combat reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Combat minAmountToReceiveDamage: 6 damageDirection: 4 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 0 reactionDelayUntilNextReaction: 0 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Block Hit Reaction Close Combat hitActionNameOnPerfectBlock: Block Hit Reaction Close Combat stopPreviousActionIfActive: 0 reactionOnBlock: 1 blockID: 11 useStaminaOnBlock: 1 staminaToUseMultiplier: 1 eventToUseStamina: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: useStaminaAmountExternally m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setCustomRefillStaminaDelayAfterUseValue m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 4 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canUsePerfectBlock: 1 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 100 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setNewSurfaceName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Obstacle m_BoolArgument: 0 m_CallState: 2 eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setOriginalSurfaceName m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1.3 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210058} m_MethodName: checkOnAttackBlocked m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: setCanCancelBlockToStartAttackActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210058} m_MethodName: checkOnAttackBlockedPerfectly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 1 remoteEventToEnableParryInteractionNameList: - Activate Parry Counter State On Close Combat - Name: Block Hit Reaction Sword 2 Hands reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Melee minAmountToReceiveDamage: 6 damageDirection: 4 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 0 reactionDelayUntilNextReaction: 0 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Block Hit Reaction Sword 2 Hands hitActionNameOnPerfectBlock: Block Hit Reaction Sword 2 Hands stopPreviousActionIfActive: 0 reactionOnBlock: 1 blockID: 0 useStaminaOnBlock: 1 staminaToUseMultiplier: 1 eventToUseStamina: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: useStaminaAmountExternally m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setCustomRefillStaminaDelayAfterUseValue m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 4 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canUsePerfectBlock: 1 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 100 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setNewSurfaceName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Obstacle m_BoolArgument: 0 m_CallState: 2 eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkEventsToUpdateCharacterSurfaceOnBlockStateChange m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.85 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkDurabilityOnBlock m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkOnAttackBlocked m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setCanCancelBlockToStartAttackActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkDurabilityOnBlock m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkOnAttackBlockedPerfectly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 1 remoteEventToEnableParryInteractionNameList: - Activate Parry Counter State - Name: Shield Block Sword Hit Reaction reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Melee minAmountToReceiveDamage: 6 damageDirection: 4 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 0 reactionDelayUntilNextReaction: 0 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Shield Block Sword Hit Reaction hitActionNameOnPerfectBlock: Shield Block Sword Hit Reaction stopPreviousActionIfActive: 0 reactionOnBlock: 1 blockID: 101 useStaminaOnBlock: 1 staminaToUseMultiplier: 1 eventToUseStamina: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: useStaminaAmountExternally m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setCustomRefillStaminaDelayAfterUseValue m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 4 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canUsePerfectBlock: 1 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 100 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setNewSurfaceName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Obstacle m_BoolArgument: 0 m_CallState: 2 eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkEventsToUpdateCharacterSurfaceOnBlockStateChange m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.85 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkDurabilityOnBlock m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkOnAttackBlocked m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setCanCancelBlockToStartAttackActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkDurabilityOnBlock m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkOnAttackBlockedPerfectly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: - Reduce Animation Speed On Perfect Block useRemoteEventToEnableParryInteraction: 1 remoteEventToEnableParryInteractionNameList: - Activate Parry Counter State - Name: Shield Block Sword Hit Reaction Strafe reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Melee minAmountToReceiveDamage: 6 damageDirection: 4 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 0 reactionDelayUntilNextReaction: 0 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Shield Block Sword Hit Reaction Strafe hitActionNameOnPerfectBlock: Shield Block Sword Hit Reaction Strafe stopPreviousActionIfActive: 0 reactionOnBlock: 1 blockID: 102 useStaminaOnBlock: 1 staminaToUseMultiplier: 1 eventToUseStamina: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: useStaminaAmountExternally m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setCustomRefillStaminaDelayAfterUseValue m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 4 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canUsePerfectBlock: 1 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 100 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210060} m_MethodName: setNewSurfaceName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Obstacle m_BoolArgument: 0 m_CallState: 2 eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkEventsToUpdateCharacterSurfaceOnBlockStateChange m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.85 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkDurabilityOnBlock m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkOnAttackBlocked m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setCanCancelBlockToStartAttackActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkDurabilityOnBlock m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: checkOnAttackBlockedPerfectly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 1 remoteEventNameList: - Reduce Animation Speed On Perfect Block useRemoteEventToEnableParryInteraction: 1 remoteEventToEnableParryInteractionNameList: - Activate Parry Counter State - Name: Large Hit Reaction Front reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Melee minAmountToReceiveDamage: 6 damageDirection: 0 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 0 reactionDelayUntilNextReaction: 0 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Large Hit Reaction Front hitActionNameOnPerfectBlock: stopPreviousActionIfActive: 0 reactionOnBlock: 0 blockID: 0 useStaminaOnBlock: 0 staminaToUseMultiplier: 0 eventToUseStamina: m_PersistentCalls: m_Calls: [] canUsePerfectBlock: 0 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 100 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableBlockInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: cancelBowState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: [] checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] - Name: Large Hit Reaction Backward reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Melee minAmountToReceiveDamage: 6 damageDirection: 1 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 0 reactionDelayUntilNextReaction: 0 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Large Hit Reaction Backward hitActionNameOnPerfectBlock: stopPreviousActionIfActive: 0 reactionOnBlock: 0 blockID: 0 useStaminaOnBlock: 0 staminaToUseMultiplier: 0 eventToUseStamina: m_PersistentCalls: m_Calls: [] canUsePerfectBlock: 0 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 100 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableBlockInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: cancelBowState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: [] checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] - Name: Large Hit Reaction Right reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Melee minAmountToReceiveDamage: 6 damageDirection: 2 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 0 reactionDelayUntilNextReaction: 0 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Large Hit Reaction Right hitActionNameOnPerfectBlock: stopPreviousActionIfActive: 0 reactionOnBlock: 0 blockID: 0 useStaminaOnBlock: 0 staminaToUseMultiplier: 0 eventToUseStamina: m_PersistentCalls: m_Calls: [] canUsePerfectBlock: 0 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 100 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableBlockInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: cancelBowState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: [] checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] - Name: Large Hit Reaction Left reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Melee minAmountToReceiveDamage: 6 damageDirection: 3 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 0 reactionDelayUntilNextReaction: 0 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Large Hit Reaction Left hitActionNameOnPerfectBlock: stopPreviousActionIfActive: 0 reactionOnBlock: 0 blockID: 0 useStaminaOnBlock: 0 staminaToUseMultiplier: 0 eventToUseStamina: m_PersistentCalls: m_Calls: [] canUsePerfectBlock: 0 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 0 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: cancelBowState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: [] checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] - Name: Large Hit Reaction Front Close Combat reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Combat minAmountToReceiveDamage: 6 damageDirection: 0 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 1 reactionDelayUntilNextReaction: 4 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Large Hit Reaction Front Close Combat hitActionNameOnPerfectBlock: stopPreviousActionIfActive: 0 reactionOnBlock: 0 blockID: 0 useStaminaOnBlock: 0 staminaToUseMultiplier: 0 eventToUseStamina: m_PersistentCalls: m_Calls: [] canUsePerfectBlock: 0 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 0 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: [] checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] - Name: Large Hit Reaction Backward Close Combat reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Combat minAmountToReceiveDamage: 6 damageDirection: 1 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 0 reactionDelayUntilNextReaction: 0 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Large Hit Reaction Backward Close Combat hitActionNameOnPerfectBlock: stopPreviousActionIfActive: 0 reactionOnBlock: 0 blockID: 0 useStaminaOnBlock: 0 staminaToUseMultiplier: 0 eventToUseStamina: m_PersistentCalls: m_Calls: [] canUsePerfectBlock: 0 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 0 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: [] checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] - Name: Large Hit Reaction Right Close Combat reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Combat minAmountToReceiveDamage: 6 damageDirection: 2 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 1 reactionDelayUntilNextReaction: 4 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Large Hit Reaction Right Close Combat hitActionNameOnPerfectBlock: stopPreviousActionIfActive: 0 reactionOnBlock: 0 blockID: 0 useStaminaOnBlock: 0 staminaToUseMultiplier: 0 eventToUseStamina: m_PersistentCalls: m_Calls: [] canUsePerfectBlock: 0 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 0 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: [] checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] - Name: Large Hit Reaction Left Close Combat reactionEnabled: 1 damageReactionID: -1 damageReactionIDMustMatch: 0 reactionCategory: Combat minAmountToReceiveDamage: 6 damageDirection: 3 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 1 reactionDelayUntilNextReaction: 4 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Large Hit Reaction Left Close Combat hitActionNameOnPerfectBlock: stopPreviousActionIfActive: 0 reactionOnBlock: 0 blockID: 0 useStaminaOnBlock: 0 staminaToUseMultiplier: 0 eventToUseStamina: m_PersistentCalls: m_Calls: [] canUsePerfectBlock: 0 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 0 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: [] checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] - Name: Damage From Spikes reactionEnabled: 1 damageReactionID: 5 damageReactionIDMustMatch: 0 reactionCategory: Combat minAmountToReceiveDamage: 6 damageDirection: 4 useProbabilityToActivateReaction: 1 probabilityToActivateReaction: 100 minWaitTimeToPlayHitReactionAgain: 1 setReactionDelayUntilNextReaction: 1 reactionDelayUntilNextReaction: 0.5 ignoreReactionDelayFromPreviousReaction: 0 playHitAction: 1 hitActionName: Large Hit Reaction Front hitActionNameOnPerfectBlock: stopPreviousActionIfActive: 0 reactionOnBlock: 0 blockID: 0 useStaminaOnBlock: 0 staminaToUseMultiplier: 0 eventToUseStamina: m_PersistentCalls: m_Calls: [] canUsePerfectBlock: 0 activateHitReactionOnPerfectBlock: 0 probabilityForPerfectBlock: 0 maxTimeToPerfectBlock: 0.5 eventOnEnablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnDisablePerfectBlock: m_PersistentCalls: m_Calls: [] eventOnHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: disableMeleeAttackInputPausedStateWithDuration m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 lastTimeHitReaction: 0 eventOnHitReactionOnPerfectBlock: m_PersistentCalls: m_Calls: [] checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] damageStateInfoList: - Name: Small Melee Damage Received damageStateEnabled: 1 damageStateRange: {x: 1, y: 5} useAsDefaultState: 1 eventOnDamageState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1764076633} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Medium Melee Damage Received damageStateEnabled: 1 damageStateRange: {x: 6, y: 8} useAsDefaultState: 0 eventOnDamageState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1184079460} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Large Melee Damage Received damageStateEnabled: 1 damageStateRange: {x: 9, y: 100000} useAsDefaultState: 0 eventOnDamageState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1013649127} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 hitReactionActive: 0 currentBlockID: 0 currentReactionCategory: damageReactionPaused: 0 ignoreParryActive: 0 useMainEventOnHitReactionFound: 0 mainEventOnHitReactionFound: m_PersistentCalls: m_Calls: [] playerControllerTransform: {fileID: 954210068} mainPlayerActionSystem: {fileID: 1971025863} --- !u!4 &1407759685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407759683} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1764076632} - {fileID: 1184079459} - {fileID: 1013649128} m_Father: {fileID: 473949155} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1407785601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407785602} m_Layer: 5 m_Name: Mechanics Controls Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1407785602 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407785601} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 23953717} - {fileID: 1555926030} m_Father: {fileID: 1012989960} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.0011301} m_SizeDelta: {x: 835, y: 719.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1407985660 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4805385273496524, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_LocalPosition.x value: 21.489998 objectReference: {fileID: 0} - target: {fileID: 4805385273496524, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4805385273496524, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_LocalPosition.z value: -11.150002 objectReference: {fileID: 0} - target: {fileID: 4805385273496524, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4805385273496524, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4805385273496524, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4805385273496524, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4805385273496524, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_RootOrder value: 8 objectReference: {fileID: 0} - target: {fileID: 65846990393630508, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_Size.y value: 1.4821742 objectReference: {fileID: 0} - target: {fileID: 65846990393630508, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_Center.y value: -0.14391288 objectReference: {fileID: 0} - target: {fileID: 65846990393630508, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_Center.z value: 0.014811188 objectReference: {fileID: 0} - target: {fileID: 65846990393630508, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} propertyPath: m_Size.z value: 0.6 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} --- !u!4 &1407985661 stripped Transform: m_CorrespondingSourceObject: {fileID: 4805385273496524, guid: 976886819451e6a4d9eced16dc0095f9, type: 3} m_PrefabInstance: {fileID: 1407985660} m_PrefabAsset: {fileID: 0} --- !u!1 &1408093140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1408093141} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1408093141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408093140} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.0639981, y: 1.6570014, z: 0.39299908} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1408113225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1408113226} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1408113226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408113225} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1747773084} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1408553891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1408553892} - component: {fileID: 1408553894} - component: {fileID: 1408553893} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1408553892 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408553891} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 577909866} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1408553893 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408553891} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!222 &1408553894 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408553891} m_CullTransparentMesh: 0 --- !u!1 &1408721552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1408721553} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1408721553 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408721552} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1804960088} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1408803898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1408803899} m_Layer: 0 m_Name: Carry Objects Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1408803899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408803898} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 15590517} - {fileID: 547992972} m_Father: {fileID: 1240932808} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1408826007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1408826008} - component: {fileID: 1408826009} m_Layer: 0 m_Name: Character Orders System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1408826008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408826007} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 271465150} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1408826009 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408826007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 92b0043822e534e42a9e44846dc7cdb6, type: 3} m_Name: m_EditorClassIdentifier: receiveOrdersEnabled: 1 characterOrderInfoList: - Name: Attack orderEnabled: 1 useEventOnOrderReceived: 0 eventOnOrderReceived: m_PersistentCalls: m_Calls: [] useOrderActionDuration: 0 orderActionDuration: 0 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Follow orderEnabled: 1 useEventOnOrderReceived: 0 eventOnOrderReceived: m_PersistentCalls: m_Calls: [] useOrderActionDuration: 0 orderActionDuration: 0 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Hide orderEnabled: 1 useEventOnOrderReceived: 0 eventOnOrderReceived: m_PersistentCalls: m_Calls: [] useOrderActionDuration: 0 orderActionDuration: 0 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Wait orderEnabled: 1 useEventOnOrderReceived: 0 eventOnOrderReceived: m_PersistentCalls: m_Calls: [] useOrderActionDuration: 0 orderActionDuration: 0 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 - Name: Switch orderEnabled: 1 useEventOnOrderReceived: 0 eventOnOrderReceived: m_PersistentCalls: m_Calls: [] useOrderActionDuration: 0 orderActionDuration: 0 eventOnOrderActionComplete: m_PersistentCalls: m_Calls: [] useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] useSimpleAIAction: 0 mainSimpleAIAction: {fileID: 0} sendTargetOnSimpleAIAction: 0 showDebugPrint: 0 orderInProcess: 0 currentTarget: {fileID: 0} --- !u!1 &1408977029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1408977030} m_Layer: 5 m_Name: Jetpack Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1408977030 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408977029} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 947072801} m_Father: {fileID: 996097011} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1409023938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409023939} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1409023939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409023938} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.122999385, y: 1.6220005, z: 0.40200245} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1409155363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409155364} - component: {fileID: 1409155366} - component: {fileID: 1409155365} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1409155364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409155363} m_LocalRotation: {x: -0.23911771, y: -0.36964428, z: -0.09904622, w: 0.89239883} m_LocalPosition: {x: -1.95, y: 1.32, z: 3.1} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1409155365 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409155363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1409155366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409155363} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &1409258105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409258106} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1409258106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409258105} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600047, y: 0.95500064, z: -0.0039997394} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279013465} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1409407625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409407626} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1409407626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409407625} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1409674251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409674252} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1409674252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409674251} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.73, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1409773261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409773262} - component: {fileID: 1409773264} - component: {fileID: 1409773263} - component: {fileID: 1409773265} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1409773262 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409773261} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 444335881} m_Father: {fileID: 685603325} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1409773263 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409773261} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1409773264 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409773261} m_CullTransparentMesh: 0 --- !u!114 &1409773265 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409773261} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1148935159} m_SelectOnDown: {fileID: 1142027007} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1747048136} m_HandleRect: {fileID: 1747048135} m_Direction: 0 m_Value: 0 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1409773265} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1409796484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409796485} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1409796485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409796484} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1631455840} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1409834965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409834966} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1409834966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409834965} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1976233638} - {fileID: 1773707747} - {fileID: 271456903} - {fileID: 760908564} - {fileID: 1374697278} - {fileID: 322135722} - {fileID: 1806463072} - {fileID: 1482688920} - {fileID: 98873851} - {fileID: 1598869081} - {fileID: 647967180} - {fileID: 122251050} - {fileID: 993097050} - {fileID: 1486092035} - {fileID: 621154519} - {fileID: 1300458524} - {fileID: 811095780} - {fileID: 13795219} - {fileID: 1719419617} - {fileID: 1018676322} - {fileID: 1681079789} m_Father: {fileID: 1656005942} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1409904240 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1596097885251454, guid: af59a795a23decc4aadc5cee084467b4, type: 3} m_PrefabInstance: {fileID: 1034319997} m_PrefabAsset: {fileID: 0} --- !u!114 &1409904246 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409904240} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3} m_Name: m_EditorClassIdentifier: mapObjectName: description: mapObject: {fileID: 0} offsetRadius: 0 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showDistanceOffScreen: 0 isActivate: 1 visibleInAllBuildings: 0 visibleInAllFloors: 0 calculateFloorAtStart: 0 useCloseDistance: 1 triggerRadius: 2 triggerColor: {r: 0.77931035, g: 1, b: 0, a: 1} gizmoLabelOffset: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} typeIndex: 2 typeName: Objective typeNameList: - Enemy - Friend - Objective - Locked Door - Mark - Recharge Station - Unlocked Door - Security Camera - Chest - Vehicle - Elevator - Elevator Button - Beacon - Path Element - Save Station - Locked Chest - Grenade - Inventory Bank - Player - Unchecked Door floorIndex: 0 currentFloor: floorList: [] extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 offset: {x: 0, y: 0, z: 0} mapManager: {fileID: 1248436477} useCustomObjectiveColor: 1 objectiveColor: {r: 1, g: 0.84827596, b: 0, a: 1} removeCustomObjectiveColor: 0 objectiveOffset: 0 removeComponentWhenObjectiveReached: 1 disableWhenPlayerHasReached: 1 buildingIndex: 0 buildingName: buildingList: - Mansion Exterior - Mansion - Courtyard - Underground - Guardhouse - Labs currentBuilding: Enemy belongToMapPart: 0 mapPartName: mapPartList: [] mapPartIndex: 0 mapCreatorManager: {fileID: 143089277} useCustomValues: 0 ID: 0 callEventWhenPointReached: 0 pointReachedEvent: m_PersistentCalls: m_Calls: [] useEventsOnChangeFloor: 0 useEventOnEnabledFloor: 0 evenOnEnabledFloor: m_PersistentCalls: m_Calls: [] useEventOnDisabledFloor: 0 evenOnDisabledFloor: m_PersistentCalls: m_Calls: [] canChangeBuildingAndFloor: 0 activateAtStart: 1 offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0} offsetShowGizmo: 0 showGizmo: 0 currentMapObjectInfo: name: typeName: mapObject: {fileID: 0} mapIcon: {fileID: 0} buildingIndex: 0 floorIndex: 0 floorNumber: 0 mapPartIndex: 0 offset: {x: 0, y: 0, z: 0} isActivated: 0 textName: {fileID: 0} ID: 0 mapPartOwnerFound: 0 canBeShowTemporaly: 0 visibleAllFloors: 0 hasFloorAssigned: 0 visibleAllBuildings: 0 hasMapObjectInformation: 0 useEventsOnChangeFloor: 0 mapObjectInformationManager: {fileID: 0} extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 compassIcon: Name: iconGameObject: {fileID: 0} iconTransform: {fileID: 0} iconRectTransform: {fileID: 0} iconTargetTransform: {fileID: 0} verticalOffset: 0 lastIconAngle: 0 useCompassClamp: 0 currentCompassTargetRotation: 0 firstValueAssigned: 0 setCustomCompassSettings: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 mapObjectAssigned: 0 mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0 --- !u!1 &1410425138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410425139} - component: {fileID: 1410425142} - component: {fileID: 1410425141} - component: {fileID: 1410425140} m_Layer: 5 m_Name: Hide On Release Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1410425139 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410425138} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 949645026} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -147.00003, y: -113} m_SizeDelta: {x: 132.8, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1410425140 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410425138} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1410425141} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1410425141 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410425138} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 17 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Hide On Release --- !u!222 &1410425142 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410425138} m_CullTransparentMesh: 0 --- !u!1 &1410516097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410516098} - component: {fileID: 1410516100} - component: {fileID: 1410516099} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1410516098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410516097} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.019300466, z: 0.011497488} m_LocalScale: {x: 0.03140822, y: 0.004590421, z: 0.029610105} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1410516099 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410516097} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1410516100 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410516097} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1410615052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410615053} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1410615053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410615052} m_LocalRotation: {x: 2.510412e-11, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 568680462} - {fileID: 1477480929} m_Father: {fileID: 56508951} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1410766150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410766151} - component: {fileID: 1410766153} - component: {fileID: 1410766152} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1410766151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410766150} m_LocalRotation: {x: -0.5439069, y: 0, z: 0, w: 0.83914554} m_LocalPosition: {x: 0, y: -0.07527, z: -0.07784} m_LocalScale: {x: 0.03577467, y: 0.1274119, z: 0.025079403} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -65.9, y: 0, z: 0} --- !u!23 &1410766152 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410766150} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1410766153 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410766150} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1410857413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410857414} - component: {fileID: 1410857416} - component: {fileID: 1410857415} m_Layer: 0 m_Name: BladeJoint m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1410857414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410857413} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.515465, y: -0.4366311, z: 0.06348712} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2014671853} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1410857415 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410857413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1410857416 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410857413} m_Mesh: {fileID: -7904988522792599581, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1410936106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410936107} - component: {fileID: 1410936109} - component: {fileID: 1410936108} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1410936107 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410936106} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 749778421} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1410936108 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410936106} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1410936109 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410936106} m_CullTransparentMesh: 0 --- !u!1 &1411100487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1411100488} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1411100488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411100487} m_LocalRotation: {x: 0.012470011, y: 0, z: 0, w: 0.99992234} m_LocalPosition: {x: -0.1, y: 1.6, z: 0.393} m_LocalScale: {x: 1.0000006, y: 1, z: 1.0000005} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 1.429, y: 0, z: 0} --- !u!1 &1411166022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1411166023} - component: {fileID: 1411166025} - component: {fileID: 1411166024} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1411166023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411166022} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: 0, y: 0.0167, z: -0.0042} m_LocalScale: {x: 0.02113701, y: 0.044292174, z: 0.017322764} m_Children: [] m_Father: {fileID: 1566679573} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1411166024 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411166022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1411166025 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411166022} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1411262575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1411262576} - component: {fileID: 1411262578} - component: {fileID: 1411262577} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1411262576 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411262575} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 405490953} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1411262577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411262575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!222 &1411262578 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411262575} m_CullTransparentMesh: 0 --- !u!1 &1411338202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1411338203} - component: {fileID: 1411338205} - component: {fileID: 1411338204} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1411338203 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411338202} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1030011721} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1411338204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411338202} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1411338205 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411338202} m_CullTransparentMesh: 0 --- !u!1 &1411818759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1411818760} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1411818760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411818759} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000032, y: 1.13, z: -0.070999235} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1129225267} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &1411928737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1411928738} - component: {fileID: 1411928739} m_Layer: 0 m_Name: Base_Pants_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1411928738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411928737} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1411928739 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411928737} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300020, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000008493662, y: -0.2995206, z: -0.04067766} m_Extent: {x: 0.21612553, y: 0.55368686, z: 0.17677829} m_DirtyAABB: 0 --- !u!1 &1412085674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1412085675} - component: {fileID: 1412085677} - component: {fileID: 1412085676} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1412085675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412085674} m_LocalRotation: {x: -5.739434e-11, y: -2.9103827e-11, z: 0.7071069, w: 0.70710677} m_LocalPosition: {x: 0.0076, y: 0, z: -0} m_LocalScale: {x: 0.044048447, y: 0.04404845, z: 0.060439456} m_Children: [] m_Father: {fileID: 5278716} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1412085676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412085674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1412085677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412085674} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1412477454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1412477457} - component: {fileID: 1412477456} - component: {fileID: 1412477455} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1412477455 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412477454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1412477456 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412477454} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1412477457 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412477454} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1158528874} m_Father: {fileID: 448181472} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1412629885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1412629886} - component: {fileID: 1412629888} - component: {fileID: 1412629887} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1412629886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412629885} m_LocalRotation: {x: 0.7071069, y: -1.6269915e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.13219997, z: 0.08169938} m_LocalScale: {x: 0.13015889, y: 0.007856077, z: 0.13015988} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1412629887 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412629885} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1412629888 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412629885} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1412663474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1412663475} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1412663475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412663474} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831054, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1413167756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413167757} - component: {fileID: 1413167758} m_Layer: 5 m_Name: Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1413167757 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413167756} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 901533329} - {fileID: 5152217} - {fileID: 754845860} m_Father: {fileID: 218048441} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -12} m_SizeDelta: {x: 200, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1413167758 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413167756} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 878760539} m_FillRect: {fileID: 1999437803} m_HandleRect: {fileID: 878760538} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1413375975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413375976} - component: {fileID: 1413375978} - component: {fileID: 1413375977} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1413375976 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413375975} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1929333743} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1413375977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413375975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1413375978 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413375975} m_CullTransparentMesh: 0 --- !u!1 &1413406360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413406361} - component: {fileID: 1413406363} - component: {fileID: 1413406362} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1413406361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413406360} m_LocalRotation: {x: 0.35836798, y: 5.4772173e-11, z: 1.8031411e-12, w: 0.9335804} m_LocalPosition: {x: -0, y: 0.03300002, z: -0.040700115} m_LocalScale: {x: 0.04668417, y: 0.037593126, z: 0.039031625} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1413406362 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413406360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1413406363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413406360} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1413584290 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114237115609270920, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1413587041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413587042} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1413587042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413587041} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: -0.32100043, y: 1.0930004, z: 0.21500099} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 47569461} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1413813743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413813744} - component: {fileID: 1413813746} - component: {fileID: 1413813745} - component: {fileID: 1413813747} m_Layer: 5 m_Name: Basic Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1413813744 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413813743} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1265169887} m_Father: {fileID: 1162756954} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -507, y: 225.82721} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1413813745 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413813743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1413813746 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413813743} m_CullTransparentMesh: 0 --- !u!114 &1413813747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413813743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 765408572} m_SelectOnDown: {fileID: 305304988} m_SelectOnLeft: {fileID: 1742974959} m_SelectOnRight: {fileID: 2008838434} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1413813745} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Basic Controls m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1413868949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413868950} - component: {fileID: 1413868951} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1413868950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413868949} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000018626443, z: -0.0000000013969832, w: 1} m_LocalPosition: {x: -0, y: 0.041, z: 0.269} m_LocalScale: {x: 1.0000004, y: 1.0000023, z: 1.0000021} m_Children: [] m_Father: {fileID: 1659097771} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1413868951 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413868949} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1413971548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413971549} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1413971549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413971548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 780488524} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1414141630 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1787795347871640, guid: 420cf003740706f428be2350a44ebd02, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4092180946644334, guid: 420cf003740706f428be2350a44ebd02, type: 3} propertyPath: m_LocalPosition.x value: -19.2 objectReference: {fileID: 0} - target: {fileID: 4092180946644334, guid: 420cf003740706f428be2350a44ebd02, type: 3} propertyPath: m_LocalPosition.y value: 17.15 objectReference: {fileID: 0} - target: {fileID: 4092180946644334, guid: 420cf003740706f428be2350a44ebd02, type: 3} propertyPath: m_LocalPosition.z value: -20.24 objectReference: {fileID: 0} - target: {fileID: 4092180946644334, guid: 420cf003740706f428be2350a44ebd02, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4092180946644334, guid: 420cf003740706f428be2350a44ebd02, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4092180946644334, guid: 420cf003740706f428be2350a44ebd02, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4092180946644334, guid: 420cf003740706f428be2350a44ebd02, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4092180946644334, guid: 420cf003740706f428be2350a44ebd02, type: 3} propertyPath: m_RootOrder value: 17 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 420cf003740706f428be2350a44ebd02, type: 3} --- !u!4 &1414141631 stripped Transform: m_CorrespondingSourceObject: {fileID: 4092180946644334, guid: 420cf003740706f428be2350a44ebd02, type: 3} m_PrefabInstance: {fileID: 1414141630} m_PrefabAsset: {fileID: 0} --- !u!1 &1414308181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414308182} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1414308182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414308181} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1171850631} - {fileID: 351185441} - {fileID: 1714601511} - {fileID: 1193775374} - {fileID: 1749992637} - {fileID: 1324571673} - {fileID: 668338923} - {fileID: 666457315} - {fileID: 950187520} - {fileID: 1985559219} - {fileID: 1827099393} - {fileID: 728852883} - {fileID: 206845689} - {fileID: 1527660883} - {fileID: 1352853666} - {fileID: 458648562} - {fileID: 1327237000} - {fileID: 723736887} m_Father: {fileID: 1593293651} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1414322874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414322875} - component: {fileID: 1414322877} - component: {fileID: 1414322876} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1414322875 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414322874} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1794601209} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1414322876 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414322874} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1414322877 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414322874} m_CullTransparentMesh: 0 --- !u!1 &1414622134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414622135} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1414622135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414622134} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &1414714027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414714028} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1414714028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414714027} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1414722244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414722245} - component: {fileID: 1414722248} - component: {fileID: 1414722247} - component: {fileID: 1414722246} m_Layer: 5 m_Name: Zoon In m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1414722245 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414722244} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1128431135} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -70, y: 55} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1414722246 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414722244} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1414722247} --- !u!114 &1414722247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414722244} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1414722248 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414722244} m_CullTransparentMesh: 0 --- !u!1 &1414752006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414752007} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1414752007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414752006} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 962422373} - {fileID: 1994284688} - {fileID: 506713371} - {fileID: 1245225449} - {fileID: 620307719} m_Father: {fileID: 1493737044} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1414807512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414807513} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1414807513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414807512} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1414830713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414830714} - component: {fileID: 1414830716} - component: {fileID: 1414830715} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1414830714 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414830713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626967057} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1414830715 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414830713} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.634} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 971f4033944e2af47a9cee0f0ff619b8, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1414830716 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414830713} m_CullTransparentMesh: 0 --- !u!1 &1414924731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414924732} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1414924732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414924731} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1414996486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414996487} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1414996487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414996486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18200104, y: 1.2970003, z: 0.44999796} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 574856465} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1415036078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1415036079} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1415036079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415036078} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.0639981, y: 1.6570014, z: 0.39299908} m_LocalScale: {x: 1.0000006, y: 1, z: 1.0000005} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1415229093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1415229094} - component: {fileID: 1415229097} - component: {fileID: 1415229096} - component: {fileID: 1415229095} m_Layer: 5 m_Name: Examine Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1415229094 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415229093} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1128431135} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 103, y: 37} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1415229095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415229093} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1415229096} --- !u!114 &1415229096 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415229093} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1415229097 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415229093} m_CullTransparentMesh: 0 --- !u!4 &1415292853 stripped Transform: m_CorrespondingSourceObject: {fileID: 4335792610713724, guid: 2f75e4e313de00b42b3315aba731e24a, type: 3} m_PrefabInstance: {fileID: 1997278792} m_PrefabAsset: {fileID: 0} --- !u!1 &1415301366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1415301367} - component: {fileID: 1415301369} - component: {fileID: 1415301368} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1415301367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415301366} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0219, z: 0.1482} m_LocalScale: {x: 0.050466493, y: 0.020995064, z: 0.52541524} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1415301368 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415301366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1415301369 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415301366} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1415343691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1415343692} - component: {fileID: 1415343694} - component: {fileID: 1415343693} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1415343692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415343691} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0.04266, z: 0.09708} m_LocalScale: {x: 0.049186636, y: 0.020799445, z: 0.3091061} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1415343693 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415343691} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1415343694 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415343691} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1415612063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1415612065} - component: {fileID: 1415612064} m_Layer: 0 m_Name: Weapons Attachment UI Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1415612064 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415612063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 463bc182c376ce44ab822b6b59644ec1, type: 3} m_Name: m_EditorClassIdentifier: attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} --- !u!4 &1415612065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415612063} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1415752833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1415752834} - component: {fileID: 1415752835} m_Layer: 0 m_Name: Push Objects Around m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1415752834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415752833} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1415752835 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415752833} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Push Objects Around useActionName: 1 actionName: Push Objects Around useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.2 animationSpeed: 1 actionDurationOnFirstPerson: 3.2 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 944129601} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects Around m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 944129601} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 1 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1416021530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416021531} - component: {fileID: 1416021533} - component: {fileID: 1416021532} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1416021531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416021530} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1832565102} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1416021532 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416021530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1416021533 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416021530} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1416159732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416159733} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1416159733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416159732} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900005, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1416256076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416256077} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1416256077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416256076} m_LocalRotation: {x: -0.50916713, y: -0.49066174, z: 0.4906616, w: 0.5091672} m_LocalPosition: {x: 5.474076, y: 0.31421012, z: 0.343036} m_LocalScale: {x: 1.000001, y: 1.0000002, z: 1.0000013} m_Children: [] m_Father: {fileID: 782143088} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1416506280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416506281} - component: {fileID: 1416506283} - component: {fileID: 1416506282} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1416506281 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416506280} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 963175133} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: -18.29, y: -63.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1416506282 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416506280} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Use Climb System --- !u!222 &1416506283 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416506280} m_CullTransparentMesh: 0 --- !u!1 &1416557074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416557075} - component: {fileID: 1416557077} - component: {fileID: 1416557076} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1416557075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416557074} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0247, z: 0.0427} m_LocalScale: {x: 0.008543885, y: 0.009006186, z: 0.055688884} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1416557076 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416557074} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1416557077 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416557074} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1416670338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416670339} - component: {fileID: 1416670341} - component: {fileID: 1416670340} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1416670339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416670338} m_LocalRotation: {x: 0.000000178814, y: -0.00000005954644, z: -0.38268366, w: 0.92387944} m_LocalPosition: {x: -0.036787216, y: 0.007285759, z: -0.0068899393} m_LocalScale: {x: 0.0095893, y: 0.05048692, z: 0.03520967} m_Children: [] m_Father: {fileID: 396834087} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1416670340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416670338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1416670341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416670338} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1417102629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1417102630} m_Layer: 0 m_Name: Knife One Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1417102630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417102629} m_LocalRotation: {x: -0.8021087, y: 0.055120055, z: 0.015052966, w: -0.5944383} m_LocalPosition: {x: 0.13609315, y: 0.06601061, z: 0.044367053} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 992857768} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 119.446, y: 132.191, z: 105.774994} --- !u!1 &1417194601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1417194602} - component: {fileID: 1417194604} - component: {fileID: 1417194603} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1417194602 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417194601} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1889256160} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1417194603 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417194601} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1417194604 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417194601} m_CullTransparentMesh: 0 --- !u!114 &1417295871 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114380014720913384, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1417503792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1417503793} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1417503793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417503792} m_LocalRotation: {x: 0.08377906, y: -0.010044797, z: -0.40557992, w: 0.9101566} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568036248} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 8.3, y: -5, z: -48.4} --- !u!1 &1417770124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1417770125} - component: {fileID: 1417770126} m_Layer: 0 m_Name: Draw Bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1417770125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417770124} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1088895954} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1417770126 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417770124} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Bow useActionName: 1 actionName: Draw Bow useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.9 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1417918234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1417918235} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1417918235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417918234} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1417982158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1417982159} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1417982159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417982158} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000001036047, y: 0.021000464, z: 0.23195992} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 415848906} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1418051975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1418051976} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1418051976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418051975} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1418115492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1418115499} - component: {fileID: 1418115493} - component: {fileID: 1418115498} - component: {fileID: 1418115497} - component: {fileID: 1418115500} - component: {fileID: 1418115496} - component: {fileID: 1418115501} - component: {fileID: 1418115495} - component: {fileID: 1418115494} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!20 &1418115493 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418115492} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.12810604, g: 0.625, b: 0.087316185, a: 0.019607844} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.02 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 100 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4288536573 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 1 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!114 &1418115494 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418115492} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9d6eb807371edd8489e16de2e70df1fb, type: 3} m_Name: m_EditorClassIdentifier: dynamicSplitScreenActive: 0 splitDistance: 8 splitterColor: {r: 0, g: 0, b: 0, a: 1} splitterWidth: 0.1 secondPlayerCameraCullingMask: serializedVersion: 2 m_Bits: 4254982141 regularCameraCullingMask: serializedVersion: 2 m_Bits: 4288536573 extraPositionOffset1TopDown: {x: 0, y: 0, z: 0} extraPositionOffset2TopDown: {x: 0, y: 0, z: 0} usingTopDownView: 1 screenRotationSpeed: 20 using2_5dView: 0 movingOnXAxis: 0 minHorizontalAxisDistanceToOffset2_5d: 0 horizontaAxisOffset2_5d: 0 maxHorizontalDistanceForVerticalSplit: 20 reverseMovementDirection: 1 farScreenRotationClampValues: {x: 0, y: 0} closeScreenRotationClampValues: {x: 0, y: 0} maxDistanceReached: 0 player1OnLowerPosition: 0 currentScreenRotation: 0 player1OnLeftSide: 0 currentHorizontalDistance: 0 currentDistance: 0 currentExtraPositionOffset1: {x: 0, y: 0, z: 0} currentExtraPositionOffset2: {x: 0, y: 0, z: 0} closeVerticalPosition: 0 player1: {fileID: 954210068} player2: {fileID: 0} mainPlayerCameraManager1: {fileID: 176855561} mainPlayerCameraManager2: {fileID: 0} camera1: {fileID: 1418115493} camera2: {fileID: 0} split: {fileID: 248587387} splitter: {fileID: 1048826060} --- !u!114 &1418115495 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418115492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1fbc8a24b8590ba41b6cca3145278da4, type: 3} m_Name: m_EditorClassIdentifier: cameraEffectEnabled: 1 renderEffectActive: 1 startWithCameraEffectActive: 0 cameraEffectChangeDisabled: 0 currentCameraEffectIndex: 0 renderExtraCameras: 0 extraCameraEffectSystemList: - {fileID: 2034870591} cameraEffectActive: 0 currentCameraEffect: {fileID: 0} cameraEffectInfoList: - Name: Pixel Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 17061637} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] - Name: Solid Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 820197837} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] - Name: Reversed Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 874310722} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] - Name: Blue Pixel Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 913012353} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] - Name: Underwater Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 492177683} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] - Name: Night Vision Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 1520234714} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] - Name: Termal Vision Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 1926894474} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] - Name: Black and White Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 1992551490} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] - Name: Negative Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 1497271255} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] - Name: Drunk Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 1425945441} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] - Name: Oil Paint Camera activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 1662860993} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] mainCamera: {fileID: 1418115493} --- !u!82 &1418115496 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418115492} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!81 &1418115497 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418115492} m_Enabled: 0 --- !u!124 &1418115498 Behaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418115492} m_Enabled: 1 --- !u!4 &1418115499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418115492} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1528002249} - {fileID: 776974594} - {fileID: 1926019914} - {fileID: 1048826063} m_Father: {fileID: 1446752339} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1418115500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418115492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39f970c91f016c04a87e392c873240f1, type: 3} m_Name: m_EditorClassIdentifier: playerControllerManager: {fileID: 954210052} headBobEnabled: 1 firstPersonMode: 0 externalShakeEnabled: 1 externalShakingActive: 0 headBobCanBeUsed: 1 currentState: Static Idle externalForceStateName: External Force useDynamicIdle: 1 staticIdleName: Static Idle dynamicIdleName: Dynamic Idle jumpStartStateName: Jump Start jumpEndStateName: Jump End timeToActiveDynamicIdle: 5 shakeCameraInLockedMode: 1 bobStatesList: - Name: Static Idle bobTransformStyle: 3 enableBobIn: 0 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0, y: 0, z: 0} eulSpeed: {x: 0, y: 0, z: 0} eulSmooth: 0 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Dynamic Idle bobTransformStyle: 1 enableBobIn: 0 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 5, y: 0, z: 0} eulSpeed: {x: 1, y: 0, z: 0} eulSmooth: 1 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Walking bobTransformStyle: 2 enableBobIn: 0 posAmount: {x: 0.05, y: 0.2, z: 0} posSpeed: {x: 6, y: 8, z: 0} posSmooth: 5 eulAmount: {x: 0.3, y: 0.5, z: 0} eulSpeed: {x: 4, y: 5, z: 0} eulSmooth: 5 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Running bobTransformStyle: 2 enableBobIn: 0 posAmount: {x: 0.2, y: 0.4, z: 0} posSpeed: {x: 10, y: 12, z: 0} posSmooth: 6 eulAmount: {x: 0.5, y: 0.7, z: 0} eulSpeed: {x: 6, y: 8, z: 0} eulSmooth: 7 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Jump Start bobTransformStyle: 3 enableBobIn: 0 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0, y: 0, z: 0} eulSpeed: {x: 0, y: 0, z: 0} eulSmooth: 0 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Jump End bobTransformStyle: 3 enableBobIn: 0 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0, y: 0, z: 0} eulSpeed: {x: 0, y: 0, z: 0} eulSmooth: 0 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Shaking bobTransformStyle: 1 enableBobIn: 2 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0.5, y: 0.7, z: 0} eulSpeed: {x: 7.5, y: 15, z: 0} eulSmooth: 7 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: High Shaking bobTransformStyle: 1 enableBobIn: 2 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0.8, y: 1, z: 0} eulSpeed: {x: 15, y: 30, z: 0} eulSmooth: 7 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: External Force bobTransformStyle: 2 enableBobIn: 2 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 1 eulAmount: {x: 0, y: 0, z: 0} eulSpeed: {x: 0, y: 0, z: 0} eulSmooth: 1 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Air bobTransformStyle: 2 enableBobIn: 2 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 1 eulAmount: {x: 0, y: 0, z: 0} eulSpeed: {x: 0, y: 0, z: 0} eulSmooth: 1 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Crouching bobTransformStyle: 2 enableBobIn: 0 posAmount: {x: 0.025, y: 0.1, z: 0} posSpeed: {x: 5, y: 7, z: 0} posSmooth: 5 eulAmount: {x: 0.15, y: 0.25, z: 0} eulSpeed: {x: 3, y: 4, z: 0} eulSmooth: 5 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Run Crouching bobTransformStyle: 2 enableBobIn: 0 posAmount: {x: 0.03, y: 0.15, z: 0} posSpeed: {x: 9, y: 11, z: 0} posSmooth: 5 eulAmount: {x: 0.2, y: 0.3, z: 0} eulSpeed: {x: 7, y: 8, z: 0} eulSmooth: 5 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Sprint Shake bobTransformStyle: 1 enableBobIn: 1 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0.5, y: 0.8, z: 0} eulSpeed: {x: 8, y: 14, z: 0} eulSmooth: 11 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Grappling Hook Regular Shake bobTransformStyle: 1 enableBobIn: 2 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0.2, y: 0.5, z: 0} eulSpeed: {x: 10, y: 20, z: 0} eulSmooth: 10 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Grappling Hook Increase Shake bobTransformStyle: 1 enableBobIn: 2 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0.5, y: 0.8, z: 0} eulSpeed: {x: 15, y: 25, z: 0} eulSmooth: 15 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Use Jetpack Turbo bobTransformStyle: 1 enableBobIn: 2 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0.3, y: 0.7, z: 0} eulSpeed: {x: 12, y: 20, z: 0} eulSmooth: 10 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 - Name: Use Fly Turbo bobTransformStyle: 1 enableBobIn: 2 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0.2, y: 0.6, z: 0} eulSpeed: {x: 10, y: 15, z: 0} eulSmooth: 9 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 externalShakeInfoList: - name: Big Explosion sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 2, y: 5, z: 0} shakeRotationSpeed: {x: 10, y: 15, z: 0} shakeRotationSmooth: 15 shakeDuration: 1 decreaseShakeInTime: 1 decreaseShakeSpeed: 0.3 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 1 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 10, y: 30, z: 0} shakeRotationSpeed: {x: 5, y: 20, z: 0} shakeRotationSmooth: 10 shakeDuration: 5 decreaseShakeInTime: 1 decreaseShakeSpeed: 0.3 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Medium Explosion sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Little Explosion sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 5, y: 10, z: 0} shakeRotationSpeed: {x: 2, y: 2, z: 0} shakeRotationSmooth: 10 shakeDuration: 5 decreaseShakeInTime: 1 decreaseShakeSpeed: 0.3 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Big Bullets sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Medium Bullets sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Little Bullets sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 1, y: 2, z: 0} shakeRotationSpeed: {x: 10, y: 20, z: 0} shakeRotationSmooth: 10 shakeDuration: 0.5 decreaseShakeInTime: 0 decreaseShakeSpeed: 0.1 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Laser sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Big Fall sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 10, y: 0, z: 5} shakeRotationSpeed: {x: 20, y: 0, z: 15} shakeRotationSmooth: 10 shakeDuration: 1 decreaseShakeInTime: 1 decreaseShakeSpeed: 0.2 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Medium Fall sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 3, y: 0, z: 5} shakeRotationSpeed: {x: 25, y: 0, z: 20} shakeRotationSmooth: 15 shakeDuration: 0.7 decreaseShakeInTime: 1 decreaseShakeSpeed: 0.2 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Core Activation sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0.2, z: 0} shakePositionSpeed: {x: 0, y: 100, z: 0} shakePositionSmooth: 10 shakeRotation: {x: 0, y: 2, z: 0} shakeRotationSpeed: {x: 0, y: 60, z: 0} shakeRotationSmooth: 25 shakeDuration: 12 decreaseShakeInTime: 1 decreaseShakeSpeed: 0.05 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Jump Scare sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0.05} shakePositionSpeed: {x: 0, y: 0, z: 4} shakePositionSmooth: 92 shakeRotation: {x: 1, y: 3, z: 0} shakeRotationSpeed: {x: 34, y: 50, z: 0} shakeRotationSmooth: 32.5 shakeDuration: 1 decreaseShakeInTime: 1 decreaseShakeSpeed: 0.1 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Big Door Opening sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0.05} shakePositionSpeed: {x: 0, y: 0, z: 4} shakePositionSmooth: 92 shakeRotation: {x: 0.2, y: 2, z: 0} shakeRotationSpeed: {x: 10, y: 15, z: 0} shakeRotationSmooth: 27 shakeDuration: 10 decreaseShakeInTime: 1 decreaseShakeSpeed: 0.1 useDelayBeforeStartDecrease: 1 delayBeforeStartDecrease: 4 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Foot Stomp Test sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 1, y: 4, z: 2} shakeRotationSpeed: {x: 50, y: 40, z: 40} shakeRotationSmooth: 7 shakeDuration: 0.6 decreaseShakeInTime: 0 decreaseShakeSpeed: 5 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 4 repeatShake: 1 numberOfRepeats: 3 delayBetweenRepeats: 1.5 externalShakeDelay: 0.1 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Kick Combo sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 1, y: 4, z: 2} shakeRotationSpeed: {x: 50, y: 40, z: 40} shakeRotationSmooth: 7 shakeDuration: 0.6 decreaseShakeInTime: 0 decreaseShakeSpeed: 5 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 4 repeatShake: 0 numberOfRepeats: 3 delayBetweenRepeats: 1.5 externalShakeDelay: 0 useUnscaledTime: 1 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Punch Combo sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 1, y: 4, z: 2} shakeRotationSpeed: {x: 50, y: 40, z: 40} shakeRotationSmooth: 11 shakeDuration: 0.3 decreaseShakeInTime: 0 decreaseShakeSpeed: 5 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 4 repeatShake: 0 numberOfRepeats: 3 delayBetweenRepeats: 1.5 externalShakeDelay: 0 useUnscaledTime: 1 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Rotating Kick sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0.5, y: 4, z: 1} shakeRotationSpeed: {x: 50, y: 40, z: 40} shakeRotationSmooth: 24 shakeDuration: 0.4 decreaseShakeInTime: 0 decreaseShakeSpeed: 5 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 4 repeatShake: 0 numberOfRepeats: 3 delayBetweenRepeats: 1.5 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Hit Object sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0.5, y: 2, z: 1} shakeRotationSpeed: {x: 50, y: 40, z: 40} shakeRotationSmooth: 11 shakeDuration: 0.3 decreaseShakeInTime: 0 decreaseShakeSpeed: 5 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 4 repeatShake: 0 numberOfRepeats: 3 delayBetweenRepeats: 1.5 externalShakeDelay: 0 useUnscaledTime: 0 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Melee Attack Target To Damage Found sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 1, y: 4, z: 2} shakeRotationSpeed: {x: 50, y: 40, z: 40} shakeRotationSmooth: 4 shakeDuration: 0.3 decreaseShakeInTime: 0 decreaseShakeSpeed: 5 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 4 repeatShake: 0 numberOfRepeats: 3 delayBetweenRepeats: 1.5 externalShakeDelay: 0 useUnscaledTime: 1 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Cutting Mode Slice sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 1, y: 2, z: 1.5} shakeRotationSpeed: {x: 50, y: 40, z: 40} shakeRotationSmooth: 10 shakeDuration: 0.4 decreaseShakeInTime: 0 decreaseShakeSpeed: 5 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 4 repeatShake: 0 numberOfRepeats: 3 delayBetweenRepeats: 1.5 externalShakeDelay: 0 useUnscaledTime: 1 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Small Melee Damage Received sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 1, y: 4, z: 2} shakeRotationSpeed: {x: 50, y: 40, z: 40} shakeRotationSmooth: 4 shakeDuration: 0.3 decreaseShakeInTime: 0 decreaseShakeSpeed: 5 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 4 repeatShake: 0 numberOfRepeats: 3 delayBetweenRepeats: 1.5 externalShakeDelay: 0 useUnscaledTime: 1 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Medium Melee Damage Received sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 1.5, y: 6, z: 3} shakeRotationSpeed: {x: 50, y: 40, z: 40} shakeRotationSmooth: 4 shakeDuration: 0.3 decreaseShakeInTime: 0 decreaseShakeSpeed: 5 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 4 repeatShake: 0 numberOfRepeats: 3 delayBetweenRepeats: 1.5 externalShakeDelay: 0 useUnscaledTime: 1 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 - name: Large Melee Damage Received sameValueBothViews: 1 useDamageShakeInThirdPerson: 1 thirdPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 2, y: 8, z: 4} shakeRotationSpeed: {x: 50, y: 40, z: 40} shakeRotationSmooth: 4 shakeDuration: 0.3 decreaseShakeInTime: 0 decreaseShakeSpeed: 5 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 4 repeatShake: 0 numberOfRepeats: 3 delayBetweenRepeats: 1.5 externalShakeDelay: 0 useUnscaledTime: 1 useDamageShakeInFirstPerson: 0 firstPersonDamageShake: shakePosition: {x: 0, y: 0, z: 0} shakePositionSpeed: {x: 0, y: 0, z: 0} shakePositionSmooth: 0 shakeRotation: {x: 0, y: 0, z: 0} shakeRotationSpeed: {x: 0, y: 0, z: 0} shakeRotationSmooth: 0 shakeDuration: 0 decreaseShakeInTime: 0 decreaseShakeSpeed: 0 useDelayBeforeStartDecrease: 0 delayBeforeStartDecrease: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 externalShakeDelay: 0 useUnscaledTime: 0 resetSpeed: 5 jumpStartMaxIncrease: {x: 10, y: 0, z: 0} jumpStartSpeed: 10 jumpEndMaxDecrease: {x: 15, y: 0, z: 0} jumpEndSpeed: 10 jumpResetSpeed: 5 headBobPaused: 0 playerBobState: Name: bobTransformStyle: 0 enableBobIn: 0 posAmount: {x: 0, y: 0, z: 0} posSpeed: {x: 0, y: 0, z: 0} posSmooth: 0 eulAmount: {x: 0, y: 0, z: 0} eulSpeed: {x: 0, y: 0, z: 0} eulSmooth: 0 isCurrentState: 0 repeatShake: 0 numberOfRepeats: 0 delayBetweenRepeats: 0 useUnscaledTime: 0 damageShakeActive: 0 externalShakeManager: {fileID: 0} mainManagerName: External Shake List Manager firstPersonActive: 0 cameraTypeFree: 0 currentExternalShakeName: showDebugPrint: 0 --- !u!114 &1418115501 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418115492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Big Explosion shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 1 shakeTriggeredByActionList: - actionName: Medium Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 0 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo externalShakeManager: {fileID: 0} --- !u!1 &1418505916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1418505917} m_Layer: 5 m_Name: Load/Save Game Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1418505917 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418505916} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2084526738} - {fileID: 1971445412} - {fileID: 1677942558} - {fileID: 9245009} - {fileID: 267568980} - {fileID: 1625587952} - {fileID: 1654723306} - {fileID: 560273404} - {fileID: 1375303050} - {fileID: 1421593925} - {fileID: 1206815193} - {fileID: 1027612748} - {fileID: 1381642900} - {fileID: 1999394156} m_Father: {fileID: 2096667156} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1418898084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1418898085} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1418898085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418898084} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700042, y: 1.1300005, z: 0.34400082} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279013465} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1419155803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419155804} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1419155804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419155803} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1463371829} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1419220882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419220883} - component: {fileID: 1419220885} - component: {fileID: 1419220884} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1419220883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419220882} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.1018, z: 0.0326} m_LocalScale: {x: 0.057179015, y: 0.03942034, z: 0.13530454} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1419220884 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419220882} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1419220885 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419220882} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1419314876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419314877} - component: {fileID: 1419314878} - component: {fileID: 1419314879} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1419314877 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419314876} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 906560540} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1419314878 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419314876} m_CullTransparentMesh: 0 --- !u!114 &1419314879 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419314876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5750d9284d8b6bc46a9c901a4fc54f00, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &1419355757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419355758} - component: {fileID: 1419355760} - component: {fileID: 1419355759} m_Layer: 0 m_Name: Not Visible m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1419355758 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419355757} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 505839764} m_Father: {fileID: 879624695} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0015983572, y: 81} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1419355759 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419355757} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.766} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1419355760 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419355757} m_CullTransparentMesh: 0 --- !u!1 &1419438065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419438066} - component: {fileID: 1419438068} - component: {fileID: 1419438067} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1419438066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419438065} m_LocalRotation: {x: -0, y: -0, z: -0.13381323, w: 0.9910066} m_LocalPosition: {x: -0.019259972, y: 0.10118003, z: 0.1613} m_LocalScale: {x: 0.020117221, y: 0.030533304, z: 0.0071138735} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -15.38} --- !u!23 &1419438067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419438065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1419438068 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419438065} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1419648539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419648540} - component: {fileID: 1419648541} m_Layer: 0 m_Name: Holster Bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1419648540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419648539} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1088895954} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1419648541 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419648539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Holster Bow useActionName: 1 actionName: Holster Bow useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1419779679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419779680} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1419779680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419779679} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &1419815774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419815775} m_Layer: 0 m_Name: Sword Two Hands With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1419815775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419815774} m_LocalRotation: {x: 0.39892015, y: 0.05261146, z: -0.11970115, w: 0.90761584} m_LocalPosition: {x: -0.008, y: -0.1237, z: -0.0205} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 879006461} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 47.453003, y: 0, z: -15.026001} --- !u!1 &1419954461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419954463} - component: {fileID: 1419954462} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!108 &1419954462 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419954461} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &1419954463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419954461} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.067, z: 0.739} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 448181472} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1420101959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1420101960} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1420101960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420101959} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0.00000018177168, y: -0.060008157, z: -0.030001074} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1160339824} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1420242456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1420242457} - component: {fileID: 1420242459} - component: {fileID: 1420242458} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1420242457 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420242456} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 903539126} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1420242458 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420242456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1420242459 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420242456} m_CullTransparentMesh: 0 --- !u!1 &1420657129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1420657130} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1420657130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420657129} m_LocalRotation: {x: 0.48624757, y: 0.5133841, z: -0.48624763, w: 0.5133841} m_LocalPosition: {x: -0.34900025, y: 1.1120001, z: -0.034998983} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1129225267} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: 90.00001, z: 0} --- !u!1 &1421348208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1421348209} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1421348209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421348208} m_LocalRotation: {x: -0.043453097, y: -0.08707246, z: -0.0038016292, w: 0.9952466} m_LocalPosition: {x: 0.16800006, y: 1.6450001, z: 0.5500001} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1421593922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1421593925} - component: {fileID: 1421593927} - component: {fileID: 1421593924} - component: {fileID: 1421593923} - component: {fileID: 1421593926} m_Layer: 5 m_Name: Save Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1421593923 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421593922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 294685563} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 1027612746} m_SelectOnRight: {fileID: 1206815189} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1421593924} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563704} m_MethodName: saveGame m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1421593924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421593922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!224 &1421593925 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421593922} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 3.7481697} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 918144473} m_Father: {fileID: 1418505917} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -399.1797, y: 23.601562} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1421593926 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421593922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 918144474} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1421593927 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421593922} m_CullTransparentMesh: 0 --- !u!1001 &1421781293 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (9) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 1.4899998 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 19.747 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 17 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &1421854482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1421854483} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1421854483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421854482} m_LocalRotation: {x: -2.5011093e-12, y: -1, z: 0.00000002982741, w: 4.661158e-10} m_LocalPosition: {x: -0.10200046, y: 1.504003, z: -0.033998497} m_LocalScale: {x: 1.000003, y: 1.0000002, z: 1.0000033} m_Children: - {fileID: 1435622235} m_Father: {fileID: 575594523} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1421977232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1421977233} - component: {fileID: 1421977235} - component: {fileID: 1421977234} m_Layer: 0 m_Name: MidJoint_Med_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1421977233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421977232} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1743529468} m_Father: {fileID: 1531443852} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1421977234 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421977232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1421977235 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421977232} m_Mesh: {fileID: 846214372631685037, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1422051348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1422051349} - component: {fileID: 1422051351} - component: {fileID: 1422051350} m_Layer: 5 m_Name: background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1422051349 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422051348} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1366656820} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 94.59996, y: -14.200012} m_SizeDelta: {x: 189.19995, y: 28.400024} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1422051350 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422051348} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.241} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1422051351 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422051348} m_CullTransparentMesh: 0 --- !u!1 &1422415209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1422415210} - component: {fileID: 1422415211} m_Layer: 0 m_Name: Roll Right From Back On Get Up Bullet Time m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1422415210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422415209} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1422415211 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422415209} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Right From Back On Get Up Bullet Time useActionName: 1 actionName: Roll Right From Back On Get Up Bullet Time useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.83 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScale m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.79 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1422490681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1422490684} - component: {fileID: 1422490683} - component: {fileID: 1422490682} m_Layer: 5 m_Name: Hold Interaction Timer Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1422490682 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422490681} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99.9 --- !u!222 &1422490683 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422490681} m_CullTransparentMesh: 0 --- !u!224 &1422490684 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422490681} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 891166338} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -39.3} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1422563638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1422563639} - component: {fileID: 1422563640} m_Layer: 0 m_Name: Paraglider Mesh Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1422563639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422563638} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 347668378} m_Father: {fileID: 1336039820} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1422563640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422563638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9681d879f877b9f4ab6c432db364f7ba, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 followPosition: 1 followRotation: 1 objectToFollow: {fileID: 375531573} mainTransform: {fileID: 0} objectToFollowLocated: 0 --- !u!1 &1422969179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1422969180} - component: {fileID: 1422969182} - component: {fileID: 1422969181} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1422969180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422969179} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.050169975, z: 0.073180005} m_LocalScale: {x: 0.04625704, y: 0.13906416, z: 0.0040684748} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1422969181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422969179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1422969182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422969179} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1423172454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423172455} - component: {fileID: 1423172457} - component: {fileID: 1423172456} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1423172455 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423172454} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 131367728} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1423172456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423172454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1423172457 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423172454} m_CullTransparentMesh: 0 --- !u!1 &1423267017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423267018} - component: {fileID: 1423267020} - component: {fileID: 1423267019} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1423267018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423267017} m_LocalRotation: {x: -0.42522645, y: 0, z: 0, w: 0.905087} m_LocalPosition: {x: 0, y: 0.0401, z: -0.0399} m_LocalScale: {x: 0.04838042, y: 0.018550558, z: 0.03650581} m_Children: [] m_Father: {fileID: 2091703786} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -50.33, y: 0, z: 0} --- !u!23 &1423267019 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423267017} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1423267020 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423267017} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1423290837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423290838} - component: {fileID: 1423290840} - component: {fileID: 1423290839} m_Layer: 0 m_Name: o2_Ammo_Taser_Battery m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1423290838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423290837} m_LocalRotation: {x: 0.07499628, y: -0, z: -0, w: 0.99718386} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 475824973} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1423290839 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423290837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 75ae5339f9e7cfc48ab0e6cfd811bf32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1423290840 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423290837} m_Mesh: {fileID: -8154390054370038232, guid: 479fd2446867a064fbda0804fe7e557d, type: 3} --- !u!1 &1423581031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423581032} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1423581032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423581031} m_LocalRotation: {x: -0.38593292, y: 0.04140901, z: -0.07923711, w: 0.9181844} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: -14.433} --- !u!1 &1424057329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424057330} - component: {fileID: 1424057332} - component: {fileID: 1424057331} m_Layer: 0 m_Name: Cylinder (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1424057330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424057329} m_LocalRotation: {x: 0.7071068, y: 0.0000000014805864, z: 6.3751055e-17, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.1098, z: 0.1776} m_LocalScale: {x: 0.013050411, y: 0.018732576, z: 0.01305042} m_Children: [] m_Father: {fileID: 922362781} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1424057331 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424057329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1424057332 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424057329} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1424092674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424092675} - component: {fileID: 1424092677} - component: {fileID: 1424092676} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1424092675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424092674} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.11242003, z: 0.07271002} m_LocalScale: {x: 0.05060319, y: 0.012304611, z: 0.005963296} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1424092676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424092674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1424092677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424092674} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1424468613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424468614} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1424468614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424468613} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1424981722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424981723} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1424981723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424981722} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: 0.19000055, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1425009971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425009972} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1425009972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425009971} m_LocalRotation: {x: 0.121869, y: -7.932639e-12, z: 8.0048804e-13, w: -0.9925462} m_LocalPosition: {x: -0.1899996, y: 1.6090003, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1425024931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425024934} - component: {fileID: 1425024933} - component: {fileID: 1425024932} m_Layer: 5 m_Name: Arrows Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1425024932 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425024931} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9999 --- !u!222 &1425024933 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425024931} m_CullTransparentMesh: 0 --- !u!224 &1425024934 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425024931} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 622254698} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -53.3, y: 0} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1425170753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425170754} - component: {fileID: 1425170755} m_Layer: 5 m_Name: Weapon Cursor Unable To Shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1425170754 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425170753} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 761516076} m_Father: {fileID: 617872912} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1425170755 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425170753} m_CullTransparentMesh: 0 --- !u!1 &1425208527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425208528} - component: {fileID: 1425208530} - component: {fileID: 1425208529} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1425208528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425208527} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1425208529 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425208527} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1425208530 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425208527} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1425400512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425400513} - component: {fileID: 1425400515} - component: {fileID: 1425400514} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1425400513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425400512} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 48593507} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1425400514 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425400512} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1425400515 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425400512} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1425432182 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114229266047096698, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1425560833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425560834} - component: {fileID: 1425560836} - component: {fileID: 1425560835} m_Layer: 5 m_Name: Friend List Element m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1425560834 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425560833} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 721052023} - {fileID: 108100691} - {fileID: 1480115268} - {fileID: 362193146} - {fileID: 918595511} m_Father: {fileID: 627996221} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 475.8, y: -50} m_SizeDelta: {x: 951.6, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1425560835 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425560833} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f7aa82a0d2773cf4aa73bc9565513e67, type: 3} m_Name: m_EditorClassIdentifier: friendListElementInfo: Name: friendTransform: {fileID: 0} nameText: {fileID: 108100692} currentState: {fileID: 1480115270} orderButtonList: - {fileID: 1795582434} - {fileID: 1540602249} - {fileID: 1292351978} - {fileID: 2061686317} - {fileID: 1839076606} - {fileID: 339120223} - {fileID: 1091814731} - {fileID: 228608481} - {fileID: 738135521} - {fileID: 893676601} - {fileID: 1579687209} - {fileID: 699742333} friendListElement: {fileID: 1425560833} friendRemoteEventSystem: {fileID: 0} mainCharacterToReceiveOrders: {fileID: 0} --- !u!114 &1425560836 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425560833} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1425666303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425666304} - component: {fileID: 1425666306} - component: {fileID: 1425666305} m_Layer: 0 m_Name: Cylinder (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1425666304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425666303} m_LocalRotation: {x: 0.7071067, y: -0.00000026822084, z: -0.00000011920926, w: 0.7071069} m_LocalPosition: {x: -0, y: 0, z: 0.12522092} m_LocalScale: {x: 0.14253889, y: 0.011134111, z: 0.14254077} m_Children: [] m_Father: {fileID: 1518237454} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1425666305 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425666303} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1425666306 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425666303} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1425735879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425735880} - component: {fileID: 1425735882} - component: {fileID: 1425735881} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1425735880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425735879} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.014299855, z: -0.0019180998} m_LocalScale: {x: 0.013131057, y: 0.029547326, z: 0.009049596} m_Children: [] m_Father: {fileID: 363722626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1425735881 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425735879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1425735882 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425735879} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1425936113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425936114} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1425936114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425936113} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1974666611} - {fileID: 346866076} - {fileID: 506006061} - {fileID: 1496927830} - {fileID: 549889558} - {fileID: 356964021} - {fileID: 630214137} - {fileID: 1485976213} - {fileID: 236994983} - {fileID: 1114255791} - {fileID: 1954290872} - {fileID: 321846563} - {fileID: 966198755} - {fileID: 1146848159} m_Father: {fileID: 1519614710} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1425945439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425945440} - component: {fileID: 1425945441} m_Layer: 0 m_Name: Drunk m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1425945440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425945439} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1425945441 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425945439} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: 4eff37dc65552644782d2b6cd1e8bb2f, type: 2} useReleaseMethodEnabled: 0 --- !u!1 &1426079339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1426079340} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1426079340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426079339} m_LocalRotation: {x: -0.01743584, y: -0.043612763, z: -0.0007612654, w: 0.99889606} m_LocalPosition: {x: 0.15, y: 1.645, z: 0.596} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: -5, z: 0} --- !u!1 &1426312797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1426312798} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1426312798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426312797} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1597037778} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1426611715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1426611716} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1426611716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426611715} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0, y: 0.021, z: 0.232} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 415848906} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1427092559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1427092560} - component: {fileID: 1427092562} - component: {fileID: 1427092561} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1427092560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427092559} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 1586155484} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1427092561 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427092559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1427092562 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427092559} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1427230893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1427230894} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1427230894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427230893} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 365061371} - {fileID: 129606169} m_Father: {fileID: 1597037778} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1427369142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1427369143} - component: {fileID: 1427369148} - component: {fileID: 1427369147} - component: {fileID: 1427369146} - component: {fileID: 1427369145} - component: {fileID: 1427369144} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1427369143 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427369142} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1216427684} m_Father: {fileID: 416907336} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -23.936768, y: -58.339844} m_SizeDelta: {x: -460.2, y: -266.21} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1427369144 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427369142} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 710aef08fc6d1a948bbbf27aa05dd86d, type: 3} m_Name: m_EditorClassIdentifier: editInputPanelGameObject: {fileID: 1427369142} editButtonInputGameObject: {fileID: 561930306} bottomGameObject: {fileID: 898032978} buttonsParent: {fileID: 1216427684} --- !u!114 &1427369145 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427369142} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1216427684} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 30 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1201450996} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1427369146 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427369142} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1427369147 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427369142} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.03719723, g: 0.11764705, b: 0.06438373, a: 0.703} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1427369148 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427369142} m_CullTransparentMesh: 0 --- !u!1 &1427416935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1427416936} - component: {fileID: 1427416938} - component: {fileID: 1427416937} m_Layer: 5 m_Name: Background 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1427416936 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427416935} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1954629483} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 352, y: -46.30005} m_SizeDelta: {x: -808.8, y: -137.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1427416937 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427416935} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.3019608} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1427416938 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427416935} m_CullTransparentMesh: 0 --- !u!1 &1427880789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1427880790} - component: {fileID: 1427880794} - component: {fileID: 1427880793} - component: {fileID: 1427880792} - component: {fileID: 1427880791} m_Layer: 5 m_Name: Show Touch Sheme m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1427880790 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427880789} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1871649145} m_Father: {fileID: 1393029647} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -345, y: -99.10245} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1427880791 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427880789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1871649146} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1427880792 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427880789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1427880793} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1393029646} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 263053953} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1427880793 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427880789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1427880794 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427880789} m_CullTransparentMesh: 0 --- !u!1 &1428029428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1428029429} - component: {fileID: 1428029431} - component: {fileID: 1428029430} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1428029429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428029428} m_LocalRotation: {x: 0.08976338, y: -0.00000015869274, z: 0.00000026400554, w: 0.9959632} m_LocalPosition: {x: 0, y: -0.09595, z: -0.035} m_LocalScale: {x: 0.029461274, y: 0.2241099, z: 0.046139948} m_Children: [] m_Father: {fileID: 2035681877} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1428029430 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428029428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1428029431 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428029428} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1428217991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1428217992} - component: {fileID: 1428217994} - component: {fileID: 1428217993} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1428217992 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428217991} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 348991779} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1428217993 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428217991} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1428217994 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428217991} m_CullTransparentMesh: 0 --- !u!1 &1428222324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1428222325} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1428222325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428222324} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1853556924} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1428348587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1428348588} - component: {fileID: 1428348590} - component: {fileID: 1428348589} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1428348588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428348587} m_LocalRotation: {x: 0.7601226, y: 0, z: 0, w: 0.64977974} m_LocalPosition: {x: 0, y: 0.0023, z: 0.0862} m_LocalScale: {x: 0.010980742, y: 0.024857892, z: 0.05396747} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1428348589 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428348587} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1428348590 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428348587} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1428475730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1428475732} - component: {fileID: 1428475731} m_Layer: 0 m_Name: Projectiles On Body Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1428475731 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428475730} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: da7eebfba45e5bc41b67b8dd9bc2f3b8, type: 3} m_Name: m_EditorClassIdentifier: removeProjectilesEnabled: 1 timeToRemoveProjectiles: 5 waitTimeBetweenProjectileRemoving: 2 --- !u!4 &1428475732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428475730} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1429443839 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114068097072669978, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1429497898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1429497899} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1429497899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429497898} m_LocalRotation: {x: 0.67523074, y: 0.20991306, z: 0.20991307, w: 0.6752307} m_LocalPosition: {x: 0.17300014, y: 1.240001, z: -0.39800107} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2100410874} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!1 &1429862239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1429862240} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1429862240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429862239} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1429967671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1429967672} - component: {fileID: 1429967674} - component: {fileID: 1429967673} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1429967672 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429967671} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 928226318} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1429967673 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429967671} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: g --- !u!222 &1429967674 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429967671} m_CullTransparentMesh: 0 --- !u!1 &1430150582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430150583} - component: {fileID: 1430150585} - component: {fileID: 1430150584} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1430150583 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430150582} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 910422431} - {fileID: 1510065964} m_Father: {fileID: 642899936} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1430150584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430150582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1430150585 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430150582} m_CullTransparentMesh: 0 --- !u!1 &1430282990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430282991} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1430282991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430282990} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &1430317208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430317209} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1430317209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430317208} m_LocalRotation: {x: 0.0019452515, y: -0.052648537, z: -0.036871403, w: 0.9979303} m_LocalPosition: {x: -0.14200018, y: 1.5770017, z: 0.40299988} m_LocalScale: {x: 1, y: 0.9999997, z: 0.9999998} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -6.04, z: -4.232} --- !u!1 &1430721604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430721605} - component: {fileID: 1430721607} - component: {fileID: 1430721606} m_Layer: 5 m_Name: Background Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1430721605 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430721604} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1358136982} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1430721606 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430721604} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.491} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1430721607 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430721604} m_CullTransparentMesh: 0 --- !u!1 &1430733195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430733196} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1430733196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430733195} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1526100813} m_Father: {fileID: 1822299056} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1430944023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430944024} - component: {fileID: 1430944026} - component: {fileID: 1430944025} m_Layer: 5 m_Name: Skill Slot Carry Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1430944024 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430944023} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1031909658} - {fileID: 2004384814} - {fileID: 1550966107} - {fileID: 583606354} - {fileID: 852626872} - {fileID: 141365701} - {fileID: 1404055883} m_Father: {fileID: 1457021493} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 32, y: -204} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1430944025 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430944023} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1031909659} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1430944023} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1430944026 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430944023} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1430944023} slotActive: {fileID: 852626871} slotLocked: {fileID: 1550966106} slotUnlocked: {fileID: 583606353} slotSkillAmountText: {fileID: 2004384815} slotPressedIcon: {fileID: 141365700} confirmUseSkillPointsPanelPosition: {fileID: 1404055883} --- !u!1 &1431025864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1431025865} m_Layer: 0 m_Name: Plane Definer 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1431025865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431025864} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.008, z: 0.47} m_LocalScale: {x: 1.0000081, y: 1.0000087, z: 1.0000012} m_Children: [] m_Father: {fileID: 1971151224} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1431173897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1431173898} - component: {fileID: 1431173900} - component: {fileID: 1431173899} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1431173898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431173897} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1586155484} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1431173899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431173897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1431173900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431173897} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1431392139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1431392140} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1431392140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431392139} m_LocalRotation: {x: -0.000000029802308, y: -0.000000044703462, z: 0.000000014901154, w: 1} m_LocalPosition: {x: -0.311, y: 0.032, z: -0.333} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1526100813} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1431939146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1431939147} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1431939147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431939146} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2074166214} m_Father: {fileID: 322964574} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1432033975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432033976} - component: {fileID: 1432033978} - component: {fileID: 1432033977} m_Layer: 0 m_Name: Blades 36 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1432033976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432033975} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} --- !u!23 &1432033977 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432033975} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1432033978 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432033975} m_Mesh: {fileID: 297679298724975507, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1432465196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432465197} m_Layer: 12 m_Name: Place To Carry Physical Objects First Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1432465197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432465196} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.55, y: -0.4, z: 1.01} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1446752339} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1432709521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432709522} - component: {fileID: 1432709524} - component: {fileID: 1432709523} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1432709522 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432709521} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2078607616} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1432709523 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432709521} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: h --- !u!222 &1432709524 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432709521} m_CullTransparentMesh: 0 --- !u!1 &1433253907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1433253908} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1433253908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433253907} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.063998125, y: 1.53, z: 0.39299905} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1433323717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1433323718} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1433323718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433323717} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2128315993} m_Father: {fileID: 448181472} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1433373324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1433373325} - component: {fileID: 1433373329} - component: {fileID: 1433373328} - component: {fileID: 1433373327} - component: {fileID: 1433373326} m_Layer: 5 m_Name: Current Object Info Content Full Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1433373325 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433373324} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1813405962} m_Father: {fileID: 1136190259} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -23.000004, y: -21.800049} m_SizeDelta: {x: 407.4, y: -173.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1433373326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433373324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1433373327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433373324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1813405962} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 573337916} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1433373328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433373324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.34509805} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1433373329 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433373324} m_CullTransparentMesh: 0 --- !u!1 &1433614406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1433614407} m_Layer: 0 m_Name: Save Info Elements List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1433614407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433614406} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 375881163} - {fileID: 1954639765} - {fileID: 1195510841} - {fileID: 345350767} - {fileID: 1316152730} - {fileID: 723522835} - {fileID: 1111438130} - {fileID: 1919792474} - {fileID: 946638072} - {fileID: 558530424} - {fileID: 1236653831} - {fileID: 1036454951} - {fileID: 998988272} m_Father: {fileID: 473949155} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1433995893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1433995894} - component: {fileID: 1433995896} - component: {fileID: 1433995895} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1433995894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433995893} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0049, z: -0.22303} m_LocalScale: {x: 0.030365957, y: 0.10586891, z: 0.01663333} m_Children: [] m_Father: {fileID: 1884495430} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1433995895 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433995893} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1433995896 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433995893} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1434204434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434204435} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1434204435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434204434} m_LocalRotation: {x: 0.77503127, y: -0.17595519, z: -0.135094, w: 0.59170604} m_LocalPosition: {x: 0.0750001, y: 1.708002, z: -0.25399992} m_LocalScale: {x: 1.0000035, y: 1.0000032, z: 1.0000038} m_Children: [] m_Father: {fileID: 1786655195} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 60.417004, y: -122.226006, z: -118.801} --- !u!1 &1434319455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434319458} - component: {fileID: 1434319457} - component: {fileID: 1434319456} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1434319456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434319455} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 29edd7df117d8e34a848e06b4a88bcf2, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1434319457 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434319455} m_CullTransparentMesh: 0 --- !u!224 &1434319458 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434319455} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2086257983} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1434414306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434414307} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1434414307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434414306} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.9550004, z: -0.0039997697} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1574410549} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1434426219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434426220} - component: {fileID: 1434426222} - component: {fileID: 1434426221} m_Layer: 5 m_Name: Reticle 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1434426220 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434426219} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 372110192} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1434426221 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434426219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6cf181d2f77101d4983f87f6d13e5335, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1434426222 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434426219} m_CullTransparentMesh: 0 --- !u!1 &1434512322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434512323} - component: {fileID: 1434512325} - component: {fileID: 1434512324} m_Layer: 0 m_Name: ShockWave m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1434512323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434512322} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 88069386} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1434512324 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434512322} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f88239865da4c79468e051ceb78c0317, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1434512325 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434512322} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0, b: 0, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 4 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.01 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.02 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.03 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 20 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.23626374 inSlope: 0.76373625 outSlope: 0.76373625 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0.76373625 outSlope: 0.76373625 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0, b: 0, a: 0.9529412} key1: {r: 1, g: 0, b: 0.47586203, a: 1} key2: {r: 0.95686275, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 62451 atime2: 49151 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1434651762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434651763} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1434651763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434651762} m_LocalRotation: {x: -0.12649317, y: -0.26409328, z: -0.034960806, w: 0.95552707} m_LocalPosition: {x: 0.263, y: 1.751, z: 0.905} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 350753345} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -15.082001, y: -30.9, z: 0} --- !u!1 &1434712990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434712991} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1434712991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434712990} m_LocalRotation: {x: 0.72029495, y: -0.010133861, z: -0.010763524, w: 0.6935104} m_LocalPosition: {x: -0.2050007, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 92.75299, y: 37.987, z: 37.93597} --- !u!1 &1435186260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1435186261} - component: {fileID: 1435186263} - component: {fileID: 1435186262} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1435186261 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435186260} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 0.16898292, y: 0.16898286, z: 0.16898286} m_Children: [] m_Father: {fileID: 657484210} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -428.9, y: -0.00004069} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1435186262 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435186260} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: c249d0b7870c53c488f1a5fb361b2b86, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1435186263 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435186260} m_CullTransparentMesh: 0 --- !u!1 &1435622234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1435622235} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1435622235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435622234} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2040497619} m_Father: {fileID: 1421854483} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1435746492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1435746493} - component: {fileID: 1435746494} m_Layer: 0 m_Name: Shoot Fire Weapon Action m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1435746493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435746492} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366417364} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1435746494 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435746492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 239553e2cc120f94f990ab1a8b4f2e39, type: 3} m_Name: m_EditorClassIdentifier: actionEnabled: 1 actionUsedByPlayer: 1 actionDuration: 0 useUpdateSystemCoroutine: 1 showDebugPrint: 0 actionActive: 0 currentTarget: {fileID: 0} useEventOnStartAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] useEventOnEndAction: 0 eventOnEndAction: m_PersistentCalls: m_Calls: [] shootWeaponDuration: 3 useAmountOfProjectilesToShoot: 0 amountOfProjectilesToShoot: 0 aimingWeapon: 0 shootingWeapon: 0 mainPlayerWeaponsManager: {fileID: 954210076} mainFindObjectivesSystem: {fileID: 0} mainPlayerCamera: {fileID: 176855561} --- !u!1 &1436042945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436042946} - component: {fileID: 1436042947} - component: {fileID: 1436042948} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1436042946 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436042945} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1595592998} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 50} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1436042947 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436042945} m_CullTransparentMesh: 0 --- !u!114 &1436042948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436042945} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!1 &1436066532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436066533} - component: {fileID: 1436066534} - component: {fileID: 1436066535} m_Layer: 2 m_Name: Push Objects On Punch Combo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1436066533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436066532} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 227014451} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1436066534 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436066532} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 0 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: - Player useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 15 forceMode: 1 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.2 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 10 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 1 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 1436066533} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 1436066533} mainCameraTransform: {fileID: 1436066533} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!114 &1436066535 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436066532} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Punch Combo shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 14 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo externalShakeManager: {fileID: 0} --- !u!1 &1436367681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436367682} m_Layer: 2 m_Name: Match Target Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1436367682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436367681} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.25, y: 0.051, z: 0.06} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1003440910} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1436790257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436790258} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1436790258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436790257} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.0930007, z: 0.21500102} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1195081867} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1436815699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436815700} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1436815700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436815699} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &1436824460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436824461} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1436824461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436824460} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1612534989} m_Father: {fileID: 1708592308} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1436987298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436987299} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1436987299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436987298} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.3, z: 1.167} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1350233222} m_Father: {fileID: 237644098} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1437126873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437126874} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1437126874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437126873} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1540641900} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1437238685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437238686} - component: {fileID: 1437238688} - component: {fileID: 1437238687} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1437238686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437238685} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.08220015, z: 0.17682372} m_LocalScale: {x: 0.04677059, y: 0.23156439, z: 0.046771154} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1437238687 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437238685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1437238688 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437238685} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1437415068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437415069} m_Layer: 0 m_Name: AI Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1437415069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437415068} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -38.270023, y: 8.564084, z: 17.001558} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1255216130} - {fileID: 1034319999} - {fileID: 668688731} - {fileID: 2009631135} - {fileID: 1375389855} - {fileID: 665235409} - {fileID: 1329801949} - {fileID: 59402301} - {fileID: 1360006697} m_Father: {fileID: 509092551} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1437445168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437445169} - component: {fileID: 1437445171} - component: {fileID: 1437445170} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1437445169 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437445168} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2010774586} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1437445170 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437445168} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1437445171 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437445168} m_CullTransparentMesh: 0 --- !u!1 &1437481781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437481782} m_Layer: 0 m_Name: shellEjectionPort m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1437481782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437481781} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1437499637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437499638} - component: {fileID: 1437499641} - component: {fileID: 1437499640} - component: {fileID: 1437499639} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1437499638 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437499637} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 218970809} m_Father: {fileID: 905424349} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -352, y: -14.666504} m_SizeDelta: {x: 35, y: -188.70001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1437499639 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437499637} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1732097264} m_HandleRect: {fileID: 1732097263} m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1437499640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437499637} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1437499641 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437499637} m_CullTransparentMesh: 0 --- !u!1 &1437818485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437818486} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1437818486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437818485} m_LocalRotation: {x: -0.58900106, y: -0.018783718, z: 0.027484905, w: 0.80744636} m_LocalPosition: {x: -0.059995778, y: 1.5060025, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593637507} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: -11.602, z: 12.316} --- !u!114 &1438105237 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114964838897585062, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1438107957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1438107958} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1438107958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438107957} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1438215050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1438215051} - component: {fileID: 1438215053} - component: {fileID: 1438215052} m_Layer: 0 m_Name: Surprised m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1438215051 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438215050} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 879624695} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0015983572, y: 81} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1438215052 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438215050} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 5c011d7bf1fe0c24bbc4eaa5ec27d242, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1438215053 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438215050} m_CullTransparentMesh: 0 --- !u!1 &1438369549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1438369552} - component: {fileID: 1438369551} - component: {fileID: 1438369550} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1438369550 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438369549} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Cancel --- !u!222 &1438369551 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438369549} m_CullTransparentMesh: 0 --- !u!224 &1438369552 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438369549} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 970343245} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1438678488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1438678489} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1438678489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438678488} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.06399912, y: 1.5900007, z: 0.39300072} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1438851875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1438851876} - component: {fileID: 1438851878} - component: {fileID: 1438851877} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1438851876 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438851875} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2084975261} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 655.4, y: 0} m_SizeDelta: {x: 1100.7, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1438851877 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438851875} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1438851878 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438851875} m_CullTransparentMesh: 0 --- !u!1 &1439085193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439085194} - component: {fileID: 1439085196} - component: {fileID: 1439085195} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1439085194 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439085193} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486607835} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 174.2002} m_SizeDelta: {x: 844, y: 232.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1439085195 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439085193} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.78431374} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1439085196 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439085193} m_CullTransparentMesh: 0 --- !u!1 &1439330091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439330092} m_Layer: 0 m_Name: Radio Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1439330092 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439330091} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1.0000026} m_Children: - {fileID: 1111563209} m_Father: {fileID: 784203948} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1439436349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439436350} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1439436350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439436349} m_LocalRotation: {x: 0.20107667, y: -0.37773773, z: -0.21681456, w: 0.8774246} m_LocalPosition: {x: -0.03817001, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 10.898001, y: -49.804, z: -32.831} --- !u!1 &1439525293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439525294} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1439525294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439525293} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2310004, y: 0.98900056, z: 0.06000042} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730757969} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1439736252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439736253} m_Layer: 0 m_Name: GameObject (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1439736253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439736252} m_LocalRotation: {x: 0.08377906, y: 0.010044806, z: 0.40557986, w: 0.91015667} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458782552} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 8.3, y: 5, z: 48.4} --- !u!1 &1439896292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439896293} m_Layer: 0 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1439896293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439896292} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 259856729} m_Father: {fileID: 947899665} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1440076923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1440076924} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1440076924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440076923} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1440446140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1440446141} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1440446141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440446140} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 563803896} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1440516910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1440516911} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1440516911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440516910} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1440570782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1440570783} m_Layer: 0 m_Name: Locked Camera Position 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1440570783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440570782} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2070087050} - {fileID: 1560762321} - {fileID: 1609677075} m_Father: {fileID: 366820723} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1441224961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1441224962} - component: {fileID: 1441224964} - component: {fileID: 1441224963} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1441224962 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441224961} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 249027132} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1441224963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441224961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1441224964 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441224961} m_CullTransparentMesh: 0 --- !u!114 &1441493568 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114853447804658680, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1441718842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1441718843} - component: {fileID: 1441718845} - component: {fileID: 1441718846} - component: {fileID: 1441718844} m_Layer: 5 m_Name: Extra Skill Description Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1441718843 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441718842} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 275403052} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 201.38965, y: -125.62999} m_SizeDelta: {x: 339.38, y: 80.53} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1441718844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441718842} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1441718846} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1441718845 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441718842} m_CullTransparentMesh: 0 --- !u!114 &1441718846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441718842} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Extra skill description --- !u!1 &1441772116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1441772117} - component: {fileID: 1441772118} m_Layer: 0 m_Name: Hit Damage Reflection m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1441772117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441772116} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2145554926} - {fileID: 32488133} - {fileID: 100905720} - {fileID: 1519316608} - {fileID: 1109572620} - {fileID: 155888058} - {fileID: 1017816756} - {fileID: 1460218616} m_Father: {fileID: 1477451791} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1441772118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441772116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Hit Damage Reflection useActionName: 1 actionName: Hit Damage Reflection useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.7 animationSpeed: 0.8 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1441910594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1441910596} - component: {fileID: 1441910595} m_Layer: 0 m_Name: Locked Camera System (Isometric-Point and Click) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1441910595 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441910594} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 04149c3a8b01aff48b1c9940d61a0cdf, type: 3} m_Name: m_EditorClassIdentifier: layerToPlaceNewCamera: serializedVersion: 2 m_Bits: 1 useRaycastToPlaceCameras: 1 eventTriggerScale: {x: 2, y: 5, z: 2} lockedCameraList: - name: Isometric Camera parentList: {fileID: 567609359} cameraTransformList: - name: Camera 1 axis: {fileID: 701263391} cameraPosition: {fileID: 209701948} useDifferentCameraFov: 0 fovValue: 0 cameraTriggerParentTransform: {fileID: 1490988233} triggerTransform: - {fileID: 835136220} followPlayerPosition: 1 putCameraOutsideOfPivot: 0 followPlayerPositionSmoothly: 1 followPlayerPositionSpeed: 0.1 useLerpToFollowPlayerPosition: 0 useSmoothDampToFollowPlayerPosition: 1 keepSmoothFollowOnVehicleDriving: 0 useSeparatedVerticalHorizontalSpeed: 0 verticalFollowPlayerPositionSpeed: 0 horizontalFollowPlayerPositionSpeed: 0 lookAtPlayerPosition: 0 lookAtPlayerPositionSpeed: 0 lockedCameraPivot: {fileID: 1442087672} lookAtCustomTarget: 0 customTargetToLook: {fileID: 0} lookAtCustomMultipleTargets: 0 lookAtCustomMultipleTargetsList: [] useRotationLimits: 0 rotationLimitsX: {x: -90, y: 90} rotationLimitsY: {x: -90, y: 90} usePositionOffset: 0 positionOffset: {x: 0, y: 0, z: 0} smoothCameraTransition: 1 cameraTransitionSpeed: 2 cameraParentTransform: {fileID: 1188185337} startGameWithThisView: 0 playerForView: {fileID: 0} useMultiplePlayers: 0 playerForViewList: [] smoothTransitionAtStart: 0 previoslyUseSmoohtTransitionState: 0 setAIToStartOn2_5DView: 0 AIForViewList: [] setViewOnAllAIOnScene: 0 cameraCanRotate: 0 rangeAngleX: {x: -90, y: 90} rangeAngleY: {x: -90, y: 90} useSpringRotation: 0 springRotationDelay: 0 smoothRotation: 0 rotationSpeed: 0 originalPivotRotationY: 0 originalCameraRotationX: 0 canUseZoom: 0 zoomValue: 0 useZoomByMovingCamera: 0 zoomCameraOffsets: {x: 0, y: 0} zoomByMovingCameraSpeed: 0 zoomByMovingCameraAmount: 1 zoomByMovingCameraDirectlyProportional: 1 canMoveCamera: 0 moveCameraSpeed: 0 moveCameraLimitsX: {x: -2, y: 2} moveCameraLimitsY: {x: -2, y: 2} smoothCameraMovement: 0 smoothCameraSpeed: 0 useSpringMovement: 0 springMovementDelay: 0 originalCameraAxisLocalPosition: {x: 0, y: 0, z: 0} originalLockedCameraPivotPosition: {x: 0, y: 0, z: 0} originalCameraLocalPosition: {x: 0, y: 0, z: 0} originalCameraForward: {x: 0, y: 0, z: 0} followFixedCameraPosition: 0 changeLockedCameraDirectionOnInputReleased: 1 useWaypoints: 0 useRaycastToPlaceWaypoints: 0 waypointList: [] waypointParentTransform: {fileID: 0} useSpline: 0 mainSpline: {fileID: 0} splineAccuracy: 100 useZeroCameraTransition: 1 useHorizontalOffsetOnFaceSide: 0 horizontalOffsetOnFaceSide: 2 inputToleranceOnFaceSide: 0.1 horizontalOffsetOnFaceSideSpeed: 0.6 useHorizontalOffsetOnFaceSideOnMoving: 0 horizontalOffsetOnFaceSideOnMoving: 5 inputToleranceOnFaceSideOnMoving: 0.4 horizontalOffsetOnFaceSideOnMovingSpeed: 0.6 useBoundToFollowPlayer: 0 heightBoundTop: 5 widthBoundRight: 3 widthBoundLeft: 3 depthBoundFront: 3 depthBoundBackward: 3 boundOffset: {x: 0, y: -2, z: 0} useTankControls: 0 playerCanMoveOnAimInTankMode: 1 followSplinePathForPlayerPosition: 0 splineForPlayerPosition: {fileID: 0} followPlayerRotationDirectionEnabled: 0 followPlayerRotationDirectionSpeed: 10 use2_5dView: 0 pivot2_5d: {fileID: 0} lookDirection2_5d: {fileID: 0} useDefaultZValue2_5d: 0 moveInXAxisOn2_5d: 0 reverseMovementDirection: 0 moveCameraLimitsX2_5d: {x: -3, y: 3} moveCameraLimitsY2_5d: {x: -3, y: 3} use2_5dVerticalOffsetOnMove: 0 verticalTopOffsetOnMove: 0 verticalBottomOffsetOnMove: 0 verticalOffsetOnMoveSpeed: 0 clampAimDirections: 0 numberOfAimDirections: 8 useCircleCameraLimit2_5d: 0 circleCameraLimit2_5d: 0 scaleCircleCameraLimitWithDistanceToCamera2_5d: 0 circleCameraLimitScaleClamp2_5d: {x: 0, y: 0} adjustPlayerPositionToFixed2_5dPosition: 5 moveReticleInFixedCircleRotation2_5d: 1 useTopDownView: 1 topDownPivot: {fileID: 1466473407} topDownLookDirection: {fileID: 1518088112} extraTopDownYRotation: 180 moveCameraLimitsXTopDown: {x: -4, y: 4} moveCameraLimitsYTopDown: {x: -3, y: 3} use8DiagonalAim: 0 useRelativeMovementToLockedCamera: 1 useCircleCameraLimitTopDown: 0 circleCameraLimitTopDown: 0 scaleCircleCameraLimitWithDistanceToCamera: 0 circleCameraLimitScaleClamp: {x: 0, y: 0} moveReticleInFixedCircleRotationTopDown: 1 changeRootMotionActive: 0 useRootMotionActive: 1 canRotateCameraHorizontally: 0 horizontalCameraRotationSpeed: 0 useMouseInputToRotateCameraHorizontally: 0 useFixedRotationAmount: 0 fixedRotationAmountToRight: 0 fixedRotationAmountToLeft: 0 fixedRotationAmountSpeed: 0 useLockedCameraRotationInputToggle: 0 ignoreCameraRotationToLeftAndRightInput: 0 checkPossibleTargetsBelowCursor: 1 showCameraCursorWhenNotAiming: 0 keepCameraRelativeMovementWhenNotAiming: 0 useCustomPivotHeightOffset: 0 customPivotOffset: 1.52 reticleOffset: 0 useAimAssist: 1 lookOnlyIfTargetOnScreen: 0 lookOnlyIfTargetVisible: 0 moveCameraCursorSpeed: 0.1 canUseManualLockOn: 0 setDeactivateRootMotionOnStrafeActiveOnLockedViewValue: 0 deactivateRootMotionOnStrafeActiveOnLockedView: 0 useOldSchoolAim: 0 aimOffsetUp: 0 aimOffsetDown: 0 aimOffsetChangeSpeed: 0 setCanMoveWhileAimLockedCameraState: 0 canMoveWhileAimLockedCamera: 0 usePointAndClickSystem: 1 useUnityEvent: 0 useUnityEventOnEnter: 0 unityEventOnEnter: m_PersistentCalls: m_Calls: [] useUnityEventOnExit: 0 unityEventOnExit: m_PersistentCalls: m_Calls: [] useTransparetSurfaceSystem: 0 useDistanceToTransformToMoveCameraCloserOrFarther: 0 transformToCalculateDistance: {fileID: 0} moveCameraCloserOrFartherSpeed: 0 useDistanceDirectlyProportional: 0 useClampCameraForwardDirection: 0 useClampCameraBackwardDirection: 0 clampCameraBackwardDirection: 0 cameraDistanceMultiplier: 1 useCameraLimitSystem: 0 mainCamera2_5dZoneLimitSystem: {fileID: 0} disablePreviousCameraLimitSystem: 0 canChangeCameraToFreeViewByInput: 0 rotatePlayerToward2dCameraOnTriggerEnter: 0 isCurrentCameraTransform: 0 setCameraToFree: 0 showGizmo: 1 showGizmo: 0 showGizmoOnPlaying: 0 gizmoColor: {r: 0.6137934, g: 0, b: 1, a: 1} gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 gizmoArrowLength: 0 gizmoArrowLineLength: 0 gizmoArrowAngle: 20 gizmoArrowColor: {r: 1, g: 0, b: 0, a: 1} cameraTransformPrefab: {fileID: 174336, guid: e948a42836430cd40ab2c5aee93b0e61, type: 3} cameraTriggerPrefab: {fileID: 171636, guid: 5b4338e035ff21e479bc5fc1abb33155, type: 3} useFreeHandle: 0 handleRadius: 1.09 handleGizmoColor: {r: 1, g: 1, b: 0, a: 1} boundColor: {r: 1, g: 0, b: 0, a: 1} showDoPositionHandles: 1 showButtons: 1 buttonsSize: 0.1 showFloorTriggersCubes: 0 floorTriggersCubesColor: {r: 0.9191176, g: 0.101373255, b: 0.101373255, a: 0.653} showWaypointList: 0 waypointListColor: {r: 0, g: 0, b: 0, a: 0} cameraViewExplanation: 'Camera Axis is the pivot of the camera and Camera Position is the parent where the main camera is attached. To adjust the view of the locked camera, only apply position on the X and Z values of the Camera Axis transform. Camera position tansform must remain on 0,0,0 position. For rotation, you can adjust the Y Axis of the Camera Axis Transform and the X Axis of the Camera Position transform, to adjust the view of such camera ' --- !u!4 &1441910596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441910594} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 53.15081, y: -9.363003, z: 1.1068335} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 567609359} m_Father: {fileID: 276041846} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1442087671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442087672} m_Layer: 0 m_Name: Camera Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1442087672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442087671} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 701263391} - {fileID: 1466473407} m_Father: {fileID: 649612776} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1442407576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442407577} - component: {fileID: 1442407579} - component: {fileID: 1442407578} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1442407577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442407576} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &1442407578 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442407576} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1442407579 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442407576} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1442496000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442496001} - component: {fileID: 1442496003} - component: {fileID: 1442496002} m_Layer: 5 m_Name: Infinite Amount Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1442496001 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442496000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 203634568} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 35.1, y: 40.04} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1442496002 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442496000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 48b6414778684304b968506c80b0ff2f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1442496003 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442496000} m_CullTransparentMesh: 0 --- !u!1 &1442641993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442641994} - component: {fileID: 1442641995} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1442641994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442641993} m_LocalRotation: {x: -0, y: -0, z: -0, w: -1} m_LocalPosition: {x: 0.08570099, y: 0.1, z: 13.0847025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 430175273} m_Father: {fileID: 1141162406} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1442641995 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442641993} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 0 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 0 useHighIntentity: 0 highIntensityAmount: 0 useSound: 1 turnOnSound: {fileID: 8300000, guid: 1480da5a54cbbbc44ad1a9aa3f4dc0ef, type: 3} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 8300000, guid: 200e773c810d90b44b67e22dba71c18f, type: 3} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 0} weaponManager: {fileID: 0} mainLight: {fileID: 430175272} mainFlashlight: {fileID: 967158747} mainAudioSource: {fileID: 430175274} flashlightMeshes: {fileID: 743947610} --- !u!1 &1442669834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442669835} - component: {fileID: 1442669837} - component: {fileID: 1442669836} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1442669835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442669834} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0482, z: 0.11260001} m_LocalScale: {x: 0.049186528, y: 0.03274975, z: 0.097057536} m_Children: [] m_Father: {fileID: 167615909} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1442669836 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442669834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1442669837 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442669834} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1442759444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442759445} - component: {fileID: 1442759448} - component: {fileID: 1442759447} - component: {fileID: 1442759446} m_Layer: 5 m_Name: Self Destruct m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1442759445 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442759444} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 49, y: 31} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1442759446 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442759444} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1442759447} --- !u!114 &1442759447 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442759444} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1442759448 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442759444} m_CullTransparentMesh: 0 --- !u!1 &1442962700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442962701} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1442962701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442962700} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &1443292730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1443292731} - component: {fileID: 1443292733} - component: {fileID: 1443292732} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1443292731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443292730} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0.0638} m_LocalScale: {x: 0.03581595, y: 0.019510437, z: 0.03581598} m_Children: [] m_Father: {fileID: 1378663782} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1443292732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443292730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1443292733 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443292730} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1443371728 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114818999232198252, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1443458155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1443458156} - component: {fileID: 1443458158} - component: {fileID: 1443458157} m_Layer: 5 m_Name: 8 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1443458156 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443458155} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 207796608} m_Father: {fileID: 1823366665} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 75, y: 90} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1443458157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443458155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1443458158 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443458155} m_CullTransparentMesh: 0 --- !u!1 &1443461181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1443461182} - component: {fileID: 1443461185} - component: {fileID: 1443461184} - component: {fileID: 1443461183} m_Layer: 5 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1443461182 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443461181} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 572276922} m_Father: {fileID: 1901148997} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -63.7, y: -76.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1443461183 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443461181} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1443461184 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443461181} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1443461185 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443461181} m_CullTransparentMesh: 0 --- !u!1 &1443718894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1443718895} - component: {fileID: 1443718896} m_Layer: 5 m_Name: Health Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1443718895 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443718894} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2144176263} - {fileID: 122363613} - {fileID: 1762405389} m_Father: {fileID: 1257808857} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 275} m_SizeDelta: {x: 384.71, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1443718896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443718894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 1635496442} m_FillRect: {fileID: 644201893} m_HandleRect: {fileID: 1635496441} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1443805459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1443805460} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1443805460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443805459} m_LocalRotation: {x: 0.111587, y: 0.15396667, z: -0.7019751, w: 0.686348} m_LocalPosition: {x: 0.0543, y: 0.0651, z: 0.0135} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524546523} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 21.675001, y: 3.374, z: -90.644005} --- !u!1 &1443902505 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1306085464079302, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} m_PrefabInstance: {fileID: 1043668260} m_PrefabAsset: {fileID: 0} --- !u!4 &1443902506 stripped Transform: m_CorrespondingSourceObject: {fileID: 4915329556127610, guid: c6d64d5596e34f2438582c5a4c6896bd, type: 3} m_PrefabInstance: {fileID: 1043668260} m_PrefabAsset: {fileID: 0} --- !u!1 &1444441324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444441325} - component: {fileID: 1444441327} - component: {fileID: 1444441326} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1444441325 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444441324} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 435299478} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1444441326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444441324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1444441327 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444441324} m_CullTransparentMesh: 0 --- !u!1 &1444492785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444492786} - component: {fileID: 1444492788} - component: {fileID: 1444492787} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1444492786 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444492785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1841134929} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1444492787 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444492785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1444492788 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444492785} m_CullTransparentMesh: 0 --- !u!1 &1444572256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444572257} - component: {fileID: 1444572259} - component: {fileID: 1444572258} m_Layer: 5 m_Name: Skill Slot Triple Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1444572257 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444572256} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1664422184} - {fileID: 1562185059} - {fileID: 1908689811} - {fileID: 16103294} - {fileID: 1730334541} - {fileID: 1622150751} - {fileID: 416776092} m_Father: {fileID: 1003183266} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -132, y: -19} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1444572258 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444572256} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1664422185} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1444572256} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1444572259 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444572256} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1444572256} slotActive: {fileID: 1730334540} slotLocked: {fileID: 1908689810} slotUnlocked: {fileID: 16103293} slotSkillAmountText: {fileID: 1562185060} slotPressedIcon: {fileID: 1622150750} confirmUseSkillPointsPanelPosition: {fileID: 416776092} --- !u!1 &1444659750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444659751} - component: {fileID: 1444659753} - component: {fileID: 1444659752} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1444659751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444659750} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.0152, y: -0.01835, z: 0.04435} m_LocalScale: {x: 0.0053700143, y: 0.010217407, z: 0.012077089} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1444659752 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444659750} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1444659753 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444659750} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1444698144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444698145} m_Layer: 5 m_Name: Power Cursor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1444698145 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444698144} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1126995481} - {fileID: 160226289} m_Father: {fileID: 417155941} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1444872990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444872991} - component: {fileID: 1444872993} - component: {fileID: 1444872992} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1444872991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444872990} m_LocalRotation: {x: 0.4537571, y: -0.0000000013170888, z: -0, w: 0.8911254} m_LocalPosition: {x: -0.02080011, y: 0.09429003, z: 0.104100406} m_LocalScale: {x: 0.0139999995, y: 0.028600017, z: 0.05142004} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 53.97, y: 0, z: 0} --- !u!23 &1444872992 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444872990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1444872993 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444872990} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1445258478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445258479} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1445258479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445258478} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &1445409625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445409626} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1445409626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445409625} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 99035135} - {fileID: 1199889827} - {fileID: 1904983338} - {fileID: 55568260} - {fileID: 284136215} - {fileID: 1230560938} - {fileID: 375505304} - {fileID: 237987239} - {fileID: 236535204} - {fileID: 638390327} - {fileID: 1589084495} - {fileID: 1866347294} - {fileID: 1599344532} - {fileID: 568036248} - {fileID: 1625629172} m_Father: {fileID: 150341550} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1445485199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445485200} - component: {fileID: 1445485201} m_Layer: 0 m_Name: Dodge Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1445485200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445485199} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508422494} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1445485201 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445485199} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dodge Right useActionName: 1 actionName: Dodge Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.99 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1445628096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445628097} - component: {fileID: 1445628099} - component: {fileID: 1445628098} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1445628097 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445628096} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2101543438} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 32, y: -119} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1445628098 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445628096} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1445628099 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445628096} m_CullTransparentMesh: 0 --- !u!1 &1445707556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445707557} m_Layer: 5 m_Name: Attachment Hover Info Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1445707557 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445707556} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1828750511} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 189.2, y: -15.8} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1446030383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1446030384} - component: {fileID: 1446030386} - component: {fileID: 1446030385} m_Layer: 0 m_Name: Blades 70 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1446030384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446030383} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 69 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -17.501} --- !u!23 &1446030385 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446030383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1446030386 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446030383} m_Mesh: {fileID: -4745310250451817287, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1446376420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1446376421} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1446376421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446376420} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1530549021} - {fileID: 339385801} m_Father: {fileID: 1725716775} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1446541493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1446541494} m_Layer: 5 m_Name: Window Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1446541494 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446541493} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 952242092} - {fileID: 619772159} - {fileID: 44854340} m_Father: {fileID: 258577446} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1446752338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1446752339} m_Layer: 0 m_Name: Main Camera Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1446752339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446752338} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -4} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 243755046} - {fileID: 1418115499} - {fileID: 554509527} - {fileID: 1942257091} - {fileID: 2034870593} - {fileID: 553835359} - {fileID: 113054636} - {fileID: 654535208} - {fileID: 2062330077} - {fileID: 1432465197} - {fileID: 1588054530} m_Father: {fileID: 1909883343} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1446767273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1446767274} m_Layer: 0 m_Name: Look Camera Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1446767274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446767273} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3800001, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1057202769} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1447113998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447113999} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1447113999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447113998} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1447121584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447121585} - component: {fileID: 1447121588} - component: {fileID: 1447121587} - component: {fileID: 1447121586} m_Layer: 5 m_Name: Input Text (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1447121585 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447121584} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1932636639} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 125.57101, y: -108.229454} m_SizeDelta: {x: 221.14201, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1447121586 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447121584} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Mouse 1: Fire' --- !u!222 &1447121587 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447121584} m_CullTransparentMesh: 0 --- !u!114 &1447121588 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447121584} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1447942523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447942524} - component: {fileID: 1447942526} - component: {fileID: 1447942525} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1447942524 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447942523} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 436913138} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.399902} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1447942525 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447942523} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1447942526 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447942523} m_CullTransparentMesh: 0 --- !u!1 &1448151616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448151617} - component: {fileID: 1448151619} - component: {fileID: 1448151618} m_Layer: 5 m_Name: Mode Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1448151617 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448151616} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 982601534} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1448151618 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448151616} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: c418d0c9dd88a294f86dc0e0837dc018, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1448151619 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448151616} m_CullTransparentMesh: 0 --- !u!1 &1448344021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448344022} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1448344022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448344021} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1699387014} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1448672997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448672998} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1448672998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448672997} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &1448740886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448740887} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1448740887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448740886} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 56648515} - {fileID: 1193046610} - {fileID: 3401035} - {fileID: 1917140717} - {fileID: 286541914} - {fileID: 1609190650} - {fileID: 2144633108} m_Father: {fileID: 688764449} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1448860347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448860348} m_Layer: 0 m_Name: Grab Zone Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1448860348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448860347} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.507} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1631455840} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1448876292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448876293} - component: {fileID: 1448876297} - component: {fileID: 1448876296} - component: {fileID: 1448876295} - component: {fileID: 1448876294} m_Layer: 5 m_Name: Attachment List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1448876293 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448876292} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 899215506} m_Father: {fileID: 1718935616} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 128.8, y: 0} m_SizeDelta: {x: 170.2, y: 117.71} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1448876294 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448876292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 899215506} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1448876295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448876292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1448876296 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448876292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1448876297 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448876292} m_CullTransparentMesh: 0 --- !u!1 &1449001856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1449001857} - component: {fileID: 1449001859} - component: {fileID: 1449001858} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1449001857 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449001856} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1804960088} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1449001858 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449001856} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 696b7f6d0ea641646b0273938ee1b098, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1449001859 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449001856} m_CullTransparentMesh: 0 --- !u!1 &1449171709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1449171710} - component: {fileID: 1449171712} - component: {fileID: 1449171711} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1449171710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449171709} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1449171711 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449171709} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1449171712 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449171709} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1449244742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1449244743} - component: {fileID: 1449244745} - component: {fileID: 1449244744} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1449244743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449244742} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0247, z: 0.03428} m_LocalScale: {x: 0.023834629, y: 0.009006186, z: 0.07252432} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1449244744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449244742} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1449244745 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449244742} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1449782307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1449782308} m_Layer: 0 m_Name: characterArrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1449782308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449782307} m_LocalRotation: {x: -0.643477, y: 0.00080773013, z: 0.0009608598, w: -0.7654645} m_LocalPosition: {x: 0.00039953398, y: 0.16630365, z: -0.121800855} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 468038858} m_Father: {fileID: 1821768318} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1450032713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1450032714} - component: {fileID: 1450032716} - component: {fileID: 1450032715} m_Layer: 5 m_Name: Objective Complete Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1450032714 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450032713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 212907781} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1450032715 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450032713} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.341} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1450032716 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450032713} m_CullTransparentMesh: 0 --- !u!1 &1450077616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1450077617} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1450077617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450077616} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1629316475} m_Father: {fileID: 322964574} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1450235925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1450235926} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1450235926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450235925} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1075992458} - {fileID: 1209774997} - {fileID: 1569987000} - {fileID: 173739448} - {fileID: 975205260} - {fileID: 1554717922} - {fileID: 954501713} - {fileID: 1259451491} - {fileID: 1025680167} - {fileID: 1806504078} - {fileID: 1786405706} - {fileID: 1775779076} - {fileID: 455782484} - {fileID: 1944163845} m_Father: {fileID: 406020723} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1450325149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1450325150} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1450325150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450325149} m_LocalRotation: {x: 6.132664e-13, y: 0.000000119208835, z: 0.00000008638449, w: 1} m_LocalPosition: {x: 0.23700082, y: 1.13, z: 0.34400105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1369628943} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1450878870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1450878871} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1450878871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450878870} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.9550005, z: -0.00399974} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1871405811} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1451038429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451038430} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1451038430 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451038429} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565789885} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1451090407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451090408} - component: {fileID: 1451090411} - component: {fileID: 1451090410} - component: {fileID: 1451090409} m_Layer: 5 m_Name: Sensitivity Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1451090408 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451090407} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432266577} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 52.438766, y: 563} m_SizeDelta: {x: 354.48, y: 77.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1451090409 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451090407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1451090410} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1451090410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451090407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: LEFT GAMEPAD JOYSTICK SENSITIVITY --- !u!222 &1451090411 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451090407} m_CullTransparentMesh: 0 --- !u!1 &1451742978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451742979} - component: {fileID: 1451742983} - component: {fileID: 1451742982} - component: {fileID: 1451742981} - component: {fileID: 1451742980} m_Layer: 0 m_Name: Cube (8) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1451742979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451742978} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -21.619999, y: 5.48, z: -28.500002} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1451742980 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451742978} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &1451742981 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451742978} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1451742982 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451742978} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1451742983 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451742978} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1451755989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451755990} - component: {fileID: 1451755992} - component: {fileID: 1451755991} m_Layer: 5 m_Name: Background Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1451755990 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451755989} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1262022713} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1451755991 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451755989} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.491} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1451755992 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451755989} m_CullTransparentMesh: 0 --- !u!1 &1451795109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451795110} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1451795110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451795109} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316151, z: 0.25054634} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1452178157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1452178158} - component: {fileID: 1452178160} - component: {fileID: 1452178159} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1452178158 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452178157} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1563472567} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1452178159 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452178157} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1452178160 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452178157} m_CullTransparentMesh: 0 --- !u!1 &1452331761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1452331762} - component: {fileID: 1452331765} - component: {fileID: 1452331764} - component: {fileID: 1452331763} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1452331762 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452331761} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 1871744396} m_Father: {fileID: 116904433} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021606, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1452331763 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452331761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1452331764} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 116904432} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 690751199} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1534079634} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1452331764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452331761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1452331765 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452331761} m_CullTransparentMesh: 0 --- !u!1 &1453021625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1453021626} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1453021626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453021625} m_LocalRotation: {x: 0.00000008940696, y: 0.000000062398605, z: -0.00000008195638, w: 1} m_LocalPosition: {x: 0.00000094796997, y: -0.13199843, z: 0.062000066} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 67803282} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1453193383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1453193384} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1453193384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453193383} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 286541914} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1453712414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1453712415} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1453712415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453712414} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 726094338} - {fileID: 435711655} m_Father: {fileID: 653918933} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1454236013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1454236014} - component: {fileID: 1454236017} - component: {fileID: 1454236016} - component: {fileID: 1454236015} m_Layer: 5 m_Name: Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1454236014 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454236013} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1454236015 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454236013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1454236016} --- !u!114 &1454236016 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454236013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1454236017 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454236013} m_CullTransparentMesh: 0 --- !u!1 &1454327543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1454327544} - component: {fileID: 1454327546} - component: {fileID: 1454327545} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1454327544 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454327543} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 159039156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1454327545 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454327543} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1454327546 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454327543} m_CullTransparentMesh: 0 --- !u!1 &1454342640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1454342641} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1454342641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454342640} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 946248191} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1455003648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455003649} - component: {fileID: 1455003651} - component: {fileID: 1455003650} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1455003649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455003648} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000051718034, z: -0.000000085513875, w: 1} m_LocalPosition: {x: 0, y: -0.0879, z: 0.0611} m_LocalScale: {x: 0.038441733, y: 0.00844846, z: 0.06611388} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1455003650 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455003648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1455003651 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455003648} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1455112443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455112444} - component: {fileID: 1455112446} - component: {fileID: 1455112445} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1455112444 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455112443} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1804960088} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1455112445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455112443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1455112446 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455112443} m_CullTransparentMesh: 0 --- !u!1 &1455322722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455322723} - component: {fileID: 1455322726} - component: {fileID: 1455322725} - component: {fileID: 1455322724} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1455322723 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455322722} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 657025523} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1455322724 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455322722} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: - language: English textContent: Next extraTextContent: - language: Spanish textContent: Siguiente extraTextContent: mainText: {fileID: 1455322725} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1455322725 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455322722} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Next --- !u!222 &1455322726 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455322722} m_CullTransparentMesh: 0 --- !u!1 &1455455310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455455311} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1455455311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455455310} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.063998125, y: 1.6570017, z: 0.39299905} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1455455961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455455962} - component: {fileID: 1455455965} - component: {fileID: 1455455964} - component: {fileID: 1455455963} m_Layer: 5 m_Name: Change Arrow Type Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1455455962 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455455961} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 335435331} m_Father: {fileID: 622254698} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 3.72, y: 0} m_SizeDelta: {x: 97.06, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1455455963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455455961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1455455964} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: inputChangeArrowType m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1455455964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455455961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1455455965 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455455961} m_CullTransparentMesh: 0 --- !u!1 &1455508863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455508864} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1455508864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455508863} m_LocalRotation: {x: 0.67523086, y: 0.2099129, z: 0.20991302, w: 0.6752307} m_LocalPosition: {x: 0.17300051, y: 1.2400013, z: -0.39800116} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1854793508} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!1 &1455894883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455894884} - component: {fileID: 1455894886} - component: {fileID: 1455894885} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1455894884 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455894883} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1151196811} m_Father: {fileID: 249027132} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1455894885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455894883} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 08bdd70b4a94cca42a6ecf34e9676c93, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1455894886 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455894883} m_CullTransparentMesh: 0 --- !u!1 &1455906223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455906224} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1455906224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455906223} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800021, y: 1.4610008, z: 0.4650003} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &1455932044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455932045} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1455932045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455932044} m_LocalRotation: {x: 0.121869, y: -8.641385e-12, z: -8.9010326e-13, w: -0.9925462} m_LocalPosition: {x: 0.1899995, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1455957889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455957890} m_Layer: 0 m_Name: Cut Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1455957890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455957889} m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.045, z: 0.274} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1971151224} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} --- !u!1 &1456417530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1456417531} - component: {fileID: 1456417533} - component: {fileID: 1456417532} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1456417531 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456417530} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2027519440} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1456417532 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456417530} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6b19c02727b67bb48960d71b493e8e08, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1456417533 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456417530} m_CullTransparentMesh: 0 --- !u!1 &1456613899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1456613900} - component: {fileID: 1456613902} - component: {fileID: 1456613901} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1456613900 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456613899} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1140798317} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1456613901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456613899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1456613902 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456613899} m_CullTransparentMesh: 0 --- !u!1 &1456791191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1456791192} - component: {fileID: 1456791195} - component: {fileID: 1456791194} - component: {fileID: 1456791193} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1456791192 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456791191} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 155.00012, y: 46} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1456791193 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456791191} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1456791194} --- !u!114 &1456791194 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456791191} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1456791195 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456791191} m_CullTransparentMesh: 0 --- !u!1 &1457021492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1457021493} m_Layer: 5 m_Name: Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1457021493 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457021492} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 249027132} - {fileID: 2027519440} - {fileID: 563537567} - {fileID: 1430944024} - {fileID: 176604888} - {fileID: 768199290} - {fileID: 1740828049} m_Father: {fileID: 477204019} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1457189458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1457189459} - component: {fileID: 1457189461} - component: {fileID: 1457189460} m_Layer: 0 m_Name: Blades 56 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1457189459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457189458} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 55 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1457189460 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457189458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1457189461 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457189458} m_Mesh: {fileID: -5316308677564901849, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1457424372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1457424375} - component: {fileID: 1457424373} - component: {fileID: 1457424374} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1457424373 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457424372} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 1457424374} mainRenderer: {fileID: 1457424374} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 688780754} IkWeaponManager: {fileID: 1324791365} mainCameraTransform: {fileID: 0} laserDot: {fileID: 6370179} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &1457424374 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457424372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!4 &1457424375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457424372} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1856460381} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1458060824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458060825} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1458060825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458060824} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.59, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1458132245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458132246} - component: {fileID: 1458132248} - component: {fileID: 1458132247} m_Layer: 5 m_Name: Number Of Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1458132246 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458132245} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1026052693} - {fileID: 1968214495} - {fileID: 1586139813} - {fileID: 2120402756} - {fileID: 645842962} m_Father: {fileID: 918697785} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -116.19327, y: -72.15227} m_SizeDelta: {x: 119.91, y: 138.95001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1458132247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458132245} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0.006812283, b: 0.006812283, a: 0.716} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1458132248 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458132245} m_CullTransparentMesh: 0 --- !u!1 &1458144444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458144445} - component: {fileID: 1458144447} - component: {fileID: 1458144446} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1458144445 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458144444} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1119948008} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1458144446 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458144444} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1458144447 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458144444} m_CullTransparentMesh: 0 --- !u!1 &1458207116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458207117} - component: {fileID: 1458207119} - component: {fileID: 1458207118} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1458207117 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458207116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 876572966} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1458207118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458207116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.11764705, g: 0.10294117, b: 0.10294117, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1458207119 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458207116} m_CullTransparentMesh: 0 --- !u!1 &1458529614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458529615} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1458529615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458529614} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1458722924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458722925} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1458722925 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458722924} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089142201} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1459047020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459047021} m_Layer: 0 m_Name: Second Arrow Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1459047021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459047020} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.2, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1467550046} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1459130988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459130989} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1459130989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459130988} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1822299056} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1459604065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459604066} - component: {fileID: 1459604068} - component: {fileID: 1459604067} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1459604066 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459604065} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892711499} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1459604067 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459604065} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1459604068 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459604065} m_CullTransparentMesh: 0 --- !u!1 &1459621337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459621338} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1459621338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459621337} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 7.83985e-12, y: 1.3950019, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1313263162} m_Father: {fileID: 825738099} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1459717395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459717396} - component: {fileID: 1459717399} - component: {fileID: 1459717398} - component: {fileID: 1459717397} m_Layer: 5 m_Name: Input Text (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1459717396 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459717395} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1236419444} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 125.102486, y: -85.27191} m_SizeDelta: {x: 220.20497, y: 21.551975} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1459717397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459717395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'V: Change Camera View' --- !u!222 &1459717398 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459717395} m_CullTransparentMesh: 0 --- !u!114 &1459717399 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459717395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1459834940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459834941} - component: {fileID: 1459834943} - component: {fileID: 1459834942} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1459834941 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459834940} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 268276190} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -69.90023, y: 0} m_SizeDelta: {x: 8.76, y: 26.41} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1459834942 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459834940} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.7411765, b: 0.11764707, a: 0.903} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1459834943 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459834940} m_CullTransparentMesh: 0 --- !u!1 &1460136455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1460136456} - component: {fileID: 1460136458} - component: {fileID: 1460136457} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1460136456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460136455} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0.00963} m_LocalScale: {x: 0.027758598, y: 0.039835453, z: 0.027758595} m_Children: [] m_Father: {fileID: 1378663782} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1460136457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460136455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1460136458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460136455} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1460218615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1460218616} - component: {fileID: 1460218617} m_Layer: 0 m_Name: Hit Damage Reflection Deer 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1460218616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460218615} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1441772117} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1460218617 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460218615} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Damaged Front Right useActionName: 1 actionName: Damaged Front Right useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.43 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1460889569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1460889570} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1460889570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460889569} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14398956, y: 1.5682967, z: 0.6463967} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1460966163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1460966164} m_Layer: 0 m_Name: Magazine In Hand Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1460966164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460966163} m_LocalRotation: {x: 0.21269971, y: -0.22321893, z: -0.10339062, w: 0.9456441} m_LocalPosition: {x: 0.0233, y: 0.0855, z: 0.107} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 20.862001, y: -29.925001, z: -18.112001} --- !u!1 &1461017674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461017675} - component: {fileID: 1461017676} m_Layer: 0 m_Name: Map Light XZ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1461017675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461017674} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 12.38, z: 53.37} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 683580440} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!108 &1461017676 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461017674} m_Enabled: 1 serializedVersion: 10 m_Type: 1 m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 8192 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1461039970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461039971} - component: {fileID: 1461039972} m_Layer: 0 m_Name: Saw Moving Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1461039971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461039970} m_LocalRotation: {x: -0.000000029802308, y: -0, z: -8.611773e-12, w: 1} m_LocalPosition: {x: -0.5450004, y: 0.056999967, z: -0.08499998} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1052570499} m_Father: {fileID: 689469827} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1461039972 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461039970} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 002308376e5150c46b17c8cda0bf788e, type: 3} m_Name: m_EditorClassIdentifier: movementEnabled: 0 speed: 40 moveAmount: 0.02 direction: {x: 0, y: 1, z: 0} useLocalPosition: 1 originalPosition: {x: -0.5450004, y: 0.05699997, z: -0.08499998} --- !u!1 &1461251374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461251375} - component: {fileID: 1461251379} - component: {fileID: 1461251378} - component: {fileID: 1461251377} - component: {fileID: 1461251376} m_Layer: 5 m_Name: Quick Access Slot Accessory 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1461251375 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461251374} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 924433752} - {fileID: 885038044} - {fileID: 1942194621} - {fileID: 1873738034} - {fileID: 1088805251} - {fileID: 286759289} - {fileID: 1630710659} - {fileID: 1737820289} m_Father: {fileID: 752692930} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 100, y: 210} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1461251376 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461251374} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 1461251374} slotCategoryName: Accessory amountText: {fileID: 1933706709} slotIcon: {fileID: 1641242942} rightSecondarySlotIcon: {fileID: 1650146348} leftSecondarySlotIcon: {fileID: 1542334579} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 885038045} slotSelectedIconPosition: {fileID: 1630710659} currentlySelectedIcon: {fileID: 1737820288} backgroundImage: {fileID: 924433753} slotMainSingleContent: {fileID: 1873738033} slotMainDualContent: {fileID: 1088805250} amountTextContent: {fileID: 1176422413} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &1461251377 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461251374} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1461251378} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1461251374} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1461251378 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461251374} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1461251379 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461251374} m_CullTransparentMesh: 0 --- !u!1 &1461323483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461323484} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1461323484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461323483} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 663103427} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1461601563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461601564} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1461601564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461601563} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0889344e-19, y: -0.00000023945924, z: -0.0000000015128023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1805212396} - {fileID: 2019034949} - {fileID: 249491288} - {fileID: 1221999617} - {fileID: 949001505} - {fileID: 1051888763} - {fileID: 1083833449} - {fileID: 1573166523} - {fileID: 865365794} - {fileID: 519245792} - {fileID: 1280655842} - {fileID: 1674204346} - {fileID: 2035606509} - {fileID: 1906425209} - {fileID: 1027540256} - {fileID: 1754170292} m_Father: {fileID: 1584218798} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1461777477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461777478} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1461777478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461777477} m_LocalRotation: {x: -0.6072598, y: 0.000000027930566, z: -0.00000003500501, w: 0.7945034} m_LocalPosition: {x: 0.13400137, y: 1.558003, z: 0.30399907} m_LocalScale: {x: 1.0000004, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1461827533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461827534} - component: {fileID: 1461827535} m_Layer: 0 m_Name: Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1461827534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461827533} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1479300234} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1461827535 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461827533} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 65e42058fa3e16844b554b5e77780a3f, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1461977610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461977611} - component: {fileID: 1461977613} - component: {fileID: 1461977612} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1461977611 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461977610} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958434921} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1461977612 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461977610} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1461977613 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461977610} m_CullTransparentMesh: 0 --- !u!1 &1462345860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1462345861} m_Layer: 0 m_Name: Position To Spawn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1462345861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462345860} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.695, z: 0.4} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2042232514} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1462552475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1462552476} - component: {fileID: 1462552478} - component: {fileID: 1462552477} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1462552476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462552475} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1462552477 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462552475} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1462552478 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462552475} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1462570331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1462570332} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1462570332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462570331} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14398953, y: 1.5682968, z: 0.64639693} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1462766814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1462766815} m_Layer: 0 m_Name: Holographic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1462766815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462766814} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.113, z: -0.032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1337046383} - {fileID: 1383313834} - {fileID: 1739158277} - {fileID: 245039802} - {fileID: 697321900} - {fileID: 1532858691} - {fileID: 494377960} - {fileID: 1138736214} - {fileID: 1150472859} - {fileID: 1076291321} - {fileID: 1950643286} - {fileID: 1668658252} - {fileID: 1689844720} - {fileID: 644697548} - {fileID: 2001299970} - {fileID: 1270990222} - {fileID: 268189432} - {fileID: 1050208904} - {fileID: 650728420} - {fileID: 2038710663} m_Father: {fileID: 925784314} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1462773360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1462773363} - component: {fileID: 1462773362} - component: {fileID: 1462773361} m_Layer: 5 m_Name: Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1462773361 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462773360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 37 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 54 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Enemy Name --- !u!222 &1462773362 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462773360} m_CullTransparentMesh: 0 --- !u!224 &1462773363 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462773360} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 127850135} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 202} m_SizeDelta: {x: 400, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1463182662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463182663} m_Layer: 0 m_Name: GameObject (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1463182663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463182662} m_LocalRotation: {x: -0.00000002980232, y: -0.000000022118911, z: 0.9659259, w: -0.258819} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1720882826} m_Father: {fileID: 1854357138} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 210} --- !u!1 &1463371828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463371829} - component: {fileID: 1463371830} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1463371829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463371828} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000056, y: 1.6399999, z: 0.73000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1419155804} - {fileID: 1697884043} - {fileID: 988253963} - {fileID: 368936801} - {fileID: 1197127560} m_Father: {fileID: 489094228} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1463371830 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463371828} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1419155804} - {fileID: 1697884043} - {fileID: 988253963} - {fileID: 368936801} - {fileID: 1197127560} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1463530439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463530440} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1463530440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463530439} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.1368686e-13, y: -0.00000011940533, z: 0.0000000029547493} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1778446442} - {fileID: 961756903} - {fileID: 1729293156} - {fileID: 1627977382} - {fileID: 560115584} - {fileID: 1440076924} - {fileID: 1278418453} - {fileID: 1280805089} - {fileID: 836193445} - {fileID: 1536293525} - {fileID: 300760389} - {fileID: 270057576} - {fileID: 2011799923} - {fileID: 1316371332} - {fileID: 566085941} m_Father: {fileID: 758696815} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1463847978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463847979} - component: {fileID: 1463847981} - component: {fileID: 1463847980} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1463847979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463847978} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00040124674, y: 0.058699846, z: 0.30969882} m_LocalScale: {x: 0.023978591, y: 0.02639719, z: 0.008799255} m_Children: [] m_Father: {fileID: 44597541} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1463847980 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463847978} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1463847981 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463847978} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1464004298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1464004299} - component: {fileID: 1464004302} - component: {fileID: 1464004301} - component: {fileID: 1464004300} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1464004299 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464004298} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 727897043} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 9.82, y: -15.6799965} m_SizeDelta: {x: 214.83, y: 74.24} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1464004300 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464004298} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: inputHoldToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputReleaseToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1464004301 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464004298} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1464004302 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464004298} m_CullTransparentMesh: 0 --- !u!1 &1464341088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1464341089} - component: {fileID: 1464341092} - component: {fileID: 1464341091} - component: {fileID: 1464341090} m_Layer: 5 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1464341089 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464341088} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1093428783} m_Father: {fileID: 263053954} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -329.7} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1464341090 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464341088} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1464341091} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 263053953} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1393029646} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1464341091 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464341088} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1464341092 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464341088} m_CullTransparentMesh: 0 --- !u!1 &1464517574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1464517575} - component: {fileID: 1464517577} - component: {fileID: 1464517576} m_Layer: 2 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1464517575 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464517574} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1541143598} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1464517576 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464517574} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1464517577 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464517574} m_CullTransparentMesh: 0 --- !u!1 &1464608007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1464608008} - component: {fileID: 1464608011} - component: {fileID: 1464608010} - component: {fileID: 1464608009} m_Layer: 2 m_Name: Effect Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1464608008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464608007} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 5.31, z: 0} m_LocalScale: {x: 10.058621, y: 14.58244, z: 10.058627} m_Children: [] m_Father: {fileID: 540705770} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1464608009 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464608007} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &1464608010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464608007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 40897a8de279434459d5ea7549ceb29f, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 0 effectRate: 0 effectAmount: 0 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 1 areaEffectDuration: 6 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 262145 tagToAffectList: - enemy - box useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 0 removeEventNameList: [] statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1154104659} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1154104659} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 540705771} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 1464608011} valueToAdd: 0 shaderToApply: {fileID: 4800000, guid: 70210b9fe815f084d8d6ad6fdb4528b0, type: 3} dissolveTexture: {fileID: 2800000, guid: 70f3bb40819992e45aa13d8b2a2ef2d8, type: 3} dissolveColor: {r: 0.5310346, g: 1, b: 0, a: 0} dissolveColorAlpha: 0.1 timeToDestroyObject: 1 dissolveSpeed: 0.6 --- !u!65 &1464608011 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464608007} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1464806752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1464806753} - component: {fileID: 1464806755} - component: {fileID: 1464806754} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1464806753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464806752} m_LocalRotation: {x: 0.7071069, y: -2.1316274e-13, z: 0.00000014901156, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.053799987, z: 0.23379695} m_LocalScale: {x: 0.064026766, y: 0.06966803, z: 0.06402713} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1464806754 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464806752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1464806755 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464806752} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1464817241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1464817242} - component: {fileID: 1464817244} - component: {fileID: 1464817243} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1464817242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464817241} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0469, z: 0.1879} m_LocalScale: {x: 0.05654502, y: 0.039033435, z: 0.0766134} m_Children: [] m_Father: {fileID: 1923824115} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1464817243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464817241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1464817244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464817241} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1464951536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1464951537} - component: {fileID: 1464951538} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1464951537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464951536} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.093999974} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1464951538 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464951536} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1465106470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465106471} - component: {fileID: 1465106473} - component: {fileID: 1465106472} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1465106471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465106470} m_LocalRotation: {x: 0.41945198, y: 0, z: 0, w: 0.90777755} m_LocalPosition: {x: 0, y: -0.00626, z: 0.42498} m_LocalScale: {x: 0.033303946, y: 0.018471984, z: 0.072798096} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 49.6, y: 0, z: 0} --- !u!23 &1465106472 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465106470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1465106473 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465106470} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1465247553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465247554} - component: {fileID: 1465247556} - component: {fileID: 1465247555} m_Layer: 0 m_Name: Buzzsaw_003 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1465247554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465247553} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.5147648, y: -0.07822356, z: -0.056488547} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1607043057} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1465247555 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465247553} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 978537071697846962, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} - {fileID: 6063495526347933197, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1465247556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465247553} m_Mesh: {fileID: 5545362145838852502, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1465257745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465257746} - component: {fileID: 1465257748} - component: {fileID: 1465257747} m_Layer: 5 m_Name: d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1465257746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465257745} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 946440258} m_Father: {fileID: 1823366665} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -75, y: 30} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1465257747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465257745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1465257748 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465257745} m_CullTransparentMesh: 0 --- !u!1001 &1465511712 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 1157993704289744, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_Name value: Health (inventory) (1) objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.x value: 48.13 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.y value: -8.843002 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.z value: 19.829998 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_RootOrder value: 9 objectReference: {fileID: 0} - target: {fileID: 114542027204027894, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: ignoreExamineObjectBeforeStoreEnabled value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} --- !u!1 &1465699921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465699922} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1465699922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465699921} m_LocalRotation: {x: -0.05799954, y: 0, z: 0, w: 0.9983166} m_LocalPosition: {x: 0.16, y: 1.53, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -6.65, y: 0, z: 0} --- !u!1 &1465905743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465905744} - component: {fileID: 1465905746} - component: {fileID: 1465905745} - component: {fileID: 1465905747} m_Layer: 5 m_Name: Reverse Horizontal Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1465905744 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465905743} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1971990655} m_Father: {fileID: 5184707} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -108} m_SizeDelta: {x: 150, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1465905745 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465905743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1465905746 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465905743} m_CullTransparentMesh: 0 --- !u!114 &1465905747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465905743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2044656688} m_HandleRect: {fileID: 2044656687} m_Direction: 0 m_Value: 0 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1465905747} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1465950688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465950689} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1465950689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465950688} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1696652214} m_Father: {fileID: 1140686071} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1466006407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1466006408} - component: {fileID: 1466006410} - component: {fileID: 1466006409} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1466006408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466006407} m_LocalRotation: {x: 0.34554392, y: 0, z: 0, w: 0.9384026} m_LocalPosition: {x: 0.000000014901, y: -0.107, z: 0.316} m_LocalScale: {x: 0.0433837, y: 0.079258345, z: 0.09886912} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1466006409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466006407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1466006410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466006407} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1466192610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1466192611} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1466192611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466192610} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790844, y: 1.3230007, z: 0.09999748} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1466473406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1466473407} m_Layer: 0 m_Name: Top Down Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1466473407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466473406} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1518088112} m_Father: {fileID: 1442087672} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1466980742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1466980743} - component: {fileID: 1466980746} - component: {fileID: 1466980745} - component: {fileID: 1466980744} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1466980743 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466980742} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1521835770} m_Father: {fileID: 685586695} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 205, y: 0} m_SizeDelta: {x: 26, y: 0.000030518} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1466980744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466980742} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 915767210} m_HandleRect: {fileID: 915767209} m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1466980745 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466980742} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3754325, g: 0.41176468, b: 0.38771027, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1466980746 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466980742} m_CullTransparentMesh: 0 --- !u!1 &1467252818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467252819} - component: {fileID: 1467252822} - component: {fileID: 1467252821} - component: {fileID: 1467252820} m_Layer: 5 m_Name: Reverse (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1467252819 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467252818} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145796056} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -37.104187} m_SizeDelta: {x: 5.513611, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1467252820 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467252818} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1467252821} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1467252821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467252818} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Reverse Horizontal Camera --- !u!222 &1467252822 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467252818} m_CullTransparentMesh: 0 --- !u!1 &1467471613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467471614} - component: {fileID: 1467471617} - component: {fileID: 1467471616} - component: {fileID: 1467471615} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1467471614 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467471613} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2006419764} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -29.2, y: 0} m_SizeDelta: {x: 265.10995, y: 184.87997} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1467471615 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467471613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1467471616} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1467471616 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467471613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: LANGUAGE --- !u!222 &1467471617 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467471613} m_CullTransparentMesh: 0 --- !u!1 &1467550045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467550046} m_Layer: 0 m_Name: Arrow Object Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1467550046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467550045} m_LocalRotation: {x: 0.34771967, y: 0.38735935, z: -0.14330076, w: 0.84172964} m_LocalPosition: {x: 0.048100658, y: -0.051299736, z: 0.11000052} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 80078073} - {fileID: 1459047021} - {fileID: 3456817} m_Father: {fileID: 1706542952} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 44.138, y: 50.335003, z: 2.2470002} --- !u!1 &1467551806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467551807} - component: {fileID: 1467551810} - component: {fileID: 1467551809} - component: {fileID: 1467551808} m_Layer: 5 m_Name: Confirm Travel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1467551807 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467551806} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 974703903} m_Father: {fileID: 1092995417} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -134, y: 27} m_SizeDelta: {x: 185.84998, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1467551808 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467551806} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1467551809} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563700} m_MethodName: confirmTravelToStationSelected m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1467551809 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467551806} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1467551810 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467551806} m_CullTransparentMesh: 0 --- !u!1 &1467596844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467596845} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1467596845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467596844} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600023, y: 1.5160016, z: 0.23800007} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &1467718444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467718445} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1467718445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467718444} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: 0.19000055, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1467798172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467798173} - component: {fileID: 1467798177} - component: {fileID: 1467798176} - component: {fileID: 1467798175} - component: {fileID: 1467798174} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1467798173 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467798172} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 291838451} - {fileID: 1601933717} - {fileID: 437017568} - {fileID: 222336530} - {fileID: 306722573} - {fileID: 1048631525} - {fileID: 1736963784} - {fileID: 701719686} - {fileID: 695166559} - {fileID: 1953947867} - {fileID: 1357073707} - {fileID: 618447562} - {fileID: 94256623} m_Father: {fileID: 2090814532} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 174.65, y: -230.00012} m_SizeDelta: {x: 349.3, y: 404.8065} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1467798174 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467798172} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 15 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_Spacing: 3.28 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 0 m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &1467798175 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467798172} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 --- !u!114 &1467798176 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467798172} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1467798177 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467798172} m_CullTransparentMesh: 0 --- !u!1 &1467813899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467813900} - component: {fileID: 1467813903} - component: {fileID: 1467813902} - component: {fileID: 1467813901} m_Layer: 18 m_Name: Next Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1467813900 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467813899} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00044071674} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 18.889889, y: 8.999725} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1467813901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467813899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: setNextSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1467813902 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467813899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1467813903 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467813899} m_CullTransparentMesh: 0 --- !u!1 &1467969511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467969512} - component: {fileID: 1467969514} - component: {fileID: 1467969513} m_Layer: 5 m_Name: Objective Accepted Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1467969512 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467969511} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 212907781} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 101.4, y: -19.8} m_SizeDelta: {x: 134.25, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1467969513 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467969511} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Accepted --- !u!222 &1467969514 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467969511} m_CullTransparentMesh: 0 --- !u!1 &1468102289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468102290} - component: {fileID: 1468102292} - component: {fileID: 1468102291} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1468102290 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468102289} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 797436281} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1468102291 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468102289} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1468102292 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468102289} m_CullTransparentMesh: 0 --- !u!1 &1468357336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468357337} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1468357337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468357336} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1340309462} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1468422869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468422870} - component: {fileID: 1468422872} - component: {fileID: 1468422871} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1468422870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468422869} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1468422871 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468422869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1468422872 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468422869} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1468439841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468439842} - component: {fileID: 1468439844} - component: {fileID: 1468439843} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1468439842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468439841} m_LocalRotation: {x: 0, y: 0, z: 0.5772877, w: 0.81654084} m_LocalPosition: {x: -0.01930316, y: 0.031371128, z: 0.017874017} m_LocalScale: {x: 0.037291154, y: 0.024465175, z: 0.15523699} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 70.52} --- !u!23 &1468439843 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468439841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1468439844 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468439841} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1468710013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468710014} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1468710014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468710013} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1468758130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468758131} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1468758131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468758130} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.3210004, y: 1.0930002, z: 0.21500015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1573166523} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1468778180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468778181} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1468778181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468778180} m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1468967126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468967127} - component: {fileID: 1468967129} - component: {fileID: 1468967128} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1468967127 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468967126} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 823569627} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 285} m_SizeDelta: {x: 326.6, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1468967128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468967126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 62 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: OTHER CONTROLS --- !u!222 &1468967129 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468967126} m_CullTransparentMesh: 0 --- !u!1 &1468977079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468977080} - component: {fileID: 1468977082} - component: {fileID: 1468977081} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1468977080 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468977079} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7281471} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 99.2} m_SizeDelta: {x: 1082, y: 105.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1468977081 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468977079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1468977082 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468977079} m_CullTransparentMesh: 0 --- !u!1 &1469103596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469103597} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1469103597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469103596} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: -0.22600031, y: 1.5060018, z: 0.2590009} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1469171463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469171464} - component: {fileID: 1469171466} - component: {fileID: 1469171465} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1469171464 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469171463} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 561876423} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1469171465 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469171463} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1469171466 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469171463} m_CullTransparentMesh: 0 --- !u!1 &1469343322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469343323} - component: {fileID: 1469343325} - component: {fileID: 1469343324} m_Layer: 0 m_Name: Blade__86_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1469343323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469343322} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.42199686, y: 0.18079993, z: -0.081695795} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1469343324 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469343322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1469343325 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469343322} m_Mesh: {fileID: 1630952226073849822, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1469437609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469437610} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1469437610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469437609} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: 0.24900043, y: 1.6340016, z: 0.022000311} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1178515234} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &1469841613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469841614} - component: {fileID: 1469841616} - component: {fileID: 1469841615} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1469841614 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469841613} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 206576748} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -47.899994, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1469841615 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469841613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1469841616 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469841613} m_CullTransparentMesh: 0 --- !u!1 &1469947243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469947244} - component: {fileID: 1469947246} - component: {fileID: 1469947245} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1469947244 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469947243} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 917927749} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 245, y: 35} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1469947245 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469947243} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1469947246 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469947243} m_CullTransparentMesh: 0 --- !u!1 &1470152715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470152716} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1470152716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470152715} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1629316475} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1470158263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470158264} m_Layer: 0 m_Name: rearThrust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1470158264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470158263} m_LocalRotation: {x: 2.1827908e-11, y: 5.820766e-11, z: -1.4210855e-14, w: 1} m_LocalPosition: {x: 0, y: 0.0434, z: -0.051} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 256168527} - {fileID: 1902503652} - {fileID: 1963342228} m_Father: {fileID: 152474633} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1470166411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470166412} - component: {fileID: 1470166413} m_Layer: 0 m_Name: Keep Pistol Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1470166412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470166411} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1470166413 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470166411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Keep Pistol Left Hand useActionName: 1 actionName: Keep Pistol Left Hand useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1470214740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470214742} - component: {fileID: 1470214741} m_Layer: 5 m_Name: Sniper Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!222 &1470214741 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470214740} m_CullTransparentMesh: 0 --- !u!224 &1470214742 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470214740} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1034565192} - {fileID: 1004656457} - {fileID: 276173528} - {fileID: 1649723033} - {fileID: 1232740636} - {fileID: 1522711079} - {fileID: 307295033} - {fileID: 1508682842} m_Father: {fileID: 996097011} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1470307578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470307579} - component: {fileID: 1470307580} m_Layer: 0 m_Name: Dodge Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1470307579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470307578} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508422494} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1470307580 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470307578} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dodge Forward useActionName: 1 actionName: Dodge Forward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.99 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1470400238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470400239} m_Layer: 18 m_Name: Radio m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1470400239 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470400238} m_LocalRotation: {x: 2.1684023e-18, y: -4.6566107e-10, z: 9.3132213e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000014377} m_LocalScale: {x: 0.0025250695, y: 0.0025250611, z: 0.0025250637} m_Children: - {fileID: 2103953049} m_Father: {fileID: 1139537341} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -1.108e-10, y: 0.00000037903} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1470404020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470404021} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1470404021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470404020} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.3320001, z: 0.5600006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &1470879408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470879409} - component: {fileID: 1470879410} m_Layer: 5 m_Name: Complete Powers List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1470879409 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470879408} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1180388960} - {fileID: 976413224} - {fileID: 283399616} m_Father: {fileID: 136676454} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1470879410 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470879408} m_CullTransparentMesh: 0 --- !u!1 &1471093534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1471093535} - component: {fileID: 1471093538} - component: {fileID: 1471093537} - component: {fileID: 1471093536} m_Layer: 0 m_Name: Open Capture System Menu (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1471093535 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471093534} m_LocalRotation: {x: -0.00000005960465, y: -0.0000000021030395, z: -0.0000000023283069, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.00075999985, y: 0.0007600004, z: 0.00076000014} m_Children: [] m_Father: {fileID: 348435466} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0769, y: 0.0361} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1471093536 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471093534} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1471093537} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 761389038} m_MethodName: enableOrDisableCameraEffectActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1471093537 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471093534} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: c84b091de3ba8874ea6ef9e99d968e60, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1471093538 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471093534} m_CullTransparentMesh: 0 --- !u!1 &1471154054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1471154055} - component: {fileID: 1471154057} - component: {fileID: 1471154056} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1471154055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471154054} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 798423115} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1471154056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471154054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1471154057 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471154054} m_CullTransparentMesh: 0 --- !u!1 &1471895123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1471895124} - component: {fileID: 1471895127} - component: {fileID: 1471895126} - component: {fileID: 1471895125} m_Layer: 5 m_Name: Next Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1471895124 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471895123} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999976, y: 0.9999976, z: 0.9999976} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 1085, y: 247} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1471895125 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471895123} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1471895126} --- !u!114 &1471895126 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471895123} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6474b4ab27835984fa9dab11864dec91, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1471895127 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471895123} m_CullTransparentMesh: 0 --- !u!1 &1471927746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1471927747} - component: {fileID: 1471927750} - component: {fileID: 1471927749} - component: {fileID: 1471927748} m_Layer: 5 m_Name: Rotate To Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1471927747 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471927746} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 51, y: 156} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1471927748 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471927746} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1471927749} --- !u!114 &1471927749 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471927746} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 4f3c17edf6b46484cb45711194f12e2b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1471927750 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471927746} m_CullTransparentMesh: 0 --- !u!1 &1472103812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1472103813} - component: {fileID: 1472103815} - component: {fileID: 1472103814} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1472103813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472103812} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0, y: 0.062703684, z: 0.32400027} m_LocalScale: {x: 0.012300219, y: 0.0049715526, z: 0.1521201} m_Children: [] m_Father: {fileID: 1090313899} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1472103814 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472103812} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1472103815 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472103812} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1472554808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1472554809} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1472554809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472554808} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.1256991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 50429894} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1472598457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1472598458} - component: {fileID: 1472598460} - component: {fileID: 1472598459} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1472598458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472598457} m_LocalRotation: {x: 0.19243647, y: -0.00000002239806, z: -0.000000057799483, w: 0.9813095} m_LocalPosition: {x: 0.015196979, y: 0.005560762, z: 0.0013272755} m_LocalScale: {x: 0.0042100092, y: 0.019140013, z: 0.013640042} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 22.19, y: 0, z: 0} --- !u!23 &1472598459 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472598457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1472598460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472598457} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1472796323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1472796324} - component: {fileID: 1472796326} - component: {fileID: 1472796325} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1472796324 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472796323} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1856099551} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1472796325 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472796323} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1472796326 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472796323} m_CullTransparentMesh: 0 --- !u!1 &1472873920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1472873921} - component: {fileID: 1472873923} - component: {fileID: 1472873922} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1472873921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472873920} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.01766, y: 0.04041, z: 0.06091} m_LocalScale: {x: 0.016222524, y: 0.017077763, z: 0.12698185} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1472873922 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472873920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1472873923 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472873920} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1473173050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1473173051} - component: {fileID: 1473173053} - component: {fileID: 1473173052} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1473173051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473173050} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.0009, z: 0.24736} m_LocalScale: {x: 0.05046656, y: 0.020995097, z: 0.32713342} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1473173052 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473173050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1473173053 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473173050} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1473242963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1473242964} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1473242964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473242963} m_LocalRotation: {x: -0, y: 0.00000006100162, z: -0.00000004144385, w: 1} m_LocalPosition: {x: 0, y: -0.104, z: 0.167} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2082231865} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1473251991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1473251992} - component: {fileID: 1473251994} - component: {fileID: 1473251993} m_Layer: 0 m_Name: Blades 34 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1473251992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473251991} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90.084} --- !u!23 &1473251993 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473251991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1473251994 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473251991} m_Mesh: {fileID: 3918447134587089855, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1001 &1473696661 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (8) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 13.445 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -7.286 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -6.599 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.101789996 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 26 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: 'Regular Reflection' objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &1473696662 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 1473696661} m_PrefabAsset: {fileID: 0} --- !u!1 &1474039527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474039528} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1474039528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474039527} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 684340635} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1474126040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474126041} - component: {fileID: 1474126043} - component: {fileID: 1474126042} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1474126041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474126040} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00001000134, y: 0.032829966, z: -0.00040999043} m_LocalScale: {x: 0.024892153, y: 0.059112284, z: 0.01575207} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1474126042 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474126040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1474126043 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474126040} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1474176041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474176042} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1474176042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474176041} m_LocalRotation: {x: -0.36658308, y: -0.17431797, z: -0.070128396, w: 0.91121465} m_LocalPosition: {x: -0.242, y: 1.533, z: 0.3} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -43.83, y: -21.66, z: 0} --- !u!1 &1474325512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474325513} m_Layer: 5 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1474325513 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474325512} m_LocalRotation: {x: -0, y: -0, z: -0.16504757, w: 0.9862857} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 587600570} m_Father: {fileID: 894148447} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -19} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -267} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1474374008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474374009} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1474374009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474374008} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1543438236} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1474571604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474571605} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1474571605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474571604} m_LocalRotation: {x: -0.45941207, y: -0.18597177, z: 0.22069775, w: 0.84002835} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426003} --- !u!1 &1474639517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474639518} - component: {fileID: 1474639520} - component: {fileID: 1474639519} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1474639518 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474639517} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 114072114} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: -18.29, y: -63.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1474639519 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474639517} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Look At Camera On Free Fire --- !u!222 &1474639520 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474639517} m_CullTransparentMesh: 0 --- !u!1 &1474909099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474909100} - component: {fileID: 1474909102} - component: {fileID: 1474909101} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1474909100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474909099} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0147, z: 0.1376} m_LocalScale: {x: 0.05654502, y: 0.025936132, z: 0.12448312} m_Children: [] m_Father: {fileID: 452443794} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1474909101 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474909099} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1474909102 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474909099} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1475198625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1475198626} - component: {fileID: 1475198628} - component: {fileID: 1475198627} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1475198626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475198625} m_LocalRotation: {x: 0.38268346, y: -0.000000029802314, z: 0.00000016391273, w: 0.92387956} m_LocalPosition: {x: 0, y: -0.1105, z: 0.0801} m_LocalScale: {x: 0.02848385, y: 0.019591788, z: 0.028484214} m_Children: [] m_Father: {fileID: 175668009} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &1475198627 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475198625} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1475198628 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475198625} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1475613574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1475613575} - component: {fileID: 1475613577} - component: {fileID: 1475613576} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1475613575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475613574} m_LocalRotation: {x: -0.0991537, y: 0.00000014901158, z: -0.0000001452863, w: 0.9950722} m_LocalPosition: {x: -0, y: 0.0456, z: 0} m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516} m_Children: [] m_Father: {fileID: 26690570} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -11.3810005, y: 0, z: 0} --- !u!23 &1475613576 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475613574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1475613577 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475613574} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1475720017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1475720018} - component: {fileID: 1475720020} - component: {fileID: 1475720019} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1475720018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475720017} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.1234} m_LocalScale: {x: 0.03592914, y: 0.102753565, z: 0.035929132} m_Children: [] m_Father: {fileID: 2075368428} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1475720019 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475720017} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1475720020 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475720017} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1475760063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1475760064} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1475760064 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475760063} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1817137765} m_Father: {fileID: 949483208} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1475886689 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 107498, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_Name value: Crate (1) objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.x value: 32.87324 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.y value: 0.88 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.z value: 17.197075 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} --- !u!1 &1476021104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476021106} - component: {fileID: 1476021105} m_Layer: 0 m_Name: Radio Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!82 &1476021105 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476021104} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!4 &1476021106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476021104} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968981763} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1476280949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476280950} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1476280950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476280949} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000014062301, y: 1.7530007, z: 0.085999966} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1476495913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476495914} - component: {fileID: 1476495917} - component: {fileID: 1476495916} - component: {fileID: 1476495915} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1476495914 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476495913} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 159645472} m_Father: {fileID: 258577446} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -14.999756} m_SizeDelta: {x: 35, y: -188.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1476495915 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476495913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 392951533} m_HandleRect: {fileID: 392951532} m_Direction: 2 m_Value: 1 m_Size: 0.99999994 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1476495916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476495913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1476495917 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476495913} m_CullTransparentMesh: 0 --- !u!1 &1476517614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476517615} - component: {fileID: 1476517617} - component: {fileID: 1476517616} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1476517615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476517614} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.025312, y: 0.0215, z: 0.003784} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 2031456005} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1476517616 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476517614} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1476517617 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476517614} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1476600479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476600480} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1476600480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476600479} m_LocalRotation: {x: -0.09063256, y: 0, z: 0, w: 0.9958844} m_LocalPosition: {x: 0.19, y: 1.629, z: 0.583} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -10.4, y: 0, z: 0} --- !u!1001 &1476600704 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1977736848} m_Modifications: - target: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} propertyPath: m_LocalPosition.x value: -9.99 objectReference: {fileID: 0} - target: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} propertyPath: m_LocalPosition.y value: 2.9399996 objectReference: {fileID: 0} - target: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} propertyPath: m_LocalPosition.z value: -22.43 objectReference: {fileID: 0} - target: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} propertyPath: m_LocalScale.x value: 1 objectReference: {fileID: 0} - target: {fileID: 4285342135723014, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} propertyPath: m_LocalScale.z value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 46f70b68640a35f4f8baa1321166c431, type: 3} --- !u!1 &1476897708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476897709} m_Layer: 0 m_Name: Icon List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1476897709 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476897708} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 292967581} - {fileID: 1571985365} - {fileID: 1053162736} - {fileID: 1643793876} m_Father: {fileID: 604581782} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1476902701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476902702} m_Layer: 5 m_Name: Left Dual Weapon Wheel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1476902702 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476902701} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1145390834} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -100, y: 0} m_SizeDelta: {x: 172.90002, y: 767.30005} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1477398627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1477398628} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1477398628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477398627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1012591784} m_Father: {fileID: 143359119} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1477451790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1477451791} m_Layer: 0 m_Name: Hit Reactions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1477451791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477451790} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1064611378} - {fileID: 1007940355} - {fileID: 1672690307} - {fileID: 840187178} - {fileID: 1441772117} - {fileID: 1554207387} - {fileID: 882434166} - {fileID: 346966307} - {fileID: 1138311195} - {fileID: 2139342442} - {fileID: 477402017} m_Father: {fileID: 1971025862} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1477480928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1477480929} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1477480929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477480928} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1410615053} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1478044498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1478044499} - component: {fileID: 1478044501} - component: {fileID: 1478044500} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1478044499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478044498} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000017881388, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.09790075, z: -0.03310156} m_LocalScale: {x: 0.033871613, y: 0.044177566, z: 0.029292472} m_Children: [] m_Father: {fileID: 1132298037} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1478044500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478044498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1478044501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478044498} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1478399488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1478399490} - component: {fileID: 1478399489} m_Layer: 0 m_Name: Vehicle Passenger Underwater m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1478399489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478399488} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 376c9aaea98380241a56f40932a2dc8c, type: 3} m_Name: m_EditorClassIdentifier: passengerUnderWaterStateEnabled: 1 vehiclePassengerUnderwaterActive: 0 cameraBelowWater: 0 useEventOnCameraUnderwaterEffect: 1 eventOnCameraUnderWaterStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1418115495} m_MethodName: setCameraEffectByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Underwater Camera m_BoolArgument: 0 m_CallState: 2 eventOnCameraUnderWaterEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1418115495} m_MethodName: setCameraEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnUnderwaterStateChange: 1 eventOnStartUnderWater: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: activateOxygenState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Oxygen On Diving m_BoolArgument: 0 m_CallState: 2 eventOnEndUnderwater: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: disableOxygenState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Oxygen On Diving m_BoolArgument: 0 m_CallState: 2 mainCameraTransform: {fileID: 1418115499} currentSwimTrigger: {fileID: 0} --- !u!4 &1478399490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478399488} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1478597750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1478597751} - component: {fileID: 1478597752} m_Layer: 0 m_Name: Flash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1478597751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478597750} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.09780002, y: 0.047500107, z: 0.16829976} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 922010621} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1478597752 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478597750} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1478623495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1478623496} - component: {fileID: 1478623498} - component: {fileID: 1478623497} m_Layer: 0 m_Name: Blade__132_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1478623496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478623495} m_LocalRotation: {x: 0.28325447, y: 0.6478945, z: -0.6478939, w: -0.28325447} m_LocalPosition: {x: -1.0363157, y: 0.003599542, z: -0.08169606} m_LocalScale: {x: 0.045757998, y: 0.025765635, z: 0.078737445} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 81 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1478623497 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478623495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1478623498 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478623495} m_Mesh: {fileID: -2163103593587569814, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1478991798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1478991799} - component: {fileID: 1478991802} - component: {fileID: 1478991801} - component: {fileID: 1478991800} m_Layer: 5 m_Name: Confirm Place Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1478991799 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478991798} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 1133, y: 10} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1478991800 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478991798} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1478991801} --- !u!114 &1478991801 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478991798} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 755deab82e5478345a9fcbe095b174e6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1478991802 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478991798} m_CullTransparentMesh: 0 --- !u!1 &1479010982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1479010983} - component: {fileID: 1479010985} - component: {fileID: 1479010984} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1479010983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479010982} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0247, z: 0.0427} m_LocalScale: {x: 0.008543885, y: 0.009006186, z: 0.055688884} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1479010984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479010982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1479010985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479010982} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1479031130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1479031131} - component: {fileID: 1479031133} - component: {fileID: 1479031132} m_Layer: 0 m_Name: o2_Weapons_Taser_Probe (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1479031131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479031130} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860442809} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1479031132 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479031130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 75ae5339f9e7cfc48ab0e6cfd811bf32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1479031133 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479031130} m_Mesh: {fileID: -272401146554938541, guid: 479fd2446867a064fbda0804fe7e557d, type: 3} --- !u!1 &1479236715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1479236716} - component: {fileID: 1479236717} m_Layer: 0 m_Name: Pointing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1479236716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479236715} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1094771252} m_Father: {fileID: 1690434856} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1479236717 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479236715} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Pointing useActionName: 1 actionName: Pointing useActionID: 0 actionID: 7000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.67 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1094771253} m_MethodName: activateActionOnCharacters m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 1 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1479300233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1479300234} - component: {fileID: 1479300235} m_Layer: 0 m_Name: Activate Sleep On Enemies Around With Music m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1479300234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479300233} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1461827534} - {fileID: 1380578758} m_Father: {fileID: 1817981612} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1479300235 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479300233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Activate Sleep On Enemies Around With Music useActionName: 1 actionName: Play Guitar useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 7 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1461827535} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1380578759} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2136932726} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 6.95 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2136932726} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Damage m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 1 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1479315981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1479315982} - component: {fileID: 1479315984} - component: {fileID: 1479315983} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1479315982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479315981} m_LocalRotation: {x: 0.00000014960389, y: 0.0000001490116, z: -0.000000018967858, w: 1} m_LocalPosition: {x: 0, y: -0.06687985, z: 0.124470085} m_LocalScale: {x: 0.03144381, y: 0.054266904, z: 0.082638554} m_Children: [] m_Father: {fileID: 561214288} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1479315983 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479315981} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1479315984 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479315981} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1479885178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1479885179} m_Layer: 0 m_Name: GameObject (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1479885179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479885178} m_LocalRotation: {x: -2.659951e-10, y: -0.08715577, z: -0.0000000030068756, w: 0.9961948} m_LocalPosition: {x: 0.0000011186855, y: -0.00000011920929, z: 0.00000016589038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 841961586} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: -10, z: 0} --- !u!1 &1480115267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1480115268} - component: {fileID: 1480115271} - component: {fileID: 1480115270} - component: {fileID: 1480115269} m_Layer: 5 m_Name: AIState m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1480115268 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480115267} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1425560834} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -332.67, y: -13.9999695} m_SizeDelta: {x: 208.66, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1480115269 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480115267} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1480115270} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1480115270 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480115267} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'State:' --- !u!222 &1480115271 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480115267} m_CullTransparentMesh: 0 --- !u!1 &1480408067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1480408068} - component: {fileID: 1480408070} - component: {fileID: 1480408069} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1480408068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480408067} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1480408069 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480408067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1480408070 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480408067} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1481001431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481001432} - component: {fileID: 1481001434} - component: {fileID: 1481001433} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1481001432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481001431} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872955355} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1481001433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481001431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1481001434 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481001431} m_CullTransparentMesh: 0 --- !u!1 &1481079610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481079611} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1481079611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481079610} m_LocalRotation: {x: -0.2419218, y: 0, z: 0, w: 0.9702958} m_LocalPosition: {x: 0.20900036, y: 1.6550016, z: 0.28700057} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1786655195} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -28, y: 0, z: 0} --- !u!1 &1481181769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481181770} - component: {fileID: 1481181772} - component: {fileID: 1481181771} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1481181770 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481181769} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 341958353} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1481181771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481181769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1481181772 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481181769} m_CullTransparentMesh: 0 --- !u!1 &1481345136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481345137} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1481345137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481345136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1344939736} - {fileID: 883843096} - {fileID: 1802666881} - {fileID: 1939117775} m_Father: {fileID: 510939289} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1481713862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481713863} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1481713863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481713862} m_LocalRotation: {x: -0.04968742, y: -0.0018358445, z: -0.036877014, w: 0.9980821} m_LocalPosition: {x: -0.18200013, y: 1.5460017, z: 0.5590001} m_LocalScale: {x: 1.0000017, y: 1.0000029, z: 1.0000037} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -5.7000003, y: 0, z: -4.232} --- !u!1 &1481846688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481846689} - component: {fileID: 1481846692} - component: {fileID: 1481846691} - component: {fileID: 1481846690} m_Layer: 5 m_Name: Secondary Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1481846689 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481846688} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -270.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1481846690 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481846688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1481846691} --- !u!114 &1481846691 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481846688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1481846692 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481846688} m_CullTransparentMesh: 0 --- !u!1 &1482095185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482095186} - component: {fileID: 1482095187} m_Layer: 0 m_Name: Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1482095186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482095185} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890927943} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1482095187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482095185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b44a371b3f0a5e249bc325eb6e598546, type: 3} m_Name: m_EditorClassIdentifier: orderEnabled: 1 showDebugPrint: 0 currentTarget: {fileID: 0} useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] tagToLocate: - enemy checkIfTargetOnLockOnViewEnabled: 1 sendPlayerAsTarget: 0 getClosestTargetToCameraViewIfNoLockOnActive: 1 maxDistanceToFindTarget: 300 searchPointToLookComponents: 1 lookOnlyIfTargetOnScreen: 1 checkObstaclesToTarget: 0 layerToLook: serializedVersion: 2 m_Bits: 1048576 pointToLookComponentsLayer: serializedVersion: 2 m_Bits: 0 getClosestToCameraCenter: 1 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 200 showCameraGizmo: 0 mainCameraTransform: {fileID: 1418115499} playerCameraTransform: {fileID: 176855560} mainPlayerCamera: {fileID: 176855561} mainCamera: {fileID: 1418115493} --- !u!1 &1482205483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482205484} - component: {fileID: 1482205486} - component: {fileID: 1482205485} m_Layer: 5 m_Name: l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1482205484 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482205483} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 787326500} m_Father: {fileID: 1823366665} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 105, y: 30} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1482205485 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482205483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1482205486 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482205483} m_CullTransparentMesh: 0 --- !u!4 &1482301077 stripped Transform: m_CorrespondingSourceObject: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} m_PrefabInstance: {fileID: 2047280857} m_PrefabAsset: {fileID: 0} --- !u!1 &1482327316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482327317} m_Layer: 0 m_Name: rightValve1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1482327317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482327316} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1546522874} - {fileID: 980202659} m_Father: {fileID: 1144862803} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1482433032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482433033} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1482433033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482433032} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1299056218} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &1482518602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482518603} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1482518603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482518602} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: 0.24900042, y: 1.5440018, z: 0.184} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1608244046} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &1482574628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482574629} m_Layer: 0 m_Name: Use Melee Consumables m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1482574629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482574628} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1266106794} - {fileID: 683781464} - {fileID: 1211496882} m_Father: {fileID: 753749598} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1482600486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482600487} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1482600487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482600486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 484878121} m_Father: {fileID: 947899665} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1482688919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482688920} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1482688920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482688919} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 84259850} m_Father: {fileID: 1409834966} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1482732025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482732026} - component: {fileID: 1482732027} m_Layer: 0 m_Name: Telescopic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1482732026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482732025} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1729912799} - {fileID: 1189106586} - {fileID: 306874126} - {fileID: 1622090832} - {fileID: 575059185} - {fileID: 1992748222} - {fileID: 1645471718} - {fileID: 535803709} - {fileID: 1160383027} - {fileID: 1661720913} m_Father: {fileID: 989357793} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1482732027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482732025} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 601e82942a21756469b637a48fae3d85, type: 3} m_Name: m_EditorClassIdentifier: setInitialState: 0 initialState: 0 objectActive: 0 objectToActive: {fileID: 535803708} --- !u!1 &1483091194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1483091195} - component: {fileID: 1483091197} - component: {fileID: 1483091196} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1483091195 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483091194} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2116580806} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1483091196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483091194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Return --- !u!222 &1483091197 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483091194} m_CullTransparentMesh: 0 --- !u!1 &1483177847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1483177848} - component: {fileID: 1483177850} - component: {fileID: 1483177849} m_Layer: 0 m_Name: DerisFire m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1483177848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483177847} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.6438464, y: 0.6438462, z: 0.6438462} m_Children: [] m_Father: {fileID: 1734842011} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1483177849 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483177847} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bd8c234372a08af408b82538314378fe, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 1 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1483177850 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483177847} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 1734842011} scalingMode: 2 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 750 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.05 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.14285713 inSlope: 1.8579574 outSlope: 1.8579574 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0.7882353, b: 0.30980393, a: 0} key1: {r: 0.77254903, g: 0.27058825, b: 0, a: 1} key2: {r: 0.08235294, g: 0.08235294, b: 0.08235294, a: 1} key3: {r: 0.08235294, g: 0.08235294, b: 0.08235294, a: 0} key4: {r: 0.25882354, g: 0.25882354, b: 0.25882354, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 65535 ctime4: 65535 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 3277 atime2: 29876 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 3 scalar: 0.9999 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 speedRange: {x: 0, y: 1} tilesX: 6 tilesY: 6 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 90 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 1.0471976 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1483377486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1483377487} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1483377487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483377486} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0531, y: -0.0458, z: -0.164} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 867525989} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1483468500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1483468501} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1483468501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483468500} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1483715173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1483715174} - component: {fileID: 1483715176} - component: {fileID: 1483715175} m_Layer: 0 m_Name: Cylinder (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1483715174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483715173} m_LocalRotation: {x: 0.7071068, y: -0.000000029802317, z: -0.000000029802317, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0422, z: -0.0051} m_LocalScale: {x: 0.055302233, y: 0.06412913, z: 0.05530301} m_Children: [] m_Father: {fileID: 936101289} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1483715175 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483715173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1483715176 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483715173} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1483795043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1483795044} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1483795044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483795043} m_LocalRotation: {x: 0.000000029802322, y: 6.4035515e-14, z: 1.6333819e-13, w: 1} m_LocalPosition: {x: 0.00000047683716, y: -0.14799988, z: 0.5550001} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 199281488} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1483861246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1483861247} - component: {fileID: 1483861250} - component: {fileID: 1483861249} - component: {fileID: 1483861248} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1483861247 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483861246} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 699742331} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1483861248 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483861246} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1483861249} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1483861249 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483861246} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Drop Object --- !u!222 &1483861250 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483861246} m_CullTransparentMesh: 0 --- !u!1 &1484168674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1484168675} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1484168675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484168674} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.064000055, y: 1.5900005, z: 0.3930007} m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.99999976} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1484217174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1484217175} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1484217175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484217174} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 651181791} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1484299417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1484299418} - component: {fileID: 1484299420} - component: {fileID: 1484299419} m_Layer: 5 m_Name: Current Weapon Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1484299418 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484299417} m_LocalRotation: {x: -0, y: -0, z: 0.19509031, w: 0.98078537} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.07637992, y: 0.07637992, z: 0.07637991} m_Children: [] m_Father: {fileID: 1896043434} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 22.5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -157.4} m_SizeDelta: {x: 6000, y: 6000} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1484299419 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484299417} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.228} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 3 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 0.125 m_FillClockwise: 1 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1484299420 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484299417} m_CullTransparentMesh: 0 --- !u!1 &1484349354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1484349355} - component: {fileID: 1484349359} - component: {fileID: 1484349358} - component: {fileID: 1484349357} - component: {fileID: 1484349356} m_Layer: 5 m_Name: Quick Access Slot Accessory 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1484349355 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484349354} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 809104876} - {fileID: 753339165} - {fileID: 928735680} - {fileID: 1828099353} - {fileID: 1251426470} - {fileID: 1088138723} - {fileID: 1964563227} - {fileID: 931087766} m_Father: {fileID: 752692930} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 210} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1484349356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484349354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 1484349354} slotCategoryName: Accessory amountText: {fileID: 336497972} slotIcon: {fileID: 534506717} rightSecondarySlotIcon: {fileID: 1744667184} leftSecondarySlotIcon: {fileID: 1604704641} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 753339166} slotSelectedIconPosition: {fileID: 1964563227} currentlySelectedIcon: {fileID: 931087765} backgroundImage: {fileID: 809104877} slotMainSingleContent: {fileID: 1828099352} slotMainDualContent: {fileID: 1251426469} amountTextContent: {fileID: 666424020} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &1484349357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484349354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1484349358} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1484349354} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1484349358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484349354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1484349359 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484349354} m_CullTransparentMesh: 0 --- !u!1 &1484505586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1484505587} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1484505587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484505586} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1829016661} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1484626226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1484626227} - component: {fileID: 1484626228} m_Layer: 0 m_Name: Axe Attack 1 Hand 2 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1484626227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484626226} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2623270} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1484626228 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484626226} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand 2 Air useActionName: 1 actionName: Axe Attack 1 Hand 2 Air useActionID: 0 actionID: 710 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.4 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1484641184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1484641185} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1484641185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484641184} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1358699393} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1484881733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1484881734} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1484881734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484881733} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 406835907} - {fileID: 957493147} m_Father: {fileID: 987794104} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1484989299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1484989300} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1484989300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484989299} m_LocalRotation: {x: 0, y: 0, z: 0, w: -1} m_LocalPosition: {x: 0.186, y: 1.382, z: 0.434} m_LocalScale: {x: 1.0000007, y: 1.0000001, z: 0.99999934} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1485330319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485330320} - component: {fileID: 1485330322} - component: {fileID: 1485330321} m_Layer: 0 m_Name: SawArm_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485330320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485330319} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13689972, y: 0.109749846, z: 0.01173513} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 84197138} - {fileID: 1262467706} m_Father: {fileID: 1772120415} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1485330321 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485330319} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1485330322 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485330319} m_Mesh: {fileID: 1730931958787186050, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1485418856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485418857} m_Layer: 0 m_Name: Fire Weapons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485418857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485418856} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1084882249} - {fileID: 69085207} m_Father: {fileID: 1971025862} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1485488974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485488975} - component: {fileID: 1485488977} - component: {fileID: 1485488976} m_Layer: 0 m_Name: Flying Turret System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485488975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485488974} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1485488976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485488974} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7242751c6a8c6324e9d1b4ee4051e2d6, type: 3} m_Name: m_EditorClassIdentifier: flyingTurretEnabled: 1 setManualFireOnTurretEnabled: 0 manualFireInputEnabled: 0 reactivateAutoShootAfterDelay: 0 delayToReactivateAutoShoot: 0 currentCameraTransformDirection: {fileID: 1446752339} flyingTurretActive: 0 manualControlActive: 0 flyingTurretObjectPrefab: {fileID: 1307803936357616, guid: aa80a39d29120c643ba62981673cf546, type: 3} flyingTurretObject: {fileID: 0} objectToFollow: {fileID: 954210068} currentAITurret: {fileID: 0} --- !u!114 &1485488977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485488974} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Flying Turret abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 5e1464ec17c8b10469c13fb4680d0979, type: 3} abilitySprite: {fileID: 21300000, guid: 5e1464ec17c8b10469c13fb4680d0979, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1485488976} m_MethodName: setFlyingTurretActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1485488976} m_MethodName: enableOrDisableFlyingTurret m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1485541408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485541409} - component: {fileID: 1485541411} - component: {fileID: 1485541410} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1485541409 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485541408} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1503357733} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -47.89999, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1485541410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485541408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f0ef8ce1207fe4b4a937d46ae65b9f9e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1485541411 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485541408} m_CullTransparentMesh: 0 --- !u!1 &1485652197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485652198} - component: {fileID: 1485652200} - component: {fileID: 1485652199} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1485652198 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485652197} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1129630420} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -250.1, y: 286} m_SizeDelta: {x: 713.3, y: 92.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1485652199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485652197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 65 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 65 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: PHOTO GALLERY --- !u!222 &1485652200 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485652197} m_CullTransparentMesh: 0 --- !u!1 &1485672375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485672376} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485672376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485672375} m_LocalRotation: {x: -0.5083981, y: -0.3649919, z: -0.25132123, w: 0.7383427} m_LocalPosition: {x: 0.15800013, y: 1.7150022, z: -0.10099995} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 849702745} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -69.1, y: -52.61, z: 0} --- !u!1 &1485862141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485862142} - component: {fileID: 1485862144} - component: {fileID: 1485862143} m_Layer: 0 m_Name: Blades 65 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485862142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485862141} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 64 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1485862143 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485862141} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1485862144 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485862141} m_Mesh: {fileID: -6934472083799017495, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1485877189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485877190} - component: {fileID: 1485877192} - component: {fileID: 1485877191} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485877190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485877189} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0483, z: 0.0868} m_LocalScale: {x: 0.021163598, y: 0.07821196, z: 0.021163637} m_Children: [] m_Father: {fileID: 1250608306} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1485877191 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485877189} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1485877192 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485877189} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1485883274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485883275} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485883275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485883274} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 399670729} - {fileID: 1087078609} m_Father: {fileID: 793802843} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1485931657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485931658} - component: {fileID: 1485931660} - component: {fileID: 1485931659} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1485931658 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485931657} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 533036446} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1485931659 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485931657} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f0ef8ce1207fe4b4a937d46ae65b9f9e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1485931660 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485931657} m_CullTransparentMesh: 0 --- !u!1 &1485976212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485976213} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485976213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485976212} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15, y: 1.669, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &1485997351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485997352} - component: {fileID: 1485997354} - component: {fileID: 1485997353} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485997352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485997351} m_LocalRotation: {x: -0.027921628, y: 2.3283064e-10, z: -2.1827873e-11, w: 0.9996101} m_LocalPosition: {x: -0, y: -0.0146, z: 0.0101} m_LocalScale: {x: 0.010272386, y: 0.014289548, z: 0.05467363} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1485997353 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485997351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1485997354 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485997351} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1486092034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486092035} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1486092035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486092034} m_LocalRotation: {x: 0.30701527, y: -0.5045806, z: 0.6711001, w: 0.44806778} m_LocalPosition: {x: -0.31799892, y: 0.987, z: 0.15899855} m_LocalScale: {x: 1.0000018, y: 1.0000019, z: 1.0000012} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1486158123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486158124} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1486158124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486158123} m_LocalRotation: {x: -0.04968742, y: -0.0018358445, z: -0.036877014, w: 0.9980821} m_LocalPosition: {x: -0.18200046, y: 1.5210012, z: 0.3145} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -5.7000003, y: 0, z: -4.232} --- !u!1 &1486287913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486287914} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1486287914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486287913} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1113319644} m_Father: {fileID: 1894213936} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1486402317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486402318} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1486402318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486402317} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1132691441} - {fileID: 1634423986} m_Father: {fileID: 1131280487} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1486564883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486564884} - component: {fileID: 1486564886} - component: {fileID: 1486564885} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1486564884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486564883} m_LocalRotation: {x: 0.7071068, y: -0.000000055980813, z: 0.00000032122279, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.017499862, z: 0.09379998} m_LocalScale: {x: 0.053365186, y: 0.0064960527, z: 0.053365353} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1486564885 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486564883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1486564886 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486564883} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1486607834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486607835} - component: {fileID: 1486607836} m_Layer: 5 m_Name: Dialog Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1486607835 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486607834} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1823162395} - {fileID: 294804229} - {fileID: 1439085194} - {fileID: 864851628} - {fileID: 2037632754} - {fileID: 1108910844} - {fileID: 419097057} - {fileID: 541486503} - {fileID: 449666212} - {fileID: 39634276} - {fileID: 742818055} - {fileID: 657025523} - {fileID: 1084877334} m_Father: {fileID: 432564104} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1486607836 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486607834} m_CullTransparentMesh: 0 --- !u!1 &1486656035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486656036} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1486656036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486656035} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.248, z: 0.289} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 2137573214} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1486725511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486725512} - component: {fileID: 1486725515} - component: {fileID: 1486725514} - component: {fileID: 1486725513} m_Layer: 5 m_Name: Stat Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1486725512 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486725511} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 507575211} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 146.2998, y: -136.6001} m_SizeDelta: {x: 168.66, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1486725513 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486725511} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1486725514} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1486725514 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486725511} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: STATS --- !u!222 &1486725515 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486725511} m_CullTransparentMesh: 0 --- !u!1 &1486768715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486768716} - component: {fileID: 1486768717} m_Layer: 0 m_Name: Map Light XY m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1486768716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486768715} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 12.38, z: 53.37} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 683580440} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1486768717 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486768715} m_Enabled: 1 serializedVersion: 10 m_Type: 1 m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 8192 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1486988169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486988170} - component: {fileID: 1486988172} - component: {fileID: 1486988171} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1486988170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486988169} m_LocalRotation: {x: -0, y: -0.0000000025930182, z: -0.000000003992425, w: 1} m_LocalPosition: {x: 0.0208, y: 0.05008, z: 0.11018} m_LocalScale: {x: 0.018488424, y: 0.06946886, z: 0.03489734} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1486988171 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486988169} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1486988172 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486988169} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1487098057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487098058} - component: {fileID: 1487098060} - component: {fileID: 1487098059} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1487098058 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487098057} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 365920794} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1487098059 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487098057} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1487098060 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487098057} m_CullTransparentMesh: 0 --- !u!1 &1487221303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487221304} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1487221304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487221303} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470006, z: 0.115000755} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 831499989} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &1487373974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487373975} - component: {fileID: 1487373977} - component: {fileID: 1487373976} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1487373975 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487373974} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558487080} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1487373976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487373974} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fb517aca9479aa94e9c74d3b4d5e41b8, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1487373977 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487373974} m_CullTransparentMesh: 0 --- !u!1 &1487589941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487589942} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1487589942 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487589941} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1795423028} m_Father: {fileID: 824725915} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1487689442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487689443} - component: {fileID: 1487689445} - component: {fileID: 1487689444} m_Layer: 0 m_Name: Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1487689443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487689442} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 88069386} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1487689444 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487689442} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7ff1ab0b724442843965e2dd0f02e969, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0.29, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 000102030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1487689445 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487689442} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 10 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.9485294, g: 0, b: 0, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.84 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 2 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 50 minScalar: 50 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.25 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 30 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.7853981 minScalar: -0.7853981 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 3 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0.34509802, b: 0.34509802, a: 1} key1: {r: 1, g: 0, b: 0.22758627, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 193 atime1: 50308 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 0.99215686, g: 0.2901961, b: 0.2901961, a: 1} key1: {r: 1, g: 0, b: 0.020689964, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 28527 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 5 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.5 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.2 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1488337822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1488337823} - component: {fileID: 1488337825} - component: {fileID: 1488337824} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1488337823 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488337822} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930080300} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -61.000244, y: 0} m_SizeDelta: {x: 4, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1488337824 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488337822} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1488337825 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488337822} m_CullTransparentMesh: 0 --- !u!1 &1488661133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1488661134} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1488661134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488661133} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300052, y: 1.332, z: 0.56000054} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &1488764025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1488764026} - component: {fileID: 1488764028} - component: {fileID: 1488764027} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1488764026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488764025} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456} m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1488764027 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488764025} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1488764028 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488764025} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1489169103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489169104} - component: {fileID: 1489169106} - component: {fileID: 1489169105} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1489169104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489169103} m_LocalRotation: {x: 0.00000002980231, y: 0.00000002980231, z: 0.25881907, w: 0.9659259} m_LocalPosition: {x: -0.043671828, y: -0.015166506, z: 0.3321903} m_LocalScale: {x: 0.007995188, y: 0.0342665, z: 0.12763155} m_Children: [] m_Father: {fileID: 1090313899} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30} --- !u!23 &1489169105 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489169103} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1489169106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489169103} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1489276749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489276750} m_Layer: 0 m_Name: 2.5d Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1489276750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489276749} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 656781440} m_Father: {fileID: 1609677075} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1489447211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489447212} - component: {fileID: 1489447214} - component: {fileID: 1489447213} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1489447212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489447211} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.055218004, z: 0.18519} m_LocalScale: {x: 0.04380073, y: 0.09423782, z: 0.028278403} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1489447213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489447211} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c72d7078dd9eab84684393c555e1657d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1489447214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489447211} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1489491664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489491665} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1489491665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489491664} m_LocalRotation: {x: -0.53467053, y: -0.07102679, z: 0.4748991, w: 0.6953801} m_LocalPosition: {x: -0.0362, y: -0.0448, z: -0.1282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1820626909} m_Father: {fileID: 1803851991} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -42.543003, y: -55.420002, z: 91.774} --- !u!1 &1489590733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489590734} - component: {fileID: 1489590736} - component: {fileID: 1489590735} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1489590734 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489590733} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1510436630} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1489590735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489590733} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1489590736 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489590733} m_CullTransparentMesh: 0 --- !u!1 &1489656137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489656138} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1489656138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489656137} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.112, z: -0.03500004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1369628943} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &1489766616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489766617} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1489766617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489766616} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2017633757} m_Father: {fileID: 1042895754} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1490075514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490075515} - component: {fileID: 1490075517} - component: {fileID: 1490075516} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1490075515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490075514} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: 0, y: -0.04013, z: -0.02055} m_LocalScale: {x: 0.049375765, y: 0.13169976, z: 0.04779948} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1490075516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490075514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1490075517 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490075514} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1490396773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490396774} - component: {fileID: 1490396776} - component: {fileID: 1490396775} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1490396774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490396773} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1490396775 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490396773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1490396776 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490396773} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1490754296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490754297} - component: {fileID: 1490754299} - component: {fileID: 1490754298} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1490754297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490754296} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0003, y: 0.1072, z: 0.22} m_LocalScale: {x: 0.04560855, y: 0.008304004, z: 0.038540237} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &1490754298 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490754296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1490754299 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490754296} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1490900852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490900853} - component: {fileID: 1490900855} - component: {fileID: 1490900854} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1490900853 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490900852} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2101397885} m_Father: {fileID: 1865963624} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1490900854 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490900852} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9f6bd2db44724d940b876ebffd5d9eb6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1490900855 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490900852} m_CullTransparentMesh: 0 --- !u!1 &1490988232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490988233} m_Layer: 0 m_Name: Camera Event Trigger Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1490988233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490988232} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 835136220} m_Father: {fileID: 1188185337} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1490997451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490997452} m_Layer: 5 m_Name: Skill Categories Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1490997452 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490997451} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 565006019} - {fileID: 372617776} - {fileID: 1649642150} - {fileID: 1756421761} m_Father: {fileID: 275403052} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1491247873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491247874} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1491247874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491247873} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1491308921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491308922} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1491308922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491308921} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.1256991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 472142648} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1491311541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491311542} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1491311542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491311541} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0.0000027316619, y: 1.7530016, z: 0.085999966} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1491384241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491384242} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1491384242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491384241} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 9.503765e-11, y: 1.3950013, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 54953720} m_Father: {fileID: 780488524} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1491777314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491777315} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1491777315 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491777314} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2097698465} m_Father: {fileID: 1648706144} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1492081765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492081766} - component: {fileID: 1492081768} - component: {fileID: 1492081767} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1492081766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492081765} m_LocalRotation: {x: 0.00000008429354, y: 0.00000020861627, z: -8.8874155e-13, w: 1} m_LocalPosition: {x: 0, y: -0.011710132, z: -0.064400144} m_LocalScale: {x: 0.023934634, y: 0.04524514, z: 0.040188543} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1492081767 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492081765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1492081768 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492081765} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1492554458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492554459} - component: {fileID: 1492554461} - component: {fileID: 1492554460} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1492554459 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492554458} m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.23791681, y: 0.31093836, z: 0.31093836} m_Children: [] m_Father: {fileID: 113350810} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -38.2} m_SizeDelta: {x: 200, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1492554460 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492554458} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 157 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 188 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '>' --- !u!222 &1492554461 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492554458} m_CullTransparentMesh: 0 --- !u!1 &1492944295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492944296} - component: {fileID: 1492944299} - component: {fileID: 1492944298} - component: {fileID: 1492944297} m_Layer: 5 m_Name: Zoom In m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1492944296 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492944295} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1516650408} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 331.30017, y: 167.9} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1492944297 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492944295} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: zoomInEnabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: zoomInDisabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1492944298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492944295} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1492944299 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492944295} m_CullTransparentMesh: 0 --- !u!1 &1492970203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492970204} - component: {fileID: 1492970207} - component: {fileID: 1492970206} - component: {fileID: 1492970205} m_Layer: 5 m_Name: Input Text (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1492970204 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492970203} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1528525742} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.15, y: -202.40326} m_SizeDelta: {x: 334.3, y: 28.11127} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1492970205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492970203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'L: Look At Target' --- !u!222 &1492970206 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492970203} m_CullTransparentMesh: 0 --- !u!114 &1492970207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492970203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1493737043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1493737044} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1493737044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493737043} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 281089093} - {fileID: 1414752007} m_Father: {fileID: 217425987} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1493752715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1493752716} - component: {fileID: 1493752718} - component: {fileID: 1493752717} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1493752716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493752715} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0219, z: 0.0627} m_LocalScale: {x: 0.0504665, y: 0.020995064, z: 0.26193795} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1493752717 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493752715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1493752718 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493752715} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1493846233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1493846234} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1493846234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493846233} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.192, z: 0.088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 478407463} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1494257494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494257495} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1494257495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494257494} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1900004, y: 1.62, z: 0.7300004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &1494266678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494266679} m_Layer: 5 m_Name: Empty Slot Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1494266679 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494266678} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6981582} - {fileID: 453327283} m_Father: {fileID: 1964370259} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 115, y: 115} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1494374552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494374553} m_Layer: 5 m_Name: Health Slider Hidden Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1494374553 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494374552} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918448631} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 53.799805, y: 28.100098} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1494453567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494453568} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1494453568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494453567} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1494467945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494467946} - component: {fileID: 1494467947} m_Layer: 0 m_Name: Axe Attack 1 Hand 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1494467946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494467945} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1494467947 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494467945} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand 3 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 720 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.7 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1494564899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494564900} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1494564900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494564899} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.11999979, y: 1.5720001, z: 0.525} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1494644776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494644777} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1494644777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494644776} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 968634966} m_Father: {fileID: 178517016} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1494803460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494803461} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1494803461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494803460} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831068, y: 1.6090001, z: 0.38400033} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1494824654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494824655} - component: {fileID: 1494824656} m_Layer: 0 m_Name: Knife Attack 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1494824655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494824654} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 312789185} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1494824656 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494824654} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Knife Attack 1 Hand 1 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 4500 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1495066817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495066818} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1495066818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495066817} m_LocalRotation: {x: -0.14093576, y: 0, z: 0, w: 0.9900188} m_LocalPosition: {x: -0, y: 1.6, z: 0.35699883} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -16.204, y: 0, z: 0} --- !u!114 &1495193951 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114660785408211810, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1495450854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495450855} - component: {fileID: 1495450857} - component: {fileID: 1495450856} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1495450855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495450854} m_LocalRotation: {x: 0.000000059604634, y: 0.7071068, z: -0.000000029802317, w: 0.7071068} m_LocalPosition: {x: -0.09300001, y: 0.0348998, z: 0.15870015} m_LocalScale: {x: 0.014588325, y: 0.10198556, z: 0.20876679} m_Children: [] m_Father: {fileID: 1311714676} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!23 &1495450856 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495450854} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1495450857 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495450854} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1495480508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495480509} m_Layer: 5 m_Name: Current Ability Selected m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1495480509 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495480508} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 443087462} - {fileID: 122640999} - {fileID: 781885123} - {fileID: 391097011} m_Father: {fileID: 1356268759} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 58.6, y: -53.7} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1495606600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495606601} - component: {fileID: 1495606602} m_Layer: 0 m_Name: Console Log On Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1495606601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495606600} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1495606602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495606600} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: afef4d41eedc1c943b2c9691e734d961, type: 3} m_Name: m_EditorClassIdentifier: consoleLogText: {fileID: 837191041} maxTextLength: 3000 textLenghtToRemoveOnMaxAmount: 2500 --- !u!1 &1495628703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495628704} - component: {fileID: 1495628706} - component: {fileID: 1495628705} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1495628704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495628703} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: 0.00363} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1841524371} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1495628705 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495628703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1495628706 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495628703} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1495636969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495636970} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1495636970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495636969} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948147, w: 0.7906602} m_LocalPosition: {x: -0.025998298, y: 1.4880012, z: 0.44200146} m_LocalScale: {x: 1.0000005, y: 1.000011, z: 1.0000108} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1495912238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495912239} - component: {fileID: 1495912241} - component: {fileID: 1495912240} m_Layer: 0 m_Name: FireEmbers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1495912239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495912238} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1040573310} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1495912240 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495912238} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 776677ab3818fb249adaca05f4e04545, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.05 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1495912241 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495912238} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: -0.05 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 26.72 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.03394866 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1496078171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1496078172} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1496078172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496078171} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1496306006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1496306007} - component: {fileID: 1496306009} - component: {fileID: 1496306008} m_Layer: 5 m_Name: Skill Slot Double Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1496306007 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496306006} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 743815296} - {fileID: 2034513332} - {fileID: 483736409} - {fileID: 1593942250} - {fileID: 1675523288} - {fileID: 1898400167} - {fileID: 1609719825} m_Father: {fileID: 1003183266} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -69, y: 149} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1496306008 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496306006} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 743815297} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1496306006} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1496306009 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496306006} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1496306006} slotActive: {fileID: 1675523287} slotLocked: {fileID: 483736408} slotUnlocked: {fileID: 1593942249} slotSkillAmountText: {fileID: 2034513333} slotPressedIcon: {fileID: 1898400166} confirmUseSkillPointsPanelPosition: {fileID: 1609719825} --- !u!1 &1496376525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1496376526} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1496376526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496376525} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: -0.23700032, y: 1.2840006, z: 0.30100054} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 368193999} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1496412987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1496412988} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1496412988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496412987} m_LocalRotation: {x: -0.14104775, y: 0.47212178, z: 0.21599346, w: 0.8429434} m_LocalPosition: {x: -0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: 14.918} --- !u!1 &1496458164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1496458165} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1496458165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496458164} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 909736796} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1496514865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1496514870} - component: {fileID: 1496514869} - component: {fileID: 1496514867} - component: {fileID: 1496514866} - component: {fileID: 1496514868} m_Layer: 5 m_Name: Photo Mode Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1496514866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496514865} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 2131608719} m_SelectOnDown: {fileID: 920297963} m_SelectOnLeft: {fileID: 1988487632} m_SelectOnRight: {fileID: 1677220527} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1496514867} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Photo Mode m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1496514867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496514865} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1496514868 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496514865} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 930180083} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Photo Mode checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1496514869 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496514865} m_CullTransparentMesh: 0 --- !u!224 &1496514870 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496514865} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 930180085} m_Father: {fileID: 600915212} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -166.5, y: 103.45999} m_SizeDelta: {x: 138.58997, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1496927829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1496927830} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1496927830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496927829} m_LocalRotation: {x: -0.12649317, y: -0.26409328, z: -0.034960806, w: 0.95552707} m_LocalPosition: {x: 0.263, y: 1.751, z: 0.905} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -15.082001, y: -30.9, z: 0} --- !u!1 &1497198158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1497198161} - component: {fileID: 1497198160} - component: {fileID: 1497198159} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1497198159 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497198158} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1497198160 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497198158} m_CullTransparentMesh: 0 --- !u!224 &1497198161 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497198158} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1563509493} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1497271253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1497271254} - component: {fileID: 1497271255} m_Layer: 0 m_Name: Negative Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1497271254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497271253} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1497271255 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497271253} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: 34dd5037f90f3fb4584856324410205b, type: 2} useReleaseMethodEnabled: 0 --- !u!1 &1497282662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1497282663} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1497282663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497282662} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1497440484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1497440485} - component: {fileID: 1497440487} - component: {fileID: 1497440486} m_Layer: 5 m_Name: i m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1497440485 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497440484} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1198824919} m_Father: {fileID: 1823366665} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 75, y: 60} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1497440486 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497440484} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1497440487 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497440484} m_CullTransparentMesh: 0 --- !u!1 &1497811912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1497811913} - component: {fileID: 1497811916} - component: {fileID: 1497811915} - component: {fileID: 1497811914} m_Layer: 5 m_Name: Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1497811913 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497811912} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1497811914 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497811912} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1497811915} --- !u!114 &1497811915 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497811912} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1497811916 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497811912} m_CullTransparentMesh: 0 --- !u!1 &1498091981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1498091982} - component: {fileID: 1498091984} - component: {fileID: 1498091983} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1498091982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498091981} m_LocalRotation: {x: 0.70710677, y: -0.000000055980827, z: 0.00000023181585, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.0175019, z: 0.03297005} m_LocalScale: {x: 0.046367146, y: 0.071254484, z: 0.04636729} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1498091983 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498091981} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1498091984 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498091981} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1498275253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1498275254} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1498275254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498275253} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 1.0160003, z: 0.05800062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574856465} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1498569239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1498569240} - component: {fileID: 1498569241} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1498569240 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498569239} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892711499} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1498569241 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498569239} m_CullTransparentMesh: 0 --- !u!1 &1498764285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1498764286} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1498764286 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498764285} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 144008678} m_Father: {fileID: 767128411} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1499444395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1499444396} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1499444396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499444395} m_LocalRotation: {x: 0.30701524, y: -0.5045806, z: 0.6711, w: 0.44806787} m_LocalPosition: {x: -0.31800213, y: 0.98699975, z: 0.15900046} m_LocalScale: {x: 1.0000015, y: 1.0000012, z: 1.0000006} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1499598961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1499598962} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1499598962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499598961} m_LocalRotation: {x: 0.08377906, y: 0.010044806, z: 0.40557986, w: 0.91015667} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458782552} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 8.3, y: 5, z: 48.4} --- !u!1 &1500075222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500075223} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1500075223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500075222} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1500294102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500294103} - component: {fileID: 1500294106} - component: {fileID: 1500294105} - component: {fileID: 1500294104} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1500294103 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500294102} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1795582432} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1500294104 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500294102} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1500294105} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1500294105 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500294102} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Attack --- !u!222 &1500294106 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500294102} m_CullTransparentMesh: 0 --- !u!1 &1500326683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500326684} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1500326684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500326683} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1954802393} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1500421159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500421160} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1500421160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500421159} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000059767524, z: 0.0000000073668502} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 314384614} m_Father: {fileID: 1689852973} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1500610602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500610603} - component: {fileID: 1500610606} - component: {fileID: 1500610605} - component: {fileID: 1500610604} m_Layer: 5 m_Name: Secondary Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1500610603 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500610602} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122673057} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -270.00018, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1500610604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500610602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1500610605} --- !u!114 &1500610605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500610602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1500610606 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500610602} m_CullTransparentMesh: 0 --- !u!1 &1500806409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500806410} - component: {fileID: 1500806412} - component: {fileID: 1500806411} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1500806410 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500806409} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1261373981} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0} m_SizeDelta: {x: 640, y: 640} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1500806411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500806409} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3110725, g: 0.16089964, b: 0.9117647, a: 0.7529412} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: b3996d149cc0acf45ab6200e0eb40d46, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1500806412 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500806409} m_CullTransparentMesh: 0 --- !u!1 &1500915722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500915723} - component: {fileID: 1500915725} - component: {fileID: 1500915724} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1500915723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500915722} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1588887792} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1500915724 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500915722} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1500915725 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500915722} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1501100903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1501100904} m_Layer: 5 m_Name: Error Messages m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1501100904 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501100903} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1553657041} - {fileID: 703854463} - {fileID: 981133659} m_Father: {fileID: 852441789} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1501404800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1501404801} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1501404801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501404800} m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105} m_LocalPosition: {x: 0.25170064, y: 1.4796801, z: 0.53189486} m_LocalScale: {x: 1.0000012, y: 1.0000007, z: 1.0000007} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1501580974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1501580976} - component: {fileID: 1501580975} m_Layer: 0 m_Name: Flying System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1501580975 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501580974} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a98d7a433a016334a995b26efd31c0eb, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Fly externalControllerJumpEnabled: 0 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Jetpack - Paraglider - Slide - Wall Running - Parachute customActionCategoryID: -1 regularActionCategoryID: -1 behaviorCurrentlyActive: 0 flyModeEnabled: 1 flyForce: 30 airFriction: 5 maxFlyVelocity: 120 flyHorizontalSpeedMultiplier: 1 flyVerticalSpeedMultiplier: 2 useForceMode: 1 flyForceMode: 0 moveUpAndDownEnabled: 1 flyMoveUpSpeed: 40 flyMoveDownSpeed: 40 setNewDashID: 1 newDashID: 6 turboEnabled: 1 flyTurboSpeed: 3 useCustomFlyMovementDirectionLockedCamera: 0 customFlyMovementDirectionLockedCamera: {fileID: 0} flyRotationSpeedTowardCameraDirection: 10 flySpeedOnAimMultiplier: 0.5 shakeCameraStateName: Use Fly Turbo regularAirID: -1 flyingID: 4 flyingModeName: Flying Mode useIKFlying: 0 flyModeActive: 0 turboActive: 0 playerIsMoving: 0 movingUp: 0 movingDown: 0 velocityMagnitude: 0 flyForcesPaused: 0 eventOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fly System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1335544080} m_MethodName: checkExternalControllerBehaviorToPause m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fly m_BoolArgument: 1 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fly System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 620997816} m_MethodName: setClimbLedgeActionPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} IKManager: {fileID: 954210069} mainRigidbody: {fileID: 954210066} mainCameraTransform: {fileID: 1446752339} playerCameraTransform: {fileID: 176855560} playerTransform: {fileID: 954210068} mainDashSystem: {fileID: 642257468} COM: {fileID: 2077297674} --- !u!4 &1501580976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501580974} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1564794299} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1501816964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1501816965} - component: {fileID: 1501816967} - component: {fileID: 1501816966} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1501816965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501816964} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.015198764, y: 0.008960736, z: 0.013438878} m_LocalScale: {x: 0.005370014, y: 0.016038833, z: 0.029606123} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1501816966 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501816964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1501816967 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501816964} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1501916392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1501916393} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1501916393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501916392} m_LocalRotation: {x: 0.7293972, y: 2.5579538e-13, z: -9.094947e-13, w: 0.6840905} m_LocalPosition: {x: 0.25200203, y: 1.5240029, z: -0.2779981} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 813821063} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 93.672, y: -0.000015258789, z: -0.000015258789} --- !u!1 &1502104034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1502104035} - component: {fileID: 1502104036} m_Layer: 0 m_Name: Main Objective Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1502104035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502104034} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1273826451} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1502104036 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502104034} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 617816b325177954dadb24d053f57433, type: 3} m_Name: m_EditorClassIdentifier: missionScene: 0 objectiveStationSystemList: [] layerToPlaceObjects: serializedVersion: 2 m_Bits: 1 missionStationPrefab: {fileID: 1223522358824894, guid: 7ce2651c326e98047b6f677cc9fd86e8, type: 3} missionSystemPrefab: {fileID: 1086060632808440, guid: 6a30628f6dc71a7439ce31914fb8f4f6, type: 3} emptyMissionStationPrefab: {fileID: 1014144299569488, guid: 1d83f1c865427e848b8e8607d15ca0dc, type: 3} characterMissionSystemPrefab: {fileID: 1605645701351590, guid: fdc697b532ae5b744862d76134788fc8, type: 3} explanation: 'This is the main mission manager, and it contains a list of all the station systems in each level. These station systems can be used as a physical mission board or just an invisible element to configure different missions which are maybe activate by dialog or trigger. Each station has a list of missions, which are the one which contains the missions to achieve, task, rewards and events to activate.' --- !u!1 &1502150407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1502150408} - component: {fileID: 1502150410} - component: {fileID: 1502150409} m_Layer: 5 m_Name: Cursor Gravity Change m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1502150408 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502150407} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 417155941} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1502150409 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502150407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.06541956, g: 0.20753811, b: 0.8897059, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 381a87a365ef6ad409d2b0fb105a5567, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1502150410 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502150407} m_CullTransparentMesh: 0 --- !u!1 &1502402072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1502402073} - component: {fileID: 1502402075} - component: {fileID: 1502402074} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1502402073 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502402072} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565789885} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1502402074 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502402072} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1502402075 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502402072} m_CullTransparentMesh: 0 --- !u!1 &1502599872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1502599873} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1502599873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502599872} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0653, z: 0.2541} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 270925836} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1502896905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1502896906} m_Layer: 0 m_Name: thumb.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1502896906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502896905} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 211712067} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1502971430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1502971431} - component: {fileID: 1502971432} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1502971431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502971430} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: -0.2000001, y: 1.1300002, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 723538606} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1502971432 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502971430} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 2112486290} - {fileID: 675270914} - {fileID: 1509837274} - {fileID: 334541845} - {fileID: 2112178263} selectedIndex: 14 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.0135878455, y: -0.03751265, z: 0.059636198} - {x: -0.003981691, y: -0.018377658, z: 0.11884185} - {x: 0.011847274, y: -0.018376445, z: 0.1377268} - {x: 0.028086023, y: -0.018375201, z: 0.15710065} - {x: 0.052478157, y: -0.029935926, z: 0.17125884} - {x: 0.13780981, y: -0.019160658, z: 0.1751635} - {x: 0.20148887, y: -0.011119575, z: 0.17807736} - {x: 0.26380384, y: -0.020997267, z: 0.11583093} - {x: 0.2927103, y: 0.029723272, z: 0.07584816} - {x: 0.31879422, y: 0.075491235, z: 0.039769493} - {x: 0.33625755, y: 0.12917292, z: 0.030311942} - {x: 0.33547315, y: 0.19553447, z: 0.02792516} - {x: 0.3344654, y: 0.28079033, z: 0.024858817} - {x: 0.33266178, y: 0.30342567, z: 0.00439772} - {x: 0.2931924, y: 0.385033, z: -0.021878839} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1503097498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503097499} - component: {fileID: 1503097501} - component: {fileID: 1503097500} m_Layer: 5 m_Name: Render Texture m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1503097499 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503097498} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1537595009} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1503097500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503097498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: fcfab101fd911bb4c861421d95c0f0d2, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1503097501 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503097498} m_CullTransparentMesh: 0 --- !u!1 &1503194771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503194772} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1503194772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503194771} m_LocalRotation: {x: -0.53467053, y: -0.07102679, z: 0.4748991, w: 0.6953801} m_LocalPosition: {x: -0.0362, y: -0.0448, z: -0.1282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 137179313} m_Father: {fileID: 1020070339} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -42.543003, y: -55.420002, z: 91.774} --- !u!1 &1503211199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503211200} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1503211200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503211199} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 51309167} - {fileID: 1036877854} - {fileID: 1370482183} m_Father: {fileID: 231866617} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1503357732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503357733} - component: {fileID: 1503357738} - component: {fileID: 1503357737} - component: {fileID: 1503357736} - component: {fileID: 1503357735} - component: {fileID: 1503357734} m_Layer: 5 m_Name: Use Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1503357733 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503357732} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 534624250} - {fileID: 1485541409} m_Father: {fileID: 266186579} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 65, y: -15} m_SizeDelta: {x: 130, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1503357734 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503357732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d64a7bff7c4ccd24fa3d682e64423bb0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &1503357735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503357732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1503357736 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503357732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1503357737} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: useCurrentObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1503357737 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503357732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1503357738 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503357732} m_CullTransparentMesh: 0 --- !u!1 &1503431130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503431131} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1503431131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503431130} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050007, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1503577733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503577734} - component: {fileID: 1503577737} - component: {fileID: 1503577736} - component: {fileID: 1503577735} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1503577734 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503577733} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1254248714} m_Father: {fileID: 1956079577} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1503577735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503577733} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1344321689} m_HandleRect: {fileID: 1344321688} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1503577735} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1503577736 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503577733} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1503577737 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503577733} m_CullTransparentMesh: 0 --- !u!1 &1503673896 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1528425615673174, guid: fd11bde494d30c047934486106b43041, type: 3} m_PrefabInstance: {fileID: 2024179938} m_PrefabAsset: {fileID: 0} --- !u!4 &1503673897 stripped Transform: m_CorrespondingSourceObject: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} m_PrefabInstance: {fileID: 2024179938} m_PrefabAsset: {fileID: 0} --- !u!1 &1503848327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503848330} - component: {fileID: 1503848329} - component: {fileID: 1503848328} m_Layer: 0 m_Name: Charge Launch Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!199 &1503848328 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503848327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 3 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3.04 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1503848329 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503848327} serializedVersion: 6 lengthInSec: 10 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: -2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.9254902, g: 0.7137255, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1.5 minScalar: 0.7 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.46666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 20 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 2 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: -1.6309011 tangentMode: 69 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.613158 value: 0 inSlope: -1.6309011 outSlope: 0 tangentMode: 69 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 7.8539815 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -4.770826 outSlope: -4.770826 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.9019608, g: 0.44705883, b: 1, a: 0} key2: {r: 0.6862745, g: 0.09411765, b: 1, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 9445 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 13300 atime1: 65535 atime2: 65535 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 65535 atime7: 65535 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 3.1415925 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 0.01} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!4 &1503848330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503848327} m_LocalRotation: {x: 0.3091459, y: -0.05050885, z: 0.016444556, w: -0.94953} m_LocalPosition: {x: 0.0000003790917, y: -0.00000035411122, z: 0.00000019389222} m_LocalScale: {x: 0.52521265, y: 0.52521265, z: 0.5252127} m_Children: [] m_Father: {fileID: 1319264469} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1503894126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503894127} - component: {fileID: 1503894128} m_Layer: 0 m_Name: Explode And Push Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1503894127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503894126} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1503894128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503894126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Push Objects Around useActionName: 1 actionName: Push Objects Around useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.2 animationSpeed: 1 actionDurationOnFirstPerson: 3.2 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1167200714} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explode And Push Objects m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 944129601} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1503915753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503915754} - component: {fileID: 1503915756} - component: {fileID: 1503915755} m_Layer: 5 m_Name: Background Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1503915754 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503915753} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2078230415} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1503915755 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503915753} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.491} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1503915756 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503915753} m_CullTransparentMesh: 0 --- !u!1 &1504172602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1504172603} - component: {fileID: 1504172607} - component: {fileID: 1504172606} - component: {fileID: 1504172605} - component: {fileID: 1504172604} m_Layer: 5 m_Name: Special Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1504172603 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504172602} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 138857331} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -259, y: 181} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1504172604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504172602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1504172605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504172602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1504172606} --- !u!114 &1504172606 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504172602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.547} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1504172607 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504172602} m_CullTransparentMesh: 0 --- !u!1 &1504257998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1504257999} - component: {fileID: 1504258001} - component: {fileID: 1504258000} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1504257999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504257998} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.1049, z: -0.0327} m_LocalScale: {x: 0.04546696, y: 0.013151668, z: 0.06534733} m_Children: [] m_Father: {fileID: 1961830776} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1504258000 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504257998} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1504258001 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504257998} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1504687894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1504687895} - component: {fileID: 1504687897} - component: {fileID: 1504687896} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1504687895 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504687894} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2042791414} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 285} m_SizeDelta: {x: 326.6, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1504687896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504687894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 62 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: POWER CONTROLS --- !u!222 &1504687897 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504687894} m_CullTransparentMesh: 0 --- !u!1 &1505013456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505013457} - component: {fileID: 1505013459} - component: {fileID: 1505013458} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1505013457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505013456} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0182, y: 0.0397, z: 0.137} m_LocalScale: {x: 0.012801964, y: 0.015987776, z: 0.08263844} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1505013458 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505013456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1505013459 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505013456} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1505050318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505050319} - component: {fileID: 1505050321} - component: {fileID: 1505050320} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1505050319 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505050318} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 811547077} m_Father: {fileID: 1958517480} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1505050320 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505050318} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1505050321 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505050318} m_CullTransparentMesh: 0 --- !u!1 &1505151774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505151775} - component: {fileID: 1505151777} - component: {fileID: 1505151776} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1505151775 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505151774} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441202, z: 0.0018441197} m_Children: [] m_Father: {fileID: 384907882} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1505151776 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505151774} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!222 &1505151777 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505151774} m_CullTransparentMesh: 0 --- !u!1 &1505280439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505280440} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1505280440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505280439} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 281883903} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1505350237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505350238} - component: {fileID: 1505350240} - component: {fileID: 1505350239} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1505350238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505350237} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0073, z: 0.0372} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 1854686842} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1505350239 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505350237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1505350240 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505350237} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1505601590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505601591} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1505601591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505601590} m_LocalRotation: {x: -0.5820063, y: 0.014898177, z: 0.1894815, w: 0.7906602} m_LocalPosition: {x: -0.025998289, y: 1.4880009, z: 0.4420015} m_LocalScale: {x: 1.0000002, y: 1.0000107, z: 1.0000104} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1505665296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505665297} - component: {fileID: 1505665300} - component: {fileID: 1505665299} - component: {fileID: 1505665298} m_Layer: 5 m_Name: Self Destruct m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1505665297 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505665296} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 49, y: 7} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1505665298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505665296} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1505665299} --- !u!114 &1505665299 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505665296} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1505665300 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505665296} m_CullTransparentMesh: 0 --- !u!1 &1505748255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505748256} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1505748256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505748255} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0.14400013, y: 1.5650017, z: 0.6270011} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &1505908251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505908252} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1505908252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505908251} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700042, y: 1.1300006, z: 0.34400082} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1574410549} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1505996218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505996219} - component: {fileID: 1505996220} m_Layer: 0 m_Name: Sword Attack 1 Hand 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1505996219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505996218} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199554740} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1505996220 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505996218} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand 5 useActionName: 0 actionName: Sword Attack Full Body 1 useActionID: 1 actionID: 4105 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1506123776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506123777} - component: {fileID: 1506123779} - component: {fileID: 1506123778} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1506123777 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506123776} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1578410476} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1506123778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506123776} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1506123779 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506123776} m_CullTransparentMesh: 0 --- !u!1 &1506195553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506195554} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1506195554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506195553} m_LocalRotation: {x: -0.20432538, y: -0.52975535, z: 0.011739129, w: 0.8230873} m_LocalPosition: {x: 0.14, y: 1.56, z: 0.39299905} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -18.9, y: -67.94701, z: 14.433001} --- !u!1001 &1506305540 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (15) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 47.53 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -9.26 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -11.88 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 9 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.04623 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.046230014 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.046230014 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: "Press L to use \nthe lock-on target" objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &1506305541 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 1506305540} m_PrefabAsset: {fileID: 0} --- !u!1 &1506410723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506410724} - component: {fileID: 1506410726} - component: {fileID: 1506410725} m_Layer: 0 m_Name: o2_Weapons_Taser_Safety m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1506410724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506410723} m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 475824973} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} --- !u!23 &1506410725 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506410723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 75ae5339f9e7cfc48ab0e6cfd811bf32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1506410726 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506410723} m_Mesh: {fileID: 756483398376083956, guid: 479fd2446867a064fbda0804fe7e557d, type: 3} --- !u!1 &1506911442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506911443} - component: {fileID: 1506911444} m_Layer: 0 m_Name: Draw Rifle 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1506911443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506911442} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1506911444 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506911442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Rifle 2 useActionName: 1 actionName: Draw Rifle 2 useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.9 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1507039379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507039380} - component: {fileID: 1507039383} - component: {fileID: 1507039382} - component: {fileID: 1507039381} m_Layer: 18 m_Name: Disable Repeat Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1507039380 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507039379} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00011110306} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -17.300055, y: 0.100079775} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1507039381 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507039379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: setRepeatListState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 577189451} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1507039379} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1507039382 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507039379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.484} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1507039383 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507039379} m_CullTransparentMesh: 0 --- !u!1 &1507136978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507136979} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1507136979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507136978} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.2230004, y: 1.5040016, z: 0.2690002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1507557957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507557958} - component: {fileID: 1507557960} - component: {fileID: 1507557959} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1507557958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507557957} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1507557959 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507557957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1507557960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507557957} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1507565895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507565896} - component: {fileID: 1507565897} m_Layer: 0 m_Name: Shotgun Shell Load m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1507565896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507565895} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1203167093} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1507565897 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507565895} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 566feb0d77cc2d642b2cd170b3a3b367, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1507743133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507743134} - component: {fileID: 1507743136} - component: {fileID: 1507743135} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1507743134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507743133} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0054, z: 0.0197} m_LocalScale: {x: 0.008543883, y: 0.04219292, z: 0.028713947} m_Children: [] m_Father: {fileID: 146888487} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1507743135 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507743133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1507743136 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507743133} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1507782501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507782502} m_Layer: 0 m_Name: Arrow Position Reference m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1507782502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507782501} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1756807371} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1507923055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507923056} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1507923056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507923055} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1508036998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508036999} m_Layer: 0 m_Name: Roll Strafe m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1508036999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508036998} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1022886415} - {fileID: 2013826395} - {fileID: 533800336} - {fileID: 1578434004} - {fileID: 870579806} - {fileID: 553562029} - {fileID: 191142112} m_Father: {fileID: 442203766} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1508130396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508130397} - component: {fileID: 1508130399} - component: {fileID: 1508130398} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1508130397 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508130396} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 891166338} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1508130398 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508130396} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1508130399 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508130396} m_CullTransparentMesh: 0 --- !u!1 &1508158817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508158818} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1508158818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508158817} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1335720638} - {fileID: 1994489610} - {fileID: 55898978} m_Father: {fileID: 608013099} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1508422493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508422494} m_Layer: 0 m_Name: Dodge m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1508422494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508422493} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1470307579} - {fileID: 593814189} - {fileID: 1445485200} - {fileID: 1976753546} - {fileID: 1510606848} - {fileID: 1892823615} - {fileID: 672336929} - {fileID: 401889864} m_Father: {fileID: 442203766} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1508432622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508432623} - component: {fileID: 1508432625} - component: {fileID: 1508432624} m_Layer: 18 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1508432623 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508432622} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1710147636} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1508432624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508432622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1508432625 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508432622} m_CullTransparentMesh: 0 --- !u!1 &1508452752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508452753} m_Layer: 0 m_Name: Bow With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1508452753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508452752} m_LocalRotation: {x: -0.65571743, y: 0.5595209, z: -0.3801692, w: 0.33532432} m_LocalPosition: {x: -0.327, y: -0.219, z: -0.588} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 992857768} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -0.82100004, y: 119.08501, z: -98.56901} --- !u!1 &1508561946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508561947} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1508561947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508561946} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766601, y: 0.96914136, z: 0.039424002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1856830001} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1508641292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508641293} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1508641293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508641292} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1508682841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508682842} - component: {fileID: 1508682844} - component: {fileID: 1508682843} m_Layer: 5 m_Name: GameObject (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1508682842 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508682841} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1470214742} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -142} m_SizeDelta: {x: 2, y: 193.18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1508682843 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508682841} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1508682844 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508682841} m_CullTransparentMesh: 0 --- !u!1 &1508849539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508849540} - component: {fileID: 1508849542} - component: {fileID: 1508849541} m_Layer: 0 m_Name: Blade__87_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1508849540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508849539} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.37582377, y: 0.18079993, z: -0.081695735} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1508849541 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508849539} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1508849542 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508849539} m_Mesh: {fileID: 5429060149813833006, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1509001571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509001572} - component: {fileID: 1509001574} - component: {fileID: 1509001573} m_Layer: 5 m_Name: Grappling Hook Target icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1509001572 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509001571} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 192575234} m_Father: {fileID: 1344321397} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1509001573 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509001571} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: d50a8c52025f88044bd105e59a417610, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1509001574 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509001571} m_CullTransparentMesh: 0 --- !u!4 &1509267521 stripped Transform: m_CorrespondingSourceObject: {fileID: 492766, guid: 755b3b4962ee993419b392af99ef0a91, type: 3} m_PrefabInstance: {fileID: 1193514219} m_PrefabAsset: {fileID: 0} --- !u!1 &1509349837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509349838} - component: {fileID: 1509349840} - component: {fileID: 1509349839} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1509349838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509349837} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0651996, z: 0.9670002} m_LocalScale: {x: 0.061378755, y: 0.06678546, z: 0.12754948} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1509349839 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509349837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1509349840 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509349837} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1509837273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509837274} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1509837274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509837273} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: -0.32100043, y: 1.0930007, z: 0.21500105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 723538606} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1509907948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509907949} - component: {fileID: 1509907950} m_Layer: 5 m_Name: Current Objective Rewards Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1509907949 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509907948} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1748679759} - {fileID: 1251018574} - {fileID: 1558558161} m_Father: {fileID: 1147212759} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 12, y: -167.72} m_SizeDelta: {x: 452.8, y: 120.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1509907950 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509907948} m_CullTransparentMesh: 0 --- !u!1 &1510051391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510051392} - component: {fileID: 1510051393} m_Layer: 0 m_Name: Hip_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1510051392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510051391} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1510051393 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510051391} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300062, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000009983778, y: 0.13810219, z: 0.0074444264} m_Extent: {x: 0.2450435, y: 0.11670284, z: 0.16845621} m_DirtyAABB: 0 --- !u!1 &1510065961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510065964} - component: {fileID: 1510065963} - component: {fileID: 1510065962} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1510065962 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510065961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9566e5bc314110b46aaf4c47868623b0, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1510065963 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510065961} m_CullTransparentMesh: 0 --- !u!224 &1510065964 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510065961} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1430150583} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1510436629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510436630} m_Layer: 5 m_Name: Inventory Weight Limit Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1510436630 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510436629} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1630448088} - {fileID: 580344468} - {fileID: 479347792} - {fileID: 1489590734} - {fileID: 1862046201} m_Father: {fileID: 1386913852} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -304.7} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1510536348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510536349} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1510536349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510536348} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1834472795} - {fileID: 901497547} - {fileID: 676288875} - {fileID: 1124010130} - {fileID: 1933290612} - {fileID: 1951784297} - {fileID: 443092722} - {fileID: 2091276324} - {fileID: 1330924441} - {fileID: 585650235} - {fileID: 568843517} - {fileID: 891209960} - {fileID: 1406203473} - {fileID: 1160029301} - {fileID: 495862324} m_Father: {fileID: 701243146} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1510606847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510606848} - component: {fileID: 1510606849} m_Layer: 0 m_Name: Dodge Forward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1510606848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510606847} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508422494} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1510606849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510606847} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dodge Forward Right useActionName: 1 actionName: Dodge Forward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.99 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1510658483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510658484} - component: {fileID: 1510658486} - component: {fileID: 1510658485} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1510658484 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510658483} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 577909866} m_Father: {fileID: 281883903} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1510658485 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510658483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1510658486 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510658483} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1511006628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1511006629} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1511006629 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511006628} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 962694568} m_Father: {fileID: 809364469} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1511167142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1511167143} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1511167143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511167142} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1511190662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1511190663} m_Layer: 5 m_Name: Slot Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1511190663 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511190662} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 481729733} m_Father: {fileID: 1051052232} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1511595482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1511595484} - component: {fileID: 1511595483} m_Layer: 0 m_Name: Main Dialog Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1511595483 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511595482} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d3d956ce0de474c4ca07fb0c0d16f8d1, type: 3} m_Name: m_EditorClassIdentifier: dialogSystemEnabled: 1 dialogScene: 0 saveCurrentDialogContentToSaveFile: 1 layerToPlaceObjects: serializedVersion: 2 m_Bits: 1 dialogContentSystemList: [] dialogContentPrefab: {fileID: 1577254948587518, guid: a967ebc8bec20864dbec25b93d60df61, type: 3} externalDialogPrefab: {fileID: 1543582890541074, guid: 038e48f45693e804b9e31a790630b219, type: 3} lastObjectInstantiated: {fileID: 0} --- !u!4 &1511595484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511595482} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.1742926, y: 0, z: -18.12769} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1273826451} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1512416968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1512416969} - component: {fileID: 1512416970} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1512416969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512416968} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 453797611} - {fileID: 735553569} m_Father: {fileID: 1131215} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1512416970 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512416968} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1512472286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1512472287} - component: {fileID: 1512472289} - component: {fileID: 1512472288} m_Layer: 0 m_Name: Blades 64 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1512472287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512472286} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 63 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1512472288 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512472286} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1512472289 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512472286} m_Mesh: {fileID: -243471866015158695, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1512607851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1512607852} - component: {fileID: 1512607854} - component: {fileID: 1512607853} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1512607852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512607851} m_LocalRotation: {x: -0.011344408, y: 0, z: 9.094947e-12, w: 0.9999357} m_LocalPosition: {x: 0, y: 0.0047998894, z: 0.20429954} m_LocalScale: {x: 0.03979817, y: 0.029274352, z: 0.32364392} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1512607853 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512607851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1512607854 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512607851} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1513161128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1513161129} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1513161129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513161128} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.102000296, y: 1.5040011, z: -0.03399858} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1292263372} m_Father: {fileID: 2003671192} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1513391701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1513391702} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1513391702 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513391701} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1248218040} - {fileID: 591170677} - {fileID: 816675187} m_Father: {fileID: 1975490906} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1513590362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1513590363} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1513590363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513590362} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1513665133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1513665134} - component: {fileID: 1513665137} - component: {fileID: 1513665136} - component: {fileID: 1513665135} m_Layer: 5 m_Name: Cancel Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1513665134 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513665133} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1851167286} m_Father: {fileID: 298663513} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -16} m_SizeDelta: {x: 125, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1513665135 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513665133} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1513665136} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: cancelUseSkillPointsOnCurrentSkillSlot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1513665136 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513665133} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1513665137 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513665133} m_CullTransparentMesh: 0 --- !u!114 &1514260352 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114870547069477666, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1514620334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1514620335} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1514620335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514620334} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2049991, y: 0.92800033, z: -0.041999638} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1514778156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1514778157} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1514778157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514778156} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1514994422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1514994423} - component: {fileID: 1514994425} - component: {fileID: 1514994424} m_Layer: 5 m_Name: Item Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1514994423 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514994422} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1232552902} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1514994424 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514994422} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1514994425 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514994422} m_CullTransparentMesh: 0 --- !u!1 &1515263204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1515263205} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1515263205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515263204} m_LocalRotation: {x: -0.20432538, y: -0.52975535, z: 0.011739129, w: 0.8230873} m_LocalPosition: {x: 0.253, y: 1.574, z: 0.493} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -18.9, y: -67.94701, z: 14.433001} --- !u!1 &1515361977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1515361978} - component: {fileID: 1515361980} - component: {fileID: 1515361979} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1515361978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515361977} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: -0, y: -0, z: 0.0363} m_LocalScale: {x: 0.035079923, y: 0.019109491, z: 0.035079952} m_Children: [] m_Father: {fileID: 395162271} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1515361979 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515361977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1515361980 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515361977} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1515779718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1515779719} - component: {fileID: 1515779721} - component: {fileID: 1515779720} m_Layer: 0 m_Name: o2_Weapons_ChainSaw_Handle_02__4_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1515779719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515779718} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 689469827} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1515779720 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515779718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1515779721 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515779718} m_Mesh: {fileID: 2553447853587295601, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1516061587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516061588} - component: {fileID: 1516061590} - component: {fileID: 1516061589} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1516061588 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516061587} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 638875645} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1516061589 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516061587} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1516061590 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516061587} m_CullTransparentMesh: 0 --- !u!1 &1516222903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516222904} - component: {fileID: 1516222906} - component: {fileID: 1516222905} m_Layer: 0 m_Name: Cylinder (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1516222904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516222903} m_LocalRotation: {x: 0.50000006, y: 0.5, z: -0.50000006, w: 0.5} m_LocalPosition: {x: -0.01355, y: 0.0586, z: 0.1145} m_LocalScale: {x: 0.012157479, y: 0.026307886, z: 0.012157478} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 90.00001, y: 90, z: 0} --- !u!23 &1516222905 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516222903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1516222906 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516222903} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1516230498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516230499} - component: {fileID: 1516230502} - component: {fileID: 1516230501} - component: {fileID: 1516230500} m_Layer: 0 m_Name: Plasma Explosion Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1516230499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516230498} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1405875073} - {fileID: 636361815} - {fileID: 1394540689} - {fileID: 1288915397} m_Father: {fileID: 1977630718} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1516230500 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516230498} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: b23b28ecf88becf47867ea051f716670, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!199 &1516230501 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516230498} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b5387d3c2ba98fc44a0f5744f94ce48c, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 1 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.15, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1516230502 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516230498} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 24.96 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.5 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 20 minScalar: 20 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.73049647 inSlope: 2.6979907 outSlope: 2.6979907 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17005685 inSlope: -2.318412 outSlope: -2.318412 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.18039216, g: 0.58431375, b: 0.9764706, a: 0.77254903} key2: {r: 0.039215688, g: 0.38039216, b: 0.78039217, a: 0} key3: {r: 0, g: 0.23921569, b: 0.47843137, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 5012 ctime2: 23708 ctime3: 49151 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 22166 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 4 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 2 scalar: 4 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44337356 value: 0.34065938 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17582422 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.97252744 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44819272 value: -0.40109897 inSlope: 0.8841667 outSlope: 0.8841667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.19230776 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 10 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.36263728 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.34698802 value: -0.0109889805 inSlope: 0.6514911 outSlope: 0.6514911 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.29670334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.78548044 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.34457827 value: -0.1483517 inSlope: 0.49181253 outSlope: 0.49181253 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.29120874 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 4 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44337356 value: 0.34065938 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17582422 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.97252744 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44819272 value: -0.40109897 inSlope: 0.8841667 outSlope: 0.8841667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.19230776 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.7142857 inSlope: -0.7094019 outSlope: -0.7094019 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.8 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.000000011175871 inSlope: 0.35768148 outSlope: 0.35768148 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.0902007 outSlope: 2.0902007 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 1 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.2 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.23076923 inSlope: -1.4293909 outSlope: -1.4293909 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 0 intensity: 0 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1516351904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516351905} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1516351905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516351904} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0.23500037, y: 1.3230002, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1516650407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516650408} m_Layer: 5 m_Name: Current Object Render Texture m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1516650408 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516650407} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 220295511} - {fileID: 555698746} - {fileID: 1578321165} - {fileID: 1492944296} - {fileID: 461557601} - {fileID: 1636129556} m_Father: {fileID: 852441789} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1517092562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517092563} - component: {fileID: 1517092565} - component: {fileID: 1517092564} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1517092563 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517092562} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2096507086} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 40, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1517092564 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517092562} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1517092565 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517092562} m_CullTransparentMesh: 0 --- !u!1 &1517119358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517119359} - component: {fileID: 1517119360} m_Layer: 0 m_Name: Fire Particles Spawn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1517119359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517119358} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 790060245} m_Father: {fileID: 386867191} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1517119360 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517119358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 790060244} spawnPosition: {fileID: 0} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 1 possibilityToSpawn: 51.6 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!1 &1517286099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517286100} - component: {fileID: 1517286102} - component: {fileID: 1517286101} m_Layer: 2 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1517286100 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517286099} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 587455081} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 1.6750002, y: -283.67422} m_SizeDelta: {x: 1130.8, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1517286101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517286099} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.23161764, g: 0.23853953, b: 0.375, a: 0.741} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1517286102 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517286099} m_CullTransparentMesh: 0 --- !u!1 &1517401944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517401945} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1517401945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517401944} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &1517512987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517512988} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1517512988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517512987} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.10200033, y: 1.5040015, z: -0.03399861} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1167857458} m_Father: {fileID: 653918933} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1517534409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517534410} - component: {fileID: 1517534412} - component: {fileID: 1517534411} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1517534410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517534409} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.0020563, y: -0.093718, z: 0.061122} m_LocalScale: {x: 0.04885551, y: 0.0084484145, z: 0.066113845} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1517534411 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517534409} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1517534412 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517534409} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1517600125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517600126} - component: {fileID: 1517600130} - component: {fileID: 1517600129} - component: {fileID: 1517600128} - component: {fileID: 1517600127} m_Layer: 5 m_Name: Category Button Consumables m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1517600126 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517600125} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1981458393} - {fileID: 752839948} - {fileID: 1403216618} m_Father: {fileID: 707618602} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 20, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1517600127 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517600125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1517600128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517600125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1517600129} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Consumables m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1517600129 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517600125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1517600130 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517600125} m_CullTransparentMesh: 0 --- !u!1 &1517640527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517640528} - component: {fileID: 1517640529} m_Layer: 0 m_Name: Magic System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1517640528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517640527} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1517640529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517640527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 44810e0276be6834aaf56e2fac05a31a, type: 3} m_Name: m_EditorClassIdentifier: magicSystemEnabled: 1 resetIndexIfNotAttackAfterDelay: 0 delayToResetIndexAfterAttack: 0 generalEnergyUseMultiplier: 1 useAttackTypes: 1 useRandomAttackIndex: 0 useEnergyOnMagic: 1 useNextMagicSpellOnListForNextAttackEnabled: 1 avoidActivateAbilityIfAnotherInProcessEnabled: 1 useStrafeMode: 1 strafeIDUsed: 4 setPreviousStrafeModeOnDisableMagicSystem: 0 activateStrafeModeOnLockOnTargetActive: 0 deactivateStrafeModeOnLockOnTargetDeactivate: 0 toggleStrafeModeIfRunningActive: 0 setNewCrouchID: 1 crouchIDUsed: 1 magicSpellActionInfoList: - Name: Throw Fire Ball magicEnabled: 1 energyAmountUsed: 0 magicTypeName: Regular attackDuration: 1 minDelayBeforeNextAttack: 0 useCustomAction: 0 customActionName: useRemoteEvent: 0 remoteEventNameList: [] delayToActiveEvent: 0 eventOnMagicUsed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Throw Fire Ball m_BoolArgument: 0 m_CallState: 2 - Name: Throw Fire magicEnabled: 1 energyAmountUsed: 30 magicTypeName: Strong attackDuration: 4.25 minDelayBeforeNextAttack: 1 useCustomAction: 0 customActionName: useRemoteEvent: 0 remoteEventNameList: [] delayToActiveEvent: 0 eventOnMagicUsed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Fire While Moving Strafe m_BoolArgument: 0 m_CallState: 2 - Name: Push Objects Forward magicEnabled: 1 energyAmountUsed: 10 magicTypeName: Special attackDuration: 2.3 minDelayBeforeNextAttack: 1 useCustomAction: 0 customActionName: useRemoteEvent: 0 remoteEventNameList: [] delayToActiveEvent: 0 eventOnMagicUsed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: inputSelectAndPressDownNewSeparatedAbility m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Push Objects Forward m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: checkPreviousAbilityActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 previousStrafeMode: 0 previousStrafeID: -1 magicSystemActive: 0 currentAttackIndex: 0 attackInProcess: 0 useEventsOnAttack: 0 eventOnAttackStart: m_PersistentCalls: m_Calls: [] eventOnAttackEnd: m_PersistentCalls: m_Calls: [] useEventsOnEnableDisableMagicSystem: 1 eventOnEnableMagicSystem: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210051} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210051} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDisableMagicSystem: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210051} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210051} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainOtherPowers: {fileID: 954210055} mainPlayerController: {fileID: 954210052} mainRemoteEventSystem: {fileID: 954210057} --- !u!1 &1517721024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517721025} - component: {fileID: 1517721027} - component: {fileID: 1517721026} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1517721025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517721024} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.0020563, y: -0.093718, z: 0.061122} m_LocalScale: {x: 0.04885551, y: 0.0084484145, z: 0.066113845} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1517721026 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517721024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1517721027 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517721024} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1517741713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517741714} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1517741714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517741713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.1373112e-10, y: -0.0000016987318, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 734699603} - {fileID: 239104096} - {fileID: 362557918} m_Father: {fileID: 1202152319} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1517856061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517856062} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1517856062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517856061} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23800041, y: 0.9690002, z: 0.07400036} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 424544492} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1517964742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517964743} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1517964743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517964742} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1685293587} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1518013214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518013215} - component: {fileID: 1518013218} - component: {fileID: 1518013217} - component: {fileID: 1518013216} m_Layer: 5 m_Name: Zoom Out m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1518013215 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518013214} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 140.49994, y: -26.7174} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1518013216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518013214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: zoomOutEnabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: zoomOutDisabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1518013217 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518013214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f5f384b206150dd40bc8f48f109aa11d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1518013218 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518013214} m_CullTransparentMesh: 0 --- !u!1 &1518053078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518053079} - component: {fileID: 1518053081} - component: {fileID: 1518053080} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1518053079 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518053078} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 656699122} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1518053080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518053078} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1518053081 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518053078} m_CullTransparentMesh: 0 --- !u!1 &1518058835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518058836} - component: {fileID: 1518058838} - component: {fileID: 1518058837} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1518058836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518058835} m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308} m_LocalPosition: {x: 0.015499996, y: 0.0466, z: -0.057900008} m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043} m_Children: [] m_Father: {fileID: 682246764} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1518058837 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518058835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1518058838 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518058835} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1518088111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518088112} m_Layer: 0 m_Name: Top Down Look Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1518088112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518088111} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1466473407} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1518194671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518194672} - component: {fileID: 1518194674} - component: {fileID: 1518194673} m_Layer: 5 m_Name: Weapon Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1518194672 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518194671} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1896043434} m_Father: {fileID: 1640547499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1518194673 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518194671} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 82133a463a6d9ad4cae46aa933fefffe, type: 3} m_Name: m_EditorClassIdentifier: slotInfo: Name: slotActive: 0 slot: {fileID: 1518194671} weaponSystem: {fileID: 0} ammoAmountIcon: {fileID: 1630616490} weaponAmmoText: {fileID: 504295831} weaponIcon: {fileID: 588718003} weaponTexture: {fileID: 0} currentWeaponSelectedIcon: {fileID: 1484299417} slotCenter: {fileID: 1896043434} --- !u!222 &1518194674 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518194671} m_CullTransparentMesh: 0 --- !u!1 &1518237453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518237454} m_Layer: 0 m_Name: Magazine Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1518237454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518237453} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1219880518} - {fileID: 650430237} - {fileID: 1425666304} - {fileID: 936101289} - {fileID: 753652021} - {fileID: 1108356316} - {fileID: 685291621} - {fileID: 568579345} - {fileID: 194733689} m_Father: {fileID: 1783593087} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1518281968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518281969} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1518281969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518281968} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.123000026, y: 1.6220006, z: 0.4020019} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!114 &1518606934 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114067083942977320, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1518846808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518846809} - component: {fileID: 1518846811} - component: {fileID: 1518846810} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1518846809 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518846808} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 817420227} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1518846810 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518846808} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1518846811 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518846808} m_CullTransparentMesh: 0 --- !u!1 &1518855705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518855706} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1518855706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518855705} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.22, y: -0.63, z: -0.52} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1685293587} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1519180887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519180888} - component: {fileID: 1519180890} - component: {fileID: 1519180889} m_Layer: 0 m_Name: Blades 77 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1519180888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519180887} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 76 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -75} --- !u!23 &1519180889 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519180887} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1519180890 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519180887} m_Mesh: {fileID: -1404307395579115907, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1519316607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519316608} - component: {fileID: 1519316609} m_Layer: 0 m_Name: Hit Damage Reflection Raccoon 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1519316608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519316607} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1441772117} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1519316609 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519316607} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Damaged Front Right useActionName: 1 actionName: Damaged Front Right useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1519318214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519318215} - component: {fileID: 1519318217} - component: {fileID: 1519318216} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1519318215 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519318214} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 757750065} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1519318216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519318214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6965513, g: 0, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1519318217 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519318214} m_CullTransparentMesh: 0 --- !u!1 &1519351368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519351369} - component: {fileID: 1519351370} - component: {fileID: 1519351371} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1519351369 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519351368} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 664548469} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1519351370 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519351368} m_CullTransparentMesh: 0 --- !u!114 &1519351371 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519351368} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!1 &1519503388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519503389} - component: {fileID: 1519503391} - component: {fileID: 1519503390} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1519503389 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519503388} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1325930771} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 41.9, y: 62.03} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1519503390 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519503388} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.322} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1519503391 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519503388} m_CullTransparentMesh: 0 --- !u!1 &1519614709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519614710} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1519614710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519614709} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2094196336} - {fileID: 1425936114} - {fileID: 1053098982} m_Father: {fileID: 445970126} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1519717967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519717968} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1519717968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519717967} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470004, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 648392848} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &1519743424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519743425} m_Layer: 0 m_Name: c_pinky2.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1519743425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519743424} m_LocalRotation: {x: -0.11788516, y: -0.018757394, z: 0.07736238, w: 0.9898315} m_LocalPosition: {x: -0.000000007152557, y: 0.028027616, z: 0.000000025629996} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: - {fileID: 1260529614} m_Father: {fileID: 761471706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1519784566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519784567} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1519784567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519784566} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.12, z: 0.373} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1193046610} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1519848004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519848005} m_Layer: 13 m_Name: Hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1519848005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519848004} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 970451253} m_Father: {fileID: 1005089326} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1520017893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520017894} - component: {fileID: 1520017897} - component: {fileID: 1520017896} - component: {fileID: 1520017895} m_Layer: 2 m_Name: Effect Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1520017894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520017893} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 5.31, z: 0} m_LocalScale: {x: 10.058621, y: 14.58244, z: 10.058627} m_Children: [] m_Father: {fileID: 1120662911} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1520017895 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520017893} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &1520017896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520017893} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 50fe41e30ae8e534eb8e2b463edff65b, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 1 effectRate: 0.2 effectAmount: 2 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 6 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 266241 tagToAffectList: - Player - friend useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 0 removeEventNameList: [] statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1689187334} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1689187334} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1120662912} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 1520017897} valueToAdd: 0 --- !u!65 &1520017897 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520017893} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &1520219411 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114944011628875702, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1520234712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520234713} - component: {fileID: 1520234714} m_Layer: 0 m_Name: Night Vision Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1520234713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520234712} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1520234714 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520234712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: bcb73bce7aff76d4ab7a6b8cfc96cb8c, type: 2} useReleaseMethodEnabled: 0 --- !u!1 &1520285238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520285239} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1520285239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520285238} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1849120268} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1520347846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520347847} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1520347847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520347846} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1520448176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520448177} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1520448177 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520448176} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1751411659} m_Father: {fileID: 1008303964} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 5.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1520528288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520528289} - component: {fileID: 1520528291} - component: {fileID: 1520528290} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1520528289 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520528288} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 460537487} m_Father: {fileID: 1390435902} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1520528290 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520528288} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1520528291 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520528288} m_CullTransparentMesh: 0 --- !u!1 &1520624012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520624013} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1520624013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520624012} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.245} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 472142648} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1520757719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520757720} - component: {fileID: 1520757722} - component: {fileID: 1520757721} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1520757720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520757719} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.03870001, z: 0.041100007} m_LocalScale: {x: 0.010247715, y: 0.042853374, z: 0.010247734} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1520757721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520757719} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1520757722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520757719} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1520958552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520958553} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1520958553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520958552} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300004, z: -0.07099922} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1369628943} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1521028742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521028743} m_Layer: 0 m_Name: c_index1.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1521028743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521028742} m_LocalRotation: {x: -0.10518091, y: 0.0022735877, z: -0.028247934, w: 0.99404925} m_LocalPosition: {x: 0.024452714, y: 0.1295139, z: -0.0055755037} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_Children: - {fileID: 1249112318} m_Father: {fileID: 42534605} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1521224116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521224117} - component: {fileID: 1521224118} m_Layer: 0 m_Name: Activate Free Dig Action m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1521224117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521224116} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817981612} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1521224118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521224116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Activate Free Dig Action useActionName: 1 actionName: Dig useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.8 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 287127317} m_MethodName: checkHiddenSurfacesDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1521258598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521258599} - component: {fileID: 1521258601} - component: {fileID: 1521258600} m_Layer: 5 m_Name: Objective Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1521258599 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521258598} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 424808951} m_Father: {fileID: 436913138} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -282.99976, y: -14.999756} m_SizeDelta: {x: -761.1, y: -190.59998} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1521258600 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521258598} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1521258601 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521258598} m_CullTransparentMesh: 0 --- !u!1 &1521438247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521438248} - component: {fileID: 1521438251} - component: {fileID: 1521438250} - component: {fileID: 1521438249} m_Layer: 5 m_Name: Pause m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1521438248 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521438247} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1657913620} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -40, y: -40.41162} m_SizeDelta: {x: 64.28571, y: 64.28571} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1521438249 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521438247} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 0 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1521438250} --- !u!114 &1521438250 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521438247} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 01f0a538b80cca346bbdd2594438c6fd, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1521438251 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521438247} m_CullTransparentMesh: 0 --- !u!1 &1521658374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521658375} - component: {fileID: 1521658378} - component: {fileID: 1521658377} - component: {fileID: 1521658376} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1521658375 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521658374} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1866130594} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -73.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1521658376 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521658374} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1521658377} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1521658377 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521658374} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Stamina --- !u!222 &1521658378 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521658374} m_CullTransparentMesh: 0 --- !u!1 &1521772774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521772775} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1521772775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521772774} m_LocalRotation: {x: -0.17020944, y: 0, z: 0, w: 0.98540795} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1106040897} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -19.6, y: 0, z: 0} --- !u!1 &1521835769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521835770} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1521835770 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521835769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 915767209} m_Father: {fileID: 1466980743} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1521868545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521868546} - component: {fileID: 1521868548} - component: {fileID: 1521868547} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1521868546 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521868545} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 423001967} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 22.622} m_SizeDelta: {x: 1, y: 45.244} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1521868547 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521868545} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1521868548 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521868545} m_CullTransparentMesh: 0 --- !u!1 &1521967490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521967491} m_Layer: 5 m_Name: Inventory List Panel Scale On Category Opened m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1521967491 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521967490} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 507519383} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -26.000122} m_SizeDelta: {x: -16.599976, y: -65} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1522070311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522070312} - component: {fileID: 1522070314} - component: {fileID: 1522070313} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1522070312 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522070311} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1397043275} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 338.73, y: 163.23} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1522070313 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522070311} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1522070314 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522070311} m_CullTransparentMesh: 0 --- !u!1 &1522083912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522083913} - component: {fileID: 1522083915} - component: {fileID: 1522083914} m_Layer: 5 m_Name: Text (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1522083913 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522083912} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746871889} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 11.799992, y: 7.9} m_SizeDelta: {x: 85.1, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1522083914 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522083912} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 9 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 2 --- !u!222 &1522083915 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522083912} m_CullTransparentMesh: 0 --- !u!1 &1522246353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522246354} - component: {fileID: 1522246355} m_Layer: 0 m_Name: Level Up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1522246354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522246353} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 554509527} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1522246355 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522246353} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1522260865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522260866} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1522260866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522260865} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.022, y: 0.125, z: 1.091} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1264559588} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1522325616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522325617} m_Layer: 0 m_Name: bullet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1522325617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522325616} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1522399648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522399649} - component: {fileID: 1522399651} - component: {fileID: 1522399650} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1522399649 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522399648} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1119948008} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1522399650 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522399648} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 920b256aa4eccfa46adabebd68b10323, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1522399651 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522399648} m_CullTransparentMesh: 0 --- !u!1 &1522582248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522582251} - component: {fileID: 1522582250} - component: {fileID: 1522582249} m_Layer: 5 m_Name: Health Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1522582249 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522582248} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 37 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 54 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!222 &1522582250 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522582248} m_CullTransparentMesh: 0 --- !u!224 &1522582251 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522582248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 127850135} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: 157} m_SizeDelta: {x: 400, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1522711078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522711079} - component: {fileID: 1522711081} - component: {fileID: 1522711080} m_Layer: 5 m_Name: GameObject (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1522711079 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522711078} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1470214742} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -193.1799, y: 0} m_SizeDelta: {x: 188.64, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1522711080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522711078} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1522711081 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522711078} m_CullTransparentMesh: 0 --- !u!1 &1522742442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522742443} - component: {fileID: 1522742445} - component: {fileID: 1522742444} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1522742443 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522742442} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1988689071} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1522742444 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522742442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Exit To Desktop --- !u!222 &1522742445 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522742442} m_CullTransparentMesh: 0 --- !u!1 &1522915014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522915015} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1522915015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522915014} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120007, z: 0.0030001015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 270988198} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1523213566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1523213567} - component: {fileID: 1523213569} - component: {fileID: 1523213568} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1523213567 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523213566} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 515187978} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1523213568 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523213566} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1523213569 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523213566} m_CullTransparentMesh: 0 --- !u!1 &1523308183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1523308184} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1523308184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523308183} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 730472476} - {fileID: 1314087159} - {fileID: 2128878730} m_Father: {fileID: 1324791363} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1523317796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1523317797} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1523317797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523317796} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830427, y: -0.00000035627028, z: 0.00000003114652} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 273454071} - {fileID: 1769370225} m_Father: {fileID: 2135586057} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1524100053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524100054} - component: {fileID: 1524100056} - component: {fileID: 1524100055} m_Layer: 0 m_Name: Blades 27 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1524100054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524100053} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1524100055 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524100053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1524100056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524100053} m_Mesh: {fileID: -8660584266846325022, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1524192528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524192529} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1524192529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524192528} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280006, z: -0.041999705} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1524406396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524406397} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1524406397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524406396} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 591165227} m_Father: {fileID: 730472476} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1524546522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524546523} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1524546523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524546522} m_LocalRotation: {x: -0.00000008940692, y: 4.65661e-10, z: -4.65661e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1443805460} - {fileID: 1383120050} - {fileID: 91750402} - {fileID: 2025281093} - {fileID: 1140686071} m_Father: {fileID: 1817975426} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1524686606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524686607} m_Layer: 5 m_Name: Photo Mode Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1524686607 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524686606} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 313760409} - {fileID: 1599784068} - {fileID: 979641201} - {fileID: 766296452} - {fileID: 1614055993} - {fileID: 416060540} - {fileID: 1636315611} - {fileID: 409712623} - {fileID: 1130991889} m_Father: {fileID: 54083009} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1524738428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524738429} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1524738429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524738428} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 538360389} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1525076198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1525076199} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1525076199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525076198} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0.19000149, y: 1.5249996, z: 0.72999716} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1525081846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1525081847} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1525081847 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525081846} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1686920938} m_Father: {fileID: 163916626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1525823585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1525823586} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1525823586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525823585} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 913758336} - {fileID: 565903014} - {fileID: 247262904} - {fileID: 1895047130} - {fileID: 385671228} m_Father: {fileID: 1167944922} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1525851297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1525851298} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1525851298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525851297} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1526076422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526076423} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1526076423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526076422} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166376581} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1526100812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526100813} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1526100813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526100812} m_LocalRotation: {x: -0.5603239, y: 0.21923174, z: 0.5916181, w: 0.5366215} m_LocalPosition: {x: -0.0807, y: -0.0229, z: 0.1023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1431392140} m_Father: {fileID: 1430733196} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1526522609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526522610} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1526522610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526522609} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1526571103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526571104} - component: {fileID: 1526571106} - component: {fileID: 1526571105} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1526571104 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526571103} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1592513299} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1526571105 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526571103} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: c4d15fb253d2d92418a0ba462cbfaa7b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1526571106 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526571103} m_CullTransparentMesh: 0 --- !u!114 &1526585067 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114289961819532850, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1526811544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526811545} - component: {fileID: 1526811547} - component: {fileID: 1526811546} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1526811545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526811544} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 501014194} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1526811546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526811544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Back --- !u!222 &1526811547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526811544} m_CullTransparentMesh: 0 --- !u!1 &1526867349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526867351} - component: {fileID: 1526867350} m_Layer: 0 m_Name: Main Limit System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1526867350 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526867349} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c63dbd328947b1745b33b0e540eee285, type: 3} m_Name: m_EditorClassIdentifier: useCameraLimit: 1 setCameraForwardPosition: 0 cameraForwardPosition: 0 useMoveInXAxisOn2_5d: 1 useWidthLimit: 1 widthLimitRight: 10 widthLimitLeft: 11.4 useHeightLimit: 1 heightLimitUpper: 4 heightLimitLower: 4 useDepthLimit: 0 depthLimitFront: 0 depthLimitBackward: 0 startGameWithThisLimit: 0 playerForView: {fileID: 0} useMultiplePlayers: 0 playerForViewList: [] showGizmo: 1 gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.2 depthGizmoColor: {r: 1, g: 1, b: 1, a: 0.303} --- !u!4 &1526867351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526867349} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 98713139} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1527587804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527587805} - component: {fileID: 1527587807} - component: {fileID: 1527587806} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1527587805 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527587804} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 809364469} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1527587806 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527587804} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16176468, g: 0.110618494, b: 0.110618494, a: 0.528} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1527587807 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527587804} m_CullTransparentMesh: 0 --- !u!1 &1527643591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527643592} - component: {fileID: 1527643593} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1527643592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527643591} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0478, z: 0.1899} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1829016661} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1527643593 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527643591} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1527660882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527660883} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1527660883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527660882} m_LocalRotation: {x: -0.25519618, y: -0.48431778, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.10000123, y: 1.7280003, z: 0.77300036} m_LocalScale: {x: 1.0000007, y: 1.0000006, z: 1.0000008} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &1528002248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528002249} - component: {fileID: 1528002250} m_Layer: 0 m_Name: Scanner Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1528002249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528002248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1418115499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &1528002250 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528002248} m_Enabled: 0 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.12810604, g: 0.625, b: 0.087316185, a: 0.019607844} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.02 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 100 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294959101 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: fcfab101fd911bb4c861421d95c0f0d2, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &1528074962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528074963} - component: {fileID: 1528074964} m_Layer: 0 m_Name: Throw Fire While Moving m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1528074963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528074962} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1528074964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528074962} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Throw Fire While Moving useActionName: 1 actionName: Throw Fire While Moving useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.25 animationSpeed: 1 actionDurationOnFirstPerson: 4.25 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 237644099} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 237644099} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1528178110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528178111} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1528178111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528178110} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.6147758e-10, y: -0.0000014577192, z: 0.10000046} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 693729950} - {fileID: 690705699} - {fileID: 859019241} - {fileID: 965191100} - {fileID: 1325097863} - {fileID: 1728283793} m_Father: {fileID: 1860147314} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1528337336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528337337} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1528337337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528337336} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1063406737} m_Father: {fileID: 139397264} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1528525741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528525742} - component: {fileID: 1528525746} - component: {fileID: 1528525745} - component: {fileID: 1528525744} - component: {fileID: 1528525743} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1528525742 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528525741} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 798572952} - {fileID: 1592265684} - {fileID: 1840181156} - {fileID: 2129538016} - {fileID: 1044515581} - {fileID: 800441923} - {fileID: 1492970204} - {fileID: 1669508692} - {fileID: 2086758737} - {fileID: 1155394493} m_Father: {fileID: 144075231} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 174.65, y: -179.00012} m_SizeDelta: {x: 349.3, y: 310.6327} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1528525743 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528525741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 15 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_Spacing: 3.28 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 0 m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &1528525744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528525741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 --- !u!114 &1528525745 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528525741} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1528525746 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528525741} m_CullTransparentMesh: 0 --- !u!1 &1528734136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528734137} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1528734137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528734136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1628534656} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1528772856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528772857} - component: {fileID: 1528772859} - component: {fileID: 1528772858} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1528772857 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528772856} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1110903126} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1528772858 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528772856} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1528772859 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528772856} m_CullTransparentMesh: 0 --- !u!1 &1528838730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528838731} m_Layer: 5 m_Name: Touch Zones Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1528838731 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528838730} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 169640954} - {fileID: 347244836} - {fileID: 60441446} - {fileID: 679200406} m_Father: {fileID: 996097011} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1528886813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528886814} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1528886814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528886813} m_LocalRotation: {x: 0.00000021282358, y: 0.00000017881392, z: -0.00000012433487, w: 1} m_LocalPosition: {x: 0.0000007301569, y: -0.059999943, z: 0.24499929} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 432028129} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1529094899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529094900} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1529094900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529094899} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1529109265 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1152835810454188, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &1529194263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529194264} m_Layer: 0 m_Name: Attachment Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1529194264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529194263} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 214097260} - {fileID: 793802843} m_Father: {fileID: 149008543} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1529248800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529248801} - component: {fileID: 1529248803} - component: {fileID: 1529248802} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1529248801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529248800} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0004970687, y: 0.11751974, z: 0.34276885} m_LocalScale: {x: 0.023978641, y: 0.0075900992, z: 0.018456334} m_Children: [] m_Father: {fileID: 448779192} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1529248802 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529248800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1529248803 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529248800} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1529305894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529305895} - component: {fileID: 1529305897} - component: {fileID: 1529305896} m_Layer: 0 m_Name: Blade__144_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1529305895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529305894} m_LocalRotation: {x: -0.6991308, y: 0.105913386, z: -0.105918415, w: 0.6991279} m_LocalPosition: {x: -0.32116678, y: 0.18733078, z: -0.08160418} m_LocalScale: {x: 0.045757975, y: 0.025765637, z: 0.07873747} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 93 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1529305896 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529305894} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1529305897 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529305894} m_Mesh: {fileID: -371255300417978026, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1529437281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529437282} - component: {fileID: 1529437284} - component: {fileID: 1529437283} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1529437282 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529437281} m_LocalRotation: {x: 0.000000037967556, y: 0.00000017881388, z: -0.0000000042131085, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0002857228} m_LocalScale: {x: 1.0000893, y: 1.0000883, z: 1.0000898} m_Children: [] m_Father: {fileID: 282823396} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -27.12707, y: -0.000002861023} m_SizeDelta: {x: 45.745, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1529437283 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529437281} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1529437284 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529437281} m_CullTransparentMesh: 0 --- !u!1 &1529994981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529994982} - component: {fileID: 1529994984} - component: {fileID: 1529994983} m_Layer: 5 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1529994982 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529994981} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2126309671} m_Father: {fileID: 1823366665} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -105, y: 90} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1529994983 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529994981} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1529994984 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529994981} m_CullTransparentMesh: 0 --- !u!1 &1530111802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530111805} - component: {fileID: 1530111804} - component: {fileID: 1530111803} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1530111803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530111802} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 24 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999.9 --- !u!222 &1530111804 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530111802} m_CullTransparentMesh: 0 --- !u!224 &1530111805 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530111802} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746871889} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 2.3, y: 0} m_SizeDelta: {x: 89.1, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1530326687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530326688} - component: {fileID: 1530326691} - component: {fileID: 1530326690} - component: {fileID: 1530326689} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1530326688 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530326687} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1747281391} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1530326689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530326687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1530326690} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1530326690 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530326687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 78 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: BUY --- !u!222 &1530326691 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530326687} m_CullTransparentMesh: 0 --- !u!1 &1530354626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530354627} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1530354627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530354626} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1100288246} m_Father: {fileID: 844152032} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1530473408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530473409} m_Layer: 0 m_Name: Fixed Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1530473409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530473408} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 704559755} m_Father: {fileID: 972888468} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1530549020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530549021} - component: {fileID: 1530549023} - component: {fileID: 1530549022} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1530549021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530549020} m_LocalRotation: {x: 0.08976338, y: -0.00000015869274, z: 0.00000026400554, w: 0.9959632} m_LocalPosition: {x: 0, y: -0.09595, z: -0.035} m_LocalScale: {x: 0.029461274, y: 0.2241099, z: 0.046139948} m_Children: [] m_Father: {fileID: 1446376421} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1530549022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530549020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1530549023 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530549020} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1530578704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530578705} - component: {fileID: 1530578707} - component: {fileID: 1530578706} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1530578705 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530578704} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 30331024} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1530578706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530578704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1530578707 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530578704} m_CullTransparentMesh: 0 --- !u!1 &1530633648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530633649} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1530633649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530633648} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23800041, y: 0.9690002, z: 0.07400036} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 942202428} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1530707015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530707016} - component: {fileID: 1530707018} - component: {fileID: 1530707017} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_Fuel_Cap m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1530707016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530707015} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1945159369} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1530707017 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530707015} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1530707018 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530707015} m_Mesh: {fileID: 3040642489588460746, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1530758984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530758985} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1530758985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530758984} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1172604705} m_Father: {fileID: 175990909} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1531110217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1531110218} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1531110218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531110217} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1531113621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1531113622} - component: {fileID: 1531113625} - component: {fileID: 1531113624} - component: {fileID: 1531113623} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1531113622 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531113621} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 684264908} - {fileID: 1028134444} - {fileID: 1165213168} - {fileID: 1122953330} - {fileID: 402046539} m_Father: {fileID: 566559098} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1531113623 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531113621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1531113624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531113621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1531113625 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531113621} m_CullTransparentMesh: 0 --- !u!1 &1531126230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1531126231} - component: {fileID: 1531126233} - component: {fileID: 1531126232} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1531126231 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531126230} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 208795743} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1531126232 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531126230} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1531126233 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531126230} m_CullTransparentMesh: 0 --- !u!1 &1531443851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1531443852} - component: {fileID: 1531443854} - component: {fileID: 1531443853} m_Layer: 0 m_Name: MidBody_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1531443852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531443851} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.33156285, y: 0.045604557, z: -0.05201104} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1751347430} - {fileID: 1421977233} - {fileID: 456648750} m_Father: {fileID: 1262467706} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1531443853 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531443851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1531443854 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531443851} m_Mesh: {fileID: 3772893656459217253, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1531450281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1531450282} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1531450282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531450281} m_LocalRotation: {x: -0.04968742, y: -0.0018358445, z: -0.036877014, w: 0.9980821} m_LocalPosition: {x: -0.18200013, y: 1.5460017, z: 0.5590001} m_LocalScale: {x: 1.0000017, y: 1.0000029, z: 1.0000037} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -5.7000003, y: 0, z: -4.232} --- !u!114 &1532210109 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114716072182458524, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1532272324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532272325} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1532272325 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532272324} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1987569768} m_Father: {fileID: 1193246794} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1532346538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532346539} - component: {fileID: 1532346541} - component: {fileID: 1532346540} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1532346539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532346538} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.00395, z: -0.12763} m_LocalScale: {x: 0.04539571, y: 0.087021105, z: 0.026746063} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1532346540 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532346538} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1532346541 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532346538} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1532359945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532359946} - component: {fileID: 1532359948} - component: {fileID: 1532359947} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1532359946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532359945} m_LocalRotation: {x: 0.49999994, y: 0.49999982, z: 0.5000002, w: 0.50000006} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.03271371, y: 0.04144876, z: 0.032713715} m_Children: [] m_Father: {fileID: 152474633} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1532359947 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532359945} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1532359948 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532359945} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1532475307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532475308} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1532475308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532475307} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010831196, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1532516455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532516456} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1532516456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532516455} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 42859863} m_Father: {fileID: 1339680003} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1532701792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532701793} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1532701793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532701792} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300005, z: -0.070999235} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1195081867} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1532707838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532707839} - component: {fileID: 1532707843} - component: {fileID: 1532707842} - component: {fileID: 1532707841} - component: {fileID: 1532707840} m_Layer: 2 m_Name: Damage Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1532707839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532707838} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.36, z: 0} m_LocalScale: {x: 8, y: 3.7954273, z: 8} m_Children: [] m_Father: {fileID: 680696559} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1532707840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532707838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Kick Combo shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} nameIndex: 13 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo externalShakeManager: {fileID: 0} --- !u!54 &1532707841 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532707838} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &1532707842 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532707838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 0 effectRate: 0.2 effectAmount: 6 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1310721 tagToAffectList: - vehicle - enemy - box useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Activate Electrocuted statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 680696560} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1017147801} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1017147799} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1532707840} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 680696560} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1017147801} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 1532707843} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 0} --- !u!65 &1532707843 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532707838} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1532807144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532807145} m_Layer: 0 m_Name: Main Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1532807145 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532807144} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1002362326} m_Father: {fileID: 887721708} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0020919624, y: -0.000258137} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1532858690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532858691} - component: {fileID: 1532858693} - component: {fileID: 1532858692} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1532858691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532858690} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.015198764, y: 0.008960736, z: 0.013438878} m_LocalScale: {x: 0.005370014, y: 0.016038833, z: 0.029606123} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1532858692 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532858690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1532858693 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532858690} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1533210051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1533210052} - component: {fileID: 1533210054} - component: {fileID: 1533210053} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1533210052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533210051} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1533210053 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533210051} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1533210054 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533210051} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1533286041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1533286042} - component: {fileID: 1533286044} - component: {fileID: 1533286043} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1533286042 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533286041} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1119948008} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1533286043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533286041} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1533286044 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533286041} m_CullTransparentMesh: 0 --- !u!1 &1533472622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1533472623} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1533472623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533472622} m_LocalRotation: {x: 0.00000017881392, y: 0.000000058673315, z: -0.00000014668329, w: 1} m_LocalPosition: {x: -0.0000014617108, y: 0.098998375, z: 0.011000067} m_LocalScale: {x: 1.0000001, y: 1.0000006, z: 1.0000005} m_Children: [] m_Father: {fileID: 166376581} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1533543995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1533543996} - component: {fileID: 1533543998} - component: {fileID: 1533543997} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1533543996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533543995} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 337485576} m_Father: {fileID: 1255371706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1533543997 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533543995} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1889906224006822, guid: c9834a541b997804db8b62d198ad17e3, type: 3} spawnPosition: {fileID: 337485576} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 1 layerToSpawnObject: serializedVersion: 2 m_Bits: 1 useInfiniteRaycastDistance: 0 raycastDistance: 3 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 1 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1255371707} m_MethodName: setCurrentMine m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!114 &1533543998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533543995} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1533668669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1533668670} m_Layer: 5 m_Name: External Vehicle Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1533668670 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533668669} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1211764937} m_Father: {fileID: 54083009} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1533719321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1533719322} - component: {fileID: 1533719324} - component: {fileID: 1533719323} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1533719322 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533719321} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1676290112} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1533719323 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533719321} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1533719324 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533719321} m_CullTransparentMesh: 0 --- !u!1 &1534079630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534079631} - component: {fileID: 1534079635} - component: {fileID: 1534079634} - component: {fileID: 1534079633} - component: {fileID: 1534079632} - component: {fileID: 1534079636} m_Layer: 0 m_Name: Screen Attachment m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1534079631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534079630} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0255, y: 0.0391, z: 0.0743} m_LocalScale: {x: 0.52650124, y: 0.52650124, z: 0.52650124} m_Children: - {fileID: 151453186} m_Father: {fileID: 642208410} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1534079632 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534079630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ba13183ca4c9840419119ab4d6f0c085, type: 3} m_Name: m_EditorClassIdentifier: useScreenResolution: 0 captureResolution: {x: 0, y: 0} disableButtonsColor: {r: 0.6691177, g: 0.3788387, b: 0.3788387, a: 0.566} originalColor: {r: 0.23529413, g: 0.18431373, b: 0.36862746, a: 1} galleryOpened: 0 currentCaptureIndex: 0 captureListScrollRect: {fileID: 322400544} captureSlotPrefab: {fileID: 551432175} scrollBar: {fileID: 2072272407} expandedCaptureMenu: {fileID: 617929714} expandedCaptureImage: {fileID: 62079064} expandButton: {fileID: 882367878} deleteButton: {fileID: 2127858935} customCameraForEditorCaptures: {fileID: 0} --- !u!114 &1534079633 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534079630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e568e1cbf66712543b01a2006f479ff8, type: 3} m_Name: m_EditorClassIdentifier: radioVolume: 0.9 playSongsOnStart: 0 playSongsOnActive: 0 playSongsRandomly: 0 repeatList: 0 mainManagerName: Songs Manager playingSong: 0 songPaused: 0 currentSongLength: 0 radioActive: 1 movingSongLenghtSlider: 0 clips: [] audioElements: [] currentIndex: 0 volumeScrollbar: {fileID: 1912944287} currentSongNameText: {fileID: 2022633366} songLenghtSlider: {fileID: 2010610539} playButton: {fileID: 1341955463} pauseButton: {fileID: 123439488} songListContent: {fileID: 2140124678} songListElementParent: {fileID: 277140609} songListElement: {fileID: 1964470194} source: {fileID: 0} mainSongsManager: {fileID: 0} _currentSongAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 --- !u!114 &1534079634 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534079630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 323c0278c308c1640b72811d317c0915, type: 3} m_Name: m_EditorClassIdentifier: canMakePhotos: 1 usePhotoSound: 1 photoSound: {fileID: 8300000, guid: bb474115731c7294e9302f9014a47d23, type: 3} photoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 canUseFlash: 1 flashDuration: 0.1 storeCapturesEnabled: 1 useCapsuleRaycast: 0 capsuleCastRadius: 0 canUseZoom: 1 maxZoomAmout: 100 minZoomAmount: 20 zoomSpeed: 30 checkObjectFoundOnCapture: 1 layerToCheckObjectFound: serializedVersion: 2 m_Bits: 1 rayDistanceToCheckObjectFound: 100 raycastTransform: {fileID: 1446752339} useOverrideSystemOnCapture: 0 sendObjectOnCapture: 0 objectToSendOnCapture: {fileID: 0} useEventOnCapture: 0 eventOnCapture: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: checkElementToControl m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1418115499} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: checkObjectWithRaycast m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnCameraViewChange: 1 eventOnCameraViewChangeToThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: activateParentChange m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnCameraViewChangeToFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: activateParentChange m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnSmartphoneTurnOnOff: 0 eventOnSmartphoneTurnedOn: m_PersistentCalls: m_Calls: [] eventOnSmartphoneTurnedOff: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 firstPersonActive: 0 isActivated: 0 perspectiveSystemLocated: 0 smartphoneCamera: {fileID: 761389036} smartphoneScreenCanvas: {fileID: 888966733} smartphoneScreenCenter: {fileID: 1351881535} cameraFlash: {fileID: 1478597750} mainScreenCenter: {fileID: 1351881536} screenCenter: {fileID: 524787210} mainAudioSource: {fileID: 1534079635} smartphoneMainCamera: {fileID: 761389039} playerCameraTransform: {fileID: 176855560} weaponManager: {fileID: 0} mainPlayerWeaponsManager: {fileID: 954210076} cameraCaptureManager: {fileID: 541563702} mainOverrideElementControlSystem: {fileID: 0} mainEventObjectFoundOnRaycastSystem: {fileID: 0} --- !u!82 &1534079635 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534079630} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1534079636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534079630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 3 amountEnergyUsed: 1 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 1 highIntensityAmount: 2 useSound: 1 turnOnSound: {fileID: 8300000, guid: 1480da5a54cbbbc44ad1a9aa3f4dc0ef, type: 3} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 8300000, guid: 200e773c810d90b44b67e22dba71c18f, type: 3} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 0} mainLight: {fileID: 719843635} mainFlashlight: {fileID: 0} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &1534120338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534120339} - component: {fileID: 1534120341} - component: {fileID: 1534120340} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1534120339 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534120338} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2096756136} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1534120340 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534120338} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 1 --- !u!222 &1534120341 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534120338} m_CullTransparentMesh: 0 --- !u!1 &1534173125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534173126} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1534173126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534173125} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000007177292, z: 0.0000000028992986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1689661205} m_Father: {fileID: 1405396560} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1534239904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534239905} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1534239905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534239904} m_LocalRotation: {x: -0.017435824, y: -0.043612763, z: -0.00076126127, w: 0.9988961} m_LocalPosition: {x: 0.1509989, y: 1.6030003, z: 0.502} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -5, z: 0} --- !u!1 &1534488078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534488079} - component: {fileID: 1534488081} - component: {fileID: 1534488080} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1534488079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534488078} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0147, z: 0.1376} m_LocalScale: {x: 0.05654502, y: 0.025936132, z: 0.12448312} m_Children: [] m_Father: {fileID: 23557769} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1534488080 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534488078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1534488081 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534488078} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1534602825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534602826} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1534602826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534602825} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &1534994667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534994668} - component: {fileID: 1534994672} - component: {fileID: 1534994671} - component: {fileID: 1534994670} - component: {fileID: 1534994669} m_Layer: 5 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1534994668 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534994667} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 797083298} m_Father: {fileID: 416907336} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 547.2328, y: 78.34375} m_SizeDelta: {x: 154.55, y: 51} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1534994669 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534994667} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 797083299} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1534994670 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534994667} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1534994671} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Cancel Edit Input m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1534994671 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534994667} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.029411793, g: 0.00086505356, b: 0.00086505356, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1534994672 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534994667} m_CullTransparentMesh: 0 --- !u!1 &1535174410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1535174411} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1535174411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535174410} m_LocalRotation: {x: -1.3642417e-12, y: -0.08715572, z: 0.000000016316786, w: 0.9961947} m_LocalPosition: {x: 0.15000051, y: 1.5620003, z: 0.59999996} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1535487552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1535487553} - component: {fileID: 1535487554} m_Layer: 0 m_Name: Esquiva Backward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1535487553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535487552} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528095182} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1535487554 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535487552} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Esquiva Backward useActionName: 1 actionName: Esquiva Backward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1535629644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1535629645} m_Layer: 0 m_Name: Cutting Mode Panel Parent Reference L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1535629645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535629644} m_LocalRotation: {x: 0.28172755, y: -0.23558266, z: 0.6443148, w: 0.6708121} m_LocalPosition: {x: 0, y: 0.373, z: -0.183} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 941714877} - {fileID: 2128556775} - {fileID: 829318583} - {fileID: 135561773} - {fileID: 722225312} - {fileID: 230348393} m_Father: {fileID: 1748521252} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 42.965, y: 3.6810002, z: 89.14101} --- !u!1 &1535718588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1535718589} - component: {fileID: 1535718591} - component: {fileID: 1535718590} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1535718589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535718588} m_LocalRotation: {x: 0.7071069, y: -1.6269915e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.13219997, z: 0.38140154} m_LocalScale: {x: 0.1203917, y: 0.07733192, z: 0.12039273} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1535718590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535718588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1535718591 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535718588} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1536032047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536032048} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1536032048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536032047} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.73, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1536120972 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114090908344306890, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1536156593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536156594} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1536156594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536156593} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.119} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 104985470} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1536293524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536293525} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1536293525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536293524} m_LocalRotation: {x: -0.2837994, y: -0.08996378, z: 0.39772093, w: 0.8678609} m_LocalPosition: {x: 0.252, y: 1.728, z: 0.416} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -24.9, y: -24.9, z: 54.823} --- !u!1 &1536471717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536471718} - component: {fileID: 1536471720} - component: {fileID: 1536471719} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1536471718 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536471717} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 604176926} - {fileID: 1861304110} m_Father: {fileID: 1351686658} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1536471719 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536471717} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1536471720 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536471717} m_CullTransparentMesh: 0 --- !u!1 &1536517254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536517255} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1536517255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536517254} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982357, y: 1.9316146, z: 0.25054634} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1536592571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536592572} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1536592572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536592571} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1402305989} m_Father: {fileID: 236140718} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1537035937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537035938} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1537035938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537035937} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: -0.24900046, y: 1.6340017, z: 0.022000311} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1020958048} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &1537131831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537131832} - component: {fileID: 1537131833} m_Layer: 0 m_Name: Looking Around m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1537131832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537131831} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690434856} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1537131833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537131831} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Looking Around useActionName: 1 actionName: Looking Around useActionID: 0 actionID: 7000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 6.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 1 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1537193204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537193205} - component: {fileID: 1537193206} m_Layer: 0 m_Name: Large Hit Reaction Backward Close Combat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1537193205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537193204} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2139342442} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1537193206 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537193204} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Large Hit Reaction Backward Close Combat useActionName: 1 actionName: Large Hit Reaction Backward Close Combat useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.667 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 1 stopShootOnFireWeapons: 1 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 1 resumeAIOnActionEnd: 1 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1537292390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537292391} - component: {fileID: 1537292393} - component: {fileID: 1537292392} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1537292391 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537292390} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 903282529} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1537292392 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537292390} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1537292393 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537292390} m_CullTransparentMesh: 0 --- !u!1 &1537455769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537455772} - component: {fileID: 1537455771} - component: {fileID: 1537455770} m_Layer: 5 m_Name: Info Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1537455770 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537455769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content --- !u!222 &1537455771 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537455769} m_CullTransparentMesh: 0 --- !u!224 &1537455772 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537455769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1980510311} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 230, y: 63.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1537595008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537595009} - component: {fileID: 1537595012} - component: {fileID: 1537595011} - component: {fileID: 1537595010} m_Layer: 5 m_Name: Scanner Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1537595009 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537595008} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1503097499} m_Father: {fileID: 1928508546} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 400, y: 400} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1537595010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537595008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1537595011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537595008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1537595012 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537595008} m_CullTransparentMesh: 0 --- !u!1 &1537615485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537615486} - component: {fileID: 1537615488} - component: {fileID: 1537615487} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1537615486 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537615485} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1655580407} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: -497.96075, y: 149} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1537615487 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537615485} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Exp x --- !u!222 &1537615488 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537615485} m_CullTransparentMesh: 0 --- !u!1 &1537871615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537871616} - component: {fileID: 1537871618} - component: {fileID: 1537871617} m_Layer: 0 m_Name: Blade__92_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1537871616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537871615} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.5575254, y: -0.011984878, z: -0.08279446} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1537871617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537871615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1537871618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537871615} m_Mesh: {fileID: -232710648963708552, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1538083407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538083408} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538083408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538083407} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376696878} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1538145566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538145567} - component: {fileID: 1538145569} - component: {fileID: 1538145568} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538145567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538145566} m_LocalRotation: {x: 0.198085, y: 0, z: 0, w: 0.9801849} m_LocalPosition: {x: 0, y: -0.0659, z: 0.4658} m_LocalScale: {x: 1.525, y: 0.13703506, z: 0.5125002} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 22.85, y: 0, z: 0} --- !u!23 &1538145568 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538145566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1538145569 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538145566} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1538193174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538193175} - component: {fileID: 1538193177} - component: {fileID: 1538193176} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538193175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538193174} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1538193176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538193174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1538193177 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538193174} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1538232600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538232601} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538232601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538232600} m_LocalRotation: {x: 0.16986686, y: 0.68640023, z: 0.16986686, w: 0.68640023} m_LocalPosition: {x: -0.333, y: -0.024, z: 0.144} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 662513261} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 27.8} --- !u!1 &1538372466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538372467} - component: {fileID: 1538372469} - component: {fileID: 1538372468} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_Oil_Cap m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538372467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538372466} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1945159369} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -34.388, z: 90} --- !u!23 &1538372468 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538372466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1538372469 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538372466} m_Mesh: {fileID: -7107109114399559862, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1538414681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538414682} - component: {fileID: 1538414684} - component: {fileID: 1538414683} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538414682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538414681} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1538414683 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538414681} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1538414684 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538414681} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1538480465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538480466} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538480466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538480465} m_LocalRotation: {x: -0.07523989, y: 8.8758325e-13, z: -1.0099582e-12, w: 0.9971655} m_LocalPosition: {x: 0.19000149, y: 1.7000008, z: 0.72999716} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1538530289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538530290} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538530290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538530289} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.248, z: 0.289} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 104985470} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1538696127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538696128} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538696128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538696127} m_LocalRotation: {x: 0.30638334, y: -0.5125577, z: -0.03311383, w: 0.80144703} m_LocalPosition: {x: 0.119194865, y: 1.2187959, z: 0.24701023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &1538943599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538943600} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538943600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538943599} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 869917163} - {fileID: 160238408} - {fileID: 1565432121} - {fileID: 1119398080} - {fileID: 116369800} - {fileID: 773907658} - {fileID: 1861307218} - {fileID: 1012155438} - {fileID: 769422810} - {fileID: 585284971} - {fileID: 46226503} - {fileID: 866747769} - {fileID: 2017614478} - {fileID: 2143190706} m_Father: {fileID: 1656005942} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1539070127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1539070128} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1539070128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539070127} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300052, y: 1.332, z: 0.5600006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &1539558677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1539558678} - component: {fileID: 1539558680} - component: {fileID: 1539558679} m_Layer: 0 m_Name: Heal with needle 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1539558678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539558677} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 608871804} m_Father: {fileID: 1817981612} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1539558679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539558677} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1699400476294750, guid: 880d121b1f2755744ab71b2ce3e9698a, type: 3} spawnPosition: {fileID: 2128664308} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 1 spawnReferencePosition: {fileID: 608871804} setSpawnedObjectParent: 1 spawnedObjectParent: {fileID: 2128664308} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 1 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!114 &1539558680 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539558677} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Heal with needle 2 useActionName: 1 actionName: Heal with needle 2 useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.9 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1539558679} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 4.4 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1539558679} m_MethodName: destroySpawnedObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1539598936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1539598937} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1539598937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539598936} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 202282468} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1539882870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1539882871} m_Layer: 0 m_Name: Override System Inactive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1539882871 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539882870} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000016204353} m_LocalScale: {x: 1.0000008, y: 1.0000033, z: 1.0000033} m_Children: - {fileID: 398593800} - {fileID: 1878297634} m_Father: {fileID: 1400818372} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000045776367, y: -0.000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1540383147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1540383148} - component: {fileID: 1540383151} - component: {fileID: 1540383150} - component: {fileID: 1540383149} m_Layer: 5 m_Name: Objective Full Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1540383148 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540383147} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1813405962} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -21.76} m_SizeDelta: {x: 394, y: 266.03} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1540383149 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540383147} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1540383150} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1540383150 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540383147} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Full Description --- !u!222 &1540383151 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540383147} m_CullTransparentMesh: 0 --- !u!1 &1540413770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1540413771} - component: {fileID: 1540413774} - component: {fileID: 1540413773} - component: {fileID: 1540413772} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1540413771 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540413770} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.70117, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1540413772 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540413770} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1540413773} --- !u!114 &1540413773 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540413770} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1540413774 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540413770} m_CullTransparentMesh: 0 --- !u!1 &1540425362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1540425363} - component: {fileID: 1540425365} - component: {fileID: 1540425364} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1540425363 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540425362} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 539573255} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1540425364 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540425362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1540425365 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540425362} m_CullTransparentMesh: 0 --- !u!1 &1540602246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1540602247} - component: {fileID: 1540602251} - component: {fileID: 1540602250} - component: {fileID: 1540602249} - component: {fileID: 1540602248} m_Layer: 5 m_Name: Follow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1540602247 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540602246} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1240637272} m_Father: {fileID: 534302118} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 144.23, y: -55.325} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1540602248 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540602246} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1540602249 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540602246} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1540602250} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1540602249} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1540602250 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540602246} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1540602251 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540602246} m_CullTransparentMesh: 0 --- !u!1 &1540641899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1540641900} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1540641900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540641899} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1437126874} - {fileID: 93794279} m_Father: {fileID: 1141403932} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1540820095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1540820096} - component: {fileID: 1540820098} - component: {fileID: 1540820097} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1540820096 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540820095} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 339580163} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1540820097 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540820095} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1540820098 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540820095} m_CullTransparentMesh: 0 --- !u!1 &1541027223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1541027224} - component: {fileID: 1541027226} - component: {fileID: 1541027225} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1541027224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541027223} m_LocalRotation: {x: 0.7071068, y: -0.00000013304268, z: -0.0000001083536, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.1202, z: 0.0193} m_LocalScale: {x: 0.036762785, y: 0.024093725, z: 0.036762778} m_Children: [] m_Father: {fileID: 832080501} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1541027225 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541027223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1541027226 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541027223} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1541143597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1541143598} m_Layer: 2 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1541143598 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541143597} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1464517575} m_Father: {fileID: 1778826240} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1541163775 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114280053812483130, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1541202882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1541202883} - component: {fileID: 1541202885} - component: {fileID: 1541202884} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1541202883 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541202882} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 941565586} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1541202884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541202882} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1541202885 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541202882} m_CullTransparentMesh: 0 --- !u!1 &1541670020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1541670021} - component: {fileID: 1541670023} - component: {fileID: 1541670022} m_Layer: 5 m_Name: Panel Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1541670021 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541670020} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 234720284} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 94.11} m_SizeDelta: {x: 524.75, y: 36.05} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1541670022 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541670020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content --- !u!222 &1541670023 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541670020} m_CullTransparentMesh: 0 --- !u!1 &1541711035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1541711036} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1541711036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541711035} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 543137404} - {fileID: 221222813} m_Father: {fileID: 782143088} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1541895939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1541895940} - component: {fileID: 1541895942} - component: {fileID: 1541895941} m_Layer: 0 m_Name: Blade__112_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1541895940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541895939} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.69580054, y: -0.011961291, z: -0.0828861} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 61 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1541895941 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541895939} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1541895942 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541895939} m_Mesh: {fileID: 1936409110092756179, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1541993121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1541993122} - component: {fileID: 1541993124} - component: {fileID: 1541993123} m_Layer: 5 m_Name: Stations Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1541993122 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541993121} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 363057419} m_Father: {fileID: 905424349} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -14.666504} m_SizeDelta: {x: -761.1, y: -188.59998} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1541993123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541993121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1541993124 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541993121} m_CullTransparentMesh: 0 --- !u!1 &1542017905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542017906} - component: {fileID: 1542017907} m_Layer: 0 m_Name: Keep Pistol Left Hand 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1542017906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542017905} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1542017907 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542017905} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Keep Pistol Left Hand 2 useActionName: 1 actionName: Keep Pistol Left Hand 2 useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1542167879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542167880} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1542167880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542167879} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1542295020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542295021} - component: {fileID: 1542295024} - component: {fileID: 1542295023} - component: {fileID: 1542295022} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1542295021 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542295020} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1300881609} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: -18.29, y: -63.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1542295022 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542295020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1542295023} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1542295023 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542295020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Compass --- !u!222 &1542295024 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542295020} m_CullTransparentMesh: 0 --- !u!1 &1542334577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542334578} - component: {fileID: 1542334580} - component: {fileID: 1542334579} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1542334578 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542334577} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1088805251} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1542334579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542334577} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1542334580 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542334577} m_CullTransparentMesh: 0 --- !u!1 &1542692809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542692810} m_Layer: 2 m_Name: Current Elbow IK Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1542692810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542692809} m_LocalRotation: {x: -0.000000011175871, y: 5.684342e-14, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1232317896} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1542949258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542949259} - component: {fileID: 1542949263} - component: {fileID: 1542949262} - component: {fileID: 1542949261} - component: {fileID: 1542949260} m_Layer: 5 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1542949259 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542949258} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2076252132} m_Father: {fileID: 991533912} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -112.44507, y: 84} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1542949260 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542949258} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2076252133} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1542949261 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542949258} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 294211633} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1542949262} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pause Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1542949262 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542949258} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1542949263 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542949258} m_CullTransparentMesh: 0 --- !u!1 &1543040953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543040954} - component: {fileID: 1543040956} - component: {fileID: 1543040955} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1543040954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543040953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00050169317, y: 0.0928005, z: 0.34759885} m_LocalScale: {x: 0.023978632, y: 0.04184708, z: 0.0087992875} m_Children: [] m_Father: {fileID: 44597541} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1543040955 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543040953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1543040956 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543040953} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1543074260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543074261} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1543074261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543074260} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1871405811} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1543328310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543328311} - component: {fileID: 1543328313} - component: {fileID: 1543328312} m_Layer: 0 m_Name: Blades 15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1543328311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543328310} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1543328312 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543328310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1543328313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543328310} m_Mesh: {fileID: -6700468470031567758, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1543438234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543438236} - component: {fileID: 1543438235} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1543438235 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543438234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1474374009} - {fileID: 853138472} - {fileID: 544856017} - {fileID: 1820509911} - {fileID: 400281826} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011017117, y: -0.21152627, z: -0.2494168} - {x: 0.0000012964007, y: -0.19737968, z: -0.076907404} - {x: -0.013999635, y: -0.17939958, z: 0.1423493} - {x: -0.060840875, y: -0.07100546, z: -0.0029053874} - {x: -0.06084117, y: -0.07100307, z: 0.019221963} - {x: -0.06084136, y: -0.07100152, z: 0.03356046} - {x: 0.0053213667, y: -0.08441022, z: 0.06732723} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: -0.008751465, y: -0.09616016, z: 0.052545615} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &1543438236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543438234} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: - {fileID: 1474374009} - {fileID: 853138472} - {fileID: 544856017} - {fileID: 1820509911} - {fileID: 400281826} m_Father: {fileID: 2132371252} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1543547881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543547882} - component: {fileID: 1543547885} - component: {fileID: 1543547884} - component: {fileID: 1543547883} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1543547882 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543547881} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 519061931} - {fileID: 1056477456} - {fileID: 1921190319} - {fileID: 1201332230} - {fileID: 830921898} m_Father: {fileID: 320966286} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1543547883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543547881} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1543547884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543547881} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1543547885 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543547881} m_CullTransparentMesh: 0 --- !u!1 &1543795113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543795114} - component: {fileID: 1543795117} - component: {fileID: 1543795116} - component: {fileID: 1543795115} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1543795114 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543795113} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166988439} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1543795115 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543795113} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1543795116} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1543795116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543795113} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: DROP ALL --- !u!222 &1543795117 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543795113} m_CullTransparentMesh: 0 --- !u!1 &1543826871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543826872} - component: {fileID: 1543826873} - component: {fileID: 1543826874} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1543826872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543826871} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 196397097} m_Father: {fileID: 322964574} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1543826873 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543826871} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 270925837} IKWeaponManager: {fileID: 510910866} editingAttachments: 0 editAttachmentsEnabled: 0 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 1543826874} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 256233659} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 631763001} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 631763001} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: An useful laser that helps to know where the projectiles will impact. - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 528997251} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 528997253} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 528997253} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A very needed object when you are in a dark place. attachmentPlaceTransform: {fileID: 410161393} offsetAttachmentPlaceTransform: {fileID: 1208963377} offsetAttachmentPointTransform: {fileID: 272486212} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1071492725} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1760690653} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It removes any sound from shooting the weapon where is attached. attachmentPlaceTransform: {fileID: 1192134327} offsetAttachmentPlaceTransform: {fileID: 1635370238} offsetAttachmentPointTransform: {fileID: 1808503004} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1867506833} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 0 noAttachmentText: STANDARD attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 87068494} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It increases the magazine size of the weapon to 100 projectiles. attachmentPlaceTransform: {fileID: 1583018604} offsetAttachmentPlaceTransform: {fileID: 1698523210} offsetAttachmentPointTransform: {fileID: 498393742} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1453021626} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 0 noAttachmentText: ANALOGIC attachmentPlaceInfoList: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1787720042} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1787720042} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 270925837} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 270925837} m_MethodName: setUsingSightFullBodyAwareness m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 510910866} m_MethodName: setNewFBAAimInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: FBA Sight 1 m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1787720042} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 270925837} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 270925837} m_MethodName: setUsingSightFullBodyAwareness m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 510910866} m_MethodName: setRegularFBAAimInfo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A simple yet useful red dot sight. attachmentPlaceTransform: {fileID: 2058076183} offsetAttachmentPlaceTransform: {fileID: 664057923} offsetAttachmentPointTransform: {fileID: 398649505} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 219944483} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 0 noAttachmentText: MANUAL attachmentPlaceInfoList: - Name: Automatic Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1588887791} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon into automatic shoot mode, firing the weapon while you hold the fire button. - Name: Burst Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1713278123} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon into burst shoot mode, firing 3 projectiles in every trigger press. - Name: Slice Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1713278123} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setSliceObjectsDetectedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setOriginalSliceObjectsDetected m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon projectiles to slice objects on impact. attachmentPlaceTransform: {fileID: 619288002} offsetAttachmentPlaceTransform: {fileID: 1013007062} offsetAttachmentPointTransform: {fileID: 1329247830} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 44123332} objectToReplace: - {fileID: 922035131} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Ammo attachmentPlaceEnabled: 0 noAttachmentText: REGULAR attachmentPlaceInfoList: - Name: Explosive attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setExplosiveAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setOriginalExplosiveAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Big explosions! - Name: Poison attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setDamageOverTimeAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setOriginalDamageOverTimeAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It will produce damage over time to anyone. - Name: Antidote attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setRemoveDamageOverTimeAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setOriginalRemoveDamageOverTimeAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: If you want to remove the poison state, this is your ammo. - Name: Sedative attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setSedateAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setOriginalSedateAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: ZZZZZ..... - Name: Push attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setPushCharacterState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setOriginalPushCharacterState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: This ammo push enemies like puppets. - Name: Dissolve attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setNewWeaponProjectile m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1014013268605368, guid: 5510eec516a274b4cb13c1b4eb7e0fc1, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 270925837} m_MethodName: setProjectileWithAbilityState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 270925837} m_MethodName: setOriginalWeaponProjectile m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 270925837} m_MethodName: setOriginalProjectileWithAbilityValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: This ammo dissolve anything, be careful with shooting in your leg. attachmentPlaceTransform: {fileID: 12313146} offsetAttachmentPlaceTransform: {fileID: 1125217065} offsetAttachmentPointTransform: {fileID: 1884509328} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1160648638} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &1543826874 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543826871} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &1543859306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543859307} - component: {fileID: 1543859309} - component: {fileID: 1543859308} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1543859307 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543859306} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 260446306} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1543859308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543859306} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &1543859309 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543859306} m_CullTransparentMesh: 0 --- !u!1 &1543865129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543865130} m_Layer: 12 m_Name: North East m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1543865130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543865129} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 606939315} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1543957932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543957933} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1543957933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543957932} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.063999005, y: 1.5900009, z: 0.39300072} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1544083166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544083167} - component: {fileID: 1544083169} - component: {fileID: 1544083168} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1544083167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544083166} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028} m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516} m_Children: [] m_Father: {fileID: 156509105} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1544083168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544083166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1544083169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544083166} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1544151807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544151811} - component: {fileID: 1544151809} - component: {fileID: 1544151810} - component: {fileID: 1544151808} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1544151808 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544151807} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1fbc8a24b8590ba41b6cca3145278da4, type: 3} m_Name: m_EditorClassIdentifier: cameraEffectEnabled: 1 renderEffectActive: 1 startWithCameraEffectActive: 0 cameraEffectChangeDisabled: 0 currentCameraEffectIndex: 0 renderExtraCameras: 0 extraCameraEffectSystemList: [] cameraEffectActive: 0 currentCameraEffect: {fileID: 0} cameraEffectInfoList: - Name: Night Vision activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 1132792938} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] mainCamera: {fileID: 1544151809} --- !u!20 &1544151809 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544151807} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 4 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4271234009 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: 80fb77cf561d23943b167f8939fa3f29, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 0 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!114 &1544151810 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544151807} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 726d4c2371a49214cb814b25928188eb, type: 3} m_Name: m_EditorClassIdentifier: cameraFOVChangeEnabled: 0 changeFOVAmount: 2 FOVClampValue: {x: 2, y: 70} getMainPlayerCameraOnScene: 0 mainCameraLocated: 0 showDebugPrint: 0 mainCamera: {fileID: 1544151809} --- !u!4 &1544151811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544151807} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.108000994, z: 0.39799964} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 445888532} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1544235685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544235686} - component: {fileID: 1544235687} - component: {fileID: 1544235688} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1544235686 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544235685} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930229444} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1544235687 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544235685} m_CullTransparentMesh: 0 --- !u!114 &1544235688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544235685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &1544546128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544546129} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1544546129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544546128} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &1544673279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544673280} m_Layer: 0 m_Name: Locked Camera Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1544673280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544673279} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 759243840} m_Father: {fileID: 1799191087} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1544900735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544900736} - component: {fileID: 1544900738} - component: {fileID: 1544900737} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1544900736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544900735} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.012099862, z: -0.14130116} m_LocalScale: {x: 0.023227734, y: 0.014686659, z: 0.0406209} m_Children: [] m_Father: {fileID: 2054098210} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1544900737 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544900735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1544900738 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544900735} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1545034858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1545034859} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1545034859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545034858} m_LocalRotation: {x: 0.049687155, y: -0.0018357892, z: -0.03687599, w: -0.9980822} m_LocalPosition: {x: 0.18200019, y: 1.5460016, z: 0.5590002} m_LocalScale: {x: 1.0000017, y: 1.0000029, z: 1.0000037} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1545109261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1545109262} - component: {fileID: 1545109264} - component: {fileID: 1545109263} m_Layer: 0 m_Name: Blade__84_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1545109262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545109261} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.35150126, y: 0.18079996, z: -0.081695735} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1545109263 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545109261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1545109264 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545109261} m_Mesh: {fileID: -5586860994906056693, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1545254146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1545254147} - component: {fileID: 1545254148} m_Layer: 5 m_Name: Simple With Object Action m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1545254147 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545254146} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1622910858} - {fileID: 1721753623} - {fileID: 1930229444} - {fileID: 1192740486} - {fileID: 617836938} m_Father: {fileID: 1659763434} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1545254148 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545254146} m_CullTransparentMesh: 0 --- !u!1001 &1545632261 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (17) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 27.04 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -7.86 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: 2.6540003 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 11 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.024874872 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.024874847 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.024874862 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 111 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: Press Me! objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!1 &1545821244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1545821245} m_Layer: 5 m_Name: Damage Direction Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1545821245 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545821244} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1064417527} m_Father: {fileID: 254859581} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1546321982 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114111876365181470, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0c44f0dce85e4649bc53449e03d37e8, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1546453158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1546453159} - component: {fileID: 1546453160} m_Layer: 0 m_Name: Throw Bomb m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1546453159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546453158} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1546453160 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546453158} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Bomb abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: e507ea16964c12e44ac4736c8dd75e6c, type: 3} abilitySprite: {fileID: 21300000, guid: e507ea16964c12e44ac4736c8dd75e6c, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Bomb m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 4 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Throw Bomb m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 1 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Bomb m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1546522873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1546522874} - component: {fileID: 1546522876} - component: {fileID: 1546522875} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1546522874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546522873} m_LocalRotation: {x: -0.00000003483728, y: -0.00000012642703, z: 1, w: -0.000000029802319} m_LocalPosition: {x: 0, y: -0.08140006, z: 0.00019999873} m_LocalScale: {x: 0.034428544, y: 0.06056954, z: 0.034428563} m_Children: [] m_Father: {fileID: 1482327317} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1546522875 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546522873} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1546522876 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546522873} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1546656986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1546656987} - component: {fileID: 1546656988} m_Layer: 12 m_Name: Persuasion m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1546656987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546656986} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2072167705} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1546656988 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546656986} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3a25e9f7bc6da4141bace7196181d95a, type: 3} m_Name: m_EditorClassIdentifier: currentPersuasionAmount: 0 --- !u!1 &1546937414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1546937415} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1546937415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546937414} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1005356805} m_Father: {fileID: 262000523} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1546977470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1546977471} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1546977471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546977470} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 2.7469854e-10, y: 1.561833, z: 0.80432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1547151677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547151678} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1547151678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547151677} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574856465} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1547338892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547338893} - component: {fileID: 1547338895} - component: {fileID: 1547338894} m_Layer: 5 m_Name: Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1547338893 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547338892} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1134608334} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -220.8, y: -57.4} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1547338894 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547338892} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 286e31d1d82a1c846b846f854b1d8a97, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1547338895 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547338892} m_CullTransparentMesh: 0 --- !u!1 &1547365908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547365909} m_Layer: 5 m_Name: Object To Grab Weight Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1547365909 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547365908} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 746486643} - {fileID: 1885805817} - {fileID: 8228115} m_Father: {fileID: 115605928} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 101.2, y: 18.1} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1547499245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547499246} - component: {fileID: 1547499247} m_Layer: 0 m_Name: Throw Meteor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1547499246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547499245} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1547499247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547499245} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Meteor useActionName: 1 actionName: Throw Meteor useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3 animationSpeed: 1 actionDurationOnFirstPerson: 3 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925553} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925552} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925553} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Meteor m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925553} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925552} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1271925553} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 954210067} newAnimationClip: {fileID: 7400000, guid: 86229385886d3ba409afc89fa095e32c, type: 3} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: Throw Meteor animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 1 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1547502634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547502635} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1547502635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547502634} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.16120093, y: 1.5630018, z: -0.13640605} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1547640726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547640728} - component: {fileID: 1547640727} m_Layer: 0 m_Name: UI Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1547640727 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547640726} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 74d411d2eb1819142935f15ef610428c, type: 3} m_Name: m_EditorClassIdentifier: managerEnabled: 1 UIElementInfoList: - Name: Player's Mode useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 1366656819} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: [] envetToDisableUIGameObject: m_PersistentCalls: m_Calls: [] - Name: Player's Health useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 684552416} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: [] envetToDisableUIGameObject: m_PersistentCalls: m_Calls: [] - Name: Player's Shield useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 118524858} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1046825372} m_MethodName: setShowShieldBarPanelEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 envetToDisableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1046825372} m_MethodName: setShowShieldBarPanelEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - Name: Player's Energy useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 1998155200} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: [] envetToDisableUIGameObject: m_PersistentCalls: m_Calls: [] - Name: Current Power Selected useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 307516880} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: [] envetToDisableUIGameObject: m_PersistentCalls: m_Calls: [] - Name: Stamina Bar useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 1723179903} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: setShowStaminaUIEnabledStateOnEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 envetToDisableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: setShowStaminaUIEnabledStateOnEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - Name: Abilities Dpad useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 1356268758} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: setUseDpadPanelStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 envetToDisableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: setUseDpadPanelStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - Name: Compass useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 0} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setCompassEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563685} m_MethodName: enableOptionByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Show Compass m_BoolArgument: 1 m_CallState: 1 envetToDisableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setCompassEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563685} m_MethodName: disableOptionByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Show Compass m_BoolArgument: 0 m_CallState: 1 - Name: Minimap useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 0} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setMiniMapWindowEnabledInGameStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 - m_Target: {fileID: 541563685} m_MethodName: enableOptionByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Show Minimap m_BoolArgument: 1 m_CallState: 1 envetToDisableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563692} m_MethodName: setMiniMapWindowEnabledInGameStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 541563685} m_MethodName: disableOptionByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Show Minimap m_BoolArgument: 0 m_CallState: 1 - Name: Player Input Panel useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 0} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: setScreenActionPanelsEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 envetToDisableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1811936470} m_MethodName: setScreenActionPanelsEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - Name: Quick Access Slots useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 0} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setShowQuickAccessSlotsAlwaysStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 envetToDisableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setShowQuickAccessSlotsAlwaysStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - Name: Fire Weapons HUD useMoreNameTagsToSearch: 0 moreNameTagsToSearchList: [] elementActive: 1 UIGameObject: {fileID: 0} eventToEnableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setWeaponsHUDEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 1 envetToDisableUIGameObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setWeaponsHUDEnabledStateFromEditor m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 objectSearcherName: objectSearchResultList: [] searchObjectsActive: 0 --- !u!4 &1547640728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547640726} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1548186844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1548186845} - component: {fileID: 1548186847} - component: {fileID: 1548186846} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1548186845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548186844} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: 0.01100008, y: 0.12050092, z: -0.033101227} m_LocalScale: {x: 0.0077702007, y: 0.028163213, z: 0.021542167} m_Children: [] m_Father: {fileID: 229810082} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1548186846 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548186844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1548186847 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548186844} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1548310220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1548310221} - component: {fileID: 1548310223} - component: {fileID: 1548310222} m_Layer: 5 m_Name: Info Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1548310221 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548310220} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 538861480} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 11.999992, y: 179.00002} m_SizeDelta: {x: 452.4, y: 5.48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1548310222 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548310220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1548310223 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548310220} m_CullTransparentMesh: 0 --- !u!1 &1548463263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1548463265} - component: {fileID: 1548463264} m_Layer: 0 m_Name: Switch Companion System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1548463264 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548463263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1530123f5127cbd4a8c354e1b51a7596, type: 3} m_Name: m_EditorClassIdentifier: switchCompanionEnabled: 1 eventToSetCharacterAsAI: m_PersistentCalls: m_Calls: - m_Target: {fileID: 865650273} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210078} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210053} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210073} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 890927944} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1965061815} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563699} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563697} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setAIElementsEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 890927944} m_MethodName: closeFriendMenuIfOpen m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: enableAICamera m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: setPlayerInputEnabledStateWithDelay m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: setMouseButtonPressPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: enableOrDisablePlayerHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: enableOrDisableDynamicElementsOnScreen m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setSliderVisibleState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1197242603} m_MethodName: removeTagToLocate m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setLookAtBodyPartsOnCharactersState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 271465149} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 176855558} m_MethodName: setPauseCullingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setSliderLocatedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: checkEnableOrDisableTouchZoneList m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToSetCharacterAsPlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 865650273} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210078} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210053} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210073} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1965061815} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563699} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210076} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563697} m_MethodName: setUsedByAIState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setAIElementsEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 890927944} m_MethodName: closeFriendMenuIfOpen m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: disableAICamera m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210080} m_MethodName: setPlayerInputEnabledStateWithDelay m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: setMouseButtonPressPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: enableOrDisablePlayerHUD m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: enableOrDisableDynamicElementsOnScreen m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setSliderVisibleState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1197242603} m_MethodName: addTagToLocate m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setOriginalLookAtBodyPartsOnCharactersState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 271465149} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855558} m_MethodName: setPauseCullingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563681} m_MethodName: checkEnableOrDisableTouchZoneList m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToSetCharacterAsOnlyPlayerActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563683} m_MethodName: setIgnoreShowDamageInfoActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToSetCharacterAsPlayerNotActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: deactivateFadePanelBackground m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: setSliderVisibleState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563683} m_MethodName: setIgnoreShowDamageInfoActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 playerControllerManager: {fileID: 954210052} mainPlayerCharactersManager: {fileID: 599859078} mainfriendListManager: {fileID: 890927944} --- !u!4 &1548463265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548463263} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1548495178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1548495179} - component: {fileID: 1548495181} - component: {fileID: 1548495180} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1548495179 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548495178} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1866130594} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1548495180 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548495178} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1548495181 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548495178} m_CullTransparentMesh: 0 --- !u!1 &1548506491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1548506492} - component: {fileID: 1548506494} - component: {fileID: 1548506493} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1548506492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548506491} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1548506493 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548506491} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1548506494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548506491} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1548544817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1548544818} m_Layer: 5 m_Name: Player Secondary Stats m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1548544818 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548544817} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 87597235} - {fileID: 1051887919} - {fileID: 85602291} - {fileID: 211235318} - {fileID: 1686477429} - {fileID: 1877507795} - {fileID: 1374598127} - {fileID: 454969576} - {fileID: 1593975443} - {fileID: 2077063958} m_Father: {fileID: 663607502} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 360} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1548936101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1548936102} - component: {fileID: 1548936103} m_Layer: 0 m_Name: Axe Attack 1 Hand Full Body 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1548936102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548936101} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1548936103 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548936101} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand Full Body 4 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 770 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1549359872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1549359873} m_Layer: 5 m_Name: Experience Text Target Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1549359873 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549359872} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1053966426} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -279.1} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!4 &1549508695 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 127694606} m_PrefabAsset: {fileID: 0} --- !u!1 &1550022767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550022768} - component: {fileID: 1550022770} - component: {fileID: 1550022769} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1550022768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550022767} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1550022769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550022767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1550022770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550022767} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1550054638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550054639} - component: {fileID: 1550054641} - component: {fileID: 1550054640} m_Layer: 5 m_Name: RawImage (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1550054639 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550054638} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 940881520} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 13.5} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1550054640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550054638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e77fbdd9cfc9ee643bb64286cb7bee62, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1550054641 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550054638} m_CullTransparentMesh: 0 --- !u!1 &1550100291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550100292} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1550100292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550100291} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000055, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1550132853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550132854} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1550132854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550132853} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1782896656} m_Father: {fileID: 1553543616} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1550353510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550353511} - component: {fileID: 1550353513} - component: {fileID: 1550353512} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1550353511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550353510} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1713278124} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1550353512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550353510} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1550353513 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550353510} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1550576088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550576089} - component: {fileID: 1550576091} - component: {fileID: 1550576090} m_Layer: 0 m_Name: Drink Consumable (Beer) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1550576089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550576088} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1864253865} m_Father: {fileID: 1817981612} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1550576090 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550576088} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1902314628359140, guid: 519e526292cbb3849bc470e20477354b, type: 3} spawnPosition: {fileID: 2128664308} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 1 spawnReferencePosition: {fileID: 1864253865} setSpawnedObjectParent: 1 spawnedObjectParent: {fileID: 2128664308} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 1 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!114 &1550576091 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550576088} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Drink Consumable useActionName: 1 actionName: Drink Consumable useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1550576090} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 4.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1550576090} m_MethodName: destroySpawnedObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 4.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 682407096} m_MethodName: setUseTemporalDurationOnState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drunk_20 m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 682407096} m_MethodName: setPlayerState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Drunk m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1550759061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550759062} - component: {fileID: 1550759064} - component: {fileID: 1550759063} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1550759062 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550759061} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 185556152} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1550759063 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550759061} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1550759064 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550759061} m_CullTransparentMesh: 0 --- !u!1 &1550775257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550775258} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1550775258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550775257} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1828341181} m_Father: {fileID: 2056375858} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1550866624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550866625} - component: {fileID: 1550866627} - component: {fileID: 1550866626} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1550866625 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550866624} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 570801221} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1550866626 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550866624} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1550866627 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550866624} m_CullTransparentMesh: 0 --- !u!1 &1550966106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550966107} - component: {fileID: 1550966109} - component: {fileID: 1550966108} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1550966107 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550966106} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1430944024} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1550966108 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550966106} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1550966109 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550966106} m_CullTransparentMesh: 0 --- !u!1001 &1551179271 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1621923100913512, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4669000654663772, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} propertyPath: m_LocalPosition.x value: 13.12 objectReference: {fileID: 0} - target: {fileID: 4669000654663772, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4669000654663772, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} propertyPath: m_LocalPosition.z value: 33.13 objectReference: {fileID: 0} - target: {fileID: 4669000654663772, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4669000654663772, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4669000654663772, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4669000654663772, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4669000654663772, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 2c54f1a3b3762bf48b2ea42a7bbe7412, type: 3} --- !u!1 &1551274773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1551274774} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1551274774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551274773} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.13399933, y: 1.3260036, z: 0.42999846} m_LocalScale: {x: 1.0000005, y: 1.0000007, z: 1.0000007} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1551396728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1551396729} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1551396729 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551396728} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000083003533} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1607525042} - {fileID: 76814922} - {fileID: 1654509518} m_Father: {fileID: 1371158846} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000013411045, y: -0.00000032782555} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1551574857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1551574858} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1551574858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551574857} m_LocalRotation: {x: 0.121405296, y: 0.08650611, z: 0.010621588, w: -0.9887693} m_LocalPosition: {x: 0.19000034, y: 1.6400003, z: 0.64999837} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1551610212 stripped Transform: m_CorrespondingSourceObject: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1004144668} m_PrefabAsset: {fileID: 0} --- !u!1 &1551676424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1551676425} - component: {fileID: 1551676426} m_Layer: 12 m_Name: Change Gravity m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1551676425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551676424} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 549040681} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1551676426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551676424} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a937352593fe11446834cbb4010b0981, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 8388609 changeGlobalGravityOnSecondaryPowerActive: 1 changeGravityOnVehicles: 1 changeGravityOnCharacter: 1 pushNPCS: 1 messageNameToSend: pushCharacter ignoreTagList: - Player powersManager: {fileID: 954210055} mainCameraTransform: {fileID: 1446752339} gravityManager: {fileID: 954210073} --- !u!4 &1551805963 stripped Transform: m_CorrespondingSourceObject: {fileID: 4591230806023510, guid: 751975db6191c4044a746ee31d977ebc, type: 3} m_PrefabInstance: {fileID: 2101162170} m_PrefabAsset: {fileID: 0} --- !u!114 &1551990093 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114445627793985198, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1552326590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1552326591} - component: {fileID: 1552326593} - component: {fileID: 1552326592} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1552326591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552326590} m_LocalRotation: {x: 0.7071068, y: 0.00000011920902, z: 0.0000002980231, w: 0.70710677} m_LocalPosition: {x: -0.011, y: 0.1205, z: -0.0331} m_LocalScale: {x: 0.0077701975, y: 0.0281632, z: 0.021542156} m_Children: [] m_Father: {fileID: 1069501036} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1552326592 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552326590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1552326593 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552326590} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1552330609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1552330610} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1552330610 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552330609} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 735408262} m_Father: {fileID: 1587802243} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 5.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1553363635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553363636} - component: {fileID: 1553363638} - component: {fileID: 1553363637} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1553363636 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553363635} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2046983011} m_Father: {fileID: 3392541} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395915, y: 0.037158847} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1553363637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553363635} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1553363638 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553363635} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1553441605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553441606} - component: {fileID: 1553441607} m_Layer: 12 m_Name: Change Objects Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1553441606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553441605} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 549040681} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1553441607 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553441605} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 82139cad13caca347a23175270fa10a6, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 4271229913 groundLayer: serializedVersion: 2 m_Bits: 1 powersManager: {fileID: 954210055} mainCameraTransform: {fileID: 1446752339} playerTransform: {fileID: 954210068} playerCameraTransform: {fileID: 176855560} gravityManager: {fileID: 954210073} --- !u!1 &1553490935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553490936} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1553490936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553490935} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1553543615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553543616} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1553543616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553543615} m_LocalRotation: {x: -0.000000029802322, y: -0.00000013876706, z: 0.8660253, w: -0.5000002} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1550132854} m_Father: {fileID: 1854357138} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 240} --- !u!1 &1553657040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553657041} m_Layer: 5 m_Name: Object Out Of Stock m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1553657041 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553657040} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1095898486} - {fileID: 1184633889} m_Father: {fileID: 1501100904} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 488.99988, y: -66} m_SizeDelta: {x: 217.1, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1554207386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1554207387} - component: {fileID: 1554207388} m_Layer: 2 m_Name: Stunned Hit Reaction 1 m_TagString: device m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1554207387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554207386} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1477451791} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1554207388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554207386} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 1 useMinAngleToActivateAction: 0 minAngleToActivateAction: 20 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Stunned Hit Reaction 1 useActionName: 1 actionName: Stunned Hit Reaction 1 useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Stunned State On Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 0 animationTriggeredByExternalEvent: 1 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 1 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0.3 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 11 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 1 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 10 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 1 disableAnyStateConfiguredWithExitTime: 1 - Name: Get Up From Hit Reaction useActionName: 0 actionName: Get Up From Hit Reaction useActionID: 1 actionID: 3111 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 0 animationTriggeredByExternalEvent: 1 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 1 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 1 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0.3 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 11 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 1 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 10 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 1 disableAnyStateConfiguredWithExitTime: 1 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1554717921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1554717922} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1554717922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554717921} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1555395421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1555395422} - component: {fileID: 1555395424} - component: {fileID: 1555395423} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1555395422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555395421} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182} m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983} m_Children: [] m_Father: {fileID: 256233660} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1555395423 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555395421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1555395424 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555395421} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1555493010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1555493011} - component: {fileID: 1555493013} - component: {fileID: 1555493012} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1555493011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555493010} m_LocalRotation: {x: -0, y: -8.0260093e-10, z: -5.1448773e-10, w: 1} m_LocalPosition: {x: 0.01819995, y: 0.048200075, z: 0.04000081} m_LocalScale: {x: 0.012799998, y: 0.032750007, z: 0.048210014} m_Children: [] m_Father: {fileID: 1567657625} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1555493012 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555493010} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1555493013 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555493010} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1555510479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1555510480} - component: {fileID: 1555510482} - component: {fileID: 1555510481} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1555510480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555510479} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.000010001352, y: 0.0482, z: -0.021910097} m_LocalScale: {x: 0.04918659, y: 0.032749753, z: 0.07561657} m_Children: [] m_Father: {fileID: 682246764} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1555510481 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555510479} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1555510482 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555510479} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1555553473 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114386236985230130, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1555926029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1555926030} - component: {fileID: 1555926034} - component: {fileID: 1555926033} - component: {fileID: 1555926032} - component: {fileID: 1555926031} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1555926030 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555926029} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 697646114} m_Father: {fileID: 1407785602} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -20.288} m_SizeDelta: {x: 1281.8, y: 679.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1555926031 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555926029} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 697646114} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 30 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1555926032 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555926029} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1555926033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555926029} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.634} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1555926034 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555926029} m_CullTransparentMesh: 0 --- !u!1 &1555940575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1555940576} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1555940576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555940575} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0188, z: 0.0121} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 907958029} - {fileID: 1717422196} - {fileID: 879581155} - {fileID: 309381989} - {fileID: 37785487} m_Father: {fileID: 281883903} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1556275072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1556275073} - component: {fileID: 1556275075} - component: {fileID: 1556275074} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1556275073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556275072} m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827} m_LocalPosition: {x: 0, y: 0.0014, z: 0.0733} m_LocalScale: {x: 0.010980742, y: 0.009006186, z: 0.05396747} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1556275074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556275072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1556275075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556275072} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1556391806 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 4806944413789144, guid: 945917901bdef274ca2861621cb8a461, type: 3} propertyPath: m_LocalPosition.x value: 19.19 objectReference: {fileID: 0} - target: {fileID: 4806944413789144, guid: 945917901bdef274ca2861621cb8a461, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4806944413789144, guid: 945917901bdef274ca2861621cb8a461, type: 3} propertyPath: m_LocalPosition.z value: -22.8 objectReference: {fileID: 0} - target: {fileID: 4806944413789144, guid: 945917901bdef274ca2861621cb8a461, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4806944413789144, guid: 945917901bdef274ca2861621cb8a461, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4806944413789144, guid: 945917901bdef274ca2861621cb8a461, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4806944413789144, guid: 945917901bdef274ca2861621cb8a461, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4806944413789144, guid: 945917901bdef274ca2861621cb8a461, type: 3} propertyPath: m_RootOrder value: 9 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 945917901bdef274ca2861621cb8a461, type: 3} --- !u!1 &1556824568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1556824569} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1556824569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556824568} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1556864946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1556864947} - component: {fileID: 1556864948} m_Layer: 0 m_Name: Borrow Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1556864947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556864946} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890927943} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1556864948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556864946} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: de069a3bcfa2df44c9fe82ff302e54a9, type: 3} m_Name: m_EditorClassIdentifier: orderEnabled: 1 showDebugPrint: 0 currentTarget: {fileID: 0} useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] dropForceMode: 1 extraForceAmount: 5 useParableSpeed: 0 pickWeaponDirectlyOnPlayer: 0 --- !u!1 &1557539144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1557539145} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1557539145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557539144} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766589, y: 0.9691415, z: 0.039424986} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 649837263} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1557592761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1557592762} m_Layer: 0 m_Name: Seeker Grenade Launcher Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1557592762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557592761} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.0000008213583, y: -0.00000026715665, z: 0.22000009} m_LocalScale: {x: 0.9999984, y: 1.0000006, z: 0.9999983} m_Children: - {fileID: 2134965730} - {fileID: 780857844} - {fileID: 1464951537} - {fileID: 1953008245} - {fileID: 1492081766} - {fileID: 1860489554} - {fileID: 1032559701} - {fileID: 989203216} - {fileID: 2033656634} - {fileID: 1486564884} - {fileID: 1675138430} - {fileID: 313393940} - {fileID: 33437832} - {fileID: 28257780} - {fileID: 336979187} m_Father: {fileID: 415848906} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1558261689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558261690} - component: {fileID: 1558261691} m_Layer: 0 m_Name: Sword Attack 1 Hand Special 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1558261690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558261689} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199554740} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1558261691 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558261689} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand Special 1 useActionName: 0 actionName: Sword Attack Full Body 2 useActionID: 1 actionID: 4108 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1558325408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558325409} m_Layer: 18 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1558325409 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558325408} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1594516206} m_Father: {fileID: 1710147636} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: -5, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1558467571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558467572} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1558467572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558467571} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.62, z: 0.528} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1558558160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558558161} - component: {fileID: 1558558164} - component: {fileID: 1558558163} - component: {fileID: 1558558162} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1558558161 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558558160} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 764255073} m_Father: {fileID: 1509907949} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 205, y: 0} m_SizeDelta: {x: 26, y: 0.000030518} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1558558162 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558558160} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1955958882} m_HandleRect: {fileID: 1955958881} m_Direction: 2 m_Value: 0.9999999 m_Size: 0.31745097 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1558558163 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558558160} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3754325, g: 0.41176468, b: 0.38771027, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1558558164 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558558160} m_CullTransparentMesh: 0 --- !u!1 &1558561149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558561150} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1558561150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558561149} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.73, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1558686997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558686998} - component: {fileID: 1558686999} m_Layer: 0 m_Name: Sword Attack 1 Hand 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1558686998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558686997} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199554740} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1558686999 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558686997} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand 1 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 4100 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.5 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1558970780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558970781} - component: {fileID: 1558970783} - component: {fileID: 1558970782} m_Layer: 5 m_Name: Date Saved m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1558970781 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558970780} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 657484210} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 357, y: 12.9} m_SizeDelta: {x: 193.6, y: 45.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1558970782 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558970780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/10/2016 --- !u!222 &1558970783 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558970780} m_CullTransparentMesh: 0 --- !u!1 &1559285813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1559285814} - component: {fileID: 1559285816} - component: {fileID: 1559285815} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1559285814 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559285813} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1022220584} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 23.29998, y: 0} m_SizeDelta: {x: 112.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1559285815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559285813} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: REPAIR --- !u!222 &1559285816 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559285813} m_CullTransparentMesh: 0 --- !u!1 &1559345849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1559345850} - component: {fileID: 1559345853} - component: {fileID: 1559345852} - component: {fileID: 1559345851} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1559345850 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559345849} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1629107766} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1559345851 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559345849} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1559345852} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1559345852 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559345849} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 78 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: SELL --- !u!222 &1559345853 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559345849} m_CullTransparentMesh: 0 --- !u!1 &1560208486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560208487} - component: {fileID: 1560208490} - component: {fileID: 1560208489} - component: {fileID: 1560208488} m_Layer: 5 m_Name: Eject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1560208487 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560208486} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 50, y: 111} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1560208488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560208486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1560208489} --- !u!114 &1560208489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560208486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1560208490 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560208486} m_CullTransparentMesh: 0 --- !u!1 &1560221999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560222000} - component: {fileID: 1560222001} m_Layer: 5 m_Name: Weapon Cursor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1560222000 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560221999} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 53831778} - {fileID: 1923901173} - {fileID: 1908201244} - {fileID: 482015553} - {fileID: 597363777} m_Father: {fileID: 617872912} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1560222001 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560221999} m_CullTransparentMesh: 0 --- !u!1 &1560696551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560696552} - component: {fileID: 1560696554} - component: {fileID: 1560696553} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1560696552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560696551} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: -0, y: 0.01962, z: -0.0117} m_LocalScale: {x: 0.024307562, y: 0.04509751, z: 0.025407454} m_Children: [] m_Father: {fileID: 179632448} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1560696553 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560696551} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1560696554 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560696551} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1560762320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560762321} m_Layer: 0 m_Name: Waypoint List Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1560762321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560762320} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1440570783} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1561049401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1561049402} - component: {fileID: 1561049404} - component: {fileID: 1561049403} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1561049402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561049401} m_LocalRotation: {x: 0.6306758, y: 0, z: 0, w: 0.7760464} m_LocalPosition: {x: -0, y: 0.04062, z: 0.27815} m_LocalScale: {x: 0.03619795, y: 0.08447536, z: 0.044501614} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 78.2, y: 0, z: 0} --- !u!23 &1561049403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561049401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1561049404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561049401} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1561326094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1561326096} - component: {fileID: 1561326095} m_Layer: 0 m_Name: Player Teleport System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1561326095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561326094} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 923b94b7cff81df46a570506ebef8221, type: 3} m_Name: m_EditorClassIdentifier: Name: Teleport abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: a20e85eab58cb6a4ba6d79837374c100, type: 3} abilitySprite: {fileID: 21300000, guid: 7d6d8dab089df064091892f8e2bbed96, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 1 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1561326095} m_MethodName: deactivateAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 teleportingEnabled: 1 teleportLayerMask: serializedVersion: 2 m_Bits: 75759617 maxDistanceToTeleport: 600 useTeleportIfSurfaceNotFound: 1 maxDistanceToTeleportAir: 40 holdButtonTimeToActivateTeleport: 0.4 stopTeleportIfMoving: 1 addForceIfTeleportStops: 1 forceIfTeleportStops: 30 canTeleportOnZeroGravity: 0 teleportInstantlyToPosition: 0 useFixedTeleportHookPointsEnabled: 1 useCapsuleCastToCheckTargetReached: 1 capsuleCastRadius: 0.4 maxCapsuleCastDistance: 1.2 useSmoothCameraFollowStateOnTeleport: 1 smoothCameraFollowDuration: 3 allowQuickTeleportIfLockonTargetActive: 1 checkLockonTargetsLayermask: serializedVersion: 2 m_Bits: 1048576 teleportSpeed: 6 rotateTowardTeleportPosition: 1 teleportRotationSpeed: 6 minAngleToRotateTowardTeleportDirection: 4 useBulletTimeOnTeleport: 0 bulletTimeScaleOnTeleport: 0.2 useTeleportMark: 1 changeCameraFovOnTeleport: 1 cameraFovOnTeleport: 75 cameraFovOnTeleportSpeed: 40 useActionSystemOnTeleport: 0 actionNameUsedOnTeleport: Teleport Pose teleportCanBeExecuted: 0 searchingForTeleport: 0 teleportSurfaceFound: 0 teleportInProcess: 0 currentTeleportHookTarget: {fileID: 0} teleportActivateByHookTarget: 0 useEventsOnStartTeleport: 1 eventsOnStartTeleport: m_PersistentCalls: m_Calls: - m_Target: {fileID: 438378631} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnEndTeleport: 0 eventsOnEndTeleport: m_PersistentCalls: m_Calls: [] teleportMark: {fileID: 494862368} playerControllerTransform: {fileID: 954210068} mainCameraTransform: {fileID: 1446752339} mainGravitySystem: {fileID: 954210073} mainPlayerController: {fileID: 954210052} mainTimeBullet: {fileID: 541563691} mainPlayerCamera: {fileID: 176855561} --- !u!4 &1561326096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561326094} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1561908344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1561908345} - component: {fileID: 1561908347} - component: {fileID: 1561908346} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1561908345 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561908344} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00014, y: 0.00095, z: 1} m_Children: [] m_Father: {fileID: 974236777} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0831, y: -0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1561908346 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561908344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1561908347 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561908344} m_CullTransparentMesh: 0 --- !u!1 &1562022291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562022292} m_Layer: 5 m_Name: Window Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1562022292 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562022291} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 968879633} - {fileID: 192743265} - {fileID: 557261741} m_Father: {fileID: 436913138} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1562185058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562185059} - component: {fileID: 1562185061} - component: {fileID: 1562185060} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1562185059 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562185058} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1444572257} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1562185060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562185058} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1562185061 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562185058} m_CullTransparentMesh: 0 --- !u!1 &1562483348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562483349} - component: {fileID: 1562483350} - component: {fileID: 1562483351} m_Layer: 5 m_Name: Sensitivity Value Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1562483349 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562483348} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432266577} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 575, y: 563} m_SizeDelta: {x: 75.8, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1562483350 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562483348} m_CullTransparentMesh: 0 --- !u!114 &1562483351 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562483348} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '1.0 ' --- !u!1 &1562511927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562511928} - component: {fileID: 1562511931} - component: {fileID: 1562511930} - component: {fileID: 1562511929} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1562511928 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562511927} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 1567248075} - {fileID: 613022335} - {fileID: 929429151} - {fileID: 1336762796} - {fileID: 982769538} m_Father: {fileID: 189042187} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1562511929 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562511927} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1562511930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562511927} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1562511931 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562511927} m_CullTransparentMesh: 0 --- !u!1 &1562545282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562545283} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1562545283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562545282} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2140957315} m_Father: {fileID: 1963751655} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1562676622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562676623} - component: {fileID: 1562676625} - component: {fileID: 1562676624} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1562676623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562676622} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1562676624 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562676622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1562676625 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562676622} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1562679231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562679232} - component: {fileID: 1562679234} - component: {fileID: 1562679233} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1562679232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562679231} m_LocalRotation: {x: 0.0000000311419, y: -0.00000009719223, z: 0.707107, w: 0.70710665} m_LocalPosition: {x: -5.2387e-10, y: 0.1366, z: -0.005} m_LocalScale: {x: 0.038374536, y: 0.07875262, z: 0.038374558} m_Children: [] m_Father: {fileID: 1708102628} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1562679233 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562679231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1562679234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562679231} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1562685757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562685758} - component: {fileID: 1562685761} - component: {fileID: 1562685760} - component: {fileID: 1562685759} m_Layer: 5 m_Name: Viewport m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1562685758 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562685757} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2106421045} m_Father: {fileID: 1763512974} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -18, y: 0} m_Pivot: {x: 0, y: 1} --- !u!114 &1562685759 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562685757} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1562685760 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562685757} m_CullTransparentMesh: 0 --- !u!114 &1562685761 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562685757} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!1 &1562867016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562867017} - component: {fileID: 1562867022} - component: {fileID: 1562867021} - component: {fileID: 1562867020} - component: {fileID: 1562867019} - component: {fileID: 1562867018} m_Layer: 5 m_Name: Examine Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1562867017 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562867016} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 50916939} - {fileID: 339958278} m_Father: {fileID: 266186579} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 65, y: -165} m_SizeDelta: {x: 130, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1562867018 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562867016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d64a7bff7c4ccd24fa3d682e64423bb0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &1562867019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562867016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1562867020 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562867016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1562867021} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: examineCurrentObject m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1562867021 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562867016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1562867022 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562867016} m_CullTransparentMesh: 0 --- !u!1 &1563065281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1563065282} - component: {fileID: 1563065284} - component: {fileID: 1563065283} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1563065282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563065281} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: -0, z: -0} m_LocalScale: {x: 0.020535227, y: 0.045803692, z: 0.020535227} m_Children: [] m_Father: {fileID: 2070376961} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1563065283 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563065281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1563065284 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563065281} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1563202805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1563202806} - component: {fileID: 1563202808} - component: {fileID: 1563202807} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1563202806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563202805} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: -0, y: 0.01962, z: -0.0117} m_LocalScale: {x: 0.024307562, y: 0.04509751, z: 0.025407454} m_Children: [] m_Father: {fileID: 395162271} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1563202807 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563202805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1563202808 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563202805} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1563472566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1563472567} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1563472567 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563472566} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1575218774} - {fileID: 1452178158} m_Father: {fileID: 892711499} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1563485970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1563485971} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1563485971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563485970} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.1500005, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 495764654} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &1563509492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1563509493} - component: {fileID: 1563509495} - component: {fileID: 1563509494} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1563509493 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563509492} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 436956082} - {fileID: 1497198161} m_Father: {fileID: 532280781} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -70.4, y: 33.8} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1563509494 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563509492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1563509495 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563509492} m_CullTransparentMesh: 0 --- !u!1 &1563671431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1563671432} - component: {fileID: 1563671434} - component: {fileID: 1563671433} m_Layer: 5 m_Name: Icon 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1563671432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563671431} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 482015553} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -10.57, y: 0} m_SizeDelta: {x: 21.130249, y: 5.69751} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1563671433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563671431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1563671434 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563671431} m_CullTransparentMesh: 0 --- !u!1 &1563933224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1563933225} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1563933225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563933224} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.18400024, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1564048305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1564048306} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1564048306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564048305} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1644016321} m_Father: {fileID: 236140718} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1564110751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1564110752} - component: {fileID: 1564110754} - component: {fileID: 1564110753} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1564110752 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564110751} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 908164061} m_Father: {fileID: 72795783} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1564110753 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564110751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: d5f06205a74152e4889817de3c8bdcbc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1564110754 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564110751} m_CullTransparentMesh: 0 --- !u!1 &1564235786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1564235787} - component: {fileID: 1564235789} - component: {fileID: 1564235788} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1564235787 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564235786} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2145476494} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1564235788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564235786} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1564235789 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564235786} m_CullTransparentMesh: 0 --- !u!1 &1564794297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1564794299} - component: {fileID: 1564794298} m_Layer: 0 m_Name: External Controller Behaviors m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1564794298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564794297} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f86e7992408aed141b9eb62b247aeede, type: 3} m_Name: m_EditorClassIdentifier: externalControllerInfoList: - Name: Climb Rope mainExternalControllerBehavior: {fileID: 1606806646} keepWeaponsDuringAction: 1 disableIKWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 keepMeleeWeaponGrabbed: 1 drawMeleeWeaponGrabbedOnActionEnd: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Inventory Menu previousActiveState: 0 - inputName: Quick Mode Input System previousActiveState: 0 useEventsOnStateChange: 1 eventOnStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStatDeactive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Free Climb mainExternalControllerBehavior: {fileID: 955105288} keepWeaponsDuringAction: 0 disableIKWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 customInputToPauseOnActionInfoList: [] useEventsOnStateChange: 1 eventOnStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStatDeactive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Rail mainExternalControllerBehavior: {fileID: 683744211} keepWeaponsDuringAction: 0 disableIKWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 keepMeleeWeaponGrabbed: 1 drawMeleeWeaponGrabbedOnActionEnd: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Inventory Menu previousActiveState: 0 - inputName: Quick Mode Input System previousActiveState: 0 useEventsOnStateChange: 1 eventOnStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStatDeactive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Walk On Balance mainExternalControllerBehavior: {fileID: 725550408} keepWeaponsDuringAction: 1 disableIKWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 keepMeleeWeaponGrabbed: 1 drawMeleeWeaponGrabbedOnActionEnd: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Inventory Menu previousActiveState: 0 - inputName: Quick Mode Input System previousActiveState: 0 useEventsOnStateChange: 1 eventOnStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStatDeactive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Swim mainExternalControllerBehavior: {fileID: 1600946380} keepWeaponsDuringAction: 0 disableIKWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Inventory Menu previousActiveState: 0 - inputName: Quick Mode Input System previousActiveState: 0 useEventsOnStateChange: 1 eventOnStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStatDeactive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Paraglider mainExternalControllerBehavior: {fileID: 1336039821} keepWeaponsDuringAction: 0 disableIKWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 customInputToPauseOnActionInfoList: [] useEventsOnStateChange: 1 eventOnStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStatDeactive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Parachute mainExternalControllerBehavior: {fileID: 1913985677} keepWeaponsDuringAction: 0 disableIKWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 customInputToPauseOnActionInfoList: [] useEventsOnStateChange: 1 eventOnStateActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnStatDeactive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600428938} m_MethodName: setQuickAccessInputNumberKeysPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 mainPlayerInputManager: {fileID: 954210080} mainPlayerWeaponsManager: {fileID: 954210076} playerTransform: {fileID: 954210068} --- !u!4 &1564794299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564794297} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1501580976} - {fileID: 173106336} - {fileID: 1336039820} - {fileID: 1191335451} - {fileID: 1600946379} - {fileID: 644225946} - {fileID: 202117123} - {fileID: 683744210} - {fileID: 725550407} - {fileID: 1606806645} - {fileID: 1913985678} - {fileID: 955105287} m_Father: {fileID: 1141162406} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1564831116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1564831117} - component: {fileID: 1564831119} - component: {fileID: 1564831118} m_Layer: 0 m_Name: Belt_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1564831117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564831116} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1564831118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564831116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor ignoreShaderOutlineChange: 0 useCustomOutlineValues: 1 customOutlineWidth: 0.1 customOutlineColor: {r: 1, g: 0.015686274, b: 0.015686274, a: 1} useCustomShader: 1 customShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 transparentColorName: _Color meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] useEventOnOutlineStateChange: 0 eventOnEnableOutline: m_PersistentCalls: m_Calls: [] eventOnDisableOutline: m_PersistentCalls: m_Calls: [] --- !u!137 &1564831119 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564831116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300066, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.000013563782, y: 0.21529539, z: 0.15349913} m_Extent: {x: 0.048916508, y: 0.038658395, z: 0.016656429} m_DirtyAABB: 0 --- !u!1 &1564882951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1564882952} - component: {fileID: 1564882954} - component: {fileID: 1564882953} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1564882952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564882951} m_LocalRotation: {x: 0.7071068, y: 0.000000016388864, z: 0.00000027848938, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: -0.0116} m_LocalScale: {x: 0.032972626, y: 0.014931711, z: 0.03297263} m_Children: [] m_Father: {fileID: 179632448} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1564882953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564882951} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1564882954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564882951} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1565073671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565073672} - component: {fileID: 1565073674} - component: {fileID: 1565073673} m_Layer: 5 m_Name: Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1565073672 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565073671} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 43263842} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 7.869934, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1565073673 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565073671} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1565073674 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565073671} m_CullTransparentMesh: 0 --- !u!1 &1565197968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565197969} - component: {fileID: 1565197971} - component: {fileID: 1565197970} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1565197969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565197968} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.048299987, z: 0.20111} m_LocalScale: {x: 0.04061838, y: 0.006981138, z: 0.040618386} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1565197970 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565197968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1565197971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565197968} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1565276078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565276079} - component: {fileID: 1565276081} - component: {fileID: 1565276080} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1565276079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565276078} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1565276080 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565276078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1565276081 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565276078} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1565378544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565378545} - component: {fileID: 1565378547} - component: {fileID: 1565378546} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1565378545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565378544} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1193700999} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1565378546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565378544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1565378547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565378544} m_CullTransparentMesh: 0 --- !u!1 &1565405676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565405677} m_Layer: 0 m_Name: CarryHandle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1565405677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565405676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1125706467} - {fileID: 1933978278} - {fileID: 587232860} - {fileID: 759024426} - {fileID: 267044805} - {fileID: 79565781} - {fileID: 425033226} m_Father: {fileID: 149008543} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1565432120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565432121} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1565432121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565432120} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1565446515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565446516} - component: {fileID: 1565446519} - component: {fileID: 1565446518} - component: {fileID: 1565446517} m_Layer: 5 m_Name: Input Text (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1565446516 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565446515} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1236419444} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 146.18594, y: -184.59981} m_SizeDelta: {x: 262.3719, y: 21.551975} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1565446517 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565446515} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Left Ctrl: Move Camera Away' --- !u!222 &1565446518 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565446515} m_CullTransparentMesh: 0 --- !u!114 &1565446519 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565446515} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1565843644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565843645} - component: {fileID: 1565843647} - component: {fileID: 1565843646} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1565843645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565843644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.000010001352, y: 0.0482, z: -0.021910097} m_LocalScale: {x: 0.04918659, y: 0.032749753, z: 0.07561657} m_Children: [] m_Father: {fileID: 457551645} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1565843646 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565843644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1565843647 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565843644} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1565855140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565855141} - component: {fileID: 1565855143} - component: {fileID: 1565855142} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1565855141 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565855140} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 781885123} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 25, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1565855142 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565855140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: d1482e664e3b4014ca811f4fd3abf940, type: 3} m_Type: 3 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 0 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1565855143 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565855140} m_CullTransparentMesh: 0 --- !u!1 &1565864578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565864579} - component: {fileID: 1565864581} - component: {fileID: 1565864580} m_Layer: 0 m_Name: launchObject2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1565864579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565864578} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_Children: [] m_Father: {fileID: 1282856525} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1565864580 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565864578} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 3 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 20 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1565864581 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565864578} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0, b: 0.8040543, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 100 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2.3596776 outSlope: 2.3596776 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: -3.1415925 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.44705883, g: 1, b: 0.8627451, a: 1} key2: {r: 0.09411765, g: 1, b: 0.9254902, a: 0.4509804} key3: {r: 0.4627451, g: 0.8666667, b: 1, a: 0} key4: {r: 0.10980392, g: 1, b: 0.5058824, a: 0} key5: {r: 0.7058824, g: 0.77254903, b: 0.2901961, a: 1} key6: {r: 1, g: 0.4745098, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 1} ctime0: 0 ctime1: 9445 ctime2: 65535 ctime3: 34502 ctime4: 44718 ctime5: 53777 ctime6: 65535 ctime7: 0 atime0: 0 atime1: 5975 atime2: 24865 atime3: 65535 atime4: 65535 atime5: 53006 atime6: 61295 atime7: 65535 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1565868390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565868391} - component: {fileID: 1565868392} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1565868391 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565868390} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1366419495} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1565868392 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565868390} m_CullTransparentMesh: 0 --- !u!1 &1566180753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566180754} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1566180754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566180753} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 739976794} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1566219810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566219811} - component: {fileID: 1566219813} - component: {fileID: 1566219812} m_Layer: 5 m_Name: Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1566219811 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566219810} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1833228716} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1566219812 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566219810} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1566219813 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566219810} m_CullTransparentMesh: 0 --- !u!1 &1566342343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566342344} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1566342344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566342343} m_LocalRotation: {x: -0.41469333, y: 0, z: 0, w: 0.9099612} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 719677875} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -49, y: 0, z: 0} --- !u!1 &1566485165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566485166} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1566485166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566485165} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 226094335} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1566679571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566679573} - component: {fileID: 1566679572} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1566679572 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566679571} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 538360390} mainLight: {fileID: 1223535191} mainFlashlight: {fileID: 1223535192} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!4 &1566679573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566679571} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: -0.0536, z: 0.339} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 756031706} - {fileID: 1411166023} - {fileID: 1407492954} - {fileID: 1223535193} m_Father: {fileID: 1329630620} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1566835022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566835023} - component: {fileID: 1566835025} - component: {fileID: 1566835024} m_Layer: 5 m_Name: Action BackGround m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1566835023 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566835022} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1178498306} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 14.862, y: -12.96} m_SizeDelta: {x: 209.95, y: 34.31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1566835024 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566835022} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1566835025 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566835022} m_CullTransparentMesh: 0 --- !u!1 &1566976969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566976970} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1566976970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566976969} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1160671997} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1567107149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1567107150} - component: {fileID: 1567107152} - component: {fileID: 1567107151} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1567107150 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567107149} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1604036607} m_Father: {fileID: 1922258415} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000015258789} m_SizeDelta: {x: 157.4, y: 117} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1567107151 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567107149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 157.4, y: 27} m_Spacing: {x: 5, y: 3} m_Constraint: 2 m_ConstraintCount: 4 --- !u!114 &1567107152 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567107149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &1567248074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1567248075} - component: {fileID: 1567248077} - component: {fileID: 1567248076} m_Layer: 0 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1567248075 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567248074} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1562511928} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1567248076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567248074} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 80fb77cf561d23943b167f8939fa3f29, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1567248077 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567248074} m_CullTransparentMesh: 0 --- !u!1 &1567434308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1567434309} - component: {fileID: 1567434310} m_Layer: 2 m_Name: Shake Camera On Melee Attack Object To Damage Detected m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1567434309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567434308} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1234541724} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1567434310 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567434308} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Melee Attack Target To Damage Found shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 17 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo - Rotating Kick - Hit Object - Melee Attack Target To Damage Found externalShakeManager: {fileID: 0} --- !u!1 &1567657624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1567657625} m_Layer: 0 m_Name: slide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1567657625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567657624} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1263972480} - {fileID: 1985989996} - {fileID: 1910236025} - {fileID: 166372837} - {fileID: 1605705057} - {fileID: 2124034054} - {fileID: 723578567} - {fileID: 1634467087} - {fileID: 1555493011} m_Father: {fileID: 1351069665} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1567866491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1567866492} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1567866492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567866491} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.1120001, z: -0.034999937} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1127158043} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &1567876254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1567876255} - component: {fileID: 1567876256} - component: {fileID: 1567876257} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1567876255 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567876254} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 293758627} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1567876256 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567876254} m_CullTransparentMesh: 0 --- !u!114 &1567876257 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567876254} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.45588237, g: 0.43576992, b: 0.43576992, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1567897806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1567897807} m_Layer: 0 m_Name: f_pinky.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1567897807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567897806} m_LocalRotation: {x: 0.61763644, y: 0.10986585, z: -0.06645272, w: 0.77591157} m_LocalPosition: {x: -0.00076357834, y: 0.5840549, z: 0.00039183348} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998} m_Children: - {fileID: 331018319} m_Father: {fileID: 666039093} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1568014759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1568014760} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1568014760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568014759} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1325018645} - {fileID: 1771433522} m_Father: {fileID: 1817975426} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1568052033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1568052034} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1568052034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568052033} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &1568139207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1568139210} - component: {fileID: 1568139209} - component: {fileID: 1568139208} m_Layer: 5 m_Name: Arrow Type Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1568139208 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568139207} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1568139209 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568139207} m_CullTransparentMesh: 0 --- !u!224 &1568139210 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568139207} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 622254698} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 40.1, y: 0} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1568374122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1568374123} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1568374123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568374122} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23800041, y: 0.9690002, z: 0.07400036} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 98873851} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1568843342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1568843343} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1568843343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568843342} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1568850103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1568850104} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1568850104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568850103} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1299056218} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1568981984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1568981985} - component: {fileID: 1568981987} - component: {fileID: 1568981986} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1568981985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568981984} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: -0.017} m_LocalScale: {x: 0.039559834, y: 0.034169916, z: 0.039559826} m_Children: [] m_Father: {fileID: 117168938} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1568981986 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568981984} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1568981987 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568981984} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1569546013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569546014} - component: {fileID: 1569546017} - component: {fileID: 1569546016} - component: {fileID: 1569546015} m_Layer: 5 m_Name: Turbo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1569546014 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569546013} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1569546015 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569546013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1569546016} --- !u!114 &1569546016 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569546013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5e4488d8e6d6f0440875d994669fb5ae, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1569546017 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569546013} m_CullTransparentMesh: 0 --- !u!1 &1569697790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569697791} m_Layer: 0 m_Name: Dash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1569697791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569697790} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1294075646} - {fileID: 589474076} - {fileID: 1213365679} - {fileID: 165170452} - {fileID: 487345186} - {fileID: 1294231894} - {fileID: 1396516108} - {fileID: 1138433595} - {fileID: 1197057887} - {fileID: 1598985032} - {fileID: 1978906793} - {fileID: 1681691591} - {fileID: 1956081732} - {fileID: 930652732} - {fileID: 800795682} - {fileID: 430854977} - {fileID: 681891075} m_Father: {fileID: 442203766} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1569886756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569886757} - component: {fileID: 1569886759} - component: {fileID: 1569886758} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1569886757 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569886756} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1397043275} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 327, y: 151.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1569886758 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569886756} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1569886759 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569886756} m_CullTransparentMesh: 0 --- !u!1 &1569986999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569987000} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1569987000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569986999} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.92800075, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1570206440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1570206441} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1570206441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570206440} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.2700004, y: 1.5949998, z: 0.31000018} m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.99999976} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &1570229087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1570229088} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1570229088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570229087} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 116603109} - {fileID: 1977863918} m_Father: {fileID: 1653208645} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1570298892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1570298893} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1570298893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570298892} m_LocalRotation: {x: -0, y: 0.00000011688097, z: -0.00000006379559, w: 1} m_LocalPosition: {x: -0, y: 0.095, z: 0.196} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000008} m_Children: [] m_Father: {fileID: 142270946} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1570587683 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114005115680595466, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1570606608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1570606609} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1570606609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570606608} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.5060017, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1570680760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1570680761} - component: {fileID: 1570680763} - component: {fileID: 1570680762} m_Layer: 0 m_Name: Cylinder (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1570680761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570680760} m_LocalRotation: {x: 0.7071068, y: -0.000000029802317, z: -0.000000029802317, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0422, z: -0.0051} m_LocalScale: {x: 0.055302233, y: 0.06412913, z: 0.05530301} m_Children: [] m_Father: {fileID: 1108356316} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1570680762 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570680760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1570680763 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570680760} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1570713717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1570713718} - component: {fileID: 1570713720} - component: {fileID: 1570713719} m_Layer: 0 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1570713718 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570713717} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 282823396} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1570713719 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570713717} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 80fb77cf561d23943b167f8939fa3f29, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1570713720 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570713717} m_CullTransparentMesh: 0 --- !u!1 &1570816714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1570816717} - component: {fileID: 1570816715} - component: {fileID: 1570816716} m_Layer: 0 m_Name: Quick Player Change Mode System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1570816715 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570816714} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 35becbc844d47ba488bc2bacc47a094b, type: 3} m_Name: m_EditorClassIdentifier: quickChangeEnabled: 1 minWaitTimeToChangeMode: 0.5 useInventoryQuickAccessSlotsSystem: 1 checkIfInputActiveModePressUpDuringModeCompleteCheck: 1 quickModeInfoList: - quickModeName: Melee Attack quickModeEnabled: 1 useWeaponOnMode: 1 weaponNameToUse: Big Axe weaponIsMelee: 1 weaponIsBow: 0 modeUsedToBlock: 0 useFirstWeaponTypeEquippedFound: 0 useCurrentWeaponIfAlreadyCarriedOnSameMode: 0 modeIsPower: 0 setNewPower: 0 powerNameToUse: modeIsCloseCombat: 0 closeCombatAttackName: setModeToSelect: 0 playerModeToSelect: modeUsesPressDownAndUpInput: 0 modeUsesPressHoldInput: 0 isCurrentMode: 0 pressDownActive: 0 useEventsOnModeChange: 0 eventOnSelectMode: m_PersistentCalls: m_Calls: [] eventOnUnSelectMode: m_PersistentCalls: m_Calls: [] useEventOnUseMode: 0 eventOnUseMode: m_PersistentCalls: m_Calls: [] - quickModeName: Melee Attack As Ability quickModeEnabled: 1 useWeaponOnMode: 1 weaponNameToUse: weaponIsMelee: 1 weaponIsBow: 0 modeUsedToBlock: 0 useFirstWeaponTypeEquippedFound: 1 useCurrentWeaponIfAlreadyCarriedOnSameMode: 0 modeIsPower: 0 setNewPower: 0 powerNameToUse: modeIsCloseCombat: 0 closeCombatAttackName: setModeToSelect: 0 playerModeToSelect: modeUsesPressDownAndUpInput: 0 modeUsesPressHoldInput: 0 isCurrentMode: 0 pressDownActive: 0 useEventsOnModeChange: 0 eventOnSelectMode: m_PersistentCalls: m_Calls: [] eventOnUnSelectMode: m_PersistentCalls: m_Calls: [] useEventOnUseMode: 0 eventOnUseMode: m_PersistentCalls: m_Calls: [] - quickModeName: Fire Weapon Attack quickModeEnabled: 1 useWeaponOnMode: 1 weaponNameToUse: Assault Rifle weaponIsMelee: 0 weaponIsBow: 0 modeUsedToBlock: 0 useFirstWeaponTypeEquippedFound: 0 useCurrentWeaponIfAlreadyCarriedOnSameMode: 0 modeIsPower: 0 setNewPower: 0 powerNameToUse: modeIsCloseCombat: 0 closeCombatAttackName: setModeToSelect: 0 playerModeToSelect: modeUsesPressDownAndUpInput: 1 modeUsesPressHoldInput: 0 isCurrentMode: 0 pressDownActive: 0 useEventsOnModeChange: 0 eventOnSelectMode: m_PersistentCalls: m_Calls: [] eventOnUnSelectMode: m_PersistentCalls: m_Calls: [] useEventOnUseMode: 0 eventOnUseMode: m_PersistentCalls: m_Calls: [] - quickModeName: Fire Weapon Attack As Ability quickModeEnabled: 1 useWeaponOnMode: 1 weaponNameToUse: weaponIsMelee: 0 weaponIsBow: 0 modeUsedToBlock: 0 useFirstWeaponTypeEquippedFound: 1 useCurrentWeaponIfAlreadyCarriedOnSameMode: 0 modeIsPower: 0 setNewPower: 0 powerNameToUse: modeIsCloseCombat: 0 closeCombatAttackName: setModeToSelect: 0 playerModeToSelect: modeUsesPressDownAndUpInput: 1 modeUsesPressHoldInput: 0 isCurrentMode: 0 pressDownActive: 0 useEventsOnModeChange: 0 eventOnSelectMode: m_PersistentCalls: m_Calls: [] eventOnUnSelectMode: m_PersistentCalls: m_Calls: [] useEventOnUseMode: 0 eventOnUseMode: m_PersistentCalls: m_Calls: [] - quickModeName: Fire Arrow Bow Attack quickModeEnabled: 1 useWeaponOnMode: 1 weaponNameToUse: Simple Bow weaponIsMelee: 1 weaponIsBow: 1 modeUsedToBlock: 0 useFirstWeaponTypeEquippedFound: 0 useCurrentWeaponIfAlreadyCarriedOnSameMode: 0 modeIsPower: 0 setNewPower: 0 powerNameToUse: modeIsCloseCombat: 0 closeCombatAttackName: setModeToSelect: 0 playerModeToSelect: modeUsesPressDownAndUpInput: 1 modeUsesPressHoldInput: 0 isCurrentMode: 0 pressDownActive: 0 useEventsOnModeChange: 0 eventOnSelectMode: m_PersistentCalls: m_Calls: [] eventOnUnSelectMode: m_PersistentCalls: m_Calls: [] useEventOnUseMode: 0 eventOnUseMode: m_PersistentCalls: m_Calls: [] - quickModeName: Power Attack quickModeEnabled: 1 useWeaponOnMode: 0 weaponNameToUse: weaponIsMelee: 0 weaponIsBow: 0 modeUsedToBlock: 0 useFirstWeaponTypeEquippedFound: 0 useCurrentWeaponIfAlreadyCarriedOnSameMode: 0 modeIsPower: 1 setNewPower: 0 powerNameToUse: modeIsCloseCombat: 0 closeCombatAttackName: setModeToSelect: 1 playerModeToSelect: Powers modeUsesPressDownAndUpInput: 1 modeUsesPressHoldInput: 1 isCurrentMode: 0 pressDownActive: 0 useEventsOnModeChange: 0 eventOnSelectMode: m_PersistentCalls: m_Calls: [] eventOnUnSelectMode: m_PersistentCalls: m_Calls: [] useEventOnUseMode: 0 eventOnUseMode: m_PersistentCalls: m_Calls: [] - quickModeName: Close Combat Block quickModeEnabled: 1 useWeaponOnMode: 0 weaponNameToUse: weaponIsMelee: 0 weaponIsBow: 0 modeUsedToBlock: 1 useFirstWeaponTypeEquippedFound: 0 useCurrentWeaponIfAlreadyCarriedOnSameMode: 0 modeIsPower: 0 setNewPower: 0 powerNameToUse: modeIsCloseCombat: 1 closeCombatAttackName: setModeToSelect: 1 playerModeToSelect: Combat modeUsesPressDownAndUpInput: 1 modeUsesPressHoldInput: 0 isCurrentMode: 0 pressDownActive: 0 useEventsOnModeChange: 0 eventOnSelectMode: m_PersistentCalls: m_Calls: [] eventOnUnSelectMode: m_PersistentCalls: m_Calls: [] useEventOnUseMode: 0 eventOnUseMode: m_PersistentCalls: m_Calls: [] - quickModeName: Melee Block quickModeEnabled: 1 useWeaponOnMode: 1 weaponNameToUse: Big Axe weaponIsMelee: 1 weaponIsBow: 0 modeUsedToBlock: 1 useFirstWeaponTypeEquippedFound: 0 useCurrentWeaponIfAlreadyCarriedOnSameMode: 0 modeIsPower: 0 setNewPower: 0 powerNameToUse: modeIsCloseCombat: 0 closeCombatAttackName: setModeToSelect: 0 playerModeToSelect: modeUsesPressDownAndUpInput: 1 modeUsesPressHoldInput: 0 isCurrentMode: 0 pressDownActive: 0 useEventsOnModeChange: 0 eventOnSelectMode: m_PersistentCalls: m_Calls: [] eventOnUnSelectMode: m_PersistentCalls: m_Calls: [] useEventOnUseMode: 0 eventOnUseMode: m_PersistentCalls: m_Calls: [] selectionInfoEnabled: 0 setSelectionInfoEnableStateEnabled: 0 externalSetSelectionInfoEnabled: 0 checkCurrentSelectionInfoOnStart: 0 setSelectionInfoWhenEnabled: 0 minWaitTimeToChangeSelection: 0.5 activateSelectionOnStart: 0 setCustomSelectionIndexOnStart: 0 customSelectionIndexOnStart: 0 selectionInfoList: - Name: P-35 selectionEnabled: 0 selectionIsWeapon: 1 checkIfWeaponHasRemainAmmo: 1 selectionIsMelee: 0 selectionIsBow: 0 weaponName: P-35 selectionIsPower: 0 setNewPower: 0 powerNameToUse: setModeToSelect: 0 playerModeToSelect: isCurrentSelection: 0 - Name: Assault Rifle selectionEnabled: 0 selectionIsWeapon: 1 checkIfWeaponHasRemainAmmo: 1 selectionIsMelee: 0 selectionIsBow: 0 weaponName: Assault Rifle selectionIsPower: 0 setNewPower: 0 powerNameToUse: setModeToSelect: 0 playerModeToSelect: isCurrentSelection: 0 - Name: Close Combat selectionEnabled: 1 selectionIsWeapon: 0 checkIfWeaponHasRemainAmmo: 0 selectionIsMelee: 0 selectionIsBow: 0 weaponName: selectionIsPower: 0 setNewPower: 0 powerNameToUse: setModeToSelect: 1 playerModeToSelect: Combat isCurrentSelection: 0 - Name: Flamethrower selectionEnabled: 0 selectionIsWeapon: 1 checkIfWeaponHasRemainAmmo: 1 selectionIsMelee: 0 selectionIsBow: 0 weaponName: Flamethrower selectionIsPower: 0 setNewPower: 0 powerNameToUse: setModeToSelect: 0 playerModeToSelect: isCurrentSelection: 0 showDebugPrint: 0 currentModeName: changeOfModeInProcess: 0 currentSelectionInfoIndex: -1 currentSelectionInfoName: mainPlayerController: {fileID: 954210052} mainPlayerWeaponsManager: {fileID: 954210076} mainMeleeWeaponsGrabbedManager: {fileID: 253943202} mainBowSystem: {fileID: 1756807370} mainInventoryQuickAccessSlotsSystem: {fileID: 1600428938} mainPlayerStatesManager: {fileID: 954210077} mainOtherPowers: {fileID: 954210055} mainCloseCombatSystem: {fileID: 954210058} --- !u!114 &1570816716 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570816714} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 73bb6420660ee27499c7185e5f1d1629, type: 3} m_Name: m_EditorClassIdentifier: setInitialInventoryListEnabled: 0 simpleInventoryInfoList: - Name: P-35 amount: 1 isEquipped: 1 addInventoryObject: 1 projectilesInMagazine: 10 isCurrentWeapon: 0 - Name: Assault Rifle amount: 1 isEquipped: 1 addInventoryObject: 1 projectilesInMagazine: 30 isCurrentWeapon: 0 - Name: Assault Rifle Ammo amount: 40 isEquipped: 0 addInventoryObject: 1 projectilesInMagazine: 0 isCurrentWeapon: 0 currentWeaponInfo: Name: amount: 0 isEquipped: 0 addInventoryObject: 1 projectilesInMagazine: -1 isCurrentWeapon: 0 currentWeaponInfoAssigned: 0 mainInventoryManager: {fileID: 954210078} mainPlayerWeaponsManager: {fileID: 954210076} --- !u!4 &1570816717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570816714} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1571813409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1571813410} - component: {fileID: 1571813412} - component: {fileID: 1571813411} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1571813410 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571813409} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1826777222} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -0.17626953, y: 0} m_SizeDelta: {x: 0.35284424, y: -0.19070387} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1571813411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571813409} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.125, g: 0.10202206, b: 0.10202206, a: 0.85882354} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1571813412 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571813409} m_CullTransparentMesh: 0 --- !u!1 &1571985364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1571985365} - component: {fileID: 1571985367} - component: {fileID: 1571985366} m_Layer: 0 m_Name: Not Visible m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1571985365 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571985364} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000041769488} m_LocalScale: {x: 0.0019999999, y: 0.0019999999, z: 0.9999999} m_Children: - {fileID: 660484486} m_Father: {fileID: 1476897709} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0015983573, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1571985366 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571985364} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.697} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1571985367 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571985364} m_CullTransparentMesh: 0 --- !u!1 &1572275848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1572275849} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1572275849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572275848} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2029059331} - {fileID: 978520867} - {fileID: 707623215} m_Father: {fileID: 7798493} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1573156852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573156853} - component: {fileID: 1573156855} - component: {fileID: 1573156854} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1573156853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573156852} m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827} m_LocalPosition: {x: 0, y: 0.0014, z: 0.0733} m_LocalScale: {x: 0.010980742, y: 0.009006186, z: 0.05396747} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1573156854 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573156852} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1573156855 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573156852} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1573166522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573166523} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1573166523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573166522} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.13686756e-13, y: 0.00000012005391, z: 0.0000000044675517} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1873754393} - {fileID: 1468758131} - {fileID: 1985314960} m_Father: {fileID: 1461601564} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1573217815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573217816} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1573217816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573217815} m_LocalRotation: {x: -0.21817574, y: -8.086087e-12, z: 3.6630525e-11, w: 0.97590953} m_LocalPosition: {x: -0, y: 1.627, z: 0.357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1573243495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573243496} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1573243496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573243495} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.3440008} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1124065589} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1573280261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573280262} - component: {fileID: 1573280263} m_Layer: 0 m_Name: Reload Revolver m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1573280262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573280261} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1573280263 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573280261} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Revolver useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 413 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 1 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1573462730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573462731} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1573462731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573462730} m_LocalRotation: {x: -0.3282896, y: 0, z: 0, w: 0.94457716} m_LocalPosition: {x: 0.25200233, y: 1.6590029, z: 0.27300084} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1267453614} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -38.33, y: 0, z: 0} --- !u!1 &1573729596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573729597} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1573729597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573729596} m_LocalRotation: {x: -0.07630754, y: -0.5060062, z: -0.045004193, w: 0.8579683} m_LocalPosition: {x: 0.10000122, y: 1.7199999, z: 0.6099982} m_LocalScale: {x: 1.0000007, y: 1, z: 1.0000007} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &1574071044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574071045} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1574071045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574071044} m_LocalRotation: {x: 0.20107667, y: -0.37773773, z: -0.21681456, w: 0.8774246} m_LocalPosition: {x: -0.03817001, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 10.898001, y: -49.804, z: -32.831} --- !u!1 &1574148495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574148496} - component: {fileID: 1574148498} - component: {fileID: 1574148497} m_Layer: 5 m_Name: Mode Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1574148496 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574148495} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746844845} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1574148497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574148495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2816fdacba2595f408601a974a10d009, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1574148498 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574148495} m_CullTransparentMesh: 0 --- !u!1 &1574282411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574282412} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1574282412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574282411} m_LocalRotation: {x: -0.5091671, y: -0.49066177, z: 0.49066153, w: 0.5091672} m_LocalPosition: {x: 5.465878, y: 0.1765747, z: 0.62323} m_LocalScale: {x: 1.0000027, y: 1.0000007, z: 1.0000032} m_Children: [] m_Father: {fileID: 1822299056} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1574410548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574410549} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1574410549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574410548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 952448762} - {fileID: 1434414307} - {fileID: 1505908252} m_Father: {fileID: 510939289} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1574452783 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 4490390084459752, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} propertyPath: m_LocalPosition.x value: 19.34 objectReference: {fileID: 0} - target: {fileID: 4490390084459752, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4490390084459752, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} propertyPath: m_LocalPosition.z value: -9.69 objectReference: {fileID: 0} - target: {fileID: 4490390084459752, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4490390084459752, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4490390084459752, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4490390084459752, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4490390084459752, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} --- !u!4 &1574452784 stripped Transform: m_CorrespondingSourceObject: {fileID: 4490390084459752, guid: 65a5480af15101b41a3e14d0990b3caa, type: 3} m_PrefabInstance: {fileID: 1574452783} m_PrefabAsset: {fileID: 0} --- !u!4 &1574706068 stripped Transform: m_CorrespondingSourceObject: {fileID: 4994708666515682, guid: 86c7c848226070a498312360600da837, type: 3} m_PrefabInstance: {fileID: 1817748158} m_PrefabAsset: {fileID: 0} --- !u!1 &1574864765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574864766} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1574864766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574864765} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0000004768408, y: 0.020501375, z: 0.33724022} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 1188686104} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1575175126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575175127} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1575175127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575175126} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 613813401} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1575218773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575218774} - component: {fileID: 1575218776} - component: {fileID: 1575218775} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1575218774 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575218773} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1563472567} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1575218775 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575218773} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1575218776 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575218773} m_CullTransparentMesh: 0 --- !u!1 &1575287978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575287979} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1575287979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575287978} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 20363698} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &1575290469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575290470} - component: {fileID: 1575290472} - component: {fileID: 1575290471} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1575290470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575290469} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 244460434} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1575290471 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575290469} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1575290472 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575290469} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1575411720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575411721} - component: {fileID: 1575411723} - component: {fileID: 1575411722} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1575411721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575411720} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0001, y: 0.0131, z: 0.1082} m_LocalScale: {x: 0.010272383, y: 0.01428955, z: 0.03173113} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1575411722 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575411720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1575411723 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575411720} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1575595706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575595707} - component: {fileID: 1575595709} - component: {fileID: 1575595708} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1575595707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575595706} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1575595708 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575595706} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1575595709 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575595706} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1575656116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575656117} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1575656117 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575656116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1206117295} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1575992645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575992646} - component: {fileID: 1575992648} - component: {fileID: 1575992647} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1575992646 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575992645} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1623037132} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1180, y: 620} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1575992647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575992645} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1575992648 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575992645} m_CullTransparentMesh: 0 --- !u!1 &1575996692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575996693} - component: {fileID: 1575996695} - component: {fileID: 1575996694} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1575996693 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575996692} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1864176421} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1575996694 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575996692} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.46323532, g: 0.37467563, b: 0.37467563, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1575996695 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575996692} m_CullTransparentMesh: 0 --- !u!1 &1576191828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576191829} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1576191829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576191828} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500082, y: 0.9280005, z: -0.041999698} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1576374588 stripped Transform: m_CorrespondingSourceObject: {fileID: 4765904626164964, guid: 92916fff87516354a9936ae10e2859f4, type: 3} m_PrefabInstance: {fileID: 1655956402} m_PrefabAsset: {fileID: 0} --- !u!1 &1576384482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576384483} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1576384483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576384482} m_LocalRotation: {x: 0.20529772, y: 0.3783673, z: 0.2149234, w: 0.8766408} m_LocalPosition: {x: 0.038495217, y: -0.00854235, z: 0.118180916} m_LocalScale: {x: 1.0000019, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &1576469346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576469347} - component: {fileID: 1576469348} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1576469347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576469346} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1597148749} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1576469348 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576469346} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1576764957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576764958} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1576764958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576764957} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.10200139, y: 1.5040013, z: -0.033998486} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1995220109} m_Father: {fileID: 1192287088} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1576766448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576766449} m_Layer: 0 m_Name: c_thumb1.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1576766449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576766448} m_LocalRotation: {x: 0.078670554, y: -0.5812743, z: 0.28863916, w: 0.7567157} m_LocalPosition: {x: -0.02993923, y: 0.039205626, z: -0.0064361505} m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 1} m_Children: - {fileID: 2139133759} m_Father: {fileID: 1090856902} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1576845962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576845963} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1576845963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576845962} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 826564888} - {fileID: 44973683} m_Father: {fileID: 1694469630} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1576878203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576878204} - component: {fileID: 1576878205} m_Layer: 0 m_Name: Draw Pistol m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1576878204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576878203} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1576878205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576878203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Pistol useActionName: 1 actionName: Draw Pistol useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.23 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1576928714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576928715} - component: {fileID: 1576928717} - component: {fileID: 1576928716} m_Layer: 0 m_Name: Blades 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1576928715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576928714} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1576928716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576928714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1576928717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576928714} m_Mesh: {fileID: -4597513579542413557, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1577181272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577181273} - component: {fileID: 1577181275} - component: {fileID: 1577181274} m_Layer: 5 m_Name: BackGround Circle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1577181273 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577181272} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 124938299} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0} m_SizeDelta: {x: 630, y: 630} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1577181274 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577181272} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.44313726} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9a4aa577075a1fe44ae214fac8c2bd84, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1577181275 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577181272} m_CullTransparentMesh: 0 --- !u!1 &1577307714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577307715} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1577307715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577307714} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1577397332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577397333} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1577397333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577397332} m_LocalRotation: {x: -0, y: 0.00000011688097, z: -0.00000006379559, w: 1} m_LocalPosition: {x: -0, y: 0.095, z: 0.196} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000008} m_Children: [] m_Father: {fileID: 565984750} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1577611911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577611912} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1577611912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577611911} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.202, y: 1.4949998, z: -0.0000023544967} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1577865950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577865951} m_Layer: 0 m_Name: Camera Event Trigger Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1577865951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577865950} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1598763331} m_Father: {fileID: 488478815} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1577881302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577881303} - component: {fileID: 1577881305} - component: {fileID: 1577881304} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1577881303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577881302} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1577881304 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577881302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1577881305 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577881302} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1577895901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577895902} - component: {fileID: 1577895903} m_Layer: 0 m_Name: CartWheel Forward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1577895902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577895901} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284374468} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1577895903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577895901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: CartWheel Forward Left useActionName: 1 actionName: CartWheel Forward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.567 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1578321164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1578321165} - component: {fileID: 1578321167} - component: {fileID: 1578321166} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1578321165 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578321164} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1516650408} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 329.48, y: 139.25} m_SizeDelta: {x: 53.04, y: 113.31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1578321166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578321164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1578321167 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578321164} m_CullTransparentMesh: 0 --- !u!1001 &1578343135 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (6) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 2.9300003 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 16.717 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 14 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &1578410475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1578410476} - component: {fileID: 1578410478} - component: {fileID: 1578410477} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1578410476 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578410475} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1506123777} m_Father: {fileID: 1244140544} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1578410477 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578410475} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a91d74aa8a5d92744ba0190b1e96f2d9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1578410478 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578410475} m_CullTransparentMesh: 0 --- !u!1 &1578434003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1578434004} - component: {fileID: 1578434005} m_Layer: 0 m_Name: Roll Forward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1578434004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578434003} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508036999} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1578434005 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578434003} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Forward Right useActionName: 1 actionName: Roll Forward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 1 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 1 customHeadTrackToLookName: Head Track To Look On Body disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.367 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScaleWithCenterAsRadius m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 2.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1578881264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1578881265} m_Layer: 5 m_Name: Wheel Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1578881265 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578881264} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1715350715} - {fileID: 971724083} m_Father: {fileID: 513270489} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1578942075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1578942076} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1578942076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578942075} m_LocalRotation: {x: -0.07630754, y: -0.5060062, z: -0.045004193, w: 0.8579683} m_LocalPosition: {x: 0.10000122, y: 1.7199999, z: 0.6099982} m_LocalScale: {x: 1.0000007, y: 1, z: 1.0000007} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &1579249147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579249148} m_Layer: 0 m_Name: thumb.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1579249148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579249147} m_LocalRotation: {x: -0.08544921, y: -0.47442085, z: -0.5023993, w: 0.7177871} m_LocalPosition: {x: 0.26992485, y: 0.42977992, z: -0.01208954} m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976} m_Children: - {fileID: 1761513321} m_Father: {fileID: 1146349811} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1579301190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579301193} - component: {fileID: 1579301192} - component: {fileID: 1579301191} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1579301191 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579301190} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999999999 $ --- !u!222 &1579301192 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579301190} m_CullTransparentMesh: 0 --- !u!224 &1579301193 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579301190} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 616808200} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 51.22954, y: -15} m_SizeDelta: {x: 89.67, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1579388353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579388354} - component: {fileID: 1579388356} - component: {fileID: 1579388355} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1579388354 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579388353} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746871889} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1579388355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579388353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1579388356 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579388353} m_CullTransparentMesh: 0 --- !u!1 &1579411183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579411184} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1579411184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579411183} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 962908375} - {fileID: 828029947} m_Father: {fileID: 1120534251} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1579639845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579639846} - component: {fileID: 1579639847} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1579639846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579639845} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1090313899} - {fileID: 1255827253} - {fileID: 2111726017} - {fileID: 865454770} - {fileID: 1975490906} - {fileID: 1874614592} - {fileID: 1121475983} - {fileID: 13782361} - {fileID: 2131541183} - {fileID: 492492263} - {fileID: 2081828188} - {fileID: 294628322} - {fileID: 1610379735} - {fileID: 1669270501} m_Father: {fileID: 1631455840} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1579639847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579639845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1975490903} - {fileID: 1874614591} - {fileID: 1121475982} - {fileID: 13782360} - {fileID: 2131541182} - {fileID: 492492262} - {fileID: 2081828187} - {fileID: 294628321} - {fileID: 1669270500} --- !u!1 &1579687206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579687207} - component: {fileID: 1579687211} - component: {fileID: 1579687210} - component: {fileID: 1579687209} - component: {fileID: 1579687208} m_Layer: 5 m_Name: Salute m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1579687207 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579687206} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999848, y: 0.9999848, z: 0.9999848} m_Children: - {fileID: 451747288} m_Father: {fileID: 534302118} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 934.7899, y: -55.325012} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1579687208 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579687206} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1579687209 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579687206} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1579687210} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1579687209} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1579687210 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579687206} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1579687211 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579687206} m_CullTransparentMesh: 0 --- !u!1 &1579932375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579932376} m_Layer: 0 m_Name: rearThrust m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1579932376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579932375} m_LocalRotation: {x: 2.1827908e-11, y: 5.820766e-11, z: -1.4210855e-14, w: 1} m_LocalPosition: {x: 0, y: 0.0434, z: -0.051} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 958447459} - {fileID: 85390214} - {fileID: 635652552} m_Father: {fileID: 5278716} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1580012058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1580012059} - component: {fileID: 1580012061} - component: {fileID: 1580012060} m_Layer: 0 m_Name: Oxygen Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1580012059 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580012058} m_LocalRotation: {x: -0.23066236, y: -0.6939305, z: -0.6359816, w: -0.24654138} m_LocalPosition: {x: 0, y: 0, z: 0.212} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 275297553} - {fileID: 597658530} m_Father: {fileID: 375531573} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -50.257004, y: -263.76, z: 82.392006} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.348, y: -0.073} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1580012060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580012058} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1580012061 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580012058} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1580189211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1580189212} - component: {fileID: 1580189214} - component: {fileID: 1580189213} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1580189212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580189211} m_LocalRotation: {x: 0.00000033926426, y: 0.00000011920925, z: -0.000000082189246, w: 1} m_LocalPosition: {x: 0.05169954, y: 0.009405762, z: 0.30058047} m_LocalScale: {x: 0.00799519, y: 0.023458479, z: 0.19895567} m_Children: [] m_Father: {fileID: 1029104755} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1580189213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580189211} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1580189214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580189211} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1580429585 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1388572817388522, guid: eadd009a168df50418a45f811a5972e4, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4811926521576274, guid: eadd009a168df50418a45f811a5972e4, type: 3} propertyPath: m_LocalPosition.x value: -20.099998 objectReference: {fileID: 0} - target: {fileID: 4811926521576274, guid: eadd009a168df50418a45f811a5972e4, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4811926521576274, guid: eadd009a168df50418a45f811a5972e4, type: 3} propertyPath: m_LocalPosition.z value: 15.74 objectReference: {fileID: 0} - target: {fileID: 4811926521576274, guid: eadd009a168df50418a45f811a5972e4, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4811926521576274, guid: eadd009a168df50418a45f811a5972e4, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4811926521576274, guid: eadd009a168df50418a45f811a5972e4, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4811926521576274, guid: eadd009a168df50418a45f811a5972e4, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4811926521576274, guid: eadd009a168df50418a45f811a5972e4, type: 3} propertyPath: m_RootOrder value: 11 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: eadd009a168df50418a45f811a5972e4, type: 3} --- !u!4 &1580429586 stripped Transform: m_CorrespondingSourceObject: {fileID: 4811926521576274, guid: eadd009a168df50418a45f811a5972e4, type: 3} m_PrefabInstance: {fileID: 1580429585} m_PrefabAsset: {fileID: 0} --- !u!1 &1580682708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1580682709} - component: {fileID: 1580682711} - component: {fileID: 1580682710} m_Layer: 0 m_Name: Blades 21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1580682709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580682708} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1580682710 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580682708} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1580682711 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580682708} m_Mesh: {fileID: 769648183346974147, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1580814528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1580814529} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1580814529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580814528} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1580973386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1580973387} - component: {fileID: 1580973388} m_Layer: 0 m_Name: Sword Attack 2 Hands Special 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1580973387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580973386} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969437980} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1580973388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580973386} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 2 Hands Special 1 useActionName: 0 actionName: Sword Attack Full Body 2 useActionID: 1 actionID: 4204 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.79 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 2.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2056685101} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1581086269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1581086270} - component: {fileID: 1581086272} - component: {fileID: 1581086271} m_Layer: 0 m_Name: Blade__89_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1581086270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581086269} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.58184797, y: -0.011961291, z: -0.08288603} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1581086271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581086269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1581086272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581086269} m_Mesh: {fileID: 8762414394079155006, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1581609473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1581609474} m_Layer: 5 m_Name: Current Device Amount Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1581609474 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581609473} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 107910734} - {fileID: 916707896} m_Father: {fileID: 532280781} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 172.9, y: 55.8} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1581792296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1581792297} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1581792297 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581792296} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1344030244} m_Father: {fileID: 1725314380} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1582069641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582069642} - component: {fileID: 1582069644} - component: {fileID: 1582069643} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1582069642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582069641} m_LocalRotation: {x: 0.45375717, y: 0, z: 0, w: 0.89112544} m_LocalPosition: {x: 0.0208, y: 0.09429, z: 0.1041} m_LocalScale: {x: 0.014002263, y: 0.028604623, z: 0.051418107} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 53.97, y: 0, z: 0} --- !u!23 &1582069643 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582069641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1582069644 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582069641} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1582378526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582378527} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1582378527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582378526} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1796396068} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1582431099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582431100} - component: {fileID: 1582431102} - component: {fileID: 1582431101} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1582431100 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582431099} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 361440315} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1582431101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582431099} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1582431102 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582431099} m_CullTransparentMesh: 0 --- !u!1 &1582552863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582552864} m_Layer: 0 m_Name: Head Track Opposite Look Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1582552864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582552863} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.12, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 261771418} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1582593522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582593523} - component: {fileID: 1582593525} - component: {fileID: 1582593524} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1582593523 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582593522} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 903539126} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1582593524 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582593522} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1582593525 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582593522} m_CullTransparentMesh: 0 --- !u!1 &1582664213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582664214} - component: {fileID: 1582664216} - component: {fileID: 1582664215} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1582664214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582664213} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.092509, z: 0.41446} m_LocalScale: {x: 0.0393114, y: 0.06778604, z: 0.018662171} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1582664215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582664213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1582664216 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582664213} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1583018603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1583018604} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1583018604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583018603} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.06, z: -0.03} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 67803282} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1583342965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1583342966} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1583342966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583342965} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.112, z: -0.03500004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746618457} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &1583676975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1583676976} - component: {fileID: 1583676978} - component: {fileID: 1583676977} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1583676976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583676975} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1100381323} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1583676977 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583676975} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1583676978 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583676975} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1583780102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1583780103} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1583780103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583780102} m_LocalRotation: {x: 0.30581415, y: -0.000000009504447, z: 0.00000012970895, w: 0.9520913} m_LocalPosition: {x: -0.16800016, y: 1.3190005, z: 0.42000026} m_LocalScale: {x: 1.0000048, y: 1.0000046, z: 1.0000058} m_Children: [] m_Father: {fileID: 4349796} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 35.614002, y: 0, z: 0} --- !u!1 &1584170977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1584170978} - component: {fileID: 1584170980} - component: {fileID: 1584170979} m_Layer: 5 m_Name: Up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1584170978 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584170977} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574188587} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 7.87} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1584170979 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584170977} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1584170980 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584170977} m_CullTransparentMesh: 0 --- !u!1 &1584218797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1584218798} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1584218798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584218797} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 2070417716} - {fileID: 1382875222} - {fileID: 1461601564} m_Father: {fileID: 1865961970} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1584356016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1584356017} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1584356017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584356016} m_LocalRotation: {x: -0.04345342, y: 0.08707283, z: 0.0038016832, w: 0.9952465} m_LocalPosition: {x: -0.1680001, y: 1.6450001, z: 0.5500001} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -5, y: 10, z: 0} --- !u!1 &1584587771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1584587772} - component: {fileID: 1584587774} - component: {fileID: 1584587773} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1584587772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584587771} m_LocalRotation: {x: -0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0, y: -0.0203, z: 0.1393} m_LocalScale: {x: 0.033916123, y: 0.08672738, z: 0.083253376} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &1584587773 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584587771} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1584587774 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584587771} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1584721769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1584721770} - component: {fileID: 1584721772} - component: {fileID: 1584721771} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1584721770 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584721769} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1585601760} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1584721771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584721769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1584721772 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584721769} m_CullTransparentMesh: 0 --- !u!1 &1584838096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1584838097} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1584838097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584838096} m_LocalRotation: {x: -0.58200616, y: 0.014898219, z: 0.18948147, w: 0.7906603} m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1585042338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585042339} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1585042339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585042338} m_LocalRotation: {x: -0.4903101, y: 0.15036175, z: 0.3586506, w: -0.7799725} m_LocalPosition: {x: 0.22200032, y: 0.9640004, z: 0.059000015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1810809073} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1585342955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585342956} - component: {fileID: 1585342958} - component: {fileID: 1585342957} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1585342956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585342955} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0, y: -0.02187, z: 0.10877} m_LocalScale: {x: 0.05501922, y: 0.01801003, z: 0.11372955} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &1585342957 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585342955} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1585342958 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585342955} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1585444150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585444151} m_Layer: 0 m_Name: Right Upper Leg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1585444151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585444150} m_LocalRotation: {x: 0.51411784, y: 0.44301352, z: 0.563597, w: -0.4709355} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1} m_Children: [] m_Father: {fileID: 1988979399} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1585601759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585601760} - component: {fileID: 1585601762} - component: {fileID: 1585601761} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1585601760 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585601759} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1584721770} m_Father: {fileID: 565789885} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1585601761 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585601759} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1585601762 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585601759} m_CullTransparentMesh: 0 --- !u!1 &1585699571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585699572} - component: {fileID: 1585699574} - component: {fileID: 1585699573} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1585699572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585699571} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0219, z: 0.06659} m_LocalScale: {x: 0.050466493, y: 0.020995064, z: 0.36218628} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1585699573 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585699571} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1585699574 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585699571} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1585758126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585758127} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1585758127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585758126} m_LocalRotation: {x: -0.41469333, y: 0, z: 0, w: 0.9099612} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1913852471} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -49, y: 0, z: 0} --- !u!1 &1585875872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585875873} m_Layer: 5 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1585875873 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585875872} m_LocalRotation: {x: -0, y: -0, z: -0.16504757, w: 0.9862857} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1308039592} m_Father: {fileID: 1684263280} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -19} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -267} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1585886633 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114002712069354682, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1586032450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586032451} - component: {fileID: 1586032453} - component: {fileID: 1586032452} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1586032451 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586032450} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1865963624} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1586032452 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586032450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9f6bd2db44724d940b876ebffd5d9eb6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1586032453 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586032450} m_CullTransparentMesh: 0 --- !u!1 &1586139812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586139813} - component: {fileID: 1586139815} - component: {fileID: 1586139814} m_Layer: 5 m_Name: Number of objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1586139813 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586139812} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2107331244} m_Father: {fileID: 1458132246} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -46.79999} m_SizeDelta: {x: 88.28, y: 31.730003} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1586139814 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586139812} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1586139815 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586139812} m_CullTransparentMesh: 0 --- !u!1 &1586155483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586155484} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1586155484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586155483} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1431173898} - {fileID: 1427092560} m_Father: {fileID: 1340309462} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1586524893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586524894} - component: {fileID: 1586524897} - component: {fileID: 1586524896} - component: {fileID: 1586524895} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1586524894 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586524893} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 113350810} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.12} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1586524895 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586524893} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: inputHoldToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputReleaseToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1586524896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586524893} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1586524897 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586524893} m_CullTransparentMesh: 0 --- !u!1001 &1587101961 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (7) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 13.445 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -7.286 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -10.631 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.101789996 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 26 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: Regular objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &1587101962 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 1587101961} m_PrefabAsset: {fileID: 0} --- !u!1 &1587802242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1587802243} - component: {fileID: 1587802244} m_Layer: 5 m_Name: Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1587802243 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587802242} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1241480986} - {fileID: 1552330610} - {fileID: 753987971} m_Father: {fileID: 432266577} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 387, y: 563} m_SizeDelta: {x: 270.95, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1587802244 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587802242} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 330959357} m_SelectOnDown: {fileID: 767128412} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 387933585} m_FillRect: {fileID: 735408262} m_HandleRect: {fileID: 387933584} m_Direction: 0 m_MinValue: 0 m_MaxValue: 4 m_WholeNumbers: 0 m_Value: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionBySlider m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1587802244} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Slider, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1587998937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1587998938} - component: {fileID: 1587998939} m_Layer: 0 m_Name: Slow Down Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1587998938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587998937} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 266819360} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1587998939 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587998937} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1588054529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588054530} m_Layer: 0 m_Name: Cutting Mode Panel Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1588054530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588054529} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.36} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 918979861} - {fileID: 1908844945} - {fileID: 198663352} m_Father: {fileID: 1446752339} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1588177814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588177815} - component: {fileID: 1588177817} - component: {fileID: 1588177816} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1588177815 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588177814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 548160395} m_Father: {fileID: 54653233} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 10, y: -10} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1588177816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588177814} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1588177817 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588177814} m_CullTransparentMesh: 0 --- !u!1 &1588200879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588200880} m_Layer: 0 m_Name: 2.5d Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1588200880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588200879} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 358295821} m_Father: {fileID: 1363333561} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1588369897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588369899} - component: {fileID: 1588369898} m_Layer: 0 m_Name: Melee Attacks Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!82 &1588369898 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588369897} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &1588369899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588369897} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 253943201} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1588385724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588385725} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1588385725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588385724} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1035794927} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1588398721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588398722} - component: {fileID: 1588398724} - component: {fileID: 1588398723} m_Layer: 5 m_Name: Gestures Icon Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1588398722 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588398721} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 47081230} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: -60} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1588398723 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588398721} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19117647, g: 0.030925602, b: 0.030925602, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1588398724 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588398721} m_CullTransparentMesh: 0 --- !u!1 &1588515556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588515557} m_Layer: 0 m_Name: leftValve1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1588515557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588515556} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1717206525} - {fileID: 943735830} m_Father: {fileID: 196731894} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1588622555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588622556} - component: {fileID: 1588622558} - component: {fileID: 1588622557} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1588622556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588622555} m_LocalRotation: {x: 0.000000042147317, y: 0.000000029802319, z: -5.2335263e-13, w: 1} m_LocalPosition: {x: 0, y: 0.016699972, z: 0.0075998907} m_LocalScale: {x: 0.034321833, y: 0.040304687, z: 0.13398774} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1588622557 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588622555} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1588622558 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588622555} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1588887791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588887792} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1588887792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588887791} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1500915723} - {fileID: 1891711187} m_Father: {fileID: 20056415} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1588897906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588897907} - component: {fileID: 1588897909} - component: {fileID: 1588897908} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1588897907 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588897906} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 768199290} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1588897908 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588897906} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1588897909 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588897906} m_CullTransparentMesh: 0 --- !u!1 &1589084494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589084495} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1589084495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589084494} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1589114301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589114302} - component: {fileID: 1589114304} - component: {fileID: 1589114303} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1589114302 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589114301} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93145198} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000091552734, y: 0.000030517578} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1589114303 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589114301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3e612f7a8a219ed4ba05cba74485429a, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1589114304 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589114301} m_CullTransparentMesh: 0 --- !u!1 &1589140393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589140394} - component: {fileID: 1589140395} m_Layer: 0 m_Name: Remove Gravity From Enemies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1589140394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589140393} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1589140395 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589140393} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Remove Gravity From Enemies useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remove Gravity From Enemies m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remove Gravity From Enemies m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1589211153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589211154} - component: {fileID: 1589211156} - component: {fileID: 1589211155} m_Layer: 5 m_Name: Health Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1589211154 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589211153} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 879677297} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 661.8, y: -435.8} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1589211155 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589211153} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1589211156 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589211153} m_CullTransparentMesh: 0 --- !u!1 &1589279640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589279641} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1589279641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589279640} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14398961, y: 1.5682968, z: 0.6463967} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1589413853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589413854} - component: {fileID: 1589413857} - component: {fileID: 1589413856} - component: {fileID: 1589413855} m_Layer: 5 m_Name: Move All m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1589413854 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589413853} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1678901554} m_Father: {fileID: 393788869} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -66.48996} m_SizeDelta: {x: 90, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1589413855 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589413853} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1589413856} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: confirmMoveAllObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1589413856 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589413853} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1589413857 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589413853} m_CullTransparentMesh: 0 --- !u!1 &1589415463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589415464} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1589415464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589415463} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1241489346} - {fileID: 1933073558} m_Father: {fileID: 570760530} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1589443176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589443177} - component: {fileID: 1589443178} - component: {fileID: 1589443179} m_Layer: 18 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1589443177 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589443176} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 886687745} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1589443178 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589443176} m_CullTransparentMesh: 0 --- !u!114 &1589443179 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589443176} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1589524811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589524812} - component: {fileID: 1589524816} - component: {fileID: 1589524815} - component: {fileID: 1589524814} - component: {fileID: 1589524813} m_Layer: 5 m_Name: List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1589524812 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589524811} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 707618602} m_Father: {fileID: 1998585782} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -37.97, y: 0} m_SizeDelta: {x: 620.07, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1589524813 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589524811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1589524814 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589524811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1589524815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589524811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 707618602} m_Horizontal: 1 m_Vertical: 0 m_MovementType: 1 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!222 &1589524816 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589524811} m_CullTransparentMesh: 0 --- !u!1 &1590450166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590450167} - component: {fileID: 1590450169} - component: {fileID: 1590450168} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1590450167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590450166} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 795387847} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1590450168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590450166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1590450169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590450166} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1590574798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590574799} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1590574799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590574798} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1954471441} m_Father: {fileID: 3392541} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1590817808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590817809} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1590817809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590817808} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.19000036, y: 1.5780002, z: 0.6860019} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1590823710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590823711} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1590823711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590823710} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1188542732} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1590823986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590823987} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1590823987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590823986} m_LocalRotation: {x: -0.6072598, y: 0.000000027962184, z: -0.000000034915974, w: 0.79450333} m_LocalPosition: {x: 0.1340018, y: 1.5580026, z: 0.30399716} m_LocalScale: {x: 1.0000005, y: 1.0000007, z: 1.0000007} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1590931048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590931049} - component: {fileID: 1590931050} m_Layer: 0 m_Name: Flash Grenade On Inventory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1590931049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590931048} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 180586847} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1590931050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590931048} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3441f3b0e466fc141bb4ce4b8291617e, type: 3} m_Name: m_EditorClassIdentifier: inventoryObjectName: Flash Grenade useInfiniteObjects: 0 checkInventoryManager: 1 showDebugPrint: 0 extraInventoryObjectAmount: 0 eventOnObjectFoundOnInventory: m_PersistentCalls: m_Calls: - m_Target: {fileID: 180586848} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 278051841} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookAlwaysInCameraDirectionState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setLookOnlyIfMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnObjectNotFoundOnInventory: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: cancelPressAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnAmountAvailable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Flash Grenade m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 278051841} m_MethodName: changeParableState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookAlwaysInCameraDirectionState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalLookOnlyIfMovingState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 278051839} m_MethodName: inputCalculateThrowDirection m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: sendRemoteEventToExternalProjectile m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reset Explosion Timer m_BoolArgument: 0 m_CallState: 2 eventOnAmountNotAvailable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: cancelPressAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainInventoryManager: {fileID: 954210078} --- !u!1 &1591105096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591105097} - component: {fileID: 1591105099} - component: {fileID: 1591105098} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1591105097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591105096} m_LocalRotation: {x: -0.5779289, y: -3.6092746e-20, z: -2.5559824e-20, w: 0.8160871} m_LocalPosition: {x: -0, y: 0.023199543, z: -0.009360574} m_LocalScale: {x: 0.011314797, y: 0.014004086, z: 0.0104498} m_Children: [] m_Father: {fileID: 1736914704} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1591105098 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591105096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1591105099 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591105096} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1591204896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591204897} m_Layer: 0 m_Name: Cut Particles Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1591204897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591204896} m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} m_LocalPosition: {x: 0, y: -0.18000007, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1768957658} m_Father: {fileID: 918979861} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} --- !u!1 &1591350199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591350200} m_Layer: 0 m_Name: 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1591350200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591350199} m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814} m_LocalPosition: {x: -0.0662001, y: 1.659002, z: -0.18449986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1227430926} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7} --- !u!1 &1591405745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591405746} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1591405746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591405745} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 346209269} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1591621838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591621839} - component: {fileID: 1591621841} - component: {fileID: 1591621840} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1591621839 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591621838} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 425047223} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1591621840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591621838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1591621841 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591621838} m_CullTransparentMesh: 0 --- !u!1 &1592182425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592182426} - component: {fileID: 1592182429} - component: {fileID: 1592182428} - component: {fileID: 1592182427} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1592182426 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592182425} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 699889811} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 51.6, y: 0} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1592182427 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592182425} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1592182428} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1592182428 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592182425} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Saving.... --- !u!222 &1592182429 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592182425} m_CullTransparentMesh: 0 --- !u!1 &1592196322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592196323} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1592196323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592196322} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1592265683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592265684} - component: {fileID: 1592265687} - component: {fileID: 1592265686} - component: {fileID: 1592265685} m_Layer: 5 m_Name: Input Text (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1592265684 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592265683} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1528525742} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 110.1098, y: -45.44691} m_SizeDelta: {x: 190.2196, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1592265685 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592265683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'I: Show Inventory' --- !u!222 &1592265686 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592265683} m_CullTransparentMesh: 0 --- !u!114 &1592265687 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592265683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1592300886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592300889} - component: {fileID: 1592300888} - component: {fileID: 1592300887} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1592300887 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592300886} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!222 &1592300888 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592300886} m_CullTransparentMesh: 0 --- !u!224 &1592300889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592300886} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 749778421} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 50} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1592417610 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 1095240593633006, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_Name value: Beer (inventory) (2) objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.x value: 63.71 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.y value: -8.913003 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.z value: 23.03 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} --- !u!4 &1592417611 stripped Transform: m_CorrespondingSourceObject: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} m_PrefabInstance: {fileID: 1592417610} m_PrefabAsset: {fileID: 0} --- !u!1 &1592513298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592513299} - component: {fileID: 1592513301} - component: {fileID: 1592513300} m_Layer: 5 m_Name: Skill Slot Gravity Control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1592513299 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592513298} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 751031144} - {fileID: 487397958} - {fileID: 1958268716} - {fileID: 1526571104} - {fileID: 848091784} - {fileID: 445920179} - {fileID: 1867376669} m_Father: {fileID: 740572736} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 261.32, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1592513300 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592513298} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 751031145} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1592513298} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1592513301 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592513298} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1592513298} slotActive: {fileID: 848091783} slotLocked: {fileID: 1958268715} slotUnlocked: {fileID: 1526571103} slotSkillAmountText: {fileID: 487397959} slotPressedIcon: {fileID: 445920178} confirmUseSkillPointsPanelPosition: {fileID: 1867376669} --- !u!1 &1592672461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592672462} m_Layer: 0 m_Name: Camera Effects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1592672462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592672461} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1132792937} m_Father: {fileID: 968268906} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1593200358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593200359} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1593200359 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593200358} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 1372088846} - {fileID: 1340312594} m_Father: {fileID: 1103705325} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1593293650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593293651} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1593293651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593293650} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1414308182} - {fileID: 1358585853} - {fileID: 353254279} m_Father: {fileID: 1257840524} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1593345230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593345234} - component: {fileID: 1593345233} - component: {fileID: 1593345232} - component: {fileID: 1593345231} m_Layer: 18 m_Name: Show Song List Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1593345231 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593345230} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 325668193} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1593345230} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1855273231} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1593345232 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593345230} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1593345233 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593345230} m_CullTransparentMesh: 0 --- !u!224 &1593345234 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593345230} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.000056266785} m_LocalScale: {x: 0.09215015, y: 0.09215017, z: 0.09215016} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0008277893, y: 9.000203} m_SizeDelta: {x: 272.59, y: 56.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1593591214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593591215} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1593591215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593591214} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1593942249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593942250} - component: {fileID: 1593942252} - component: {fileID: 1593942251} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1593942250 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593942249} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1496306007} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1593942251 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593942249} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: d506218380d133f4eb2dab45f68e860d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1593942252 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593942249} m_CullTransparentMesh: 0 --- !u!1 &1593975442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593975443} - component: {fileID: 1593975446} - component: {fileID: 1593975445} - component: {fileID: 1593975444} m_Layer: 5 m_Name: Total XP Text Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1593975443 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593975442} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1548544818} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 393, y: -336.4} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1593975444 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593975442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1593975445} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1593975445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593975442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 49 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: TOTAL XP --- !u!222 &1593975446 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593975442} m_CullTransparentMesh: 0 --- !u!1 &1594097043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594097044} - component: {fileID: 1594097046} - component: {fileID: 1594097045} m_Layer: 0 m_Name: Cube (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1594097044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594097043} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: 0.011066, y: -0.033677, z: 0.048716} m_LocalScale: {x: 0.012827341, y: 0.005740239, z: 0.044714816} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1594097045 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594097043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1594097046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594097043} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1594332071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594332073} - component: {fileID: 1594332072} m_Layer: 5 m_Name: Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1594332072 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594332071} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 0} m_FillRect: {fileID: 1948856281} m_HandleRect: {fileID: 0} m_Direction: 0 m_MinValue: 0 m_MaxValue: 1 m_WholeNumbers: 0 m_Value: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!224 &1594332073 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594332071} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1260081890} - {fileID: 2117078197} m_Father: {fileID: 1267129390} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 350, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1594358231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594358232} - component: {fileID: 1594358236} - component: {fileID: 1594358235} - component: {fileID: 1594358234} - component: {fileID: 1594358233} m_Layer: 5 m_Name: Category Button Melee Shields m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1594358232 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594358231} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1097743585} - {fileID: 184801603} - {fileID: 2005977319} m_Father: {fileID: 707618602} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 526.93994, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1594358233 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594358231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1594358234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594358231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1594358235} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Shields m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1594358235 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594358231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1594358236 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594358231} m_CullTransparentMesh: 0 --- !u!1 &1594460295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594460296} - component: {fileID: 1594460298} - component: {fileID: 1594460297} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1594460296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594460295} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.132, z: -0.0331} m_LocalScale: {x: 0.027681338, y: 0.025346886, z: 0.0029620205} m_Children: [] m_Father: {fileID: 1132298037} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1594460297 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594460295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1594460298 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594460295} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1594505435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594505436} - component: {fileID: 1594505438} - component: {fileID: 1594505437} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1594505436 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594505435} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1158528874} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -1.2479167e-16, y: 2.2026828e-13} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1594505437 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594505435} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1594505438 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594505435} m_CullTransparentMesh: 0 --- !u!1 &1594516205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594516206} - component: {fileID: 1594516208} - component: {fileID: 1594516207} m_Layer: 18 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1594516206 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594516205} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1558325409} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 10, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1594516207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594516205} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4852941, g: 0.38181227, b: 0.38181227, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1594516208 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594516205} m_CullTransparentMesh: 0 --- !u!1 &1594787479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594787480} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1594787480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594787479} m_LocalRotation: {x: -0.05799954, y: 0, z: 0, w: 0.9983166} m_LocalPosition: {x: 0.16, y: 1.53, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -6.65, y: 0, z: 0} --- !u!1 &1594831937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594831938} - component: {fileID: 1594831940} - component: {fileID: 1594831939} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1594831938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594831937} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: 0.00363} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 972963866} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1594831939 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594831937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1594831940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594831937} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1595082831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1595082832} - component: {fileID: 1595082833} m_Layer: 0 m_Name: Use Simple Cast m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1595082832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595082831} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817981612} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1595082833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595082831} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Use Simple Cast useActionName: 1 actionName: Activate Heal Area useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1 actionDurationOnFirstPerson: 2.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1120662912} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1520017896} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1595592997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1595592998} m_Layer: 5 m_Name: Interaction 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1595592998 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595592997} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1148182604} - {fileID: 1114411831} - {fileID: 450350582} - {fileID: 630711264} - {fileID: 1436042946} m_Father: {fileID: 1712272503} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 79} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1596437221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1596437222} - component: {fileID: 1596437225} - component: {fileID: 1596437224} - component: {fileID: 1596437223} m_Layer: 5 m_Name: Gravity Power Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1596437222 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596437221} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2048630617} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1596437223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596437221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 0} --- !u!114 &1596437224 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596437221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6c0362bd8540cc74a9df9765319e3b70, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1596437225 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596437221} m_CullTransparentMesh: 0 --- !u!1 &1596798925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1596798926} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1596798926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596798925} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.9550005, z: -0.00399974} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 742935343} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1596874432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1596874433} - component: {fileID: 1596874435} - component: {fileID: 1596874434} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1596874433 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596874432} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1841620416} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1596874434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596874432} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1596874435 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596874432} m_CullTransparentMesh: 0 --- !u!1 &1597037777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597037778} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1597037778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597037777} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1427230894} - {fileID: 262770288} - {fileID: 1394283660} - {fileID: 1426312798} - {fileID: 788032351} - {fileID: 251026180} - {fileID: 322131302} - {fileID: 401559777} - {fileID: 197362379} - {fileID: 279394289} - {fileID: 1357892990} - {fileID: 1268563998} - {fileID: 1409023939} - {fileID: 1050830630} - {fileID: 452347679} - {fileID: 308679710} - {fileID: 467523448} - {fileID: 1356309642} - {fileID: 1312421698} m_Father: {fileID: 899908649} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1597148748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597148749} - component: {fileID: 1597148750} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1597148749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597148748} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: -0.159, z: 0.3118} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1974185471} - {fileID: 610677834} - {fileID: 279145315} - {fileID: 1576469347} - {fileID: 80035984} m_Father: {fileID: 2082231865} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1597148750 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597148748} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 1132687916} mainLight: {fileID: 1576469346} mainFlashlight: {fileID: 1576469348} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &1597197392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597197393} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1597197393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597197392} m_LocalRotation: {x: 0.46832243, y: -0.39829975, z: -0.25608438, w: 0.74595726} m_LocalPosition: {x: -0.3170018, y: 1.2160004, z: -0.20799842} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 170637127} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: -73.69, z: -60.33} --- !u!1 &1597246924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597246925} - component: {fileID: 1597246926} - component: {fileID: 1597246927} m_Layer: 5 m_Name: status m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1597246925 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597246924} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 218048441} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 14.8} m_SizeDelta: {x: 353.15, y: 72.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1597246926 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597246924} m_CullTransparentMesh: 0 --- !u!114 &1597246927 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597246924} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 1, b: 0.21379304, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: SCAN VISOR ACTIVE --- !u!1 &1597595028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597595029} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1597595029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597595028} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1380531490} m_Father: {fileID: 873561213} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1597598465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597598466} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1597598466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597598465} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766597, y: 0.9691413, z: 0.03942394} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1798272486} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1597828980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597828982} - component: {fileID: 1597828981} m_Layer: 0 m_Name: Use Ability Action m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1597828981 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597828980} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e07e1a8339d07154f91d18eec901c732, type: 3} m_Name: m_EditorClassIdentifier: actionEnabled: 1 actionUsedByPlayer: 1 actionDuration: 0 useUpdateSystemCoroutine: 1 showDebugPrint: 0 actionActive: 0 currentTarget: {fileID: 0} useEventOnStartAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] useEventOnEndAction: 0 eventOnEndAction: m_PersistentCalls: m_Calls: [] currentAbilityName: minWaitTimeToFinishAbility: 0.4 abilityInProcess: 0 mainAIAbilitiesSystemBrain: {fileID: 738871335} mainFindObjectivesSystem: {fileID: 1207291862} mainPlayerCamera: {fileID: 176855561} --- !u!4 &1597828982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597828980} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366417364} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1597896856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597896857} - component: {fileID: 1597896859} - component: {fileID: 1597896858} m_Layer: 0 m_Name: Helmet_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1597896857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597896856} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1597896858 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597896856} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor ignoreShaderOutlineChange: 0 useCustomOutlineValues: 1 customOutlineWidth: 0.1 customOutlineColor: {r: 1, g: 0.015686274, b: 0.015686274, a: 1} useCustomShader: 1 customShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 transparentColorName: _Color meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] useEventOnOutlineStateChange: 0 eventOnEnableOutline: m_PersistentCalls: m_Calls: [] eventOnDisableOutline: m_PersistentCalls: m_Calls: [] --- !u!137 &1597896859 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597896856} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300088, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.000002041459, y: 0.8123388, z: 0.09729186} m_Extent: {x: 0.090170026, y: 0.122484565, z: 0.06442246} m_DirtyAABB: 0 --- !u!1 &1597947799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597947800} - component: {fileID: 1597947802} - component: {fileID: 1597947801} m_Layer: 5 m_Name: Gestures Icon Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1597947800 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597947799} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1359811194} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: -60} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1597947801 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597947799} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19117647, g: 0.030925602, b: 0.030925602, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1597947802 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597947799} m_CullTransparentMesh: 0 --- !u!1 &1597972559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597972560} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1597972560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597972559} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1597972746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597972747} - component: {fileID: 1597972749} - component: {fileID: 1597972748} m_Layer: 0 m_Name: Blade__94_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1597972747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597972746} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.58184797, y: -0.011961291, z: -0.08288603} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 43 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1597972748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597972746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1597972749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597972746} m_Mesh: {fileID: -6677421396722824908, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1598287929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1598287930} - component: {fileID: 1598287932} - component: {fileID: 1598287931} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1598287930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598287929} m_LocalRotation: {x: -0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0, y: -0.0203, z: 0.1393} m_LocalScale: {x: 0.033916123, y: 0.08672738, z: 0.083253376} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &1598287931 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598287929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1598287932 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598287929} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1598416418 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.x value: 46.718166 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.y value: -8.922003 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.z value: 19.854366 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_RootOrder value: 10 objectReference: {fileID: 0} - target: {fileID: 114007050612743592, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: closeInventoryOnObjectUsed value: 1 objectReference: {fileID: 0} - target: {fileID: 114727085017928188, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: useEventOnTaken value: 1 objectReference: {fileID: 0} - target: {fileID: 114727085017928188, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: eventOnTaken.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1974268531} - target: {fileID: 114727085017928188, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: eventOnTaken.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: activateSpawnObject objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} --- !u!1 &1598763330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1598763331} - component: {fileID: 1598763333} - component: {fileID: 1598763332} m_Layer: 2 m_Name: Camera Event Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1598763331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598763330} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.34, y: 0, z: 0} m_LocalScale: {x: 1.6097851, y: 5, z: 36.812576} m_Children: [] m_Father: {fileID: 1577865951} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1598763332 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598763330} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 0.7348794} m_Center: {x: 0, y: 0, z: -0.13255982} --- !u!114 &1598763333 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598763330} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: camera1 objectToCall: {fileID: 1238528616} functionNameList: - setCameraTransform secondsDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 1 objectToSend: {fileID: 799203356} sendObjectDetected: 1 sendObjectDetectedFunction: getPlayerGameObject sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 0 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 1 tagNeededToTrigger: Player useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 0 justCallOnTrigger: 0 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 1 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 0 isEnter: 0 isExit: 0 --- !u!1 &1598869080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1598869081} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1598869081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598869080} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 909108892} m_Father: {fileID: 1409834966} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1598951559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1598951560} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1598951560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598951559} m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 263647050} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0} --- !u!1 &1598958820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1598958821} - component: {fileID: 1598958823} - component: {fileID: 1598958822} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1598958821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598958820} m_LocalRotation: {x: 0.31142285, y: 0, z: 0, w: 0.9502715} m_LocalPosition: {x: 0, y: -0.07514, z: -0.11093} m_LocalScale: {x: 0.04937587, y: 0.017986592, z: 0.1890042} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 36.29, y: 0, z: 0} --- !u!23 &1598958822 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598958820} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1598958823 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598958820} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1598985031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1598985032} - component: {fileID: 1598985033} m_Layer: 0 m_Name: Air Dash Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1598985032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598985031} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1598985033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598985031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Forward useActionName: 1 actionName: Dash Forward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 90 movePlayerOnDirectionSpeed: 1 movePlayerDirection: {x: 0, y: 0, z: 1} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 200 physicsForceOnMovePlayerDuration: 1 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1599128871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599128872} - component: {fileID: 1599128874} - component: {fileID: 1599128873} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1599128872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599128871} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.029330034, z: 0.090439975} m_LocalScale: {x: 0.014666365, y: 0.030831551, z: 0.030655418} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1599128873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599128871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1599128874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599128871} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1599150734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599150735} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1599150735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599150734} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.526, y: -0.033, z: 0.15} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 498965390} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &1599291542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599291543} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1599291543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599291542} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316148, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1599344531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599344532} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1599344532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599344531} m_LocalRotation: {x: -0.19627248, y: -0.04276935, z: -0.0085694445, w: 0.97957873} m_LocalPosition: {x: 0.2180014, y: 1.5109999, z: 0.4930001} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -22.660002, y: -5, z: 0} --- !u!114 &1599515766 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114709633578819948, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1599650503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599650504} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1599650504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599650503} m_LocalRotation: {x: 0.4683225, y: 0.39829972, z: 0.25608435, w: 0.74595726} m_LocalPosition: {x: 0.3170006, y: 1.2160006, z: -0.20799848} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1749591240} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &1599784067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599784068} - component: {fileID: 1599784071} - component: {fileID: 1599784070} - component: {fileID: 1599784069} m_Layer: 5 m_Name: Next Camera Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1599784068 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599784067} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524686607} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -199} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1599784069 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599784067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1599784070} --- !u!114 &1599784070 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599784067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 4f3c17edf6b46484cb45711194f12e2b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1599784071 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599784067} m_CullTransparentMesh: 0 --- !u!1 &1600116592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600116593} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1600116593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600116592} m_LocalRotation: {x: 0.00000021282358, y: 0.00000017881392, z: -0.00000012433487, w: 1} m_LocalPosition: {x: 0.0000007301569, y: -0.059999943, z: 0.24499929} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 963104001} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1600144646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600144647} - component: {fileID: 1600144648} m_Layer: 0 m_Name: Sit On Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1600144647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600144646} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1600144648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600144646} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 1 useMinAngleToActivateAction: 0 minAngleToActivateAction: 60 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Sit On Ground useActionName: 1 actionName: Sit On Ground useActionID: 0 actionID: 20 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 1 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Third Person setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 0 disablePlayerCollider: 1 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 1 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0.1 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 6, y: 6, z: 6} matchTargetRotationWeightMask: 1 matchPlayerRotation: 0 matchPlayerRotationSpeed: 11 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0.9 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 1 minRotationAmount: 0.3 minRotationAngle: 8 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 - Name: Sit On Ground Idle useActionName: 0 actionName: Sit On Ground Idle useActionID: 1 actionID: 221 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 1 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 0 disablePlayerCollider: 1 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 1 waitForNextPlayerInteractionButtonPress: 1 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 - Name: Get Up From Ground useActionName: 0 actionName: Get Up From Ground useActionID: 1 actionID: 222 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 1 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 1 newCameraStateNameOnActionEnd: Third Person Right Side ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 0 disablePlayerCollider: 1 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 1 stayInState: 0 resetActionIndexAfterComplete: 1 animationDuration: 2.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 1 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 0.5 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_MethodName: setCurrentPlayer m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 1 showAllGizmo: 1 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1600209364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600209365} - component: {fileID: 1600209368} - component: {fileID: 1600209367} - component: {fileID: 1600209366} m_Layer: 5 m_Name: Menu Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1600209365 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600209364} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 87030793} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1600209366 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600209364} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1600209367} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1600209367 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600209364} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: EXIT TO MAIN MENU? --- !u!222 &1600209368 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600209364} m_CullTransparentMesh: 0 --- !u!1 &1600428936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600428937} - component: {fileID: 1600428938} m_Layer: 0 m_Name: Inventory Quick Access Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1600428937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600428936} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1600428938 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600428936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a6fba8304bbbb59479d894b6178194fd, type: 3} m_Name: m_EditorClassIdentifier: numberQuickAccessSlots: 10 useInventoryQuickAccessSlots: 1 timeToDrag: 0.5 useDragDropInventorySlots: 1 hideEmptySlots: 1 showQuickAccessSlotsAlways: 1 keepQuickAccessSlotsHiddenOnMainScreen: 0 showQuickAccessSlotsParentDuration: 1 quickAccessSlotsParentScale: 0.7 setQuickAccessSlotsAlphaValueOutOfInventory: 1 quickAccessSlotsAlphaValueOutOfInventory: 0.5 showQuickAccessSlotsWhenChangingSlot: 1 showQuickAccessSlotSelectedIcon: 1 swapInventoryObjectSlotsOnGridEnabled: 1 minTimeToSelectQuickAccessSlot: 0.4 showSlotAmountEnabled: 1 showSlotAmmoAmountEnabled: 1 assignQuickAccesssSlotsOnNumberKeysOnInventoryOpenedEnabled: 0 disableQuickAccessSlotsWhenChangingFromFireWeaponsMode: 0 disableQuickAccessSlotsWhenChangingFromMeleeWeaponsMode: 0 holsterFireWeaponIfSlotAlreadySelected: 1 sheatheMeleeWeaponsIfSlotAlreadySelected: 1 changeAlwaysToWeaponWithoutDoubleSelection: 0 quickAccessInputNumberKeysEnabled: 1 quickAccessInputMouseWheelActive: 0 changeWeaponsWithKeysActive: 1 useEventsOnChangeWeaponsWithKeysActive: 0 eventsOnChangeWeaponsWithKeysActive: m_PersistentCalls: m_Calls: [] characterCustomizationSlotGameObjectList: - {fileID: 370159333} - {fileID: 1484349354} - {fileID: 1461251374} - {fileID: 618500670} - {fileID: 892711498} - {fileID: 523873498} - {fileID: 2134326643} - {fileID: 2026714379} - {fileID: 1366419494} - {fileID: 1727393093} - {fileID: 93145197} - {fileID: 916806419} - {fileID: 941565585} - {fileID: 202923574} - {fileID: 1986924083} showDebugPrint: 0 currentObjectCanBeEquipped: 0 currentObjectCanBeUsed: 0 currentSlotIndex: 0 pressedObjecWithoutEquipOrUseProperty: 0 draggedFromInventoryList: 0 draggedFromQuickAccessSlots: 0 inventoryOpened: 0 customizingCharacterActive: 0 checkObjectCategoriesToUseActive: 0 currentCategoryListToUseActive: [] checkSlotsCategoryNameToDrop: 0 quickAccessInputNumberKeysPaused: 0 changeOfWeaponsInProccess: 0 characterCustomizationSlotList: [] quickAccessSlotInfoList: [] eventToSetFireWeaponsMode: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: setDrawWeaponsPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: setPlayerModeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons m_BoolArgument: 0 m_CallState: 2 eventToSetMeleeWeaponsMode: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943202} m_MethodName: setDrawMeleeWeaponsPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: setPlayerModeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee m_BoolArgument: 0 m_CallState: 2 slotPrefab: {fileID: 1098511438} instantiateQuickSlotPrefabEnabled: 1 quickAccessSlotsList: [] inventoryQuickAccessSlots: {fileID: 1788184544} quickAccessSlotToMove: {fileID: 1089516611} quickAccessSlotSelectedIcon: {fileID: 1692679603} quickAccessSlotsParentOnInventory: {fileID: 1322601012} quickAccessSlotsParentOutOfInventory: {fileID: 1693950025} mainInventoryManager: {fileID: 954210078} mainPlayerWeaponsManager: {fileID: 954210076} mainMeleeWeaponsGrabbedManager: {fileID: 253943202} playerInput: {fileID: 954210080} --- !u!1 &1600513458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600513459} - component: {fileID: 1600513461} - component: {fileID: 1600513460} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1600513459 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600513458} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 529686163} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1600513460 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600513458} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1600513461 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600513458} m_CullTransparentMesh: 0 --- !u!1 &1600661359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600661360} - component: {fileID: 1600661365} - component: {fileID: 1600661364} - component: {fileID: 1600661363} - component: {fileID: 1600661362} - component: {fileID: 1600661361} m_Layer: 5 m_Name: Combine Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1600661360 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600661359} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1829475087} - {fileID: 204451101} m_Father: {fileID: 266186579} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 65, y: -135} m_SizeDelta: {x: 130, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1600661361 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600661359} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d64a7bff7c4ccd24fa3d682e64423bb0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &1600661362 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600661359} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1600661363 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600661359} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1600661364} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: setCombiningObjectsState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1600661364 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600661359} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1600661365 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600661359} m_CullTransparentMesh: 0 --- !u!1 &1600723508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600723510} - component: {fileID: 1600723512} - component: {fileID: 1600723511} - component: {fileID: 1600723509} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1600723509 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600723508} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1567876257} m_HandleRect: {fileID: 1567876255} m_Direction: 2 m_Value: 1 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!224 &1600723510 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600723508} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 293758627} m_Father: {fileID: 891793391} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -430.09985, y: -6.5499268} m_SizeDelta: {x: 34.80005, y: -13.100006} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1600723511 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600723508} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1600723512 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600723508} m_CullTransparentMesh: 0 --- !u!1 &1600946378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600946379} - component: {fileID: 1600946380} m_Layer: 0 m_Name: Swim System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1600946379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600946378} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 61653305} m_Father: {fileID: 1564794299} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1600946380 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600946378} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c707040a722187c4fb2cbc84dd8ed5ce, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Swim externalControllerJumpEnabled: 0 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Fly - Jetpack - Paraglider - Slide - Wall Running - Wall Slide Jump - Walk On Balance - Climb Rope - Parachute customActionCategoryID: 111 regularActionCategoryID: 0 behaviorCurrentlyActive: 0 swimSystemEnabled: 1 layerForGroundDetection: serializedVersion: 2 m_Bits: 8388609 groundDetectionRaycastDistance: 1 groundDetectionRaycastDistanceOnWater: 0.1 maxDistanceToWalkOnWater: 1 swimID: -2 regularID: -1 swimStateID: 1 diveStateID: 2 movingUpStateID: 0 movingDownStateID: 3 movingUpForwardStateID: 0.5 movingDownForwardStateID: 2.5 regularIdleID: 0 useForceMode: 1 swimForceMode: 0 moveUpAndDownEnabled: 1 turboEnabled: 1 waterFriction: 2 maxSwimVelocity: 10 swimTurboSpeed: 4 swimForce: 4 swimMoveUpSpeed: 6 swimMoveDownSpeed: 6 swimSpeedOnAimMultiplier: 0.5 autoAdjustDistanceToSwimSurfaceSpeed: 1.5 autoAdjustDistanceToSwimSurface: 1 firstPersonSpeedMultiplier: 2 addForceIfDeadOnWater: 1 forceDirectionIfDeadOnWater: {x: -0, y: -1, z: -0} forceAmountIfDeadOnWater: 0.04 setInitialStateOnSurfaceOnEnterWater: 0 useMaxSpeedToMoveToSurfaceOnSwimEnabled: 1 maxSpeedToMoveToSurfaceOnSwimEnabled: 20 minSpeedToSetSwimOnSurfaceState: 5 cancelReturnToSurfaceIfInputPressed: 1 minDistanceForSwimSurface: 2 delayToResetVelocityWhenReachingSurfaceFromMovingInput: 0.4 keepSwimStateActiveOnDeath: 1 checkGroundDistanceOnSwimOnSurface: 0 raycastDistanceToCheckOnSwimOnSurface: 1 checkIfPlayerIsOnWaterInsideVehicles: 0 canJumpWhenSwimmingOnSurface: 1 jumpForceOnSurface: 20 onlyClimbOnCloseSurfaces: 1 maxAngleDifferenceOnSurfaceToClimb: 20 maxClimbSurfaceHeight: 4 allowJumpOnSwimIfNoCloseSurfaceToClimbFound: 1 climbSurfaceActionSystemTransform: {fileID: 61653305} eventToActivateClimbSurfaceActionSystem: m_PersistentCalls: m_Calls: - m_Target: {fileID: 61653310} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 61653308} m_MethodName: setPlayerActionActive m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: addDeviceToList m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 61653304} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 61653308} m_MethodName: inputPlayCurrentAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 swimVerticalSpeedMultiplier: 4 swimHorizontalSpeedMultiplier: 4 diveVerticalSpeedMultiplier: 4 diveHorizontalSpeedMultiplier: 4 setNewCameraStateOnThirdPerson: 1 newCameraStateOnThirdPerson: Swim View returnToPreviuosViewOnSwimEnd: 1 showDebugPrint: 0 swimSystemActive: 0 turboActive: 0 movingUp: 0 movingDown: 0 currentlyOnSurface: 0 currentlyDiving: 0 overridingMovementToSurfaceActive: 0 targetDirection: {x: 0, y: 0, z: 0} currentHorizontalMovement: 0 currentVerticalMovement: 0 checkIfCloseToSurface: 0 playerIsMoving: 0 currentDistanceToSurface: 0 checkingToActivateMovementToSurfaceAutomaticallyActive: 0 currentStatID: 0 walkingOnWater: 0 totalForce: {x: 0, y: 0, z: 0} extraForce: {x: 0, y: 0, z: 0} cameraBelowWater: 0 swimForcesPaused: 0 currentLookAngle: 0 lookDirectionAngle: 0 checkingIfPlayerNotMovingInsideVehicleActive: 0 swimTriggerList: [] eventOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: enablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Swim System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 729028058} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setStaminaStateAsPaused m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1335544080} m_MethodName: checkExternalControllerBehaviorToPause m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Swim m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1630093568} m_MethodName: checkExternalControllerBehaviorToPause m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Swim m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setOverrideNotUseGraviytOnRagdollActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setApplyForceOnRagdollActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setIgnoreIfRagdollOnGroundToShowDeathMenuOnNextDeathState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: disablePlayerInputMultiAxes m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Swim System m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModePausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setUseLastTimeParagliderPauseActive m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 2 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 729028058} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 746940778} m_MethodName: setStaminaStateAsNotPaused m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sprint m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setOverrideNotUseGraviytOnRagdollActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setApplyForceOnRagdollActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setIgnoreIfRagdollOnGroundToShowDeathMenuOnNextDeathState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWalkingOnWater: 1 eventOnWalkingOnWater: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943202} m_MethodName: checkToKeepWeaponWithoutCheckingInputActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnDiveStateChange: 1 eventOnStartDive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: activateOxygenState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Oxygen On Diving m_BoolArgument: 0 m_CallState: 2 eventOnEndDive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1123847874} m_MethodName: disableOxygenState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Oxygen On Diving m_BoolArgument: 0 m_CallState: 2 useEventOnChangeSwimToDive: 0 eventOnChangeSwimToDive: m_PersistentCalls: m_Calls: [] useEventOnChangeDiveToSwim: 0 eventOnChangeDiveToSwim: m_PersistentCalls: m_Calls: [] eventBeforeActivatingSwimSystem: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: deactivateAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fly Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: deactivateAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Free Floating Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: deactivateAbilityByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Jetpack Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: disableGrabMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventBeforeDeactivatingSwimSystem: m_PersistentCalls: m_Calls: [] useEventOnCameraUnderwaterEffect: 1 eventOnCameraUnderWaterStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1418115495} m_MethodName: setCameraEffectByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Underwater Camera m_BoolArgument: 0 m_CallState: 2 eventOnCameraUnderWaterEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1418115495} m_MethodName: setCameraEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventUseTurboOnSwim: 1 eventOnStarTurboOnSwim: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: activeStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Swim System m_BoolArgument: 0 m_CallState: 2 eventOnEndTurboOnSwim: m_PersistentCalls: m_Calls: - m_Target: {fileID: 746940778} m_MethodName: disableStaminaState m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Swim System m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} playerTransform: {fileID: 954210068} mainCameraTransform: {fileID: 1446752339} playerCameraTransform: {fileID: 176855560} mainRigidbody: {fileID: 954210066} playerInput: {fileID: 954210080} mainHeadTrack: {fileID: 954210063} mainPlayerCollider: {fileID: 954210065} swimCollider: {fileID: 729028057} mainPlayerCamera: {fileID: 176855561} mainRagdollActivator: {fileID: 954210079} --- !u!1 &1601121784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601121785} - component: {fileID: 1601121787} - component: {fileID: 1601121786} m_Layer: 0 m_Name: Blades 38 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1601121785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601121784} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 15} --- !u!23 &1601121786 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601121784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1601121787 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601121784} m_Mesh: {fileID: -4418796344246859473, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1601266556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601266557} - component: {fileID: 1601266559} - component: {fileID: 1601266558} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1601266557 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601266556} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 755530060} m_Father: {fileID: 1666669213} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1601266558 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601266556} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1601266559 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601266556} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &1601631298 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114093266759236130, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1601833916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601833917} - component: {fileID: 1601833920} - component: {fileID: 1601833919} - component: {fileID: 1601833918} m_Layer: 5 m_Name: Back Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1601833917 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601833916} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.7} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 367801410} m_Father: {fileID: 1901148997} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 500.7, y: -287} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1601833918 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601833916} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1601833919} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1901148996} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 793802839} m_MethodName: closeExpandCaptureMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1601833919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601833916} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1601833920 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601833916} m_CullTransparentMesh: 0 --- !u!1 &1601869662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601869663} m_Layer: 12 m_Name: Melee Trigger In Front Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1601869663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601869662} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.089, z: 0.38} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1601933716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601933717} - component: {fileID: 1601933720} - component: {fileID: 1601933719} - component: {fileID: 1601933718} m_Layer: 5 m_Name: Input Text (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1601933717 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601933716} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 110.1098, y: -45.44691} m_SizeDelta: {x: 190.2196, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1601933718 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601933716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Q: Activate Shield' --- !u!222 &1601933719 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601933716} m_CullTransparentMesh: 0 --- !u!114 &1601933720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601933716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1602100408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1602100409} - component: {fileID: 1602100411} - component: {fileID: 1602100410} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1602100409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602100408} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1602100410 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602100408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1602100411 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602100408} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1602101091 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114274695263171278, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1602221582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1602221583} - component: {fileID: 1602221585} - component: {fileID: 1602221584} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1602221583 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602221582} m_LocalRotation: {x: -0, y: -0, z: -0.19509031, w: 0.98078537} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2075863528} m_Father: {fileID: 192436100} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -14.3, y: 9.3} m_SizeDelta: {x: 590.4, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1602221584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602221582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.20588237, g: 0.133218, b: 0.133218, a: 0.791} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1602221585 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602221582} m_CullTransparentMesh: 0 --- !u!1 &1602410324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1602410325} - component: {fileID: 1602410328} - component: {fileID: 1602410327} - component: {fileID: 1602410326} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1602410325 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602410324} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 155.00012, y: 69} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1602410326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602410324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1602410327} --- !u!114 &1602410327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602410324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1602410328 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602410324} m_CullTransparentMesh: 0 --- !u!1 &1602760753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1602760754} - component: {fileID: 1602760755} m_Layer: 0 m_Name: Lens 2 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1602760754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602760753} m_LocalRotation: {x: -0.000000014901159, y: -0, z: 6.002664e-11, w: 1} m_LocalPosition: {x: 0.0000000012200259, y: 0.00000049004205, z: 0.00000031239227} m_LocalScale: {x: 1.0000002, y: 1.0000004, z: 1.0000005} m_Children: [] m_Father: {fileID: 740854544} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!123 &1602760755 LensFlare: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602760753} m_Enabled: 1 m_Flare: {fileID: 12100000, guid: 7ea38fc33958bf54e9f15167d4fe8784, type: 2} m_Color: {r: 1, g: 0, b: 0, a: 0.847} m_Brightness: 1 m_FadeSpeed: 3 m_IgnoreLayers: serializedVersion: 2 m_Bits: 4294967295 m_Directional: 0 --- !u!1 &1603062718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1603062719} - component: {fileID: 1603062721} - component: {fileID: 1603062720} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1603062719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603062718} m_LocalRotation: {x: 0, y: 0, z: 0.5772877, w: 0.81654084} m_LocalPosition: {x: -0.01930316, y: 0.031371128, z: 0.017874017} m_LocalScale: {x: 0.037291154, y: 0.024465175, z: 0.15523699} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 70.52} --- !u!23 &1603062720 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603062718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1603062721 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603062718} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1603068037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1603068038} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1603068038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603068037} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1603113636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1603113637} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1603113637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603113636} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: -0.32100043, y: 1.0930012, z: 0.21500102} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1129225267} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1603492705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1603492706} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1603492706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603492705} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.06, z: -0.03} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1884712948} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1603562735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1603562736} - component: {fileID: 1603562738} - component: {fileID: 1603562737} m_Layer: 5 m_Name: Next Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1603562736 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603562735} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 967708213} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 155, y: -36} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1603562737 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603562735} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1603562738 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603562735} m_CullTransparentMesh: 0 --- !u!1 &1603881832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1603881833} - component: {fileID: 1603881834} - component: {fileID: 1603881835} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1603881833 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603881832} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1351686658} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 106.899994, y: 0} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1603881834 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603881832} m_CullTransparentMesh: 0 --- !u!114 &1603881835 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603881832} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!1 &1604036606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1604036607} - component: {fileID: 1604036611} - component: {fileID: 1604036610} - component: {fileID: 1604036609} - component: {fileID: 1604036608} m_Layer: 5 m_Name: Song Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1604036607 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604036606} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 5890288} - {fileID: 468522261} m_Father: {fileID: 1567107150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 78.7, y: -58.5} m_SizeDelta: {x: 157.4, y: 27} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1604036608 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604036606} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1604036609 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604036606} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1604036610} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: selectSongOnList m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1604036606} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1922258414} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1604036610 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604036606} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1604036611 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604036606} m_CullTransparentMesh: 0 --- !u!1 &1604280902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1604280903} - component: {fileID: 1604280905} - component: {fileID: 1604280904} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1604280903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604280902} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.015200681, y: 0.008980752, z: 0.013435536} m_LocalScale: {x: 0.005370014, y: 0.016038833, z: 0.029606123} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1604280904 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604280902} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1604280905 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604280902} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1604581554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1604581555} - component: {fileID: 1604581558} - component: {fileID: 1604581557} - component: {fileID: 1604581556} m_Layer: 5 m_Name: Reset Camera Rotation m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1604581555 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604581554} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -158.09961, y: -157.8999} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1604581556 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604581554} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1604581557} --- !u!114 &1604581557 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604581554} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: b50e977305af7ae41b023fe9337335a6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1604581558 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604581554} m_CullTransparentMesh: 0 --- !u!1 &1604632803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1604632804} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1604632804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604632803} m_LocalRotation: {x: -0.08996377, y: 0.28379938, z: 0.4802401, w: 0.82506603} m_LocalPosition: {x: -0.252, y: 1.728, z: 0.416} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -24.9, y: 24.9, z: 54.823} --- !u!1 &1604704639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1604704640} - component: {fileID: 1604704642} - component: {fileID: 1604704641} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1604704640 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604704639} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1251426470} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1604704641 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604704639} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1604704642 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604704639} m_CullTransparentMesh: 0 --- !u!1 &1605705056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1605705057} - component: {fileID: 1605705059} - component: {fileID: 1605705058} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1605705057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605705056} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.014850004, y: 0.0674, z: -0.04430122} m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 1567657625} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1605705058 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605705056} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1605705059 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605705056} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1605732397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1605732398} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1605732398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605732397} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2129418755} - {fileID: 1097130370} - {fileID: 1494453568} - {fileID: 920345552} - {fileID: 1469103597} - {fileID: 1313623264} - {fileID: 1215710162} - {fileID: 1298213939} - {fileID: 1088261875} - {fileID: 904238050} - {fileID: 1770697781} - {fileID: 1516351905} - {fileID: 1236379233} - {fileID: 378628398} m_Father: {fileID: 1656005942} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1606038515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606038516} - component: {fileID: 1606038517} m_Layer: 5 m_Name: Objective Log Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1606038516 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606038515} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 258577446} - {fileID: 436913138} - {fileID: 1377608806} - {fileID: 1168549677} - {fileID: 1623037132} - {fileID: 984542939} m_Father: {fileID: 996097011} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1606038517 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606038515} m_CullTransparentMesh: 0 --- !u!1 &1606160596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606160597} - component: {fileID: 1606160601} - component: {fileID: 1606160600} - component: {fileID: 1606160599} - component: {fileID: 1606160598} m_Layer: 0 m_Name: Cube (17) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1606160597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606160596} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -25.15, y: 7.69, z: -30.890003} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1606160598 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606160596} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &1606160599 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606160596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1606160600 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606160596} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1606160601 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606160596} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1606186456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606186457} m_Layer: 12 m_Name: Zero Gravity Mode IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1606186457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606186456} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1, z: 1.0000005} m_Children: - {fileID: 1654399360} - {fileID: 502240434} - {fileID: 1774484293} - {fileID: 1669703841} m_Father: {fileID: 954210068} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1606542014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606542015} - component: {fileID: 1606542017} - component: {fileID: 1606542016} m_Layer: 5 m_Name: Item Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1606542015 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606542014} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 984528915} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1606542016 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606542014} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1606542017 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606542014} m_CullTransparentMesh: 0 --- !u!1 &1606728109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606728110} - component: {fileID: 1606728112} - component: {fileID: 1606728111} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1606728110 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606728109} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 436913138} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -21.824707} m_SizeDelta: {x: -0.4, y: -137.15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1606728111 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606728109} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1606728112 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606728109} m_CullTransparentMesh: 0 --- !u!1 &1606789516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606789517} - component: {fileID: 1606789520} - component: {fileID: 1606789519} - component: {fileID: 1606789518} m_Layer: 5 m_Name: Examine Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1606789517 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606789516} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 1050759514} m_Father: {fileID: 918697785} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -113.38213, y: -201.46411} m_SizeDelta: {x: 107.2, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1606789518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606789516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1606789519} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: examineCurrentObject m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1606789519 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606789516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1606789520 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606789516} m_CullTransparentMesh: 0 --- !u!1 &1606806644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606806645} - component: {fileID: 1606806646} m_Layer: 0 m_Name: Climb Rope System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1606806645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606806644} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1564794299} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1606806646 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606806644} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 277a9da828efa1a479d62a9d6f71f305, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Climb Rope externalControllerJumpEnabled: 1 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Slide - Paraglider - Parachute customActionCategoryID: -1 regularActionCategoryID: -1 behaviorCurrentlyActive: 0 systemEnabled: 1 lookDirectionSpeed: 90 resetPlayerRotationSpeed: 5 adjustPlayerToMovementSpeed: 10 movementUpSpeed: 5 movementUpTurboSpeed: 10 movementDownSpeed: 10 movementDownTurboSpeed: 15 movementAmountMultiplierUp: 0.5 movementAmountMultiplierDown: 1 jumpRotationSpeedThirdPerson: 1 jumpRotationSpeedFirstPerson: 0.5 stopClimbOnTopReached: 0 stopCLimbOnBottomReached: 0 checkClimbRopeTriggerMatchSystemListOnJump: 1 minAngleWithClimbRopeTriggerMatchSystem: 40 minDistanceToReachTopOrBottom: 0.18 useForceMode: 1 railForceMode: 1 turboEnabled: 1 speedOnAimMultiplier: 0 setMainColliderAsTriggerOnStateActive: 0 canJumpEnabled: 1 impulseOnJump: {x: 0, y: 15, z: -15} endOfSurfaceTopImpulse: {x: 0, y: 0, z: 0} endOfSurfaceBottomImpulse: {x: 0, y: 0, z: 0} maxVelocityChangeOnJump: 0 actionID: 1324351 externalControlleBehaviorActiveAnimatorName: External Behavior Active actionIDAnimatorName: Action ID horizontalAnimatorName: Horizontal Action inputLerpSpeed: 0.1 setNewCameraStateOnThirdPerson: 1 newCameraStateOnThirdPerson: Slide View showDebugPrint: 0 movementPausedDebug: 0 movementSystemActive: 0 turboActive: 0 targetDirection: {x: 0, y: 0, z: 0} adjustingPlayerToMovement: 0 movingOnForwardDirection: 0 movingOnBackwardDirection: 0 verticalInput: 0 horizontalInput: 0 movementDirectionMultiplier: 1 movingUp: 0 movingDown: 0 rotatingHorizontally: 0 setPlayerAsChildActive: 0 playerParentTransform: {fileID: 0} bottomTransform: {fileID: 0} topTransform: {fileID: 0} climbRopeTriggerMatchSystemList: [] eventOnStateEnabled: m_PersistentCalls: m_Calls: [] eventOnStateDisabled: m_PersistentCalls: m_Calls: [] eventBeforeActivatingState: m_PersistentCalls: m_Calls: [] eventBeforeDeactivatingState: m_PersistentCalls: m_Calls: [] useEventUseTurbo: 0 eventOnStarTurbo: m_PersistentCalls: m_Calls: [] eventOnEndTurbo: m_PersistentCalls: m_Calls: [] mainPlayerController: {fileID: 954210052} mainAnimator: {fileID: 954210067} mainPlayerCamera: {fileID: 176855561} playerTransform: {fileID: 954210068} playerCameraTransform: {fileID: 0} mainRigidbody: {fileID: 954210066} mainHeadTrack: {fileID: 954210063} --- !u!1 &1607043056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607043057} - component: {fileID: 1607043059} - component: {fileID: 1607043058} m_Layer: 0 m_Name: TopJoint_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607043057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607043056} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.18320195, y: 0.12382811, z: 0.004477504} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1354376123} - {fileID: 174524830} - {fileID: 1465247554} m_Father: {fileID: 1262467706} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1607043058 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607043056} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1607043059 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607043056} m_Mesh: {fileID: -7317654416498598815, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1607251301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607251302} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607251302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607251301} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.18400024, y: 1.495001, z: 0.10000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1607384906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607384907} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607384907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607384906} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23300034, y: 0.9290003, z: 0.058000624} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1236379233} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1607416325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607416326} - component: {fileID: 1607416331} - component: {fileID: 1607416330} - component: {fileID: 1607416329} - component: {fileID: 1607416328} - component: {fileID: 1607416327} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607416326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607416325} m_LocalRotation: {x: 0.7004804, y: 0.09657659, z: -0.70048064, w: 0.0965768} m_LocalPosition: {x: 0.19800055, y: 1.637002, z: -0.09100175} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 844152032} - {fileID: 10967660} - {fileID: 952864050} - {fileID: 1203167093} m_Father: {fileID: 720828830} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1607416327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607416325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1055621070} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 720828831} weaponAnimator: {fileID: 0} --- !u!114 &1607416328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607416325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828831} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1507565897} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828831} m_MethodName: setWeaponSwayPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 720828831} m_MethodName: setWeaponMeshPositionRotation m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2089726137} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 3.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828831} m_MethodName: setWeaponSwayPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 720828831} m_MethodName: checkIfResetWeaponSway m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 3.9 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828831} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 0 speedMultiplier: 0 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828831} m_MethodName: setWeaponSwayPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 720828831} m_MethodName: checkIfResetWeaponSway m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!111 &1607416329 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607416325} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: b5aaba1d754b4c64fa33f50ebb0df5e4, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!82 &1607416330 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607416325} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1607416331 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607416325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Shotgun numberKey: 3 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 30 clipSize: 10 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Shotgun Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 0 fireRate: 0.5 projectileDamage: 4 projectileSpeed: 20 projectilesPerShoot: 6 useProjectileSpread: 1 thirdPersonSpreadAmountAiming: 3 thirdPersonSpreadAmountNoAiming: 3 firstPersonSpreadAmountAiming: 3 firstPersonSpreadAmountNoAiming: 3 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 10967660} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 5 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 1 infiniteNumberOfImpacts: 0 numberOfImpacts: 2 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 1310720 autoShootTagList: - vehicle - enemy - friend maxDistanceToRaycast: 20 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 844152031} weaponParent: {fileID: 375531573} useFireAnimation: 1 animation: shotGunShoot animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1.5 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 2.5 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 2.9 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 15 shakeSpeed: 15 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 10 dualWeaponShakeSpeed: 15 useShellOnWeaponShootEnabled: 1 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 952864050} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 836865352} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: 2cc9744a0c6793049ae0a71d2b6ce2ca, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 8300000, guid: 2cc9744a0c6793049ae0a71d2b6ce2ca, type: 3} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 87b6a0116e24133449659358780920f8, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: a5add9695b265bd4c9afb67dcbaffdc1, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 1d78ce783bdf13b4c9f1259bd82fc3eb, type: 3} weaponIConHUD: {fileID: 2800000, guid: 9e8716f0fb52afa47b10233ea3c133ab, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 615544220} remainAmmoText: {fileID: 423106258} HUD: {fileID: 2048745962} ammoInfoHUD: {fileID: 462702081} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 2109958991} HUDTransformInFirstPerson: {fileID: 565962700} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828831} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Shotgun m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1607416328} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 720828831} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Shotgun FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1607416328} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1607416328} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1767942179640134, guid: 782a1186b5ae78640b71b1967a2d1864, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 720828831} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 1607416329} weaponEffectsSource: {fileID: 1607416330} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 720828832} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!1 &1607525041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607525042} - component: {fileID: 1607525044} - component: {fileID: 1607525043} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1607525042 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607525041} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441181} m_Children: [] m_Father: {fileID: 1551396729} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000016355386, y: 0.022549286} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1607525043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607525041} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 1 --- !u!222 &1607525044 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607525041} m_CullTransparentMesh: 0 --- !u!1 &1607809863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607809864} - component: {fileID: 1607809866} - component: {fileID: 1607809865} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607809864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607809863} m_LocalRotation: {x: -0.37751764, y: 0, z: 0, w: 0.92600244} m_LocalPosition: {x: 0, y: 0.0286, z: 0.1996} m_LocalScale: {x: 0.052780867, y: 0.039033435, z: 0.03635443} m_Children: [] m_Father: {fileID: 23557769} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1607809865 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607809863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1607809866 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607809863} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1607893263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607893264} - component: {fileID: 1607893266} - component: {fileID: 1607893265} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1607893264 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607893263} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 282823396} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 27.127, y: 0} m_SizeDelta: {x: 45.745, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1607893265 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607893263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1607893266 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607893263} m_CullTransparentMesh: 0 --- !u!1 &1608244045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1608244046} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1608244046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608244045} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1896498678} - {fileID: 1238693571} - {fileID: 1482518603} - {fileID: 1666800404} m_Father: {fileID: 1192287088} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1608575080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1608575081} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1608575081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608575080} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 722963209} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1608948079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1608948080} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1608948080 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608948079} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 282059418} m_Father: {fileID: 215754412} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1609186466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609186467} - component: {fileID: 1609186469} - component: {fileID: 1609186468} m_Layer: 5 m_Name: Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1609186467 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609186466} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 212907781} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -200, y: 0.000015258789} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1609186468 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609186466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3725c471cf0c45f4b9030a41889b7965, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1609186469 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609186466} m_CullTransparentMesh: 0 --- !u!1 &1609190649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609190650} m_Layer: 0 m_Name: Ammo Type m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1609190650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609190649} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1370604036} - {fileID: 872596436} - {fileID: 583911218} - {fileID: 678710240} m_Father: {fileID: 1448740887} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1609237654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609237655} - component: {fileID: 1609237656} m_Layer: 0 m_Name: Ability Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1609237655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609237654} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2029837666} - {fileID: 500475929} - {fileID: 1004348169} m_Father: {fileID: 806000399} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1609237656 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609237654} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1609276786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609276787} - component: {fileID: 1609276789} - component: {fileID: 1609276788} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1609276787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609276786} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.0020563, y: -0.093718, z: 0.061122} m_LocalScale: {x: 0.04885551, y: 0.0084484145, z: 0.066113845} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1609276788 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609276786} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1609276789 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609276786} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1609282291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609282292} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1609282292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609282291} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.21300028, y: 1.0470004, z: 0.06200033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1919363006} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1609300228 stripped Transform: m_CorrespondingSourceObject: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} m_PrefabInstance: {fileID: 744881002} m_PrefabAsset: {fileID: 0} --- !u!1 &1609671907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609671908} - component: {fileID: 1609671911} - component: {fileID: 1609671910} - component: {fileID: 1609671909} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1609671908 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609671907} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 707568229} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 155.00012, y: 77} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1609671909 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609671907} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1609671910} --- !u!114 &1609671910 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609671907} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1609671911 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609671907} m_CullTransparentMesh: 0 --- !u!1 &1609677074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609677075} m_Layer: 0 m_Name: Camera Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1609677075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609677074} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 688397023} - {fileID: 1489276750} m_Father: {fileID: 1440570783} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1609679869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609679872} - component: {fileID: 1609679870} - component: {fileID: 1609679871} m_Layer: 0 m_Name: Oxygen Bubbles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!198 &1609679870 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609679869} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: -90, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.15 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 1.5 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!199 &1609679871 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609679869} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e83814f98653a464b832b783fd8407b0, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!4 &1609679872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609679869} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1123847876} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1609719824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609719825} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1609719825 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609719824} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1496306007} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1609834115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609834116} - component: {fileID: 1609834117} - component: {fileID: 1609834118} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1609834116 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609834115} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1030011721} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -106.9, y: 0} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1609834117 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609834115} m_CullTransparentMesh: 0 --- !u!114 &1609834118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609834115} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!1 &1610213174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610213175} - component: {fileID: 1610213177} - component: {fileID: 1610213176} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610213175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610213174} m_LocalRotation: {x: 0, y: -0.25881907, z: 0, w: 0.9659259} m_LocalPosition: {x: -1.57, y: 0, z: 3.86} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1610213176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610213174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1610213177 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610213174} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &1610257970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610257971} - component: {fileID: 1610257973} - component: {fileID: 1610257972} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1610257971 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610257970} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 906191275} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1610257972 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610257970} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1610257973 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610257970} m_CullTransparentMesh: 0 --- !u!1 &1610377767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610377768} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610377768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610377767} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1481713863} - {fileID: 1343511976} - {fileID: 66822657} - {fileID: 623200435} - {fileID: 1880508841} - {fileID: 739266605} - {fileID: 1740075946} - {fileID: 1347569631} - {fileID: 2058196002} - {fileID: 1012921591} - {fileID: 474704867} - {fileID: 843001657} - {fileID: 743000357} - {fileID: 1254498288} - {fileID: 1333857094} - {fileID: 681538301} m_Father: {fileID: 1280016683} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1610379734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610379735} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610379735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610379734} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1579639846} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1610456646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610456647} - component: {fileID: 1610456649} - component: {fileID: 1610456648} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610456647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610456646} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: 0, y: -0.04013, z: -0.02055} m_LocalScale: {x: 0.049375765, y: 0.13169976, z: 0.04779948} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1610456648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610456646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1610456649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610456646} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1610620626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610620627} - component: {fileID: 1610620629} - component: {fileID: 1610620628} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1610620627 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610620626} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 888211031} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1610620628 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610620626} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1610620629 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610620626} m_CullTransparentMesh: 0 --- !u!1 &1610652057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610652058} - component: {fileID: 1610652059} m_Layer: 0 m_Name: Summon Death Wheel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610652058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610652057} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1230439509} m_Father: {fileID: 273215545} m_RootOrder: 63 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1610652059 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610652057} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Summon Death Wheel abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 23195edb2160dbe4dbef6f5b4a442d1f, type: 3} abilitySprite: {fileID: 21300000, guid: 23195edb2160dbe4dbef6f5b4a442d1f, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Summon Death Wheel m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 2 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Summon Death Wheel m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 20 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 1 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1306311364} m_MethodName: checkIfSpawnObjectsListNull m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1306311364} m_MethodName: checkEventsOnSpawnLimits m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Summon Minions m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1610670822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610670823} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610670823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610670822} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 9.067553e-11, y: 1.3950013, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1694469630} m_Father: {fileID: 1714045383} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1610851657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610851658} - component: {fileID: 1610851660} - component: {fileID: 1610851659} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1610851658 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610851657} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 176604888} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1610851659 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610851657} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1610851660 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610851657} m_CullTransparentMesh: 0 --- !u!1 &1610898067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610898068} - component: {fileID: 1610898070} - component: {fileID: 1610898069} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610898068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610898067} m_LocalRotation: {x: 0.19243638, y: 0.00000006700885, z: -0.000000057799447, w: 0.9813095} m_LocalPosition: {x: -0.015198652, y: 0.005560989, z: 0.001327689} m_LocalScale: {x: 0.0042059557, y: 0.0191411, z: 0.01363896} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 22.19, y: 0, z: 0} --- !u!23 &1610898069 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610898067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1610898070 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610898067} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1611024768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611024769} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1611024769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611024768} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &1611133027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611133028} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1611133028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611133027} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 12532959} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &1611362316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611362317} m_Layer: 0 m_Name: rightWing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1611362317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611362316} m_LocalRotation: {x: 2.1827908e-11, y: 5.820766e-11, z: -1.4210855e-14, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 152474633} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1611414690 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (19) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609238 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 4.416 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 19.747 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 31 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &1611416429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611416430} - component: {fileID: 1611416432} - component: {fileID: 1611416431} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1611416430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611416429} m_LocalRotation: {x: -0.000000029802315, y: 0.0000000041909507, z: 0.0000000041909507, w: 1} m_LocalPosition: {x: -0.03121, y: 0.06012, z: 0.13536} m_LocalScale: {x: 0.0058688433, y: 0.01257889, z: 0.007829226} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1611416431 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611416429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1611416432 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611416429} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1611809747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611809748} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1611809748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611809747} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1611895407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611895408} - component: {fileID: 1611895410} - component: {fileID: 1611895409} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1611895408 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611895407} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 299605986} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1611895409 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611895407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1611895410 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611895407} m_CullTransparentMesh: 0 --- !u!1 &1611896116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611896120} - component: {fileID: 1611896119} - component: {fileID: 1611896118} - component: {fileID: 1611896117} m_Layer: 18 m_Name: Random Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1611896117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611896116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: setPlaySongsRandomlyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1611896116} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2062344118} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1611896118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611896116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a20e85eab58cb6a4ba6d79837374c100, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1611896119 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611896116} m_CullTransparentMesh: 0 --- !u!224 &1611896120 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611896116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.000042438507} m_LocalScale: {x: 1.0000011, y: 1.0000011, z: 1.0000001} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 17.29978, y: 0.100029945} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1611897851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611897852} m_Layer: 0 m_Name: Right Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1611897852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611897851} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 29007294} m_Father: {fileID: 973054606} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1611932162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611932163} - component: {fileID: 1611932165} - component: {fileID: 1611932164} m_Layer: 0 m_Name: Blades 59 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1611932163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611932162} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 58 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1611932164 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611932162} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1611932165 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611932162} m_Mesh: {fileID: -4769135907026885301, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1612293918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612293919} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1612293919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612293918} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1860147314} - {fileID: 994261521} - {fileID: 1994719447} m_Father: {fileID: 502682724} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1612534988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612534989} - component: {fileID: 1612534992} - component: {fileID: 1612534991} - component: {fileID: 1612534990} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1612534989 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612534988} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1273887634} m_Father: {fileID: 1436824461} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1612534990 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612534988} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1612534991 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612534988} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1612534992 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612534988} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1612948879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612948880} - component: {fileID: 1612948883} - component: {fileID: 1612948882} - component: {fileID: 1612948881} m_Layer: 5 m_Name: Snap To Finger Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1612948880 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612948879} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 949645026} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -147.00003, y: -55} m_SizeDelta: {x: 132.8, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1612948881 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612948879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1612948882} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1612948882 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612948879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 17 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Snap To Finger --- !u!222 &1612948883 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612948879} m_CullTransparentMesh: 0 --- !u!1 &1613103584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1613103585} - component: {fileID: 1613103587} - component: {fileID: 1613103586} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1613103585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613103584} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0073, z: 0.0372} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 554837365} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1613103586 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613103584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1613103587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613103584} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1613434846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1613434847} - component: {fileID: 1613434849} - component: {fileID: 1613434848} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1613434847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613434846} m_LocalRotation: {x: 0.00000008429354, y: 0.00000020861627, z: -8.8874155e-13, w: 1} m_LocalPosition: {x: 0, y: -0.011710132, z: -0.064400144} m_LocalScale: {x: 0.023934634, y: 0.04524514, z: 0.040188543} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1613434848 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613434846} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1613434849 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613434846} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1613486707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1613486708} m_Layer: 0 m_Name: Left Upper Leg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1613486708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613486707} m_LocalRotation: {x: 0.51411784, y: 0.44301352, z: 0.563597, w: -0.4709355} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1} m_Children: [] m_Father: {fileID: 146701914} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1613643883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1613643884} - component: {fileID: 1613643886} - component: {fileID: 1613643885} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1613643884 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613643883} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 717648826} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1613643885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613643883} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1613643886 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613643883} m_CullTransparentMesh: 0 --- !u!1 &1614055992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614055993} - component: {fileID: 1614055996} - component: {fileID: 1614055995} - component: {fileID: 1614055994} m_Layer: 5 m_Name: Close Photo Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1614055993 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614055992} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524686607} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -78, y: -105} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1614055994 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614055992} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1614055995} --- !u!114 &1614055995 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614055992} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7677003e8203d9c4199f14e747c9f72f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1614055996 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614055992} m_CullTransparentMesh: 0 --- !u!1 &1614463624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614463625} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1614463625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614463624} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1171802780} - {fileID: 200111105} - {fileID: 1472873921} - {fileID: 1038821114} - {fileID: 685957224} - {fileID: 1318189154} - {fileID: 497346692} - {fileID: 2093456296} - {fileID: 127767272} - {fileID: 1573156853} - {fileID: 478771997} - {fileID: 1922440810} - {fileID: 348177765} - {fileID: 1807580833} - {fileID: 990131714} - {fileID: 1162724835} - {fileID: 1918715196} - {fileID: 844264887} - {fileID: 781892137} - {fileID: 172145371} - {fileID: 1683775755} - {fileID: 801917715} - {fileID: 1653721248} - {fileID: 1693304179} m_Father: {fileID: 1628534656} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1614575520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614575521} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1614575521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614575520} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23300034, y: 0.9290003, z: 0.05800062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 451698445} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1614729502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614729503} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1614729503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614729502} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830322, y: 1.6090001, z: 0.38400033} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1614775841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614775842} - component: {fileID: 1614775844} - component: {fileID: 1614775843} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1614775842 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614775841} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1366419495} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1614775843 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614775841} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &1614775844 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614775841} m_CullTransparentMesh: 0 --- !u!1 &1614919388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614919389} - component: {fileID: 1614919390} m_Layer: 5 m_Name: Buy Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1614919389 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614919388} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 159474764} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!82 &1614919390 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614919388} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 37a662f8696cf1548922e9ce3cd26862, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1615182250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1615182251} m_Layer: 0 m_Name: Transform To Follow (Nav Mesh) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1615182251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615182250} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1065880176} m_Father: {fileID: 778862160} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1615295120 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114664849525528786, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1615775059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1615775060} - component: {fileID: 1615775062} - component: {fileID: 1615775061} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1615775060 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615775059} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1929333743} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: 40.45996, y: -63.820007} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1615775061 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615775059} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Walk By Default --- !u!222 &1615775062 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615775059} m_CullTransparentMesh: 0 --- !u!1 &1615893524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1615893525} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1615893525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615893524} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120002, z: 0.06300053} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1124065589} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1616224886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616224887} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1616224887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616224886} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 801227069} - {fileID: 111846077} - {fileID: 1500075223} - {fileID: 1678329544} - {fileID: 544249024} - {fileID: 1134449233} - {fileID: 680035270} - {fileID: 1136620423} - {fileID: 852198077} - {fileID: 633279109} - {fileID: 109339314} - {fileID: 1371254555} - {fileID: 1170231027} m_Father: {fileID: 445611836} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1616255345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616255346} m_Layer: 0 m_Name: Sight Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1616255346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616255345} m_LocalRotation: {x: -0.12022357, y: 2.217665e-12, z: -2.7085656e-12, w: 0.99274683} m_LocalPosition: {x: 0.0000015786703, y: 1.7089999, z: 0.19299865} m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -13.81, y: 0, z: 0} --- !u!1 &1616409872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616409873} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1616409873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616409872} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1616465365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616465366} - component: {fileID: 1616465367} m_Layer: 0 m_Name: Frog Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1616465366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616465365} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 51 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1616465367 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616465365} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Frog Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: ff78b4d4ccdbbf04f9cccbc52add7000, type: 3} abilitySprite: {fileID: 21300000, guid: ff78b4d4ccdbbf04f9cccbc52add7000, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: toggleCustomCharacterController m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Frog m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1616712129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616712130} - component: {fileID: 1616712132} - component: {fileID: 1616712131} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1616712130 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616712129} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1244140544} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1616712131 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616712129} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1616712132 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616712129} m_CullTransparentMesh: 0 --- !u!1 &1616925766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616925767} - component: {fileID: 1616925769} - component: {fileID: 1616925768} m_Layer: 0 m_Name: Cube (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1616925767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616925766} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.019205, y: -0.03367, z: 0.048718} m_LocalScale: {x: 0.029221099, y: 0.005740239, z: 0.04471476} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1616925768 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616925766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1616925769 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616925766} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1617062228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1617062229} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1617062229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617062228} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 214786589} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1617134023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1617134024} - component: {fileID: 1617134026} - component: {fileID: 1617134025} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1617134024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617134023} m_LocalRotation: {x: -0, y: -0.0000000039718455, z: -0.0000000065648638, w: 1} m_LocalPosition: {x: -0.02080011, y: 0.10200009, z: 0.058100313} m_LocalScale: {x: 0.010760001, y: 0.03429001, z: 0.08740002} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1617134025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617134023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1617134026 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617134023} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1617623667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1617623668} - component: {fileID: 1617623670} - component: {fileID: 1617623669} m_Layer: 0 m_Name: Blades 8 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1617623668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617623667} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1617623669 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617623667} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1617623670 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617623667} m_Mesh: {fileID: -5044432976840309714, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1617627071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1617627072} - component: {fileID: 1617627074} - component: {fileID: 1617627073} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1617627072 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617627071} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1856099551} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1617627073 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617627071} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1617627074 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617627071} m_CullTransparentMesh: 0 --- !u!1 &1617678442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1617678443} - component: {fileID: 1617678446} - component: {fileID: 1617678445} - component: {fileID: 1617678444} m_Layer: 5 m_Name: Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1617678443 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617678442} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1617678444 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617678442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1617678445} --- !u!114 &1617678445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617678442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1617678446 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617678442} m_CullTransparentMesh: 0 --- !u!1 &1617683722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1617683723} - component: {fileID: 1617683725} - component: {fileID: 1617683724} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1617683723 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617683722} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 249027132} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1617683724 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617683722} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1617683725 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617683722} m_CullTransparentMesh: 0 --- !u!1 &1617905487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1617905488} - component: {fileID: 1617905490} - component: {fileID: 1617905489} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1617905488 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617905487} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 949645026} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 7.3, y: -146.7} m_SizeDelta: {x: 503.1, y: 293.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1617905489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617905487} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3882353, g: 0.24313726, b: 0.24313726, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1617905490 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617905487} m_CullTransparentMesh: 0 --- !u!1 &1617936624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1617936625} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1617936625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617936624} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1618051834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1618051835} - component: {fileID: 1618051837} - component: {fileID: 1618051836} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1618051835 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618051834} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626949913} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1618051836 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618051834} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1618051837 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618051834} m_CullTransparentMesh: 0 --- !u!1 &1618127708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1618127709} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1618127709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618127708} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1618193692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1618193693} - component: {fileID: 1618193695} - component: {fileID: 1618193694} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1618193693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618193692} m_LocalRotation: {x: 0.00000018333601, y: 2.1316277e-14, z: -0.00000008429493, w: 1} m_LocalPosition: {x: -0.0118, y: -0.0286, z: 0.0299} m_LocalScale: {x: 0.0042865574, y: 0.004677801, z: 0.08234996} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1618193694 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618193692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1618193695 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618193692} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1618775547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1618775548} m_Layer: 0 m_Name: Override System Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1618775548 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618775547} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1962388199} - {fileID: 565008823} m_Father: {fileID: 1400818372} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.0000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1619676624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1619676625} - component: {fileID: 1619676627} - component: {fileID: 1619676626} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1619676625 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619676624} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93145198} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1619676626 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619676624} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1619676627 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619676624} m_CullTransparentMesh: 0 --- !u!1 &1619785345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1619785346} - component: {fileID: 1619785349} - component: {fileID: 1619785348} - component: {fileID: 1619785347} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1619785346 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619785345} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1144557897} m_Father: {fileID: 963175133} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1619785347 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619785345} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 331720808} m_HandleRect: {fileID: 331720807} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1619785347} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1619785348 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619785345} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1619785349 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619785345} m_CullTransparentMesh: 0 --- !u!1 &1619892745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1619892746} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1619892746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619892745} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 609378623} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1619961349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1619961350} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1619961350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619961349} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.2700004, y: 1.5949998, z: 0.31000018} m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.99999976} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &1620201702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620201703} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1620201703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620201702} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &1620218265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620218266} - component: {fileID: 1620218268} - component: {fileID: 1620218267} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1620218266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620218265} m_LocalRotation: {x: -0.3696446, y: 0.23911831, z: 0.099046536, w: 0.89239854} m_LocalPosition: {x: 1.12, y: 2.448, z: 2.745} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1620218267 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620218265} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1620218268 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620218265} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &1620440437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620440438} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1620440438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620440437} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2075368428} - {fileID: 238836817} - {fileID: 446902829} - {fileID: 978767663} - {fileID: 416900555} m_Father: {fileID: 1981271974} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1620811521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620811522} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1620811522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620811521} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 720828830} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1620824623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620824624} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1620824624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620824623} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1171850631} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1621080950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621080951} - component: {fileID: 1621080953} - component: {fileID: 1621080952} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1621080951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621080950} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0001, y: 0.059, z: 0.0204} m_LocalScale: {x: 0.049186584, y: 0.0542669, z: 0.042799775} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1621080952 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621080950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1621080953 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621080950} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1621112334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621112335} - component: {fileID: 1621112340} - component: {fileID: 1621112339} - component: {fileID: 1621112338} - component: {fileID: 1621112337} - component: {fileID: 1621112336} m_Layer: 0 m_Name: Alice m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1621112335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621112334} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -1.259684, z: 0.028926313} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1913980937} - {fileID: 2083661304} - {fileID: 209452786} m_Father: {fileID: 2077297674} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1621112336 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621112334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17b721e525ae0964abfa73f722765eac, type: 3} m_Name: m_EditorClassIdentifier: setNewHeightOnCharacter: 0 setNewAnimator: 0 newRuntimeAnimatorController: {fileID: 0} setNewChestUpVectorValueOnRuntime: 1 chestUpVector: {x: 0, y: 1, z: 0} setNewArmorClothData: 1 mainArmorClothPieceTemplateData: {fileID: 11400000, guid: 7265ae17319c4734f98170605ad05d65, type: 2} mainFullArmorClothTemplateData: {fileID: 11400000, guid: bcfa7ee9243edd2429a63327d1ae2c16, type: 2} mainCharacterAspectCustomizationTemplateData: {fileID: 11400000, guid: 7b7897e7517127341999f009e633fc08, type: 2} setNewArmorClothSet: 0 initialCharacterAspectCustomizationTemplate: {fileID: 0} setRandomArmorClothSet: 0 characterAspectCustomizationTemplateList: [] head: {fileID: 897569910} neck: {fileID: 304876741} chest: {fileID: 1167897693} spine: {fileID: 1695913354} hips: {fileID: 1057065108} rightLowerArm: {fileID: 607341075} leftLowerArm: {fileID: 295148675} rightHand: {fileID: 42534605} leftHand: {fileID: 1090856902} rightLowerLeg: {fileID: 793805528} leftLowerLeg: {fileID: 117829835} rightFoot: {fileID: 1096537388} leftFoot: {fileID: 623226456} rightToes: {fileID: 649645882} leftToes: {fileID: 627163936} setRagdollBonesManually: 1 rightUpperArm: {fileID: 616737852} leftUpperArm: {fileID: 1261083284} rightUpperLeg: {fileID: 1988979399} leftUpperLeg: {fileID: 146701914} middleSpine: {fileID: 1167897693} pelvis: {fileID: 1057065108} characterGameObject: {fileID: 1621112334} mainAnimator: {fileID: 1621112337} --- !u!95 &1621112337 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621112334} m_Enabled: 0 m_Avatar: {fileID: 9000000, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Controller: {fileID: 0} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &1621112338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621112334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 601e82942a21756469b637a48fae3d85, type: 3} m_Name: m_EditorClassIdentifier: setInitialState: 0 initialState: 1 objectActive: 1 objectToActive: {fileID: 1621112334} --- !u!114 &1621112339 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621112334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c9863965be858744cb7a238ad41d989d, type: 3} m_Name: m_EditorClassIdentifier: sliceEnabled: 1 objectToSlice: {fileID: 1621112334} alternatePrefab: {fileID: 1963349080476496, guid: dd8de934c02334649bd4b0989ce44212, type: 3} infillMaterial: {fileID: 2100000, guid: 11d03878e3514444ea09bf303cd1eaf7, type: 2} mainSurfaceToSlice: {fileID: 954210056} severables: - {fileID: 1057065108} - {fileID: 1167897693} - {fileID: 897569910} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 1988979399} - {fileID: 793805528} prefabsPath: Assets/Game Kit Controller/Prefabs/Others/Slice System sliceMaterial: {fileID: 0} setTagOnSkeletonRigidbodies: 1 tagOnSkeletonRigidbodies: box ignoreUpdateLastObjectSpeed: 0 ignoreDestroyOriginalObject: 1 eventsOnIgnoreDestroyOriginalObject: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: enableOrDisableRagdollPhysics m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1621112338} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1913980938} m_MethodName: setActivatedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 setCustomIDOnSliceSpieces: 1 showDebugPrint: 0 sliceInitialized: 0 --- !u!114 &1621112340 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621112334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1b60c777abf859741820a4a9cd53cfd2, type: 3} m_Name: m_EditorClassIdentifier: characterCustomizationEnabled: 1 objectCategoryName: Object blendShapesCategoryName: BlendShapes accessoriesCategoryName: Accessories mainCharacterBaseInfo: Name: Base categoryName: Full Body characterObjectInfoList: - Name: Head typeName: Head elementObject: {fileID: 187332201} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Neck typeName: Neck elementObject: {fileID: 318172189} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Chest typeName: Chest elementObject: {fileID: 1648337856} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Hands typeName: Hands elementObject: {fileID: 9715210} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Legs typeName: Upper Legs elementObject: {fileID: 1411928737} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Feet typeName: Feet elementObject: {fileID: 2118303408} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 characterObjectTypeInfoList: - Name: Knight 1 categoryName: Full Body characterObjectInfoList: - Name: Knight 1 Boots typeName: Feet elementObject: {fileID: 1960487424} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 1 Chest typeName: Chest elementObject: {fileID: 1015501757} ignoreDisableSameTypeName: 1 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 1 Hips typeName: Hips elementObject: {fileID: 1564831116} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 1 Knees typeName: Knees elementObject: {fileID: 1303633837} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 1 Shoulders typeName: Shoulders elementObject: {fileID: 1674688113} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 1 Fore Arms typeName: Fore Arms elementObject: {fileID: 1717315334} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 1 Gloves typeName: Hands elementObject: {fileID: 1834034706} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 1 Lower Legs typeName: Lower Legs elementObject: {fileID: 493334223} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 1 Upper Legs typeName: Upper Legs elementObject: {fileID: 826650988} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 1 Helmet typeName: Head elementObject: {fileID: 1597896856} ignoreDisableSameTypeName: 1 disableAccesoriesSameTypeName: 1 useCustomAccessoryTypeListToDisable: 1 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 2 categoryName: Full Body characterObjectInfoList: - Name: Knight 2 Boots typeName: Feet elementObject: {fileID: 1960487424} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 2 Chest typeName: Chest elementObject: {fileID: 2092084985} ignoreDisableSameTypeName: 1 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 2 Hips typeName: Hips elementObject: {fileID: 887690552} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 2 Knees typeName: Knees elementObject: {fileID: 1201175924} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 2 Shoulders typeName: Shoulders elementObject: {fileID: 958265441} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 2 Fore Arms typeName: Fore Arms elementObject: {fileID: 838738578} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 2 Gloves typeName: Hands elementObject: {fileID: 1834034706} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 2 Lower Legs typeName: Lower Legs elementObject: {fileID: 1702434824} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 2 Upper Legs typeName: Upper Legs elementObject: {fileID: 1411928737} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 2 Helmet typeName: Head elementObject: {fileID: 1667041625} ignoreDisableSameTypeName: 1 disableAccesoriesSameTypeName: 1 useCustomAccessoryTypeListToDisable: 1 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 3 categoryName: Full Body characterObjectInfoList: - Name: Knight 3 Boots typeName: Feet elementObject: {fileID: 1960487424} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 3 Chest typeName: Chest elementObject: {fileID: 1908733050} ignoreDisableSameTypeName: 1 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 3 Hips typeName: Hips elementObject: {fileID: 1510051391} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 3 Shoulders typeName: Shoulders elementObject: {fileID: 2114800473} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 3 Fore Arms typeName: Fore Arms elementObject: {fileID: 1035278254} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 3 Lower Legs typeName: Lower Legs elementObject: {fileID: 1762329813} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 3 Upper Legs typeName: Upper Legs elementObject: {fileID: 826650988} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 4 categoryName: Full Body characterObjectInfoList: - Name: Knight 4 Boots typeName: Feet elementObject: {fileID: 1960487424} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 4 Chest typeName: Chest elementObject: {fileID: 1842126852} ignoreDisableSameTypeName: 1 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 4 Hips typeName: Hips elementObject: {fileID: 1676910396} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 4 Shoulders typeName: Shoulders elementObject: {fileID: 253319385} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 4 Fore Arms typeName: Fore Arms elementObject: {fileID: 1959260433} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 4 Lower Legs typeName: Lower Legs elementObject: {fileID: 1702434824} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 4 Upper Legs typeName: Upper Legs elementObject: {fileID: 826650988} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 4 Knees typeName: Knees elementObject: {fileID: 1303633837} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 4 Gloves typeName: Hands elementObject: {fileID: 1834034706} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Knight 4 Helmet typeName: Head elementObject: {fileID: 1597896856} ignoreDisableSameTypeName: 1 disableAccesoriesSameTypeName: 1 useCustomAccessoryTypeListToDisable: 1 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 characterAccessoriesTypeInfoList: - Name: Hair categoryName: Hair characterObjectInfoList: - Name: Hair 1 typeName: Head elementObject: {fileID: 490833007} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Hair 2 typeName: Head elementObject: {fileID: 1752750597} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Hair 3 typeName: Head elementObject: {fileID: 1634544799} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Hair 4 typeName: Head elementObject: {fileID: 730144536} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Hair 5 typeName: Head elementObject: {fileID: 2121524743} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 0 objectMountPointName: humanBodyBone: 0 objectToSpawn: {fileID: 0} useCustomSpawnPositionRotation: 0 customSpawnPosition: {x: 0, y: 0, z: 0} customSpawnRotation: {x: 0, y: 0, z: 0} objectInstantiated: 0 - Name: Right Hand Accessories categoryName: Right Hand Accessories characterObjectInfoList: - Name: Health Ring typeName: Hands elementObject: {fileID: 0} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 1 objectMountPointName: Right Hand Index humanBodyBone: 43 objectToSpawn: {fileID: 827577801888114451, guid: df3f92805b3d65140b130cb7663126c6, type: 3} useCustomSpawnPositionRotation: 1 customSpawnPosition: {x: 0, y: -0.0045, z: -0.002} customSpawnRotation: {x: 23.5, y: 0, z: 0} objectInstantiated: 0 - Name: Invincibility Ring typeName: Hands elementObject: {fileID: 0} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 1 objectMountPointName: Right Hand Middle humanBodyBone: 46 objectToSpawn: {fileID: 3255200176214658522, guid: 640b4a8cee7c22847be1eaac1993dbbc, type: 3} useCustomSpawnPositionRotation: 1 customSpawnPosition: {x: 0, y: -0.0045, z: -0.002} customSpawnRotation: {x: 23.5, y: 0, z: 0} objectInstantiated: 0 - Name: Gravity Ring typeName: Hands elementObject: {fileID: 0} ignoreDisableSameTypeName: 0 disableAccesoriesSameTypeName: 0 useCustomAccessoryTypeListToDisable: 0 customAccessoryTypeListToDisable: [] useExtraTypeNameList: 0 extraTypeNameList: [] spawnElementObject: 1 objectMountPointName: Right Hand Ring humanBodyBone: 49 objectToSpawn: {fileID: 827577801888114451, guid: 4eefc7ed2d3443b45937c7300546cbe3, type: 3} useCustomSpawnPositionRotation: 1 customSpawnPosition: {x: 0, y: -0.0045, z: -0.002} customSpawnRotation: {x: 23.5, y: 0, z: 0} objectInstantiated: 0 characterBlendShapeTypeInfoList: - Name: Head mainSkinnedMeshRenderer: {fileID: 187332203} characterBlendShapeInfoList: - Name: Key_Brow_Thickness blendShapeIndex: 9 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Eyes_Size blendShapeIndex: 10 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Eyes_In blendShapeIndex: 11 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Eyes_Out blendShapeIndex: 12 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Ears_In blendShapeIndex: 13 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Ears_Out blendShapeIndex: 14 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Ears_Pointiness blendShapeIndex: 15 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Nose_Size blendShapeIndex: 16 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Nose_Tip_Up blendShapeIndex: 17 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Nose_Tip_Down blendShapeIndex: 18 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Jaw_In blendShapeIndex: 19 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Jaw_Out blendShapeIndex: 20 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Jaw_Up blendShapeIndex: 21 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} - Name: Key_Jaw_Down blendShapeIndex: 22 blendShapeValue: 0 blendShapeLimits: {x: 0, y: 100} headObjectName: Head objectsOnHeadList: - Hair - Beard useMultipleBodyPartsInfoList: 0 multipleBodyPartsInfoList: [] showDebugPrint: 0 keepAllCharacterMeshesDisabledActive: 0 headActiveTemporaly: 0 currentPiecesList: - Knight 1 Gloves - Knight 1 Boots currentAccessoriesList: - Hair 5 temporalBlendshapeInfoList: [] armorSetToCreatePieceMeshesObjects: useEventOnDurabilityAffectedEnabled: 0 durabilityPartInfoList: - Name: Feet eventOnDurabilityAffectedEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1960487426} m_MethodName: enableCustomOutlineStateTemporaly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Chest eventOnDurabilityAffectedEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1015501759} m_MethodName: enableCustomOutlineStateTemporaly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Hips eventOnDurabilityAffectedEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1564831118} m_MethodName: enableCustomOutlineStateTemporaly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Knees eventOnDurabilityAffectedEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1303633839} m_MethodName: enableCustomOutlineStateTemporaly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Shoulders eventOnDurabilityAffectedEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1674688115} m_MethodName: enableCustomOutlineStateTemporaly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Fore Arms eventOnDurabilityAffectedEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1717315336} m_MethodName: enableCustomOutlineStateTemporaly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Hands eventOnDurabilityAffectedEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1834034708} m_MethodName: enableCustomOutlineStateTemporaly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Lower Legs eventOnDurabilityAffectedEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 493334225} m_MethodName: enableCustomOutlineStateTemporaly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Upper Legs eventOnDurabilityAffectedEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 826650990} m_MethodName: enableCustomOutlineStateTemporaly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Head eventOnDurabilityAffectedEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1597896858} m_MethodName: enableCustomOutlineStateTemporaly m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 characterTransform: {fileID: 954210068} mainAnimator: {fileID: 954210067} --- !u!1 &1621113694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621113695} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1621113695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621113694} m_LocalRotation: {x: -0, y: -0, z: 2.6821283e-29, w: 1} m_LocalPosition: {x: -1.4081254e-10, y: -0.0000016972994, z: 0.100000486} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 344833010} - {fileID: 1989984693} - {fileID: 422069596} - {fileID: 1242655959} - {fileID: 98104277} - {fileID: 95758901} m_Father: {fileID: 2002729167} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1621148645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621148646} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1621148646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621148645} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: 0.20400038, y: 1.5580015, z: 0.30400002} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1621185780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621185781} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1621185781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621185780} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &1621272016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621272017} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1621272017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621272016} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 49208951} m_Father: {fileID: 987160947} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1621757278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621757279} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1621757279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621757278} m_LocalRotation: {x: 0.00000014901161, y: 0.000000059138983, z: -0.00000014528632, w: 1} m_LocalPosition: {x: -0.0000017212296, y: 0.09899938, z: 0.011000089} m_LocalScale: {x: 1.0000002, y: 1.0000004, z: 1.0000008} m_Children: [] m_Father: {fileID: 436840271} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1621984594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621984595} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1621984595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621984594} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000047826995, z: 0.000000004412101} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 649668215} m_Father: {fileID: 641669521} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1622053131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622053132} - component: {fileID: 1622053134} - component: {fileID: 1622053133} m_Layer: 5 m_Name: Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1622053132 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622053131} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 587872326} - {fileID: 98266388} m_Father: {fileID: 432577038} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 370.91, y: 38} m_SizeDelta: {x: 124.63318, y: 56.66156} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1622053133 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622053131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1622053134 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622053131} m_CullTransparentMesh: 0 --- !u!1 &1622090831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622090832} - component: {fileID: 1622090834} - component: {fileID: 1622090833} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1622090832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622090831} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.12180054, z: 0.11439822} m_LocalScale: {x: 0.044349972, y: 0.031924035, z: 0.044349976} m_Children: [] m_Father: {fileID: 1482732026} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1622090833 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622090831} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1622090834 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622090831} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1622150750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622150751} - component: {fileID: 1622150753} - component: {fileID: 1622150752} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1622150751 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622150750} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1444572257} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1622150752 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622150750} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1622150753 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622150750} m_CullTransparentMesh: 0 --- !u!1 &1622182696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622182697} - component: {fileID: 1622182698} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1622182697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622182696} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 973346009} - {fileID: 1023908978} m_Father: {fileID: 764401261} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1622182698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622182696} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 375531573} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1622315019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622315020} - component: {fileID: 1622315022} - component: {fileID: 1622315021} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1622315020 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622315019} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 34524903} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1622315021 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622315019} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1622315022 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622315019} m_CullTransparentMesh: 0 --- !u!1 &1622606630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622606631} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1622606631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622606630} m_LocalRotation: {x: 0, y: 0, z: 0.15815806, w: 0.9874138} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1106040897} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 18.2} --- !u!1 &1622679196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622679197} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1622679197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622679196} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &1622727223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622727224} m_Layer: 0 m_Name: Vehicles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1622727224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622727223} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -15.669743, y: -8.817495, z: -15.701655} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 449154943} - {fileID: 1851410260} - {fileID: 1509267521} - {fileID: 564520904} - {fileID: 467411756} m_Father: {fileID: 2037511943} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1622910857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622910858} - component: {fileID: 1622910860} - component: {fileID: 1622910859} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1622910858 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622910857} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1545254147} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 106.9, y: 0} m_SizeDelta: {x: 112.7, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1622910859 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622910857} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1622910860 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622910857} m_CullTransparentMesh: 0 --- !u!1 &1623037131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623037132} m_Layer: 5 m_Name: Mission Accepted Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1623037132 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623037131} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1575992646} - {fileID: 1658736405} - {fileID: 1259409558} - {fileID: 691426088} - {fileID: 717601461} - {fileID: 2051235676} m_Father: {fileID: 1606038516} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -360} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1623043581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623043582} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1623043582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623043581} m_LocalRotation: {x: -0.038019937, y: -0.14238925, z: 0.255159, w: 0.9556012} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1938647611} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -16.95, z: 29.9} --- !u!1 &1623234379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623234380} - component: {fileID: 1623234382} - component: {fileID: 1623234381} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1623234380 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623234379} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1671648589} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1623234381 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623234379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1623234382 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623234379} m_CullTransparentMesh: 0 --- !u!1 &1623311078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623311079} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1623311079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623311078} m_LocalRotation: {x: 1.2143081e-17, y: 1.364242e-12, z: 2.046363e-12, w: 1} m_LocalPosition: {x: -0.00000012944305, y: -0.00000023621637, z: 0.00000003560053} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1163638899} - {fileID: 21794010} - {fileID: 1326019909} - {fileID: 1411100488} - {fileID: 1577611912} - {fileID: 1808183398} - {fileID: 729192318} - {fileID: 64914078} - {fileID: 1558467572} - {fileID: 1425009972} - {fileID: 1144303385} m_Father: {fileID: 445611836} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1623635369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623635370} - component: {fileID: 1623635372} - component: {fileID: 1623635371} m_Layer: 5 m_Name: Background 3 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1623635370 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623635369} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1954629483} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 352, y: 260.3} m_SizeDelta: {x: -808.8, y: -716.12} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1623635371 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623635369} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.6039216} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1623635372 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623635369} m_CullTransparentMesh: 0 --- !u!1 &1623643366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623643367} - component: {fileID: 1623643369} - component: {fileID: 1623643368} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1623643367 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623643366} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 972055833} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1623643368 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623643366} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1623643369 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623643366} m_CullTransparentMesh: 0 --- !u!1 &1623912129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623912130} - component: {fileID: 1623912132} - component: {fileID: 1623912131} m_Layer: 0 m_Name: Blades 52 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1623912130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623912129} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 51 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1623912131 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623912129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1623912132 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623912129} m_Mesh: {fileID: 5622948102320478201, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1624417216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1624417217} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1624417217 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624417216} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958517480} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1624844942 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1096440364282130, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4601996324079442, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} propertyPath: m_LocalPosition.x value: -20.099998 objectReference: {fileID: 0} - target: {fileID: 4601996324079442, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4601996324079442, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} propertyPath: m_LocalPosition.z value: -20.98 objectReference: {fileID: 0} - target: {fileID: 4601996324079442, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4601996324079442, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4601996324079442, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4601996324079442, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4601996324079442, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} propertyPath: m_RootOrder value: 7 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} --- !u!4 &1624844943 stripped Transform: m_CorrespondingSourceObject: {fileID: 4601996324079442, guid: 8a6ef907b5fa5cb47ba2fe9193e23dbe, type: 3} m_PrefabInstance: {fileID: 1624844942} m_PrefabAsset: {fileID: 0} --- !u!1 &1625044452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625044453} m_Layer: 0 m_Name: Kinetic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1625044453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625044452} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 212518561} - {fileID: 1173903160} - {fileID: 631155321} - {fileID: 1277739974} m_Father: {fileID: 1215199481} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1625344297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625344298} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1625344298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625344297} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2044536558} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &1625410781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625410782} - component: {fileID: 1625410784} - component: {fileID: 1625410783} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1625410782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625410781} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 1968644609} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1625410783 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625410781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1625410784 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625410781} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1625570834 stripped Transform: m_CorrespondingSourceObject: {fileID: 4347206218989854, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 2037040912} m_PrefabAsset: {fileID: 0} --- !u!1 &1625587951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625587952} - component: {fileID: 1625587954} - component: {fileID: 1625587953} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1625587952 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625587951} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1418505917} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -21.551758} m_SizeDelta: {x: -0.40014648, y: -140} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1625587953 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625587951} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1625587954 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625587951} m_CullTransparentMesh: 0 --- !u!1 &1625629171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625629172} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1625629172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625629171} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1626004603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626004604} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1626004604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626004603} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.06, z: -0.03} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3401035} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1626061186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626061187} - component: {fileID: 1626061189} - component: {fileID: 1626061188} m_Layer: 5 m_Name: Text (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1626061187 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626061186} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5184707} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -63} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1626061188 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626061186} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Reverse Horizontal --- !u!222 &1626061189 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626061186} m_CullTransparentMesh: 0 --- !u!1 &1626363769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626363770} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1626363770 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626363769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1255573540} m_Father: {fileID: 1105570313} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1626449943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626449944} - component: {fileID: 1626449946} - component: {fileID: 1626449945} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1626449944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626449943} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.104899995, z: 0.032219987} m_LocalScale: {x: 0.030837197, y: 0.013151669, z: 0.19517758} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1626449945 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626449943} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1626449946 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626449943} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1626495110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626495111} - component: {fileID: 1626495113} - component: {fileID: 1626495112} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1626495111 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626495110} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 299605986} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1626495112 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626495110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e78f9d0fee160c54ab6890e5dabbfd25, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1626495113 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626495110} m_CullTransparentMesh: 0 --- !u!1 &1626517585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626517586} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1626517586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626517585} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790843, y: 1.3230008, z: 0.09999748} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1626931704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626931705} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1626931705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626931704} m_LocalRotation: {x: 0.30701533, y: -0.5045806, z: 0.6711001, w: 0.44806787} m_LocalPosition: {x: -0.31800032, y: 0.98700035, z: 0.15900041} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1627055598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627055599} - component: {fileID: 1627055601} - component: {fileID: 1627055600} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1627055599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627055598} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 537237475} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1627055600 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627055598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1627055601 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627055598} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1627273096 stripped Transform: m_CorrespondingSourceObject: {fileID: 4814029643945908, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &1627680529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627680530} - component: {fileID: 1627680532} - component: {fileID: 1627680531} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1627680530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627680529} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 398160857} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1627680531 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627680529} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1627680532 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627680529} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1627700826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627700828} - component: {fileID: 1627700827} - component: {fileID: 1627700829} - component: {fileID: 1627700830} - component: {fileID: 1627700831} - component: {fileID: 1627700832} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1627700827 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627700826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: P-35 numberKey: 1 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 1 useRaycastShootDelay: 1 raycastShootDelay: 0.3 getDelayWithDistance: 1 delayWithDistanceSpeed: 80 maxDelayWithDistance: 0.3 useFakeProjectileTrails: 1 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 400 clipSize: 10 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: P-35 Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 3 fireRate: 0.1 projectileDamage: 4 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 1 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 2 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 10 explosionRadius: 10 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 20 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 279241899} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -1} forceAmount: 10 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - - - - - activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 1 damageOverTimeDuration: 5 damageOverTimeAmount: 6 damageOverTimeRate: 0.4 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 2 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 5 pushCharacter: 0 pushCharacterForce: 20 pushCharacterRagdollForce: 0.3 useNoise: 1 noiseRadius: 20 noiseExpandSpeed: 50 useNoiseDetection: 1 noiseDetectionLayer: serializedVersion: 2 m_Bits: 1048576 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 4294836219 autoShootTagList: - enemy maxDistanceToRaycast: 100 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 3392540} weaponParent: {fileID: 1585444151} useFireAnimation: 1 animation: gunShoot animationSpeed: 2 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 135696375} clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 1681079789} magazineInHandGameObject: {fileID: 1303896380795754, guid: d50fc12c7f4da204fbd4312c57ea120e, type: 3} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 1.5 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 2 dualWeaponShakeSpeed: 10 useShellOnWeaponShootEnabled: 1 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 2213764} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 2034317857} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 8300000, guid: 4dbbe679ed8c3d84aa4553d40fe934da, type: 3} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 1 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 567a565949cb3a344bc8b560d1df2665, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 6c292199aa9832944b14710d746aa20e, type: 3} weaponIConHUD: {fileID: 2800000, guid: 29df2c218b07fbf47b816e9a58b6f861, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: 8c2fc4995bfdd5e42982226a8caa50c1, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: 3d3df063f80c9494ab232870179d071e, type: 3} useDynamicReticle: 1 dynamicReticleName: Dynamic Reticle 2 sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 1899886676} remainAmmoText: {fileID: 358398871} HUD: {fileID: 1553363635} ammoInfoHUD: {fileID: 2046983010} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 789023046} HUDTransformInFirstPerson: {fileID: 2098798598} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 1 eventOnFireWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1289010106} m_MethodName: useWeaponAmmo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1797573335} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1797573335} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1797573335} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1797573335} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 338082486} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1627700831} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 338082486} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1627700831} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700831} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 1048577 useBodyPartsSliceList: 0 bodyPartsSliceList: - Upper Body maxDistanceToBodyPart: 1 randomSliceDirection: 1 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1323717650409670, guid: 37ec000facaf92842b7781fb3fc16bcd, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - Default Regular Shoot No Scorch - Metal Shoot No Scorch - Shield - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 2 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Right Upper Leg canMarkTargets: 0 tagListToMarkTargets: - enemy markTargetsLayer: serializedVersion: 2 m_Bits: 1048576 markTargetName: Located Enemy maxDistanceToMarkTargets: 50 canMarkTargetsOnFirstPerson: 1 canMarkTargetsOnThirdPerson: 1 aimOnFirstPersonToMarkTarget: 1 useMarkTargetSound: 1 markTargetSound: {fileID: 8300000, guid: 922f03e1dc270804ba6d52f5d3875806, type: 3} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 338082486} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 1627700830} weaponEffectsSource: {fileID: 1627700829} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 338082483} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!4 &1627700828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627700826} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3392541} - {fileID: 279241899} - {fileID: 2213764} - {fileID: 135696375} - {fileID: 1289010105} m_Father: {fileID: 338082487} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1627700829 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627700826} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &1627700830 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627700826} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &1627700831 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627700826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1095511980} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1797573335} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 338082486} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1095511980} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: checkWeaponEventsAfterReload m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 338082486} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 954210057} useSpeedMultiplier: 1 speedMultiplier: 1.5 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1095511980} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1627700832 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627700826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 284086805} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 338082486} weaponAnimator: {fileID: 0} --- !u!1 &1627838515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627838516} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1627838516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627838515} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 12532959} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1627925051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627925052} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1627925052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627925051} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 689469827} - {fileID: 1945159369} m_Father: {fileID: 1351069665} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1627977381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627977382} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1627977382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627977381} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &1628192318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628192319} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628192319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628192318} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.92800075, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1628296546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628296547} - component: {fileID: 1628296548} m_Layer: 2 m_Name: Push Objects On Running Slide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628296547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628296546} m_LocalRotation: {x: -0.09541142, y: -0, z: -0, w: 0.9954379} m_LocalPosition: {x: 0, y: 0.319, z: 0.50599957} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 227014451} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.95, y: 0, z: 0} --- !u!114 &1628296548 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628296546} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 0 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 0 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: - Player useMessageToPushCharactersFound: 0 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 500 forceMode: 0 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.2 applyForceToFoundObjectsOnlyOnce: 1 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 0.5 searchForObjectsOnUpdate: 1 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 1628296547} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 1628296547} mainCameraTransform: {fileID: 1628296547} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!1 &1628310897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628310898} - component: {fileID: 1628310900} - component: {fileID: 1628310899} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628310898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628310897} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0001, y: 0.0876, z: 0.0586} m_LocalScale: {x: 0.038841948, y: 0.00766563, z: 0.14998883} m_Children: [] m_Father: {fileID: 1132298037} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1628310899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628310897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1628310900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628310897} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1628421571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628421572} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628421572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628421571} m_LocalRotation: {x: 4.411864e-10, y: 0.0000000073594615, z: 0.00000008940692, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 20997785} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1628442458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628442459} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628442459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628442458} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &1628456960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628456961} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628456961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628456960} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1758153159} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1628534655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628534656} - component: {fileID: 1628534657} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628534656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628534655} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 448779192} - {fileID: 1614463625} - {fileID: 2115307027} - {fileID: 1132298037} - {fileID: 436475584} - {fileID: 1884495430} - {fileID: 1677367446} - {fileID: 1822320124} - {fileID: 1262813334} - {fileID: 991283252} - {fileID: 1117677739} - {fileID: 642208410} - {fileID: 232211743} - {fileID: 529958422} - {fileID: 1363604061} - {fileID: 1929289020} - {fileID: 1528734137} - {fileID: 510963837} m_Father: {fileID: 538360389} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1628534657 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628534655} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1822320121} - {fileID: 991283251} - {fileID: 1262813333} - {fileID: 1117677738} - {fileID: 642208409} - {fileID: 232211742} - {fileID: 529958421} - {fileID: 1363604060} - {fileID: 1929289019} - {fileID: 510963836} --- !u!1 &1628682122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628682123} - component: {fileID: 1628682127} - component: {fileID: 1628682126} - component: {fileID: 1628682125} - component: {fileID: 1628682124} m_Layer: 5 m_Name: List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1628682123 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628682122} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 745186993} m_Father: {fileID: 559489592} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -1.3999023, y: 0} m_SizeDelta: {x: -19.899994, y: -89.29999} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1628682124 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628682122} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1628682125 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628682122} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 745186993} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 10 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 791431826} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1628682126 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628682122} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1628682127 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628682122} m_CullTransparentMesh: 0 --- !u!1 &1628777060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628777061} - component: {fileID: 1628777063} - component: {fileID: 1628777062} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628777061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628777060} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.018199999, y: 0.0368, z: 0.03999996} m_LocalScale: {x: 0.012801966, y: 0.009836272, z: 0.048206087} m_Children: [] m_Father: {fileID: 682246764} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1628777062 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628777060} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1628777063 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628777060} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1628814481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628814482} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628814482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628814481} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &1628821871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628821872} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628821872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628821871} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &1628839198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628839199} - component: {fileID: 1628839201} - component: {fileID: 1628839200} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1628839199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628839198} m_LocalRotation: {x: -0.2762245, y: 0.00000006972082, z: 0.000000014782595, w: 0.9610932} m_LocalPosition: {x: 0.015196856, y: 0.0052499957, z: 0.02754575} m_LocalScale: {x: 0.0042100083, y: 0.019140016, z: 0.013640036} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &1628839200 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628839198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1628839201 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628839198} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1628871710 stripped Transform: m_CorrespondingSourceObject: {fileID: 4609892751068710, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &1628955112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628955113} m_Layer: 0 m_Name: Options Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1628955113 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628955112} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 934389455} - {fileID: 1158436976} - {fileID: 1084877918} m_Father: {fileID: 2023486163} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00045120844, y: 0.00021835709} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1628969664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628969665} - component: {fileID: 1628969668} - component: {fileID: 1628969667} - component: {fileID: 1628969666} m_Layer: 5 m_Name: Capture Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1628969665 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628969664} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 851424542} - {fileID: 1376966793} m_Father: {fileID: 151377271} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.35, y: -112.55} m_SizeDelta: {x: 364.7, y: 225.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1628969666 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628969664} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 914fc1745b4a8c749ae64b54f449e2eb, type: 3} m_Name: m_EditorClassIdentifier: captureInfo: slotGameObject: {fileID: 1628969664} button: {fileID: 851424543} capture: {fileID: 1376966794} fileName: --- !u!114 &1628969667 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628969664} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 1 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &1628969668 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628969664} m_CullTransparentMesh: 0 --- !u!1 &1628990446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628990447} - component: {fileID: 1628990449} - component: {fileID: 1628990448} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1628990447 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628990446} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 770014193} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0.2} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1628990448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628990446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1628990449 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628990446} m_CullTransparentMesh: 0 --- !u!1 &1629107765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629107766} - component: {fileID: 1629107769} - component: {fileID: 1629107768} - component: {fileID: 1629107767} m_Layer: 5 m_Name: Sell Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1629107766 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629107765} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1559345850} m_Father: {fileID: 1879939531} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 87.99988, y: 0} m_SizeDelta: {x: 90, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1629107767 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629107765} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1629107768} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: confirmSellObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1629107768 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629107765} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1629107769 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629107765} m_CullTransparentMesh: 0 --- !u!1 &1629163942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629163943} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1629163943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629163942} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.3320001, z: 0.5600006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &1629316474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629316475} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1629316475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629316474} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: -0.036197666, y: -0.069702044, z: -0.12870033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1470152716} m_Father: {fileID: 1450077617} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1629329800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629329801} - component: {fileID: 1629329804} - component: {fileID: 1629329803} - component: {fileID: 1629329802} m_Layer: 5 m_Name: Category Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1629329801 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629329800} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 439926430} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -40.3} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1629329802 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629329800} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1629329803} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1629329803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629329800} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Movements --- !u!222 &1629329804 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629329800} m_CullTransparentMesh: 0 --- !u!1 &1629360405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629360406} - component: {fileID: 1629360408} - component: {fileID: 1629360407} m_Layer: 0 m_Name: Blade__69_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1629360406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629360405} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.62149024, y: 0.18079992, z: -0.08169585} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1629360407 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629360405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1629360408 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629360405} m_Mesh: {fileID: 8172551685145730912, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1629399211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629399212} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1629399212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629399211} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830599, y: 1.3230006, z: 0.09999743} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1629522574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629522575} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1629522575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629522574} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1629568159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629568160} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1629568160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629568159} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.07400008, y: 1.6630015, z: -0.13200009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1347569631} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1630093566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630093567} - component: {fileID: 1630093569} - component: {fileID: 1630093568} m_Layer: 0 m_Name: Spider Web Swing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1630093567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630093566} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1153015152} m_Father: {fileID: 273215545} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1630093568 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630093566} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 12e8b09b03a5ec14faa0cfc3861a18fd, type: 3} m_Name: m_EditorClassIdentifier: grapplingHookEnabled: 1 maxRaycastDistance: 250 layerToCheckSurfaces: serializedVersion: 2 m_Bits: 1310721 minDistanceToAttract: 2 applySpeedOnHookStop: 1 extraSpeedOnHookStopMultiplier: 1 rotatePlayerTowardTargetDirection: 0 rotatePlayerSpeed: 10 minAngleDifferenceToRotatePlayer: 5 extraForceOnHookStopMultiplier: 4 maxForceToApplyOnHookStop: 40 useSwingForcesActive: 1 gravityForceDown: 4 gravityForceDownMultiplier2_5d: 0.8 hookPullForceOnGround: 300 hookPullForceOnAir: 300 hookManualExtendForce: 10 hookManualPullForce: 10 hookPullForceMultiplier2_5d: 0.5 hookPullForceMode: 2 swingDamper: 6 swingDamper2_5d: 8 airControlPrecisionRegularSpeed: 3 airControlPrecisionIncreasedSpeed: 10 durationAutoPullOnThrowHookOnGround: 0.5 durationAutoPullOnThrowHookOnAir: 0.5 useMaxSwingLength: 0 maxSwingLength: 0 raycastDistanceToCheckBelowPlayer: 2.5 jumpOnSwingEnabled: 1 jumpOnSwingForceAmount: {x: 0, y: 20, z: 0} jumpOnSwingForceAmount2_5d: {x: 0, y: 5, z: 0} checkIfTooCloseToGroundToStopSwing: 0 minDistanceToStopSwingOnGroundDetected: 3 onlyCheckIfCloseToGroundWhenAutomaticPullNotActive: 0 swingForceMode: 1 maxSwingSpeedClamp: 55 manualPullEnabled: 1 manualExtendEnabled: 1 chainNextSwingIfInputHold: 0 minTimeToKeepSwingBeforeNext: 1 minWaitTimeToThrowNextSwing: 0.75 stopSwingHoldChainIfNotSurfaceLocated: 1 getClosestSurfaceIfNotFoundOnMainRaycast: 1 swingClosestSurfaceAngleSearchRange: {x: -30, y: 30} probabilityToUseJumpOnSwingEnd: 30 attractObjectsEnabled: 1 regularAttractionForce: 20 increasedAttractionForce: 40 minDistanceToStopAttractObject: 5 addUpForceForAttraction: 1 upForceForAttraction: 10 addUpForceForAttractionDuration: 1 regularMovementSpeed: 110 increasedMovementSpeed: 312 inputMovementMultiplier: 25 airControlAmount: 40 useVerticalMovementOnHook: 0 ignoreBackWardsMovementOnHook: 0 addVerticalFallingSpeed: 1 verticalFallingSpeed: 9 checkIfObjectStuck: 1 timeToStopHookIfStuck: 2 minDistanceToCheckStuck: 1 checkExternalControllerStatesToIgnore: 1 otherExternalControllerInfoList: - Name: Swim useEventsOnExternalController: 1 eventToPauseExternalController: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: setEnableExternalForceOnSwimModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToResumeExternalController: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1600946380} m_MethodName: setEnableExternalForceOnSwimModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Fly useEventsOnExternalController: 1 eventToPauseExternalController: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: setEnableExternalForceOnFlyModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToResumeExternalController: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1501580975} m_MethodName: setEnableExternalForceOnFlyModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 avoidListOfExternalControllerStates: 1 externalControllerToAvoidList: - Climb Rope - Rail customActionCategoryID: 999 regularActionCategoryID: 0 changeCameraStateOnThirdPerson: 1 cameraStateNameOnGrapplingHookActivate: Aerial View cameraStateNameOnGrapplingHookDeactivate: Third Person Right Side keepCameraStateActiveWhileOnAir: 1 changeFovOnHookActive: 1 changeFovSpeed: 120 regulaFov: 70 increaseSpeedFov: 80 useCameraShake: 0 regularCameraShakeName: Grappling Hook Regular Shake increaseCamaraShakeName: Grappling Hook Increase Shake setAnimatorState: 1 hookStartActionName: Start Spider Swing hookEndActionName: Moving To Surface hookStartActionID: 140 hookEndActionID: 141 actionActiveAnimatorName: Action Active actionIDAnimatorName: Action ID minDistancePercentageToUseHookEndAction: 0.1 useSwingJumpOnAir: 1 swingJumpOnAirID: 39475 swingMovingPassCenterID: 92783 swingMovingForwardID: 92782 useAnimationToThrowHook: 1 useAnimationToThrowHookOnlyOnGround: 1 throwHookAnimationName: Throw Grappling Hook throwHookAnimationDuration: 0.6 throwAnimationInProcess: 0 checkIfSurfaceDetectedBeforeAnimation: 1 showDebugPrint: 0 grapplingHookActive: 0 grapplingHookUpdateActive: 0 currentForceToApply: {x: 0, y: 0, z: 0} movementDirection: {x: 0, y: 0, z: 0} currentDistance: 0 currentMovementSpeed: 0 currentGrapplingHookTarget: {fileID: 0} angleToTargetDirection: 0 attractingObjectActive: 0 checkingToRemoveHookActive: 0 manualExtendActive: 0 manualPullActive: 0 automaticPullActive: 0 currentMinDistanceToStopAttractObject: 0 attractPlayerActive: 0 ignoreApplySpeedOnHookStopOnPlayer: 0 resetPlayerSpeedOnHookStop: 0 isCameraTypeFree: 0 isPlayerMovingOn3dWorld: 0 useCustomForceAttractionValues: 0 customMinDistanceToStopAttractObject: 0 customAddUpForceForAttraction: 0 customUpForceForAttraction: 0 customAddUpForceForAttractionDuration: 0 showGizmo: 0 swingGravityForces: {x: 0, y: 0, z: 0} swingHoldInputActive: 0 angleWithCenter: 0 swingPassCenterChecked: 0 swingMovementDirection: {x: 0, y: 0, z: 0} useEventsOnGrapplingHook: 1 eventOnGrapplingHookActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 366295170} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnGrapplingHookDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1177782004} m_MethodName: deactivateGrapplingHookEffect m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 440585768} m_MethodName: setResetCheckOnFreeFallActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventWithDirectionOnHookActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1177782004} m_MethodName: activateGrapplingHookEffect m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnChangeCameraView: 1 eventOnSetFirstPersonView: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1177782004} m_MethodName: setFixedUpdateActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnSetThirdPersonView: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1177782004} m_MethodName: setFixedUpdateActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToSendNewGrapplingHookTipTransform: m_PersistentCalls: m_Calls: [] grapplingHookTipTransform: {fileID: 20568209} playerControllerTransform: {fileID: 954210068} mainPlayerController: {fileID: 954210052} mainGravitySystem: {fileID: 954210073} mainCameraTransform: {fileID: 1446752339} mainRigidbody: {fileID: 954210066} mainPlayerCamera: {fileID: 176855561} mainRemoteEventSystem: {fileID: 0} mainAnimator: {fileID: 954210067} mainSwingRigidbody: {fileID: 1153015155} mainSwingCollider: {fileID: 1153015154} swingJoint: {fileID: 1153015153} --- !u!114 &1630093569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630093566} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Spider Web Swing abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 40cc1c0759c7cfd41ab75305322aeb02, type: 3} abilitySprite: {fileID: 21300000, guid: 40cc1c0759c7cfd41ab75305322aeb02, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 1 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1630093568} m_MethodName: inputThrowGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grappling Hook m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1630093568} m_MethodName: inputSetSwingHoldInputActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1630093568} m_MethodName: inputRemoveGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1630093568} m_MethodName: inputSetSwingHoldInputActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 1 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1630093568} m_MethodName: checkRemoveGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1630448087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630448088} - component: {fileID: 1630448090} - component: {fileID: 1630448089} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1630448088 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630448087} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1510436630} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1630448089 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630448087} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1630448090 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630448087} m_CullTransparentMesh: 0 --- !u!1 &1630551343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630551344} - component: {fileID: 1630551346} - component: {fileID: 1630551345} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1630551344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630551343} m_LocalRotation: {x: 0.7071068, y: -5.600684e-14, z: -2.939697e-13, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0832, z: 0.0043} m_LocalScale: {x: 0.011915868, y: 0.14779721, z: 0.012636874} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1630551345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630551343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1630551346 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630551343} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1630602104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630602105} - component: {fileID: 1630602108} - component: {fileID: 1630602107} - component: {fileID: 1630602106} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1630602105 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630602104} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1139685005} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: 11.027, y: -63.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1630602106 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630602104} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1630602107} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1630602107 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630602104} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: AntiAliasing --- !u!222 &1630602108 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630602104} m_CullTransparentMesh: 0 --- !u!1 &1630616490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630616491} - component: {fileID: 1630616493} - component: {fileID: 1630616492} m_Layer: 5 m_Name: Ammo Amount m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1630616491 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630616490} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 504295830} m_Father: {fileID: 1896043434} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -76.8} m_SizeDelta: {x: 82.4, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1630616492 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630616490} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1630616493 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630616490} m_CullTransparentMesh: 0 --- !u!1 &1630710658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630710659} - component: {fileID: 1630710660} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1630710659 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630710658} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461251375} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1630710660 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630710658} m_CullTransparentMesh: 0 --- !u!1 &1630775734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630775735} - component: {fileID: 1630775737} - component: {fileID: 1630775736} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1630775735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630775734} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.016199915, y: 0.12010121, z: 0.01640073} m_LocalScale: {x: 0.014880058, y: 0.006950018, z: 0.014880086} m_Children: [] m_Father: {fileID: 968268906} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1630775736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630775734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1630775737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630775734} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1630798066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630798067} - component: {fileID: 1630798069} - component: {fileID: 1630798068} m_Layer: 5 m_Name: Console Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1630798067 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630798066} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 347936449} - {fileID: 1823366665} m_Father: {fileID: 996097011} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1630798068 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630798066} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1630798069 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630798066} m_CullTransparentMesh: 0 --- !u!1 &1630895136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630895137} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1630895137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630895136} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 341693616} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1631125307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631125308} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1631125308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631125307} m_LocalRotation: {x: -7.673897e-13, y: -0.043619405, z: -0.0000000012246347, w: 0.99904823} m_LocalPosition: {x: 0.1499985, y: 1.596, z: 0.5310005} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &1631134431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631134432} - component: {fileID: 1631134434} - component: {fileID: 1631134433} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1631134432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631134431} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2027519440} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1631134433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631134431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1631134434 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631134431} m_CullTransparentMesh: 0 --- !u!1 &1631141802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631141803} m_Layer: 0 m_Name: f_middle.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1631141803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631141802} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1078061230} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1631182774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631182775} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1631182775 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631182774} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1274746298} - {fileID: 182534801} - {fileID: 600189372} m_Father: {fileID: 946996545} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1631330529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631330530} - component: {fileID: 1631330532} - component: {fileID: 1631330531} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1631330530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631330529} m_LocalRotation: {x: -0.4537572, y: -0.0000000013170887, z: -0, w: 0.89112544} m_LocalPosition: {x: -0.02079276, y: -0.09458919, z: 0.10407929} m_LocalScale: {x: 0.0139999995, y: 0.028600026, z: 0.05142004} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -53.97, y: 0, z: 0} --- !u!23 &1631330531 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631330529} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1631330532 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631330529} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1631421414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631421415} - component: {fileID: 1631421419} - component: {fileID: 1631421418} - component: {fileID: 1631421417} - component: {fileID: 1631421416} m_Layer: 5 m_Name: Move Right (Pointer Enter-Exit) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1631421415 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631421414} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730408809} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 365, y: 185} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1631421416 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631421414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 088a308bc797c574caa5162942633171, type: 3} m_Name: m_EditorClassIdentifier: mainImage: {fileID: 1631421418} regularColor: {r: 1, g: 1, b: 1, a: 0.634} pressedColor: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &1631421417 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631421414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 0 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchHorizontalRightInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1631421416} m_MethodName: setPressedColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 1 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchHorizontalRightInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631421416} m_MethodName: setRegularColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1631421418 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631421414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.634} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1631421419 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631421414} m_CullTransparentMesh: 0 --- !u!1 &1631455839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631455840} - component: {fileID: 1631455844} - component: {fileID: 1631455845} - component: {fileID: 1631455846} - component: {fileID: 1631455847} - component: {fileID: 1631455849} - component: {fileID: 1631455842} - component: {fileID: 1631455848} - component: {fileID: 1631455843} - component: {fileID: 1631455841} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1631455840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631455839} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000035, y: 1.1300004, z: -0.07100117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1579639846} - {fileID: 1409796485} - {fileID: 1088660868} - {fileID: 1448860348} - {fileID: 358232595} - {fileID: 1036849677} - {fileID: 1783134915} m_Father: {fileID: 335435408} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1631455841 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631455839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fbd2c141967e2f242ac26019a57a7652, type: 3} m_Name: m_EditorClassIdentifier: vacuumEnabled: 0 layerToDetect: serializedVersion: 2 m_Bits: 1 ignoreObjectsTag: 0 tagsToIgnore: [] layerToSetOnObjectsFound: Ignore Raycast maxDistanceGrab: 200 storeObjectsOnInventory: 1 minDistanceToStoreObjects: 6 vacuumSpeed: 10 holdDistance: 3 destroyAllObjectsOnReachPosition: 1 expelEnabled: 0 expelTransformPosition: {fileID: 1409796485} expelRate: 0.5 expelForce: 20 expelObjectsOneByOne: 0 ignoreInventoryObjectListToExpel: 1 ignoreInventoryObjectListToExpelList: - Gravity Gun ignoreInventoryObjectCategoryListToExpel: 0 ignoreInventoryObjectCategoryListToExpelList: - Weapons useRotor: 1 rotor: {fileID: 522934924} rotorRotationSpeed: 10 expelActive: 0 vacuumActive: 0 rigidbodyList: [] rigidbodyInfoList: [] useRemoteEvents: 1 removeEventNameList: - Break Object mainInventoryManager: {fileID: 954210078} playerControllerManager: {fileID: 954210052} playerCameraManager: {fileID: 176855561} mainPlayerWeaponSystem: {fileID: 1631455844} mainCameraTransform: {fileID: 1446752339} --- !u!114 &1631455842 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631455839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 1314817 pushObjectsFromCenterPosition: 1 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: [] useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 35 forceMode: 1 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.5 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 10 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: - Explode Character - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 1631455844} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 0} powersManager: {fileID: 954210055} pushObjectsCenter: {fileID: 358232595} mainCameraTransform: {fileID: 1446752339} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!114 &1631455843 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631455839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1610379735} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 335435409} weaponAnimator: {fileID: 0} --- !u!114 &1631455844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631455839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Gravity Gun numberKey: 4 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 0 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 200 clipSize: 40 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 1 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.2 projectileDamage: 0 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 10 explosionRadius: 8 useExplosionDelay: 1 explosionDelay: 3 explosionDamage: 10 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1579639845} weaponParent: {fileID: 375531573} useFireAnimation: 0 animation: animationSpeed: 10 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 0 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 10 shakeSpeed: 20 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 7 dualWeaponShakeSpeed: 18 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 1088660868} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 87a5d44e2a3884f4ab6896bd2bef48d4, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3} weaponIcon: {fileID: 2800000, guid: 9d0c4b53513620b47943a0b38291c8a1, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 3cf3d58dd22a8d64182df225958b04b8, type: 3} weaponIConHUD: {fileID: 2800000, guid: 14a307d6afa61644897c2bdb8de87e47, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: e5f5b305b7ef2fb41bac309a655ce723, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: 45e5164faf36ea14f92ed2bce86f637e, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 0 clipSizeText: {fileID: 1248218042} remainAmmoText: {fileID: 816675189} HUD: {fileID: 1975490903} ammoInfoHUD: {fileID: 1513391701} useHUD: 0 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 1064228973} HUDTransformInFirstPerson: {fileID: 1635396559} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: inputGrabObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 1 holdButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: inputHoldToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useUpButton: 1 upButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: inputReleaseToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreUpButtonActionOnFBA: 1 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: setWeaponActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: setWeaponActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: setWeaponActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: setWeaponActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: inputSetRotateObjectState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: inputSetRotateObjectState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 1 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: activateSecondaryFunctionPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455841} m_MethodName: enableOrDisableVacuum m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1631455841} m_MethodName: enableOrDisableExpel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useSecondaryActionOnUpPress: 1 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: activateSecondaryFunctionPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455841} m_MethodName: enableOrDisableVacuum m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455841} m_MethodName: enableOrDisableExpel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnHoldPress: 1 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: activateSecondaryFunctionPress m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1424171607842486, guid: 53003d806e3660948898f72596eb3d7d, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Chest canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 335435409} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 1631455846} weaponEffectsSource: {fileID: 1631455845} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 335435410} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &1631455845 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631455839} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &1631455846 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631455839} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: ae6a522c8034a5641b30008f6fb1720a, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &1631455847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631455839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a20aebbba880bbd44b97110170187dee, type: 3} m_Name: m_EditorClassIdentifier: animationName: Gravity Gun Object Detection forwardSpeed: 1 backwardSpeed: 1 resetAnimationOnEnable: 0 resetAnimationOnDisable: 0 playAnimation: 0 playingAnimation: 0 mainAnimationLocated: 0 playingAnimationForward: 0 mainAnimation: {fileID: 1631455846} useEventOnPlayAnimationForward: 0 eventOnPlayAnimationForward: m_PersistentCalls: m_Calls: [] useEventOnEndOfAnimationForward: 0 eventOnEndOfAnimationForward: m_PersistentCalls: m_Calls: [] useEventOnPlayAnimationBackward: 0 eventOnPlayAnimationBackward: m_PersistentCalls: m_Calls: [] useEventOnEndOfAnimationBackward: 0 eventOnEndOfAnimationBackward: m_PersistentCalls: m_Calls: [] --- !u!114 &1631455848 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631455839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7c4ed1378b9b48f4baad80588ea81c88, type: 3} m_Name: m_EditorClassIdentifier: attractionEnabled: 0 attractionApplyForce: 0 attractionRadius: 20 layerToSearch: serializedVersion: 2 m_Bits: 1 attractionVelocity: 10 attractionForce: 1000 forceMode: 0 maxThrowForce: 3500 increaseThrowForceSpeed: 1500 tagToLocate: - box layerToDamage: serializedVersion: 2 m_Bits: 1 useRemoteEventOnObjectsFound: 0 remoteEventNameListOnGrabObject: [] remoteEventNameListOnDropObject: [] carryingObjects: 0 attractionActive: 0 eventsOnActivateAttraction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 335435409} m_MethodName: startRecoilFromExternalFunction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDeactivateAttraction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 335435409} m_MethodName: startRecoilFromExternalFunction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 powerSlider: {fileID: 1806893240} mainCameraTransform: {fileID: 1446752339} attractionPosition: {fileID: 358232595} playerCollider: {fileID: 954210065} playerGameObject: {fileID: 954210051} mainPlayerWeaponSystem: {fileID: 1631455844} --- !u!114 &1631455849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631455839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c0aa790bce1c533499283fa87d92dd8c, type: 3} m_Name: m_EditorClassIdentifier: holdDistance: 3 maxDistanceHeld: 4 maxDistanceGrab: 150 holdSpeed: 10 rotationSpeed: 10 currentGrabMode: 0 grabbedObjectTag: Untagged grabbedObjectLayer: Ignore Raycast layer: serializedVersion: 2 m_Bits: 1310721 gravityObjectsLayer: serializedVersion: 2 m_Bits: 512 layerForCustomGravityObject: gravityObjects changeGravityObjectsEnabled: 1 ableToGrabTags: - box - friend - enemy rotorRotationSpeed: 200 rotorRotationSpeedOnThrowCharge: 500 minTimeToIncreaseThrowForce: 300 increaseThrowForceSpeed: 1500 extraThorwForce: 10 maxThrowForce: 3500 powerForceMode: 0 useThrowObjectsLayer: 1 throwObjectsLayerToCheck: serializedVersion: 2 m_Bits: 1 throwPower: 5000 realisticForceMode: 0 grabInFixedPosition: 0 rotateToCameraInFixedPosition: 0 rotateToCameraInFreePosition: 0 closestHoldDistanceInFixedPosition: 6 useRemoteEventOnObjectsFound: 1 remoteEventNameListOnGrabObject: - Grab Character remoteEventNameListOnDropObject: - Drop Character useForceWhenObjectDropped: 0 useForceWhenObjectDroppedOnFirstPerson: 0 useForceWhenObjectDroppedOnThirdPerson: 0 forceWhenObjectDroppedOnFirstPerson: 0 forceWhenObjectDroppedOnThirdPerson: 0 alphaTransparency: 0.5 enableTransparency: 0 pickableShader: {fileID: 30, guid: 0000000000000000f000000000000000, type: 3} launchedObjectsCanMakeNoise: 0 minObjectSpeedToActivateNoise: 0 showDebugPrint: 0 canUseWeapon: 1 objectIsVehicle: 0 objectFocus: 0 grabbed: 0 currentMaxDistanceHeld: 0 currentDistanceToGrabbedObject: 0 chargingThrowObject: 0 objectHeld: {fileID: 0} currentObjectToGrabFound: {fileID: 0} weaponActive: 0 useEventOnObjectFound: 1 eventOnObjectFound: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1036849678} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnObjectLost: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1783134916} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnObjectGrabbedDropped: 1 eventOnObjectGrabbed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 335435409} m_MethodName: setWeaponHasRecoilState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 335435409} m_MethodName: setUseShotShakeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnObjectDropped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 335435409} m_MethodName: setWeaponHasRecoilState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 335435409} m_MethodName: startRecoilFromExternalFunction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnLaunchObjects: 1 eventOnLaunchObjects: m_PersistentCalls: m_Calls: - m_Target: {fileID: 335435409} m_MethodName: setUseShotShakeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1631455844} m_MethodName: checkWeaponCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 335435409} m_MethodName: setUseShotShakeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnChangeGravityGunActiveState: 1 eventOnGravityGunActive: m_PersistentCalls: m_Calls: [] eventOnGravityGunDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455848} m_MethodName: dropObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455841} m_MethodName: enableOrDisableExpel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455841} m_MethodName: enableOrDisableVacuum m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 secondaryFunctionEventPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455849} m_MethodName: inputReleaseToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455842} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455848} m_MethodName: inputGrabObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 secondaryFunctionEventPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455848} m_MethodName: inputHoldToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1631455849} m_MethodName: rotateRotor m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1000 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 secondaryFunctionEventPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1631455848} m_MethodName: inputReleaseToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 335435409} m_MethodName: setUseShotShakeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1631455844} m_MethodName: checkWeaponCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 335435409} m_MethodName: setUseShotShakeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 playerControllerManager: {fileID: 954210052} playerCameraManager: {fileID: 176855561} mainPlayerWeaponSystem: {fileID: 1631455844} mainCameraTransform: {fileID: 1446752339} animationSystem: {fileID: 1631455847} powerSlider: {fileID: 1806893240} useRotor: 1 rotor: {fileID: 522934924} grabZoneTransform: {fileID: 1448860348} highFrictionMaterial: {fileID: 13400000, guid: ae51c2b8a2d62f74a917726ce1c0af2c, type: 2} --- !u!1 &1632260149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1632260150} - component: {fileID: 1632260152} - component: {fileID: 1632260151} m_Layer: 5 m_Name: Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1632260150 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632260149} m_LocalRotation: {x: 0, y: 0, z: 0.25898764, w: 0.9658807} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 219671128} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30.02} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -109.8, y: -100.7} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1632260151 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632260149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1632260152 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632260149} m_CullTransparentMesh: 0 --- !u!1001 &1632425722 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1068266685518134, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_Name value: Set Transparent Surfaces Manager objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_RootOrder value: 9 objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 3e543806348982a46a9339be61521cd6, type: 3} --- !u!1 &1632550222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1632550223} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1632550223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632550222} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1633043524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633043525} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1633043525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633043524} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 177180670} - {fileID: 1400965257} - {fileID: 433307680} - {fileID: 1203202321} - {fileID: 2014996927} - {fileID: 771251974} - {fileID: 1264616129} - {fileID: 35514070} - {fileID: 1240470746} - {fileID: 1840770883} - {fileID: 1501404801} - {fileID: 105002448} - {fileID: 1228848443} - {fileID: 25059694} - {fileID: 749177471} m_Father: {fileID: 239808925} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1633497461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633497462} - component: {fileID: 1633497464} - component: {fileID: 1633497463} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1633497462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633497461} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.07586, z: 0.4314} m_LocalScale: {x: 0.022710199, y: 0.03428167, z: 0.02286557} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1633497463 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633497461} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1633497464 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633497461} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1633792108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633792109} - component: {fileID: 1633792112} - component: {fileID: 1633792111} - component: {fileID: 1633792110} m_Layer: 5 m_Name: Weapons Stats Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1633792109 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633792108} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 507575211} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -92, y: -200} m_SizeDelta: {x: 239.59998, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1633792110 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633792108} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1633792111} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1633792111 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633792108} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Weapons Stats --- !u!222 &1633792112 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633792108} m_CullTransparentMesh: 0 --- !u!1 &1633799509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633799510} - component: {fileID: 1633799512} - component: {fileID: 1633799511} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1633799510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633799509} m_LocalRotation: {x: -0, y: -0.0000000025930182, z: -0.000000003992425, w: 1} m_LocalPosition: {x: 0.020797344, y: -0.03812823, z: 0.06785366} m_LocalScale: {x: 0.014617663, y: 0.034174748, z: 0.090903774} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1633799511 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633799509} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1633799512 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633799509} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1633846934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633846939} - component: {fileID: 1633846938} - component: {fileID: 1633846936} - component: {fileID: 1633846935} - component: {fileID: 1633846937} m_Layer: 5 m_Name: Stop Game Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1633846935 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633846934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 758767306} m_SelectOnDown: {fileID: 1988689075} m_SelectOnLeft: {fileID: 1988689075} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1633846936} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: stopEditorOrGame m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1633846936 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633846934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1633846937 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633846934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2116601769} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Stop Game (Debug) checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1633846938 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633846934} m_CullTransparentMesh: 0 --- !u!224 &1633846939 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633846934} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2116601771} m_Father: {fileID: 600915212} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -90.09961, y: 100.1001} m_SizeDelta: {x: 138.58997, y: 71.79999} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1633925793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633925794} - component: {fileID: 1633925797} - component: {fileID: 1633925796} - component: {fileID: 1633925795} m_Layer: 5 m_Name: Input Text (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1633925794 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633925793} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1236419444} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 101.2079, y: -159.76784} m_SizeDelta: {x: 172.4158, y: 21.551975} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1633925795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633925793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Tab: Camera Zoom' --- !u!222 &1633925796 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633925793} m_CullTransparentMesh: 0 --- !u!114 &1633925797 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633925793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1633980823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633980824} - component: {fileID: 1633980826} - component: {fileID: 1633980825} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1633980824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633980823} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1633980825 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633980823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1633980826 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633980823} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1634337436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1634337437} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1634337437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634337436} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.005, y: 0.368, z: 0.838} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2048193353} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1634423985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1634423986} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1634423986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634423985} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486402318} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1634467086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1634467087} - component: {fileID: 1634467089} - component: {fileID: 1634467088} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1634467087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634467086} m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308} m_LocalPosition: {x: 0.015499996, y: 0.0466, z: -0.057900008} m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043} m_Children: [] m_Father: {fileID: 1567657625} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1634467088 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634467086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1634467089 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634467086} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1634544799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1634544800} - component: {fileID: 1634544801} m_Layer: 0 m_Name: Hair_F02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1634544800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634544799} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1634544801 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634544799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.0042544007, y: 0.7272836, z: -0.017429829} m_Extent: {x: 0.25272095, y: 0.28487766, z: 0.21526587} m_DirtyAABB: 0 --- !u!1 &1635010879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635010880} - component: {fileID: 1635010881} - component: {fileID: 1635010882} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1635010880 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635010879} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2145476494} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1635010881 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635010879} m_CullTransparentMesh: 0 --- !u!114 &1635010882 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635010879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 62fefa54176d0834bb5296888c2b5bf5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &1635059438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635059439} m_Layer: 0 m_Name: Player Locked Main Camera Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1635059439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635059438} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2062330077} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1635094008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635094009} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1635094009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635094008} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1780255290} - {fileID: 914219326} - {fileID: 344840495} - {fileID: 10927350} - {fileID: 2079978991} - {fileID: 394994084} - {fileID: 413544201} - {fileID: 843345757} - {fileID: 636432353} - {fileID: 1380313139} - {fileID: 2050112570} - {fileID: 784659026} - {fileID: 521356366} - {fileID: 1873795812} m_Father: {fileID: 587277598} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1635208458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635208459} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1635208459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635208458} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 357357528} m_Father: {fileID: 1640444535} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1635370237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635370238} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1635370238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635370237} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.12, z: 0.373} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1284603549} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1635396558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635396559} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1635396559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635396558} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1121475983} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1635496440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635496441} - component: {fileID: 1635496443} - component: {fileID: 1635496442} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1635496441 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635496440} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1762405389} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 40, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1635496442 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635496440} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1635496443 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635496440} m_CullTransparentMesh: 0 --- !u!114 &1635631764 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114111286430139958, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1001 &1635693487 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 2037511943} m_Modifications: - target: {fileID: 1321537942513302, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 4107965740808526, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalPosition.x value: 0.08590874 objectReference: {fileID: 0} - target: {fileID: 4107965740808526, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalPosition.y value: -2.2183537 objectReference: {fileID: 0} - target: {fileID: 4107965740808526, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalPosition.z value: -0.07934856 objectReference: {fileID: 0} - target: {fileID: 4107965740808526, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4107965740808526, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4107965740808526, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4107965740808526, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4107965740808526, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 4227381755848646, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalPosition.z value: -6.45 objectReference: {fileID: 0} - target: {fileID: 4227381755848646, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalPosition.y value: 10 objectReference: {fileID: 0} - target: {fileID: 4227381755848646, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4227381755848646, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalRotation.y value: -0.258819 objectReference: {fileID: 0} - target: {fileID: 4227381755848646, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4227381755848646, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalRotation.w value: 0.9659259 objectReference: {fileID: 0} - target: {fileID: 4227381755848646, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -30 objectReference: {fileID: 0} - target: {fileID: 4227381755848646, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalPosition.x value: 3.67 objectReference: {fileID: 0} - target: {fileID: 4236963107259014, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalScale.x value: 74.58579 objectReference: {fileID: 0} - target: {fileID: 4236963107259014, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalScale.y value: 74.58577 objectReference: {fileID: 0} - target: {fileID: 4236963107259014, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalScale.z value: 74.58577 objectReference: {fileID: 0} - target: {fileID: 4759465113838290, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalRotation.x value: 0.5 objectReference: {fileID: 0} - target: {fileID: 4759465113838290, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalRotation.w value: 0.8660254 objectReference: {fileID: 0} - target: {fileID: 4759465113838290, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 60 objectReference: {fileID: 0} - target: {fileID: 4759465113838290, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].playerForViewList.Array.size value: 2 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].canUseZoom value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].useZoomByMovingCamera value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].zoomCameraOffsets.x value: -7 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].zoomCameraOffsets.y value: 30 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].zoomByMovingCameraSpeed value: 100 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].zoomByMovingCameraAmount value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: showGizmo value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].canRotateCameraHorizontally value: 0 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].horizontalCameraRotationSpeed value: 100 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].checkPossibleTargetsBelowCursor value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].useMouseInputToRotateCameraHorizontally value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].moveCameraLimitsXTopDown.x value: -7 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].moveCameraLimitsXTopDown.y value: 7 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].moveCameraLimitsYTopDown.x value: -5 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].moveCameraLimitsYTopDown.y value: 5 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].canChangeCameraToFreeViewByInput value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].useCircleCameraLimitTopDown value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].circleCameraLimitTopDown value: 6 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].scaleCircleCameraLimitWithDistanceToCamera value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].circleCameraLimitScaleClamp.x value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].circleCameraLimitScaleClamp.y value: 8 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].disablePreviousCameraLimitSystem value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].startGameWithThisView value: 0 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].playerForView value: objectReference: {fileID: 187161219} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].showCameraCursorWhenNotAiming value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].canUseManualLockOn value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].useFixedRotationAmount value: 1 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].fixedRotationAmountToRight value: 90 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].fixedRotationAmountToLeft value: -90 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].fixedRotationAmountSpeed value: 5 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].useCustomPivotHeightOffset value: 0 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].useMultiplePlayers value: 0 objectReference: {fileID: 0} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].playerForViewList.Array.data[0] value: objectReference: {fileID: 187161219} - target: {fileID: 114466789675326376, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].playerForViewList.Array.data[1] value: objectReference: {fileID: 0} - target: {fileID: 114798118005416972, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: dontUseDelay value: 1 objectReference: {fileID: 0} - target: {fileID: 114798118005416972, guid: 51910359d44c9d84eb61c699bc610387, type: 3} propertyPath: useSameDelay value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 51910359d44c9d84eb61c699bc610387, type: 3} --- !u!4 &1635693488 stripped Transform: m_CorrespondingSourceObject: {fileID: 4107965740808526, guid: 51910359d44c9d84eb61c699bc610387, type: 3} m_PrefabInstance: {fileID: 1635693487} m_PrefabAsset: {fileID: 0} --- !u!1 &1635753354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635753355} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1635753355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635753354} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 307014483} m_Father: {fileID: 973054606} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1635843514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635843515} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1635843515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635843514} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791783, y: 1.323001, z: 0.09999752} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1636129555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636129556} - component: {fileID: 1636129558} - component: {fileID: 1636129557} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1636129556 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636129555} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1516650408} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 487.24, y: 2.1999512} m_SizeDelta: {x: 239.19995, y: -160.79999} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1636129557 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636129555} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1636129558 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636129555} m_CullTransparentMesh: 0 --- !u!1 &1636315610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636315611} - component: {fileID: 1636315614} - component: {fileID: 1636315613} - component: {fileID: 1636315612} m_Layer: 5 m_Name: Move Camera Down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1636315611 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636315610} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1524686607} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -75, y: 239.1} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1636315612 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636315610} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1636315613} --- !u!114 &1636315613 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636315610} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 755deab82e5478345a9fcbe095b174e6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1636315614 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636315610} m_CullTransparentMesh: 0 --- !u!1 &1636353836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636353837} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1636353837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636353836} m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657} m_LocalPosition: {x: -0.111, y: 1.757, z: 0.608} m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000017} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34} --- !u!1 &1636467201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636467202} - component: {fileID: 1636467204} - component: {fileID: 1636467203} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1636467202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636467201} m_LocalRotation: {x: 0.7071068, y: 0.00000005960441, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.053799987, z: 0.1515969} m_LocalScale: {x: 0.05722149, y: 0.00895761, z: 0.057221793} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1636467203 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636467201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1636467204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636467201} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1636624821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636624822} m_Layer: 0 m_Name: c_ring1.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1636624822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636624821} m_LocalRotation: {x: -0.09838835, y: 0.0068233535, z: -0.078352876, w: 0.9920353} m_LocalPosition: {x: 0.024965772, y: 0.12744984, z: -0.0037669467} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_Children: - {fileID: 428070749} m_Father: {fileID: 1090856902} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1636673992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636673993} m_Layer: 5 m_Name: Not Enough Level To Activate This Mission Message Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1636673993 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636673992} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 336400405} - {fileID: 961302932} m_Father: {fileID: 436913138} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 304.80994, y: -66} m_SizeDelta: {x: 217.1, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1636924810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636924811} - component: {fileID: 1636924812} m_Layer: 0 m_Name: Load Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1636924811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636924810} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 295179694} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1636924812 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636924810} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Load Arrow useActionName: 1 actionName: Load Arrow useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.05 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPositionToPlaceArrowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 559306147} m_MethodName: PlayOneShot m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 8300000, guid: 1d5fe6cf25d64c246851aad104319332, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkBowHolderLoadArrow m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPullBowState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 1 eventIfActionStopped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPositionToPlaceArrowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 559306147} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkEventOnCancelBowAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1636957661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636957662} - component: {fileID: 1636957664} - component: {fileID: 1636957663} m_Layer: 18 m_Name: In Order Song Button (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1636957662 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636957661} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00022172931} m_LocalScale: {x: 1, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1666836732} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00004005432, y: -1.260127} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1636957663 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636957661} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 63c126728ce213e49aca8c7056997871, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1636957664 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636957661} m_CullTransparentMesh: 0 --- !u!1 &1637061477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1637061478} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1637061478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637061477} m_LocalRotation: {x: -0.25783503, y: 0.41989824, z: -0.008290738, w: 0.87013674} m_LocalPosition: {x: -0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 464551143} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: -14.918001} --- !u!1 &1637458149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1637458152} - component: {fileID: 1637458151} - component: {fileID: 1637458150} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1637458150 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637458149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1637458151 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637458149} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1637458152 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637458149} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 581148716} m_Father: {fileID: 1120534251} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395915, y: 0.037158847} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1637614427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1637614428} - component: {fileID: 1637614431} - component: {fileID: 1637614430} - component: {fileID: 1637614429} m_Layer: 5 m_Name: Turbo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1637614428 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637614427} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1637614429 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637614427} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1637614430} --- !u!114 &1637614430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637614427} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5e4488d8e6d6f0440875d994669fb5ae, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1637614431 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637614427} m_CullTransparentMesh: 0 --- !u!1 &1637741873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1637741874} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1637741874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637741873} m_LocalRotation: {x: 0.30701527, y: -0.5045806, z: 0.6711001, w: 0.44806778} m_LocalPosition: {x: -0.31799892, y: 0.987, z: 0.15899855} m_LocalScale: {x: 1.0000018, y: 1.0000019, z: 1.0000012} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1637797904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1637797905} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1637797905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637797904} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1638205043 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114199975590702538, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1638278805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638278806} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1638278806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638278805} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 178285637} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1638588263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638588264} - component: {fileID: 1638588266} - component: {fileID: 1638588265} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1638588264 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638588263} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 768199290} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1638588265 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638588263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1638588266 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638588263} m_CullTransparentMesh: 0 --- !u!1 &1638695398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638695399} - component: {fileID: 1638695402} - component: {fileID: 1638695401} - component: {fileID: 1638695400} m_Layer: 5 m_Name: White Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1638695399 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638695398} m_LocalRotation: {x: -0, y: -0, z: -0.3493899, w: 0.93697745} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 136578229} m_Father: {fileID: 421826458} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 11.07439, y: 1.46315} m_SizeDelta: {x: 101.7, y: 50.51} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1638695400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638695398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1638695401 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638695398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.141} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1638695402 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638695398} m_CullTransparentMesh: 0 --- !u!1 &1638826117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638826118} - component: {fileID: 1638826120} - component: {fileID: 1638826119} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1638826118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638826117} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0002, y: -0.0397, z: 0.12258} m_LocalScale: {x: 0.037188552, y: 0.056860648, z: 0.0924388} m_Children: [] m_Father: {fileID: 561214288} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1638826119 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638826117} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1638826120 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638826117} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1639005516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639005517} m_Layer: 5 m_Name: Money Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1639005517 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639005516} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 831443059} - {fileID: 242501122} m_Father: {fileID: 1024070894} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -640, y: 360} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1639039657 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 265435224} m_Modifications: - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Name value: Single Dummy Cube (7) objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_TagString value: Untagged objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.x value: 12.760002 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.y value: -8.875003 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.z value: -3.53 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.y value: 6.6581097 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.x value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.z value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useImpactSurface value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useEventWithAttackerOnDeath value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: sendExperienceToAttacker objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: healthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: maxHealthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[0] value: Default Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[1] value: Metal Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[2] value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[3] value: Stone Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[4] value: Sand Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[5] value: Wood Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[6] value: Default Regular Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[7] value: Metal Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[8] value: Shield objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalName value: Flesh Regular Shoot objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} - {fileID: 114453514670499938, guid: e08697adfa49dd4469e938d2b17da555, type: 3} - {fileID: 114087454774718166, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_SourcePrefab: {fileID: 100100000, guid: e08697adfa49dd4469e938d2b17da555, type: 3} --- !u!4 &1639039658 stripped Transform: m_CorrespondingSourceObject: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 1639039657} m_PrefabAsset: {fileID: 0} --- !u!1 &1639039659 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 1639039657} m_PrefabAsset: {fileID: 0} --- !u!114 &1639039660 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639039659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Big Obstacle useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!1 &1639136253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639136254} - component: {fileID: 1639136256} - component: {fileID: 1639136255} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1639136254 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639136253} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 51873298} m_Father: {fileID: 348302349} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 10, y: -10} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1639136255 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639136253} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1639136256 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639136253} m_CullTransparentMesh: 0 --- !u!1 &1639333896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639333897} - component: {fileID: 1639333899} - component: {fileID: 1639333898} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1639333897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639333896} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0001, y: 0.0583, z: 0.0743} m_LocalScale: {x: 0.049186584, y: 0.052935425, z: 0.042799756} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1639333898 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639333896} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1639333899 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639333896} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1639526815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639526816} - component: {fileID: 1639526818} - component: {fileID: 1639526817} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1639526816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639526815} m_LocalRotation: {x: 0.6306758, y: 0, z: 0, w: 0.7760464} m_LocalPosition: {x: -0, y: 0.04062, z: 0.27815} m_LocalScale: {x: 0.03619795, y: 0.08447536, z: 0.044501614} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 78.2, y: 0, z: 0} --- !u!23 &1639526817 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639526815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1639526818 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639526815} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1639603361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639603362} - component: {fileID: 1639603364} - component: {fileID: 1639603363} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1639603362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639603361} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0377, z: 0.0526} m_LocalScale: {x: 0.06510337, y: 0.044489734, z: 0.06648902} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1639603363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639603361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1639603364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639603361} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1639768966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639768967} - component: {fileID: 1639768969} - component: {fileID: 1639768968} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1639768967 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639768966} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2127858938} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1639768968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639768966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Delete --- !u!222 &1639768969 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639768966} m_CullTransparentMesh: 0 --- !u!1 &1639825204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639825205} - component: {fileID: 1639825207} - component: {fileID: 1639825206} m_Layer: 5 m_Name: Health Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1639825205 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639825204} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1982642140} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -49.99999} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1639825206 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639825204} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: e07c0eba977e2aa42b473b4f34b72481, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1639825207 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639825204} m_CullTransparentMesh: 0 --- !u!1 &1639897646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639897647} - component: {fileID: 1639897649} - component: {fileID: 1639897648} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1639897647 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639897646} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287922389} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1639897648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639897646} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1639897649 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639897646} m_CullTransparentMesh: 0 --- !u!1 &1639967712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639967713} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1639967713 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639967712} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 355683122} m_Father: {fileID: 429284904} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1639985079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639985080} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1639985080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639985079} m_LocalRotation: {x: 0, y: 0.04361905, z: 0, w: -0.99904823} m_LocalPosition: {x: 0.12, y: 1.62, z: 0.6} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1640112293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640112294} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1640112294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640112293} m_LocalRotation: {x: -0.00000014901161, y: 9.313226e-10, z: 0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 248733499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1640299599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640299600} m_Layer: 0 m_Name: Cut Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1640299600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640299599} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918979861} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1640307206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640307207} - component: {fileID: 1640307209} - component: {fileID: 1640307208} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1640307207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640307206} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00050169317, y: 0.0928005, z: 0.34759885} m_LocalScale: {x: 0.023978632, y: 0.04184708, z: 0.0087992875} m_Children: [] m_Father: {fileID: 448779192} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1640307208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640307206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1640307209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640307206} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1640444534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640444535} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1640444535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640444534} m_LocalRotation: {x: -0.00000008940692, y: 4.65661e-10, z: -4.65661e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1635208459} - {fileID: 2073987685} - {fileID: 1349524311} - {fileID: 908551364} - {fileID: 2128901987} m_Father: {fileID: 3392541} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1640466415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640466416} - component: {fileID: 1640466417} m_Layer: 0 m_Name: Reload Shotgun FBA m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1640466416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640466415} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084882249} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1640466417 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640466415} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Reload Shotgun FBA useActionName: 1 actionName: Reload Shotgun FBA useActionID: 0 actionID: 412 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.8 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: Arms actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1640501080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640501081} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1640501081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640501080} m_LocalRotation: {x: -0.14104775, y: 0.47212178, z: 0.21599346, w: 0.8429434} m_LocalPosition: {x: -0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: 14.918} --- !u!1 &1640547498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640547499} - component: {fileID: 1640547500} m_Layer: 5 m_Name: Weapon Slots Wheel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1640547499 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640547498} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1518194672} m_Father: {fileID: 124938299} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 45} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1640547500 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640547498} m_CullTransparentMesh: 0 --- !u!1 &1640605967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640605968} - component: {fileID: 1640605971} - component: {fileID: 1640605970} - component: {fileID: 1640605969} m_Layer: 5 m_Name: Move Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1640605968 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640605967} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 742458444} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -70, y: 55} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1640605969 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640605967} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1640605970} --- !u!114 &1640605970 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640605967} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1640605971 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640605967} m_CullTransparentMesh: 0 --- !u!1 &1641085561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641085562} m_Layer: 18 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1641085562 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641085561} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 390184745} m_Father: {fileID: 2010610541} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: -5, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1641163216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641163217} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1641163217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641163216} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 403746596} - {fileID: 743074822} m_Father: {fileID: 231866617} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1641168658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641168659} - component: {fileID: 1641168661} - component: {fileID: 1641168660} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1641168659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641168658} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: -0, z: -0} m_LocalScale: {x: 0.020535227, y: 0.045803692, z: 0.020535227} m_Children: [] m_Father: {fileID: 1665731362} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1641168660 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641168658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1641168661 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641168658} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1641191377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641191378} - component: {fileID: 1641191380} - component: {fileID: 1641191379} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1641191378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641191377} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1641191379 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641191377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1641191380 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641191377} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1641242940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641242941} - component: {fileID: 1641242943} - component: {fileID: 1641242942} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1641242941 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641242940} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1873738034} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1641242942 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641242940} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1641242943 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641242940} m_CullTransparentMesh: 0 --- !u!1 &1641444690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641444691} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1641444691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641444690} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1838021853} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1641515917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641515918} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1641515918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641515917} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.18200016, y: 1.3230008, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1641683600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641683601} - component: {fileID: 1641683603} - component: {fileID: 1641683602} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1641683601 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641683600} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 924500635} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1641683602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641683600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1641683603 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641683600} m_CullTransparentMesh: 0 --- !u!1 &1642071997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1642071998} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1642071998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642071997} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900005, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1642278448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1642278449} - component: {fileID: 1642278451} - component: {fileID: 1642278450} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1642278449 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642278448} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 865849944} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1642278450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642278448} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1642278451 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642278448} m_CullTransparentMesh: 0 --- !u!1 &1642343223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1642343224} - component: {fileID: 1642343226} - component: {fileID: 1642343225} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1642343224 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642343223} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 124938299} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 300, y: 300} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1642343225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642343223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.4117647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1642343226 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642343223} m_CullTransparentMesh: 0 --- !u!1 &1643068834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643068835} - component: {fileID: 1643068836} - component: {fileID: 1643068837} m_Layer: 5 m_Name: Power Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1643068835 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643068834} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1656227998} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1643068836 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643068834} m_CullTransparentMesh: 0 --- !u!114 &1643068837 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643068834} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 00bcb3aff138d4f479713cb8d44ad429, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &1643134919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643134920} - component: {fileID: 1643134922} - component: {fileID: 1643134921} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1643134920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643134919} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0086, y: 0.1257, z: 0.3447} m_LocalScale: {x: 0.0057944036, y: 0.008848918, z: 0.014681851} m_Children: [] m_Father: {fileID: 448779192} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1643134921 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643134919} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1643134922 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643134919} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1643303963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643303964} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1643303964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643303963} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.08, z: 0.337} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 1012591784} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1643316041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643316042} - component: {fileID: 1643316044} - component: {fileID: 1643316043} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1643316042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643316041} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1643316043 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643316041} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1643316044 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643316041} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1643399194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643399195} - component: {fileID: 1643399197} - component: {fileID: 1643399196} m_Layer: 5 m_Name: Category Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1643399195 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643399194} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1203054351} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -19.8} m_SizeDelta: {x: 40, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1643399196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643399194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1643399197 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643399194} m_CullTransparentMesh: 0 --- !u!1 &1643413818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643413819} - component: {fileID: 1643413821} - component: {fileID: 1643413820} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1643413819 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643413818} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 439926430} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000032544005, y: -28.9} m_SizeDelta: {x: 100, y: 4.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1643413820 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643413818} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1643413821 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643413818} m_CullTransparentMesh: 0 --- !u!1 &1643578523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643578524} m_Layer: 5 m_Name: Current Object Weight Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1643578524 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643578523} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2025954408} - {fileID: 1760931613} m_Father: {fileID: 2127823714} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!4 &1643601667 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 244756474} m_PrefabAsset: {fileID: 0} --- !u!1 &1643793875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643793876} - component: {fileID: 1643793878} - component: {fileID: 1643793877} m_Layer: 0 m_Name: Wondering m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1643793876 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643793875} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000041769624} m_LocalScale: {x: 0.0019999999, y: 0.0019999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1476897709} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0015983582, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1643793877 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643793875} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.697} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 650c199d7baf6744c8fc6f790293e536, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1643793878 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643793875} m_CullTransparentMesh: 0 --- !u!1 &1643802004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643802005} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1643802005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643802004} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1781161771} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1643816168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643816169} - component: {fileID: 1643816171} - component: {fileID: 1643816170} m_Layer: 5 m_Name: Attachment Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1643816169 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643816168} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1014790532} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 15.5} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1643816170 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643816168} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 51659c92624220b4a916f7c656c88f69, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1643816171 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643816168} m_CullTransparentMesh: 0 --- !u!1 &1643939814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643939815} m_Layer: 0 m_Name: Capture System Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1643939815 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643939814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 970314081} - {fileID: 2137280084} m_Father: {fileID: 357824964} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.0000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1644016320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644016321} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1644016321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644016320} m_LocalRotation: {x: -2.6902586e-28, y: 2.009718e-14, z: -2.0097187e-14, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1564048306} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1644037946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644037947} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1644037947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644037946} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 216634902} - {fileID: 1662968274} m_Father: {fileID: 780488524} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1644063206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644063207} m_Layer: 2 m_Name: Match Target Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1644063207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644063206} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.051, z: 0.26} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 61653305} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1644115729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644115730} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1644115730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644115729} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.118000224, y: 1.4610007, z: 0.4650004} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1059155546} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &1644165953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644165954} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1644165954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644165953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.679, z: 0.27} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1644259317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644259318} - component: {fileID: 1644259319} m_Layer: 0 m_Name: Ability Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1644259318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644259317} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1322532976} - {fileID: 372968685} - {fileID: 244478659} m_Father: {fileID: 883473243} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1644259319 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644259317} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1644366167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644366168} - component: {fileID: 1644366170} - component: {fileID: 1644366169} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1644366168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644366167} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.014, z: 0.5734} m_LocalScale: {x: 0.017598944, y: 0.009922957, z: 0.13965403} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1644366169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644366167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1644366170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644366167} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1644831631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644831632} - component: {fileID: 1644831634} - component: {fileID: 1644831633} m_Layer: 0 m_Name: Seeker Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1644831632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644831631} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1644831633 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644831631} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1644831634 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644831631} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 30 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 1 targetOnScreenForSeeker: 0 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1093112861881956, guid: 05dcfc1ed374d2648ae9a3a0a70bb979, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 1644831633} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &1644989276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644989278} - component: {fileID: 1644989277} m_Layer: 0 m_Name: Spotlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!108 &1644989277 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644989276} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &1644989278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644989276} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1769, y: 0.0676, z: 0.1717} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1817975426} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1645091435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1942809060592876, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645091436} - component: {fileID: 1645091439} - component: {fileID: 1645091438} - component: {fileID: 1645091437} m_Layer: 2 m_Name: Use Inventory Object (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1645091436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4078038005010616, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645091435} m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071067} m_LocalPosition: {x: -29.62, y: 1.43, z: -16.6} m_LocalScale: {x: 0.99999976, y: 1, z: 0.99999976} m_Children: [] m_Father: {fileID: 856955333} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1645091437 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114592263719445696, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645091435} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3} m_Name: m_EditorClassIdentifier: deviceName: Door deviceAction: Open useMultipleInteraction: 0 multipleInteractionNameList: [] secondaryDeviceAction: Close reloadDeviceActionOnPress: 1 hideIconOnPress: 0 disableIconOnPress: 0 showIcon: 1 showTouchIconButton: 1 hideIconOnUseDevice: 0 showIconOnStopUseDevice: 0 useTransformForStringAction: 0 transformForStringAction: {fileID: 0} useSeparatedTransformForEveryView: 0 transformForThirdPerson: {fileID: 0} transformForFirstPerson: {fileID: 0} useLocalOffset: 1 actionOffset: 1 setUsingDeviceState: 0 setTextFontSizeActive: 0 textFontSize: 17 iconEnabled: 1 useRaycastToDetectDeviceParts: 0 usingDevice: 0 useCustomMinDistanceToUseDevice: 0 customMinDistanceToUseDevice: 0 ignoreDistanceToDevice: 0 useCustomMinAngleToUse: 0 customMinAngleToUseDevice: 0 useRelativeDirectionBetweenPlayerAndObject: 0 removeDeviceFromPlayerListOnMaxDistance: 0 maxDistanceToRemoveDeviceFromPlayerList: 0 useCustomIconButtonInfo: 0 customIconButtonInfoName: ignoreUseOnlyDeviceIfVisibleOnCamera: 0 useCustomDeviceTransformPosition: 0 customDeviceTransformPosition: {fileID: 0} useFixedDeviceIconPosition: 0 checkIfObstacleBetweenDeviceAndPlayer: 0 showIconTexture: 0 iconTexture: {fileID: 0} useObjectDescription: 0 objectDescription: descriptionFontSize: 14 showObjectAmount: 0 objectAmount: 0 useHoldInteractionButton: 0 holdInteractionButtonDuration: 0 useMaxDistanceToCameraCenter: 0 maxDistanceToCameraCenter: 0 showGizmo: 0 gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1} gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 --- !u!114 &1645091438 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114892514228329806, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645091435} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8c02942f508bf804694555d18b898d73, type: 3} m_Name: m_EditorClassIdentifier: canBeReUsed: 0 useInventoryType: 0 useObjectsOneByOneUsingButton: 1 inventoryObjectAction: Use a key. objectUsedMessage: The door is opened now. useCustomObjectNotFoundMessage: 0 objectNotFoundMessage: enableObjectWhenActivate: 0 objectToEnable: {fileID: 0} useAnimation: 0 objectWithAnimation: {fileID: 0} animationName: inventoryObjectNeededList: - Name: Key objectNeeded: {fileID: 1232972970532790, guid: 7bdb5d5700dba1c40baf069200361e53, type: 3} useObjectNeededName: 0 objectNeededName: useObjectAction: 0 objectAction: amountNeeded: 1 objectUsed: 0 amountOfObjectsUsed: 0 allowToUseObjectsInfinitely: 0 objectUsedMessage: Key used. useEventOnObjectsPlaced: 0 eventOnObjectsPlaced: m_PersistentCalls: m_Calls: [] useEventEachTimeObjectPlaced: 0 useObjectSound: 0 usedObjectSound: {fileID: 0} usedObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 inventoryObjectNeededList: [] unlockFunctionCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 88507849} m_MethodName: unlockDoor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useUnlockEventFromLoadingGame: 0 unlockEventFromLoadingGame: m_PersistentCalls: m_Calls: [] disableObjectActionAfterUse: 1 objectUsed: 0 numberOfObjectsUsed: 0 numberOfObjectsNeeded: 0 currentNumberOfObjectsNeeded: 0 checkPlayerInventoryWhileDriving: 0 tagToConfigure: device playerTag: Player vehicleTag: vehicle canUseAndUseInventoryPickupsOnTriggerEnabled: 1 removeInventoryPickupObjectOnTrigger: 1 openPlayerInventoryMenu: 0 setNewInventoryPanel: 0 defaultInventoryPanelName: Default newInventoryPanelName: Inventory On Side playerInventoryMenuOpened: 0 useEventOnUnlockWithDelay: 0 eventOnUnlockWithDelay: m_PersistentCalls: m_Calls: [] delayToActivateEvent: 0 deviceStringActionManager: {fileID: 0} mainAudioSource: {fileID: 0} mainCollider: {fileID: 0} showDebugInfo: 0 counter: 0 --- !u!135 &1645091439 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 135715905976840124, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645091435} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 2.29 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1645175935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645175936} m_Layer: 12 m_Name: Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1645175936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645175935} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.11, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1134493103} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1645281751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645281752} - component: {fileID: 1645281754} - component: {fileID: 1645281753} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1645281752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645281751} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: 0, y: 0.0167, z: -0.0042} m_LocalScale: {x: 0.02113701, y: 0.044292174, z: 0.017322764} m_Children: [] m_Father: {fileID: 1378663782} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1645281753 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645281751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1645281754 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645281751} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1645471717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645471718} - component: {fileID: 1645471720} - component: {fileID: 1645471719} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1645471718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645471717} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.016199915, y: 0.12010121, z: 0.01640073} m_LocalScale: {x: 0.014880058, y: 0.006950018, z: 0.014880086} m_Children: [] m_Father: {fileID: 1482732026} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1645471719 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645471717} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1645471720 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645471717} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1645695570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645695571} - component: {fileID: 1645695572} m_Layer: 0 m_Name: Draw Sword 2 Hands m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1645695571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645695570} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969437980} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1645695572 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645695570} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Sword 2 Hands useActionName: 1 actionName: Draw Sword 2 Hands useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 1 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.73 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateEndDrawAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateEndDrawAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1645889567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645889568} - component: {fileID: 1645889570} - component: {fileID: 1645889569} m_Layer: 5 m_Name: 9 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1645889568 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645889567} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 640523650} m_Father: {fileID: 1823366665} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 105, y: 90} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1645889569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645889567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1645889570 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645889567} m_CullTransparentMesh: 0 --- !u!1 &1646156603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646156604} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1646156604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646156603} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 920849423} - {fileID: 335191052} m_Father: {fileID: 1172883527} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1646255366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646255367} - component: {fileID: 1646255369} - component: {fileID: 1646255368} m_Layer: 0 m_Name: WaterSpray m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1646255367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646255366} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 909087673} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1646255368 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646255366} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 760cb38a22b22154790d1a62e76c087e, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 10 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1646255369 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646255366} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.3 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666666 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.2 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.03 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.59999996 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 1.5707963 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 1.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 62.555325 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.32236844 inSlope: -3.921948 outSlope: -3.921948 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 3.409666 outSlope: 3.409666 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.82894737 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.17453292 minScalar: -0.17453292 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.76862746, g: 0.8509804, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 4433 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 5, y: 10} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1646527021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646527022} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1646527022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646527021} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.099, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1917140717} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1646653666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646653667} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1646653667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646653666} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1647078580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1647078581} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1647078581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647078580} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1999449723} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1647268926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1647268927} - component: {fileID: 1647268928} m_Layer: 0 m_Name: Trail (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1647268927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647268926} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.247, y: -0.3500001, z: 0.000000038344172} m_LocalScale: {x: 1.00001, y: 1.0000106, z: 1.0000106} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!96 &1647268928 TrailRenderer: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647268926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 061e14ef150d9504f92963e052fc26a3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Time: 5 m_Parameters: serializedVersion: 3 widthMultiplier: 0.05 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_MinVertexDistance: 0.1 m_Autodestruct: 0 m_Emitting: 1 --- !u!1 &1647818233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1647818234} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1647818234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647818233} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.4950008, z: 0.100000225} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1647914427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1647914428} - component: {fileID: 1647914430} - component: {fileID: 1647914429} m_Layer: 0 m_Name: Water Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1647914428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647914427} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1647914429 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647914427} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1647914430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647914427} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 0 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1093112861881956, guid: 05dcfc1ed374d2648ae9a3a0a70bb979, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Deactivate Fire useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 1647914429} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &1648337856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1648337857} - component: {fileID: 1648337858} m_Layer: 0 m_Name: Base_Shirt_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1648337857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648337856} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1648337858 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648337856} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300022, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.00000035762787, y: 0.38709557, z: 0.02152212} m_Extent: {x: 0.5017992, y: 0.31331015, z: 0.22870304} m_DirtyAABB: 0 --- !u!1 &1648706143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1648706144} - component: {fileID: 1648706147} - component: {fileID: 1648706146} - component: {fileID: 1648706145} m_Layer: 5 m_Name: Bank Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1648706144 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648706143} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1491777315} m_Father: {fileID: 1172297293} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: -29.099976, y: 0} m_SizeDelta: {x: 30, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1648706145 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648706143} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2097698466} m_HandleRect: {fileID: 2097698465} m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1648706146 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648706143} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1648706147 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648706143} m_CullTransparentMesh: 0 --- !u!1 &1648742669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1648742670} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1648742670 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648742669} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2043868278} - {fileID: 536703506} - {fileID: 684268396} m_Father: {fileID: 282395299} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -2, y: 0} m_SizeDelta: {x: -3, y: -3} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1648916731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1648916732} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1648916732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648916731} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000029} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1649159066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649159067} m_Layer: 0 m_Name: Melee Shield Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1649159067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649159066} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 375531573} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1649268754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649268755} - component: {fileID: 1649268757} - component: {fileID: 1649268756} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1649268755 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649268754} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 559489592} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1649268756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649268754} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1649268757 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649268754} m_CullTransparentMesh: 0 --- !u!1 &1649278482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649278483} - component: {fileID: 1649278485} - component: {fileID: 1649278484} m_Layer: 0 m_Name: Blades 15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1649278483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649278482} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1649278484 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649278482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1649278485 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649278482} m_Mesh: {fileID: -532775877641032012, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1649642149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649642150} - component: {fileID: 1649642152} - component: {fileID: 1649642151} m_Layer: 5 m_Name: Skill Categories List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1649642150 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649642149} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1047607141} m_Father: {fileID: 1490997452} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 548.79987, y: -28} m_SizeDelta: {x: 103.7, y: 450} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1649642151 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649642149} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1649642152 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649642149} m_CullTransparentMesh: 0 --- !u!1 &1649723032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649723033} - component: {fileID: 1649723035} - component: {fileID: 1649723034} m_Layer: 5 m_Name: GameObject (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1649723033 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649723032} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1470214742} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -203.3} m_SizeDelta: {x: 8, y: 193.18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1649723034 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649723032} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1649723035 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649723032} m_CullTransparentMesh: 0 --- !u!1 &1649968964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649968965} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1649968965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649968964} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000115, y: 1.1300013, z: -0.07099927} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &1650146346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650146347} - component: {fileID: 1650146349} - component: {fileID: 1650146348} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1650146347 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650146346} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1088805251} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1650146348 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650146346} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1650146349 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650146346} m_CullTransparentMesh: 0 --- !u!1 &1650211921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650211922} - component: {fileID: 1650211924} - component: {fileID: 1650211923} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1650211922 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650211921} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370159334} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1650211923 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650211921} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1650211924 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650211921} m_CullTransparentMesh: 0 --- !u!1 &1650301932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650301933} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1650301933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650301932} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1279285921} m_Father: {fileID: 962422373} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1650307014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650307015} - component: {fileID: 1650307018} - component: {fileID: 1650307017} - component: {fileID: 1650307016} m_Layer: 5 m_Name: Zoom Out m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1650307015 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650307014} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 261291403} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 602.49976, y: -237} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1650307016 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650307014} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: zoomOutEnabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: zoomOutDisabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1650307017 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650307014} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f5f384b206150dd40bc8f48f109aa11d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1650307018 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650307014} m_CullTransparentMesh: 0 --- !u!1 &1650337642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650337643} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1650337643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650337642} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470004, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1057089581} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &1650577688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650577689} - component: {fileID: 1650577691} - component: {fileID: 1650577690} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1650577689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650577688} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0.02941, z: -0.17452} m_LocalScale: {x: 0.055439774, y: 0.1173401, z: 0.07589158} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1650577690 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650577688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1650577691 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650577688} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1650614776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650614777} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1650614777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650614776} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1988162220} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!1 &1650676000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650676001} - component: {fileID: 1650676003} - component: {fileID: 1650676002} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1650676001 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650676000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2026714380} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1650676002 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650676000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1650676003 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650676000} m_CullTransparentMesh: 0 --- !u!1 &1651077358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651077359} - component: {fileID: 1651077360} m_Layer: 0 m_Name: Spotlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1651077359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651077358} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0.049, z: 0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 608013099} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!108 &1651077360 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651077358} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1651353257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651353258} - component: {fileID: 1651353259} - component: {fileID: 1651353260} m_Layer: 5 m_Name: Mouse Sensitivity Value Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1651353258 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651353257} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1343094247} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 328.52124, y: 156} m_SizeDelta: {x: 75.8, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1651353259 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651353257} m_CullTransparentMesh: 0 --- !u!114 &1651353260 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651353257} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '1.0 ' --- !u!1 &1651682517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651682518} m_Layer: 0 m_Name: Map Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1651682518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651682517} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1005089326} - {fileID: 1264941664} - {fileID: 606939315} - {fileID: 683580440} - {fileID: 329116201} m_Father: {fileID: 778862160} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1651827028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651827029} - component: {fileID: 1651827030} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1651827029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651827028} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300006, z: -0.07099934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1906951938} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1651827030 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651827028} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 299802396} - {fileID: 1120272024} - {fileID: 2026936879} - {fileID: 35791268} - {fileID: 2024743068} selectedIndex: 0 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.053606547, y: -0.0011438455, z: -0.18573487} - {x: 0.1378096, y: -0.019160748, z: -0.20041001} - {x: 0.20057523, y: -0.03259069, z: -0.21134898} - {x: 0.2638031, y: -0.080063984, z: -0.19182038} - {x: 0.29270965, y: -0.029343605, z: -0.16778696} - {x: 0.32194433, y: 0.02195251, z: -0.14348072} - {x: 0.35524178, y: 0.023712635, z: -0.097370684} - {x: 0.35745472, y: 0.06415868, z: -0.039431155} - {x: 0.359562, y: 0.102673836, z: 0.015742354} - {x: 0.34573102, y: 0.08732928, z: 0.05509603} - {x: 0.3195431, y: 0.072029725, z: 0.100835264} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1651963422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651963423} - component: {fileID: 1651963424} m_Layer: 0 m_Name: Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1651963423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651963422} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 313989048} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1651963424 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651963422} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 7d5baf11a62a0024b861a3efc10aae33, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1652488454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652488455} - component: {fileID: 1652488457} - component: {fileID: 1652488456} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1652488455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652488454} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1652488456 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652488454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1652488457 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652488454} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1652628873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652628874} - component: {fileID: 1652628876} - component: {fileID: 1652628875} m_Layer: 5 m_Name: Panel (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1652628874 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652628873} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 219671128} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 355, y: -98.7} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1652628875 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652628873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1652628876 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652628873} m_CullTransparentMesh: 0 --- !u!1 &1653208644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1653208645} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1653208645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653208644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1570229088} - {fileID: 1832870287} - {fileID: 200237138} - {fileID: 1836959353} - {fileID: 1876705164} - {fileID: 427047616} m_Father: {fileID: 59364428} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1653270122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1653270123} - component: {fileID: 1653270125} - component: {fileID: 1653270124} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1653270123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653270122} m_LocalRotation: {x: -0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: -0.00012, y: 0.05162, z: -0.12642} m_LocalScale: {x: 0.044079505, y: 0.06107389, z: 0.037695166} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &1653270124 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653270122} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1653270125 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653270122} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1653535141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1653535142} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1653535142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653535141} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690949679} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1653721247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1653721248} - component: {fileID: 1653721250} - component: {fileID: 1653721249} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1653721248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653721247} m_LocalRotation: {x: 0.00000014960389, y: 0.0000001490116, z: -0.000000018967858, w: 1} m_LocalPosition: {x: -0, y: 0.0236, z: 0.4527} m_LocalScale: {x: 0.012403057, y: 0.050740205, z: 0.03656955} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1653721249 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653721247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1653721250 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653721247} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1653919050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1653919051} - component: {fileID: 1653919053} - component: {fileID: 1653919052} m_Layer: 0 m_Name: Hit Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1653919051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653919050} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1330293890} - {fileID: 1856550262} m_Father: {fileID: 780183387} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1653919052 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653919050} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c50d77affeb31e14c9c062c282f13fc8, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1653919053 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653919050} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 0.5 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.52205884, g: 0.23415875, b: 0.23415875, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 571 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: -90, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.5235988 minScalar: -0.5235988 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.25, g: 0.11948529, b: 0.11948529, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 43562 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.25 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!114 &1654190629 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114738371896637210, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1654399359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654399360} m_Layer: 12 m_Name: Left Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1654399360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654399359} m_LocalRotation: {x: 0.40144482, y: -0, z: -0, w: 0.91588324} m_LocalPosition: {x: -0.1300001, y: 0.021, z: -0.072006226} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1606186457} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 47.337, y: 0, z: 0} --- !u!1 &1654509517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654509518} - component: {fileID: 1654509520} - component: {fileID: 1654509519} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1654509518 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654509517} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.0018441192} m_Children: [] m_Father: {fileID: 1551396729} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000018639274, y: -0.017661247} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1654509519 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654509517} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 30 --- !u!222 &1654509520 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654509517} m_CullTransparentMesh: 0 --- !u!1 &1654706220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654706221} - component: {fileID: 1654706223} - component: {fileID: 1654706222} m_Layer: 0 m_Name: Blades 54 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1654706221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654706220} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 53 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1654706222 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654706220} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1654706223 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654706220} m_Mesh: {fileID: -8433106315010798736, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1654723305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654723306} - component: {fileID: 1654723308} - component: {fileID: 1654723307} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1654723306 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654723305} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1418505917} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.399914} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1654723307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654723305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1654723308 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654723305} m_CullTransparentMesh: 0 --- !u!1 &1654751792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654751793} - component: {fileID: 1654751795} - component: {fileID: 1654751794} m_Layer: 5 m_Name: Icon 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1654751793 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654751792} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 482015553} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 10.57} m_SizeDelta: {x: 5.69751, y: 21.130249} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1654751794 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654751792} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1654751795 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654751792} m_CullTransparentMesh: 0 --- !u!1 &1655066665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655066666} - component: {fileID: 1655066667} m_Layer: 0 m_Name: Range Attacks m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1655066666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655066665} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1124965004} - {fileID: 1240933208} - {fileID: 1863344920} m_Father: {fileID: 253943201} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1655066667 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655066665} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 74f243dc0ba44c54e93f1e60c52a17b6, type: 3} m_Name: m_EditorClassIdentifier: rangeAttacksActive: 0 aimingActiveBodyWeight: 0.4 showDebugPrint: 0 currentRangeWeaponID: 0 currentRangeWeaponInfo: 0 aimingActive: 0 rangeWeaponSystemInfoList: - Name: Simple Fire Projectile Weapon System rangeWeaponID: 0 isCurrentWeapon: 0 useStrafeMode: 0 strafeIDUsed: 0 previousStrafeMode: 0 previousStrafeID: -1 setNewCrouchID: 0 crouchIDUsed: 0 previousCrouchID: -1 mainSimpleWeaponSystem: {fileID: 1124965006} - Name: Circle Fire Projectile Weapon System rangeWeaponID: 1 isCurrentWeapon: 0 useStrafeMode: 0 strafeIDUsed: 0 previousStrafeMode: 0 previousStrafeID: -1 setNewCrouchID: 0 crouchIDUsed: 0 previousCrouchID: -1 mainSimpleWeaponSystem: {fileID: 1240933210} - Name: Automatic Fire Projectile Weapon System rangeWeaponID: 2 isCurrentWeapon: 0 useStrafeMode: 1 strafeIDUsed: 10 previousStrafeMode: 0 previousStrafeID: -1 setNewCrouchID: 1 crouchIDUsed: 10 previousCrouchID: -1 mainSimpleWeaponSystem: {fileID: 1863344922} useEventsOnAim: 1 eventOnStartAiming: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setCameraStateOnlyOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Third Person Melee Right Side m_BoolArgument: 0 m_CallState: 2 eventOnStopAiming: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setCameraStateOnlyOnThirdPerson m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Third Person Melee m_BoolArgument: 0 m_CallState: 2 callEventsOnDisableRangeAttacksState: 0 mainGrabbedObjectMeleeAttackSystem: {fileID: 253943205} mainPlayerCamera: {fileID: 176855561} mainPlayerController: {fileID: 954210052} mainHeadTrack: {fileID: 954210063} --- !u!1 &1655304149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655304150} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1655304150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655304149} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.0039998293} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1227397492} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1655309022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655309024} - component: {fileID: 1655309025} - component: {fileID: 1655309023} m_Layer: 5 m_Name: Damage Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1655309023 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655309022} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9264706, g: 0.07493514, b: 0.07493514, a: 0} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!224 &1655309024 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655309022} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 254859581} m_Father: {fileID: 115605928} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1655309025 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655309022} m_CullTransparentMesh: 0 --- !u!1 &1655335487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655335488} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1655335488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655335487} m_LocalRotation: {x: -0.14104772, y: -0.47212183, z: -0.21599346, w: 0.84294325} m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013, z: -14.918} --- !u!1 &1655580406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655580407} m_Layer: 5 m_Name: Experience Multiplier Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1655580407 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655580406} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1852878941} - {fileID: 1537615486} - {fileID: 1816882536} m_Father: {fileID: 582297644} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 640, y: -360} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1655695918 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (16) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609238 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 4.416 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 15.253979 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 28 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &1655907898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655907899} - component: {fileID: 1655907902} - component: {fileID: 1655907901} - component: {fileID: 1655907900} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1655907899 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655907898} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 377427770} m_Father: {fileID: 1981104543} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 1, y: 1} --- !u!114 &1655907900 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655907898} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 629833130} m_HandleRect: {fileID: 629833129} m_Direction: 2 m_Value: 0 m_Size: 0.2 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1655907901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655907898} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1655907902 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655907898} m_CullTransparentMesh: 0 --- !u!1001 &1655956402 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 300201665} m_Modifications: - target: {fileID: 4765904626164964, guid: 92916fff87516354a9936ae10e2859f4, type: 3} propertyPath: m_LocalPosition.x value: 19.189999 objectReference: {fileID: 0} - target: {fileID: 4765904626164964, guid: 92916fff87516354a9936ae10e2859f4, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4765904626164964, guid: 92916fff87516354a9936ae10e2859f4, type: 3} propertyPath: m_LocalPosition.z value: -15.84 objectReference: {fileID: 0} - target: {fileID: 4765904626164964, guid: 92916fff87516354a9936ae10e2859f4, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4765904626164964, guid: 92916fff87516354a9936ae10e2859f4, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4765904626164964, guid: 92916fff87516354a9936ae10e2859f4, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4765904626164964, guid: 92916fff87516354a9936ae10e2859f4, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4765904626164964, guid: 92916fff87516354a9936ae10e2859f4, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 92916fff87516354a9936ae10e2859f4, type: 3} --- !u!1 &1655957971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655957972} - component: {fileID: 1655957976} - component: {fileID: 1655957975} - component: {fileID: 1655957974} - component: {fileID: 1655957973} m_Layer: 5 m_Name: Move Left (Pointer Down-Up)-2018-2019 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1655957972 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655957971} m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730408809} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -474.99994, y: -175} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1655957973 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655957971} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 088a308bc797c574caa5162942633171, type: 3} m_Name: m_EditorClassIdentifier: mainImage: {fileID: 1655957975} regularColor: {r: 1, g: 1, b: 1, a: 0.634} pressedColor: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &1655957974 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655957971} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchHorizontalLeftInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1655957973} m_MethodName: setPressedColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: setPressingTouchHorizontalLeftInputState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1655957973} m_MethodName: setRegularColor m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1655957975 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655957971} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.634} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1655957976 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655957971} m_CullTransparentMesh: 0 --- !u!1 &1656005941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656005942} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1656005942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656005941} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1409834966} - {fileID: 1538943600} - {fileID: 1605732398} m_Father: {fileID: 338082487} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1656055718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656055719} - component: {fileID: 1656055721} - component: {fileID: 1656055720} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1656055719 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656055718} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2018978795} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1656055720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656055718} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1656055721 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656055718} m_CullTransparentMesh: 0 --- !u!1 &1656108716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656108717} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1656108717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656108716} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1117574271} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1656227997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656227998} - component: {fileID: 1656228000} - component: {fileID: 1656227999} m_Layer: 5 m_Name: Power Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1656227998 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656227997} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1643068835} m_Father: {fileID: 1684263280} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1656227999 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656227997} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.19025736, b: 0.19025736, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1656228000 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656227997} m_CullTransparentMesh: 0 --- !u!1 &1656256115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656256116} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1656256116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656256115} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.14089741, y: 0.1408975, z: 0.1408975} m_Children: - {fileID: 1894313801} m_Father: {fileID: 1671262878} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1656332659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656332660} - component: {fileID: 1656332662} - component: {fileID: 1656332661} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1656332660 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656332659} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_Children: [] m_Father: {fileID: 1999394156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1656332661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656332659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Delete --- !u!222 &1656332662 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656332659} m_CullTransparentMesh: 0 --- !u!1 &1656559281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656559282} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1656559282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656559281} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2003671192} - {fileID: 618076078} - {fileID: 2002729167} m_Father: {fileID: 1257840524} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1656834921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656834922} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1656834922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656834921} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1657160239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657160240} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1657160240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657160239} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.29800034, y: 1.1019999, z: 0.22900003} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1722076844} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1657483200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657483201} - component: {fileID: 1657483204} - component: {fileID: 1657483203} - component: {fileID: 1657483202} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1657483201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657483200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 580644392} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -73.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1657483202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657483200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1657483203} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1657483203 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657483200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Tech --- !u!222 &1657483204 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657483200} m_CullTransparentMesh: 0 --- !u!1 &1657595664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657595665} - component: {fileID: 1657595667} - component: {fileID: 1657595666} m_Layer: 0 m_Name: Blades 26 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1657595665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657595664} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1657595666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657595664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1657595667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657595664} m_Mesh: {fileID: -8859697978057124373, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1657697233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657697234} - component: {fileID: 1657697236} - component: {fileID: 1657697235} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1657697234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657697233} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: 0.00363} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1100381323} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1657697235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657697233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1657697236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657697233} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1657731660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657731661} - component: {fileID: 1657731663} - component: {fileID: 1657731662} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1657731661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657731660} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1657731662 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657731660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1657731663 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657731660} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1657743765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657743766} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1657743766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657743765} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1839016211} - {fileID: 350753345} - {fileID: 655756399} m_Father: {fileID: 684340635} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1657795455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657795456} - component: {fileID: 1657795458} - component: {fileID: 1657795457} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1657795456 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657795455} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1811724104} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1657795457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657795455} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1657795458 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657795455} m_CullTransparentMesh: 0 --- !u!1 &1657913619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657913620} m_Layer: 5 m_Name: Menus Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1657913620 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657913619} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1521438248} - {fileID: 556190415} - {fileID: 1103232254} m_Father: {fileID: 54083009} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1657924521 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1175863788403234, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} m_PrefabInstance: {fileID: 1302497783} m_PrefabAsset: {fileID: 0} --- !u!4 &1657924522 stripped Transform: m_CorrespondingSourceObject: {fileID: 4238878510190942, guid: 6085f63492e5e39499b6c8207cb0a9f4, type: 3} m_PrefabInstance: {fileID: 1302497783} m_PrefabAsset: {fileID: 0} --- !u!1 &1658097807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658097808} m_Layer: 0 m_Name: Gallery Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1658097808 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658097807} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000020863943} m_LocalScale: {x: 1.0000006, y: 1.0000032, z: 1.0000026} m_Children: - {fileID: 587455081} m_Father: {fileID: 784203948} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0021362305, y: -0.00030136108} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1658130274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658130275} - component: {fileID: 1658130277} - component: {fileID: 1658130276} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1658130275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658130274} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000010764859, z: -0.000000085657945, w: 1} m_LocalPosition: {x: -0.00817, y: -0.03367, z: 0.00753} m_LocalScale: {x: 0.051300336, y: 0.005740214, z: 0.037656657} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1658130276 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658130274} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1658130277 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658130274} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1658328350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658328351} - component: {fileID: 1658328353} - component: {fileID: 1658328352} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1658328351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658328350} m_LocalRotation: {x: -0.04091663, y: 0.0000000221781, z: 0.00000006016252, w: 0.99916255} m_LocalPosition: {x: -0, y: -0.01064, z: 0.06258} m_LocalScale: {x: 0.023151612, y: 0.017333299, z: 0.018405609} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -4.69, y: 0, z: 0} --- !u!23 &1658328352 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658328350} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1658328353 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658328350} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1658475354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658475355} - component: {fileID: 1658475357} - component: {fileID: 1658475356} - component: {fileID: 1658475358} m_Layer: 5 m_Name: Smartphone Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1658475355 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658475354} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 173148863} m_Father: {fileID: 1162756954} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 503.99023, y: 155} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1658475356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658475354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1658475357 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658475354} m_CullTransparentMesh: 0 --- !u!114 &1658475358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658475354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1742974959} m_SelectOnDown: {fileID: 2116580807} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1658475356} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Smartphone Controls m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1658691210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658691211} - component: {fileID: 1658691213} - component: {fileID: 1658691212} m_Layer: 0 m_Name: Cylinder (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1658691211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658691210} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0076001883, z: -0.14620149} m_LocalScale: {x: 0.02047631, y: 0.03287089, z: 0.020476459} m_Children: [] m_Father: {fileID: 2054098210} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1658691212 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658691210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1658691213 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658691210} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1658736404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658736405} - component: {fileID: 1658736407} - component: {fileID: 1658736406} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1658736405 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658736404} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1623037132} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 146.2} m_SizeDelta: {x: 319.4, y: 15.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1658736406 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658736404} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.022058845, g: 0.0043793297, b: 0.0043793297, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1658736407 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658736404} m_CullTransparentMesh: 0 --- !u!1 &1659097770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659097771} - component: {fileID: 1659097772} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1659097771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659097770} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1854357138} - {fileID: 1129291170} - {fileID: 1877146443} - {fileID: 2078813278} - {fileID: 832995674} - {fileID: 1949988744} - {fileID: 671762834} - {fileID: 559518615} - {fileID: 1175403970} - {fileID: 68794398} - {fileID: 217425987} - {fileID: 1413868950} - {fileID: 1019571542} - {fileID: 900110350} - {fileID: 2079826237} - {fileID: 88702446} - {fileID: 139397264} m_Father: {fileID: 1238327528} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1659097772 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659097770} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 559518612} - {fileID: 1175403969} - {fileID: 68794397} - {fileID: 217425986} - {fileID: 1413868949} - {fileID: 1019571541} - {fileID: 900110349} - {fileID: 88702445} --- !u!1 &1659273993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659273994} - component: {fileID: 1659273996} - component: {fileID: 1659273995} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1659273994 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659273993} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1770064606} m_Father: {fileID: 167189708} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1659273995 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659273993} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f0ef8ce1207fe4b4a937d46ae65b9f9e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1659273996 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659273993} m_CullTransparentMesh: 0 --- !u!1 &1659387036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659387037} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1659387037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659387036} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0.23500037, y: 1.3230002, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1659403059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659403060} - component: {fileID: 1659403064} - component: {fileID: 1659403063} - component: {fileID: 1659403062} - component: {fileID: 1659403061} m_Layer: 0 m_Name: Cube (6) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1659403060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659403059} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -26.14, y: 5.48, z: -28.5} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1659403061 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659403059} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &1659403062 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659403059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1659403063 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659403059} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1659403064 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659403059} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1659763433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659763434} - component: {fileID: 1659763435} m_Layer: 5 m_Name: Use Button Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1659763434 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659763433} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2104389361} - {fileID: 113350810} - {fileID: 642899936} - {fileID: 817420227} - {fileID: 1545254147} - {fileID: 532280781} - {fileID: 727897043} - {fileID: 1159732294} - {fileID: 2008747233} - {fileID: 1712272503} m_Father: {fileID: 1837560187} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1659763435 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659763433} m_CullTransparentMesh: 0 --- !u!1 &1659882599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659882600} - component: {fileID: 1659882603} - component: {fileID: 1659882602} - component: {fileID: 1659882601} m_Layer: 5 m_Name: Fast Travel Station System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1659882600 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659882599} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098329482} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -470, y: -60} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1659882601 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659882599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPlayerOpenMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Travel Station System m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1659882602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659882599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9ea59bdb65187e74eaca66dfee47a068, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1659882603 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659882599} m_CullTransparentMesh: 0 --- !u!1 &1659909041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659909042} - component: {fileID: 1659909044} - component: {fileID: 1659909043} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1659909042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659909041} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1659909043 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659909041} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1659909044 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659909041} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1660129516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1660129517} - component: {fileID: 1660129520} - component: {fileID: 1660129519} - component: {fileID: 1660129518} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1660129517 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660129516} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.08929831} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1089997029} m_Father: {fileID: 445888532} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.1127} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1660129518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660129516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1660129519 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660129516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1660129520 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660129516} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1660411340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1660411341} - component: {fileID: 1660411343} - component: {fileID: 1660411342} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1660411341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660411340} m_LocalRotation: {x: -0.2762245, y: 0.00000006972082, z: 0.000000014782595, w: 0.9610932} m_LocalPosition: {x: 0.015196856, y: 0.0052499957, z: 0.02754575} m_LocalScale: {x: 0.0042100083, y: 0.019140016, z: 0.013640036} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &1660411342 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660411340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1660411343 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660411340} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1660750223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1660750224} - component: {fileID: 1660750226} - component: {fileID: 1660750225} m_Layer: 0 m_Name: Hit Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1660750224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660750223} m_LocalRotation: {x: 0.8899731, y: -0.047345556, z: -0.024082124, w: -0.45290875} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 700339995} - {fileID: 109182532} m_Father: {fileID: 1304993676} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!199 &1660750225 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660750223} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c50d77affeb31e14c9c062c282f13fc8, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1660750226 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660750223} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 0.5 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.52205884, g: 0.23415875, b: 0.23415875, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 571 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: -90, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.5235988 minScalar: -0.5235988 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.25, g: 0.11948529, b: 0.11948529, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 43562 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.25 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1661131606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661131607} - component: {fileID: 1661131609} - component: {fileID: 1661131608} m_Layer: 0 m_Name: Ripple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1661131607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661131606} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 1069303307} - {fileID: 2046235253} m_Father: {fileID: 1689187332} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1661131608 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661131606} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c185392cb22aeb741a03d966a7012837, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 2 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 10 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1661131609 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661131606} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 1 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.40000004 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8000001 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0, g: 0, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 10 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 0 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.42024785 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 3.409666 outSlope: 3.409666 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.82894737 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.17453292 minScalar: -0.17453292 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.76862746, g: 0.8509804, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 5, y: 10} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 1069303309} type: 0 properties: 0 emitProbability: 1 - serializedVersion: 3 emitter: {fileID: 2046235255} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1661236606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661236607} - component: {fileID: 1661236609} - component: {fileID: 1661236608} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1661236607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661236606} m_LocalRotation: {x: 0.70710695, y: 0.000000029802095, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0473, z: 0.3202} m_LocalScale: {x: 0.030232776, y: 0.009362822, z: 0.030232953} m_Children: [] m_Father: {fileID: 2089661603} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1661236608 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661236606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1661236609 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661236606} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1661286056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661286057} - component: {fileID: 1661286058} m_Layer: 0 m_Name: Telescopic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1661286057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661286056} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 298296021} - {fileID: 1367510969} - {fileID: 709877047} - {fileID: 190176859} - {fileID: 666587706} - {fileID: 913709037} - {fileID: 1176069692} - {fileID: 2109152749} - {fileID: 650286236} m_Father: {fileID: 558569250} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1661286058 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661286056} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 601e82942a21756469b637a48fae3d85, type: 3} m_Name: m_EditorClassIdentifier: setInitialState: 0 initialState: 0 objectActive: 0 objectToActive: {fileID: 2109152748} --- !u!1 &1661415805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661415806} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1661415806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661415805} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.0065, z: 0.145} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1250398892} m_Father: {fileID: 1695884974} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1661487602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661487603} - component: {fileID: 1661487605} - component: {fileID: 1661487604} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1661487603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661487602} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0213, z: 0.4159} m_LocalScale: {x: 0.024773369, y: 0.052170567, z: 0.011943369} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1661487604 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661487602} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1661487605 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661487602} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1661720912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661720913} m_Layer: 0 m_Name: Camera Effects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1661720913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661720912} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 830181753} m_Father: {fileID: 1482732026} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1661775386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661775387} - component: {fileID: 1661775389} - component: {fileID: 1661775388} m_Layer: 0 m_Name: launchObject3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1661775387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661775386} m_LocalRotation: {x: 1, y: 0, z: 0, w: 0} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1282856525} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0} --- !u!199 &1661775388 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661775386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3.04 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1661775389 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661775386} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.8671875, g: 0, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 0 angle: 20 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 4 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.1 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.2 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.3 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5299999 inSlope: 1.0984386 outSlope: 1.0984386 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 6.283185 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: -4.659524 outSlope: -4.659524 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -1.0058818 outSlope: -1.0058818 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.44705883, g: 1, b: 1, a: 1} key2: {r: 0.09411765, g: 0.2509804, b: 1, a: 0.4509804} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 9445 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 5975 atime2: 10216 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 65535 atime7: 65535 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 3.1415925 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 0.01} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1661922405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661922406} - component: {fileID: 1661922408} - component: {fileID: 1661922407} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1661922406 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661922405} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1277031195} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1661922407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661922405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1661922408 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661922405} m_CullTransparentMesh: 0 --- !u!1 &1662860992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1662860994} - component: {fileID: 1662860993} m_Layer: 0 m_Name: Oil Paint m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1662860993 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662860992} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: 6cb69206269a3434ea7270c7458282c8, type: 2} useReleaseMethodEnabled: 0 --- !u!4 &1662860994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662860992} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1662968273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1662968274} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1662968274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662968273} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1644037947} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1662968843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1662968844} m_Layer: 0 m_Name: Inventory Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1662968844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662968843} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -100, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 211605503} - {fileID: 2133682979} - {fileID: 581758294} m_Father: {fileID: 778862160} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1663132903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1663132904} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1663132904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663132903} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.4019481, y: 0.09835581, z: 0.27448007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1824101320} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &1663405790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1663405791} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1663405791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663405790} m_LocalRotation: {x: 0.28834093, y: -0.3196382, z: -0.41460103, w: 0.8017462} m_LocalPosition: {x: -0.048392475, y: -0.026723884, z: 0.16008443} m_LocalScale: {x: 1.0000062, y: 1.0000088, z: 1.0000105} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1663479325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1663479326} - component: {fileID: 1663479328} - component: {fileID: 1663479327} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1663479326 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663479325} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1378579857} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1663479327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663479325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &1663479328 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663479325} m_CullTransparentMesh: 0 --- !u!1 &1663544785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1663544786} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1663544786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663544785} m_LocalRotation: {x: 0.5177135, y: -0.28198525, z: 0.38636535, w: 0.70935106} m_LocalPosition: {x: -0.2130005, y: 1.1190007, z: -0.081998944} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1812231563} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 72.247, y: 0, z: 57.152} --- !u!1 &1663794493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1663794494} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1663794494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663794493} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1192897793} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1663978950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1663978951} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1663978951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663978950} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600024, y: 1.5160013, z: 0.23800087} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 876849495} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &1664028135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664028136} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1664028136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664028135} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.9550005, z: -0.00399974} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1275139035} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1664072904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664072905} - component: {fileID: 1664072907} - component: {fileID: 1664072906} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1664072905 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664072904} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1676290112} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1664072906 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664072904} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1664072907 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664072904} m_CullTransparentMesh: 0 --- !u!1 &1664330861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664330862} - component: {fileID: 1664330864} - component: {fileID: 1664330863} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1664330862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664330861} m_LocalRotation: {x: -0.2495351, y: 0, z: 0, w: 0.9683658} m_LocalPosition: {x: -0.03079, y: -0.06144, z: 0.02959} m_LocalScale: {x: 0.005143124, y: 0.051092945, z: 0.028504608} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &1664330863 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664330861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1664330864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664330861} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1664339430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664339431} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1664339431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664339430} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.92800075, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1664422183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664422184} - component: {fileID: 1664422186} - component: {fileID: 1664422185} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1664422184 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664422183} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1444572257} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1664422185 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664422183} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1664422186 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664422183} m_CullTransparentMesh: 0 --- !u!1 &1664690018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664690019} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1664690019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664690018} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2128074065} - {fileID: 2080669473} m_Father: {fileID: 701703815} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1664929203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664929204} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1664929204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664929203} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1192897793} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1665179404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1665179405} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1665179405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665179404} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2036394283} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1665332856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1665332857} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1665332857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665332856} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 563803896} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &1665491086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1665491087} - component: {fileID: 1665491088} m_Layer: 0 m_Name: Flash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1665491087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665491086} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.09780002, y: 0.047500107, z: 0.16829976} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 173985932} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1665491088 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665491086} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1665701702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1665701703} m_Layer: 5 m_Name: down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1665701703 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665701702} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 176477823} - {fileID: 1931033880} - {fileID: 543878773} - {fileID: 199757562} - {fileID: 1683389061} m_Father: {fileID: 905084990} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1665731361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1665731362} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1665731362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665731361} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.013, z: 0.5552} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 446775934} - {fileID: 1641168659} - {fileID: 1193951723} - {fileID: 1873403275} m_Father: {fileID: 1329630620} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1665792421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1665792422} - component: {fileID: 1665792424} - component: {fileID: 1665792423} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1665792422 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665792421} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1913616613} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1665792423 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665792421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1665792424 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665792421} m_CullTransparentMesh: 0 --- !u!1 &1666585375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1666585376} - component: {fileID: 1666585378} - component: {fileID: 1666585377} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1666585376 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666585375} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1370779656} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1666585377 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666585375} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1666585378 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666585375} m_CullTransparentMesh: 0 --- !u!1 &1666669212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1666669213} - component: {fileID: 1666669214} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1666669213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666669212} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1029104755} - {fileID: 2001170558} - {fileID: 1893601895} - {fileID: 190153617} - {fileID: 1783593087} - {fileID: 1601266557} - {fileID: 384935807} - {fileID: 2084226012} - {fileID: 800063253} - {fileID: 918148655} - {fileID: 180611724} - {fileID: 971655651} - {fileID: 860922724} m_Father: {fileID: 1000683576} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1666669214 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666669212} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1601266556} - {fileID: 384935806} - {fileID: 2084226011} - {fileID: 800063252} - {fileID: 918148654} - {fileID: 180611723} - {fileID: 860922723} --- !u!1 &1666800403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1666800404} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1666800404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666800403} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: 0.24900043, y: 1.6340016, z: 0.022000311} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1608244046} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &1666836731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1666836732} - component: {fileID: 1666836735} - component: {fileID: 1666836734} - component: {fileID: 1666836733} m_Layer: 18 m_Name: In Order Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1666836732 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666836731} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00031852722} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 2025195725} - {fileID: 1636957662} m_Father: {fileID: 588170542} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 17.299742, y: 0.10011387} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1666836733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666836731} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: setPlaySongsRandomlyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1666836731} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 385982743} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1666836734 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666836731} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1666836735 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666836731} m_CullTransparentMesh: 0 --- !u!1 &1666914516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1666914517} - component: {fileID: 1666914519} - component: {fileID: 1666914518} m_Layer: 0 m_Name: Blade__51_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1666914517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666914516} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.46359232, y: 0.18079993, z: -0.081695795} m_LocalScale: {x: 0.045757957, y: 0.025765639, z: 0.07873742} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1666914518 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666914516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1666914519 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666914516} m_Mesh: {fileID: -3377365856938984003, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1667023281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667023282} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667023282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667023281} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1912485784} - {fileID: 908086213} m_Father: {fileID: 2010975948} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1667041625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667041626} - component: {fileID: 1667041627} m_Layer: 0 m_Name: Helmet_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1667041626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667041625} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1667041627 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667041625} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300090, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000021010637, y: 0.7937504, z: 0.09822348} m_Extent: {x: 0.0901701, y: 0.112829566, z: 0.06556702} m_DirtyAABB: 0 --- !u!1 &1667078206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667078207} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1667078207 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667078206} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 491213433} m_Father: {fileID: 1040373175} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1667266777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667266778} - component: {fileID: 1667266780} - component: {fileID: 1667266779} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1667266778 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667266777} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1313188085} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1667266779 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667266777} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1667266780 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667266777} m_CullTransparentMesh: 0 --- !u!1 &1667545733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667545734} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667545734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667545733} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1145127062} - {fileID: 1298953332} - {fileID: 1311353669} - {fileID: 673043674} - {fileID: 305448654} - {fileID: 1495066818} - {fileID: 545335330} - {fileID: 1828054552} - {fileID: 876230789} - {fileID: 1580814529} - {fileID: 1732890461} - {fileID: 78997949} - {fileID: 1958977859} - {fileID: 1946194725} - {fileID: 63421509} - {fileID: 276549726} - {fileID: 25531303} - {fileID: 841961586} - {fileID: 182936962} m_Father: {fileID: 150341550} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1667550253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667550254} - component: {fileID: 1667550256} - component: {fileID: 1667550255} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667550254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667550253} m_LocalRotation: {x: -0.17966077, y: -0.000000059604567, z: 0.000000067055204, w: 0.98372865} m_LocalPosition: {x: -0.0002, y: -0.1274, z: 0.1327} m_LocalScale: {x: 0.024830151, y: 0.13817546, z: 0.056268226} m_Children: [] m_Father: {fileID: 826520123} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1667550255 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667550253} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1667550256 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667550253} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1667710568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667710569} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667710569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667710568} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -7.420001, y: -3.7127547, z: 7.9400024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1950058289} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1667773518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667773519} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667773519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667773518} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1237231042} m_Father: {fileID: 1034937213} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1667872947 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 2037511943} m_Modifications: - target: {fileID: 1440998876798390, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4651585402214764, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalScale.x value: 1 objectReference: {fileID: 0} - target: {fileID: 4651585402214764, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalScale.z value: 1 objectReference: {fileID: 0} - target: {fileID: 4651585402214764, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalPosition.z value: -24.1 objectReference: {fileID: 0} - target: {fileID: 4651585402214764, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalScale.y value: 1 objectReference: {fileID: 0} - target: {fileID: 4949912814433280, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4949912814433280, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalPosition.y value: -2 objectReference: {fileID: 0} - target: {fileID: 4949912814433280, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4949912814433280, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4949912814433280, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4949912814433280, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4949912814433280, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4949912814433280, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 65912170923960702, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_Size.x value: 20 objectReference: {fileID: 0} - target: {fileID: 65912170923960702, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_Size.y value: 20 objectReference: {fileID: 0} - target: {fileID: 65912170923960702, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: m_Size.z value: 20 objectReference: {fileID: 0} - target: {fileID: 114671102345449364, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: showGizmo value: 1 objectReference: {fileID: 0} - target: {fileID: 114671102345449364, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].canChangeCameraToFreeViewByInput value: 0 objectReference: {fileID: 0} - target: {fileID: 114671102345449364, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: lockedCameraList.Array.data[0].cameraTransformList.Array.data[0].startGameWithThisView value: 0 objectReference: {fileID: 0} - target: {fileID: 114976615033689172, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: dontUseDelay value: 1 objectReference: {fileID: 0} - target: {fileID: 114976615033689172, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} propertyPath: useSameDelay value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} --- !u!4 &1667872948 stripped Transform: m_CorrespondingSourceObject: {fileID: 4949912814433280, guid: ed7ad09345718404989ca958fe4c7ae7, type: 3} m_PrefabInstance: {fileID: 1667872947} m_PrefabAsset: {fileID: 0} --- !u!1 &1668013983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1668013984} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1668013984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668013983} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2036394283} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1668204444 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114782045276115838, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1668658251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1668658252} - component: {fileID: 1668658254} - component: {fileID: 1668658253} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1668658252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668658251} m_LocalRotation: {x: 0.19243638, y: 0.00000006700885, z: -0.000000057799447, w: 0.9813095} m_LocalPosition: {x: -0.015198652, y: 0.005560989, z: 0.001327689} m_LocalScale: {x: 0.0042059557, y: 0.0191411, z: 0.01363896} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 22.19, y: 0, z: 0} --- !u!23 &1668658253 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668658251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1668658254 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668658251} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1668786285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1668786286} - component: {fileID: 1668786287} m_Layer: 0 m_Name: Push Objects Forward (On Air) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1668786286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668786285} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 459639697} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1668786287 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668786285} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Push Objects Forward useActionName: 1 actionName: Push Objects Forward useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 829194942} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1668861693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1668861694} - component: {fileID: 1668861696} - component: {fileID: 1668861695} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1668861694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668861693} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1668861695 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668861693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1668861696 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668861693} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1669015094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669015095} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1669015095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669015094} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 122807463} - {fileID: 998157617} - {fileID: 1014902955} - {fileID: 199324816} m_Father: {fileID: 8403509} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1669101606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669101607} - component: {fileID: 1669101608} m_Layer: 0 m_Name: Roll Forward On Get Up Bullet Time m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1669101607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669101606} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1669101608 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669101606} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Forward On Get Up Bullet Time useActionName: 1 actionName: Roll Forward On Get Up Bullet Time useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScale m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.79 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1669212252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669212253} m_Layer: 0 m_Name: Radio Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1669212253 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669212252} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1.0000026} m_Children: - {fileID: 54499153} m_Father: {fileID: 887721708} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1669270500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669270501} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1669270501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669270500} m_LocalRotation: {x: -0.000000051405845, y: 0.018506434, z: -0.00000017782516, w: 0.99982876} m_LocalPosition: {x: 0.11120005, y: -0.19103658, z: -5.427077} m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000013} m_Children: [] m_Father: {fileID: 1579639846} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1669292096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669292097} - component: {fileID: 1669292099} - component: {fileID: 1669292098} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1669292097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669292096} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1669292098 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669292096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1669292099 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669292096} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1669508691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669508692} - component: {fileID: 1669508695} - component: {fileID: 1669508694} - component: {fileID: 1669508693} m_Layer: 5 m_Name: Input Text (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1669508692 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669508691} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528525742} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.15, y: -233.79453} m_SizeDelta: {x: 334.3, y: 28.11127} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1669508693 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669508691} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'C: Change To Touch Controls' --- !u!222 &1669508694 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669508691} m_CullTransparentMesh: 0 --- !u!114 &1669508695 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669508691} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1669703840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669703841} m_Layer: 12 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1669703841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669703840} m_LocalRotation: {x: 0.2806575, y: 0.087944366, z: -0.7128933, w: 0.6366163} m_LocalPosition: {x: 0.3900002, y: 0.871, z: -0.048000317} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1606186457} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 28.864002, y: -19.212002, z: -101.458} --- !u!1 &1669784611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669784612} - component: {fileID: 1669784614} - component: {fileID: 1669784613} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1669784612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669784611} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 537237475} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1669784613 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669784611} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1669784614 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669784611} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1670016525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1670016526} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1670016526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670016525} m_LocalRotation: {x: 0.6019532, y: 1.0800248e-12, z: -4.547473e-13, w: 0.7985314} m_LocalPosition: {x: 0.25200197, y: 1.275001, z: -0.20699894} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1901417169} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 74.020004, y: 0, z: 0} --- !u!1 &1670335534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1670335535} - component: {fileID: 1670335537} - component: {fileID: 1670335536} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1670335535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670335534} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1844435999} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1670335536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670335534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1670335537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670335534} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1670469322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1670469323} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1670469323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670469322} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 205410179} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1670558772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1670558773} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1670558773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670558772} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1670603024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1670603026} - component: {fileID: 1670603025} - component: {fileID: 1670603027} m_Layer: 0 m_Name: Laser Beam (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1670603025 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670603024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0.2, z: 0} offsetReference: {fileID: 792324972} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 213407632} IkWeaponManager: {fileID: 1783533951} mainCameraTransform: {fileID: 0} laserDot: {fileID: 862686617} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!4 &1670603026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670603024} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0.00000012014061, y: 0.05999985, z: 0.079200104} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1670603027 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670603024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &1670618496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1670618497} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1670618497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670618496} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1671219802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671219803} - component: {fileID: 1671219805} - component: {fileID: 1671219804} m_Layer: 0 m_Name: Blade__135_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1671219803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671219802} m_LocalRotation: {x: 0.092294134, y: -0.70105565, z: 0.7010592, w: -0.092297405} m_LocalPosition: {x: -0.2607115, y: 0.0045999754, z: -0.08163464} m_LocalScale: {x: 0.04575801, y: 0.025765644, z: 0.07873746} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 84 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1671219804 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671219802} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1671219805 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671219802} m_Mesh: {fileID: 7427936939606218553, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1671234183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671234184} - component: {fileID: 1671234186} - component: {fileID: 1671234185} m_Layer: 0 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1671234184 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671234183} m_LocalRotation: {x: -0, y: -0.0000000013969838, z: -0.0000000037252899, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0018000042, y: 0.00095000846, z: 1} m_Children: [] m_Father: {fileID: 1351881536} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.008456099, y: -0.000041592357} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1671234185 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671234183} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1671234186 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671234183} m_CullTransparentMesh: 0 --- !u!1 &1671262877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671262878} - component: {fileID: 1671262884} - component: {fileID: 1671262883} - component: {fileID: 1671262882} - component: {fileID: 1671262881} - component: {fileID: 1671262880} - component: {fileID: 1671262879} m_Layer: 2 m_Name: Damage Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1671262878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671262877} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 7.097362, y: 7.0973577, z: 7.0973577} m_Children: - {fileID: 1656256116} - {fileID: 1808609852} m_Father: {fileID: 66622530} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1671262879 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671262877} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 1 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: [] useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 2000 forceMode: 0 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.4 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 20 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 954210068} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 954210068} mainCameraTransform: {fileID: 0} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!82 &1671262880 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671262877} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1671262881 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671262877} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Big Explosion shakeUsingDistance: 0 minDistanceToShake: 15 layer: serializedVersion: 2 m_Bits: 4096 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 0 currentPlayer: {fileID: 0} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} nameIndex: 0 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo externalShakeManager: {fileID: 0} --- !u!54 &1671262882 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671262877} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &1671262883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671262877} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 0 effectRate: 0.2 effectAmount: 30 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 1 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1310721 tagToAffectList: - vehicle - enemy - box useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Push Character Without Force statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1671262881} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1894313800} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1671262880} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1671262879} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: [] sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 1671262884} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 0} --- !u!65 &1671262884 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671262877} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1671540728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671540729} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1671540729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671540728} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2137347354} - {fileID: 317895911} m_Father: {fileID: 1822299056} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1671567408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671567409} - component: {fileID: 1671567411} - component: {fileID: 1671567410} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1671567409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671567408} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2646, y: 0.0475, z: 0.1683} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1087078609} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1671567410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671567408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1fbc8a24b8590ba41b6cca3145278da4, type: 3} m_Name: m_EditorClassIdentifier: cameraEffectEnabled: 1 renderEffectActive: 1 startWithCameraEffectActive: 0 cameraEffectChangeDisabled: 0 currentCameraEffectIndex: 0 renderExtraCameras: 0 extraCameraEffectSystemList: [] cameraEffectActive: 0 currentCameraEffect: {fileID: 0} cameraEffectInfoList: - Name: Night Vision activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 2021675387} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] mainCamera: {fileID: 1418115493} --- !u!20 &1671567411 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671567408} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.01 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4290764797 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: 287acd2e2b4c0214cb9b48d007c8bf7f, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &1671581670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671581671} - component: {fileID: 1671581674} - component: {fileID: 1671581673} - component: {fileID: 1671581672} m_Layer: 5 m_Name: Action Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1671581671 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671581670} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 996745906} m_Father: {fileID: 561930307} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 287, y: 0} m_SizeDelta: {x: 150, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1671581672 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671581670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1671581673} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210080} m_MethodName: startEditingInput m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 561930306} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1671581673 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671581670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.15289022, g: 0.12316176, b: 0.9852941, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1671581674 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671581670} m_CullTransparentMesh: 0 --- !u!1 &1671648588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671648589} - component: {fileID: 1671648591} - component: {fileID: 1671648590} m_Layer: 5 m_Name: Skill Slot Throw Grenade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1671648589 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671648588} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 331508190} - {fileID: 906611325} - {fileID: 1835093305} - {fileID: 2080442555} - {fileID: 656904036} - {fileID: 1623234380} - {fileID: 435839063} m_Father: {fileID: 740572736} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -22, y: -98} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1671648590 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671648588} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 331508191} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1671648588} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1671648591 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671648588} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1671648588} slotActive: {fileID: 656904035} slotLocked: {fileID: 1835093304} slotUnlocked: {fileID: 2080442554} slotSkillAmountText: {fileID: 906611326} slotPressedIcon: {fileID: 1623234379} confirmUseSkillPointsPanelPosition: {fileID: 435839063} --- !u!1 &1671748046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671748047} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1671748047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671748046} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1271893655} - {fileID: 841591772} m_Father: {fileID: 1916524936} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1672127448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1672127449} - component: {fileID: 1672127451} - component: {fileID: 1672127450} m_Layer: 2 m_Name: Fire Surface m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1672127449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672127448} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.72999996, y: 0.72999984, z: 0.72999984} m_Children: [] m_Father: {fileID: 1021953227} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1672127450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672127448} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Fire useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 1 remoteEventOnWeaponNameList: - Activate Fire showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!65 &1672127451 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672127448} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1672528788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1672528789} - component: {fileID: 1672528791} - component: {fileID: 1672528790} m_Layer: 0 m_Name: Blade__62_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1672528789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672528788} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.98800635, y: 0.18079989, z: -0.08169604} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1672528790 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672528788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1672528791 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672528788} m_Mesh: {fileID: 830125777095952864, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1672612582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1672612583} - component: {fileID: 1672612585} - component: {fileID: 1672612584} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1672612583 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672612582} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 915960925} m_Father: {fileID: 217811838} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1672612584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672612582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1672612585 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672612582} m_CullTransparentMesh: 0 --- !u!1 &1672690306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1672690307} - component: {fileID: 1672690308} m_Layer: 0 m_Name: Large Hit Reaction Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1672690307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672690306} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1477451791} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1672690308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672690306} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Large Hit Reaction Right useActionName: 1 actionName: Large Hit Reaction Right useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.85 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1673087055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673087056} m_Layer: 0 m_Name: GameObject (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1673087056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673087055} m_LocalRotation: {x: 0.08377906, y: 0.010044806, z: 0.40557986, w: 0.91015667} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458782552} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 8.3, y: 5, z: 48.4} --- !u!1 &1673132486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673132487} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1673132487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673132486} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23300034, y: 0.9290003, z: 0.058000624} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 341833006} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1673282160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673282161} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1673282161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673282160} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1204669078} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1673406408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673406409} - component: {fileID: 1673406411} - component: {fileID: 1673406410} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1673406409 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673406408} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1244140544} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1673406410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673406408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1673406411 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673406408} m_CullTransparentMesh: 0 --- !u!1 &1673529796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673529797} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1673529797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673529796} m_LocalRotation: {x: 0.08984337, y: -0.062247887, z: 0.57128143, w: 0.81344384} m_LocalPosition: {x: -0.12200017, y: 1.0350001, z: 0.3080007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 39166580} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1673632736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673632737} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1673632737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673632736} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1240811518} - {fileID: 2032247511} - {fileID: 675426075} - {fileID: 252823749} - {fileID: 1365857660} - {fileID: 333911993} - {fileID: 1166520968} - {fileID: 1815873176} - {fileID: 620494171} - {fileID: 731335811} - {fileID: 733143585} - {fileID: 1878868958} - {fileID: 730757969} - {fileID: 1096027000} - {fileID: 1963751655} m_Father: {fileID: 802308938} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1673820593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673820594} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1673820594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673820593} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0000004768408, y: 0.020501375, z: 0.33724022} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 531965454} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1673882169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673882170} - component: {fileID: 1673882172} - component: {fileID: 1673882171} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1673882170 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673882169} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1244140544} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1673882171 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673882169} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a91d74aa8a5d92744ba0190b1e96f2d9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1673882172 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673882169} m_CullTransparentMesh: 0 --- !u!1 &1674204345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1674204346} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1674204346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674204345} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800021, y: 1.4610006, z: 0.46500027} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &1674611739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1674611740} - component: {fileID: 1674611742} - component: {fileID: 1674611741} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1674611740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674611739} m_LocalRotation: {x: -0.2762244, y: 0.00000024853472, z: 0.000000074387174, w: 0.9610932} m_LocalPosition: {x: 0.014622452, y: -0.01076696, z: 0.03761566} m_LocalScale: {x: 0.00421001, y: 0.019140027, z: 0.013640049} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &1674611741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674611739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1674611742 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674611739} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1674688113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1674688114} - component: {fileID: 1674688116} - component: {fileID: 1674688115} m_Layer: 0 m_Name: Shoulder_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1674688114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674688113} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 42 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1674688115 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674688113} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor ignoreShaderOutlineChange: 0 useCustomOutlineValues: 1 customOutlineWidth: 0.1 customOutlineColor: {r: 1, g: 0.015686274, b: 0.015686274, a: 1} useCustomShader: 1 customShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 transparentColorName: _Color meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] useEventOnOutlineStateChange: 0 eventOnEnableOutline: m_PersistentCalls: m_Calls: [] eventOnDisableOutline: m_PersistentCalls: m_Calls: [] --- !u!137 &1674688116 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674688113} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300040, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000020861626, y: 0.5567696, z: -0.016945645} m_Extent: {x: 0.34216446, y: 0.1470463, z: 0.17856152} m_DirtyAABB: 0 --- !u!1 &1675039071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675039072} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1675039072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675039071} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1675105828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675105829} - component: {fileID: 1675105831} - component: {fileID: 1675105830} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1675105829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675105828} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000023841848, w: 0.7071067} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.6691} m_LocalScale: {x: 0.024882961, y: 0.03228091, z: 0.024883116} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1675105830 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675105828} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1675105831 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675105828} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1675138429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675138430} - component: {fileID: 1675138432} - component: {fileID: 1675138431} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1675138430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675138429} m_LocalRotation: {x: 0.7071068, y: -0.000000115585465, z: 0.00000023181586, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.017499987, z: 0.06979995} m_LocalScale: {x: 0.053365674, y: 0.006495915, z: 0.05336582} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1675138431 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675138429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1675138432 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675138429} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1675156738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675156739} - component: {fileID: 1675156741} - component: {fileID: 1675156740} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1675156739 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675156738} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 620521934} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1675156740 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675156738} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1675156741 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675156738} m_CullTransparentMesh: 0 --- !u!1 &1675425358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675425359} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1675425359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675425358} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &1675431016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675431017} m_Layer: 5 m_Name: Movement Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1675431017 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675431016} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1003183266} - {fileID: 219671128} m_Father: {fileID: 988235814} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1675523287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675523288} - component: {fileID: 1675523290} - component: {fileID: 1675523289} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1675523288 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675523287} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 110879424} m_Father: {fileID: 1496306007} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1675523289 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675523287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: d506218380d133f4eb2dab45f68e860d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1675523290 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675523287} m_CullTransparentMesh: 0 --- !u!1 &1675528032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675528033} - component: {fileID: 1675528035} - component: {fileID: 1675528034} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1675528033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675528032} m_LocalRotation: {x: 0.7071068, y: -0.000000055980813, z: 0.00000032122279, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.017499862, z: 0.09379998} m_LocalScale: {x: 0.053365186, y: 0.0064960527, z: 0.053365353} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1675528034 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675528032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1675528035 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675528032} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1675567700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675567701} - component: {fileID: 1675567703} - component: {fileID: 1675567702} m_Layer: 0 m_Name: Cylinder (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1675567701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675567700} m_LocalRotation: {x: 0.7071068, y: 8.360304e-11, z: 2.2117711e-17, w: 0.7071068} m_LocalPosition: {x: 0.0237, y: 0.0419, z: 0.1776} m_LocalScale: {x: 0.039359994, y: 0.022340972, z: 0.039360024} m_Children: [] m_Father: {fileID: 922362781} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1675567702 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675567700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1675567703 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675567700} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1675944921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675944922} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1675944922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675944921} m_LocalRotation: {x: -0.71079946, y: 0, z: 0, w: 0.7033948} m_LocalPosition: {x: 0.1270002, y: 1.6690019, z: -0.11400032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2106925293} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90.6, y: 0, z: 0} --- !u!1 &1676171518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676171519} m_Layer: 5 m_Name: Icon Active GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1676171519 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676171518} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 504454061} - {fileID: 392620951} - {fileID: 1735017248} m_Father: {fileID: 1210924946} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1676245624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676245625} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1676245625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676245624} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &1676279484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676279485} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1676279485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676279484} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050004, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1676290111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676290112} - component: {fileID: 1676290114} - component: {fileID: 1676290113} m_Layer: 5 m_Name: Skill Slot Damage On Thorw-Return Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1676290112 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676290111} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 163689996} - {fileID: 2015497843} - {fileID: 1664072905} - {fileID: 1533719322} - {fileID: 1958695892} - {fileID: 1211114721} - {fileID: 95424018} m_Father: {fileID: 464159739} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 62, y: -73} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1676290113 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676290111} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 163689997} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1676290111} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1676290114 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676290111} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1676290111} slotActive: {fileID: 1958695891} slotLocked: {fileID: 1664072904} slotUnlocked: {fileID: 1533719321} slotSkillAmountText: {fileID: 2015497844} slotPressedIcon: {fileID: 1211114720} confirmUseSkillPointsPanelPosition: {fileID: 95424018} --- !u!1 &1676293717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676293718} - component: {fileID: 1676293720} - component: {fileID: 1676293719} m_Layer: 0 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1676293718 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676293717} m_LocalRotation: {x: -0, y: -0.0000000013969838, z: -0.0000000037252899, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0018000042, y: 0.00095000846, z: 1} m_Children: [] m_Father: {fileID: 279029435} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.008456099, y: -0.000041592357} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1676293719 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676293717} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1676293720 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676293717} m_CullTransparentMesh: 0 --- !u!1 &1676322347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676322350} - component: {fileID: 1676322349} - component: {fileID: 1676322348} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1676322348 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676322347} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Load Game --- !u!222 &1676322349 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676322347} m_CullTransparentMesh: 0 --- !u!224 &1676322350 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676322347} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 358195315} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1676488687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676488688} - component: {fileID: 1676488690} - component: {fileID: 1676488689} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1676488688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676488687} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1676488689 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676488687} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1676488690 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676488687} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1676547483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676547484} - component: {fileID: 1676547486} - component: {fileID: 1676547485} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1676547484 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676547483} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 897901163} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 285} m_SizeDelta: {x: 326.6, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1676547485 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676547483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 62 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: WEAPON CONTROLS --- !u!222 &1676547486 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676547483} m_CullTransparentMesh: 0 --- !u!1 &1676577739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676577741} - component: {fileID: 1676577740} m_Layer: 12 m_Name: Swim Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1676577740 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676577739} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 428616045} followPosition: 1 followRotation: 0 mainTransform: {fileID: 1609679872} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!4 &1676577741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676577739} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1123847876} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1676595842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676595845} - component: {fileID: 1676595844} - component: {fileID: 1676595843} m_Layer: 5 m_Name: Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1676595843 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676595842} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1676595844 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676595842} m_CullTransparentMesh: 0 --- !u!224 &1676595845 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676595842} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080119700} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1676603166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676603167} - component: {fileID: 1676603169} - component: {fileID: 1676603168} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1676603167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676603166} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0258, y: -0.0091, z: -0} m_LocalScale: {x: 0.01650935, y: 0.06650809, z: 0.084280625} m_Children: [] m_Father: {fileID: 5278716} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1676603168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676603166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1676603169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676603166} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1676910396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676910397} - component: {fileID: 1676910398} m_Layer: 0 m_Name: Hip_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1676910397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676910396} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1676910398 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676910396} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300064, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000008419156, y: -0.06152485, z: 0.006502539} m_Extent: {x: 0.23891428, y: 0.18158792, z: 0.16209997} m_DirtyAABB: 0 --- !u!1 &1677133953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677133954} - component: {fileID: 1677133957} - component: {fileID: 1677133956} - component: {fileID: 1677133955} m_Layer: 5 m_Name: Aim m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1677133954 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677133953} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122673057} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -168, y: 178} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1677133955 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677133953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1677133956} --- !u!114 &1677133956 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677133953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: b988b611267c7b74eb1befaac4a1a0bf, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1677133957 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677133953} m_CullTransparentMesh: 0 --- !u!1 &1677207274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677207275} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1677207275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677207274} m_LocalRotation: {x: -0, y: 4.5474735e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0.00000095367426, y: 0.0000003588646, z: -0.0000000014555113} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1037814317} - {fileID: 219071024} m_Father: {fileID: 2002729167} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1677220526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677220530} - component: {fileID: 1677220529} - component: {fileID: 1677220528} - component: {fileID: 1677220527} m_Layer: 5 m_Name: Capture Gallery Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1677220527 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677220526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 2131608719} m_SelectOnDown: {fileID: 920297963} m_SelectOnLeft: {fileID: 1496514866} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1677220528} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Captures Gallery Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1677220528 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677220526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1677220529 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677220526} m_CullTransparentMesh: 0 --- !u!224 &1677220530 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677220526} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1636607} m_Father: {fileID: 600915212} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -60.908203, y: 103.63835} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1677338734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677338735} - component: {fileID: 1677338736} m_Layer: 5 m_Name: Travel Station Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1677338735 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677338734} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 905424349} m_Father: {fileID: 996097011} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1677338736 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677338734} m_CullTransparentMesh: 0 --- !u!1 &1677367445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677367446} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1677367446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677367445} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 561214288} - {fileID: 1297665648} m_Father: {fileID: 1628534656} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1677522564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677522565} - component: {fileID: 1677522567} - component: {fileID: 1677522566} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1677522565 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677522564} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 828998946} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1677522566 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677522564} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1677522567 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677522564} m_CullTransparentMesh: 0 --- !u!1 &1677771283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677771284} - component: {fileID: 1677771286} - component: {fileID: 1677771285} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1677771284 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677771283} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 283452637} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1677771285 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677771283} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1677771286 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677771283} m_CullTransparentMesh: 0 --- !u!1 &1677774367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677774368} m_Layer: 0 m_Name: Options Buttons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1677774368 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677774367} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1334693699} - {fileID: 472843017} - {fileID: 1110047082} m_Father: {fileID: 2096787666} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00045120844, y: 0.00021835709} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!4 &1677918787 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 1655695918} m_PrefabAsset: {fileID: 0} --- !u!1 &1677942557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677942558} - component: {fileID: 1677942560} - component: {fileID: 1677942559} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1677942558 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677942557} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1418505917} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1677942559 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677942557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1677942560 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677942557} m_CullTransparentMesh: 0 --- !u!1 &1677972559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677972560} - component: {fileID: 1677972562} - component: {fileID: 1677972561} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1677972560 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677972559} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2124160047} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1677972561 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677972559} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1677972562 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677972559} m_CullTransparentMesh: 0 --- !u!1 &1678249231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678249232} - component: {fileID: 1678249233} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1678249232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678249231} m_LocalRotation: {x: 0.02926402, y: 0.022811139, z: -0.0000000013969832, w: 0.9993114} m_LocalPosition: {x: -0.006, y: 0.024, z: 0.284} m_LocalScale: {x: 1.0000004, y: 1.0000021, z: 1.000002} m_Children: [] m_Father: {fileID: 355701726} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1678249233 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678249231} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1678267018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678267019} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1678267019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678267018} m_LocalRotation: {x: 0.72939855, y: -0.0000000042421746, z: -0.0000000042421746, w: 0.68408906} m_LocalPosition: {x: -0.25200206, y: 1.5240028, z: -0.2779981} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1812231563} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 93.672, y: 0.00001525879, z: 0.00001525879} --- !u!1 &1678319981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678319982} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1678319982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678319981} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1796649920} m_Father: {fileID: 685659391} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1678329543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678329544} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1678329544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678329543} m_LocalRotation: {x: -0.21817574, y: -8.086087e-12, z: 3.6630525e-11, w: 0.97590953} m_LocalPosition: {x: -0, y: 1.627, z: 0.357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1616224887} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1678388890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678388891} - component: {fileID: 1678388893} - component: {fileID: 1678388892} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1678388891 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678388890} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166954745} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 195.5, y: 150.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1678388892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678388890} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MESSAGE CONTENT --- !u!222 &1678388893 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678388890} m_CullTransparentMesh: 0 --- !u!1 &1678426259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678426260} - component: {fileID: 1678426262} - component: {fileID: 1678426261} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1678426260 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678426259} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 1245145329} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1678426261 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678426259} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1678426262 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678426259} m_CullTransparentMesh: 0 --- !u!1 &1678747861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678747862} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1678747862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678747861} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1678806614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678806615} - component: {fileID: 1678806617} - component: {fileID: 1678806616} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1678806615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678806614} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.1234} m_LocalScale: {x: 0.03592914, y: 0.102753565, z: 0.035929132} m_Children: [] m_Father: {fileID: 211793289} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1678806616 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678806614} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1678806617 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678806614} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1678901553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678901554} - component: {fileID: 1678901557} - component: {fileID: 1678901556} - component: {fileID: 1678901555} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1678901554 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678901553} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1589413854} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1678901555 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678901553} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1678901556} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1678901556 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678901553} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 78 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MOVE ALL --- !u!222 &1678901557 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678901553} m_CullTransparentMesh: 0 --- !u!1 &1678922539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678922540} - component: {fileID: 1678922542} - component: {fileID: 1678922541} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1678922540 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678922539} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1025773512} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000076293945, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1678922541 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678922539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1678922542 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678922539} m_CullTransparentMesh: 0 --- !u!1 &1679333168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1679333169} - component: {fileID: 1679333171} - component: {fileID: 1679333170} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1679333169 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679333168} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287922389} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1679333170 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679333168} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1679333171 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679333168} m_CullTransparentMesh: 0 --- !u!1 &1679374143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1679374144} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1679374144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679374143} m_LocalRotation: {x: -0.5820063, y: 0.014898188, z: 0.18948145, w: 0.7906602} m_LocalPosition: {x: -0.22200032, y: 1.4880009, z: 0.4420004} m_LocalScale: {x: 1.0000002, y: 1.00001, z: 1.0000103} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1679643317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1679643318} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1679643318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679643317} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &1680320670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1680320671} m_Layer: 0 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1680320671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680320670} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 974442357} m_Father: {fileID: 1822299056} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1680919467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1680919468} - component: {fileID: 1680919470} - component: {fileID: 1680919469} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1680919468 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680919467} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 72795783} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1680919469 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680919467} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: d5f06205a74152e4889817de3c8bdcbc, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1680919470 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680919467} m_CullTransparentMesh: 0 --- !u!1 &1680970721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1680970722} - component: {fileID: 1680970724} - component: {fileID: 1680970723} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1680970722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680970721} m_LocalRotation: {x: 0.7071068, y: 2.5284592e-11, z: -0.0000000013168456, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0371, z: 0.1823} m_LocalScale: {x: 0.018319346, y: 0.078702316, z: 0.018319407} m_Children: [] m_Father: {fileID: 671762834} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1680970723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680970721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1680970724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680970721} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1681079788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681079789} m_Layer: 0 m_Name: Magazine In Hand Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1681079789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681079788} m_LocalRotation: {x: 0.38485378, y: -0.38648075, z: -0.26773405, w: 0.7942535} m_LocalPosition: {x: -0.023, y: -0.073, z: 0.0875} m_LocalScale: {x: 0.9999992, y: 0.9999986, z: 0.99999946} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1681253675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681253676} - component: {fileID: 1681253678} - component: {fileID: 1681253677} m_Layer: 0 m_Name: Blade__88_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1681253676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681253675} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.40023783, y: 0.18079993, z: -0.081695735} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1681253677 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681253675} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1681253678 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681253675} m_Mesh: {fileID: -530873544468795541, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1681498360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681498361} - component: {fileID: 1681498363} - component: {fileID: 1681498362} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1681498361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681498360} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.024, z: -0.0292} m_LocalScale: {x: 0.015090043, y: 0.024555767, z: 0.031495146} m_Children: [] m_Father: {fileID: 390767716} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1681498362 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681498360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1681498363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681498360} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1681593336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681593337} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1681593337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681593336} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &1681691590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681691591} - component: {fileID: 1681691592} m_Layer: 0 m_Name: Air Dash Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1681691591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681691590} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1681691592 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681691590} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Right useActionName: 1 actionName: Dash Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 90 movePlayerOnDirectionSpeed: 1 movePlayerDirection: {x: 1, y: 0, z: 0.5} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 200 physicsForceOnMovePlayerDuration: 1 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1681743200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681743201} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1681743201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681743200} m_LocalRotation: {x: 0.04972089, y: -0.00009754316, z: -0.0019604699, w: -0.9987613} m_LocalPosition: {x: 0.248, y: 1.475, z: 0.285} m_LocalScale: {x: 1.0000174, y: 1.0000231, z: 1.0000204} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -5.7000003, y: 0, z: 0.22500001} --- !u!1 &1681884230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681884231} - component: {fileID: 1681884233} - component: {fileID: 1681884232} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1681884231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681884230} m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.022100002, y: 0.034799606, z: 0.24330148} m_LocalScale: {x: 0.044537336, y: 0.30466542, z: 0.04453752} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1681884232 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681884230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1681884233 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681884230} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1682037605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682037606} m_Layer: 0 m_Name: Knife One Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1682037606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682037605} m_LocalRotation: {x: -0.8021087, y: 0.055120055, z: 0.015052966, w: -0.5944383} m_LocalPosition: {x: 0.13609315, y: 0.06601061, z: 0.044367053} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574786328} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1682235843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682235844} - component: {fileID: 1682235846} - component: {fileID: 1682235845} m_Layer: 0 m_Name: Blades 43 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1682235844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682235843} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 42 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1682235845 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682235843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1682235846 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682235843} m_Mesh: {fileID: 7072913448358788389, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1682373767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682373768} - component: {fileID: 1682373770} - component: {fileID: 1682373769} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1682373768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682373767} m_LocalRotation: {x: -0.3764668, y: 8.284937e-11, z: 2.910383e-11, w: 0.9264301} m_LocalPosition: {x: 0, y: 0.20919962, z: 0.4928019} m_LocalScale: {x: 0.031461008, y: 0.01805238, z: 0.038982607} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1682373769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682373767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dfac8769bfdf5a6499a19aae5b812789, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1682373770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682373767} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1682550253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682550254} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1682550254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682550253} m_LocalRotation: {x: -1.3642417e-12, y: -0.08715572, z: 0.000000016316786, w: 0.9961947} m_LocalPosition: {x: 0.15000051, y: 1.5620003, z: 0.59999996} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1682577837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682577838} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1682577838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682577837} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 161216030} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1682622654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682622655} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1682622655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682622654} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.526, y: -0.033, z: 0.15} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 950387582} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &1682627817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682627818} - component: {fileID: 1682627820} - component: {fileID: 1682627819} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1682627818 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682627817} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 647786746} m_Father: {fileID: 788799367} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 10, y: -10} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1682627819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682627817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1682627820 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682627817} m_CullTransparentMesh: 0 --- !u!1 &1682951852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682951853} - component: {fileID: 1682951855} - component: {fileID: 1682951854} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1682951853 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682951852} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 911112357} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 9.450176, y: -49.99999} m_SizeDelta: {x: 57.3, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1682951854 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682951852} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9999 --- !u!222 &1682951855 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682951852} m_CullTransparentMesh: 0 --- !u!1 &1683245170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1683245171} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1683245171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683245170} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 947899665} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1683285836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1683285837} - component: {fileID: 1683285839} - component: {fileID: 1683285838} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1683285837 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683285836} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1856099551} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1683285838 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683285836} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1683285839 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683285836} m_CullTransparentMesh: 0 --- !u!1 &1683389060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1683389061} - component: {fileID: 1683389063} - component: {fileID: 1683389062} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1683389061 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683389060} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1665701703} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -100} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1683389062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683389060} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1683389063 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683389060} m_CullTransparentMesh: 0 --- !u!1 &1683775754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1683775755} - component: {fileID: 1683775757} - component: {fileID: 1683775756} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1683775755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683775754} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.000000029802326, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.05423, z: -0.14944} m_LocalScale: {x: 0.03805995, y: 0.16399722, z: 0.045871805} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1683775756 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683775754} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1683775757 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683775754} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1684106669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684106670} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1684106670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684106669} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1822299056} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1684226817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684226818} - component: {fileID: 1684226820} - component: {fileID: 1684226819} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1684226818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684226817} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0219, z: 0.1482} m_LocalScale: {x: 0.050466493, y: 0.020995064, z: 0.52541524} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1684226819 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684226817} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1684226820 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684226817} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1684263279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684263280} m_Layer: 5 m_Name: Slot Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1684263280 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684263279} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1656227998} - {fileID: 641780637} - {fileID: 22635743} - {fileID: 183876350} - {fileID: 213812266} - {fileID: 1585875873} m_Father: {fileID: 1734931848} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 267} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1684300094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684300095} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1684300095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684300094} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1684578274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684578275} - component: {fileID: 1684578277} - component: {fileID: 1684578276} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1684578275 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684578274} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 416677385} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1684578276 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684578274} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1684578277 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684578274} m_CullTransparentMesh: 0 --- !u!1 &1684724047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684724048} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1684724048 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684724047} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2093847140} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1685161247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685161248} - component: {fileID: 1685161250} - component: {fileID: 1685161249} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1685161248 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685161247} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558256714} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1685161249 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685161247} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1685161250 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685161247} m_CullTransparentMesh: 0 --- !u!1 &1685246098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685246099} - component: {fileID: 1685246102} - component: {fileID: 1685246101} - component: {fileID: 1685246100} m_Layer: 5 m_Name: Set TurnOn State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1685246099 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685246098} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -164, y: 254} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1685246100 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685246098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1685246101} --- !u!114 &1685246101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685246098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.30882353, g: 0.22480537, b: 0.22480537, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bb1097734de8b6d408c0c34c42d209e0, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1685246102 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685246098} m_CullTransparentMesh: 0 --- !u!1 &1685293586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685293587} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1685293587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685293586} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1518855706} - {fileID: 1517964743} m_Father: {fileID: 99088534} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1685442685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685442686} - component: {fileID: 1685442688} - component: {fileID: 1685442687} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1685442686 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685442685} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 577089002} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1685442687 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685442685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1685442688 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685442685} m_CullTransparentMesh: 0 --- !u!1 &1685445273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685445274} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1685445274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685445273} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.1256991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 386785600} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1685636121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685636122} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1685636122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685636121} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &1685719621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685719622} - component: {fileID: 1685719624} - component: {fileID: 1685719623} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1685719622 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685719621} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1265751484} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1685719623 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685719621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1685719624 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685719621} m_CullTransparentMesh: 0 --- !u!1 &1685785828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685785829} - component: {fileID: 1685785831} - component: {fileID: 1685785830} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1685785829 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685785828} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1879016902} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1685785830 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685785828} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 49 m_Alignment: 1 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '-' --- !u!222 &1685785831 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685785828} m_CullTransparentMesh: 0 --- !u!1 &1685906272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685906273} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1685906273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685906272} m_LocalRotation: {x: -0.07630759, y: -0.50600624, z: -0.045004144, w: 0.8579683} m_LocalPosition: {x: 0.1, y: 1.72, z: 0.61} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &1686255564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686255565} - component: {fileID: 1686255566} m_Layer: 0 m_Name: Shield Block Sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1686255565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686255564} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 450045805} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1686255566 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686255564} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Shield Block Sword useActionName: 1 actionName: Shield Block Sword useActionID: 0 actionID: 1000 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 1 playActionAutomaticallyIfStoredAtEnd: 1 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 1 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1686316480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686316481} m_Layer: 12 m_Name: Left Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1686316481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686316480} m_LocalRotation: {x: 0.40144482, y: -0, z: -0, w: 0.91588324} m_LocalPosition: {x: -0.1300001, y: 0.021, z: -0.072006226} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1783940799} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 47.337, y: 0, z: 0} --- !u!1 &1686353780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686353781} - component: {fileID: 1686353783} - component: {fileID: 1686353782} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1686353781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686353780} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03079, y: -0.04152, z: 0.00908} m_LocalScale: {x: 0.0060716514, y: 0.009931184, z: 0.040771164} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1686353782 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686353780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1686353783 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686353780} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1686395486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686395487} - component: {fileID: 1686395489} - component: {fileID: 1686395488} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1686395487 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686395486} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 202923575} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1686395488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686395486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &1686395489 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686395486} m_CullTransparentMesh: 0 --- !u!1 &1686422407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686422408} - component: {fileID: 1686422409} m_Layer: 0 m_Name: Explosive Barrel Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1686422408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686422407} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 43 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1686422409 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686422407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Explosive Barrel Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: faa8d5b41ddc1cc4baea6f01f55983da, type: 3} abilitySprite: {fileID: 21300000, guid: faa8d5b41ddc1cc4baea6f01f55983da, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 519821724} m_MethodName: setCurrentVehicleInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Explosive Barrel m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: togglePauseCheckUsingDeviceOnAbilityInputState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1686477428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686477429} - component: {fileID: 1686477432} - component: {fileID: 1686477431} - component: {fileID: 1686477430} m_Layer: 5 m_Name: Next Level Text Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1686477429 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686477428} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1548544818} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 11, y: -336.4} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1686477430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686477428} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1686477431} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1686477431 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686477428} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 49 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: NEXT LEVEL --- !u!222 &1686477432 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686477428} m_CullTransparentMesh: 0 --- !u!1 &1686541672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686541673} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1686541673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686541672} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 946248191} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!1 &1686920937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686920938} - component: {fileID: 1686920940} - component: {fileID: 1686920939} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1686920938 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686920937} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1525081847} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.682549} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1686920939 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686920937} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1686920940 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686920937} m_CullTransparentMesh: 0 --- !u!114 &1687357287 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114125569098202644, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1687486423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1687486424} - component: {fileID: 1687486426} - component: {fileID: 1687486425} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1687486424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687486423} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000010764859, z: -0.000000085657945, w: 1} m_LocalPosition: {x: -0.00817, y: -0.03367, z: 0.00753} m_LocalScale: {x: 0.051300336, y: 0.005740214, z: 0.037656657} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1687486425 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687486423} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1687486426 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687486423} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1687657919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1687657920} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1687657920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687657919} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 178517016} - {fileID: 179632448} - {fileID: 857007420} - {fileID: 170862950} - {fileID: 1923316407} - {fileID: 1908976365} m_Father: {fileID: 1319021392} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1688062342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1688062343} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1688062343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688062342} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1688246036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1688246037} - component: {fileID: 1688246039} - component: {fileID: 1688246038} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1688246037 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688246036} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 410733950} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1688246038 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688246036} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &1688246039 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688246036} m_CullTransparentMesh: 0 --- !u!1 &1688461681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1688461682} - component: {fileID: 1688461684} - component: {fileID: 1688461683} m_Layer: 5 m_Name: Bow Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1688461682 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688461681} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 622254698} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1688461683 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688461681} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 1a43548ee8f4adc4492de596f3f1249d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1688461684 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688461681} m_CullTransparentMesh: 0 --- !u!1 &1688530989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1688530990} - component: {fileID: 1688530992} - component: {fileID: 1688530991} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1688530990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688530989} m_LocalRotation: {x: 0.08976338, y: -0.00000015869274, z: 0.00000026400554, w: 0.9959632} m_LocalPosition: {x: 0, y: -0.09595, z: -0.035} m_LocalScale: {x: 0.029461274, y: 0.2241099, z: 0.046139948} m_Children: [] m_Father: {fileID: 878595642} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1688530991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688530989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1688530992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688530989} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1688748640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1688748641} - component: {fileID: 1688748643} - component: {fileID: 1688748642} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1688748641 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688748640} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1956079577} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: 40.45996, y: -63.820007} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1688748642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688748640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Run On Surfaces --- !u!222 &1688748643 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688748640} m_CullTransparentMesh: 0 --- !u!1 &1688963416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1688963417} - component: {fileID: 1688963419} - component: {fileID: 1688963418} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1688963417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688963416} m_LocalRotation: {x: 0.7071068, y: 2.5284592e-11, z: -0.0000000013168456, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.037100017, z: -0.0027000124} m_LocalScale: {x: 0.030217454, y: 0.010210341, z: 0.030217532} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1688963418 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688963416} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1688963419 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688963416} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1689187331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689187332} - component: {fileID: 1689187334} - component: {fileID: 1689187333} m_Layer: 0 m_Name: Rain m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1689187332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689187331} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 10.1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1661131607} m_Father: {fileID: 200279198} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!199 &1689187333 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689187331} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 760cb38a22b22154790d1a62e76c087e, type: 2} - {fileID: 2100000, guid: 760cb38a22b22154790d1a62e76c087e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 5 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0.5, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1689187334 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689187331} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 60 minScalar: 50 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8333333 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0, g: 0, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.04 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.75 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 5.97 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 100 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.54693556 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.16286643 value: 0.30592108 inSlope: 5.4041605 outSlope: 5.4041605 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.12500001 inSlope: -4.657758 outSlope: -4.657758 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: -3.1415925 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0.5 flipV: 0.5 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 4.400001 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.0065789223 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.1 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 3.14 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.01 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 0 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 1661131609} type: 1 properties: 2 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 1 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minVertexDistance: 0 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 1 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.2547592 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.2547592 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8867 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1689661204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689661205} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1689661205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689661204} m_LocalRotation: {x: 0.72029495, y: -0.010133861, z: -0.010763524, w: 0.6935104} m_LocalPosition: {x: 0.23300034, y: 0.92900014, z: 0.0580005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1534173126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 92.75299, y: 37.987, z: 37.93597} --- !u!1 &1689844719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689844720} - component: {fileID: 1689844722} - component: {fileID: 1689844721} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1689844720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689844719} m_LocalRotation: {x: 0.19243647, y: -0.00000002239806, z: -0.000000057799483, w: 0.9813095} m_LocalPosition: {x: 0.015196979, y: 0.005560762, z: 0.0013272755} m_LocalScale: {x: 0.0042100092, y: 0.019140013, z: 0.013640042} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 22.19, y: 0, z: 0} --- !u!23 &1689844721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689844719} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1689844722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689844719} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1689852972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689852973} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1689852973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689852972} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 534747891} - {fileID: 1012898005} - {fileID: 1784600838} - {fileID: 575256753} - {fileID: 1570606609} - {fileID: 1283032092} - {fileID: 750967968} - {fileID: 1198868590} - {fileID: 690737598} - {fileID: 1872006819} - {fileID: 723950914} - {fileID: 1960841472} - {fileID: 179309188} - {fileID: 611431828} - {fileID: 2146259094} - {fileID: 45354006} - {fileID: 1500421160} - {fileID: 219845354} - {fileID: 193714623} - {fileID: 1063401030} m_Father: {fileID: 682322869} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1689952485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689952486} - component: {fileID: 1689952488} - component: {fileID: 1689952487} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1689952486 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689952485} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 310049968} m_Father: {fileID: 1718008077} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1689952487 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689952485} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1689952488 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689952485} m_CullTransparentMesh: 0 --- !u!1 &1690197752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690197753} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690197753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690197752} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 2021511591} - {fileID: 1311448219} m_Father: {fileID: 8403509} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1690217004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690217005} - component: {fileID: 1690217007} - component: {fileID: 1690217006} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690217005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690217004} m_LocalRotation: {x: 0.7071068, y: -0.000000115585465, z: 0.00000023181586, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.017499987, z: 0.06979995} m_LocalScale: {x: 0.053365674, y: 0.006495915, z: 0.05336582} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1690217006 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690217004} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1690217007 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690217004} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1690279498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690279499} - component: {fileID: 1690279501} - component: {fileID: 1690279500} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690279499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690279498} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.1234} m_LocalScale: {x: 0.03592914, y: 0.102753565, z: 0.035929132} m_Children: [] m_Father: {fileID: 1259479484} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1690279500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690279498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1690279501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690279498} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1690311843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690311844} - component: {fileID: 1690311846} - component: {fileID: 1690311845} m_Layer: 0 m_Name: Blades 44 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690311844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690311843} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 43 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1690311845 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690311843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1690311846 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690311843} m_Mesh: {fileID: 6080783107396009025, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1690396236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690396237} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690396237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690396236} m_LocalRotation: {x: 0, y: 0, z: -0.15815797, w: 0.9874138} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 178285637} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -18.2} --- !u!1 &1690434855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690434856} m_Layer: 0 m_Name: Gestures m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690434856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690434855} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 521407586} - {fileID: 1272907110} - {fileID: 888158004} - {fileID: 1537131832} - {fileID: 1479236716} - {fileID: 897370895} - {fileID: 605599401} - {fileID: 1147635827} - {fileID: 1053437664} m_Father: {fileID: 1817981612} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1690752509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690752510} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690752510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690752509} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.15000056, y: 1.5610005, z: 0.5289999} m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &1690949678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690949679} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690949679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690949678} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1653535142} - {fileID: 258079418} m_Father: {fileID: 355701726} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1691032780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691032781} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1691032781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691032780} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.003999832} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890489321} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1691258459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691258460} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1691258460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691258459} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1802474344} m_Father: {fileID: 1270866156} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1691364050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691364051} - component: {fileID: 1691364053} - component: {fileID: 1691364052} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1691364051 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691364050} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1986924084} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1691364052 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691364050} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1691364053 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691364050} m_CullTransparentMesh: 0 --- !u!1 &1691936680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691936682} - component: {fileID: 1691936681} m_Layer: 0 m_Name: AI Mount Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1691936681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691936680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6df7400d4652e3f46b3b47c62d05e975, type: 3} m_Name: m_EditorClassIdentifier: mountManagerEnabled: 1 remoteEventToCallAIMount: Set Player As Target For Mount AI remoteEventToAssignAIMount: Assign Player To Mount AI minDistanceToCallAIMount: 30 minDistanceToTeleportAIMount: 100 layerToTeleportRaycast: serializedVersion: 2 m_Bits: 1 raycastDistance: 10 eventOnCallAIMount: m_PersistentCalls: m_Calls: - m_Target: {fileID: 648424956} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnTeleportAIMountBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1241162508} m_MethodName: updatePositionOnce m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnTeleportAIMountAfter: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 currentMountAssigned: 0 currentMountGameObject: {fileID: 0} teleportAIMountTargetTransform: {fileID: 648424955} playerTransform: {fileID: 954210068} --- !u!4 &1691936682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691936680} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1691951569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691951570} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1691951570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691951569} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 549172697} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1692257300 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1068266685518134, guid: 3e543806348982a46a9339be61521cd6, type: 3} m_PrefabInstance: {fileID: 1632425722} m_PrefabAsset: {fileID: 0} --- !u!4 &1692257301 stripped Transform: m_CorrespondingSourceObject: {fileID: 4250315465196480, guid: 3e543806348982a46a9339be61521cd6, type: 3} m_PrefabInstance: {fileID: 1632425722} m_PrefabAsset: {fileID: 0} --- !u!1 &1692679603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692679604} - component: {fileID: 1692679606} - component: {fileID: 1692679605} m_Layer: 5 m_Name: Quick Access Slot Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1692679604 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692679603} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1693950025} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 109.22002} m_SizeDelta: {x: 96, y: 5.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1692679605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692679603} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1692679606 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692679603} m_CullTransparentMesh: 0 --- !u!1 &1692725036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692725037} - component: {fileID: 1692725039} - component: {fileID: 1692725038} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1692725037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692725036} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0294, z: -0.21754} m_LocalScale: {x: 0.05198045, y: 0.112684004, z: 0.012572539} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1692725038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692725036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1692725039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692725036} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1692738627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692738628} m_Layer: 0 m_Name: Grabbed Weapons Custom Reference Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1692738628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692738627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 879006461} - {fileID: 992857768} - {fileID: 574786328} - {fileID: 747693897} m_Father: {fileID: 253943201} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1692786691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692786692} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1692786692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692786691} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &1692894438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692894443} - component: {fileID: 1692894442} - component: {fileID: 1692894441} - component: {fileID: 1692894440} - component: {fileID: 1692894439} m_Layer: 5 m_Name: Yes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1692894439 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692894438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1000030238} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1692894440 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692894438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 949467313} m_SelectOnDown: {fileID: 949467313} m_SelectOnLeft: {fileID: 949467313} m_SelectOnRight: {fileID: 949467313} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1692894441} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: confirmExit m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1692894441 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692894438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1692894442 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692894438} m_CullTransparentMesh: 0 --- !u!224 &1692894443 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692894438} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1000030240} m_Father: {fileID: 808003022} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -158.3602, y: 75.90044} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1693204612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1693204613} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1693204613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693204612} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000035, y: 1.1300004, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1693304178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1693304179} - component: {fileID: 1693304181} - component: {fileID: 1693304180} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1693304179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693304178} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: -0.01772, y: 0.07759, z: 0.06097} m_LocalScale: {x: 0.016219059, y: 0.01708, z: 0.12698446} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1693304180 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693304178} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1693304181 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693304178} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1693347306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1693347307} - component: {fileID: 1693347309} - component: {fileID: 1693347308} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1693347307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693347306} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1693347308 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693347306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1693347309 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693347306} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1693463704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1693463705} - component: {fileID: 1693463707} - component: {fileID: 1693463706} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1693463705 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693463704} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 128520269} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -47.9, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1693463706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693463704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: a32bd7f3280a274449fbc9d957447763, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1693463707 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693463704} m_CullTransparentMesh: 0 --- !u!1 &1693524814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1693524815} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1693524815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693524814} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &1693583195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1693583196} - component: {fileID: 1693583198} - component: {fileID: 1693583197} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1693583196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693583195} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1693583197 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693583195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1693583198 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693583195} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1693950024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1693950025} m_Layer: 5 m_Name: Quick Access Slots Parent Out Of Inventory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1693950025 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693950024} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1692679604} m_Father: {fileID: 515560649} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.91000366, y: 34} m_SizeDelta: {x: 1022.12, y: 96.900024} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1694102122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694102123} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1694102123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694102122} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 664456258} m_Father: {fileID: 1351069665} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1694226232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694226233} - component: {fileID: 1694226235} - component: {fileID: 1694226234} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1694226233 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694226232} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958434921} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1694226234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694226232} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1694226235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694226232} m_CullTransparentMesh: 0 --- !u!1 &1694469629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694469630} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1694469630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694469629} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1576845963} m_Father: {fileID: 1610670823} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1694603734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694603737} - component: {fileID: 1694603736} - component: {fileID: 1694603735} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1694603735 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694603734} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Resume --- !u!222 &1694603736 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694603734} m_CullTransparentMesh: 0 --- !u!224 &1694603737 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694603734} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1988487635} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1694654174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694654175} - component: {fileID: 1694654177} - component: {fileID: 1694654176} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1694654175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694654174} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1694654176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694654174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1694654177 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694654174} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1694867670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694867671} - component: {fileID: 1694867673} - component: {fileID: 1694867672} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_Battery m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1694867671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694867670} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 689469827} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1694867672 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694867670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1694867673 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694867670} m_Mesh: {fileID: 3422493555078261218, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1694988461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694988462} - component: {fileID: 1694988464} - component: {fileID: 1694988463} m_Layer: 0 m_Name: Blade__127_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1694988462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694988461} m_LocalRotation: {x: -0.70105743, y: -0.09229638, z: 0.09229516, w: 0.7010574} m_LocalPosition: {x: -1.0160825, y: 0.17003135, z: -0.08169605} m_LocalScale: {x: 0.04575798, y: 0.025765648, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 76 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1694988463 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694988461} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1694988464 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694988461} m_Mesh: {fileID: -5708122347901772892, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1695044188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695044189} - component: {fileID: 1695044191} - component: {fileID: 1695044190} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1695044189 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695044188} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 685603325} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 43, y: -43.197983} m_SizeDelta: {x: 29.74, y: 42.679993} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1695044190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695044188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &1695044191 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695044188} m_CullTransparentMesh: 0 --- !u!1 &1695128534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695128535} - component: {fileID: 1695128537} - component: {fileID: 1695128536} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1695128535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695128534} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: -0, z: -0.00059} m_LocalScale: {x: 0.024649352, y: 0.03602209, z: 0.024649363} m_Children: [] m_Father: {fileID: 179632448} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1695128536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695128534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1695128537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695128534} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1695614652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695614653} m_Layer: 0 m_Name: Left Toe Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1695614653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695614652} m_LocalRotation: {x: -0.77415776, y: -0.053049847, z: 0.05992643, w: 0.62791264} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000011, z: 1.0000005} m_Children: - {fileID: 295489598} m_Father: {fileID: 627163936} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1695834892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695834893} - component: {fileID: 1695834895} - component: {fileID: 1695834894} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1695834893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695834892} m_LocalRotation: {x: 0.7237505, y: -0.0000006635828, z: 0.00000068473366, w: 0.6900618} m_LocalPosition: {x: -0, y: 0.1101, z: 0.058} m_LocalScale: {x: 0.024010899, y: 0.15391059, z: 0.0062045376} m_Children: [] m_Father: {fileID: 1132298037} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1695834894 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695834892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1695834895 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695834892} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1695853764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695853765} - component: {fileID: 1695853767} - component: {fileID: 1695853766} m_Layer: 0 m_Name: grenade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1695853765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695853764} m_LocalRotation: {x: 0.7071069, y: -2.7911445e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.13219997, z: 0.5367014} m_LocalScale: {x: 0.09987112, y: 0.084497415, z: 0.09987224} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1695853766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695853764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 24a66c19fd78f9649b3890cebe51d237, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1695853767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695853764} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1695884973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695884974} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1695884974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695884973} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1661415806} - {fileID: 2066996122} - {fileID: 463027771} - {fileID: 1806427546} - {fileID: 1089462843} m_Father: {fileID: 1215199481} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1695913353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695913354} m_Layer: 0 m_Name: spine_02.x m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1695913354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695913353} m_LocalRotation: {x: -0.000000033528163, y: -0.003301414, z: -1.12080956e-10, w: 0.9999946} m_LocalPosition: {x: 1.8378802e-11, y: 0.16240737, z: -0.000000004768496} m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} m_Children: - {fileID: 1167897693} m_Father: {fileID: 2021296800} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1696214948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696214949} - component: {fileID: 1696214951} - component: {fileID: 1696214950} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1696214949 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696214948} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 176604888} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1696214950 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696214948} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1696214951 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696214948} m_CullTransparentMesh: 0 --- !u!1 &1696300885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696300886} - component: {fileID: 1696300888} - component: {fileID: 1696300887} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1696300886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696300885} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0012, z: 0.0205} m_LocalScale: {x: 0.04315443, y: 0.029274356, z: 0.063540995} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1696300887 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696300885} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1696300888 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696300885} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1696338121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696338122} - component: {fileID: 1696338124} - component: {fileID: 1696338123} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1696338122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696338121} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1696338123 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696338121} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1696338124 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696338121} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1696517962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696517963} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1696517963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696517962} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2068684118} m_Father: {fileID: 1918089193} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1696652213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696652214} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1696652214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696652213} m_LocalRotation: {x: 0.111586384, y: -0.15397063, z: 0.7019764, w: 0.6863459} m_LocalPosition: {x: -0.223, y: 0.061, z: 0.031} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1465950689} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 21.675001, y: -3.374, z: 90.644} --- !u!1 &1696747231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696747232} - component: {fileID: 1696747234} - component: {fileID: 1696747233} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1696747232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696747231} m_LocalRotation: {x: 0.50000006, y: 0.5000001, z: 0.50000006, w: 0.4999999} m_LocalPosition: {x: 0, y: -0.008039479, z: -0.010132071} m_LocalScale: {x: 0.009020616, y: 0.0042096223, z: 0.009020607} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} --- !u!23 &1696747233 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696747231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1696747234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696747231} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1697186879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1697186880} m_Layer: 0 m_Name: Plane Definer 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1697186880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697186879} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.008, z: 0.47} m_LocalScale: {x: 1.0000081, y: 1.0000087, z: 1.0000012} m_Children: [] m_Father: {fileID: 2015969999} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1697238312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1697238313} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1697238313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697238312} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830619, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1697305422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1697305423} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1697305423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697305422} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2010212989} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1697693316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1697693317} - component: {fileID: 1697693319} - component: {fileID: 1697693318} m_Layer: 2 m_Name: Hit Combat Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1697693317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697693316} m_LocalRotation: {x: 0.65156996, y: -0.48766702, z: -0.55999804, w: -0.15504745} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1090856902} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &1697693318 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697693316} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Radius: 0.2 m_Center: {x: -0.05, y: -0.04, z: 0.09} --- !u!114 &1697693319 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697693316} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d9a2ac9676dfdc045b960d4963b2e188, type: 3} m_Name: m_EditorClassIdentifier: hitDamage: 10 damageMultiplier: 1 configureDamageAsConstant: 1 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 layerMask: serializedVersion: 2 m_Bits: 4237679561 checkTriggerSurfaces: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 useIgnoreTags: 0 tagsToIgnoreList: [] sendMessageOnDamageDetected: 1 messageOnDamageDetectedName: setDamageDetectedOnTriggerById useCustomObjectToSendMessage: 0 customObjectToSendMessage: {fileID: 0} sendMessageOnSurfaceWithNoDamageDetected: 1 messageOnSurfaceWithNoDamageDetectedName: setNoDamageDetectedOnTriggerById storeDetectedObjectOnList: 1 checkSurfacesForDecals: 0 raycastDistance: 0 addForceMultiplier: 20 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 usePushCharacter: 0 pushCharacterFunctionName: pushCharacter showDebugPrint: 0 currentlyEnabled: 0 currentCombatTypeIndex: 0 currentAttackIndex: 0 damageAppliedInLastAttack: 0 triggerId: 2 detectSurfaceStateActive: 0 useCastAllDamageDetection: 0 detectedObjectList: [] ignoreDetectedObjectsOnList: 0 customForceAmount: 0 customForceToVehiclesMultiplier: 0 customForceMode: 0 customForceModeActive: 0 ignoreObjectListActive: 0 objectToIgnoreList: [] eventOnDetectSurfaceStateActive: m_PersistentCalls: m_Calls: [] currentPlayer: {fileID: 954210051} mainCollider: {fileID: 1697693318} mainBoxCollider: {fileID: 0} mainSphereCollider: {fileID: 1697693318} --- !u!1 &1697884042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1697884043} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1697884043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697884042} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1463371829} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &1698009593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698009594} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1698009594 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698009593} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2053429934} m_Father: {fileID: 2003318660} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1698018874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698018875} m_Layer: 5 m_Name: Abilities UI Editor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1698018875 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698018874} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1841134929} - {fileID: 132152345} - {fileID: 1159323839} m_Father: {fileID: 2684484} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1698128093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698128094} - component: {fileID: 1698128095} m_Layer: 0 m_Name: Turn Enemies Into Zombies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1698128094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698128093} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1698128095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698128093} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Turn Enemies Into Zombies useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Zombies m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Zombies m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1698226286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698226287} - component: {fileID: 1698226289} - component: {fileID: 1698226288} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1698226287 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698226286} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1735312265} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1698226288 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698226286} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1698226289 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698226286} m_CullTransparentMesh: 0 --- !u!1 &1698523209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698523210} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1698523210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698523209} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.132, z: 0.062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 67803282} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1698640276 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 87212078} m_Modifications: - target: {fileID: 1322396136153644, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_Name value: Player Info Panel System (Big Size) (2) objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.x value: 41.12 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.y value: -7.8300276 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.z value: -23.37 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 65864472192910004, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_Size.z value: 4.14 objectReference: {fileID: 0} - target: {fileID: 114375620885644344, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: panelOnScreenText value: 'One you have a shield equipped, you can draw or holster the shield by pressing the number key of the keyboard where is configured on the quick access/hot bar. So if a shield is on the slot 7, press 7 key to draw it or holster it, so the player will block with it or the melee weapon. You can also carry the shield without melee sword.' objectReference: {fileID: 0} - target: {fileID: 114375620885644344, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: panelName value: Large objectReference: {fileID: 0} - target: {fileID: 114375620885644344, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: useFixedPanelPosition value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} --- !u!4 &1698640277 stripped Transform: m_CorrespondingSourceObject: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} m_PrefabInstance: {fileID: 1698640276} m_PrefabAsset: {fileID: 0} --- !u!1 &1699291391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1699291392} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1699291392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699291391} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 780488524} - {fileID: 2123798695} - {fileID: 1020704940} m_Father: {fileID: 678368601} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1699367554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1699367555} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1699367555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699367554} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948142, w: 0.79066026} m_LocalPosition: {x: -0.026000159, y: 1.4880013, z: 0.44200143} m_LocalScale: {x: 1.0000004, y: 1.000011, z: 1.000011} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1699387013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1699387014} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1699387014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699387013} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1448344022} m_Father: {fileID: 1819936910} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1699728637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1699728638} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1699728638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699728637} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 495862324} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1699997850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1699997851} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1699997851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699997850} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1932561212} - {fileID: 2026359862} m_Father: {fileID: 549172697} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1700129676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700129677} - component: {fileID: 1700129678} - component: {fileID: 1700129679} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1700129677 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700129676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 799932049} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1700129678 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700129676} m_CullTransparentMesh: 0 --- !u!114 &1700129679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700129676} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!1 &1700465909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700465910} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1700465910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700465909} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.506002, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1700580087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700580088} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1700580088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700580087} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 508360897} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1700617331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700617332} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1700617332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700617331} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1037249976} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1700685145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700685146} - component: {fileID: 1700685148} - component: {fileID: 1700685147} m_Layer: 0 m_Name: Blades 47 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1700685146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700685145} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 46 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1700685147 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700685145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1700685148 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700685145} m_Mesh: {fileID: -2734880149984531567, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1700802039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700802040} - component: {fileID: 1700802042} - component: {fileID: 1700802041} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1700802040 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700802039} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 1701699496} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1700802041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700802039} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1700802042 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700802039} m_CullTransparentMesh: 0 --- !u!1 &1700872555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700872556} - component: {fileID: 1700872559} - component: {fileID: 1700872558} - component: {fileID: 1700872557} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1700872556 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700872555} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1097278709} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1700872557 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700872555} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1700872558} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1700872558 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700872555} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 24 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: ABILITIES EDITOR --- !u!222 &1700872559 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700872555} m_CullTransparentMesh: 0 --- !u!1 &1701067873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701067874} m_Layer: 0 m_Name: 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1701067874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701067873} m_LocalRotation: {x: -0.3081898, y: 0.52634877, z: -0.40040952, w: 0.6838482} m_LocalPosition: {x: 0.06620007, y: 1.6590023, z: -0.18449986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 2058196002} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 75.17, z: -60.7} --- !u!1 &1701097536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701097537} m_Layer: 12 m_Name: North m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1701097537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701097536} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 606939315} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1701164328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701164329} - component: {fileID: 1701164332} - component: {fileID: 1701164331} - component: {fileID: 1701164330} m_Layer: 5 m_Name: Gestures Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1701164329 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701164328} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1046122827} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1701164330 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701164328} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1701164331} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Kneel m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1701164331 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701164328} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9c219467ee4236946b177739fbe1202e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1701164332 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701164328} m_CullTransparentMesh: 0 --- !u!1 &1701247832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701247833} - component: {fileID: 1701247835} - component: {fileID: 1701247834} m_Layer: 5 m_Name: Attachment Place Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1701247833 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701247832} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1718935616} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -28.4, y: 60.59999} m_SizeDelta: {x: 233.5, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1701247834 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701247832} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: CANNON --- !u!222 &1701247835 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701247832} m_CullTransparentMesh: 0 --- !u!1 &1701284044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701284045} - component: {fileID: 1701284047} - component: {fileID: 1701284046} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1701284045 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701284044} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1008895065} m_Father: {fileID: 561876423} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1701284046 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701284044} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e07c0eba977e2aa42b473b4f34b72481, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1701284047 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701284044} m_CullTransparentMesh: 0 --- !u!1 &1701328252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701328253} - component: {fileID: 1701328256} - component: {fileID: 1701328255} - component: {fileID: 1701328254} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1701328253 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701328252} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1942716431} m_Father: {fileID: 296520981} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1701328254 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701328252} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 64992118} m_HandleRect: {fileID: 64992117} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1701328254} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1701328255 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701328252} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1701328256 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701328252} m_CullTransparentMesh: 0 --- !u!1 &1701699495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701699496} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1701699496 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701699495} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 193971963} - {fileID: 1700802040} m_Father: {fileID: 1775459326} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1701750397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701750398} - component: {fileID: 1701750399} m_Layer: 0 m_Name: Throw Fire Ball m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1701750398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701750397} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 768882189} m_Father: {fileID: 262205502} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1701750399 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701750397} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Fire Ball useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Ball m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Fire Ball m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1701806491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701806492} - component: {fileID: 1701806495} - component: {fileID: 1701806494} - component: {fileID: 1701806493} m_Layer: 5 m_Name: Current Ability Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1701806492 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701806491} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 513270489} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 233.9, y: 167.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1701806493 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701806491} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1701806494} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1701806494 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701806491} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Ability Name --- !u!222 &1701806495 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701806491} m_CullTransparentMesh: 0 --- !u!1 &1702256703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702256704} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1702256704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702256703} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 987794104} - {fileID: 2049929216} - {fileID: 1309996844} m_Father: {fileID: 53166614} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1702434824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702434825} - component: {fileID: 1702434826} m_Layer: 0 m_Name: Shin_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1702434825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702434824} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1702434826 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702434824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300080, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.000011973083, y: -0.6232524, z: -0.09866445} m_Extent: {x: 0.1767351, y: 0.26933187, z: 0.120014116} m_DirtyAABB: 0 --- !u!1 &1702441847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702441848} - component: {fileID: 1702441850} - component: {fileID: 1702441849} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1702441848 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702441847} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 382564609} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1702441849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702441847} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!222 &1702441850 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702441847} m_CullTransparentMesh: 0 --- !u!1 &1703161151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1703161152} - component: {fileID: 1703161153} m_Layer: 5 m_Name: Category Slot (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1703161152 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703161151} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 618825477} - {fileID: 535212339} - {fileID: 546324211} - {fileID: 1312206107} m_Father: {fileID: 1226097266} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -274.2} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1703161153 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703161151} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 618825478} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillCategoryPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1703161151} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1703209066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1703209067} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1703209067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703209066} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.2230004, y: 1.5040015, z: 0.26900014} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1703386059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1703386063} - component: {fileID: 1703386062} - component: {fileID: 1703386061} - component: {fileID: 1703386060} m_Layer: 5 m_Name: Save Buttons Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1703386060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703386059} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1703386061} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1042740905} m_MethodName: activateEdit m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 313446416} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1703386059} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 991533911} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 368128327} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1703386061 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703386059} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1703386062 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703386059} m_CullTransparentMesh: 0 --- !u!224 &1703386063 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703386059} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 474794699} m_Father: {fileID: 1042740901} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 231.75, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1703969140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1703969141} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1703969141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703969140} m_LocalRotation: {x: 0.22495088, y: 0, z: 0, w: -0.9743701} m_LocalPosition: {x: 0, y: 1.6977, z: 0.2125} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1703998820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1703998821} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1703998821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703998820} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1704200606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1704200607} m_Layer: 12 m_Name: Jetpack IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1704200607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704200606} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 950178217} - {fileID: 297675918} - {fileID: 1199893747} - {fileID: 1984764799} - {fileID: 328889581} - {fileID: 749306365} - {fileID: 1386066541} - {fileID: 467037424} m_Father: {fileID: 758274422} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1704303095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1704303096} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1704303096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704303095} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 539820545} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1704900756 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.x value: 62.276608 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.y value: -8.793003 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalPosition.z value: 23.240927 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 114727085017928188, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} propertyPath: eventOnTaken.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} --- !u!4 &1704900757 stripped Transform: m_CorrespondingSourceObject: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} m_PrefabInstance: {fileID: 1704900756} m_PrefabAsset: {fileID: 0} --- !u!1 &1705176020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705176021} - component: {fileID: 1705176023} - component: {fileID: 1705176022} m_Layer: 5 m_Name: Objective Min Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1705176021 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705176020} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 212907781} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -7.1, y: -27.1} m_SizeDelta: {x: 95.3, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1705176022 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705176020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Level: 99' --- !u!222 &1705176023 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705176020} m_CullTransparentMesh: 0 --- !u!1 &1705345330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705345332} - component: {fileID: 1705345331} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!108 &1705345331 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705345330} m_Enabled: 1 serializedVersion: 10 m_Type: 1 m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &1705345332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705345330} m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 10.372858, y: 1.6389816, z: -1.1588066} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1864641700} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} --- !u!1 &1705548384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705548385} m_Layer: 0 m_Name: GameObject (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1705548385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705548384} m_LocalRotation: {x: -0.000000029802315, y: -0.00000014482063, z: 0.7071069, w: 0.7071067} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1129056799} m_Father: {fileID: 1854357138} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!1 &1705657416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705657417} - component: {fileID: 1705657419} - component: {fileID: 1705657418} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1705657417 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705657416} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 591777284} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 43, y: -43.197983} m_SizeDelta: {x: 29.74, y: 42.679993} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1705657418 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705657416} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &1705657419 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705657416} m_CullTransparentMesh: 0 --- !u!1 &1705675255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705675256} - component: {fileID: 1705675258} - component: {fileID: 1705675257} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1705675256 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705675255} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1318508280} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1705675257 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705675255} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Store Captures --- !u!222 &1705675258 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705675255} m_CullTransparentMesh: 0 --- !u!1 &1705816138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705816139} - component: {fileID: 1705816141} - component: {fileID: 1705816140} m_Layer: 5 m_Name: Ammo Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1705816139 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705816138} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 759135427} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -191.99994, y: -115.49997} m_SizeDelta: {x: 200, y: 34.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1705816140 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705816138} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 80 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 20/100 --- !u!222 &1705816141 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705816138} m_CullTransparentMesh: 0 --- !u!1 &1706542951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1706542952} - component: {fileID: 1706542953} m_Layer: 0 m_Name: Right Hand Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1706542952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706542951} m_LocalRotation: {x: -0.65156996, y: -0.4876667, z: -0.5599984, w: 0.15504713} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000002} m_Children: - {fileID: 1467550046} - {fileID: 2128664308} m_Father: {fileID: 42534605} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1706542953 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706542951} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 68c8a16a4c289f14bba6e5ecfea9c3cf, type: 3} m_Name: m_EditorClassIdentifier: rotateObjectSystemEnabled: 1 transformToRotate: {fileID: 1706542952} avoidRotationIfAlreadyInProcess: 0 showDebugPrint: 0 rotationInProcess: 0 objectRotationStateInfoList: - Name: Shared Action Sword Execution 1 Weapon Rotation rotationStateEnabled: 1 useLocalRotation: 1 targetEuler: {x: -133.915, y: -31.82898, z: -107.409} rotationSpeed: 3 addRotationToCurrentValues: 0 ignoreIfCurrentRotation: 0 isCurrentRotation: 0 - Name: Reset Shared Action Sword Execution 1 Weapon Rotation rotationStateEnabled: 1 useLocalRotation: 1 targetEuler: {x: -131.562, y: -60.69501, z: -44.11798} rotationSpeed: 3 addRotationToCurrentValues: 0 ignoreIfCurrentRotation: 0 isCurrentRotation: 0 --- !u!1 &1706995444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1706995445} - component: {fileID: 1706995447} - component: {fileID: 1706995446} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1706995445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706995444} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1706995446 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706995444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1706995447 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706995444} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1707147490 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (7) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 1.4899998 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 18.182 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 15 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &1707471432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1707471433} - component: {fileID: 1707471437} - component: {fileID: 1707471436} - component: {fileID: 1707471435} - component: {fileID: 1707471434} m_Layer: 5 m_Name: Shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1707471433 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707471432} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -287, y: -9} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1707471434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707471432} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1707471435 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707471432} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1707471436} --- !u!114 &1707471436 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707471432} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 30180c6f6e9de3349aaf429ae9e1a0be, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1707471437 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707471432} m_CullTransparentMesh: 0 --- !u!1 &1707708994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1707708995} - component: {fileID: 1707708997} - component: {fileID: 1707708996} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1707708995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707708994} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: -0, y: 0.1072, z: 0.34} m_LocalScale: {x: 0.045608226, y: 0.008304004, z: 0.03853992} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &1707708996 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707708994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1707708997 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707708994} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1707898385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1707898386} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1707898386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707898385} m_LocalRotation: {x: 0.14346865, y: -0.035558045, z: 0.23792444, w: 0.959971} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 458782552} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 17, y: 0, z: 27.84} --- !u!1 &1708102627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1708102628} m_Layer: 0 m_Name: back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1708102628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1708102627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1562679232} - {fileID: 1281811531} - {fileID: 1939841066} - {fileID: 106940922} - {fileID: 978005195} m_Father: {fileID: 1756871812} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1708592307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1708592308} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1708592308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1708592307} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.1023, z: 0.0452} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 1668861694} - {fileID: 1829097092} - {fileID: 1436824461} - {fileID: 1633980824} - {fileID: 1241858813} - {fileID: 2057537025} - {fileID: 1032928832} - {fileID: 696027044} - {fileID: 598062480} - {fileID: 593032461} - {fileID: 602383106} - {fileID: 668341851} - {fileID: 771481836} - {fileID: 535097199} - {fileID: 458388327} - {fileID: 1241936949} - {fileID: 1946824117} - {fileID: 99493024} - {fileID: 1014652520} - {fileID: 1814660425} - {fileID: 1026731577} - {fileID: 1111914450} - {fileID: 313551670} - {fileID: 1189389352} - {fileID: 471632518} - {fileID: 1766854594} - {fileID: 1517534410} - {fileID: 1720184271} - {fileID: 1880908915} - {fileID: 150239112} - {fileID: 1594097044} m_Father: {fileID: 1917140717} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1708610552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1708610553} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1708610553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1708610552} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050007, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1709146877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709146878} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1709146878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709146877} m_LocalRotation: {x: 0.84075606, y: 0.030057712, z: 0.5405728, w: -0.0026330121} m_LocalPosition: {x: -0.0962, y: -0.0458, z: 0.2666} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 690079194} m_Father: {fileID: 570760530} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1709498664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709498665} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1709498665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709498664} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 162186729} m_Father: {fileID: 586198503} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1709565631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709565632} - component: {fileID: 1709565634} - component: {fileID: 1709565633} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1709565632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709565631} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.01859885, y: -0.01889992, z: 0.012998528} m_LocalScale: {x: 0.01199841, y: 0.005604083, z: 0.011998425} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1709565633 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709565631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1709565634 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709565631} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1709639584 stripped Transform: m_CorrespondingSourceObject: {fileID: 4341176162559218, guid: b4ef75072fdb0d64dba7c1cbe6212a30, type: 3} m_PrefabInstance: {fileID: 1598416418} m_PrefabAsset: {fileID: 0} --- !u!1 &1709919563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709919564} - component: {fileID: 1709919566} - component: {fileID: 1709919565} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1709919564 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709919563} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2143379027} m_Father: {fileID: 1264799431} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 10, y: -10} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1709919565 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709919563} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1709919566 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709919563} m_CullTransparentMesh: 0 --- !u!1 &1710033384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710033385} - component: {fileID: 1710033387} - component: {fileID: 1710033386} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1710033385 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710033384} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958434921} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1710033386 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710033384} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2d0b85cba4c2b8349b019ee3855fe729, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1710033387 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710033384} m_CullTransparentMesh: 0 --- !u!1 &1710147635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710147636} - component: {fileID: 1710147638} - component: {fileID: 1710147637} m_Layer: 18 m_Name: Song Lenght Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1710147636 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710147635} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.24703251, y: 0.24703255, z: 0.24703255} m_Children: - {fileID: 1508432623} - {fileID: 1558325409} - {fileID: 1342541374} m_Father: {fileID: 588170542} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: -7.1} m_SizeDelta: {x: 178.29, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1710147637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710147635} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: setMovingSongLenghtSliderState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: setMovingSongLenghtSliderState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 793802840} m_MethodName: setSongPart m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1710147638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710147635} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1006412070} m_FillRect: {fileID: 1594516206} m_HandleRect: {fileID: 1006412069} m_Direction: 0 m_MinValue: 0 m_MaxValue: 1 m_WholeNumbers: 0 m_Value: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1710354227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710354228} - component: {fileID: 1710354230} - component: {fileID: 1710354229} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1710354228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710354227} m_LocalRotation: {x: 0.39610636, y: -0, z: -0, w: 0.9182046} m_LocalPosition: {x: 0.008029999, y: 0.036680017, z: -0.021370003} m_LocalScale: {x: 0.0054559344, y: 0.058371916, z: 0.014633417} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 46.67, y: 0, z: 0} --- !u!23 &1710354229 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710354227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1710354230 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710354227} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1710413524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710413525} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1710413525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710413524} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 282082394} m_Father: {fileID: 2056375858} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1710842441 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4157630153405528, guid: e176112b2389fe6409d822926096c7e2, type: 3} propertyPath: m_LocalPosition.x value: 24.31 objectReference: {fileID: 0} - target: {fileID: 4157630153405528, guid: e176112b2389fe6409d822926096c7e2, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4157630153405528, guid: e176112b2389fe6409d822926096c7e2, type: 3} propertyPath: m_LocalPosition.z value: -11.150002 objectReference: {fileID: 0} - target: {fileID: 4157630153405528, guid: e176112b2389fe6409d822926096c7e2, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4157630153405528, guid: e176112b2389fe6409d822926096c7e2, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4157630153405528, guid: e176112b2389fe6409d822926096c7e2, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4157630153405528, guid: e176112b2389fe6409d822926096c7e2, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4157630153405528, guid: e176112b2389fe6409d822926096c7e2, type: 3} propertyPath: m_RootOrder value: 7 objectReference: {fileID: 0} - target: {fileID: 114950135365763936, guid: e176112b2389fe6409d822926096c7e2, type: 3} propertyPath: canBeExamined value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e176112b2389fe6409d822926096c7e2, type: 3} --- !u!4 &1710842442 stripped Transform: m_CorrespondingSourceObject: {fileID: 4157630153405528, guid: e176112b2389fe6409d822926096c7e2, type: 3} m_PrefabInstance: {fileID: 1710842441} m_PrefabAsset: {fileID: 0} --- !u!1 &1710851188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710851193} - component: {fileID: 1710851192} - component: {fileID: 1710851190} - component: {fileID: 1710851189} - component: {fileID: 1710851191} m_Layer: 5 m_Name: No m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1710851189 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710851188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 675139805} m_SelectOnDown: {fileID: 675139805} m_SelectOnLeft: {fileID: 675139805} m_SelectOnRight: {fileID: 675139805} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1710851190} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Die Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1710851190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710851188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1710851191 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710851188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 390469657} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1710851192 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710851188} m_CullTransparentMesh: 0 --- !u!224 &1710851193 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710851188} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 390469659} m_Father: {fileID: 638875645} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 158.3602, y: 75.90044} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1710892521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710892522} - component: {fileID: 1710892524} - component: {fileID: 1710892523} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1710892522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710892521} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0091, z: 0.0321} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 544082579} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1710892523 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710892521} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1710892524 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710892521} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1710946607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710946608} - component: {fileID: 1710946610} - component: {fileID: 1710946609} m_Layer: 0 m_Name: Blades 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1710946608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710946607} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1710946609 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710946607} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1710946610 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710946607} m_Mesh: {fileID: 651749516162934666, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1711324373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711324374} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1711324374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711324373} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 549629224} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1711354084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711354086} - component: {fileID: 1711354085} m_Layer: 0 m_Name: Body Mount Points System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1711354085 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711354084} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dbd4bec9345101449933209c684fd87e, type: 3} m_Name: m_EditorClassIdentifier: useBoneTransformToLocateBone: 1 bodyMountPointInfoList: - Name: Right Hand boneToAttach: 18 alternativeBoneToAttach: 16 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 1706542952} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - objectTransform: {fileID: 725073225} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - objectTransform: {fileID: 1319264469} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Left Hand boneToAttach: 17 alternativeBoneToAttach: 15 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 379083705} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - objectTransform: {fileID: 1697693317} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Right Lower Arm boneToAttach: 16 alternativeBoneToAttach: 14 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 1807817635} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Left Lower Arm boneToAttach: 15 alternativeBoneToAttach: 14 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 1405001386} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Right Foot boneToAttach: 6 alternativeBoneToAttach: 4 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 363145302} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Left Foot boneToAttach: 5 alternativeBoneToAttach: 3 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 1748521252} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Right Toe boneToAttach: 20 alternativeBoneToAttach: 4 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 581836180} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Left Toe boneToAttach: 19 alternativeBoneToAttach: 3 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 1695614653} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Chest boneToAttach: 8 alternativeBoneToAttach: 7 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 375531573} usePositionOffset: 0 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - objectTransform: {fileID: 1859113607} usePositionOffset: 0 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Head boneToAttach: 10 alternativeBoneToAttach: 9 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 428616045} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Neck boneToAttach: 9 alternativeBoneToAttach: 8 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 1821768318} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Hips boneToAttach: 0 alternativeBoneToAttach: 0 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 190702009} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Right Upper Leg boneToAttach: 2 alternativeBoneToAttach: 0 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 1585444151} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Left Upper Leg boneToAttach: 1 alternativeBoneToAttach: 0 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 1613486708} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Right Hand Index boneToAttach: 42 alternativeBoneToAttach: 18 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 275849444} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Right Hand Midle boneToAttach: 45 alternativeBoneToAttach: 18 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 599499266} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 - Name: Right Hand Ring boneToAttach: 48 alternativeBoneToAttach: 18 useCustomBoneTransform: 0 customBoneTransform: {fileID: 0} objectPointInfoList: - objectTransform: {fileID: 1790755700} usePositionOffset: 1 positionOffset: {x: 0, y: 0, z: 0} useEulerOffset: 0 eulerOffset: {x: 0, y: 0, z: 0} setPreviousLocalValues: 0 mountPointToEditName: Right Hand mountPointInitialPositionOffset: {x: -0.008, y: -0.1237, z: -0.0205} mountPointInitialEulerOffset: {x: 47.453, y: 0, z: -15.026} showGizmo: 1 editingMountPoint: 0 temporalMountPointTransform: {fileID: 0} temporalMountPointObjectReference: {fileID: 0} mainAnimator: {fileID: 1621112337} mountPointObjectReferencePrefab: {fileID: 1270410522535528, guid: 65e51ca8ab84aa247b414b072baf50d6, type: 3} --- !u!4 &1711354086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711354084} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1711363876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711363877} - component: {fileID: 1711363880} - component: {fileID: 1711363879} - component: {fileID: 1711363878} m_Layer: 5 m_Name: Reload Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1711363877 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711363876} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122673057} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1711363878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711363876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1711363879} --- !u!114 &1711363879 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711363876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8cfcd24fa36f1a3499d15800631078b3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1711363880 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711363876} m_CullTransparentMesh: 0 --- !u!1 &1711427448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711427449} - component: {fileID: 1711427451} - component: {fileID: 1711427450} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1711427449 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711427448} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 329684545} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 31.906052} m_SizeDelta: {x: 40.45996, y: -63.820007} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1711427450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711427448} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Power Run --- !u!222 &1711427451 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711427448} m_CullTransparentMesh: 0 --- !u!1 &1711668831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711668832} - component: {fileID: 1711668834} - component: {fileID: 1711668833} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1711668832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711668831} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1711668833 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711668831} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1711668834 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711668831} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1711679553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711679554} - component: {fileID: 1711679556} - component: {fileID: 1711679555} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1711679554 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711679553} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 772873894} m_Father: {fileID: 798423115} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1711679555 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711679553} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a8944d75d9eb0f74b8b84d07a03a1150, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1711679556 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711679553} m_CullTransparentMesh: 0 --- !u!1 &1711718968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711718969} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1711718969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711718968} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.1046, z: -0.0071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 925784314} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1711835972 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114511949810866850, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1711843812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711843813} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1711843813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711843812} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948147, w: 0.7906602} m_LocalPosition: {x: -0.02599829, y: 1.4880004, z: 0.44200146} m_LocalScale: {x: 1.0000002, y: 1.000011, z: 1.0000106} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1711981339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711981342} - component: {fileID: 1711981341} - component: {fileID: 1711981340} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1711981340 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711981339} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Edit Buttons Position --- !u!222 &1711981341 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711981339} m_CullTransparentMesh: 0 --- !u!224 &1711981342 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711981339} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 313446421} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1712134530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712134531} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1712134531 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712134530} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 336214161} m_Father: {fileID: 2038628387} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: -0.000038146973} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} --- !u!1 &1712264699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712264703} - component: {fileID: 1712264702} - component: {fileID: 1712264701} - component: {fileID: 1712264700} m_Layer: 18 m_Name: Random Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1712264700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712264699} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: setPlaySongsRandomlyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1712264699} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1200090062} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1712264701 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712264699} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a20e85eab58cb6a4ba6d79837374c100, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1712264702 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712264699} m_CullTransparentMesh: 0 --- !u!224 &1712264703 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712264699} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.000042438507} m_LocalScale: {x: 1.0000011, y: 1.0000011, z: 1.0000001} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 17.29978, y: 0.100029945} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1712272502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712272503} - component: {fileID: 1712272504} m_Layer: 5 m_Name: Multiple Interactions 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1712272503 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712272502} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.99999654, y: 0.99999654, z: 0.99999654} m_Children: - {fileID: 1180242761} - {fileID: 391084859} - {fileID: 1595592998} - {fileID: 1963633167} m_Father: {fileID: 1659763434} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00018310547, y: -0.000030517578} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1712272504 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712272502} m_CullTransparentMesh: 0 --- !u!1 &1712521818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712521819} m_Layer: 5 m_Name: New Travel Station Found Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1712521819 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712521818} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7281471} m_Father: {fileID: 115605928} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1712711619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712711620} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1712711620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712711619} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.506002, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1712884427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712884428} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1712884428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712884427} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 40713640} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1712920732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712920733} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1712920733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712920732} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1713050408 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.x value: -29.707878 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.y value: 3.54 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.z value: -26.75 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_RootOrder value: 21 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} --- !u!4 &1713050409 stripped Transform: m_CorrespondingSourceObject: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} m_PrefabInstance: {fileID: 1713050408} m_PrefabAsset: {fileID: 0} --- !u!1 &1713278123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713278124} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1713278124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713278123} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1550353511} - {fileID: 1383642901} m_Father: {fileID: 20056415} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1713524913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713524914} - component: {fileID: 1713524918} - component: {fileID: 1713524917} - component: {fileID: 1713524916} - component: {fileID: 1713524915} m_Layer: 5 m_Name: Category Button Blueprints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1713524914 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713524913} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 529789775} - {fileID: 397789579} - {fileID: 102365534} m_Father: {fileID: 707618602} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 961.45984, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1713524915 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713524913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1713524916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713524913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1713524917} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Blueprints m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1713524917 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713524913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1713524918 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713524913} m_CullTransparentMesh: 0 --- !u!1 &1713525504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713525505} - component: {fileID: 1713525507} - component: {fileID: 1713525506} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1713525505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713525504} m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.022999987, y: 0.03479959, z: 0.27430114} m_LocalScale: {x: 0.04662383, y: 0.03143825, z: 0.04662409} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1713525506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713525504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1713525507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713525504} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1713527524 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.x value: 29.17 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.y value: 0.88 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.z value: 17.197075 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} --- !u!1 &1713724225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713724226} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1713724226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713724225} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982356, y: 1.9316149, z: 0.25054634} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1714045382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714045383} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1714045383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714045382} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 229428476} - {fileID: 666790579} - {fileID: 1094692801} - {fileID: 340228507} - {fileID: 1030993272} - {fileID: 712632152} - {fileID: 243345535} - {fileID: 696891374} - {fileID: 424544492} - {fileID: 304263974} - {fileID: 1577307715} - {fileID: 1008819691} - {fileID: 758882457} - {fileID: 1637741874} - {fileID: 548045437} - {fileID: 425999802} - {fileID: 1164690977} - {fileID: 480636981} - {fileID: 2118202625} - {fileID: 1610670823} - {fileID: 384414825} m_Father: {fileID: 1082166578} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1714057785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714057786} - component: {fileID: 1714057788} - component: {fileID: 1714057787} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1714057786 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714057785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 741861155} m_Father: {fileID: 1804960088} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1714057787 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714057785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 696b7f6d0ea641646b0273938ee1b098, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1714057788 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714057785} m_CullTransparentMesh: 0 --- !u!1 &1714315696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714315697} - component: {fileID: 1714315699} - component: {fileID: 1714315698} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1714315697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714315696} m_LocalRotation: {x: 0.6260106, y: 0.32880217, z: -0.32880217, w: 0.6260104} m_LocalPosition: {x: -0.0417, y: 0.0481, z: 0.1573} m_LocalScale: {x: 0.018050015, y: 0.016460022, z: 0.018050024} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: -55.42} --- !u!23 &1714315698 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714315696} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1714315699 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714315696} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1714478745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714478746} - component: {fileID: 1714478748} - component: {fileID: 1714478747} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1714478746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714478745} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 204350044} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165, y: -25} m_SizeDelta: {x: 267, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1714478747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714478745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action name --- !u!222 &1714478748 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714478745} m_CullTransparentMesh: 0 --- !u!1 &1714601510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714601511} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1714601511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714601510} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.665, z: 0.29} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!224 &1714855306 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 22419862, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 665235408} m_PrefabAsset: {fileID: 0} --- !u!1 &1714866300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714866301} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1714866301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714866300} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 436840271} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1715300961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1715300962} - component: {fileID: 1715300964} - component: {fileID: 1715300963} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1715300962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715300961} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1715300963 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715300961} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1715300964 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715300961} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1715350714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1715350715} - component: {fileID: 1715350717} - component: {fileID: 1715350716} m_Layer: 5 m_Name: BackGround Circle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1715350715 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715350714} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1578881265} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0} m_SizeDelta: {x: 630, y: 630} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1715350716 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715350714} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.44313726} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9a4aa577075a1fe44ae214fac8c2bd84, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1715350717 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715350714} m_CullTransparentMesh: 0 --- !u!1 &1715930499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1715930500} - component: {fileID: 1715930501} m_Layer: 12 m_Name: Hacksmith m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1715930500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715930499} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2072167705} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1715930501 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715930499} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e5c1a4fc0ceb7d4698ea680a97da384, type: 3} m_Name: m_EditorClassIdentifier: currentStatAmount: 0 --- !u!1 &1716217586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1716217587} - component: {fileID: 1716217589} - component: {fileID: 1716217588} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1716217587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716217586} m_LocalRotation: {x: 0.70710695, y: -0.0000000034051468, z: 0, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.048, z: 0.2} m_LocalScale: {x: 0.021163605, y: 0.029765075, z: 0.02116368} m_Children: [] m_Father: {fileID: 452443794} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1716217588 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716217586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1716217589 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716217586} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1716400794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1716400795} - component: {fileID: 1716400797} - component: {fileID: 1716400796} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1716400795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716400794} m_LocalRotation: {x: 0.7071068, y: 0.00000014901134, z: 0.00000035762775, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.132, z: -0.0331} m_LocalScale: {x: 0.027681338, y: 0.025346886, z: 0.0029620205} m_Children: [] m_Father: {fileID: 229810082} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1716400796 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716400794} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1716400797 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716400794} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1716480190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1716480191} - component: {fileID: 1716480193} - component: {fileID: 1716480192} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1716480191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716480190} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0003, z: 0.1414} m_LocalScale: {x: 0.0320918, y: 0.0067624487, z: 0.112548366} m_Children: [] m_Father: {fileID: 452443794} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1716480192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716480190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1716480193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716480190} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1717183254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1717183255} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1717183255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717183254} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: -0.24900046, y: 1.6340017, z: 0.022000313} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 697708149} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &1717206524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1717206525} - component: {fileID: 1717206527} - component: {fileID: 1717206526} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1717206525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717206524} m_LocalRotation: {x: -0.00000003483728, y: -0.00000012642703, z: 1, w: -0.000000029802319} m_LocalPosition: {x: 0, y: -0.08140006, z: 0.00019999873} m_LocalScale: {x: 0.034428544, y: 0.06056954, z: 0.034428563} m_Children: [] m_Father: {fileID: 1588515557} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1717206526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717206524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1717206527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717206524} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1717315334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1717315335} - component: {fileID: 1717315337} - component: {fileID: 1717315336} m_Layer: 0 m_Name: Arm_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1717315335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717315334} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1717315336 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717315334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor ignoreShaderOutlineChange: 0 useCustomOutlineValues: 1 customOutlineWidth: 0.1 customOutlineColor: {r: 1, g: 0.015686274, b: 0.015686274, a: 1} useCustomShader: 1 customShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 transparentColorName: _Color meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] useEventOnOutlineStateChange: 0 eventOnEnableOutline: m_PersistentCalls: m_Calls: [] eventOnDisableOutline: m_PersistentCalls: m_Calls: [] --- !u!137 &1717315337 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717315334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300054, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.00000044703484, y: 0.19725747, z: 0.017616041} m_Extent: {x: 0.52694356, y: 0.14925061, z: 0.096867286} m_DirtyAABB: 0 --- !u!1 &1717336944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1717336945} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1717336945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717336944} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120006, z: 0.06300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 413945706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1717355727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1717355728} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1717355728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717355727} m_LocalRotation: {x: 0.000000119209275, y: 0.00000011920878, z: -0.00000006111451, w: 1} m_LocalPosition: {x: 0.00000047683716, y: -0.052999824, z: -0.06500006} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 855801911} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1717422195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1717422196} - component: {fileID: 1717422198} - component: {fileID: 1717422197} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1717422196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717422195} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0.0000014156104, y: -0.14057025, z: 0.05002999} m_LocalScale: {x: 0.046770606, y: 0.02976871, z: 0.04677117} m_Children: [] m_Father: {fileID: 1555940576} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &1717422197 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717422195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1717422198 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717422195} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1717699455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1717699456} - component: {fileID: 1717699458} - component: {fileID: 1717699457} m_Layer: 5 m_Name: Panel (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1717699456 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717699455} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930080300} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 52.700195, y: -74} m_SizeDelta: {x: 100, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1717699457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717699455} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1717699458 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717699455} m_CullTransparentMesh: 0 --- !u!1 &1718008076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718008077} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1718008077 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718008076} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1357801101} - {fileID: 1689952486} - {fileID: 468174351} m_Father: {fileID: 1986924084} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1718064052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718064053} - component: {fileID: 1718064055} - component: {fileID: 1718064054} m_Layer: 5 m_Name: Gestures Icon Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1718064053 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718064052} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 173362103} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: -60} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1718064054 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718064052} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19117647, g: 0.030925602, b: 0.030925602, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1718064055 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718064052} m_CullTransparentMesh: 0 --- !u!1 &1718081671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718081672} - component: {fileID: 1718081674} - component: {fileID: 1718081673} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1718081672 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718081671} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 116900618} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 100} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1718081673 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718081671} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1718081674 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718081671} m_CullTransparentMesh: 0 --- !u!1 &1718124562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718124563} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1718124563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718124562} m_LocalRotation: {x: 0.00000014960389, y: 0.0000001490116, z: -0.000000018967858, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 281883903} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1718126828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718126829} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1718126829 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718126828} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 283452637} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1718261952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718261953} - component: {fileID: 1718261955} - component: {fileID: 1718261954} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1718261953 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718261952} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 416677385} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1718261954 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718261952} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1718261955 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718261952} m_CullTransparentMesh: 0 --- !u!1 &1718779906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718779907} m_Layer: 12 m_Name: Spawn Objects Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1718779907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718779906} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.49, z: 2.16} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954210068} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1718803284 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (12) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 50.1 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: 3.45 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: 33.19 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.04623292 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.046232894 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.04623292 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 348 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: "Throw the melee weapon (F) to the yellow cubes looking at them, \n(screen reticle) and the weapon will follow them" objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &1718803285 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 1718803284} m_PrefabAsset: {fileID: 0} --- !u!1 &1718813681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718813682} - component: {fileID: 1718813684} - component: {fileID: 1718813683} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1718813682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718813681} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &1718813683 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718813681} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1718813684 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718813681} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1718935615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718935616} - component: {fileID: 1718935617} m_Layer: 5 m_Name: Attachment Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1718935616 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718935615} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 970099919} - {fileID: 1051886391} - {fileID: 710597054} - {fileID: 160205181} - {fileID: 140178215} - {fileID: 1827662229} - {fileID: 1448876293} - {fileID: 1701247833} - {fileID: 946274508} m_Father: {fileID: 408021167} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1718935617 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718935615} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ad9b408198411e54aaf771357b837bce, type: 3} m_Name: m_EditorClassIdentifier: attachmentIconManager: iconRectTransform: {fileID: 1718935616} attachmentNumberText: {fileID: 140178216} attachmentNameText: {fileID: 1701247834} attachmentContent: {fileID: 899215506} notAttachmentButton: slotButton: {fileID: 1836168912} attachmentNameText: {fileID: 510341756} attachmentSelectedIcon: {fileID: 564465490} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 946274508} attachmentLineTransform: {fileID: 970099919} --- !u!1 &1719214904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719214905} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1719214905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719214904} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.6570008, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1719240811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719240812} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1719240812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719240811} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 338082487} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1719302312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719302313} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1719302313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719302312} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1719367544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719367545} - component: {fileID: 1719367547} - component: {fileID: 1719367546} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1719367545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719367544} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 296520981} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1719367546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719367544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &1719367547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719367544} m_CullTransparentMesh: 0 --- !u!1 &1719419616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719419617} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1719419617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719419616} m_LocalRotation: {x: 0.20529772, y: 0.3783673, z: 0.2149234, w: 0.8766408} m_LocalPosition: {x: 0.038495217, y: -0.00854235, z: 0.118180916} m_LocalScale: {x: 1.0000019, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &1719594492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719594493} - component: {fileID: 1719594495} - component: {fileID: 1719594494} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1719594493 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719594492} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 127337677} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1719594494 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719594492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1719594495 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719594492} m_CullTransparentMesh: 0 --- !u!1 &1720104487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720104488} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1720104488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720104487} m_LocalRotation: {x: 0.00000017881392, y: 0.00000006146728, z: -0.00000018998978, w: 1} m_LocalPosition: {x: -0, y: 0.000023327239, z: -0.000018680743} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 26676080} - {fileID: 42733663} m_Father: {fileID: 1809388281} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1720106736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720106737} - component: {fileID: 1720106740} - component: {fileID: 1720106739} - component: {fileID: 1720106738} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1720106737 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720106736} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1379977673} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -52.100006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1720106738 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720106736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1720106739} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1720106739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720106736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Spread Multiplier ' --- !u!222 &1720106740 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720106736} m_CullTransparentMesh: 0 --- !u!1 &1720184270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720184271} - component: {fileID: 1720184273} - component: {fileID: 1720184272} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1720184271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720184270} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000051718034, z: -0.000000085513875, w: 1} m_LocalPosition: {x: 0, y: -0.0879, z: 0.0611} m_LocalScale: {x: 0.038441733, y: 0.00844846, z: 0.06611388} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1720184272 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720184270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1720184273 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720184270} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1720250408 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 265435224} m_Modifications: - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Name value: Single Dummy Cube (4) objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_TagString value: Untagged objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.x value: 12.74818 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.y value: -8.875003 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.z value: -14.62 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.y value: 6.6581097 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.x value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.z value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useImpactSurface value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useEventWithAttackerOnDeath value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1720250413} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: sendExperienceToAttacker objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: healthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: maxHealthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[0] value: Default Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[1] value: Metal Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[2] value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[3] value: Stone Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[4] value: Sand Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[5] value: Wood Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[6] value: Default Regular Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[7] value: Metal Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[8] value: Shield objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalName value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showSettings value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.sliderOffset.y value: 3 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.allyName value: Dummy Cube objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e08697adfa49dd4469e938d2b17da555, type: 3} --- !u!4 &1720250409 stripped Transform: m_CorrespondingSourceObject: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 1720250408} m_PrefabAsset: {fileID: 0} --- !u!1 &1720250410 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 1720250408} m_PrefabAsset: {fileID: 0} --- !u!114 &1720250411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720250410} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 571b463d360e31943bec101ce5d5ad1d, type: 3} m_Name: m_EditorClassIdentifier: parentGameObject: {fileID: 0} parentAssigned: 0 --- !u!114 &1720250412 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720250410} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Character useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!114 &1720250413 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720250410} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb0f4c1137141684088c37bd25ef8e27, type: 3} m_Name: m_EditorClassIdentifier: giveRewardOnlyOnceEnabled: 0 useExperienceRandomRange: 1 experienceRandomRange: {x: 1000, y: 1500} experienceAmount: 0 useTransformAsExpTextPosition: 1 objectTransform: {fileID: 0} extraExperienceText: useMoneyRandomRange: 0 moneyRandomRange: {x: 0, y: 0} moneyAmount: 0 giveInventoryObject: 0 inventoryObjectName: inventoryObjectAmount: 0 onlyRefillCertainAmountOfInventoryObjectAmount: 0 positionToInstantiateInventoryObjectPickup: {fileID: 0} maxRadiusToInstantiate: 0 forceAmount: 0 forceRadius: 0 inventoryObjectForceMode: 0 spawnAllInventoryObjects: 0 spawnObjectIfNotEnoughSpaceOnInventory: 1 giveRandomSingleObjectFromList: 0 giveInventoryObjectList: 0 inventoryElementInfoList: [] getInventoryObjectsFromInventoryBank: 0 mainInventoryBankSystem: {fileID: 0} refillStamina: 0 refillFullStamina: 0 staminaAmountToRefill: 0 increaseInventorySlotsAmount: 0 extraInventorySlotsAmount: 0 increaseInventoryWeightLimit: 0 extraWeightLimit: 0 increaseStatsValues: 0 statInfoList: [] getSkillPoints: 0 useSkillPointsRandomRange: 0 skillPointsRandomRange: {x: 0, y: 0} skillPointsAmount: 0 getSkill: 0 skillToGetName: getSkillList: 0 skillToGetNameList: [] showMessageOnGetSkill: 0 messageOnGetSkill: getAbility: 0 abilityToGetName: getAbilityList: 0 abilityToGetNameList: [] showMessageOnGetAbility: 0 messageOnGetAbility: getCraftingRecipes: 0 craftingRecipesList: [] setPlayerManually: 0 sendAlwaysToMainPlayer: 0 searchPlayerByTagIfNotAssigned: 1 playerToConfigure: {fileID: 0} useRemoteEvents: 0 removeEventNameList: [] useEventOnReward: 0 eventtOnReward: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 rewardObtained: 0 --- !u!1 &1720365734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720365735} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1720365735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720365734} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1720399217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720399218} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1720399218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720399217} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &1720607660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720607663} - component: {fileID: 1720607662} - component: {fileID: 1720607661} m_Layer: 5 m_Name: Level Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1720607661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720607660} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 38 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 97 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: LV 99 --- !u!222 &1720607662 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720607660} m_CullTransparentMesh: 0 --- !u!224 &1720607663 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720607660} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 935145223} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -45} m_SizeDelta: {x: 488.23, y: 744.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1720632659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720632660} - component: {fileID: 1720632662} - component: {fileID: 1720632661} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1720632660 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720632659} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1976464390} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 115, y: 115} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1720632661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720632659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1720632662 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720632659} m_CullTransparentMesh: 0 --- !u!1 &1720711171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720711172} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1720711172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720711171} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1720765879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720765882} - component: {fileID: 1720765881} - component: {fileID: 1720765880} m_Layer: 5 m_Name: Object Description Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1720765880 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720765879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: NNNNNNNNNNNNNNNNNN --- !u!222 &1720765881 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720765879} m_CullTransparentMesh: 0 --- !u!224 &1720765882 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720765879} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 727897043} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00024414062, y: -5.0400124} m_SizeDelta: {x: 227.9, y: 74.71} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1720882825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720882826} - component: {fileID: 1720882828} - component: {fileID: 1720882827} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1720882826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720882825} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.0130977575} m_Children: [] m_Father: {fileID: 1463182663} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1720882827 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720882825} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1720882828 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720882825} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1721014751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1721014752} - component: {fileID: 1721014754} - component: {fileID: 1721014753} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1721014752 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721014751} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.24488378, y: 0.24488382, z: 0.24488382} m_Children: [] m_Father: {fileID: 645842962} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1721014753 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721014751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 70 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 78 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: ALL --- !u!222 &1721014754 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721014751} m_CullTransparentMesh: 0 --- !u!1 &1721306156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1721306157} - component: {fileID: 1721306159} - component: {fileID: 1721306158} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1721306157 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721306156} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 367649091} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1721306158 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721306156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Close --- !u!222 &1721306159 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721306156} m_CullTransparentMesh: 0 --- !u!1 &1721435720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1721435721} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1721435721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721435720} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 549629224} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1721556702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1721556703} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1721556703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721556702} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1721592040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1721592041} - component: {fileID: 1721592045} - component: {fileID: 1721592044} - component: {fileID: 1721592043} - component: {fileID: 1721592042} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1721592041 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721592040} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 328855112} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 53, y: -37.399994} m_SizeDelta: {x: 287.4, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1721592042 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721592040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1721592044} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1721592043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721592040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: openOrCloseVendorMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1721592044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721592040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: SHOP --- !u!222 &1721592045 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721592040} m_CullTransparentMesh: 0 --- !u!1 &1721753622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1721753623} - component: {fileID: 1721753625} - component: {fileID: 1721753624} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1721753623 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721753622} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1545254147} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1721753624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721753622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1721753625 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721753622} m_CullTransparentMesh: 0 --- !u!1 &1722076843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1722076844} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1722076844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722076843} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 179578213} - {fileID: 1322079952} - {fileID: 727979936} - {fileID: 1657160240} m_Father: {fileID: 4349796} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1722399670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1722399671} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1722399671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722399670} m_LocalRotation: {x: 0.000000119209275, y: 0.000000059604297, z: -0.00000004004131, w: 1} m_LocalPosition: {x: 0.0000004917383, y: 0.0800001, z: 0.33700028} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 1895288904} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1723129193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1723129194} - component: {fileID: 1723129196} - component: {fileID: 1723129195} m_Layer: 5 m_Name: Info Panel (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1723129194 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723129193} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 538861480} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 12, y: -98.99994} m_SizeDelta: {x: 452.4, y: 5.48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1723129195 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723129193} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1723129196 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723129193} m_CullTransparentMesh: 0 --- !u!1 &1723179903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1723179905} - component: {fileID: 1723179904} m_Layer: 5 m_Name: Stamina Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!225 &1723179904 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723179903} m_Enabled: 1 m_Alpha: 1 m_Interactable: 0 m_BlocksRaycasts: 0 m_IgnoreParentGroups: 0 --- !u!224 &1723179905 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723179903} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 216026061} - {fileID: 215754412} m_Father: {fileID: 996097011} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1723758424 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114920578906864892, guid: 1387347fd171019468c93da15f545287, type: 3} m_PrefabInstance: {fileID: 1871103108} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5630ff8dfbef46343b625e10c6f5d5ca, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1723817154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1723817155} - component: {fileID: 1723817157} - component: {fileID: 1723817156} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1723817155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723817154} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.039020013, z: 0.18519} m_LocalScale: {x: 0.056545034, y: 0.09423781, z: 0.028278396} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1723817156 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723817154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1723817157 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723817154} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1724244268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724244269} - component: {fileID: 1724244270} m_Layer: 5 m_Name: Climb Ledge Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1724244269 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724244268} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2060205032} - {fileID: 1750634571} - {fileID: 1915329943} - {fileID: 829080955} m_Father: {fileID: 1255581262} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1724244270 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724244268} m_CullTransparentMesh: 0 --- !u!1 &1724263697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724263698} - component: {fileID: 1724263701} - component: {fileID: 1724263700} - component: {fileID: 1724263699} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1724263698 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724263697} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 727487391} m_Father: {fileID: 436913138} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -14.999756} m_SizeDelta: {x: -1245, y: -188.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1724263699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724263697} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 623828924} m_HandleRect: {fileID: 623828923} m_Direction: 2 m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1724263700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724263697} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1724263701 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724263697} m_CullTransparentMesh: 0 --- !u!1 &1724681574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724681575} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1724681575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724681574} m_LocalRotation: {x: -0.09063256, y: 0, z: 0, w: 0.9958844} m_LocalPosition: {x: -0.19, y: 1.629, z: 0.583} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -10.4, y: 0, z: 0} --- !u!1 &1724957491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724957492} m_Layer: 18 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1724957492 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724957491} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1166585771} m_Father: {fileID: 57371746} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1725061411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725061412} - component: {fileID: 1725061414} - component: {fileID: 1725061413} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1725061412 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725061411} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2026714380} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1725061413 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725061411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1725061414 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725061411} m_CullTransparentMesh: 0 --- !u!1 &1725314379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725314380} - component: {fileID: 1725314381} m_Layer: 5 m_Name: Left Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1725314380 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725314379} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.5859363, y: 2.5859363, z: 2.5859363} m_Children: - {fileID: 1092903924} - {fileID: 1581792297} - {fileID: 1335442799} m_Father: {fileID: 627075638} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: -63} m_SizeDelta: {x: 103.5, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1725314381 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725314379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1325910379} m_FillRect: {fileID: 1344030244} m_HandleRect: {fileID: 1325910378} m_Direction: 0 m_MinValue: 0 m_MaxValue: 2 m_WholeNumbers: 0 m_Value: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionBySlider m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1725314381} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Slider, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1725499826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725499827} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1725499827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725499826} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200047, y: 1.5210012, z: 0.31449997} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1725526444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725526445} - component: {fileID: 1725526447} - component: {fileID: 1725526446} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1725526445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725526444} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0247, z: 0.046799965} m_LocalScale: {x: 0.050466504, y: 0.01537352, z: 0.22875066} m_Children: [] m_Father: {fileID: 809352755} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1725526446 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725526444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1725526447 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725526444} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1725534212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725534213} - component: {fileID: 1725534215} - component: {fileID: 1725534214} m_Layer: 0 m_Name: Override System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1725534213 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725534212} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 1987217000} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044, y: -0.0063} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1725534214 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725534212} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inactive --- !u!222 &1725534215 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725534212} m_CullTransparentMesh: 0 --- !u!1 &1725716774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725716775} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1725716775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725716774} m_LocalRotation: {x: 0.00000026822087, y: 0.0000000600703, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1446376421} m_Father: {fileID: 1076932322} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1725780806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725780808} - component: {fileID: 1725780807} m_Layer: 0 m_Name: Game Language Simple Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1725780807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725780806} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 01480e78c833f65499794b235cf4c295, type: 3} m_Name: m_EditorClassIdentifier: mainGameLanguageSelector: {fileID: 0} gameLanguageSelectorLocated: 0 useEventOnLanguageChange: 0 eventOnLanguageChange: m_PersistentCalls: m_Calls: [] languageDropDown: {fileID: 1158719867} --- !u!4 &1725780808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725780806} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1725962965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725962966} - component: {fileID: 1725962968} - component: {fileID: 1725962967} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1725962966 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725962965} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5184707} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -131.2} m_SizeDelta: {x: 302.2, y: 327.5372} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1725962967 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725962965} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3882353, g: 0.24313726, b: 0.24313726, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1725962968 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725962965} m_CullTransparentMesh: 0 --- !u!1 &1726227970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1726227971} m_Layer: 5 m_Name: Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1726227971 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726227970} m_LocalRotation: {x: -0, y: 0, z: -0.9510566, w: -0.30901685} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 873630252} - {fileID: 465115511} m_Father: {fileID: 992067201} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -216} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 215.6} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1726461181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1726461182} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1726461182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726461181} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.01300168, z: 0.3542} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 446651903} - {fileID: 90991655} - {fileID: 597983862} m_Father: {fileID: 1188686104} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1727293883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727293884} - component: {fileID: 1727293886} - component: {fileID: 1727293885} m_Layer: 5 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1727293884 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727293883} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 491575738} m_Father: {fileID: 1823366665} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -45, y: 90} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1727293885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727293883} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1727293886 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727293883} m_CullTransparentMesh: 0 --- !u!1 &1727324723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727324724} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1727324724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727324723} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 688855537} - {fileID: 668385297} - {fileID: 1756048695} m_Father: {fileID: 575594523} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1727393093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727393094} - component: {fileID: 1727393098} - component: {fileID: 1727393097} - component: {fileID: 1727393096} - component: {fileID: 1727393095} m_Layer: 5 m_Name: Quick Access Slot Upper Legs m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1727393094 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727393093} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 990142109} - {fileID: 27914430} - {fileID: 1877044495} - {fileID: 1390435902} - {fileID: 2124160047} - {fileID: 979251208} - {fileID: 1263934514} - {fileID: 549656751} m_Father: {fileID: 752692930} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: -90} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1727393095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727393093} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 1727393093} slotCategoryName: Upper Legs amountText: {fileID: 460537488} slotIcon: {fileID: 2027293515} rightSecondarySlotIcon: {fileID: 1677972561} leftSecondarySlotIcon: {fileID: 797090027} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 27914431} slotSelectedIconPosition: {fileID: 1263934514} currentlySelectedIcon: {fileID: 549656750} backgroundImage: {fileID: 990142110} slotMainSingleContent: {fileID: 1390435901} slotMainDualContent: {fileID: 2124160046} amountTextContent: {fileID: 1520528288} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &1727393096 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727393093} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1727393097} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1727393093} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1727393097 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727393093} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1727393098 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727393093} m_CullTransparentMesh: 0 --- !u!1001 &1727640975 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1048119457004738, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_Name value: Game Language Selector objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_RootOrder value: 18 objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4608888935321694, guid: a5b69c4764897f946b043d7f8864baef, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: a5b69c4764897f946b043d7f8864baef, type: 3} --- !u!1 &1727660380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727660381} - component: {fileID: 1727660383} - component: {fileID: 1727660382} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1727660381 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727660380} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872955355} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1727660382 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727660380} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1727660383 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727660380} m_CullTransparentMesh: 0 --- !u!1 &1727689798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727689799} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1727689799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727689798} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.32100025, y: 1.0930009, z: 0.21500015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2084980908} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1727876537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727876538} - component: {fileID: 1727876540} - component: {fileID: 1727876539} m_Layer: 0 m_Name: Blades 50 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1727876538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727876537} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 49 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1727876539 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727876537} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1727876540 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727876537} m_Mesh: {fileID: -8679198318989514097, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1728078953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1728078954} - component: {fileID: 1728078956} - component: {fileID: 1728078955} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1728078954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728078953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0001, y: 0.059, z: 0.1325} m_LocalScale: {x: 0.049186535, y: 0.054266896, z: 0.01607677} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1728078955 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728078953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1728078956 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728078953} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1728283792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1728283793} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1728283793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728283792} m_LocalRotation: {x: 0.3063835, y: -0.5125576, z: -0.033113744, w: 0.8014471} m_LocalPosition: {x: 0.119195186, y: 1.2187961, z: 0.24701023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528178111} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &1728469801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1728469802} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1728469802 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728469801} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 903539126} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1728810420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1728810421} - component: {fileID: 1728810423} - component: {fileID: 1728810422} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1728810421 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728810420} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 271055405} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 118.46, y: 0} m_SizeDelta: {x: 437.94, y: 68.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1728810422 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728810420} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1728810423 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728810420} m_CullTransparentMesh: 0 --- !u!1 &1728847873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1728847874} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1728847874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728847873} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830427, y: -0.00000035627028, z: 0.00000003114652} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 64205919} - {fileID: 711324632} m_Father: {fileID: 1860147314} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1728882802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1728882803} - component: {fileID: 1728882805} - component: {fileID: 1728882804} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1728882803 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728882802} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958517480} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1728882804 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728882802} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1728882805 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728882802} m_CullTransparentMesh: 0 --- !u!1 &1729293155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1729293156} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1729293156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729293155} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280006, z: -0.041999705} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1729812264 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114662888973359762, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1729912798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1729912799} - component: {fileID: 1729912801} - component: {fileID: 1729912800} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1729912799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729912798} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.0958, z: 0.0437} m_LocalScale: {x: 0.015090077, y: 0.02188559, z: 0.02477781} m_Children: [] m_Father: {fileID: 1482732026} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1729912800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729912798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1729912801 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729912798} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1730278446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730278447} - component: {fileID: 1730278449} - component: {fileID: 1730278448} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1730278447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730278446} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.01899981, z: 0.03750229} m_LocalScale: {x: 0.05008512, y: 0.029274356, z: 0.063540995} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1730278448 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730278446} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1730278449 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730278446} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1730334540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730334541} - component: {fileID: 1730334543} - component: {fileID: 1730334542} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1730334541 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730334540} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2057622238} m_Father: {fileID: 1444572257} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1730334542 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730334540} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 752c27abe2479804a9920e2d35b5dbf3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1730334543 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730334540} m_CullTransparentMesh: 0 --- !u!1 &1730749733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730749734} - component: {fileID: 1730749736} - component: {fileID: 1730749735} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1730749734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730749733} m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.022199988, y: 0.034799643, z: -0.049500853} m_LocalScale: {x: 0.05038897, y: 0.053581074, z: 0.05038923} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1730749735 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730749733} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1730749736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730749733} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1730794468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730794469} - component: {fileID: 1730794471} - component: {fileID: 1730794470} m_Layer: 5 m_Name: Weapons Stats List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1730794469 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730794468} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 541568090} m_Father: {fileID: 507575211} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -40.000244, y: -49.5} m_SizeDelta: {x: -887, y: -358.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1730794470 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730794468} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1730794471 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730794468} m_CullTransparentMesh: 0 --- !u!1 &1731749374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1731749375} - component: {fileID: 1731749377} - component: {fileID: 1731749376} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1731749375 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1731749374} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 450350582} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1731749376 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1731749374} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1731749377 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1731749374} m_CullTransparentMesh: 0 --- !u!1 &1732012165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732012166} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1732012166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732012165} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1732090463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732090464} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1732090464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732090463} m_LocalRotation: {x: 0.30701527, y: -0.5045806, z: 0.6711, w: 0.44806784} m_LocalPosition: {x: -0.31800213, y: 0.98699975, z: 0.15900046} m_LocalScale: {x: 1.0000014, y: 1.0000013, z: 1.000001} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1732097262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732097263} - component: {fileID: 1732097265} - component: {fileID: 1732097264} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1732097263 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732097262} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 218970809} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1732097264 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732097262} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1732097265 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732097262} m_CullTransparentMesh: 0 --- !u!1 &1732197736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732197737} - component: {fileID: 1732197739} - component: {fileID: 1732197738} m_Layer: 0 m_Name: Blade__83_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1732197737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732197736} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.83193946, y: -0.011953407, z: -0.08291666} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1732197738 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732197736} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1732197739 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732197736} m_Mesh: {fileID: 1949762172039363098, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1732256596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732256597} - component: {fileID: 1732256600} - component: {fileID: 1732256599} - component: {fileID: 1732256598} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1732256597 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732256596} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1349842023} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -32.9} m_SizeDelta: {x: 95.3, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1732256598 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732256596} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1732256599} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1732256599 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732256596} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: BUY --- !u!222 &1732256600 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732256596} m_CullTransparentMesh: 0 --- !u!1 &1732271490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732271491} - component: {fileID: 1732271492} m_Layer: 0 m_Name: Throw Grabbed Object Telekinesis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1732271491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732271490} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1732271492 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732271490} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Grabbed Object Telekinesis useActionName: 1 actionName: Throw Grabbed Object Telekinesis useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1.5 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.06 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 22813728} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grab Single Object m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.06 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 22813728} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1732335560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732335561} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1732335561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732335560} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1460889570} - {fileID: 127743708} - {fileID: 709804742} - {fileID: 85676314} - {fileID: 329764022} - {fileID: 2023909932} - {fileID: 789569992} - {fileID: 141750363} - {fileID: 1447113999} - {fileID: 1941112552} - {fileID: 301528353} - {fileID: 872779330} - {fileID: 432221903} - {fileID: 1266207470} m_Father: {fileID: 682322869} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1732352355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732352356} - component: {fileID: 1732352359} - component: {fileID: 1732352358} - component: {fileID: 1732352357} m_Layer: 5 m_Name: Take Object Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1732352356 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732352355} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -1017, y: -352} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1732352357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732352355} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1732352358} --- !u!114 &1732352358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732352355} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1732352359 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732352355} m_CullTransparentMesh: 0 --- !u!1 &1732530535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732530536} - component: {fileID: 1732530538} - component: {fileID: 1732530537} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1732530536 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732530535} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089142201} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1732530537 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732530535} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 2816fdacba2595f408601a974a10d009, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1732530538 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732530535} m_CullTransparentMesh: 0 --- !u!1 &1732589783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732589784} m_Layer: 18 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1732589784 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732589783} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1095060071} m_Father: {fileID: 965202626} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1732890460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732890461} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1732890461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732890460} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.229, y: 1.665, z: 0.347} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1733006312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1733006313} - component: {fileID: 1733006315} - component: {fileID: 1733006314} m_Layer: 2 m_Name: See Through Walls Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1733006313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733006312} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 1251802884} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1733006314 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733006312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 968ec9c77c85bd047a1879815cfe3685, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1733006315 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733006312} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1733499474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1733499475} - component: {fileID: 1733499477} - component: {fileID: 1733499476} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1733499475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733499474} m_LocalRotation: {x: 0.08976338, y: -0.00000015869274, z: 0.00000026400554, w: 0.9959632} m_LocalPosition: {x: 0, y: -0.09595, z: -0.035} m_LocalScale: {x: 0.029461274, y: 0.2241099, z: 0.046139948} m_Children: [] m_Father: {fileID: 657106551} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1733499476 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733499474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1733499477 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733499474} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1733515040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1733515041} - component: {fileID: 1733515046} - component: {fileID: 1733515045} - component: {fileID: 1733515044} - component: {fileID: 1733515043} - component: {fileID: 1733515042} m_Layer: 0 m_Name: Cube (4) m_TagString: moving m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1733515041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733515040} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 75.8, y: 14.6, z: 52.7} m_LocalScale: {x: 7.16108, y: 7.16108, z: 7.16108} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1733515042 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733515040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 513842cf9d0f301439a77bb53a3c3033, type: 3} m_Name: m_EditorClassIdentifier: mainObjectToFollow: {fileID: 0} componentedAddedTemporaly: 0 --- !u!114 &1733515043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733515040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 002308376e5150c46b17c8cda0bf788e, type: 3} m_Name: m_EditorClassIdentifier: movementEnabled: 1 speed: 0.5 moveAmount: 100 direction: {x: 1, y: 0, z: 0} useLocalPosition: 0 originalPosition: {x: 0, y: 0, z: 0} --- !u!23 &1733515044 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733515040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f495fbc32ac6ec74d9c5ef8425dd843f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1733515045 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733515040} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1733515046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733515040} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1734336762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1734336763} - component: {fileID: 1734336765} - component: {fileID: 1734336764} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1734336763 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734336762} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 72795783} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1734336764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734336762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1734336765 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734336762} m_CullTransparentMesh: 0 --- !u!1 &1734520080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1734520081} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1734520081 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734520080} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2097776668} m_Father: {fileID: 918595511} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1734842010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1734842011} - component: {fileID: 1734842013} - component: {fileID: 1734842012} m_Layer: 0 m_Name: Debris m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1734842011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734842010} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.22000018} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 242024622} - {fileID: 1483177848} m_Father: {fileID: 1894313801} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1734842012 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734842010} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3eb079016c4106b41bc3f19de570f770, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 4300000, guid: 88b9906b4442aa2448a9379fa0d1b987, type: 3} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1734842013 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734842010} serializedVersion: 6 lengthInSec: 4 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 50 minScalar: 25 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 500 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 2.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 2 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 3 scalar: 10 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 12.56637 minScalar: -12.56637 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 3 scalar: 0.9999 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 speedRange: {x: 0, y: 1} tilesX: 2 tilesY: 2 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 3 scalar: 15 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxis: 0 inWorldSpace: 1 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 1 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 242024624} type: 0 properties: 0 emitProbability: 1 - serializedVersion: 3 emitter: {fileID: 1483177850} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1734931845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1734931848} - component: {fileID: 1734931847} - component: {fileID: 1734931846} m_Layer: 5 m_Name: Power Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1734931846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734931845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 87bc8005538328f4b9490b64898e9968, type: 3} m_Name: m_EditorClassIdentifier: slotInfo: Name: slotWithPowerAssigned: 0 slotActive: 0 slot: {fileID: 1734931845} powerIconSlot: {fileID: 1656227997} powerInfo: Name: projectile: {fileID: 0} numberKey: 0 useRayCastShoot: 0 useCustomReticle: 0 customReticle: {fileID: 0} useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 texture: {fileID: 0} powerEnabled: 1 powerAssigned: 1 amountPowerNeeded: 0 useRecoil: 1 recoilSpeed: 10 recoilAmount: 0.1 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 powerWithAbility: 0 useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] automatic: 0 useBurst: 0 burstAmount: 0 useFireRate: 0 fireRate: 0 projectileDamage: 0 projectileSpeed: 0 useProjectileSpread: 0 spreadAmount: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 scorch: {fileID: 0} scorchRayCastDistance: 0 useEventToCall: 0 eventToCall: m_PersistentCalls: m_Calls: [] autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 homingProjectilesMaxAmount: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 shootSoundEffect: {fileID: 0} shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 tagToLocate: [] locatedEnemyIconName: Homing Located Enemy activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 impactDecalIndex: 0 impactDecalName: useShake: 0 useShakeInFirstPerson: 0 useShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} showShakeSettings: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 newProjectileInfoCreated: 0 newProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectsWithMultipleDamageReceiversEnabled: 1 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 powerNumberKeyIcon: {fileID: 183876350} numberKey: 0 powerNumberKeyText: {fileID: 1139046293} powerIcon: {fileID: 1643068837} powerTexture: {fileID: 0} currentPowerSelectedIcon: {fileID: 641780636} slotCenter: {fileID: 1684263280} --- !u!222 &1734931847 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734931845} m_CullTransparentMesh: 0 --- !u!224 &1734931848 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734931845} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1684263280} m_Father: {fileID: 983623254} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: -0.000030517578} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1734974293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1734974294} - component: {fileID: 1734974296} - component: {fileID: 1734974295} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1734974294 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734974293} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1766855049} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1734974295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734974293} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &1734974296 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734974293} m_CullTransparentMesh: 0 --- !u!1 &1735017247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735017248} - component: {fileID: 1735017250} - component: {fileID: 1735017249} m_Layer: 5 m_Name: Limit Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1735017248 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735017247} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1676171519} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 37.6, y: 0} m_SizeDelta: {x: 50, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1735017249 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735017247} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 18 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99.9 --- !u!222 &1735017250 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735017247} m_CullTransparentMesh: 0 --- !u!1 &1735052823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735052824} - component: {fileID: 1735052826} - component: {fileID: 1735052825} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1735052824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735052823} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1735052825 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735052823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1735052826 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735052823} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1735182736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735182737} - component: {fileID: 1735182739} - component: {fileID: 1735182738} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1735182737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735182736} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0054, z: 0.0197} m_LocalScale: {x: 0.008543883, y: 0.04219292, z: 0.028713947} m_Children: [] m_Father: {fileID: 402559806} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1735182738 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735182736} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1735182739 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735182736} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1735312264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735312265} - component: {fileID: 1735312267} - component: {fileID: 1735312266} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1735312265 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735312264} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1698226287} m_Father: {fileID: 283452637} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1735312266 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735312264} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 358efd61986b5ba4189a8f31262c142e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1735312267 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735312264} m_CullTransparentMesh: 0 --- !u!1 &1735385410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735385411} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1735385411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735385410} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1270002, y: 1.4310006, z: 0.25699997} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2074172160} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1735444139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735444140} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1735444140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735444139} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003671192} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1736718365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736718366} - component: {fileID: 1736718368} - component: {fileID: 1736718367} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1736718366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736718365} m_LocalRotation: {x: -0.43523115, y: 0, z: 0, w: 0.9003188} m_LocalPosition: {x: 0, y: 0.0104, z: -0.0452} m_LocalScale: {x: 0.04187427, y: 0.043435298, z: 0.017440386} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1736718367 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736718365} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1736718368 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736718365} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1736914703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736914704} m_Layer: 0 m_Name: hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1736914704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736914703} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0308, z: -0.0621} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1149384327} - {fileID: 1591105097} m_Father: {fileID: 355701726} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1736963783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736963784} - component: {fileID: 1736963787} - component: {fileID: 1736963786} - component: {fileID: 1736963785} m_Layer: 5 m_Name: Input Text (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1736963784 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736963783} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.15, y: -202.40326} m_SizeDelta: {x: 334.3, y: 28.11127} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1736963785 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736963783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Mouse 2: Return Projectiles (shield)' --- !u!222 &1736963786 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736963783} m_CullTransparentMesh: 0 --- !u!114 &1736963787 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736963783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1737492032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1737492033} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1737492033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737492032} m_LocalRotation: {x: -0.043577887, y: 0.043577887, z: 0.0019026523, w: 0.99809736} m_LocalPosition: {x: -0.1680001, y: 1.5559999, z: 0.479} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -5, y: 5, z: 0} --- !u!1 &1737578788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1737578789} - component: {fileID: 1737578791} - component: {fileID: 1737578790} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1737578789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737578788} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.013999925, z: 0.029876776} m_LocalScale: {x: 0.026375296, y: 0.025500383, z: 0.08235172} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1737578790 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737578788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1737578791 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737578788} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1737820288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1737820289} - component: {fileID: 1737820291} - component: {fileID: 1737820290} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1737820289 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737820288} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461251375} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1737820290 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737820288} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1737820291 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737820288} m_CullTransparentMesh: 0 --- !u!1 &1737941094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1737941095} - component: {fileID: 1737941098} - component: {fileID: 1737941097} - component: {fileID: 1737941096} m_Layer: 5 m_Name: Gravity Power Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1737941095 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737941094} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -271, y: 102} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1737941096 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737941094} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1737941097} --- !u!114 &1737941097 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737941094} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6c0362bd8540cc74a9df9765319e3b70, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1737941098 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737941094} m_CullTransparentMesh: 0 --- !u!1 &1738450403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1738450404} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1738450404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1738450403} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00020030144, y: -0.039699316, z: 0.10449806} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 609378623} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1738691615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1738691616} - component: {fileID: 1738691618} - component: {fileID: 1738691617} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1738691616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1738691615} m_LocalRotation: {x: 0.7071068, y: -2.0866642e-12, z: -2.0866364e-12, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.0644, z: 0.3363} m_LocalScale: {x: 0.036079347, y: 0.14967412, z: 0.036079496} m_Children: [] m_Father: {fileID: 160689083} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1738691617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1738691615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1738691618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1738691615} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1739158276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739158277} - component: {fileID: 1739158279} - component: {fileID: 1739158278} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1739158277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739158276} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.01859885, y: -0.01889992, z: 0.012998528} m_LocalScale: {x: 0.01199841, y: 0.005604083, z: 0.011998425} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1739158278 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739158276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1739158279 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739158276} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1739176578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739176579} - component: {fileID: 1739176581} - component: {fileID: 1739176580} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1739176579 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739176578} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1003360592} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 23.334} m_SizeDelta: {x: 1, y: 46.668} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1739176580 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739176578} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1739176581 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739176578} m_CullTransparentMesh: 0 --- !u!1 &1739330376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739330377} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1739330377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739330376} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1739429346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739429347} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1739429347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739429346} m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.14400013, y: 1.6050018, z: 0.5190003} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0} --- !u!1 &1739594802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739594803} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1739594803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739594802} m_LocalRotation: {x: 0.00000023841855, y: 0.000000059604492, z: -0.00000014540927, w: 1} m_LocalPosition: {x: 0.0000004917383, y: 0.19200021, z: 0.08800004} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 478407463} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1739615426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739615427} - component: {fileID: 1739615429} - component: {fileID: 1739615428} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1739615427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739615426} m_LocalRotation: {x: -0.17966077, y: -0.000000059604567, z: 0.000000067055204, w: 0.98372865} m_LocalPosition: {x: -0.0002, y: -0.1274, z: 0.1327} m_LocalScale: {x: 0.024830151, y: 0.13817546, z: 0.056268226} m_Children: [] m_Father: {fileID: 1211811738} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1739615428 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739615426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1739615429 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739615426} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1739718307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739718308} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1739718308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739718307} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 234139070} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1739820814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739820815} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1739820815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739820814} m_LocalRotation: {x: -0.5083981, y: 0.3649919, z: 0.2513212, w: 0.73834276} m_LocalPosition: {x: -0.15800014, y: 1.7150018, z: -0.10100008} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 2058196002} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -69.1, y: 52.61, z: 0} --- !u!1 &1740075945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740075946} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1740075946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740075945} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1740195933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740195934} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1740195934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740195933} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.18800034, y: 1.6630015, z: 0.025000617} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 965672229} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1740393969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740393970} - component: {fileID: 1740393972} - component: {fileID: 1740393971} m_Layer: 5 m_Name: Mode Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1740393970 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740393969} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1368260640} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1740393971 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740393969} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a64dfe629dd65614b9b7c95a2a82d606, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1740393972 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740393969} m_CullTransparentMesh: 0 --- !u!1 &1740445369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740445370} - component: {fileID: 1740445372} - component: {fileID: 1740445371} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1740445370 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740445369} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1042877741} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1740445371 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740445369} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Delete --- !u!222 &1740445372 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740445369} m_CullTransparentMesh: 0 --- !u!1 &1740570925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740570926} - component: {fileID: 1740570928} - component: {fileID: 1740570927} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1740570926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740570925} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1740570927 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740570925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1740570928 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740570925} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1740624380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740624381} - component: {fileID: 1740624383} - component: {fileID: 1740624382} m_Layer: 0 m_Name: Blade__138_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1740624381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740624380} m_LocalRotation: {x: 0.49017918, y: -0.5096286, z: 0.50963444, w: -0.49017933} m_LocalPosition: {x: -0.21743757, y: 0.09677316, z: -0.08166516} m_LocalScale: {x: 0.04575801, y: 0.025765648, z: 0.07873747} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 87 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1740624382 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740624380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1740624383 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740624380} m_Mesh: {fileID: -1147735802422463585, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1740828048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740828049} - component: {fileID: 1740828051} - component: {fileID: 1740828050} m_Layer: 5 m_Name: Skill Slot Lock-on Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1740828049 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740828048} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 174074364} - {fileID: 649289902} - {fileID: 734754247} - {fileID: 56473192} - {fileID: 1881123033} - {fileID: 1954472221} - {fileID: 20468669} m_Father: {fileID: 1457021493} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 336, y: -31} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1740828050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740828048} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 174074365} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1740828048} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1740828051 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740828048} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1740828048} slotActive: {fileID: 1881123032} slotLocked: {fileID: 734754246} slotUnlocked: {fileID: 56473191} slotSkillAmountText: {fileID: 649289903} slotPressedIcon: {fileID: 1954472220} confirmUseSkillPointsPanelPosition: {fileID: 20468669} --- !u!1 &1740947680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740947681} - component: {fileID: 1740947686} - component: {fileID: 1740947685} - component: {fileID: 1740947684} - component: {fileID: 1740947683} - component: {fileID: 1740947682} m_Layer: 5 m_Name: Hold Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1740947681 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740947680} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2127977736} - {fileID: 646799733} m_Father: {fileID: 266186579} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 65, y: -195} m_SizeDelta: {x: 130, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1740947682 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740947680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d64a7bff7c4ccd24fa3d682e64423bb0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &1740947683 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740947680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1740947684 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740947680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1740947685} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: carryPhysicalObjectFromInventory m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1740947685 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740947680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1740947686 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740947680} m_CullTransparentMesh: 0 --- !u!1 &1741117255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1741117256} - component: {fileID: 1741117258} - component: {fileID: 1741117257} m_Layer: 5 m_Name: Circle Health Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1741117256 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741117255} m_LocalRotation: {x: 0.05383085, y: 0.077562556, z: 0.04051318, w: 0.9947085} m_LocalPosition: {x: 0, y: 0, z: -5.5} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1982642140} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 36.1, y: 3.3} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1741117257 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741117255} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f4d9c8bd9a67c714c8445dd562519a40, type: 3} m_Type: 3 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 0 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1741117258 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741117255} m_CullTransparentMesh: 0 --- !u!1 &1741157866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1741157867} - component: {fileID: 1741157870} - component: {fileID: 1741157869} - component: {fileID: 1741157868} m_Layer: 5 m_Name: Gravity Power Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1741157867 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741157866} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1741157868 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741157866} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1741157869} --- !u!114 &1741157869 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741157866} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6c0362bd8540cc74a9df9765319e3b70, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1741157870 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741157866} m_CullTransparentMesh: 0 --- !u!1 &1741697098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1741697099} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1741697099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741697098} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.08, z: 0.337} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 1188686104} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1742578484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1742578485} m_Layer: 5 m_Name: Inventory Options On Slot Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1742578485 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742578484} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1976464390} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 121.7, y: 0} m_SizeDelta: {x: 116, y: 152} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1742930210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1742930211} - component: {fileID: 1742930212} m_Layer: 0 m_Name: Saw Moving Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1742930211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742930210} m_LocalRotation: {x: -0.000000029802308, y: -0, z: -8.611773e-12, w: 1} m_LocalPosition: {x: -0.5450004, y: 0.056999967, z: -0.08499998} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1945159369} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1742930212 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742930210} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 002308376e5150c46b17c8cda0bf788e, type: 3} m_Name: m_EditorClassIdentifier: movementEnabled: 0 speed: 40 moveAmount: 0.02 direction: {x: 0, y: 1, z: 0} useLocalPosition: 1 originalPosition: {x: -0.5450004, y: 0.05699997, z: -0.08499998} --- !u!1 &1742974957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1742974958} - component: {fileID: 1742974961} - component: {fileID: 1742974960} - component: {fileID: 1742974959} m_Layer: 5 m_Name: Homing Missiles Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1742974958 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742974957} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1237765052} m_Father: {fileID: 1162756954} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 503.99023, y: 223} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1742974959 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742974957} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 354223720} m_SelectOnDown: {fileID: 1658475358} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1742974960} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Homing Missiles Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1742974960 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742974957} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1742974961 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742974957} m_CullTransparentMesh: 0 --- !u!1 &1743067112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1743067113} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1743067113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743067112} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 568542450} m_Father: {fileID: 854896673} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1743089281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1743089282} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1743089282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743089281} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 789023046} - {fileID: 2098798598} m_Father: {fileID: 3392541} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1743413687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1743413688} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1743413688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743413687} m_LocalRotation: {x: 0.20529771, y: 0.3783671, z: 0.21492332, w: 0.87664086} m_LocalPosition: {x: 0.07279282, y: -0.01797295, z: 0.14720432} m_LocalScale: {x: 1.0000168, y: 1.0000298, z: 1.000037} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1743433560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1743433561} m_Layer: 0 m_Name: Sword One Hand Without Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1743433561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743433560} m_LocalRotation: {x: 0.93445086, y: -0.0055600554, z: -0.0034197858, w: 0.3560323} m_LocalPosition: {x: 0.164, y: -0.198, z: 0.185} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 992857768} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 138.291, y: 0.7939911, z: 0.98399353} --- !u!1 &1743529467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1743529468} - component: {fileID: 1743529470} - component: {fileID: 1743529469} m_Layer: 0 m_Name: MidJointSmall_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1743529468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743529467} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1421977233} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1743529469 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743529467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1743529470 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743529467} m_Mesh: {fileID: 6874093302300034181, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1744181819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744181820} - component: {fileID: 1744181822} - component: {fileID: 1744181821} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1744181820 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744181819} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2101543438} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 32, y: 62.699997} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1744181821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744181819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1744181822 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744181819} m_CullTransparentMesh: 0 --- !u!1 &1744296383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744296384} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1744296384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744296383} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2056375858} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1744547520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744547521} - component: {fileID: 1744547523} - component: {fileID: 1744547522} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1744547521 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744547520} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1179138930} - {fileID: 906470985} m_Father: {fileID: 465333356} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1744547522 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744547520} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1744547523 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744547520} m_CullTransparentMesh: 0 --- !u!1 &1744667182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744667183} - component: {fileID: 1744667185} - component: {fileID: 1744667184} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1744667183 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744667182} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1251426470} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1744667184 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744667182} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1744667185 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744667182} m_CullTransparentMesh: 0 --- !u!1 &1744867319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744867320} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1744867320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744867319} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1175403970} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1744884014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744884015} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1744884015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744884014} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 193462043} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1745592970 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114109406538253990, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1745643443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1745643444} - component: {fileID: 1745643447} - component: {fileID: 1745643446} - component: {fileID: 1745643445} m_Layer: 5 m_Name: Previous Photo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1745643444 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745643443} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 582453940} m_Father: {fileID: 705813644} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 95, y: 34} m_SizeDelta: {x: 154.55005, y: 32.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1745643445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745643443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1745643446} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563702} m_MethodName: expandPreviousCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1745643446 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745643443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1745643447 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745643443} m_CullTransparentMesh: 0 --- !u!1 &1746244137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1746244138} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1746244138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746244137} m_LocalRotation: {x: -0.05799954, y: 0, z: 0, w: 0.9983166} m_LocalPosition: {x: -0.16, y: 1.53, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1187340732} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -6.65, y: 0, z: 0} --- !u!1 &1746320472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1746320473} - component: {fileID: 1746320474} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1746320473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746320472} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -1.8320003} m_LocalScale: {x: 7.9602547, y: 7.960257, z: 7.960256} m_Children: [] m_Father: {fileID: 1282856525} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1746320474 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746320472} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 10915, guid: 0000000000000000f000000000000000, type: 0} m_Color: {r: 0.11724138, g: 0, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.2, y: 0.2} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1746608590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1746608591} - component: {fileID: 1746608592} m_Layer: 0 m_Name: Free Climb System IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1746608591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746608590} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 955105287} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1746608592 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746608590} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8addac3fcdec1094e81ad84f03b79957, type: 3} m_Name: m_EditorClassIdentifier: updateIKEnabled: 1 climbSystemIKActive: 0 layerMask: serializedVersion: 2 m_Bits: 8388609 IKWeightEnabledSpeed: 0.2 IKWeightDisabledSpeed: 1 raycastDistance: 1.3 bodyPartIKInfoList: - Name: IKGoal: 0 mainBone: 5 IKGoalTransform: {fileID: 0} IKWeight: 0 targetWeight: 0 newBodyPartPosition: {x: 0, y: 0, z: 0} bodyPartOffset: 0.24 - Name: IKGoal: 1 mainBone: 6 IKGoalTransform: {fileID: 0} IKWeight: 0 targetWeight: 0 newBodyPartPosition: {x: 0, y: 0, z: 0} bodyPartOffset: 0.24 - Name: IKGoal: 2 mainBone: 17 IKGoalTransform: {fileID: 0} IKWeight: 0 targetWeight: 0 newBodyPartPosition: {x: 0, y: 0, z: 0} bodyPartOffset: 0.105 - Name: IKGoal: 3 mainBone: 18 IKGoalTransform: {fileID: 0} IKWeight: 0 targetWeight: 0 newBodyPartPosition: {x: 0, y: 0, z: 0} bodyPartOffset: 0.105 playerIsMoving: 0 mainFreeClimbSystem: {fileID: 955105288} mainAnimator: {fileID: 954210067} playerTransform: {fileID: 954210068} --- !u!1 &1746880342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1746880343} - component: {fileID: 1746880345} - component: {fileID: 1746880344} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1746880343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746880342} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0096, y: 0.1257, z: 0.3447} m_LocalScale: {x: 0.005794409, y: 0.008848918, z: 0.0146818645} m_Children: [] m_Father: {fileID: 448779192} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1746880344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746880342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1746880345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746880342} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1746884305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1746884306} - component: {fileID: 1746884308} - component: {fileID: 1746884307} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1746884306 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746884305} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1313188085} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1746884307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746884305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1746884308 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746884305} m_CullTransparentMesh: 0 --- !u!224 &1746941176 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 22419862, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 1360006696} m_PrefabAsset: {fileID: 0} --- !u!1 &1747048134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747048135} - component: {fileID: 1747048137} - component: {fileID: 1747048136} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1747048135 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747048134} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 444335881} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.6, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1747048136 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747048134} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1747048137 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747048134} m_CullTransparentMesh: 0 --- !u!1 &1747281390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747281391} - component: {fileID: 1747281394} - component: {fileID: 1747281393} - component: {fileID: 1747281392} m_Layer: 5 m_Name: Buy Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1747281391 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747281390} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1530326688} m_Father: {fileID: 1879939531} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 88, y: 0} m_SizeDelta: {x: 90, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1747281392 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747281390} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1747281393} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: confirmBuyObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1747281393 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747281390} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1747281394 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747281390} m_CullTransparentMesh: 0 --- !u!1 &1747386628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747386629} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1747386629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747386628} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: -0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1747530395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747530396} - component: {fileID: 1747530399} - component: {fileID: 1747530398} - component: {fileID: 1747530397} m_Layer: 5 m_Name: Input Text (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1747530396 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747530395} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 624.9, y: -418.19003} m_SizeDelta: {x: 1249.8, y: 23.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1747530397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747530395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -Press H to change between player modes, powers, combat or weapons. In every mode, only the actions related to that mode can be used. --- !u!222 &1747530398 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747530395} m_CullTransparentMesh: 0 --- !u!114 &1747530399 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747530395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1747582184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747582185} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1747582185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747582184} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.1046, z: -0.0071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558569250} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1747773083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747773084} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1747773084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747773083} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1408113226} m_Father: {fileID: 600815414} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1747918478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747918479} - component: {fileID: 1747918481} - component: {fileID: 1747918480} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1747918479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747918478} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0073, z: 0.0372} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 2115307027} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1747918480 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747918478} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1747918481 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747918478} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1747970638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747970639} - component: {fileID: 1747970642} - component: {fileID: 1747970641} - component: {fileID: 1747970640} m_Layer: 18 m_Name: Next Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1747970639 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747970638} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00044071674} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1127701414} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 18.889889, y: 8.999725} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1747970640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747970638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981765} m_MethodName: setNextSong m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1747970641 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747970638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1747970642 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747970638} m_CullTransparentMesh: 0 --- !u!1 &1748106383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748106384} - component: {fileID: 1748106386} - component: {fileID: 1748106385} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1748106384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748106383} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1748106385 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748106383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1748106386 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748106383} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1748273406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748273407} - component: {fileID: 1748273409} - component: {fileID: 1748273408} m_Layer: 2 m_Name: Smoke Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1748273407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748273406} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.071, y: -0, z: -0.445} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1164235620} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!198 &1748273408 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748273406} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3.36 minScalar: 1.9999999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5952381 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5714286 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.3882353, g: 0.38431373, b: 0.37254903, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.35000002 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 7 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 6.98 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 40 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.26426405 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.4641077 value: 0.5866982 inSlope: 1.2444891 outSlope: 1.2444891 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.8504848 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 1 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.02601156 value: 0.65383685 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.97427356 value: 0.011499643 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.6509804, g: 0.27058825, b: 0.12156863, a: 0} key1: {r: 0.9098039, g: 0.85490197, b: 0.7529412, a: 0.28627452} key2: {r: 0.007843138, g: 0.007843138, b: 0.007843138, a: 0.654902} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 26985 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8288 atime2: 38743 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 0.7294118, g: 0.654902, b: 0.5803922, a: 0.2509804} key1: {r: 0.827451, g: 0.827451, b: 0.827451, a: 0.48235294} key2: {r: 0.93333334, g: 0.93333334, b: 0.93333334, a: 0.98039216} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 22166 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 8674 atime2: 37779 atime3: 65535 atime4: 65535 atime5: 65535 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 3 scalar: 0.9999 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 2 tilesY: 2 animationType: 1 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 0 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 1 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!199 &1748273409 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748273406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c50d77affeb31e14c9c062c282f13fc8, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 3 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 1000 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!1 &1748448807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748448808} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1748448808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748448807} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1748518289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748518290} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1748518290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748518289} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 506927631} m_Father: {fileID: 565223499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1748521251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748521252} m_Layer: 0 m_Name: Left Foot Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1748521252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748521251} m_LocalRotation: {x: 0.07152156, y: 0.6966825, z: 0.7136659, w: 0.014115606} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.99999946, y: 1.000001, z: 1.0000007} m_Children: - {fileID: 352436086} - {fileID: 1535629645} m_Father: {fileID: 623226456} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1748679758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748679759} - component: {fileID: 1748679761} - component: {fileID: 1748679760} m_Layer: 5 m_Name: Objective Rewards Text Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1748679759 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748679758} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1509907949} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -25, y: -130} m_SizeDelta: {x: -58.399994, y: 242.77} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1748679760 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748679758} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Rewards --- !u!222 &1748679761 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748679758} m_CullTransparentMesh: 0 --- !u!1 &1748733103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748733104} - component: {fileID: 1748733105} m_Layer: 0 m_Name: Drunk m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1748733104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748733103} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1748733105 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748733103} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Drunk useActionName: 0 actionName: Roll useActionID: 1 actionID: 11 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 1 resetActionIndexAfterComplete: 0 animationDuration: 0 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1749102334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749102335} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1749102335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749102334} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &1749177970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749177971} - component: {fileID: 1749177974} - component: {fileID: 1749177973} - component: {fileID: 1749177972} m_Layer: 5 m_Name: Touch Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1749177971 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749177970} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1210924946} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1749177972 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749177970} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputTouchPressDown m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 3 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: inputTouchPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1749177973 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749177970} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1749177974 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749177970} m_CullTransparentMesh: 0 --- !u!1 &1749256913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749256914} - component: {fileID: 1749256916} - component: {fileID: 1749256915} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1749256914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749256913} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1749256915 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749256913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1749256916 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749256913} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1749311539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749311540} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1749311540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749311539} m_LocalRotation: {x: 0.08715529, y: 5.0282438e-11, z: 1.1562207e-10, w: -0.9961948} m_LocalPosition: {x: 5.066739e-10, y: 1.5620015, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1749377422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749377423} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1749377423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749377422} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 363612182} m_Father: {fileID: 1131280487} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1749395360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749395361} - component: {fileID: 1749395363} - component: {fileID: 1749395362} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1749395361 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749395360} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852626872} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1749395362 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749395360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1749395363 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749395360} m_CullTransparentMesh: 0 --- !u!1 &1749498344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749498345} - component: {fileID: 1749498347} - component: {fileID: 1749498346} m_Layer: 5 m_Name: v m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1749498345 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749498344} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: - {fileID: 106540891} m_Father: {fileID: 1823366665} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -45, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1749498346 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749498344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1749498347 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749498344} m_CullTransparentMesh: 0 --- !u!1 &1749591239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749591240} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1749591240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749591239} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1049413478} - {fileID: 1599650504} - {fileID: 1822470969} - {fileID: 2110337486} m_Father: {fileID: 1044131854} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1749737754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749737755} - component: {fileID: 1749737757} - component: {fileID: 1749737756} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1749737755 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749737754} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 591777284} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 122.12, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1749737756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749737754} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1749737757 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749737754} m_CullTransparentMesh: 0 --- !u!1 &1749943728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749943729} - component: {fileID: 1749943730} m_Layer: 0 m_Name: Stop Melee Block m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1749943729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749943728} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 910370278} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1749943730 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749943728} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 08774c3c704e48d4ea672a83862c78d6, type: 3} m_Name: m_EditorClassIdentifier: taskCounterEnabled: 1 numberOfTasks: 2 resetCounterOnTaskComplete: 1 taskInfoList: [] makeTasksInOrderEnabled: 0 resetTaskCounterOnIncorrectOrder: 0 currentTaskCounter: 0 taskComplete: 0 showDebugPrint: 0 eventOnTaskCounterComplete: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Block m_BoolArgument: 0 m_CallState: 2 checkIfUndoTaskComplete: 0 eventOnUndoTaskComplete: m_PersistentCalls: m_Calls: [] --- !u!1 &1749992636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749992637} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1749992637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749992636} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1750292461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1750292462} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1750292462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750292461} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 171742865} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1750634570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1750634571} - component: {fileID: 1750634573} - component: {fileID: 1750634572} m_Layer: 5 m_Name: ActionBack Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1750634571 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750634570} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1724244269} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -7.8099556, y: 1.5900269} m_SizeDelta: {x: 94.56, y: 17.09} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1750634572 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750634570} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1750634573 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750634570} m_CullTransparentMesh: 0 --- !u!1 &1751347429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751347430} - component: {fileID: 1751347432} - component: {fileID: 1751347431} m_Layer: 0 m_Name: JointNutTop_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1751347430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751347429} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1531443852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1751347431 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751347429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1751347432 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751347429} m_Mesh: {fileID: -6533439180411747598, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1751411658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751411659} - component: {fileID: 1751411661} - component: {fileID: 1751411660} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1751411659 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751411658} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1520448177} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1751411660 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751411658} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.49264705, g: 0.4491782, b: 0.4491782, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1751411661 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751411658} m_CullTransparentMesh: 0 --- !u!1 &1751672817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751672818} - component: {fileID: 1751672823} - component: {fileID: 1751672822} - component: {fileID: 1751672821} - component: {fileID: 1751672820} - component: {fileID: 1751672819} m_Layer: 5 m_Name: Station Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1751672818 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751672817} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 220349680} - {fileID: 149773068} m_Father: {fileID: 1310059924} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 242.99, y: -43.55} m_SizeDelta: {x: 485.98, y: 87.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1751672819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751672817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 30a7235a0cfe1b240b6204cdfba8aa7a, type: 3} m_Name: m_EditorClassIdentifier: mainTravelStationPanelInfo: panelGameObject: {fileID: 1751672817} pressedPanelIcon: {fileID: 149773067} panelText: {fileID: 220349682} travelStationInfoIndex: 0 --- !u!114 &1751672820 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751672817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1751672821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751672817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1751672822} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563700} m_MethodName: checkPressedButton m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1751672817} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1751672822 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751672817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.06666667, g: 0.068609424, b: 0.068609424, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1751672823 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751672817} m_CullTransparentMesh: 0 --- !u!1 &1751936013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751936014} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1751936014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751936013} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000007177292, z: 0.0000000028992986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 744493992} m_Father: {fileID: 285982508} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1751988673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751988674} - component: {fileID: 1751988676} - component: {fileID: 1751988675} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1751988674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751988673} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0, y: -0.0503, z: 0.3625} m_LocalScale: {x: 0.036163986, y: 0.057384692, z: 0.04848064} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1751988675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751988673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1751988676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751988673} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1752164756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1752164757} - component: {fileID: 1752164759} - component: {fileID: 1752164758} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1752164757 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752164756} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1918771189} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1752164758 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752164756} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1752164759 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752164756} m_CullTransparentMesh: 0 --- !u!1 &1752172049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1752172050} - component: {fileID: 1752172052} - component: {fileID: 1752172051} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1752172050 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752172049} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 132932168} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1752172051 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752172049} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1752172052 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752172049} m_CullTransparentMesh: 0 --- !u!1 &1752750597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1752750598} - component: {fileID: 1752750599} m_Layer: 0 m_Name: Hair_F01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1752750598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752750597} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1752750599 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752750597} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.008293897, y: 0.8357207, z: 0.014824435} m_Extent: {x: 0.15714319, y: 0.15581137, z: 0.14383319} m_DirtyAABB: 0 --- !u!1 &1752798421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1752798422} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1752798422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752798421} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300036, y: 1.5040016, z: 0.2690003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1752841457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1752841458} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1752841458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752841457} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 533854997} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1752926395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1752926396} - component: {fileID: 1752926397} m_Layer: 0 m_Name: Sword Attack 1 Hand 3 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1752926396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752926395} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 999036508} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1752926397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752926395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand 3 Air useActionName: 1 actionName: Sword Attack 1 Hand 3 Air useActionID: 0 actionID: 4102 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.2 animationSpeed: 1.3 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1753308248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753308249} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1753308249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753308248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.5767605, z: 0.5827361} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1753462618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753462619} - component: {fileID: 1753462620} m_Layer: 0 m_Name: Turn Enemies Into Frogs m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1753462619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753462618} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1753462620 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753462618} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Turn Enemies Into Frogs useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Frogs m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Frogs m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1753732202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753732203} - component: {fileID: 1753732205} - component: {fileID: 1753732204} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1753732203 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753732202} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1277954476} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1753732204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753732202} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1753732205 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753732202} m_CullTransparentMesh: 0 --- !u!1 &1753790273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753790274} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1753790274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753790273} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2370003, y: 1.1300006, z: 0.3440009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 465906168} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1753871864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753871865} - component: {fileID: 1753871867} - component: {fileID: 1753871866} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1753871865 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753871864} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 249027132} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1753871866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753871864} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 08bdd70b4a94cca42a6ecf34e9676c93, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1753871867 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753871864} m_CullTransparentMesh: 0 --- !u!1 &1753979544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753979545} - component: {fileID: 1753979547} - component: {fileID: 1753979546} m_Layer: 5 m_Name: Icon (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1753979545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753979544} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 405374437} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1753979546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753979544} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1753979547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753979544} m_CullTransparentMesh: 0 --- !u!1 &1754123620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1754123621} - component: {fileID: 1754123623} - component: {fileID: 1754123622} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1754123621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754123620} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 2094787519} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &1754123622 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754123620} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1754123623 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754123620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1754170291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1754170292} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1754170292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754170291} m_LocalRotation: {x: -2.5011093e-12, y: -1, z: 0.000000029827408, w: 6.994011e-10} m_LocalPosition: {x: -0.1020005, y: 1.5040034, z: -0.033998493} m_LocalScale: {x: 1.0000027, y: 1.0000002, z: 1.0000033} m_Children: - {fileID: 2082859290} m_Father: {fileID: 1461601564} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1754394947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1754394948} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1754394948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754394947} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104000166, y: 0.9810003, z: 0.2500001} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1815873176} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1754512206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1754512207} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1754512207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754512206} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1222287360} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1754867477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1754867478} - component: {fileID: 1754867479} m_Layer: 0 m_Name: Large Hit Reaction Front Close Combat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1754867478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754867477} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2139342442} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1754867479 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754867477} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Large Hit Reaction Front Close Combat useActionName: 1 actionName: Large Hit Reaction Front Close Combat useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.167 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 1 stopShootOnFireWeapons: 1 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 1 resumeAIOnActionEnd: 1 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1754896273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1754896274} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1754896274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754896273} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1754932098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1754932099} - component: {fileID: 1754932101} - component: {fileID: 1754932100} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1754932099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754932098} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1754932100 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754932098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1754932101 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754932098} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1755023445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1755023448} - component: {fileID: 1755023446} - component: {fileID: 1755023447} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1755023446 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755023445} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 1755023447} mainRenderer: {fileID: 1755023447} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 797214267} IkWeaponManager: {fileID: 2070495075} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1494644776} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &1755023447 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755023445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!4 &1755023448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755023445} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 178517016} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1755882623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1755882624} - component: {fileID: 1755882626} - component: {fileID: 1755882625} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1755882624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755882623} m_LocalRotation: {x: -0.7071068, y: 0.00000004107629, z: -0.00000030632347, w: 0.7071067} m_LocalPosition: {x: 0, y: -0.1786, z: 0.53} m_LocalScale: {x: 0.45807177, y: 0.48745626, z: 0.9086602} m_Children: [] m_Father: {fileID: 1784683190} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1755882625 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755882623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1755882626 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755882623} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1755887793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1755887794} - component: {fileID: 1755887796} - component: {fileID: 1755887795} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1755887794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755887793} m_LocalRotation: {x: 0.7071068, y: -5.600684e-14, z: -2.939697e-13, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0832, z: 0.0043} m_LocalScale: {x: 0.011915868, y: 0.14779721, z: 0.012636874} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1755887795 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755887793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1755887796 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755887793} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1756048694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756048695} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1756048695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756048694} m_LocalRotation: {x: -0.3282896, y: 0, z: 0, w: 0.94457716} m_LocalPosition: {x: -0.2520022, y: 1.6590029, z: 0.27300084} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1727324724} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -38.33, y: 0, z: 0} --- !u!1 &1756084819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756084820} - component: {fileID: 1756084822} - component: {fileID: 1756084823} - component: {fileID: 1756084821} m_Layer: 5 m_Name: Examine Object Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1756084820 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756084819} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432577038} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -193.96777, y: 140.73209} m_SizeDelta: {x: 271.82, y: 124.869995} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1756084821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756084819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1756084823} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1756084822 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756084819} m_CullTransparentMesh: 0 --- !u!114 &1756084823 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756084819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Description --- !u!1 &1756190050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756190051} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1756190051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756190050} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.042, z: 0.246} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778503283} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1756421760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756421761} - component: {fileID: 1756421763} - component: {fileID: 1756421762} - component: {fileID: 1756421764} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1756421761 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756421760} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 364992094} m_Father: {fileID: 1490997452} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 621.76, y: -20.650879} m_SizeDelta: {x: -1255.9, y: -184.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1756421762 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756421760} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1756421763 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756421760} m_CullTransparentMesh: 0 --- !u!114 &1756421764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756421760} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1962092216} m_HandleRect: {fileID: 1962092215} m_Direction: 2 m_Value: 0.5 m_Size: 0.8205689 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1756568616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756568617} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1756568617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756568616} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 92160314} - {fileID: 2037137445} - {fileID: 188692191} - {fileID: 1086912090} m_Father: {fileID: 1215199481} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1756779541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756779542} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1756779542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756779541} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: 0.24900042, y: 1.5440017, z: 0.18400002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396283572} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &1756807369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756807371} - component: {fileID: 1756807370} m_Layer: 0 m_Name: Bow Systems m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1756807370 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756807369} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 816f9b231e7ef9943961f5ed2e941f5e, type: 3} m_Name: m_EditorClassIdentifier: regularBowMovementID: 5 loadedBowMovementID: 6 activateStrafeOnlyWhenAimingBow: 0 targetRotation: 0 minTimeToShootArrows: 1.1 minTimeToAimBow: 1.04 arrowsManagedByInventory: 1 activateBowCollisionWhenAiming: 0 stopAimBowOnLanding: 1 resetArrowIndexOnBowStateChangeEnabled: 1 activateAimingStateOnPlayerControllerEnabled: 1 useDrawHolsterActionAnimations: 1 drawBowActionName: Draw Bow holsterBowActionName: Holster Bow loadArrowActionName: Load Arrow fireArrowActionName: Fire Arrow useCustomIgnoreTags: 0 customTagsToIgnoreList: [] setNewCameraStateOnThirdPerson: 1 newCameraStateOnThirdPerson: Bow Aim setNewCameraStateOnFBA: 1 newCameraStateOnFBA: Full Body Awareness Bow Aim canFireBowWithoutAimEnabled: 1 delayToFireBowWithoutAim: 1.3 autoFireArrowsWithoutAim: 1 waitTimeToStopAutoFire: 0.5 setCameraStateIfNoAimInputUsedEnabled: 0 bowWeaponSystemInfoList: - Name: Simple Bow bowWeaponID: 0 isCurrentBowWeapon: 0 checkArrowsOnInventory: 1 arrowInventoryObjectName: Regular Arrow checkSurfaceTypeDetected: 1 arrowSurfaceTypeInfoList: - Name: Obstacle isObstacle: 1 arrowBounceOnSurface: 1 dropArrowPickupOnBounce: 1 addExtraForceOnBounce: 1 extraForceOnBounce: 10 mainSimpleWeaponSystem: {fileID: 559306148} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: 88d45f9e68a9e3b4caadc99dd1ac51c0, type: 3} usePullBowMultipliers: 1 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 2 ignorePullMultiplierIfShootingArrowWithoutAim: 1 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 1 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Explosive Bow bowWeaponID: 1 isCurrentBowWeapon: 0 checkArrowsOnInventory: 1 arrowInventoryObjectName: Explosive Arrow checkSurfaceTypeDetected: 1 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 229089608} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: 7d9ebe1465a547940a507bd94ca220b9, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Poisonous Bow bowWeaponID: 2 isCurrentBowWeapon: 0 checkArrowsOnInventory: 1 arrowInventoryObjectName: Poisonous Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 1974226094} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: 68a84f82713a8b64c80c206ae94126e3, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Seeker Bow bowWeaponID: 3 isCurrentBowWeapon: 0 checkArrowsOnInventory: 0 arrowInventoryObjectName: Seeker Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 1644831634} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: a478516f2158c604684cbfc3b7cb190f, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Wind Bow bowWeaponID: 4 isCurrentBowWeapon: 0 checkArrowsOnInventory: 1 arrowInventoryObjectName: Wind Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 488534807} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: 9191ecae4ae19f24594a93cf9ceff701, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Fire Bow bowWeaponID: 5 isCurrentBowWeapon: 0 checkArrowsOnInventory: 0 arrowInventoryObjectName: Wind Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 582233878} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: bff8f82d839e28f4786a6b9ddbcb23e6, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 1 eventOnBowSelected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 80078072} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnBowUnselected: m_PersistentCalls: m_Calls: - m_Target: {fileID: 80078072} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Sedative Bow bowWeaponID: 6 isCurrentBowWeapon: 0 checkArrowsOnInventory: 0 arrowInventoryObjectName: Wind Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 1948474969} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: de36a20a9a2d7624090ed05d178b6cb5, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Slow Down Bow bowWeaponID: 7 isCurrentBowWeapon: 0 checkArrowsOnInventory: 0 arrowInventoryObjectName: Wind Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 528915698} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: b8d613814c58ae84db596b100f4ab158, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Freeze Bow bowWeaponID: 8 isCurrentBowWeapon: 0 checkArrowsOnInventory: 0 arrowInventoryObjectName: Freeze Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 1771321940} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: 35af695889444314e9c812283da8f00a, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Water Bow bowWeaponID: 9 isCurrentBowWeapon: 0 checkArrowsOnInventory: 0 arrowInventoryObjectName: Water Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 1647914430} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: f757c6e0b2764f54ab3cbfc7813f187d, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Triple Bow bowWeaponID: 10 isCurrentBowWeapon: 0 checkArrowsOnInventory: 1 arrowInventoryObjectName: Regular Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 441588376} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: 2754f142dc3c6414a88103cc3cc8e1a8, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Straight Rope Bow bowWeaponID: 11 isCurrentBowWeapon: 0 checkArrowsOnInventory: 1 arrowInventoryObjectName: Regular Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 866297288} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: fb833d8087dabeb41a9bf88719e5be8f, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Walk On Balance Bow Weapon System bowWeaponID: 12 isCurrentBowWeapon: 0 checkArrowsOnInventory: 1 arrowInventoryObjectName: Regular Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 452684405} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: 9f6bd2db44724d940b876ebffd5d9eb6, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Grappling Hook Point Bow Weapon System bowWeaponID: 13 isCurrentBowWeapon: 0 checkArrowsOnInventory: 1 arrowInventoryObjectName: Regular Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 739471780} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: b92d216ed725d204cb16aa836739429d, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 - Name: Laser Arrow Bow Weapon System bowWeaponID: 14 isCurrentBowWeapon: 0 checkArrowsOnInventory: 0 arrowInventoryObjectName: Regular Arrow checkSurfaceTypeDetected: 0 arrowSurfaceTypeInfoList: [] mainSimpleWeaponSystem: {fileID: 354886009} showArrowTypeIcon: 1 bowIcon: {fileID: 2800000, guid: d31f806eb5f662a4e935e04927933e1e, type: 3} usePullBowMultipliers: 0 pullBowForceRateMultiplier: 0.1 initialPullBowForceRateMultiplier: 30 pullBowDamageRateMultiplier: 0.1 maxPullBowDamageRateMultiplier: 10 pullBowMultiplierDelay: 0 ignorePullMultiplierIfShootingArrowWithoutAim: 0 useEventOnBowSelected: 0 eventOnBowSelected: m_PersistentCalls: m_Calls: [] eventOnBowUnselected: m_PersistentCalls: m_Calls: [] useEventOnMaxPullBowMultiplier: 0 eventOnMaxPullBowMultiplierStart: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierEnd: m_PersistentCalls: m_Calls: [] eventOnMaxPullBowMultiplierActivated: 0 currentBowWeaponID: 0 activateBulletTimeOnAir: 1 bulletTimeScale: 0.3 animationSpeedOnBulletTime: 2 reduceGravityMultiplerOnBulletTimeOnAir: 1 gravityMultiplerOnBulletTimeOnAir: 0.3 useBulletTimeOnBowExternallyEnabled: 0 useEventOnBulletTime: 0 eventOnBulletTimeStart: m_PersistentCalls: m_Calls: [] eventOnBulletTimeEnd: m_PersistentCalls: m_Calls: [] useUpperBodyRotationSystemToAim: 0 setNewUpperBodyRotationValues: 0 horizontalBendingMultiplier: 1 verticalBendingMultiplier: 1 extraUpperBodyRotation: 90 headTrackBodyWeightOnAim: 1 canMoveWhileUsingBowEnabled: 1 cancelBowStateOnEmptyArrowsWaitDelay: 0.5 ignoreDurability: 0 generalAttackDurabilityMultiplier: 1 showDebugPrint: 0 bowActive: 0 bowLoadedActive: 0 arrowIsFired: 0 aimingBowActive: 0 arrowsAvailableToFire: 1 checkArrowsOnInventory: 0 aimInputPressedDown: 0 bulletTimeOnAirActive: 0 aimInputPressedOnFireArrowWithoutAim: 0 fireArrowWithoutAimActive: 0 cancelBowCoroutineActive: 0 lastTimePullBow: 0 currentMultipleArrowTypeIndex: 0 eventOnBowEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 801633550} m_MethodName: setCurrentMeleeWeaponAtDistanceState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 368961348} m_MethodName: setEventEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1207292936} m_MethodName: setEventEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnBowDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 801633550} m_MethodName: setCurrentMeleeWeaponAtDistanceState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 368961348} m_MethodName: setEventEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1207292936} m_MethodName: setEventEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnStartAim: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1655066667} m_MethodName: enableCustomReticle m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reticle 1 m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnEndAim: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1655066667} m_MethodName: disableAllCustomReticle m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 176855561} m_MethodName: setManualAimStateOnLockedCamera m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnFireArrow: m_PersistentCalls: m_Calls: [] eventOnCancelLoadBowOnStopAim: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPositionToPlaceArrowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 559306147} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkEventOnCancelBowAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerActionSystem: {fileID: 1971025863} mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} mainUpperBodyRotationSystem: {fileID: 954210064} mainHeadTrack: {fileID: 954210063} currentSimpleWeaponSystem: {fileID: 0} positionToPlaceArrow: {fileID: 1467550046} arrowPositionReference: {fileID: 1507782502} mainGrabbedObjectMeleeAttackSystem: {fileID: 253943205} currentBowHolderSystem: {fileID: 0} arrowMeshPrefab: {fileID: 1758845649327446, guid: 908a2de6de6200f4db14bdb9c3642bfe, type: 3} arrowMesh: {fileID: 0} mainArrowManager: {fileID: 500282327} --- !u!4 &1756807371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756807369} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 5.32, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1507782502} - {fileID: 1262673613} - {fileID: 951766882} - {fileID: 500282328} m_Father: {fileID: 253943201} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1756871811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756871812} - component: {fileID: 1756871813} m_Layer: 0 m_Name: jetpack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1756871812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756871811} m_LocalRotation: {x: -0.643477, y: 0.0008077301, z: 0.00096085947, w: -0.7654645} m_LocalPosition: {x: 0.00020952917, y: 0.08340445, z: -0.22470105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1708102628} - {fileID: 1144862803} - {fileID: 196731894} m_Father: {fileID: 1821768318} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!111 &1756871813 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756871811} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: cad9801fbdc6c6c49bd639ae736e2086, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!1001 &1756923151 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1901915499080146, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalPosition.x value: -4.52 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalPosition.z value: 22.11 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4904753370145154, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: df20f9e5b7f2cf342a949eb4ef0c5d3c, type: 3} --- !u!1 &1757769841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757769842} - component: {fileID: 1757769844} - component: {fileID: 1757769843} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1757769842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757769841} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0.04028, z: -0.08685} m_LocalScale: {x: 0.050466612, y: 0.01603153, z: 0.05779002} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1757769843 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757769841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1757769844 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757769841} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1757950493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757950494} - component: {fileID: 1757950496} - component: {fileID: 1757950495} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1757950494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757950493} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1757950495 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757950493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1757950496 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757950493} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1758153158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1758153159} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1758153159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1758153158} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1049116285} - {fileID: 1628456961} m_Father: {fileID: 1203144386} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1758575281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1758575282} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1758575282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1758575281} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 799707599} m_Father: {fileID: 2088501733} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1758623534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1758623535} - component: {fileID: 1758623537} - component: {fileID: 1758623536} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1758623535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1758623534} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01104, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.01957166, z: 0.0823518} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1758623536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1758623534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1758623537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1758623534} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1758789595 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114337475471406880, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1759107501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759107502} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1759107502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759107501} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.119} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 56648515} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1759378654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759378657} - component: {fileID: 1759378656} - component: {fileID: 1759378655} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1759378655 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759378654} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Get Up --- !u!222 &1759378656 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759378654} m_CullTransparentMesh: 0 --- !u!224 &1759378657 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759378654} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 968743357} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1759784324 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1255216130} m_Modifications: - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: AI Main Template Prefab Close Combat objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.x value: 49.530083 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.y value: -9.363003 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.z value: 1.6797047 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[0].eventOnDamageInfoList.Array.data[4].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 770515732} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: handPositionReference value: objectReference: {fileID: 1135653345} - target: {fileID: 114013390623701210, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: defaultPlayersModeName value: Combat objectReference: {fileID: 0} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114195097776546916, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114346323529447416, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114371976568142850, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 115241156} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 1395164228} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutParticlesParent value: objectReference: {fileID: 1908708091} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelGameObject value: objectReference: {fileID: 1529109265} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransform value: objectReference: {fileID: 108900539} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransformReference value: objectReference: {fileID: 2060661065} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelFirstReferenceTransform value: objectReference: {fileID: 1627273096} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelSecondReferenceTransform value: objectReference: {fileID: 1628871710} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerController value: objectReference: {fileID: 187161251} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerCamera value: objectReference: {fileID: 627274860} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerInputManager value: objectReference: {fileID: 187161246} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: timeBulletManager value: objectReference: {fileID: 1866904107} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainStaminaSystem value: objectReference: {fileID: 721014834} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainAnimator value: objectReference: {fileID: 187161227} - target: {fileID: 114458351137795568, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowInfoPanel value: objectReference: {fileID: 198598897} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowAmountText value: objectReference: {fileID: 629797217} - target: {fileID: 114554267992947648, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114581490006529704, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: managerPickUpList.Array.data[8].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1056762677461042, guid: b25e69cce2e014e4fa0e6bf583bc743a, type: 2} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114612488084686782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 191843314} - target: {fileID: 114614151195328732, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: playerGameObject value: objectReference: {fileID: 187161219} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutPositionTransform value: objectReference: {fileID: 794109211} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner1 value: objectReference: {fileID: 951782285} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner2 value: objectReference: {fileID: 1108178416} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner3 value: objectReference: {fileID: 1407066653} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHit.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHitReactionOnPerfectBlock.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114898988476130116, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 74836202} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapManager value: objectReference: {fileID: 1248436477} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapCreatorManager value: objectReference: {fileID: 143089277} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[0].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[1].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114959522306010094, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: AIPatrolManager value: objectReference: {fileID: 328190783} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0000003022681 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.041201826 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.27854747 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0929522 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000022705296 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.0000004700347 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.00000014308716 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.00000036422995 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.17610939 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0001023586 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416949 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000005532056 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000007171184 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729534 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.1761093 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.000000022235326 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000006556511 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762973 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000017862767 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000002393499 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729555 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.00000036961865 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000007003546 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762994 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} --- !u!4 &1759784325 stripped Transform: m_CorrespondingSourceObject: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1759784324} m_PrefabAsset: {fileID: 0} --- !u!1 &1759784326 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1759784324} m_PrefabAsset: {fileID: 0} --- !u!1 &1759841103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759841104} m_Layer: 12 m_Name: Lower Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1759841104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759841103} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.56799984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 758274422} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1759900611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759900612} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1759900612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759900611} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 722973797} - {fileID: 161822216} m_Father: {fileID: 503205051} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1760407894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1760407895} - component: {fileID: 1760407896} - component: {fileID: 1760407897} m_Layer: 5 m_Name: Object Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1760407895 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760407894} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2143521131} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 88.314804, y: 15.955971} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1760407896 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760407894} m_CullTransparentMesh: 0 --- !u!114 &1760407897 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760407894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.9761777, b: 0.01886791, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Name --- !u!1 &1760690653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1760690654} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1760690654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760690653} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.0065, z: 0.145} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 255057595} m_Father: {fileID: 1284603549} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1760830472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1760830473} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1760830473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760830472} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.92900014, z: 0.058000434} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1349663127} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1760931612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1760931613} - component: {fileID: 1760931614} - component: {fileID: 1760931615} m_Layer: 5 m_Name: Current Object Weight Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1760931613 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760931612} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1643578524} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 21.5, y: 293.29993} m_SizeDelta: {x: 338.7, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1760931614 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760931612} m_CullTransparentMesh: 0 --- !u!114 &1760931615 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760931612} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 20 Kg --- !u!1 &1761457612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761457613} - component: {fileID: 1761457615} - component: {fileID: 1761457614} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1761457613 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761457612} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432577038} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -104.38013, y: 0} m_SizeDelta: {x: -471.24683, y: -120.04846} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1761457614 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761457612} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1761457615 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761457612} m_CullTransparentMesh: 0 --- !u!1 &1761496429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761496430} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1761496430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761496429} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &1761513320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761513321} m_Layer: 0 m_Name: thumb.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1761513321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761513320} m_LocalRotation: {x: 0.06315064, y: -0.37390906, z: 0.04755027, w: 0.9240904} m_LocalPosition: {x: 0.0015014485, y: 0.3533296, z: 0.0013360009} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976} m_Children: - {fileID: 211712067} m_Father: {fileID: 1579249148} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1761680551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761680552} - component: {fileID: 1761680554} - component: {fileID: 1761680553} m_Layer: 5 m_Name: Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1761680552 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761680551} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1828750511} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 103, y: 0} m_SizeDelta: {x: 167.89, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1761680553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761680551} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 11 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: NO ATTACHMENT --- !u!222 &1761680554 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761680551} m_CullTransparentMesh: 0 --- !u!1 &1761825054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761825055} - component: {fileID: 1761825057} - component: {fileID: 1761825056} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1761825055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761825054} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958434921} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1761825056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761825054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1761825057 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761825054} m_CullTransparentMesh: 0 --- !u!1001 &1761972437 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 4486113198555652, guid: fb460784579a25542b79d53006079df7, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4486113198555652, guid: fb460784579a25542b79d53006079df7, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4486113198555652, guid: fb460784579a25542b79d53006079df7, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4486113198555652, guid: fb460784579a25542b79d53006079df7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4486113198555652, guid: fb460784579a25542b79d53006079df7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4486113198555652, guid: fb460784579a25542b79d53006079df7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4486113198555652, guid: fb460784579a25542b79d53006079df7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4486113198555652, guid: fb460784579a25542b79d53006079df7, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: fb460784579a25542b79d53006079df7, type: 3} --- !u!1 &1762071535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762071536} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1762071536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762071535} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.192, z: 0.088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 738494898} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1762257630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762257631} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1762257631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762257630} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.2230004, y: 1.5040015, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1762329813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762329814} - component: {fileID: 1762329815} m_Layer: 0 m_Name: Shin_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1762329814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762329813} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1762329815 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762329813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300082, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: 0.0000010281801, y: -0.6337228, z: -0.06985606} m_Extent: {x: 0.17153232, y: 0.31025648, z: 0.15097399} m_DirtyAABB: 0 --- !u!1 &1762405388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762405389} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1762405389 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762405388} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1635496441} m_Father: {fileID: 1443718895} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1762482449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762482450} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1762482450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762482449} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 722769614} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1762753075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762753076} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1762753076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762753075} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1292655687} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1762836312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762836313} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1762836313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762836312} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 448181472} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1763512973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1763512974} - component: {fileID: 1763512977} - component: {fileID: 1763512976} - component: {fileID: 1763512975} m_Layer: 5 m_Name: Template m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1763512974 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763512973} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1562685758} - {fileID: 1198911471} m_Father: {fileID: 974912732} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 2} m_SizeDelta: {x: 0, y: 150} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1763512975 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763512973} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 2106421045} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 1562685758} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1198911472} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 2 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: -3 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1763512976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763512973} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1763512977 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763512973} m_CullTransparentMesh: 0 --- !u!1 &1764076631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1764076632} - component: {fileID: 1764076633} m_Layer: 2 m_Name: Small Melee Damage Received m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1764076632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764076631} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 3.57} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1407759685} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1764076633 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764076631} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Small Melee Damage Received shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 19 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo - Rotating Kick - Hit Object - Melee Attack Target To Damage Found - Cutting Mode Slice - Small Melee Damage Received - Medium Melee Damage Received - Large Melee Damage Received externalShakeManager: {fileID: 0} --- !u!1 &1764210198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1764210199} - component: {fileID: 1764210201} - component: {fileID: 1764210200} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1764210199 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764210198} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1366419495} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000091552734, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1764210200 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764210198} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: d4c56f5ef95028347b212294dda80871, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1764210201 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764210198} m_CullTransparentMesh: 0 --- !u!1 &1764292456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1764292457} - component: {fileID: 1764292459} - component: {fileID: 1764292458} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1764292457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764292456} m_LocalRotation: {x: -0.2762245, y: 0.00000006972082, z: 0.000000014782595, w: 0.9610932} m_LocalPosition: {x: 0.015196856, y: 0.0052499957, z: 0.02754575} m_LocalScale: {x: 0.0042100083, y: 0.019140016, z: 0.013640036} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &1764292458 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764292456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1764292459 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764292456} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1764583590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1764583591} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1764583591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764583590} m_LocalRotation: {x: 0.46832258, y: 0.39829963, z: 0.25608432, w: 0.74595726} m_LocalPosition: {x: 0.31700185, y: 1.2160008, z: -0.20799854} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1180169889} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &1764608099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1764608100} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1764608100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764608099} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 802843608} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1765013449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765013450} - component: {fileID: 1765013452} - component: {fileID: 1765013451} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1765013450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765013449} m_LocalRotation: {x: -0.4537572, y: -0.0000000013170887, z: -0, w: 0.89112544} m_LocalPosition: {x: -0.02079276, y: -0.09458919, z: 0.10407929} m_LocalScale: {x: 0.0139999995, y: 0.028600026, z: 0.05142004} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -53.97, y: 0, z: 0} --- !u!23 &1765013451 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765013449} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1765013452 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765013449} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1765477287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765477288} - component: {fileID: 1765477290} - component: {fileID: 1765477289} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1765477288 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765477287} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.25, y: 0.05, z: 0.1} m_Children: [] m_Father: {fileID: 868008736} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 40.6, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1765477289 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765477287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6764706, g: 0.6068339, b: 0.64840806, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1765477290 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765477287} m_CullTransparentMesh: 0 --- !u!1 &1765536769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765536771} - component: {fileID: 1765536770} m_Layer: 12 m_Name: Use Devices At Distance m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1765536770 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765536769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1324e98dff7d8ad46b269e93cee9941e, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 4 tagToCheck: - device - inventory useInfiniteRaycastDistance: 1 raycastDistance: 100 ignoreDeviceToControlAtDistanceComponent: 0 usingDevicesManager: {fileID: 954210054} mainCameraTransform: {fileID: 1446752339} playerInput: {fileID: 954210080} playerCollider: {fileID: 954210065} player: {fileID: 954210051} --- !u!4 &1765536771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765536769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 549040681} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1765656025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765656026} - component: {fileID: 1765656028} - component: {fileID: 1765656027} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1765656026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765656025} m_LocalRotation: {x: 0.38268343, y: -0.000000029802312, z: 0.00000007450578, w: 0.92387956} m_LocalPosition: {x: 0.0000014156104, y: -0.09200026, z: 0.09859999} m_LocalScale: {x: 0.03757323, y: 0.014637333, z: 0.03757371} m_Children: [] m_Father: {fileID: 175668009} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &1765656027 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765656025} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1765656028 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765656025} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1765795038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765795039} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1765795039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765795038} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1765917098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765917099} - component: {fileID: 1765917102} - component: {fileID: 1765917101} - component: {fileID: 1765917100} m_Layer: 5 m_Name: Return Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1765917099 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765917098} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 196120528} m_Father: {fileID: 436913138} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -331.55, y: 27.299805} m_SizeDelta: {x: 185.85, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1765917100 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765917098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1765917101} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563694} m_MethodName: openOrCloseObjectiveStationMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1765917101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765917098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1765917102 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765917098} m_CullTransparentMesh: 0 --- !u!1 &1766243700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766243701} m_Layer: 5 m_Name: Info Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1766243701 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766243700} m_LocalRotation: {x: -0.05383085, y: -0.077562556, z: -0.04051318, w: 0.9947085} m_LocalPosition: {x: 0, y: 0, z: -1.3} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1998155201} - {fileID: 307516881} m_Father: {fileID: 401484054} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -6.51, y: -8.68, z: -4.17} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 75.5, y: -33.799805} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!4 &1766320937 stripped Transform: m_CorrespondingSourceObject: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} m_PrefabInstance: {fileID: 1803170612} m_PrefabAsset: {fileID: 0} --- !u!1 &1766410440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766410441} - component: {fileID: 1766410443} - component: {fileID: 1766410442} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1766410441 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766410440} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_Children: [] m_Father: {fileID: 1381642900} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1766410442 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766410440} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Cancel --- !u!222 &1766410443 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766410440} m_CullTransparentMesh: 0 --- !u!1 &1766500719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766500720} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1766500720 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766500719} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 876948043} m_Father: {fileID: 1193246794} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1766854593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766854594} - component: {fileID: 1766854596} - component: {fileID: 1766854595} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1766854594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766854593} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03078, y: -0.08271, z: 0.08325} m_LocalScale: {x: 0.0060716514, y: 0.015796885, z: 0.024899546} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1766854595 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766854593} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1766854596 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766854593} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1766855048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766855049} - component: {fileID: 1766855051} - component: {fileID: 1766855050} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1766855049 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766855048} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1734974294} m_Father: {fileID: 1369695816} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1766855050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766855048} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1766855051 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766855048} m_CullTransparentMesh: 0 --- !u!1 &1766923593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766923594} - component: {fileID: 1766923595} m_Layer: 0 m_Name: Draw Rifle 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1766923594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766923593} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1766923595 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766923593} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Draw Rifle 1 useActionName: 1 actionName: Draw Rifle 1 useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.4 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1767074428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767074429} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1767074429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767074428} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1767142120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767142121} - component: {fileID: 1767142123} - component: {fileID: 1767142122} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1767142121 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767142120} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 15729255} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1767142122 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767142120} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: k --- !u!222 &1767142123 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767142120} m_CullTransparentMesh: 0 --- !u!1 &1767278195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767278196} - component: {fileID: 1767278198} - component: {fileID: 1767278197} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1767278196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767278195} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.016199915, y: 0.12010121, z: 0.01640073} m_LocalScale: {x: 0.014880058, y: 0.006950018, z: 0.014880086} m_Children: [] m_Father: {fileID: 832080501} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1767278197 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767278195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1767278198 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767278195} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1767492095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767492096} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1767492096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767492095} m_LocalRotation: {x: -0.25519627, y: -0.48431775, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.1, y: 1.728, z: 0.773} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &1767503282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767503283} m_Layer: 5 m_Name: Boat Vehicle Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1767503283 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767503282} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 128911996} - {fileID: 1887611507} - {fileID: 1303429395} - {fileID: 1109393327} - {fileID: 1835456799} - {fileID: 1832235861} - {fileID: 1442759445} - {fileID: 81456857} - {fileID: 750421923} - {fileID: 28440357} - {fileID: 862997422} - {fileID: 153388325} - {fileID: 829381892} m_Father: {fileID: 54083009} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1767682238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767682241} - component: {fileID: 1767682243} - component: {fileID: 1767682240} - component: {fileID: 1767682239} - component: {fileID: 1767682242} m_Layer: 5 m_Name: Restart m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1767682239 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767682238} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 358195312} m_SelectOnDown: {fileID: 1326249041} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1767682240} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: restart m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1767682240 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767682238} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!224 &1767682241 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767682238} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 1904756676} m_Father: {fileID: 7879560} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 40} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1767682242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767682238} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1904756677} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Restart checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1767682243 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767682238} m_CullTransparentMesh: 0 --- !u!1 &1767687923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767687924} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1767687924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767687923} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.2230004, y: 1.5040014, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1767947429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767947430} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1767947430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767947429} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00020030144, y: -0.039699316, z: 0.10449806} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595549344} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1768128731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768128732} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1768128732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768128731} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2128878730} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1768892358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768892359} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1768892359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768892358} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1313306759} - {fileID: 551087209} m_Father: {fileID: 1059155546} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1768957657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768957658} - component: {fileID: 1768957660} - component: {fileID: 1768957659} m_Layer: 0 m_Name: Cut Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1768957658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768957657} m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: -4.27, y: 0, z: -0.5290003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1591204897} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0} --- !u!199 &1768957659 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768957657} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bd8c234372a08af408b82538314378fe, type: 2} - {fileID: 2100000, guid: bd8c234372a08af408b82538314378fe, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 100 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1768957660 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768957657} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 90 minScalar: 70 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.02 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 12 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 1 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0.05 radius: value: 0.5 mode: 0 spread: 1 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 3 scalar: 30 minScalar: 15 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: -25 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 1 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1769119431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769119432} - component: {fileID: 1769119434} - component: {fileID: 1769119433} m_Layer: 5 m_Name: Mode Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1769119432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769119431} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 873630252} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000015258789} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1769119433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769119431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 4ba1d2f1deb2806489b9877be6af6818, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1769119434 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769119431} m_CullTransparentMesh: 0 --- !u!1 &1769360302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769360303} - component: {fileID: 1769360305} - component: {fileID: 1769360304} m_Layer: 5 m_Name: Reticle 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1769360303 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769360302} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 372110192} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1769360304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769360302} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: eedac391517723f4194153cf14c41f1a, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1769360305 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769360302} m_CullTransparentMesh: 0 --- !u!1 &1769370224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769370225} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1769370225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769370224} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470004, z: 0.115000695} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1523317797} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &1769656564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769656565} - component: {fileID: 1769656567} - component: {fileID: 1769656566} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1769656565 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769656564} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 673624592} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1180, y: 619.64856} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1769656566 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769656564} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.728} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1769656567 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769656564} m_CullTransparentMesh: 0 --- !u!1 &1769658892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769658893} - component: {fileID: 1769658895} - component: {fileID: 1769658894} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1769658893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769658892} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.08640002, z: 0.0708} m_LocalScale: {x: 0.06086145, y: 0.0884305, z: 0.06086148} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1769658894 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769658892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c72d7078dd9eab84684393c555e1657d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1769658895 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769658892} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1769758908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769758909} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1769758909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769758908} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1298953332} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1770064605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770064606} - component: {fileID: 1770064608} - component: {fileID: 1770064607} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1770064606 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770064605} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1659273994} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1770064607 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770064605} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1770064608 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770064605} m_CullTransparentMesh: 0 --- !u!1 &1770212672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770212673} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1770212673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770212672} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 96553326} - {fileID: 1838281626} - {fileID: 351890063} m_Father: {fileID: 1916693415} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1770543639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770543640} - component: {fileID: 1770543642} - component: {fileID: 1770543641} m_Layer: 5 m_Name: Line (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1770543640 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770543639} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 501543153} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -115.9999, y: 0} m_SizeDelta: {x: 2, y: 9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1770543641 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770543639} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3372549, g: 0.2509804, b: 0.2509804, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1770543642 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770543639} m_CullTransparentMesh: 0 --- !u!1 &1770544701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770544702} - component: {fileID: 1770544705} - component: {fileID: 1770544704} - component: {fileID: 1770544703} m_Layer: 5 m_Name: Eject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1770544702 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770544701} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 45, y: 147} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1770544703 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770544701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1770544704} --- !u!114 &1770544704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770544701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: cc7288763ded4f6498aa6052f8f0ed24, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1770544705 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770544701} m_CullTransparentMesh: 0 --- !u!1 &1770651288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770651289} - component: {fileID: 1770651291} - component: {fileID: 1770651290} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1770651289 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770651288} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2101543438} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 332, y: 62.700012} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1770651290 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770651288} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1770651291 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770651288} m_CullTransparentMesh: 0 --- !u!1 &1770697780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770697781} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1770697781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770697780} m_LocalRotation: {x: -0.582005, y: -0.014895036, z: -0.18947972, w: 0.79066163} m_LocalPosition: {x: -0.24200039, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: 31.451, z: -48.388} --- !u!1 &1770905945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770905946} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1770905946 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770905945} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 765509319} - {fileID: 393016137} - {fileID: 1188151494} m_Father: {fileID: 642291365} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1771180542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771180543} - component: {fileID: 1771180545} - component: {fileID: 1771180544} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771180543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771180542} m_LocalRotation: {x: -0.2419218, y: 0, z: 0, w: 0.9702958} m_LocalPosition: {x: 0, y: 0.060037, z: -0.080888} m_LocalScale: {x: 0.0417139, y: 0.029086087, z: 0.045016915} m_Children: [] m_Father: {fileID: 190153617} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -28, y: 0, z: 0} --- !u!23 &1771180544 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771180542} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1771180545 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771180542} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1771290957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771290958} - component: {fileID: 1771290959} m_Layer: 0 m_Name: Shape Shift m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771290958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771290957} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 890927943} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1771290959 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771290957} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1d805e13fb596bb47877b174f1f8f55b, type: 3} m_Name: m_EditorClassIdentifier: orderEnabled: 1 showDebugPrint: 0 currentTarget: {fileID: 0} useEventToSendTarget: 0 eventToSendTarget: m_PersistentCalls: m_Calls: [] changeEnabled: 1 setRegularCharacter: 0 customCharacterNameToConfigure: Wolf --- !u!1 &1771321937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771321938} - component: {fileID: 1771321940} - component: {fileID: 1771321939} m_Layer: 0 m_Name: Freeze Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771321938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771321937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1771321939 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771321937} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1771321940 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771321937} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 0 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1885440638078390, guid: 93141ce7bc0fd9d4dbf0aa649cdf9e99, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 1771321939} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &1771433521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771433522} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771433522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771433521} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1568014760} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1771465201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771465202} - component: {fileID: 1771465203} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771465202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771465201} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0478, z: 0.1899} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 322964574} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1771465203 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771465201} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1771550723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771550724} m_Layer: 0 m_Name: Parable Origin m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771550724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771550723} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918647566} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1771623980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771623981} - component: {fileID: 1771623984} - component: {fileID: 1771623983} - component: {fileID: 1771623982} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1771623981 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771623980} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 155.00012, y: 45} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1771623982 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771623980} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1771623983} --- !u!114 &1771623983 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771623980} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1771623984 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771623980} m_CullTransparentMesh: 0 --- !u!1 &1771743971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771743972} - component: {fileID: 1771743974} - component: {fileID: 1771743973} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771743972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771743971} m_LocalRotation: {x: 0.707107, y: 0.000000029801566, z: 0.00000023841866, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.0473, z: 0.3319} m_LocalScale: {x: 0.019088434, y: 0.0059115365, z: 0.019088587} m_Children: [] m_Father: {fileID: 890801497} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1771743973 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771743971} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1771743974 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771743971} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1771782871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771782872} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771782872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771782871} m_LocalRotation: {x: -0.00000009313222, y: -0.00000003176682, z: 0.000000016763801, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1171345788} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1771841607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771841608} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771841608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771841607} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.22300035, y: 1.006, z: 0.13800053} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1178515234} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1771903053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771903054} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771903054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771903053} m_LocalRotation: {x: 0.08715529, y: 5.0282438e-11, z: 1.1562207e-10, w: -0.9961948} m_LocalPosition: {x: 5.067876e-10, y: 1.5620013, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1771911570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771911571} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1771911571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771911570} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 651181791} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1772001163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1772001164} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1772001164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772001163} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.22300044, y: 1.5040015, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1772120414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1772120415} - component: {fileID: 1772120417} - component: {fileID: 1772120416} m_Layer: 0 m_Name: 02_Weapons_RipSaw001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1772120415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772120414} m_LocalRotation: {x: 0.50000036, y: 0.5000005, z: -0.4999996, w: 0.49999955} m_LocalPosition: {x: -0.118, y: 0.018, z: -0.623} m_LocalScale: {x: 0.53391, y: 0.53391, z: 0.53391} m_Children: - {fileID: 1870799221} - {fileID: 42600006} - {fileID: 834948531} - {fileID: 417725051} - {fileID: 117214211} - {fileID: 1485330320} m_Father: {fileID: 1164235620} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1772120416 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772120414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -3599542015190426766, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1772120417 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772120414} m_Mesh: {fileID: -6089713380502861510, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1772161878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1772161879} m_Layer: 5 m_Name: Abilities Grid m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1772161879 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772161878} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 159039156} - {fileID: 638271323} - {fileID: 1812865689} - {fileID: 584089750} m_Father: {fileID: 513270489} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1772608167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1772608168} - component: {fileID: 1772608170} - component: {fileID: 1772608169} m_Layer: 0 m_Name: Cube (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1772608168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772608167} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: 0.011066, y: -0.033677, z: 0.048716} m_LocalScale: {x: 0.012827341, y: 0.005740239, z: 0.044714816} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1772608169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772608167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1772608170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772608167} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1772863453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1772863454} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1772863454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772863453} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2370003, y: 1.1300001, z: 0.34400085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 370942929} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1772921651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1772921652} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1772921652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772921651} m_LocalRotation: {x: 0.20107667, y: -0.37773773, z: -0.21681456, w: 0.8774246} m_LocalPosition: {x: -0.03817001, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 10.898001, y: -49.804, z: -32.831} --- !u!1 &1772927760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1772927761} - component: {fileID: 1772927763} - component: {fileID: 1772927762} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1772927761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772927760} m_LocalRotation: {x: 0.0231901, y: -0.68620014, z: 0.38522536, w: 0.61659795} m_LocalPosition: {x: -0.8825001, y: -0.1488, z: -0.516} m_LocalScale: {x: 0.41901273, y: 0.050238375, z: 0.4190126} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 33.868, y: -86.051, z: 32.263} --- !u!23 &1772927762 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772927760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1772927763 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772927760} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1773010429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773010430} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1773010430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773010429} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1773076756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773076757} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1773076757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773076756} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2132430690} - {fileID: 630569042} m_Father: {fileID: 118684980} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1773433576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773433577} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1773433577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773433576} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1124476737} m_Father: {fileID: 780488524} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1773651179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773651180} - component: {fileID: 1773651182} - component: {fileID: 1773651181} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1773651180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773651179} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.014700294, z: -0.17760181} m_LocalScale: {x: 0.011763587, y: 0.06662059, z: 0.11010074} m_Children: [] m_Father: {fileID: 2054098210} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1773651181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773651179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1773651182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773651179} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1773707746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773707747} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1773707747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773707746} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.477558e-10, y: 1.5700023, z: 0.5970022} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1773715320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773715321} - component: {fileID: 1773715323} - component: {fileID: 1773715322} m_Layer: 5 m_Name: Ammo Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1773715321 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773715320} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 796064433} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 399, y: 251.4} m_SizeDelta: {x: 200, y: 34.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1773715322 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773715320} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 80 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 999/999 --- !u!222 &1773715323 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773715320} m_CullTransparentMesh: 0 --- !u!1 &1774006014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1774006015} - component: {fileID: 1774006017} - component: {fileID: 1774006016} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1774006015 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774006014} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558679276} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 330.09998, y: 346.7} m_SizeDelta: {x: 244.1, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1774006016 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774006014} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 62 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'F2: Show Mechanics' --- !u!222 &1774006017 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774006014} m_CullTransparentMesh: 0 --- !u!114 &1774013304 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114386248690209708, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1774377767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1774377768} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1774377768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774377767} m_LocalRotation: {x: -0.3680432, y: 0.0066850674, z: -0.09621591, w: 0.92479295} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: -14.433} --- !u!1 &1774484292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1774484293} m_Layer: 12 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1774484293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774484292} m_LocalRotation: {x: 0.030440426, y: -0.29253682, z: 0.7655425, w: 0.57222396} m_LocalPosition: {x: -0.3900002, y: 0.871, z: -0.048000317} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1606186457} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 28.864002, y: -19.212002, z: 101.45801} --- !u!1 &1774545114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1774545115} - component: {fileID: 1774545118} - component: {fileID: 1774545117} - component: {fileID: 1774545116} m_Layer: 5 m_Name: Edit Attachments m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1774545115 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774545114} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122673057} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 172.39984, y: -77} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1774545116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774545114} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1774545117} --- !u!114 &1774545117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774545114} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.09558821, g: 0.00351427, b: 0.00351427, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: c4208c449f7fb9f44b0667a95099c30e, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1774545118 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774545114} m_CullTransparentMesh: 0 --- !u!1 &1775056137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775056138} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1775056138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775056137} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 105277548} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1775144761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775144762} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1775144762 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775144761} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 505906420} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 558.59985, y: 21.799927} m_SizeDelta: {x: -1245.2, y: -333.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1775316370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775316371} - component: {fileID: 1775316373} - component: {fileID: 1775316372} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1775316371 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775316370} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 249027132} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1775316372 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775316370} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1775316373 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775316370} m_CullTransparentMesh: 0 --- !u!1 &1775459325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775459326} - component: {fileID: 1775459329} - component: {fileID: 1775459328} - component: {fileID: 1775459327} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1775459326 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775459325} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1701699496} m_Father: {fileID: 1364356695} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1775459327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775459325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1775459328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775459325} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1775459329 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775459325} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1775719005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775719006} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1775719006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775719005} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 236140718} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1775779075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775779076} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1775779076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775779075} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &1775955277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775955278} m_Layer: 5 m_Name: Slot Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1775955278 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775955277} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1396434361} m_Father: {fileID: 1983518010} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1776031647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1776031648} - component: {fileID: 1776031650} - component: {fileID: 1776031649} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1776031648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776031647} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.02077, z: -0.1523} m_LocalScale: {x: 0.051289037, y: 0.12540294, z: 0.035280127} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1776031649 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776031647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3a271468a47c8304096f01713ac35621, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1776031650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776031647} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1776060772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1776060773} - component: {fileID: 1776060775} - component: {fileID: 1776060774} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1776060773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776060772} m_LocalRotation: {x: 0.0000002971176, y: 0.00000011920925, z: -0.00000004004221, w: 1} m_LocalPosition: {x: -0.05170172, y: 0.009403438, z: 0.3005802} m_LocalScale: {x: 0.007995179, y: 0.023458475, z: 0.19895513} m_Children: [] m_Father: {fileID: 1029104755} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1776060774 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776060772} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1776060775 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776060772} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1776833144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1776833145} m_Layer: 5 m_Name: Inventory On Side m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1776833145 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776833144} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1954629483} - {fileID: 889464500} - {fileID: 884858027} - {fileID: 108628057} - {fileID: 300197259} - {fileID: 1383823995} m_Father: {fileID: 1162935740} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1776835551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1776835552} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1776835552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776835551} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.00000108304, y: 1.3230004, z: 0.09999752} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1777156617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1777156618} - component: {fileID: 1777156620} - component: {fileID: 1777156619} m_Layer: 5 m_Name: BackGround (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1777156618 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777156617} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1109069364} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1777156619 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777156617} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1777156620 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777156617} m_CullTransparentMesh: 0 --- !u!1001 &1777253402 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 417234201} m_Modifications: - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.x value: 30.527187 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.y value: -0.76418275 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.z value: -20.035343 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 114542027204027894, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: canBeExamined value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} --- !u!4 &1777253403 stripped Transform: m_CorrespondingSourceObject: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} m_PrefabInstance: {fileID: 1777253402} m_PrefabAsset: {fileID: 0} --- !u!1 &1777397393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1777397394} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1777397394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777397393} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1335181619} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1777791021 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 107498, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_Name value: Crate (2) objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.x value: 32.829243 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.y value: 0.88 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalPosition.z value: 19.17 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} --- !u!1 &1778446441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778446442} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1778446442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778446441} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1778515643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778515644} - component: {fileID: 1778515646} - component: {fileID: 1778515645} m_Layer: 5 m_Name: Objective Full Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1778515644 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778515643} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 976676218} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -262.65} m_SizeDelta: {x: -10, y: 310.51} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1778515645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778515643} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Full Description --- !u!222 &1778515646 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778515643} m_CullTransparentMesh: 0 --- !u!1 &1778573102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778573103} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1778573103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778573102} m_LocalRotation: {x: -0.25519627, y: -0.48431775, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.1, y: 1.728, z: 0.773} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &1778691254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778691255} - component: {fileID: 1778691256} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1778691255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778691254} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300006, z: -0.07099934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1328514202} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1778691256 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778691254} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1858158599} - {fileID: 363506332} - {fileID: 1054662505} - {fileID: 1407650863} - {fileID: 728691421} selectedIndex: 0 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.053606547, y: -0.0011438455, z: -0.18573487} - {x: 0.1378096, y: -0.019160748, z: -0.20041001} - {x: 0.20057523, y: -0.03259069, z: -0.21134898} - {x: 0.2638031, y: -0.080063984, z: -0.19182038} - {x: 0.29270965, y: -0.029343605, z: -0.16778696} - {x: 0.32194433, y: 0.02195251, z: -0.14348072} - {x: 0.35524178, y: 0.023712635, z: -0.097370684} - {x: 0.35745472, y: 0.06415868, z: -0.039431155} - {x: 0.359562, y: 0.102673836, z: 0.015742354} - {x: 0.34573102, y: 0.08732928, z: 0.05509603} - {x: 0.3195431, y: 0.072029725, z: 0.100835264} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1778826239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778826240} - component: {fileID: 1778826243} - component: {fileID: 1778826242} - component: {fileID: 1778826241} m_Layer: 2 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1778826240 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778826239} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1541143598} m_Father: {fileID: 587455081} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 551, y: -4.499997} m_SizeDelta: {x: 32.2, y: 469.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1778826241 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778826239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0.20784315, g: 0.22352943, b: 0.3254902, a: 1} m_HighlightedColor: {r: 0.44823107, g: 0.35910466, b: 0.60294116, a: 1} m_PressedColor: {r: 0.74264705, g: 0.16927983, b: 0.16927983, a: 1} m_SelectedColor: {r: 0.44823107, g: 0.35910466, b: 0.60294116, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1464517576} m_HandleRect: {fileID: 1464517575} m_Direction: 2 m_Value: 1 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1778826242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778826239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.63235295, g: 0.50216264, b: 0.50216264, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1778826243 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778826239} m_CullTransparentMesh: 0 --- !u!1 &1778853927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778853928} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1778853928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778853927} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1855823161} - {fileID: 858463110} m_Father: {fileID: 1382875222} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1778858297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778858298} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1778858298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778858297} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 186277478} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1778895028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778895029} - component: {fileID: 1778895031} - component: {fileID: 1778895030} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1778895029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778895028} m_LocalRotation: {x: -0.2495351, y: 0, z: 0, w: 0.9683658} m_LocalPosition: {x: -0.03079, y: -0.06144, z: 0.02959} m_LocalScale: {x: 0.005143124, y: 0.051092945, z: 0.028504608} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &1778895030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778895028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1778895031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778895028} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1779075692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1779075693} - component: {fileID: 1779075695} - component: {fileID: 1779075694} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1779075693 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779075692} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1244140544} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1779075694 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779075692} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1779075695 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779075692} m_CullTransparentMesh: 0 --- !u!1 &1779394383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1779394384} m_Layer: 5 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1779394384 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779394383} m_LocalRotation: {x: -0, y: -0, z: 0.16504757, w: 0.9862857} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 138599764} m_Father: {fileID: 894148447} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 19} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -267} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1779404455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1779404456} - component: {fileID: 1779404458} - component: {fileID: 1779404457} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1779404456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779404455} m_LocalRotation: {x: 0.70710695, y: 0.000000029802322, z: 0.0000002682209, w: 0.7071067} m_LocalPosition: {x: -0, y: -0.0029, z: 0.41388} m_LocalScale: {x: 0.0207773, y: 0.14590743, z: 0.020777468} m_Children: [] m_Father: {fileID: 436475584} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1779404457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779404455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1779404458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779404455} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1780255289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780255290} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1780255290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780255289} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1780312117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780312118} - component: {fileID: 1780312120} - component: {fileID: 1780312119} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1780312118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780312117} m_LocalRotation: {x: 0.14435618, y: -0, z: -0, w: 0.98952585} m_LocalPosition: {x: 0, y: -0.008749984, z: -0.0032100081} m_LocalScale: {x: 0.005239334, y: 0.024362842, z: 0.004886164} m_Children: [] m_Father: {fileID: 1949988744} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 16.6, y: 0, z: 0} --- !u!23 &1780312119 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780312117} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1780312120 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780312117} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1780701241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780701242} - component: {fileID: 1780701244} - component: {fileID: 1780701243} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1780701242 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780701241} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 563537567} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1780701243 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780701241} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1780701244 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780701241} m_CullTransparentMesh: 0 --- !u!1 &1780954782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780954783} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1780954783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780954782} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2092684807} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1781161770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1781161771} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1781161771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781161770} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1832565102} - {fileID: 1273808932} - {fileID: 1643802005} - {fileID: 132738471} - {fileID: 1198698969} - {fileID: 226736279} m_Father: {fileID: 1167944922} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1781497742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1781497743} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1781497743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781497742} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.08, z: 0.337} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 1329630620} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1781593732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1781593733} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1781593733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781593732} m_LocalRotation: {x: 0.00000017881392, y: 0.000000058673315, z: -0.00000014668329, w: 1} m_LocalPosition: {x: -0.0000014617108, y: 0.098998375, z: 0.011000067} m_LocalScale: {x: 1.0000001, y: 1.0000006, z: 1.0000005} m_Children: [] m_Father: {fileID: 1028345947} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1781911770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1781911771} - component: {fileID: 1781911773} - component: {fileID: 1781911772} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1781911771 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781911770} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.001844119, y: 0.0018441188, z: 0.0018441187} m_Children: [] m_Father: {fileID: 384907882} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1781911772 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781911770} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10 --- !u!222 &1781911773 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781911770} m_CullTransparentMesh: 0 --- !u!1 &1782140880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1782140881} - component: {fileID: 1782140883} - component: {fileID: 1782140882} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1782140881 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782140880} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 399198426} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1782140882 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782140880} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1782140883 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782140880} m_CullTransparentMesh: 0 --- !u!1 &1782654870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1782654871} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1782654871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782654870} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 538693152} m_Father: {fileID: 124191389} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1782896655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1782896656} - component: {fileID: 1782896658} - component: {fileID: 1782896657} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1782896656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782896655} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 1550132854} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1782896657 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782896655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1782896658 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782896655} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1782946472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1782946473} - component: {fileID: 1782946475} - component: {fileID: 1782946474} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1782946473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782946472} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &1782946474 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782946472} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1782946475 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782946472} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1783134914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783134915} - component: {fileID: 1783134916} m_Layer: 0 m_Name: Object Lost Audio m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1783134915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783134914} m_LocalRotation: {x: 0.00000008638076, y: 0.000000119209275, z: 0.0000000021064215, w: 1} m_LocalPosition: {x: 5.400125e-13, y: 0, z: 0.00000026822093} m_LocalScale: {x: 1.0000012, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1631455840} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1783134916 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783134914} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: a835da3b9b76b534982f70b5e25a7c6c, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1783220226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783220227} - component: {fileID: 1783220229} - component: {fileID: 1783220228} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1783220227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783220226} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1783220228 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783220226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1783220229 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783220226} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1783437855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783437856} - component: {fileID: 1783437858} - component: {fileID: 1783437857} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1783437856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783437855} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0247, z: 0.03428} m_LocalScale: {x: 0.023834629, y: 0.009006186, z: 0.07252432} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1783437857 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783437855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1783437858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783437855} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1783533948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783533949} - component: {fileID: 1783533951} - component: {fileID: 1783533953} - component: {fileID: 1783533952} - component: {fileID: 1783533950} m_Layer: 0 m_Name: Plasma Cutter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1783533949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783533948} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 3.6941256e-13, y: -0.00000011940534, z: 0.0000000029547493} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1963483476} - {fileID: 1082166578} - {fileID: 138172800} - {fileID: 213407631} m_Father: {fileID: 772658220} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1783533950 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783533948} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Plasma Cutter maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &1783533951 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783533948} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 213407630} aimPosition: {fileID: 666790579} walkPosition: {fileID: 1094692801} keepPosition: {fileID: 340228507} aimRecoilPosition: {fileID: 243345535} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1030993272} surfaceCollisionRayPosition: {fileID: 712632152} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 4 runPosition: {fileID: 548045437} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 425999802} meleeAttackStartMovementSpeed: 12 meleeAttackEndMovementSpeed: 8 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1164690977} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 10 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 10 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 758882457} attachmentCameraPosition: {fileID: 743653090} leftHandMesh: {fileID: 1628421571} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1637741874} leftHandParent: {fileID: 20997785} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 247341680} weaponPositionInHandForDeactivateIK: {fileID: 2118202625} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 3 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1094692801} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1628421572} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1577307715} wayPoints: - {fileID: 1517856062} - {fileID: 1628421572} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 594349245} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 427801814} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1775056138} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1008819691} wayPoints: - {fileID: 1775056138} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 23525214} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1035099907} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1576845963} weaponRotationPointHolder: {fileID: 44973683} weaponRotationPointHeadLookTarget: {fileID: 826564888} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 1610670823} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0327 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 0 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1340458955} aimRecoilPosition: {fileID: 1825085941} walkPosition: {fileID: 1611809748} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 244093400} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 327035016} surfaceCollisionRayPosition: {fileID: 728856715} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 1793674242} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 613483381} meleeAttackRaycastPosition: {fileID: 1117510241} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1273938325} attachmentCameraPosition: {fileID: 1868318507} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1800117443} weaponPositionInHandForDeactivateIK: {fileID: 979797255} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1611809748} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1775056138} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1773010430} wayPoints: - {fileID: 1775056138} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 23525214} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1589279641} aimRecoilPosition: {fileID: 170600895} walkPosition: {fileID: 1929903629} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 868189253} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 490540431} surfaceCollisionRayPosition: {fileID: 1057622771} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 757515480} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1155529933} meleeAttackRaycastPosition: {fileID: 883539315} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 175261548} attachmentCameraPosition: {fileID: 796735428} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1796649920} weaponPositionInHandForDeactivateIK: {fileID: 1016417494} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1929903629} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 684299461} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 258423423} wayPoints: - {fileID: 684299461} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 594349245} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Pistol keepWeaponActionName: Keep Pistol delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.515, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 213407630} aimPosition: {fileID: 1536032048} walkPosition: {fileID: 633843970} keepPosition: {fileID: 695750890} aimRecoilPosition: {fileID: 1010942534} walkRecoilPosition: {fileID: 1513590363} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1525851298} surfaceCollisionRayPosition: {fileID: 1333005963} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 29850843} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 2119784296} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 2096964378} jumpEndPosition: {fileID: 455330812} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 234139071} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1681593337} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 567279798} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 10 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 10 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 2116877146} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 2042642208} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 1 sightPosition: {fileID: 1328770252} sightRecoilPosition: {fileID: 267183932} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.01, z: 0.01} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2.5, y: 1.25, z: 2.5} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 689037884} crouchRecoilPosition: {fileID: 637238229} crouchMovementSpeed: 7 useHandle: 0 handleRadius: 0.05 handleGizmoColor: {r: 0, g: 1, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 2040741318} walkRecoilPosition: {fileID: 1340818617} keepPosition: {fileID: 1754896274} crouchPosition: {fileID: 2067200012} crouchRecoilPosition: {fileID: 2105474173} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 527981906} surfaceCollisionRayPosition: {fileID: 124337031} lowerWeaponPosition: {fileID: 1826174727} runPosition: {fileID: 1046273128} jumpStartPosition: {fileID: 467251400} jumpEndPosition: {fileID: 51058907} meleeAttackPosition: {fileID: 1442962701} meleeAttackRaycastPosition: {fileID: 1792293980} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 308084383} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 1874911183} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 806323025} walkRecoilPosition: {fileID: 1646653667} keepPosition: {fileID: 331382} crouchPosition: {fileID: 1806207510} crouchRecoilPosition: {fileID: 19245762} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1910252625} surfaceCollisionRayPosition: {fileID: 1531110218} lowerWeaponPosition: {fileID: 362724341} runPosition: {fileID: 528778956} jumpStartPosition: {fileID: 1217239299} jumpEndPosition: {fileID: 931881592} meleeAttackPosition: {fileID: 436530671} meleeAttackRaycastPosition: {fileID: 1376611136} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 913641721} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 563803895} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Pistol 2 keepWeaponActionName: Keep Pistol 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 0} bobPositionAmount: {x: 0.01, y: 0.05, z: 0} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 60 shakeSmooth: 11 shakeDuration: 0.22 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 1, z: 2} firstPersonshotShakeInfo: shotForce: 60 shakeSmooth: 13 shakeDuration: 0.22 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0.5, z: 1} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.1, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.5, y: 2, z: 0.5} weaponPrefabModel: {fileID: 1198123468208576, guid: 578ef904ec84d514bb22c428c21f9e92, type: 3} inventoryWeaponPrefabObject: {fileID: 1998216593573018, guid: 9c98def1479960747a4c57e5115017f4, type: 3} weaponGameObject: {fileID: 213407630} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 213407636} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 229428476} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.02, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 213407632} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 213407631} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.05, y: 0.05} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0.05, y: 0.05} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31} mainWeaponAttachmentSystem: {fileID: 688764450} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 0 showWeaponWaypointGizmo: 0 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 1 showRunSwaySettings: 1 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 36f3ce5be5763194493958bb1f3740ef, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 2 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 1 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &1783533952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783533948} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Plasma Cutter relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1950111982479498, guid: 8e8ae5798c67c204f8e19432bc55139b, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 1783533951} mainPlayerWeaponSystem: {fileID: 213407632} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 1829016660} newWeaponMeshParent: {fileID: 1484505587} weaponViewTransform: {fileID: 776589933} replaceArmsModel: 0 armsParent: {fileID: 1963483476} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1484505587} currentWeaponMesh: {fileID: 563139547} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Slide removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1484505587} currentWeaponMesh: {fileID: 167615908} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Rotor removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1484505587} currentWeaponMesh: {fileID: 792324971} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Hammer removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1484505587} currentWeaponMesh: {fileID: 1186616875} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1484505587} currentWeaponMesh: {fileID: 1137172503} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1484505587} currentWeaponMesh: {fileID: 1053779531} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1484505587} currentWeaponMesh: {fileID: 2067699593} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1484505587} currentWeaponMesh: {fileID: 688764448} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: - {fileID: 1809388280} containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1783533952} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1783533952} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1783533952} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 213407632} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1783533952} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1963483475} - {fileID: 391046722} - {fileID: 685659390} - {fileID: 138172799} - {fileID: 722769613} - {fileID: 2069818032} - {fileID: 2132587829} - {fileID: 1803851990} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &1783533953 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783533948} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 229428476} - {fileID: 666790579} - {fileID: 1094692801} - {fileID: 1030993272} - {fileID: 712632152} - {fileID: 243345535} - {fileID: 1330160347} - {fileID: 424544492} - {fileID: 1517856062} - {fileID: 290712766} - {fileID: 304263974} - {fileID: 343312656} - {fileID: 1577307715} - {fileID: 1008819691} - {fileID: 758882457} - {fileID: 743653090} - {fileID: 1637741874} - {fileID: 548045437} - {fileID: 425999802} - {fileID: 1164690977} - {fileID: 480636981} - {fileID: 247341680} - {fileID: 2118202625} - {fileID: 1610670823} - {fileID: 1694469630} - {fileID: 826564888} - Name: First Person View objectTransformInfoList: - {fileID: 1536032048} - {fileID: 633843970} - {fileID: 695750890} - {fileID: 1010942534} - {fileID: 1513590363} - {fileID: 689037884} - {fileID: 637238229} - {fileID: 2116877146} - {fileID: 1328770252} - {fileID: 267183932} - {fileID: 1525851298} - {fileID: 1333005963} - {fileID: 2119784296} - {fileID: 2096964378} - {fileID: 455330812} - {fileID: 1681593337} - {fileID: 567279798} - {fileID: 234139070} - {fileID: 45500453} - {fileID: 266901102} - {fileID: 86224520} - {fileID: 1242865354} - {fileID: 1739718308} - {fileID: 29850843} - Name: IK Positions objectTransformInfoList: - {fileID: 20997785} - {fileID: 1628421572} - {fileID: 1775056138} - {fileID: 1035099907} - {fileID: 23525214} - {fileID: 427801814} - {fileID: 594349245} - {fileID: 482395614} - {fileID: 179444996} - {fileID: 684299461} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 3 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 213407631} mainWeaponPositionsParentThirdPerson: - {fileID: 1714045383} - {fileID: 391046723} - {fileID: 685659391} mainWeaponPositionChildsThirdPerson: - {fileID: 229428476} - {fileID: 666790579} - {fileID: 1094692801} - {fileID: 340228507} - {fileID: 1030993272} - {fileID: 712632152} - {fileID: 243345535} - {fileID: 1330160347} - {fileID: 1517856062} - {fileID: 290712766} - {fileID: 343312656} - {fileID: 758882457} - {fileID: 1637741874} - {fileID: 548045437} - {fileID: 425999802} - {fileID: 1164690977} - {fileID: 247341680} - {fileID: 1610670823} - {fileID: 1340458955} - {fileID: 1825085941} - {fileID: 1611809748} - {fileID: 244093400} - {fileID: 327035016} - {fileID: 728856715} - {fileID: 1273938325} - {fileID: 1868318507} - {fileID: 1793674242} - {fileID: 613483381} - {fileID: 1117510241} - {fileID: 1800117443} - {fileID: 1589279641} - {fileID: 170600895} - {fileID: 1929903629} - {fileID: 868189253} - {fileID: 490540431} - {fileID: 1057622771} - {fileID: 796735428} - {fileID: 175261548} - {fileID: 757515480} - {fileID: 1155529933} - {fileID: 883539315} - {fileID: 1796649920} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &1783541685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783541686} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1783541686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783541685} m_LocalRotation: {x: -0.5436872, y: 0, z: 0, w: 0.83928794} m_LocalPosition: {x: -0.25200033, y: 1.659002, z: 0.1970005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2058196002} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -65.87, y: 0, z: 0} --- !u!1 &1783593086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783593087} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1783593087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783593086} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.057592575, z: 0.100140415} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1518237454} m_Father: {fileID: 1666669213} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1783940798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783940799} m_Layer: 12 m_Name: Floating Mode IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1783940799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783940798} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1686316481} - {fileID: 762276404} - {fileID: 203146620} - {fileID: 931192012} m_Father: {fileID: 954210068} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1784494244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784494245} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1784494245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784494244} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600024, y: 1.5160016, z: 0.2380009} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1127158043} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &1784600837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784600838} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1784600838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784600837} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -6.130199e-10, y: 1.0450006, z: 0.4250012} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1784680433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784680434} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1784680434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784680433} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1103991116} m_Father: {fileID: 2008322520} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1784683189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784683190} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1784683190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784683189} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.313, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1755882624} m_Father: {fileID: 2131452348} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1785539294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1785539295} - component: {fileID: 1785539297} - component: {fileID: 1785539296} m_Layer: 5 m_Name: Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1785539295 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785539294} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 974912732} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -15, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1785539296 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785539294} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10915, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1785539297 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785539294} m_CullTransparentMesh: 0 --- !u!1 &1785956029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1785956030} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1785956030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785956029} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1268939230} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &1785985164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1785985165} - component: {fileID: 1785985167} - component: {fileID: 1785985166} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1785985165 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785985164} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1273443277} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1785985166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785985164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1785985167 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785985164} m_CullTransparentMesh: 0 --- !u!1 &1786381861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1786381862} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1786381862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786381861} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.037, z: -0.024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2018567246} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1786405705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1786405706} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1786405706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786405705} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1786655194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1786655195} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1786655195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786655194} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000010832227, y: -0.000001937151, z: 0.10000047} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 933260708} - {fileID: 1434204435} - {fileID: 383081397} - {fileID: 1481079611} - {fileID: 269271305} - {fileID: 223500490} m_Father: {fileID: 401333211} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1787229413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1787229414} - component: {fileID: 1787229417} - component: {fileID: 1787229416} - component: {fileID: 1787229415} m_Layer: 5 m_Name: Menu Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1787229414 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787229413} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968702574} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1787229415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787229413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1787229416} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1787229416 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787229413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: EXIT TO MAIN MENU? --- !u!222 &1787229417 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787229413} m_CullTransparentMesh: 0 --- !u!1 &1787399621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1787399622} - component: {fileID: 1787399624} - component: {fileID: 1787399623} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1787399622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787399621} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1787399623 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787399621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1787399624 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787399621} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1787444350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1787444351} m_Layer: 12 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1787444351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787444350} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.211, y: 1.478, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386890424} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1787720042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1787720043} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1787720043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787720042} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.1023, z: 0.0452} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 1398546988} - {fileID: 1345646755} - {fileID: 377182249} - {fileID: 619189864} - {fileID: 138589096} - {fileID: 1924680623} - {fileID: 592392826} - {fileID: 1787399622} - {fileID: 1550022768} - {fileID: 1740570926} - {fileID: 225311045} - {fileID: 1092074053} - {fileID: 742048026} - {fileID: 1735052824} - {fileID: 231990619} - {fileID: 1694654175} - {fileID: 1830217182} - {fileID: 656595724} - {fileID: 1032126951} - {fileID: 2061903538} - {fileID: 127451004} - {fileID: 966795673} - {fileID: 1895635932} - {fileID: 750420562} - {fileID: 692164845} - {fileID: 197046990} - {fileID: 1517721025} - {fileID: 1455003649} - {fileID: 213551525} - {fileID: 690802709} - {fileID: 311450744} m_Father: {fileID: 328141274} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1787753595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1787753596} - component: {fileID: 1787753598} - component: {fileID: 1787753597} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1787753596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787753595} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0.02941, z: -0.17452} m_LocalScale: {x: 0.055439774, y: 0.1173401, z: 0.07589158} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1787753597 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787753595} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1787753598 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787753595} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1787834564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1787834565} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1787834565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787834564} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: -0.1899995, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1788081758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788081759} - component: {fileID: 1788081761} - component: {fileID: 1788081760} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_GuideBar (Stationary) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1788081759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788081758} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 803447578} m_Father: {fileID: 1945159369} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1788081760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788081758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1788081761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788081758} m_Mesh: {fileID: 6070800637521686672, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1788168605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788168606} - component: {fileID: 1788168607} m_Layer: 5 m_Name: Right Snap To Finger Toggle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1788168606 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788168605} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.2355032, y: 2.2355032, z: 2.2355032} m_Children: - {fileID: 1319727322} m_Father: {fileID: 949645026} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 159, y: -55.00003} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1788168607 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788168605} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1319727323} toggleTransition: 1 graphic: {fileID: 424777540} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByToggle m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1788168607} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Toggle, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_IsOn: 1 --- !u!1 &1788184544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788184545} - component: {fileID: 1788184547} - component: {fileID: 1788184546} m_Layer: 5 m_Name: Quick Access Slots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1788184545 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788184544} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1107031557} m_Father: {fileID: 1322601012} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000030517578} m_SizeDelta: {x: 1022, y: 96} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1788184546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788184544} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1788184547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788184544} m_CullTransparentMesh: 0 --- !u!1 &1788209542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788209543} - component: {fileID: 1788209545} - component: {fileID: 1788209544} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1788209543 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788209542} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1203054351} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 22} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1788209544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788209542} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Quest Objects --- !u!222 &1788209545 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788209542} m_CullTransparentMesh: 0 --- !u!1 &1788218692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788218693} m_Layer: 0 m_Name: Top Down Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1788218693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788218692} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.52, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1794335285} m_Father: {fileID: 528011914} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1788880833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788880834} - component: {fileID: 1788880836} - component: {fileID: 1788880835} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1788880834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788880833} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.020299986, y: 0.06399965, z: 0.06919943} m_LocalScale: {x: 0.052717794, y: 0.015214936, z: 0.03937015} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1788880835 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788880833} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1788880836 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788880833} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1788967361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788967362} - component: {fileID: 1788967363} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1788967362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788967361} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.108000994, z: 0.39799964} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2109152749} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &1788967363 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788967361} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 4 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4271234009 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: 80fb77cf561d23943b167f8939fa3f29, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!1 &1789125858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1789125859} - component: {fileID: 1789125861} - component: {fileID: 1789125860} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1789125859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789125858} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0800004, z: -0.06770265} m_LocalScale: {x: 0.06713956, y: 0.004019874, z: 0.023237305} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1789125860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789125858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1789125861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789125858} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1789254075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1789254076} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1789254076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789254075} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &1789266385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1789266386} - component: {fileID: 1789266388} - component: {fileID: 1789266387} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1789266386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789266385} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0594, z: 0.17666} m_LocalScale: {x: 0.049186528, y: 0.054266896, z: 0.46922874} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1789266387 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789266385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1789266388 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789266385} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1789386826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1789386827} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1789386827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789386826} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.0930009, z: 0.21500115} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 572761625} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1789696082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1789696083} - component: {fileID: 1789696085} - component: {fileID: 1789696084} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1789696083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789696082} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1789696084 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789696082} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1789696085 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789696082} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1789845345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1789845346} - component: {fileID: 1789845348} - component: {fileID: 1789845347} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1789845346 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789845345} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5184707} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 36} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1789845347 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789845345} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Use Accelerometer --- !u!222 &1789845348 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789845345} m_CullTransparentMesh: 0 --- !u!1 &1789863755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1789863756} - component: {fileID: 1789863758} - component: {fileID: 1789863757} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1789863756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789863755} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03079, y: -0.04152, z: 0.00908} m_LocalScale: {x: 0.0060716514, y: 0.009931184, z: 0.040771164} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1789863757 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789863755} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1789863758 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789863755} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1789920313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1789920314} - component: {fileID: 1789920316} - component: {fileID: 1789920315} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1789920314 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789920313} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2017778579} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1789920315 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789920313} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &1789920316 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789920313} m_CullTransparentMesh: 0 --- !u!1 &1790122319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1790122320} - component: {fileID: 1790122322} - component: {fileID: 1790122321} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1790122320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790122319} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0.04028, z: -0.08685} m_LocalScale: {x: 0.050466612, y: 0.01603153, z: 0.05779002} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1790122321 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790122319} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1790122322 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790122319} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1790123934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1790123935} - component: {fileID: 1790123938} - component: {fileID: 1790123937} - component: {fileID: 1790123936} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1790123935 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790123934} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 266180094} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1790123936 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790123934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByInteractionNameText m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2001124486} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Text, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 1 m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1790123937 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790123934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1790123938 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790123934} m_CullTransparentMesh: 0 --- !u!1 &1790370632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1790370633} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1790370633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790370632} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.18800038, y: 1.6630014, z: 0.025000572} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 577086259} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1790382736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1790382737} - component: {fileID: 1790382740} - component: {fileID: 1790382739} - component: {fileID: 1790382738} m_Layer: 2 m_Name: Grab Physically Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1790382737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790382736} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 208285035} - {fileID: 1885076328} - {fileID: 425615531} - {fileID: 1925694412} - {fileID: 1353103392} m_Father: {fileID: 190702009} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1790382738 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790382736} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!135 &1790382739 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790382736} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.93 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &1790382740 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790382736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 91f1353fcdf749e4097ef6bcbb87fcc8, type: 3} m_Name: m_EditorClassIdentifier: grabObjectPhysically: 1 objectName: layerForUsers: serializedVersion: 2 m_Bits: 4096 colliderScale: {x: 0.5, y: 0.5, z: 1} colliderOffset: {x: 0, y: 0, z: 0} tagForObjectWhenActive: box tagForObjectWhenInactive: Untagged carryObjectOutOfPlayerBody: 1 disableObjectColliderWhileGrabbed: 0 ignoreToGrabPhysicallyIfPickedWithAimingMode: 0 setRigidbodyMassValue: 1 rigidbodyMassValue: 1 setCustomLayerOnCollidersOnGrab: 0 customLayerOnCollidersOnGrab: useCustomRigidbodiesParent: 0 customRigidbodiesParent: {fileID: 0} changeAnimationSpeed: 0 animationSpeed: 1 setNewMovementTreeID: 0 newMovementTreeID: 0 applyAnimatorVelocityWithoutMoving: 0 disableJumpOnGrabbedObject: 0 disableRunOnGrabbedObject: 0 disableCrouchOnGrabbedObjet: 0 checkViewToGrabObject: 0 canBeGrabbedOnFirstPerson: 1 canBeGrabbedOnThirdPerson: 1 referencePosition: {fileID: 425615531} useReferencePositionForEveryView: 1 referencePositionThirdPerson: {fileID: 1925694412} referencePositionFirstPerson: {fileID: 1353103392} referencePositionFBA: {fileID: 0} referencePositionToKeepObject: {fileID: 0} useBoneToKeepObject: 0 boneToKeepObject: 0 useMountPointToKeepObject: 0 mountPointTokeepObjectName: canBeGrabbedOnGenericMode: 0 mountPointNameToCarryOnGenericMode: Mouth setCustomObjectScaleOnGenericMode: 0 customObjectScaleOnGenericMode: {x: 0, y: 0, z: 0} IKSystemEnabled: 1 useRightHand: 1 useLeftHand: 1 rightHandPosition: {fileID: 1885076328} lefHandPosition: {fileID: 208285035} useRightElbow: 0 useLeftElbow: 0 rightElbowPosition: {fileID: 0} lefElbowPosition: {fileID: 0} useAnimationGrabbingHand: 0 rightGrabbingHandID: 0 leftGrabbingHandID: 0 useRightHandForObjectParent: 1 setExtraListKinematic: 1 extraListKinematic: - {fileID: 0} useMeleeAttackSystem: 0 mainGrabPhysicalObjectMeleeAttackSystem: {fileID: 0} enableTransparencyOnFBA: 0 useThrowAnimationOnCharacterEnabled: 0 throwAnimationOneHand: Throw Physical Object One Hand throwAnimationTwoHands: Throw Physical Object Two Hands useDelayToThrowObjectDuringAnimation: 0 delayToThrowObjectDuringAnimation: 0 ignoreShowObjectNameOnGrabObjectsSystem: 0 objectUsesExtraColliderList: 0 extraColliderList: [] checkExtraCollidersInParent: 0 extraCollidersParent: {fileID: 0} objectGrabed: 0 objectIsCharacter: 1 character: {fileID: 954210051} characterBody: {fileID: 1621112335} keepGrabbedObjectState: 0 grabObjectsList: [] currentObjectParent: {fileID: 0} useEventsOnGrabDrop: 1 eventOnGrab: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: setCheckGetUpPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDrop: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210079} m_MethodName: setCheckGetUpPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventToSendPlayer: 0 eventToSendPlayer: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameListOnStart: [] remoteEventNameListOnEnd: [] objectMeshInsideMainParent: 0 objectMeshMainParent: {fileID: 0} useMeshCollider: 0 useBoxCollider: 0 showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 0.403} objectToGrabParent: {fileID: 1057065107} grabObjectTrigger: {fileID: 1790382739} mainCollider: {fileID: 0} mainRigidbody: {fileID: 0} --- !u!1 &1790631890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1790631891} - component: {fileID: 1790631893} - component: {fileID: 1790631892} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1790631891 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790631890} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 864763520} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1790631892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790631890} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1790631893 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790631890} m_CullTransparentMesh: 0 --- !u!1 &1790755699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1790755700} m_Layer: 0 m_Name: Right Hand Ring Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1790755700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790755699} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1020807647} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1790757681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1790757682} - component: {fileID: 1790757684} - component: {fileID: 1790757683} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1790757682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790757681} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0182, y: 0.0397, z: 0.0831} m_LocalScale: {x: 0.012801964, y: 0.015987776, z: 0.08263844} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1790757683 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790757681} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1790757684 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790757681} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1791329005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1791329006} m_Layer: 5 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1791329006 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791329005} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071067} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 871972359} m_Father: {fileID: 1253230732} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1791358693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1791358694} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1791358694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791358693} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &1791530289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1791530290} - component: {fileID: 1791530291} m_Layer: 0 m_Name: Ability Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1791530290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791530289} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 91168043} - {fileID: 46844128} - {fileID: 715463678} m_Father: {fileID: 750378054} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1791530291 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791530289} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1791664779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1791664780} - component: {fileID: 1791664782} - component: {fileID: 1791664781} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1791664780 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791664779} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003980902} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1791664781 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791664779} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1791664782 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791664779} m_CullTransparentMesh: 0 --- !u!1 &1791751667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1791751668} - component: {fileID: 1791751670} - component: {fileID: 1791751669} m_Layer: 5 m_Name: Objective Location Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1791751668 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791751667} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 41439157} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 21, y: -10.999983} m_SizeDelta: {x: 359.6, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1791751669 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791751667} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Location Name --- !u!222 &1791751670 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791751667} m_CullTransparentMesh: 0 --- !u!1001 &1791838950 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1255216130} m_Modifications: - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_Name value: AI Main Template Prefab Fire Weapons objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.x value: 49.530083 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.y value: -9.363003 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalPosition.z value: 1.6797047 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[0].eventOnDamageInfoList.Array.data[4].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 770515732} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[3].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: grabbedWeaponInfoList.Array.data[4].eventOnDamageInfoList.Array.data[9].eventOnDamageDetected.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1866904107} - target: {fileID: 114012804607098782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: handPositionReference value: objectReference: {fileID: 1135653345} - target: {fileID: 114013390623701210, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: defaultPlayersModeName value: Weapons objectReference: {fileID: 0} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114047997890837476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114126126470103340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114129215324652476, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114195097776546916, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114234209113142866, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114346323529447416, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114371976568142850, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 115241156} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnCutting.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 1395164228} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutParticlesParent value: objectReference: {fileID: 1908708091} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelGameObject value: objectReference: {fileID: 1529109265} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransform value: objectReference: {fileID: 108900539} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelTransformReference value: objectReference: {fileID: 2060661065} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelFirstReferenceTransform value: objectReference: {fileID: 1627273096} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingPanelSecondReferenceTransform value: objectReference: {fileID: 1628871710} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cuttingDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerController value: objectReference: {fileID: 187161251} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerCamera value: objectReference: {fileID: 627274860} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainPlayerInputManager value: objectReference: {fileID: 187161246} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: timeBulletManager value: objectReference: {fileID: 1866904107} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainStaminaSystem value: objectReference: {fileID: 721014834} - target: {fileID: 114422187343196498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mainAnimator value: objectReference: {fileID: 187161227} - target: {fileID: 114458351137795568, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 968367090} - target: {fileID: 114530042097311462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowInfoPanel value: objectReference: {fileID: 198598897} - target: {fileID: 114547305352290278, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: arrowAmountText value: objectReference: {fileID: 629797217} - target: {fileID: 114554267992947648, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: currentPlayer value: objectReference: {fileID: 187161219} - target: {fileID: 114581490006529704, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: managerPickUpList.Array.data[8].pickUpTypeList.Array.data[3].pickUpObject value: objectReference: {fileID: 1056762677461042, guid: b25e69cce2e014e4fa0e6bf583bc743a, type: 2} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114594617340050160, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114612488084686782, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 191843314} - target: {fileID: 114614151195328732, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventOnEndAction.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: playerGameObject value: objectReference: {fileID: 187161219} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutPositionTransform value: objectReference: {fileID: 794109211} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: cutDirectionTransform value: objectReference: {fileID: 952677583} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner1 value: objectReference: {fileID: 951782285} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner2 value: objectReference: {fileID: 1108178416} - target: {fileID: 114712418574714420, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: planeDefiner3 value: objectReference: {fileID: 1407066653} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[1].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114776297258741110, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[2].m_Target value: objectReference: {fileID: 428899774} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHit.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114811263394115550, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: hitReactionInfoList.Array.data[1].eventOnHitReactionOnPerfectBlock.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 187161226} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114892228717039962, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[1].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 1839583725} - target: {fileID: 114898988476130116, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: actionInfoList.Array.data[0].eventInfoList.Array.data[0].eventToUse.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 74836202} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapManager value: objectReference: {fileID: 1248436477} - target: {fileID: 114920228741514462, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: mapCreatorManager value: objectReference: {fileID: 143089277} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[0].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114944252412043810, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: statInfoList.Array.data[1].eventToInitializeStatOnComponent.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 863979416} - target: {fileID: 114959522306010094, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: AIPatrolManager value: objectReference: {fileID: 328190783} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0000003022681 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.041201826 objectReference: {fileID: 0} - target: {fileID: 144006287472674314, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.27854747 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0929522 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000022705296 objectReference: {fileID: 0} - target: {fileID: 144145327749600572, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.0000004700347 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.00000014308716 objectReference: {fileID: 0} - target: {fileID: 144335091585292286, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.00000036422995 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.17610939 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0001023586 objectReference: {fileID: 0} - target: {fileID: 144442307197656408, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416949 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000005532056 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00000007171184 objectReference: {fileID: 0} - target: {fileID: 144483160419467932, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729534 objectReference: {fileID: 0} - target: {fileID: 144571233681881716, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.1761093 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.000000022235326 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000006556511 objectReference: {fileID: 0} - target: {fileID: 144641895954432372, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762973 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000017862767 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000002393499 objectReference: {fileID: 0} - target: {fileID: 144701786376831498, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729555 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.00000036961865 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000007003546 objectReference: {fileID: 0} - target: {fileID: 144871578556902340, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762994 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} --- !u!4 &1791838951 stripped Transform: m_CorrespondingSourceObject: {fileID: 4446351119930288, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1791838950} m_PrefabAsset: {fileID: 0} --- !u!1 &1791838952 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1753851185394686, guid: 83bed118bc5fbbd46959358a37fdd871, type: 3} m_PrefabInstance: {fileID: 1791838950} m_PrefabAsset: {fileID: 0} --- !u!1 &1791878334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1791878335} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1791878335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791878334} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1792117705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792117706} - component: {fileID: 1792117707} - component: {fileID: 1792117708} m_Layer: 0 m_Name: Grab Objects System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1792117706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792117705} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1792117707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792117705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Grab Objects abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 40be93257b252f548a28160af1e0ef7c, type: 3} abilitySprite: {fileID: 21300000, guid: 40be93257b252f548a28160af1e0ef7c, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 1 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 0 eventOnUseAbility: m_PersistentCalls: m_Calls: [] eventToDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1792117708} m_MethodName: dropObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1792117708} m_MethodName: inputGrabObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Magic Push Objects m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 1 eventOnPressHold: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1792117708} m_MethodName: inputHoldToLaunchObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1792117708} m_MethodName: inputReleaseToLaunchObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!114 &1792117708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792117705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ab6e5c3e3074aeb468359c52eb655e3d, type: 3} m_Name: m_EditorClassIdentifier: grabObjectsEnabled: 1 grabRadius: 6 ableToGrabTags: - box - friend - enemy layerToDamage: serializedVersion: 2 m_Bits: 1312769 layerToDetectObjects: serializedVersion: 2 m_Bits: 1048577 carryObjectsSpeed: 5 minForceToLaunchObjects: 300 maxForceToLaunchObjects: 3500 addForceToLaunchObjectsSpeed: 1200 waitTimeToDropObjects: 1 useCarryObjectsPositionOffset: 0 carryObjectsPositionOffset: {x: 0, y: 0, z: 0} grabSingleObjectOnCameraView: 0 useRemoteEventOnObjectsFound: 1 remoteEventNameListOnGrabObject: - Pause AI remoteEventNameListOnDropObject: - Resume AI setCheckOnTriggerEnterEnabledState: 0 checkOnTriggerEnterEnabled: 0 layermaskToCheckOnTriggerEnter: serializedVersion: 2 m_Bits: 0 setUseCustomDamageAmountState: 0 useCustomDamageAmount: 0 customDamageAmount: 0 showGizmo: 0 carryingObjects: 0 firstPersonActive: 0 firstPersonPreviouslyActive: 0 grabbedObjectList: [] useEventsOnThrowObjects: 0 eventOnThrowObjects: m_PersistentCalls: m_Calls: [] eventOnDropObjects: m_PersistentCalls: m_Calls: [] eventOnGrabObject: m_PersistentCalls: m_Calls: [] grabObjectsManager: {fileID: 954210053} mainCameraTransform: {fileID: 1446752339} mainOtherPowers: {fileID: 954210055} carryObjectsTransform: {fileID: 1240932808} carryObjectsTransformFirstPersonList: - {fileID: 536537142} - {fileID: 400624076} carryObjectsTransformThirdPersonList: - {fileID: 15590517} - {fileID: 547992972} useCarryObjectsAnimation: 1 carryObjectsTransformAnimation: {fileID: 1240932807} carryObjectsAnimationName: grabObjects slider: {fileID: 1206671786} mainPlayerCollider: {fileID: 954210065} --- !u!1 &1792159190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792159191} - component: {fileID: 1792159193} - component: {fileID: 1792159192} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1792159191 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792159190} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 765402649} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1792159192 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792159190} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1792159193 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792159190} m_CullTransparentMesh: 0 --- !u!1 &1792221057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792221058} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1792221058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792221057} m_LocalRotation: {x: 0.84075606, y: 0.030057712, z: 0.5405728, w: -0.0026330121} m_LocalPosition: {x: -0.122, y: -0.085, z: 0.26} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 947283721} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1792293979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792293980} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1792293980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792293979} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1792372402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792372405} - component: {fileID: 1792372404} - component: {fileID: 1792372403} m_Layer: 5 m_Name: Current Axes List Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1792372403 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792372402} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Current Axes List Name --- !u!222 &1792372404 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792372402} m_CullTransparentMesh: 0 --- !u!224 &1792372405 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792372402} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1246097168} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -98} m_SizeDelta: {x: 378.8, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1792654311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792654312} - component: {fileID: 1792654314} - component: {fileID: 1792654313} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1792654312 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792654311} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 936657133} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1792654313 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792654311} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Back --- !u!222 &1792654314 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792654311} m_CullTransparentMesh: 0 --- !u!1 &1792700308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792700309} - component: {fileID: 1792700311} - component: {fileID: 1792700310} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1792700309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792700308} m_LocalRotation: {x: -0.060177423, y: 0, z: 0, w: 0.9981877} m_LocalPosition: {x: 0, y: 0.0188, z: 0.28694} m_LocalScale: {x: 0.045492463, y: 0.031918813, z: 0.06962003} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -6.9, y: 0, z: 0} --- !u!23 &1792700310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792700308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1792700311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792700308} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1792812171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792812172} - component: {fileID: 1792812173} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1792812172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792812171} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 395162271} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1792812173 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792812171} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1793576400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1793576401} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1793576401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793576400} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 397462373} m_Father: {fileID: 2135586057} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1793674241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1793674242} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1793674242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793674241} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: 0.20400038, y: 1.5580015, z: 0.30400002} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1793675266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1793675267} - component: {fileID: 1793675268} - component: {fileID: 1793675269} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1793675267 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793675266} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.001844119, y: 0.0018441188, z: 0.0018441187} m_Children: [] m_Father: {fileID: 2003270263} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1793675268 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793675266} m_CullTransparentMesh: 0 --- !u!114 &1793675269 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793675266} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10 --- !u!1 &1793746211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1793746212} - component: {fileID: 1793746214} - component: {fileID: 1793746213} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1793746212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793746211} m_LocalRotation: {x: 0.62601054, y: -0.3288022, z: 0.3288022, w: 0.6260105} m_LocalPosition: {x: 0.04169854, y: 0.048098832, z: 0.15729932} m_LocalScale: {x: 0.018050011, y: 0.016460016, z: 0.018050015} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: 55.42} --- !u!23 &1793746213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793746211} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1793746214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793746211} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1793892039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1793892040} - component: {fileID: 1793892042} - component: {fileID: 1793892041} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1793892040 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793892039} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 185104687} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1793892041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793892039} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Use Computers --- !u!222 &1793892042 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793892039} m_CullTransparentMesh: 0 --- !u!1 &1794333602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794333603} - component: {fileID: 1794333604} - component: {fileID: 1794333605} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1794333603 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794333602} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441202, z: 0.0018441197} m_Children: [] m_Father: {fileID: 915229745} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1794333604 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794333602} m_CullTransparentMesh: 0 --- !u!114 &1794333605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794333602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!1 &1794335284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794335285} m_Layer: 0 m_Name: Top Down Look Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1794335285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794335284} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1788218693} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1794387716 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1864641700} m_Modifications: - target: {fileID: 113650, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_Name value: Explosive Barrel (1) objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalPosition.x value: -4.97 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalPosition.y value: 1.4000001 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalPosition.z value: 12.8 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} - target: {fileID: 11450616, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} propertyPath: showDamageDeadSettings value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} --- !u!4 &1794387717 stripped Transform: m_CorrespondingSourceObject: {fileID: 435150, guid: 190ac834b6f448146bc38a787641fcd5, type: 3} m_PrefabInstance: {fileID: 1794387716} m_PrefabAsset: {fileID: 0} --- !u!1 &1794480715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794480716} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1794480716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794480715} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.22694626, y: 0.95684385, z: 0.2488203} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1856830001} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1794546294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794546295} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1794546295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794546294} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.585852e-10, y: 1.5700023, z: 0.5970022} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1794570827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794570828} - component: {fileID: 1794570830} - component: {fileID: 1794570829} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1794570828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794570827} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: -0.006984601, y: 0.07071402, z: -0.004200011} m_LocalScale: {x: 0.0058877314, y: 0.0040032496, z: 0.0076611172} m_Children: [] m_Father: {fileID: 832995674} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1794570829 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794570827} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1794570830 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794570827} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1794601208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794601209} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1794601209 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794601208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1414322875} - {fileID: 426238093} - {fileID: 2131887637} m_Father: {fileID: 1366419495} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1794717996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794717997} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1794717997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794717996} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.15, y: 1.669, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &1794730333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794730334} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1794730334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794730333} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &1794733429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794733430} - component: {fileID: 1794733432} - component: {fileID: 1794733431} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1794733430 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794733429} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2027519440} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1794733431 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794733429} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1794733432 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794733429} m_CullTransparentMesh: 0 --- !u!1 &1795314329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795314330} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1795314330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795314329} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 205410179} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1795423027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795423028} - component: {fileID: 1795423029} - component: {fileID: 1795423030} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1795423028 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795423027} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1487589942} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1795423029 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795423027} m_CullTransparentMesh: 0 --- !u!114 &1795423030 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795423027} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1795563945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795563946} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1795563946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795563945} m_LocalRotation: {x: 0.000000119209275, y: 0.000000059604297, z: -0.00000004004131, w: 1} m_LocalPosition: {x: 0.0000004917383, y: 0.0800001, z: 0.33700028} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 531965454} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1795582431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795582432} - component: {fileID: 1795582436} - component: {fileID: 1795582435} - component: {fileID: 1795582434} - component: {fileID: 1795582433} m_Layer: 5 m_Name: Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1795582432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795582431} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1500294103} m_Father: {fileID: 534302118} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 45.41, y: -55.325} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1795582433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795582431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1795582434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795582431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1795582435} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1795582434} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1795582435 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795582431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1795582436 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795582431} m_CullTransparentMesh: 0 --- !u!1 &1795670036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795670037} - component: {fileID: 1795670038} m_Layer: 0 m_Name: Shoot Power Action m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1795670037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795670036} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 366417364} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1795670038 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795670036} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8cb91008317460c42837ec7cc2329854, type: 3} m_Name: m_EditorClassIdentifier: actionEnabled: 1 actionUsedByPlayer: 1 actionDuration: 0 useUpdateSystemCoroutine: 1 showDebugPrint: 0 actionActive: 0 currentTarget: {fileID: 0} useEventOnStartAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] useEventOnEndAction: 0 eventOnEndAction: m_PersistentCalls: m_Calls: [] shootPowerDuration: 4 useAmountOfProjectilesToShoot: 0 amountOfProjectilesToShoot: 0 aimingPower: 0 shootingPower: 0 mainOtherPowers: {fileID: 954210055} mainFindObjectivesSystem: {fileID: 0} mainPlayerCamera: {fileID: 176855561} --- !u!1 &1795894589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795894590} - component: {fileID: 1795894593} - component: {fileID: 1795894592} - component: {fileID: 1795894591} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1795894590 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795894589} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: - {fileID: 971982755} m_Father: {fileID: 28498741} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1795894591 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795894589} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1795894592} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 28498740} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1795894592 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795894589} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1795894593 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795894589} m_CullTransparentMesh: 0 --- !u!1 &1796396067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1796396068} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1796396068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796396067} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 409572641} - {fileID: 1582378527} m_Father: {fileID: 1213645179} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1796649919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1796649920} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1796649920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796649919} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23300034, y: 0.9290003, z: 0.05800062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1678319982} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1796932154 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (6) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 13.445 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -7.286 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -14.588833 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.101786375 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.10178634 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.1017864 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 26 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: Flesh objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &1796932155 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 1796932154} m_PrefabAsset: {fileID: 0} --- !u!1 &1797036616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797036617} - component: {fileID: 1797036619} - component: {fileID: 1797036618} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1797036617 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797036616} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 410733950} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1797036618 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797036616} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1797036619 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797036616} m_CullTransparentMesh: 0 --- !u!1 &1797403876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797403877} - component: {fileID: 1797403879} - component: {fileID: 1797403878} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1797403877 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797403876} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2027519440} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1797403878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797403876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1797403879 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797403876} m_CullTransparentMesh: 0 --- !u!1 &1797573332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797573333} - component: {fileID: 1797573335} - component: {fileID: 1797573334} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1797573333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797573332} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 393188765} m_Father: {fileID: 3392541} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1797573334 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797573332} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!114 &1797573335 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797573332} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 1627700827} IKWeaponManager: {fileID: 338082486} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 1797573334} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 572955757} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1280214507} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1280214507} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: An useful laser that helps to know where the projectiles will impact. - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 528382305} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 528382307} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 528382307} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A very needed object when you are in a dark place. attachmentPlaceTransform: {fileID: 1536156594} offsetAttachmentPlaceTransform: {fileID: 1538530290} offsetAttachmentPointTransform: {fileID: 2029074579} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 241026534} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 95201414} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It removes any sound from shooting the weapon where is attached. attachmentPlaceTransform: {fileID: 1756190051} offsetAttachmentPlaceTransform: {fileID: 1937177078} offsetAttachmentPointTransform: {fileID: 887640185} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 451723302} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 1 noAttachmentText: STANDARD attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 2010975947} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It increases the magazine size of the weapon to 100 projectiles. attachmentPlaceTransform: {fileID: 238849645} offsetAttachmentPlaceTransform: {fileID: 467567916} offsetAttachmentPointTransform: {fileID: 1893444148} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1208865249} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 1 noAttachmentText: ANALOGIC attachmentPlaceInfoList: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1103637692} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1103637692} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1627700827} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1627700827} m_MethodName: setUsingSightFullBodyAwareness m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 338082486} m_MethodName: setNewFBAAimInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: FBA Sight 1 m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1103637692} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1627700827} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1627700827} m_MethodName: setUsingSightFullBodyAwareness m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 338082486} m_MethodName: setRegularFBAAimInfo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A simple yet useful red dot sight. attachmentPlaceTransform: {fileID: 54360337} offsetAttachmentPlaceTransform: {fileID: 432950271} offsetAttachmentPointTransform: {fileID: 608756560} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1781593733} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 1 noAttachmentText: MANUAL attachmentPlaceInfoList: - Name: Automatic Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 537237474} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon into automatic shoot mode, firing the weapon while you hold the fire button. - Name: Burst Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1586155483} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon into burst shoot mode, firing 3 projectiles in every trigger press. - Name: Slice Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1586155483} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setSliceObjectsDetectedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalSliceObjectsDetected m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It sets the weapon projectiles to slice objects on impact. attachmentPlaceTransform: {fileID: 1285973561} offsetAttachmentPlaceTransform: {fileID: 1468357337} offsetAttachmentPointTransform: {fileID: 183689129} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 707151823} objectToReplace: - {fileID: 1175466578} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Ammo attachmentPlaceEnabled: 1 noAttachmentText: REGULAR attachmentPlaceInfoList: - Name: Explosive attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setExplosiveAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalExplosiveAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Big explosions! - Name: Poison attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setDamageOverTimeAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalDamageOverTimeAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: It will produce damage over time to anyone. - Name: Antidote attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setRemoveDamageOverTimeAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalRemoveDamageOverTimeAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: If you want to remove the poison state, this is your ammo. - Name: Sedative attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setSedateAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalSedateAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: ZZZZZ..... - Name: Push attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setPushCharacterState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalPushCharacterState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: This ammo push enemies like puppets. - Name: Dissolve attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setNewWeaponProjectile m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1014013268605368, guid: 5510eec516a274b4cb13c1b4eb7e0fc1, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1627700827} m_MethodName: setProjectileWithAbilityState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1627700827} m_MethodName: setOriginalWeaponProjectile m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1627700827} m_MethodName: setOriginalProjectileWithAbilityValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: This ammo dissolve anything, be careful with shooting in your leg. attachmentPlaceTransform: {fileID: 2021281} offsetAttachmentPlaceTransform: {fileID: 2062866669} offsetAttachmentPointTransform: {fileID: 534069276} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1201564148} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!1 &1797691356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797691357} - component: {fileID: 1797691360} - component: {fileID: 1797691359} - component: {fileID: 1797691358} m_Layer: 5 m_Name: Change Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1797691357 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797691356} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458702873} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -310, y: -18.5} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1797691358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797691356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1797691359} --- !u!114 &1797691359 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797691356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.30882353, g: 0.22480537, b: 0.22480537, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1797691360 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797691356} m_CullTransparentMesh: 0 --- !u!1 &1797757157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797757158} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1797757158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797757157} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &1798199753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1798199754} - component: {fileID: 1798199757} - component: {fileID: 1798199756} - component: {fileID: 1798199755} m_Layer: 5 m_Name: Active Objective m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1798199754 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798199753} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1108154630} m_Father: {fileID: 925735463} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -134, y: 27} m_SizeDelta: {x: 185.84998, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1798199755 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798199753} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1798199756} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: activeObjective m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1798199756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798199753} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1798199757 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798199753} m_CullTransparentMesh: 0 --- !u!1 &1798272485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1798272486} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1798272486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798272485} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1597598466} m_Father: {fileID: 1199289798} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1798609745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1798609746} - component: {fileID: 1798609747} m_Layer: 0 m_Name: Chest_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1798609746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798609745} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1798609747 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798609745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300036, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.0000006556511, y: 0.37166604, z: 0.035198554} m_Extent: {x: 0.28409714, y: 0.30908224, z: 0.224387} m_DirtyAABB: 0 --- !u!1 &1798645007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1798645008} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1798645008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798645007} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 973631624} m_Father: {fileID: 1896108943} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1798761309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1798761312} - component: {fileID: 1798761311} - component: {fileID: 1798761310} m_Layer: 5 m_Name: Inventory Slots Background On Category Opened m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1798761310 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798761309} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1798761311 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798761309} m_CullTransparentMesh: 0 --- !u!224 &1798761312 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798761309} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1179785362} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -229.1001, y: -0.050048828} m_SizeDelta: {x: -552.2, y: -321.39} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1798938633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1798938634} m_Layer: 2 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1798938634 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798938633} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2111959963} m_Father: {fileID: 2072272410} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1799126078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1799126079} - component: {fileID: 1799126081} - component: {fileID: 1799126080} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1799126079 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799126078} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1179057609} - {fileID: 2044382613} m_Father: {fileID: 266180094} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1799126080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799126078} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1799126081 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799126078} m_CullTransparentMesh: 0 --- !u!1 &1799163997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1799163998} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1799163998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799163997} m_LocalRotation: {x: -0.5436872, y: 0, z: 0, w: 0.83928794} m_LocalPosition: {x: 0.2520004, y: 1.6590015, z: 0.1970005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1227430926} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -65.87, y: 0, z: 0} --- !u!1 &1799191086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1799191087} m_Layer: 0 m_Name: Locked Camera Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1799191087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799191086} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1544673280} - {fileID: 357901161} - {fileID: 1879597181} - {fileID: 454930292} m_Father: {fileID: 2062330077} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1799603792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1799603793} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1799603793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799603792} m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0} --- !u!1 &1799675012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1799675013} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1799675013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799675012} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1800088502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800088503} - component: {fileID: 1800088505} - component: {fileID: 1800088504} m_Layer: 0 m_Name: Blades 55 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800088503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800088502} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 54 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1800088504 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800088502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1800088505 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800088502} m_Mesh: {fileID: -6854562284489764231, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1800117442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800117443} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800117443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800117442} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.9290002, z: 0.0580005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 12352297} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1800149335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800149336} - component: {fileID: 1800149337} - component: {fileID: 1800149338} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1800149336 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800149335} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1901224068} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1800149337 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800149335} m_CullTransparentMesh: 0 --- !u!114 &1800149338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800149335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: ccc33e401b542c44f9839e4db09dc65b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &1800248964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800248965} - component: {fileID: 1800248968} - component: {fileID: 1800248967} - component: {fileID: 1800248966} m_Layer: 5 m_Name: Right Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1800248965 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800248964} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 949645026} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 161, y: -15} m_SizeDelta: {x: 52.5, y: 42.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1800248966 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800248964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1800248967} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1800248967 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800248964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Right --- !u!222 &1800248968 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800248964} m_CullTransparentMesh: 0 --- !u!1 &1800394782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800394783} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800394783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800394782} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1536032048} - {fileID: 633843970} - {fileID: 695750890} - {fileID: 1010942534} - {fileID: 1513590363} - {fileID: 689037884} - {fileID: 637238229} - {fileID: 2116877146} - {fileID: 1328770252} - {fileID: 267183932} - {fileID: 1525851298} - {fileID: 1333005963} - {fileID: 2119784296} - {fileID: 2096964378} - {fileID: 455330812} - {fileID: 1681593337} - {fileID: 567279798} - {fileID: 234139070} - {fileID: 29850843} m_Father: {fileID: 138172800} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1800487611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800487612} - component: {fileID: 1800487614} - component: {fileID: 1800487613} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800487612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800487611} m_LocalRotation: {x: -0.0846344, y: 5.5397614e-12, z: -7.275958e-12, w: 0.99641216} m_LocalPosition: {x: 0, y: 0.015000099, z: 0.16740035} m_LocalScale: {x: 0.05168696, y: 0.101415105, z: 0.19700727} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1800487613 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800487611} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1800487614 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800487611} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1800609710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800609711} - component: {fileID: 1800609713} - component: {fileID: 1800609712} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1800609711 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800609710} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 865849944} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1800609712 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800609710} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1800609713 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800609710} m_CullTransparentMesh: 0 --- !u!1 &1800721527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800721528} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800721528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800721527} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.7533322e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1800856570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800856571} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800856571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800856570} m_LocalRotation: {x: -0.000000007450583, y: 0.00000008940697, z: 0.000000014901152, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 436279752} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1800883515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800883516} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800883516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800883515} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 983998139} m_Father: {fileID: 161216030} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1800966322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800966323} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800966323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800966322} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000115, y: 1.1300012, z: -0.07099927} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &1800996464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800996465} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800996465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800996464} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 536747365} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1801151802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1801151803} - component: {fileID: 1801151805} - component: {fileID: 1801151804} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1801151803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801151802} m_LocalRotation: {x: -0.32969064, y: 0, z: 0, w: 0.94408906} m_LocalPosition: {x: -0.0001, y: 0.0294, z: -0.1707} m_LocalScale: {x: 0.058674585, y: 0.11511758, z: 0.038969036} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: -38.5, y: 0, z: 0} --- !u!23 &1801151804 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801151802} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1801151805 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801151802} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1801344426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1801344429} - component: {fileID: 1801344428} - component: {fileID: 1801344430} - component: {fileID: 1801344427} m_Layer: 5 m_Name: Activate Devices m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1801344427 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801344426} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1801344430} --- !u!222 &1801344428 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801344426} m_CullTransparentMesh: 0 --- !u!224 &1801344429 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801344426} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394100540} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 155, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1801344430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801344426} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.33823532, g: 0.26362458, b: 0.26362458, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &1801497759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1801497760} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1801497760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801497759} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 472847709} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1802474343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1802474344} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1802474344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802474343} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1691258460} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1802666880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1802666881} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1802666881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802666880} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: 0.24900042, y: 1.5440017, z: 0.18400002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1481345137} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &1802978349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1802978350} - component: {fileID: 1802978354} - component: {fileID: 1802978353} - component: {fileID: 1802978352} - component: {fileID: 1802978351} m_Layer: 5 m_Name: Remove m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1802978350 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802978349} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1277398807} m_Father: {fileID: 393788869} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 28.5, y: 16.610031} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1802978351 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802978349} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: startToRemoveObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: stopToRemoveObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1802978352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802978349} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1802978353} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!114 &1802978353 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802978349} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1802978354 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802978349} m_CullTransparentMesh: 0 --- !u!1 &1803090944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803090945} m_Layer: 0 m_Name: Close Combat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1803090945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803090944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 577895715} - {fileID: 1187223423} m_Father: {fileID: 1103833696} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1803170612 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 401922047} m_Modifications: - target: {fileID: 185144, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_LocalPosition.x value: 5.565652 objectReference: {fileID: 0} - target: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_LocalPosition.y value: 4.759142 objectReference: {fileID: 0} - target: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_LocalPosition.z value: 0.062306404 objectReference: {fileID: 0} - target: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_LocalRotation.y value: 0.9486001 objectReference: {fileID: 0} - target: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_LocalRotation.w value: -0.31647712 objectReference: {fileID: 0} - target: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_LocalScale.x value: 1 objectReference: {fileID: 0} - target: {fileID: 407682, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} propertyPath: m_LocalScale.z value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 15c4a251a37b2734da166e425a2c041c, type: 3} --- !u!1 &1803590926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803590927} - component: {fileID: 1803590929} - component: {fileID: 1803590928} m_Layer: 0 m_Name: Blades 14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1803590927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803590926} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1803590928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803590926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1803590929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803590926} m_Mesh: {fileID: 6079511593199005221, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1803802941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803802942} - component: {fileID: 1803802944} - component: {fileID: 1803802943} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1803802942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803802941} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &1803802943 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803802941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1803802944 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803802941} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1803851990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803851991} m_Layer: 21 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1803851991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803851990} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1489491665} m_Father: {fileID: 1829016661} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1804724413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1804724414} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1804724414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804724413} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2012541719} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1804730551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1804730552} - component: {fileID: 1804730554} - component: {fileID: 1804730553} m_Layer: 5 m_Name: Dual Right Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1804730552 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804730551} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1963026713} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15.4, y: 19.6} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1804730553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804730551} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1804730554 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804730551} m_CullTransparentMesh: 0 --- !u!1 &1804960087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1804960088} - component: {fileID: 1804960090} - component: {fileID: 1804960089} m_Layer: 5 m_Name: Skill Health Regeneration m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1804960088 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804960087} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1878366637} - {fileID: 709969119} - {fileID: 1455112444} - {fileID: 1449001857} - {fileID: 1714057786} - {fileID: 511038564} - {fileID: 1408721553} m_Father: {fileID: 945378236} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 164.34, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1804960089 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804960087} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1878366638} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1804960087} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1804960090 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804960087} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1804960087} slotActive: {fileID: 1714057785} slotLocked: {fileID: 1455112443} slotUnlocked: {fileID: 1449001856} slotSkillAmountText: {fileID: 709969120} slotPressedIcon: {fileID: 511038563} confirmUseSkillPointsPanelPosition: {fileID: 1408721553} --- !u!1 &1805075912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805075913} m_Layer: 5 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1805075913 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805075912} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1081603923} m_Father: {fileID: 1253230732} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1805212395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805212396} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1805212396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805212395} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: -0.18200046, y: 1.5210011, z: 0.31449986} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1805556835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805556836} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1805556836 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805556835} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 370586888} m_Father: {fileID: 1053030041} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1805891598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805891599} - component: {fileID: 1805891601} - component: {fileID: 1805891600} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1805891599 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805891598} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2016406432} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1805891600 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805891598} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.32413816, g: 1, b: 0, a: 0.453} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f9d6f44c9013f0841bb67f2d479aa251, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1805891601 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805891598} m_CullTransparentMesh: 0 --- !u!1 &1806017175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806017176} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1806017176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806017175} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1806207509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806207510} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1806207510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806207509} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900005, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1806262853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806262854} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1806262854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806262853} m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: 0.0349, y: 0.091, z: 0.17} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 574182318} - {fileID: 507198010} - {fileID: 852668382} - {fileID: 1950066057} - {fileID: 655313576} - {fileID: 1890621918} - {fileID: 83163982} - {fileID: 1022117477} - {fileID: 771598321} - {fileID: 694622029} - {fileID: 618024616} - {fileID: 482229145} - {fileID: 226078777} - {fileID: 1602100409} - {fileID: 1577881303} - {fileID: 893615431} - {fileID: 1068218357} - {fileID: 1377450296} - {fileID: 407484800} - {fileID: 516507341} m_Father: {fileID: 738494898} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} --- !u!1 &1806399398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806399399} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1806399399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806399398} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969325194} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1806427545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806427546} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1806427546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806427545} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000000061873614, y: 0.04199585, z: 0.24599129} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1695884974} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1806463071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806463072} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1806463072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806463071} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 5.468055e-10, y: 1.5620015, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &1806504077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806504078} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1806504078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806504077} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &1806506594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806506595} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1806506595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806506594} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.92900014, z: 0.058000438} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 13795219} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1806893238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806893239} - component: {fileID: 1806893240} m_Layer: 0 m_Name: Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1806893239 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806893238} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00038669875, y: 0.00038669896, z: 0.00038669896} m_Children: - {fileID: 1271553446} - {fileID: 548514196} m_Father: {fileID: 1874614592} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1806893240 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806893238} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 0} m_FillRect: {fileID: 1189935407} m_HandleRect: {fileID: 0} m_Direction: 0 m_MinValue: 0 m_MaxValue: 3000 m_WholeNumbers: 0 m_Value: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1807345829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807345830} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1807345830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807345829} m_LocalRotation: {x: -0.3680432, y: 0.0066850674, z: -0.09621591, w: 0.92479295} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: -14.433} --- !u!1 &1807521506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807521507} - component: {fileID: 1807521509} - component: {fileID: 1807521510} - component: {fileID: 1807521508} m_Layer: 5 m_Name: Examine Object Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1807521507 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807521506} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432577038} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -193.9678, y: 228.81406} m_SizeDelta: {x: 271.82, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1807521508 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807521506} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1807521510} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1807521509 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807521506} m_CullTransparentMesh: 0 --- !u!114 &1807521510 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807521506} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 6 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Name --- !u!1 &1807580832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807580833} - component: {fileID: 1807580835} - component: {fileID: 1807580834} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1807580833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807580832} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0001, y: 0.059, z: 0.1325} m_LocalScale: {x: 0.049186535, y: 0.054266896, z: 0.01607677} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1807580834 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807580832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1807580835 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807580832} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1807606685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807606686} - component: {fileID: 1807606689} - component: {fileID: 1807606688} - component: {fileID: 1807606687} m_Layer: 5 m_Name: Regular Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1807606686 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807606685} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 867142664} m_Father: {fileID: 1185874700} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1807606687 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807606685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1807606688} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Regular Mode m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1807606688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807606685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1807606689 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807606685} m_CullTransparentMesh: 0 --- !u!1 &1807718295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807718296} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1807718296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807718295} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.615, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1807817634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807817635} m_Layer: 0 m_Name: Right Lower Arm Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1807817635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807817634} m_LocalRotation: {x: -0.27120414, y: -0.5488443, z: -0.78739446, w: 0.07230726} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000007, y: 1.000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 607341075} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1807932769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807932770} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1807932770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807932769} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2100462607} - {fileID: 1083209654} - {fileID: 953280607} - {fileID: 1221117203} - {fileID: 344450245} - {fileID: 994493795} - {fileID: 236747057} - {fileID: 631533300} - {fileID: 1592196323} - {fileID: 1942505376} - {fileID: 463544472} - {fileID: 810105851} - {fileID: 941846141} - {fileID: 552310209} - {fileID: 361749278} m_Father: {fileID: 396929860} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808183397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808183398} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808183398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808183397} m_LocalRotation: {x: 0.0013765973, y: 0.08801917, z: -0.1262093, w: 0.98809004} m_LocalPosition: {x: -0.05, y: 1.6220015, z: 0.40200177} m_LocalScale: {x: 1.0000006, y: 1, z: 1.0000005} m_Children: [] m_Father: {fileID: 1623311079} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 1.429, y: 10, z: -14.433} --- !u!1 &1808385897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808385898} - component: {fileID: 1808385900} - component: {fileID: 1808385899} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808385898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808385897} m_LocalRotation: {x: 0.26387298, y: -0, z: -0, w: 0.96455747} m_LocalPosition: {x: 0, y: 0.00854, z: -0.01762} m_LocalScale: {x: 0.026852816, y: 0.018203408, z: 0.05162797} m_Children: [] m_Father: {fileID: 1877146443} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 30.6, y: 0, z: 0} --- !u!23 &1808385899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808385897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1808385900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808385897} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1808454112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808454113} m_Layer: 0 m_Name: Camera Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808454113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808454112} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 777660581} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808503003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808503004} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808503004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808503003} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000000061873614, y: 0.04199585, z: 0.24599129} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1284603549} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808536509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808536510} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808536510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808536509} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200047, y: 1.5210012, z: 0.31449986} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808609851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808609852} - component: {fileID: 1808609853} m_Layer: 2 m_Name: Push Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808609852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808609851} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1671262878} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1808609853 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808609851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 1 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: [] useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 20 forceMode: 1 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.4 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 20 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 1808609852} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 1808609852} mainCameraTransform: {fileID: 0} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!1 &1809388280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1809388281} m_Layer: 0 m_Name: Attachment Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1809388281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809388280} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1720104488} m_Father: {fileID: 1829016661} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1809526383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1809526384} - component: {fileID: 1809526386} - component: {fileID: 1809526385} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1809526384 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809526383} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1860777445} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1809526385 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809526383} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1809526386 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809526383} m_CullTransparentMesh: 0 --- !u!1 &1809789421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1809789422} - component: {fileID: 1809789424} - component: {fileID: 1809789423} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1809789422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809789421} m_LocalRotation: {x: -0.44931903, y: -0.00000011920911, z: -0.00000002980231, w: 0.8933714} m_LocalPosition: {x: -0, y: -0.0158993, z: -0.19820154} m_LocalScale: {x: 0.02119446, y: 0.023469027, z: 0.08700045} m_Children: [] m_Father: {fileID: 2054098210} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1809789423 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809789421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1809789424 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809789421} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1809808527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1809808528} - component: {fileID: 1809808530} - component: {fileID: 1809808529} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1809808528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809808527} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: -0.0066} m_LocalScale: {x: 0.009675279, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1809808529 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809808527} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1809808530 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809808527} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1809965161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1809965162} - component: {fileID: 1809965164} - component: {fileID: 1809965163} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1809965162 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809965161} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1376955705} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -64, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1809965163 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809965161} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 47 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!222 &1809965164 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809965161} m_CullTransparentMesh: 0 --- !u!1 &1810004547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1810004548} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1810004548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810004547} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1207957338} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1810132803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1810132804} - component: {fileID: 1810132806} - component: {fileID: 1810132805} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1810132804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810132803} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: 0.031202, y: 0.033676, z: 0.087323} m_LocalScale: {x: 0.005870003, y: 0.012580012, z: 0.007830011} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1810132805 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810132803} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1810132806 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810132803} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1810809072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1810809073} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1810809073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810809072} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1585042339} - {fileID: 2013016559} m_Father: {fileID: 825738099} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1811240529 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4413402251073968, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} propertyPath: m_LocalPosition.x value: 15.870001 objectReference: {fileID: 0} - target: {fileID: 4413402251073968, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4413402251073968, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} propertyPath: m_LocalPosition.z value: -19.869999 objectReference: {fileID: 0} - target: {fileID: 4413402251073968, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4413402251073968, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4413402251073968, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4413402251073968, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4413402251073968, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 114428744245941160, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} propertyPath: amount value: 50 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} --- !u!4 &1811240530 stripped Transform: m_CorrespondingSourceObject: {fileID: 4413402251073968, guid: 30abbacb39dc4784aa04675a264fdd76, type: 3} m_PrefabInstance: {fileID: 1811240529} m_PrefabAsset: {fileID: 0} --- !u!1 &1811353184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1811353185} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1811353185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811353184} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800023, y: 1.4610006, z: 0.46500024} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &1811406768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1811406769} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1811406769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811406768} m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105} m_LocalPosition: {x: 0.25170064, y: 1.4796801, z: 0.53189486} m_LocalScale: {x: 1.0000012, y: 1.0000007, z: 1.0000007} m_Children: - {fileID: 304314443} m_Father: {fileID: 401333211} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1811724103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1811724104} - component: {fileID: 1811724106} - component: {fileID: 1811724105} m_Layer: 5 m_Name: Skill Slot General Attack Damage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1811724104 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811724103} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 468726979} - {fileID: 360409772} - {fileID: 332433274} - {fileID: 1142679480} - {fileID: 860003330} - {fileID: 1657795456} - {fileID: 1143263898} m_Father: {fileID: 464159739} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -98, y: -73} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1811724105 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811724103} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 468726980} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1811724103} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1811724106 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811724103} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1811724103} slotActive: {fileID: 860003329} slotLocked: {fileID: 332433273} slotUnlocked: {fileID: 1142679479} slotSkillAmountText: {fileID: 360409773} slotPressedIcon: {fileID: 1657795455} confirmUseSkillPointsPanelPosition: {fileID: 1143263898} --- !u!1 &1811936467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1811936469} - component: {fileID: 1811936470} - component: {fileID: 1811936468} m_Layer: 0 m_Name: Player Input Panels m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1811936468 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811936467} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8dc3fddeae5334e97434051d513b46, type: 3} m_Name: m_EditorClassIdentifier: pauseInputListDuringActionActiveAlways: 1 inputCategoryInfoList: - Name: Free Dialog inputInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - Name: Drain Stats inputInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 mainPlayerInputManager: {fileID: 954210080} --- !u!4 &1811936469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811936467} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1005272336} m_Father: {fileID: 473949155} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1811936470 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811936467} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: beecf30d914e11540be28b0eb10ef74a, type: 3} m_Name: m_EditorClassIdentifier: screenActionPanelsEnabled: 0 screenActionPanelsActive: 1 screenActionInfoList: [] touchPanelsInfoList: - Name: Main Controls touchPanel: {fileID: 394100539} - Name: Menus Contorls touchPanel: {fileID: 1657913619} - Name: Others Controls touchPanel: {fileID: 458702872} - Name: Weapons Controls touchPanel: {fileID: 2122673056} - Name: Powers Controls touchPanel: {fileID: 2048630616} - Name: Aircraft Controls touchPanel: {fileID: 2129575254} - Name: Car Controls touchPanel: {fileID: 232103826} - Name: Flying Vehicle Controls touchPanel: {fileID: 660170452} - Name: Hoverboard Controls touchPanel: {fileID: 860634991} - Name: Hovercraft Controls touchPanel: {fileID: 1064208551} - Name: Motorbike Controls touchPanel: {fileID: 565170223} - Name: Sphere Vehicle Controls touchPanel: {fileID: 745412243} - Name: Usable Turret Controls touchPanel: {fileID: 707568228} - Name: Examine Object Controls touchPanel: {fileID: 1128431134} - Name: Puzzles Controls touchPanel: {fileID: 742458443} - Name: Hide System Controls touchPanel: {fileID: 1284186280} - Name: Chair Controls touchPanel: {fileID: 43427829} - Name: Photo Mode Controls touchPanel: {fileID: 1524686606} - Name: Regular Melee Attack Controls touchPanel: {fileID: 138857330} - Name: Advanced Melee Attack Controls touchPanel: {fileID: 252864071} - Name: Close Combat Controls touchPanel: {fileID: 1092503467} - Name: Magic Controls touchPanel: {fileID: 735511889} - Name: External Vehicle Controls touchPanel: {fileID: 1533668669} - Name: Craft Placement touchPanel: {fileID: 1091719460} - Name: Boat Vehicle Controls touchPanel: {fileID: 1767503282} touchPanelsSchemesInfoList: - Name: Simple Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 394100539} - {fileID: 1657913619} - {fileID: 458702872} isMainGameTouchPanel: 1 mainGameTouchPanelActive: 0 - Name: Weapons Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 394100539} - {fileID: 1657913619} - {fileID: 2122673056} - {fileID: 458702872} isMainGameTouchPanel: 1 mainGameTouchPanelActive: 0 - Name: Powers Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 394100539} - {fileID: 1657913619} - {fileID: 458702872} - {fileID: 2048630616} - {fileID: 1092503467} isMainGameTouchPanel: 1 mainGameTouchPanelActive: 0 - Name: Aircraft Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 2129575254} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Car Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 232103826} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Flying Vehicle Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 660170452} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Hoverboard Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 860634991} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Hovercraft Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 1064208551} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Motorbike Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 565170223} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Sphere Vehicle Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 745412243} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Usable Turret Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 707568228} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: External Vehicle Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 1533668669} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Examine Objects Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 1128431134} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Puzzles System Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 742458443} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Hide System Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 1284186280} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Chair Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 43427829} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Photo Mode Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1524686606} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 - Name: Melee Attack System Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 394100539} - {fileID: 1657913619} - {fileID: 458702872} - {fileID: 138857330} - {fileID: 252864071} isMainGameTouchPanel: 1 mainGameTouchPanelActive: 0 - Name: Melee Attack System With Close Combat Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 394100539} - {fileID: 1657913619} - {fileID: 458702872} - {fileID: 1092503467} - {fileID: 252864071} isMainGameTouchPanel: 1 mainGameTouchPanelActive: 0 - Name: Magic Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 394100539} - {fileID: 1657913619} - {fileID: 458702872} - {fileID: 735511889} isMainGameTouchPanel: 1 mainGameTouchPanelActive: 0 - Name: Craft Placement currentTouchPanelScheme: 0 enabledPanels: - {fileID: 394100539} - {fileID: 1657913619} - {fileID: 458702872} - {fileID: 1091719460} isMainGameTouchPanel: 1 mainGameTouchPanelActive: 0 - Name: Boat Vehicle Scheme currentTouchPanelScheme: 0 enabledPanels: - {fileID: 1657913619} - {fileID: 1767503282} isMainGameTouchPanel: 0 mainGameTouchPanelActive: 0 screenActionParent: {fileID: 0} playerInput: {fileID: 954210080} inputPanelPrefab: {fileID: 1265809176536384, guid: d044fcf5d4b3ec44687bdf71a9419a9d, type: 3} mainInputPanelUISystem: {fileID: 0} instantiateInputPanelUIIfNotFound: 1 pauseManager: {fileID: 541563681} --- !u!1 &1811943923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1811943924} m_Layer: 12 m_Name: Debug Damage Source Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1811943924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811943923} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954210068} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1812101864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1812101867} - component: {fileID: 1812101866} - component: {fileID: 1812101865} m_Layer: 5 m_Name: Info Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1812101865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812101864} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content --- !u!222 &1812101866 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812101864} m_CullTransparentMesh: 0 --- !u!224 &1812101867 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812101864} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 917927749} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 230, y: 35} m_Pivot: {x: 0.5, y: 0.5} --- !u!4 &1812186158 stripped Transform: m_CorrespondingSourceObject: {fileID: 417690, guid: 592a76105da032a4f8daffadb7cc072a, type: 3} m_PrefabInstance: {fileID: 1395053918} m_PrefabAsset: {fileID: 0} --- !u!1 &1812231562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1812231563} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1812231563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812231562} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1663544786} - {fileID: 784759867} - {fileID: 1678267019} m_Father: {fileID: 4349796} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1812247410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1812247411} - component: {fileID: 1812247413} - component: {fileID: 1812247412} m_Layer: 0 m_Name: Cylinder (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1812247411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812247410} m_LocalRotation: {x: 0.7071068, y: 0.0000000014805864, z: 6.3751055e-17, w: 0.7071068} m_LocalPosition: {x: -0.02370097, y: 0.04189981, z: 0.1775998} m_LocalScale: {x: 0.039359994, y: 0.02234001, z: 0.039360024} m_Children: [] m_Father: {fileID: 922362781} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1812247412 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812247410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1812247413 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812247410} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1812865688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1812865689} - component: {fileID: 1812865692} - component: {fileID: 1812865691} - component: {fileID: 1812865690} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1812865689 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812865688} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1191950193} m_Father: {fileID: 1772161879} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -286} m_SizeDelta: {x: 1245.5, y: 29.299988} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1812865690 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812865688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1397354133} m_HandleRect: {fileID: 1397354132} m_Direction: 0 m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1812865691 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812865688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1812865692 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812865688} m_CullTransparentMesh: 0 --- !u!1 &1813236208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813236209} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1813236209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813236208} m_LocalRotation: {x: 0.12186898, y: -4.270376e-13, z: -2.2567888e-13, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.609, z: 0.49} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1813398595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813398596} m_Layer: 5 m_Name: Inner Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1813398596 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813398595} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 735440988} - {fileID: 693397251} - {fileID: 210879641} - {fileID: 43263842} m_Father: {fileID: 1396434361} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1813405961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813405962} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1813405962 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813405961} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1540383148} m_Father: {fileID: 1433373325} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -2, y: -34.80002} m_SizeDelta: {x: -3, y: 69.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1813587126 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1416385281866370, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_Name value: Faction System objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4530877196294710, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: c5c185521d60bfc4caf7b3d3ad51a77a, type: 3} --- !u!1 &1813678503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813678504} - component: {fileID: 1813678506} - component: {fileID: 1813678505} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1813678504 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813678503} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1401081833} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1813678505 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813678503} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1813678506 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813678503} m_CullTransparentMesh: 0 --- !u!1 &1813966287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813966288} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1813966288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813966287} m_LocalRotation: {x: -0.5495332, y: 0, z: 0, w: 0.83547187} m_LocalPosition: {x: -0.2490004, y: 1.5440023, z: 0.184} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1020958048} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -66.67, y: 0, z: 0} --- !u!1 &1814186189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1814186190} - component: {fileID: 1814186192} - component: {fileID: 1814186191} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1814186190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814186189} m_LocalRotation: {x: 0.05495019, y: 0.000000040198582, z: -0.000000034832496, w: 0.99848914} m_LocalPosition: {x: 0, y: -0.01515019, z: -0.0015792776} m_LocalScale: {x: 0.02638008, y: 0.025500022, z: 0.022362089} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 6.3, y: 0, z: 0} --- !u!23 &1814186191 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814186189} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1814186192 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814186189} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1814266704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1814266705} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1814266705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814266704} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 471424737} m_Father: {fileID: 529958422} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1814360178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1814360179} - component: {fileID: 1814360181} - component: {fileID: 1814360180} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1814360179 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814360178} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2027519440} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1814360180 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814360178} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1814360181 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814360178} m_CullTransparentMesh: 0 --- !u!1 &1814424275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1814424276} - component: {fileID: 1814424278} - component: {fileID: 1814424277} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1814424276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814424275} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.014299855, z: -0.0019180998} m_LocalScale: {x: 0.013131057, y: 0.029547326, z: 0.009049596} m_Children: [] m_Father: {fileID: 1186616876} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1814424277 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814424275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1814424278 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814424275} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1814660424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1814660425} - component: {fileID: 1814660427} - component: {fileID: 1814660426} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1814660425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814660424} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1814660426 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814660424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1814660427 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814660424} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1814884426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1814884427} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1814884427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814884426} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 2.5006153e-10, y: 1.561833, z: 0.80431986} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1814971923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1814971924} - component: {fileID: 1814971926} - component: {fileID: 1814971925} m_Layer: 5 m_Name: Objective Rewards Text Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1814971924 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814971923} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 622793014} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -25, y: -130} m_SizeDelta: {x: -58.399994, y: 242.77} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1814971925 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814971923} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Rewards --- !u!222 &1814971926 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814971923} m_CullTransparentMesh: 0 --- !u!1 &1815036555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815036556} - component: {fileID: 1815036557} m_Layer: 0 m_Name: Throw Explosive Holographic Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1815036556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815036555} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1815036557 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815036555} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Explosive Holographic Target useActionName: 1 actionName: Throw Grenade useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 3.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 583500630} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 583500630} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2019029633} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 583500630} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 583500630} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2019029633} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1815150674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815150675} - component: {fileID: 1815150676} m_Layer: 0 m_Name: Keep Rifle 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1815150675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815150674} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 69085207} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1815150676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815150674} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Keep Rifle 1 useActionName: 1 actionName: Keep Rifle 1 useActionID: 0 actionID: 410 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 1 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.5 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 0 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Use Devices previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1815287111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815287112} - component: {fileID: 1815287114} - component: {fileID: 1815287113} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1815287112 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815287111} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 179299482} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1815287113 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815287111} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &1815287114 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815287111} m_CullTransparentMesh: 0 --- !u!1 &1815845711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815845712} - component: {fileID: 1815845714} - component: {fileID: 1815845713} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1815845712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815845711} m_LocalRotation: {x: 0.50000006, y: 0.49999982, z: 0.5000002, w: 0.50000006} m_LocalPosition: {x: 0, y: -0.1543002, z: 0} m_LocalScale: {x: 0.0425193, y: 0.019852908, z: 0.042519316} m_Children: [] m_Father: {fileID: 943735830} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1815845713 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815845711} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1815845714 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815845711} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1815873175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815873176} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1815873176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815873175} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1754394948} m_Father: {fileID: 1673632737} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1816164846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1816164847} - component: {fileID: 1816164848} m_Layer: 0 m_Name: Axe Attack 1 Hand 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1816164847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816164846} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1816164848 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816164846} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand 1 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1816325057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1816325058} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1816325058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816325057} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1899995, y: 1.615, z: 0.647} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1816631387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1816631388} - component: {fileID: 1816631391} - component: {fileID: 1816631390} - component: {fileID: 1816631389} m_Layer: 5 m_Name: Touch Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1816631388 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816631387} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1335014979} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 250, y: 250} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1816631389 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816631387} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335014980} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1335014980} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1816631390 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816631387} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1816631391 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816631387} m_CullTransparentMesh: 0 --- !u!1 &1816693040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1816693041} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1816693041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816693040} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0.20900036, y: 1.3230007, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1816757346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1816757347} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1816757347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816757346} m_LocalRotation: {x: 0, y: 0.04361905, z: 0, w: -0.99904823} m_LocalPosition: {x: 0.12, y: 1.572, z: 0.525} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1816882533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1816882536} - component: {fileID: 1816882535} - component: {fileID: 1816882534} m_Layer: 5 m_Name: Experience Multiplier Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1816882534 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816882533} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 1 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99.9 --- !u!222 &1816882535 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816882533} m_CullTransparentMesh: 0 --- !u!224 &1816882536 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816882533} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1655580407} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: -500, y: 149} m_SizeDelta: {x: 48.3, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1817137764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1817137765} - component: {fileID: 1817137766} - component: {fileID: 1817137767} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1817137765 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817137764} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1475760064} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1817137766 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817137764} m_CullTransparentMesh: 0 --- !u!114 &1817137767 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817137764} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1817422749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1817422750} - component: {fileID: 1817422752} - component: {fileID: 1817422751} m_Layer: 5 m_Name: Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1817422750 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817422749} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000030517578, y: -109.71741} m_SizeDelta: {x: 317, y: 76} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1817422751 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817422749} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.734} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1817422752 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817422749} m_CullTransparentMesh: 0 --- !u!1 &1817516305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1817516306} - component: {fileID: 1817516308} - component: {fileID: 1817516307} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1817516306 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817516305} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1959433584} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000014305115, y: 0} m_SizeDelta: {x: 77, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1817516307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817516305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: enter --- !u!222 &1817516308 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817516305} m_CullTransparentMesh: 0 --- !u!1001 &1817748158 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4994708666515682, guid: 86c7c848226070a498312360600da837, type: 3} propertyPath: m_LocalPosition.x value: 13.320001 objectReference: {fileID: 0} - target: {fileID: 4994708666515682, guid: 86c7c848226070a498312360600da837, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4994708666515682, guid: 86c7c848226070a498312360600da837, type: 3} propertyPath: m_LocalPosition.z value: -19.869999 objectReference: {fileID: 0} - target: {fileID: 4994708666515682, guid: 86c7c848226070a498312360600da837, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4994708666515682, guid: 86c7c848226070a498312360600da837, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4994708666515682, guid: 86c7c848226070a498312360600da837, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4994708666515682, guid: 86c7c848226070a498312360600da837, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4994708666515682, guid: 86c7c848226070a498312360600da837, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 86c7c848226070a498312360600da837, type: 3} --- !u!1 &1817975424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1817975426} - component: {fileID: 1817975425} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1817975425 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817975424} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1644989276} - {fileID: 884316624} - {fileID: 1568014759} - {fileID: 29869143} - {fileID: 702100857} - {fileID: 704767395} - {fileID: 910880625} --- !u!4 &1817975426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817975424} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1644989278} - {fileID: 173985932} - {fileID: 884316625} - {fileID: 1568014760} - {fileID: 29869144} - {fileID: 702100858} - {fileID: 704767396} - {fileID: 1234742714} - {fileID: 910880626} - {fileID: 1524546523} m_Father: {fileID: 1968981763} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1817981611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1817981612} m_Layer: 0 m_Name: Others m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1817981612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817981611} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1550576089} - {fileID: 509524951} - {fileID: 1539558678} - {fileID: 864581759} - {fileID: 1199611104} - {fileID: 992361548} - {fileID: 913439155} - {fileID: 1690434856} - {fileID: 1521224117} - {fileID: 313989048} - {fileID: 1479300234} - {fileID: 1595082832} m_Father: {fileID: 1971025862} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1818374282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1818374283} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1818374283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1818374282} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1819046266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1819046267} - component: {fileID: 1819046269} - component: {fileID: 1819046268} m_Layer: 0 m_Name: Blades 75 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1819046267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819046266} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 74 m_LocalEulerAnglesHint: {x: 2.456, y: -0.637, z: 53.507} --- !u!23 &1819046268 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819046266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1819046269 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819046266} m_Mesh: {fileID: 2245413684997536841, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1819173298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1819173299} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1819173299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819173298} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &1819449857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1819449858} - component: {fileID: 1819449861} - component: {fileID: 1819449860} - component: {fileID: 1819449859} m_Layer: 5 m_Name: Return Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1819449858 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819449857} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1861701266} m_Father: {fileID: 925735463} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 56, y: 27} m_SizeDelta: {x: 100, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1819449859 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819449857} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1819449860} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563701} m_MethodName: checkOpenOrCloseObjectiveMenuFromTouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1819449860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819449857} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1819449861 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819449857} m_CullTransparentMesh: 0 --- !u!1 &1819600595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1819600596} - component: {fileID: 1819600598} - component: {fileID: 1819600597} m_Layer: 5 m_Name: Current Objective Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1819600596 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819600595} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 538861480} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 11.999996, y: 218} m_SizeDelta: {x: 452.4, y: 69.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1819600597 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819600595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 42 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Name --- !u!222 &1819600598 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819600595} m_CullTransparentMesh: 0 --- !u!1 &1819936909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1819936910} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1819936910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819936909} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 663103427} - {fileID: 1699387014} - {fileID: 1167997968} - {fileID: 682305335} - {fileID: 1284220591} - {fileID: 799432641} - {fileID: 1197096575} - {fileID: 1578942076} - {fileID: 993844935} - {fileID: 543025901} - {fileID: 1518281969} - {fileID: 1941706177} - {fileID: 872534617} - {fileID: 2009342774} - {fileID: 1494803461} - {fileID: 990492455} - {fileID: 884599975} - {fileID: 1458060825} m_Father: {fileID: 406020723} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1820156908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1820156909} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1820156909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820156908} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 200632120} - {fileID: 138205676} - {fileID: 200862160} - {fileID: 442100010} - {fileID: 1973103573} - {fileID: 2008358920} m_Father: {fileID: 809258133} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1820290912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1820290913} - component: {fileID: 1820290915} - component: {fileID: 1820290914} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1820290913 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820290912} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 638875645} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.399902} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1820290914 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820290912} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1820290915 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820290912} m_CullTransparentMesh: 0 --- !u!1 &1820370319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1820370320} m_Layer: 5 m_Name: Experience Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1820370320 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820370319} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2684484} m_Father: {fileID: 996097011} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1820509910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1820509911} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1820509911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820509910} m_LocalRotation: {x: -0.41469333, y: 0, z: 0, w: 0.9099612} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1543438236} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -49, y: 0, z: 0} --- !u!1 &1820626908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1820626909} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1820626909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820626908} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1489491665} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1820820988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1820820989} - component: {fileID: 1820820991} - component: {fileID: 1820820990} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1820820989 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820820988} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 696906543} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1820820990 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820820988} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &1820820991 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820820988} m_CullTransparentMesh: 0 --- !u!1 &1821182516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1821182519} - component: {fileID: 1821182518} - component: {fileID: 1821182517} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1821182517 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821182516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1821182518 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821182516} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1821182519 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821182516} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 799932049} m_Father: {fileID: 149008543} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1821664696 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114454287695738464, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1821768317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1821768318} m_Layer: 0 m_Name: Neck Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1821768318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821768317} m_LocalRotation: {x: 0.7355727, y: -0.005479776, z: -0.005798035, w: -0.67739886} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: - {fileID: 1756871812} - {fileID: 1449782308} m_Father: {fileID: 304876741} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1821825634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1821825635} - component: {fileID: 1821825637} - component: {fileID: 1821825636} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1821825635 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821825634} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 563537567} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1821825636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821825634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1821825637 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821825634} m_CullTransparentMesh: 0 --- !u!1 &1821919214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1821919215} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1821919215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821919214} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1957155089} - {fileID: 1593591215} - {fileID: 17976873} - {fileID: 1268177894} - {fileID: 1962540060} - {fileID: 1982717789} - {fileID: 45196447} - {fileID: 1616255346} - {fileID: 802727584} - {fileID: 161431935} - {fileID: 327871420} - {fileID: 706131399} - {fileID: 1305434430} - {fileID: 712320068} - {fileID: 799129108} - {fileID: 619253561} - {fileID: 626371229} - {fileID: 549629224} - {fileID: 856431695} m_Father: {fileID: 346795377} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1822244317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822244318} - component: {fileID: 1822244321} - component: {fileID: 1822244320} - component: {fileID: 1822244319} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1822244318 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822244317} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1104558817} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1822244319 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822244317} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1822244320} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1822244320 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822244317} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 24 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: STATS --- !u!222 &1822244321 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822244317} m_CullTransparentMesh: 0 --- !u!1 &1822299055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822299056} - component: {fileID: 1822299057} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1822299056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822299055} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 66966219} - {fileID: 1854686842} - {fileID: 890801497} - {fileID: 2116762295} - {fileID: 1827787323} - {fileID: 1671540729} - {fileID: 642291365} - {fileID: 186277478} - {fileID: 1430733196} - {fileID: 558390863} - {fileID: 393897316} - {fileID: 207348645} - {fileID: 161216030} - {fileID: 1680320671} - {fileID: 1684106670} - {fileID: 1459130989} - {fileID: 1574282412} m_Father: {fileID: 943764135} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1822299057 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822299055} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 642291362} - {fileID: 186277477} - {fileID: 1430733195} - {fileID: 558390860} - {fileID: 393897314} - {fileID: 207348644} - {fileID: 161216029} - {fileID: 1680320670} - {fileID: 1684106669} - {fileID: 1574282411} --- !u!1 &1822320121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822320124} - component: {fileID: 1822320123} - component: {fileID: 1822320122} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1822320122 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822320121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1822320123 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822320121} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1822320124 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822320121} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1965861214} m_Father: {fileID: 1628534656} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1822400360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822400362} - component: {fileID: 1822400361} m_Layer: 0 m_Name: Player Navmesh System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1822400361 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822400360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ea1f743136620ab4789e4c4e45c647a8, type: 3} m_Name: m_EditorClassIdentifier: playerNavMeshEnabled: 0 layerToPress: serializedVersion: 2 m_Bits: 25165825 layerForGround: serializedVersion: 2 m_Bits: 8388609 layerForElements: serializedVersion: 2 m_Bits: 16777216 layerToFindGround: serializedVersion: 2 m_Bits: 8388609 searchCorrectSurfaceOnHighAngle: 0 maxSurfaceAngle: 80 lookAtTargetSpeed: 20 targetChangeTolerance: 1 minDistanceToFriend: 2 minDistanceToEnemy: 2 minDistanceToObjects: 1 minDistanceToSurface: 0.2 maxDistanceToRecalculatePath: 0.5 smoothSpeedWhenCloseToTarget: 1 updateNavMeshPositionRate: 0.1 calculatePathRate: 0.1 useDoubleClickToMoveTowardDevices: 1 timeBetweenClicks: 0.5 debugMoveEnabled: 1 useCheckHoverPointAndClickElements: 1 usePointAndClickPanel: 1 disablePointAndClickPanelOnSurfacePressed: 1 pointAndClickPanel: {fileID: 785652303} useElementInfoText: 1 elementInfoText: {fileID: 740895795} useElementNameText: 1 elementNameText: {fileID: 446977394} useDeviceButtons: 1 startUseDeviceButton: {fileID: 600897331} stopToUseDeviceButton: {fileID: 571828041} startUseDeviceButtonText: {fileID: 427936667} stopToUseDeviceButtonText: {fileID: 436673761} transformToFollow: {fileID: 1615182251} particlesInTransformToFollow: {fileID: 1065880173} useParticlesToTargetPosition: 1 cancelActionName: Cancel ignoreClickOnLevelIfUIDetected: 0 UIToIgnoreClickList: [] useDynamicObstacleDetection: 0 dynamicObstacleLayer: serializedVersion: 2 m_Bits: 1310721 dynamicAvoidSpeed: 5 dynamicRaycastDistanceForward: 2 dynamicRaycastDistanceDiagonal: 0.5 dynamicRaycastDistanceSides: 1 dynamicRaycastDistanceAround: 3 checkOffMeshLinkJumpsEnabled: 1 checkDistanceOnOffMeshLink: 0 minDistanceOnOffMeshLink: 0 checkHorizontalDistanceOnOffMeshLink: 0 minHorizontalDistanceOnOffMeshLink: 0 checkVerticalDistanceOnOffMeshLink: 0 minVerticalDistanceOnOffMeshLink: 0 adjustJumpPowerToDistance: 1 regularJumpPower: 6 maxJumpPower: 15 jumpMultiplierPercentage: 0.5 showDebugPrint: 0 targetToReach: {fileID: 0} currentElementToUse: {fileID: 0} insideADeviceElement: 0 targetIsFriendly: 0 targetIsObject: 0 targetIsSurface: 0 navMeshPaused: 0 attacking: 0 following: 0 waiting: 0 hiding: 0 followingTarget: 0 checkingToResumeNavmesh: 0 onGround: 0 targetSelected: 0 playerIsUsingDevice: 0 usingPlayerNavmeshExternally: 0 navSpeed: 1 currentMovementDirection: {x: 0, y: 0, z: 0} currentMinDistance: 0 useCustomElementMinDistance: 0 customElementMinDistance: 0 lookingPathAfterJump: 0 obstacleOnForward: 0 obstacleOnRight: 0 obstacleOnLeft: 0 obstacleOnRightForward: 0 obstacleOnLeftForward: 0 minDistanceToNextPoint: 0.5 waypointListActive: 0 waypointList: [] showGizmo: 0 showPathRenderer: 0 playerCameraGameObject: {fileID: 176855557} rayCastPosition: {fileID: 1645175936} pauseManager: {fileID: 541563681} devicesManager: {fileID: 954210054} playerControllerManager: {fileID: 954210052} playerCameraManager: {fileID: 176855561} mainCamera: {fileID: 1418115493} agent: {fileID: 1268584252} lineRenderer: {fileID: 0} playerTransform: {fileID: 954210068} --- !u!4 &1822400362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822400360} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1822470968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822470969} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1822470969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822470968} m_LocalRotation: {x: 0.186051, y: 0.36937076, z: 0.20493452, w: 0.8871032} m_LocalPosition: {x: 0.47999907, y: 1.1199999, z: 0.074998885} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1749591240} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 10.294, y: 48.036, z: 30.613} --- !u!1 &1822696825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822696826} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1822696826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822696825} m_LocalRotation: {x: 0.08984337, y: -0.062247887, z: 0.57128143, w: 0.81344384} m_LocalPosition: {x: -0.1220002, y: 1.035, z: 0.30800068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 820969624} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1823056381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1823056382} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1823056382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823056381} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1299056218} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1823162394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1823162395} - component: {fileID: 1823162397} - component: {fileID: 1823162396} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1823162395 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823162394} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486607835} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -25} m_SizeDelta: {x: 1280, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1823162396 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823162394} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1823162397 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823162394} m_CullTransparentMesh: 0 --- !u!1 &1823366664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1823366665} - component: {fileID: 1823366666} m_Layer: 5 m_Name: keyboard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1823366665 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823366664} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 3.5726469, y: 3.572646, z: 3.572646} m_Children: - {fileID: 1836932468} - {fileID: 1356503585} - {fileID: 1933354127} - {fileID: 1465257746} - {fileID: 309574899} - {fileID: 779092683} - {fileID: 928226318} - {fileID: 2078607616} - {fileID: 1497440485} - {fileID: 1107601753} - {fileID: 15729255} - {fileID: 1482205484} - {fileID: 2101771139} - {fileID: 2020106582} - {fileID: 335535367} - {fileID: 1392458784} - {fileID: 153944816} - {fileID: 189297488} - {fileID: 1132753224} - {fileID: 571687698} - {fileID: 893014752} - {fileID: 1749498345} - {fileID: 443697294} - {fileID: 112794221} - {fileID: 388010306} - {fileID: 1220451429} - {fileID: 2096756136} - {fileID: 1529994982} - {fileID: 1369689122} - {fileID: 1727293884} - {fileID: 2044517784} - {fileID: 409236728} - {fileID: 566901836} - {fileID: 1443458156} - {fileID: 1645889568} - {fileID: 167904262} - {fileID: 538226977} - {fileID: 1959433584} - {fileID: 422892814} - {fileID: 271229574} m_Father: {fileID: 1630798067} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -88, y: -180} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1823366666 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823366664} m_CullTransparentMesh: 0 --- !u!1 &1824101319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824101320} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1824101320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824101319} m_LocalRotation: {x: 0.07947352, y: -0.4257806, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.25170055, y: 1.4796797, z: 0.53189486} m_LocalScale: {x: 1.000001, y: 1.0000004, z: 1.0000002} m_Children: - {fileID: 1663132904} m_Father: {fileID: 2003671192} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1824162282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824162283} - component: {fileID: 1824162285} - component: {fileID: 1824162284} m_Layer: 5 m_Name: Info Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1824162283 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824162282} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 538861480} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 12, y: -242.9} m_SizeDelta: {x: 452.4, y: 5.48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1824162284 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824162282} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.647} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1824162285 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824162282} m_CullTransparentMesh: 0 --- !u!1 &1824610565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824610566} - component: {fileID: 1824610568} - component: {fileID: 1824610567} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1824610566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824610565} m_LocalRotation: {x: 0.7071068, y: 0.00000005960441, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.053799987, z: 0.28609788} m_LocalScale: {x: 0.030893842, y: 0.033615828, z: 0.030894015} m_Children: [] m_Father: {fileID: 163535364} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1824610567 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824610565} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1824610568 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824610565} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1824638968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824638969} - component: {fileID: 1824638970} m_Layer: 5 m_Name: Fuel Bar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1824638969 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824638968} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 4.9000006} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_Children: - {fileID: 591864883} - {fileID: 2010774586} - {fileID: 2122314491} m_Father: {fileID: 1941015425} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 770.5, y: -498.6} m_SizeDelta: {x: 175.1, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1824638970 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824638968} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 234745145} m_FillRect: {fileID: 1437445169} m_HandleRect: {fileID: 234745144} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1824789678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824789679} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1824789679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824789678} m_LocalRotation: {x: 0.08715529, y: 5.0282438e-11, z: 1.1562207e-10, w: -0.9961948} m_LocalPosition: {x: 5.560669e-10, y: 1.5620015, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1824915471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824915472} - component: {fileID: 1824915476} - component: {fileID: 1824915475} - component: {fileID: 1824915474} - component: {fileID: 1824915473} m_Layer: 5 m_Name: inventoryList m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1824915472 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824915471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1859857706} m_Father: {fileID: 1172297293} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 448.5, y: 534.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1824915473 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824915471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1824915474 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824915471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1859857706} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1648706145} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1824915475 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824915471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1824915476 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824915471} m_CullTransparentMesh: 0 --- !u!1 &1825064485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825064486} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1825064486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825064485} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 693110516} m_Father: {fileID: 143579760} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1825085940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825085941} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1825085941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825085940} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0.14400013, y: 1.5650016, z: 0.6270011} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &1825182252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825182253} - component: {fileID: 1825182256} - component: {fileID: 1825182255} - component: {fileID: 1825182254} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1825182253 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825182252} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018, y: 0.0009500014, z: 1} m_Children: - {fileID: 331648051} m_Father: {fileID: 2096787666} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0016, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1825182254 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825182252} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1825182255 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825182252} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1825182256 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825182252} m_CullTransparentMesh: 0 --- !u!1 &1825410979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825410980} m_Layer: 0 m_Name: left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1825410980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825410979} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 79848467} - {fileID: 2021399700} m_Father: {fileID: 1118842140} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1825525523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825525524} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1825525524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825525523} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 183482891} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &1825582873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825582874} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1825582874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825582873} m_LocalRotation: {x: 0.0794736, y: -0.4257806, z: -0.49807382, w: 0.7512106} m_LocalPosition: {x: 0.25169903, y: 1.4796793, z: 0.4318933} m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000012} m_Children: - {fileID: 228410940} m_Father: {fileID: 191302099} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1825608422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825608423} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1825608423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825608422} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1933073558} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1825891822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825891823} m_Layer: 0 m_Name: Parable Origin m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1825891823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825891822} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 180586847} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1826174726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826174727} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1826174727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826174726} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &1826178743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826178744} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1826178744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826178743} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: -0.18600021, y: 1.5160018, z: 0.23800084} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &1826225017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826225018} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1826225018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826225017} m_LocalRotation: {x: 0.84075606, y: 0.030057712, z: 0.5405728, w: -0.0026330121} m_LocalPosition: {x: -0.0962, y: -0.0458, z: 0.2666} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 84689431} - {fileID: 1887325134} - {fileID: 474541787} m_Father: {fileID: 529958422} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1826476130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826476131} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1826476131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826476130} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.2230004, y: 1.5040015, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1826569077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826569078} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1826569078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826569077} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1826777221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826777222} m_Layer: 5 m_Name: Player Options Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1826777222 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826777221} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1571813410} - {fileID: 658918005} - {fileID: 506018275} - {fileID: 223959079} - {fileID: 296520981} - {fileID: 1191342157} - {fileID: 1929333743} - {fileID: 329684545} - {fileID: 1956079577} - {fileID: 114072114} - {fileID: 963175133} - {fileID: 410733950} - {fileID: 179299482} - {fileID: 1204230469} - {fileID: 145796056} - {fileID: 2006419764} - {fileID: 480453010} - {fileID: 432266577} - {fileID: 1351511841} - {fileID: 271055405} - {fileID: 954959786} - {fileID: 685603325} - {fileID: 1139685005} - {fileID: 770500649} - {fileID: 1343094247} - {fileID: 83182149} - {fileID: 89733117} - {fileID: 1300881609} - {fileID: 591777284} m_Father: {fileID: 2096667156} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1826962729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826962730} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1826962730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826962729} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1934742254} - {fileID: 386238824} m_Father: {fileID: 3392541} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1827099392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1827099393} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1827099393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827099392} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.123000026, y: 1.6220006, z: 0.4020019} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1827187622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1827187623} - component: {fileID: 1827187625} - component: {fileID: 1827187624} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1827187623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827187622} m_LocalRotation: {x: 0.00000033926426, y: 0.00000011920925, z: -0.000000082189246, w: 1} m_LocalPosition: {x: 0.051702, y: 0.009403903, z: 0.16710016} m_LocalScale: {x: 0.007995181, y: 0.026725749, z: 0.05004146} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1827187624 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827187622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1827187625 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827187622} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1827464610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1827464611} m_Layer: 0 m_Name: Axe One Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1827464611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827464610} m_LocalRotation: {x: 0.44960093, y: -0.6234126, z: -0.46464127, w: 0.43968645} m_LocalPosition: {x: 0.022, y: -0.191, z: -0.303} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 992857768} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -10.6, y: -100.645004, z: -80.399} --- !u!1 &1827662228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1827662229} - component: {fileID: 1827662231} - component: {fileID: 1827662230} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1827662229 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827662228} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1718935616} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -26.1, y: 60.6} m_SizeDelta: {x: 143.89, y: 29.47} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1827662230 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827662228} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.278} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1827662231 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827662228} m_CullTransparentMesh: 0 --- !u!1 &1827787322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1827787323} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1827787323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827787322} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1822299056} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1827956166 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1060413139138408, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4120900333800472, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_LocalPosition.x value: -19.2 objectReference: {fileID: 0} - target: {fileID: 4120900333800472, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_LocalPosition.y value: 18.24 objectReference: {fileID: 0} - target: {fileID: 4120900333800472, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_LocalPosition.z value: 0.1 objectReference: {fileID: 0} - target: {fileID: 4120900333800472, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4120900333800472, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4120900333800472, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4120900333800472, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4120900333800472, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_RootOrder value: 12 objectReference: {fileID: 0} - target: {fileID: 224094309651590182, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 224730235765189538, guid: 42d51da9c328834459ed75613396db72, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 42d51da9c328834459ed75613396db72, type: 3} --- !u!4 &1827956167 stripped Transform: m_CorrespondingSourceObject: {fileID: 4120900333800472, guid: 42d51da9c328834459ed75613396db72, type: 3} m_PrefabInstance: {fileID: 1827956166} m_PrefabAsset: {fileID: 0} --- !u!1 &1828005290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828005291} - component: {fileID: 1828005293} - component: {fileID: 1828005292} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1828005291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828005290} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: -0.008888953, y: -0.015019426, z: -0.011883312} m_LocalScale: {x: 0.0076765614, y: 0.0038713918, z: 0.005779797} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1828005292 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828005290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1828005293 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828005290} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1828054551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828054552} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1828054552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828054551} m_LocalRotation: {x: -0.07630754, y: -0.5060062, z: -0.045004193, w: 0.8579683} m_LocalPosition: {x: 0.10000126, y: 1.7200003, z: 0.6099982} m_LocalScale: {x: 1.0000008, y: 1.0000002, z: 1.000001} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &1828099352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828099353} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1828099353 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828099352} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1074754565} - {fileID: 666424021} - {fileID: 534506716} m_Father: {fileID: 1484349355} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1828205580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828205581} - component: {fileID: 1828205583} - component: {fileID: 1828205582} m_Layer: 0 m_Name: Blades 16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1828205581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828205580} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1828205582 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828205580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1828205583 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828205580} m_Mesh: {fileID: -2142415072286031555, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1828311235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828311236} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1828311236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828311235} m_LocalRotation: {x: -0.3800172, y: 0.1994447, z: -0.0173276, w: 0.9030551} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 30.59, z: -14.433} --- !u!1 &1828341180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828341181} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1828341181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828341180} m_LocalRotation: {x: -0.00000014901161, y: 9.313226e-10, z: 0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1550775258} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1828705000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828705001} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1828705001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828705000} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 163659432} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &1828750510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828750511} - component: {fileID: 1828750516} - component: {fileID: 1828750515} - component: {fileID: 1828750514} - component: {fileID: 1828750513} - component: {fileID: 1828750512} m_Layer: 5 m_Name: Attachment Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1828750511 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828750510} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 32831825} - {fileID: 1322528296} - {fileID: 268276190} - {fileID: 1761680552} - {fileID: 1445707557} m_Father: {fileID: 899215506} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 78.7, y: -73.5} m_SizeDelta: {x: 157.4, y: 27} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1828750512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828750510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2316ce6373a7288428c3ccdf55d6a187, type: 3} m_Name: m_EditorClassIdentifier: attachmentSlotManager: slotButton: {fileID: 1828750514} attachmentNameText: {fileID: 1761680553} attachmentSelectedIcon: {fileID: 268276189} attachmentHoverInfoPanelPosition: {fileID: 1445707557} --- !u!114 &1828750513 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828750510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1828750514 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828750510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1828750515} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkPressedAttachmentButton m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1828750514} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1828750515 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828750510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1828750516 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828750510} m_CullTransparentMesh: 0 --- !u!1 &1829016660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829016661} - component: {fileID: 1829016662} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1829016661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829016660} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 167615909} - {fileID: 563139548} - {fileID: 452443794} - {fileID: 1186616876} - {fileID: 1137172504} - {fileID: 2067699594} - {fileID: 1053779532} - {fileID: 1208218277} - {fileID: 131575403} - {fileID: 722769614} - {fileID: 2069818033} - {fileID: 688764449} - {fileID: 1809388281} - {fileID: 1527643592} - {fileID: 2132587830} - {fileID: 1803851991} - {fileID: 1484505587} - {fileID: 776589933} - {fileID: 105277548} m_Father: {fileID: 213407631} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1829016662 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829016660} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 131575400} - {fileID: 722769613} - {fileID: 2069818032} - {fileID: 688764448} - {fileID: 1809388280} - {fileID: 1527643591} - {fileID: 2132587829} - {fileID: 1803851990} - {fileID: 776589932} --- !u!1 &1829097091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829097092} - component: {fileID: 1829097094} - component: {fileID: 1829097093} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1829097092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829097091} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1829097093 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829097091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1829097094 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829097091} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1829475086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829475087} - component: {fileID: 1829475089} - component: {fileID: 1829475088} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1829475087 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829475086} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1600661360} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 23.29998, y: 0} m_SizeDelta: {x: 112.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1829475088 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829475086} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: COMBINE --- !u!222 &1829475089 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829475086} m_CullTransparentMesh: 0 --- !u!1 &1829506998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829506999} m_Layer: 12 m_Name: Climb Ledge Ray Down Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1829506999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829506998} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.651, z: 0.528} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1237634969} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1829693803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829693804} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1829693804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829693803} m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1} m_LocalPosition: {x: -0.0000001293684, y: -0.00000011681105, z: 0.000000032645787} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1430282991} - {fileID: 1244465009} - {fileID: 813783337} - {fileID: 1033036845} - {fileID: 2070708714} - {fileID: 633855138} - {fileID: 452391973} - {fileID: 1749102335} - {fileID: 197294516} - {fileID: 1859218799} - {fileID: 361304127} - {fileID: 42443879} - {fileID: 1690752510} - {fileID: 41470706} m_Father: {fileID: 85868520} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1829896559 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114582500995002020, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1829903145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829903146} m_Layer: 0 m_Name: palm_middle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1829903146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829903145} m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286} m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218} m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997} m_Children: - {fileID: 537815100} m_Father: {fileID: 1146349811} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1830217181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830217182} - component: {fileID: 1830217184} - component: {fileID: 1830217183} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1830217182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830217181} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1830217183 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830217181} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1830217184 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830217181} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1830239786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830239787} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1830239787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830239786} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &1830919663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830919666} - component: {fileID: 1830919665} - component: {fileID: 1830919664} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1830919664 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830919663} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 1, b: 0.13103437, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 54 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!222 &1830919665 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830919663} m_CullTransparentMesh: 0 --- !u!224 &1830919666 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830919663} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2016406432} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1831023034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831023035} - component: {fileID: 1831023038} - component: {fileID: 1831023037} - component: {fileID: 1831023036} m_Layer: 0 m_Name: Open Override System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1831023035 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831023034} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0007553897, y: 0.0007553897, z: 0.0007553897} m_Children: [] m_Father: {fileID: 348435466} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0821, y: 0.0384} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1831023036 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831023034} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1831023037} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1400818371} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1831023037 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831023034} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1831023038 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831023034} m_CullTransparentMesh: 0 --- !u!1 &1831347063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831347064} - component: {fileID: 1831347066} - component: {fileID: 1831347065} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1831347064 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831347063} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 777564699} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1831347065 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831347063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1831347066 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831347063} m_CullTransparentMesh: 0 --- !u!1 &1831347541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831347542} - component: {fileID: 1831347544} - component: {fileID: 1831347543} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1831347542 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831347541} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 553496461} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1831347543 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831347541} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Next --- !u!222 &1831347544 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831347541} m_CullTransparentMesh: 0 --- !u!1 &1831365767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831365768} - component: {fileID: 1831365770} - component: {fileID: 1831365769} m_Layer: 5 m_Name: Label m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1831365768 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831365767} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 974912732} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -7.5, y: -0.5} m_SizeDelta: {x: -35, y: -13} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1831365769 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831365767} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 1920x1080 --- !u!222 &1831365770 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831365767} m_CullTransparentMesh: 0 --- !u!1 &1831409799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831409800} - component: {fileID: 1831409804} - component: {fileID: 1831409803} - component: {fileID: 1831409802} - component: {fileID: 1831409801} m_Layer: 2 m_Name: Damage Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1831409800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831409799} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.36, z: 3.83} m_LocalScale: {x: 5.9586554, y: 3.7954273, z: 5.958655} m_Children: [] m_Father: {fileID: 1014564464} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1831409801 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831409799} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Kick Combo shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} nameIndex: 13 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo externalShakeManager: {fileID: 0} --- !u!54 &1831409802 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831409799} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &1831409803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831409799} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 0 effectRate: 0.2 effectAmount: 6 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1310721 tagToAffectList: - vehicle - enemy - box useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Activate Electrocuted statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1014564465} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1516230502} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1516230500} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1831409801} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEffectDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1014564465} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1516230502} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 1831409804} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 0} --- !u!65 &1831409804 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831409799} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1831861438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831861439} - component: {fileID: 1831861441} - component: {fileID: 1831861440} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1831861439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831861438} m_LocalRotation: {x: 0.7337299, y: 0, z: 0, w: 0.6794413} m_LocalPosition: {x: -0, y: 0.05169, z: 0.22929} m_LocalScale: {x: 0.04136457, y: 0.16831116, z: 0.053904064} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 94.4, y: 0, z: 0} --- !u!23 &1831861440 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831861438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1831861441 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831861438} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1832101723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832101724} - component: {fileID: 1832101726} - component: {fileID: 1832101725} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1832101724 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832101723} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 597449599} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1832101725 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832101723} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1832101726 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832101723} m_CullTransparentMesh: 0 --- !u!1 &1832165520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832165521} m_Layer: 12 m_Name: Right Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1832165521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832165520} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.079, y: 0.057, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 749158208} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1832197417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832197419} - component: {fileID: 1832197418} m_Layer: 12 m_Name: Activate Oxygen Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!82 &1832197418 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832197417} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 6a5807441528f14439710c506a3128b7, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &1832197419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832197417} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1123847876} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1832235860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832235861} - component: {fileID: 1832235864} - component: {fileID: 1832235863} - component: {fileID: 1832235862} m_Layer: 5 m_Name: Set TurnOn State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1832235861 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832235860} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -164, y: -106} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1832235862 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832235860} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1832235863} --- !u!114 &1832235863 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832235860} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.30882353, g: 0.22480537, b: 0.22480537, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bb1097734de8b6d408c0c34c42d209e0, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1832235864 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832235860} m_CullTransparentMesh: 0 --- !u!1 &1832565101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832565102} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1832565102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832565101} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1416021531} - {fileID: 1358785309} m_Father: {fileID: 1781161771} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1832704278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832704279} - component: {fileID: 1832704281} - component: {fileID: 1832704280} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1832704279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832704278} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1832704280 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832704278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1832704281 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832704278} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1832870286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832870287} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1832870287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832870286} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 77802178} - {fileID: 2018203773} m_Father: {fileID: 1653208645} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1832967471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832967472} - component: {fileID: 1832967473} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1832967472 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832967471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 916806420} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1832967473 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832967471} m_CullTransparentMesh: 0 --- !u!1 &1833060009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1833060010} - component: {fileID: 1833060013} - component: {fileID: 1833060012} - component: {fileID: 1833060011} m_Layer: 5 m_Name: Self Destruct m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1833060010 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833060009} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 49, y: 31} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1833060011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833060009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1833060012} --- !u!114 &1833060012 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833060009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1833060013 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833060009} m_CullTransparentMesh: 0 --- !u!1 &1833144847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1833144851} - component: {fileID: 1833144850} - component: {fileID: 1833144848} - component: {fileID: 1833144849} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1833144848 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833144847} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 726d4c2371a49214cb814b25928188eb, type: 3} m_Name: m_EditorClassIdentifier: cameraFOVChangeEnabled: 0 changeFOVAmount: 2 FOVClampValue: {x: 2, y: 65} getMainPlayerCameraOnScene: 1 mainCameraLocated: 0 showDebugPrint: 0 mainCamera: {fileID: 1418115493} --- !u!114 &1833144849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833144847} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1fbc8a24b8590ba41b6cca3145278da4, type: 3} m_Name: m_EditorClassIdentifier: cameraEffectEnabled: 1 renderEffectActive: 1 startWithCameraEffectActive: 0 cameraEffectChangeDisabled: 0 currentCameraEffectIndex: 0 renderExtraCameras: 0 extraCameraEffectSystemList: [] cameraEffectActive: 0 currentCameraEffect: {fileID: 0} cameraEffectInfoList: - Name: Night Vision activeAsMainCameraEffect: 0 mainCameraEffect: {fileID: 830181754} eventToEnableEffect: m_PersistentCalls: m_Calls: [] eventToDisableEffect: m_PersistentCalls: m_Calls: [] mainCamera: {fileID: 1833144850} --- !u!20 &1833144850 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833144847} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 4 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4271234009 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: 80fb77cf561d23943b167f8939fa3f29, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 0 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &1833144851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833144847} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.108000994, z: 0.39799964} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 535803709} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1833228715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1833228716} - component: {fileID: 1833228718} - component: {fileID: 1833228717} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1833228716 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833228715} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1566219811} m_Father: {fileID: 649393769} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 10, y: -10} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1833228717 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833228715} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1833228718 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833228715} m_CullTransparentMesh: 0 --- !u!1 &1833689444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1833689445} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1833689445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833689444} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1833707188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1833707189} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1833707189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833707188} m_LocalRotation: {x: -0.3680432, y: 0.0066850674, z: -0.09621591, w: 0.92479295} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: -14.433} --- !u!1 &1834034706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834034707} - component: {fileID: 1834034709} - component: {fileID: 1834034708} m_Layer: 0 m_Name: Hands_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1834034707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834034706} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1834034708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834034706} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor ignoreShaderOutlineChange: 0 useCustomOutlineValues: 1 customOutlineWidth: 0.1 customOutlineColor: {r: 1, g: 0.015686274, b: 0.015686274, a: 1} useCustomShader: 1 customShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 transparentColorName: _Color meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] useEventOnOutlineStateChange: 0 eventOnEnableOutline: m_PersistentCalls: m_Calls: [] eventOnDisableOutline: m_PersistentCalls: m_Calls: [] --- !u!137 &1834034709 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834034706} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300050, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000014901161, y: 0.022188332, z: 0.06327163} m_Extent: {x: 0.55037, y: 0.12524754, z: 0.09201501} m_DirtyAABB: 0 --- !u!114 &1834063217 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114543856925010562, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &1834155504 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114075339120174864, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1834244820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834244821} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1834244821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834244820} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &1834281423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834281424} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1834281424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834281423} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1834402978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834402979} m_Layer: 0 m_Name: Sight Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1834402979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834402978} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.0000018145448, y: 1.695, z: 0.25} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1834472794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834472795} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1834472795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834472794} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1834587935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834587936} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1834587936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834587935} m_LocalRotation: {x: 0.00000005959282, y: -0.7071074, z: 0.00000006257187, w: 0.70710623} m_LocalPosition: {x: 0.19999999, y: 1.1300005, z: -0.070999265} m_LocalScale: {x: 1.0000012, y: 0.9999999, z: 1.0000011} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1834873523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834873524} - component: {fileID: 1834873526} - component: {fileID: 1834873525} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1834873524 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834873523} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 132340206} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1834873525 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834873523} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Armor Cloth --- !u!222 &1834873526 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834873523} m_CullTransparentMesh: 0 --- !u!1 &1835082404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1835082405} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1835082405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835082404} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.1500005, y: 1.5620003, z: 0.59999996} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &1835093304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1835093305} - component: {fileID: 1835093307} - component: {fileID: 1835093306} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1835093305 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835093304} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1671648589} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1835093306 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835093304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1835093307 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835093304} m_CullTransparentMesh: 0 --- !u!1 &1835222015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1835222016} - component: {fileID: 1835222018} - component: {fileID: 1835222017} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1835222016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835222015} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.092509, z: 0.41446} m_LocalScale: {x: 0.0393114, y: 0.06778604, z: 0.018662171} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1835222017 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835222015} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1835222018 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835222015} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1835456798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1835456799} - component: {fileID: 1835456802} - component: {fileID: 1835456801} - component: {fileID: 1835456800} m_Layer: 5 m_Name: Zoom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1835456799 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835456798} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 100} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1835456800 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835456798} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1835456801} --- !u!114 &1835456801 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835456798} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1835456802 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835456798} m_CullTransparentMesh: 0 --- !u!1 &1835504427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1835504428} - component: {fileID: 1835504429} m_Layer: 0 m_Name: Deer Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1835504428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835504427} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 49 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1835504429 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835504427} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Deer Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: d76d046db44c99849ae1a3e59f28cd1a, type: 3} abilitySprite: {fileID: 21300000, guid: d76d046db44c99849ae1a3e59f28cd1a, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1941333157} m_MethodName: toggleCustomCharacterController m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Deer m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1836168908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836168909} - component: {fileID: 1836168914} - component: {fileID: 1836168913} - component: {fileID: 1836168912} - component: {fileID: 1836168911} - component: {fileID: 1836168910} m_Layer: 5 m_Name: No Attachment Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1836168909 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836168908} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 941493010} - {fileID: 128769737} - {fileID: 564465491} - {fileID: 510341755} m_Father: {fileID: 899215506} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 78.7, y: -88.5} m_SizeDelta: {x: 157.4, y: 27} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1836168910 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836168908} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2316ce6373a7288428c3ccdf55d6a187, type: 3} m_Name: m_EditorClassIdentifier: attachmentSlotManager: slotButton: {fileID: 1836168912} attachmentNameText: {fileID: 510341756} attachmentSelectedIcon: {fileID: 564465490} attachmentHoverInfoPanelPosition: {fileID: 0} --- !u!114 &1836168911 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836168908} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1836168912 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836168908} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1836168913} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkPressedAttachmentButton m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1836168912} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1836168913 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836168908} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1836168914 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836168908} m_CullTransparentMesh: 0 --- !u!1 &1836381790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836381791} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1836381791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836381790} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.22300044, y: 1.5040015, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1836800096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836800097} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1836800097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836800096} m_LocalRotation: {x: 0.30822417, y: -0.5982061, z: -0.06570886, w: 0.73676974} m_LocalPosition: {x: 0.1405604, y: 1.2397976, z: 0.24677646} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1836902298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836902299} - component: {fileID: 1836902301} - component: {fileID: 1836902300} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1836902299 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836902298} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1956566005} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.6, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1836902300 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836902298} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1836902301 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836902298} m_CullTransparentMesh: 0 --- !u!1 &1836932467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836932468} - component: {fileID: 1836932470} - component: {fileID: 1836932469} m_Layer: 5 m_Name: a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1836932468 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836932467} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 221753264} m_Father: {fileID: 1823366665} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -135, y: 30} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1836932469 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836932467} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1836932470 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836932467} m_CullTransparentMesh: 0 --- !u!1 &1836959352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836959353} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1836959353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836959352} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1653208645} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1837085069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1837085070} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1837085070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837085069} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1253676525} - {fileID: 534799606} m_Father: {fileID: 533854997} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1837186858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1837186859} - component: {fileID: 1837186861} - component: {fileID: 1837186860} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1837186859 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837186858} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 465529591} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1837186860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837186858} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1837186861 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837186858} m_CullTransparentMesh: 0 --- !u!1 &1837214672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1837214673} - component: {fileID: 1837214675} - component: {fileID: 1837214674} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1837214673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837214672} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: 0.0069847, y: 0.07071402, z: -0.004200011} m_LocalScale: {x: 0.0058877254, y: 0.0040032486, z: 0.0076611172} m_Children: [] m_Father: {fileID: 832995674} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1837214674 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837214672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1837214675 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837214672} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1837560186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1837560187} m_Layer: 5 m_Name: Object Interaction Icons m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1837560187 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837560186} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1659763434} - {fileID: 295276897} m_Father: {fileID: 115605928} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1837696131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1837696132} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1837696132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837696131} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1837710322 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114099184286348748, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1001 &1837832079 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (10) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 13.445 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -7.286 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -0.022000313 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.101789996 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 26 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: 'Random Reflection' objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &1837832080 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 1837832079} m_PrefabAsset: {fileID: 0} --- !u!1 &1838021852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838021853} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1838021853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838021852} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1641444691} - {fileID: 954002541} m_Father: {fileID: 2012541719} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1838281625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838281626} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1838281626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838281625} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1770212673} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1838388604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838388605} - component: {fileID: 1838388607} - component: {fileID: 1838388606} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1838388605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838388604} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.03208, z: 0.1676} m_LocalScale: {x: 0.067966565, y: 0.06356002, z: 0.036628935} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1838388606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838388604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1838388607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838388604} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1838596456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838596457} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1838596457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838596456} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: -0.23700032, y: 1.2840006, z: 0.3010006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 47569461} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1838600687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838600688} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1838600688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838600687} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1838700675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838700676} - component: {fileID: 1838700678} - component: {fileID: 1838700677} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1838700676 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838700675} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098511439} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1838700677 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838700675} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1838700678 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838700675} m_CullTransparentMesh: 0 --- !u!1 &1839016210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1839016211} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1839016211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839016210} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2036394283} - {fileID: 201273395} - {fileID: 957055261} - {fileID: 2105422984} - {fileID: 1880114106} - {fileID: 2118779436} - {fileID: 984386085} - {fileID: 1685906273} - {fileID: 405000321} - {fileID: 739822530} - {fileID: 518789432} - {fileID: 60016489} - {fileID: 614274248} - {fileID: 1778573103} - {fileID: 674384795} - {fileID: 417957833} - {fileID: 1887317797} - {fileID: 1484168675} m_Father: {fileID: 1657743766} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1839076603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1839076604} - component: {fileID: 1839076608} - component: {fileID: 1839076607} - component: {fileID: 1839076606} - component: {fileID: 1839076605} m_Layer: 5 m_Name: Switch m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1839076604 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839076603} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 130009880} m_Father: {fileID: 534302118} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 440.69, y: -55.325} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1839076605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839076603} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1839076606 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839076603} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1839076607} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1839076606} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1839076607 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839076603} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1839076608 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839076603} m_CullTransparentMesh: 0 --- !u!114 &1839583725 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114448428798968898, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e00458e9b8f97744e9842c0a560b0248, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1839996472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1839996473} - component: {fileID: 1839996475} - component: {fileID: 1839996474} m_Layer: 2 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1839996473 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839996472} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1129630420} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -40} m_SizeDelta: {x: 1185.5, y: 578.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1839996474 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839996472} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.22388624, g: 0.28220823, b: 0.30147058, a: 0.678} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1839996475 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839996472} m_CullTransparentMesh: 0 --- !u!1 &1840181155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1840181156} - component: {fileID: 1840181159} - component: {fileID: 1840181158} - component: {fileID: 1840181157} m_Layer: 5 m_Name: Input Text (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1840181156 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840181155} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1528525742} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 208, y: -76.83818} m_SizeDelta: {x: 386, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1840181157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840181155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'H: Select Powers/Combat/Weapons' --- !u!222 &1840181158 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840181155} m_CullTransparentMesh: 0 --- !u!114 &1840181159 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840181155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1840423384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1840423385} - component: {fileID: 1840423386} - component: {fileID: 1840423387} m_Layer: 5 m_Name: name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1840423385 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840423384} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 564996332} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 42.3} m_SizeDelta: {x: 0, y: -111.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1840423386 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840423384} m_CullTransparentMesh: 0 --- !u!114 &1840423387 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840423384} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: --- !u!1 &1840453256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1840453257} m_Layer: 0 m_Name: Screen Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1840453257 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840453256} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1936118452} m_Father: {fileID: 1994260166} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0069, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1840770882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1840770883} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1840770883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840770882} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1840891295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1840891296} - component: {fileID: 1840891298} - component: {fileID: 1840891297} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1840891296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840891295} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.015198058, y: -0.0156202195, z: 0.013816604} m_LocalScale: {x: 0.005370014, y: 0.033130024, z: 0.04900788} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1840891297 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840891295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1840891298 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840891295} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1840980839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1840980840} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1840980840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840980839} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 555041542} m_Father: {fileID: 503205051} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1841104463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841104464} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1841104464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841104463} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 756807626} m_Father: {fileID: 1331845884} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1841134928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841134929} - component: {fileID: 1841134931} - component: {fileID: 1841134930} m_Layer: 5 m_Name: Full Abilities UI Editor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1841134929 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841134928} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2056980596} - {fileID: 1444492786} m_Father: {fileID: 1698018875} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -351.13965, y: -25} m_SizeDelta: {x: 455.8, y: 494.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1841134930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841134928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.509} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1841134931 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841134928} m_CullTransparentMesh: 0 --- !u!1 &1841293073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841293074} - component: {fileID: 1841293077} - component: {fileID: 1841293076} - component: {fileID: 1841293075} m_Layer: 5 m_Name: Return Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1841293074 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841293073} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1227586957} m_Father: {fileID: 538861480} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -99, y: -288} m_SizeDelta: {x: 185.85, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1841293075 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841293073} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1841293076} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563694} m_MethodName: openOrCloseObjectiveStationMenuByButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1841293076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841293073} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1841293077 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841293073} m_CullTransparentMesh: 0 --- !u!1 &1841476949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841476950} - component: {fileID: 1841476952} - component: {fileID: 1841476951} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1841476950 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841476949} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 339579058} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000032544005, y: -28.9} m_SizeDelta: {x: 100, y: 4.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1841476951 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841476949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1841476952 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841476949} m_CullTransparentMesh: 0 --- !u!1 &1841524370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841524371} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1841524371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841524370} m_LocalRotation: {x: 0.00000014901161, y: 0.000000060070306, z: -0.00000019138679, w: 1} m_LocalPosition: {x: -0, y: 0.000023400265, z: -0.000018764309} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1970712234} - {fileID: 1495628704} m_Father: {fileID: 1852510274} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1841597445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841597446} - component: {fileID: 1841597448} - component: {fileID: 1841597447} m_Layer: 5 m_Name: Background 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1841597446 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841597445} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1954629483} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 348.99997, y: -220.9} m_SizeDelta: {x: -848.6, y: -689.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1841597447 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841597445} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.6039216} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1841597448 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841597445} m_CullTransparentMesh: 0 --- !u!1 &1841620415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841620416} - component: {fileID: 1841620419} - component: {fileID: 1841620418} - component: {fileID: 1841620417} m_Layer: 0 m_Name: Music m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1841620416 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841620415} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.001} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1596874433} m_Father: {fileID: 380306923} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.04233, y: -0.00006} m_SizeDelta: {x: 0.02097, y: 0.02177} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1841620417 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841620415} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1841620418} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 380306922} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1139537340} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1841620418 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841620415} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 58369f1fbd86448429a84e0188e12faa, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1841620419 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841620415} m_CullTransparentMesh: 0 --- !u!1 &1841763259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841763260} - component: {fileID: 1841763262} - component: {fileID: 1841763261} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1841763260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841763259} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1841763261 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841763259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1841763262 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841763259} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1841851122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841851123} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1841851123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841851122} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1106040897} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1841971876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841971879} - component: {fileID: 1841971877} - component: {fileID: 1841971878} m_Layer: 0 m_Name: Random Mark Target Sound m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1841971877 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841971876} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d396f202dff23b549b3d460c0bf4ede4, type: 3} m_Name: m_EditorClassIdentifier: soundsEnabled: 1 soundCategoryInfoList: - categoryName: Mark Target With Melee Weapon soundInfoList: - Name: soundClip: {fileID: 8300000, guid: a8a8fe4855fbdce4b8d01646a6d4cb29, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: 54a0dbdb9c1aa2247be3587e4a0f543c, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: cdc89a1014ef44148804de5c9f209f72, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: 8ce01845292d74041a35e2c7bc6eae62, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: dedb8149b453f274eaeb53f9fb7704d2, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: 5048854ad2bf2aa429decf4c9a3c00ea, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: 1d48aa5ef5be0814ea967019a9d4c608, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: cd5ca08d5868f6b4c821d6293d3e420b, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: 2e1b4f9c58370bb47963e88916189086, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: ccf59e119e6ce53448de87695e6133e5, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: 43fabf5bfe64e7d47a22c26d5a9699f2, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: e70cefac080d4a94bb87fce9bd1f51a6, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 - Name: soundClip: {fileID: 8300000, guid: b737fefe9b1ad7943874d1d04e9ca8da, type: 3} soundClipAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 mainAudioSource: {fileID: 1841971878} --- !u!82 &1841971878 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841971876} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 0.54 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &1841971879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841971876} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 630373586} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1842077445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842077446} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1842077446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842077445} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1842126852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842126853} - component: {fileID: 1842126854} m_Layer: 0 m_Name: Chest_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1842126853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842126852} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1842126854 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842126852} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300034, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000075250864, y: 0.4425254, z: 0.0785491} m_Extent: {x: 0.23863104, y: 0.14171924, z: 0.16907685} m_DirtyAABB: 0 --- !u!1 &1842175622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842175623} - component: {fileID: 1842175625} - component: {fileID: 1842175624} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1842175623 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842175622} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 717648826} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1842175624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842175622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1842175625 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842175622} m_CullTransparentMesh: 0 --- !u!1 &1842202741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842202742} - component: {fileID: 1842202744} - component: {fileID: 1842202743} m_Layer: 5 m_Name: Objective Description Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1842202742 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842202741} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1911382928} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 192, y: -294} m_SizeDelta: {x: 319.74, y: 102.20001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1842202743 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842202741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 17 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Description --- !u!222 &1842202744 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842202741} m_CullTransparentMesh: 0 --- !u!4 &1842340126 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 1545632261} m_PrefabAsset: {fileID: 0} --- !u!1 &1842786460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842786461} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1842786461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842786460} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 577921930} m_Father: {fileID: 77400292} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1842877050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842877051} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1842877051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842877050} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &1843268979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1843268980} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1843268980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843268979} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -2.1626043e-10, y: 1.561833, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1843749439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1843749440} - component: {fileID: 1843749441} m_Layer: 0 m_Name: Roll Left From Back On Get Up Bullet Time m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1843749440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843749439} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1843749441 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843749439} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Left From Back On Get Up Bullet Time useActionName: 1 actionName: Roll Left From Back On Get Up Bullet Time useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.83 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScale m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.79 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1843779406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1843779407} - component: {fileID: 1843779409} - component: {fileID: 1843779408} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1843779407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843779406} m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827} m_LocalPosition: {x: 0, y: 0.0014, z: 0.0733} m_LocalScale: {x: 0.03063266, y: 0.009006186, z: 0.05396747} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1843779408 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843779406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1843779409 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843779406} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1843800542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1843800543} - component: {fileID: 1843800545} - component: {fileID: 1843800544} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1843800543 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843800542} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1963026713} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1843800544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843800542} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1843800545 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843800542} m_CullTransparentMesh: 0 --- !u!1 &1844435998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1844435999} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1844435999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844435998} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1670335535} - {fileID: 2067007957} m_Father: {fileID: 533854997} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1844708383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1844708384} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1844708384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844708383} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.0001522987, w: 0.9998096} m_LocalPosition: {x: 0.151, y: 1.603, z: 0.5019999} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 225629197} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &1844812797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1844812798} m_Layer: 0 m_Name: Right Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1844812798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844812797} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2056375858} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1844834538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1844834539} - component: {fileID: 1844834541} - component: {fileID: 1844834540} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1844834539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844834538} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.07196001, z: 0.1613} m_LocalScale: {x: 0.066006295, y: 0.034331206, z: 0.0071138623} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1844834540 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844834538} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1844834541 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844834538} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1845023804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845023805} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1845023805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845023804} m_LocalRotation: {x: 0.20529623, y: -0.37837005, z: -0.21492629, w: 0.87663925} m_LocalPosition: {x: -0.038495008, y: -0.008549479, z: 0.21818544} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 11.379001, y: -50.059, z: -32.878} --- !u!1 &1845214973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845214974} - component: {fileID: 1845214977} - component: {fileID: 1845214976} - component: {fileID: 1845214975} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1845214974 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845214973} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 817420227} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1845214975 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845214973} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: inputHoldToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputReleaseToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1845214976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845214973} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1845214977 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845214973} m_CullTransparentMesh: 0 --- !u!1 &1845243492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845243493} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1845243493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845243492} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.118000224, y: 1.4610008, z: 0.4650004} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &1845305131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845305132} - component: {fileID: 1845305134} - component: {fileID: 1845305133} m_Layer: 5 m_Name: Icon Bottom (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1845305132 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845305131} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 307516881} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1845305133 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845305131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: b3996d149cc0acf45ab6200e0eb40d46, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1845305134 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845305131} m_CullTransparentMesh: 0 --- !u!1 &1845524501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845524502} - component: {fileID: 1845524504} - component: {fileID: 1845524503} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1845524502 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845524501} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 819263479} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000015258789, y: 12.46} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1845524503 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845524501} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 3bb029879d63f16449b4297a89074ae3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1845524504 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845524501} m_CullTransparentMesh: 0 --- !u!1 &1845954344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845954345} m_Layer: 12 m_Name: Right Elbow No Surface Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1845954345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845954344} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.267, y: 1.188, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386890424} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1846097438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846097439} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1846097439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846097438} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.73, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1846260639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846260640} m_Layer: 5 m_Name: Slot Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1846260640 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846260639} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1374464550} m_Father: {fileID: 2115809035} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 267} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1846294907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846294908} - component: {fileID: 1846294910} - component: {fileID: 1846294909} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1846294908 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846294907} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 243106855} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -572.24, y: -325.3} m_SizeDelta: {x: 102.22, y: 56.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1846294909 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846294907} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.322} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1846294910 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846294907} m_CullTransparentMesh: 0 --- !u!1 &1846535756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846535757} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1846535757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846535756} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.665, z: 0.29} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1846897289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846897290} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1846897290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846897289} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 87068495} m_Father: {fileID: 322964574} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1846971975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846971976} - component: {fileID: 1846971978} - component: {fileID: 1846971977} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1846971976 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846971975} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 492749001} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1846971977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846971975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Exit To Home --- !u!222 &1846971978 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846971975} m_CullTransparentMesh: 0 --- !u!1 &1847153049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1847153050} m_Layer: 0 m_Name: Movement Direction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1847153050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847153049} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 412416680} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1847233816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1847233817} m_Layer: 5 m_Name: Grab Cursor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1847233817 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847233816} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 159709031} - {fileID: 1253230732} m_Father: {fileID: 417155941} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1847450635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1847450636} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1847450636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847450635} m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1} m_LocalPosition: {x: -0.0000001293684, y: -0.00000011681105, z: 0.000000032645787} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 840502419} - {fileID: 395108982} - {fileID: 899785591} - {fileID: 799979821} - {fileID: 1628814482} - {fileID: 1767074429} - {fileID: 1761496430} - {fileID: 262248563} - {fileID: 945130559} - {fileID: 1400160701} - {fileID: 2070146290} - {fileID: 2136730283} - {fileID: 1402351295} - {fileID: 101512890} m_Father: {fileID: 1264666124} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1847520810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1847520811} - component: {fileID: 1847520813} - component: {fileID: 1847520812} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1847520811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847520810} m_LocalRotation: {x: 0.25660506, y: -0.12607895, z: 0.033782553, w: 0.9576621} m_LocalPosition: {x: -0.71, y: -1.32, z: 3.81} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1847520812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847520810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1847520813 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847520810} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &1847795665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1847795666} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1847795666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847795665} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1299056218} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1848094564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1848094565} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1848094565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848094564} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.172, z: 0.296} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 602679695} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1848151195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1848151196} - component: {fileID: 1848151198} - component: {fileID: 1848151197} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1848151196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848151195} m_LocalRotation: {x: 0.7071068, y: 0.00000011920902, z: 0.0000002980231, w: 0.70710677} m_LocalPosition: {x: -0.011, y: 0.1205, z: -0.0331} m_LocalScale: {x: 0.0077701975, y: 0.0281632, z: 0.021542156} m_Children: [] m_Father: {fileID: 1132298037} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1848151197 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848151195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1848151198 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848151195} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1848563638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1848563639} - component: {fileID: 1848563641} - component: {fileID: 1848563640} m_Layer: 0 m_Name: Blades 64 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1848563639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848563638} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 63 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1848563640 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848563638} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1848563641 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848563638} m_Mesh: {fileID: 8818827063021189934, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1848642316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1848642317} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1848642317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848642316} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1358585853} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1848989669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1848989670} m_Layer: 0 m_Name: Locked Cameras m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1848989670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848989669} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 47.99959, y: -8.391434, z: 7.743765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1027305968} - {fileID: 98713139} - {fileID: 467832432} - {fileID: 485154817} - {fileID: 54946309} - {fileID: 1359690559} - {fileID: 1238528618} m_Father: {fileID: 276041846} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1849120267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849120268} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1849120268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849120267} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 1520285239} m_Father: {fileID: 415737258} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1849472275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849472276} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1849472276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849472275} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 566085941} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1849482708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849482709} - component: {fileID: 1849482711} - component: {fileID: 1849482710} m_Layer: 0 m_Name: Capture System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1849482709 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849482708} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 1011197063} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044, y: -0.0063} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1849482710 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849482708} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inactive --- !u!222 &1849482711 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849482708} m_CullTransparentMesh: 0 --- !u!1 &1849635944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849635945} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1849635945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849635944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.02, z: 0.1387} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 701409904} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1849713729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849713730} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1849713730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849713729} m_LocalRotation: {x: -0, y: 0.00000006100162, z: -0.00000004144385, w: 1} m_LocalPosition: {x: 0.000000038184226, y: -0.14199989, z: 0.20300019} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 281089093} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1849890803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849890804} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1849890804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849890803} m_LocalRotation: {x: 0.30701527, y: -0.5045806, z: 0.6711, w: 0.44806784} m_LocalPosition: {x: -0.31800225, y: 0.987, z: 0.15900046} m_LocalScale: {x: 1.0000015, y: 1.0000017, z: 1.0000011} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1850321910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850321911} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1850321911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850321910} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.1180002, y: 1.4610006, z: 0.46500018} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &1850391946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850391947} - component: {fileID: 1850391949} - component: {fileID: 1850391948} m_Layer: 0 m_Name: Blades 60 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1850391947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850391946} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 59 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1850391948 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850391946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1850391949 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850391946} m_Mesh: {fileID: -3380578938661389132, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1851025923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1851025924} - component: {fileID: 1851025926} - component: {fileID: 1851025925} m_Layer: 5 m_Name: BackGround (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1851025924 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851025923} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1003326990} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1851025925 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851025923} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1851025926 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851025923} m_CullTransparentMesh: 0 --- !u!1 &1851167285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1851167286} - component: {fileID: 1851167288} - component: {fileID: 1851167287} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1851167286 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851167285} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1513665134} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1851167287 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851167285} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: CANCEL --- !u!222 &1851167288 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851167285} m_CullTransparentMesh: 0 --- !u!1 &1851375121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1851375122} - component: {fileID: 1851375124} - component: {fileID: 1851375123} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1851375122 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851375121} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 435299478} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1851375123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851375121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1851375124 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851375121} m_CullTransparentMesh: 0 --- !u!4 &1851410260 stripped Transform: m_CorrespondingSourceObject: {fileID: 486968, guid: e99477e4c24ab704ba05c56f82e31487, type: 3} m_PrefabInstance: {fileID: 1104481280} m_PrefabAsset: {fileID: 0} --- !u!1 &1851730317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1851730318} - component: {fileID: 1851730320} - component: {fileID: 1851730319} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1851730318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851730317} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536} m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996} m_Children: [] m_Father: {fileID: 987160947} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1851730319 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851730317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1851730320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851730317} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1852267446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852267447} - component: {fileID: 1852267449} - component: {fileID: 1852267448} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1852267447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852267446} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: 0.031191194, y: 0.060117725, z: 0.11134249} m_LocalScale: {x: 0.005870003, y: 0.012580012, z: 0.007830011} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1852267448 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852267446} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1852267449 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852267446} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1852510273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852510274} m_Layer: 0 m_Name: Attachment Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1852510274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852510273} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1841524371} - {fileID: 188039688} m_Father: {fileID: 355701726} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1852529632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852529633} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1852529633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852529632} m_LocalRotation: {x: -0.34365973, y: 0, z: 0, w: 0.9390943} m_LocalPosition: {x: 0.2090003, y: 1.6550015, z: 0.112999916} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2106925293} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -40.2, y: 0, z: 0} --- !u!1 &1852775924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852775925} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1852775925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852775924} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948147, w: 0.7906602} m_LocalPosition: {x: -0.025998298, y: 1.4880012, z: 0.44200146} m_LocalScale: {x: 1.0000005, y: 1.000011, z: 1.0000108} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1852851038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852851039} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1852851039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852851038} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1852878940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852878941} - component: {fileID: 1852878943} - component: {fileID: 1852878942} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1852878941 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852878940} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1655580407} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: -528.1, y: 149} m_SizeDelta: {x: 104.22, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1852878942 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852878940} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.716} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1852878943 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852878940} m_CullTransparentMesh: 0 --- !u!1 &1853065495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1853065496} - component: {fileID: 1853065498} - component: {fileID: 1853065497} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1853065496 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853065495} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1331823235} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1853065497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853065495} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Fire Weapons --- !u!222 &1853065498 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853065495} m_CullTransparentMesh: 0 --- !u!1 &1853195545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1853195546} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1853195546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853195545} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1853198322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1853198323} - component: {fileID: 1853198325} - component: {fileID: 1853198324} m_Layer: 0 m_Name: Hit Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1853198323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853198322} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1893097666} - {fileID: 1335737448} m_Father: {fileID: 207348645} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1853198324 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853198322} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c50d77affeb31e14c9c062c282f13fc8, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1853198325 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853198322} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 0.5 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.52205884, g: 0.23415875, b: 0.23415875, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 571 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: -90, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 1 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.5235988 minScalar: -0.5235988 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.25, g: 0.11948529, b: 0.11948529, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 43562 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.25 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1853556923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1853556924} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1853556924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853556923} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1309224564} - {fileID: 1428222325} m_Father: {fileID: 281883903} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1854153691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854153692} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1854153692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854153691} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 2085760993} - {fileID: 1184380802} m_Father: {fileID: 1916693415} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1854220233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854220234} - component: {fileID: 1854220236} - component: {fileID: 1854220235} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1854220234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854220233} m_LocalRotation: {x: -0.000000029802315, y: 0.0000000041909507, z: 0.0000000041909507, w: 1} m_LocalPosition: {x: -0.03121, y: 0.0469, z: 0.09933} m_LocalScale: {x: 0.005868843, y: 0.039030038, z: 0.016190019} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1854220235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854220233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1854220236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854220233} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1854357137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854357138} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1854357138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854357137} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.038700715, z: 0.041100282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 874682295} - {fileID: 886563078} - {fileID: 120911424} - {fileID: 1267719401} - {fileID: 1103461238} - {fileID: 2088501733} - {fileID: 873561213} - {fileID: 1553543616} - {fileID: 878997528} - {fileID: 1026983086} - {fileID: 1705548385} - {fileID: 376174736} - {fileID: 1463182663} - {fileID: 372884319} - {fileID: 2061558420} m_Father: {fileID: 1659097771} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1854615548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854615549} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1854615549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854615548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 335435408} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1854675078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854675079} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1854675079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854675078} m_LocalRotation: {x: 0.46832243, y: 0.39829975, z: 0.25608438, w: 0.74595726} m_LocalPosition: {x: 0.31700042, y: 1.2160009, z: -0.20800042} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1240470746} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &1854686841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854686842} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1854686842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854686841} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1505350238} m_Father: {fileID: 1822299056} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1854793507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854793508} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1854793508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854793507} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 1455508864} - {fileID: 1269795130} m_Father: {fileID: 510939289} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1855227913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855227914} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1855227914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855227913} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1923703818} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1855273231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855273232} - component: {fileID: 1855273235} - component: {fileID: 1855273234} - component: {fileID: 1855273233} m_Layer: 18 m_Name: Hide Song List Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1855273232 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855273231} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000021457672} m_LocalScale: {x: 0.09215015, y: 0.09215017, z: 0.09215016} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000831604, y: 9.00017} m_SizeDelta: {x: 272.59, y: 56.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1855273233 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855273231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 325668193} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1593345230} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1855273231} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1855273234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855273231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1855273235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855273231} m_CullTransparentMesh: 0 --- !u!1 &1855296308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855296309} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1855296309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855296308} m_LocalRotation: {x: -0.043453097, y: -0.08707246, z: -0.0038016292, w: 0.9952466} m_LocalPosition: {x: 0.16800006, y: 1.6450001, z: 0.5500001} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1855311748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855311749} - component: {fileID: 1855311750} m_Layer: 0 m_Name: Hook Active Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1855311749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855311748} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626785107} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1855311750 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855311748} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: f5f30747a5212314e9ffb56d3230e284, type: 3} m_PlayOnAwake: 0 m_Volume: 0.587 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1855823160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855823161} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1855823161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855823160} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120005, z: 0.003000131} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1778853928} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1856063514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856063515} - component: {fileID: 1856063517} - component: {fileID: 1856063516} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1856063515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856063514} m_LocalRotation: {x: -0.3826834, y: -0.000000059604616, z: -0.000000044703462, w: 0.92387956} m_LocalPosition: {x: 0, y: 0.0870801, z: -0.09525634} m_LocalScale: {x: 0.052763224, y: 0.021235403, z: 0.052763868} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &1856063516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856063514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1856063517 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856063514} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1856099550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856099551} - component: {fileID: 1856099553} - component: {fileID: 1856099552} m_Layer: 5 m_Name: Skill Slot Throw Meteor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1856099551 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856099550} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1108868181} - {fileID: 975603127} - {fileID: 1617627072} - {fileID: 1683285837} - {fileID: 1387982356} - {fileID: 1472796324} - {fileID: 1279498229} m_Father: {fileID: 740572736} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 261, y: 24} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1856099552 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856099550} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1108868182} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1856099550} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1856099553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856099550} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1856099550} slotActive: {fileID: 1387982355} slotLocked: {fileID: 1617627071} slotUnlocked: {fileID: 1683285836} slotSkillAmountText: {fileID: 975603128} slotPressedIcon: {fileID: 1472796323} confirmUseSkillPointsPanelPosition: {fileID: 1279498229} --- !u!1 &1856460380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856460381} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1856460381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856460380} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: -0.0127, z: 0.1357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 445872327} - {fileID: 649672281} - {fileID: 6370180} - {fileID: 1457424375} - {fileID: 991211290} - {fileID: 866625163} m_Father: {fileID: 2137573214} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1856550261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856550262} - component: {fileID: 1856550263} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1856550262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856550261} m_LocalRotation: {x: -0.000000059604638, y: 0.000000024214383, z: 0.00000004097819, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1653919051} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1856550263 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856550261} m_Enabled: 1 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 0.5586207, b: 0, a: 1} m_Intensity: 4.01 m_Range: 4.4623055 m_SpotAngle: 74.96589 m_InnerSpotAngle: 57.725044 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 0 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1856830000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856830001} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1856830001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856830000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1508561947} - {fileID: 1794480716} - {fileID: 359718482} m_Father: {fileID: 1202152319} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1856873527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856873528} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1856873528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856873527} m_LocalRotation: {x: -0.5820063, y: 0.014898188, z: 0.18948145, w: 0.7906602} m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.00001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1405396560} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1857056350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857056351} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1857056351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857056350} m_LocalRotation: {x: -0.25519627, y: -0.48431775, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.1, y: 1.728, z: 0.773} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 476906299} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &1857094933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857094934} - component: {fileID: 1857094936} - component: {fileID: 1857094935} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1857094934 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857094933} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 798066405} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1857094935 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857094933} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Expand --- !u!222 &1857094936 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857094933} m_CullTransparentMesh: 0 --- !u!1 &1857326962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857326963} - component: {fileID: 1857326965} - component: {fileID: 1857326964} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1857326963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857326962} m_LocalRotation: {x: 0.70710695, y: -0.0000000034051468, z: 0, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.048, z: 0.2} m_LocalScale: {x: 0.021163605, y: 0.029765075, z: 0.02116368} m_Children: [] m_Father: {fileID: 23557769} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1857326964 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857326962} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1857326965 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857326962} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1857369342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857369343} - component: {fileID: 1857369345} - component: {fileID: 1857369344} m_Layer: 0 m_Name: Blade__53_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1857369343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857369342} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.9635923, y: 0.18079989, z: -0.08169602} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1857369344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857369342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1857369345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857369342} m_Mesh: {fileID: 5738360202653207707, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1857643558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857643559} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1857643559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857643558} m_LocalRotation: {x: -0.09968399, y: -0.010037652, z: -0.09968399, w: 0.9899624} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 263647050} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -11.5, y: 0, z: -11.5} --- !u!1 &1857807282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857807283} - component: {fileID: 1857807285} - component: {fileID: 1857807284} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1857807283 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857807282} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 391084859} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1857807284 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857807282} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1857807285 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857807282} m_CullTransparentMesh: 0 --- !u!1 &1858158598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1858158599} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1858158599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858158598} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300006, z: -0.07099934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1328514202} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1858204514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1858204515} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1858204515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858204514} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.006000019, y: 0.10100015, z: 0.2730004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2144633108} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1858416575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1858416576} - component: {fileID: 1858416577} m_Layer: 0 m_Name: Death m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1858416576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858416575} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 554509527} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1858416577 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858416575} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1858606946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1858606947} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1858606947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858606946} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: -0.036197666, y: -0.069702044, z: -0.12870033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2042642208} m_Father: {fileID: 2069818033} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1858716421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1858716422} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1858716422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858716421} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 546453699} - {fileID: 2030898460} m_Father: {fileID: 678659882} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1858948907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1858948908} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1858948908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858948907} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2133896872} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1859105180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1859105181} - component: {fileID: 1859105183} - component: {fileID: 1859105182} m_Layer: 5 m_Name: Dpad Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1859105181 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859105180} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1287386423} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 35, y: 35} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1859105182 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859105180} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0.02 y: -0.02 width: 1 height: 1 --- !u!222 &1859105183 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859105180} m_CullTransparentMesh: 0 --- !u!1 &1859113606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1859113607} m_Layer: 0 m_Name: Weapons Transform In Third Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1859113607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859113606} m_LocalRotation: {x: 0.015735658, y: 2.8379066e-11, z: 3.8239616e-11, w: 0.99987626} m_LocalPosition: {x: 0, y: -1.4389726, z: -0.09889756} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1167897693} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1859218798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1859218799} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1859218799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859218798} m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426} --- !u!1 &1859313885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1859313886} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1859313886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859313885} m_LocalRotation: {x: 0.67523074, y: 0.20991306, z: 0.20991307, w: 0.6752307} m_LocalPosition: {x: 0.17300014, y: 1.240001, z: -0.39800107} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1240470746} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!1 &1859326322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1859326323} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1859326323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859326322} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2054390795} - {fileID: 922584775} - {fileID: 1610456647} - {fileID: 342131724} - {fileID: 1319709432} - {fileID: 1132104270} - {fileID: 344272067} - {fileID: 156161204} - {fileID: 70862310} - {fileID: 535643548} - {fileID: 1005046317} - {fileID: 397997675} - {fileID: 1235380758} - {fileID: 652633268} - {fileID: 1630551344} - {fileID: 1176069058} - {fileID: 484615415} - {fileID: 1639526816} - {fileID: 2023657186} - {fileID: 1346381319} m_Father: {fileID: 947899665} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1859845969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1859845970} - component: {fileID: 1859845972} - component: {fileID: 1859845971} m_Layer: 0 m_Name: Lightning m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1859845970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859845969} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1017147798} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1859845971 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859845969} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 123ac6dc79004e54b8b352a7e64acdca, type: 2} - {fileID: 2100000, guid: 123ac6dc79004e54b8b352a7e64acdca, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 5 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1859845972 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859845969} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.4 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1.5 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 3 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.1 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.2 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: -1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 5 damping: 1 octaves: 1 octaveMultiplier: 1 octaveScale: 2 quality: 0 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 1 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 0 sizeAffectsWidth: 0 sizeAffectsLifetime: 0 inheritParticleColor: 0 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.4117647, g: 0.8352941, b: 0.9764706, a: 1} key1: {r: 0.21960784, g: 0.48235294, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 0.3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.03137255, g: 0.6784314, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1859857705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1859857706} - component: {fileID: 1859857708} - component: {fileID: 1859857707} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1859857706 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859857705} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1376955705} m_Father: {fileID: 1824915472} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000022053719, y: -0.000015258789} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1859857707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859857705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 447, y: 77.8} m_Spacing: {x: 0, y: 0} m_Constraint: 1 m_ConstraintCount: 1 --- !u!114 &1859857708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859857705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &1860147313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860147314} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1860147314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860147313} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 331375338} - {fileID: 430775597} - {fileID: 2069110833} - {fileID: 1951722531} - {fileID: 1165522877} - {fileID: 735245993} - {fileID: 1280372853} - {fileID: 1528178111} - {fileID: 546471112} - {fileID: 898144967} - {fileID: 914480290} - {fileID: 1871405811} - {fileID: 955038177} - {fileID: 364418380} - {fileID: 1014076462} - {fileID: 773051670} - {fileID: 1728847874} - {fileID: 1440516911} - {fileID: 676783915} m_Father: {fileID: 1612293919} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1860148509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860148510} m_Layer: 5 m_Name: Default Fixed Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1860148510 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860148509} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 18634953} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1860489553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860489554} - component: {fileID: 1860489556} - component: {fileID: 1860489555} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1860489554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860489553} m_LocalRotation: {x: -0.07812259, y: 0.00000020914511, z: 0.000000070543436, w: 0.99694383} m_LocalPosition: {x: 0, y: -0.03290007, z: -0.07270015} m_LocalScale: {x: 0.01084153, y: 0.034583565, z: 0.007222399} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -8.961, y: 0, z: 0} --- !u!23 &1860489555 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860489553} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1860489556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860489553} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1860620832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860620833} - component: {fileID: 1860620835} - component: {fileID: 1860620834} m_Layer: 5 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1860620833 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860620832} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 115605928} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1860620834 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860620832} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 0.547} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1860620835 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860620832} m_CullTransparentMesh: 0 --- !u!1 &1860777444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860777445} - component: {fileID: 1860777448} - component: {fileID: 1860777447} - component: {fileID: 1860777446} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1860777445 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860777444} m_LocalRotation: {x: -0.000000029802344, y: -1.554312e-15, z: -0.0000000055879377, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.001} m_LocalScale: {x: 1.0000014, y: 1.0000037, z: 1.000003} m_Children: - {fileID: 1809526384} m_Father: {fileID: 380306923} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0753, y: 0.036} m_SizeDelta: {x: 0.012, y: 0.01} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1860777446 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860777444} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1860777447} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079636} m_MethodName: changeFlashLightState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1860777447 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860777444} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: fd14ddf2e00a83c4ab255b61e6da434c, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1860777448 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860777444} m_CullTransparentMesh: 0 --- !u!1 &1860996040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860996043} - component: {fileID: 1860996041} - component: {fileID: 1860996042} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1860996041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860996040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 954210076} weaponSystem: {fileID: 609378624} IKWeaponManager: {fileID: 445970128} editingAttachments: 0 editAttachmentsEnabled: 1 attachmentInfoGameObject: {fileID: 1718935615} attachmentSlotGameObject: {fileID: 1828750510} weaponAttachmentsMenu: {fileID: 170669027} attachmentHoverInfoPanelGameObject: {fileID: 1042631119} attachmentHoverInfoText: {fileID: 2120510596} weaponsCamera: {fileID: 2034870592} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 1860996042} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 390767715} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914242119} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1914242119} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1378663781} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1378663783} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1378663783} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 33748351} offsetAttachmentPlaceTransform: {fileID: 2004280372} offsetAttachmentPointTransform: {fileID: 749434695} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1722399671} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1259479483} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 1915279417} offsetAttachmentPlaceTransform: {fileID: 743946149} offsetAttachmentPointTransform: {fileID: 202326597} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1483795044} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 2101317819} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 185450510} offsetAttachmentPlaceTransform: {fileID: 1520624013} offsetAttachmentPointTransform: {fileID: 1491308922} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 33847272} objectToReplace: - {fileID: 988336162} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Telescopic attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 832080500} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 832080502} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 609378624} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 832080502} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 609378624} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Holographic attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1462766814} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1462766814} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 609378624} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1462766814} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 609378624} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1062217171} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1062217171} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 609378624} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1062217171} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 609378624} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 918232895} offsetAttachmentPlaceTransform: {fileID: 1920170342} offsetAttachmentPointTransform: {fileID: 1711718969} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1181668132} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 0 noAttachmentText: attachmentPlaceInfoList: - Name: Manual Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1367037740} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Burst Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 244460433} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 609378624} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 2026298534} offsetAttachmentPlaceTransform: {fileID: 1575175127} offsetAttachmentPointTransform: {fileID: 15664232} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1322194978} objectToReplace: - {fileID: 1120319078} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.5 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &1860996042 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860996040} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &1860996043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860996040} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1122093885} m_Father: {fileID: 2008322520} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1861161594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861161595} - component: {fileID: 1861161597} - component: {fileID: 1861161596} m_Layer: 5 m_Name: Weapon Currently Selected Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1861161595 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861161594} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2026714380} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0.000015258789} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1861161596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861161594} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.84313726, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1861161597 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861161594} m_CullTransparentMesh: 0 --- !u!1 &1861206089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861206090} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1861206090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861206089} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.344915e-10, y: -0.0000016983399, z: 0.10000047} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1036525774} - {fileID: 18014298} - {fileID: 309121575} - {fileID: 882478723} - {fileID: 1291944933} - {fileID: 378500024} m_Father: {fileID: 1382875222} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1861304109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861304110} - component: {fileID: 1861304112} - component: {fileID: 1861304111} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1861304110 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861304109} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1536471718} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1861304111 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861304109} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1861304112 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861304109} m_CullTransparentMesh: 0 --- !u!1 &1861307217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861307218} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1861307218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861307217} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1861336844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861336845} - component: {fileID: 1861336847} - component: {fileID: 1861336846} m_Layer: 0 m_Name: Blades 36 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1861336845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861336844} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} --- !u!23 &1861336846 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861336844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1861336847 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861336844} m_Mesh: {fileID: 6969630334337224572, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1861701265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861701266} - component: {fileID: 1861701269} - component: {fileID: 1861701268} - component: {fileID: 1861701267} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1861701266 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861701265} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1819449858} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1861701267 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861701265} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1861701268} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1861701268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861701265} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Return --- !u!222 &1861701269 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861701265} m_CullTransparentMesh: 0 --- !u!1 &1861973060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861973061} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1861973061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861973060} m_LocalRotation: {x: 0.0000000045221493, y: 9.313367e-10, z: -1.05870805e-10, w: 1} m_LocalPosition: {x: 0, y: 0.008700476, z: 0.016299944} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 912502569} m_Father: {fileID: 572955758} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1862046200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1862046201} - component: {fileID: 1862046203} - component: {fileID: 1862046202} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1862046201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862046200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1510436630} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.6, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1862046202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862046200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 40be93257b252f548a28160af1e0ef7c, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1862046203 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862046200} m_CullTransparentMesh: 0 --- !u!1 &1862593136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1862593137} - component: {fileID: 1862593139} - component: {fileID: 1862593138} m_Layer: 0 m_Name: Blade__76_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1862593137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862593136} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.8497312, y: 0.18079989, z: -0.081695974} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1862593138 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862593136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1862593139 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862593136} m_Mesh: {fileID: -1310536166169485477, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1863076150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863076151} m_Layer: 0 m_Name: Rotor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1863076151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863076150} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2016682444} - {fileID: 569966841} - {fileID: 1929334310} - {fileID: 1486988170} - {fileID: 52877273} - {fileID: 1582069642} - {fileID: 817994732} - {fileID: 639823328} - {fileID: 1198514010} - {fileID: 213620106} - {fileID: 1296574703} - {fileID: 1444872991} - {fileID: 2044077526} - {fileID: 2015481392} - {fileID: 1269393759} - {fileID: 1765013450} - {fileID: 79201288} - {fileID: 52887199} - {fileID: 360261067} - {fileID: 111444592} - {fileID: 502249696} - {fileID: 1332375204} - {fileID: 2076026133} m_Father: {fileID: 1351069665} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1863247044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863247045} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1863247045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863247044} m_LocalRotation: {x: -0.000000102975086, y: -4.7951505e-17, z: -0.000000060731594, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 763716666} - {fileID: 740013943} - {fileID: 438406569} - {fileID: 226094335} - {fileID: 413180048} m_Father: {fileID: 1351069665} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1863344919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863344920} - component: {fileID: 1863344922} - component: {fileID: 1863344921} m_Layer: 0 m_Name: Automatic Fire Projectile Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1863344920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863344919} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1655066666} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1863344921 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863344919} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1863344922 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863344919} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.002 customRaycastCheckingDistance: 1 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 1 useBurst: 0 burstAmount: 0 fireRate: 0.2 projectileDamage: 8 projectileSpeed: 40 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 0 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 105462, guid: ae0e37e3854afd244908d539de2934c1, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1418115499} weaponsEffectsSource: {fileID: 1863344921} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &1863471776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863471777} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1863471777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863471776} m_LocalRotation: {x: 1.2143081e-17, y: 1.364242e-12, z: 2.046363e-12, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1834281424} - {fileID: 1799603793} - {fileID: 1943480070} - {fileID: 2059486438} - {fileID: 795306074} - {fileID: 661440879} - {fileID: 969166566} - {fileID: 271403822} - {fileID: 1414714028} - {fileID: 159262969} - {fileID: 1242286853} - {fileID: 109135426} - {fileID: 1912756681} - {fileID: 171742865} - {fileID: 1335056968} m_Father: {fileID: 346795377} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1863905108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863905109} - component: {fileID: 1863905111} - component: {fileID: 1863905110} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1863905109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863905108} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.7139997} m_LocalScale: {x: 8.5723505, y: 0.05, z: 6.4273677} m_Children: [] m_Father: {fileID: 918979861} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1863905110 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863905108} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 01f6c48b42eb32f458764e0b797fd68d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1863905111 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863905108} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1863905427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863905428} - component: {fileID: 1863905430} - component: {fileID: 1863905429} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1863905428 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863905427} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 473165750} m_Father: {fileID: 325668194} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000015258789} m_SizeDelta: {x: 157.4, y: 117} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1863905429 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863905427} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 157.4, y: 27} m_Spacing: {x: 5, y: 3} m_Constraint: 2 m_ConstraintCount: 4 --- !u!114 &1863905430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863905427} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &1863928587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863928588} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1863928588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863928587} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000032, y: 1.1300005, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 47569461} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &1864176420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1864176421} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1864176421 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1864176420} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1575996693} m_Father: {fileID: 1985893725} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1864253864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1864253865} m_Layer: 0 m_Name: Spawn Consumable Objects Reference Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1864253865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1864253864} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1550576089} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1864273010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1864273011} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1864273011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1864273010} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2044536558} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1864641699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1864641700} m_Layer: 0 m_Name: Others m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1864641700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1864641699} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 47.160812, y: -9.363003, z: -4.9331665} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1705345332} - {fileID: 142650004} - {fileID: 433203563} - {fileID: 2141984572} - {fileID: 305581242} - {fileID: 423548324} - {fileID: 1794387717} m_Father: {fileID: 276041846} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1864783705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1864783706} - component: {fileID: 1864783707} m_Layer: 0 m_Name: Holster Bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1864783706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1864783705} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 295179694} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1864783707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1864783705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Holster Bow useActionName: 1 actionName: Holster Bow useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1865065810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865065811} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1865065811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865065810} m_LocalRotation: {x: 0.46832243, y: -0.39829975, z: -0.25608438, w: 0.74595726} m_LocalPosition: {x: -0.3170018, y: 1.2160004, z: -0.20799845} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 197158916} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: -73.69, z: -60.33} --- !u!1 &1865111390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865111391} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1865111391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865111390} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1192287088} - {fileID: 231866617} - {fileID: 120281224} m_Father: {fileID: 65374953} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1865191824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865191825} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1865191825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865191824} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.042, z: 0.246} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660729212} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1865493196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865493197} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1865493197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865493196} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 955595222} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1865768972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865768973} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1865768973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865768972} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.248, z: 0.289} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 2082231865} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1865961969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865961970} - component: {fileID: 1865961971} - component: {fileID: 1865961974} - component: {fileID: 1865961973} - component: {fileID: 1865961972} m_Layer: 0 m_Name: Sniper Rifle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1865961970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865961969} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1884010273} - {fileID: 1584218798} - {fileID: 899908649} - {fileID: 538360389} m_Father: {fileID: 772658220} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1865961971 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865961969} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 538360388} aimPosition: {fileID: 1299548978} walkPosition: {fileID: 1128197278} keepPosition: {fileID: 424802844} aimRecoilPosition: {fileID: 1135825380} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1252327749} surfaceCollisionRayPosition: {fileID: 1935293174} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 1982783145} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 328782025} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 14 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 15 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 2 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 697536255} attachmentCameraPosition: {fileID: 752520627} leftHandMesh: {fileID: 84689430} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 650279856} leftHandParent: {fileID: 1826225018} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 0 deactivateIKDrawPath: - {fileID: 504211190} - {fileID: 145074314} weaponPositionInHandForDeactivateIK: {fileID: 117283704} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.005} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 0.5, z: 5} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 1 spline: {fileID: 1778691256} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 502862396} - {fileID: 1342138866} - {fileID: 942888586} - {fileID: 1128197278} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 84689431} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 163886534} wayPoints: - {fileID: 978769971} - {fileID: 84689431} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 1566180754} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 739976794} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 924259470} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1031469693} wayPoints: - {fileID: 924259470} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 471424737} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1814266705} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1358699393} weaponRotationPointHolder: {fileID: 105883068} weaponRotationPointHeadLookTarget: {fileID: 1484641185} rotationPointInfo: rotationUpPointAmountMultiplier: 2 rotationDownPointAmountMultiplier: 2 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 40 weaponPivotPoint: {fileID: 1868198291} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1808536510} aimRecoilPosition: {fileID: 157595490} walkPosition: {fileID: 34347211} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1371923474} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1772001164} surfaceCollisionRayPosition: {fileID: 1085804841} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 602876568} meleeAttackRaycastPosition: {fileID: 285083829} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 502791316} attachmentCameraPosition: {fileID: 1451795110} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 1855823161} - {fileID: 858463110} weaponPositionInHandForDeactivateIK: {fileID: 1393345217} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 1 spline: {fileID: 1036525775} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1923347593} - {fileID: 1727689799} - {fileID: 490188286} - {fileID: 34347211} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 924259470} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1970760851} wayPoints: - {fileID: 924259470} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 757639275} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1805212396} aimRecoilPosition: {fileID: 2019034949} walkPosition: {fileID: 249491288} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1221999617} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 949001505} surfaceCollisionRayPosition: {fileID: 1051888763} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1674204346} meleeAttackRaycastPosition: {fileID: 2035606509} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1280655842} attachmentCameraPosition: {fileID: 519245792} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 881984042} - {fileID: 656520988} weaponPositionInHandForDeactivateIK: {fileID: 1027540256} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 348769709} weaponRotationPointHolder: {fileID: 322670057} useBezierCurve: 1 spline: {fileID: 62275410} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 1873754393} - {fileID: 1468758131} - {fileID: 1985314960} - {fileID: 249491288} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 118610828} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 865365794} wayPoints: - {fileID: 118610828} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 1053018115} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 1 customDefaultThirdPersonAimRightStateName: Aim Right customDefaultThirdPersonAimLeftStateName: Aim Right Custom View Assault Rifle useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBARunRotationOffset: {x: 0, y: -30, z: 0} FBAAimPositionOffset: {x: 0.1538, y: 1.495, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.1538, y: 1.495, z: 0.24} FBAAimRecoilRotationOffset: {x: -2, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: - Name: FBA Aim Sniper Sight FBAAimPositionOffset: {x: 0.153, y: 1.4, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.153, y: 1.4, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} firstPersonWeaponInfo: weapon: {fileID: 538360388} aimPosition: {fileID: 1394283660} walkPosition: {fileID: 1426312798} keepPosition: {fileID: 788032351} aimRecoilPosition: {fileID: 251026180} walkRecoilPosition: {fileID: 322131302} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1357892990} surfaceCollisionRayPosition: {fileID: 1268563998} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1356309642} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1409023939} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 1050830630} jumpEndPosition: {fileID: 452347679} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 1312421699} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 308679710} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 467523448} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 14 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 15 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 2 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 279394289} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 1407454495} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 11 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.004, y: 0.006, z: 0.005} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 1, y: 1.5, z: 1.5} resetWeaponPositionAfterReloadSpeed: 1 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 401559777} crouchRecoilPosition: {fileID: 197362379} crouchMovementSpeed: 7 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 965026117} walkRecoilPosition: {fileID: 728526441} keepPosition: {fileID: 253979259} crouchPosition: {fileID: 682272718} crouchRecoilPosition: {fileID: 2121294365} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1834244821} surfaceCollisionRayPosition: {fileID: 245054539} lowerWeaponPosition: {fileID: 1429862240} runPosition: {fileID: 2033466545} jumpStartPosition: {fileID: 67871421} jumpEndPosition: {fileID: 1468710014} meleeAttackPosition: {fileID: 2048799274} meleeAttackRaycastPosition: {fileID: 1597972560} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1675425359} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 1045420126} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 917905973} walkRecoilPosition: {fileID: 984614519} keepPosition: {fileID: 429404386} crouchPosition: {fileID: 2021131964} crouchRecoilPosition: {fileID: 837738537} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 294352782} surfaceCollisionRayPosition: {fileID: 1314671932} lowerWeaponPosition: {fileID: 1015756660} runPosition: {fileID: 379375304} jumpStartPosition: {fileID: 1194665890} jumpEndPosition: {fileID: 45426879} meleeAttackPosition: {fileID: 1604632804} meleeAttackRaycastPosition: {fileID: 588767306} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 2034795356} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 1543438235} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.184 bobRotationPercentageAiming: 0.184 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -17, y: 17} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -3, y: 3} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.4 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.184 bobRotationPercentageAiming: 0.184 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -10, y: 10} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 55 shakeSmooth: 11 shakeDuration: 0.1 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 1.5, y: 0.5, z: 1} firstPersonshotShakeInfo: shotForce: 55 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0.01, y: 0, z: 0.04} shakeRotation: {x: 1.5, y: 0.4, z: 1} thirdPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 270 shakeDuration: 0.17 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 0.5} firstPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 270 shakeDuration: 0.17 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 114156, guid: a48a71e45ec9777499ce5f6261fcc6a0, type: 3} inventoryWeaponPrefabObject: {fileID: 1971472924685504, guid: a81da5f31beeb9e4db4c42a0fb66329b, type: 3} weaponGameObject: {fileID: 538360388} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 538360394} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 250547166} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 1 verticalRotationSpeedAimedInThirdPerson: 2 horizontalRotationSpeedAimedInThirdPerson: 2 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 538360390} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 538360389} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.2, y: 0.2} horizontalShotCameraNoiseAmountFirstPerson: {x: -0.03, y: 0.03} verticalShotCameraNoiseAmountThirdPerson: {x: 0.2, y: 0.2} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.03, y: 0.03} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 1 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 1117677740} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1615767726419616, guid: 388de9bfc7f05cd4d8b95287c37d676b, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: Sniper Rifle useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &1865961972 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865961969} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Sniper Rifle maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &1865961973 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865961969} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Sniper Rifle relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1194800915027996, guid: bd452e69112548f4187fef128fb70091, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 1865961971} mainPlayerWeaponSystem: {fileID: 538360390} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 1628534655} newWeaponMeshParent: {fileID: 1528734137} weaponViewTransform: {fileID: 510963837} replaceArmsModel: 0 armsParent: {fileID: 1884010273} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1528734137} currentWeaponMesh: {fileID: 1614463624} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Sight removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1528734137} currentWeaponMesh: {fileID: 448779191} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Carry Handle removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1528734137} currentWeaponMesh: {fileID: 1132298036} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1528734137} currentWeaponMesh: {fileID: 2115307026} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1528734137} currentWeaponMesh: {fileID: 1677367445} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Stock removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1528734137} currentWeaponMesh: {fileID: 1884495429} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Barrel removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1528734137} currentWeaponMesh: {fileID: 436475583} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1528734137} currentWeaponMesh: {fileID: 1117677738} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: - {fileID: 642208409} containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1865961973} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1865961973} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1865961973} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 538360390} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1865961973} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1884010272} - {fileID: 1382875221} - {fileID: 1461601563} - {fileID: 899908648} - {fileID: 991283251} - {fileID: 1363604060} - {fileID: 1929289019} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 1 createUsableWeaponPrefabActive: 1 weaponAmmoAmountValue: 10 --- !u!114 &1865961974 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865961969} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 250547166} - {fileID: 1299548978} - {fileID: 1128197278} - {fileID: 1135825380} - {fileID: 1252327749} - {fileID: 1935293174} - {fileID: 163886534} - {fileID: 1031469693} - {fileID: 1328514202} - {fileID: 1778691255} - {fileID: 1858158599} - {fileID: 363506332} - {fileID: 1054662505} - {fileID: 1407650863} - {fileID: 728691421} - {fileID: 1982783145} - {fileID: 1145490939} - {fileID: 502862396} - {fileID: 1342138866} - {fileID: 942888586} - {fileID: 697536255} - {fileID: 752520627} - {fileID: 650279856} - {fileID: 343021438} - {fileID: 978769971} - {fileID: 328782025} - {fileID: 117283704} - {fileID: 1868198291} - {fileID: 1229566695} - {fileID: 1484641185} - {fileID: 156897535} - {fileID: 504211190} - {fileID: 145074314} - Name: First Person View objectTransformInfoList: - {fileID: 1427230894} - {fileID: 365061371} - {fileID: 129606169} - {fileID: 262770288} - {fileID: 1996513887} - {fileID: 1394283660} - {fileID: 1426312798} - {fileID: 788032351} - {fileID: 251026180} - {fileID: 322131302} - {fileID: 401559777} - {fileID: 197362379} - {fileID: 279394289} - {fileID: 1357892990} - {fileID: 1268563998} - {fileID: 1409023939} - {fileID: 1050830630} - {fileID: 452347679} - {fileID: 308679710} - {fileID: 467523448} - {fileID: 1356309642} - {fileID: 1312421698} - {fileID: 919725512} - {fileID: 557786214} - {fileID: 1301456071} - {fileID: 1022934067} - {fileID: 248875064} - Name: IK Positions objectTransformInfoList: - {fileID: 1826225018} - {fileID: 84689431} - {fileID: 1887325134} - {fileID: 474541787} - {fileID: 924259470} - {fileID: 1229719520} - {fileID: 1028159130} - {fileID: 118610828} - {fileID: 1055841795} - {fileID: 757639275} - {fileID: 1053018115} - {fileID: 1814266705} - {fileID: 471424737} - {fileID: 739976794} - {fileID: 1566180754} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 7 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 538360389} mainWeaponPositionsParentThirdPerson: - {fileID: 2070417716} - {fileID: 1382875222} - {fileID: 1461601564} mainWeaponPositionChildsThirdPerson: - {fileID: 250547166} - {fileID: 1299548978} - {fileID: 1128197278} - {fileID: 424802844} - {fileID: 1135825380} - {fileID: 1252327749} - {fileID: 1935293174} - {fileID: 1328514202} - {fileID: 1778691255} - {fileID: 1858158599} - {fileID: 363506332} - {fileID: 1054662505} - {fileID: 1407650863} - {fileID: 728691421} - {fileID: 1982783145} - {fileID: 502862396} - {fileID: 1342138866} - {fileID: 942888586} - {fileID: 697536255} - {fileID: 650279856} - {fileID: 978769971} - {fileID: 328782025} - {fileID: 1868198291} - {fileID: 504211190} - {fileID: 145074314} - {fileID: 849614695} - {fileID: 1808536510} - {fileID: 157595490} - {fileID: 34347211} - {fileID: 1371923474} - {fileID: 1772001164} - {fileID: 1085804841} - {fileID: 1861206090} - {fileID: 1036525774} - {fileID: 18014298} - {fileID: 309121575} - {fileID: 882478723} - {fileID: 1291944933} - {fileID: 378500024} - {fileID: 1923347593} - {fileID: 1727689799} - {fileID: 490188286} - {fileID: 1451795110} - {fileID: 502791316} - {fileID: 602876568} - {fileID: 285083829} - {fileID: 1855823161} - {fileID: 858463110} - {fileID: 1805212396} - {fileID: 2019034949} - {fileID: 249491288} - {fileID: 1221999617} - {fileID: 949001505} - {fileID: 1051888763} - {fileID: 1083833449} - {fileID: 62275409} - {fileID: 1389393144} - {fileID: 735621434} - {fileID: 1362123827} - {fileID: 477326291} - {fileID: 2090363885} - {fileID: 1873754393} - {fileID: 1468758131} - {fileID: 1985314960} - {fileID: 519245792} - {fileID: 1280655842} - {fileID: 1674204346} - {fileID: 2035606509} - {fileID: 881984042} - {fileID: 656520988} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &1865963623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865963624} - component: {fileID: 1865963626} - component: {fileID: 1865963625} m_Layer: 5 m_Name: Skill Slot Ground Dash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1865963624 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865963623} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 777918749} - {fileID: 945830301} - {fileID: 1113429115} - {fileID: 1586032451} - {fileID: 1490900853} - {fileID: 1979607412} - {fileID: 1944774480} m_Father: {fileID: 1003183266} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 160, y: 150} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1865963625 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865963623} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 777918750} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1865963623} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1865963626 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865963623} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1865963623} slotActive: {fileID: 1490900852} slotLocked: {fileID: 1113429114} slotUnlocked: {fileID: 1586032450} slotSkillAmountText: {fileID: 945830302} slotPressedIcon: {fileID: 1979607411} confirmUseSkillPointsPanelPosition: {fileID: 1944774480} --- !u!1 &1866121214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1866121215} m_Layer: 0 m_Name: f_pinky.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1866121215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866121214} m_LocalRotation: {x: 0.013686959, y: -0.006849872, z: 0.0120853605, w: 0.9998098} m_LocalPosition: {x: -0.00000011920929, y: 0.16856378, z: 0.0000007748604} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1} m_Children: - {fileID: 1319639839} m_Father: {fileID: 331018319} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1866130593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1866130594} m_Layer: 5 m_Name: Stamina Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1866130594 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866130593} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1548495179} - {fileID: 1521658375} - {fileID: 1111941590} - {fileID: 771616823} - {fileID: 944093260} m_Father: {fileID: 321372251} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -83.100006} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1866347293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1866347294} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1866347294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866347293} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.19000152, y: 1.561, z: 0.6460003} m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &1866355398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1866355399} - component: {fileID: 1866355401} - component: {fileID: 1866355400} m_Layer: 5 m_Name: Other Stats List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1866355399 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866355398} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 283666770} m_Father: {fileID: 507575211} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 367, y: -49.5} m_SizeDelta: {x: -887, y: -358.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1866355400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866355398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1866355401 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866355398} m_CullTransparentMesh: 0 --- !u!1 &1866493474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1866493475} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1866493475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866493474} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1869004510} - {fileID: 1964562455} - {fileID: 116038264} m_Father: {fileID: 1059155546} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1866556910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1866556911} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1866556911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866556910} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.07400008, y: 1.6630019, z: -0.13200009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2106925293} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1866624866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1866624867} - component: {fileID: 1866624870} - component: {fileID: 1866624869} - component: {fileID: 1866624868} m_Layer: 5 m_Name: Input Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1866624867 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866624866} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1932636639} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 127.9, y: -14.055636} m_SizeDelta: {x: 225.8, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1866624868 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866624866} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Y: Draw/Keep ' --- !u!222 &1866624869 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866624866} m_CullTransparentMesh: 0 --- !u!114 &1866624870 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866624866} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1866735470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1866735471} - component: {fileID: 1866735474} - component: {fileID: 1866735473} - component: {fileID: 1866735472} m_Layer: 5 m_Name: Gestures Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1866735471 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866735470} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1146999760} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1866735472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866735470} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1866735473} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Skinning Test m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1866735473 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866735470} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: e68b1bff6c13b7f448b99c25d1643a16, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1866735474 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866735470} m_CullTransparentMesh: 0 --- !u!114 &1866904107 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114476421984356216, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 13d59bff7f4902149b06822d93ba63db, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1867143712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1867143713} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1867143713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867143712} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 1185231229} - {fileID: 301950809} m_Father: {fileID: 358732287} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1867235000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1867235001} - component: {fileID: 1867235003} - component: {fileID: 1867235002} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1867235001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867235000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0010000169, y: 0.034999877, z: 0.25929818} m_LocalScale: {x: 0.028936997, y: 0.04295685, z: 0.55548376} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1867235002 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867235000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1867235003 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867235000} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1867376668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1867376669} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1867376669 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867376668} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1592513299} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1867506832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1867506833} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1867506833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867506832} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: -0.036, z: 0.292} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1284603549} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1867789544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1867789545} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1867789545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867789544} m_LocalRotation: {x: 0.84075606, y: 0.030057712, z: 0.5405728, w: -0.0026330121} m_LocalPosition: {x: -0.122, y: -0.085, z: 0.26} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 236140718} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1867869703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1867869704} - component: {fileID: 1867869706} - component: {fileID: 1867869705} m_Layer: 5 m_Name: Panel (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1867869704 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867869703} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 219671128} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 355.9, y: 64.8} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1867869705 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867869703} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1867869706 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867869703} m_CullTransparentMesh: 0 --- !u!1 &1867919609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1867919610} - component: {fileID: 1867919612} - component: {fileID: 1867919611} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1867919610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867919609} m_LocalRotation: {x: 0.09150162, y: 0, z: 0, w: 0.99580497} m_LocalPosition: {x: -0, y: -0.0161, z: -0.23055} m_LocalScale: {x: 0.045008086, y: 0.09452146, z: 0.022574132} m_Children: [] m_Father: {fileID: 2116762295} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 10.5, y: 0, z: 0} --- !u!23 &1867919611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867919609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1867919612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867919609} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1868041146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868041147} - component: {fileID: 1868041148} m_Layer: 0 m_Name: Esquiva Forward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1868041147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868041146} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528095182} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1868041148 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868041146} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Esquiva Forward Left useActionName: 1 actionName: Esquiva Forward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1868071422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868071423} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1868071423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868071422} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 284464473} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1868198290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868198291} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1868198291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868198290} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.10200033, y: 1.5040015, z: -0.033998493} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1229566695} m_Father: {fileID: 2070417716} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1868318506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868318507} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1868318507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868318506} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 391046723} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1868924864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868924865} - component: {fileID: 1868924867} - component: {fileID: 1868924866} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1868924865 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868924864} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1998345298} m_Father: {fileID: 126800481} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1868924866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868924864} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1868924867 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868924864} m_CullTransparentMesh: 0 --- !u!1 &1868949330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868949331} - component: {fileID: 1868949333} - component: {fileID: 1868949332} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1868949331 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868949330} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1165125669} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1868949332 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868949330} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &1868949333 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868949330} m_CullTransparentMesh: 0 --- !u!1 &1868954029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868954030} - component: {fileID: 1868954032} - component: {fileID: 1868954031} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1868954030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868954029} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0002, y: 0.1072, z: 0.26} m_LocalScale: {x: 0.04560845, y: 0.008304004, z: 0.038540132} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &1868954031 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868954029} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1868954032 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868954029} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1869004509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1869004510} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1869004510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869004509} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.18800038, y: 1.6630013, z: 0.025000568} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1866493475} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1869040850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1869040851} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1869040851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869040850} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300036, y: 1.5040015, z: 0.2690003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2002729167} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1869335331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1869335332} - component: {fileID: 1869335334} - component: {fileID: 1869335333} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1869335332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869335331} m_LocalRotation: {x: 0.50000006, y: 0.5000001, z: 0.50000006, w: 0.4999999} m_LocalPosition: {x: 0, y: -0.008039479, z: -0.010132071} m_LocalScale: {x: 0.009020616, y: 0.0042096223, z: 0.009020607} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} --- !u!23 &1869335333 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869335331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1869335334 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869335331} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1869964411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1869964412} - component: {fileID: 1869964414} - component: {fileID: 1869964413} m_Layer: 0 m_Name: Blades 71 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1869964412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869964411} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 70 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30} --- !u!23 &1869964413 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869964411} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1869964414 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869964411} m_Mesh: {fileID: 6211160238087939542, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1870522303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1870522304} m_Layer: 0 m_Name: Offset Ammo Type Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1870522304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870522303} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.0002, z: 0.0307} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 142270946} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1870799220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1870799221} - component: {fileID: 1870799222} m_Layer: 0 m_Name: Saw Rotating Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1870799221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870799220} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.432, y: 0.251, z: -0.005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 794342558} - {fileID: 271711583} m_Father: {fileID: 1772120415} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1870799222 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870799220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cb63a391b6abd5c47bf5dbedb878e306, type: 3} m_Name: m_EditorClassIdentifier: direccion: {x: 0, y: 0, z: 2} speed: 250 rotationEnabled: 0 resetRotationSpeed: 5 mainTransform: {fileID: 1870799221} --- !u!1001 &1871103108 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1012516882338698, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 1039209505934150, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalPosition.x value: -19.62 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalPosition.y value: 2.07 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalPosition.z value: -7.69 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.y value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_RootOrder value: 28 objectReference: {fileID: 0} - target: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 90 objectReference: {fileID: 0} - target: {fileID: 65163803225830328, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: m_Enabled value: 0 objectReference: {fileID: 0} - target: {fileID: 114603009764355766, guid: 1387347fd171019468c93da15f545287, type: 3} propertyPath: mapObjectName value: Hologram Door objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 1387347fd171019468c93da15f545287, type: 3} --- !u!4 &1871103109 stripped Transform: m_CorrespondingSourceObject: {fileID: 4282821852166730, guid: 1387347fd171019468c93da15f545287, type: 3} m_PrefabInstance: {fileID: 1871103108} m_PrefabAsset: {fileID: 0} --- !u!1 &1871405810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871405811} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1871405811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871405810} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1543074261} - {fileID: 1450878871} - {fileID: 192260373} m_Father: {fileID: 1860147314} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!224 &1871609862 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 22419862, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 668688730} m_PrefabAsset: {fileID: 0} --- !u!1 &1871649144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871649145} - component: {fileID: 1871649147} - component: {fileID: 1871649146} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1871649145 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871649144} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1427880790} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1871649146 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871649144} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Show Touch Scheme --- !u!222 &1871649147 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871649144} m_CullTransparentMesh: 0 --- !u!1 &1871687019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871687020} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1871687020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871687019} m_LocalRotation: {x: 0.00000024586916, y: 0.00000027753413, z: -0.000000022351742, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 650071809} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1871744395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871744396} - component: {fileID: 1871744398} - component: {fileID: 1871744397} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1871744396 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871744395} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1452331762} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1871744397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871744395} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Store Captures --- !u!222 &1871744398 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871744395} m_CullTransparentMesh: 0 --- !u!1 &1871814273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871814274} - component: {fileID: 1871814276} - component: {fileID: 1871814275} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1871814274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871814273} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1871814275 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871814273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1871814276 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871814273} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1871982765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871982766} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1871982766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871982765} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1075398897} m_Father: {fileID: 1120534251} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1872006818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1872006819} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1872006819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872006818} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1872023331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1872023332} - component: {fileID: 1872023334} - component: {fileID: 1872023333} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1872023332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872023331} m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: -0.00009999212, y: 0.052139968, z: -0.061920345} m_LocalScale: {x: 0.04407939, y: 0.05426689, z: 0.043024085} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!23 &1872023333 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872023331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1872023334 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872023331} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1872094803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1872094804} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1872094804 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872094803} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 136587000} - {fileID: 290886523} - {fileID: 665229984} - {fileID: 1385636773} - {fileID: 1376400222} m_Father: {fileID: 275403052} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1872170427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1872170428} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1872170428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872170427} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1268939230} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &1872363974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1872363975} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1872363975 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872363974} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1211698753} m_Father: {fileID: 876572966} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1872860351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1872860352} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1872860352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872860351} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1872955354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1872955355} - component: {fileID: 1872955357} - component: {fileID: 1872955356} m_Layer: 5 m_Name: Skill Slot Crouch Sliding m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1872955355 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872955354} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 309979597} - {fileID: 1727660381} - {fileID: 742117003} - {fileID: 1481001432} - {fileID: 341958353} - {fileID: 1152622538} - {fileID: 2023938846} m_Father: {fileID: 1003183266} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 162, y: -5} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1872955356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872955354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 309979598} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1872955354} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1872955357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872955354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1872955354} slotActive: {fileID: 341958352} slotLocked: {fileID: 742117002} slotUnlocked: {fileID: 1481001431} slotSkillAmountText: {fileID: 1727660382} slotPressedIcon: {fileID: 1152622537} confirmUseSkillPointsPanelPosition: {fileID: 2023938846} --- !u!1 &1872955432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1872955433} - component: {fileID: 1872955436} - component: {fileID: 1872955435} - component: {fileID: 1872955434} m_Layer: 5 m_Name: Increase Height m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1872955433 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872955432} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -49, y: 44} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1872955434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872955432} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1872955435} --- !u!114 &1872955435 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872955432} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1872955436 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872955432} m_CullTransparentMesh: 0 --- !u!1 &1873375219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873375220} - component: {fileID: 1873375222} - component: {fileID: 1873375221} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1873375220 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873375219} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 386483479} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 305, y: 105} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1873375221 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873375219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1873375222 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873375219} m_CullTransparentMesh: 0 --- !u!1 &1873403274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873403275} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1873403275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873403274} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1085467591} m_Father: {fileID: 1665731362} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1873704757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873704758} - component: {fileID: 1873704760} - component: {fileID: 1873704759} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1873704758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873704757} m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827} m_LocalPosition: {x: 0, y: -0.001, z: 0.0703} m_LocalScale: {x: 0.010980742, y: 0.009006186, z: 0.058913264} m_Children: [] m_Father: {fileID: 1961830776} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1873704759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873704757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1873704760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873704757} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1873738033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873738034} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1873738034 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873738033} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 395816206} - {fileID: 1176422414} - {fileID: 1641242941} m_Father: {fileID: 1461251375} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1873754392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873754393} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1873754393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873754392} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490004, y: 1.1120007, z: 0.06300067} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1573166523} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &1873795811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873795812} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1873795812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873795811} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.00015229963, w: 0.9998096} m_LocalPosition: {x: 0.151, y: 1.6030003, z: 0.5019999} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &1874293640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1874293641} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1874293641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874293640} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1037249976} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1874595898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1874595899} - component: {fileID: 1874595901} - component: {fileID: 1874595900} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1874595899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874595898} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.0152, y: -0.01839, z: 0.04435} m_LocalScale: {x: 0.005370014, y: 0.010288089, z: 0.012080047} m_Children: [] m_Father: {fileID: 547001973} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1874595900 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874595898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1874595901 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874595898} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1874614591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1874614592} - component: {fileID: 1874614594} - component: {fileID: 1874614593} m_Layer: 0 m_Name: Weapon Info HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1874614592 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874614591} m_LocalRotation: {x: 0.42617399, y: 0, z: 0, w: 0.9046413} m_LocalPosition: {x: 0, y: 0, z: -0.094} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: - {fileID: 1806893239} m_Father: {fileID: 1579639846} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 50.45, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.086} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1874614593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874614591} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1874614594 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874614591} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1874911182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1874911184} - component: {fileID: 1874911183} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1874911183 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874911182} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 314797454} - {fileID: 551110705} - {fileID: 1286813286} - {fileID: 1215291964} - {fileID: 2135622111} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &1874911184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874911182} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000056, y: 1.6399999, z: 0.73000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 314797454} - {fileID: 551110705} - {fileID: 1286813286} - {fileID: 1215291964} - {fileID: 2135622111} m_Father: {fileID: 559270101} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1875013857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1875013858} m_Layer: 0 m_Name: shoulder.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1875013858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875013857} m_LocalRotation: {x: -0.68830675, y: -0.29561234, z: -0.42903447, w: 0.504754} m_LocalPosition: {x: 0.051698044, y: 0.09265199, z: 0.06107568} m_LocalScale: {x: 1.0000001, y: 1.0000004, z: 1} m_Children: - {fileID: 616737852} m_Father: {fileID: 1167897693} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1876008050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876008051} - component: {fileID: 1876008053} - component: {fileID: 1876008052} m_Layer: 0 m_Name: Cylinder (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1876008051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876008050} m_LocalRotation: {x: 0.7071069, y: -2.7911445e-10, z: 5.820766e-11, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.021199929, z: 0.8488013} m_LocalScale: {x: 0.05164775, y: 0.06161036, z: 0.051648404} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1876008052 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876008050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dfac8769bfdf5a6499a19aae5b812789, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1876008053 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876008050} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1876349776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876349777} - component: {fileID: 1876349778} m_Layer: 0 m_Name: Activate Dissolve Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1876349777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876349776} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 748995877} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1876349778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876349776} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Activate Dissolve Area useActionName: 1 actionName: Activate Heal Area useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1 actionDurationOnFirstPerson: 2.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 540705771} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1464608010} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Dissolve Area m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 540705771} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1464608010} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1876364385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876364386} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1876364386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876364385} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1876562678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876562679} - component: {fileID: 1876562681} - component: {fileID: 1876562680} m_Layer: 0 m_Name: Blades 39 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1876562679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876562678} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 15} --- !u!23 &1876562680 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876562678} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1876562681 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876562678} m_Mesh: {fileID: -6289957274667596038, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1876695267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876695268} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1876695268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876695267} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.1577759e-11, y: -0.0000015793269, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1876705163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876705164} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1876705164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876705163} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1653208645} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1877044494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877044495} - component: {fileID: 1877044497} - component: {fileID: 1877044496} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1877044495 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877044494} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1727393094} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1877044496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877044494} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e8e64fa6b21bd2246ac0251eb89ced70, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1877044497 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877044494} m_CullTransparentMesh: 0 --- !u!1 &1877146442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877146443} m_Layer: 0 m_Name: grip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1877146443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877146442} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 137980721} - {fileID: 990302321} - {fileID: 1808385898} - {fileID: 2105014336} - {fileID: 2003663496} - {fileID: 512028166} - {fileID: 652908678} - {fileID: 679900654} - {fileID: 376760279} m_Father: {fileID: 1659097771} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1877210828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877210829} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1877210829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877210828} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -0.21289341, y: 0.9592091, z: 0.034774832} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1877507794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877507795} - component: {fileID: 1877507797} - component: {fileID: 1877507796} m_Layer: 5 m_Name: Current Level Experience Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1877507795 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877507794} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1548544818} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26, y: -336.4} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1877507796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877507794} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 49 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 3400 --- !u!222 &1877507797 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877507794} m_CullTransparentMesh: 0 --- !u!1 &1877687540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877687541} - component: {fileID: 1877687544} - component: {fileID: 1877687543} - component: {fileID: 1877687542} m_Layer: 5 m_Name: Current Player Mode Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1877687541 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877687540} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1366656820} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 35.5, y: 0.000030517578} m_SizeDelta: {x: 112.7, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1877687542 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877687540} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1877687543} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1877687543 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877687540} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: --- !u!222 &1877687544 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877687540} m_CullTransparentMesh: 0 --- !u!1 &1877826733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877826734} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1877826734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877826733} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0889344e-19, y: -0.00000023945924, z: -0.0000000015128023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1091473950} - {fileID: 1921282244} - {fileID: 1664339431} - {fileID: 1685636122} - {fileID: 682103266} - {fileID: 1888477798} - {fileID: 110665757} - {fileID: 1897509687} - {fileID: 31145308} - {fileID: 1244270049} - {fileID: 1491247874} - {fileID: 1720399218} - {fileID: 1991932918} - {fileID: 891242494} - {fileID: 719677875} m_Father: {fileID: 758696815} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1877911495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877911496} - component: {fileID: 1877911498} - component: {fileID: 1877911497} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_Fuel_Cap m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1877911496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877911495} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 689469827} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1877911497 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877911495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1877911498 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877911495} m_Mesh: {fileID: -6895847695363114305, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1877973002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877973003} - component: {fileID: 1877973006} - component: {fileID: 1877973005} - component: {fileID: 1877973004} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1877973003 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877973002} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 83182149} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1877973004 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877973002} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1877973005} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1877973005 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877973002} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Set Default --- !u!222 &1877973006 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877973002} m_CullTransparentMesh: 0 --- !u!1 &1878017660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878017661} - component: {fileID: 1878017663} - component: {fileID: 1878017662} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1878017661 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878017660} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 747157638} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -618.99994, y: 108} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1878017662 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878017660} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1878017663 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878017660} m_CullTransparentMesh: 0 --- !u!1 &1878129211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878129212} - component: {fileID: 1878129214} - component: {fileID: 1878129213} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1878129212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878129211} m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308} m_LocalPosition: {x: -0.015499996, y: 0.0466, z: -0.057900008} m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043} m_Children: [] m_Father: {fileID: 682246764} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1878129213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878129211} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1878129214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878129211} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1878170858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878170859} - component: {fileID: 1878170861} - component: {fileID: 1878170860} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1878170859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878170858} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.13910043, z: 0.016398462} m_LocalScale: {x: 0.0148759205, y: 0.006949771, z: 0.014875944} m_Children: [] m_Father: {fileID: 1215273156} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1878170860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878170858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1878170861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878170858} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1878297633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878297634} - component: {fileID: 1878297636} - component: {fileID: 1878297635} m_Layer: 0 m_Name: Override System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1878297634 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878297633} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 1539882871} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044, y: -0.0063} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1878297635 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878297633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inactive --- !u!222 &1878297636 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878297633} m_CullTransparentMesh: 0 --- !u!1 &1878366636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878366637} - component: {fileID: 1878366639} - component: {fileID: 1878366638} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1878366637 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878366636} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1804960088} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1878366638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878366636} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1878366639 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878366636} m_CullTransparentMesh: 0 --- !u!1 &1878718725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878718726} - component: {fileID: 1878718728} - component: {fileID: 1878718727} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1878718726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878718725} m_LocalRotation: {x: -0.08976347, y: -0.000000059604602, z: 0.00000008940694, w: 0.99596316} m_LocalPosition: {x: -0.00019996046, y: -0.039699197, z: 0.104498506} m_LocalScale: {x: 0.027773898, y: 0.056860626, z: 0.056268163} m_Children: [] m_Father: {fileID: 986704317} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1878718727 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878718725} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1878718728 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878718725} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1878852641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878852642} - component: {fileID: 1878852644} - component: {fileID: 1878852643} m_Layer: 0 m_Name: Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1878852642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878852641} m_LocalRotation: {x: -0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1948868958} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1878852643 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878852641} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10301, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1878852644 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878852641} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.001 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 0 type: 4 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.3372549, g: 0.69803923, b: 1, a: 1} key1: {r: 0.3372549, g: 0.69803923, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 1 ratio: 1 light: {fileID: 108000013609061350, guid: fa35d75604d172d48b7a6b62a07c7dbf, type: 3} randomDistribution: 1 color: 1 range: 0 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 15 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1878868957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878868958} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1878868958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878868957} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1673632737} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1878870453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878870454} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1878870454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878870453} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1989727545} m_Father: {fileID: 782143088} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1879016901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1879016902} - component: {fileID: 1879016906} - component: {fileID: 1879016905} - component: {fileID: 1879016904} - component: {fileID: 1879016903} m_Layer: 5 m_Name: Remove m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1879016902 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879016901} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 1685785829} m_Father: {fileID: 1879939531} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -113, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1879016903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879016901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: startToRemoveObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563695} m_MethodName: stopToRemoveObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1879016904 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879016901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1879016905} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!114 &1879016905 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879016901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1879016906 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879016901} m_CullTransparentMesh: 0 --- !u!1 &1879220316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1879220317} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1879220317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879220316} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.18600021, y: 1.5160016, z: 0.23800087} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 47569461} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!1 &1879597180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1879597181} m_Layer: 0 m_Name: Aux Locked Camera Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1879597181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879597180} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1799191087} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1879939530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1879939531} - component: {fileID: 1879939533} - component: {fileID: 1879939532} m_Layer: 5 m_Name: Number Of Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1879939531 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879939530} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1306672068} - {fileID: 1879016902} - {fileID: 2056275179} - {fileID: 1747281391} - {fileID: 1629107766} m_Father: {fileID: 852441789} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 277, y: 39} m_SizeDelta: {x: 558.5, y: 47.799988} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1879939532 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879939530} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.32439446, g: 0.36764705, b: 0.36764705, a: 0.716} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1879939533 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879939530} m_CullTransparentMesh: 0 --- !u!1 &1880105644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880105645} - component: {fileID: 1880105647} - component: {fileID: 1880105646} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1880105645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880105644} m_LocalRotation: {x: 0.05495019, y: 0.000000040198582, z: -0.000000034832496, w: 0.99848914} m_LocalPosition: {x: 0, y: -0.01515019, z: -0.0015792776} m_LocalScale: {x: 0.02638008, y: 0.025500022, z: 0.022362089} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 6.3, y: 0, z: 0} --- !u!23 &1880105646 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880105644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1880105647 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880105644} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1880114105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880114106} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1880114106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880114105} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1880207329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880207330} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1880207330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880207329} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791329, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1880301802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880301803} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1880301803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880301802} m_LocalRotation: {x: 0, y: 0.86602545, z: 0, w: 0.49999994} m_LocalPosition: {x: -0.000005154567, y: 1.3129934, z: 0.0000016036325} m_LocalScale: {x: 0.999986, y: 0.9999407, z: 0.99998593} m_Children: - {fileID: 465879010} m_Father: {fileID: 2131452348} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 120, z: 0} --- !u!1 &1880356955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880356956} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1880356956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880356955} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300036, y: 1.5040017, z: 0.26900026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1880408697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880408701} - component: {fileID: 1880408700} - component: {fileID: 1880408699} - component: {fileID: 1880408698} m_Layer: 5 m_Name: Command Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1880408698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880408697} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '>' --- !u!114 &1880408699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880408697} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &1880408700 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880408697} m_CullTransparentMesh: 0 --- !u!224 &1880408701 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880408697} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 2105940688} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 632.5, y: -13.5} m_SizeDelta: {x: 1265, y: 27} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1880508840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880508841} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1880508841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880508840} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300036, y: 1.5040019, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1610377768} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &1880732874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880732875} m_Layer: 18 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1880732875 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880732874} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 470834395} m_Father: {fileID: 840462045} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1880908914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880908915} - component: {fileID: 1880908917} - component: {fileID: 1880908916} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1880908915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880908914} m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.027163, y: -0.091287, z: 0.062642} m_LocalScale: {x: 0.010369197, y: 0.00844846, z: 0.06307304} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} --- !u!23 &1880908916 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880908914} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1880908917 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880908914} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1881123032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881123033} - component: {fileID: 1881123035} - component: {fileID: 1881123034} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1881123033 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881123032} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 614958517} m_Father: {fileID: 1740828049} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1881123034 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881123032} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f9ce47f1cd30d534bb19e51ac015a66a, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1881123035 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881123032} m_CullTransparentMesh: 0 --- !u!1 &1881184334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881184335} - component: {fileID: 1881184338} - component: {fileID: 1881184337} - component: {fileID: 1881184336} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1881184335 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881184334} m_LocalRotation: {x: -0, y: 6.661335e-16, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0010001953} m_LocalScale: {x: 1.0000006, y: 1.0000027, z: 1.0000023} m_Children: - {fileID: 1234480583} m_Father: {fileID: 2146295635} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000102996826} m_SizeDelta: {x: 0.02097, y: 0.02177} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1881184336 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881184334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1881184337} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2146295634} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2096787665} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1881184337 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881184334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 71f10707626c6904b922b104d4f087a5, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1881184338 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881184334} m_CullTransparentMesh: 0 --- !u!1 &1881258327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881258328} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1881258328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881258327} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2136227571} - {fileID: 1923663754} m_Father: {fileID: 1994719447} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1881291162 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114487658320602778, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1881469767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881469768} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1881469768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881469767} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1881566391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881566392} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1881566392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881566391} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.1120003, z: -0.034999065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 810773740} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &1881732971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881732972} - component: {fileID: 1881732974} - component: {fileID: 1881732973} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1881732972 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881732971} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1265751484} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1881732973 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881732971} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1881732974 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881732971} m_CullTransparentMesh: 0 --- !u!1 &1882212881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882212882} - component: {fileID: 1882212884} - component: {fileID: 1882212883} m_Layer: 5 m_Name: Price Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1882212882 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882212881} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1329371600} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -30.9, y: -48.3} m_SizeDelta: {x: 200, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1882212883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882212881} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99999$ --- !u!222 &1882212884 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882212881} m_CullTransparentMesh: 0 --- !u!1 &1882462889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882462890} m_Layer: 5 m_Name: Look At Target Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1882462890 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882462889} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 273481292} - {fileID: 401066057} m_Father: {fileID: 417155941} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1882480156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882480157} - component: {fileID: 1882480158} m_Layer: 0 m_Name: Simple Weapon Using Player's Health As Ammo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1882480157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882480156} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1132687915} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1882480158 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882480156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6a65d9004915d8e43880effc697a73f4, type: 3} m_Name: m_EditorClassIdentifier: mainPlayerStatsSystem: {fileID: 178190883} statToUseName: Current Health amountToUsePerShoot: 5 --- !u!1 &1882665158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882665159} - component: {fileID: 1882665161} - component: {fileID: 1882665160} m_Layer: 0 m_Name: Blade__67_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1882665159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882665158} m_LocalRotation: {x: -0.7071068, y: -0.0000005364418, z: -0.0000005364418, w: 0.7071068} m_LocalPosition: {x: -0.6459043, y: 0.18079992, z: -0.08169588} m_LocalScale: {x: 0.045757964, y: 0.025765648, z: 0.07873743} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1882665160 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882665158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1882665161 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882665158} m_Mesh: {fileID: -5915735078561373521, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1882810106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882810107} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1882810107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882810106} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.037, z: -0.024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 213407631} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1882851362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882851363} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1882851363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882851362} m_LocalRotation: {x: -0.08249307, y: -0.08685642, z: -0.007217203, w: 0.9927733} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &1883020297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1883020298} - component: {fileID: 1883020299} m_Layer: 0 m_Name: Backflip Backward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1883020298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883020297} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1324947159} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1883020299 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883020297} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Backflip Backward Left useActionName: 1 actionName: Backflip Backward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1883367789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1883367790} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1883367790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883367789} m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814} m_LocalPosition: {x: 0.0027000029, y: 1.6590018, z: -0.16249943} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1227430926} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7} --- !u!1 &1883491345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1883491346} - component: {fileID: 1883491348} - component: {fileID: 1883491347} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1883491346 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883491345} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 913552252} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -4.36, y: 0} m_SizeDelta: {x: 80.89011, y: 24.035385} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1883491347 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883491345} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.234} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1883491348 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883491345} m_CullTransparentMesh: 0 --- !u!1001 &1883859067 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1345190270403132, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4059913541816554, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} propertyPath: m_LocalPosition.x value: 8.340999 objectReference: {fileID: 0} - target: {fileID: 4059913541816554, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4059913541816554, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} propertyPath: m_LocalPosition.z value: 33.13 objectReference: {fileID: 0} - target: {fileID: 4059913541816554, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4059913541816554, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4059913541816554, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4059913541816554, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4059913541816554, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 514a2014ed43c7a449627dc48cbc7226, type: 3} --- !u!1 &1884010272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884010273} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1884010273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884010272} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1865961970} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1884015047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884015048} m_Layer: 5 m_Name: Slot Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1884015048 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884015047} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 871516963} m_Father: {fileID: 409352452} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1884419466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884419467} - component: {fileID: 1884419469} - component: {fileID: 1884419468} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1884419467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884419466} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0002, y: -0.0397, z: 0.12258} m_LocalScale: {x: 0.037188552, y: 0.056860648, z: 0.0924388} m_Children: [] m_Father: {fileID: 1297665648} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1884419468 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884419466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1884419469 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884419466} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1884492351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884492354} - component: {fileID: 1884492353} - component: {fileID: 1884492352} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1884492352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884492351} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1884492353 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884492351} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1884492354 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884492351} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 923744840} m_Father: {fileID: 2008322520} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1884495429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884495430} m_Layer: 0 m_Name: Stock m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1884495430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884495429} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1015648017} - {fileID: 1218482315} - {fileID: 1433995894} - {fileID: 856937040} m_Father: {fileID: 1628534656} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1884509327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884509328} m_Layer: 0 m_Name: Offset Ammo Type Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1884509328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884509327} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.0002, z: 0.0307} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 110037922} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1884687341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884687342} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1884687342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884687341} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.042, z: 0.246} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1193046610} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1884712947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884712948} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1884712948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884712947} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1603492706} - {fileID: 353366818} - {fileID: 1220437691} - {fileID: 458965242} m_Father: {fileID: 1909190859} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1885076327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885076328} m_Layer: 0 m_Name: Right Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1885076328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885076327} m_LocalRotation: {x: 0.7315459, y: 0.10168289, z: -0.6678301, w: -0.09221835} m_LocalPosition: {x: 0.0465, y: -0.1338, z: -0.0512} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1790382737} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0.051000003, y: -95.22101, z: -195.78} --- !u!1 &1885173132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885173133} - component: {fileID: 1885173136} - component: {fileID: 1885173135} - component: {fileID: 1885173134} m_Layer: 5 m_Name: Gestures Icon Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1885173133 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885173132} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 54415402} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1885173134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885173132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1885173135} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Joyful Jump m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1885173135 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885173132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 0703db7437c4be248b8457a3dadbf0d8, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1885173136 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885173132} m_CullTransparentMesh: 0 --- !u!1 &1885341313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885341314} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1885341314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885341313} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.0388249e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 825738099} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1885787003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885787004} - component: {fileID: 1885787007} - component: {fileID: 1885787006} - component: {fileID: 1885787005} m_Layer: 5 m_Name: Input Text (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1885787004 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885787003} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 697646114} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 728, y: -208.15001} m_SizeDelta: {x: 1456, y: 23.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1885787005 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885787003} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: -If the player is aiming in third person, or is just in first person view, T will grab the object that the camera is looking (if there is any). --- !u!222 &1885787006 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885787003} m_CullTransparentMesh: 0 --- !u!114 &1885787007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885787003} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1885805814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885805817} - component: {fileID: 1885805816} - component: {fileID: 1885805815} m_Layer: 5 m_Name: Weight Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1885805815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885805814} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 9999 Kg --- !u!222 &1885805816 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885805814} m_CullTransparentMesh: 0 --- !u!224 &1885805817 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885805814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1547365909} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 40.7, y: 0} m_SizeDelta: {x: 135.8, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1885940736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885940737} - component: {fileID: 1885940739} - component: {fileID: 1885940738} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1885940737 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885940736} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1885947909} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1885940738 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885940736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1885940739 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885940736} m_CullTransparentMesh: 0 --- !u!1 &1885947908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885947909} - component: {fileID: 1885947912} - component: {fileID: 1885947911} - component: {fileID: 1885947910} m_Layer: 5 m_Name: Move m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1885947909 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885947908} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1885940737} m_Father: {fileID: 393788869} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 40.299896, y: 66.31003} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1885947910 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885947908} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1885947911} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: confirmMoveObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1885947911 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885947908} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1885947912 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885947908} m_CullTransparentMesh: 0 --- !u!1 &1885961091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885961092} - component: {fileID: 1885961094} - component: {fileID: 1885961093} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1885961092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885961091} m_LocalRotation: {x: -0.000000029802315, y: 0.000000005122273, z: 0.0000000032596283, w: 1} m_LocalPosition: {x: -0.03121, y: 0.03368, z: 0.11134} m_LocalScale: {x: 0.005868843, y: 0.012580012, z: 0.007830011} m_Children: [] m_Father: {fileID: 434610535} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1885961093 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885961091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1885961094 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885961091} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1886078917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1886078921} - component: {fileID: 1886078920} - component: {fileID: 1886078919} - component: {fileID: 1886078918} m_Layer: 5 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1886078918 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886078917} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.2798891, g: 0.0713668, b: 0.8088235, a: 1} m_PressedColor: {r: 1, g: 0, b: 0, a: 1} m_SelectedColor: {r: 0.2798891, g: 0.0713668, b: 0.8088235, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1886078919} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079632} m_MethodName: getSaveButtonSelected m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1886078918} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1886078919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886078917} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1886078920 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886078917} m_CullTransparentMesh: 0 --- !u!224 &1886078921 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886078917} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 551432179} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 300, y: 300} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1886626140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1886626141} - component: {fileID: 1886626144} - component: {fileID: 1886626143} - component: {fileID: 1886626142} m_Layer: 5 m_Name: Horn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1886626141 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886626140} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 52, y: 50} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1886626142 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886626140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1886626143} --- !u!114 &1886626143 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886626140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.28081745, b: 0.28081745, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9a52cba93cb377345a99bae32cb653ac, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1886626144 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886626140} m_CullTransparentMesh: 0 --- !u!1 &1886946417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1886946418} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1886946418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886946417} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 719677875} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!1 &1887193164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887193165} - component: {fileID: 1887193167} - component: {fileID: 1887193166} m_Layer: 5 m_Name: Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1887193165 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887193164} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574188587} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 7.869934, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1887193166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887193164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1887193167 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887193164} m_CullTransparentMesh: 0 --- !u!1 &1887216672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887216673} - component: {fileID: 1887216674} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1887216673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887216672} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 1081600982} - {fileID: 574839593} - {fileID: 450882} - {fileID: 787480999} - {fileID: 1323491728} m_Father: {fileID: 418718954} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1887216674 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887216672} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1081600982} - {fileID: 574839593} - {fileID: 450882} - {fileID: 787480999} - {fileID: 1323491728} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1887234102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887234103} - component: {fileID: 1887234105} - component: {fileID: 1887234104} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1887234103 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887234102} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 479993815} m_Father: {fileID: 1268227939} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1887234104 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887234102} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a3f387368f49f69498d4c727cd4bf0cf, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1887234105 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887234102} m_CullTransparentMesh: 0 --- !u!1 &1887317796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887317797} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1887317797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887317796} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.0001522987, w: 0.9998096} m_LocalPosition: {x: 0.151, y: 1.603, z: 0.5019999} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &1887325133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887325134} m_Layer: 0 m_Name: Second Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1887325134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887325133} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.061, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1826225018} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1887425304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887425305} - component: {fileID: 1887425306} - component: {fileID: 1887425307} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1887425305 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887425304} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 532280781} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 33, y: 58} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1887425306 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887425304} m_CullTransparentMesh: 0 --- !u!114 &1887425307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887425304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: NNNNNNNNNNNNNNNNNN --- !u!1 &1887583813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887583814} - component: {fileID: 1887583817} - component: {fileID: 1887583816} - component: {fileID: 1887583815} m_Layer: 5 m_Name: Secondary Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1887583814 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887583813} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -270.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1887583815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887583813} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1887583816} --- !u!114 &1887583816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887583813} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7702d52f183c9dc4c9a81ccd9838c272, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1887583817 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887583813} m_CullTransparentMesh: 0 --- !u!1 &1887611506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887611507} - component: {fileID: 1887611510} - component: {fileID: 1887611509} - component: {fileID: 1887611508} m_Layer: 5 m_Name: Turbo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1887611507 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887611506} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767503283} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1887611508 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887611506} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1887611509} --- !u!114 &1887611509 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887611506} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5e4488d8e6d6f0440875d994669fb5ae, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1887611510 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887611506} m_CullTransparentMesh: 0 --- !u!1 &1887807446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887807447} - component: {fileID: 1887807449} - component: {fileID: 1887807448} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1887807447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887807446} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536} m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996} m_Children: [] m_Father: {fileID: 178517016} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1887807448 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887807446} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1887807449 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887807446} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1887834983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887834984} - component: {fileID: 1887834986} - component: {fileID: 1887834985} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1887834984 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887834983} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 798423115} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1887834985 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887834983} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a8944d75d9eb0f74b8b84d07a03a1150, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1887834986 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887834983} m_CullTransparentMesh: 0 --- !u!1 &1887867040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887867041} - component: {fileID: 1887867043} - component: {fileID: 1887867042} m_Layer: 0 m_Name: ShockWave m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1887867041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887867040} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1017147798} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1887867042 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887867040} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f88239865da4c79468e051ceb78c0317, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1887867043 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887867040} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 4 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.01 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.02 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.03 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 20 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.23626374 inSlope: 0.76373625 outSlope: 0.76373625 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0.76373625 outSlope: 0.76373625 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.50980395, g: 0.8156863, b: 1, a: 0.9529412} key1: {r: 0.50980395, g: 0.8156863, b: 1, a: 0} key2: {r: 0.95686275, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 38550 atime2: 49151 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1888011194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888011195} - component: {fileID: 1888011198} - component: {fileID: 1888011197} - component: {fileID: 1888011196} m_Layer: 5 m_Name: Capture Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1888011195 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888011194} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 18563523} - {fileID: 766511787} m_Father: {fileID: 468594986} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.35, y: -112.55} m_SizeDelta: {x: 364.7, y: 225.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1888011196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888011194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 914fc1745b4a8c749ae64b54f449e2eb, type: 3} m_Name: m_EditorClassIdentifier: captureInfo: slotGameObject: {fileID: 1888011194} button: {fileID: 18563524} capture: {fileID: 766511788} fileName: --- !u!114 &1888011197 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888011194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 1 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &1888011198 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888011194} m_CullTransparentMesh: 0 --- !u!1 &1888477797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888477798} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1888477798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888477797} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1888619166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888619167} - component: {fileID: 1888619169} - component: {fileID: 1888619168} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1888619167 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888619166} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1351686658} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1888619168 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888619166} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1888619169 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888619166} m_CullTransparentMesh: 0 --- !u!1 &1888921689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888921690} - component: {fileID: 1888921692} - component: {fileID: 1888921691} m_Layer: 2 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1888921690 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888921689} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 587455081} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -40} m_SizeDelta: {x: 1185.5, y: 578.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1888921691 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888921689} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.22388624, g: 0.28220823, b: 0.30147058, a: 0.678} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1888921692 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888921689} m_CullTransparentMesh: 0 --- !u!1 &1889077120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889077121} m_Layer: 0 m_Name: 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1889077121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889077120} m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814} m_LocalPosition: {x: -0.06620009, y: 1.6590022, z: -0.18449986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 849702745} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7} --- !u!1 &1889085101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889085102} - component: {fileID: 1889085104} - component: {fileID: 1889085103} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1889085102 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889085101} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 330805521} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1889085103 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889085101} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Next --- !u!222 &1889085104 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889085101} m_CullTransparentMesh: 0 --- !u!1 &1889256159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889256160} - component: {fileID: 1889256162} - component: {fileID: 1889256161} m_Layer: 5 m_Name: Skill Slot Push Objects Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1889256160 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889256159} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2085708622} - {fileID: 366584783} - {fileID: 1417194602} - {fileID: 13126760} - {fileID: 888106631} - {fileID: 86050534} - {fileID: 487737153} m_Father: {fileID: 740572736} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 333, y: -225} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1889256161 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889256159} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2085708623} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1889256159} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1889256162 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889256159} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1889256159} slotActive: {fileID: 888106630} slotLocked: {fileID: 1417194601} slotUnlocked: {fileID: 13126759} slotSkillAmountText: {fileID: 366584784} slotPressedIcon: {fileID: 86050533} confirmUseSkillPointsPanelPosition: {fileID: 487737153} --- !u!1 &1889623127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889623128} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1889623128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889623127} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 976485171} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1890336687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1890336688} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1890336688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890336687} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791783, y: 1.323001, z: 0.099997506} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1890621917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1890621918} - component: {fileID: 1890621920} - component: {fileID: 1890621919} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1890621918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890621917} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1890621919 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890621917} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1890621920 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890621917} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1891013002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891013003} m_Layer: 0 m_Name: Torch One Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891013003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891013002} m_LocalRotation: {x: 0.35823256, y: -0.46912265, z: -0.63036126, w: 0.50422025} m_LocalPosition: {x: 0.041, y: -0.129, z: -0.025} m_LocalScale: {x: 1.0000006, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 992857768} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -13.308001, y: -71.847, z: -93.026} --- !u!1 &1891641194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891641195} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891641195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891641194} m_LocalRotation: {x: 0.00000025497022, y: 0.00000017881392, z: -0.00000016648193, w: 1} m_LocalPosition: {x: 0.00000041723254, y: 0.19199991, z: 0.08800156} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 989357793} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1891648185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891648186} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891648186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891648185} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1001 &1891698687 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1622727224} m_Modifications: - target: {fileID: 4488933480083916, guid: 53ed25dee604233469c41c642bd945ac, type: 3} propertyPath: m_LocalPosition.x value: 11.98 objectReference: {fileID: 0} - target: {fileID: 4488933480083916, guid: 53ed25dee604233469c41c642bd945ac, type: 3} propertyPath: m_LocalPosition.y value: 9.639141 objectReference: {fileID: 0} - target: {fileID: 4488933480083916, guid: 53ed25dee604233469c41c642bd945ac, type: 3} propertyPath: m_LocalPosition.z value: -6.527693 objectReference: {fileID: 0} - target: {fileID: 4488933480083916, guid: 53ed25dee604233469c41c642bd945ac, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4488933480083916, guid: 53ed25dee604233469c41c642bd945ac, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4488933480083916, guid: 53ed25dee604233469c41c642bd945ac, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4488933480083916, guid: 53ed25dee604233469c41c642bd945ac, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4488933480083916, guid: 53ed25dee604233469c41c642bd945ac, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 53ed25dee604233469c41c642bd945ac, type: 3} --- !u!1 &1891711186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891711187} - component: {fileID: 1891711189} - component: {fileID: 1891711188} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891711187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891711186} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1588887792} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1891711188 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891711186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1891711189 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891711186} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1891937301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891937302} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891937302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891937301} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &1892823614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1892823615} - component: {fileID: 1892823616} m_Layer: 0 m_Name: Dodge Forward Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1892823615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892823614} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508422494} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1892823616 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892823614} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dodge Forward Left useActionName: 1 actionName: Dodge Forward Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.99 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1892997783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1892997784} - component: {fileID: 1892997786} - component: {fileID: 1892997785} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1892997784 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892997783} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131889190} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -100, y: 50} m_SizeDelta: {x: 5, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1892997785 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892997783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1892997786 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892997783} m_CullTransparentMesh: 0 --- !u!1 &1893097665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1893097666} - component: {fileID: 1893097668} - component: {fileID: 1893097667} m_Layer: 0 m_Name: Hit Sparks m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1893097666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893097665} m_LocalRotation: {x: -0.000000059604623, y: 0.00000006519256, z: 0.00000014156097, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1853198323} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1893097667 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893097665} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9be28344ea0b64065bf04ab3d63a8de0, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 3 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 1.975, z: -0.985} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1893097668 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893097665} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 10 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 31.92 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.05 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1893116456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1893116457} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1893116457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893116456} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1081555930} - {fileID: 1137272199} - {fileID: 498098274} - {fileID: 1640501081} - {fileID: 36195199} - {fileID: 1222471530} - {fileID: 2106719257} - {fileID: 1175041350} - {fileID: 2089569447} - {fileID: 1636353837} - {fileID: 1616409873} - {fileID: 309940836} - {fileID: 1787834565} - {fileID: 859992740} - {fileID: 1791358694} m_Father: {fileID: 1329695239} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1893444147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1893444148} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1893444148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893444147} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0.00000018177168, y: -0.060008157, z: -0.030001074} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 171456310} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1893471563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1893471564} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1893471564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893471563} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1893601894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1893601895} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1893601895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893601894} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1904067383} m_Father: {fileID: 1666669213} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1893934779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1893934780} - component: {fileID: 1893934783} - component: {fileID: 1893934782} - component: {fileID: 1893934781} m_Layer: 5 m_Name: Rotate To Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1893934780 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893934779} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 51, y: 156} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1893934781 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893934779} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1893934782} --- !u!114 &1893934782 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893934779} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 4f3c17edf6b46484cb45711194f12e2b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1893934783 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893934779} m_CullTransparentMesh: 0 --- !u!1 &1894189406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894189407} m_Layer: 12 m_Name: Climb Ledge Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1894189407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894189406} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1237634969} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1894213935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894213936} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1894213936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894213935} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1486287914} m_Father: {fileID: 439703553} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1894294442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894294443} - component: {fileID: 1894294445} - component: {fileID: 1894294444} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1894294443 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894294442} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 1273887634} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1894294444 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894294442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1894294445 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894294442} m_CullTransparentMesh: 0 --- !u!1 &1894313800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894313801} - component: {fileID: 1894313803} - component: {fileID: 1894313802} m_Layer: 0 m_Name: BigExplosionEffect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1894313801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894313800} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 13165647} - {fileID: 522397370} - {fileID: 164303432} - {fileID: 284487538} - {fileID: 1734842011} m_Father: {fileID: 1656256116} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1894313802 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894313800} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 698a8134f4ebbbd4e848648685f68067, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0.29, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 000102030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1894313803 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894313800} serializedVersion: 6 lengthInSec: 4 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.09411765, g: 0.09411765, b: 0.09411765, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 1 maxNumParticles: 500 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 0 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.7 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 100 minScalar: 100 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0025125628 value: 0.20786518 inSlope: 3.3539321 outSlope: 3.3539321 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.5142696 value: 0.963835 inSlope: 0.13516256 outSlope: 0.13516256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 5 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 10 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.5 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1894363888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894363889} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1894363889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894363888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1383403786} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1894770152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894770153} - component: {fileID: 1894770155} - component: {fileID: 1894770154} m_Layer: 0 m_Name: Blades 10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1894770153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894770152} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1894770154 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894770152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1894770155 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894770152} m_Mesh: {fileID: -7878199038614210633, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1894774821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894774822} - component: {fileID: 1894774823} m_Layer: 0 m_Name: Fire Arrow On Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1894774822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894774821} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1088895954} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1894774823 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894774821} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Fire Arrow On Air useActionName: 1 actionName: Fire Arrow On Air useActionID: 0 actionID: 700 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.7 animationSpeed: 1.5 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: checkBowHolderFireArrow m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkIfArrowsFoundOnInventoryToCancelBowState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPositionToPlaceArrowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: fireCurrentBowWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1262673612} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkUsePullBowMultipliersOnFireArrow m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPullBowState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.69 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: activateLoadBowAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 1 eventIfActionStopped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: setPositionToPlaceArrowActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1756807370} m_MethodName: checkEventOnCancelBowAction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: Load Arrow addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1894923480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894923481} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1894923481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894923480} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &1894939234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894939235} - component: {fileID: 1894939237} - component: {fileID: 1894939236} m_Layer: 5 m_Name: Current Mode Active Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1894939235 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894939234} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 940881520} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1894939236 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894939234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1894939237 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894939234} m_CullTransparentMesh: 0 --- !u!1 &1894957816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894957817} - component: {fileID: 1894957819} - component: {fileID: 1894957818} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1894957817 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894957816} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 894999650} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1894957818 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894957816} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1894957819 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894957816} m_CullTransparentMesh: 0 --- !u!1 &1895047129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895047130} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1895047130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895047129} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0552, z: 0.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1525823586} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1895119676 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114306183133350778, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1895288903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895288904} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1895288904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895288903} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 390767716} - {fileID: 1378663782} - {fileID: 33748351} - {fileID: 2004280372} - {fileID: 749434695} - {fileID: 1722399671} m_Father: {fileID: 1122093885} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1895290618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895290619} - component: {fileID: 1895290621} - component: {fileID: 1895290620} m_Layer: 0 m_Name: Blades 44 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1895290619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895290618} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 43 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1895290620 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895290618} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1895290621 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895290618} m_Mesh: {fileID: 7138208095304279699, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1895458871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895458872} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1895458872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895458871} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 40713640} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1895635931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895635932} - component: {fileID: 1895635934} - component: {fileID: 1895635933} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1895635932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895635931} m_LocalRotation: {x: -0.2495351, y: 0, z: 0, w: 0.9683658} m_LocalPosition: {x: -0.03079, y: -0.06144, z: 0.02959} m_LocalScale: {x: 0.005143124, y: 0.051092945, z: 0.028504608} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &1895635933 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895635931} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1895635934 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895635931} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1895830174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895830175} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1895830175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895830174} m_LocalRotation: {x: -0.76445836, y: 0.44556844, z: -0.22567269, w: 0.40760767} m_LocalPosition: {x: -0.1365, y: -0.045, z: 0.114} m_LocalScale: {x: 0.09999996, y: 0.09999998, z: 0.09999998} m_Children: - {fileID: 157510402} m_Father: {fileID: 2131541183} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -24.967001, y: -231.37799, z: 252.63} --- !u!1 &1896043433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1896043434} m_Layer: 5 m_Name: Slot Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1896043434 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896043433} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1484299418} - {fileID: 348479814} - {fileID: 588718002} - {fileID: 970678810} - {fileID: 1630616491} - {fileID: 1156009130} - {fileID: 1113804279} m_Father: {fileID: 1518194672} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 267} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1896108942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1896108943} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1896108943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896108942} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1798645008} m_Father: {fileID: 407351200} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!114 &1896140029 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114830326279285072, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1896325534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1896325535} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1896325535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896325534} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1896498677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1896498678} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1896498678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896498677} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.22300035, y: 1.006, z: 0.13800053} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1608244046} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1896553944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1896553945} - component: {fileID: 1896553947} - component: {fileID: 1896553946} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1896553945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896553944} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000051718034, z: -0.000000085513875, w: 1} m_LocalPosition: {x: 0, y: -0.0879, z: 0.0611} m_LocalScale: {x: 0.038441733, y: 0.00844846, z: 0.06611388} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1896553946 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896553944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1896553947 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896553944} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1896850431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1896850432} - component: {fileID: 1896850435} - component: {fileID: 1896850434} - component: {fileID: 1896850433} m_Layer: 5 m_Name: Current Category Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1896850432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896850431} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852441789} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -273, y: -51} m_SizeDelta: {x: 287.4, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1896850433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896850431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1896850434} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1896850434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896850431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: OBJECTS TYPE --- !u!222 &1896850435 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896850431} m_CullTransparentMesh: 0 --- !u!1 &1896878200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1896878201} - component: {fileID: 1896878203} - component: {fileID: 1896878202} m_Layer: 5 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1896878201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896878200} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1034565192} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -482.5, y: 0} m_SizeDelta: {x: 315, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1896878202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896878200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1896878203 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896878200} m_CullTransparentMesh: 0 --- !u!1 &1897149419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897149420} - component: {fileID: 1897149423} - component: {fileID: 1897149422} - component: {fileID: 1897149421} m_Layer: 5 m_Name: Self Destruct m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1897149420 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897149419} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 49, y: 25} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1897149421 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897149419} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1897149422} --- !u!114 &1897149422 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897149419} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1897149423 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897149419} m_CullTransparentMesh: 0 --- !u!1 &1897258305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897258306} - component: {fileID: 1897258309} - component: {fileID: 1897258308} - component: {fileID: 1897258307} m_Layer: 5 m_Name: Zoom Out m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1897258306 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897258305} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1284186281} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -207, y: 58} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1897258307 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897258305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1897258308} --- !u!114 &1897258308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897258305} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: f5f384b206150dd40bc8f48f109aa11d, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1897258309 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897258305} m_CullTransparentMesh: 0 --- !u!1 &1897346212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897346213} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1897346213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897346212} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 150229490} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1897469922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897469923} - component: {fileID: 1897469925} - component: {fileID: 1897469924} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1897469923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897469922} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.014850004, y: 0.0674, z: -0.04430122} m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 682246764} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1897469924 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897469922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1897469925 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897469922} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1897471538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897471539} - component: {fileID: 1897471542} - component: {fileID: 1897471541} - component: {fileID: 1897471540} m_Layer: 5 m_Name: Crafting System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1897471539 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897471538} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000073, y: 1.0000073, z: 1.0000073} m_Children: [] m_Father: {fileID: 1098329482} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -590, y: -60} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1897471540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897471538} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPlayerOpenMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Crafting System Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1897471541 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897471538} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5750d9284d8b6bc46a9c901a4fc54f00, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1897471542 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897471538} m_CullTransparentMesh: 0 --- !u!1 &1897488521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897488522} - component: {fileID: 1897488524} - component: {fileID: 1897488523} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1897488522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897488521} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1897488523 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897488521} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1897488524 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897488521} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1897509686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897509687} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1897509687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897509686} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &1898196451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898196452} - component: {fileID: 1898196454} - component: {fileID: 1898196453} m_Layer: 0 m_Name: o2_Weapons_Chainsaw_Battery m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1898196452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898196451} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1945159369} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1898196453 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898196451} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1898196454 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898196451} m_Mesh: {fileID: 3103314342301993189, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1898288489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898288490} - component: {fileID: 1898288492} - component: {fileID: 1898288491} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1898288490 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898288489} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 309552821} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1898288491 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898288489} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Map Controls --- !u!222 &1898288492 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898288489} m_CullTransparentMesh: 0 --- !u!1 &1898400166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898400167} - component: {fileID: 1898400169} - component: {fileID: 1898400168} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1898400167 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898400166} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1496306007} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1898400168 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898400166} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1898400169 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898400166} m_CullTransparentMesh: 0 --- !u!1 &1898624937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898624938} - component: {fileID: 1898624939} m_Layer: 0 m_Name: Override-Possession System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1898624938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898624937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 52 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1898624939 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898624937} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Override Control abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 9a52cba93cb377345a99bae32cb653ac, type: 3} abilitySprite: {fileID: 21300000, guid: 9a52cba93cb377345a99bae32cb653ac, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 833219640} m_MethodName: checkElementToControl m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Deer m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1898628457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898628458} - component: {fileID: 1898628460} - component: {fileID: 1898628459} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1898628458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898628457} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095} m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976} m_Children: [] m_Father: {fileID: 375682801} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1898628459 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898628457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1898628460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898628457} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1898741355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898741356} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1898741356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898741355} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1033138598} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1898794621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898794622} - component: {fileID: 1898794624} - component: {fileID: 1898794623} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1898794622 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898794621} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1003360592} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.52, y: 0} m_SizeDelta: {x: 46.98, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1898794623 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898794621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1898794624 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898794621} m_CullTransparentMesh: 0 --- !u!1 &1899831891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1899831892} - component: {fileID: 1899831894} - component: {fileID: 1899831893} m_Layer: 0 m_Name: Blades 24 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1899831892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899831891} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1899831893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899831891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1899831894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899831891} m_Mesh: {fileID: -1070527757737462470, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1899886673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1899886674} - component: {fileID: 1899886675} - component: {fileID: 1899886676} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1899886674 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899886673} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.001844119, y: 0.0018441188, z: 0.0018441187} m_Children: [] m_Father: {fileID: 2046983011} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1899886675 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899886673} m_CullTransparentMesh: 0 --- !u!114 &1899886676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899886673} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10 --- !u!1 &1900588535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1900588536} - component: {fileID: 1900588538} - component: {fileID: 1900588537} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1900588536 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900588535} m_LocalRotation: {x: 0.7071068, y: -0.7071068, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1353164243} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 180, y: 0, z: 90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -47.899994, y: 0} m_SizeDelta: {x: 18, y: 18} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1900588537 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900588535} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f0ef8ce1207fe4b4a937d46ae65b9f9e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1900588538 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900588535} m_CullTransparentMesh: 0 --- !u!114 &1900794050 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114247671201735122, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1901084691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901084692} - component: {fileID: 1901084693} - component: {fileID: 1901084694} m_Layer: 5 m_Name: keyText m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1901084692 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901084691} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5615891, y: 0.5615891, z: 0.5615891} m_Children: [] m_Father: {fileID: 2086257983} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1901084693 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901084691} m_CullTransparentMesh: 0 --- !u!114 &1901084694 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901084691} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[T]' --- !u!1 &1901107319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901107320} m_Layer: 0 m_Name: First Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1901107320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901107319} m_LocalRotation: {x: -0.00000005960463, y: -0.000000081956365, z: -0.000000022351736, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209907497} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1901148996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901148997} - component: {fileID: 1901148999} - component: {fileID: 1901148998} m_Layer: 5 m_Name: Expanded Capture Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1901148997 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901148996} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1443461182} - {fileID: 1601833917} m_Father: {fileID: 587455081} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 689.5, y: 442.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1901148998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901148996} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1901148999 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901148996} m_CullTransparentMesh: 0 --- !u!1 &1901224067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901224068} - component: {fileID: 1901224072} - component: {fileID: 1901224071} - component: {fileID: 1901224070} - component: {fileID: 1901224069} m_Layer: 5 m_Name: Category Button Others m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1901224068 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901224067} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1800149336} - {fileID: 236539450} - {fileID: 881984061} m_Father: {fileID: 707618602} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 889.03986, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1901224069 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901224067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1901224070 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901224067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1901224071} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Others m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1901224071 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901224067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1901224072 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901224067} m_CullTransparentMesh: 0 --- !u!1 &1901239692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901239693} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1901239693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901239692} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2109958991} - {fileID: 565962700} m_Father: {fileID: 844152032} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1901417168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901417169} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1901417169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901417168} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 969783575} - {fileID: 1670016526} - {fileID: 782247595} m_Father: {fileID: 1916693415} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1901509866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901509867} - component: {fileID: 1901509869} - component: {fileID: 1901509868} m_Layer: 0 m_Name: Blades 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1901509867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901509866} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1901509868 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901509866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1901509869 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901509866} m_Mesh: {fileID: -7362834015580300794, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1901589126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901589127} - component: {fileID: 1901589130} - component: {fileID: 1901589129} - component: {fileID: 1901589128} m_Layer: 5 m_Name: Teleport To Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1901589127 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901589126} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 252864072} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -344.2, y: 102.299805} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1901589128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901589126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1901589129} --- !u!114 &1901589129 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901589126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7d6d8dab089df064091892f8e2bbed96, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1901589130 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901589126} m_CullTransparentMesh: 0 --- !u!1 &1901819198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901819200} - component: {fileID: 1901819201} - component: {fileID: 1901819199} m_Layer: 0 m_Name: Weapons Behavior m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1901819199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901819198} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a211c0e08aff4084091a706dc1375518, type: 3} m_Name: m_EditorClassIdentifier: weaponsSystemEnabled: 1 drawWeaponsWhenResumingAI: 1 drawWeaponWhenAttackModeSelected: 0 keepWeaponsIfNotTargetsToAttack: 0 canDropWeaponExternallyEnabled: 1 attackEnabled: 1 fireWeaponAttackRate: 0.17 setWaitTimeOnFireWeaponBlast: 0 waitTimeRangeOnFireWeaponBlast: {x: 0, y: 0} fireTimeRangeBeforeWaitForNextWeaponBlast: {x: 0, y: 0} checkToForceAttackIfNotUsedLongTimeAgo: 0 maxWaitTimeToForceAttackIfNotUsedLongTimeAgo: 10 changeWeaponAfterTimeEnabled: 0 changeWeaponRandomly: 0 randomChangeWeaponRate: {x: 0, y: 0} currentWeaponIndex: 0 AIWeaponInfoList: [] useAIWeaponRangeInfo: 0 AIWeaponRangeInfoList: [] rollEnabled: 1 randomRollWaitTime: {x: 7, y: 10} minWaitTimeAfterRollActive: 1.3 rollMovementDirectionList: - {x: 0, y: -1} - {x: 1, y: 0} - {x: -1, y: 0} - {x: 1, y: 1} - {x: 1, y: -1} - {x: -1, y: 1} - {x: -1, y: -1} randomWalkEnabled: 0 randomWalkWaitTime: {x: 0, y: 0} randomWalkDuration: {x: 0, y: 0} randomWalkRadius: {x: 0, y: 0} pauseFireWeaponDuringWalkEnabled: 1 ignoreRandomWalkInFrontDirectionEnabled: 1 jumpToTargetOnRangeDistance: 0 rangeDistanceToJumpToTarget: {x: 0, y: 0} avoidAttackOnAir: 1 minTimeToJumpAgain: 4 useJumpProbability: 0 jumpProbability: 0 setNewJumpForce: 0 newJumpForce: 0 setNewJumpForceMinDistance: 0 newJumpForceMinDistance: 0 changeWaitToActivateAttackEnabled: 1 activateRandomWalkIfWaitToActivateAttackActive: 0 checkIfAttackInProcessBeforeCallingNextAttack: 1 checkInitialWeaponsOnCharacterSpawnEnabled: 1 useWaitToActivateAttackActiveCounter: 0 searchWeaponsPickupsOnLevelIfNoWeaponsAvailable: 0 useMaxDistanceToGetPickupWeapon: 0 maxDistanceToGetPickupWeapon: 0 ignoreCheckIfUsableWeaponsPrefabListActive: 1 useEventOnNoWeaponToPickFromScene: 1 eventOnNoWeaponToPickFromScene: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setPlayerModeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 0 m_CallState: 2 useEventsOnNoWeaponsAvailable: 1 useEventsOnNoWeaponsAvailableAfterCheckWeaponsOnScene: 1 eventOnNoWeaponsAvailable: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setPlayerModeByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Combat m_BoolArgument: 0 m_CallState: 2 stealWeaponFromCurrentTarget: 0 probabilityToStealWeapon: 0 stealWeaponOnlyIfNotPickupsLocated: 0 useMaxDistanceToStealWeapon: 0 maxDistanceToGetStealWeapon: 0 useEventOnSteal: 0 eventOnStealWeapon: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 weaponsSystemActive: 0 weaponEquiped: 0 aimingWeapon: 0 waitingForAttackActive: 0 shootingWeapon: 0 canUseAttackActive: 0 walkActive: 0 waitingWalkActive: 0 waitingRollActive: 0 attackStatePaused: 0 insideMinDistanceToAttack: 0 searchingWeapon: 0 characterHasWeapons: 0 behaviorStatesPaused: 0 checkingToChangeWeaponActive: 0 onSpotted: 0 changeWeaponCheckActive: 0 waitToActivateAttackActive: 0 waitToActivateAttackActiveCounter: 0 currentWeaponToGet: {fileID: 0} turnBasedCombatActionActive: 0 ignoreOtherActionsToForceAttackActive: 0 currentPathDistanceToTarget: 0 minDistanceToAim: 0 minDistanceToDraw: 0 minDistanceToShoot: 0 checkCharacterToAttackRadiusActive: 0 currentCharacterToAttackRadius: 0 useEventsOnCombatActive: 0 eventOnCombatActive: m_PersistentCalls: m_Calls: [] eventOnCombatDeactivate: m_PersistentCalls: m_Calls: [] eventToChangeAttackMode: m_PersistentCalls: m_Calls: [] mainPlayerWeaponsManager: {fileID: 954210076} mainDashSystem: {fileID: 642257468} mainFindObjectivesSystem: {fileID: 1207291862} mainAINavmeshManager: {fileID: 1207291860} --- !u!4 &1901819200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901819198} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 271465150} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1901819201 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901819198} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d48a5d443c77d3644a079d8e69b1569b, type: 3} m_Name: m_EditorClassIdentifier: behaviorEnabled: 1 mainAIFireWeaponsSystemBrain: {fileID: 1901819199} --- !u!1 &1902293786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1902293787} - component: {fileID: 1902293788} m_Layer: 0 m_Name: Grappling Hook Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1902293787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902293786} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 626785107} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1902293788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902293786} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a55238d07af02149ac7ad442bf3acca, type: 3} m_Name: m_EditorClassIdentifier: Speed: 2 SpiralSpeed: 4 DistanceSpeed: 2 Gravity: 0.5 Segments: 100 layerMask: serializedVersion: 2 m_Bits: 1 Magnitude: {x: 2, y: 2} Frequency: 1 HorizontalOffset: 0.25 Strength: 0.5 Scale: 1 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: -2.5509727 outSlope: -2.5509727 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.24862131 value: -0.5047606 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.6992813 value: 0.49873662 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.9963827 value: -0.00088545843 inSlope: -2.4265995 outSlope: -2.4265995 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 1 m_PostInfinity: 1 m_RotationOrder: 0 MagnitudeOverTime: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.9870033 outSlope: 4.9870033 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.15642372 value: 0.7286927 inSlope: 4.577833 outSlope: 4.577833 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.5049521 value: -0.0028322935 inSlope: -8.8639555 outSlope: -8.8639555 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.79342633 value: -0.023265168 inSlope: 4.4673076 outSlope: 4.4673076 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.991272 value: -0.013442993 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 MagnitudeOverDistance: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 11.185779 outSlope: 11.185779 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.2675449 value: 1.0042365 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.99783325 value: -0.010696411 inSlope: -0.089065954 outSlope: -0.089065954 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 GravityOverDistance: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: -2.14729 outSlope: -2.14729 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.50358677 value: -0.9982245 inSlope: -0.02042856 outSlope: -0.02042856 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.0031356812 inSlope: 2.6418808 outSlope: 2.6418808 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 GravityOverTime: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.500881 value: 0.9990984 inSlope: 3.125669 outSlope: -20.750956 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.7513724 value: 0.00243077 inSlope: 9.83551 outSlope: 9.83551 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.89151335 value: -0.004947109 inSlope: -2.932807 outSlope: -2.932807 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1.0916976 value: 0.05497193 inSlope: -0.0025566055 outSlope: -0.0025566055 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1.2153248 value: -0.08850235 inSlope: 0.006267801 outSlope: 0.006267801 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1.3283386 value: 0.09001541 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 showGizmo: 0 grapplingHookEffectActive: 0 fixedUpdateActive: 0 lineRenderer: {fileID: 760917234} mainCameraTransform: {fileID: 1446752339} lineRendererOriginPositionTransform: {fileID: 760917233} lineRendererTargetPositionTransform: {fileID: 1404633277} playerControllerTransform: {fileID: 954210068} --- !u!1 &1902503651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1902503652} - component: {fileID: 1902503654} - component: {fileID: 1902503653} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1902503652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902503651} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.059, z: 0} m_LocalScale: {x: 0.04511226, y: 0.068, z: 0.045112286} m_Children: [] m_Father: {fileID: 1470158264} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1902503653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902503651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1902503654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902503651} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1902557097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1902557098} m_Layer: 5 m_Name: Current Device Amount Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1902557098 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902557097} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 564086529} - {fileID: 763327726} m_Father: {fileID: 727897043} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 172.9, y: 7.6} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1902585971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1902585972} m_Layer: 5 m_Name: Window Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1902585972 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902585971} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1127031864} - {fileID: 2102962127} - {fileID: 852470234} m_Father: {fileID: 437569002} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1902845464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1902845465} - component: {fileID: 1902845467} - component: {fileID: 1902845466} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1902845465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902845464} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.09780049, z: -0.014100136} m_LocalScale: {x: 0.015090058, y: 0.013860019, z: 0.02478013} m_Children: [] m_Father: {fileID: 1215273156} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1902845466 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902845464} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1902845467 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902845464} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1903055623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1903055624} - component: {fileID: 1903055626} - component: {fileID: 1903055625} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1903055624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903055623} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.04829997, z: 0.2586} m_LocalScale: {x: 0.020592604, y: 0.009016545, z: 0.020592617} m_Children: [] m_Father: {fileID: 671762834} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1903055625 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903055623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1903055626 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903055623} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1903673876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1903673877} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1903673877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903673876} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 533854997} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1903853234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1903853235} - component: {fileID: 1903853237} - component: {fileID: 1903853236} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1903853235 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903853234} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 480453010} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1903853236 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903853234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &1903853237 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903853234} m_CullTransparentMesh: 0 --- !u!1 &1903949734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1903949735} - component: {fileID: 1903949737} - component: {fileID: 1903949736} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1903949735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903949734} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: 0, y: 0.0167, z: -0.0042} m_LocalScale: {x: 0.02113701, y: 0.044292174, z: 0.017322764} m_Children: [] m_Father: {fileID: 1954963465} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1903949736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903949734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1903949737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903949734} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1904015297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904015298} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1904015298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904015297} m_LocalRotation: {x: -0.25519618, y: -0.48431778, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.10000123, y: 1.7280003, z: 0.77300036} m_LocalScale: {x: 1.0000007, y: 1.0000006, z: 1.0000008} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &1904062719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904062720} - component: {fileID: 1904062722} - component: {fileID: 1904062721} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1904062720 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904062719} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1904831316} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.39999998, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1904062721 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904062719} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1904062722 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904062719} m_CullTransparentMesh: 0 --- !u!1 &1904067382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904067383} - component: {fileID: 1904067385} - component: {fileID: 1904067384} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1904067383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904067382} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0054, z: 0.0197} m_LocalScale: {x: 0.008543883, y: 0.04219292, z: 0.028713947} m_Children: [] m_Father: {fileID: 1893601895} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1904067384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904067382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1904067385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904067382} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1904357500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904357501} - component: {fileID: 1904357503} - component: {fileID: 1904357502} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1904357501 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904357500} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1079173767} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1904357502 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904357500} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1904357503 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904357500} m_CullTransparentMesh: 0 --- !u!1 &1904489080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904489081} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1904489081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904489080} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1301492035} m_Father: {fileID: 198402888} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1904756675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904756676} - component: {fileID: 1904756678} - component: {fileID: 1904756677} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1904756676 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904756675} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1767682241} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1904756677 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904756675} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Restart --- !u!222 &1904756678 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904756675} m_CullTransparentMesh: 0 --- !u!1 &1904831315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904831316} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1904831316 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904831315} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1904062720} m_Father: {fileID: 1354287568} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1904983337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904983338} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1904983338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904983337} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1445409626} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1905091952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1905091953} m_Layer: 0 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1905091953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905091952} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 608013099} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1905201853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1905201854} - component: {fileID: 1905201856} - component: {fileID: 1905201855} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1905201854 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905201853} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1300881609} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -43, y: -43.197983} m_SizeDelta: {x: 29.74, y: 42.679993} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1905201855 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905201853} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &1905201856 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905201853} m_CullTransparentMesh: 0 --- !u!1 &1905334468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1905334469} - component: {fileID: 1905334471} - component: {fileID: 1905334470} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1905334469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905334468} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1905334470 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905334468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1905334471 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905334468} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1905477161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1905477162} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1905477162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905477161} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1905684150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1905684151} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1905684151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905684150} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1106040897} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1906091185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1906091186} - component: {fileID: 1906091188} - component: {fileID: 1906091187} m_Layer: 5 m_Name: Dual Hand Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1906091186 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906091185} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2061117462} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -95} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1906091187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906091185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f0ef8ce1207fe4b4a937d46ae65b9f9e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1906091188 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906091185} m_CullTransparentMesh: 0 --- !u!1 &1906164697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1906164698} m_Layer: 0 m_Name: Dual Wield Sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1906164698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906164697} m_LocalRotation: {x: 0.39892015, y: 0.05261146, z: -0.11970115, w: 0.90761584} m_LocalPosition: {x: -0.008, y: -0.1237, z: -0.0205} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000002} m_Children: [] m_Father: {fileID: 879006461} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 47.453003, y: 0, z: -15.026001} --- !u!1 &1906425208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1906425209} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1906425209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906425208} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 881984042} - {fileID: 656520988} m_Father: {fileID: 1461601564} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1906682559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1906682560} - component: {fileID: 1906682562} - component: {fileID: 1906682561} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1906682560 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906682559} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 329684545} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: -43.197983} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1906682561 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906682559} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &1906682562 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906682559} m_CullTransparentMesh: 0 --- !u!1 &1906910320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1906910321} - component: {fileID: 1906910322} m_Layer: 0 m_Name: Trail (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1906910321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906910320} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.247, y: -0.3500001, z: 0.000000038344172} m_LocalScale: {x: 1.00001, y: 1.0000106, z: 1.0000106} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!96 &1906910322 TrailRenderer: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906910320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 061e14ef150d9504f92963e052fc26a3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Time: 5 m_Parameters: serializedVersion: 3 widthMultiplier: 0.05 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_MinVertexDistance: 0.1 m_Autodestruct: 0 m_Emitting: 1 --- !u!1 &1906951937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1906951938} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1906951938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906951937} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.1263986e-10, y: -0.0000016987324, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1651827029} - {fileID: 299802396} - {fileID: 1120272024} - {fileID: 2026936879} - {fileID: 35791268} - {fileID: 2024743068} m_Father: {fileID: 2135586057} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1907691889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1907691890} - component: {fileID: 1907691893} - component: {fileID: 1907691892} - component: {fileID: 1907691891} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1907691890 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907691889} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 707568229} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.70117, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1907691891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907691889} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1907691892} --- !u!114 &1907691892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907691889} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1907691893 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907691889} m_CullTransparentMesh: 0 --- !u!1 &1907788224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1907788225} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1907788225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907788224} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 247359740} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1908067206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908067207} - component: {fileID: 1908067209} - component: {fileID: 1908067208} m_Layer: 0 m_Name: Blades 17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1908067207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908067206} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1908067208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908067206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1908067209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908067206} m_Mesh: {fileID: 856564316744229138, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1908136855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908136856} m_Layer: 12 m_Name: Free Aiming IK Hand Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1908136856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908136855} m_LocalRotation: {x: 0, y: -0.7071068, z: -0.7071068, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.000001, y: 1.0000002, z: 1.0000012} m_Children: - {fileID: 186129288} m_Father: {fileID: 375531573} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -90, y: -90, z: -90} --- !u!1 &1908160398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908160399} - component: {fileID: 1908160400} m_Layer: 0 m_Name: Manual Detonation Mines m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1908160399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908160398} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1908160400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908160398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Put Mine On Ground useActionName: 1 actionName: Put Mine On Ground useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.5 animationSpeed: 1.5 actionDurationOnFirstPerson: 2.5 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1533543998} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1533543997} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1533543998} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1533543998} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1533543997} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1533543998} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 954210067} newAnimationClip: {fileID: 7400000, guid: 86229385886d3ba409afc89fa095e32c, type: 3} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: Throw Meteor animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 1 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1908201243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908201244} - component: {fileID: 1908201246} - component: {fileID: 1908201245} m_Layer: 5 m_Name: Weapon Custom Reticle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1908201244 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908201243} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1560222000} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1908201245 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908201243} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: a17c8cbc7b07f9646a46b88791e43d66, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1908201246 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908201243} m_CullTransparentMesh: 0 --- !u!1 &1908278828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908278829} - component: {fileID: 1908278831} - component: {fileID: 1908278830} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1908278829 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908278828} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1012989960} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1180, y: 619.64856} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1908278830 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908278828} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.728} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1908278831 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908278828} m_CullTransparentMesh: 0 --- !u!1 &1908689810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908689811} - component: {fileID: 1908689813} - component: {fileID: 1908689812} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1908689811 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908689810} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1444572257} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1908689812 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908689810} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1908689813 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908689810} m_CullTransparentMesh: 0 --- !u!4 &1908708091 stripped Transform: m_CorrespondingSourceObject: {fileID: 4393687826618780, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &1908722312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908722313} - component: {fileID: 1908722315} - component: {fileID: 1908722314} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1908722313 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908722312} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 298637101} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1908722314 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908722312} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1908722315 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908722312} m_CullTransparentMesh: 0 --- !u!1 &1908733050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908733051} - component: {fileID: 1908733052} m_Layer: 0 m_Name: Chest_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1908733051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908733050} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1908733052 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908733050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300032, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000075250864, y: 0.4425254, z: 0.07854911} m_Extent: {x: 0.23863104, y: 0.14171924, z: 0.16907683} m_DirtyAABB: 0 --- !u!1 &1908844944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908844945} m_Layer: 0 m_Name: Cutting Mode Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1908844945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908844944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.3, y: -0.18, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1315481232} m_Father: {fileID: 1588054530} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1908976364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908976365} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1908976365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908976364} m_LocalRotation: {x: 0.00000005960465, y: 0.000000059138987, z: -0.000000040046874, w: 1} m_LocalPosition: {x: 0, y: -0.125, z: 0.124} m_LocalScale: {x: 1.0000002, y: 0.9999996, z: 0.9999999} m_Children: [] m_Father: {fileID: 1687657920} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1909190858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1909190859} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1909190859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909190858} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2137573214} - {fileID: 602679695} - {fileID: 1884712948} - {fileID: 166376581} - {fileID: 533854997} - {fileID: 565984750} m_Father: {fileID: 958062806} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1909883342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1909883343} m_Layer: 0 m_Name: Pivot Camera Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1909883343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909883342} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1446752339} - {fileID: 83747165} - {fileID: 1377978318} - {fileID: 580850658} - {fileID: 1197242601} - {fileID: 106373605} m_Father: {fileID: 176855560} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1909952435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1909952436} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1909952436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909952435} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.345, y: 0, z: -0.262} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 176562344} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1910022024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910022025} - component: {fileID: 1910022027} - component: {fileID: 1910022026} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1910022025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910022024} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0004987221, y: 0.06810045, z: 0.32839906} m_LocalScale: {x: 0.02397862, y: 0.0075900992, z: 0.029624885} m_Children: [] m_Father: {fileID: 448779192} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1910022026 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910022024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1910022027 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910022024} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1910236024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910236025} - component: {fileID: 1910236027} - component: {fileID: 1910236026} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1910236025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910236024} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.000010001352, y: 0.0482, z: -0.021910097} m_LocalScale: {x: 0.04918659, y: 0.032749753, z: 0.07561657} m_Children: [] m_Father: {fileID: 1567657625} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1910236026 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910236024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1910236027 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910236024} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1910252624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910252625} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1910252625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910252624} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 643472186} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &1910283284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910283285} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1910283285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910283284} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 98873851} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1910589471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910589472} - component: {fileID: 1910589474} - component: {fileID: 1910589473} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1910589472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910589471} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1057295257} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1910589473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910589471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1910589474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910589471} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1910620946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910620947} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1910620947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910620946} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &1910713320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910713321} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1910713321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910713320} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!114 &1910874657 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114526870026777762, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1911145732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1911145733} - component: {fileID: 1911145735} - component: {fileID: 1911145734} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1911145733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911145732} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: 0.0000000023259, y: 0.061218, z: 0.094315} m_LocalScale: {x: 0.016091984, y: 0.011689892, z: 0.038627353} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1911145734 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911145732} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1911145735 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911145732} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1911154684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1911154685} - component: {fileID: 1911154687} - component: {fileID: 1911154686} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1911154685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911154684} m_LocalRotation: {x: -0.17966077, y: -0.000000059604567, z: 0.000000067055204, w: 0.98372865} m_LocalPosition: {x: -0.0002, y: -0.1274, z: 0.1327} m_LocalScale: {x: 0.024830151, y: 0.13817546, z: 0.056268226} m_Children: [] m_Father: {fileID: 986704317} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1911154686 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911154684} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1911154687 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911154684} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1911321595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1911321596} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1911321596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911321595} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982354, y: 1.9316149, z: 0.25054637} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1911382927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1911382928} m_Layer: 5 m_Name: Objective Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1911382928 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911382927} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 747157638} - {fileID: 155232573} - {fileID: 1842202742} m_Father: {fileID: 115605928} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1911543463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1911543464} - component: {fileID: 1911543466} - component: {fileID: 1911543465} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1911543464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911543463} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: -0, y: 0.01962, z: -0.0117} m_LocalScale: {x: 0.024307562, y: 0.04509751, z: 0.025407454} m_Children: [] m_Father: {fileID: 821549856} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1911543465 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911543463} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1911543466 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911543463} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1911565650 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114503026065640848, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1911632724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1911632725} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1911632725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911632724} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1912134469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912134470} - component: {fileID: 1912134472} - component: {fileID: 1912134471} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1912134470 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912134469} m_LocalRotation: {x: 0.000000037967556, y: 0.00000017881388, z: -0.0000000042131085, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0002857228} m_LocalScale: {x: 1.0000893, y: 1.0000883, z: 1.0000898} m_Children: [] m_Father: {fileID: 1089997029} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -27.12707, y: -0.000002861023} m_SizeDelta: {x: 45.745, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1912134471 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912134469} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1912134472 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912134469} m_CullTransparentMesh: 0 --- !u!1 &1912356810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912356811} - component: {fileID: 1912356813} - component: {fileID: 1912356812} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1912356811 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912356810} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 94909535} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1912356812 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912356810} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1912356813 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912356810} m_CullTransparentMesh: 0 --- !u!1 &1912382632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912382633} - component: {fileID: 1912382635} - component: {fileID: 1912382634} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1912382633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912382632} m_LocalRotation: {x: 0, y: 0, z: -0.29554132, w: 0.95533} m_LocalPosition: {x: 0.8991, y: -0.07973695, z: 0.000015914} m_LocalScale: {x: 0.42479, y: 0.13703999, z: 0.72898364} m_Children: [] m_Father: {fileID: 347668378} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -34.38} --- !u!23 &1912382634 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912382632} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1912382635 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912382632} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1912485783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912485784} - component: {fileID: 1912485786} - component: {fileID: 1912485785} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1912485784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912485783} m_LocalRotation: {x: 0.08976338, y: -0.00000015869274, z: 0.00000026400554, w: 0.9959632} m_LocalPosition: {x: 0, y: -0.09595, z: -0.035} m_LocalScale: {x: 0.029461274, y: 0.2241099, z: 0.046139948} m_Children: [] m_Father: {fileID: 1667023282} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1912485785 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912485783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1912485786 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912485783} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1912751245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912751246} - component: {fileID: 1912751248} - component: {fileID: 1912751247} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1912751246 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912751245} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 674811535} - {fileID: 793829812} m_Father: {fileID: 391084859} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1912751247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912751245} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1912751248 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912751245} m_CullTransparentMesh: 0 --- !u!1 &1912756680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912756681} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1912756681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912756680} m_LocalRotation: {x: 0.121869, y: -7.932639e-12, z: 8.0048804e-13, w: -0.9925462} m_LocalPosition: {x: -0.1900005, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1912944286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912944290} - component: {fileID: 1912944289} - component: {fileID: 1912944288} - component: {fileID: 1912944287} m_Layer: 18 m_Name: Volume Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1912944287 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912944286} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1061781480} m_HandleRect: {fileID: 1061781478} m_Direction: 0 m_Value: 0 m_Size: 0.2 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: setRadioVolume m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1912944288 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912944286} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1912944289 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912944286} m_CullTransparentMesh: 0 --- !u!224 &1912944290 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912944286} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.1998206, y: 0.1998206, z: 0.1998206} m_Children: - {fileID: 926931550} m_Father: {fileID: 2103953049} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: -11.9} m_SizeDelta: {x: 160, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1913025751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913025752} - component: {fileID: 1913025754} - component: {fileID: 1913025753} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1913025752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913025751} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1913025753 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913025751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1913025754 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913025751} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1913097185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913097186} - component: {fileID: 1913097189} - component: {fileID: 1913097188} - component: {fileID: 1913097187} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1913097186 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913097185} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145796056} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 106.00003} m_SizeDelta: {x: 40.45996, y: -63.820007} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1913097187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913097185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1913097188} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1913097188 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913097185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Camera Direction --- !u!222 &1913097189 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913097185} m_CullTransparentMesh: 0 --- !u!1 &1913150426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913150427} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1913150427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913150426} m_LocalRotation: {x: 0.08715529, y: 5.0282438e-11, z: 1.1562207e-10, w: -0.9961948} m_LocalPosition: {x: 5.188976e-10, y: 1.5620015, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574856465} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1913152561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913152562} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1913152562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913152561} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.1040002, y: 0.9810004, z: 0.25000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 245135529} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1913616612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913616613} - component: {fileID: 1913616616} - component: {fileID: 1913616615} - component: {fileID: 1913616614} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1913616613 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913616612} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003409686} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 1665792422} m_Father: {fileID: 1987217000} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021574, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1913616614 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913616612} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1913616615} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1134677476} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1987216999} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 793802841} m_MethodName: setUseEventOnCaptureState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 793802841} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1913616615 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913616612} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1913616616 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913616612} m_CullTransparentMesh: 0 --- !u!1 &1913852470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913852471} - component: {fileID: 1913852472} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1913852471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913852470} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: - {fileID: 478779917} - {fileID: 1054382488} - {fileID: 1302527422} - {fileID: 1585758127} - {fileID: 724121722} m_Father: {fileID: 476906299} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1913852472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913852470} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 478779917} - {fileID: 1054382488} - {fileID: 1302527422} - {fileID: 1585758127} - {fileID: 724121722} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011017117, y: -0.21152627, z: -0.2494168} - {x: 0.0000012964007, y: -0.19737968, z: -0.076907404} - {x: -0.013999635, y: -0.17939958, z: 0.1423493} - {x: 0.060830683, y: -0.07117569, z: -0.0029047157} - {x: 0.060841173, y: -0.07100307, z: 0.019221963} - {x: 0.060841255, y: -0.07100172, z: 0.019394515} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1913980936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913980937} - component: {fileID: 1913980938} m_Layer: 0 m_Name: Slice Object State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1913980937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913980936} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1621112335} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1913980938 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913980936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1eb1af949d75a4749a9842436da162ff, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 useEventsOnActivateAndDisabled: 1 useDelayToEvent: 0 delayToEvent: 0 activated: 0 callOnStart: 0 showDebugPrint: 0 eventCoroutineActive: 0 eventToCallOnActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1621112338} m_MethodName: setActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1913980938} m_MethodName: setActivatedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: setCheckGetUpPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210079} m_MethodName: enableOrDisableRagdollPhysics m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1621112339} m_MethodName: destroyAllSlicedPiecesByRandomString m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToCallOnDisable: m_PersistentCalls: m_Calls: [] regularEventToCall: m_PersistentCalls: m_Calls: [] --- !u!1 &1913985676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913985678} - component: {fileID: 1913985677} m_Layer: 0 m_Name: Parachute m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1913985677 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913985676} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: aa96fce354d98d043b355a6baacfc0b3, type: 3} m_Name: m_EditorClassIdentifier: behaviorName: Parachute externalControllerJumpEnabled: 1 canBeActivatedIfOthersBehaviorsActive: 1 disableAllOthersBehaviorsOnActive: 0 listOfBehaviorToDisableOnActive: - Paraglider customActionCategoryID: -1 regularActionCategoryID: -1 behaviorCurrentlyActive: 0 paragliderModeEnabled: 1 gravityForce: -7 gravityMultiplier: 0.6 minWaitTimeToActivateParaglider: 0.1 airSpeed: 22 airControl: 14 addExtraUpForce: 0 extraUpForceAmount: 5 removeExtraUpForceAfterDelay: 0 delayToRemoveExtraUpForce: 0 regularAirID: -1 paragliderID: 1 showDebugPrint: 0 paragliderModePaused: 0 paragliderModeActive: 0 playerIsMoving: 0 externalForceActive: 0 externaForceDirection: {x: 0, y: 0, z: 0} externalForceAmount: 0 checkingToActivateParaglider: 0 externalForcesCounter: 0 useLastTimeParagliderPauseActive: 0 previousGravityForce: -1000 previousGravityMultiplier: -1000 eventOnStateEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1055138081} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1055138082} m_MethodName: playForwardAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStateDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1055138081} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} mainRigidbody: {fileID: 954210066} playerTransform: {fileID: 954210068} --- !u!4 &1913985678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913985676} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1055138083} m_Father: {fileID: 1564794299} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1914145451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1914145453} - component: {fileID: 1914145452} m_Layer: 0 m_Name: Scanner System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1914145452 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914145451} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8775065c345b44045b198f95c65fcc68, type: 3} m_Name: m_EditorClassIdentifier: scannerSystemEnabled: 1 infiniteScanDistance: 0 scanDistance: 100 scanDistanceAffectedByZoom: 1 scanDistanceExtraWithZoom: 100 layer: serializedVersion: 2 m_Bits: 4294966267 ignoreChangeToFirstPersonEnabled: 1 removeLocatedObjectIfDisabledOnScene: 1 initialCameraFov: 50 zoomCameraFov: 10 fovChangeSpeed: 120 scanSpeed: 100 scaneIconMovementSpeed: 500 useMaxDistanceToCameraCenter: 1 maxDistanceToCameraCenter: 400 useAutoScanner: 0 scanCompleteString: SCAN COMPLETED scanVisorActiveString: SCAN VISOR ACTIVE scanningString: SCANNING... emptyScannerInfoString: ... useWeakSpotScanner: 0 scannerAnimationName: scannerTarget holdScannerInputActive: 0 scannedObject: {fileID: 0} eventOnScannerEnabled: m_PersistentCalls: m_Calls: [] eventOnScannerDisabled: m_PersistentCalls: m_Calls: [] scannerHUD: {fileID: 1928508545} scanIcon: {fileID: 905084988} scanIconRect: {fileID: 905084990} iconAnimation: {fileID: 905084989} iconRectTransform: {fileID: 905084990} scannerCamera: {fileID: 1528002248} scannerCameraUI: {fileID: 1537595008} slider: {fileID: 1413167758} objectName: {fileID: 1840423387} objectInfo: {fileID: 991959792} scanStatus: {fileID: 1597246927} healthInfoParent: {fileID: 127850135} healthElement: {fileID: 2016406430} objectScannedHealthNameText: {fileID: 1462773361} objectScannedHealthAmountText: {fileID: 1522582249} scannerMainCamera: {fileID: 1528002250} mainPlayerCamera: {fileID: 176855561} playerControllerManager: {fileID: 954210052} mainCameraTransform: {fileID: 1446752339} mainCamera: {fileID: 1418115493} --- !u!4 &1914145453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914145451} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1914242116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1914242117} - component: {fileID: 1914242119} - component: {fileID: 1914242118} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1914242117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914242116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0517} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 390767716} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1914242118 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914242116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1914242119 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914242116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 1 useLaserDot: 0 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 609378624} IkWeaponManager: {fileID: 0} mainCameraTransform: {fileID: 0} laserDot: {fileID: 0} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!1 &1914346882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1914346884} - component: {fileID: 1914346883} m_Layer: 0 m_Name: Graphic Quality Settings System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1914346883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914346882} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 37d928550a5af8c428d593ed6a88fe96, type: 3} m_Name: m_EditorClassIdentifier: graphicSettingsEnabled: 1 canChangeGameWindowedStateEnabled: 1 canChangeAntiAliasingEnabled: 1 currentSettingIndex: 5 currentResolutionIndex: 2 showDebugPrint: 0 qualitySettingInfoList: - Name: Very Low qualityValue: 0 isCurrentSetting: 1 useEventsOnStateChange: 0 eventOnStateChange: m_PersistentCalls: m_Calls: [] - Name: Low qualityValue: 1 isCurrentSetting: 0 useEventsOnStateChange: 0 eventOnStateChange: m_PersistentCalls: m_Calls: [] - Name: Medium qualityValue: 2 isCurrentSetting: 0 useEventsOnStateChange: 0 eventOnStateChange: m_PersistentCalls: m_Calls: [] - Name: Good qualityValue: 3 isCurrentSetting: 0 useEventsOnStateChange: 0 eventOnStateChange: m_PersistentCalls: m_Calls: [] - Name: Very Good qualityValue: 4 isCurrentSetting: 0 useEventsOnStateChange: 0 eventOnStateChange: m_PersistentCalls: m_Calls: [] - Name: Ultra qualityValue: 5 isCurrentSetting: 0 useEventsOnStateChange: 0 eventOnStateChange: m_PersistentCalls: m_Calls: [] resolutionSettingInfoList: - Name: 1024x768 resolutionValues: {x: 1024, y: 768} isCurrentSetting: 0 useEventsOnStateChange: 0 eventOnStateChange: m_PersistentCalls: m_Calls: [] - Name: 1280x720 resolutionValues: {x: 1280, y: 720} isCurrentSetting: 0 useEventsOnStateChange: 0 eventOnStateChange: m_PersistentCalls: m_Calls: [] - Name: 1920x1080 resolutionValues: {x: 1920, y: 1080} isCurrentSetting: 1 useEventsOnStateChange: 0 eventOnStateChange: m_PersistentCalls: m_Calls: [] useEventsOnResolutionChange: 1 eventOnResolutionChange: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1965061815} m_MethodName: updateScreenValues m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 541563688} m_MethodName: updateScreenValues m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!4 &1914346884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914346882} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1915084711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915084712} - component: {fileID: 1915084714} - component: {fileID: 1915084713} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1915084712 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915084711} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 480453010} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1915084713 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915084711} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1915084714 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915084711} m_CullTransparentMesh: 0 --- !u!1 &1915097808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915097809} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1915097809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915097808} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.20900036, y: 1.450001, z: 0.29499996} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1347569631} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1915243920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915243923} - component: {fileID: 1915243921} - component: {fileID: 1915243922} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1915243921 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915243920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 0 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 213407632} IkWeaponManager: {fileID: 1783533951} mainCameraTransform: {fileID: 0} laserDot: {fileID: 0} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &1915243922 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915243920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!4 &1915243923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915243920} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 375682801} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1915279416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915279417} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1915279417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915279416} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0552, z: 0.66} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 199281488} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1915329942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915329943} - component: {fileID: 1915329945} - component: {fileID: 1915329944} m_Layer: 5 m_Name: Action Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1915329943 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915329942} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1724244269} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 20.790024, y: 1.6900139} m_SizeDelta: {x: 135.8, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1915329944 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915329942} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 12 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Move To Hang --- !u!222 &1915329945 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915329942} m_CullTransparentMesh: 0 --- !u!1 &1915467762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915467763} - component: {fileID: 1915467764} m_Layer: 0 m_Name: Throw Fire m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1915467763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915467762} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1915467764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915467762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Magic Throw Fire useActionName: 1 actionName: Throw Fire useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 4.25 animationSpeed: 1 actionDurationOnFirstPerson: 4.25 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 237644099} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Fire m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 237644099} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 406118472} m_MethodName: setEffectActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1915617702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915617703} - component: {fileID: 1915617706} - component: {fileID: 1915617705} - component: {fileID: 1915617704} m_Layer: 18 m_Name: Disable Repeat Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1915617703 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915617702} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00011110306} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -17.300055, y: 0.100079775} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1915617704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915617702} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: setRepeatListState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2113977017} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1915617702} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1915617705 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915617702} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.484} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1915617706 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915617702} m_CullTransparentMesh: 0 --- !u!1 &1915680215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915680216} - component: {fileID: 1915680218} - component: {fileID: 1915680217} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1915680216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915680215} m_LocalRotation: {x: 0.000000042147317, y: 0.000000029802319, z: -5.2335263e-13, w: 1} m_LocalPosition: {x: 0, y: 0.016699972, z: 0.0075998907} m_LocalScale: {x: 0.034321833, y: 0.040304687, z: 0.13398774} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1915680217 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915680215} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1915680218 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915680215} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1916497609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1916497610} - component: {fileID: 1916497612} - component: {fileID: 1916497611} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1916497610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916497609} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.1234} m_LocalScale: {x: 0.03592914, y: 0.102753565, z: 0.035929132} m_Children: [] m_Father: {fileID: 913758336} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1916497611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916497609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1916497612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916497609} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1916524935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1916524936} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1916524936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916524935} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 568391216} - {fileID: 1671748047} m_Father: {fileID: 800063253} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1916649452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1916649453} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1916649453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916649452} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1684226818} - {fileID: 875803119} - {fileID: 588277335} - {fileID: 847320535} - {fileID: 976059285} - {fileID: 1598958821} - {fileID: 774700997} - {fileID: 1160487991} - {fileID: 928894063} - {fileID: 385942654} - {fileID: 1584587772} - {fileID: 2033815706} - {fileID: 753210048} - {fileID: 1315467681} - {fileID: 415701759} - {fileID: 1653270123} - {fileID: 515014236} - {fileID: 562451392} - {fileID: 1633497462} - {fileID: 1954144591} - {fileID: 123337713} - {fileID: 532839673} - {fileID: 1661487603} - {fileID: 996836554} - {fileID: 320592280} - {fileID: 2102201505} - {fileID: 777760704} - {fileID: 1119616002} - {fileID: 32954715} - {fileID: 185808694} - {fileID: 26332747} m_Father: {fileID: 1172883527} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1916662817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1916662818} - component: {fileID: 1916662820} - component: {fileID: 1916662819} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1916662818 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916662817} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93145198} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1916662819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916662817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &1916662820 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916662817} m_CullTransparentMesh: 0 --- !u!1 &1916693414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1916693415} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1916693415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916693414} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 948725177} - {fileID: 863106052} - {fileID: 422709945} - {fileID: 1350743959} - {fileID: 1080991511} - {fileID: 230378084} - {fileID: 1620201703} - {fileID: 2097880990} - {fileID: 1656834922} - {fileID: 1770212673} - {fileID: 1901417169} - {fileID: 2100410874} - {fileID: 434090249} - {fileID: 2072184747} - {fileID: 2137298119} - {fileID: 283486913} - {fileID: 1854153692} - {fileID: 485539986} - {fileID: 99409701} m_Father: {fileID: 239808925} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1916950857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1916950858} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1916950858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916950857} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490004, y: 1.1120006, z: 0.06300067} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 155696287} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &1917056785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1917056786} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1917056786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917056785} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 1.0160003, z: 0.05800062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1917140716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1917140717} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1917140717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917140716} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1708592308} - {fileID: 2136489587} - {fileID: 1646527022} - {fileID: 20323173} - {fileID: 975992155} m_Father: {fileID: 1448740887} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1917204617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1917204618} - component: {fileID: 1917204620} - component: {fileID: 1917204619} m_Layer: 0 m_Name: o2_Props_Starter_Cord m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1917204618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917204617} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 689469827} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1917204619 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917204617} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1917204620 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917204617} m_Mesh: {fileID: 6969176694684161787, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1917590872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1917590873} - component: {fileID: 1917590874} m_Layer: 5 m_Name: AI Friends Menu Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1917590873 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917590872} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 206393965} m_Father: {fileID: 19147861} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!225 &1917590874 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917590872} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &1917800865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1917800866} - component: {fileID: 1917800869} - component: {fileID: 1917800868} - component: {fileID: 1917800867} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1917800866 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917800865} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 750272432} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1917800867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917800865} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1917800868} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1917800868 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917800865} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Cancel Objective --- !u!222 &1917800869 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917800865} m_CullTransparentMesh: 0 --- !u!1 &1917814724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1917814725} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1917814725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917814724} m_LocalRotation: {x: -0.026159074, y: 0.00096652465, z: 0.03691012, w: 0.9989757} m_LocalPosition: {x: -0.18200013, y: 1.5180018, z: 0.2890005} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -3, y: 0, z: 4.2320004} --- !u!1 &1917948800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1917948801} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1917948801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917948800} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 563803896} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!1 &1918089192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918089193} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1918089193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918089192} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.118, z: -0.032} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 1079444189} - {fileID: 1480408068} - {fileID: 1696517963} - {fileID: 1213825699} - {fileID: 1161304882} - {fileID: 808672624} - {fileID: 1320907825} - {fileID: 1789696083} - {fileID: 1548506492} - {fileID: 1538193175} - {fileID: 567560293} - {fileID: 54786373} - {fileID: 1376176083} - {fileID: 316759204} - {fileID: 1693347307} - {fileID: 2073662544} - {fileID: 822890936} - {fileID: 653401987} - {fileID: 260033634} - {fileID: 479855821} - {fileID: 236253525} - {fileID: 587766482} m_Father: {fileID: 558569250} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1918250491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918250492} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1918250492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918250491} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0086, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 554697752} - {fileID: 746391503} - {fileID: 293681363} - {fileID: 757015933} m_Father: {fileID: 1131280487} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1918304576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918304577} - component: {fileID: 1918304580} - component: {fileID: 1918304579} - component: {fileID: 1918304578} m_Layer: 5 m_Name: Object Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1918304577 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918304576} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 261291403} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 462, y: -218} m_SizeDelta: {x: 200, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1918304578 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918304576} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: enableObjectRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: disableObjectRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1918304579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918304576} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 790f8d87433f05742b2c0ec9274b46af, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1918304580 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918304576} m_CullTransparentMesh: 0 --- !u!1 &1918381718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918381719} - component: {fileID: 1918381721} - component: {fileID: 1918381720} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1918381719 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918381718} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1378579857} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 301.3, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1918381720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918381718} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1918381721 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918381718} m_CullTransparentMesh: 0 --- !u!1 &1918554449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918554450} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1918554450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918554449} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.17900017, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1918554785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918554786} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1918554786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918554785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1918715195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918715196} - component: {fileID: 1918715198} - component: {fileID: 1918715197} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1918715196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918715195} m_LocalRotation: {x: -0.00010055823, y: 0.0000000030855745, z: 0.057707302, w: 0.9983335} m_LocalPosition: {x: 0.0248, y: 0.0397, z: 0.0831} m_LocalScale: {x: 0.0014861457, y: 0.015987776, z: 0.082638524} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1918715197 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918715195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1918715198 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918715195} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1918771188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918771189} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1918771189 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918771188} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1181505905} - {fileID: 1936650026} - {fileID: 1752164757} m_Father: {fileID: 892711499} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1918806561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918806562} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1918806562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918806561} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 964495405} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1918847082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918847083} - component: {fileID: 1918847085} - component: {fileID: 1918847084} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1918847083 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918847082} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 905424349} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 23.399902} m_SizeDelta: {x: 0, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1918847084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918847082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1918847085 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918847082} m_CullTransparentMesh: 0 --- !u!1 &1919363005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1919363006} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1919363006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919363005} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1609282292} m_Father: {fileID: 93649138} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1919741133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1919741134} - component: {fileID: 1919741136} - component: {fileID: 1919741135} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1919741134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919741133} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0517} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070376961} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1919741135 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919741133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1919741136 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919741133} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 1 useLaserDot: 0 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 595549345} IkWeaponManager: {fileID: 0} mainCameraTransform: {fileID: 0} laserDot: {fileID: 0} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!1 &1919792473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1919792474} - component: {fileID: 1919792475} m_Layer: 0 m_Name: Dialog m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1919792474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919792473} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1919792475 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919792473} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2159d06282132b4eb1ac92408f92418, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: -1 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: mainDialogManager: {fileID: 0} mainDialogManagerName: Dialog Manager persistanceInfoList: [] temporalPersistancePlayerDialogContentInfo: playerID: 0 dialogContentList: [] --- !u!1 &1920170341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920170342} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1920170342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920170341} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.192, z: 0.088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 925784314} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1920231542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920231543} - component: {fileID: 1920231545} - component: {fileID: 1920231544} m_Layer: 0 m_Name: Blades 29 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1920231543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920231542} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1920231544 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920231542} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1920231545 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920231542} m_Mesh: {fileID: 4769431194183365616, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1920406199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920406200} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1920406200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920406199} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23300034, y: 0.929, z: 0.05800062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 146946202} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1920472806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920472807} - component: {fileID: 1920472809} - component: {fileID: 1920472808} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1920472807 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920472806} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 154262489} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1920472808 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920472806} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1920472809 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920472806} m_CullTransparentMesh: 0 --- !u!1 &1920768844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920768845} - component: {fileID: 1920768846} - component: {fileID: 1920768847} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1920768845 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920768844} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1285056625} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 35.399902} m_SizeDelta: {x: 785.3, y: 47.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1920768846 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920768844} m_CullTransparentMesh: 0 --- !u!114 &1920768847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920768844} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 1 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Simple dialog line Simple dialog line Simple dialog line Simple dialog line Simple dialog line Simple dialog line Simple dialog line Simple dialog line Simple dialog line Simple dialog line ' --- !u!1 &1920785785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920785786} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1920785786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920785785} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 229078935} - {fileID: 646623191} m_Father: {fileID: 4349796} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1920787547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920787548} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1920787548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920787547} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1920815081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920815083} - component: {fileID: 1920815082} m_Layer: 0 m_Name: Hands On Surface IK System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1920815082 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920815081} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9cfcfa56079afbc42a6379886d12b52f, type: 3} m_Name: m_EditorClassIdentifier: updateIKEnabled: 1 adjustHandsToSurfacesEnabled: 1 layerToAdjustHandsToSurfaces: serializedVersion: 2 m_Bits: 3 movementSpeedLerpSpeed: 2 waitTimeAfterGroundToCheckSurface: 0.4 waitTimeAfterCrouchToCheckSurface: 0.4 weightLerpSpeed: 6 maxHandsDistance: 3 minMovingInputToUseWalkSpeed: 0.5 minIKWeightToUseWalkSpeed: 0.4 pauseHandsOnSurfaceIfCloseCombatActive: 0 handsToSurfaceInfoList: - Name: Right Hand raycastTransform: {fileID: 1787444351} useMultipleRaycast: 1 raycastTransformList: - raycastTransform: {fileID: 2145312131} rayCastDistance: 0.5 raycastEnabled: 1 surfaceFound: 0 hitPoint: {x: 0, y: 0, z: 0} hitNormal: {x: 0, y: 0, z: 0} - raycastTransform: {fileID: 886658626} rayCastDistance: 0.5 raycastEnabled: 1 surfaceFound: 0 hitPoint: {x: 0, y: 0, z: 0} hitNormal: {x: 0, y: 0, z: 0} isRightHand: 1 IKGoal: 3 handSurfaceOffset: -0.07 rayCastDistance: 0.6 movementSpeed: 6 rotationSpeed: 8 walkingMovementSpeed: 60 useMinDistance: 1 minDistance: 0.05 useElbowIK: 1 IKHint: 3 elbowPosition: {x: 0, y: 0, z: 0} currentElbowPosition: {x: 0, y: 0, z: 0} surfaceFound: 0 currentDistance: 0 multipleRaycastDirection: {x: 0, y: 0, z: 0} numberOfSurfacesFound: 0 multipleRaycastHitNormal: {x: 0, y: 0, z: 0} multipleRaycastHitPoint: {x: 0, y: 0, z: 0} handWeight: 0 handPosition: {x: 0, y: 0, z: 0} handRotation: {x: 0, y: 0, z: 0, w: 0} currentHandPosition: {x: 0, y: 0, z: 0} currentHandRotation: {x: 0, y: 0, z: 0, w: 0} noSurfaceHandPosition: {fileID: 2007235251} noSurfaceElbowPosition: {fileID: 1845954345} currentHandWeight: 0 - Name: Left Hand raycastTransform: {fileID: 705685805} useMultipleRaycast: 1 raycastTransformList: - raycastTransform: {fileID: 907611163} rayCastDistance: 0.5 raycastEnabled: 1 surfaceFound: 0 hitPoint: {x: 0, y: 0, z: 0} hitNormal: {x: 0, y: 0, z: 0} - raycastTransform: {fileID: 1297743112} rayCastDistance: 0.5 raycastEnabled: 1 surfaceFound: 0 hitPoint: {x: 0, y: 0, z: 0} hitNormal: {x: 0, y: 0, z: 0} isRightHand: 0 IKGoal: 2 handSurfaceOffset: -0.07 rayCastDistance: 0.6 movementSpeed: 6 rotationSpeed: 8 walkingMovementSpeed: 60 useMinDistance: 1 minDistance: 0.05 useElbowIK: 1 IKHint: 2 elbowPosition: {x: 0, y: 0, z: 0} currentElbowPosition: {x: 0, y: 0, z: 0} surfaceFound: 0 currentDistance: 0 multipleRaycastDirection: {x: 0, y: 0, z: 0} numberOfSurfacesFound: 0 multipleRaycastHitNormal: {x: 0, y: 0, z: 0} multipleRaycastHitPoint: {x: 0, y: 0, z: 0} handWeight: 0 handPosition: {x: 0, y: 0, z: 0} handRotation: {x: 0, y: 0, z: 0, w: 0} currentHandPosition: {x: 0, y: 0, z: 0} currentHandRotation: {x: 0, y: 0, z: 0, w: 0} noSurfaceHandPosition: {fileID: 779020942} noSurfaceElbowPosition: {fileID: 1978908327} currentHandWeight: 0 usingHands: 0 adjustHandsPaused: 0 smoothBusyDisableActive: 0 handsCheckPausedWithDelayActive: 0 isBusy: 0 showGizmo: 0 gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.05 animator: {fileID: 954210067} IKManager: {fileID: 954210069} playerControllerManager: {fileID: 954210052} playerTransform: {fileID: 954210068} --- !u!4 &1920815083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920815081} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1921190318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1921190319} - component: {fileID: 1921190321} - component: {fileID: 1921190320} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1921190319 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921190318} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1543547882} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.52, y: 0} m_SizeDelta: {x: 46.98, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1921190320 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921190318} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1921190321 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921190318} m_CullTransparentMesh: 0 --- !u!1 &1921270617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1921270618} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1921270618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921270617} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.9290002, z: 0.058000505} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2017614478} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1921282243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1921282244} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1921282244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921282243} m_LocalRotation: {x: -0.017451786, y: -0.008725136, z: -0.00015229818, w: 0.9998096} m_LocalPosition: {x: -0.15, y: 1.64, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &1921371611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1921371612} - component: {fileID: 1921371615} - component: {fileID: 1921371614} - component: {fileID: 1921371613} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1921371612 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921371611} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1329371600} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 54.8} m_SizeDelta: {x: 259.2, y: 37.15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1921371613 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921371611} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1921371614} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1921371614 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921371611} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 47 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Object Name --- !u!222 &1921371615 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921371611} m_CullTransparentMesh: 0 --- !u!1 &1921555389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1921555390} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1921555390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921555389} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -1.7533322e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1922242959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922242960} - component: {fileID: 1922242962} - component: {fileID: 1922242961} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1922242960 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922242959} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2034241851} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1922242961 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922242959} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1922242962 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922242959} m_CullTransparentMesh: 0 --- !u!1 &1922258414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922258415} - component: {fileID: 1922258419} - component: {fileID: 1922258418} - component: {fileID: 1922258417} - component: {fileID: 1922258416} m_Layer: 5 m_Name: Song List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1922258415 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922258414} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0000065071} m_LocalScale: {x: 0.30287275, y: 0.3028725, z: 0.3028725} m_Children: - {fileID: 1567107150} m_Father: {fileID: 1127701414} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000050149, y: 0.00017155} m_SizeDelta: {x: 170.2, y: 117.71} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1922258416 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922258414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1567107150} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 1 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1922258417 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922258414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1922258418 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922258414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16176468, g: 0.051146187, b: 0.051146187, a: 0.922} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1922258419 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922258414} m_CullTransparentMesh: 0 --- !u!1 &1922440809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922440810} - component: {fileID: 1922440812} - component: {fileID: 1922440811} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1922440810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922440809} m_LocalRotation: {x: -0.1014904, y: 0, z: 0, w: 0.99483657} m_LocalPosition: {x: 0, y: 0.0182, z: 0.0977} m_LocalScale: {x: 0.010272383, y: 0.013871977, z: 0.05934225} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1922440811 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922440809} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1922440812 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922440809} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1922541660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922541661} - component: {fileID: 1922541663} - component: {fileID: 1922541662} m_Layer: 2 m_Name: Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1922541661 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922541660} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1.2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1129630420} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -27.600006, y: -4.399994} m_SizeDelta: {x: 418, y: 100.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1922541662 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922541660} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1922541663 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922541660} m_CullTransparentMesh: 0 --- !u!1 &1922924870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922924871} - component: {fileID: 1922924872} m_Layer: 5 m_Name: Boost Bar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1922924871 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922924870} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 4.9000006} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_Children: - {fileID: 1954591627} - {fileID: 599680432} - {fileID: 2008855943} m_Father: {fileID: 935378077} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 770.5, y: -465.19998} m_SizeDelta: {x: 175.1, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1922924872 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922924870} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 1298284027} m_FillRect: {fileID: 619606417} m_HandleRect: {fileID: 1298284026} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1923265464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923265465} - component: {fileID: 1923265466} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923265465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923265464} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1378663782} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &1923265466 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923265464} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1923316406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923316407} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1923316407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923316406} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.000000028436574, y: -0.009992959, z: 0.11904031} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 1687657920} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1923347592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923347593} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1923347593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923347592} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2084980908} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1923428269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923428270} - component: {fileID: 1923428272} - component: {fileID: 1923428271} m_Layer: 5 m_Name: Slider Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1923428270 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923428269} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2127823714} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -153.29999, y: 329.90005} m_SizeDelta: {x: 209, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1923428271 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923428269} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.522} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1923428272 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923428269} m_CullTransparentMesh: 0 --- !u!1 &1923663753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923663754} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1923663754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923663753} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: -0.23600037, y: 1.0470004, z: 0.11500072} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1881258328} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &1923703817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923703818} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1923703818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923703817} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 36293603} - {fileID: 1855227914} m_Father: {fileID: 1111549250} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1923740366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923740367} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1923740367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923740366} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 667689289} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1923824114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923824115} m_Layer: 0 m_Name: extension m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923824115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923824114} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1356968390} - {fileID: 430531780} - {fileID: 1464817242} - {fileID: 467508740} - {fileID: 847830884} m_Father: {fileID: 1351069665} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1923901172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923901173} - component: {fileID: 1923901175} - component: {fileID: 1923901174} m_Layer: 5 m_Name: Weapon Cursor Aiming In First Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1923901173 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923901172} m_LocalRotation: {x: 0, y: 0, z: 0.38268346, w: 0.9238795} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1226290383} m_Father: {fileID: 1560222000} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1923901174 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923901172} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5955882, g: 0.6669371, b: 0.75, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 30180c6f6e9de3349aaf429ae9e1a0be, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1923901175 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923901172} m_CullTransparentMesh: 0 --- !u!1 &1924325725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1924325726} - component: {fileID: 1924325729} - component: {fileID: 1924325728} - component: {fileID: 1924325727} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1924325726 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924325725} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1110867445} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1924325727 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924325725} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1924325728} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1924325728 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924325725} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: COMBINE --- !u!222 &1924325729 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924325725} m_CullTransparentMesh: 0 --- !u!114 &1924500561 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114617849860886578, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1924680622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1924680623} - component: {fileID: 1924680625} - component: {fileID: 1924680624} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1924680623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924680622} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1924680624 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924680622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1924680625 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924680622} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1924768163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1924768164} - component: {fileID: 1924768166} - component: {fileID: 1924768165} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1924768164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924768163} m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827} m_LocalPosition: {x: 0, y: -0.001, z: 0.0703} m_LocalScale: {x: 0.010980742, y: 0.009006186, z: 0.058913264} m_Children: [] m_Father: {fileID: 809352755} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1924768165 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924768163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1924768166 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924768163} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1925151888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925151889} - component: {fileID: 1925151891} - component: {fileID: 1925151890} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1925151889 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925151888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1140798317} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1925151890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925151888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1925151891 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925151888} m_CullTransparentMesh: 0 --- !u!1 &1925275256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925275257} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1925275257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925275256} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1925400158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925400159} - component: {fileID: 1925400161} - component: {fileID: 1925400160} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1925400159 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925400158} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 206393965} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1925400160 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925400158} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.08823532, g: 0.06812286, b: 0.06812286, a: 0.697} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1925400161 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925400158} m_CullTransparentMesh: 0 --- !u!1 &1925694411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925694412} m_Layer: 0 m_Name: Reference Position Third Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1925694412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925694411} m_LocalRotation: {x: -0.022780858, y: 0.76767117, z: 0.037170347, w: 0.6393593} m_LocalPosition: {x: 0.226, y: -0.069, z: -0.192} m_LocalScale: {x: 1.0000023, y: 1.0000013, z: 1.0000006} m_Children: [] m_Father: {fileID: 1790382737} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -4.945, y: 100.39, z: 0.72200006} --- !u!1 &1926019913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1926019914} - component: {fileID: 1926019915} m_Layer: 0 m_Name: Examine Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1926019914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926019913} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.00000011920929, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1418115499} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &1926019915 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926019913} m_Enabled: 0 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.02 far clip plane: 10 field of view: 60 orthographic: 0 orthographic size: 100 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4194304 m_RenderingPath: -1 m_TargetTexture: {fileID: 8400000, guid: 6271279c5c222a441ba0b87091ffab80, type: 2} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 0 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!114 &1926674371 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114314299064392266, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1926894472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1926894473} - component: {fileID: 1926894474} m_Layer: 0 m_Name: Termal Vision Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1926894473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926894472} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1926894474 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926894472} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: 5a0b4f37a065b414db6fd939dcb6687d, type: 2} useReleaseMethodEnabled: 0 --- !u!1 &1926961935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1926961936} - component: {fileID: 1926961938} - component: {fileID: 1926961937} m_Layer: 2 m_Name: Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1926961936 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926961935} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1.2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 587455081} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -27.600006, y: -4.399994} m_SizeDelta: {x: 418, y: 100.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1926961937 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926961935} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1926961938 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926961935} m_CullTransparentMesh: 0 --- !u!1 &1927427526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927427527} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1927427527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927427526} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400021, y: 1.4950011, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1927653180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927653181} - component: {fileID: 1927653183} - component: {fileID: 1927653182} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1927653181 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927653180} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 777564699} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1927653182 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927653180} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1927653183 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927653180} m_CullTransparentMesh: 0 --- !u!1 &1927837508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927837509} - component: {fileID: 1927837510} m_Layer: 0 m_Name: Audio Start m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1927837509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927837508} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 386867191} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1927837510 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927837508} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 9b3c2bcf43c498e4694ebeffbce5c822, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1927870002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927870003} - component: {fileID: 1927870005} - component: {fileID: 1927870004} m_Layer: 5 m_Name: Skill Points m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1927870003 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927870002} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 275403052} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 130, y: 90.3999} m_SizeDelta: {x: 196.6, y: 37.399994} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1927870004 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927870002} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: SKILL POINTS --- !u!222 &1927870005 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927870002} m_CullTransparentMesh: 0 --- !u!1 &1927881946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927881947} - component: {fileID: 1927881950} - component: {fileID: 1927881949} - component: {fileID: 1927881948} m_Layer: 5 m_Name: Set TurnOn State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1927881947 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927881946} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -164, y: -106} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1927881948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927881946} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1927881949} --- !u!114 &1927881949 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927881946} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.30882353, g: 0.22480537, b: 0.22480537, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bb1097734de8b6d408c0c34c42d209e0, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1927881950 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927881946} m_CullTransparentMesh: 0 --- !u!114 &1928130725 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114725668316676166, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1928212147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928212148} - component: {fileID: 1928212150} - component: {fileID: 1928212149} m_Layer: 0 m_Name: Laser Beam (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1928212148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928212147} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.0792} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1928212149 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928212147} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1928212150 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928212147} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: -0.2, z: 0} offsetReference: {fileID: 792324972} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 213407632} IkWeaponManager: {fileID: 1783533951} mainCameraTransform: {fileID: 0} laserDot: {fileID: 2094787518} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!1 &1928508545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928508546} - component: {fileID: 1928508547} m_Layer: 5 m_Name: Scanner Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1928508546 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928508545} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1537595009} - {fileID: 905084990} - {fileID: 103978168} - {fileID: 127850135} m_Father: {fileID: 115605928} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1928508547 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928508545} m_CullTransparentMesh: 0 --- !u!1 &1928877777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928877778} - component: {fileID: 1928877780} - component: {fileID: 1928877779} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1928877778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928877777} m_LocalRotation: {x: 0.7071068, y: -0.00000013304268, z: -0.0000001083536, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.1202, z: 0.0193} m_LocalScale: {x: 0.036762785, y: 0.024093725, z: 0.036762778} m_Children: [] m_Father: {fileID: 1215273156} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1928877779 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928877777} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1928877780 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928877777} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1929048764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929048766} - component: {fileID: 1929048765} m_Layer: 12 m_Name: Currency System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1929048765 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929048764} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9c29b2fb4b5346246878ab536c748563, type: 3} m_Name: m_EditorClassIdentifier: currentMoneyAmount: 20000 statName: Money extraStringContent: $ showTotalMoneyAmountOnChange: 1 increaseMoneyTextSmoothly: 1 increaseMoneyTextRate: 0.003 delayToStartIncreasMoneyText: 0.5 timeToShowTotalMoneyAmount: 3 hideTotalAmountMoneyPAnelAfterDelay: 1 eventOnReceiveMoney: m_PersistentCalls: m_Calls: [] eventOnReceiveMoneyWithString: m_PersistentCalls: m_Calls: [] totalMoneyAmountPanel: {fileID: 1639005516} totalMoneyAmountText: {fileID: 242501120} playerStatsManager: {fileID: 178190883} --- !u!4 &1929048766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929048764} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -12.796396, y: 0.1, z: -14.380466} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1929289019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929289020} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1929289020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929289019} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1628534656} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1929333742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929333743} m_Layer: 5 m_Name: Walk By Default m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1929333743 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929333742} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1413375976} - {fileID: 1615775060} - {fileID: 817380387} - {fileID: 110986766} - {fileID: 492549884} m_Father: {fileID: 1826777222} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 301.9, y: 191.10999} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1929334309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929334310} - component: {fileID: 1929334312} - component: {fileID: 1929334311} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1929334310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929334309} m_LocalRotation: {x: -0, y: -0.0000000025930182, z: -0.000000003992425, w: 1} m_LocalPosition: {x: 0.020797344, y: -0.03812823, z: 0.06785366} m_LocalScale: {x: 0.014617663, y: 0.034174748, z: 0.090903774} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1929334311 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929334309} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1929334312 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929334309} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1929662223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929662224} - component: {fileID: 1929662226} - component: {fileID: 1929662225} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1929662224 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929662223} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 523873499} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1929662225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929662223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &1929662226 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929662223} m_CullTransparentMesh: 0 --- !u!1 &1929903628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929903629} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1929903629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929903628} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 685659391} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1929959069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929959070} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1929959070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929959069} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 714475359} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1930080299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930080300} m_Layer: 5 m_Name: Other Background Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1930080300 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930080299} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 195815141} - {fileID: 1381719205} - {fileID: 1488337823} - {fileID: 170763055} - {fileID: 2075592444} - {fileID: 1717699456} - {fileID: 299854937} m_Father: {fileID: 852441789} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1930229443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930229444} - component: {fileID: 1930229446} - component: {fileID: 1930229445} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1930229444 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930229443} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1544235686} - {fileID: 1210804570} m_Father: {fileID: 1545254147} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1930229445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930229443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1930229446 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930229443} m_CullTransparentMesh: 0 --- !u!1 &1930632788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930632789} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1930632789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930632788} m_LocalRotation: {x: -0, y: 4.5474735e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0.00000095367426, y: 0.0000003588646, z: -0.0000000014555113} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 237457080} - {fileID: 312236120} m_Father: {fileID: 2032225925} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1930762066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930762067} - component: {fileID: 1930762069} - component: {fileID: 1930762068} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1930762067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930762066} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0075, y: 0.0753, z: 0.0831} m_LocalScale: {x: 0.03412557, y: 0.02162464, z: 0.08263843} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1930762068 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930762066} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1930762069 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930762066} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1931033879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931033880} - component: {fileID: 1931033882} - component: {fileID: 1931033881} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1931033880 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931033879} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1665701703} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 90, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1931033881 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931033879} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1931033882 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931033879} m_CullTransparentMesh: 0 --- !u!1 &1931132500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931132501} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1931132501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931132500} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.3471887e-10, y: -0.0000016983402, z: 0.10000047} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1931295138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931295139} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1931295139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931295138} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083115, y: 1.3230004, z: 0.09999752} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1931304343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931304344} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1931304344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931304343} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0653, z: 0.2541} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 797214266} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1931470775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931470776} - component: {fileID: 1931470778} - component: {fileID: 1931470777} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1931470776 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931470775} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 116900618} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 100, y: 50} m_SizeDelta: {x: 5, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1931470777 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931470775} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1931470778 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931470775} m_CullTransparentMesh: 0 --- !u!1 &1931516538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931516539} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1931516539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931516538} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1931832175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931832176} - component: {fileID: 1931832178} - component: {fileID: 1931832177} m_Layer: 0 m_Name: Cylinder (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1931832176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931832175} m_LocalRotation: {x: 0.7071068, y: 0.0000000019462474, z: 4.6566118e-10, w: 0.7071068} m_LocalPosition: {x: 0.02370208, y: 0.017201446, z: 0.13790043} m_LocalScale: {x: 0.026160004, y: 0.050090034, z: 0.026160017} m_Children: [] m_Father: {fileID: 922362781} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1931832177 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931832175} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1931832178 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931832175} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1931942937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931942941} - component: {fileID: 1931942940} - component: {fileID: 1931942939} - component: {fileID: 1931942938} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &1931942938 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931942937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1931942939 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931942937} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1931942940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931942937} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1931942941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931942937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 180.6, y: 71.8, z: 164.4} m_LocalScale: {x: 30, y: 1, z: 30} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1932407949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932407950} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1932407950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932407949} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.561, z: 0.529} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1932535435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932535436} - component: {fileID: 1932535439} - component: {fileID: 1932535438} - component: {fileID: 1932535437} m_Layer: 5 m_Name: Set TurnOn State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1932535436 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932535435} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -164, y: -106} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1932535437 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932535435} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1932535438} --- !u!114 &1932535438 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932535435} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.30882353, g: 0.22480537, b: 0.22480537, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bb1097734de8b6d408c0c34c42d209e0, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1932535439 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932535435} m_CullTransparentMesh: 0 --- !u!1 &1932561211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932561212} - component: {fileID: 1932561214} - component: {fileID: 1932561213} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1932561212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932561211} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1699997851} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1932561213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932561211} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1932561214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932561211} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1932564183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932564184} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1932564184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932564183} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 536747365} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1932622863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932622864} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1932622864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932622863} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1932636638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932636639} - component: {fileID: 1932636643} - component: {fileID: 1932636642} - component: {fileID: 1932636641} - component: {fileID: 1932636640} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1932636639 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932636638} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1866624867} - {fileID: 138408848} - {fileID: 649623853} - {fileID: 1447121585} - {fileID: 512791713} - {fileID: 352593514} - {fileID: 373177697} - {fileID: 359673847} - {fileID: 1396918852} m_Father: {fileID: 891873404} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 174.65, y: -166.00012} m_SizeDelta: {x: 349.3, y: 279.24142} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1932636640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932636638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 15 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_Spacing: 3.28 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 0 m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &1932636641 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932636638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 --- !u!114 &1932636642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932636638} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1932636643 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932636638} m_CullTransparentMesh: 0 --- !u!1 &1932737872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932737873} - component: {fileID: 1932737875} - component: {fileID: 1932737874} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1932737873 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932737872} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 808647746} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1932737874 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932737872} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1932737875 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932737872} m_CullTransparentMesh: 0 --- !u!1 &1933073557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933073558} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1933073558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933073557} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1825608423} - {fileID: 651745111} m_Father: {fileID: 1589415464} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1933239221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933239222} - component: {fileID: 1933239224} - component: {fileID: 1933239223} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1933239222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933239221} m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.027163, y: -0.091287, z: 0.062642} m_LocalScale: {x: 0.010369197, y: 0.00844846, z: 0.06307304} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} --- !u!23 &1933239223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933239221} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1933239224 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933239221} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1933290611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933290612} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1933290612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933290611} m_LocalRotation: {x: -0.35476145, y: 0.09820797, z: 0.1373231, w: 0.9195879} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: 14.433} --- !u!1 &1933354126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933354127} - component: {fileID: 1933354129} - component: {fileID: 1933354128} m_Layer: 5 m_Name: c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1933354127 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933354126} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 569060578} m_Father: {fileID: 1823366665} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -75, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1933354128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933354126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1933354129 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933354126} m_CullTransparentMesh: 0 --- !u!1 &1933515454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933515455} - component: {fileID: 1933515457} - component: {fileID: 1933515456} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1933515455 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933515454} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 708014393} - {fileID: 467423363} m_Father: {fileID: 1030011721} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1933515456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933515454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1933515457 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933515454} m_CullTransparentMesh: 0 --- !u!1 &1933706707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933706708} - component: {fileID: 1933706710} - component: {fileID: 1933706709} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1933706708 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933706707} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1176422414} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1933706709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933706707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &1933706710 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933706707} m_CullTransparentMesh: 0 --- !u!1 &1933978277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933978278} - component: {fileID: 1933978280} - component: {fileID: 1933978279} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1933978278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933978277} m_LocalRotation: {x: 0.7071068, y: 0.00000011920902, z: 0.0000002980231, w: 0.70710677} m_LocalPosition: {x: -0.011, y: 0.1205, z: -0.0331} m_LocalScale: {x: 0.0077701975, y: 0.0281632, z: 0.021542156} m_Children: [] m_Father: {fileID: 1565405677} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1933978279 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933978277} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1933978280 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933978277} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1934007637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934007638} m_Layer: 0 m_Name: Cut Rectangle Trigger Transform R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1934007638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934007637} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.714} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 194592348} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1934196229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934196230} - component: {fileID: 1934196232} - component: {fileID: 1934196231} m_Layer: 0 m_Name: Blades 19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1934196230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934196229} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1934196231 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934196229} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1934196232 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934196229} m_Mesh: {fileID: -1830231579511482088, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1934265371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934265372} - component: {fileID: 1934265374} - component: {fileID: 1934265373} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1934265372 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934265371} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1992471170} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 22.622} m_SizeDelta: {x: 1, y: 45.244} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1934265373 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934265371} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1934265374 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934265371} m_CullTransparentMesh: 0 --- !u!4 &1934336728 stripped Transform: m_CorrespondingSourceObject: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} m_PrefabInstance: {fileID: 86370631} m_PrefabAsset: {fileID: 0} --- !u!1 &1934476119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934476120} - component: {fileID: 1934476122} - component: {fileID: 1934476121} m_Layer: 0 m_Name: Blades 28 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1934476120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934476119} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1934476121 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934476119} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1934476122 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934476119} m_Mesh: {fileID: 8572333717202474532, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1934530332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934530333} - component: {fileID: 1934530335} - component: {fileID: 1934530334} m_Layer: 0 m_Name: Turn Based Combat Behavior m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1934530333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934530332} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 271465150} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1934530334 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934530332} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 218d50b0abc0621409abcda448fe64ab, type: 3} m_Name: m_EditorClassIdentifier: systemEnabled: 1 checkDistanceToTargetEnabled: 0 currentMinDistanceToAttack: 7 defaultMatchOffset: 1 attackEnabled: 0 minWaitToActivateAttack: 0.5 useProbabilityToUseAttack: 0 probabilityToUseAttack: 0 ignoreProbabilityToCheckCategory: 0 ignoreProbabilityToUseAttack: 0 ignoreUseStatToUseAction: 0 ignoreIfLastCategoryPreviouslySelected: 0 ignoreIfLastAttackPreviouslySelected: 0 turnBasedCombatAttackCategoryInfoList: [] showDebugPrint: 0 systemActive: 0 isCurrentCharacterTurn: 0 AIOnPlayerTeam: 0 lastAttackUsedIndex: -1 lastCategoryIndex: -1 currentAttackInProcess: 0 delayToActiveteAttackInProcess: 0 currentCommandName: waitingForAttackActive: 0 canUseAttackActive: 0 attackStatePaused: 0 insideMinDistanceToAttack: 0 waitToActivateAttackActive: 0 blockActive: 0 currentTarget: {fileID: 0} useEventsOnCombatActive: 0 eventOnCombatActive: m_PersistentCalls: m_Calls: [] eventOnCombatDeactivate: m_PersistentCalls: m_Calls: [] useEventIfBlockActiveOnCurrentTurn: 0 eventIfBlockActiveOnCurrentTurn: m_PersistentCalls: m_Calls: [] mainFindObjectivesSystem: {fileID: 1207291862} mainAINavmeshManager: {fileID: 1207291860} mainPlayerController: {fileID: 954210052} mainCharacterToReceiveOrders: {fileID: 366417363} mainTurnBasedCombatActionsSystem: {fileID: 910370277} mainMatchPlayerToTargetSystem: {fileID: 313631026} mainPlayerStatsSystem: {fileID: 178190883} mainHealth: {fileID: 954210070} --- !u!114 &1934530335 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934530332} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9b03a21007268c64893be5e402637954, type: 3} m_Name: m_EditorClassIdentifier: behaviorEnabled: 1 mainAITurnBasedCombatSystemBrain: {fileID: 1934530334} --- !u!1 &1934742253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934742254} - component: {fileID: 1934742256} - component: {fileID: 1934742255} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1934742254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934742253} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0483, z: 0.0868} m_LocalScale: {x: 0.021163598, y: 0.07821196, z: 0.021163637} m_Children: [] m_Father: {fileID: 1826962730} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1934742255 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934742253} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1934742256 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934742253} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1934989181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934989182} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1934989182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934989181} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595549344} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1935274457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1935274458} - component: {fileID: 1935274460} - component: {fileID: 1935274459} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1935274458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935274457} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000017881388, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.09790075, z: -0.03310156} m_LocalScale: {x: 0.033871613, y: 0.044177566, z: 0.029292472} m_Children: [] m_Father: {fileID: 229810082} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1935274459 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935274457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1935274460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935274457} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1935293173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1935293174} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1935293174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935293173} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &1935929468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1935929469} - component: {fileID: 1935929471} - component: {fileID: 1935929470} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1935929469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935929468} m_LocalRotation: {x: -0.3826834, y: -0.000000059604616, z: -0.000000044703462, w: 0.92387956} m_LocalPosition: {x: 0, y: 0.0870801, z: -0.09525634} m_LocalScale: {x: 0.052763224, y: 0.021235403, z: 0.052763868} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &1935929470 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935929468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1935929471 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935929468} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1936016701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936016702} - component: {fileID: 1936016704} - component: {fileID: 1936016703} m_Layer: 5 m_Name: Top Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1936016702 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936016701} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 87030793} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.000061035156, y: -45.199707} m_SizeDelta: {x: 1280, y: 90.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1936016703 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936016701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1936016704 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936016701} m_CullTransparentMesh: 0 --- !u!1 &1936017583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936017584} - component: {fileID: 1936017586} - component: {fileID: 1936017585} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1936017584 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936017583} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1986924084} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000030517578, y: -0.000061035156} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1936017585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936017583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fc75967061aaeda44beb26c08c30c929, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1936017586 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936017583} m_CullTransparentMesh: 0 --- !u!1 &1936118451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936118452} m_Layer: 0 m_Name: Screen Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1936118452 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936118451} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 192476428} - {fileID: 974236777} - {fileID: 784203948} m_Father: {fileID: 1840453257} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1936119534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936119535} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1936119535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936119534} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 764414007} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1936309573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936309574} m_Layer: 0 m_Name: Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1936309574 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936309573} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000027939664, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 940046302} - {fileID: 357824964} m_Father: {fileID: 2023486163} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0020506065, y: 0.00021642153} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1936650025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936650026} - component: {fileID: 1936650028} - component: {fileID: 1936650027} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1936650026 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936650025} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 804472299} m_Father: {fileID: 1918771189} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1936650027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936650025} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1936650028 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936650025} m_CullTransparentMesh: 0 --- !u!1 &1936963636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936963637} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1936963637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936963636} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.59} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 34657116} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1937070454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1937070455} - component: {fileID: 1937070457} - component: {fileID: 1937070456} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1937070455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937070454} m_LocalRotation: {x: 0, y: -0.5, z: 0, w: 0.8660254} m_LocalPosition: {x: -2.71, y: 0, z: 2.71} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1937070456 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937070454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1937070457 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937070454} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &1937177077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1937177078} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1937177078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937177077} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.12, z: 0.373} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778503283} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1937244977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1937244978} - component: {fileID: 1937244980} - component: {fileID: 1937244979} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1937244978 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937244977} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1972446716} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1937244979 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937244977} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1937244980 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937244977} m_CullTransparentMesh: 0 --- !u!1001 &1937761808 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4079247319343142, guid: 4205295a176306a41a76c762b527588a, type: 3} propertyPath: m_LocalPosition.x value: 16.009998 objectReference: {fileID: 0} - target: {fileID: 4079247319343142, guid: 4205295a176306a41a76c762b527588a, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4079247319343142, guid: 4205295a176306a41a76c762b527588a, type: 3} propertyPath: m_LocalPosition.z value: -11.150002 objectReference: {fileID: 0} - target: {fileID: 4079247319343142, guid: 4205295a176306a41a76c762b527588a, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4079247319343142, guid: 4205295a176306a41a76c762b527588a, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4079247319343142, guid: 4205295a176306a41a76c762b527588a, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4079247319343142, guid: 4205295a176306a41a76c762b527588a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4079247319343142, guid: 4205295a176306a41a76c762b527588a, type: 3} propertyPath: m_RootOrder value: 10 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 4205295a176306a41a76c762b527588a, type: 3} --- !u!4 &1937761809 stripped Transform: m_CorrespondingSourceObject: {fileID: 4079247319343142, guid: 4205295a176306a41a76c762b527588a, type: 3} m_PrefabInstance: {fileID: 1937761808} m_PrefabAsset: {fileID: 0} --- !u!1 &1938082139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1938082140} - component: {fileID: 1938082142} - component: {fileID: 1938082141} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1938082140 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938082139} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968702574} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.40039} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1938082141 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938082139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1938082142 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938082139} m_CullTransparentMesh: 0 --- !u!114 &1938125254 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114147776628601404, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &1938440736 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114088172097117822, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1938647610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1938647611} - component: {fileID: 1938647612} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1938647611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938647610} m_LocalRotation: {x: 0, y: 0.04361905, z: 0, w: -0.99904823} m_LocalPosition: {x: 0.12, y: 1.62, z: 0.6} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2061271692} - {fileID: 1050323344} - {fileID: 1623043582} - {fileID: 2071225031} - {fileID: 1098005509} m_Father: {fileID: 83714900} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1938647612 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938647610} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 2061271692} - {fileID: 1050323344} - {fileID: 1623043582} - {fileID: 2071225031} - {fileID: 1098005509} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000055901296, y: 0.012475938, z: 0.07978572} - {x: 0.00000034086406, y: -0.06057465, z: 0.099118374} - {x: -0.000002430752, y: -0.09914541, z: 0.10932603} - {x: 0.000001889653, y: -0.09694183, z: 0.08062737} - {x: 0.00000029522926, y: -0.096449256, z: 0.0677462} - {x: -0.000016376043, y: -0.09129892, z: -0.06693909} - {x: 0.011016357, y: -0.10767105, z: -0.19534758} - {x: 0.0000005364418, y: -0.093524456, z: -0.022838164} - {x: -0.014000394, y: -0.07554436, z: 0.19641854} - {x: 0.060830683, y: -0.07117569, z: -0.0029047157} - {x: 0.060841173, y: -0.07100307, z: 0.019221963} - {x: 0.060841255, y: -0.07100172, z: 0.019394515} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1938987485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1938987486} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1938987486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938987485} m_LocalRotation: {x: -0.58200616, y: 0.014898217, z: 0.1894814, w: 0.7906603} m_LocalPosition: {x: -0.026000042, y: 1.4880009, z: 0.4420004} m_LocalScale: {x: 1.0000023, y: 1.0000046, z: 1.000005} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1939117774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939117775} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1939117775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939117774} m_LocalRotation: {x: -0.40673664, y: 0, z: 0, w: 0.9135455} m_LocalPosition: {x: 0.24900043, y: 1.6340016, z: 0.022000313} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1481345137} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -48, y: 0, z: 0} --- !u!1 &1939155969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939155970} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1939155970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939155969} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 341693616} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1939339708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939339709} - component: {fileID: 1939339710} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1939339709 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939339708} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 523873499} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1939339710 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939339708} m_CullTransparentMesh: 0 --- !u!1 &1939365515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939365516} m_Layer: 12 m_Name: South m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1939365516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939365515} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 606939315} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1939444649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939444650} - component: {fileID: 1939444655} - component: {fileID: 1939444654} - component: {fileID: 1939444653} - component: {fileID: 1939444652} - component: {fileID: 1939444651} m_Layer: 0 m_Name: Cube (3) m_TagString: moving m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1939444650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939444649} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 19.3, y: 47.7, z: 36.4} m_LocalScale: {x: 7.16108, y: 7.16108, z: 7.16108} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1939444651 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939444649} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 513842cf9d0f301439a77bb53a3c3033, type: 3} m_Name: m_EditorClassIdentifier: mainObjectToFollow: {fileID: 0} componentedAddedTemporaly: 0 --- !u!114 &1939444652 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939444649} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 002308376e5150c46b17c8cda0bf788e, type: 3} m_Name: m_EditorClassIdentifier: movementEnabled: 1 speed: 0.5 moveAmount: 100 direction: {x: 0, y: 1, z: 0} useLocalPosition: 0 originalPosition: {x: 0, y: 0, z: 0} --- !u!23 &1939444653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939444649} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f495fbc32ac6ec74d9c5ef8425dd843f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1939444654 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939444649} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1939444655 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939444649} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1939790890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939790891} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1939790891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939790890} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 859992740} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!1 &1939841065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939841066} - component: {fileID: 1939841068} - component: {fileID: 1939841067} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1939841066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939841065} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0276, y: 0.023, z: 0} m_LocalScale: {x: 0.060789395, y: 0.13187893, z: 0.060789414} m_Children: [] m_Father: {fileID: 1708102628} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1939841067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939841065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 24a66c19fd78f9649b3890cebe51d237, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1939841068 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939841065} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1939923064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939923065} - component: {fileID: 1939923067} - component: {fileID: 1939923066} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1939923065 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939923064} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 195120116} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1939923066 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939923064} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1939923067 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939923064} m_CullTransparentMesh: 0 --- !u!1 &1939935277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939935278} - component: {fileID: 1939935280} - component: {fileID: 1939935279} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1939935278 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939935277} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 580644392} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1939935279 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939935277} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5750d9284d8b6bc46a9c901a4fc54f00, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1939935280 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939935277} m_CullTransparentMesh: 0 --- !u!1 &1940099638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940099639} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1940099639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940099638} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1790002, y: 1.4950007, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1940477246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940477247} - component: {fileID: 1940477249} - component: {fileID: 1940477248} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1940477247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940477246} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.015198058, y: -0.0156202195, z: 0.013816604} m_LocalScale: {x: 0.005370014, y: 0.033130024, z: 0.04900788} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1940477248 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940477246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1940477249 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940477246} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1940497455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940497456} - component: {fileID: 1940497458} - component: {fileID: 1940497457} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1940497456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940497455} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.09780049, z: -0.014100136} m_LocalScale: {x: 0.015090058, y: 0.013860019, z: 0.02478013} m_Children: [] m_Father: {fileID: 832080501} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1940497457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940497455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1940497458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940497455} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1940585011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940585012} - component: {fileID: 1940585013} m_Layer: 0 m_Name: Sword Attack 1 Hand 5 Air m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1940585012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940585011} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 999036508} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1940585013 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940585011} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 1 Hand 5 Air useActionName: 1 actionName: Sword Attack 1 Hand 5 Air useActionID: 0 actionID: 4105 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 0 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 1 disablePlayerOnGroundState: 1 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1940749336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940749337} - component: {fileID: 1940749339} - component: {fileID: 1940749338} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1940749337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940749336} m_LocalRotation: {x: -0.08976347, y: -0.000000059604602, z: 0.00000008940694, w: 0.99596316} m_LocalPosition: {x: -0.00019996046, y: -0.039699197, z: 0.104498506} m_LocalScale: {x: 0.027773898, y: 0.056860626, z: 0.056268163} m_Children: [] m_Father: {fileID: 826520123} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1940749338 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940749336} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1940749339 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940749336} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1940809928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940809929} - component: {fileID: 1940809932} - component: {fileID: 1940809931} - component: {fileID: 1940809930} m_Layer: 5 m_Name: Gravity Power On m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1940809929 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940809928} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -160.00012, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1940809930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940809928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1940809931} --- !u!114 &1940809931 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940809928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 8cfcd24fa36f1a3499d15800631078b3, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1940809932 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940809928} m_CullTransparentMesh: 0 --- !u!1 &1941015424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1941015425} m_Layer: 5 m_Name: Fuel Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1941015425 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941015424} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1824638969} - {fileID: 711247275} m_Father: {fileID: 301677063} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1941112551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1941112552} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1941112552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941112551} m_LocalRotation: {x: -0.5820063, y: 0.014898188, z: 0.18948145, w: 0.7906602} m_LocalPosition: {x: -0.22200032, y: 1.4880009, z: 0.4420004} m_LocalScale: {x: 1.0000002, y: 1.00001, z: 1.0000103} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1941133020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1941133021} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1941133021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941133020} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1970395865} m_Father: {fileID: 213890318} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1941142587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1941142588} - component: {fileID: 1941142590} - component: {fileID: 1941142589} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1941142588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941142587} m_LocalRotation: {x: 0.00000033926426, y: 0.00000011920925, z: -0.000000082189246, w: 1} m_LocalPosition: {x: 0.05169954, y: 0.009405762, z: 0.30058047} m_LocalScale: {x: 0.00799519, y: 0.023458479, z: 0.19895567} m_Children: [] m_Father: {fileID: 1090313899} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1941142589 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941142587} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1941142590 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941142587} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1941333156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1941333158} - component: {fileID: 1941333157} m_Layer: 0 m_Name: Custom Character Controller Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1941333157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941333156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 42d09584a56828f42bd00fd65cd32a04, type: 3} m_Name: m_EditorClassIdentifier: startGameWithCustomCharacterController: 0 customCharacterControllerToStartName: Deer enableNewCustomCharacterIfActiveWhenTogglingToNewOne: 1 ignoreSetAIValues: 1 setCharacterModeOnRegularState: 1 setNewCharacterModeOnRegularState: 1 newCharacterModeOnRegularState: Simple Mode disableFootStepsOnGenericModeEnabled: 1 characterControllerStateInfoList: - Name: Wolf stateEnabled: 1 isCurrentCharacterController: 0 customCharacterController: {fileID: 0} spawnCustomCharacterPrefab: 1 customCharacterPrefab: {fileID: 1484398896694968, guid: abba7d3fc59050a41bb8580fd90bdf9c, type: 3} customCharacterInstantiatedObject: {fileID: 0} overrideHiddenFromAIAttacksValue: 0 hiddenFromAIAttacksValue: 0 eventOnStateStart: m_PersistentCalls: m_Calls: [] eventOnStateEnd: m_PersistentCalls: m_Calls: [] useEventToSendCharacterObjectOnStateChange: 0 eventToSendCharacterObjectOnStart: m_PersistentCalls: m_Calls: [] eventToSendCharacterObjectOnEnd: m_PersistentCalls: m_Calls: [] - Name: Frog stateEnabled: 1 isCurrentCharacterController: 0 customCharacterController: {fileID: 0} spawnCustomCharacterPrefab: 1 customCharacterPrefab: {fileID: 1658760329325484, guid: c1789eddf79bc7a48814a681e5eeb6d5, type: 3} customCharacterInstantiatedObject: {fileID: 0} overrideHiddenFromAIAttacksValue: 0 hiddenFromAIAttacksValue: 0 eventOnStateStart: m_PersistentCalls: m_Calls: [] eventOnStateEnd: m_PersistentCalls: m_Calls: [] useEventToSendCharacterObjectOnStateChange: 0 eventToSendCharacterObjectOnStart: m_PersistentCalls: m_Calls: [] eventToSendCharacterObjectOnEnd: m_PersistentCalls: m_Calls: [] - Name: Velociraptor stateEnabled: 1 isCurrentCharacterController: 0 customCharacterController: {fileID: 0} spawnCustomCharacterPrefab: 1 customCharacterPrefab: {fileID: 1540221450888034, guid: 5d13509403e2a8a4d9602f27d27da56b, type: 3} customCharacterInstantiatedObject: {fileID: 0} overrideHiddenFromAIAttacksValue: 0 hiddenFromAIAttacksValue: 0 eventOnStateStart: m_PersistentCalls: m_Calls: [] eventOnStateEnd: m_PersistentCalls: m_Calls: [] useEventToSendCharacterObjectOnStateChange: 0 eventToSendCharacterObjectOnStart: m_PersistentCalls: m_Calls: [] eventToSendCharacterObjectOnEnd: m_PersistentCalls: m_Calls: [] - Name: Raccoon stateEnabled: 1 isCurrentCharacterController: 0 customCharacterController: {fileID: 0} spawnCustomCharacterPrefab: 1 customCharacterPrefab: {fileID: 1365725707625102, guid: 9495303d88e63f146a22e48c33011bc1, type: 3} customCharacterInstantiatedObject: {fileID: 0} overrideHiddenFromAIAttacksValue: 1 hiddenFromAIAttacksValue: 1 eventOnStateStart: m_PersistentCalls: m_Calls: [] eventOnStateEnd: m_PersistentCalls: m_Calls: [] useEventToSendCharacterObjectOnStateChange: 0 eventToSendCharacterObjectOnStart: m_PersistentCalls: m_Calls: [] eventToSendCharacterObjectOnEnd: m_PersistentCalls: m_Calls: [] - Name: Deer stateEnabled: 1 isCurrentCharacterController: 0 customCharacterController: {fileID: 0} spawnCustomCharacterPrefab: 1 customCharacterPrefab: {fileID: 1915193161561524, guid: 9f3b3f5951b43e7408f636285190ddba, type: 3} customCharacterInstantiatedObject: {fileID: 0} overrideHiddenFromAIAttacksValue: 0 hiddenFromAIAttacksValue: 0 eventOnStateStart: m_PersistentCalls: m_Calls: [] eventOnStateEnd: m_PersistentCalls: m_Calls: [] useEventToSendCharacterObjectOnStateChange: 0 eventToSendCharacterObjectOnStart: m_PersistentCalls: m_Calls: [] eventToSendCharacterObjectOnEnd: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 customCharacterControllerActive: 0 currentCharacterControllerName: toggleCustomCharacterControllerPaused: 0 genericModelVisibleOnEditor: 0 originalAvatar: {fileID: 0} currentCustomCharacterControllerBase: {fileID: 0} useEventsOnStateChange: 1 eventOnCustomCharacterEnter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setChangeModeByInputEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1501580975} m_MethodName: setFlyModeEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 173106337} m_MethodName: setJetpackEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setParagliderModeEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1191335452} m_MethodName: setSlideEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 644225947} m_MethodName: setWallRunningEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setCanDriveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setCanCharacterGetOnVehiclesState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943202} m_MethodName: enableOrDisableMeleeWeaponMeshesOnCharacterBody m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943202} m_MethodName: enableOrDisableAllMeleeWeaponShieldMeshesOnCharacterBody m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 0 - m_Target: {fileID: 840347355} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnCustomCharacterExit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210077} m_MethodName: setOriginalChangeModeByInputEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1501580975} m_MethodName: setOriginalFlyModeEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 173106337} m_MethodName: setOriginalJetpackEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1336039821} m_MethodName: setOriginalParagliderModeEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1191335452} m_MethodName: setOriginalSliderEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 644225947} m_MethodName: setOriginalWallRunningEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalCanDriveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setOriginalCanCharacterGetOnVehiclesState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943202} m_MethodName: enableOrDisableMeleeWeaponMeshesOnCharacterBody m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 253943202} m_MethodName: enableOrDisableAllMeleeWeaponShieldMeshesOnCharacterBody m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: setInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} mainAnimator: {fileID: 954210067} originalAnimatorController: {fileID: 9100000, guid: dddd72aaa4b44ea4fb8a1a3cfa86a14b, type: 2} mainPlayerWeaponManager: {fileID: 954210076} mainPlayerStatesManager: {fileID: 954210077} customCharacterControllerParent: {fileID: 2077297674} mainCapsuleCollider: {fileID: 954210065} mainRagdollActivator: {fileID: 954210079} mainCloseCombatSystem: {fileID: 954210058} mainOtherPowersSystem: {fileID: 954210055} mainHealth: {fileID: 954210070} mainGrabObjects: {fileID: 954210053} mainAIAbilitiesSystemBrain: {fileID: 0} mainFindObjectivesSystem: {fileID: 0} mainAICloseCombatSystemBrain: {fileID: 0} customCharacterPrefab: {fileID: 1587782335979238, guid: 6716c4c364725d64bb7f4f302acab06c, type: 3} --- !u!4 &1941333158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941333156} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1941653051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1941653052} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1941653052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941653051} m_LocalRotation: {x: -0.017440548, y: 0.00064439286, z: 0.03691715, w: 0.99916595} m_LocalPosition: {x: 0.18200019, y: 1.5180019, z: 0.28900066} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 4.2320004} --- !u!1 &1941706176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1941706177} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1941706177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941706176} m_LocalRotation: {x: -0.08249307, y: -0.08685643, z: -0.0072172065, w: 0.9927733} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &1942055665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1942055666} - component: {fileID: 1942055668} - component: {fileID: 1942055667} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1942055666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942055665} m_LocalRotation: {x: 0.36964333, y: -0.23911767, z: 0.099045634, w: 0.8923993} m_LocalPosition: {x: -1.12, y: -2.448, z: 2.745} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1942055667 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942055665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1942055668 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942055665} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &1942194620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1942194621} - component: {fileID: 1942194623} - component: {fileID: 1942194622} m_Layer: 5 m_Name: Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1942194621 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942194620} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1461251375} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.000061035156} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1942194622 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942194620} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 62fefa54176d0834bb5296888c2b5bf5, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1942194623 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942194620} m_CullTransparentMesh: 0 --- !u!1 &1942257090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1942257091} m_Layer: 0 m_Name: Weapons Transform In First Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1942257091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942257090} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.8, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1446752339} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1942505375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1942505376} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1942505376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942505375} m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657} m_LocalPosition: {x: -0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34} --- !u!1 &1942716292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1942716293} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1942716293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942716292} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.134, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1309696395} m_Father: {fileID: 509070740} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1942716430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1942716431} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1942716431 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942716430} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 64992117} m_Father: {fileID: 1701328253} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1943305662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943305663} - component: {fileID: 1943305665} - component: {fileID: 1943305664} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1943305663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943305662} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00040124674, y: 0.058699846, z: 0.30969882} m_LocalScale: {x: 0.023978591, y: 0.02639719, z: 0.008799255} m_Children: [] m_Father: {fileID: 448779192} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1943305664 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943305662} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1943305665 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943305662} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1943412328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943412329} m_Layer: 5 m_Name: Player Bars m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1943412329 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943412328} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 684552417} - {fileID: 118524859} - {fileID: 401484054} m_Father: {fileID: 417155941} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1943478780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943478781} m_Layer: 5 m_Name: Dialog Options List Size m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1943478781 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943478780} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 39634276} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000022888, y: 0.0009918199} m_SizeDelta: {x: 797.9, y: 94.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1943480069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943480070} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1943480070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943480069} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.9280006, z: -0.041999705} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1943630738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943630742} - component: {fileID: 1943630741} - component: {fileID: 1943630740} - component: {fileID: 1943630739} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &1943630739 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943630738} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1943630740 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943630738} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1943630741 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943630738} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1943630742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943630738} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 180.2, y: 124.2, z: 380.7} m_LocalScale: {x: 30, y: 1, z: 30} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1943680117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943680118} - component: {fileID: 1943680120} - component: {fileID: 1943680119} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1943680118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943680117} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0247, z: 0.046799965} m_LocalScale: {x: 0.050466504, y: 0.01537352, z: 0.22875066} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1943680119 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943680117} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1943680120 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943680117} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1944042552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944042553} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1944042553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944042552} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 947283721} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1944087884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944087885} - component: {fileID: 1944087886} m_Layer: 0 m_Name: Parachute m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1944087885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944087884} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 58 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1944087886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944087884} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Parachute abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 0ce0b57b7093aec45bce2800e71567b9, type: 3} abilitySprite: {fileID: 21300000, guid: 0ce0b57b7093aec45bce2800e71567b9, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1913985677} m_MethodName: inputToggletParagliderActiveState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Jetpack Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1944087886} m_MethodName: disableAbilityCurrentActiveFromPressState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 1 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1913985677} m_MethodName: disableExternalControllerState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1944133251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944133252} - component: {fileID: 1944133254} - component: {fileID: 1944133253} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1944133252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944133251} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000051718034, z: -0.000000085513875, w: 1} m_LocalPosition: {x: 0, y: -0.0879, z: 0.0611} m_LocalScale: {x: 0.038441733, y: 0.00844846, z: 0.06611388} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1944133253 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944133251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1944133254 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944133251} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1944163844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944163845} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1944163845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944163844} m_LocalRotation: {x: -0.01743584, y: 0.043612763, z: 0.0007612654, w: 0.99889606} m_LocalPosition: {x: -0.1509989, y: 1.603, z: 0.502} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1450235926} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: 5, z: 0} --- !u!1 &1944191994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944191995} - component: {fileID: 1944191996} - component: {fileID: 1944191997} m_Layer: 5 m_Name: Inventory Bank m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1944191995 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944191994} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 980937684} - {fileID: 967708213} - {fileID: 1061308397} - {fileID: 903471348} - {fileID: 261291403} - {fileID: 1172297293} - {fileID: 393788869} - {fileID: 304852900} - {fileID: 932114202} - {fileID: 177622733} m_Father: {fileID: 515560649} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1944191996 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944191994} m_CullTransparentMesh: 0 --- !u!225 &1944191997 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944191994} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1 &1944240699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944240700} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1944240700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944240699} m_LocalRotation: {x: 0.20529623, y: -0.37837005, z: -0.21492629, w: 0.87663925} m_LocalPosition: {x: -0.03849496, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 366714378} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 11.379001, y: -50.059, z: -32.878} --- !u!1 &1944774479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944774480} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1944774480 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944774479} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1865963624} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1944855761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944855762} - component: {fileID: 1944855766} - component: {fileID: 1944855765} - component: {fileID: 1944855764} - component: {fileID: 1944855763} m_Layer: 5 m_Name: Capture List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1944855762 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944855761} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 468594986} m_Father: {fileID: 587455081} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -28, y: -4.5} m_SizeDelta: {x: 1071.5, y: 469.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1944855763 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944855761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1944855764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944855761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 468594986} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 10 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1778826241} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1944855765 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944855761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.51270545, b: 0.51270545, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1944855766 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944855761} m_CullTransparentMesh: 0 --- !u!1 &1944894866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944894867} - component: {fileID: 1944894869} - component: {fileID: 1944894868} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1944894867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944894866} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &1944894868 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944894866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1944894869 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944894866} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1945065238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945065239} - component: {fileID: 1945065240} m_Layer: 0 m_Name: Melee Weapon Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1945065239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945065238} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 69 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1945065240 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945065238} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Melee Weapon Attack abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 3c290c0ea18caa041a8421f0f4a4e364, type: 3} abilitySprite: {fileID: 21300000, guid: 3c290c0ea18caa041a8421f0f4a4e364, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 1 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActivateMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack As Ability m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Weapon Attack m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 1 eventOnPressHold: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressHold m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack As Ability m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack As Ability m_BoolArgument: 1 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 1 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Melee Attack As Ability m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1945101268 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114464791436190172, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1945159368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945159369} - component: {fileID: 1945159371} - component: {fileID: 1945159370} m_Layer: 0 m_Name: o2_GKC_Weapons_Chainsaw m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1945159369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945159368} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.158, y: -0.129, z: -0.117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1356643343} - {fileID: 1538372467} - {fileID: 1530707016} - {fileID: 260198675} - {fileID: 1898196452} - {fileID: 543532331} - {fileID: 1788081759} - {fileID: 1015457134} - {fileID: 734622689} - {fileID: 2080003566} - {fileID: 187063557} - {fileID: 1742930211} m_Father: {fileID: 1627925052} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!23 &1945159370 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945159368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1945159371 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945159368} m_Mesh: {fileID: -2618361359884699891, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1945295125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945295126} - component: {fileID: 1945295129} - component: {fileID: 1945295128} - component: {fileID: 1945295127} m_Layer: 5 m_Name: Previous Input Panel List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1945295126 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945295125} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1246097168} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -354, y: 262} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1945295127 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945295125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1546321982} m_MethodName: setPreviousInputPanel m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1945295128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945295125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1945295129 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945295125} m_CullTransparentMesh: 0 --- !u!1 &1945653063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945653064} - component: {fileID: 1945653066} - component: {fileID: 1945653065} m_Layer: 0 m_Name: Blades 62 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1945653064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945653063} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 61 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &1945653065 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945653063} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1945653066 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945653063} m_Mesh: {fileID: 8224775607467492550, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1945923336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945923337} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1945923337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945923336} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 172857232} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1945970517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945970518} - component: {fileID: 1945970520} - component: {fileID: 1945970519} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1945970518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945970517} m_LocalRotation: {x: -0.38107026, y: 0, z: 0, w: 0.92454606} m_LocalPosition: {x: -0, y: 0.00938, z: 0.08387} m_LocalScale: {x: 0.06050051, y: 0.045062345, z: 0.027810792} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -44.8, y: 0, z: 0} --- !u!23 &1945970519 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945970517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1945970520 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945970517} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1946090089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1946090090} - component: {fileID: 1946090092} - component: {fileID: 1946090091} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1946090090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946090089} m_LocalRotation: {x: -0.24953513, y: 6.816482e-10, z: 9.604724e-10, w: 0.9683658} m_LocalPosition: {x: -0.030784, y: -0.06006, z: 0.070926} m_LocalScale: {x: 0.005143124, y: 0.05109299, z: 0.028504642} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &1946090091 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946090089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1946090092 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946090089} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1946194724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1946194725} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1946194725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946194724} m_LocalRotation: {x: -0.25519618, y: -0.48431778, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.10000127, y: 1.7280006, z: 0.77300036} m_LocalScale: {x: 1.000001, y: 1.0000007, z: 1.0000011} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &1946824116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1946824117} - component: {fileID: 1946824119} - component: {fileID: 1946824118} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1946824117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946824116} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &1946824118 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946824116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1946824119 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946824116} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1946919226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1946919227} - component: {fileID: 1946919229} - component: {fileID: 1946919228} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1946919227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946919226} m_LocalRotation: {x: 0.35836798, y: 5.4772173e-11, z: 1.8031411e-12, w: 0.9335804} m_LocalPosition: {x: 0, y: 0.0212, z: -0.0513} m_LocalScale: {x: 0.04668417, y: 0.0693317, z: 0.039031643} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1946919228 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946919226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1946919229 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946919226} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1947002477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947002478} - component: {fileID: 1947002480} - component: {fileID: 1947002479} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1947002478 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947002477} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 613616369} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1947002479 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947002477} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Use Password Terminals --- !u!222 &1947002480 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947002477} m_CullTransparentMesh: 0 --- !u!1 &1947089405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947089406} - component: {fileID: 1947089408} - component: {fileID: 1947089407} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1947089406 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947089405} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 888211031} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1947089407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947089405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1947089408 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947089405} m_CullTransparentMesh: 0 --- !u!1 &1947117958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947117959} - component: {fileID: 1947117960} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1947117959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947117958} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1235349456} m_Father: {fileID: 1054807094} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1947117960 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947117958} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1947184609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947184610} - component: {fileID: 1947184612} - component: {fileID: 1947184611} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1947184610 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947184609} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 302287420} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1947184611 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947184609} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.49264705, g: 0.4491782, b: 0.4491782, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1947184612 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947184609} m_CullTransparentMesh: 0 --- !u!1 &1947246618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947246619} - component: {fileID: 1947246621} - component: {fileID: 1947246620} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1947246619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947246618} m_LocalRotation: {x: -0.00000011920926, y: -4.5474735e-13, z: 6.8212086e-13, w: 1} m_LocalPosition: {x: -0, y: 0.00532, z: 0.28365} m_LocalScale: {x: 0.02963682, y: 0.010738774, z: 0.0752503} m_Children: [] m_Father: {fileID: 182344402} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1947246620 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947246618} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1947246621 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947246618} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1947286280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947286281} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1947286281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947286280} m_LocalRotation: {x: 0.30701533, y: -0.5045806, z: 0.6711001, w: 0.44806787} m_LocalPosition: {x: -0.31800032, y: 0.98700047, z: 0.15900044} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1947451082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947451083} - component: {fileID: 1947451084} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1947451083 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947451082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2134326644} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1947451084 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947451082} m_CullTransparentMesh: 0 --- !u!1 &1947505335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947505336} - component: {fileID: 1947505337} m_Layer: 0 m_Name: Sword Attack 2 Hands 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1947505336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947505335} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1969437980} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1947505337 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947505335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Sword Attack 2 Hands 3 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 4252 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 1 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.76 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1947567552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947567553} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1947567553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947567552} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.24700032, y: 1.3230006, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1948069446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948069447} - component: {fileID: 1948069450} - component: {fileID: 1948069449} - component: {fileID: 1948069448} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1948069447 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948069446} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1299280384} m_Father: {fileID: 329684545} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -10.093948} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1948069448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948069446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 845963559} m_HandleRect: {fileID: 845963558} m_Direction: 0 m_Value: 1 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1948069448} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1948069449 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948069446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1948069450 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948069446} m_CullTransparentMesh: 0 --- !u!1 &1948161285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948161286} - component: {fileID: 1948161289} - component: {fileID: 1948161288} - component: {fileID: 1948161287} m_Layer: 5 m_Name: Discard Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1948161286 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948161285} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2021641623} m_Father: {fileID: 918697785} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 2.6, y: -201.46411} m_SizeDelta: {x: 107.2, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1948161287 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948161285} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1948161288} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: discardCurrentObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1948161288 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948161285} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1948161289 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948161285} m_CullTransparentMesh: 0 --- !u!1 &1948313531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948313532} - component: {fileID: 1948313534} - component: {fileID: 1948313533} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1948313532 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948313531} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1973581329} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1948313533 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948313531} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.4392157} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7d8ea0035ff9f96499f8261334bedfdb, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1948313534 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948313531} m_CullTransparentMesh: 0 --- !u!1 &1948354218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948354219} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1948354219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948354218} m_LocalRotation: {x: 0.2052999, y: -0.3783664, z: -0.21492442, w: 0.8766404} m_LocalPosition: {x: -0.038494594, y: -0.008543186, z: 0.11818267} m_LocalScale: {x: 1.0000114, y: 1.0000165, z: 1.0000162} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1948474966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948474967} - component: {fileID: 1948474969} - component: {fileID: 1948474968} m_Layer: 0 m_Name: Sedative Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1948474967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948474966} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1948474968 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948474966} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1948474969 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948474966} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: 2 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 0 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1093112861881956, guid: 05dcfc1ed374d2648ae9a3a0a70bb979, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: - Sleep Spell Cast useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 1948474968} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &1948708412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948708413} - component: {fileID: 1948708416} - component: {fileID: 1948708415} - component: {fileID: 1948708414} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1948708413 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948708412} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1030011721} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -9.119995} m_SizeDelta: {x: 60, y: 78.25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1948708414 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948708412} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDeviceByInteractionNameText m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1609834118} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Text, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Interaction 1 m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1948708415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948708412} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1948708416 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948708412} m_CullTransparentMesh: 0 --- !u!1 &1948856280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948856281} - component: {fileID: 1948856283} - component: {fileID: 1948856282} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1948856281 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948856280} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2117078197} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1948856282 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948856280} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.42766005, g: 0.43044087, b: 0.8308824, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1948856283 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948856280} m_CullTransparentMesh: 0 --- !u!1 &1948868957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948868958} - component: {fileID: 1948868961} - component: {fileID: 1948868960} - component: {fileID: 1948868959} m_Layer: 0 m_Name: PlasmaExplosionEffect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1948868958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948868957} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 760651399} - {fileID: 2065883307} - {fileID: 1059051445} - {fileID: 1878852642} m_Father: {fileID: 735553569} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1948868959 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948868957} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: b23b28ecf88becf47867ea051f716670, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!199 &1948868960 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948868957} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b5387d3c2ba98fc44a0f5744f94ce48c, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 1 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.15, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1948868961 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948868957} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0.5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 24.96 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 1 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.5 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 20 minScalar: 20 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.73049647 inSlope: 2.6979907 outSlope: 2.6979907 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17005685 inSlope: -2.318412 outSlope: -2.318412 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.18039216, g: 0.58431375, b: 0.9764706, a: 0.77254903} key2: {r: 0.039215688, g: 0.38039216, b: 0.78039217, a: 0} key3: {r: 0, g: 0.23921569, b: 0.47843137, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 5012 ctime2: 23708 ctime3: 49151 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 22166 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 4 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 2 scalar: 4 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44337356 value: 0.34065938 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17582422 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.97252744 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44819272 value: -0.40109897 inSlope: 0.8841667 outSlope: 0.8841667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.19230776 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 10 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.36263728 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.34698802 value: -0.0109889805 inSlope: 0.6514911 outSlope: 0.6514911 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.29670334 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.78548044 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.34457827 value: -0.1483517 inSlope: 0.49181253 outSlope: 0.49181253 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.29120874 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 4 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.90109897 inSlope: 0.2850273 outSlope: 0.2850273 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44337356 value: 0.34065938 inSlope: -0.8882256 outSlope: -0.8882256 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.17582422 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -0.97252744 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.44819272 value: -0.40109897 inSlope: 0.8841667 outSlope: 0.8841667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.19230776 inSlope: 0 outSlope: 0 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.7142857 inSlope: -0.7094019 outSlope: -0.7094019 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 0.8 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.000000011175871 inSlope: 0.35768148 outSlope: 0.35768148 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.0902007 outSlope: 2.0902007 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 1 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.2 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.23076923 inSlope: -1.4293909 outSlope: -1.4293909 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 0 intensity: 0 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 1 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1948878829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948878830} m_Layer: 5 m_Name: Touch Joysticks Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1948878830 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948878829} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1335014979} - {fileID: 1980532956} m_Father: {fileID: 996097011} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1948997092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948997093} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1948997093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948997092} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.4019482, y: 0.09835592, z: 0.27448016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 817625934} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &1949230753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949230754} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1949230754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949230753} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 742935343} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1949501926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949501927} - component: {fileID: 1949501929} - component: {fileID: 1949501928} m_Layer: 0 m_Name: Arm_Top01_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1949501927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949501926} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.33156285, y: 0.045604557, z: -0.05201104} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1262467706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1949501928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949501926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1949501929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949501926} m_Mesh: {fileID: -6338404720145355822, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1949626589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949626590} - component: {fileID: 1949626592} - component: {fileID: 1949626591} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1949626590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949626589} m_LocalRotation: {x: 0.707107, y: 0.000000029801566, z: 0.00000023841866, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.0473, z: 0.3319} m_LocalScale: {x: 0.019088434, y: 0.0059115365, z: 0.019088587} m_Children: [] m_Father: {fileID: 2089661603} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1949626591 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949626589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1949626592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949626589} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1949988743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949988744} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1949988744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949988743} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0304} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1780312118} - {fileID: 1167414509} - {fileID: 973845625} m_Father: {fileID: 1659097771} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1950034665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1950034666} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1950034666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950034665} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618076078} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1950058288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1950058289} m_Layer: 0 m_Name: patrol_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1950058289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950058288} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.013836, z: -3.83} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 141442765} - {fileID: 1377881759} - {fileID: 1058743417} - {fileID: 1277563361} - {fileID: 1667710569} m_Father: {fileID: 328190785} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1950066056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1950066057} - component: {fileID: 1950066059} - component: {fileID: 1950066058} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1950066057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950066056} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 1806262854} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1950066058 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950066056} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1950066059 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950066056} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1950233849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1950233850} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1950233850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950233849} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.102000296, y: 1.5040011, z: -0.033998493} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2008675734} m_Father: {fileID: 1199289798} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1950537642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1950537643} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1950537643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950537642} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1988162220} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1950643285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1950643286} - component: {fileID: 1950643288} - component: {fileID: 1950643287} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1950643286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950643285} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0.008887538, y: -0.015019538, z: -0.011882774} m_LocalScale: {x: 0.007680019, y: 0.0038700022, z: 0.005780021} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1950643287 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950643285} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1950643288 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950643285} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1951722530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1951722531} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1951722531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951722530} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000032, y: 1.1300008, z: -0.070999235} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1951776569 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 265435224} m_Modifications: - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Name value: Single Dummy Cube (10) objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_TagString value: Untagged objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.x value: 31.32 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.y value: -9.12 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.z value: 1.19 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.y value: 2.8412201 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.x value: 0.5749429 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.z value: 0.5749429 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useImpactSurface value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useEventWithAttackerOnDeath value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 2079250674} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: sendExperienceToAttacker objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: healthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: maxHealthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[0] value: Default Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[1] value: Metal Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[2] value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[3] value: Stone Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[4] value: Sand Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[5] value: Wood Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[6] value: Default Regular Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[7] value: Metal Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[8] value: Shield objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalName value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showSettings value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.sliderOffset.y value: 3 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.allyName value: Dummy Cube objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e08697adfa49dd4469e938d2b17da555, type: 3} --- !u!1 &1951784296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1951784297} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1951784297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951784296} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1951899349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1951899350} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1951899350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951899349} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1172604705} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1952072519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1952072520} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1952072520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952072519} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.92800075, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1952148563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1952148564} - component: {fileID: 1952148565} m_Layer: 0 m_Name: Throw Poison m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1952148564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952148563} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1952148565 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952148563} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Poison useActionName: 1 actionName: Throw Grenade useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 3.1 animationSpeed: 1 actionDurationOnFirstPerson: 3.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2029837667} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2029837667} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1609237656} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Poison m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2029837667} m_MethodName: inputInstantiateObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.77 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2029837667} m_MethodName: inputThrowObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1609237656} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1952184683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1952184684} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1952184684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952184683} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 533854997} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1953008244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953008245} - component: {fileID: 1953008247} - component: {fileID: 1953008246} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1953008245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953008244} m_LocalRotation: {x: 0.70710677, y: -0.000000055980827, z: 0.00000023181585, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.0175019, z: 0.03297005} m_LocalScale: {x: 0.046367146, y: 0.071254484, z: 0.04636729} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1953008246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953008244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1953008247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953008244} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1953665776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953665777} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1953665777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953665776} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 651181791} m_Father: {fileID: 781463250} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1953924862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953924863} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1953924863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953924862} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1377509313} - {fileID: 1959301100} - {fileID: 2084169431} - {fileID: 220154105} - {fileID: 1507136979} - {fileID: 2056850840} - {fileID: 2079757275} - {fileID: 536747365} - {fileID: 77972086} - {fileID: 633032162} - {fileID: 913673822} - {fileID: 1979949547} - {fileID: 481839346} - {fileID: 1180169889} - {fileID: 88025886} m_Father: {fileID: 1401395872} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1953947866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953947867} - component: {fileID: 1953947870} - component: {fileID: 1953947869} - component: {fileID: 1953947868} m_Layer: 5 m_Name: Input Text (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1953947867 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953947866} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1467798173} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 113.85798, y: -296.57706} m_SizeDelta: {x: 197.71596, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1953947868 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953947866} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'P: Previous Power' --- !u!222 &1953947869 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953947866} m_CullTransparentMesh: 0 --- !u!114 &1953947870 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953947866} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &1954144590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954144591} - component: {fileID: 1954144593} - component: {fileID: 1954144592} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954144591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954144590} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.0477, z: 0.43098} m_LocalScale: {x: 0.029635543, y: 0.0087800985, z: 0.057193585} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1954144592 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954144590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1954144593 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954144590} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1954290871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954290872} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954290872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954290871} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1954382201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954382202} m_Layer: 0 m_Name: Camera Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954382202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954382201} m_LocalRotation: {x: -0, y: 0.7071067, z: -0, w: -0.70710695} m_LocalPosition: {x: 8, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1123846707} m_Father: {fileID: 2051429906} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &1954438221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954438222} - component: {fileID: 1954438223} m_Layer: 2 m_Name: Shake Camera On Throw Axe m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954438222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954438221} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1234541724} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1954438223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954438221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Kick Combo shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 954210051} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 13 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo - Punch Combo - Rotating Kick externalShakeManager: {fileID: 0} --- !u!1 &1954471440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954471441} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954471441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954471440} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: -0.036197666, y: -0.069702044, z: -0.12870033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 24953099} m_Father: {fileID: 1590574799} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1954472220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954472221} - component: {fileID: 1954472223} - component: {fileID: 1954472222} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1954472221 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954472220} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1740828049} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1954472222 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954472220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1954472223 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954472220} m_CullTransparentMesh: 0 --- !u!1 &1954591626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954591627} - component: {fileID: 1954591629} - component: {fileID: 1954591628} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1954591627 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954591626} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1922924871} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 6, y: 6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1954591628 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954591626} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.541} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1954591629 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954591626} m_CullTransparentMesh: 0 --- !u!1 &1954629482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954629483} m_Layer: 5 m_Name: Background Panels m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1954629483 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954629482} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1427416936} - {fileID: 1841597446} - {fileID: 554776038} - {fileID: 1623635370} m_Father: {fileID: 1776833145} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1954635009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954635010} m_Layer: 0 m_Name: extension m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1954635010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954635009} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8534962} - {fileID: 493298743} - {fileID: 857329402} - {fileID: 619979774} - {fileID: 732274702} m_Father: {fileID: 1960007067} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1954639764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954639765} - component: {fileID: 1954639766} m_Layer: 0 m_Name: Player Inventory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954639765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954639764} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1433614407} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1954639766 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954639764} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e702c9927f6168046b43a73301c640c8, type: 3} m_Name: m_EditorClassIdentifier: gameSavedOnHomeMenu: 0 ignorePlayerIDOnSaveLoadInfo: 0 ignoreSaveNumberOnSaveLoadInfo: 0 saveNumberToIgnoreSaveLoadInfo: 143 saveInfoOnRegularTxtFile: 0 saveInfoOnRegulaFileName: loadInfoOnRegulaFileName: ignoreAssignLoadedInventoryIfEmpty: 1 persistanceInfoList: [] mainInventoryManager: {fileID: 954210078} --- !u!1 &1954799962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954799963} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954799963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954799962} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018719581, w: 1} m_LocalPosition: {x: 0.00000007683355, y: 0.0006005168, z: 0.02839996} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: - {fileID: 1359959483} m_Father: {fileID: 792324972} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1954800911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954800912} - component: {fileID: 1954800914} - component: {fileID: 1954800913} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954800912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954800911} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1954800913 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954800911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1954800914 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954800911} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1954802392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954802393} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954802393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954802392} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1500326684} m_Father: {fileID: 1028250905} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1954963464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954963465} - component: {fileID: 1954963466} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954963465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954963464} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.01669991, z: 0.33900237} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 901379365} - {fileID: 1903949735} - {fileID: 559857876} - {fileID: 969605571} m_Father: {fileID: 531965454} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1954963466 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954963464} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 595549345} mainLight: {fileID: 969605570} mainFlashlight: {fileID: 0} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &1955187886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1955187887} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1955187887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955187886} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.08600008, y: 1.0200005, z: 0.058000438} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593637507} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1955354911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1955354912} - component: {fileID: 1955354914} - component: {fileID: 1955354913} m_Layer: 0 m_Name: Blades 34 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1955354912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955354911} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90.084} --- !u!23 &1955354913 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955354911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1955354914 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955354911} m_Mesh: {fileID: 7944578510420480065, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &1955958880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1955958881} - component: {fileID: 1955958883} - component: {fileID: 1955958882} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1955958881 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955958880} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 764255073} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.68254894} m_AnchorMax: {x: 1, y: 0.9999999} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1955958882 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955958880} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1955958883 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955958880} m_CullTransparentMesh: 0 --- !u!1 &1956044524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1956044525} - component: {fileID: 1956044527} - component: {fileID: 1956044526} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1956044525 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956044524} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2026714380} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1956044526 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956044524} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &1956044527 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956044524} m_CullTransparentMesh: 0 --- !u!1 &1956079576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1956079577} m_Layer: 5 m_Name: Run On Surfaces m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1956079577 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956079576} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1047208000} - {fileID: 1688748641} - {fileID: 1503577734} - {fileID: 484551861} - {fileID: 508458378} m_Father: {fileID: 1826777222} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 176, y: 191.10999} m_SizeDelta: {x: 159.54, y: 113.82} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1956081731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1956081732} - component: {fileID: 1956081733} m_Layer: 0 m_Name: Air Dash Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1956081732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956081731} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1956081733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956081731} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Left useActionName: 1 actionName: Dash Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 90 movePlayerOnDirectionSpeed: 1 movePlayerDirection: {x: -1, y: 0, z: 0.5} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 200 physicsForceOnMovePlayerDuration: 1 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1956566004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1956566005} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1956566005 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956566004} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1836902299} m_Father: {fileID: 2144445843} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1956754975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1956754976} - component: {fileID: 1956754979} - component: {fileID: 1956754978} - component: {fileID: 1956754977} m_Layer: 5 m_Name: Set TurnOn State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1956754976 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956754975} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -164, y: -106} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1956754977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956754975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1956754978} --- !u!114 &1956754978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956754975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.30882353, g: 0.22480537, b: 0.22480537, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: bb1097734de8b6d408c0c34c42d209e0, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1956754979 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956754975} m_CullTransparentMesh: 0 --- !u!1 &1957155088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1957155089} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1957155089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957155088} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.73, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1957248479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1957248480} - component: {fileID: 1957248482} - component: {fileID: 1957248481} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1957248480 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957248479} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 266180094} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 52, y: 52} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1957248481 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957248479} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 73a1d80850ce27146aa12a295e53d024, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1957248482 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957248479} m_CullTransparentMesh: 0 --- !u!1 &1957430122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1957430123} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1957430123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957430122} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.16120096, y: 1.563002, z: -0.13640605} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1957629916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1957629917} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1957629917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957629916} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1958169824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958169825} - component: {fileID: 1958169828} - component: {fileID: 1958169827} - component: {fileID: 1958169826} m_Layer: 5 m_Name: Mode Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1958169825 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958169824} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1034252454} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -70} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1958169826 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958169824} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1958169827} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1958169827 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958169824} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Free Floating --- !u!222 &1958169828 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958169824} m_CullTransparentMesh: 0 --- !u!1 &1958268715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958268716} - component: {fileID: 1958268718} - component: {fileID: 1958268717} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1958268716 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958268715} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1592513299} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1958268717 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958268715} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1958268718 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958268715} m_CullTransparentMesh: 0 --- !u!1 &1958434920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958434921} - component: {fileID: 1958434923} - component: {fileID: 1958434922} m_Layer: 5 m_Name: Skill Slot Air Dash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1958434921 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958434920} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 114484304} - {fileID: 1694226233} - {fileID: 1461977611} - {fileID: 1710033385} - {fileID: 625122603} - {fileID: 1761825055} - {fileID: 137986470} m_Father: {fileID: 1003183266} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -5, y: -20} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1958434922 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958434920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 114484305} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1958434920} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1958434923 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958434920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1958434920} slotActive: {fileID: 625122602} slotLocked: {fileID: 1461977610} slotUnlocked: {fileID: 1710033384} slotSkillAmountText: {fileID: 1694226234} slotPressedIcon: {fileID: 1761825054} confirmUseSkillPointsPanelPosition: {fileID: 137986470} --- !u!1 &1958517479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958517480} - component: {fileID: 1958517482} - component: {fileID: 1958517481} m_Layer: 5 m_Name: Skill Slot Health m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1958517480 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958517479} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 500537953} - {fileID: 1969890358} - {fileID: 2027401338} - {fileID: 1728882803} - {fileID: 1505050319} - {fileID: 2016479634} - {fileID: 1624417217} m_Father: {fileID: 945378236} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -109, y: 153} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1958517481 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958517479} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 500537954} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1958517479} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1958517482 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958517479} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 1958517479} slotActive: {fileID: 1505050318} slotLocked: {fileID: 2027401337} slotUnlocked: {fileID: 1728882802} slotSkillAmountText: {fileID: 1969890359} slotPressedIcon: {fileID: 2016479633} confirmUseSkillPointsPanelPosition: {fileID: 1624417217} --- !u!1 &1958695891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958695892} - component: {fileID: 1958695894} - component: {fileID: 1958695893} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1958695892 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958695891} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 237043860} m_Father: {fileID: 1676290112} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1958695893 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958695891} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1958695894 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958695891} m_CullTransparentMesh: 0 --- !u!1 &1958977858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958977859} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1958977859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958977858} m_LocalRotation: {x: -1.4210851e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947} m_LocalPosition: {x: 0.15000051, y: 1.5620003, z: 0.59999996} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1667545734} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1959260433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1959260434} - component: {fileID: 1959260435} m_Layer: 0 m_Name: Arm_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1959260434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959260433} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1959260435 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959260433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300060, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000011920929, y: 0.14162245, z: 0.048285395} m_Extent: {x: 0.5552273, y: 0.1860024, z: 0.11380693} m_DirtyAABB: 0 --- !u!1 &1959284471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1959284472} - component: {fileID: 1959284474} - component: {fileID: 1959284473} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1959284472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959284471} m_LocalRotation: {x: 0.70710695, y: 0.0000002384185, z: 0.0000002384185, w: 0.70710665} m_LocalPosition: {x: 0.00003, y: 0.05456, z: -0.01186} m_LocalScale: {x: 0.04294227, y: 0.11253248, z: 0.033502966} m_Children: [] m_Father: {fileID: 865454770} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1959284473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959284471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1959284474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959284471} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1959301099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1959301100} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1959301100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959301099} m_LocalRotation: {x: -0.017440548, y: 0.00064439286, z: 0.03691715, w: 0.99916595} m_LocalPosition: {x: 0.18200019, y: 1.5180019, z: 0.28900066} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 4.2320004} --- !u!1 &1959426973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1959426974} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1959426974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959426973} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.92900014, z: 0.058000438} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 680742919} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1959433583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1959433584} - component: {fileID: 1959433586} - component: {fileID: 1959433585} m_Layer: 5 m_Name: enter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1959433584 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959433583} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1817516306} m_Father: {fileID: 1823366665} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 160, y: 0} m_SizeDelta: {x: 77, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1959433585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959433583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1959433586 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959433583} m_CullTransparentMesh: 0 --- !u!1 &1959491928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1959491929} - component: {fileID: 1959491931} - component: {fileID: 1959491930} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1959491929 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959491928} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 305304991} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1959491930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959491928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Menus Controls --- !u!222 &1959491931 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959491928} m_CullTransparentMesh: 0 --- !u!1 &1959699972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1959699973} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1959699973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959699972} m_LocalRotation: {x: -0.11112201, y: 0, z: 0, w: 0.99380684} m_LocalPosition: {x: 0, y: 1.696, z: 0.432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -12.76, y: 0, z: 0} --- !u!1 &1960007066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1960007067} m_Layer: 0 m_Name: Attachment Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1960007067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960007066} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1175466579} - {fileID: 1954635010} m_Father: {fileID: 3392541} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1960487424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1960487425} - component: {fileID: 1960487427} - component: {fileID: 1960487426} m_Layer: 0 m_Name: Shoes_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1960487425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960487424} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1960487426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960487424} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor ignoreShaderOutlineChange: 0 useCustomOutlineValues: 1 customOutlineWidth: 0.1 customOutlineColor: {r: 1, g: 0.015686274, b: 0.015686274, a: 1} useCustomShader: 1 customShader: {fileID: 4800000, guid: 9a414f51619777b41b180a36c35b59cf, type: 3} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 transparentColorName: _Color meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] useEventOnOutlineStateChange: 0 eventOnEnableOutline: m_PersistentCalls: m_Calls: [] eventOnDisableOutline: m_PersistentCalls: m_Calls: [] --- !u!137 &1960487427 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960487424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300084, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.0000007599592, y: -0.902028, z: -0.048281893} m_Extent: {x: 0.14169168, y: 0.17048949, z: 0.18080492} m_DirtyAABB: 0 --- !u!1 &1960613536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1960613537} - component: {fileID: 1960613539} - component: {fileID: 1960613538} m_Layer: 0 m_Name: Blade__120_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1960613537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960613536} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.944, y: -0.011977249, z: -0.08282516} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 69 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1960613538 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960613536} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1960613539 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960613536} m_Mesh: {fileID: 4051472009044199722, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1960822488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1960822489} - component: {fileID: 1960822490} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1960822489 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960822488} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1986924084} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1960822490 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960822488} m_CullTransparentMesh: 0 --- !u!1 &1960841471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1960841472} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1960841472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960841471} m_LocalRotation: {x: 0.07947614, y: 0.42577806, z: 0.49807405, w: 0.7512116} m_LocalPosition: {x: -0.33100188, y: 1.4900001, z: 0.52800184} m_LocalScale: {x: 1.0000013, y: 1.0000008, z: 1.0000007} m_Children: - {fileID: 254117169} m_Father: {fileID: 1689852973} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -17.742, y: 49.005, z: 58.953} --- !u!1 &1960922952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1960922953} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1960922953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960922952} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.00020030144, y: -0.039699316, z: 0.10449806} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 943764135} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1961275594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1961275595} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1961275595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961275594} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 401333211} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &1961748910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1961748911} - component: {fileID: 1961748912} m_Layer: 0 m_Name: Roll Left On Get Up Bullet Time m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1961748911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961748910} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1961748912 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961748910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Left On Get Up Bullet Time useActionName: 1 actionName: Roll Left On Get Up Bullet Time useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScale m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.79 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1961807694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1961807695} - component: {fileID: 1961807697} - component: {fileID: 1961807696} m_Layer: 0 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1961807695 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961807694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1065965633} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1961807696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961807694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Override System --- !u!222 &1961807697 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961807694} m_CullTransparentMesh: 0 --- !u!1 &1961830775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1961830776} m_Layer: 0 m_Name: grip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1961830776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961830775} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 698438718} - {fileID: 465002816} - {fileID: 1504257999} - {fileID: 209832736} - {fileID: 1083204539} - {fileID: 1873704758} m_Father: {fileID: 355701726} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1962092214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1962092215} - component: {fileID: 1962092217} - component: {fileID: 1962092216} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1962092215 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962092214} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 364992094} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.08971554} m_AnchorMax: {x: 1, y: 0.91028446} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1962092216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962092214} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.45588237, g: 0.43576992, b: 0.43576992, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1962092217 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962092214} m_CullTransparentMesh: 0 --- !u!1 &1962351587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1962351588} - component: {fileID: 1962351589} m_Layer: 5 m_Name: Left Show Joystick Toggle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1962351588 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962351587} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.2355032, y: 2.2355032, z: 2.2355032} m_Children: - {fileID: 636555650} m_Father: {fileID: 949645026} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 79.00003, y: -234} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1962351589 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962351587} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 636555651} toggleTransition: 1 graphic: {fileID: 1139855819} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByToggle m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1962351589} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Toggle, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_IsOn: 1 --- !u!1 &1962388198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1962388199} - component: {fileID: 1962388202} - component: {fileID: 1962388201} - component: {fileID: 1962388200} m_Layer: 0 m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1962388199 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962388198} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.0003293479, y: 0.00032934805, z: 0.00032934808} m_Children: - {fileID: 1255061976} m_Father: {fileID: 1618775548} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021606, y: 0.006199999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1962388200 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962388198} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1962388201} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1618775547} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1539882870} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1534079634} m_MethodName: setUseEventOnCaptureState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1534079634} m_MethodName: setStoreCapturesEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1962388201 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962388198} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1962388202 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962388198} m_CullTransparentMesh: 0 --- !u!1 &1962400598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1962400599} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1962400599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962400598} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 522268758} m_Father: {fileID: 99088534} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1962484756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1962484757} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1962484757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962484756} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.132, z: 0.062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3401035} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1962540059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1962540060} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1962540060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962540059} m_LocalRotation: {x: 0.28865588, y: -0.00000006024799, z: -0.000000028497189, w: -0.9574329} m_LocalPosition: {x: 0.19, y: 1.656, z: 0.569} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -33.555, y: 0, z: 0} --- !u!1 &1962771456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1962771457} - component: {fileID: 1962771459} - component: {fileID: 1962771458} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1962771457 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962771456} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 632935090} m_Father: {fileID: 1383403786} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1962771458 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962771456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: be457903dea5cb3488f1ad0779fe4c05, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1962771459 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962771456} m_CullTransparentMesh: 0 --- !u!1 &1963026712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963026713} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1963026713 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963026712} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1804730552} - {fileID: 1843800543} m_Father: {fileID: 202923575} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1963252584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963252585} - component: {fileID: 1963252587} - component: {fileID: 1963252586} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1963252585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963252584} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &1963252586 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963252584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1963252587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963252584} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1963342227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963342228} - component: {fileID: 1963342230} - component: {fileID: 1963342229} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1963342228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963342227} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.05240015, z: 0} m_LocalScale: {x: 0.06299343, y: 0.05456653, z: 0.062993474} m_Children: [] m_Father: {fileID: 1470158264} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1963342229 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963342227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1963342230 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963342227} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1963410554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963410555} - component: {fileID: 1963410557} - component: {fileID: 1963410556} m_Layer: 5 m_Name: Objective Location Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1963410555 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963410554} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 212907781} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 21, y: -10.999983} m_SizeDelta: {x: 359.6, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1963410556 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963410554} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Location Name --- !u!222 &1963410557 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963410554} m_CullTransparentMesh: 0 --- !u!1 &1963483475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963483476} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1963483476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963483475} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1783533949} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1963633166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963633167} m_Layer: 5 m_Name: Interaction 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1963633167 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963633166} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 278954487} - {fileID: 762245005} - {fileID: 1331312339} - {fileID: 1367490496} - {fileID: 1298174281} m_Father: {fileID: 1712272503} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -78.99994} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1963751654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963751655} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1963751655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963751654} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 9.467694e-11, y: 1.3950009, z: 0.10000029} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1562545283} m_Father: {fileID: 1673632737} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1964370258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1964370259} - component: {fileID: 1964370264} - component: {fileID: 1964370263} - component: {fileID: 1964370262} - component: {fileID: 1964370261} - component: {fileID: 1964370260} m_Layer: 5 m_Name: Inventory Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1964370259 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964370258} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1976464390} - {fileID: 1494266679} m_Father: {fileID: 1187323742} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1964370260 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964370258} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 42a640b83a3d4364c8658e82d1577116, type: 3} m_Name: m_EditorClassIdentifier: button: {fileID: 1964370262} iconName: {fileID: 1051708644} amount: {fileID: 66489318} icon: {fileID: 277756585} pressedIcon: {fileID: 1720632659} combineIcon: {fileID: 465333355} equipedIcon: {fileID: 72814149} activeSlotContent: {fileID: 1976464389} emptySlotContent: {fileID: 1494266678} amountPerUnitPanel: {fileID: 2007971995} amountPerUnitText: {fileID: 869255563} infiniteAmountIcon: {fileID: 103145915} inventoryOptionsOnSlotPanelPosition: {fileID: 1742578485} durabilitySliderGameObject: {fileID: 0} durabilitySlider: {fileID: 0} objectBrokenIconGameObject: {fileID: 0} --- !u!114 &1964370261 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964370258} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1964370262 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964370258} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1964370263} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!114 &1964370263 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964370258} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1964370264 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964370258} m_CullTransparentMesh: 0 --- !u!1 &1964470194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1964470195} - component: {fileID: 1964470199} - component: {fileID: 1964470198} - component: {fileID: 1964470197} - component: {fileID: 1964470196} m_Layer: 5 m_Name: Song Slot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1964470195 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964470194} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 798536209} - {fileID: 944279641} m_Father: {fileID: 277140610} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 78.7, y: -58.5} m_SizeDelta: {x: 157.4, y: 27} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1964470196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964470194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &1964470197 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964470194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.45588237, g: 0.2949827, b: 0.2949827, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1964470198} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: selectSongOnList m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1964470194} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2140124678} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1964470198 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964470194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1964470199 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964470194} m_CullTransparentMesh: 0 --- !u!1 &1964493466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1964493467} - component: {fileID: 1964493468} m_Layer: 0 m_Name: Block Hit Reaction Axe 1 Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1964493467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964493466} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 963860648} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1964493468 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964493466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Block Hit Reaction Axe 1 Hand useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 2101 removeActionIDValueImmediately: 1 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.3 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.29 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1964562454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1964562455} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1964562455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964562454} m_LocalRotation: {x: -0.2773147, y: 0, z: 0, w: 0.96077913} m_LocalPosition: {x: 0.1630002, y: 1.6220015, z: 0.16800034} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1866493475} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1964563226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1964563227} - component: {fileID: 1964563228} m_Layer: 5 m_Name: Weapon Slot Selected Icon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1964563227 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964563226} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1484349355} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 53.57144} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1964563228 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964563226} m_CullTransparentMesh: 0 --- !u!1 &1964651357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1964651358} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1964651358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964651357} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: 0.23700033, y: 1.2840003, z: 0.3010007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 876849495} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1964850097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1964850098} - component: {fileID: 1964850101} - component: {fileID: 1964850100} - component: {fileID: 1964850099} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1964850098 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964850097} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860634992} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 146, y: 59} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1964850099 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964850097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1964850100} --- !u!114 &1964850100 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964850097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1964850101 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964850097} m_CullTransparentMesh: 0 --- !u!1 &1965061814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1965061816} - component: {fileID: 1965061815} m_Layer: 0 m_Name: Damage On Screen Info System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1965061815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965061814} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c0fabb2a90d9a5a488e4d3b739f90b61, type: 3} m_Name: m_EditorClassIdentifier: damageScreenEnabled: 1 damageColor: {r: 1, g: 0, b: 0, a: 0} maxAlphaDamage: 0.4 fadeToDamageColorSpeed: 1 fadeToTransparentSpeed: 1 timeToStartToHeal: 1.5 showDamageDirection: 1 showDamagePositionWhenEnemyVisible: 0 showAllDamageDirections: 1 checkHealthAmountOnStart: 0 usedByAI: 0 damageScreen: {fileID: 1655309022} damageDirectionIcon: {fileID: 1545821244} damagePositionIcon: {fileID: 1095964877} playerControllerGameObject: {fileID: 954210051} mainPlayerCamera: {fileID: 176855561} mainCamera: {fileID: 1418115493} damageImage: {fileID: 1655309023} healtManager: {fileID: 954210070} enemiesDamageList: [] --- !u!4 &1965061816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965061814} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1965220863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1965220864} - component: {fileID: 1965220867} - component: {fileID: 1965220866} - component: {fileID: 1965220865} m_Layer: 5 m_Name: Category Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1965220864 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965220863} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 339579058} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -40.3} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1965220865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965220863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1965220866} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1965220866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965220863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Melee --- !u!222 &1965220867 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965220863} m_CullTransparentMesh: 0 --- !u!1 &1965726313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1965726314} - component: {fileID: 1965726318} - component: {fileID: 1965726317} - component: {fileID: 1965726316} - component: {fileID: 1965726315} m_Layer: 5 m_Name: Window Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1965726314 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965726313} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1367112496} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 256, y: -48} m_SizeDelta: {x: 344, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1965726315 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965726313} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1965726317} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1965726316 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965726313} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: closePlayerMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Player States Manager m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1965726317 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965726313} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: PLAYER CONTROL MODE --- !u!222 &1965726318 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965726313} m_CullTransparentMesh: 0 --- !u!1 &1965815553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1965815554} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1965815554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965815553} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1171345788} - {fileID: 117660365} - {fileID: 1111549250} - {fileID: 838262724} - {fileID: 2127015307} m_Father: {fileID: 149008543} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1965834316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1965834317} - component: {fileID: 1965834318} m_Layer: 0 m_Name: Esquiva Backward Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1965834317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965834316} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528095182} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1965834318 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965834316} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Esquiva Backward Right useActionName: 1 actionName: Esquiva Backward Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1965861213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1965861214} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1965861214 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965861213} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1293640373} - {fileID: 2055919639} - {fileID: 358280583} m_Father: {fileID: 1822320124} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1966068355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1966068356} - component: {fileID: 1966068358} - component: {fileID: 1966068357} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1966068356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966068355} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01044, z: -0.12542} m_LocalScale: {x: 0.04539571, y: 0.09999232, z: 0.022323979} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1966068357 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966068355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1966068358 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966068355} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1966596746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1966596747} - component: {fileID: 1966596749} - component: {fileID: 1966596748} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1966596747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966596746} m_LocalRotation: {x: 0.50000006, y: 0.5000001, z: 0.50000006, w: 0.4999999} m_LocalPosition: {x: 0, y: -0.008039479, z: -0.010132071} m_LocalScale: {x: 0.009020616, y: 0.0042096223, z: 0.009020607} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} --- !u!23 &1966596748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966596746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1966596749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966596746} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1967104653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967104654} - component: {fileID: 1967104656} - component: {fileID: 1967104655} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1967104654 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967104653} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2145476494} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1967104655 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967104653} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Armor Cloth --- !u!222 &1967104656 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967104653} m_CullTransparentMesh: 0 --- !u!1 &1967200705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967200706} m_Layer: 5 m_Name: Slot Main Single Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1967200706 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967200705} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2036489309} - {fileID: 925031270} - {fileID: 66124992} m_Father: {fileID: 618500671} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1967214040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967214041} - component: {fileID: 1967214043} - component: {fileID: 1967214042} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1967214041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967214040} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0219, z: 0.0363} m_LocalScale: {x: 0.0504665, y: 0.020995064, z: 0.20903856} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1967214042 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967214040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1967214043 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967214040} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1967346605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967346606} - component: {fileID: 1967346608} - component: {fileID: 1967346607} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1967346606 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967346605} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1980510311} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 240, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1967346607 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967346605} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1967346608 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967346605} m_CullTransparentMesh: 0 --- !u!1 &1967423567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967423568} - component: {fileID: 1967423570} - component: {fileID: 1967423569} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1967423568 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967423567} m_LocalRotation: {x: -0, y: -0, z: -0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 307516881} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 43.6, y: 43.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1967423569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967423567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.89705884, g: 0.89705884, b: 0.5012976, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1967423570 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967423567} m_CullTransparentMesh: 0 --- !u!1 &1967534700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967534701} - component: {fileID: 1967534704} - component: {fileID: 1967534703} - component: {fileID: 1967534702} m_Layer: 5 m_Name: Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1967534701 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967534700} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1967534702 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967534700} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1967534703} --- !u!114 &1967534703 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967534700} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e827346d0939c794a840d8481f5e5ca1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1967534704 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967534700} m_CullTransparentMesh: 0 --- !u!1 &1967560197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967560198} - component: {fileID: 1967560201} - component: {fileID: 1967560200} - component: {fileID: 1967560199} m_Layer: 5 m_Name: Scan m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1967560198 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967560197} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458702873} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 144.09961, y: 50} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1967560199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967560197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1967560200} --- !u!114 &1967560200 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967560197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3602941, g: 0.28081745, b: 0.28081745, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 4ba1d2f1deb2806489b9877be6af6818, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1967560201 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967560197} m_CullTransparentMesh: 0 --- !u!1 &1968214494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968214495} - component: {fileID: 1968214499} - component: {fileID: 1968214498} - component: {fileID: 1968214497} - component: {fileID: 1968214496} m_Layer: 5 m_Name: Remove m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1968214495 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968214494} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 419884549} m_Father: {fileID: 1458132246} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 24.2, y: 12.2} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1968214496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968214494} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: stopToRemoveObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: startToRemoveObjectToUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1968214497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968214494} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1968214498} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!114 &1968214498 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968214494} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1968214499 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968214494} m_CullTransparentMesh: 0 --- !u!1 &1968581511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968581512} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1968581512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968581511} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2050002, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1968644608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968644609} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1968644609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968644608} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1019955686} - {fileID: 1625410782} m_Father: {fileID: 953132407} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1968702573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968702574} - component: {fileID: 1968702575} m_Layer: 5 m_Name: Exit To Home Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1968702574 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968702573} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1335272685} - {fileID: 1015352758} - {fileID: 1938082140} - {fileID: 1787229414} - {fileID: 487955834} - {fileID: 1319791990} m_Father: {fileID: 2096667156} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1968702575 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968702573} m_CullTransparentMesh: 0 --- !u!1 &1968784815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968784816} m_Layer: 0 m_Name: Camera Axis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1968784816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968784815} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 9.64, z: -4.89} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 425554451} m_Father: {fileID: 528011914} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1968947278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968947279} - component: {fileID: 1968947281} - component: {fileID: 1968947280} m_Layer: 5 m_Name: Gestures Icon Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1968947279 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968947278} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191807240} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: -60} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1968947280 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968947278} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19117647, g: 0.030925602, b: 0.030925602, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1968947281 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968947278} m_CullTransparentMesh: 0 --- !u!1 &1968981762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968981763} - component: {fileID: 1968981767} - component: {fileID: 1968981770} - component: {fileID: 1968981768} - component: {fileID: 1968981766} - component: {fileID: 1968981765} - component: {fileID: 1968981764} - component: {fileID: 1968981772} - component: {fileID: 1968981771} - component: {fileID: 1968981769} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1968981763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968981762} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 1.016001, z: 0.058000654} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1817975426} - {fileID: 667894852} - {fileID: 1137813000} - {fileID: 343168311} - {fileID: 1476021106} - {fileID: 378956003} - {fileID: 2009588011} m_Father: {fileID: 2032843111} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1968981764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968981762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ba13183ca4c9840419119ab4d6f0c085, type: 3} m_Name: m_EditorClassIdentifier: useScreenResolution: 0 captureResolution: {x: 0, y: 0} disableButtonsColor: {r: 0.6691177, g: 0.3788387, b: 0.3788387, a: 0.566} originalColor: {r: 0.23529413, g: 0.18431373, b: 0.36862746, a: 1} galleryOpened: 0 currentCaptureIndex: 0 captureListScrollRect: {fileID: 2143156008} captureSlotPrefab: {fileID: 236591204} scrollBar: {fileID: 719023351} expandedCaptureMenu: {fileID: 1363707058} expandedCaptureImage: {fileID: 1015717744} expandButton: {fileID: 798066402} deleteButton: {fileID: 187424253} customCameraForEditorCaptures: {fileID: 0} --- !u!114 &1968981765 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968981762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e568e1cbf66712543b01a2006f479ff8, type: 3} m_Name: m_EditorClassIdentifier: radioVolume: 0.9 playSongsOnStart: 0 playSongsOnActive: 0 playSongsRandomly: 0 repeatList: 0 mainManagerName: Songs Manager playingSong: 0 songPaused: 0 currentSongLength: 0 radioActive: 1 movingSongLenghtSlider: 0 clips: [] audioElements: [] currentIndex: 0 volumeScrollbar: {fileID: 840462042} currentSongNameText: {fileID: 971903095} songLenghtSlider: {fileID: 965202624} playButton: {fileID: 1381641914} pauseButton: {fileID: 320932302} songListContent: {fileID: 1922258414} songListElementParent: {fileID: 1567107149} songListElement: {fileID: 1604036606} source: {fileID: 1476021105} mainSongsManager: {fileID: 0} _currentSongAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 --- !u!114 &1968981766 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968981762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 323c0278c308c1640b72811d317c0915, type: 3} m_Name: m_EditorClassIdentifier: canMakePhotos: 1 usePhotoSound: 1 photoSound: {fileID: 8300000, guid: bb474115731c7294e9302f9014a47d23, type: 3} photoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 canUseFlash: 1 flashDuration: 0.1 storeCapturesEnabled: 1 useCapsuleRaycast: 0 capsuleCastRadius: 0 canUseZoom: 1 maxZoomAmout: 100 minZoomAmount: 20 zoomSpeed: 30 checkObjectFoundOnCapture: 1 layerToCheckObjectFound: serializedVersion: 2 m_Bits: 1048577 rayDistanceToCheckObjectFound: 100 raycastTransform: {fileID: 1446752339} useOverrideSystemOnCapture: 0 sendObjectOnCapture: 0 objectToSendOnCapture: {fileID: 0} useEventOnCapture: 1 eventOnCapture: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981771} m_MethodName: checkObjectWithRaycast m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnCameraViewChange: 1 eventOnCameraViewChangeToThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 378956002} m_MethodName: activateParentChange m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnCameraViewChangeToFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2009588012} m_MethodName: activateParentChange m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnSmartphoneTurnOnOff: 0 eventOnSmartphoneTurnedOn: m_PersistentCalls: m_Calls: [] eventOnSmartphoneTurnedOff: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 firstPersonActive: 0 isActivated: 0 perspectiveSystemLocated: 0 smartphoneCamera: {fileID: 405745882} smartphoneScreenCanvas: {fileID: 1969619561} smartphoneScreenCenter: {fileID: 279029434} cameraFlash: {fileID: 1665491086} mainScreenCenter: {fileID: 279029435} screenCenter: {fileID: 887721708} mainAudioSource: {fileID: 1968981770} smartphoneMainCamera: {fileID: 405745885} playerCameraTransform: {fileID: 176855560} weaponManager: {fileID: 1968981767} mainPlayerWeaponsManager: {fileID: 954210076} cameraCaptureManager: {fileID: 541563702} mainOverrideElementControlSystem: {fileID: 833219640} mainEventObjectFoundOnRaycastSystem: {fileID: 1968981771} --- !u!114 &1968981767 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968981762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Smartphone numberKey: 7 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 0 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 100 clipSize: 10 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 1 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.1 projectileDamage: 4 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -1} forceAmount: 10 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - - - - - activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 4294836219 autoShootTagList: - enemy maxDistanceToRaycast: 100 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1817975424} weaponParent: {fileID: 1585444151} useFireAnimation: 1 animation: animationSpeed: 2 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 343168311} clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 1137813000} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: 359858d2dd4cf1d4a87aa0d898964bcd, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: badf47dc45cff634eb698e6a1d8c7c13, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 0} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 4d2bf4bdf9cf9424282c1246ed0274a9, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 6a4bcdcb196f4d743aac366dd0826000, type: 3} weaponIConHUD: {fileID: 2800000, guid: 1e8e3ab10daa0244c9a886fda19f0223, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: fbdb891d3be46b94cbb450c0da4b3a9d, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: a17c8cbc7b07f9646a46b88791e43d66, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 0 clipSizeText: {fileID: 773734483} remainAmmoText: {fileID: 435896939} HUD: {fileID: 884316624} ammoInfoHUD: {fileID: 593960267} useHUD: 0 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 1325018645} HUDTransformInFirstPerson: {fileID: 1771433522} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: takePhoto m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 1 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: turnOff m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1968981766} m_MethodName: setFirstOrThirdPersonViewState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionThirdPerson: 1 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: turnOff m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: turnOn m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1968981766} m_MethodName: setFirstOrThirdPersonViewState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: turnOff m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: turnOn m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: turnOff m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 1 secondaryAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: changeZoom m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 153968, guid: 4a72ac82e34bc0348b72642d8afd532e, type: 3} layer: serializedVersion: 2 m_Bits: 4294829051 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 2 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Right Upper Leg canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 2032843113} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 1968981768} weaponEffectsSource: {fileID: 1968981770} useEventOnSetDualWeapon: 1 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: rotateScreenToRight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: rotateScreenToLeft m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnSetSingleWeapon: 1 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968981766} m_MethodName: rotateScreenToRight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 2032843112} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!111 &1968981768 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968981762} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &1968981769 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968981762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 1234742714} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 2032843113} weaponAnimator: {fileID: 0} --- !u!82 &1968981770 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968981762} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1968981771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968981762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5a3a5bd8601abab45bed6fd1916cc68c, type: 3} m_Name: m_EditorClassIdentifier: checkObjectsEnabled: 1 raycastTransform: {fileID: 1446752339} rayDistanceToCheckObjectFound: 100 layerToCheckObjectFound: serializedVersion: 2 m_Bits: 1 checkObjectsOnUpdate: 0 checkEventsOnFoundCaptureSystem: 1 sendObjectOnSurfaceDetected: 1 objectToSendOnSurfaceDetected: {fileID: 954210051} showDebugPrint: 0 checkEventsOnRemoteEventSystem: 0 remoteEventToCall: useRemoteEventList: 0 removeEventNameList: [] useEventToCallObjecObjectDetected: 0 eventToCallOnObjectDetected: m_PersistentCalls: m_Calls: [] --- !u!114 &1968981772 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968981762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 3 amountEnergyUsed: 1 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 1 highIntensityAmount: 2 useSound: 1 turnOnSound: {fileID: 8300000, guid: 1480da5a54cbbbc44ad1a9aa3f4dc0ef, type: 3} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 8300000, guid: 200e773c810d90b44b67e22dba71c18f, type: 3} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 1968981767} mainLight: {fileID: 1644989276} mainFlashlight: {fileID: 1644989277} mainAudioSource: {fileID: 1968981770} flashlightMeshes: {fileID: 0} --- !u!1 &1969125553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969125554} - component: {fileID: 1969125557} - component: {fileID: 1969125556} - component: {fileID: 1969125555} m_Layer: 5 m_Name: Viewport m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1969125554 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969125553} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1275356523} m_Father: {fileID: 59110172} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -18, y: 0} m_Pivot: {x: 0, y: 1} --- !u!114 &1969125555 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969125553} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1969125556 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969125553} m_CullTransparentMesh: 0 --- !u!114 &1969125557 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969125553} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!1 &1969325193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969325194} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1969325194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969325193} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 1806399399} m_Father: {fileID: 1208792118} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1969369766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969369767} - component: {fileID: 1969369769} - component: {fileID: 1969369768} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1969369767 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969369766} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00014, y: 0.00095, z: 1} m_Children: [] m_Father: {fileID: 169696843} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0831, y: -0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1969369768 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969369766} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1969369769 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969369766} m_CullTransparentMesh: 0 --- !u!1 &1969437979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969437980} m_Layer: 0 m_Name: Two Hands m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1969437980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969437979} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 25155962} - {fileID: 1388107311} - {fileID: 1947505336} - {fileID: 580995141} - {fileID: 805682740} - {fileID: 33991805} - {fileID: 145338846} - {fileID: 1580973387} - {fileID: 1645695571} - {fileID: 566850021} m_Father: {fileID: 86590525} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1969619561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969619562} - component: {fileID: 1969619565} - component: {fileID: 1969619564} - component: {fileID: 1969619563} m_Layer: 0 m_Name: Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1969619562 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969619561} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.1489} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 654286153} m_Father: {fileID: 173985932} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.1026, y: 0.0345} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1969619563 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969619561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1969619564 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969619561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1969619565 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969619561} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 1418115493} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1969709012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969709013} - component: {fileID: 1969709015} - component: {fileID: 1969709014} m_Layer: 5 m_Name: Mission Complete Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1969709013 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969709012} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1168549677} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 156.4} m_SizeDelta: {x: 400, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1969709014 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969709012} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 35 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MISSION COMPLETE! --- !u!222 &1969709015 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969709012} m_CullTransparentMesh: 0 --- !u!1 &1969723866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969723870} - component: {fileID: 1969723869} - component: {fileID: 1969723868} - component: {fileID: 1969723867} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1969723867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969723866} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 012974608954bc94bb0bed804ee60fd5, type: 3} m_Name: m_EditorClassIdentifier: throwObjectEnabled: 1 layerToCheckThrowObject: serializedVersion: 2 m_Bits: 76810241 maxRaycastDistance: 30 useInfiniteRaycastDistance: 0 useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 throwPosition: {fileID: 577418223} objectToThrow: {fileID: 1662522084964142, guid: 5106fd33bc1120c4da8d9c88b6dc8c29, type: 3} addLaunchObjectComponent: 1 addGrabbedObjectStateComponent: 0 rotateObjectTowardThrowDirection: 0 checkIfLockedCameraActive: 1 ignoreCollisionsWithPlayerEnabled: 0 throwInCustomTransformDirection: 0 customTransformDirection: {fileID: 0} customThrowDirectionAmount: 400 useCustomThrowPosition: 0 useCustomThrowLocalPosition: 0 customThrowPosition: {x: 0, y: 0, z: 0} customThrowRotation: {x: 0, y: 0, z: 0} showGizmo: 0 currentObjectToThrow: {fileID: 0} currentThrowSpeed: {x: 0, y: 0, z: 0} mainPlayerCamera: {fileID: 176855561} playerControllerGameObject: {fileID: 954210051} targetPositionTransform: {fileID: 473629566} playerCameraGameObject: {fileID: 176855560} mainCameraTransform: {fileID: 1446752339} playerCollider: {fileID: 954210065} --- !u!120 &1969723868 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969723866} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &1969723869 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969723866} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4273331195 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 12 animationSpeed: 3 tillingOffset: 2.5 animateTexture: 1 textureColor: {r: 0.5661765, g: 0.2539468, b: 0.5446434, a: 1} useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 1 checkForPlayerCollider: 1 playerCollider: {fileID: 954210065} useHoldThrowArmAnimation: 1 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 19374 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 1 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 176855561} shootPosition: {fileID: 1771550724} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 1969723868} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!4 &1969723870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969723866} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918647566} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1969855493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969855494} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1969855494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969855493} m_LocalRotation: {x: -0.017440548, y: -0.0006443912, z: -0.036917057, w: 0.99916595} m_LocalPosition: {x: -0.18200019, y: 1.5180017, z: 0.2890006} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: -4.232} --- !u!1 &1969890357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969890358} - component: {fileID: 1969890360} - component: {fileID: 1969890359} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1969890358 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969890357} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958517480} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1969890359 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969890357} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &1969890360 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969890357} m_CullTransparentMesh: 0 --- !u!1 &1970030970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970030971} - component: {fileID: 1970030973} - component: {fileID: 1970030972} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1970030971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970030970} m_LocalRotation: {x: -0.14780942, y: 0, z: 0, w: 0.9890159} m_LocalPosition: {x: 0, y: -0.0207, z: 0.3021} m_LocalScale: {x: 0.036007993, y: 0.13269429, z: 0.14404756} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1970030972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970030970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1970030973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970030970} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1970204614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970204615} m_Layer: 0 m_Name: Holographic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1970204615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970204614} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.11430001, z: -0.031996965} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1737578789} - {fileID: 223212574} - {fileID: 1137538371} - {fileID: 1940477247} - {fileID: 1604280903} - {fileID: 1501816965} - {fileID: 816899313} - {fileID: 1814186190} - {fileID: 1966596747} - {fileID: 27621089} - {fileID: 533861096} - {fileID: 766390089} - {fileID: 529818684} - {fileID: 393665043} - {fileID: 235798221} - {fileID: 1053025296} - {fileID: 2081307759} - {fileID: 1294238834} - {fileID: 564192405} - {fileID: 1071829723} m_Father: {fileID: 738494898} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1970395864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970395865} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1970395865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970395864} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1941133021} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1970419605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970419606} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1970419606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970419605} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.1046, z: -0.0071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 738494898} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1970573927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970573928} - component: {fileID: 1970573930} - component: {fileID: 1970573929} m_Layer: 0 m_Name: Cylinder (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1970573928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970573927} m_LocalRotation: {x: 0.7071068, y: -0.000000029802317, z: -0.000000029802317, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0422, z: -0.0051} m_LocalScale: {x: 0.055302233, y: 0.06412913, z: 0.05530301} m_Children: [] m_Father: {fileID: 753652021} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1970573929 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970573927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1970573930 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970573927} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1970659138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970659139} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1970659139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970659138} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1000683576} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1970698145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970698146} - component: {fileID: 1970698149} - component: {fileID: 1970698148} - component: {fileID: 1970698147} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1970698146 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970698145} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1366656820} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -56.4, y: 0} m_SizeDelta: {x: 67.5, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1970698147 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970698145} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1970698148} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1970698148 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970698145} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MODE --- !u!222 &1970698149 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970698145} m_CullTransparentMesh: 0 --- !u!1 &1970712233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970712234} - component: {fileID: 1970712236} - component: {fileID: 1970712235} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1970712234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970712233} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1841524371} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &1970712235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970712233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1970712236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970712233} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1970760850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970760851} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1970760851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970760850} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1382875222} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1970840056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970840057} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1970840057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970840056} m_LocalRotation: {x: 0.6752315, y: -0.20991051, z: -0.20991051, w: 0.6752315} m_LocalPosition: {x: -0.17300051, y: 1.240002, z: -0.39800194} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 170637127} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: -90.00001, z: -90.00001} --- !u!1 &1970882934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970882935} - component: {fileID: 1970882938} - component: {fileID: 1970882937} - component: {fileID: 1970882936} m_Layer: 5 m_Name: Rotate To Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1970882935 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970882934} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1091719461} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 1085, y: 60} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1970882936 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970882934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1970882937} --- !u!114 &1970882937 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970882934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1970882938 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970882934} m_CullTransparentMesh: 0 --- !u!1 &1971025859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971025862} - component: {fileID: 1971025863} - component: {fileID: 1971025861} - component: {fileID: 1971025860} m_Layer: 0 m_Name: Player Action System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1971025860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971025859} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e57b4d1c898f18449edf435a6aa643e, type: 3} m_Name: m_EditorClassIdentifier: remoteActivatorEnabled: 1 characterGameObject: {fileID: 954210051} setAllSharedActionsActivatorResultAsNotActivated: 0 useRaycastDetection: 0 raycastDistance: 0 raycastLayermask: serializedVersion: 2 m_Bits: 0 raycastPositionTransform: {fileID: 0} raycastOffset: {x: 0, y: 0, z: 0} remoteSharedActionSystemInfoList: - Name: Close Combat 1 checkSharedActionSystmeResultEnabled: 1 eventOnSharedActionActivated: m_PersistentCalls: m_Calls: [] eventOnSharedActionNotActivated: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: activateNextAttackIgnoringWaitingTimes m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: activateNextAttackIgnoringWaitingTimes m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Close Combat 2 checkSharedActionSystmeResultEnabled: 1 eventOnSharedActionActivated: m_PersistentCalls: m_Calls: [] eventOnSharedActionNotActivated: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: activateNextAttackIgnoringWaitingTimes m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Close Combat 3 checkSharedActionSystmeResultEnabled: 1 eventOnSharedActionActivated: m_PersistentCalls: m_Calls: [] eventOnSharedActionNotActivated: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: activateNextAttackIgnoringWaitingTimes m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Close Combat 5 checkSharedActionSystmeResultEnabled: 1 eventOnSharedActionActivated: m_PersistentCalls: m_Calls: [] eventOnSharedActionNotActivated: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210058} m_MethodName: activateNextAttackIgnoringWaitingTimes m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 253943205} m_MethodName: activateNextAttackIgnoringWaitingTimes m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Shared Action Sword Execution 1 checkSharedActionSystmeResultEnabled: 1 eventOnSharedActionActivated: m_PersistentCalls: m_Calls: [] eventOnSharedActionNotActivated: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: activateNextAttackIgnoringWaitingTimes m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useActionsToIgnoreList: 0 actionsToIgnoreList: [] useMatchTargetSystemToGetTarget: 1 mainMatchPlayerToTargetSystem: {fileID: 313631026} checkOnFriendListManagerToGetTarget: 0 mainFriendListManager: {fileID: 0} useFindObjectivesSystemToGetTarget: 0 mainFindObjectivesSystem: {fileID: 0} getPartnerIfNotTargetDetected: 0 sharedActionName: Parry Counter Close Combat currentExternalCharacter: {fileID: 0} showDebugPrint: 0 customSharedActionName: customSharedActionNameActive: 0 useEventsItTargetDetected: 0 eventsItTargetDetected: m_PersistentCalls: m_Calls: [] useEventsItTargetNotDetected: 0 eventsItTargetNotDetected: m_PersistentCalls: m_Calls: [] mainSharedActionSystem: {fileID: 0} --- !u!114 &1971025861 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971025859} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9eb104970a7511e42a3e21dfcf8588ff, type: 3} m_Name: m_EditorClassIdentifier: sharedActionEnabled: 1 checkCharacterStatusToStopSharedActionEnabled: 1 sharedActionSystemInfoList: - Name: Close Combat 1 To Player sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 0 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 1 actionToPlayInFrontOfCharacter: 1 useExtraSharedActionIfIncorrectOrientation: 1 extraSharedActionIfIncorrectOrientationName: Shared Action Stealth Kill 2 mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 7357395511364455981, guid: 401010855bc2a344aa78f27a019e6ee7, type: 3} - Name: Close Combat 2 To Player sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 0 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 0 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 0 extraSharedActionIfIncorrectOrientationName: mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 4059763383845189448, guid: 9e801d8948c5d504eaabbd916ca51148, type: 3} - Name: Close Combat 3 To Player sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 1 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 1 sharedActionNameListToCheck: - Stealth Kick 1 - Shared Stealth Kill Dumpster - Stealth Window Kick 1 - Kick Against Furniture - Kick Against Wall checkCharacterOrientation: 1 actionToPlayInFrontOfCharacter: 1 useExtraSharedActionIfIncorrectOrientation: 1 extraSharedActionIfIncorrectOrientationName: Shared Action Stealth Kill 1 mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 7265190223320931090, guid: d17654a4aaf90bc4fa4e7b2e4b65106c, type: 3} - Name: Close Combat 5 To Player sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 1 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 1 sharedActionNameListToCheck: - Kick Against Wall - Stealth Kick 1 - Shared Stealth Kill Dumpster - Stealth Window Kick 1 - Kick Against Furniture checkCharacterOrientation: 0 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 0 extraSharedActionIfIncorrectOrientationName: mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 508651483382061996, guid: 0718e8f7a6ac5e14a9e2f9de97fb197c, type: 3} - Name: Shared Action Stealth Kill 1 sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 0 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 1 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 1 extraSharedActionIfIncorrectOrientationName: Close Combat 3 To Player mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 3889100180552510126, guid: 6a98c9da6f4b54147a58c1540d94c034, type: 3} - Name: Shared Action Stealth Kill 2 sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 0 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 1 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 1 extraSharedActionIfIncorrectOrientationName: Close Combat 1 To Player mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 3562174936160575374, guid: ba0581be05cbf62418cc461cdbbb1aa7, type: 3} - Name: Shared Action Sword Execution 1 sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 0 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 1 actionToPlayInFrontOfCharacter: 1 useExtraSharedActionIfIncorrectOrientation: 1 extraSharedActionIfIncorrectOrientationName: Shared Action Stealth Kill 2 mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 1478660031840964151, guid: 87ba1b1e8af2caf40ba21bccb883709c, type: 3} - Name: Shared Stealth Kill Dumpster sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 1 sharedActionNamesMustMatch: 1 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 0 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 0 extraSharedActionIfIncorrectOrientationName: mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 0} - Name: Kick Against Furniture sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 1 sharedActionNamesMustMatch: 1 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 0 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 0 extraSharedActionIfIncorrectOrientationName: mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 0} - Name: Stealth Kick 1 sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 1 sharedActionNamesMustMatch: 1 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 0 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 0 extraSharedActionIfIncorrectOrientationName: mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 0} - Name: Stealth Window Kick 1 sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 1 sharedActionNamesMustMatch: 1 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 0 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 0 extraSharedActionIfIncorrectOrientationName: mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 0} - Name: Kick Against Wall sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 1 sharedActionNamesMustMatch: 1 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 0 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 0 extraSharedActionIfIncorrectOrientationName: mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 0} - Name: Zombie Grab To Player 1 sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 0 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 1 actionToPlayInFrontOfCharacter: 1 useExtraSharedActionIfIncorrectOrientation: 1 extraSharedActionIfIncorrectOrientationName: Zombie Grab To Player 1 Behind mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 4297865206278245043, guid: 64ee3af2e3f66b04baf6c76bee24a566, type: 3} - Name: Zombie Grab To Player 2 sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 0 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 1 actionToPlayInFrontOfCharacter: 1 useExtraSharedActionIfIncorrectOrientation: 1 extraSharedActionIfIncorrectOrientationName: Zombie Grab To Player 2 Behind mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 1278422715163477408, guid: 92ef96027359f2a448ebfd671a54b526, type: 3} - Name: Zombie Grab To Player 1 Behind sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 0 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 1 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 1 extraSharedActionIfIncorrectOrientationName: Zombie Grab To Player 1 mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 4420090845104581532, guid: 415e682031d24764cabcfb7a155b8a7a, type: 3} - Name: Zombie Grab To Player 2 Behind sharedActionEnabled: 1 setThisCharacterAsFirstCharacter: 0 checkMinWaitTimeToPlaySharedAction: 0 minWaitTimeToPlaySharedAction: 0 useProbabilityToUseAction: 0 probabilityToUseAction: 0 searchSharedActionZonesOnSceneEnabled: 0 sharedActionNamesMustMatch: 0 useSharedActionNameListToCheck: 0 sharedActionNameListToCheck: [] checkCharacterOrientation: 1 actionToPlayInFrontOfCharacter: 0 useExtraSharedActionIfIncorrectOrientation: 1 extraSharedActionIfIncorrectOrientationName: Zombie Grab To Player 2 mainSharedActionContent: {fileID: 0} sharedActionGameObject: {fileID: 0} sharedActionPrefab: {fileID: 7373857173756758829, guid: a973db96a8415d340938755539739e2c, type: 3} remoteSharedActionSystemInfoList: [] useRandomSharedActionInfoListEnabled: 1 randomSharedActionInfoList: - Name: Close Combat enabled: 1 randomSharedActionNameList: - Close Combat 1 - Close Combat 2 - Close Combat 3 - Close Combat 5 useActionsToIgnoreList: 0 actionsToIgnoreList: [] ignoreStatsCheckEnabled: 0 ignoreSharedActionZonesEnabled: 0 pauseAIAroundDuringActionActive: 1 pauseAIAttackAroundDuringActionActive: 1 enableRandomWalkOnAIAroundDuringActionActive: 1 showDebugPrint: 1 firstCharacterIsPlayer: 0 sharedActionActive: 0 firstCharacter: {fileID: 0} secondCharacter: {fileID: 0} currentExternalCharacter: {fileID: 0} lastSharedActionFound: 0 usingSharedActionZoneResult: 0 useEventsOnSharedActionActivated: 0 eventsOnSharedActionActivated: m_PersistentCalls: m_Calls: [] useEventsOnSharedActionConditionNotAchieved: 0 eventsOnSharedActionConditionNotAchieved: m_PersistentCalls: m_Calls: [] characterTransform: {fileID: 954210051} mainPlayerStatsSystem: {fileID: 178190883} --- !u!4 &1971025862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971025859} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 262205502} - {fileID: 442203766} - {fileID: 1485418857} - {fileID: 1817981612} - {fileID: 753749598} - {fileID: 1477451791} - {fileID: 58599199} - {fileID: 748995877} m_Father: {fileID: 473949155} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1971025863 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971025859} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac48c055136760f47abcd19c6d137f4f, type: 3} m_Name: m_EditorClassIdentifier: actionActiveAnimatorName: Action Active actionIDAnimatorName: Action ID actionActiveUpperBodyAnimatorName: Action Active Upper Body horizontalAnimatorName: Horizontal Action verticalAnimatorName: Vertical Action rawHorizontalAnimatorName: Raw Horizontal Action rawVerticalAnimatorName: Raw Vertical Action lastHorizontalDirectionAnimatorName: Last Horizontal Direction lastVerticalDirectionAnimatorName: Last Vertical Direction disableHasExitTimeAnimatorName: Disable Has Exit Time State inputLerpSpeed: 0.1 actionsLayerIndex: 0 customActionStatesEnabled: 1 changeCameraViewToThirdPersonOnActionOnAnyAction: 0 actionStateInfoList: - Name: Enter On Cliff Left Direction stateActive: 0 eventToActivateState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: setLastHorizontalDirectionValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: -1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: updateLastDirectionValues m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateState: m_PersistentCalls: m_Calls: [] - Name: Enter On Cliff Right Direction stateActive: 0 eventToActivateState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: setLastHorizontalDirectionValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1971025863} m_MethodName: updateLastDirectionValues m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateState: m_PersistentCalls: m_Calls: [] currentCustomActionCategoryID: 0 explanation: After adding, removing or modifying the info of the custom actions, press the button to UPDATE ACTION LIST on the bottom of this component. customActionStateCategoryInfoList: - Name: Actions On Place actionStateInfoList: - Name: Drink Consumable categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1550576091} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Heal with needle categoryName: stateEnabled: 1 mainActionSystem: {fileID: 509524953} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 1 randomActionSystemList: - {fileID: 509524953} - {fileID: 1539558680} followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sit On Ground categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1600144648} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Actions By Input actionStateInfoList: - Name: Rotate 180 Degrees categoryName: stateEnabled: 1 mainActionSystem: {fileID: 480824092} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 1 lockedCameraState: 1 checkAimingState: 1 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Simple Kick categoryName: stateEnabled: 1 mainActionSystem: {fileID: 992361549} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: - {fileID: 1199611105} - {fileID: 992361549} followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Pistol Melee Attack categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1054807095} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll-Dodge actionStateInfoList: - Name: Roll categoryName: Roll stateEnabled: 1 mainActionSystem: {fileID: 317629906} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: - {fileID: 317629906} - {fileID: 126973010} followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Sword 2 Hands - Sword 1 Hand - Axe Attacks eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll On Landing categoryName: Roll stateEnabled: 1 mainActionSystem: {fileID: 72918247} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Sword 2 Hands - Sword 1 Hand - Axe Attacks eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll Forward categoryName: Roll stateEnabled: 1 mainActionSystem: {fileID: 317629906} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Sword 2 Hands - Sword 1 Hand - Axe Attacks eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll Left categoryName: Roll stateEnabled: 1 mainActionSystem: {fileID: 533800337} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Sword 2 Hands - Sword 1 Hand - Axe Attacks eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll Right categoryName: Roll stateEnabled: 1 mainActionSystem: {fileID: 2013826396} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Sword 2 Hands - Sword 1 Hand - Axe Attacks eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll Backward categoryName: Roll stateEnabled: 1 mainActionSystem: {fileID: 1022886416} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Sword 2 Hands - Sword 1 Hand - Axe Attacks eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll Forward Right categoryName: Roll stateEnabled: 1 mainActionSystem: {fileID: 1578434005} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Sword 2 Hands - Sword 1 Hand - Axe Attacks eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll Forward Left categoryName: Roll stateEnabled: 1 mainActionSystem: {fileID: 870579807} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Sword 2 Hands - Sword 1 Hand - Axe Attacks eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll Backward Right categoryName: Roll stateEnabled: 1 mainActionSystem: {fileID: 553562030} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Sword 2 Hands - Sword 1 Hand - Axe Attacks eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll Backward Left categoryName: Roll stateEnabled: 1 mainActionSystem: {fileID: 191142113} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Sword 2 Hands - Sword 1 Hand - Axe Attacks eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dodge Forward categoryName: Dodge stateEnabled: 1 mainActionSystem: {fileID: 1470307580} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dodge Backward categoryName: Dodge stateEnabled: 1 mainActionSystem: {fileID: 593814190} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dodge Right categoryName: Dodge stateEnabled: 1 mainActionSystem: {fileID: 1445485201} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dodge Left categoryName: Dodge stateEnabled: 1 mainActionSystem: {fileID: 1976753547} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dodge Forward Right categoryName: Dodge stateEnabled: 1 mainActionSystem: {fileID: 1510606849} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dodge Forward Left categoryName: Dodge stateEnabled: 1 mainActionSystem: {fileID: 1892823616} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dodge Backward Right categoryName: Dodge stateEnabled: 1 mainActionSystem: {fileID: 672336930} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dodge Backward Left categoryName: Dodge stateEnabled: 1 mainActionSystem: {fileID: 401889865} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: CartWheel Forward categoryName: CartWheel stateEnabled: 1 mainActionSystem: {fileID: 561444158} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: CartWheel Backward categoryName: CartWheel stateEnabled: 1 mainActionSystem: {fileID: 546218190} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: CartWheel Right categoryName: CartWheel stateEnabled: 1 mainActionSystem: {fileID: 1215502636} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: CartWheel Left categoryName: CartWheel stateEnabled: 1 mainActionSystem: {fileID: 1220226010} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: CartWheel Forward Right categoryName: CartWheel stateEnabled: 1 mainActionSystem: {fileID: 395101807} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: CartWheel Forward Left categoryName: CartWheel stateEnabled: 1 mainActionSystem: {fileID: 1577895903} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: CartWheel Backward Right categoryName: CartWheel stateEnabled: 1 mainActionSystem: {fileID: 1306556660} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: CartWheel Backward Left categoryName: CartWheel stateEnabled: 1 mainActionSystem: {fileID: 609037388} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Backflip Forward categoryName: Backflip stateEnabled: 1 mainActionSystem: {fileID: 2083457331} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Backflip Backward categoryName: Backflip stateEnabled: 1 mainActionSystem: {fileID: 115585747} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Backflip Right categoryName: Backflip stateEnabled: 1 mainActionSystem: {fileID: 661532151} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Backflip Left categoryName: Backflip stateEnabled: 1 mainActionSystem: {fileID: 1337599528} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Backflip Forward Right categoryName: Backflip stateEnabled: 1 mainActionSystem: {fileID: 469628689} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Backflip Forward Left categoryName: Backflip stateEnabled: 1 mainActionSystem: {fileID: 167423282} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Backflip Backward Right categoryName: Backflip stateEnabled: 1 mainActionSystem: {fileID: 216527360} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Backflip Backward Left categoryName: Backflip stateEnabled: 1 mainActionSystem: {fileID: 1883020299} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Esquiva Forward categoryName: Esquiva stateEnabled: 1 mainActionSystem: {fileID: 37305189} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Esquiva Backward categoryName: Esquiva stateEnabled: 1 mainActionSystem: {fileID: 1535487554} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Esquiva Right categoryName: Esquiva stateEnabled: 1 mainActionSystem: {fileID: 578287247} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Esquiva Left categoryName: Esquiva stateEnabled: 1 mainActionSystem: {fileID: 2101291792} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Esquiva Forward Right categoryName: Esquiva stateEnabled: 1 mainActionSystem: {fileID: 1241886911} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Esquiva Forward Left categoryName: Esquiva stateEnabled: 1 mainActionSystem: {fileID: 1868041148} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Esquiva Backward Right categoryName: Esquiva stateEnabled: 1 mainActionSystem: {fileID: 1965834318} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Esquiva Backward Left categoryName: Esquiva stateEnabled: 1 mainActionSystem: {fileID: 588653593} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dash Forward categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 1294075647} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dash Backward categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 589474077} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dash Right categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 1213365680} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dash Left categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 165170453} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dash Forward Right categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 487345187} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dash Forward Left categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 1294231895} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dash Backward Right categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 1396516109} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dash Backward Left categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 1138433596} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Air Dash Forward categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 1598985033} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Air Dash Backward categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 1978906794} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Air Dash Right categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 1681691592} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Air Dash Left categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 1956081733} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Air Dash Forward Right categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 930652733} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Air Dash Forward Left categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 800795683} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Air Dash Backward Right categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 430854978} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Air Dash Backward Left categoryName: Dash stateEnabled: 1 mainActionSystem: {fileID: 681891076} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 1 actionListToInterrupt: [] useCategoryToCheckInterrupt: 1 actionCategoryListToInterrupt: - Axe Attacks - Sword 2 Hands - Sword 1 Hand eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: disableCurrentAttackInProcess m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Running Slide categoryName: stateEnabled: 1 mainActionSystem: {fileID: 126973010} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Roll Forward On Get Up Bullet Time categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1669101608} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1111 mainActionSystem: {fileID: 1669101608} randomActionSystemList: [] - Name: Roll Backward On Get Up Bullet Time categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1183901788} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1111 mainActionSystem: {fileID: 1183901788} randomActionSystemList: [] - Name: Roll Right On Get Up Bullet Time categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1231759765} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1111 mainActionSystem: {fileID: 1231759765} randomActionSystemList: [] - Name: Roll Left On Get Up Bullet Time categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1961748912} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1111 mainActionSystem: {fileID: 1961748912} randomActionSystemList: [] - Name: Roll Backward From Back On Get Up Bullet Time categoryName: stateEnabled: 1 mainActionSystem: {fileID: 725637898} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1111 mainActionSystem: {fileID: 725637898} randomActionSystemList: [] - Name: Roll Forward From Back On Get Up Bullet Time categoryName: stateEnabled: 1 mainActionSystem: {fileID: 2118167090} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1111 mainActionSystem: {fileID: 2118167090} randomActionSystemList: [] - Name: Roll Right From Back On Get Up Bullet Time categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1422415211} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1111 mainActionSystem: {fileID: 1422415211} randomActionSystemList: [] - Name: Roll Left From Back On Get Up Bullet Time categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1843749441} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1111 mainActionSystem: {fileID: 1843749441} randomActionSystemList: [] - Name: Abilities actionStateInfoList: - Name: Magic Push Objects Around categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1415752835} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1415752835} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 179553360} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 179553360} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 179553360} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 179553360} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 179553360} randomActionSystemList: [] - Name: Magic Push Objects Forward categoryName: stateEnabled: 1 mainActionSystem: {fileID: 459639698} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1668786287} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 459639698} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1079032358} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1079032358} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1079032358} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1079032358} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1079032358} randomActionSystemList: [] - Name: Magic Throw Fire categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1915467764} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1915467764} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1013779296} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1013779296} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1013779296} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1013779296} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1013779296} randomActionSystemList: [] - Name: Magic Throw Fire While Moving categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1528074964} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1528074964} randomActionSystemList: [] - Name: Throw Fire While Moving Strafe categoryName: stateEnabled: 1 mainActionSystem: {fileID: 239924040} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 953624118} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 239924040} randomActionSystemList: [] - Name: Magic Throw Fire Ball categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1701750399} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 768882190} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1701750399} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1300864349} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1300864349} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1300864349} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1300864349} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1300864349} randomActionSystemList: [] - Name: Throw Bomb categoryName: stateEnabled: 1 mainActionSystem: {fileID: 2008371241} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 401290672} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 2008371241} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 448231060} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 448231060} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 448231060} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 448231060} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 448231060} randomActionSystemList: [] - Name: Time Slower categoryName: stateEnabled: 1 mainActionSystem: {fileID: 403772395} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 403772395} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 970294135} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 970294135} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 970294135} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 970294135} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 970294135} randomActionSystemList: [] - Name: Brainwash categoryName: stateEnabled: 1 mainActionSystem: {fileID: 114816930} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 114816930} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 986882857} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 986882857} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 986882857} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 986882857} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 986882857} randomActionSystemList: [] - Name: Remove Gravity From Enemies categoryName: stateEnabled: 1 mainActionSystem: {fileID: 343859647} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 343859647} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1589140395} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1589140395} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1589140395} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1589140395} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1589140395} randomActionSystemList: [] - Name: Turn Enemies Into Zombies categoryName: stateEnabled: 1 mainActionSystem: {fileID: 86686772} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 86686772} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1698128095} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1698128095} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1698128095} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1698128095} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1698128095} randomActionSystemList: [] - Name: Throw Grappling Hook categoryName: stateEnabled: 1 mainActionSystem: {fileID: 781681437} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 781681437} randomActionSystemList: [] - Name: Magic Throw Electricity categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1019267917} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1019267917} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 339351748} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 339351748} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 339351748} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 339351748} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 339351748} randomActionSystemList: [] - Name: Activate Heal Area categoryName: stateEnabled: 1 mainActionSystem: {fileID: 2114102770} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 2114102770} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1217824038} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1217824038} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1217824038} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1217824038} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1217824038} randomActionSystemList: [] - Name: Throw Meteor categoryName: stateEnabled: 1 mainActionSystem: {fileID: 196216774} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 196216774} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1547499247} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1547499247} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1547499247} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1547499247} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1547499247} randomActionSystemList: [] - Name: Throw Stone categoryName: stateEnabled: 1 mainActionSystem: {fileID: 306503657} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 306503657} randomActionSystemList: [] - Name: Throw Grenade categoryName: stateEnabled: 1 mainActionSystem: {fileID: 995392757} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 995392757} randomActionSystemList: [] - Name: Activate Dissolve Area categoryName: stateEnabled: 1 mainActionSystem: {fileID: 2102102531} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 2102102531} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1876349778} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1876349778} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1876349778} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1876349778} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1876349778} randomActionSystemList: [] - Name: Throw Poison categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1952148565} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1952148565} randomActionSystemList: [] - Name: Sleep Spell Cast categoryName: stateEnabled: 1 mainActionSystem: {fileID: 135392875} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 135392875} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 755330829} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 755330829} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 755330829} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 755330829} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 755330829} randomActionSystemList: [] - Name: Drain Stats categoryName: stateEnabled: 1 mainActionSystem: {fileID: 262582268} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Summon Minions categoryName: stateEnabled: 1 mainActionSystem: {fileID: 767895040} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 1 randomActionSystemList: - {fileID: 767895040} - {fileID: 984622946} - {fileID: 875917319} followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 767895040} randomActionSystemList: - {fileID: 767895040} - {fileID: 984622946} - {fileID: 875917319} - Name: Summon Death Wheel categoryName: stateEnabled: 1 mainActionSystem: {fileID: 746006507} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 746006507} randomActionSystemList: [] - Name: Summon AI Mount categoryName: stateEnabled: 1 mainActionSystem: {fileID: 836498178} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 836498178} randomActionSystemList: [] - Name: Resurrect Friends categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1384596058} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1384596058} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 977979190} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 977979190} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 977979190} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 977979190} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 977979190} randomActionSystemList: [] - Name: Put Mine On Ground categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1057103228} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1057103228} randomActionSystemList: [] - Name: Put Manual Mine On Ground categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1908160400} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 0 mainActionSystem: {fileID: 1908160400} randomActionSystemList: [] - Name: Throw Holographic Target categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1006380177} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1006380177} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 269103294} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 269103294} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 269103294} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 269103294} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 269103294} randomActionSystemList: [] - Name: Throw Explosive Holographic Target categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1815036557} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1815036557} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1220881953} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1220881953} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1220881953} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1220881953} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1220881953} randomActionSystemList: [] - Name: Turn Enemies Into Frogs categoryName: stateEnabled: 1 mainActionSystem: {fileID: 2008637589} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 2008637589} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1753462620} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1753462620} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1753462620} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1753462620} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1753462620} randomActionSystemList: [] - Name: Throw Rope To Climb categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1052103588} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1052103588} randomActionSystemList: [] - Name: Throw Grabbed Object Telekinesis categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1117450694} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1117450694} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1732271492} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1732271492} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1732271492} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1732271492} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1732271492} randomActionSystemList: [] - Name: Throw Fire Wave categoryName: stateEnabled: 1 mainActionSystem: {fileID: 666083540} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 666083540} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 811233754} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 811233754} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 811233754} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 811233754} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 811233754} randomActionSystemList: [] - Name: Explode And Push Objects categoryName: stateEnabled: 1 mainActionSystem: {fileID: 984782103} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 984782103} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 1503894128} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 1503894128} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1503894128} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1503894128} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1503894128} randomActionSystemList: [] - Name: Explode Enemies categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1324754925} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1117450694} randomActionSystemList: [] - Name: Throw Molotov categoryName: stateEnabled: 1 mainActionSystem: {fileID: 652704426} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1117450694} randomActionSystemList: [] - Name: Throw Flash Grenade categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1195396044} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1117450694} randomActionSystemList: [] - Name: Use Device Remotely categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1258290134} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 111 mainActionSystem: {fileID: 1258290134} randomActionSystemList: [] - categoryID: 1 mainActionSystem: {fileID: 921806338} randomActionSystemList: [] - categoryID: 2 mainActionSystem: {fileID: 921806338} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 921806338} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 921806338} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 921806338} randomActionSystemList: [] - Name: Damage Reaction actionStateInfoList: - Name: Block Hit Reaction Sword 2 Hands categoryName: stateEnabled: 1 mainActionSystem: {fileID: 914152977} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Block Hit Reaction Axe 1 Hand categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1964493468} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Large Hit Reaction Front categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1064611379} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Large Hit Reaction Backward categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1007940356} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Large Hit Reaction Right categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1672690308} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Large Hit Reaction Left categoryName: stateEnabled: 1 mainActionSystem: {fileID: 840187179} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Large Hit Reaction Front Close Combat categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1754867479} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1 mainActionSystem: {fileID: 2145554927} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 100905721} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1109572621} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1017816757} randomActionSystemList: [] - Name: Large Hit Reaction Backward Close Combat categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1537193206} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1 mainActionSystem: {fileID: 2145554927} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 100905721} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 1109572621} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1017816757} randomActionSystemList: [] - Name: Large Hit Reaction Right Close Combat categoryName: stateEnabled: 1 mainActionSystem: {fileID: 220043521} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1 mainActionSystem: {fileID: 32488134} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1519316609} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 155888059} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1460218617} randomActionSystemList: [] - Name: Large Hit Reaction Left Close Combat categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1754867479} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1 mainActionSystem: {fileID: 32488134} randomActionSystemList: [] - categoryID: 4 mainActionSystem: {fileID: 1519316609} randomActionSystemList: [] - categoryID: 3 mainActionSystem: {fileID: 155888059} randomActionSystemList: [] - categoryID: 5 mainActionSystem: {fileID: 1460218617} randomActionSystemList: [] - Name: Hit Damage Reflection categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1441772118} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 1 randomActionSystemList: - {fileID: 1441772118} followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 1 mainActionSystem: {fileID: 2145554927} randomActionSystemList: - {fileID: 2145554927} - {fileID: 32488134} - categoryID: 4 mainActionSystem: {fileID: 100905721} randomActionSystemList: - {fileID: 100905721} - {fileID: 1519316609} - categoryID: 3 mainActionSystem: {fileID: 1109572621} randomActionSystemList: - {fileID: 1109572621} - {fileID: 155888059} - categoryID: 5 mainActionSystem: {fileID: 1017816757} randomActionSystemList: - {fileID: 1017816757} - {fileID: 1460218617} - Name: Stunned categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1554207388} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 1 randomActionSystemList: - {fileID: 1554207388} - {fileID: 882434167} followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Random Hit Reaction categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1441772118} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 1 randomActionSystemList: - {fileID: 1441772118} - {fileID: 1138311196} - {fileID: 346966308} followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Hard Landing categoryName: stateEnabled: 1 mainActionSystem: {fileID: 864581760} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Block Hit Reaction Close Combat categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1187223424} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Shield Block Sword Hit Reaction categoryName: stateEnabled: 1 mainActionSystem: {fileID: 2070205863} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Shield Block Sword Hit Reaction Strafe categoryName: stateEnabled: 1 mainActionSystem: {fileID: 237368953} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Surprised categoryName: stateEnabled: 1 mainActionSystem: {fileID: 477402020} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Melee Combat actionStateInfoList: - Name: Knife Attack 1 categoryName: Knife Attacks stateEnabled: 1 mainActionSystem: {fileID: 2099472654} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Knife Attack 2 categoryName: Knife Attacks stateEnabled: 1 mainActionSystem: {fileID: 199194607} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Knife Attack 3 categoryName: Knife Attacks stateEnabled: 1 mainActionSystem: {fileID: 2040031305} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Knife Attack 4 categoryName: Knife Attacks stateEnabled: 1 mainActionSystem: {fileID: 1494824656} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Knife Attack 5 categoryName: Knife Attacks stateEnabled: 1 mainActionSystem: {fileID: 1289101651} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 2 Hands 1 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 805682741} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 2 Hands 2 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 145338847} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 2 Hands 3 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 1947505337} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 2 Hands Body 1 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 25155963} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 2 Hands Body 2 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 1388107312} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 2 Hands Body 3 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 580995142} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 2 Hands Body 4 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 33991806} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 2 Hands Special 1 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 1580973388} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1349808890} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dual Wield Sword Attack 1 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 490579591} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dual Wield Sword Attack 2 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 1125843811} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dual Wield Sword Attack 3 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 1194971051} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dual Wield Sword Attack 4 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 518081413} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dual Wield Sword Attack 5 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 1978878812} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Dual Wield Sword Special Attack 1 categoryName: Sword 2 Hands stateEnabled: 1 mainActionSystem: {fileID: 1094702311} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 1 Hand 1 categoryName: Sword 1 Hand stateEnabled: 1 mainActionSystem: {fileID: 1558686999} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1124555451} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 1 Hand 2 categoryName: Sword 1 Hand stateEnabled: 1 mainActionSystem: {fileID: 1316948699} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 528660183} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 1 Hand 3 categoryName: Sword 1 Hand stateEnabled: 1 mainActionSystem: {fileID: 977070670} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1752926397} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 1 Hand Full Body 1 categoryName: Sword 1 Hand stateEnabled: 1 mainActionSystem: {fileID: 671726029} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 1 Hand 4 categoryName: Sword 1 Hand stateEnabled: 1 mainActionSystem: {fileID: 1091787285} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 609225205} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 1 Hand 5 categoryName: Sword 1 Hand stateEnabled: 1 mainActionSystem: {fileID: 1505996220} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1940585013} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 1 Hand Full Body 2 categoryName: Sword 1 Hand stateEnabled: 1 mainActionSystem: {fileID: 114389601} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 1 Hand Full Body 3 categoryName: Sword 1 Hand stateEnabled: 1 mainActionSystem: {fileID: 149918415} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sword Attack 1 Hand Special 1 categoryName: Sword 1 Hand stateEnabled: 1 mainActionSystem: {fileID: 1558261691} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1349808890} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Block With Sword 2 Hands categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1061409324} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Throw Weapon categoryName: stateEnabled: 1 mainActionSystem: {fileID: 435580945} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 1 randomActionSystemList: - {fileID: 435580945} - {fileID: 200551149} - {fileID: 589695009} - {fileID: 350602891} followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Throw Stick categoryName: stateEnabled: 1 mainActionSystem: {fileID: 429886773} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Catch Weapon categoryName: stateEnabled: 1 mainActionSystem: {fileID: 2045961081} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Call Weapon categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1202262975} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Torch Attack 1 categoryName: Torch Attacks stateEnabled: 1 mainActionSystem: {fileID: 1372925488} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 278810448} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Torch Attack 2 categoryName: Torch Attacks stateEnabled: 1 mainActionSystem: {fileID: 336363386} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 278810448} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Torch Attack 3 categoryName: Torch Attacks stateEnabled: 1 mainActionSystem: {fileID: 821950733} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 278810448} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Torch Attack 4 categoryName: Torch Attacks stateEnabled: 1 mainActionSystem: {fileID: 79853489} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 278810448} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Torch Attack 5 categoryName: Torch Attacks stateEnabled: 1 mainActionSystem: {fileID: 1174056974} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 278810448} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Torch Attack 6 categoryName: Torch Attacks stateEnabled: 1 mainActionSystem: {fileID: 2026922506} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 278810448} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Torch Attack 7 categoryName: Torch Attacks stateEnabled: 1 mainActionSystem: {fileID: 971457614} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 278810448} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Magic Staff Attack 1 categoryName: Torch Attacks stateEnabled: 1 mainActionSystem: {fileID: 325693592} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 278810448} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Magic Staff Attack 2 categoryName: Torch Attacks stateEnabled: 1 mainActionSystem: {fileID: 1127800642} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 278810448} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand 1 categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 1816164848} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 278810448} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand 2 categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 649797508} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1484626228} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand 3 categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 1494467947} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 711004690} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand 4 categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 427537062} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1144804741} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand Full Body 1 categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 422560129} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 601906576} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand Full Body 2 categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 2049309781} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand Full Body 3 categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 368223733} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand Full Body 4 categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 1548936103} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand Special 1 categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 134239483} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1349808890} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand Special 2 categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 963431613} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Block With Axe 1 Hand categoryName: Axe Attacks stateEnabled: 1 mainActionSystem: {fileID: 1060517093} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Draw Bow categoryName: stateEnabled: 1 mainActionSystem: {fileID: 307234582} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Holster Bow categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1864783707} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Load Arrow categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1636924812} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1174565099} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Fire Arrow categoryName: stateEnabled: 1 mainActionSystem: {fileID: 277409967} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 1 mainActionSystemOnAir: {fileID: 1894774823} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Shield Block Sword categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1686255566} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Draw Axe categoryName: stateEnabled: 1 mainActionSystem: {fileID: 342110552} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Keep Axe categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1101189247} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Draw Sword 1 Hand categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1363085750} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Keep Sword 1 Hand categoryName: stateEnabled: 1 mainActionSystem: {fileID: 677512349} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Draw Sword 2 Hands categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1645695572} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Keep Sword 2 Hands categoryName: stateEnabled: 1 mainActionSystem: {fileID: 566850022} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Axe Attack 1 Hand 5 categoryName: Sword 1 Hand stateEnabled: 1 mainActionSystem: {fileID: 1985348156} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Close Combat Combat actionStateInfoList: - Name: Block Close Combat categoryName: stateEnabled: 1 mainActionSystem: {fileID: 577895716} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Reload Weapons actionStateInfoList: - Name: Reload Rifle categoryName: stateEnabled: 1 mainActionSystem: {fileID: 771096655} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 771096655} randomActionSystemList: [] - Name: Reload Pistol categoryName: stateEnabled: 1 mainActionSystem: {fileID: 166128930} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 166128930} randomActionSystemList: [] - Name: Reload Pistol (Left Hand) categoryName: stateEnabled: 1 mainActionSystem: {fileID: 32258660} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 32258660} randomActionSystemList: [] - Name: Reload Shotgun categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1023487441} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1023487441} randomActionSystemList: [] - Name: Reload Revolver categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1573280263} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1573280263} randomActionSystemList: [] - Name: Reload Double Barrel Shotgun categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1288608790} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1288608790} randomActionSystemList: [] - Name: Reload Rifle FBA categoryName: stateEnabled: 1 mainActionSystem: {fileID: 970323677} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 970323677} randomActionSystemList: [] - Name: Reload Pistol FBA categoryName: stateEnabled: 1 mainActionSystem: {fileID: 775307969} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 970323677} randomActionSystemList: [] - Name: Reload Pistol (Left Hand) FBA categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1251714460} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 970323677} randomActionSystemList: [] - Name: Reload Shotgun FBA categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1640466417} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 970323677} randomActionSystemList: [] - Name: Reload Revolver FBA categoryName: stateEnabled: 1 mainActionSystem: {fileID: 499148278} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 970323677} randomActionSystemList: [] - Name: Reload Double Barrel Shotgun FBA categoryName: stateEnabled: 1 mainActionSystem: {fileID: 842962828} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 970323677} randomActionSystemList: [] - Name: Draw Keep Fire Weapons actionStateInfoList: - Name: Draw Pistol categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1576878205} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1576878205} randomActionSystemList: [] - Name: Keep Pistol categoryName: stateEnabled: 1 mainActionSystem: {fileID: 397824071} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 397824071} randomActionSystemList: [] - Name: Draw Rifle 1 categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1766923595} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1766923595} randomActionSystemList: [] - Name: Keep Rifle 1 categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1815150676} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1815150676} randomActionSystemList: [] - Name: Draw Rifle 2 categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1506911444} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1506911444} randomActionSystemList: [] - Name: Keep Rifle 2 categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1344566987} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1344566987} randomActionSystemList: [] - Name: Draw Pistol Left Hand categoryName: stateEnabled: 1 mainActionSystem: {fileID: 609471432} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1344566987} randomActionSystemList: [] - Name: Keep Pistol Left Hand categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1470166413} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1344566987} randomActionSystemList: [] - Name: Draw Rifle 3 categoryName: stateEnabled: 1 mainActionSystem: {fileID: 565934051} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1344566987} randomActionSystemList: [] - Name: Draw Pistol 2 categoryName: stateEnabled: 1 mainActionSystem: {fileID: 764220359} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1344566987} randomActionSystemList: [] - Name: Keep Pistol 2 categoryName: stateEnabled: 1 mainActionSystem: {fileID: 96762650} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1344566987} randomActionSystemList: [] - Name: Draw Pistol Left Hand 2 categoryName: stateEnabled: 1 mainActionSystem: {fileID: 913219952} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1344566987} randomActionSystemList: [] - Name: Keep Pistol Left Hand 2 categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1542017907} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 1 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: - categoryID: 333 mainActionSystem: {fileID: 1344566987} randomActionSystemList: [] - Name: Others actionStateInfoList: - Name: Drunk categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1748733105} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Teleport Pose categoryName: stateEnabled: 1 mainActionSystem: {fileID: 913439156} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Use Gold Resin On Melee Weapon categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1266106795} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Use Red Resin On Melee Weapon categoryName: stateEnabled: 1 mainActionSystem: {fileID: 683781465} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Use Green Resin On Melee Weapon categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1211496883} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Victory Reaction categoryName: Gesture stateEnabled: 1 mainActionSystem: {fileID: 521407587} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Joyful Jump categoryName: Gesture stateEnabled: 1 mainActionSystem: {fileID: 1272907111} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Kneel categoryName: Gesture stateEnabled: 1 mainActionSystem: {fileID: 888158005} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Looking Around categoryName: Gesture stateEnabled: 1 mainActionSystem: {fileID: 1537131833} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Pointing categoryName: Gesture stateEnabled: 1 mainActionSystem: {fileID: 1479236717} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Sad Idle categoryName: Gesture stateEnabled: 1 mainActionSystem: {fileID: 897370896} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Skinning Test categoryName: Gesture stateEnabled: 1 mainActionSystem: {fileID: 605599402} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Victory 2 categoryName: Gesture stateEnabled: 1 mainActionSystem: {fileID: 1147635828} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Hip Hop Dancing categoryName: Gesture stateEnabled: 1 mainActionSystem: {fileID: 1053437665} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Activate Free Dig Action categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1521224118} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Activate Fire Damage On Enemies Around categoryName: stateEnabled: 1 mainActionSystem: {fileID: 313989049} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Activate Sleep On Enemies Around With Music categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1479300235} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] - Name: Use Simple Cast categoryName: stateEnabled: 1 mainActionSystem: {fileID: 1595082833} useActionSystemPrefab: 0 actionSystemPrefab: {fileID: 0} actionSystemPrefabSpawned: 0 useRandomActionSystemList: 0 randomActionSystemList: [] followActionsOrder: 0 currentActionIndex: 0 useActionOnAir: 0 mainActionSystemOnAir: {fileID: 0} useCustomActionIfPlayerIsMoving: 0 customActionIfPlayerIsMoving: {fileID: 0} useActionOnCrouch: 0 mainActionSystemOnCrouch: {fileID: 0} canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] canForceInterruptOtherActionActive: 0 useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 checkLockedCameraState: 0 lockedCameraState: 0 checkAimingState: 0 aimingState: 0 useCustomActionCategoryIDInfoList: 0 canBeUsedOnAnyCustomActionCategoryID: 0 customActionCategoryIDInfoList: [] pauseInputListDuringActionActiveAlways: 1 inputToPauseOnActionIfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Grab Objects previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 - inputName: Quick Mode Input System previousActiveState: 0 setInitialActionSystem: 0 initialActionSystemToSet: {fileID: 0} useInitialCustomActionName: 0 initialCustomActionName: checkIfActionTakesLongerDurationToResume: 0 maxWaitToResumeIfAnimationTakesLongerDuration: 0.8 raycastDistance: 2 eventOnStartAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 257837760} m_MethodName: disableSniperSightIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 257837760} m_MethodName: enableSniperSightIfActivePreviously m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnActionDetected: 0 eventOnActionDetected: m_PersistentCalls: m_Calls: [] eventBeforeStartAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setHeadColliderStateOnFBA m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventAfterEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 176855561} m_MethodName: setHeadColliderStateOnFBA m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 showDebugPrint: 0 showDebugPrintCustomActionActivated: 0 actionFound: 0 actionActive: 0 playingAnimation: 0 currentActionInfoIndex: 0 waitingForNextPlayerInput: 0 actionMovementInputActive: 0 horizontalInput: 0 verticalInput: 0 rawHorizontalInput: 0 rawVerticalInput: 0 axisValues: {x: 0, y: 0} rawAxisValues: {x: 0, y: 0} currentAnimationChecked: 0 startAction: 0 carryingWeaponsPreviously: 0 usingPowersPreviosly: 0 aimingWeaponsPrevously: 0 checkConditionsActive: 0 currentCustomActionName: customActionActive: 0 actionFoundWaitingToPlayerResume: 0 currentWalkDirection: {x: 0, y: 0, z: 0} walkingToDirectionActive: 0 currentActionName: ignoreInputChangeActive: 0 currentActionDuration: 0 rotatingTowardFacingDirection: 0 movingPlayerToPositionTargetActive: 0 usePositionToAdjustPlayerActive: 0 waitToPlayAnimationAfterAdjustPositionActive: 0 currentActionInfo: Name: useActionName: 0 actionName: useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 1 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 0 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 0 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 currentActionSystemTransform: {fileID: 0} currentActionSystemGameObject: {fileID: 0} actionFoundWaitingResume: {fileID: 0} actionSystemListStoredToPlay: [] customActionStateInfoDictionaryList: - Name: Drink Consumable categoryIndex: 0 actionIndex: 0 - Name: Heal with needle categoryIndex: 0 actionIndex: 1 - Name: Sit On Ground categoryIndex: 0 actionIndex: 2 - Name: Rotate 180 Degrees categoryIndex: 1 actionIndex: 0 - Name: Simple Kick categoryIndex: 1 actionIndex: 1 - Name: Pistol Melee Attack categoryIndex: 1 actionIndex: 2 - Name: Roll categoryIndex: 2 actionIndex: 0 - Name: Roll On Landing categoryIndex: 2 actionIndex: 1 - Name: Roll Forward categoryIndex: 2 actionIndex: 2 - Name: Roll Left categoryIndex: 2 actionIndex: 3 - Name: Roll Right categoryIndex: 2 actionIndex: 4 - Name: Roll Backward categoryIndex: 2 actionIndex: 5 - Name: Roll Forward Right categoryIndex: 2 actionIndex: 6 - Name: Roll Forward Left categoryIndex: 2 actionIndex: 7 - Name: Roll Backward Right categoryIndex: 2 actionIndex: 8 - Name: Roll Backward Left categoryIndex: 2 actionIndex: 9 - Name: Dodge Forward categoryIndex: 2 actionIndex: 10 - Name: Dodge Backward categoryIndex: 2 actionIndex: 11 - Name: Dodge Right categoryIndex: 2 actionIndex: 12 - Name: Dodge Left categoryIndex: 2 actionIndex: 13 - Name: Dodge Forward Right categoryIndex: 2 actionIndex: 14 - Name: Dodge Forward Left categoryIndex: 2 actionIndex: 15 - Name: Dodge Backward Right categoryIndex: 2 actionIndex: 16 - Name: Dodge Backward Left categoryIndex: 2 actionIndex: 17 - Name: CartWheel Forward categoryIndex: 2 actionIndex: 18 - Name: CartWheel Backward categoryIndex: 2 actionIndex: 19 - Name: CartWheel Right categoryIndex: 2 actionIndex: 20 - Name: CartWheel Left categoryIndex: 2 actionIndex: 21 - Name: CartWheel Forward Right categoryIndex: 2 actionIndex: 22 - Name: CartWheel Forward Left categoryIndex: 2 actionIndex: 23 - Name: CartWheel Backward Right categoryIndex: 2 actionIndex: 24 - Name: CartWheel Backward Left categoryIndex: 2 actionIndex: 25 - Name: Backflip Forward categoryIndex: 2 actionIndex: 26 - Name: Backflip Backward categoryIndex: 2 actionIndex: 27 - Name: Backflip Right categoryIndex: 2 actionIndex: 28 - Name: Backflip Left categoryIndex: 2 actionIndex: 29 - Name: Backflip Forward Right categoryIndex: 2 actionIndex: 30 - Name: Backflip Forward Left categoryIndex: 2 actionIndex: 31 - Name: Backflip Backward Right categoryIndex: 2 actionIndex: 32 - Name: Backflip Backward Left categoryIndex: 2 actionIndex: 33 - Name: Esquiva Forward categoryIndex: 2 actionIndex: 34 - Name: Esquiva Backward categoryIndex: 2 actionIndex: 35 - Name: Esquiva Right categoryIndex: 2 actionIndex: 36 - Name: Esquiva Left categoryIndex: 2 actionIndex: 37 - Name: Esquiva Forward Right categoryIndex: 2 actionIndex: 38 - Name: Esquiva Forward Left categoryIndex: 2 actionIndex: 39 - Name: Esquiva Backward Right categoryIndex: 2 actionIndex: 40 - Name: Esquiva Backward Left categoryIndex: 2 actionIndex: 41 - Name: Dash Forward categoryIndex: 2 actionIndex: 42 - Name: Dash Backward categoryIndex: 2 actionIndex: 43 - Name: Dash Right categoryIndex: 2 actionIndex: 44 - Name: Dash Left categoryIndex: 2 actionIndex: 45 - Name: Dash Forward Right categoryIndex: 2 actionIndex: 46 - Name: Dash Forward Left categoryIndex: 2 actionIndex: 47 - Name: Dash Backward Right categoryIndex: 2 actionIndex: 48 - Name: Dash Backward Left categoryIndex: 2 actionIndex: 49 - Name: Air Dash Forward categoryIndex: 2 actionIndex: 50 - Name: Air Dash Backward categoryIndex: 2 actionIndex: 51 - Name: Air Dash Right categoryIndex: 2 actionIndex: 52 - Name: Air Dash Left categoryIndex: 2 actionIndex: 53 - Name: Air Dash Forward Right categoryIndex: 2 actionIndex: 54 - Name: Air Dash Forward Left categoryIndex: 2 actionIndex: 55 - Name: Air Dash Backward Right categoryIndex: 2 actionIndex: 56 - Name: Air Dash Backward Left categoryIndex: 2 actionIndex: 57 - Name: Running Slide categoryIndex: 2 actionIndex: 58 - Name: Roll Forward On Get Up Bullet Time categoryIndex: 2 actionIndex: 59 - Name: Roll Backward On Get Up Bullet Time categoryIndex: 2 actionIndex: 60 - Name: Roll Right On Get Up Bullet Time categoryIndex: 2 actionIndex: 61 - Name: Roll Left On Get Up Bullet Time categoryIndex: 2 actionIndex: 62 - Name: Roll Backward From Back On Get Up Bullet Time categoryIndex: 2 actionIndex: 63 - Name: Roll Forward From Back On Get Up Bullet Time categoryIndex: 2 actionIndex: 64 - Name: Roll Right From Back On Get Up Bullet Time categoryIndex: 2 actionIndex: 65 - Name: Roll Left From Back On Get Up Bullet Time categoryIndex: 2 actionIndex: 66 - Name: Magic Push Objects Around categoryIndex: 3 actionIndex: 0 - Name: Magic Push Objects Forward categoryIndex: 3 actionIndex: 1 - Name: Magic Throw Fire categoryIndex: 3 actionIndex: 2 - Name: Magic Throw Fire While Moving categoryIndex: 3 actionIndex: 3 - Name: Throw Fire While Moving Strafe categoryIndex: 3 actionIndex: 4 - Name: Magic Throw Fire Ball categoryIndex: 3 actionIndex: 5 - Name: Throw Bomb categoryIndex: 3 actionIndex: 6 - Name: Time Slower categoryIndex: 3 actionIndex: 7 - Name: Brainwash categoryIndex: 3 actionIndex: 8 - Name: Remove Gravity From Enemies categoryIndex: 3 actionIndex: 9 - Name: Turn Enemies Into Zombies categoryIndex: 3 actionIndex: 10 - Name: Throw Grappling Hook categoryIndex: 3 actionIndex: 11 - Name: Magic Throw Electricity categoryIndex: 3 actionIndex: 12 - Name: Activate Heal Area categoryIndex: 3 actionIndex: 13 - Name: Throw Meteor categoryIndex: 3 actionIndex: 14 - Name: Throw Stone categoryIndex: 3 actionIndex: 15 - Name: Throw Grenade categoryIndex: 3 actionIndex: 16 - Name: Activate Dissolve Area categoryIndex: 3 actionIndex: 17 - Name: Throw Poison categoryIndex: 3 actionIndex: 18 - Name: Sleep Spell Cast categoryIndex: 3 actionIndex: 19 - Name: Drain Stats categoryIndex: 3 actionIndex: 20 - Name: Summon Minions categoryIndex: 3 actionIndex: 21 - Name: Summon Death Wheel categoryIndex: 3 actionIndex: 22 - Name: Summon AI Mount categoryIndex: 3 actionIndex: 23 - Name: Resurrect Friends categoryIndex: 3 actionIndex: 24 - Name: Put Mine On Ground categoryIndex: 3 actionIndex: 25 - Name: Put Manual Mine On Ground categoryIndex: 3 actionIndex: 26 - Name: Throw Holographic Target categoryIndex: 3 actionIndex: 27 - Name: Throw Explosive Holographic Target categoryIndex: 3 actionIndex: 28 - Name: Turn Enemies Into Frogs categoryIndex: 3 actionIndex: 29 - Name: Throw Rope To Climb categoryIndex: 3 actionIndex: 30 - Name: Throw Grabbed Object Telekinesis categoryIndex: 3 actionIndex: 31 - Name: Throw Fire Wave categoryIndex: 3 actionIndex: 32 - Name: Explode And Push Objects categoryIndex: 3 actionIndex: 33 - Name: Explode Enemies categoryIndex: 3 actionIndex: 34 - Name: Throw Molotov categoryIndex: 3 actionIndex: 35 - Name: Throw Flash Grenade categoryIndex: 3 actionIndex: 36 - Name: Use Device Remotely categoryIndex: 3 actionIndex: 37 - Name: Block Hit Reaction Sword 2 Hands categoryIndex: 4 actionIndex: 0 - Name: Block Hit Reaction Axe 1 Hand categoryIndex: 4 actionIndex: 1 - Name: Large Hit Reaction Front categoryIndex: 4 actionIndex: 2 - Name: Large Hit Reaction Backward categoryIndex: 4 actionIndex: 3 - Name: Large Hit Reaction Right categoryIndex: 4 actionIndex: 4 - Name: Large Hit Reaction Left categoryIndex: 4 actionIndex: 5 - Name: Large Hit Reaction Front Close Combat categoryIndex: 4 actionIndex: 6 - Name: Large Hit Reaction Backward Close Combat categoryIndex: 4 actionIndex: 7 - Name: Large Hit Reaction Right Close Combat categoryIndex: 4 actionIndex: 8 - Name: Large Hit Reaction Left Close Combat categoryIndex: 4 actionIndex: 9 - Name: Hit Damage Reflection categoryIndex: 4 actionIndex: 10 - Name: Stunned categoryIndex: 4 actionIndex: 11 - Name: Random Hit Reaction categoryIndex: 4 actionIndex: 12 - Name: Hard Landing categoryIndex: 4 actionIndex: 13 - Name: Block Hit Reaction Close Combat categoryIndex: 4 actionIndex: 14 - Name: Shield Block Sword Hit Reaction categoryIndex: 4 actionIndex: 15 - Name: Shield Block Sword Hit Reaction Strafe categoryIndex: 4 actionIndex: 16 - Name: Surprised categoryIndex: 4 actionIndex: 17 - Name: Knife Attack 1 categoryIndex: 5 actionIndex: 0 - Name: Knife Attack 2 categoryIndex: 5 actionIndex: 1 - Name: Knife Attack 3 categoryIndex: 5 actionIndex: 2 - Name: Knife Attack 4 categoryIndex: 5 actionIndex: 3 - Name: Knife Attack 5 categoryIndex: 5 actionIndex: 4 - Name: Sword Attack 2 Hands 1 categoryIndex: 5 actionIndex: 5 - Name: Sword Attack 2 Hands 2 categoryIndex: 5 actionIndex: 6 - Name: Sword Attack 2 Hands 3 categoryIndex: 5 actionIndex: 7 - Name: Sword Attack 2 Hands Body 1 categoryIndex: 5 actionIndex: 8 - Name: Sword Attack 2 Hands Body 2 categoryIndex: 5 actionIndex: 9 - Name: Sword Attack 2 Hands Body 3 categoryIndex: 5 actionIndex: 10 - Name: Sword Attack 2 Hands Body 4 categoryIndex: 5 actionIndex: 11 - Name: Sword Attack 2 Hands Special 1 categoryIndex: 5 actionIndex: 12 - Name: Dual Wield Sword Attack 1 categoryIndex: 5 actionIndex: 13 - Name: Dual Wield Sword Attack 2 categoryIndex: 5 actionIndex: 14 - Name: Dual Wield Sword Attack 3 categoryIndex: 5 actionIndex: 15 - Name: Dual Wield Sword Attack 4 categoryIndex: 5 actionIndex: 16 - Name: Dual Wield Sword Attack 5 categoryIndex: 5 actionIndex: 17 - Name: Dual Wield Sword Special Attack 1 categoryIndex: 5 actionIndex: 18 - Name: Sword Attack 1 Hand 1 categoryIndex: 5 actionIndex: 19 - Name: Sword Attack 1 Hand 2 categoryIndex: 5 actionIndex: 20 - Name: Sword Attack 1 Hand 3 categoryIndex: 5 actionIndex: 21 - Name: Sword Attack 1 Hand Full Body 1 categoryIndex: 5 actionIndex: 22 - Name: Sword Attack 1 Hand 4 categoryIndex: 5 actionIndex: 23 - Name: Sword Attack 1 Hand 5 categoryIndex: 5 actionIndex: 24 - Name: Sword Attack 1 Hand Full Body 2 categoryIndex: 5 actionIndex: 25 - Name: Sword Attack 1 Hand Full Body 3 categoryIndex: 5 actionIndex: 26 - Name: Sword Attack 1 Hand Special 1 categoryIndex: 5 actionIndex: 27 - Name: Block With Sword 2 Hands categoryIndex: 5 actionIndex: 28 - Name: Throw Weapon categoryIndex: 5 actionIndex: 29 - Name: Throw Stick categoryIndex: 5 actionIndex: 30 - Name: Catch Weapon categoryIndex: 5 actionIndex: 31 - Name: Call Weapon categoryIndex: 5 actionIndex: 32 - Name: Torch Attack 1 categoryIndex: 5 actionIndex: 33 - Name: Torch Attack 2 categoryIndex: 5 actionIndex: 34 - Name: Torch Attack 3 categoryIndex: 5 actionIndex: 35 - Name: Torch Attack 4 categoryIndex: 5 actionIndex: 36 - Name: Torch Attack 5 categoryIndex: 5 actionIndex: 37 - Name: Torch Attack 6 categoryIndex: 5 actionIndex: 38 - Name: Torch Attack 7 categoryIndex: 5 actionIndex: 39 - Name: Magic Staff Attack 1 categoryIndex: 5 actionIndex: 40 - Name: Magic Staff Attack 2 categoryIndex: 5 actionIndex: 41 - Name: Axe Attack 1 Hand 1 categoryIndex: 5 actionIndex: 42 - Name: Axe Attack 1 Hand 2 categoryIndex: 5 actionIndex: 43 - Name: Axe Attack 1 Hand 3 categoryIndex: 5 actionIndex: 44 - Name: Axe Attack 1 Hand 4 categoryIndex: 5 actionIndex: 45 - Name: Axe Attack 1 Hand Full Body 1 categoryIndex: 5 actionIndex: 46 - Name: Axe Attack 1 Hand Full Body 2 categoryIndex: 5 actionIndex: 47 - Name: Axe Attack 1 Hand Full Body 3 categoryIndex: 5 actionIndex: 48 - Name: Axe Attack 1 Hand Full Body 4 categoryIndex: 5 actionIndex: 49 - Name: Axe Attack 1 Hand Special 1 categoryIndex: 5 actionIndex: 50 - Name: Axe Attack 1 Hand Special 2 categoryIndex: 5 actionIndex: 51 - Name: Block With Axe 1 Hand categoryIndex: 5 actionIndex: 52 - Name: Draw Bow categoryIndex: 5 actionIndex: 53 - Name: Holster Bow categoryIndex: 5 actionIndex: 54 - Name: Load Arrow categoryIndex: 5 actionIndex: 55 - Name: Fire Arrow categoryIndex: 5 actionIndex: 56 - Name: Shield Block Sword categoryIndex: 5 actionIndex: 57 - Name: Draw Axe categoryIndex: 5 actionIndex: 58 - Name: Keep Axe categoryIndex: 5 actionIndex: 59 - Name: Draw Sword 1 Hand categoryIndex: 5 actionIndex: 60 - Name: Keep Sword 1 Hand categoryIndex: 5 actionIndex: 61 - Name: Draw Sword 2 Hands categoryIndex: 5 actionIndex: 62 - Name: Keep Sword 2 Hands categoryIndex: 5 actionIndex: 63 - Name: Axe Attack 1 Hand 5 categoryIndex: 5 actionIndex: 64 - Name: Block Close Combat categoryIndex: 6 actionIndex: 0 - Name: Reload Rifle categoryIndex: 7 actionIndex: 0 - Name: Reload Pistol categoryIndex: 7 actionIndex: 1 - Name: Reload Pistol (Left Hand) categoryIndex: 7 actionIndex: 2 - Name: Reload Shotgun categoryIndex: 7 actionIndex: 3 - Name: Reload Revolver categoryIndex: 7 actionIndex: 4 - Name: Reload Double Barrel Shotgun categoryIndex: 7 actionIndex: 5 - Name: Reload Rifle FBA categoryIndex: 7 actionIndex: 6 - Name: Reload Pistol FBA categoryIndex: 7 actionIndex: 7 - Name: Reload Pistol (Left Hand) FBA categoryIndex: 7 actionIndex: 8 - Name: Reload Shotgun FBA categoryIndex: 7 actionIndex: 9 - Name: Reload Revolver FBA categoryIndex: 7 actionIndex: 10 - Name: Reload Double Barrel Shotgun FBA categoryIndex: 7 actionIndex: 11 - Name: Draw Pistol categoryIndex: 8 actionIndex: 0 - Name: Keep Pistol categoryIndex: 8 actionIndex: 1 - Name: Draw Rifle 1 categoryIndex: 8 actionIndex: 2 - Name: Keep Rifle 1 categoryIndex: 8 actionIndex: 3 - Name: Draw Rifle 2 categoryIndex: 8 actionIndex: 4 - Name: Keep Rifle 2 categoryIndex: 8 actionIndex: 5 - Name: Draw Pistol Left Hand categoryIndex: 8 actionIndex: 6 - Name: Keep Pistol Left Hand categoryIndex: 8 actionIndex: 7 - Name: Draw Rifle 3 categoryIndex: 8 actionIndex: 8 - Name: Draw Pistol 2 categoryIndex: 8 actionIndex: 9 - Name: Keep Pistol 2 categoryIndex: 8 actionIndex: 10 - Name: Draw Pistol Left Hand 2 categoryIndex: 8 actionIndex: 11 - Name: Keep Pistol Left Hand 2 categoryIndex: 8 actionIndex: 12 - Name: Drunk categoryIndex: 9 actionIndex: 0 - Name: Teleport Pose categoryIndex: 9 actionIndex: 1 - Name: Use Gold Resin On Melee Weapon categoryIndex: 9 actionIndex: 2 - Name: Use Red Resin On Melee Weapon categoryIndex: 9 actionIndex: 3 - Name: Use Green Resin On Melee Weapon categoryIndex: 9 actionIndex: 4 - Name: Victory Reaction categoryIndex: 9 actionIndex: 5 - Name: Joyful Jump categoryIndex: 9 actionIndex: 6 - Name: Kneel categoryIndex: 9 actionIndex: 7 - Name: Looking Around categoryIndex: 9 actionIndex: 8 - Name: Pointing categoryIndex: 9 actionIndex: 9 - Name: Sad Idle categoryIndex: 9 actionIndex: 10 - Name: Skinning Test categoryIndex: 9 actionIndex: 11 - Name: Victory 2 categoryIndex: 9 actionIndex: 12 - Name: Hip Hop Dancing categoryIndex: 9 actionIndex: 13 - Name: Activate Free Dig Action categoryIndex: 9 actionIndex: 14 - Name: Activate Fire Damage On Enemies Around categoryIndex: 9 actionIndex: 15 - Name: Activate Sleep On Enemies Around With Music categoryIndex: 9 actionIndex: 16 - Name: Use Simple Cast categoryIndex: 9 actionIndex: 17 showGizmo: 0 playerTransform: {fileID: 954210068} mainAnimator: {fileID: 954210067} mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} mainCollider: {fileID: 954210065} mainRigidbody: {fileID: 954210066} mainHeadbob: {fileID: 1418115500} mainHeadTrack: {fileID: 954210063} mainPlayerInputManager: {fileID: 954210080} mainIKFootSystem: {fileID: 306017629} mainHandsOnSurfaceIKSystem: {fileID: 1920815082} mainRemoteEventSystem: {fileID: 954210057} pauseManager: {fileID: 541563681} mainPlayerWeaponsManager: {fileID: 954210076} mainOtherPowers: {fileID: 954210055} mainUsingDevicesSystem: {fileID: 954210054} mainPlayerNavMeshSystem: {fileID: 1822400361} mainAINavmesh: {fileID: 0} mainFindObjectivesSystem: {fileID: 0} mainHealth: {fileID: 954210070} mainSharedActionSystem: {fileID: 1971025861} mainSharedActionButtonActivator: {fileID: 0} mainSharedActionSystemRemoteActivator: {fileID: 1971025860} --- !u!1 &1971151223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971151224} - component: {fileID: 1971151227} - component: {fileID: 1971151226} - component: {fileID: 1971151225} m_Layer: 2 m_Name: Slice Object Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971151224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971151223} m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1455957890} - {fileID: 849376372} - {fileID: 2028734307} - {fileID: 1431025865} m_Father: {fileID: 328829956} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1971151225 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971151223} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 1 m_Interpolate: 2 m_Constraints: 0 m_CollisionDetection: 3 --- !u!65 &1971151226 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971151223} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.05424263, y: 0.1, z: 0.7742088} m_Center: {x: 0.00000012816828, y: 0.03, z: 0.35} --- !u!114 &1971151227 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971151223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4fb9e2e7524b1794fb3ce4954555c88b, type: 3} m_Name: m_EditorClassIdentifier: sliceActive: 0 disableSliceAfterFirstCutEnabled: 0 defaultSliceMaterial: {fileID: 2100000, guid: 3e712d1b46d3b4b61b90928342616387, type: 2} cutOverlapBoxSize: {x: 1.28, y: 0.1, z: 1.37} minDelayToSliceSameObject: 0.2 activateRigidbodiesOnNewObjects: 1 sliceRegularObjectsEnabled: 1 sliceCharactersEnabled: 1 activateDamageOnSlice: 1 damageAmountToApplyOnSlice: 20 ignoreShieldOnDamage: 1 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 updateLastObjectSpeed: 0 forceToApplyToCutPart: 6 forceMode: 1 forceRadius: 3 forceUp: 0.5 disableTimeAfterCollision: 2 targetToDamageLayer: serializedVersion: 2 m_Bits: 1314817 applyForcesOnObjectsDetected: 0 addForceMultiplier: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectLayerAndTagToApplyForces: 0 targetToApplyForceLayer: serializedVersion: 2 m_Bits: 0 tagetToApplyForceTagList: [] cutMultipleTimesActive: 1 ignoreObjectsAlreadySlice: 1 minWaitTimeToActivateSlice: 0.1 useObjectsToIgnoreList: 1 objectsToIgnoreList: - {fileID: 954210051} ignoreTimeBulletOnRegularSlice: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] showDebugPrint: 0 showDebugWaitTimePrint: 0 objectsDetected: [] collidersToIgnoreList: [] showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 1} mainCollider: {fileID: 0} triggerCollider: {fileID: 1971151226} cutPositionTransform: {fileID: 1455957890} cutDirectionTransform: {fileID: 1455957890} planeDefiner1: {fileID: 849376372} planeDefiner2: {fileID: 2028734307} planeDefiner3: {fileID: 1431025865} --- !u!1 &1971179201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971179202} - component: {fileID: 1971179204} - component: {fileID: 1971179203} m_Layer: 5 m_Name: Icon 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1971179202 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971179201} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 482015553} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -10.57} m_SizeDelta: {x: 5.69751, y: 21.130249} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1971179203 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971179201} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1971179204 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971179201} m_CullTransparentMesh: 0 --- !u!1 &1971404922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971404923} - component: {fileID: 1971404925} - component: {fileID: 1971404924} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971404923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971404922} m_LocalRotation: {x: 0.69423276, y: 0.13431656, z: -0.13431656, w: 0.69423264} m_LocalPosition: {x: -0.018900022, y: 0.06399965, z: 0.05850159} m_LocalScale: {x: 0.046949796, y: 0.013550235, z: 0.035062566} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1971404924 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971404922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1971404925 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971404922} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1971445411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971445412} - component: {fileID: 1971445414} - component: {fileID: 1971445413} m_Layer: 2 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1971445412 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971445411} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1418505917} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -20.614746} m_SizeDelta: {x: -47.30005, y: -171.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1971445413 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971445411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0.30294478, b: 0.403, a: 0.347} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1971445414 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971445411} m_CullTransparentMesh: 0 --- !u!1 &1971600364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971600365} m_Layer: 0 m_Name: Powers Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971600365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971600364} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 220984143} m_Father: {fileID: 375531573} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1971990654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971990655} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1971990655 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971990654} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2044656687} m_Father: {fileID: 1465905744} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1972283258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1972283259} - component: {fileID: 1972283261} - component: {fileID: 1972283260} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1972283259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972283258} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.11242003, z: 0.16131002} m_LocalScale: {x: 0.05060318, y: 0.012304605, z: 0.0059632994} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1972283260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972283258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1972283261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972283258} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1972446715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1972446716} - component: {fileID: 1972446718} - component: {fileID: 1972446717} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1972446716 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972446715} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1937244978} m_Father: {fileID: 768199290} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1972446717 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972446715} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1972446718 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972446715} m_CullTransparentMesh: 0 --- !u!1 &1973056826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973056827} - component: {fileID: 1973056829} - component: {fileID: 1973056828} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1973056827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973056826} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.05579955, z: -0.045601636} m_LocalScale: {x: 0.028937045, y: 0.018389149, z: 0.12821613} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1973056828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973056826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1973056829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973056826} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1973103572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973103573} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1973103573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973103572} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0000004768408, y: 0.020501375, z: 0.33724022} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 1820156909} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1973416716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973416717} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1973416717 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973416716} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2010371267} m_Father: {fileID: 1067093711} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1973497862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973497863} - component: {fileID: 1973497865} - component: {fileID: 1973497864} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1973497863 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973497862} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2063608766} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 784.14703, y: 132.8249} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1973497864 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973497862} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1973497865 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973497862} m_CullTransparentMesh: 0 --- !u!1 &1973572023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973572024} - component: {fileID: 1973572025} m_Layer: 12 m_Name: Push Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1973572024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973572023} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 549040681} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1973572025 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973572023} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 1314817 pushObjectsFromCenterPosition: 0 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: [] useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 35 forceMode: 1 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.5 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 0 pushCenterDistance: 0 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 0} powersManager: {fileID: 954210055} pushObjectsCenter: {fileID: 83747165} mainCameraTransform: {fileID: 1446752339} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!1 &1973581328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973581329} - component: {fileID: 1973581332} - component: {fileID: 1973581331} - component: {fileID: 1973581330} m_Layer: 5 m_Name: Combine Categories Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1973581329 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973581328} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1948313532} m_Father: {fileID: 1998585782} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 664.0999, y: -25.000008} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1973581330 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973581328} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1973581331} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: enableOrDisableSelectingMultipleCategories m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Weapons Attachments m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1973581331 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973581328} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1973581332 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973581328} m_CullTransparentMesh: 0 --- !u!1 &1973861819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973861820} - component: {fileID: 1973861823} - component: {fileID: 1973861822} - component: {fileID: 1973861821} m_Layer: 5 m_Name: Cutting Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1973861820 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973861819} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 252864072} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -288, y: 103} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1973861821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973861819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1973861822} --- !u!114 &1973861822 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973861819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1b1cfa0440af46c449088a40b1d43ffa, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1973861823 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973861819} m_CullTransparentMesh: 0 --- !u!1 &1974185470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974185471} - component: {fileID: 1974185473} - component: {fileID: 1974185472} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1974185471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974185470} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: -0, z: -0.00059} m_LocalScale: {x: 0.024649352, y: 0.03602209, z: 0.024649363} m_Children: [] m_Father: {fileID: 1597148749} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1974185472 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974185470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1974185473 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974185470} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1974226091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974226092} - component: {fileID: 1974226094} - component: {fileID: 1974226093} m_Layer: 0 m_Name: Poisonous Bow Weapon System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1974226092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974226091} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 951766882} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1974226093 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974226091} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &1974226094 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974226091} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0.00001 customRaycastCheckingDistance: 0.75 weaponUsesAmmo: 1 ammoPerClip: 1 removePreviousAmmoOnClip: 0 infiniteAmmo: 1 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 1 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0 projectileDamage: 0 projectileSpeed: 30 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 1467550046} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 20 impactDisableTimer: 0 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 1 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 1 damageOverTimeDelay: 2 damageOverTimeDuration: 15 damageOverTimeAmount: 1 damageOverTimeRate: 0.5 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 0 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 0 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 0 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 371b4a34d9d5ec8439bb00736947c0b1, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 62312c01c5b472a469078daf0a5edaee, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 0 showWeaponIconInHUD: 0 showWeaponAmmoSliderInHUD: 0 showWeaponAmmoTextInHUD: 0 useReticleThirdPerson: 0 useAimReticleThirdPerson: 0 useReticleFirstPerson: 0 useAimReticleFirstPerson: 0 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1093112861881956, guid: 05dcfc1ed374d2648ae9a3a0a70bb979, type: 3} layer: serializedVersion: 2 m_Bits: 211033089 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 211033089 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 0 projectileEventOnFire: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 0 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 1974226093} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!1 &1974255786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974255787} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1974255787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974255786} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1974268530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974268532} - component: {fileID: 1974268531} m_Layer: 0 m_Name: Spawn Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1974268531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974268530} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1504110586083010, guid: f6c5e73e0f1e0024fa86b3c931c994a0, type: 3} spawnPosition: {fileID: 0} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!4 &1974268532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974268530} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1709639584} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1974387691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974387692} - component: {fileID: 1974387694} - component: {fileID: 1974387693} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1974387692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974387691} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0483, z: 0.1823} m_LocalScale: {x: 0.02273271, y: 0.08401078, z: 0.022732759} m_Children: [] m_Father: {fileID: 671762834} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1974387693 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974387691} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1974387694 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974387691} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1974450711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974450712} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1974450712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974450711} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.099, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 436840271} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1974490026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974490027} - component: {fileID: 1974490029} - component: {fileID: 1974490028} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1974490027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974490026} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1974490028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974490026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1974490029 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974490026} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1974626641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974626642} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1974626642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974626641} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2044536558} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &1974666610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974666611} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1974666611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974666610} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1425936114} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1974673136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974673137} - component: {fileID: 1974673138} m_Layer: 5 m_Name: Grab Object Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1974673137 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974673136} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 275156605} - {fileID: 515910061} - {fileID: 2086257983} - {fileID: 662430324} - {fileID: 2143521131} m_Father: {fileID: 115605928} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: -0.000030517578} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1974673138 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974673136} m_CullTransparentMesh: 0 --- !u!1 &1974989791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974989792} - component: {fileID: 1974989794} - component: {fileID: 1974989793} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1974989792 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974989791} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2020106582} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1974989793 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974989791} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: n --- !u!222 &1974989794 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974989791} m_CullTransparentMesh: 0 --- !u!1 &1975391424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1975391425} - component: {fileID: 1975391427} - component: {fileID: 1975391426} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1975391425 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975391424} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145451498} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1975391426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975391424} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1975391427 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975391424} m_CullTransparentMesh: 0 --- !u!1 &1975486340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1975486341} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1975486341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975486340} m_LocalRotation: {x: -1.04083425e-17, y: 6.8212103e-12, z: -1.8189894e-12, w: 1} m_LocalPosition: {x: 0.19000055, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1975490903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1975490906} - component: {fileID: 1975490905} - component: {fileID: 1975490904} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1975490904 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975490903} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1975490905 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975490903} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1975490906 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975490903} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1513391702} m_Father: {fileID: 1579639846} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1975946626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1975946627} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1975946627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975946626} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.16120093, y: 1.5630018, z: -0.13640606} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 510939289} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1976001220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1976001221} - component: {fileID: 1976001224} - component: {fileID: 1976001223} - component: {fileID: 1976001222} m_Layer: 0 m_Name: Gallery m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1976001221 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976001220} m_LocalRotation: {x: -0, y: 6.661335e-16, z: -0.00000000419095, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0010001953} m_LocalScale: {x: 1.0000006, y: 1.0000027, z: 1.0000023} m_Children: - {fileID: 282182323} m_Father: {fileID: 380306923} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.04225922, y: -0.000102996826} m_SizeDelta: {x: 0.02097, y: 0.02177} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1976001222 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976001220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1976001223} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 380306922} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2036391900} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1534079632} m_MethodName: openCaptureGallery m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &1976001223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976001220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 863f699d6d14bff4eb1d1c3a364e2dc6, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1976001224 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976001220} m_CullTransparentMesh: 0 --- !u!1 &1976170125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1976170126} - component: {fileID: 1976170128} - component: {fileID: 1976170127} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1976170126 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976170125} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 704967176} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1976170127 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976170125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Other Controls --- !u!222 &1976170128 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976170125} m_CullTransparentMesh: 0 --- !u!1 &1976183439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1976183440} - component: {fileID: 1976183442} - component: {fileID: 1976183441} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1976183440 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976183439} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1119948008} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1976183441 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976183439} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1976183442 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976183439} m_CullTransparentMesh: 0 --- !u!1 &1976233637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1976233638} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1976233638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976233637} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -1.7533322e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1409834966} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1976464389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1976464390} m_Layer: 5 m_Name: Active Slot Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1976464390 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976464389} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 841098653} - {fileID: 277756584} - {fileID: 1051708643} - {fileID: 66489317} - {fileID: 2007971996} - {fileID: 72814150} - {fileID: 1720632660} - {fileID: 465333356} - {fileID: 1742578485} - {fileID: 103145916} m_Father: {fileID: 1964370259} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1976551747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1976551748} - component: {fileID: 1976551751} - component: {fileID: 1976551750} - component: {fileID: 1976551749} m_Layer: 5 m_Name: Turbo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1976551748 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976551747} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -50, y: -100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1976551749 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976551747} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1976551750} --- !u!114 &1976551750 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976551747} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5e4488d8e6d6f0440875d994669fb5ae, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1976551751 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976551747} m_CullTransparentMesh: 0 --- !u!1 &1976753545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1976753546} - component: {fileID: 1976753547} m_Layer: 0 m_Name: Dodge Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1976753546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976753545} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508422494} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1976753547 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976753545} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dodge Left useActionName: 1 actionName: Dodge Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.99 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1977084160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977084161} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1977084161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977084160} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 263647050} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1977112115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977112116} - component: {fileID: 1977112118} - component: {fileID: 1977112117} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1977112116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977112115} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0594, z: 0.17666} m_LocalScale: {x: 0.049186528, y: 0.054266896, z: 0.46922874} m_Children: [] m_Father: {fileID: 1018158994} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1977112117 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977112115} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1977112118 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977112115} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1977630717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977630718} m_Layer: 0 m_Name: Particles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1977630718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977630717} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.3, z: 3.83} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1516230499} m_Father: {fileID: 1014564464} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1977639666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977639667} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1977639667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977639666} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948147, w: 0.7906602} m_LocalPosition: {x: 0.24100031, y: 1.5150014, z: 0.5270006} m_LocalScale: {x: 1.0000005, y: 1.000011, z: 1.0000108} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1977695353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977695354} - component: {fileID: 1977695356} - component: {fileID: 1977695355} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1977695354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977695353} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 1254840384} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1977695355 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977695353} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1977695356 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977695353} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1977736847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977736848} m_Layer: 0 m_Name: New Action Systems m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1977736848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977736847} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.08590874, y: -2.2183537, z: -0.07934856} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 454528235} - {fileID: 526622694} - {fileID: 328237468} - {fileID: 86509021} - {fileID: 1982576712} - {fileID: 167414557} m_Father: {fileID: 2037511943} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1977863917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977863918} - component: {fileID: 1977863920} - component: {fileID: 1977863919} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1977863918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977863917} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1570229088} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1977863919 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977863917} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1977863920 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977863917} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1978095740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978095741} - component: {fileID: 1978095743} - component: {fileID: 1978095742} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1978095741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978095740} m_LocalRotation: {x: 0.70710677, y: 0.000000033426137, z: 0.00000029142046, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.01749999, z: 0.045759954} m_LocalScale: {x: 0.03955355, y: 0.091855824, z: 0.03955363} m_Children: [] m_Father: {fileID: 32774833} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1978095742 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978095740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1978095743 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978095740} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1978538477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978538478} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1978538478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978538477} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1978656677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978656678} - component: {fileID: 1978656679} m_Layer: 5 m_Name: Power Bar Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1978656678 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978656677} m_LocalRotation: {x: -0, y: -0, z: -0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1016588083} - {fileID: 757750065} - {fileID: 127337677} m_Father: {fileID: 1998155201} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 125.7, y: -108.2} m_SizeDelta: {x: 120, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1978656679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978656677} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 1719594494} m_FillRect: {fileID: 1519318215} m_HandleRect: {fileID: 1719594493} m_Direction: 0 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: updateEnergySlider m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1978878810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978878811} - component: {fileID: 1978878812} m_Layer: 0 m_Name: Sword Attack 2 Hands Body 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1978878811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978878810} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1181639407} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1978878812 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978878810} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Dual Wield Sword Attack 5 useActionName: 1 actionName: Dual Wield Sword Attack 5 useActionID: 0 actionID: 4200 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.53 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1978906792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978906793} - component: {fileID: 1978906794} m_Layer: 0 m_Name: Air Dash Backward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1978906793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978906792} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1569697791} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1978906794 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978906792} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Dash Backward useActionName: 1 actionName: Dash Backward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1 animationSpeed: 2 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 1 movePlayerOnDirectionRaycastDistance: 90 movePlayerOnDirectionSpeed: 1 movePlayerDirection: {x: -1, y: 0, z: -1} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 1 usePhysicsForceOnMovePlayer: 1 physicsForceOnMovePlayer: 200 physicsForceOnMovePlayerDuration: 1 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 1 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1197057886} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1978908326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978908327} m_Layer: 12 m_Name: Left Elbow No Surface Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1978908327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978908326} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.267, y: 1.188, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386890424} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1979299346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1979299347} - component: {fileID: 1979299349} - component: {fileID: 1979299348} m_Layer: 0 m_Name: Administrator m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1979299347 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979299346} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 1} m_Children: [] m_Father: {fileID: 169696843} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0829, y: 0} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1979299348 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979299346} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 2d0429fcc7a4bf4448079ebf951562bf, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 0 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1979299349 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979299346} m_CullTransparentMesh: 0 --- !u!1 &1979584132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1979584133} - component: {fileID: 1979584137} - component: {fileID: 1979584136} - component: {fileID: 1979584135} - component: {fileID: 1979584134} m_Layer: 0 m_Name: Cube (5) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1979584133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979584132} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -21.619999, y: 5.48, z: -31.260002} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1979584134 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979584132} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &1979584135 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979584132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1979584136 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979584132} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1979584137 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979584132} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1979607411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1979607412} - component: {fileID: 1979607414} - component: {fileID: 1979607413} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1979607412 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979607411} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1865963624} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1979607413 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979607411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1979607414 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979607411} m_CullTransparentMesh: 0 --- !u!1 &1979949546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1979949547} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1979949547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979949546} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791899, y: 1.323001, z: 0.09999743} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1980218110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980218111} - component: {fileID: 1980218113} - component: {fileID: 1980218112} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1980218111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980218110} m_LocalRotation: {x: 0.7071068, y: -0.000000055980813, z: 0.00000032122279, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.017499862, z: 0.09379998} m_LocalScale: {x: 0.053365186, y: 0.0064960527, z: 0.053365353} m_Children: [] m_Father: {fileID: 787677780} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1980218112 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980218110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1980218113 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980218110} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1980230177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980230178} - component: {fileID: 1980230180} - component: {fileID: 1980230179} m_Layer: 5 m_Name: Item Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1980230178 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980230177} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 172322308} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1980230179 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980230177} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1980230180 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980230177} m_CullTransparentMesh: 0 --- !u!4 &1980362533 stripped Transform: m_CorrespondingSourceObject: {fileID: 498338, guid: ae0a28efa7326a648ade0b5f5ebc124a, type: 3} m_PrefabInstance: {fileID: 1777791021} m_PrefabAsset: {fileID: 0} --- !u!1 &1980510309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980510311} - component: {fileID: 1980510312} - component: {fileID: 1980510310} m_Layer: 5 m_Name: Default Info Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!225 &1980510310 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980510309} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!224 &1980510311 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980510309} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1315243509} - {fileID: 1967346606} - {fileID: 1537455772} m_Father: {fileID: 18634953} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1980510312 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980510309} m_CullTransparentMesh: 0 --- !u!1 &1980532954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980532956} - component: {fileID: 1980532955} m_Layer: 5 m_Name: Touch Joystick Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &1980532955 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980532954} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e2b5b075a555314458891b24fef9a4c3, type: 3} m_Name: m_EditorClassIdentifier: fingerId: 666 dragDistance: 100 snapsToFinger: 1 hideOnRelease: 0 touchPad: 1 touchPadHorizontalExtraValue: 2 touchPadVerticalExtraValue: 3 showJoystick: 0 clampJoystickToScreenSide: 0 joystickOnRightScreenSide: 0 checkIfPressInsideTouchZone: 1 touchZoneRectTransform: {fileID: 967461919} useChaneColor: 1 changeColorSpeed: 10 regularBaseColor: {r: 1, g: 1, b: 1, a: 0.78431374} regularStickColor: {r: 1, g: 1, b: 1, a: 0.78431374} pressedBaseColor: {r: 1, g: 0, b: 0, a: 1} pressedStickColor: {r: 1, g: 0, b: 0, a: 1} showDebugPrint: 0 currentAxisValue: {x: 0, y: 0} currentTouchPosition: {x: 0, y: 0} touching: 0 hoveringJoystick: 0 touchingPreviously: 0 adjustinColors: 0 buttonColorVisible: 1 joystickClampedToScreenSideActive: 0 stickBase: {fileID: 939168732} stick: {fileID: 1239266296} baseRectTransform: {fileID: 939168734} stickRectTransform: {fileID: 1239266298} baseRenderer: {fileID: 939168733} stickRenderer: {fileID: 1239266297} --- !u!224 &1980532956 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980532954} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 967461919} - {fileID: 939168734} - {fileID: 1239266298} m_Father: {fileID: 1948878830} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -255.90039, y: 203.6001} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1980563880 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 417234201} m_Modifications: - target: {fileID: 1157993704289744, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_Name value: Health (inventory) (1) objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.x value: 32.33 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.y value: -0.76418275 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.z value: -20.035343 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 114542027204027894, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: canBeExamined value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} --- !u!4 &1980563881 stripped Transform: m_CorrespondingSourceObject: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} m_PrefabInstance: {fileID: 1980563880} m_PrefabAsset: {fileID: 0} --- !u!1 &1981021306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1981021307} - component: {fileID: 1981021308} m_Layer: 12 m_Name: Medic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1981021307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981021306} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2072167705} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1981021308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981021306} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e5c1a4fc0ceb7d4698ea680a97da384, type: 3} m_Name: m_EditorClassIdentifier: currentStatAmount: 0 --- !u!1 &1981104542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1981104543} - component: {fileID: 1981104546} - component: {fileID: 1981104545} - component: {fileID: 1981104544} m_Layer: 5 m_Name: Template m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1981104543 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981104542} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 961253499} - {fileID: 1655907899} m_Father: {fileID: 373112112} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 2} m_SizeDelta: {x: 0, y: 150} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1981104544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981104542} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 775265698} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 961253499} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1655907900} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 2 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: -3 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &1981104545 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981104542} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1981104546 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981104542} m_CullTransparentMesh: 0 --- !u!1 &1981271973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1981271974} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1981271974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981271973} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 531965454} - {fileID: 1620440438} - {fileID: 386785600} - {fileID: 558569250} - {fileID: 855801911} m_Father: {fileID: 1239836259} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1981318175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1981318176} - component: {fileID: 1981318178} - component: {fileID: 1981318177} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1981318176 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981318175} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 176604888} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1981318177 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981318175} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1981318178 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981318175} m_CullTransparentMesh: 0 --- !u!1 &1981458392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1981458393} - component: {fileID: 1981458394} - component: {fileID: 1981458395} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1981458393 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981458392} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1517600126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1981458394 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981458392} m_CullTransparentMesh: 0 --- !u!114 &1981458395 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981458392} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.441} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &1981666026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1981666027} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1981666027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981666026} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1386869329} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1982356067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982356068} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1982356068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982356067} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.19900039, y: 1.4950012, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1982548644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982548645} - component: {fileID: 1982548647} - component: {fileID: 1982548646} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1982548645 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982548644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 320338823} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1982548646 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982548644} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9044118, g: 0.83126086, b: 0.83126086, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1982548647 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982548644} m_CullTransparentMesh: 0 --- !u!1 &1982566238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982566243} - component: {fileID: 1982566242} - component: {fileID: 1982566240} - component: {fileID: 1982566239} - component: {fileID: 1982566241} m_Layer: 5 m_Name: Switch Touch/Keyboard Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1982566239 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982566238} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 327408368} m_SelectOnDown: {fileID: 212721630} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1982566240} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: switchControls m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1982566240 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982566238} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1982566241 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982566238} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 537167164} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Switch Control Type (Touch/Keyboard) checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1982566242 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982566238} m_CullTransparentMesh: 0 --- !u!224 &1982566243 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982566238} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 537167166} m_Father: {fileID: 600915212} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 70.27818} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1982576711 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1977736848} m_Modifications: - target: {fileID: 4981266827209348, guid: cfb5060da9a3b4446915363435333b52, type: 3} propertyPath: m_LocalPosition.x value: 8.074 objectReference: {fileID: 0} - target: {fileID: 4981266827209348, guid: cfb5060da9a3b4446915363435333b52, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4981266827209348, guid: cfb5060da9a3b4446915363435333b52, type: 3} propertyPath: m_LocalPosition.z value: -18.018 objectReference: {fileID: 0} - target: {fileID: 4981266827209348, guid: cfb5060da9a3b4446915363435333b52, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4981266827209348, guid: cfb5060da9a3b4446915363435333b52, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4981266827209348, guid: cfb5060da9a3b4446915363435333b52, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4981266827209348, guid: cfb5060da9a3b4446915363435333b52, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4981266827209348, guid: cfb5060da9a3b4446915363435333b52, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: cfb5060da9a3b4446915363435333b52, type: 3} --- !u!4 &1982576712 stripped Transform: m_CorrespondingSourceObject: {fileID: 4981266827209348, guid: cfb5060da9a3b4446915363435333b52, type: 3} m_PrefabInstance: {fileID: 1982576711} m_PrefabAsset: {fileID: 0} --- !u!1 &1982642139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982642140} m_Layer: 5 m_Name: Info Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1982642140 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982642139} m_LocalRotation: {x: -0, y: -0, z: -0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1639825205} - {fileID: 1193246794} - {fileID: 1051447883} - {fileID: 2058858868} - {fileID: 1741117256} m_Father: {fileID: 684552417} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -6.51, y: -8.68, z: -4.17} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1982703999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982704000} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1982704000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982703999} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.1499985, y: 1.5959998, z: 0.53100026} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 985336189} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &1982717788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982717789} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1982717789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982717788} m_LocalRotation: {x: -0.14105016, y: -0.47212407, z: -0.21599294, w: 0.84294176} m_LocalPosition: {x: 0.14999993, y: 1.7700007, z: 0.5599984} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1821919215} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &1982783144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982783145} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1982783145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982783144} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948142, w: 0.79066026} m_LocalPosition: {x: -0.026000148, y: 1.4880011, z: 0.44200146} m_LocalScale: {x: 1.0000004, y: 1.000011, z: 1.000011} m_Children: [] m_Father: {fileID: 2070417716} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1983187199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1983187200} m_Layer: 0 m_Name: Camera Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1983187200 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983187199} m_LocalRotation: {x: -0, y: -0, z: -5.5511098e-17, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1345860708} - {fileID: 348435466} - {fileID: 11816896} m_Father: {fileID: 524787210} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0020505923, y: -0.00021839063} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1983518009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1983518010} - component: {fileID: 1983518013} - component: {fileID: 1983518012} - component: {fileID: 1983518011} m_Layer: 5 m_Name: Ability Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1983518010 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983518009} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1775955278} m_Father: {fileID: 2066364438} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 70, y: -70} m_SizeDelta: {x: 140, y: 140.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1983518011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983518009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7362d7c561d68447807b5ec18888494, type: 3} m_Name: m_EditorClassIdentifier: slotInfo: Name: abilityDescription: slotActive: 0 slot: {fileID: 1983518009} slotRectTransform: {fileID: 1983518010} abilityIndex: 0 slotVisible: 1 abilityIcon: {fileID: 210879642} abilityTexture: {fileID: 0} currentAbilitySelectedIcon: {fileID: 735440987} slotPivot: {fileID: 1775955278} slotCenter: {fileID: 1396434361} innerSlot: {fileID: 1813398596} currentDpadDirection: 0 dpadIcon: {fileID: 43263841} upDpadIcon: {fileID: 662215801} downDpadIcon: {fileID: 97050740} leftDpadIcon: {fileID: 1272048593} rightDpadIcon: {fileID: 1565073671} --- !u!114 &1983518012 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983518009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 100 m_FlexibleWidth: 1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!222 &1983518013 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983518009} m_CullTransparentMesh: 0 --- !u!1 &1983611432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1983611433} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1983611433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983611432} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.118000224, y: 1.4610006, z: 0.4650003} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &1984745959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1984745960} - component: {fileID: 1984745962} - component: {fileID: 1984745961} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1984745960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984745959} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.12020028, z: -0.06182208} m_LocalScale: {x: 0.0364518, y: 0.027164448, z: 0.036451787} m_Children: [] m_Father: {fileID: 968268906} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &1984745961 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984745959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1984745962 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984745959} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1984764798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1984764799} m_Layer: 12 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1984764799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984764798} m_LocalRotation: {x: 0, y: 0, z: -0.7596641, w: 0.65031564} m_LocalPosition: {x: 0.282, y: 1.1110001, z: 0.182} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1704200607} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1985131126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985131127} - component: {fileID: 1985131129} - component: {fileID: 1985131128} m_Layer: 0 m_Name: MidJointLrg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1985131127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985131126} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2044292453} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1985131128 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985131126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1709536572547119718, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1985131129 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985131126} m_Mesh: {fileID: 5483218059518594987, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &1985159917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985159918} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1985159918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985159917} m_LocalRotation: {x: 0.16986686, y: 0.68640023, z: 0.16986686, w: 0.68640023} m_LocalPosition: {x: -0.333, y: -0.024, z: 0.144} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 730365312} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 27.8} --- !u!1 &1985314959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985314960} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1985314960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985314959} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.23700033, y: 1.1300005, z: 0.34400088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1573166523} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1985348154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985348155} - component: {fileID: 1985348156} m_Layer: 0 m_Name: Axe Attack 1 Hand 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1985348155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985348154} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1985348156 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985348154} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand 5 useActionName: 1 actionName: Axe Attack 1 Hand 5 useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.73 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &1985495222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985495223} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1985495223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985495222} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: -0.23700032, y: 1.2840006, z: 0.30100062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1129225267} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1985559218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985559219} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1985559219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985559218} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830646, y: 1.4949998, z: -0.0000023544967} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1414308182} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1985664363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985664364} - component: {fileID: 1985664366} - component: {fileID: 1985664365} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1985664364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985664363} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.064040005, z: 0.11714001} m_LocalScale: {x: 0.046257038, y: 0.11131435, z: 0.083842486} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1985664365 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985664363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c72d7078dd9eab84684393c555e1657d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1985664366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985664363} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1985839951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985839952} - component: {fileID: 1985839955} - component: {fileID: 1985839954} - component: {fileID: 1985839953} m_Layer: 5 m_Name: Rotate To Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1985839952 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985839951} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 660170453} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -49, y: 157} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1985839953 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985839951} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 1985839954} --- !u!114 &1985839954 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985839951} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6474b4ab27835984fa9dab11864dec91, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1985839955 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985839951} m_CullTransparentMesh: 0 --- !u!1 &1985858014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985858015} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1985858015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985858014} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470003, z: 0.11500072} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 863423725} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &1985893724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985893725} - component: {fileID: 1985893726} m_Layer: 5 m_Name: Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1985893725 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985893724} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 722724460} - {fileID: 1864176421} - {fileID: 1394820889} m_Father: {fileID: 2127823714} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -153.29999, y: 329.90005} m_SizeDelta: {x: 205, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1985893726 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985893724} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 89834351} m_FillRect: {fileID: 1575996693} m_HandleRect: {fileID: 89834350} m_Direction: 0 m_MinValue: 0 m_MaxValue: 1 m_WholeNumbers: 0 m_Value: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1985989995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985989996} - component: {fileID: 1985989998} - component: {fileID: 1985989997} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1985989996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985989995} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0482, z: 0.11260001} m_LocalScale: {x: 0.049186528, y: 0.03274975, z: 0.097057536} m_Children: [] m_Father: {fileID: 1567657625} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1985989997 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985989995} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1985989998 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985989995} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1986426715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986426716} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1986426716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986426715} m_LocalRotation: {x: -0.02482615, y: -0.016377825, z: -0.0054855086, w: 0.9995426} m_LocalPosition: {x: 0.243, y: 1.445, z: 0.278} m_LocalScale: {x: 1.0000345, y: 1.0000244, z: 1.0000341} m_Children: [] m_Father: {fileID: 1238371153} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.582} --- !u!1 &1986692405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986692406} - component: {fileID: 1986692408} - component: {fileID: 1986692407} m_Layer: 5 m_Name: Category Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1986692406 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986692405} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 439926430} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 12.3} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1986692407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986692405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 920b256aa4eccfa46adabebd68b10323, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &1986692408 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986692405} m_CullTransparentMesh: 0 --- !u!1 &1986871797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986871798} - component: {fileID: 1986871800} - component: {fileID: 1986871799} m_Layer: 5 m_Name: Icon 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1986871798 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986871797} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 482015553} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 10.57, y: 0} m_SizeDelta: {x: 21.13025, y: 5.69751} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1986871799 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986871797} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1986871800 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986871797} m_CullTransparentMesh: 0 --- !u!1 &1986894945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986894946} - component: {fileID: 1986894948} - component: {fileID: 1986894947} m_Layer: 5 m_Name: Line m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1986894946 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986894945} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 501543153} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 2, y: 9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1986894947 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986894945} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3372549, g: 0.2509804, b: 0.2509804, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1986894948 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986894945} m_CullTransparentMesh: 0 --- !u!1 &1986924083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986924084} - component: {fileID: 1986924088} - component: {fileID: 1986924087} - component: {fileID: 1986924086} - component: {fileID: 1986924085} m_Layer: 5 m_Name: Quick Access Slot Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1986924084 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986924083} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.000029, y: 1.000029, z: 1.000029} m_Children: - {fileID: 1323680488} - {fileID: 600115180} - {fileID: 1936017584} - {fileID: 1718008077} - {fileID: 906191275} - {fileID: 1038487026} - {fileID: 1960822489} - {fileID: 1691364051} m_Father: {fileID: 752692930} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -100, y: 110.00002} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1986924085 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986924083} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 1986924083} slotCategoryName: Back amountText: {fileID: 310049969} slotIcon: {fileID: 468174352} rightSecondarySlotIcon: {fileID: 593377035} leftSecondarySlotIcon: {fileID: 1610257972} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 600115181} slotSelectedIconPosition: {fileID: 1960822489} currentlySelectedIcon: {fileID: 1691364050} backgroundImage: {fileID: 1323680489} slotMainSingleContent: {fileID: 1718008076} slotMainDualContent: {fileID: 906191274} amountTextContent: {fileID: 1689952485} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &1986924086 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986924083} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1986924087} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1986924083} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1986924087 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986924083} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1986924088 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986924083} m_CullTransparentMesh: 0 --- !u!1 &1986981296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986981297} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1986981297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986981296} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.00000108299, y: 1.4949998, z: -0.0000023544967} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1028250905} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1986995014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986995015} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1986995015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986995014} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 902011904} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1987071189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1987071190} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1987071190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987071189} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1987216999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1987217000} m_Layer: 0 m_Name: Override System Inactive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1987217000 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987216999} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000016204353} m_LocalScale: {x: 1.0000008, y: 1.0000033, z: 1.0000033} m_Children: - {fileID: 1913616613} - {fileID: 1725534213} m_Father: {fileID: 940046302} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000045776367, y: -0.000019073486} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1987275410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1987275412} - component: {fileID: 1987275411} m_Layer: 0 m_Name: Stop Close Combat Block m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1987275411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987275410} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 08774c3c704e48d4ea672a83862c78d6, type: 3} m_Name: m_EditorClassIdentifier: taskCounterEnabled: 1 numberOfTasks: 2 resetCounterOnTaskComplete: 1 taskInfoList: [] makeTasksInOrderEnabled: 0 resetTaskCounterOnIncorrectOrder: 0 currentTaskCounter: 0 taskComplete: 0 showDebugPrint: 0 eventOnTaskCounterComplete: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1570816715} m_MethodName: inputActiveModePressUp m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Close Combat Block m_BoolArgument: 0 m_CallState: 2 checkIfUndoTaskComplete: 0 eventOnUndoTaskComplete: m_PersistentCalls: m_Calls: [] --- !u!4 &1987275412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987275410} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 910370278} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1987556326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1987556327} - component: {fileID: 1987556329} - component: {fileID: 1987556328} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1987556327 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987556326} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 154262489} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 314.03, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1987556328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987556326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1987556329 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987556326} m_CullTransparentMesh: 0 --- !u!1 &1987569767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1987569768} - component: {fileID: 1987569770} - component: {fileID: 1987569769} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1987569768 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987569767} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1532272325} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1987569769 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987569767} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 1, b: 0.048275948, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1987569770 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987569767} m_CullTransparentMesh: 0 --- !u!1 &1988162218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1988162220} - component: {fileID: 1988162219} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1988162219 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988162218} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 200614099} - {fileID: 44043010} - {fileID: 1650614777} - {fileID: 685541067} - {fileID: 1950537643} selectedIndex: 13 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: -0.03871423, y: 0.035725635, z: 0.019068101} - {x: -0.06084107, y: 0.03572702, z: 0.019222025} - {x: -0.085645646, y: 0.035728574, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &1988162220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988162218} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900006, y: 1.6399999, z: 0.73000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 200614099} - {fileID: 44043010} - {fileID: 1650614777} - {fileID: 685541067} - {fileID: 1950537643} m_Father: {fileID: 464551143} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1988487630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1988487635} - component: {fileID: 1988487634} - component: {fileID: 1988487633} - component: {fileID: 1988487632} - component: {fileID: 1988487631} m_Layer: 5 m_Name: Resume m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1988487631 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988487630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1694603735} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Resume checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1988487632 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988487630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1988689075} m_SelectOnDown: {fileID: 327408368} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 998873194} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1988487633} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: pause m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1988487633 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988487630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1988487634 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988487630} m_CullTransparentMesh: 0 --- !u!224 &1988487635 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988487630} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1694603737} m_Father: {fileID: 600915212} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 229.57538} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1988689070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1988689071} - component: {fileID: 1988689074} - component: {fileID: 1988689073} - component: {fileID: 1988689075} - component: {fileID: 1988689072} m_Layer: 5 m_Name: Exit To Desktop m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1988689071 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988689070} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1522742443} m_Father: {fileID: 600915212} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -250} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1988689072 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988689070} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1522742444} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Exit To Desktop checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1988689073 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988689070} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1988689074 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988689070} m_CullTransparentMesh: 0 --- !u!114 &1988689075 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988689070} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 492749003} m_SelectOnDown: {fileID: 1988487632} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 1633846935} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1988689073} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Exit To Desktop Menu m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1988979395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1988979399} - component: {fileID: 1988979396} - component: {fileID: 1988979398} - component: {fileID: 1988979397} m_Layer: 0 m_Name: thigh_stretch.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!54 &1988979396 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988979395} serializedVersion: 2 m_Mass: 6.3 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &1988979397 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988979395} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.0782713 m_Height: 0.3913565 m_Direction: 1 m_Center: {x: 0, y: 0.19567825, z: 0} --- !u!144 &1988979398 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988979395} m_ConnectedBody: {fileID: 1057065109} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: 0, z: 1} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.10218726, y: 0.05468137, z: 0.0000004246831} serializedVersion: 2 m_SwingAxis: {x: 1, y: 0, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 70 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 30 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!4 &1988979399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988979395} m_LocalRotation: {x: 0.69959545, y: -0.04461563, z: 0.71273005, w: -0.024323313} m_LocalPosition: {x: 0.10218726, y: 0.054681167, z: 0.0000007315035} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 793805528} - {fileID: 1585444151} m_Father: {fileID: 1057065108} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1989110713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989110714} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1989110714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989110713} m_LocalRotation: {x: -0.07594858, y: 0.27809495, z: 0.337823, w: -0.8959747} m_LocalPosition: {x: 0.004268046, y: -0.08535873, z: 0.09192383} m_LocalScale: {x: 1.0000163, y: 1.0000226, z: 1.0000257} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1989160645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989160646} - component: {fileID: 1989160649} - component: {fileID: 1989160648} - component: {fileID: 1989160647} m_Layer: 5 m_Name: You Are Dead Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1989160646 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989160645} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7879560} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 187, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1989160647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989160645} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1989160648} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1989160648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989160645} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: YOU ARE DEAD --- !u!222 &1989160649 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989160645} m_CullTransparentMesh: 0 --- !u!1 &1989183901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989183902} - component: {fileID: 1989183905} - component: {fileID: 1989183904} - component: {fileID: 1989183903} m_Layer: 5 m_Name: Current Ability Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1989183902 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989183901} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.99999875, y: 0.99999875, z: 0.99999875} m_Children: [] m_Father: {fileID: 513270489} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: -116.1} m_SizeDelta: {x: 253.93, y: 167.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1989183903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989183901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1989183904} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1989183904 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989183901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 1 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: --- !u!222 &1989183905 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989183901} m_CullTransparentMesh: 0 --- !u!1 &1989275838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989275839} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1989275839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989275838} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200047, y: 1.5210012, z: 0.31449997} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 542472709} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1989418142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989418143} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1989418143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989418142} m_LocalRotation: {x: -0.582005, y: -0.014895036, z: -0.18947972, w: 0.79066163} m_LocalPosition: {x: -0.24200039, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: 31.451, z: -48.388} --- !u!1 &1989432582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989432583} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1989432583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989432582} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: -0.32100043, y: 1.0930004, z: 0.21500099} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 368193999} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1989727544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989727545} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1989727545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989727544} m_LocalRotation: {x: 0.00000024586916, y: 0.00000027753413, z: -0.000000022351742, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 1878870454} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1989909806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989909807} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1989909807 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989909806} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 131367728} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1989946262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989946263} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1989946263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989946262} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.30600035, y: 0.95500064, z: -0.0039997753} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 312293485} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1989984692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989984693} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1989984693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989984692} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000032, y: 1.1300002, z: -0.07099925} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1621113695} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &1990270191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1990270192} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1990270192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990270191} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 742935343} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1991176483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991176485} - component: {fileID: 1991176484} m_Layer: 0 m_Name: Spline Return Thrown Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1991176484 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991176483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: [] selectedIndex: 3 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.13 pickSize: 0.13 showGizmo: 1 showLookDirectionGizmo: 1 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 0.34 points: - {x: 0, y: 0, z: 15.876235} - {x: 0, y: 0, z: 15.976235} - {x: 2.767135, y: 0.5057116, z: 8.202668} - {x: 2.8584714, y: 0.5057116, z: 5.36053} - {x: 3.0195863, y: 0.5057116, z: 0.3470788} - {x: 0.45044088, y: 0.27345425, z: 0.060497284} - {x: 0.45044088, y: 0.27345425, z: 0.060497284} modes: 000000000000000000000000 loop: 0 --- !u!4 &1991176485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991176483} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2070411738} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1991205693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991205694} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1991205694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991205693} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.1650002, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 285982508} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1991307685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991307686} - component: {fileID: 1991307688} - component: {fileID: 1991307687} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1991307686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991307685} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000017881388, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.09790075, z: -0.03310156} m_LocalScale: {x: 0.033871613, y: 0.044177566, z: 0.029292472} m_Children: [] m_Father: {fileID: 1069501036} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1991307687 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991307685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1991307688 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991307685} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1991466360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991466361} - component: {fileID: 1991466363} - component: {fileID: 1991466362} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1991466361 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991466360} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 1318541106} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1991466362 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991466360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1991466363 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991466360} m_CullTransparentMesh: 0 --- !u!1 &1991760651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991760652} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1991760652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991760651} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1991796665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991796666} m_Layer: 0 m_Name: c_pinky2.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1991796666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991796665} m_LocalRotation: {x: -0.11788521, y: 0.018757388, z: -0.07736241, w: 0.98983145} m_LocalPosition: {x: -0.0000000047683715, y: 0.028027836, z: -0.00000005275011} m_LocalScale: {x: 1, y: 1.0000004, z: 1} m_Children: - {fileID: 1240474206} m_Father: {fileID: 199069650} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1991932917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991932918} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1991932918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991932917} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1499996, y: 1.5960003, z: 0.53100026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1877826734} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1992458091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992458092} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1992458092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992458091} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.332, z: 0.5600007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &1992471169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992471170} - component: {fileID: 1992471173} - component: {fileID: 1992471172} - component: {fileID: 1992471171} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1992471170 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992471169} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 345088169} - {fileID: 1934265372} - {fileID: 931294877} - {fileID: 1114138790} - {fileID: 684925703} m_Father: {fileID: 1104657399} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1992471171 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992471169} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &1992471172 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992471169} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1992471173 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992471169} m_CullTransparentMesh: 0 --- !u!1 &1992551488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992551489} - component: {fileID: 1992551490} m_Layer: 0 m_Name: Black and White Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1992551489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992551488} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1184665743} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1992551490 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992551488} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: 7f7318426c0f89e418283bb2415b4b90, type: 2} useReleaseMethodEnabled: 0 --- !u!1 &1992748221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992748222} - component: {fileID: 1992748224} - component: {fileID: 1992748223} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1992748222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992748221} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.13910043, z: 0.016398462} m_LocalScale: {x: 0.0148759205, y: 0.006949771, z: 0.014875944} m_Children: [] m_Father: {fileID: 1482732026} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1992748223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992748221} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1992748224 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992748221} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1992809959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992809960} - component: {fileID: 1992809962} - component: {fileID: 1992809961} m_Layer: 0 m_Name: Blade__99_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1992809960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992809959} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.3781431, y: -0.0119611425, z: -0.08288592} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 48 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1992809961 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992809959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1992809962 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992809959} m_Mesh: {fileID: 6855473026793798570, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &1993209403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1993209404} - component: {fileID: 1993209406} - component: {fileID: 1993209405} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1993209404 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993209403} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 179299482} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -0.0022583008, y: -56.863388} m_SizeDelta: {x: 159.54, y: 113.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1993209405 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993209403} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1993209406 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993209403} m_CullTransparentMesh: 0 --- !u!1 &1993832625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1993832626} m_Layer: 0 m_Name: Stock m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1993832626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993832625} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 287831529} - {fileID: 1181197871} m_Father: {fileID: 2008322520} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1993989258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1993989259} - component: {fileID: 1993989261} - component: {fileID: 1993989260} m_Layer: 0 m_Name: Capture System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1993989259 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993989258} m_LocalRotation: {x: -0.000000029802315, y: -0.000000002328306, z: -0.0000000027939675, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014646208} m_LocalScale: {x: 1.0000023, y: 1.0000015, z: 1.000001} m_Children: - {fileID: 753945297} - {fileID: 2112057591} - {fileID: 290664320} - {fileID: 970361970} m_Father: {fileID: 1208912900} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.056747437, y: 0.031677246} m_SizeDelta: {x: 0.06385, y: 0.02957} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1993989260 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993989258} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1993989261 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993989258} m_CullTransparentMesh: 0 --- !u!1 &1994094526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1994094527} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1994094527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994094526} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280006, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1994107046 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 265435224} m_Modifications: - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Name value: Single Dummy Cube (5) objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_TagString value: Untagged objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.x value: 12.760002 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.y value: -8.875003 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.z value: -6.61 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.y value: 6.6581097 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.x value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.z value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useImpactSurface value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useEventWithAttackerOnDeath value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: sendExperienceToAttacker objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: healthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: maxHealthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[0] value: Default Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[1] value: Metal Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[2] value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[3] value: Stone Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[4] value: Sand Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[5] value: Wood Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[6] value: Default Regular Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[7] value: Metal Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[8] value: Shield objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalName value: Flesh Regular Shoot objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} - {fileID: 114453514670499938, guid: e08697adfa49dd4469e938d2b17da555, type: 3} - {fileID: 114087454774718166, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_SourcePrefab: {fileID: 100100000, guid: e08697adfa49dd4469e938d2b17da555, type: 3} --- !u!4 &1994107047 stripped Transform: m_CorrespondingSourceObject: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 1994107046} m_PrefabAsset: {fileID: 0} --- !u!1 &1994107048 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 1994107046} m_PrefabAsset: {fileID: 0} --- !u!114 &1994107049 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994107048} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Obstacle useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!1 &1994260165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1994260166} - component: {fileID: 1994260169} - component: {fileID: 1994260168} - component: {fileID: 1994260167} m_Layer: 0 m_Name: Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1994260166 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994260165} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.1489} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1840453257} m_Father: {fileID: 1087078609} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.1026, y: 0.0345} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1994260167 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994260165} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1994260168 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994260165} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1994260169 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994260165} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 2034870592} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1994284687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1994284688} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1994284688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994284687} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1414752007} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1994489609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1994489610} - component: {fileID: 1994489612} - component: {fileID: 1994489611} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1994489610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994489609} m_LocalRotation: {x: 0.7071069, y: 1.7462293e-10, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.048, z: 0.235} m_LocalScale: {x: 0.0621649, y: 0.038063187, z: 0.062165074} m_Children: [] m_Father: {fileID: 1508158818} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1994489611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994489609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1994489612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994489609} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1994719446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1994719447} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1994719447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994719446} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830427, y: -0.00000059508085, z: 0.000000037056047} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 822652944} - {fileID: 1242593584} - {fileID: 595230744} - {fileID: 1649968965} - {fileID: 1752798422} - {fileID: 2123917290} - {fileID: 2126797011} - {fileID: 723538606} - {fileID: 553284396} - {fileID: 182153945} - {fileID: 1243702102} - {fileID: 1223051133} - {fileID: 2119396726} - {fileID: 1881258328} - {fileID: 1772921652} - {fileID: 761579109} m_Father: {fileID: 1612293919} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1994850113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1994850114} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1994850114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994850113} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 317702369} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1995220108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995220109} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1995220109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995220108} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 964495405} m_Father: {fileID: 1576764958} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1995374145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995374146} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1995374146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995374145} m_LocalRotation: {x: -0.34439352, y: -0.32221943, z: -0.020656923, w: -0.8815561} m_LocalPosition: {x: 0.031769402, y: -0.038670346, z: 0.11485369} m_LocalScale: {x: 1.0000007, y: 0.99999946, z: 0.9999998} m_Children: [] m_Father: {fileID: 1202152319} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1995482679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995482680} - component: {fileID: 1995482682} - component: {fileID: 1995482681} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1995482680 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995482679} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 594982202} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 43.18, y: -15.700001} m_SizeDelta: {x: 19.300003, y: 15.830002} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1995482681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995482679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1995482682 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995482679} m_CullTransparentMesh: 0 --- !u!1 &1995942181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995942182} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1995942182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995942181} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 383538659} - {fileID: 886063174} m_Father: {fileID: 954185031} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1996122798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996122799} - component: {fileID: 1996122800} m_Layer: 0 m_Name: Remove Gravity From Enemies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1996122799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996122798} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1996122800 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996122798} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Remove Gravity From Enemies abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 478fe0f9e5afefd4c8e31e3535dfd569, type: 3} abilitySprite: {fileID: 21300000, guid: 478fe0f9e5afefd4c8e31e3535dfd569, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 4.25 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Remove Gravity From Enemies m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 4 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 5 m_FloatArgument: 0 m_StringArgument: Remove Gravity From Enemies m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 1 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Remove Gravity From Enemies m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &1996438726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996438727} - component: {fileID: 1996438728} m_Layer: 0 m_Name: Laser Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1996438727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996438726} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 75221156} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &1996438728 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996438726} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 9d2c5aecc1a007141b669eed6cf61e3c, type: 3} m_PlayOnAwake: 0 m_Volume: 0.564 m_Pitch: 0.85 Loop: 1 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1996483561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996483562} - component: {fileID: 1996483564} - component: {fileID: 1996483565} - component: {fileID: 1996483563} m_Layer: 5 m_Name: Skill Description Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1996483562 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996483561} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 275403052} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 201.38965, y: -17.099998} m_SizeDelta: {x: 339.38, y: 123.94} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1996483563 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996483561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1996483565} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &1996483564 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996483561} m_CullTransparentMesh: 0 --- !u!114 &1996483565 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996483561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 42 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Skill description Skill description Skill description Skill description Skill ' --- !u!1 &1996513886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996513887} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1996513887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996513886} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262770288} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1996597383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996597384} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1996597384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996597383} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.1046, z: -0.0071} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 478407463} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1996723506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996723507} - component: {fileID: 1996723509} - component: {fileID: 1996723508} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1996723507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996723506} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0054, z: 0.0197} m_LocalScale: {x: 0.008543883, y: 0.04219292, z: 0.028713947} m_Children: [] m_Father: {fileID: 2111726017} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1996723508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996723506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1996723509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996723506} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1997233087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997233088} - component: {fileID: 1997233090} - component: {fileID: 1997233089} m_Layer: 0 m_Name: WaterSpray m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1997233088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997233087} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 662057375} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1997233089 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997233087} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 760cb38a22b22154790d1a62e76c087e, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 10 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &1997233090 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997233087} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.3 minScalar: 0.2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666666 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.2 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.03 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.59999996 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 1.5707963 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 1.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 62.555325 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.32236844 inSlope: -3.921948 outSlope: -3.921948 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 3.409666 outSlope: 3.409666 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.82894737 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 curve: serializedVersion: 2 minMaxState: 3 scalar: 0.17453292 minScalar: -0.17453292 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.76862746, g: 0.8509804, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 4433 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 3 scalar: 5 minScalar: -5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 5, y: 10} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 1 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1001 &1997278792 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4335792610713724, guid: 2f75e4e313de00b42b3315aba731e24a, type: 3} propertyPath: m_LocalPosition.x value: 8.650002 objectReference: {fileID: 0} - target: {fileID: 4335792610713724, guid: 2f75e4e313de00b42b3315aba731e24a, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4335792610713724, guid: 2f75e4e313de00b42b3315aba731e24a, type: 3} propertyPath: m_LocalPosition.z value: -19.869999 objectReference: {fileID: 0} - target: {fileID: 4335792610713724, guid: 2f75e4e313de00b42b3315aba731e24a, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4335792610713724, guid: 2f75e4e313de00b42b3315aba731e24a, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4335792610713724, guid: 2f75e4e313de00b42b3315aba731e24a, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4335792610713724, guid: 2f75e4e313de00b42b3315aba731e24a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4335792610713724, guid: 2f75e4e313de00b42b3315aba731e24a, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 2f75e4e313de00b42b3315aba731e24a, type: 3} --- !u!1 &1997474296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997474297} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1997474297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997474296} m_LocalRotation: {x: -0.67575043, y: -0.12573598, z: 0.063945435, w: 0.7235073} m_LocalPosition: {x: 0.08100023, y: 1.7489998, z: 0.60499716} m_LocalScale: {x: 1.0000005, y: 1.0000014, z: 1.0000014} m_Children: [] m_Father: {fileID: 730472476} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!114 &1997545512 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114807377574203322, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1997600061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997600062} - component: {fileID: 1997600064} - component: {fileID: 1997600063} m_Layer: 5 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1997600062 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997600061} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1034565192} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 650, y: 650} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1997600063 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997600061} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 8f76c0942d51385418df974163c46a02, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1997600064 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997600061} m_CullTransparentMesh: 0 --- !u!1 &1997857454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997857455} - component: {fileID: 1997857458} - component: {fileID: 1997857457} - component: {fileID: 1997857456} m_Layer: 5 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1997857455 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997857454} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 62079066} m_Father: {fileID: 617929715} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -63.7, y: -76.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1997857456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997857454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &1997857457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997857454} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1997857458 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997857454} m_CullTransparentMesh: 0 --- !u!1 &1997859827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997859828} - component: {fileID: 1997859830} - component: {fileID: 1997859829} m_Layer: 0 m_Name: Blades 23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1997859828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997859827} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &1997859829 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997859827} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1997859830 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997859827} m_Mesh: {fileID: 1151534921076507970, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!114 &1997924524 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114957207301989102, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1998155200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1998155201} m_Layer: 5 m_Name: Energy Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1998155201 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998155200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1978656678} - {fileID: 178584672} - {fileID: 86382546} m_Father: {fileID: 1766243701} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000009536743, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1998345297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1998345298} - component: {fileID: 1998345300} - component: {fileID: 1998345299} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1998345298 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998345297} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1868924865} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1998345299 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998345297} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &1998345300 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998345297} m_CullTransparentMesh: 0 --- !u!1 &1998497549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1998497550} - component: {fileID: 1998497554} - component: {fileID: 1998497553} - component: {fileID: 1998497552} - component: {fileID: 1998497551} m_Layer: 5 m_Name: Category Button Ammo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1998497550 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998497549} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 509725611} - {fileID: 351600130} - {fileID: 576621340} m_Father: {fileID: 707618602} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 237.26, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1998497551 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998497549} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &1998497552 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998497549} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1998497553} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Ammo m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1998497553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998497549} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1998497554 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998497549} m_CullTransparentMesh: 0 --- !u!1 &1998585781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1998585782} - component: {fileID: 1998585784} - component: {fileID: 1998585783} m_Layer: 5 m_Name: Inventory Order Categories List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1998585782 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998585781} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 615789318} - {fileID: 1589524812} - {fileID: 1973581329} m_Father: {fileID: 1179785362} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -229.1, y: -134.7002} m_SizeDelta: {x: 700, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1998585783 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998585781} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.58823526, g: 0.5622837, b: 0.5622837, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1998585784 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998585781} m_CullTransparentMesh: 0 --- !u!1 &1999394155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1999394156} - component: {fileID: 1999394160} - component: {fileID: 1999394159} - component: {fileID: 1999394158} - component: {fileID: 1999394157} m_Layer: 5 m_Name: Delete Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1999394156 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999394155} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 3.7481523} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1656332660} m_Father: {fileID: 1418505917} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -73.63867, y: 23.601562} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1999394157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999394155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1656332661} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &1999394158 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999394155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1375303049} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 1027612746} m_SelectOnRight: {fileID: 1421593923} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1999394159} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563704} m_MethodName: deleteGame m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1999394159 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999394155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1999394160 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999394155} m_CullTransparentMesh: 0 --- !u!1 &1999402139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1999402140} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1999402140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999402139} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -6.138644e-10, y: 1.0450006, z: 0.4250012} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 198402888} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1999437802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1999437803} - component: {fileID: 1999437805} - component: {fileID: 1999437804} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1999437803 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999437802} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5152217} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1999437804 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999437802} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.44827592, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1999437805 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999437802} m_CullTransparentMesh: 0 --- !u!1 &1999449722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1999449723} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1999449723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999449722} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 422068919} - {fileID: 1647078581} m_Father: {fileID: 93649138} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2000684481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2000684482} - component: {fileID: 2000684484} - component: {fileID: 2000684483} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2000684482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000684481} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182} m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983} m_Children: [] m_Father: {fileID: 572955758} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2000684483 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000684481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2000684484 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000684481} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2000779283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2000779284} - component: {fileID: 2000779286} - component: {fileID: 2000779285} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2000779284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000779283} m_LocalRotation: {x: -0.38268343, y: 0, z: 0, w: 0.92387956} m_LocalPosition: {x: 0, y: -0.0203, z: 0.1393} m_LocalScale: {x: 0.033916123, y: 0.08672738, z: 0.083253376} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &2000779285 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000779283} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2000779286 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000779283} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2000779650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2000779651} - component: {fileID: 2000779653} - component: {fileID: 2000779652} m_Layer: 5 m_Name: Background (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2000779651 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000779650} m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.23791681, y: 0.31093836, z: 0.31093836} m_Children: [] m_Father: {fileID: 642899936} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -38.2} m_SizeDelta: {x: 200, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2000779652 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000779650} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 157 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 188 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '>' --- !u!222 &2000779653 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000779650} m_CullTransparentMesh: 0 --- !u!1 &2001124483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2001124484} - component: {fileID: 2001124485} - component: {fileID: 2001124486} m_Layer: 5 m_Name: Object Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2001124484 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001124483} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 266180094} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 106.899994, y: 0} m_SizeDelta: {x: 227.9, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2001124485 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001124483} m_CullTransparentMesh: 0 --- !u!114 &2001124486 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001124483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Action Name --- !u!1 &2001170557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2001170558} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2001170558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001170557} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1247629525} - {fileID: 177011728} - {fileID: 1177975383} - {fileID: 490356505} - {fileID: 104310904} - {fileID: 1364240121} - {fileID: 1532346539} - {fileID: 1267502783} - {fileID: 981361306} - {fileID: 1209734430} - {fileID: 611990626} - {fileID: 191057356} - {fileID: 206311039} - {fileID: 432819363} - {fileID: 562036202} - {fileID: 148631767} - {fileID: 1751988674} - {fileID: 386308805} - {fileID: 2044616230} - {fileID: 1316520951} - {fileID: 1415343692} - {fileID: 1114875228} - {fileID: 557047715} - {fileID: 1377422509} - {fileID: 43353990} - {fileID: 1248082898} - {fileID: 2111264987} - {fileID: 54555479} - {fileID: 1827187623} - {fileID: 877178409} - {fileID: 1603062719} - {fileID: 416834722} - {fileID: 1298201347} m_Father: {fileID: 1666669213} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2001271111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2001271112} - component: {fileID: 2001271113} m_Layer: 0 m_Name: Simple Weapon Using Player's Health As Ammo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2001271112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001271111} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 213407631} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2001271113 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001271111} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6a65d9004915d8e43880effc697a73f4, type: 3} m_Name: m_EditorClassIdentifier: mainPlayerStatsSystem: {fileID: 178190883} statToUseName: Current Health amountToUsePerShoot: 5 --- !u!1 &2001289071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2001289072} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2001289072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001289071} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 960256101} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2001299969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2001299970} - component: {fileID: 2001299972} - component: {fileID: 2001299971} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2001299970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001299969} m_LocalRotation: {x: -0.27622446, y: 0.00000012932547, z: 0.00000008928835, w: 0.9610932} m_LocalPosition: {x: -0.01462114, y: -0.010766971, z: 0.03761411} m_LocalScale: {x: 0.004210011, y: 0.019140027, z: 0.01364005} m_Children: [] m_Father: {fileID: 1462766815} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &2001299971 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001299969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2001299972 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001299969} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2001777555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2001777556} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2001777556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001777555} m_LocalRotation: {x: -0.038019937, y: -0.14238925, z: 0.255159, w: 0.9556012} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 263647050} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -16.95, z: 29.9} --- !u!1001 &2001853977 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4950182318828798, guid: a68de578a08aa104bbedf6ada2e85521, type: 3} propertyPath: m_LocalPosition.x value: 11.160001 objectReference: {fileID: 0} - target: {fileID: 4950182318828798, guid: a68de578a08aa104bbedf6ada2e85521, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4950182318828798, guid: a68de578a08aa104bbedf6ada2e85521, type: 3} propertyPath: m_LocalPosition.z value: -19.869999 objectReference: {fileID: 0} - target: {fileID: 4950182318828798, guid: a68de578a08aa104bbedf6ada2e85521, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4950182318828798, guid: a68de578a08aa104bbedf6ada2e85521, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4950182318828798, guid: a68de578a08aa104bbedf6ada2e85521, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4950182318828798, guid: a68de578a08aa104bbedf6ada2e85521, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4950182318828798, guid: a68de578a08aa104bbedf6ada2e85521, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: a68de578a08aa104bbedf6ada2e85521, type: 3} --- !u!4 &2001853978 stripped Transform: m_CorrespondingSourceObject: {fileID: 4950182318828798, guid: a68de578a08aa104bbedf6ada2e85521, type: 3} m_PrefabInstance: {fileID: 2001853977} m_PrefabAsset: {fileID: 0} --- !u!1 &2002212964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2002212965} - component: {fileID: 2002212968} - component: {fileID: 2002212967} - component: {fileID: 2002212966} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2002212965 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002212964} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1292351976} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2002212966 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002212964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2002212967} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2002212967 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002212964} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Wait --- !u!222 &2002212968 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002212964} m_CullTransparentMesh: 0 --- !u!1 &2002680274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2002680275} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2002680275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002680274} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 307014483} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2002729166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2002729167} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2002729167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002729166} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831171, y: -0.0000004756756, z: 0.000000034101298} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 978284552} - {fileID: 1240394500} - {fileID: 991986644} - {fileID: 1800966323} - {fileID: 1869040851} - {fileID: 80435738} - {fileID: 1621113695} - {fileID: 312293485} - {fileID: 1748448808} - {fileID: 1172262221} - {fileID: 411049914} - {fileID: 835449424} - {fileID: 455741207} - {fileID: 1677207275} - {fileID: 897642978} - {fileID: 976707792} m_Father: {fileID: 1656559282} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2003270262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003270263} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2003270263 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003270262} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 788342686} - {fileID: 1793675267} - {fileID: 475083488} m_Father: {fileID: 559518615} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2003318659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003318660} - component: {fileID: 2003318661} m_Layer: 5 m_Name: Durability Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2003318660 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003318659} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.000004, y: 1.000004, z: 1.0000042} m_Children: - {fileID: 562873926} - {fileID: 366730529} - {fileID: 1698009594} m_Father: {fileID: 203634568} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 42.9, y: 3.1} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2003318661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003318659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 2053429935} m_FillRect: {fileID: 1248760638} m_HandleRect: {fileID: 2053429934} m_Direction: 3 m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 m_Value: 100 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &2003334042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003334043} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2003334043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003334042} m_LocalRotation: {x: -0.35476145, y: 0.09820797, z: 0.1373231, w: 0.9195879} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: 14.433} --- !u!1 &2003492548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003492549} - component: {fileID: 2003492551} - component: {fileID: 2003492550} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2003492549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003492548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0045, y: 0.0551, z: 0.137} m_LocalScale: {x: 0.032675274, y: 0.04640825, z: 0.08263836} m_Children: [] m_Father: {fileID: 2028510924} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2003492550 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003492548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2003492551 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003492548} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2003663495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003663496} - component: {fileID: 2003663498} - component: {fileID: 2003663497} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2003663496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003663495} m_LocalRotation: {x: -0.12013691, y: 0, z: 0, w: 0.9927573} m_LocalPosition: {x: 0, y: -0.0076149, z: -0.019595} m_LocalScale: {x: 0.032324746, y: 0.018693125, z: 0.035693537} m_Children: [] m_Father: {fileID: 1877146443} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -13.8, y: 0, z: 0} --- !u!23 &2003663497 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003663495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2003663498 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003663495} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2003671191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003671192} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2003671192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003671191} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1546977471} - {fileID: 1175272310} - {fileID: 601047684} - {fileID: 58673110} - {fileID: 538342036} - {fileID: 1445258479} - {fileID: 1247294679} - {fileID: 810773740} - {fileID: 649837263} - {fileID: 1735444140} - {fileID: 1720365735} - {fileID: 1275139035} - {fileID: 1824101320} - {fileID: 593020300} - {fileID: 185659184} - {fileID: 1306225723} - {fileID: 863423725} - {fileID: 1182039732} - {fileID: 1513161129} - {fileID: 1460966164} m_Father: {fileID: 1656559282} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2003765370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003765371} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2003765371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003765370} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2140957315} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2003890136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003890137} - component: {fileID: 2003890139} - component: {fileID: 2003890138} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2003890137 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003890136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2113124406} m_Father: {fileID: 888211031} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2003890138 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003890136} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: b50e977305af7ae41b023fe9337335a6, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2003890139 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003890136} m_CullTransparentMesh: 0 --- !u!1 &2003980901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003980902} m_Layer: 5 m_Name: Alchemy Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2003980902 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003980901} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1103181963} - {fileID: 2025512432} - {fileID: 46054857} - {fileID: 1791664780} - {fileID: 78976373} m_Father: {fileID: 321372251} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 50, y: -415.50003} m_SizeDelta: {x: 100, y: 55.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2004084188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2004084189} m_Layer: 0 m_Name: rightWing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2004084189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004084188} m_LocalRotation: {x: 2.1827908e-11, y: 5.820766e-11, z: -1.4210855e-14, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5278716} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2004177534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2004177535} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2004177535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004177534} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2032843111} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2004280371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2004280372} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2004280372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004280371} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.08, z: 0.337} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 1895288904} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2004384813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2004384814} - component: {fileID: 2004384816} - component: {fileID: 2004384815} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2004384814 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004384813} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1430944024} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2004384815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004384813} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &2004384816 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004384813} m_CullTransparentMesh: 0 --- !u!1 &2004401158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2004401159} - component: {fileID: 2004401160} m_Layer: 0 m_Name: Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2004401159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004401158} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 207348645} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &2004401160 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004401158} m_Enabled: 1 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2.6 m_Range: 1.87 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 1 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &2004560508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2004560509} - component: {fileID: 2004560510} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2004560509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004560508} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300005, z: -0.07099934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 572761625} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2004560510 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004560508} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 120885324} - {fileID: 2093124980} - {fileID: 1789386827} - {fileID: 504582955} - {fileID: 1251263319} selectedIndex: 0 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.053606547, y: -0.0011438455, z: -0.18573487} - {x: 0.1378096, y: -0.019160748, z: -0.20041001} - {x: 0.20057523, y: -0.03259069, z: -0.21134898} - {x: 0.2638031, y: -0.080063984, z: -0.19182038} - {x: 0.29270965, y: -0.029343605, z: -0.16778696} - {x: 0.32194433, y: 0.02195251, z: -0.14348072} - {x: 0.35524178, y: 0.023712635, z: -0.097370684} - {x: 0.35745472, y: 0.06415868, z: -0.039431155} - {x: 0.359562, y: 0.102673836, z: 0.015742354} - {x: 0.34573102, y: 0.08732928, z: 0.05509603} - {x: 0.3195431, y: 0.072029725, z: 0.100835264} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &2004939622 stripped Transform: m_CorrespondingSourceObject: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} m_PrefabInstance: {fileID: 765690165} m_PrefabAsset: {fileID: 0} --- !u!1 &2005299669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005299670} - component: {fileID: 2005299672} - component: {fileID: 2005299671} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2005299670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005299669} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.06519959, z: 0.72069997} m_LocalScale: {x: 0.06137877, y: 0.06678546, z: 0.10780978} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2005299671 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005299669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2005299672 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005299669} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2005802839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005802840} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2005802840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005802839} m_LocalRotation: {x: 0.000000023465766, y: 0.00000011920923, z: -0.000000018585839, w: 1} m_LocalPosition: {x: 0, y: 0.006900102, z: -0.14240026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 221286987} m_Father: {fileID: 1351069665} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2005977318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005977319} - component: {fileID: 2005977321} - component: {fileID: 2005977320} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2005977319 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005977318} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1594358232} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2005977320 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005977318} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Melee Weapons ' --- !u!222 &2005977321 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005977318} m_CullTransparentMesh: 0 --- !u!1 &2006037445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006037446} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2006037446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006037445} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 1192287088} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &2006419763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006419764} m_Layer: 5 m_Name: Language Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2006419764 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006419763} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 906955923} - {fileID: 1158719864} - {fileID: 1467471614} m_Father: {fileID: 1826777222} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 128.90039, y: -96} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2006862348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006862349} - component: {fileID: 2006862351} - component: {fileID: 2006862350} m_Layer: 0 m_Name: Blades 35 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2006862349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006862348} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90.084} --- !u!23 &2006862350 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006862348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2006862351 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006862348} m_Mesh: {fileID: -8919347576172120887, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2006939572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006939573} - component: {fileID: 2006939575} - component: {fileID: 2006939574} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2006939573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006939572} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.120200396, z: 0.0035008942} m_LocalScale: {x: 0.034779135, y: 0.08990412, z: 0.034779117} m_Children: [] m_Father: {fileID: 1215273156} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &2006939574 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006939572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2006939575 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006939572} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2007235250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007235251} m_Layer: 12 m_Name: Right Hand No Surface Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2007235251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007235250} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.318, y: 1.107, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386890424} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2007535040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007535041} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2007535041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007535040} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0.23500037, y: 1.3230002, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2007755039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007755040} - component: {fileID: 2007755042} - component: {fileID: 2007755041} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2007755040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007755039} m_LocalRotation: {x: 0.36146188, y: -5.820766e-11, z: -2.910383e-11, w: 0.9323869} m_LocalPosition: {x: 0, y: 0.012999555, z: 0.36709958} m_LocalScale: {x: 0.036307935, y: 0.029274354, z: 0.024817238} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2007755041 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007755039} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2007755042 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007755039} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2007797519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007797520} - component: {fileID: 2007797522} - component: {fileID: 2007797521} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2007797520 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007797519} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 779092683} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2007797521 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007797519} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: f --- !u!222 &2007797522 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007797519} m_CullTransparentMesh: 0 --- !u!1 &2007813593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007813594} - component: {fileID: 2007813596} - component: {fileID: 2007813595} m_Layer: 0 m_Name: Player Stealth System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2007813594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007813593} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 78270358} - {fileID: 1064970683} m_Father: {fileID: 273215545} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2007813595 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007813593} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ba3245c68213fce458f17a888f878d30, type: 3} m_Name: m_EditorClassIdentifier: replaceMaterialsEnabled: 1 objectToUse: {fileID: 954210051} materialToReplace: {fileID: 2100000, guid: 60b26b157ff831e4cb09c7ce277b124e, type: 2} renderInfoList: [] --- !u!114 &2007813596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007813593} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fd163d4e2fec8f049a38fbd4a7d124bd, type: 3} m_Name: m_EditorClassIdentifier: Name: Stealth Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 2dbe64cdc350b934e965ad3a3ea3b0fc, type: 3} abilitySprite: {fileID: 21300000, guid: d1482e664e3b4014ca811f4fd3abf940, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 1 abilityDescription: Activates a cloak system on the player to be invisible to the enemies. abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 15 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 1 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stealth Mode m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 1 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 1 coolDownDuration: 3 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Stealth Mode m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 1 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 1 useEnergyWithRate: 0 energyAmountUsed: 15 useEnergyOnPressDown: 1 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 1 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 0 eventOnUseAbility: m_PersistentCalls: m_Calls: [] eventToDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2007813596} m_MethodName: deactivateAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 stealthModeEnabled: 1 stealthModeActive: 0 eventToActivateStealthMode: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setStealthModeActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 325500742} m_MethodName: setCharacterStateIcon m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Not Visible m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2007813595} m_MethodName: setMaterialState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 78270359} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToDeactivateStealthMode: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setStealthModeActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 325500742} m_MethodName: setCharacterStateIcon m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Visible m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2007813595} m_MethodName: setMaterialState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1064970684} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: reactivateColliderIfPossible m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &2007971995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007971996} m_Layer: 5 m_Name: Amount Per Unit Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2007971996 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007971995} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 319558786} - {fileID: 869255562} m_Father: {fileID: 1976464390} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2007980760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007980761} - component: {fileID: 2007980765} - component: {fileID: 2007980764} - component: {fileID: 2007980763} - component: {fileID: 2007980762} m_Layer: 0 m_Name: Cube (16) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2007980761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007980760} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -27.56, y: 7.69, z: -30.890003} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &2007980762 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007980760} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &2007980763 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007980760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &2007980764 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007980760} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &2007980765 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007980760} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2008263269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008263270} m_Layer: 12 m_Name: Climb Ledge Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2008263270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008263269} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1237634969} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2008322519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008322520} - component: {fileID: 2008322521} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2008322520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008322519} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 182344402} - {fileID: 270172273} - {fileID: 2089661603} - {fileID: 1993832626} - {fileID: 988336163} - {fileID: 1120319079} - {fileID: 1884492354} - {fileID: 629211257} - {fileID: 1784680434} - {fileID: 1860996043} - {fileID: 84879330} - {fileID: 780183387} - {fileID: 570760530} - {fileID: 222819141} - {fileID: 937719036} - {fileID: 1266790385} - {fileID: 265063336} m_Father: {fileID: 609378623} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2008322521 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008322519} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1884492351} - {fileID: 629211256} - {fileID: 1784680433} - {fileID: 1860996040} - {fileID: 84879328} - {fileID: 780183386} - {fileID: 570760529} - {fileID: 222819140} - {fileID: 937719035} - {fileID: 265063335} --- !u!1 &2008358919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008358920} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2008358920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008358919} m_LocalRotation: {x: 0.00000010745636, y: 0.0000001490116, z: -0.00000006111403, w: 1} m_LocalPosition: {x: 0.0000008046627, y: 0.08000016, z: 0.33699837} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 1820156909} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2008371239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008371240} - component: {fileID: 2008371241} m_Layer: 0 m_Name: Throw Bomb m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2008371240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008371239} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 401290671} m_Father: {fileID: 262205502} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2008371241 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008371239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Throw Bomb useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Bomb m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Bomb m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2008431577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008431578} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2008431578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008431577} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593637507} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2008637587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008637588} - component: {fileID: 2008637589} m_Layer: 0 m_Name: Turn Enemies Into Frogs m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2008637588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008637587} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2008637589 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008637587} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Turn Enemies Into Frogs useActionName: 1 actionName: Throw Fire Ball useActionID: 0 actionID: 10011 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.06 animationSpeed: 1 actionDurationOnFirstPerson: 1.06 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Frogs m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210055} m_MethodName: shootPowerExternally m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Turn Enemies Into Frogs m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210055} m_MethodName: resetLastShoot m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2008675733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008675734} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2008675734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008675733} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1037249976} m_Father: {fileID: 1950233850} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &2008747232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008747233} - component: {fileID: 2008747234} m_Layer: 5 m_Name: Multiple Interactions 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2008747233 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008747232} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1351686658} - {fileID: 1030011721} - {fileID: 749778421} m_Father: {fileID: 1659763434} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00018310547, y: -0.000030517578} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2008747234 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008747232} m_CullTransparentMesh: 0 --- !u!1 &2008838433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008838437} - component: {fileID: 2008838436} - component: {fileID: 2008838435} - component: {fileID: 2008838434} m_Layer: 5 m_Name: Grab Objects Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2008838434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008838433} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 922963725} m_SelectOnDown: {fileID: 347555744} m_SelectOnLeft: {fileID: 1413813747} m_SelectOnRight: {fileID: 185104684} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2008838435} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Grab Objects Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2008838435 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008838433} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2008838436 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008838433} m_CullTransparentMesh: 0 --- !u!224 &2008838437 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008838433} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1254021192} m_Father: {fileID: 1162756954} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -252.79997, y: 226.32715} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2008855942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008855943} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2008855943 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008855942} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1298284026} m_Father: {fileID: 1922924871} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2009296669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2009296672} - component: {fileID: 2009296671} - component: {fileID: 2009296670} m_Layer: 0 m_Name: Wondering m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &2009296670 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2009296669} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 650c199d7baf6744c8fc6f790293e536, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2009296671 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2009296669} m_CullTransparentMesh: 0 --- !u!224 &2009296672 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2009296669} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 879624695} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0015983582, y: 81} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2009342773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2009342774} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2009342774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2009342773} m_LocalRotation: {x: -0.25519618, y: -0.48431778, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.10000123, y: 1.7280003, z: 0.77300036} m_LocalScale: {x: 1.0000007, y: 1.0000006, z: 1.0000008} m_Children: [] m_Father: {fileID: 1819936910} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &2009588010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2009588011} - component: {fileID: 2009588012} m_Layer: 0 m_Name: Change Smartphone Screen To First Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2009588011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2009588010} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0.00000011955758, y: 0.000000275434, z: -0.000000006911023} m_LocalScale: {x: 0.99999976, y: 1.000001, z: 1.0000004} m_Children: [] m_Father: {fileID: 1968981763} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2009588012 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2009588010} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 288174410e68adf4fb0c332cbb9f86af, type: 3} m_Name: m_EditorClassIdentifier: setNewPanelScale: 0 newPanelScale: {x: 0, y: 0, z: 0} useEventOnParentChanged: 0 eventOnParentChanged: m_PersistentCalls: m_Calls: [] panelToChange: {fileID: 279029435} newPanelParent: {fileID: 654286153} --- !u!1001 &2009631134 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1437415069} m_Modifications: - target: {fileID: 100328, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 103088, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 117058, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 124844, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Name value: AI Vending Machine Fire Weapons objectReference: {fileID: 0} - target: {fileID: 150314, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 172118, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 175002, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 197934, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 199208, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.x value: 41.19 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: -8.263002 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: 32.81 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.y value: 10.36 objectReference: {fileID: 0} - target: {fileID: 444900, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_LocalPosition.z value: -34.64 objectReference: {fileID: 0} - target: {fileID: 10273340, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: m_Text value: "Fire Weapon Enemy \nVending Machine" objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: objectToSpawn value: objectReference: {fileID: 1791838952} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11427418, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: radiusToSpawn value: 9.54 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: showGizmo value: 0 objectReference: {fileID: 0} - target: {fileID: 11457226, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: ignoreUseOnlyDeviceIfVisibleOnCamera value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: useMeshesToIgnore value: 1 objectReference: {fileID: 0} - target: {fileID: 114496429946996138, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} propertyPath: meshesToIgnore.Array.data[0] value: objectReference: {fileID: 2042485120} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} --- !u!4 &2009631135 stripped Transform: m_CorrespondingSourceObject: {fileID: 439168, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 2009631134} m_PrefabAsset: {fileID: 0} --- !u!1 &2009646987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2009646988} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2009646988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2009646987} m_LocalRotation: {x: -1.7347234e-18, y: -4.5474735e-13, z: -4.5474735e-13, w: 1} m_LocalPosition: {x: 7.958074e-13, y: -0.00000023621637, z: 0.000000035598692} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999} m_Children: - {fileID: 1390803208} - {fileID: 239020948} m_Father: {fileID: 1192287088} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2010212988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2010212989} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2010212989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010212988} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1697305423} m_Father: {fileID: 53765527} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2010320988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2010320989} - component: {fileID: 2010320991} - component: {fileID: 2010320990} m_Layer: 5 m_Name: Gestures Icon Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2010320989 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010320988} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1046122827} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -50, y: -60} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2010320990 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010320988} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19117647, g: 0.030925602, b: 0.030925602, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2010320991 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010320988} m_CullTransparentMesh: 0 --- !u!1 &2010371266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2010371267} - component: {fileID: 2010371269} - component: {fileID: 2010371268} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2010371267 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010371266} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1973416717} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2010371268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010371266} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2010371269 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010371266} m_CullTransparentMesh: 0 --- !u!1 &2010372801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2010372802} - component: {fileID: 2010372804} - component: {fileID: 2010372803} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2010372802 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010372801} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089997029} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2010372803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010372801} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2010372804 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010372801} m_CullTransparentMesh: 0 --- !u!1 &2010610538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2010610541} - component: {fileID: 2010610539} - component: {fileID: 2010610540} m_Layer: 18 m_Name: Song Lenght Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2010610539 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010610538} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1589443179} m_FillRect: {fileID: 390184745} m_HandleRect: {fileID: 1589443177} m_Direction: 0 m_MinValue: 0 m_MaxValue: 1 m_WholeNumbers: 0 m_Value: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &2010610540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010610538} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: setMovingSongLenghtSliderState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: setMovingSongLenghtSliderState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1534079633} m_MethodName: setSongPart m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!224 &2010610541 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010610538} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.24703251, y: 0.24703255, z: 0.24703255} m_Children: - {fileID: 482847275} - {fileID: 1641085562} - {fileID: 886687745} m_Father: {fileID: 2103953049} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: -7.1} m_SizeDelta: {x: 178.29, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2010774585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2010774586} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2010774586 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010774585} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1437445169} m_Father: {fileID: 1824638969} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2010975947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2010975948} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2010975948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010975947} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1667023282} m_Father: {fileID: 1095511981} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2011270878 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114646696524352644, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2011616234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2011616235} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2011616235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011616234} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 613253233} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2011799922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2011799923} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2011799923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011799922} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.14999962, y: 1.5960002, z: 0.53100026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1463530440} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2011915046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2011915047} - component: {fileID: 2011915049} - component: {fileID: 2011915048} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2011915047 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011915046} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 864763520} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2011915048 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011915046} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2011915049 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011915046} m_CullTransparentMesh: 0 --- !u!1 &2011973603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2011973604} - component: {fileID: 2011973606} - component: {fileID: 2011973605} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2011973604 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011973603} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 638875645} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2011973605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011973603} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.14509805, g: 0.101960786, b: 0.101960786, a: 0.85882354} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2011973606 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011973603} m_CullTransparentMesh: 0 --- !u!1 &2012022167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2012022168} m_Layer: 5 m_Name: Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2012022168 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012022167} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1368260640} - {fileID: 324377731} m_Father: {fileID: 959168629} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 215.6} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2012149099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2012149100} m_Layer: 0 m_Name: shellPosition2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2012149100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012149099} m_LocalRotation: {x: 0.1404302, y: 0.693022, z: 0.14043015, w: 0.69302183} m_LocalPosition: {x: 0.0317, y: 0.0536, z: -0.0912} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 299754352} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2012380596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2012380597} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2012380597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012380596} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &2012541718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2012541719} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2012541719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012541718} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 223833956} - {fileID: 1507923056} - {fileID: 1234672839} - {fileID: 586522031} - {fileID: 1324934996} - {fileID: 1374432758} - {fileID: 1838021853} - {fileID: 1804724414} - {fileID: 569838468} - {fileID: 63090109} - {fileID: 1797757158} - {fileID: 945103317} - {fileID: 164843709} - {fileID: 836408874} - {fileID: 1458529615} - {fileID: 1184510978} - {fileID: 930410845} - {fileID: 1525076199} - {fileID: 487155967} - {fileID: 557351400} - {fileID: 569727691} - {fileID: 1052312933} - {fileID: 20363698} - {fileID: 1455455311} m_Father: {fileID: 1329695239} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2012660309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2012660310} m_Layer: 0 m_Name: f_ring.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2012660310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012660309} m_LocalRotation: {x: 0.16832736, y: -0.00042004912, z: 0.026254088, w: 0.9853814} m_LocalPosition: {x: -0.00040676713, y: 0.28107825, z: 0.00008703768} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001} m_Children: - {fileID: 296978389} m_Father: {fileID: 560059391} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2012886159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2012886160} m_Layer: 0 m_Name: Main Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2012886160 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012886159} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 921919394} - {fileID: 119250365} - {fileID: 94909535} - {fileID: 1357278737} m_Father: {fileID: 1087631171} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0.17282, y: 0.08917} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2012972924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2012972925} - component: {fileID: 2012972927} - component: {fileID: 2012972926} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2012972925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012972924} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 156071027} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &2012972926 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012972924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2012972927 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012972924} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2013016558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2013016559} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2013016559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013016558} m_LocalRotation: {x: 0.08903436, y: 0.06339895, z: -0.5714086, w: 0.8133546} m_LocalPosition: {x: 0.1780006, y: 1.0170004, z: 0.3719988} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1810809073} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2013582789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2013582790} - component: {fileID: 2013582792} - component: {fileID: 2013582791} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2013582790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013582789} m_LocalRotation: {x: -0.37751764, y: 0, z: 0, w: 0.92600244} m_LocalPosition: {x: 0, y: 0.0286, z: 0.1996} m_LocalScale: {x: 0.052780867, y: 0.039033435, z: 0.03635443} m_Children: [] m_Father: {fileID: 452443794} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2013582791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013582789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2013582792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013582789} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2013826394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2013826395} - component: {fileID: 2013826396} m_Layer: 0 m_Name: Roll Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2013826395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013826394} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1508036999} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2013826396 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013826394} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Right useActionName: 1 actionName: Roll Right useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 1 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 1 customHeadTrackToLookName: Head Track To Look On Body disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.367 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScaleWithCenterAsRadius m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 2.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2014210947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014210948} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2014210948 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014210947} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 894749956} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2014522227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014522228} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2014522228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014522227} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2014671852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014671853} - component: {fileID: 2014671855} - component: {fileID: 2014671854} m_Layer: 0 m_Name: TopJoint m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2014671853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014671852} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.18320397, y: -0.12382584, z: -0.00447702} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 306344974} - {fileID: 1410857414} - {fileID: 909228447} m_Father: {fileID: 2044894948} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2014671854 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014671852} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2014671855 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014671852} m_Mesh: {fileID: -1910987448800193516, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &2014795071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014795072} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2014795072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014795071} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.245} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 386785600} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2014857874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014857875} - component: {fileID: 2014857877} - component: {fileID: 2014857876} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2014857875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014857874} m_LocalRotation: {x: -0.37751764, y: -0, z: -0, w: 0.92600244} m_LocalPosition: {x: 0, y: 0.085945025, z: 0.1717} m_LocalScale: {x: 0.052780867, y: 0.039033454, z: 0.036354452} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2014857876 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014857874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2014857877 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014857874} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2014996926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014996927} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2014996927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014996926} m_LocalRotation: {x: -0.42148018, y: 0.03166992, z: 0.055593185, w: 0.9045778} m_LocalPosition: {x: 0.17500018, y: 1.8180025, z: 0.21600068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1633043525} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -50, y: 0.93, z: 6.6} --- !u!1 &2015135226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015135227} - component: {fileID: 2015135229} - component: {fileID: 2015135228} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2015135227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015135226} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05235, z: -0.09015} m_LocalScale: {x: 0.049186528, y: 0.040175084, z: 0.06534492} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2015135228 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015135226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2015135229 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015135226} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2015322822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015322823} - component: {fileID: 2015322825} - component: {fileID: 2015322824} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2015322823 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015322822} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 100516341} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2015322824 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015322822} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 180 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: X --- !u!222 &2015322825 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015322822} m_CullTransparentMesh: 0 --- !u!1 &2015481391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015481392} - component: {fileID: 2015481394} - component: {fileID: 2015481393} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2015481392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015481391} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: -0.02079746, y: -0.03812824, z: 0.06785369} m_LocalScale: {x: 0.01462, y: 0.034170013, z: 0.090900026} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2015481393 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015481391} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2015481394 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015481391} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2015497842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015497843} - component: {fileID: 2015497845} - component: {fileID: 2015497844} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2015497843 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015497842} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1676290112} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2015497844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015497842} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &2015497845 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015497842} m_CullTransparentMesh: 0 --- !u!1 &2015969998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015969999} - component: {fileID: 2015970002} - component: {fileID: 2015970001} - component: {fileID: 2015970000} m_Layer: 2 m_Name: Slice Object Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2015969999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015969998} m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2051795518} - {fileID: 1310265446} - {fileID: 1224759661} - {fileID: 1697186880} m_Father: {fileID: 885422093} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &2015970000 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015969998} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!65 &2015970001 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015969998} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.054242633, y: 0.7742088, z: 0.10417261} m_Center: {x: 0.00000012816828, y: 0.38185513, z: -0.00000007888573} --- !u!114 &2015970002 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015969998} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4fb9e2e7524b1794fb3ce4954555c88b, type: 3} m_Name: m_EditorClassIdentifier: sliceActive: 0 disableSliceAfterFirstCutEnabled: 0 defaultSliceMaterial: {fileID: 2100000, guid: 3e712d1b46d3b4b61b90928342616387, type: 2} cutOverlapBoxSize: {x: 5, y: 0.1, z: 5} minDelayToSliceSameObject: 0.3 activateRigidbodiesOnNewObjects: 1 sliceRegularObjectsEnabled: 1 sliceCharactersEnabled: 1 activateDamageOnSlice: 1 damageAmountToApplyOnSlice: 20 ignoreShieldOnDamage: 1 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 updateLastObjectSpeed: 0 forceToApplyToCutPart: 5 forceMode: 1 forceRadius: 2 forceUp: 0.5 disableTimeAfterCollision: 2 targetToDamageLayer: serializedVersion: 2 m_Bits: 1310721 applyForcesOnObjectsDetected: 0 addForceMultiplier: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 checkObjectLayerAndTagToApplyForces: 0 targetToApplyForceLayer: serializedVersion: 2 m_Bits: 0 tagetToApplyForceTagList: [] cutMultipleTimesActive: 1 ignoreObjectsAlreadySlice: 1 minWaitTimeToActivateSlice: 0.2 useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreTimeBulletOnRegularSlice: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] showDebugPrint: 0 showDebugWaitTimePrint: 0 objectsDetected: [] collidersToIgnoreList: [] showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 1} mainCollider: {fileID: 0} triggerCollider: {fileID: 2015970001} cutPositionTransform: {fileID: 2051795518} cutDirectionTransform: {fileID: 2051795518} planeDefiner1: {fileID: 1310265446} planeDefiner2: {fileID: 1224759661} planeDefiner3: {fileID: 1697186880} --- !u!1 &2016406430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016406432} - component: {fileID: 2016406431} m_Layer: 5 m_Name: Health Element m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &2016406431 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016406430} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2cd2f0c19ee05f342b8c972e0254fe11, type: 3} m_Name: m_EditorClassIdentifier: elementInfo: used: 0 healthElementGameObject: {fileID: 2016406430} healthSpot: {fileID: 1830919664} target: {fileID: 0} healthElementRectTransform: {fileID: 2016406432} --- !u!224 &2016406432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016406430} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 278399367} - {fileID: 1805891599} - {fileID: 1830919666} m_Father: {fileID: 127850135} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 263.3, y: 36.3} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2016453883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016453884} - component: {fileID: 2016453886} - component: {fileID: 2016453885} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2016453884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016453883} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03079, y: -0.04152, z: 0.00908} m_LocalScale: {x: 0.0060716514, y: 0.009931184, z: 0.040771164} m_Children: [] m_Father: {fileID: 1103637693} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2016453885 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016453883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2016453886 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016453883} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2016479633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016479634} - component: {fileID: 2016479636} - component: {fileID: 2016479635} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2016479634 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016479633} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958517480} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2016479635 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016479633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2016479636 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016479633} m_CullTransparentMesh: 0 --- !u!1 &2016682443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016682444} - component: {fileID: 2016682446} - component: {fileID: 2016682445} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2016682444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016682443} m_LocalRotation: {x: -0, y: -8.0260093e-10, z: -5.1448773e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0488} m_LocalScale: {x: 0.028574143, y: 0.13278629, z: 0.06505431} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2016682445 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016682443} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2016682446 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016682443} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2016715290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016715291} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2016715291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016715290} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: -0.18800035, y: 1.5060022, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &2016932914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016932915} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2016932915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016932914} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1119476644} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2017156067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2017156068} - component: {fileID: 2017156069} - component: {fileID: 2017156070} m_Layer: 5 m_Name: Key Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2017156068 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017156067} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1110903126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 119.72, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2017156069 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017156067} m_CullTransparentMesh: 0 --- !u!114 &2017156070 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017156067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[E]' --- !u!1 &2017614477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2017614478} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2017614478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017614477} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1921270618} m_Father: {fileID: 1538943600} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2017633756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2017633757} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2017633757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017633756} m_LocalRotation: {x: -0.0064951745, y: -0.006442141, z: 0.5144157, w: 0.85749215} m_LocalPosition: {x: -0.04705011, y: -0.038738362, z: -0.12700458} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1489766617} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -0.38900003, y: 0.068, z: 30.555002} --- !u!1 &2017778578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2017778579} - component: {fileID: 2017778581} - component: {fileID: 2017778580} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2017778579 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017778578} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1789920314} m_Father: {fileID: 765402649} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2017778580 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017778578} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2017778581 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017778578} m_CullTransparentMesh: 0 --- !u!1 &2017806029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2017806030} - component: {fileID: 2017806032} - component: {fileID: 2017806031} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2017806030 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017806029} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 105995482} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -15.899994, y: -16} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2017806031 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017806029} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16862746, g: 0.1254902, b: 0.1254902, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2017806032 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017806029} m_CullTransparentMesh: 0 --- !u!1 &2017962064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2017962065} - component: {fileID: 2017962067} - component: {fileID: 2017962066} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2017962065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017962064} m_LocalRotation: {x: 0.7043892, y: -0.061936002, z: 0.061936058, w: 0.704389} m_LocalPosition: {x: 0.027198076, y: 0.053799868, z: -0.05790305} m_LocalScale: {x: 0.01331178, y: 0.011441961, z: 0.013311883} m_Children: [] m_Father: {fileID: 656149998} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2017962066 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017962064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2017962067 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017962064} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2018015580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018015581} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2018015581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018015580} m_LocalRotation: {x: 0.00000014960389, y: 0.0000001490116, z: -0.000000018967858, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2092684807} m_Father: {fileID: 149008543} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2018195520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018195523} - component: {fileID: 2018195522} - component: {fileID: 2018195521} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2018195521 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018195520} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 600bc55a21232cc4bbb3e8eead5bd583, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2018195522 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018195520} m_CullTransparentMesh: 0 --- !u!224 &2018195523 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018195520} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} m_Children: [] m_Father: {fileID: 551432179} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.000020345} m_SizeDelta: {x: 1280, y: 720} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2018203772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018203773} - component: {fileID: 2018203775} - component: {fileID: 2018203774} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2018203773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018203772} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 1832870287} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2018203774 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018203772} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2018203775 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018203772} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2018224221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018224222} - component: {fileID: 2018224223} m_Layer: 0 m_Name: Throw Molotov m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2018224222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018224221} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 918647566} m_Father: {fileID: 273215545} m_RootOrder: 66 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2018224223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018224221} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Molotov abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: d8a537f5e6eb9ca4e97b905109487c00, type: 3} abilitySprite: {fileID: 21300000, guid: d8a537f5e6eb9ca4e97b905109487c00, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Molotov m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 0.7 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Molotov m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 1 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1030277870} m_MethodName: checkIfObjectFoundOnInventory m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1030277870} m_MethodName: useInventoryObject m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &2018567245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018567246} - component: {fileID: 2018567251} - component: {fileID: 2018567250} - component: {fileID: 2018567249} - component: {fileID: 2018567248} - component: {fileID: 2018567247} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2018567246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018567245} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 1.016001, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 608013099} - {fileID: 1343722472} - {fileID: 1102269255} - {fileID: 1786381862} m_Father: {fileID: 976485171} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2018567247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018567245} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 394293044} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 976485172} weaponAnimator: {fileID: 0} --- !u!114 &2018567248 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018567245} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 0 useEnergyRate: 3 amountEnergyUsed: 1 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 1 highIntensityAmount: 2 useSound: 1 turnOnSound: {fileID: 8300000, guid: 1480da5a54cbbbc44ad1a9aa3f4dc0ef, type: 3} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 8300000, guid: 200e773c810d90b44b67e22dba71c18f, type: 3} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 1 mainSlider: {fileID: 824725914} flahslightIndicatorPanel: {fileID: 1023609030} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 2018567251} mainLight: {fileID: 1651077358} mainFlashlight: {fileID: 1651077360} mainAudioSource: {fileID: 2018567250} flashlightMeshes: {fileID: 0} --- !u!111 &2018567249 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018567245} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!82 &2018567250 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018567245} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &2018567251 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018567245} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} weaponSettings: Name: Flashlight numberKey: 1 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 100 clipSize: 10 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Flashlight Battery ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 1 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.1 projectileDamage: 4 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -1} forceAmount: 10 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - - - - - activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 4294836219 autoShootTagList: - enemy maxDistanceToRaycast: 100 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 608013098} weaponParent: {fileID: 1585444151} useFireAnimation: 1 animation: animationSpeed: 2 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 1786381862} clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 2.4 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.1 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 1102269255} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 8300000, guid: ad350caa84b5ac7498c91a0038481dd6, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 0} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: fa71c6f0187aa9d4c884e3620ea926cc, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 385bc3ea4b6a93a4aba00e7675dccf61, type: 3} weaponIConHUD: {fileID: 2800000, guid: edb1a94d232bdbe4a876d25498c47e10, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: 4bf63b0309270194394010529c7e4098, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: 88180ec22d60a64479070405b087a59e, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 0 clipSizeText: {fileID: 1781911772} remainAmmoText: {fileID: 1505151776} HUD: {fileID: 464203474} ammoInfoHUD: {fileID: 384907881} useHUD: 0 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 1035025585} HUDTransformInFirstPerson: {fileID: 1566976970} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2018567248} m_MethodName: changeFlashLightState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 1 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2018567248} m_MethodName: enableOrDisableFlashlightIndicator m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopDrawActionThirdPerson: 1 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2018567248} m_MethodName: enableOrDisableFlashlightIndicator m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2018567248} m_MethodName: enableOrDisableFlashlightIndicator m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2018567248} m_MethodName: enableOrDisableFlashlightIndicator m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 1 startAimActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2018567248} m_MethodName: setHighIntensity m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionFirstPerson: 1 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2018567248} m_MethodName: setOriginalIntensity m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 153968, guid: 4a72ac82e34bc0348b72642d8afd532e, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 2 useMountPointForWeaponParent: 1 mountPointNameForWeaponParent: Right Upper Leg canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 976485172} weaponsManager: {fileID: 954210076} parable: {fileID: 0} playerCollider: {fileID: 954210065} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 1324121449} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 539021957} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 1446752339} weaponAnimation: {fileID: 2018567249} weaponEffectsSource: {fileID: 2018567250} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 976485173} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!1 &2018864577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018864578} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2018864578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018864577} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2018978794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018978795} - component: {fileID: 2018978797} - component: {fileID: 2018978796} m_Layer: 5 m_Name: Skill Slot Sleep Spell Cast m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2018978795 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018978794} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 211867431} - {fileID: 1656055719} - {fileID: 1212624837} - {fileID: 1390885374} - {fileID: 581127209} - {fileID: 1199038024} - {fileID: 471374505} m_Father: {fileID: 740572736} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -79, y: -225} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2018978796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018978794} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 211867432} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2018978794} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2018978797 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018978794} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 2018978794} slotActive: {fileID: 581127208} slotLocked: {fileID: 1212624836} slotUnlocked: {fileID: 1390885373} slotSkillAmountText: {fileID: 1656055720} slotPressedIcon: {fileID: 1199038023} confirmUseSkillPointsPanelPosition: {fileID: 471374505} --- !u!1 &2018980243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018980244} - component: {fileID: 2018980246} - component: {fileID: 2018980245} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2018980244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018980243} m_LocalRotation: {x: 0.7071068, y: 0.00000005960441, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.053799987, z: 0.1515969} m_LocalScale: {x: 0.05722149, y: 0.00895761, z: 0.057221793} m_Children: [] m_Father: {fileID: 163535364} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2018980245 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018980243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2018980246 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018980243} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2019029631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019029632} - component: {fileID: 2019029633} m_Layer: 0 m_Name: Ability Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2019029632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019029631} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 583500629} - {fileID: 802353229} - {fileID: 280385831} m_Father: {fileID: 846393674} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2019029633 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019029631} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &2019034948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019034949} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2019034949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019034948} m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542} m_LocalPosition: {x: -0.18200013, y: 1.5180016, z: 0.2890005} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004} --- !u!1 &2019643970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019643971} - component: {fileID: 2019643973} - component: {fileID: 2019643972} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2019643971 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019643970} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 389061305} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 364.3, y: 42.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2019643972 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019643970} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2019643973 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019643970} m_CullTransparentMesh: 0 --- !u!1 &2019897551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019897552} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2019897552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019897551} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2140055569} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2019950496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019950497} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2019950497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019950496} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.132, z: 0.576} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 107691024} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2020106581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2020106582} - component: {fileID: 2020106584} - component: {fileID: 2020106583} m_Layer: 5 m_Name: n m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2020106582 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020106581} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1974989792} m_Father: {fileID: 1823366665} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2020106583 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020106581} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2020106584 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020106581} m_CullTransparentMesh: 0 --- !u!1 &2020588945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2020588946} - component: {fileID: 2020588947} m_Layer: 0 m_Name: Hands IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2020588946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020588945} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 253943201} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2020588947 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020588945} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2f06345fd3ad781458c9f7b286542fc0, type: 3} m_Name: m_EditorClassIdentifier: updateIKEnabled: 1 adjustHandsEnabled: 1 weightLerpSpeed: 0.05 busyBodyPartWeightLerpSpeed: 0.3 minWaitTimeToActiveHands: 0.3 handInfoList: - Name: Right Hand IKBodyPartEnabled: 1 isRightHand: 1 targetToFollow: {fileID: 1377978318} IKGoal: 3 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} useEventOnIKPartEnabledStateChange: 1 eventOnIKPartEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1377978317} m_MethodName: enableMovement m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnIKPartDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1377978317} m_MethodName: disableMovement m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Left Hand IKBodyPartEnabled: 0 isRightHand: 0 targetToFollow: {fileID: 580850658} IKGoal: 2 bodyPartBusy: 0 currentIKWeight: 0 IKBodyWeigthTarget: 0 IKGoalPosition: {x: 0, y: 0, z: 0} IKGoalRotation: {x: 0, y: 0, z: 0, w: 0} useEventOnIKPartEnabledStateChange: 1 eventOnIKPartEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 580850657} m_MethodName: enableMovement m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnIKPartDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 580850657} m_MethodName: disableMovement m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 handsOnMeleeActive: 0 usingHands: 0 isBusy: 0 adjustHandsPaused: 0 smoothBusyDisableActive: 0 handsCheckPausedWithDelayActive: 0 useEventsOnActiveStateChange: 1 eventOnActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1377978317} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 580850657} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1377978317} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 580850657} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 animator: {fileID: 954210067} IKManager: {fileID: 954210069} playerControllerManager: {fileID: 954210052} mainMeleeWeaponsGrabbedManager: {fileID: 253943202} --- !u!1 &2021012875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021012876} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021012876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021012875} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800023, y: 1.4610007, z: 0.4650002} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 120281224} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &2021018985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021018986} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021018986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021018985} m_LocalRotation: {x: -0.024804875, y: -0.016410096, z: -0.0067638806, w: 0.9995347} m_LocalPosition: {x: 0.244, y: 1.443, z: 0.252} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1044131854} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -2.855, y: -1.863, z: -0.72900003} --- !u!1 &2021131963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021131964} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021131964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021131963} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1499996, y: 1.5960003, z: 0.53100026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2021296799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021296800} m_Layer: 0 m_Name: spine_01.x m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021296800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021296799} m_LocalRotation: {x: -0.015735583, y: 0.003297354, z: -0.000052003674, w: 0.9998708} m_LocalPosition: {x: 0.0000000360848, y: 0.16232666, z: -0.005110545} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: - {fileID: 1695913354} m_Father: {fileID: 1057065108} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2021365501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021365502} m_Layer: 5 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2021365502 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021365501} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 429729698} m_Father: {fileID: 1044821707} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2021399699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021399700} - component: {fileID: 2021399702} - component: {fileID: 2021399701} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021399700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021399699} m_LocalRotation: {x: 0.000000178814, y: -0.00000005954644, z: -0.38268366, w: 0.92387944} m_LocalPosition: {x: -0.03678717, y: 0.007285759, z: 0.028307796} m_LocalScale: {x: 0.009589296, y: 0.050486896, z: 0.035209674} m_Children: [] m_Father: {fileID: 1825410980} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2021399701 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021399699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2021399702 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021399699} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2021511590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021511591} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021511591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021511590} m_LocalRotation: {x: 0.67523086, y: 0.2099129, z: 0.20991302, w: 0.6752307} m_LocalPosition: {x: 0.17300056, y: 1.2400014, z: -0.39800107} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1690197753} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!114 &2021551655 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114957844084591520, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2021641622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021641623} - component: {fileID: 2021641626} - component: {fileID: 2021641625} - component: {fileID: 2021641624} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2021641623 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021641622} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1948161286} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2021641624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021641622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2021641625} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2021641625 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021641622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: DISCARD --- !u!222 &2021641626 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021641622} m_CullTransparentMesh: 0 --- !u!1 &2021675385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021675386} - component: {fileID: 2021675387} m_Layer: 0 m_Name: Night Vision Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021675386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021675385} m_LocalRotation: {x: -0.7202941, y: -0.0101323705, z: -0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.21532825, y: 13.510885, z: 0.49844456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2060430901} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2021675387 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021675385} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80616fc2119ddf94e91826771009f799, type: 3} m_Name: m_EditorClassIdentifier: useRenderEffect: 1 mainMaterial: {fileID: 2100000, guid: bcb73bce7aff76d4ab7a6b8cfc96cb8c, type: 2} useReleaseMethodEnabled: 0 --- !u!1 &2021680803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021680804} - component: {fileID: 2021680806} - component: {fileID: 2021680805} m_Layer: 5 m_Name: off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2021680804 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021680803} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145796056} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -59.03369, y: 1} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2021680805 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021680803} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Off --- !u!222 &2021680806 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021680803} m_CullTransparentMesh: 0 --- !u!1 &2022633365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022633368} - component: {fileID: 2022633367} - component: {fileID: 2022633366} m_Layer: 18 m_Name: Song Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2022633366 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022633365} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Song Name Text --- !u!222 &2022633367 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022633365} m_CullTransparentMesh: 0 --- !u!224 &2022633368 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022633365} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00016069412} m_LocalScale: {x: 0.09263911, y: 0.09263913, z: 0.09263913} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000110926056, y: 8.999907} m_SizeDelta: {x: 347.7, y: 56.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2022683109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022683110} - component: {fileID: 2022683112} - component: {fileID: 2022683111} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2022683110 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022683109} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089142201} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2022683111 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022683109} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2022683112 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022683109} m_CullTransparentMesh: 0 --- !u!1 &2022900868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022900869} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2022900869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022900868} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.615, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 418718954} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2023158176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023158177} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2023158177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023158176} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 552310209} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2023486162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023486163} m_Layer: 0 m_Name: Camera Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2023486163 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023486162} m_LocalRotation: {x: -0, y: -0, z: -5.5511098e-17, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 680272149} - {fileID: 1628955113} - {fileID: 1936309574} m_Father: {fileID: 784203948} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0020505923, y: -0.00021839063} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2023657185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023657186} - component: {fileID: 2023657188} - component: {fileID: 2023657187} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2023657186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023657185} m_LocalRotation: {x: -0.00000011920926, y: -4.5474735e-13, z: 6.8212086e-13, w: 1} m_LocalPosition: {x: -0, y: 0.00532, z: 0.28365} m_LocalScale: {x: 0.02963682, y: 0.010738774, z: 0.0752503} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2023657187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023657185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2023657188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023657185} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2023909931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023909932} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2023909932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023909931} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.19900039, y: 1.4950012, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1732335561} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2023938845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023938846} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2023938846 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023938845} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1872955355} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &2024179938 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1528425615673174, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_Name value: Decal Manager objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4995378763167628, guid: fd11bde494d30c047934486106b43041, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: fd11bde494d30c047934486106b43041, type: 3} --- !u!1 &2024632005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2024632006} - component: {fileID: 2024632009} - component: {fileID: 2024632008} - component: {fileID: 2024632007} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2024632006 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024632005} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1283309383} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2024632007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024632005} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2024632008} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2024632008 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024632005} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 21 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: CANCEL --- !u!222 &2024632009 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024632005} m_CullTransparentMesh: 0 --- !u!1 &2024659648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2024659649} m_Layer: 0 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2024659649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024659648} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 502098523} m_Father: {fileID: 844152032} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2024743067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2024743068} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2024743068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024743067} m_LocalRotation: {x: 0.3063835, y: -0.5125576, z: -0.033113744, w: 0.8014471} m_LocalPosition: {x: 0.11919517, y: 1.218796, z: 0.24701016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1906951938} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &2024798459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2024798460} - component: {fileID: 2024798462} - component: {fileID: 2024798461} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2024798460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024798459} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.00395, z: -0.12763} m_LocalScale: {x: 0.04539571, y: 0.087021105, z: 0.026746063} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2024798461 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024798459} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2024798462 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024798459} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2024905986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2024905987} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2024905987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024905986} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2025146863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025146864} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2025146864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025146863} m_LocalRotation: {x: 0.00000023841855, y: 0.000000059604375, z: -0.00000008218824, w: 1} m_LocalPosition: {x: 0.0000004917383, y: -0.059999883, z: 0.24500017} m_LocalScale: {x: 0.9999998, y: 1.0000004, z: 1.0000004} m_Children: [] m_Father: {fileID: 386785600} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2025195724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025195725} - component: {fileID: 2025195727} - component: {fileID: 2025195726} m_Layer: 18 m_Name: In Order Song Button (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2025195725 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025195724} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1666836732} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 1.26} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2025195726 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025195724} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 63c126728ce213e49aca8c7056997871, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2025195727 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025195724} m_CullTransparentMesh: 0 --- !u!1 &2025281092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025281093} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2025281093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025281092} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 280909890} m_Father: {fileID: 1524546523} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2025347183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025347184} - component: {fileID: 2025347186} - component: {fileID: 2025347185} m_Layer: 0 m_Name: Blades 18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2025347184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025347183} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &2025347185 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025347183} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2025347186 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025347183} m_Mesh: {fileID: -2980113035782837004, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2025512431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025512432} - component: {fileID: 2025512435} - component: {fileID: 2025512434} - component: {fileID: 2025512433} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2025512432 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025512431} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003980902} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -73.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2025512433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025512431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2025512434} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2025512434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025512431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Alchemy --- !u!222 &2025512435 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025512431} m_CullTransparentMesh: 0 --- !u!1 &2025860772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025860773} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2025860773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025860772} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830619, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2025949779 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114666464992966892, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2025954407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025954408} - component: {fileID: 2025954410} - component: {fileID: 2025954409} m_Layer: 5 m_Name: Current Object Weight Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2025954408 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025954407} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1643578524} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -143.3, y: 293.3} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2025954409 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025954407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Weight:' --- !u!222 &2025954410 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025954407} m_CullTransparentMesh: 0 --- !u!1 &2026289885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026289886} - component: {fileID: 2026289887} m_Layer: 0 m_Name: Wall Run m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2026289886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026289885} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 61 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2026289887 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026289885} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Wall Run abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 6d2ffcca3add62a45bffc84dd7fbb954, type: 3} abilitySprite: {fileID: 21300000, guid: 6d2ffcca3add62a45bffc84dd7fbb954, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 799953453} m_MethodName: toggleWalkWallEnabledState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Jetpack Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2026289887} m_MethodName: disableAbilityCurrentActiveFromPressState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 1 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 799953453} m_MethodName: disableWalkWallState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &2026298533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026298534} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2026298534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026298533} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 613813401} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2026359861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026359862} - component: {fileID: 2026359864} - component: {fileID: 2026359863} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2026359862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026359861} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 1699997851} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2026359863 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026359861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2026359864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026359861} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2026566792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026566793} - component: {fileID: 2026566794} m_Layer: 5 m_Name: Custom Inventory Messages m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2026566793 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026566792} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1397043275} m_Father: {fileID: 1289338952} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2026566794 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026566792} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a0edd6274fc501c4a831d4ccaa6f9f28, type: 3} m_Name: m_EditorClassIdentifier: messageInfoList: - Name: Custom Message messageContent: useMessageDuration: 1 messageDuration: 3 messagePanel: {fileID: 1397043274} messageText: {fileID: 805340398} dontActivateMessageIfShowing: 0 checkForInputActionOnText: 0 includedActionNameOnText: showingMessage: 0 eventOnMessage: m_PersistentCalls: m_Calls: [] - Name: Stats Panel messageContent: useMessageDuration: 1 messageDuration: 3 messagePanel: {fileID: 0} messageText: {fileID: 0} dontActivateMessageIfShowing: 0 checkForInputActionOnText: 0 includedActionNameOnText: showingMessage: 0 eventOnMessage: m_PersistentCalls: m_Calls: [] actionNameField: -ACTION NAME- panelForCustomMessageName: Custom Message playerInput: {fileID: 0} --- !u!1 &2026714379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026714380} - component: {fileID: 2026714384} - component: {fileID: 2026714383} - component: {fileID: 2026714382} - component: {fileID: 2026714381} m_Layer: 5 m_Name: Quick Access Slot Hips m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2026714380 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026714379} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1725061412} - {fileID: 1956044525} - {fileID: 153811109} - {fileID: 808647746} - {fileID: 515187978} - {fileID: 1650676001} - {fileID: 836757001} - {fileID: 1861161595} m_Father: {fileID: 752692930} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 101, y: 10} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2026714381 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026714379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 2026714379} slotCategoryName: Hips amountText: {fileID: 194426638} slotIcon: {fileID: 1932737874} rightSecondarySlotIcon: {fileID: 1523213568} leftSecondarySlotIcon: {fileID: 434270410} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 1956044526} slotSelectedIconPosition: {fileID: 836757001} currentlySelectedIcon: {fileID: 1861161594} backgroundImage: {fileID: 1725061413} slotMainSingleContent: {fileID: 808647745} slotMainDualContent: {fileID: 515187977} amountTextContent: {fileID: 568921155} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &2026714382 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026714379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2026714383} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2026714379} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2026714383 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026714379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2026714384 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026714379} m_CullTransparentMesh: 0 --- !u!1 &2026922504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026922505} - component: {fileID: 2026922506} m_Layer: 0 m_Name: Torch Attack 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2026922505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026922504} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 99570694} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2026922506 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026922504} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Torch Attack 6 useActionName: 1 actionName: Torch Attack 6 useActionID: 0 actionID: 730 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.43 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2026936878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026936879} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2026936879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026936878} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.093001, z: 0.21500115} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1906951938} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2027004621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027004622} - component: {fileID: 2027004624} - component: {fileID: 2027004623} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2027004622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027004621} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0.008887538, y: -0.015019538, z: -0.011882774} m_LocalScale: {x: 0.007680019, y: 0.0038700022, z: 0.005780021} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2027004623 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027004621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2027004624 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027004621} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2027266642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027266643} m_Layer: 0 m_Name: Locked Camera Position 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2027266643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027266642} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1045969402} - {fileID: 503776382} - {fileID: 540411011} m_Father: {fileID: 597238632} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2027268172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027268173} - component: {fileID: 2027268175} - component: {fileID: 2027268174} m_Layer: 0 m_Name: Blades 40 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2027268173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027268172} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &2027268174 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027268172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2027268175 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027268172} m_Mesh: {fileID: -7744147001601279731, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2027293513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027293514} - component: {fileID: 2027293516} - component: {fileID: 2027293515} m_Layer: 5 m_Name: Main Slot Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2027293514 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027293513} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1390435902} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2027293515 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027293513} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2027293516 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027293513} m_CullTransparentMesh: 0 --- !u!1 &2027401337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027401338} - component: {fileID: 2027401340} - component: {fileID: 2027401339} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2027401338 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027401337} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1958517480} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2027401339 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027401337} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2027401340 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027401337} m_CullTransparentMesh: 0 --- !u!114 &2027476330 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114832332856614662, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2027519439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027519440} - component: {fileID: 2027519442} - component: {fileID: 2027519441} m_Layer: 5 m_Name: Skill Slot Grab Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2027519440 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027519439} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1814360179} - {fileID: 1631134432} - {fileID: 1797403877} - {fileID: 1456417531} - {fileID: 2147122252} - {fileID: 1794733430} - {fileID: 1114555171} m_Father: {fileID: 1457021493} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 32, y: 136} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2027519441 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027519439} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1814360180} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2027519439} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2027519442 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027519439} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 2027519439} slotActive: {fileID: 2147122251} slotLocked: {fileID: 1797403876} slotUnlocked: {fileID: 1456417530} slotSkillAmountText: {fileID: 1631134433} slotPressedIcon: {fileID: 1794733429} confirmUseSkillPointsPanelPosition: {fileID: 1114555171} --- !u!1 &2027877762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027877763} - component: {fileID: 2027877765} - component: {fileID: 2027877764} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2027877763 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027877762} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 189081030} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2027877764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027877762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Rail Mechanism Controls --- !u!222 &2027877765 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027877762} m_CullTransparentMesh: 0 --- !u!1 &2028390645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2028390646} - component: {fileID: 2028390649} - component: {fileID: 2028390648} - component: {fileID: 2028390647} m_Layer: 5 m_Name: Character Customization System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2028390646 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028390645} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1098329482} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -530, y: -60} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2028390647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028390645} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPlayerOpenMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Character Aspect Customization Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2028390648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028390645} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0103d7951a6956f4bbdec9a309518338, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2028390649 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028390645} m_CullTransparentMesh: 0 --- !u!1 &2028510923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2028510924} m_Layer: 0 m_Name: slide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2028510924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028510923} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2135885725} - {fileID: 325664425} - {fileID: 2003492549} m_Father: {fileID: 844152032} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2028634917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2028634918} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2028634918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028634917} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 341693616} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2028734306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2028734307} m_Layer: 0 m_Name: Plane Definer 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2028734307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028734306} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.503, z: -0.50199944} m_LocalScale: {x: 1.0000081, y: 1.0000087, z: 1.0000012} m_Children: [] m_Father: {fileID: 1971151224} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2028799440 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 265435224} m_Modifications: - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Name value: Single Dummy Cube (8) objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_TagString value: Untagged objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.x value: 12.760002 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.y value: -8.875003 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.z value: 3.62 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.y value: 6.6581097 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.x value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.z value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useImpactSurface value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useEventWithAttackerOnDeath value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: sendExperienceToAttacker objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: healthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: maxHealthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[0] value: Default Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[1] value: Metal Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[2] value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[3] value: Stone Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[4] value: Sand Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[5] value: Wood Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[6] value: Default Regular Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[7] value: Metal Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[8] value: Shield objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalName value: Flesh Regular Shoot objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} - {fileID: 114453514670499938, guid: e08697adfa49dd4469e938d2b17da555, type: 3} - {fileID: 114087454774718166, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_SourcePrefab: {fileID: 100100000, guid: e08697adfa49dd4469e938d2b17da555, type: 3} --- !u!4 &2028799441 stripped Transform: m_CorrespondingSourceObject: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 2028799440} m_PrefabAsset: {fileID: 0} --- !u!1 &2028799442 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 2028799440} m_PrefabAsset: {fileID: 0} --- !u!114 &2028799443 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028799442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Stunning Obstacle useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!1 &2029059330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2029059331} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2029059331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029059330} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490004, y: 1.1120006, z: 0.06300068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1572275849} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &2029074578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2029074579} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2029074579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029074578} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.000000028436574, y: -0.009992959, z: 0.11904031} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 104985470} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2029116956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2029116957} - component: {fileID: 2029116959} - component: {fileID: 2029116958} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2029116957 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029116956} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 283452637} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2029116958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029116956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2029116959 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029116956} m_CullTransparentMesh: 0 --- !u!1 &2029837665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2029837666} - component: {fileID: 2029837669} - component: {fileID: 2029837668} - component: {fileID: 2029837667} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2029837666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029837665} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1609237655} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2029837667 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029837665} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 012974608954bc94bb0bed804ee60fd5, type: 3} m_Name: m_EditorClassIdentifier: throwObjectEnabled: 1 layerToCheckThrowObject: serializedVersion: 2 m_Bits: 1310721 maxRaycastDistance: 30 useInfiniteRaycastDistance: 0 useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 throwPosition: {fileID: 577418223} objectToThrow: {fileID: 1936141256387522, guid: 1766c6d3ea106b94b800262ea777bdfe, type: 3} addLaunchObjectComponent: 1 addGrabbedObjectStateComponent: 0 rotateObjectTowardThrowDirection: 0 checkIfLockedCameraActive: 1 ignoreCollisionsWithPlayerEnabled: 1 throwInCustomTransformDirection: 0 customTransformDirection: {fileID: 0} customThrowDirectionAmount: 400 useCustomThrowPosition: 1 useCustomThrowLocalPosition: 1 customThrowPosition: {x: -0.079, y: 0, z: -0.089} customThrowRotation: {x: 0, y: 0, z: 0} showGizmo: 0 currentObjectToThrow: {fileID: 0} currentThrowSpeed: {x: 0, y: 0, z: 0} mainPlayerCamera: {fileID: 176855561} playerControllerGameObject: {fileID: 954210051} targetPositionTransform: {fileID: 1004348169} playerCameraGameObject: {fileID: 176855560} mainCameraTransform: {fileID: 1446752339} playerCollider: {fileID: 954210065} --- !u!120 &2029837668 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029837665} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &2029837669 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029837665} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4294573051 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 12 animationSpeed: 3 tillingOffset: 2.5 animateTexture: 1 textureColor: {r: 0.5661765, g: 0.2539468, b: 0.5446434, a: 1} useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 1 checkForPlayerCollider: 1 playerCollider: {fileID: 954210065} useHoldThrowArmAnimation: 1 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 19374 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 1 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 0 targetPositionIcon: {fileID: 0} rotateTargetPositionIcon: 0 rotateTargetPositionIconSpeed: 0 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 176855561} shootPosition: {fileID: 500475929} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 2029837668} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!1 &2029992791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2029992792} - component: {fileID: 2029992794} - component: {fileID: 2029992793} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2029992792 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029992791} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558487080} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2029992793 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029992791} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2029992794 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029992791} m_CullTransparentMesh: 0 --- !u!1 &2030258698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2030258699} - component: {fileID: 2030258701} - component: {fileID: 2030258700} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2030258699 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030258698} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089142201} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2030258700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030258698} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &2030258701 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030258698} m_CullTransparentMesh: 0 --- !u!1 &2030385407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2030385408} - component: {fileID: 2030385409} m_Layer: 5 m_Name: Player Modes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2030385408 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030385407} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 996097011} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2030385409 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030385407} m_CullTransparentMesh: 0 --- !u!1 &2030388081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2030388082} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2030388082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030388081} m_LocalRotation: {x: 0.28834093, y: -0.3196382, z: -0.41460103, w: 0.8017462} m_LocalPosition: {x: -0.048392475, y: -0.026723884, z: 0.16008443} m_LocalScale: {x: 1.0000062, y: 1.0000088, z: 1.0000105} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2030549292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2030549293} - component: {fileID: 2030549295} - component: {fileID: 2030549294} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2030549293 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030549292} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 306053906} m_Father: {fileID: 1265751484} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2030549294 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030549292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1b1cfa0440af46c449088a40b1d43ffa, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2030549295 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030549292} m_CullTransparentMesh: 0 --- !u!1 &2030898459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2030898460} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2030898460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030898459} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1858716422} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &2031424091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031424092} - component: {fileID: 2031424094} - component: {fileID: 2031424093} m_Layer: 5 m_Name: Background 3 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2031424092 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031424091} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1159033498} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 352, y: 260.3} m_SizeDelta: {x: -808.8, y: -716.12} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2031424093 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031424091} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.6039216} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2031424094 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031424091} m_CullTransparentMesh: 0 --- !u!1 &2031448841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031448842} - component: {fileID: 2031448844} - component: {fileID: 2031448843} m_Layer: 0 m_Name: Capture System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2031448842 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031448841} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 690751200} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044, y: -0.0063} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2031448843 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031448841} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Inactive --- !u!222 &2031448844 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031448841} m_CullTransparentMesh: 0 --- !u!1 &2031456004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031456005} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2031456005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031456004} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 350926362} - {fileID: 1476517615} m_Father: {fileID: 947899665} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2031467674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031467675} - component: {fileID: 2031467677} - component: {fileID: 2031467676} m_Layer: 0 m_Name: Blade__128_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2031467675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031467674} m_LocalRotation: {x: -0.50963145, y: -0.49017963, z: 0.4901788, w: 0.5096317} m_LocalPosition: {x: -1.0800169, y: 0.0761996, z: -0.08169608} m_LocalScale: {x: 0.045758013, y: 0.02576564, z: 0.07873739} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 77 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2031467676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031467674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2031467677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031467674} m_Mesh: {fileID: 2542268316257606070, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &2031802536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031802537} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2031802537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031802536} m_LocalRotation: {x: -4.774846e-12, y: -1, z: 0.000000029827408, w: 7.0576756e-10} m_LocalPosition: {x: -0.10200147, y: 1.5040036, z: -0.033998497} m_LocalScale: {x: 1.000003, y: 1.0000002, z: 1.0000033} m_Children: - {fileID: 198270810} m_Father: {fileID: 593637507} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &2031814919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031814920} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2031814920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031814919} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2050002, y: 0.92800057, z: 0.05800056} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 1034937213} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2032115592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032115593} - component: {fileID: 2032115595} - component: {fileID: 2032115594} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2032115593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032115592} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &2032115594 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032115592} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2032115595 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032115592} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2032225924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032225925} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2032225925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032225924} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831171, y: -0.0000004756756, z: 0.000000034101298} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1266420801} - {fileID: 1397945555} - {fileID: 1826178744} - {fileID: 816020052} - {fileID: 1880356956} - {fileID: 240514298} - {fileID: 47569461} - {fileID: 373304686} - {fileID: 2130030244} - {fileID: 1383012837} - {fileID: 628445194} - {fileID: 1455906224} - {fileID: 1466192611} - {fileID: 1930632789} - {fileID: 1439436350} - {fileID: 439703553} m_Father: {fileID: 562978304} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2032247510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032247511} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2032247511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032247510} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18200104, y: 1.297, z: 0.449998} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 1673632737} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2032774552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032774553} - component: {fileID: 2032774555} - component: {fileID: 2032774554} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2032774553 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032774552} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1331312339} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2032774554 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032774552} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2032774555 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032774552} m_CullTransparentMesh: 0 --- !u!1 &2032822978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032822979} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2032822979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032822978} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 193462043} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2032843110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032843111} - component: {fileID: 2032843113} - component: {fileID: 2032843115} - component: {fileID: 2032843114} - component: {fileID: 2032843112} m_Layer: 0 m_Name: Smartphone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2032843111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032843110} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 2.9464507e-11, y: -0.0000000025942608, z: -0.000000029689197} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: - {fileID: 2004177535} - {fileID: 802308938} - {fileID: 445611836} - {fileID: 1968981763} m_Father: {fileID: 772658220} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2032843112 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032843110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Smartphone maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &2032843113 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032843110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1968981762} aimPosition: {fileID: 2032247511} walkPosition: {fileID: 675426075} keepPosition: {fileID: 252823749} aimRecoilPosition: {fileID: 1166520968} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1365857660} surfaceCollisionRayPosition: {fileID: 333911993} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 0 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 0} meleeAttackStartMovementSpeed: 0 meleeAttackEndMovementSpeed: 0 meleeAttackEndDelay: 0 meleeAttackRaycastPosition: {fileID: 0} meleeAttackRaycastDistance: 0 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0 meleeAttackDamageAmount: 0 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 0 applyMeleeAtackForce: 0 meleeAttackForceAmount: 0 meleeAttackForceMode: 0 meleeAttackApplyForceToVehicles: 0 meleAttackForceToVehicles: 0 useMeleeAttackSound: 0 meleeAttackSurfaceSound: {fileID: 0} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 0} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 0 meleeAttackParticles: {fileID: 0} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 1439525294} weaponPositionInHandForDeactivateIK: {fileID: 1096027000} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 0 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 0 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 675426075} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1383120050} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 733143585} wayPoints: - {fileID: 659634464} - {fileID: 1383120050} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 280909890} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 2025281093} showElbowInfo: 0 handUsedInWeapon: 0 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 0 grabbingHandID: 1 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1443805460} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1878868958} wayPoints: - {fileID: 1443805460} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 354301281} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 91750402} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 4 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 2140957315} weaponRotationPointHolder: {fileID: 1212858628} weaponRotationPointHeadLookTarget: {fileID: 2003765371} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 1963751655} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0327 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 1414996487} aimRecoilPosition: {fileID: 1913150427} walkPosition: {fileID: 1353194988} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1498275254} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1214513336} surfaceCollisionRayPosition: {fileID: 1354373576} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 0} meleeAttackRaycastPosition: {fileID: 0} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 1134000163} weaponPositionInHandForDeactivateIK: {fileID: 630461044} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1353194988} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 1443805460} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1547151678} wayPoints: - {fileID: 1443805460} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 354301281} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 1 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 0 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 678053892} aimRecoilPosition: {fileID: 436827041} walkPosition: {fileID: 634642888} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1955187887} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1437818486} surfaceCollisionRayPosition: {fileID: 2054440478} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 0} meleeAttackRaycastPosition: {fileID: 0} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 604876025} weaponPositionInHandForDeactivateIK: {fileID: 857609789} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 252624864} weaponRotationPointHolder: {fileID: 838792566} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 634642888} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 1696652214} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 2008431578} wayPoints: - {fileID: 1696652214} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 280909890} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 1 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 0 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Pistol keepWeaponActionName: Keep Pistol delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.6 FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0.25, y: 1.57, z: 0.065} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1968981762} aimPosition: {fileID: 801227069} walkPosition: {fileID: 111846077} keepPosition: {fileID: 1500075223} aimRecoilPosition: {fileID: 1678329544} walkRecoilPosition: {fileID: 544249024} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1134449233} surfaceCollisionRayPosition: {fileID: 680035270} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1170231027} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1136620423} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 852198077} jumpEndPosition: {fileID: 633279109} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 0 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 0} meleeAttackStartMovementSpeed: 0 meleeAttackEndMovementSpeed: 0 meleeAttackEndDelay: 0 meleeAttackRaycastPosition: {fileID: 0} meleeAttackRaycastDistance: 0 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0 meleeAttackDamageAmount: 0 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 0 applyMeleeAtackForce: 0 meleeAttackForceAmount: 0 meleeAttackForceMode: 0 meleeAttackApplyForceToVehicles: 0 meleAttackForceToVehicles: 0 useMeleeAttackSound: 0 meleeAttackSurfaceSound: {fileID: 0} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 0} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 0 meleeAttackParticles: {fileID: 0} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 0 editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 0} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 0 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 109339314} crouchRecoilPosition: {fileID: 1371254555} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.05 handleGizmoColor: {r: 0, g: 1, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1231553158} walkRecoilPosition: {fileID: 1358829595} keepPosition: {fileID: 1334402903} crouchPosition: {fileID: 708562565} crouchRecoilPosition: {fileID: 601648384} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 475821045} surfaceCollisionRayPosition: {fileID: 246410130} lowerWeaponPosition: {fileID: 1097125826} runPosition: {fileID: 786597149} jumpStartPosition: {fileID: 868766889} jumpEndPosition: {fileID: 756956694} meleeAttackPosition: {fileID: 0} meleeAttackRaycastPosition: {fileID: 0} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1163638899} walkRecoilPosition: {fileID: 21794010} keepPosition: {fileID: 1326019909} crouchPosition: {fileID: 1558467572} crouchRecoilPosition: {fileID: 1425009972} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1411100488} surfaceCollisionRayPosition: {fileID: 1577611912} lowerWeaponPosition: {fileID: 1144303385} runPosition: {fileID: 1808183398} jumpStartPosition: {fileID: 729192318} jumpEndPosition: {fileID: 64914078} meleeAttackPosition: {fileID: 0} meleeAttackRaycastPosition: {fileID: 0} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 0} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Pistol 2 keepWeaponActionName: Keep Pistol 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 2 swayRotationHorizontal: 0.2 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.02, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.512 swayRotationPercentageAiming: 0.512 bobPositionPercentageAiming: 0.232 bobRotationPercentageAiming: 0.192 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.2 bobRotationRunningMultiplier: 1.2 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 0 useShotShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 3} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 0, y: 0, z: 10} thirdPersonMeleeAttackShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} firstPersonMeleeAttackShakeInfo: shotForce: 0 shakeSmooth: 0 shakeDuration: 0 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 0, z: 0} weaponPrefabModel: {fileID: 1948959910773046, guid: aaf45172691a43041a051fa4986a1f5d, type: 3} inventoryWeaponPrefabObject: {fileID: 1512320961089438, guid: 1f41f9e300d4f3c40a72fc7687ea7fad, type: 3} weaponGameObject: {fileID: 1968981762} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 1968981769} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 1240811518} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 1968981767} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 1968981763} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 0 verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 1 canBeDropped: 1 canUnlockCursor: 1 canUnlockCursorOnThirdPerson: 1 disableHUDWhenCursorUnlocked: 1 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31} mainWeaponAttachmentSystem: {fileID: 0} weaponUsesAttachment: 0 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 0} weaponAmmoIconTexture: {fileID: 0} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 0 newAnimatorWeaponID: 0 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: 9 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 1 useNewMaxAngleDifference: 1 horizontalMaxAngleDifference: 140 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &2032843114 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032843110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Smartphone relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1686682602079282, guid: 51f0924384515b24badb820cec42a0e2, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 2032843113} mainPlayerWeaponSystem: {fileID: 1968981767} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 1817975424} newWeaponMeshParent: {fileID: 1234742714} weaponViewTransform: {fileID: 910880626} replaceArmsModel: 0 armsParent: {fileID: 2004177535} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1234742714} currentWeaponMesh: {fileID: 691447738} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2032843114} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2032843114} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2032843114} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 2004177534} - {fileID: 574856464} - {fileID: 593637506} - {fileID: 445611835} - {fileID: 29869143} - {fileID: 702100857} - {fileID: 704767395} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &2032843115 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032843110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 1240811518} - {fileID: 2032247511} - {fileID: 675426075} - {fileID: 1365857660} - {fileID: 333911993} - {fileID: 1166520968} - {fileID: 1815873176} - {fileID: 1754394948} - {fileID: 620494171} - {fileID: 659634464} - {fileID: 432311273} - {fileID: 731335811} - {fileID: 1021837919} - {fileID: 733143585} - {fileID: 1878868958} - {fileID: 730757969} - {fileID: 1439525294} - {fileID: 1096027000} - {fileID: 1963751655} - {fileID: 1562545283} - {fileID: 2003765371} - Name: First Person View objectTransformInfoList: - {fileID: 801227069} - {fileID: 111846077} - {fileID: 1500075223} - {fileID: 1678329544} - {fileID: 544249024} - {fileID: 1134449233} - {fileID: 680035270} - {fileID: 1136620423} - {fileID: 852198077} - {fileID: 633279109} - {fileID: 109339314} - {fileID: 1371254555} - {fileID: 1170231027} - Name: IK Positions objectTransformInfoList: - {fileID: 1443805460} - {fileID: 1383120050} - {fileID: 91750402} - {fileID: 354301281} - {fileID: 2025281093} - {fileID: 280909890} - {fileID: 1140686071} - {fileID: 1465950689} - {fileID: 1696652214} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 14 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 1968981763} mainWeaponPositionsParentThirdPerson: - {fileID: 1673632737} - {fileID: 574856465} - {fileID: 593637507} mainWeaponPositionChildsThirdPerson: - {fileID: 1240811518} - {fileID: 2032247511} - {fileID: 675426075} - {fileID: 252823749} - {fileID: 1365857660} - {fileID: 333911993} - {fileID: 1166520968} - {fileID: 1754394948} - {fileID: 659634464} - {fileID: 432311273} - {fileID: 1021837919} - {fileID: 1439525294} - {fileID: 1963751655} - {fileID: 1414996487} - {fileID: 1913150427} - {fileID: 1353194988} - {fileID: 1498275254} - {fileID: 1214513336} - {fileID: 1354373576} - {fileID: 1134000163} - {fileID: 678053892} - {fileID: 436827041} - {fileID: 634642888} - {fileID: 1955187887} - {fileID: 1437818486} - {fileID: 2054440478} - {fileID: 604876025} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &2033343944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033343946} - component: {fileID: 2033343945} m_Layer: 0 m_Name: Bullet Time Firing System (Max Payne) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2033343945 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033343944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 561cb443837fec1478d234c5af802460, type: 3} m_Name: m_EditorClassIdentifier: updateIKEnabled: 0 movementEnabled: 1 lookDirectionForwardOffset: 1000 timeForRaisingHands: 0.5 onlyActiveIfUsingFireWeapons: 0 bodyWeightLerpSpeed: 1 getUpAfterDelayOnGround: 0 delayToGetUpOnGround: 2 minWaitToCheckOnGroundState: 1 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 useOnlyWhenUsingFireWeapons: 1 useTimeBullet: 1 timeBulletScale: 0.3 useTimeBulletDuration: 1 timeBulletDuration: 6 useEventsOnTimeBullet: 1 eventOnTimeBulletStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 235056633} m_MethodName: activateSliderByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Time Bullet Firing Mode m_BoolArgument: 0 m_CallState: 2 eventOnTimeBulletEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 235056633} m_MethodName: deactivateSliderByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Time Bullet Firing Mode m_BoolArgument: 0 m_CallState: 2 setUnscaledTimeOnAnimator: 1 setCharacterAnimationSpeed: 0 characterAnimationSpeed: 1.6 jumpForce: 1 pushForce: 11 extraSpeedOnFall: 1 addExtraSpeedOnFallDuration: 0.7 delayToAddExtraSpeedOnFall: 0.3 actionID: 323565 actionIDWithRoll: 323566 startActionWithRoll: 1 rollOnStartDuration: 0.4 externalControlleBehaviorActiveAnimatorName: External Behavior Active actionIDAnimatorName: Action ID horizontalAnimatorName: Horizontal Action verticalAnimatorName: Vertical Action setNewCameraStateOnThirdPerson: 1 newCameraStateOnThirdPerson: Time Bullet Firing Jump customActionCategoryID: 1111 regularActionCategoryID: 0 showDebugPrint: 0 movementActive: 0 armsIKActive: 0 currentTimeForRisingHands: 0 currentArmsWeight: 0 armsWeight: 1 playerIsCarryingWeapons: 0 lookDirectionTarget: {x: 0, y: 0, z: 0} groundDetectedAfterJump: 0 isFullBodyAwarenessActive: 0 bodyWeight: 0 eventOnStart: m_PersistentCalls: m_Calls: - m_Target: {fileID: 306017629} m_MethodName: setIKFootPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1920815082} m_MethodName: setAdjustHandsPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: setUseDeviceButtonEnabledStateByCounter m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnEnd: m_PersistentCalls: m_Calls: - m_Target: {fileID: 306017629} m_MethodName: setIKFootPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1920815082} m_MethodName: setAdjustHandsPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: setUseDeviceButtonEnabledStateByCounter m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnGetUpForward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Forward On Get Up Bullet Time m_BoolArgument: 0 m_CallState: 2 eventOnGetUpBackward: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Backward On Get Up Bullet Time m_BoolArgument: 0 m_CallState: 2 eventOnGetUpRight: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Right On Get Up Bullet Time m_BoolArgument: 0 m_CallState: 2 eventOnGetUpLeft: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Left On Get Up Bullet Time m_BoolArgument: 0 m_CallState: 2 eventOnGetUpForwardFromBack: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Forward From Back On Get Up Bullet Time m_BoolArgument: 0 m_CallState: 2 eventOnGetUpBackwardFromBack: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Backward From Back On Get Up Bullet Time m_BoolArgument: 0 m_CallState: 2 eventOnGetUpRightFromBack: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Right From Back On Get Up Bullet Time m_BoolArgument: 0 m_CallState: 2 eventOnGetUpLeftFromBack: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1971025863} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Roll Left From Back On Get Up Bullet Time m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} playerInput: {fileID: 954210080} mainTimeBullet: {fileID: 541563691} mainAnimator: {fileID: 954210067} mainCamera: {fileID: 1418115493} mainCameraTransform: {fileID: 176855560} mainPlayerWeaponsManager: {fileID: 954210076} mainHeadTrack: {fileID: 954210063} playerTransform: {fileID: 954210068} --- !u!4 &2033343946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033343944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1141162406} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2033358405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033358406} m_Layer: 0 m_Name: c_middle2.r m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2033358406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033358405} m_LocalRotation: {x: -0.02261395, y: 0.0044208434, z: -0.016468449, w: 0.99959886} m_LocalPosition: {x: 0.000000019073486, y: 0.033205856, z: -0.000000047683713} m_LocalScale: {x: 0.99999976, y: 0.9999997, z: 0.99999964} m_Children: - {fileID: 1082304579} - {fileID: 599499266} m_Father: {fileID: 347878014} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2033466544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033466545} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2033466545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033466544} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &2033496587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033496588} m_Layer: 0 m_Name: Throw Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2033496588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033496587} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 435580944} - {fileID: 200551148} - {fileID: 589695008} - {fileID: 350602890} - {fileID: 429886772} - {fileID: 1202262974} - {fileID: 2045961080} m_Father: {fileID: 753749598} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2033656633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033656634} - component: {fileID: 2033656636} - component: {fileID: 2033656635} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2033656634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033656633} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0.057250008, z: -0.06440014} m_LocalScale: {x: 0.010841445, y: 0.0028220958, z: 0.029001947} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2033656635 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033656633} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2033656636 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033656633} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2033815705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033815706} - component: {fileID: 2033815708} - component: {fileID: 2033815707} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2033815706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033815705} m_LocalRotation: {x: 0.5, y: 0, z: 0, w: 0.8660254} m_LocalPosition: {x: 0, y: 0.088945, z: 0.43539} m_LocalScale: {x: 0.03330386, y: 0.017363153, z: 0.07647815} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 60, y: 0, z: 0} --- !u!23 &2033815707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033815705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2033815708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033815705} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2033877816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033877817} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2033877817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033877816} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 911196594} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2034158458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034158459} - component: {fileID: 2034158461} - component: {fileID: 2034158460} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2034158459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034158458} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2034158460 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034158458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2034158461 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034158458} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2034241850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034241851} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2034241851 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034241850} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1215537646} - {fileID: 1922242960} m_Father: {fileID: 941565586} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2034317855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034317856} - component: {fileID: 2034317857} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2034317856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034317855} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0478, z: 0.1899} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3392541} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &2034317857 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034317855} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &2034385709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034385710} - component: {fileID: 2034385713} - component: {fileID: 2034385712} - component: {fileID: 2034385711} m_Layer: 5 m_Name: Unlock Cursor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2034385710 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034385709} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: -15, y: -77} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2034385711 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034385709} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 2034385712} --- !u!114 &2034385712 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034385709} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.09558821, g: 0.00351427, b: 0.00351427, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5167fd24c3cd0704a9bbfc8ad4761dd1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2034385713 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034385709} m_CullTransparentMesh: 0 --- !u!1 &2034513331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034513332} - component: {fileID: 2034513334} - component: {fileID: 2034513333} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2034513332 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034513331} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1496306007} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2034513333 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034513331} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &2034513334 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034513331} m_CullTransparentMesh: 0 --- !u!1 &2034619655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034619656} m_Layer: 5 m_Name: Shield Slider Hidden Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2034619656 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034619655} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918448631} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 255.2002, y: 56.899902} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2034795355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034795356} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2034795356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034795355} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2132371252} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &2034870590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034870593} - component: {fileID: 2034870592} - component: {fileID: 2034870591} m_Layer: 0 m_Name: Weapons Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2034870591 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034870590} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c0f54290bb41dc248a2513912a7ac203, type: 3} m_Name: m_EditorClassIdentifier: maincameraEffectSystem: {fileID: 1418115495} mainCamera: {fileID: 2034870592} --- !u!20 &2034870592 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034870590} m_Enabled: 0 serializedVersion: 2 m_ClearFlags: 3 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.1 far clip plane: 200 field of view: 35 orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 2097152 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 0 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &2034870593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034870590} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1446752339} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2035066705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2035066706} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2035066706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2035066705} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.118, z: -0.032} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 1198922457} - {fileID: 1027662185} - {fileID: 1248582755} - {fileID: 1659909042} - {fileID: 1575595707} - {fileID: 213554135} - {fileID: 2032115593} - {fileID: 393815916} - {fileID: 696474507} - {fileID: 616921767} - {fileID: 1490396774} - {fileID: 352509652} - {fileID: 1194108265} - {fileID: 1643316042} - {fileID: 524131636} - {fileID: 793101785} - {fileID: 1143984351} - {fileID: 196607840} - {fileID: 2118712845} - {fileID: 361825869} - {fileID: 1618193693} - {fileID: 1271637029} m_Father: {fileID: 478407463} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2035494746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2035494747} - component: {fileID: 2035494749} - component: {fileID: 2035494748} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2035494747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2035494746} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0034399973, y: 0.0462, z: 0.03999996} m_LocalScale: {x: 0.030473575, y: 0.028711563, z: 0.048206065} m_Children: [] m_Father: {fileID: 1250608306} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2035494748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2035494746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2035494749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2035494746} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2035606508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2035606509} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2035606509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2035606508} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791613, y: 1.3230008, z: 0.09999752} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1461601564} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2035681876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2035681877} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2035681877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2035681876} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1428029429} - {fileID: 116683188} m_Father: {fileID: 138900594} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2035981887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2035981888} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2035981888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2035981887} m_LocalRotation: {x: -0.09732239, y: 0, z: 0, w: 0.9952529} m_LocalPosition: {x: 0, y: 1.6851, z: 0.1244} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 213890318} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -11.17, y: 0, z: 0} --- !u!1 &2036349774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036349775} m_Layer: 0 m_Name: Waypoint List Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2036349775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036349774} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1051204911} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2036391900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036391901} m_Layer: 0 m_Name: Gallery Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2036391901 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036391900} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000020863943} m_LocalScale: {x: 1.0000006, y: 1.0000032, z: 1.0000026} m_Children: - {fileID: 891007151} m_Father: {fileID: 524787210} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0021362305, y: -0.00030136108} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2036394282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036394283} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2036394283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036394282} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1668013984} - {fileID: 1665179405} m_Father: {fileID: 1839016211} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2036405798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036405799} - component: {fileID: 2036405801} - component: {fileID: 2036405800} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2036405799 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036405798} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 808003022} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.399902} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2036405800 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036405798} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2036405801 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036405798} m_CullTransparentMesh: 0 --- !u!1 &2036489308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036489309} - component: {fileID: 2036489311} - component: {fileID: 2036489310} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2036489309 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036489308} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1967200706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: -0.000061035156} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2036489310 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036489308} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2036489311 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036489308} m_CullTransparentMesh: 0 --- !u!1 &2036704891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036704892} - component: {fileID: 2036704894} - component: {fileID: 2036704893} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2036704892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036704891} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.05240015, z: 0} m_LocalScale: {x: 0.06299343, y: 0.05456653, z: 0.062993474} m_Children: [] m_Father: {fileID: 821642492} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2036704893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036704891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2036704894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036704891} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &2037040912 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 4347206218989854, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} propertyPath: m_LocalPosition.x value: -19.96 objectReference: {fileID: 0} - target: {fileID: 4347206218989854, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} propertyPath: m_LocalPosition.y value: 1.43 objectReference: {fileID: 0} - target: {fileID: 4347206218989854, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} propertyPath: m_LocalPosition.z value: -22.92 objectReference: {fileID: 0} - target: {fileID: 4347206218989854, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4347206218989854, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} propertyPath: m_LocalRotation.y value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4347206218989854, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4347206218989854, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} propertyPath: m_LocalRotation.w value: 0.7071067 objectReference: {fileID: 0} - target: {fileID: 4347206218989854, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 114465322720259242, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} propertyPath: mapObjectName value: Door objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5b72e6aab065e5a458452e456482ca97, type: 3} --- !u!1 &2037137444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2037137445} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2037137445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037137444} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.132, z: 0.062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1756568617} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2037457486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2037457487} - component: {fileID: 2037457488} m_Layer: 0 m_Name: Damage Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2037457487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037457486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2133924639} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2037457488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037457486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 0 effectRate: 0 effectAmount: 5 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 0 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1316865 tagToAffectList: - vehicle useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Activate Fire statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: [] eventOnEffectDeactivate: m_PersistentCalls: m_Calls: [] sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 0} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 954210051} --- !u!1 &2037511942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2037511943} m_Layer: 0 m_Name: Stuff Checked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2037511943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037511942} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.08590874, y: 2.2183537, z: 0.07934856} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2090113472} - {fileID: 1667872948} - {fileID: 1635693488} - {fileID: 1977736848} - {fileID: 856955333} - {fileID: 1622727224} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2037528031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2037528032} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2037528032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037528031} m_LocalRotation: {x: 0.4683225, y: 0.39829972, z: 0.2560843, w: 0.74595726} m_LocalPosition: {x: 0.3170017, y: 1.216001, z: -0.20799851} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 268645912} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &2037632753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2037632754} - component: {fileID: 2037632755} - component: {fileID: 2037632756} m_Layer: 5 m_Name: Dialog Content Owner m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2037632754 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037632753} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1486607835} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -216, y: 267} m_SizeDelta: {x: 400, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2037632755 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037632753} m_CullTransparentMesh: 0 --- !u!114 &2037632756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037632753} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 45 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Dialog Content Owner --- !u!1 &2038199921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038199922} - component: {fileID: 2038199924} - component: {fileID: 2038199923} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2038199922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038199921} m_LocalRotation: {x: -0, y: -0.0000000025930182, z: -0.000000003992425, w: 1} m_LocalPosition: {x: 0.0208, y: 0.05008, z: 0.11018} m_LocalScale: {x: 0.018488424, y: 0.06946886, z: 0.03489734} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2038199923 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038199921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2038199924 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038199921} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2038390291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038390292} m_Layer: 5 m_Name: Stats m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2038390292 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038390291} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 616808200} m_Father: {fileID: 417155941} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2038628386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038628387} - component: {fileID: 2038628388} m_Layer: 5 m_Name: Abilities Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2038628387 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038628386} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 134303305} - {fileID: 1712134531} m_Father: {fileID: 1356268759} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -83.700005} m_SizeDelta: {x: 120, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2038628388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038628386} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 0 m_TargetGraphic: {fileID: 0} m_FillRect: {fileID: 336214161} m_HandleRect: {fileID: 0} m_Direction: 0 m_MinValue: 0 m_MaxValue: 1 m_WholeNumbers: 0 m_Value: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &2038710662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038710663} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2038710663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038710662} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0075, z: 0.0066986624} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 566559098} m_Father: {fileID: 1462766815} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2039097682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2039097683} - component: {fileID: 2039097685} - component: {fileID: 2039097684} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2039097683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039097682} m_LocalRotation: {x: 0.7071068, y: 2.5284592e-11, z: -0.0000000013168456, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.037100017, z: 0.093739994} m_LocalScale: {x: 0.021067247, y: 0.018981703, z: 0.02106731} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2039097684 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039097682} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2039097685 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039097682} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2039294806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2039294807} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2039294807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039294806} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500028, y: 1.0160003, z: 0.05800062} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2039862858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2039862859} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2039862859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039862858} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 29712318} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2040031303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2040031304} - component: {fileID: 2040031305} m_Layer: 0 m_Name: Knife Attack 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2040031304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040031303} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 312789185} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2040031305 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040031303} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Knife Attack 3 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 530 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2040043499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2040043500} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2040043500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040043499} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: 0.19000055, y: 1.6090003, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 332015653} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2040145957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2040145958} - component: {fileID: 2040145960} - component: {fileID: 2040145959} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2040145958 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040145957} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 361440315} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114.99998, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2040145959 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040145957} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &2040145960 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040145957} m_CullTransparentMesh: 0 --- !u!1 &2040178166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2040178168} - component: {fileID: 2040178167} m_Layer: 0 m_Name: Slice System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2040178167 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040178166} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6f57840be6508904eb0570cc3ca3289b, type: 3} m_Name: m_EditorClassIdentifier: cutOverlapBoxSize: {x: 8.5, y: 0.1, z: 6.28} activateRigidbodiesOnNewObjects: 1 minDelayToSliceSameObject: 0.3 targetToDamageLayer: serializedVersion: 2 m_Bits: 68421633 useObjectsToIgnoreList: 0 objectsToIgnoreList: [] forceToApplyToCutPart: 5 forceMode: 0 forceRadius: 10 forceUp: 2 activateDamageOnSlice: 1 damageAmountToApplyOnSlice: 15 ignoreShieldOnDamage: 1 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 updateLastObjectSpeed: 0 applyForcesOnObjectsDetected: 1 addForceMultiplier: 10 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.05 checkObjectLayerAndTagToApplyForces: 0 targetToApplyForceLayer: serializedVersion: 2 m_Bits: 68421633 tagetToApplyForceTagList: - box - vehicle sliceTransformValuesInfoList: - Name: Kick Attack sliceInfoEnabled: 1 cutOverlapBoxSize: {x: 5, y: 0.3, z: 4} cutPositionTransform: {fileID: 941714877} cutDirectionTransform: {fileID: 2128556775} planeDefiner1: {fileID: 135561773} planeDefiner2: {fileID: 722225312} planeDefiner3: {fileID: 230348393} - Name: Punch Attack 1 sliceInfoEnabled: 1 cutOverlapBoxSize: {x: 5, y: 0.3, z: 4} cutPositionTransform: {fileID: 1934007638} cutDirectionTransform: {fileID: 1337774415} planeDefiner1: {fileID: 290451044} planeDefiner2: {fileID: 971270980} planeDefiner3: {fileID: 1083793673} ignoreTimeBulletOnRegularSlice: 0 showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 0.472} showDebugPrint: 0 playerGameObject: {fileID: 954210051} defaultSliceMaterial: {fileID: 2100000, guid: bc4117622db054f4f97138147ee94749, type: 2} cutPositionTransform: {fileID: 357353865} cutDirectionTransform: {fileID: 1640299600} planeDefiner1: {fileID: 90944313} planeDefiner2: {fileID: 2083718850} planeDefiner3: {fileID: 724785987} --- !u!4 &2040178168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040178166} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 253943201} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2040497618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2040497619} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2040497619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040497618} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 221935626} m_Father: {fileID: 1435622235} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2040741317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2040741318} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2040741318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040741317} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2041051423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2041051424} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2041051424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041051423} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.21300036, y: 1.1190004, z: 0.2510004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1227430926} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2041214527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2041214528} - component: {fileID: 2041214530} - component: {fileID: 2041214529} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2041214528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041214527} m_LocalRotation: {x: -0.19680181, y: 1.2881702e-11, z: 1.4551915e-11, w: 0.9804433} m_LocalPosition: {x: 0, y: 0.072499976, z: -0.03429841} m_LocalScale: {x: 0.051745836, y: 0.066949844, z: 0.05253189} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2041214529 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041214527} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2041214530 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041214527} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2041573133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2041573134} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2041573134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041573133} m_LocalRotation: {x: 0.12186898, y: -4.270376e-13, z: -2.2567888e-13, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.609, z: 0.49} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2041639966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2041639967} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2041639967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041639966} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.901905e-11, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2041671305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2041671306} - component: {fileID: 2041671308} - component: {fileID: 2041671307} m_Layer: 0 m_Name: Blades 77 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2041671306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041671305} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 76 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -75} --- !u!23 &2041671307 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041671305} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2041671308 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041671305} m_Mesh: {fileID: -2408893230352510081, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1001 &2041763023 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1766475687327792, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4811703757475858, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} propertyPath: m_LocalPosition.x value: -20.099998 objectReference: {fileID: 0} - target: {fileID: 4811703757475858, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} propertyPath: m_LocalPosition.y value: 17.8 objectReference: {fileID: 0} - target: {fileID: 4811703757475858, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} propertyPath: m_LocalPosition.z value: -8.49 objectReference: {fileID: 0} - target: {fileID: 4811703757475858, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4811703757475858, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4811703757475858, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4811703757475858, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4811703757475858, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} propertyPath: m_RootOrder value: 18 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} --- !u!4 &2041763024 stripped Transform: m_CorrespondingSourceObject: {fileID: 4811703757475858, guid: 4dd252894b1aaac409f612e143a6f0b8, type: 3} m_PrefabInstance: {fileID: 2041763023} m_PrefabAsset: {fileID: 0} --- !u!1 &2041813089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2041813090} - component: {fileID: 2041813093} - component: {fileID: 2041813092} - component: {fileID: 2041813091} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2041813090 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041813089} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1084877334} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2041813091 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041813089} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: - language: English textContent: Close extraTextContent: - language: Spanish textContent: Cerrar extraTextContent: mainText: {fileID: 2041813092} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2041813092 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041813089} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Close --- !u!222 &2041813093 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041813089} m_CullTransparentMesh: 0 --- !u!1 &2042194121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2042194122} - component: {fileID: 2042194124} - component: {fileID: 2042194123} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2042194122 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042194121} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2084975261} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 100, y: -100} m_SizeDelta: {x: 15, y: 15} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2042194123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042194121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2042194124 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042194121} m_CullTransparentMesh: 0 --- !u!1 &2042232513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2042232514} - component: {fileID: 2042232516} - component: {fileID: 2042232515} m_Layer: 0 m_Name: Damage Area Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2042232514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042232513} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1462345861} m_Father: {fileID: 775919193} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2042232515 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042232513} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1489518679243584, guid: f5ad18eaaf6142b4a83bf4983e1c4b3c, type: 3} spawnPosition: {fileID: 1462345861} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 1 layerToSpawnObject: serializedVersion: 2 m_Bits: 1 useInfiniteRaycastDistance: 0 raycastDistance: 3 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] useCustomSpawnObjectList: 0 spawnableObjectInfoList: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!114 &2042232516 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042232513} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &2042389540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2042389541} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2042389541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042389540} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: -0.142, z: 0.203} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 281089093} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!224 &2042485120 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 22419862, guid: cf232ae7a03dadc4d9286574624afa56, type: 3} m_PrefabInstance: {fileID: 2009631134} m_PrefabAsset: {fileID: 0} --- !u!1 &2042642207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2042642208} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2042642208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042642207} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1858606947} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2042791413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2042791414} m_Layer: 5 m_Name: Power Controls Content (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2042791414 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042791413} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 1504687895} - {fileID: 2090814532} m_Father: {fileID: 673624592} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -186, y: -0.0010681152} m_SizeDelta: {x: 349.3, y: 719.65} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2043080251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043080252} m_Layer: 0 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2043080252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043080251} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 389479601} - {fileID: 16410277} m_Father: {fileID: 747693897} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2043082515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043082516} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2043082516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043082515} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2043106907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043106908} m_Layer: 0 m_Name: Regular Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2043106908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043106907} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 305636172} - {fileID: 112357383} m_Father: {fileID: 177844538} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2043241038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043241039} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2043241039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043241038} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.495001, z: 0.100000374} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 575594523} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2043257272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043257273} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2043257273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043257272} m_LocalRotation: {x: -0.034766782, y: -0.08710269, z: -0.0030417007, w: 0.9955878} m_LocalPosition: {x: 0.15000051, y: 1.64, z: 0.6} m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -4, y: -10, z: 0} --- !u!1 &2043639851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043639852} - component: {fileID: 2043639854} - component: {fileID: 2043639853} m_Layer: 0 m_Name: Cylinder (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2043639852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043639851} m_LocalRotation: {x: 0.49999997, y: -0.50000006, z: 0.50000006, w: 0.50000006} m_LocalPosition: {x: -0.05030003, y: 0.009000119, z: 0.18699981} m_LocalScale: {x: 0.04234739, y: 0.014640897, z: 0.042347357} m_Children: [] m_Father: {fileID: 1090313899} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} --- !u!23 &2043639853 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043639851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2043639854 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043639851} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2043843397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043843398} m_Layer: 5 m_Name: Right Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2043843398 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043843397} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 35017394} - {fileID: 666524139} - {fileID: 1325930771} m_Father: {fileID: 204033301} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2043868277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043868278} - component: {fileID: 2043868280} - component: {fileID: 2043868279} m_Layer: 5 m_Name: Objective Short Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2043868278 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043868277} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1648742670} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -52.100098} m_SizeDelta: {x: 394, y: 85.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2043868279 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043868277} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Short Description --- !u!222 &2043868280 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043868277} m_CullTransparentMesh: 0 --- !u!1 &2043901105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043901106} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2043901106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043901105} m_LocalRotation: {x: -0.04968742, y: -0.0018358445, z: -0.036877014, w: 0.9980821} m_LocalPosition: {x: -0.1820005, y: 1.5210012, z: 0.31449997} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 7798493} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -5.7000003, y: 0, z: -4.232} --- !u!1 &2044077525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044077526} - component: {fileID: 2044077528} - component: {fileID: 2044077527} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044077526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044077525} m_LocalRotation: {x: -0, y: -0.0000000039718455, z: -0.0000000065648638, w: 1} m_LocalPosition: {x: -0.02080011, y: 0.10200009, z: 0.058100313} m_LocalScale: {x: 0.010760001, y: 0.03429001, z: 0.08740002} m_Children: [] m_Father: {fileID: 1863076151} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2044077527 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044077525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2044077528 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044077525} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2044226756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044226757} - component: {fileID: 2044226759} - component: {fileID: 2044226758} m_Layer: 0 m_Name: Blades 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044226757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044226756} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &2044226758 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044226756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2044226759 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044226756} m_Mesh: {fileID: 2145725645905639964, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2044292452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044292453} - component: {fileID: 2044292455} - component: {fileID: 2044292454} m_Layer: 0 m_Name: MidBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044292453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044292452} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.33226103, y: -0.560457, z: 0.0590101} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 216352706} - {fileID: 330460929} - {fileID: 1985131127} m_Father: {fileID: 2044894948} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2044292454 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044292452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2044292455 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044292452} m_Mesh: {fileID: 401391378245075454, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &2044382612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044382613} - component: {fileID: 2044382615} - component: {fileID: 2044382614} m_Layer: 5 m_Name: Touch Button Key m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2044382613 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044382612} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1799126079} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2044382614 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044382612} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: e5616fd649708d7419c8ccf864c9ad14, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2044382615 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044382612} m_CullTransparentMesh: 0 --- !u!1 &2044517783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044517784} - component: {fileID: 2044517786} - component: {fileID: 2044517785} m_Layer: 5 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2044517784 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044517783} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1270815758} m_Father: {fileID: 1823366665} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15, y: 90} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2044517785 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044517783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2044517786 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044517783} m_CullTransparentMesh: 0 --- !u!1 &2044536557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044536558} - component: {fileID: 2044536559} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044536558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044536557} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 1864273011} - {fileID: 1625344298} - {fileID: 711512665} - {fileID: 1974626642} - {fileID: 1087909129} m_Father: {fileID: 497070938} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2044536559 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044536557} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1864273011} - {fileID: 1625344298} - {fileID: 711512665} - {fileID: 1974626642} - {fileID: 1087909129} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &2044616229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044616230} - component: {fileID: 2044616232} - component: {fileID: 2044616231} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044616230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044616229} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 9.075962e-10, y: -0.027600901, z: 0.2715} m_LocalScale: {x: 0.062185273, y: 0.06552561, z: 0.076357484} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2044616231 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044616229} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2044616232 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044616229} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2044656686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044656687} - component: {fileID: 2044656689} - component: {fileID: 2044656688} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2044656687 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044656686} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1971990655} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0.6, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2044656688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044656686} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2044656689 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044656686} m_CullTransparentMesh: 0 --- !u!1 &2044786698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044786699} - component: {fileID: 2044786700} m_Layer: 12 m_Name: Padlock System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044786699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044786698} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 17426622} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2044786700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044786698} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb41e41492942604a9829a8654f1122e, type: 3} m_Name: m_EditorClassIdentifier: usingPadlock: 0 useEventsOnStateChange: 0 evenOnStateEnabled: m_PersistentCalls: m_Calls: [] eventOnStateDisabled: m_PersistentCalls: m_Calls: [] --- !u!1 &2044792620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044792621} - component: {fileID: 2044792623} - component: {fileID: 2044792622} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044792621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044792620} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 1273808932} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2044792622 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044792620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2044792623 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044792620} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2044894947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044894948} - component: {fileID: 2044894950} - component: {fileID: 2044894949} m_Layer: 0 m_Name: MidJoint m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044894948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044894947} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.19466151, y: 0.15535688, z: -0.040276427} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 741333142} - {fileID: 2044292453} - {fileID: 2014671853} m_Father: {fileID: 117214211} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2044894949 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044894947} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -2580980972623596444, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2044894950 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044894947} m_Mesh: {fileID: -3820663999403575142, guid: 2188a876f45b441429e0a6ac1bc91c41, type: 3} --- !u!1 &2044910334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044910337} - component: {fileID: 2044910336} - component: {fileID: 2044910335} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2044910335 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044910334} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Touch Options --- !u!222 &2044910336 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044910334} m_CullTransparentMesh: 0 --- !u!224 &2044910337 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044910334} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 212721634} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2044925346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044925347} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044925347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044925346} m_LocalRotation: {x: -0.000000029802308, y: -0.000000044703462, z: 0.000000014901154, w: 1} m_LocalPosition: {x: -0.311, y: 0.032, z: -0.333} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1103991116} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2044979094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044979095} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044979095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044979094} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1131280487} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2045586859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045586860} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2045586860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045586859} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.6570008, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 2094196336} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &2045599109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045599110} - component: {fileID: 2045599112} - component: {fileID: 2045599111} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2045599110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045599109} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2045599111 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045599109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2045599112 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045599109} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2045698704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045698705} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2045698705 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045698704} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1034604751} m_Father: {fileID: 767128411} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 5.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2045744790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045744791} - component: {fileID: 2045744793} - component: {fileID: 2045744792} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2045744791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045744790} m_LocalRotation: {x: 0.70710677, y: -0.00000020499243, z: 0.00000038082746, w: 0.7071069} m_LocalPosition: {x: 0, y: -0.017500004, z: -0.028500125} m_LocalScale: {x: 0.053365614, y: 0.0064959065, z: 0.053365756} m_Children: [] m_Father: {fileID: 1189628209} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2045744792 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045744790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2045744793 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045744790} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2045796694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045796695} - component: {fileID: 2045796697} - component: {fileID: 2045796696} m_Layer: 5 m_Name: Cursor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2045796695 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045796694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1042740901} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2045796696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045796694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 435eb10ee7c8e0b41812b2dd39ca7e2b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2045796697 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045796694} m_CullTransparentMesh: 0 --- !u!1 &2045864793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045864794} - component: {fileID: 2045864798} - component: {fileID: 2045864797} - component: {fileID: 2045864796} - component: {fileID: 2045864795} m_Layer: 5 m_Name: Shoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2045864794 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045864793} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1064208552} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -292, y: -13} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2045864795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045864793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2045864796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045864793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 2045864797} --- !u!114 &2045864797 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045864793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 30180c6f6e9de3349aaf429ae9e1a0be, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2045864798 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045864793} m_CullTransparentMesh: 0 --- !u!1 &2045881486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045881487} - component: {fileID: 2045881489} - component: {fileID: 2045881488} m_Layer: 5 m_Name: MenuName m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2045881487 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045881486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 936817932} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -198} m_SizeDelta: {x: 300, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2045881488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045881486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: VEHICLE CONTROL LIST --- !u!222 &2045881489 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045881486} m_CullTransparentMesh: 0 --- !u!1 &2045961079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045961080} - component: {fileID: 2045961081} m_Layer: 0 m_Name: Catch Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2045961080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045961079} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2033496588} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2045961081 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045961079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Catch Weapon useActionName: 1 actionName: Catch Weapon useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.72 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2046188859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046188860} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2046188860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046188859} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1262813334} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2046235252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046235253} - component: {fileID: 2046235255} - component: {fileID: 2046235254} m_Layer: 0 m_Name: ImpactSplash m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2046235253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046235252} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1661131607} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &2046235254 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046235252} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 90c3f5183cf0f9d488b3821973c75c93, type: 2} - {fileID: 2100000, guid: 90c3f5183cf0f9d488b3821973c75c93, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 4300004, guid: 8f8a4cd20bdf7f845ab3768cae8aceed, type: 3} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &2046235255 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046235252} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 4 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0.27450982} key1: {r: 1, g: 1, b: 1, a: 0.64705884} key2: {r: 0, g: 0, b: 0, a: 0.75686276} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 19661 atime1: 42791 atime2: 65535 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 1 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 8 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8000001 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 4.712389 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 12 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &2046652329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046652330} - component: {fileID: 2046652332} - component: {fileID: 2046652331} m_Layer: 5 m_Name: Skill Slot Drain Stat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2046652330 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046652329} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 207737508} - {fileID: 923038735} - {fileID: 57229142} - {fileID: 1379535569} - {fileID: 806155995} - {fileID: 376562226} - {fileID: 918949256} m_Father: {fileID: 740572736} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 186, y: -225} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2046652331 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046652329} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 207737509} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2046652329} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2046652332 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046652329} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 2046652329} slotActive: {fileID: 806155994} slotLocked: {fileID: 57229141} slotUnlocked: {fileID: 1379535568} slotSkillAmountText: {fileID: 923038736} slotPressedIcon: {fileID: 376562225} confirmUseSkillPointsPanelPosition: {fileID: 918949256} --- !u!1 &2046730278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046730279} - component: {fileID: 2046730282} - component: {fileID: 2046730281} - component: {fileID: 2046730280} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2046730279 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046730278} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 361440315} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -52.100006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2046730280 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046730278} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2046730281} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2046730281 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046730278} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Extra Damage --- !u!222 &2046730282 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046730278} m_CullTransparentMesh: 0 --- !u!1 &2046926632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046926633} - component: {fileID: 2046926635} - component: {fileID: 2046926634} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2046926633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046926632} m_LocalRotation: {x: 0.08976349, y: 0, z: 0, w: 0.99596316} m_LocalPosition: {x: 0, y: -0.03889998, z: -0.024599928} m_LocalScale: {x: 0.04354516, y: 0.13169976, z: 0.056268033} m_Children: [] m_Father: {fileID: 563139548} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2046926634 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046926632} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2046926635 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046926632} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2046983010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046983011} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2046983011 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046983010} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 358398869} - {fileID: 1899886674} - {fileID: 159030411} m_Father: {fileID: 1553363636} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2047069037 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114948977914115420, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1001 &2047280857 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 1273201295902812, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_Name value: Grenade (inventory) (2) objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.x value: 57.96081 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.y value: -7.163003 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalPosition.z value: 23.27 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4760472020176744, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 3da8ab82b2af877439df8fb274f76f65, type: 3} --- !u!1 &2047697865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2047697866} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2047697866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047697865} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.1860002, y: 1.5160013, z: 0.2380009} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1129225267} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!1 &2048193352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048193353} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2048193353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048193352} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1634337437} - {fileID: 602009206} m_Father: {fileID: 711095025} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2048630616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048630617} m_Layer: 5 m_Name: Powers Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2048630617 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048630616} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1288201888} - {fileID: 1065144540} - {fileID: 619313380} - {fileID: 535244923} - {fileID: 1596437222} m_Father: {fileID: 54083009} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2048636826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048636827} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2048636827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048636826} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 219289790} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &2048745962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048745963} - component: {fileID: 2048745965} - component: {fileID: 2048745964} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2048745963 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048745962} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 462702082} m_Father: {fileID: 844152032} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2048745964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048745962} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &2048745965 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048745962} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &2048799273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048799274} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2048799274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048799273} m_LocalRotation: {x: -0.2837994, y: -0.08996378, z: 0.39772093, w: 0.8678609} m_LocalPosition: {x: 0.252, y: 1.728, z: 0.416} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -24.9, y: -24.9, z: 54.823} --- !u!1 &2049057729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049057730} - component: {fileID: 2049057732} - component: {fileID: 2049057731} m_Layer: 5 m_Name: Objective Short Description m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2049057730 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049057729} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 976676218} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -52.1} m_SizeDelta: {x: -10, y: 85.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2049057731 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049057729} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 22 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Objective Short Description --- !u!222 &2049057732 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049057729} m_CullTransparentMesh: 0 --- !u!1 &2049068729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049068730} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2049068730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049068729} m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542} m_LocalPosition: {x: 0.18200019, y: 1.5180019, z: 0.28900066} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 994261521} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004} --- !u!1001 &2049175854 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 417234201} m_Modifications: - target: {fileID: 1157993704289744, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_Name value: Health (inventory) (4) objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.x value: -15.37 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.y value: 1.798455 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.z value: -1.65 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} - target: {fileID: 114542027204027894, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: amount value: 10 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} --- !u!1 &2049262086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049262087} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2049262087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049262086} m_LocalRotation: {x: 0, y: -0.86602545, z: 0, w: 0.49999994} m_LocalPosition: {x: -0.0000025887564, y: 1.3129953, z: -0.000003207265} m_LocalScale: {x: 0.9999859, y: 0.9999407, z: 0.9999858} m_Children: - {fileID: 1178649921} m_Father: {fileID: 2131452348} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -120, z: 0} --- !u!1 &2049309779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049309780} - component: {fileID: 2049309781} m_Layer: 0 m_Name: Axe Attack 1 Hand Full Body 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2049309780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049309779} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2080251371} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2049309781 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049309779} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Axe Attack 1 Hand Full Body 2 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 750 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 1 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.86 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2049801588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049801589} m_Layer: 0 m_Name: Rifle Sword Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2049801589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049801588} m_LocalRotation: {x: -0.32666063, y: -0.29594237, z: 0.6010609, w: 0.6666609} m_LocalPosition: {x: 0.017, y: -0.167, z: -0.13} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 992857768} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -4.576, y: -52.166004, z: 86.317} --- !u!1 &2049929215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049929216} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2049929216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049929215} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1038690035} - {fileID: 1007645680} - {fileID: 685786366} - {fileID: 1830239787} - {fileID: 2084702244} - {fileID: 841934160} - {fileID: 1789254076} - {fileID: 1894923481} - {fileID: 808028251} - {fileID: 1068891265} - {fileID: 2024905987} - {fileID: 2012380597} - {fileID: 1631125308} - {fileID: 1534239905} m_Father: {fileID: 1702256704} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2050090220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2050090221} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2050090221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050090220} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1073420659} - {fileID: 1361976873} - {fileID: 576754404} - {fileID: 1081904996} - {fileID: 438191318} - {fileID: 974941195} - {fileID: 1227430926} - {fileID: 2106925293} - {fileID: 2081947581} - {fileID: 1739330377} - {fileID: 206472122} - {fileID: 916563492} - {fileID: 796862740} - {fileID: 1057089581} - {fileID: 1363932983} m_Father: {fileID: 1280016683} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2050112569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2050112570} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2050112570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050112569} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2050241136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2050241137} - component: {fileID: 2050241140} - component: {fileID: 2050241139} - component: {fileID: 2050241138} m_Layer: 5 m_Name: Sensitivity Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2050241137 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050241136} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1351511841} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 52.438766, y: 491} m_SizeDelta: {x: 354.48, y: 77.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2050241138 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050241136} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2050241139} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2050241139 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050241136} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: RIGHT GAMEPAD JOYSTICK SENSITIVITY --- !u!222 &2050241140 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050241136} m_CullTransparentMesh: 0 --- !u!1 &2050261167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2050261168} - component: {fileID: 2050261170} - component: {fileID: 2050261169} m_Layer: 5 m_Name: Attachment Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2050261168 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050261167} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 305522906} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 358.1, y: 204.50002} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2050261169 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050261167} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 51659c92624220b4a916f7c656c88f69, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2050261170 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050261167} m_CullTransparentMesh: 0 --- !u!1 &2050511817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2050511818} - component: {fileID: 2050511820} - component: {fileID: 2050511819} m_Layer: 0 m_Name: Flames m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2050511818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050511817} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 380954369} m_Father: {fileID: 1023908978} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &2050511819 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050511817} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d7f098ed9997e714193be5e86df013f4, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_RenderMode: 0 m_SortMode: 1 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.2 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: -0.16, z: 0.15} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &2050511820 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050511817} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationY: serializedVersion: 2 minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotation: serializedVersion: 2 minMaxState: 3 scalar: 6.283185 minScalar: -6.283185 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0.5 length: 0.65 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 75 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 2 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.0131874 outSlope: 4.0131874 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.06265062 value: 0.18681319 inSlope: 0.2682612 outSlope: 0.2682612 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.2769226 outSlope: 1.2769226 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.7882353, g: 0.5803922, b: 0.31764707, a: 1} key1: {r: 1, g: 0.27058825, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 52814 atime2: 65535 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 1 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 speedRange: {x: 0, y: 1} tilesX: 10 tilesY: 5 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 1 x: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 y: serializedVersion: 2 minMaxState: 2 scalar: 2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.37108433 value: 0.01098901 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5604396 inSlope: 1.4441385 outSlope: 1.4441385 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.42857143 inSlope: 1.7195089 outSlope: 1.7195089 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 z: serializedVersion: 2 minMaxState: 2 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.0048192767 value: -0.09890109 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: -3.0002873 outSlope: -3.0002873 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.054945067 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2.2802186 outSlope: 2.2802186 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 1 m_Mode: 1 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.7815126 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.7836257 value: 0.067106366 inSlope: 0.059444577 outSlope: 0.059444577 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 4 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.3 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.40659338 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 1 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853981 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 1 serializedVersion: 3 type: 1 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0.02 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 0.05 collidesWith: serializedVersion: 2 m_Bits: 68419585 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 1 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 5 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &2050740917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2050740918} - component: {fileID: 2050740920} - component: {fileID: 2050740919} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2050740918 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050740917} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 798423115} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2050740919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050740917} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2050740920 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050740917} m_CullTransparentMesh: 0 --- !u!1 &2050742566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2050742567} - component: {fileID: 2050742569} - component: {fileID: 2050742568} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2050742567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050742566} m_LocalRotation: {x: 0, y: 0, z: -0.5304372, w: 0.8477243} m_LocalPosition: {x: 0.03366183, y: 0.036542647, z: 0.16760014} m_LocalScale: {x: 0.04886616, y: 0.02446506, z: 0.03466328} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -64.07} --- !u!23 &2050742568 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050742566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2050742569 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050742566} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2051235675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2051235676} - component: {fileID: 2051235678} - component: {fileID: 2051235677} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2051235676 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051235675} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1623037132} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 145.4} m_SizeDelta: {x: 399.8, y: 93.105} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2051235677 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051235675} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2051235678 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051235675} m_CullTransparentMesh: 0 --- !u!1 &2051264369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2051264370} m_Layer: 12 m_Name: Place To Carry Physical Objects Third Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2051264370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051264369} m_LocalRotation: {x: -0.0000047965177, y: -0.73724115, z: -0.6756297, w: -0.0000052339183} m_LocalPosition: {x: -0, y: 0.45254916, z: -0.033402935} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 375531573} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2051429905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2051429906} m_Layer: 0 m_Name: Camera Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2051429906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051429905} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1954382202} - {fileID: 1297198389} m_Father: {fileID: 1051204911} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2051435156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2051435157} - component: {fileID: 2051435160} - component: {fileID: 2051435159} - component: {fileID: 2051435158} m_Layer: 5 m_Name: Examine Object Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2051435157 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051435156} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1369442689} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 850, y: 850} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2051435158 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051435156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: enableObjectRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: disableObjectRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2051435159 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051435156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 790f8d87433f05742b2c0ec9274b46af, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2051435160 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051435156} m_CullTransparentMesh: 0 --- !u!1001 &2051695998 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 265435224} m_Modifications: - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Name value: Single Dummy Cube (12) objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_TagString value: Untagged objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.x value: 34 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.y value: -9.12 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.z value: 4.6200004 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_RootOrder value: 8 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.y value: 2.84122 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.x value: 0.57493997 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.z value: 0.57493997 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useImpactSurface value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useEventWithAttackerOnDeath value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 676885820} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: sendExperienceToAttacker objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: healthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: maxHealthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[0] value: Default Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[1] value: Metal Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[2] value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[3] value: Stone Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[4] value: Sand Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[5] value: Wood Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[6] value: Default Regular Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[7] value: Metal Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[8] value: Shield objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalName value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showSettings value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.sliderOffset.y value: 3 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.allyName value: Dummy Cube objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e08697adfa49dd4469e938d2b17da555, type: 3} --- !u!1 &2051795517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2051795518} m_Layer: 0 m_Name: Cut Direction Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2051795518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051795517} m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2015969999} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} --- !u!1 &2052661989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2052661990} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2052661990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052661989} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 526033809} - {fileID: 832314259} m_Father: {fileID: 341693616} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2052747465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2052747466} - component: {fileID: 2052747468} - component: {fileID: 2052747467} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2052747466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052747465} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028} m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516} m_Children: [] m_Father: {fileID: 549631712} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2052747467 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052747465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2052747468 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052747465} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2052884939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2052884940} - component: {fileID: 2052884942} - component: {fileID: 2052884941} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2052884940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052884939} m_LocalRotation: {x: 0.101229966, y: -6.626028e-12, z: -7.275958e-12, w: 0.9948631} m_LocalPosition: {x: 0, y: -0.05879997, z: 0.68770283} m_LocalScale: {x: 0.04526068, y: 0.07424095, z: 0.045261238} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2052884941 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052884939} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2052884942 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052884939} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2053089223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2053089224} - component: {fileID: 2053089225} m_Layer: 0 m_Name: Inventory Armor-Cloth Customization System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2053089224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053089223} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2053089225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053089223} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7addd79951995db45a5d9d3d493fe277, type: 3} m_Name: m_EditorClassIdentifier: characterCustomizationEnabled: 1 currentCategoryListToUseActive: - Armor Cloth Pieces - Accessories characterCustomizationMenuName: Character Aspect Customization Menu regularInventoryPanelName: Default customizationInventoryPanelName: Armor-Cloth Customization checkAvailableArmorClothQuickAccessSlotsWhenEquippingObjectsEnabled: 1 cameraPositionOffset: {x: -0.25, y: 1.725, z: 2.155} cameraEulerOffset: {x: 15.5, y: 180, z: 0} rotateCharacterEnabled: 1 characterRotationSpeed: 300 setUnscaledTimeOnAnimator: 1 setNewAnimatorIdle: 0 animatorIdle: 0 setInitialArmorClothPieceList: 0 initialArmorClothPieceListName: initialArmorClothInfoList: [] useCharacterAspectCustomizationTemplate: 0 initialCharacterAspectCustomizationTemplate: {fileID: 0} useRandomCharacterAspectCustomizationTemplate: 0 characterAspectCustomizationTemplateList: [] useInventoryManager: 1 dropArmorClothPiecesExternallyEnabled: 1 instantiatePiecesDroppedExternallyEnabled: 1 addForceToDroppedObject: 0 forceModeForDroppedObject: 0 forceAmountToDroppedObject: 0 upgradeAbilitiesEnabled: 1 upgradeStatsEnabled: 1 upgradeSkillsEnabled: 1 upgradeDamageResistanceValuesEnabled: 1 useEventOnDurabilityAffectedEnabled: 1 storeDurabilityValuesOfPiecesEnabled: 1 showDebugPrint: 0 menuOpened: 0 fullArmorClothActive: 0 currentFullArmorClothActiveName: mainCharacterAspectCustomizationUISystemAssigned: 0 mainCharacterCustomizationManagerAssigned: 0 rotationInputActive: 0 keepAllCharacterMeshesDisabledActive: 1 currentPiecesList: [] currentPiecesInfoList: [] temporalStatValueList: [] mainArmorClothPieceTemplateData: {fileID: 11400000, guid: 7265ae17319c4734f98170605ad05d65, type: 2} mainFullArmorClothTemplateData: {fileID: 11400000, guid: bcfa7ee9243edd2429a63327d1ae2c16, type: 2} eventOnOpenMenu: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2119733460} m_MethodName: setInventoryPanelByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Armor-Cloth Customization m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 368128327} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: setCheckSlotsCategoryNameToDropActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnCloseMenu: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2119733460} m_MethodName: setInventoryPanelByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Default m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 368128327} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1600428938} m_MethodName: setCheckSlotsCategoryNameToDropActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToSetNextCharacterModel: m_PersistentCalls: m_Calls: - m_Target: {fileID: 759643010} m_MethodName: setNextOrPreviousCharacterModel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventToSetPreviousCharacterModel: m_PersistentCalls: m_Calls: - m_Target: {fileID: 759643010} m_MethodName: setNextOrPreviousCharacterModel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainInventoryManager: {fileID: 954210078} mainInventoryQuickAccessSlotsSystem: {fileID: 1600428938} pauseManager: {fileID: 541563681} mainCameraTransform: {fileID: 1418115499} mainCameraParent: {fileID: 1446752339} playerTransform: {fileID: 954210068} mainHeadTrack: {fileID: 954210063} mainCharacterAspectCustomizationUISystem: {fileID: 0} mainCharacterCustomizationManager: {fileID: 1621112340} mainPlayerInventoryCategoriesListManager: {fileID: 539072086} mainRemoteEventSystem: {fileID: 954210057} mainPlayerStatsSystem: {fileID: 178190883} mainPlayerSkillsSystem: {fileID: 178190880} mainPlayerAbilitiesSystem: {fileID: 273215546} mainHealth: {fileID: 954210070} --- !u!1 &2053208021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2053208022} - component: {fileID: 2053208024} - component: {fileID: 2053208023} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2053208022 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053208021} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1356503585} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2053208023 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053208021} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: b --- !u!222 &2053208024 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053208021} m_CullTransparentMesh: 0 --- !u!1 &2053429933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2053429934} - component: {fileID: 2053429936} - component: {fileID: 2053429935} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2053429934 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053429933} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1698009594} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 50} m_SizeDelta: {x: 0, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2053429935 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053429933} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2053429936 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053429933} m_CullTransparentMesh: 0 --- !u!1 &2054048358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054048359} - component: {fileID: 2054048361} - component: {fileID: 2054048360} m_Layer: 0 m_Name: Blades 19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2054048359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054048358} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0092, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &2054048360 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054048358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2054048361 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054048358} m_Mesh: {fileID: 7519809848223422945, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2054098209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054098210} m_Layer: 0 m_Name: Stock m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2054098210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054098209} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400426983} - {fileID: 363026022} - {fileID: 1658691211} - {fileID: 1773651180} - {fileID: 1809789422} - {fileID: 1544900736} - {fileID: 1037044075} - {fileID: 1348003238} m_Father: {fileID: 149008543} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2054371338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054371339} - component: {fileID: 2054371341} - component: {fileID: 2054371340} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2054371339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054371338} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2054371340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054371338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2054371341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054371338} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2054390794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054390795} - component: {fileID: 2054390797} - component: {fileID: 2054390796} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2054390795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054390794} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0587, z: 0.01445} m_LocalScale: {x: 0.04727377, y: 0.2953192, z: 0.05480459} m_Children: [] m_Father: {fileID: 1859326323} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2054390796 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054390794} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2054390797 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054390794} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2054440477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054440478} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2054440478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054440477} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.16100015, y: 1.4950014, z: 0.100000255} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593637507} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2054464505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054464506} - component: {fileID: 2054464509} - component: {fileID: 2054464508} - component: {fileID: 2054464507} m_Layer: 5 m_Name: Object Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2054464506 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054464505} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918697785} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000091552734, y: 45.282593} m_SizeDelta: {x: 200, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2054464507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054464505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: enableObjectRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: disableObjectRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2054464508 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054464505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 790f8d87433f05742b2c0ec9274b46af, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2054464509 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054464505} m_CullTransparentMesh: 0 --- !u!1 &2054595993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054595994} - component: {fileID: 2054595996} - component: {fileID: 2054595995} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2054595994 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054595993} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 213332800} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2054595995 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054595993} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 19 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Scan Objects --- !u!222 &2054595996 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054595993} m_CullTransparentMesh: 0 --- !u!1 &2054701580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054701581} - component: {fileID: 2054701582} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2054701581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054701580} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528382306} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &2054701582 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054701580} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &2054782981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054782982} m_Layer: 5 m_Name: Window Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2054782982 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054782981} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 717748200} - {fileID: 975469239} - {fileID: 876635678} m_Father: {fileID: 905424349} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2055048728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055048729} - component: {fileID: 2055048730} m_Layer: 0 m_Name: Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2055048729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055048728} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 780183387} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &2055048730 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055048728} m_Enabled: 1 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2.6 m_Range: 1.87 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 1 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &2055058968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055058969} - component: {fileID: 2055058971} - component: {fileID: 2055058970} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2055058969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055058968} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.12020028, z: -0.06182208} m_LocalScale: {x: 0.0364518, y: 0.027164448, z: 0.036451787} m_Children: [] m_Father: {fileID: 1215273156} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &2055058970 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055058968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2055058971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055058968} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2055411551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055411552} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2055411552 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055411551} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 507622583} - {fileID: 982650351} m_Father: {fileID: 608694432} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2055470504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055470505} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2055470505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055470504} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 408768643} m_Father: {fileID: 1035794927} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2055830645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055830646} - component: {fileID: 2055830648} - component: {fileID: 2055830647} m_Layer: 0 m_Name: FireEmbers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2055830646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055830645} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 122306005} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &2055830647 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055830645} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 776677ab3818fb249adaca05f4e04545, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.05 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &2055830648 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055830645} serializedVersion: 6 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 0 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 3 scalar: 3 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.6666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSpeed: serializedVersion: 2 minMaxState: 3 scalar: 4 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.8 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.6901961, b: 0.3529412, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.05 minScalar: 0.01 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19999999 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeY: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startSizeZ: serializedVersion: 2 minMaxState: 3 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: -0.05 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 8 angle: 26.72 length: 0.12 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.03394866 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 30 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.91764706, g: 0.39607844, b: 0, a: 1} key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6168 atime2: 53199 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0.2 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 1 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &2055886770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055886771} m_Layer: 0 m_Name: Offset Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2055886771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055886770} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.006, y: 0.101, z: 0.273} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2144633108} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2055919638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055919639} - component: {fileID: 2055919641} - component: {fileID: 2055919640} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2055919639 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055919638} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1965861214} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2055919640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055919638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2055919641 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055919638} m_CullTransparentMesh: 0 --- !u!1 &2056140929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056140930} - component: {fileID: 2056140932} - component: {fileID: 2056140931} m_Layer: 0 m_Name: Cube (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2056140930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056140929} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: 0.011066, y: -0.033677, z: 0.048716} m_LocalScale: {x: 0.012827341, y: 0.005740239, z: 0.044714816} m_Children: [] m_Father: {fileID: 143579760} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2056140931 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056140929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2056140932 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056140929} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2056275178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056275179} - component: {fileID: 2056275181} - component: {fileID: 2056275180} m_Layer: 5 m_Name: Number of objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2056275179 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056275178} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 328688066} m_Father: {fileID: 1879939531} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -23.9, y: 0} m_SizeDelta: {x: 88.28, y: 31.730003} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2056275180 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056275178} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2056275181 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056275178} m_CullTransparentMesh: 0 --- !u!1 &2056327177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056327178} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2056327178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056327177} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 432175849} m_Father: {fileID: 1176014542} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2056336381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056336382} - component: {fileID: 2056336384} - component: {fileID: 2056336383} m_Layer: 0 m_Name: Blades 20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2056336382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056336381} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} --- !u!23 &2056336383 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056336381} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2056336384 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056336381} m_Mesh: {fileID: -2614970742123684807, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2056375857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056375858} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2056375858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056375857} m_LocalRotation: {x: -0.00000014901156, y: -4.6566112e-10, z: 9.3132224e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1744296384} - {fileID: 399475090} - {fileID: 1550775258} - {fileID: 1710413525} - {fileID: 178349222} - {fileID: 1844812798} m_Father: {fileID: 1120534251} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2056425073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056425074} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2056425074 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056425073} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 884349722} - {fileID: 852327172} m_Father: {fileID: 1164447625} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2056685099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056685100} - component: {fileID: 2056685101} m_Layer: 2 m_Name: Push Objects On Special Melee Attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2056685100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056685099} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 227014451} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2056685101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056685099} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 layer: serializedVersion: 2 m_Bits: 1310721 pushObjectsFromCenterPosition: 1 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: - Player useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 18 forceMode: 1 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.2 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 10 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 2056685100} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 2056685100} mainCameraTransform: {fileID: 2056685100} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!1 &2056732243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056732248} - component: {fileID: 2056732247} - component: {fileID: 2056732246} - component: {fileID: 2056732245} - component: {fileID: 2056732244} m_Layer: 10 m_Name: Shield Collider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2056732244 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056732243} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5d4d62ad346d1104ea78b4645c42abc1, type: 3} m_Name: m_EditorClassIdentifier: armorActive: 1 armorOwner: {fileID: 954210051} useMinAngleToReturnProjectileToOwner: 0 minAngleToReturnProjectileToOwner: 0 useArmorHealthAmount: 0 armorHealthAmount: 0 maxArmorHealthAmount: 0 disableArmorOnEmptyHealth: 0 blockProjectilesFromBreakingThroughSurfaceEnabled: 0 armorSurfacePriorityValue: -1 throwProjectilesToPreviousOwnerEnabled: 1 useNewDamageLayerOnReturnProjectiles: 1 newDamageLayerOnReturnProjectiles: serializedVersion: 2 m_Bits: 76814337 setUseCustomIgnoreTagsOnReturnProjectilesState: 1 useCustomIgnoreTagsOnReturnProjectilesState: 0 customTagsToIgnoreOnReturnProjectilesList: [] projectilesStored: [] returnProjectilesOnContact: 0 eventToReturnProjectilesOnContact: m_PersistentCalls: m_Calls: [] useEventOnDeflectProjectilesActivated: 0 eventOnDeflectProjectilesActivated: m_PersistentCalls: m_Calls: [] useEventOnArmorHealthEmpty: 0 eventOnArmorHealthEmpty: m_PersistentCalls: m_Calls: [] useEventOnArmorHealthDamaged: 0 eventOnArmorHealthDamaged: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 0} --- !u!64 &2056732245 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056732243} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: de971f411ad9f9a4c9a54b256bfc2f35, type: 3} --- !u!23 &2056732246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056732243} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6c841ff903e123e47812db6edae3da78, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2056732247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056732243} m_Mesh: {fileID: 4300000, guid: de971f411ad9f9a4c9a54b256bfc2f35, type: 3} --- !u!4 &2056732248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056732243} m_LocalRotation: {x: 0, y: -0.7077236, z: 0, w: 0.7064895} m_LocalPosition: {x: -0, y: -0.07, z: 1.21} m_LocalScale: {x: 320.3771, y: 320.3771, z: 320.37708} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2056850839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056850840} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2056850840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056850839} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000029} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2056854781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056854782} - component: {fileID: 2056854784} - component: {fileID: 2056854783} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2056854782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056854781} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.014850004, y: 0.0674, z: -0.044299997} m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 457551645} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2056854783 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056854781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2056854784 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056854781} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2056980595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056980596} - component: {fileID: 2056980600} - component: {fileID: 2056980599} - component: {fileID: 2056980598} - component: {fileID: 2056980597} m_Layer: 5 m_Name: Abilities List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2056980596 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056980595} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 360311877} m_Father: {fileID: 1841134929} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 448.5, y: 481.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2056980597 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056980595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &2056980598 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056980595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 360311877} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 1159323840} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &2056980599 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056980595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2056980600 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056980595} m_CullTransparentMesh: 0 --- !u!1 &2057116136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057116137} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2057116137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057116136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1314087159} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2057453781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057453782} m_Layer: 2 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2057453782 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057453781} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 550372510} m_Father: {fileID: 719023354} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2057537024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057537025} - component: {fileID: 2057537027} - component: {fileID: 2057537026} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2057537025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057537024} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 1708592308} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2057537026 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057537024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2057537027 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057537024} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2057622237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057622238} - component: {fileID: 2057622240} - component: {fileID: 2057622239} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2057622238 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057622237} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1730334541} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2057622239 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057622237} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2057622240 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057622237} m_CullTransparentMesh: 0 --- !u!1 &2057701977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057701978} - component: {fileID: 2057701980} - component: {fileID: 2057701979} m_Layer: 0 m_Name: hexagon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2057701978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057701977} m_LocalRotation: {x: 0, y: 0.25881907, z: 0, w: 0.9659259} m_LocalPosition: {x: 1.57, y: 0, z: 3.86} m_LocalScale: {x: 100, y: 100, z: 6} m_Children: [] m_Father: {fileID: 727548892} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2057701979 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057701977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dbad321dd6b3f1445a5d8578370866bb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2057701980 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057701977} m_Mesh: {fileID: 4300000, guid: 5514de3d4105b1043899add1a4b257da, type: 3} --- !u!1 &2057820194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057820195} - component: {fileID: 2057820197} - component: {fileID: 2057820196} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2057820195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057820194} m_LocalRotation: {x: 0.15272705, y: -0, z: -0, w: 0.98826844} m_LocalPosition: {x: 0, y: -0.023560025, z: 0.06279999} m_LocalScale: {x: 0.0075900303, y: 0.018720724, z: 0.005020541} m_Children: [] m_Father: {fileID: 1129291170} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 17.57, y: 0, z: 0} --- !u!23 &2057820196 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057820194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2057820197 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057820194} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2058076182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058076183} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2058076183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058076182} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 328141274} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2058196001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058196002} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2058196002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058196001} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 496162083} - {fileID: 862826148} - {fileID: 1783541686} - {fileID: 1739820815} - {fileID: 52472443} - {fileID: 1701067874} m_Father: {fileID: 1610377768} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2058255314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058255315} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2058255315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058255314} m_LocalRotation: {x: -0.5369652, y: -0.028021501, z: 0.028743941, w: 0.8426488} m_LocalPosition: {x: 0.197, y: 1.632, z: 0.438} m_LocalScale: {x: 1.000001, y: 1.0000007, z: 1.000001} m_Children: [] m_Father: {fileID: 1285457255} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -64.6, y: -10.49, z: 10.55} --- !u!1 &2058667974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058667975} - component: {fileID: 2058667977} - component: {fileID: 2058667976} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2058667975 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058667974} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 529686163} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -200, y: -100} m_SizeDelta: {x: 400, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2058667976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058667974} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0.9632353, b: 0.9632353, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 50 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: New Text --- !u!222 &2058667977 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058667974} m_CullTransparentMesh: 0 --- !u!1 &2058681058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058681059} - component: {fileID: 2058681061} - component: {fileID: 2058681060} m_Layer: 5 m_Name: Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2058681059 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058681058} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 41439157} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000030994415, y: 0.000016018748} m_SizeDelta: {x: 494.9, y: 86.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2058681060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058681058} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2058681061 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058681058} m_CullTransparentMesh: 0 --- !u!1 &2058748886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058748887} - component: {fileID: 2058748889} - component: {fileID: 2058748888} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2058748887 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058748886} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1387982356} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2058748888 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058748886} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2058748889 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058748886} m_CullTransparentMesh: 0 --- !u!1 &2058851922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058851923} - component: {fileID: 2058851926} - component: {fileID: 2058851925} - component: {fileID: 2058851924} m_Layer: 5 m_Name: Menu Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2058851923 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058851922} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 991533912} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 165.85657, y: -46} m_SizeDelta: {x: 315.37, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2058851924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058851922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2058851925} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2058851925 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058851922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.882353, g: 0.7137255, b: 0.3254902, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: TOUCH OPTIONS MENU --- !u!222 &2058851926 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058851922} m_CullTransparentMesh: 0 --- !u!1 &2058858867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058858868} - component: {fileID: 2058858870} - component: {fileID: 2058858869} m_Layer: 5 m_Name: Circle Health Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2058858868 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058858867} m_LocalRotation: {x: 0.05383085, y: 0.077562556, z: 0.04051318, w: 0.9947085} m_LocalPosition: {x: 0, y: 0, z: -5.5} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1982642140} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 36.1, y: 3.3} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2058858869 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058858867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5294118, g: 0.4398789, b: 0.4398789, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f4d9c8bd9a67c714c8445dd562519a40, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2058858870 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058858867} m_CullTransparentMesh: 0 --- !u!1 &2058904584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058904585} - component: {fileID: 2058904587} - component: {fileID: 2058904586} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2058904585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058904584} m_LocalRotation: {x: 0.37622422, y: 0, z: 0, w: 0.92652863} m_LocalPosition: {x: 0, y: 0.04456, z: -0.04804} m_LocalScale: {x: 0.04632692, y: 0.04469915, z: 0.011041049} m_Children: [] m_Father: {fileID: 2091703786} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 44.2, y: 0, z: 0} --- !u!23 &2058904586 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058904584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2058904587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058904584} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2059303299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2059303300} - component: {fileID: 2059303302} - component: {fileID: 2059303301} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2059303300 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059303299} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 488324339} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2059303301 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059303299} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2059303302 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059303299} m_CullTransparentMesh: 0 --- !u!1 &2059368874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2059368875} - component: {fileID: 2059368878} - component: {fileID: 2059368877} - component: {fileID: 2059368876} m_Layer: 5 m_Name: Change Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2059368875 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059368874} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129575255} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -52.70117, y: -144.5} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2059368876 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059368874} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 2059368877} --- !u!114 &2059368877 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059368874} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 60651b23022b4954e8004d6da1420b1f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2059368878 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059368874} m_CullTransparentMesh: 0 --- !u!4 &2059418596 stripped Transform: m_CorrespondingSourceObject: {fileID: 4813358197920904, guid: 0ea2032efdb678e4eaeb69f696d4189d, type: 3} m_PrefabInstance: {fileID: 657834985} m_PrefabAsset: {fileID: 0} --- !u!1 &2059486437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2059486438} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2059486438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059486437} m_LocalRotation: {x: -0.14104775, y: 0.47212178, z: 0.21599346, w: 0.8429434} m_LocalPosition: {x: -0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1863471777} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: 14.918} --- !u!1 &2059663471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2059663472} m_Layer: 18 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2059663472 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059663471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 532810809} m_Father: {fileID: 965202626} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: -5, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2059668745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2059668748} - component: {fileID: 2059668747} - component: {fileID: 2059668746} m_Layer: 0 m_Name: Grenade Launcher m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2059668746 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059668745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2964276276ff5464ead228e6debbe5be, type: 3} m_Name: m_EditorClassIdentifier: weaponSettings: Name: numberKey: 0 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 ignoreUseTrailRenderer: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 0 clipSize: 30 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 1 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.3 projectileDamage: 0 projectileSpeed: 0 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 1 explosionForce: 10 explosionRadius: 15 useExplosionDelay: 1 explosionDelay: 3 explosionDamage: 10 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 577418223} checkCrossingSurfacesOnCameraDirection: 0 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 0 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 6 impactDisableTimer: 4 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 1 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 1 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 1 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 5 pushCharacterRagdollForce: 10 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 0} weaponParent: {fileID: 0} useFireAnimation: 1 animation: animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 0} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 0 dualWeaponShakeAmount: 0 dualWeaponShakeSpeed: 0 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: [] shellEjectionForce: 100 shellDropSoundList: [] shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 0 drawWeaponSound: {fileID: 0} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 0} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 0} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 0} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 1000011797152326, guid: acf39d9f4addf294d93fa56fa373961b, type: 3} weaponIcon: {fileID: 0} weaponInventorySlotIcon: {fileID: 0} weaponIConHUD: {fileID: 0} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 0} remainAmmoText: {fileID: 0} HUD: {fileID: 0} ammoInfoHUD: {fileID: 0} useHUD: 0 changeHUDPosition: 0 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 0} HUDTransformInFirstPerson: {fileID: 0} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 0 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionFirstPerson: 0 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: [] useStartAimActionThirdPerson: 0 startAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopAimActionThirdPerson: 0 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 0} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1424171607842486, guid: 899921cbaf3504542b451f54351becea, type: 3} layer: serializedVersion: 2 m_Bits: 1 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 targetToDamageLayer: serializedVersion: 2 m_Bits: 1310721 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] sendProjectileEventOnFire: 1 projectileEventOnFire: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2133008893} m_MethodName: setCurrentObjectToThrow m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2068618111} m_MethodName: checkGrenadesInfo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 1 remoteEventNameOnExplosion: Activate All Events On Weak Spots On Explosion showDebugPrint: 0 holdShootActive: 0 reloading: 0 usingWeapon: 1 externalProjectileToFireAssigned: 0 externalProjectileToFire: {fileID: 0} mainCameraTransform: {fileID: 1446752339} weaponsEffectsSource: {fileID: 0} mainCamera: {fileID: 1418115493} weaponAnimation: {fileID: 0} playerCollider: {fileID: 954210065} playerControllerGameObject: {fileID: 954210051} playerCameraGameObject: {fileID: 176855557} mainPlayerWeaponsManager: {fileID: 954210076} mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: getImpactListEveryFrame: 0 --- !u!82 &2059668747 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059668745} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!4 &2059668748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059668745} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 166913241} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2060104300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060104301} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2060104301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060104300} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490004, y: 1.1120007, z: 0.06300067} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 553284396} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &2060205031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060205032} - component: {fileID: 2060205035} - component: {fileID: 2060205034} - component: {fileID: 2060205033} m_Layer: 5 m_Name: BackGround Cutter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2060205032 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060205031} m_LocalRotation: {x: 0, y: 0, z: 0.3493899, w: 0.93697745} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 467862160} m_Father: {fileID: 1724244269} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 30.9, y: 42} m_SizeDelta: {x: 284.1, y: 91.61} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2060205033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060205031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &2060205034 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060205031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2060205035 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060205031} m_CullTransparentMesh: 0 --- !u!1 &2060394355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060394356} - component: {fileID: 2060394358} - component: {fileID: 2060394357} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2060394356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060394355} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2060394357 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060394355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2060394358 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060394355} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2060430900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060430901} m_Layer: 0 m_Name: Camera Effects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2060430901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060430900} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2021675386} m_Father: {fileID: 1087078609} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2060661065 stripped Transform: m_CorrespondingSourceObject: {fileID: 4390591495565076, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} --- !u!1 &2060831302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060831303} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2060831303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060831302} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120006, z: 0.0030001388} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 25059694} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2061011502 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1041514659} m_Modifications: - target: {fileID: 4430915726846648, guid: 99577ec6c99e477478153839cf72e084, type: 3} propertyPath: m_LocalPosition.x value: 20.61 objectReference: {fileID: 0} - target: {fileID: 4430915726846648, guid: 99577ec6c99e477478153839cf72e084, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4430915726846648, guid: 99577ec6c99e477478153839cf72e084, type: 3} propertyPath: m_LocalPosition.z value: -19.869999 objectReference: {fileID: 0} - target: {fileID: 4430915726846648, guid: 99577ec6c99e477478153839cf72e084, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4430915726846648, guid: 99577ec6c99e477478153839cf72e084, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4430915726846648, guid: 99577ec6c99e477478153839cf72e084, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4430915726846648, guid: 99577ec6c99e477478153839cf72e084, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4430915726846648, guid: 99577ec6c99e477478153839cf72e084, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 114542385195496870, guid: 99577ec6c99e477478153839cf72e084, type: 3} propertyPath: amount value: 50 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 99577ec6c99e477478153839cf72e084, type: 3} --- !u!4 &2061011503 stripped Transform: m_CorrespondingSourceObject: {fileID: 4430915726846648, guid: 99577ec6c99e477478153839cf72e084, type: 3} m_PrefabInstance: {fileID: 2061011502} m_PrefabAsset: {fileID: 0} --- !u!1 &2061117461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061117462} - component: {fileID: 2061117464} - component: {fileID: 2061117465} - component: {fileID: 2061117463} m_Layer: 5 m_Name: Current Weapon Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2061117462 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061117461} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1906091186} m_Father: {fileID: 124938299} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 233.9, y: 167.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2061117463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061117461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2061117465} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &2061117464 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061117461} m_CullTransparentMesh: 0 --- !u!114 &2061117465 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061117461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Revolver --- !u!1 &2061271691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061271692} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2061271692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061271691} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1938647611} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2061365703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061365705} - component: {fileID: 2061365704} m_Layer: 0 m_Name: Player Idle System (Injured) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2061365704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061365703} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc5bf2a4d782d35419a998c52f2138f3, type: 3} m_Name: m_EditorClassIdentifier: idleEnabledAtStart: 0 idleActive: 0 currentIdleInfoIndex: 0 playRandomIdle: 0 idleInfoList: - Name: currentState: 0 duration: 10 eventToSetIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentIdleIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setHeadTrackSmoothPauseState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: currentState: 0 duration: 6.033 eventToSetIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentIdleIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setHeadTrackSmoothPauseState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - Name: currentState: 0 duration: 5 eventToSetIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentIdleIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setHeadTrackSmoothPauseState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: currentState: 0 duration: 5 eventToSetIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentIdleIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setHeadTrackSmoothPauseState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStartIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setApplyAnimatorVelocityWithoutMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnStopIdle: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setCurrentIdleIDValue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210063} m_MethodName: setHeadTrackSmoothPauseState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: setApplyAnimatorVelocityWithoutMovingState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 mainPlayerController: {fileID: 954210052} --- !u!4 &2061365705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061365703} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 882758210} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2061558419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061558420} m_Layer: 0 m_Name: GameObject (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2061558420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061558419} m_LocalRotation: {x: -0.000000089406946, y: 0.000000033527606, z: 0.25881916, w: -0.9659258} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 298264728} m_Father: {fileID: 1854357138} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 330} --- !u!1 &2061642419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061642420} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2061642420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061642419} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 557885279} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2061686314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061686315} - component: {fileID: 2061686319} - component: {fileID: 2061686318} - component: {fileID: 2061686317} - component: {fileID: 2061686316} m_Layer: 5 m_Name: Hide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2061686315 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061686314} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2090633466} m_Father: {fileID: 534302118} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 341.87, y: -55.325} m_SizeDelta: {x: 90.82, y: 38.28} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2061686316 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061686314} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &2061686317 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061686314} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2061686318} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 890927944} m_MethodName: setIndividualOrder m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2061686317} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Button, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2061686318 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061686314} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2061686319 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061686314} m_CullTransparentMesh: 0 --- !u!1 &2061883155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061883156} - component: {fileID: 2061883158} - component: {fileID: 2061883157} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2061883156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061883155} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.0337, z: 0.0905} m_LocalScale: {x: 0.031048011, y: 0.12177272, z: 0.017378872} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2061883157 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061883155} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2061883158 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061883155} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2061885976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061885977} - component: {fileID: 2061885979} - component: {fileID: 2061885978} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2061885977 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061885976} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 350981984} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 6, y: 6} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2061885978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061885976} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.541} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2061885979 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061885976} m_CullTransparentMesh: 0 --- !u!1 &2061903537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061903538} - component: {fileID: 2061903540} - component: {fileID: 2061903539} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2061903538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061903537} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 1787720043} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!23 &2061903539 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061903537} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2061903540 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061903537} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2062330076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062330077} m_Layer: 0 m_Name: Locked Camera Elements Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2062330077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062330076} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1635059439} - {fileID: 1799191087} m_Father: {fileID: 1446752339} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2062344118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062344119} - component: {fileID: 2062344122} - component: {fileID: 2062344121} - component: {fileID: 2062344120} m_Layer: 18 m_Name: In Order Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2062344119 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062344118} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00031852722} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 358909871} - {fileID: 347802726} m_Father: {fileID: 2103953049} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 17.299742, y: 0.10011387} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2062344120 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062344118} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: setPlaySongsRandomlyState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2062344118} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1611896116} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &2062344121 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062344118} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2062344122 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062344118} m_CullTransparentMesh: 0 --- !u!1 &2062592376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062592377} - component: {fileID: 2062592378} - component: {fileID: 2062592379} m_Layer: 5 m_Name: Current Device Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2062592377 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062592376} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 839708328} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 2, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2062592378 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062592376} m_CullTransparentMesh: 0 --- !u!114 &2062592379 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062592376} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: x 9999 --- !u!1 &2062866668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062866669} m_Layer: 0 m_Name: Offset Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2062866669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062866668} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: 0.0953, z: 0.2228} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 489213299} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2062868926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062868927} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2062868927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062868926} m_LocalRotation: {x: -0.38593292, y: 0.04140901, z: -0.07923711, w: 0.9181844} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: -14.433} --- !u!1 &2062889794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062889795} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2062889795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062889794} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 256233660} - {fileID: 528997252} - {fileID: 410161393} - {fileID: 1208963377} - {fileID: 272486212} - {fileID: 1071492725} m_Father: {fileID: 196397097} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2062932604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062932605} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2062932605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062932604} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.21300028, y: 1.0470004, z: 0.062000334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1336681502} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2062960962 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114109932207839272, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2063138409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063138410} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2063138410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063138409} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 962806277} m_Father: {fileID: 355701726} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2063497881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063497882} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2063497882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063497881} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0653, z: 0.2541} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 688780753} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2063608765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063608766} m_Layer: 5 m_Name: Empty Slot Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2063608766 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063608765} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.57188, y: 0.57188, z: 0.57188} m_Children: - {fileID: 1973497863} - {fileID: 1108799983} - {fileID: 940257175} m_Father: {fileID: 1376955705} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 115, y: 115} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2063796207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063796208} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2063796208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063796207} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: 0.2490004, y: 1.2760009, z: 0.1839999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396283572} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &2063831627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063831628} - component: {fileID: 2063831630} - component: {fileID: 2063831629} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2063831628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063831627} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2063831629 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063831627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2063831630 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063831627} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2064124678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2064124679} - component: {fileID: 2064124681} - component: {fileID: 2064124680} m_Layer: 5 m_Name: Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2064124679 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064124678} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1168549677} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -50.94} m_SizeDelta: {x: 399.8, y: 281.78} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2064124680 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064124678} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.703} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2064124681 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064124678} m_CullTransparentMesh: 0 --- !u!1 &2064193520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2064193521} - component: {fileID: 2064193524} - component: {fileID: 2064193523} - component: {fileID: 2064193522} m_Layer: 5 m_Name: Zoom In m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2064193521 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064193520} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 261291403} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 602.49976, y: -190} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2064193522 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064193520} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: zoomInEnabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563698} m_MethodName: zoomInDisabled m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2064193523 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064193520} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 86368b0720681c94d91c1b7fb1b6542b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2064193524 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064193520} m_CullTransparentMesh: 0 --- !u!1 &2064435230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2064435231} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2064435231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064435230} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.1165, z: -0.032} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 1652488455} - {fileID: 1277793952} - {fileID: 241134899} - {fileID: 2054371339} - {fileID: 1871814274} - {fileID: 2034158459} - {fileID: 548083021} - {fileID: 1715300962} - {fileID: 2108327582} - {fileID: 1657731661} - {fileID: 981234891} - {fileID: 302458179} - {fileID: 637543426} - {fileID: 755238516} - {fileID: 702290727} - {fileID: 671076222} - {fileID: 1062558822} - {fileID: 905648995} - {fileID: 1803802942} - {fileID: 495634797} m_Father: {fileID: 989357793} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2064771677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2064771678} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2064771678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064771677} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.23700033, y: 1.1300005, z: 0.34400082} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 155696287} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2065045514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065045515} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2065045515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065045514} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 851214773} - {fileID: 742026795} - {fileID: 876523666} - {fileID: 902143883} m_Father: {fileID: 1238371153} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2065171630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065171631} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2065171631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065171630} m_LocalRotation: {x: -0.000000051403124, y: 0.018506434, z: -0.0000001778251, w: 0.99982876} m_LocalPosition: {x: 0.11120005, y: -0.19103658, z: -5.427077} m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000013} m_Children: [] m_Father: {fileID: 149008543} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1001 &2065231767 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1273826451} m_Modifications: - target: {fileID: 1728232334013728, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_Name value: Screen Objectives Manager objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4763519332074592, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: fb0a66921eb6e0443864feb07c91f4cf, type: 3} --- !u!1 &2065277412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065277413} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2065277413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065277412} m_LocalRotation: {x: -0.19571188, y: 0.08545729, z: 0.017122578, w: 0.97678083} m_LocalPosition: {x: -0.218, y: 1.57, z: 0.577} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 860512249} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -22.660002, y: 10, z: 0} --- !u!1 &2065573503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065573504} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2065573504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065573503} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 489094228} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2065808921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065808922} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2065808922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065808921} m_LocalRotation: {x: 0.517714, y: 0.2819855, z: -0.38636523, w: 0.7093507} m_LocalPosition: {x: 0.21300057, y: 1.1190006, z: -0.081998944} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 813821063} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 72.247, y: 0, z: -57.152004} --- !u!1 &2065842722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065842723} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2065842723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065842722} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: 0.0000014305115, y: -0.13200003, z: 0.5760007} m_LocalScale: {x: 1.0000012, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 560196130} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2065883306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065883307} - component: {fileID: 2065883309} - component: {fileID: 2065883308} m_Layer: 0 m_Name: ShockWave m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2065883307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065883306} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1948868958} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &2065883308 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065883306} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f88239865da4c79468e051ceb78c0317, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &2065883309 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065883306} serializedVersion: 6 lengthInSec: 2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 1112701312 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.5 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 4 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.01 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.02 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 - serializedVersion: 2 time: 0.03 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 20 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.23626374 inSlope: 0.76373625 outSlope: 0.76373625 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0.76373625 outSlope: 0.76373625 tangentMode: 34 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0.50980395, g: 0.8156863, b: 1, a: 0.9529412} key1: {r: 0.50980395, g: 0.8156863, b: 1, a: 0} key2: {r: 0.95686275, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 38550 atime2: 49151 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &2065889862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065889863} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2065889863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065889862} m_LocalRotation: {x: -0.15787648, y: 0.18858731, z: -0.6430847, w: 0.7252255} m_LocalPosition: {x: 0.0037, y: -0.0579, z: -0.1255} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 139397264} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0.777, y: 28.466002, z: -82.93201} --- !u!1 &2066278473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066278474} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2066278474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066278473} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.042, z: 0.246} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 602679695} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2066364437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066364438} - component: {fileID: 2066364440} - component: {fileID: 2066364439} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2066364438 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066364437} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1983518010} m_Father: {fileID: 638271323} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 622.75, y: -75.32719} m_SizeDelta: {x: 140, y: 140} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2066364439 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066364437} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 0 --- !u!114 &2066364440 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066364437} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 m_StartCorner: 0 m_StartAxis: 0 m_CellSize: {x: 140, y: 140.65} m_Spacing: {x: 5, y: 5} m_Constraint: 2 m_ConstraintCount: 1 --- !u!1 &2066448610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066448611} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2066448611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066448610} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 1020704940} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2066949523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066949524} - component: {fileID: 2066949527} - component: {fileID: 2066949526} - component: {fileID: 2066949525} m_Layer: 5 m_Name: Input Text (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2066949524 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066949523} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1236419444} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 59.509514, y: -60.43994} m_SizeDelta: {x: 89.01903, y: 21.551975} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2066949525 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066949523} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'X: Crouch' --- !u!222 &2066949526 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066949523} m_CullTransparentMesh: 0 --- !u!114 &2066949527 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066949523} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &2066972854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066972855} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2066972855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066972854} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104000166, y: 0.9810004, z: 0.25000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1198868590} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2066996121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066996122} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2066996122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066996121} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.042, z: 0.246} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1695884974} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2067007956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2067007957} - component: {fileID: 2067007959} - component: {fileID: 2067007958} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2067007957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067007956} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 1844435999} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2067007958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067007956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2067007959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067007956} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2067200011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2067200012} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2067200012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067200011} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000055, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2067296545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2067296546} - component: {fileID: 2067296548} - component: {fileID: 2067296547} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2067296546 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067296545} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 309574899} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2067296547 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067296545} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: e --- !u!222 &2067296548 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067296545} m_CullTransparentMesh: 0 --- !u!1 &2067699593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2067699594} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2067699594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067699593} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1287974766} m_Father: {fileID: 1829016661} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2068618110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2068618112} - component: {fileID: 2068618111} m_Layer: 0 m_Name: Throw Grenade From Inventory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2068618111 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068618110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 568c99d9cf19e704e9fbfe2e99c971e2, type: 3} m_Name: m_EditorClassIdentifier: throwGrenadeEnabled: 1 grenadeInventoryObjectName: Grenade checkInventoryInfo: 1 eventOnStartThrowGrenade: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: inputSelectAndPressDownNewSeparatedAbility m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grenade m_BoolArgument: 0 m_CallState: 2 eventOnConfirmThrowGrenade: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215546} m_MethodName: inputSelectAndPressUpNewSeparatedAbility m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 grenadeInfoPanel: {fileID: 913552251} grenadeAmountText: {fileID: 1155245169} mainInventoryManager: {fileID: 954210078} --- !u!4 &2068618112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068618110} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2068656630 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 177809891} m_Modifications: - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 166380, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Name value: 3d Text (9) objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.x value: 13.445 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.y value: -7.286 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalPosition.z value: -3.53 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.x value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.y value: 0.101789996 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalScale.z value: 0.101790115 objectReference: {fileID: 0} - target: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -90 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_FontSize value: 26 objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Text value: 'Big Reflection' objectReference: {fileID: 0} - target: {fileID: 10299582, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} propertyPath: m_Alignment value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} --- !u!4 &2068656631 stripped Transform: m_CorrespondingSourceObject: {fileID: 409008, guid: bf8358c053ceaa5479b58c5c8544bfb6, type: 3} m_PrefabInstance: {fileID: 2068656630} m_PrefabAsset: {fileID: 0} --- !u!1 &2068684117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2068684118} - component: {fileID: 2068684121} - component: {fileID: 2068684120} - component: {fileID: 2068684119} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2068684118 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068684117} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 967697494} m_Father: {fileID: 1696517963} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2068684119 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068684117} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &2068684120 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068684117} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &2068684121 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068684117} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &2069110832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2069110833} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2069110833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069110832} m_LocalRotation: {x: 0.30822417, y: -0.5982061, z: -0.06570886, w: 0.73676974} m_LocalPosition: {x: 0.06390009, y: 1.1900007, z: 0.28290078} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1860147314} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2069818032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2069818033} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2069818033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069818032} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1858606947} m_Father: {fileID: 1829016661} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2070087049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070087050} m_Layer: 0 m_Name: Camera Event Trigger Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070087050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070087049} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 0.6374564} m_Children: - {fileID: 590609223} m_Father: {fileID: 1440570783} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2070146289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070146290} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070146290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070146289} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 1.6090001, z: 0.086} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2070205861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070205862} - component: {fileID: 2070205863} m_Layer: 0 m_Name: Shield Block Sword Hit Reaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070205862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070205861} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 450045805} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2070205863 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070205861} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Block Hit Reaction Sword 2 Hands useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 10001 removeActionIDValueImmediately: 1 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.85 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.84 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: setMeleeAttackInputPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 1 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 1 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2070218662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070218663} - component: {fileID: 2070218665} - component: {fileID: 2070218664} m_Layer: 5 m_Name: Skill Level Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2070218663 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070218662} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 131367728} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 26.3, y: -29.9} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2070218664 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070218662} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 5/5 --- !u!222 &2070218665 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070218662} m_CullTransparentMesh: 0 --- !u!1 &2070376960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070376961} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070376961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070376960} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.01300168, z: 0.3542} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 863750492} - {fileID: 1563065282} - {fileID: 1919741134} m_Father: {fileID: 531965454} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2070411737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070411738} m_Layer: 0 m_Name: Spline Return Thrown Object Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070411738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070411737} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.92, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1991176485} m_Father: {fileID: 954210068} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2070417715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070417716} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070417716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070417715} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 250547166} - {fileID: 1299548978} - {fileID: 1128197278} - {fileID: 424802844} - {fileID: 1135825380} - {fileID: 1252327749} - {fileID: 1935293174} - {fileID: 163886534} - {fileID: 1031469693} - {fileID: 1328514202} - {fileID: 1982783145} - {fileID: 1145490939} - {fileID: 697536255} - {fileID: 650279856} - {fileID: 343021438} - {fileID: 328782025} - {fileID: 117283704} - {fileID: 1868198291} - {fileID: 156897535} - {fileID: 849614695} m_Father: {fileID: 1584218798} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2070495072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070495073} - component: {fileID: 2070495075} - component: {fileID: 2070495077} - component: {fileID: 2070495076} - component: {fileID: 2070495074} m_Layer: 0 m_Name: P-36 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070495073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070495072} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 122928982} - {fileID: 682322869} - {fileID: 1329695239} - {fileID: 797214266} m_Father: {fileID: 772658220} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2070495074 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070495072} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: P-36 maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!114 &2070495075 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070495072} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 797214265} aimPosition: {fileID: 1012898005} walkPosition: {fileID: 1784600838} keepPosition: {fileID: 575256753} aimRecoilPosition: {fileID: 750967968} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 1570606609} surfaceCollisionRayPosition: {fileID: 1283032092} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 4 runPosition: {fileID: 611431828} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 2146259094} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 45354006} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 11 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1960841472} attachmentCameraPosition: {fileID: 254117169} leftHandMesh: {fileID: 29007293} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 179309188} leftHandParent: {fileID: 1611897852} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 314384614} weaponPositionInHandForDeactivateIK: {fileID: 219845354} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 8 endRecoilSpeed: 2 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1784600838} handsInfo: - Name: Left Hand handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 954629495} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 723950914} wayPoints: - {fileID: 954629495} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 1640112294} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 248733499} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 - Name: Right Hand handTransform: {fileID: 42534605} limb: 3 position: {fileID: 29007294} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1872006819} wayPoints: - {fileID: 448328113} - {fileID: 29007294} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 864545329} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 1333596971} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 1410615053} weaponRotationPointHolder: {fileID: 1477480929} weaponRotationPointHeadLookTarget: {fileID: 568680462} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 193714623} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 658767472} aimRecoilPosition: {fileID: 1505748256} walkPosition: {fileID: 230358880} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 183832821} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 703851919} surfaceCollisionRayPosition: {fileID: 1991205694} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 1056060172} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 959256155} meleeAttackRaycastPosition: {fileID: 464951551} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1891648186} attachmentCameraPosition: {fileID: 278906250} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 744493992} weaponPositionInHandForDeactivateIK: {fileID: 525265107} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 230358880} handsInfo: - Name: handTransform: {fileID: 42534605} limb: 3 position: {fileID: 2002680275} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1369512428} wayPoints: - {fileID: 29007294} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 864545329} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1460889570} aimRecoilPosition: {fileID: 127743708} walkPosition: {fileID: 709804742} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 85676314} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 329764022} surfaceCollisionRayPosition: {fileID: 2023909932} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 432221903} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1941112552} meleeAttackRaycastPosition: {fileID: 301528353} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 141750363} attachmentCameraPosition: {fileID: 1447113999} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 742995334} weaponPositionInHandForDeactivateIK: {fileID: 1266207470} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 709804742} handsInfo: - Name: handTransform: {fileID: 1090856902} limb: 2 position: {fileID: 954629495} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 789569992} wayPoints: - {fileID: 954629495} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 1640112294} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Pistol Left Hand keepWeaponActionName: Keep Pistol Left Hand delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0.25, y: 1.5, z: 0.29} FBARunRotationOffset: {x: 0, y: -25, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.515, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 1 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 797214265} aimPosition: {fileID: 223833956} walkPosition: {fileID: 1507923056} keepPosition: {fileID: 1234672839} aimRecoilPosition: {fileID: 586522031} walkRecoilPosition: {fileID: 1324934996} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 836408874} surfaceCollisionRayPosition: {fileID: 1458529615} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 1455455311} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1184510978} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 930410845} jumpEndPosition: {fileID: 1525076199} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 20363699} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 487155967} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 557351400} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 11 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1797757158} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 954629494} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 179309188} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 1 sightPosition: {fileID: 945103317} sightRecoilPosition: {fileID: 164843709} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 7 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.01, z: 0.01} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2.5, y: 1.25, z: 2.5} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 569727691} crouchRecoilPosition: {fileID: 1052312933} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 202429158} walkRecoilPosition: {fileID: 466961973} keepPosition: {fileID: 122351464} crouchPosition: {fileID: 226814806} crouchRecoilPosition: {fileID: 232932246} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 3489610} surfaceCollisionRayPosition: {fileID: 565384073} lowerWeaponPosition: {fileID: 121369354} runPosition: {fileID: 989822206} jumpStartPosition: {fileID: 2048636827} jumpEndPosition: {fileID: 404509611} meleeAttackPosition: {fileID: 1398466874} meleeAttackRaycastPosition: {fileID: 959259617} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1655335488} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 1192897792} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1081555930} walkRecoilPosition: {fileID: 1137272199} keepPosition: {fileID: 498098274} crouchPosition: {fileID: 309940836} crouchRecoilPosition: {fileID: 1787834565} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 36195199} surfaceCollisionRayPosition: {fileID: 1222471530} lowerWeaponPosition: {fileID: 1791358694} runPosition: {fileID: 2106719257} jumpStartPosition: {fileID: 1175041350} jumpEndPosition: {fileID: 2089569447} meleeAttackPosition: {fileID: 1636353837} meleeAttackRaycastPosition: {fileID: 1616409873} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1640501081} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 859992739} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Pistol Left Hand 2 keepWeaponActionName: Keep Pistol Left Hand 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.05, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.528 swayRotationPercentageAiming: 0.488 bobPositionPercentageAiming: 0.176 bobRotationPercentageAiming: 0.216 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 10 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 10 useBobPosition: 1 bobPositionSpeed: {x: 6, y: 11, z: 6} bobPositionAmount: {x: 0.1, y: 0.1, z: 0.01} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 60 shakeSmooth: 11 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 4} firstPersonshotShakeInfo: shotForce: 60 shakeSmooth: 14 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 1.5, z: 1} thirdPersonMeleeAttackShakeInfo: shotForce: 40 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 112056, guid: 43c294071f6cb234b92201a017943a3f, type: 3} inventoryWeaponPrefabObject: {fileID: 1984054559879142, guid: 7de00244abeb7fc4e9523c6898af7733, type: 3} weaponGameObject: {fileID: 797214265} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 797214271} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 534747891} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 954210051} moving: 0 weaponSystemManager: {fileID: 797214267} weaponsManager: {fileID: 954210076} weaponTransform: {fileID: 797214266} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.05, y: 0.05} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0.05, y: 0.05} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 1706542952} leftHandMountPoint: {fileID: 379083705} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31} mainWeaponAttachmentSystem: {fileID: 642766847} weaponUsesAttachment: 1 ignoreUseAttachmentSystem: 0 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 42379dc090858d64da0c87fa2ca43b52, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 2 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 1 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &2070495076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070495072} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: P-36 relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1010594823284302, guid: 22ca91797dfd64b4f91439be64bcbc78, type: 3} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 954210076} mainIKWeaponSystem: {fileID: 2070495075} mainPlayerWeaponSystem: {fileID: 797214267} weaponParent: {fileID: 772658220} weaponMeshParent: {fileID: 355701725} newWeaponMeshParent: {fileID: 1204178222} weaponViewTransform: {fileID: 58339968} replaceArmsModel: 0 armsParent: {fileID: 122928982} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1204178222} currentWeaponMesh: {fileID: 1961830775} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Slide removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1204178222} currentWeaponMesh: {fileID: 682246763} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Hammer removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1204178222} currentWeaponMesh: {fileID: 1736914703} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1204178222} currentWeaponMesh: {fileID: 2063138409} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1204178222} currentWeaponMesh: {fileID: 1076932321} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1204178222} currentWeaponMesh: {fileID: 115992395} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 1204178222} currentWeaponMesh: {fileID: 642766845} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: - {fileID: 1852510273} containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2070495076} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2070495076} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2070495076} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 797214267} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2070495076} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 122928981} - {fileID: 285982507} - {fileID: 1732335560} - {fileID: 1329695238} - {fileID: 748900489} - {fileID: 447310978} - {fileID: 165137196} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &2070495077 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070495072} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 534747891} - {fileID: 1012898005} - {fileID: 1784600838} - {fileID: 1570606609} - {fileID: 1283032092} - {fileID: 750967968} - {fileID: 1198868590} - {fileID: 2066972855} - {fileID: 690737598} - {fileID: 448328113} - {fileID: 130039384} - {fileID: 1872006819} - {fileID: 723950914} - {fileID: 1960841472} - {fileID: 254117169} - {fileID: 179309188} - {fileID: 611431828} - {fileID: 2146259094} - {fileID: 45354006} - {fileID: 1500421160} - {fileID: 314384614} - {fileID: 219845354} - {fileID: 193714623} - {fileID: 56508951} - {fileID: 568680462} - Name: First Person View objectTransformInfoList: - {fileID: 223833956} - {fileID: 1507923056} - {fileID: 1234672839} - {fileID: 586522031} - {fileID: 1324934996} - {fileID: 1374432758} - {fileID: 268383883} - {fileID: 1838021853} - {fileID: 1641444691} - {fileID: 954002541} - {fileID: 1804724414} - {fileID: 569838468} - {fileID: 63090109} - {fileID: 554479963} - {fileID: 1797757158} - {fileID: 945103317} - {fileID: 164843709} - {fileID: 836408874} - {fileID: 1458529615} - {fileID: 1184510978} - {fileID: 930410845} - {fileID: 1525076199} - {fileID: 487155967} - {fileID: 557351400} - {fileID: 569727691} - {fileID: 1052312933} - {fileID: 20363698} - {fileID: 643681560} - {fileID: 626961948} - {fileID: 1141733484} - {fileID: 1575287979} - {fileID: 45347747} - {fileID: 1455455311} - Name: IK Positions objectTransformInfoList: - {fileID: 1611897852} - {fileID: 29007294} - {fileID: 1333596971} - {fileID: 864545329} - {fileID: 248733499} - {fileID: 1640112294} - {fileID: 536446968} - {fileID: 954629495} - {fileID: 1635753355} - {fileID: 307014483} - {fileID: 2002680275} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 4 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 797214266} mainWeaponPositionsParentThirdPerson: - {fileID: 1689852973} - {fileID: 285982508} - {fileID: 1732335561} mainWeaponPositionChildsThirdPerson: - {fileID: 534747891} - {fileID: 1012898005} - {fileID: 1784600838} - {fileID: 575256753} - {fileID: 1570606609} - {fileID: 1283032092} - {fileID: 750967968} - {fileID: 2066972855} - {fileID: 448328113} - {fileID: 130039384} - {fileID: 1960841472} - {fileID: 179309188} - {fileID: 611431828} - {fileID: 2146259094} - {fileID: 45354006} - {fileID: 314384614} - {fileID: 193714623} - {fileID: 658767472} - {fileID: 1505748256} - {fileID: 230358880} - {fileID: 183832821} - {fileID: 703851919} - {fileID: 1991205694} - {fileID: 278906250} - {fileID: 1891648186} - {fileID: 959256155} - {fileID: 464951551} - {fileID: 744493992} - {fileID: 1056060172} - {fileID: 1460889570} - {fileID: 127743708} - {fileID: 709804742} - {fileID: 85676314} - {fileID: 329764022} - {fileID: 2023909932} - {fileID: 141750363} - {fileID: 1447113999} - {fileID: 1941112552} - {fileID: 301528353} - {fileID: 742995334} - {fileID: 432221903} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!1 &2070588510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070588511} - component: {fileID: 2070588513} - component: {fileID: 2070588512} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2070588511 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070588510} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1089997029} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 27.127, y: 0} m_SizeDelta: {x: 45.745, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2070588512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070588510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2070588513 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070588510} m_CullTransparentMesh: 0 --- !u!1 &2070652053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070652054} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070652054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070652053} m_LocalRotation: {x: -0.3420201, y: 0, z: 0, w: 0.9396927} m_LocalPosition: {x: 0.2490004, y: 1.2760009, z: 0.18399988} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1178515234} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -40, y: 0, z: 0} --- !u!1 &2070656499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070656500} - component: {fileID: 2070656502} - component: {fileID: 2070656501} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070656500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070656499} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &2070656501 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070656499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2070656502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070656499} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2070708713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070708714} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070708714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070708713} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1829693804} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &2070742978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070742979} m_Layer: 5 m_Name: Save Game Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2070742979 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070742978} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 699889811} m_Father: {fileID: 996097011} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2070887390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070887391} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070887391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070887390} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104000166, y: 0.9810004, z: 0.25000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 478668013} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2070912382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070912383} - component: {fileID: 2070912384} m_Layer: 0 m_Name: Trail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070912383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070912382} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.247, y: -0.35, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 216590965} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!96 &2070912384 TrailRenderer: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070912382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 061e14ef150d9504f92963e052fc26a3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Time: 5 m_Parameters: serializedVersion: 3 widthMultiplier: 0.05 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_MinVertexDistance: 0.1 m_Autodestruct: 0 m_Emitting: 1 --- !u!1 &2070917159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070917160} - component: {fileID: 2070917162} - component: {fileID: 2070917161} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2070917160 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070917159} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 746871889} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 104, y: 34} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2070917161 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070917159} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2070917162 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070917159} m_CullTransparentMesh: 0 --- !u!1 &2070965056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070965057} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070965057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070965056} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 12532959} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2071225030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2071225031} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2071225031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2071225030} m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1938647611} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0} --- !u!1 &2071348857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2071348858} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2071348858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2071348857} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.06399898, y: 1.5900005, z: 0.39300075} m_LocalScale: {x: 0.9999998, y: 0.99999994, z: 0.9999999} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &2071642023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2071642024} m_Layer: 0 m_Name: GameObject (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2071642024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2071642023} m_LocalRotation: {x: 0.08377906, y: -0.010044797, z: -0.40557992, w: 0.9101566} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568036248} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 8.3, y: -5, z: -48.4} --- !u!1 &2072167704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072167705} m_Layer: 12 m_Name: Custom Stats m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2072167705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072167704} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1546656987} - {fileID: 120654142} - {fileID: 1715930500} - {fileID: 1981021307} - {fileID: 895218401} m_Father: {fileID: 178190882} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2072184746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072184747} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2072184747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072184746} m_LocalRotation: {x: 0.30701524, y: -0.5045806, z: 0.6711, w: 0.44806787} m_LocalPosition: {x: -0.31800225, y: 0.987, z: 0.15900046} m_LocalScale: {x: 1.0000015, y: 1.0000014, z: 1.0000008} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &2072272406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072272410} - component: {fileID: 2072272409} - component: {fileID: 2072272408} - component: {fileID: 2072272407} m_Layer: 2 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2072272407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072272406} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0.20784315, g: 0.22352943, b: 0.3254902, a: 1} m_HighlightedColor: {r: 0.44823107, g: 0.35910466, b: 0.60294116, a: 1} m_PressedColor: {r: 0.74264705, g: 0.16927983, b: 0.16927983, a: 1} m_SelectedColor: {r: 0.44823107, g: 0.35910466, b: 0.60294116, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2111959965} m_HandleRect: {fileID: 2111959963} m_Direction: 2 m_Value: 1 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &2072272408 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072272406} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.63235295, g: 0.50216264, b: 0.50216264, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2072272409 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072272406} m_CullTransparentMesh: 0 --- !u!224 &2072272410 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072272406} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1798938634} m_Father: {fileID: 891007151} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 551, y: -4.499997} m_SizeDelta: {x: 32.2, y: 469.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2072419905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072419906} - component: {fileID: 2072419908} - component: {fileID: 2072419907} m_Layer: 5 m_Name: Bottom Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2072419906 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072419905} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 87030793} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -0.000061035156, y: 23.40039} m_SizeDelta: {x: 1280, y: 46.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2072419907 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072419905} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.859} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2072419908 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072419905} m_CullTransparentMesh: 0 --- !u!1 &2073383989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2073383990} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2073383990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073383989} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2073579246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2073579247} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2073579247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073579246} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: -0.22600031, y: 1.5060017, z: 0.25899994} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 238403177} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &2073662543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2073662544} - component: {fileID: 2073662546} - component: {fileID: 2073662545} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2073662544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073662543} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 1918089193} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2073662545 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073662543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2073662546 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073662543} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2073930569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2073930570} m_Layer: 2 m_Name: Sliding Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2073930570 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073930569} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 281249588} m_Father: {fileID: 689941543} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2073987684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2073987685} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2073987685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073987684} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1640444535} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2074166213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2074166214} - component: {fileID: 2074166216} - component: {fileID: 2074166215} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2074166214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074166213} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0091, z: 0.0321} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 1431939147} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2074166215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074166213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2074166216 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074166213} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2074172159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2074172160} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2074172160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074172159} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 299712937} - {fileID: 1256872473} - {fileID: 1735385411} m_Father: {fileID: 575594523} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2074269870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2074269871} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2074269871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074269870} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.1256991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 50429894} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2074989052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2074989053} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2074989053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074989052} m_LocalRotation: {x: -0.01743584, y: 0.043612763, z: 0.0007612654, w: 0.99889606} m_LocalPosition: {x: -0.15, y: 1.645, z: 0.596} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1053098982} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 5, z: 0} --- !u!1 &2075311936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075311937} - component: {fileID: 2075311939} - component: {fileID: 2075311938} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2075311937 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075311936} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1294845243} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2075311938 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075311936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2075311939 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075311936} m_CullTransparentMesh: 0 --- !u!1 &2075368427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075368428} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2075368428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075368427} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.45200527} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1475720018} m_Father: {fileID: 1620440438} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2075425581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075425582} - component: {fileID: 2075425584} - component: {fileID: 2075425583} m_Layer: 0 m_Name: Administrator m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2075425582 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075425581} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 1} m_Children: [] m_Father: {fileID: 613124311} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0829, y: 0} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2075425583 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075425581} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 2d0429fcc7a4bf4448079ebf951562bf, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 0 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2075425584 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075425581} m_CullTransparentMesh: 0 --- !u!1 &2075470031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075470032} - component: {fileID: 2075470035} - component: {fileID: 2075470034} - component: {fileID: 2075470033} m_Layer: 5 m_Name: Brake m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2075470032 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075470031} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 745412244} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -50, y: 50} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2075470033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075470031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 2075470034} --- !u!114 &2075470034 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075470031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 1827b4570ee2e1549b2c6edcb4c06f7b, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2075470035 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075470031} m_CullTransparentMesh: 0 --- !u!1 &2075592443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075592444} - component: {fileID: 2075592446} - component: {fileID: 2075592445} m_Layer: 5 m_Name: Panel (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2075592444 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075592443} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1930080300} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -357.7, y: -74} m_SizeDelta: {x: 649.4, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2075592445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075592443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2075592446 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075592443} m_CullTransparentMesh: 0 --- !u!1 &2075863527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075863528} - component: {fileID: 2075863530} - component: {fileID: 2075863529} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2075863528 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075863527} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1602221583} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 200, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2075863529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075863527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Message --- !u!222 &2075863530 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075863527} m_CullTransparentMesh: 0 --- !u!1 &2076026132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076026133} m_Layer: 0 m_Name: Laser Dot (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2076026133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076026132} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018719581, w: 1} m_LocalPosition: {x: 0.00000007683355, y: 0.0006005168, z: 0.02839996} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: - {fileID: 221679197} m_Father: {fileID: 1863076151} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2076252131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076252132} - component: {fileID: 2076252134} - component: {fileID: 2076252133} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2076252132 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076252131} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1542949259} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2076252133 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076252131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Back --- !u!222 &2076252134 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076252131} m_CullTransparentMesh: 0 --- !u!1 &2076336513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076336514} - component: {fileID: 2076336516} - component: {fileID: 2076336515} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2076336514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076336513} m_LocalRotation: {x: 0.059480604, y: 0, z: 0, w: 0.99822944} m_LocalPosition: {x: 0, y: -0.0454, z: -0.0707} m_LocalScale: {x: 0.04868904, y: 0.102667466, z: 0.049187858} m_Children: [] m_Father: {fileID: 2105955882} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2076336515 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076336513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2076336516 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076336513} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2076396564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076396565} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2076396565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076396564} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 655756399} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2076528856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076528857} - component: {fileID: 2076528859} - component: {fileID: 2076528858} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2076528857 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076528856} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 977851002} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.34, y: 22.69} m_SizeDelta: {x: 239, y: 30.31} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2076528858 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076528856} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2076528859 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076528856} m_CullTransparentMesh: 0 --- !u!1 &2076569931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076569934} - component: {fileID: 2076569933} - component: {fileID: 2076569932} m_Layer: 5 m_Name: Fuel Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2076569932 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076569931} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!222 &2076569933 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076569931} m_CullTransparentMesh: 0 --- !u!224 &2076569934 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076569931} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 947072801} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 609.1, y: 203.89996} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2076598785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076598786} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2076598786 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076598785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1244140544} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2077063957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077063958} - component: {fileID: 2077063960} - component: {fileID: 2077063959} m_Layer: 5 m_Name: Total XP Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2077063958 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077063957} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1548544818} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 507.79996, y: -336.4} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2077063959 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077063957} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 49 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 379434 --- !u!222 &2077063960 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077063957} m_CullTransparentMesh: 0 --- !u!1 &2077107240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077107241} - component: {fileID: 2077107243} - component: {fileID: 2077107242} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2077107241 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077107240} m_LocalRotation: {x: -0, y: -0, z: 0.19509031, w: 0.98078537} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0524966, y: 0.052496664, z: 0.052496653} m_Children: [] m_Father: {fileID: 894148447} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 22.5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -241.9} m_SizeDelta: {x: 6000, y: 6000} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2077107242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077107240} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: d50a8c52025f88044bd105e59a417610, type: 3} m_Type: 3 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 0.125 m_FillClockwise: 1 m_FillOrigin: 2 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2077107243 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077107240} m_CullTransparentMesh: 0 --- !u!1 &2077297673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077297674} m_Layer: 2 m_Name: COM m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2077297674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077297673} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.462, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1621112335} m_Father: {fileID: 719345434} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2077776242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077776243} - component: {fileID: 2077776245} - component: {fileID: 2077776244} m_Layer: 0 m_Name: Blade__115_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2077776243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077776242} m_LocalRotation: {x: 0.0000017889824, y: -0.7071068, z: 0.7071068, w: 0.0000017889824} m_LocalPosition: {x: -0.49053934, y: -0.011961202, z: -0.08288598} m_LocalScale: {x: 0.045757968, y: 0.02576564, z: 0.07873744} m_Children: [] m_Father: {fileID: 1052570499} m_RootOrder: 64 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2077776244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077776242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 920165897962502672, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2077776245 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077776242} m_Mesh: {fileID: -3733589852812878512, guid: 398b6e75486664c4597a4a1ff423ba57, type: 3} --- !u!1 &2077816810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077816811} - component: {fileID: 2077816813} - component: {fileID: 2077816812} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2077816811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077816810} m_LocalRotation: {x: 0.4957619, y: -0.00000014901158, z: 0.000000089406946, w: 0.8684585} m_LocalPosition: {x: 0.0008, y: 0.1072, z: 0.02} m_LocalScale: {x: 0.045609053, y: 0.008304004, z: 0.038540736} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 59.44, y: 0, z: 0} --- !u!23 &2077816812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077816810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2077816813 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077816810} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2077861668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077861669} - component: {fileID: 2077861671} - component: {fileID: 2077861670} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2077861669 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077861668} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2134326644} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2077861670 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077861668} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &2077861671 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077861668} m_CullTransparentMesh: 0 --- !u!1 &2077976349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077976350} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2077976350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077976349} m_LocalRotation: {x: -0.25519615, y: -0.4843178, z: 0.3831862, w: 0.74396205} m_LocalPosition: {x: 0.10000127, y: 1.7280006, z: 0.77300036} m_LocalScale: {x: 1.000001, y: 1.0000007, z: 1.000001} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &2078230414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2078230415} m_Layer: 5 m_Name: Icon Active GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2078230415 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078230414} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1503915754} - {fileID: 1053905890} - {fileID: 502687339} m_Father: {fileID: 1003326990} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2078607615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2078607616} - component: {fileID: 2078607618} - component: {fileID: 2078607617} m_Layer: 5 m_Name: h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2078607616 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078607615} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1432709522} m_Father: {fileID: 1823366665} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 15, y: 30} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2078607617 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078607615} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2078607618 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078607615} m_CullTransparentMesh: 0 --- !u!1 &2078648280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2078648281} - component: {fileID: 2078648284} - component: {fileID: 2078648283} - component: {fileID: 2078648285} - component: {fileID: 2078648282} m_Layer: 5 m_Name: Exit Desktop m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2078648281 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078648280} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 606574451} m_Father: {fileID: 7879560} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -230} m_SizeDelta: {x: 200, y: 51} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2078648282 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078648280} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 606574452} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2078648283 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078648280} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2078648284 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078648280} m_CullTransparentMesh: 0 --- !u!114 &2078648285 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078648280} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 968743353} m_SelectOnDown: {fileID: 358195312} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2078648283} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Exit To Desktop Menu After Die Menu m_BoolArgument: 0 m_CallState: 2 --- !u!1 &2078813277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2078813278} m_Layer: 0 m_Name: hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2078813278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078813277} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0216, z: -0.0322} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 829782442} - {fileID: 1398180183} - {fileID: 537548130} m_Father: {fileID: 1659097771} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2078967096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2078967097} - component: {fileID: 2078967099} - component: {fileID: 2078967098} m_Layer: 0 m_Name: Blades 32 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2078967097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078967096} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} --- !u!23 &2078967098 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078967096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2078967099 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078967096} m_Mesh: {fileID: -2361956175980020836, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2079037627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079037628} - component: {fileID: 2079037630} - component: {fileID: 2079037629} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2079037628 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079037627} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 916806420} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2079037629 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079037627} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2079037630 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079037627} m_CullTransparentMesh: 0 --- !u!1 &2079250672 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 1951776569} m_PrefabAsset: {fileID: 0} --- !u!4 &2079250673 stripped Transform: m_CorrespondingSourceObject: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 1951776569} m_PrefabAsset: {fileID: 0} --- !u!114 &2079250674 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079250672} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb0f4c1137141684088c37bd25ef8e27, type: 3} m_Name: m_EditorClassIdentifier: giveRewardOnlyOnceEnabled: 0 useExperienceRandomRange: 1 experienceRandomRange: {x: 1000, y: 1500} experienceAmount: 0 useTransformAsExpTextPosition: 1 objectTransform: {fileID: 0} extraExperienceText: useMoneyRandomRange: 0 moneyRandomRange: {x: 0, y: 0} moneyAmount: 0 giveInventoryObject: 0 inventoryObjectName: inventoryObjectAmount: 0 onlyRefillCertainAmountOfInventoryObjectAmount: 0 positionToInstantiateInventoryObjectPickup: {fileID: 0} maxRadiusToInstantiate: 0 forceAmount: 0 forceRadius: 0 inventoryObjectForceMode: 0 spawnAllInventoryObjects: 0 spawnObjectIfNotEnoughSpaceOnInventory: 1 giveRandomSingleObjectFromList: 0 giveInventoryObjectList: 0 inventoryElementInfoList: [] getInventoryObjectsFromInventoryBank: 0 mainInventoryBankSystem: {fileID: 0} refillStamina: 0 refillFullStamina: 0 staminaAmountToRefill: 0 increaseInventorySlotsAmount: 0 extraInventorySlotsAmount: 0 increaseInventoryWeightLimit: 0 extraWeightLimit: 0 increaseStatsValues: 0 statInfoList: [] getSkillPoints: 0 useSkillPointsRandomRange: 0 skillPointsRandomRange: {x: 0, y: 0} skillPointsAmount: 0 getSkill: 0 skillToGetName: getSkillList: 0 skillToGetNameList: [] showMessageOnGetSkill: 0 messageOnGetSkill: getAbility: 0 abilityToGetName: getAbilityList: 0 abilityToGetNameList: [] showMessageOnGetAbility: 0 messageOnGetAbility: getCraftingRecipes: 0 craftingRecipesList: [] setPlayerManually: 0 sendAlwaysToMainPlayer: 0 searchPlayerByTagIfNotAssigned: 1 playerToConfigure: {fileID: 0} useRemoteEvents: 0 removeEventNameList: [] useEventOnReward: 0 eventtOnReward: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 rewardObtained: 0 --- !u!114 &2079250675 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079250672} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Character useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!114 &2079250676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079250672} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 571b463d360e31943bec101ce5d5ad1d, type: 3} m_Name: m_EditorClassIdentifier: parentGameObject: {fileID: 0} parentAssigned: 0 --- !u!1 &2079726553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079726554} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2079726554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079726553} m_LocalRotation: {x: 0.0000000045221493, y: 9.313367e-10, z: -1.05870805e-10, w: 1} m_LocalPosition: {x: 0, y: 0.008700476, z: 0.016299944} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 713858876} m_Father: {fileID: 256233660} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2079757274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079757275} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2079757275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079757274} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2079826236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079826237} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2079826237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079826236} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1659097771} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2079964175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079964176} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2079964176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079964175} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 563803896} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2079978990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079978991} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2079978991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079978990} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1635094009} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &2080003565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080003566} - component: {fileID: 2080003568} - component: {fileID: 2080003567} m_Layer: 0 m_Name: o2_Weapons_Chainssaw_Switch02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2080003566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080003565} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1345557958} m_Father: {fileID: 1945159369} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 27.817, y: -60, z: -5.826} --- !u!23 &2080003567 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080003565} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2080003568 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080003565} m_Mesh: {fileID: -4012264986498777062, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2080119699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080119700} - component: {fileID: 2080119701} - component: {fileID: 2080119702} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2080119700 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080119699} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1676595845} m_Father: {fileID: 765408573} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 10, y: -10} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2080119701 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080119699} m_CullTransparentMesh: 0 --- !u!114 &2080119702 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080119699} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &2080251370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080251371} m_Layer: 0 m_Name: Axe m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2080251371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080251370} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1816164847} - {fileID: 649797507} - {fileID: 1494467946} - {fileID: 427537061} - {fileID: 1985348155} - {fileID: 422560128} - {fileID: 2049309780} - {fileID: 368223732} - {fileID: 1548936102} - {fileID: 134239482} - {fileID: 963431612} - {fileID: 2623270} - {fileID: 342110551} - {fileID: 1101189246} m_Father: {fileID: 753749598} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2080353229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080353230} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2080353230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080353229} m_LocalRotation: {x: 0.07947614, y: 0.42577806, z: 0.49807405, w: 0.7512116} m_LocalPosition: {x: -0.3310006, y: 1.4900001, z: 0.52800184} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 607401373} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: 49.005, z: 58.953} --- !u!1 &2080385965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080385966} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2080385966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080385965} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: 0.23700033, y: 1.2840005, z: 0.3010007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 922310667} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2080442554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080442555} - component: {fileID: 2080442557} - component: {fileID: 2080442556} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2080442555 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080442554} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1671648589} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2080442556 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080442554} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 736713851b502a848aa0e55fef298dbe, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2080442557 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080442554} m_CullTransparentMesh: 0 --- !u!1 &2080669472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080669473} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2080669473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080669472} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1664690019} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2080980934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080980935} - component: {fileID: 2080980938} - component: {fileID: 2080980937} - component: {fileID: 2080980936} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2080980935 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080980934} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 932114202} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 160, y: 31.68} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2080980936 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080980934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2080980937} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2080980937 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080980934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 78 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'MOVE ALL TO PLAYER''S INVENTORY' --- !u!222 &2080980938 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080980934} m_CullTransparentMesh: 0 --- !u!1 &2081082840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2081082841} - component: {fileID: 2081082843} - component: {fileID: 2081082842} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2081082841 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081082840} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 265566488} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2081082842 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081082840} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2081082843 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081082840} m_CullTransparentMesh: 0 --- !u!1 &2081307758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2081307759} - component: {fileID: 2081307761} - component: {fileID: 2081307760} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2081307759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081307758} m_LocalRotation: {x: -0.04091663, y: 0.0000000221781, z: 0.00000006016252, w: 0.99916255} m_LocalPosition: {x: -0, y: -0.0140495, z: 0.06286634} m_LocalScale: {x: 0.023151612, y: 0.024174282, z: 0.0184056} m_Children: [] m_Father: {fileID: 1970204615} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -4.69, y: 0, z: 0} --- !u!23 &2081307760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081307758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2081307761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081307758} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2081828187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2081828188} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2081828188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081828187} m_LocalRotation: {x: 0.00000025497044, y: 0.00000020861623, z: -0.00000012433556, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 902011904} m_Father: {fileID: 1579639846} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2081947580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2081947581} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2081947581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081947580} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2050090221} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2082073339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2082073340} - component: {fileID: 2082073342} - component: {fileID: 2082073341} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2082073340 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082073339} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 593960268} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000002978934, y: 4.2049014e-11} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2082073341 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082073339} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2082073342 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082073339} m_CullTransparentMesh: 0 --- !u!1 &2082231864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2082231865} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2082231865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082231864} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 117168938} - {fileID: 1597148749} - {fileID: 1078591964} - {fileID: 1865768973} - {fileID: 120316544} - {fileID: 1473242964} m_Father: {fileID: 1215199481} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2082673842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2082673843} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2082673843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082673842} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 1199289798} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &2082675869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2082675870} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2082675870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082675869} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120002, z: 0.06300051} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 396740447} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2082703141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2082703142} - component: {fileID: 2082703144} - component: {fileID: 2082703143} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2082703142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082703141} m_LocalRotation: {x: 0.7071068, y: -0.00000008940695, z: -0.00000008940695, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.120200396, z: 0.0035008942} m_LocalScale: {x: 0.034779135, y: 0.08990412, z: 0.034779117} m_Children: [] m_Father: {fileID: 968268906} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &2082703143 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082703141} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2082703144 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082703141} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2082859289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2082859290} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2082859290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082859289} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 348769709} m_Father: {fileID: 1754170292} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &2083457329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2083457330} - component: {fileID: 2083457331} m_Layer: 0 m_Name: Backflip Forward m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2083457330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083457329} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1324947159} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2083457331 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083457329} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Backflip Forward useActionName: 1 actionName: Backflip Forward useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.9 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2083538110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2083538111} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2083538111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083538110} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.20500027, y: 0.92800057, z: 0.058000565} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 602933798} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2083661303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2083661304} m_Layer: 0 m_Name: root m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2083661304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083661303} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1057065108} m_Father: {fileID: 1621112335} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2083718849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2083718850} m_Layer: 0 m_Name: Plane Definer 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2083718850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083718849} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.05, y: 0, z: 5.45} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 918979861} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2084169430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084169431} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2084169431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084169430} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600023, y: 1.5160016, z: 0.23800007} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1953924863} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &2084226011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084226012} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2084226012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084226011} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1666669213} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2084476523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084476524} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2084476524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084476523} m_LocalRotation: {x: -0.08035546, y: -0.59126925, z: -0.036735237, w: 0.8016198} m_LocalPosition: {x: 0.242, y: 1.735, z: 0.685} m_LocalScale: {x: 1.0000108, y: 1.0000132, z: 1.0000174} m_Children: [] m_Father: {fileID: 83714900} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.92, y: -73.007, z: 2.102} --- !u!1 &2084526737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084526738} - component: {fileID: 2084526740} - component: {fileID: 2084526739} m_Layer: 2 m_Name: Panel (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2084526738 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084526737} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1418505917} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2084526739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084526737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.466} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2084526740 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084526737} m_CullTransparentMesh: 0 --- !u!1 &2084582128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084582129} - component: {fileID: 2084582131} - component: {fileID: 2084582130} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2084582129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084582128} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 361199654} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2084582130 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084582128} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2084582131 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084582128} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2084668456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084668457} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2084668457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084668456} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2133896872} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2084702243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084702244} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2084702244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084702243} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 2049929216} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &2084749872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084749873} - component: {fileID: 2084749876} - component: {fileID: 2084749875} - component: {fileID: 2084749874} m_Layer: 5 m_Name: Stat Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2084749873 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084749872} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1370779656} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -52.100006, y: 0} m_SizeDelta: {x: 211.81, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2084749874 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084749872} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2084749875} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2084749875 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084749872} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Fire Rate Multiplier --- !u!222 &2084749876 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084749872} m_CullTransparentMesh: 0 --- !u!1001 &2084867609 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1216117844} m_Modifications: - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.x value: 48.13 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.y value: -8.843002 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalPosition.z value: 18.55 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4745575730264840, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: m_RootOrder value: 8 objectReference: {fileID: 0} - target: {fileID: 114542027204027894, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} propertyPath: ignoreExamineObjectBeforeStoreEnabled value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 89fb9d6112960464eb7e081f08a323d7, type: 3} --- !u!1 &2084975260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084975261} m_Layer: 5 m_Name: right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2084975261 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084975260} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1438851876} - {fileID: 160799581} - {fileID: 182484201} - {fileID: 1035649831} - {fileID: 2042194122} m_Father: {fileID: 905084990} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2084980907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084980908} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2084980908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084980907} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1923347593} - {fileID: 1727689799} - {fileID: 490188286} m_Father: {fileID: 1382875222} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2085165643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2085165644} m_Layer: 0 m_Name: Shell Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2085165644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085165643} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1132687915} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2085530492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2085530493} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2085530493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085530492} m_LocalRotation: {x: -0.17020944, y: 0, z: 0, w: 0.98540795} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 178285637} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -19.6, y: 0, z: 0} --- !u!1 &2085708621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2085708622} - component: {fileID: 2085708624} - component: {fileID: 2085708623} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2085708622 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085708621} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1889256160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2085708623 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085708621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2085708624 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085708621} m_CullTransparentMesh: 0 --- !u!1 &2085760992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2085760993} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2085760993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085760992} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120006, z: 0.0030001388} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1854153692} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2086257982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2086257983} - component: {fileID: 2086257985} - component: {fileID: 2086257984} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2086257983 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086257982} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1901084692} - {fileID: 1434319458} m_Father: {fileID: 1974673137} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -17.3, y: 13.8} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2086257984 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086257982} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2086257985 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086257982} m_CullTransparentMesh: 0 --- !u!1 &2086758736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2086758737} - component: {fileID: 2086758740} - component: {fileID: 2086758739} - component: {fileID: 2086758738} m_Layer: 5 m_Name: Input Text (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2086758737 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086758736} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1528525742} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 182.15, y: -265.1858} m_SizeDelta: {x: 334.3, y: 28.11127} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2086758738 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086758736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Mouse 1: Punch (combat mode)' --- !u!222 &2086758739 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086758736} m_CullTransparentMesh: 0 --- !u!114 &2086758740 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086758736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &2086807610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2086807611} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2086807611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086807610} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 513259543} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2087268539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2087268540} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2087268540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2087268539} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791618, y: 1.3230008, z: 0.09999752} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 68519780} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2088085063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088085064} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2088085064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088085063} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1057671601} - {fileID: 1309978740} m_Father: {fileID: 132766352} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2088113446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088113447} - component: {fileID: 2088113448} m_Layer: 0 m_Name: Throw Grenade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2088113447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088113446} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 166913241} m_Father: {fileID: 273215545} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2088113448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088113446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Throw Grenade abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: 736713851b502a848aa0e55fef298dbe, type: 3} abilitySprite: {fileID: 21300000, guid: 736713851b502a848aa0e55fef298dbe, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 1 timeLimit: 4 useLimitWhenAbilityCurrentActiveFromPress: 1 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityLimit m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grenade m_BoolArgument: 0 m_CallState: 2 eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 1 avoidAbilityInputWhileLimitActive: 1 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 1 avoidToUseOtherAbilitiesWhileLimitActive: 1 useCoolDown: 1 coolDownDuration: 0.7 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 273215548} m_MethodName: activateAbilityCoolDown m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Throw Grenade m_BoolArgument: 0 m_CallState: 2 useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 1 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 1 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 344805799} m_MethodName: checkIfObjectFoundOnInventory m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 344805799} m_MethodName: useInventoryObject m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1 &2088163277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088163278} - component: {fileID: 2088163280} - component: {fileID: 2088163279} m_Layer: 5 m_Name: Stat Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2088163278 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088163277} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1160492197} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -144.1, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2088163279 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088163277} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 899cf2b718f6df34585a8cfa509eebd4, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2088163280 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088163277} m_CullTransparentMesh: 0 --- !u!1 &2088366622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088366623} - component: {fileID: 2088366624} m_Layer: 0 m_Name: Player Gravity System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2088366623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088366622} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2088366624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088366622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Gravity Control abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: c4d15fb253d2d92418a0ba462cbfaa7b, type: 3} abilitySprite: {fileID: 21300000, guid: d95050d719d53a745b51b1204782b16b, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 1 disableAbilityInputInUseStateOnPressDown: 0 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 1 useInputOnPressUp: 1 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressHold: 1 eventOnPressHold: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setGravityPowerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: setGravityPowerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 1 delayTimeToUseEventOnPressHold: 0.6 useEventOnPressHoldJustOnce: 1 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 1 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210073} m_MethodName: disableGravityPowerIfOnAir m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &2088425463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088425464} - component: {fileID: 2088425466} - component: {fileID: 2088425465} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2088425464 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088425463} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1008303964} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 5.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2088425465 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088425463} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2088425466 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088425463} m_CullTransparentMesh: 0 --- !u!1 &2088501732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088501733} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2088501733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088501732} m_LocalRotation: {x: 0.000000044703473, y: 0.0000000069849175, z: 0.86602545, w: 0.49999994} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1758575282} m_Father: {fileID: 1854357138} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120} --- !u!1 &2088882543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088882544} - component: {fileID: 2088882546} - component: {fileID: 2088882545} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2088882544 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088882543} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 116900618} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 441.6} m_SizeDelta: {x: 5, y: 673.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2088882545 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088882543} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2088882546 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088882543} m_CullTransparentMesh: 0 --- !u!1 &2089024774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089024775} - component: {fileID: 2089024777} - component: {fileID: 2089024776} m_Layer: 5 m_Name: Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2089024775 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089024774} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1218564629} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.060020447} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2089024776 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089024774} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10/100 --- !u!222 &2089024777 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089024774} m_CullTransparentMesh: 0 --- !u!1 &2089165313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089165314} - component: {fileID: 2089165316} - component: {fileID: 2089165315} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2089165314 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089165313} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1132753224} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2089165315 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089165313} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: s --- !u!222 &2089165316 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089165313} m_CullTransparentMesh: 0 --- !u!1 &2089569446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089569447} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2089569447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089569446} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2089661602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089661603} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2089661603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089661602} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1661236607} - {fileID: 1949626590} m_Father: {fileID: 2008322520} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2089726136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089726137} m_Layer: 0 m_Name: Weapon Mesh Position On Reloading m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2089726137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089726136} m_LocalRotation: {x: -0.18390028, y: -0.042765547, z: 0.0051625767, w: 0.98200065} m_LocalPosition: {x: -0.026, y: 0.002, z: 0.036} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: -21.146002, y: -5.2840004, z: 1.5890001} --- !u!1001 &2089839064 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 87212078} m_Modifications: - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.x value: 46.883167 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.y value: -7.8300276 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalPosition.z value: -30.19 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 65864472192910004, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: m_Size.z value: 4.14 objectReference: {fileID: 0} - target: {fileID: 114375620885644344, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: panelOnScreenText value: Check the input actions on the left side screen for all actions available on melee combat. You can also pick melee weapons with T (same to drop). While grabbed, press Y to draw/holster it and pick another one and use the number keys to change between them. Press H to change player's mode. objectReference: {fileID: 0} - target: {fileID: 114375620885644344, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: panelName value: Large objectReference: {fileID: 0} - target: {fileID: 114375620885644344, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} propertyPath: useFixedPanelPosition value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} --- !u!4 &2089839065 stripped Transform: m_CorrespondingSourceObject: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} m_PrefabInstance: {fileID: 2089839064} m_PrefabAsset: {fileID: 0} --- !u!1 &2089976197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089976198} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2089976198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089976197} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 552736389} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2090076450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2090076451} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2090076451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090076450} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: 0.21289337, y: 0.95920897, z: 0.034774777} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 93649138} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2090113472 stripped Transform: m_CorrespondingSourceObject: {fileID: 4697156090209102, guid: ea4b2a56b23e9184ba0801d7f96f4037, type: 3} m_PrefabInstance: {fileID: 1157651354} m_PrefabAsset: {fileID: 0} --- !u!1 &2090113991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2090113992} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2090113992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090113991} m_LocalRotation: {x: 0.46832258, y: 0.39829963, z: 0.25608432, w: 0.74595726} m_LocalPosition: {x: 0.31700194, y: 1.2160009, z: -0.20799851} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1165610899} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 29.65, y: 73.69, z: 60.33} --- !u!1 &2090363884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2090363885} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2090363885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090363884} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.18600021, y: 1.5160013, z: 0.23800078} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 1083833449} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!114 &2090452747 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114443648131816834, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2090633465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2090633466} - component: {fileID: 2090633469} - component: {fileID: 2090633468} - component: {fileID: 2090633467} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2090633466 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090633465} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2061686315} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2090633467 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090633465} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2090633468} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2090633468 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090633465} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 15 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Hide --- !u!222 &2090633469 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090633465} m_CullTransparentMesh: 0 --- !u!1 &2090748712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2090748713} - component: {fileID: 2090748715} - component: {fileID: 2090748714} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2090748713 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090748712} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.35042596, y: 0.35042596, z: 0.35042596} m_Children: [] m_Father: {fileID: 594982202} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 37.2, y: -15.4} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2090748714 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090748712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 34 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 47 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 99 --- !u!222 &2090748715 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090748712} m_CullTransparentMesh: 0 --- !u!1 &2090814531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2090814532} - component: {fileID: 2090814536} - component: {fileID: 2090814535} - component: {fileID: 2090814534} - component: {fileID: 2090814533} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2090814532 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090814531} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1467798173} m_Father: {fileID: 2042791414} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: -59} m_SizeDelta: {x: 349.3, y: 642.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2090814533 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090814531} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 1467798173} m_Horizontal: 0 m_Vertical: 0 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 30 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &2090814534 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090814531} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 0 --- !u!114 &2090814535 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090814531} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.634} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2090814536 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090814531} m_CullTransparentMesh: 0 --- !u!1 &2091027889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091027890} - component: {fileID: 2091027892} - component: {fileID: 2091027891} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2091027890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091027889} m_LocalRotation: {x: 0.45375717, y: 0, z: 0, w: 0.89112544} m_LocalPosition: {x: 0.0208, y: 0.09429, z: 0.1041} m_LocalScale: {x: 0.014002263, y: 0.028604623, z: 0.051418107} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 53.97, y: 0, z: 0} --- !u!23 &2091027891 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091027889} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2091027892 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091027889} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2091276323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091276324} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2091276324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091276323} m_LocalRotation: {x: -0.082675, y: -0.05649808, z: -0.004694627, w: 0.99496275} m_LocalPosition: {x: -0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 1510536349} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -6.5, z: 0} --- !u!1 &2091310377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091310378} m_Layer: 0 m_Name: Carry Objects First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2091310378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091310377} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 536537142} - {fileID: 400624076} m_Father: {fileID: 1240932808} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2091314245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091314246} - component: {fileID: 2091314248} - component: {fileID: 2091314247} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2091314246 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091314245} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954959786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 118.46, y: 0} m_SizeDelta: {x: 437.94, y: 68.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2091314247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091314245} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.35358995, b: 0.047037207, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2091314248 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091314245} m_CullTransparentMesh: 0 --- !u!1 &2091703785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091703786} m_Layer: 0 m_Name: slide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2091703786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091703785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0013} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1309019521} - {fileID: 2058904585} - {fileID: 1423267018} - {fileID: 754030717} m_Father: {fileID: 1120534251} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2091905488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091905489} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2091905489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091905488} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600027, y: 1.5160016, z: 0.23800004} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 8403509} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &2091972192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091972193} - component: {fileID: 2091972195} - component: {fileID: 2091972194} m_Layer: 2 m_Name: thrustParticles m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2091972193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091972192} m_LocalRotation: {x: -0.50000024, y: 0.49999976, z: -0.49999985, w: -0.5000001} m_LocalPosition: {x: 0, y: -0.2592, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1314207829} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &2091972194 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091972192} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bf3e3554a22ae6a4abc2cce20fcaffc2, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 1 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 4300000, guid: 8f93f1f045e70574d85cfc474a2877a3, type: 3} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &2091972195 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091972192} serializedVersion: 6 lengthInSec: 0.2 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.4862745, g: 0.19215687, b: 0.84705883, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 0.1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 4 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 40 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.99579835 value: 0.6212767 inSlope: -0.9246919 outSlope: -0.9246919 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0, b: 0, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 13336 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 1 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &2092004413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092004416} - component: {fileID: 2092004415} - component: {fileID: 2092004414} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2092004414 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092004413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 49 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 167 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: ZONE 1 TRAVEL STATION FOUND --- !u!222 &2092004415 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092004413} m_CullTransparentMesh: 0 --- !u!224 &2092004416 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092004413} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7281471} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 99.2} m_SizeDelta: {x: 1082, y: 105.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2092084985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092084986} - component: {fileID: 2092084987} m_Layer: 0 m_Name: Chest_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2092084986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092084985} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2092084987 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092084985} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300030, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.0000007599592, y: 0.4662248, z: 0.044527546} m_Extent: {x: 0.30334693, y: 0.21604805, z: 0.2381274} m_DirtyAABB: 0 --- !u!1 &2092146250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092146251} m_Layer: 0 m_Name: Axe One Hand With Strafe Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2092146251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092146250} m_LocalRotation: {x: 0.49829292, y: -0.57418203, z: -0.42907098, w: 0.48776764} m_LocalPosition: {x: 0.16199993, y: -0.31460518, z: -1.0117002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 574786328} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2092684806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092684807} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2092684807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092684806} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 1780954783} m_Father: {fileID: 2018015581} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2093124979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093124980} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2093124980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093124979} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.112, z: -0.03500004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 572761625} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &2093456295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093456296} - component: {fileID: 2093456298} - component: {fileID: 2093456297} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2093456296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093456295} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456} m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807} m_Children: [] m_Father: {fileID: 1614463625} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2093456297 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093456295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2093456298 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093456295} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2093487312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093487313} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2093487313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093487312} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600024, y: 1.5160016, z: 0.23800084} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 231866617} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &2093847139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093847140} - component: {fileID: 2093847142} - component: {fileID: 2093847141} m_Layer: 5 m_Name: Skill Slot Grappling Hook m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2093847140 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093847139} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 901859245} - {fileID: 649332654} - {fileID: 864444745} - {fileID: 998699082} - {fileID: 425047223} - {fileID: 335266260} - {fileID: 1684724048} m_Father: {fileID: 740572736} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 114, y: -98} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2093847141 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093847139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 901859246} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 178190881} m_MethodName: checkSkillPressed m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2093847139} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2093847142 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093847139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 007b5de948df4da458b901386f4cd73b, type: 3} m_Name: m_EditorClassIdentifier: mainSkillSlotPanelInfo: skillSlot: {fileID: 2093847139} slotActive: {fileID: 425047222} slotLocked: {fileID: 864444744} slotUnlocked: {fileID: 998699081} slotSkillAmountText: {fileID: 649332655} slotPressedIcon: {fileID: 335266259} confirmUseSkillPointsPanelPosition: {fileID: 1684724048} --- !u!1 &2093956428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093956429} - component: {fileID: 2093956431} - component: {fileID: 2093956430} m_Layer: 5 m_Name: Slot Unlocked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2093956429 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093956428} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 768199290} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.399994} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2093956430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093956428} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 9441b71f30c603b4ebdb1b651dd8ac76, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2093956431 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093956428} m_CullTransparentMesh: 0 --- !u!1 &2094071777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2094071780} - component: {fileID: 2094071779} - component: {fileID: 2094071778} m_Layer: 5 m_Name: Panel Name Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2094071778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094071777} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_FontSize: 17 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content Panel Content --- !u!222 &2094071779 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094071777} m_CullTransparentMesh: 0 --- !u!224 &2094071780 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094071777} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1072553371} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 94.11} m_SizeDelta: {x: 524.75, y: 36.05} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2094196335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2094196336} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2094196336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094196335} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1119476644} - {fileID: 528838170} - {fileID: 1644165954} - {fileID: 667644572} - {fileID: 818890173} - {fileID: 1025621477} - {fileID: 1406519784} - {fileID: 1135378386} - {fileID: 2045586860} - {fileID: 411816088} - {fileID: 464068272} - {fileID: 1197931150} - {fileID: 1925275257} - {fileID: 1767492096} - {fileID: 273736154} - {fileID: 149911819} - {fileID: 878477875} - {fileID: 904454449} m_Father: {fileID: 1519614710} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2094422838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2094422839} - component: {fileID: 2094422841} - component: {fileID: 2094422840} m_Layer: 5 m_Name: Category Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2094422839 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094422838} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1094728733} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 21.99999} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2094422840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094422838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 10 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Melee Weapons ' --- !u!222 &2094422841 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094422838} m_CullTransparentMesh: 0 --- !u!1 &2094787518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2094787519} m_Layer: 0 m_Name: Laser Dot (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2094787519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094787518} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018719581, w: 1} m_LocalPosition: {x: 0.00000007683355, y: 0.0006005168, z: 0.02839996} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: - {fileID: 1754123621} m_Father: {fileID: 792324972} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2094802233 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 856955333} m_Modifications: - target: {fileID: 1322766613864468, guid: 846c78551b07b894098d8edc93361f9f, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4363797296616406, guid: 846c78551b07b894098d8edc93361f9f, type: 3} propertyPath: m_LocalPosition.x value: -7.2410355 objectReference: {fileID: 0} - target: {fileID: 4363797296616406, guid: 846c78551b07b894098d8edc93361f9f, type: 3} propertyPath: m_LocalPosition.y value: 1.709 objectReference: {fileID: 0} - target: {fileID: 4363797296616406, guid: 846c78551b07b894098d8edc93361f9f, type: 3} propertyPath: m_LocalPosition.z value: -7.2 objectReference: {fileID: 0} - target: {fileID: 4363797296616406, guid: 846c78551b07b894098d8edc93361f9f, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4363797296616406, guid: 846c78551b07b894098d8edc93361f9f, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4363797296616406, guid: 846c78551b07b894098d8edc93361f9f, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4363797296616406, guid: 846c78551b07b894098d8edc93361f9f, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4363797296616406, guid: 846c78551b07b894098d8edc93361f9f, type: 3} propertyPath: m_RootOrder value: 9 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 846c78551b07b894098d8edc93361f9f, type: 3} --- !u!4 &2094802234 stripped Transform: m_CorrespondingSourceObject: {fileID: 4363797296616406, guid: 846c78551b07b894098d8edc93361f9f, type: 3} m_PrefabInstance: {fileID: 2094802233} m_PrefabAsset: {fileID: 0} --- !u!1 &2094810603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2094810604} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2094810604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094810603} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 394038731} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2095110811 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 463955247} m_PrefabAsset: {fileID: 0} --- !u!4 &2095110812 stripped Transform: m_CorrespondingSourceObject: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 463955247} m_PrefabAsset: {fileID: 0} --- !u!114 &2095110813 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095110811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb0f4c1137141684088c37bd25ef8e27, type: 3} m_Name: m_EditorClassIdentifier: giveRewardOnlyOnceEnabled: 0 useExperienceRandomRange: 1 experienceRandomRange: {x: 1000, y: 1500} experienceAmount: 0 useTransformAsExpTextPosition: 1 objectTransform: {fileID: 0} extraExperienceText: useMoneyRandomRange: 0 moneyRandomRange: {x: 0, y: 0} moneyAmount: 0 giveInventoryObject: 0 inventoryObjectName: inventoryObjectAmount: 0 onlyRefillCertainAmountOfInventoryObjectAmount: 0 positionToInstantiateInventoryObjectPickup: {fileID: 0} maxRadiusToInstantiate: 0 forceAmount: 0 forceRadius: 0 inventoryObjectForceMode: 0 spawnAllInventoryObjects: 0 spawnObjectIfNotEnoughSpaceOnInventory: 1 giveRandomSingleObjectFromList: 0 giveInventoryObjectList: 0 inventoryElementInfoList: [] getInventoryObjectsFromInventoryBank: 0 mainInventoryBankSystem: {fileID: 0} refillStamina: 0 refillFullStamina: 0 staminaAmountToRefill: 0 increaseInventorySlotsAmount: 0 extraInventorySlotsAmount: 0 increaseInventoryWeightLimit: 0 extraWeightLimit: 0 increaseStatsValues: 0 statInfoList: [] getSkillPoints: 0 useSkillPointsRandomRange: 0 skillPointsRandomRange: {x: 0, y: 0} skillPointsAmount: 0 getSkill: 0 skillToGetName: getSkillList: 0 skillToGetNameList: [] showMessageOnGetSkill: 0 messageOnGetSkill: getAbility: 0 abilityToGetName: getAbilityList: 0 abilityToGetNameList: [] showMessageOnGetAbility: 0 messageOnGetAbility: getCraftingRecipes: 0 craftingRecipesList: [] setPlayerManually: 0 sendAlwaysToMainPlayer: 0 searchPlayerByTagIfNotAssigned: 1 playerToConfigure: {fileID: 0} useRemoteEvents: 0 removeEventNameList: [] useEventOnReward: 0 eventtOnReward: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 rewardObtained: 0 --- !u!114 &2095110814 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095110811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Character useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!114 &2095110815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095110811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 571b463d360e31943bec101ce5d5ad1d, type: 3} m_Name: m_EditorClassIdentifier: parentGameObject: {fileID: 0} parentAssigned: 0 --- !u!1 &2095209849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2095209850} - component: {fileID: 2095209851} m_Layer: 0 m_Name: Shield Destroyed m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2095209850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095209849} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.00000011920929, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 554509527} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &2095209851 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095209849} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: b95df3e97dbff284e9450fa538a61443, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &2095687838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2095687839} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2095687839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095687838} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.000000028436574, y: -0.009992959, z: 0.11904031} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 56648515} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2095751888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2095751889} - component: {fileID: 2095751893} - component: {fileID: 2095751892} - component: {fileID: 2095751891} - component: {fileID: 2095751890} m_Layer: 0 m_Name: Cube (10) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2095751889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095751888} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -24.029999, y: 5.48, z: -34.060005} m_LocalScale: {x: 1.6562799, y: 1.6562799, z: 1.6562799} m_Children: [] m_Father: {fileID: 1331576415} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &2095751890 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095751888} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &2095751891 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095751888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &2095751892 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095751888} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &2095751893 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095751888} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2096029147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096029148} m_Layer: 0 m_Name: Second Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2096029148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096029147} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.061, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1171345788} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2096291109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096291110} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2096291110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096291109} m_LocalRotation: {x: 0.20529772, y: 0.3783673, z: 0.2149234, w: 0.8766408} m_LocalPosition: {x: 0.038495217, y: -0.00854235, z: 0.118180916} m_LocalScale: {x: 1.0000019, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &2096322953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096322954} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2096322954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096322953} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 800063253} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2096430630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096430631} - component: {fileID: 2096430634} - component: {fileID: 2096430633} - component: {fileID: 2096430632} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2096430631 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096430630} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2104389361} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 9.82, y: 29.21} m_SizeDelta: {x: 214.83, y: 80.86} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2096430632 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096430630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: inputHoldToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputReleaseToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2096430633 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096430630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2096430634 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096430630} m_CullTransparentMesh: 0 --- !u!1 &2096507085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096507086} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2096507086 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096507085} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1517092563} m_Father: {fileID: 381065876} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2096667155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096667156} - component: {fileID: 2096667159} - component: {fileID: 2096667158} - component: {fileID: 2096667157} m_Layer: 5 m_Name: Menus m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2096667156 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096667155} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 600915212} - {fileID: 991533912} - {fileID: 416907336} - {fileID: 1418505917} - {fileID: 1260134395} - {fileID: 145451498} - {fileID: 1826777222} - {fileID: 1968702574} - {fileID: 808003022} - {fileID: 7879560} - {fileID: 87030793} - {fileID: 638875645} m_Father: {fileID: 1042740901} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2096667157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096667155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!223 &2096667158 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096667155} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 1 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 3 m_TargetDisplay: 0 --- !u!222 &2096667159 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096667155} m_CullTransparentMesh: 0 --- !u!1 &2096756135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096756136} - component: {fileID: 2096756138} - component: {fileID: 2096756137} m_Layer: 5 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2096756136 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096756135} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1534120339} m_Father: {fileID: 1823366665} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -135, y: 90} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2096756137 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096756135} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2096756138 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096756135} m_CullTransparentMesh: 0 --- !u!1 &2096787665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096787666} m_Layer: 0 m_Name: Camera Screen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2096787666 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096787665} m_LocalRotation: {x: -0, y: -0, z: -5.5511098e-17, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1825182253} - {fileID: 1677774368} - {fileID: 1208912900} m_Father: {fileID: 887721708} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0020505923, y: -0.00021839063} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2096964377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096964378} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2096964378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096964377} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &2097313728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2097313729} - component: {fileID: 2097313731} - component: {fileID: 2097313730} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2097313729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097313728} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 795387847} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2097313730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097313728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2097313731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097313728} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2097335498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2097335499} - component: {fileID: 2097335502} - component: {fileID: 2097335501} - component: {fileID: 2097335500} m_Layer: 18 m_Name: Hide Song List Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2097335499 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097335498} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000021457672} m_LocalScale: {x: 0.09215015, y: 0.09215017, z: 0.09215016} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000831604, y: 9.00017} m_SizeDelta: {x: 272.59, y: 56.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2097335500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097335498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2140124678} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1054751219} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2097335498} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2097335501 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097335498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2097335502 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097335498} m_CullTransparentMesh: 0 --- !u!114 &2097354906 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114847080523663962, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2097367615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2097367616} - component: {fileID: 2097367618} - component: {fileID: 2097367617} m_Layer: 0 m_Name: Blades 74 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2097367616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097367615} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 73 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -43.099} --- !u!23 &2097367617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097367615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2097367618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097367615} m_Mesh: {fileID: -2298375098007337281, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2097698464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2097698465} - component: {fileID: 2097698467} - component: {fileID: 2097698466} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2097698465 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097698464} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1491777315} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2097698466 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097698464} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2097698467 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097698464} m_CullTransparentMesh: 0 --- !u!1 &2097776667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2097776668} - component: {fileID: 2097776670} - component: {fileID: 2097776669} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2097776668 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097776667} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1734520081} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.00010794401} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2097776669 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097776667} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.83823526, g: 0.7827638, b: 0.7827638, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2097776670 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097776667} m_CullTransparentMesh: 0 --- !u!1 &2097880989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2097880990} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2097880990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097880989} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2097890942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2097890943} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2097890943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097890942} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 2123798695} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2097928794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2097928795} - component: {fileID: 2097928796} m_Layer: 0 m_Name: Dynamic Reticle System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2097928795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097928794} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 778862160} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2097928796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097928794} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a71fc961a1bbc5a49baab48b9d7fde49, type: 3} m_Name: m_EditorClassIdentifier: dynamicReticleEnbled: 1 useDelayToResetReticleSize: 1 delayToResetReticleSize: 1 dynamicReticleInfoList: - Name: Dynamic Reticle 1 reticleEnabled: 1 reticleMinDeltaSize: {x: 100, y: 100} reticleMaxDeltaSize: {x: 200, y: 200} reticleScaleSpeed: 4 addExtraDeltaSizeOnWalking: 1 deltaSizeOnWalking: {x: 20, y: 20} addExtraDeltaSizeOnRunning: 1 deltaSizeOnRunning: {x: 30, y: 30} addExtraDeltaSizeOnLooking: 1 deltaSizeOnLooking: {x: 15, y: 15} addExtraDeltaSizeOnShooting: 1 extraDeltaSizeOnShooting: {x: 5, y: 5} addExtraDeltaSizeOnAir: 1 extraDeltaSizeOnAir: {x: 10, y: 10} addSpreadToWeapon: 0 spreadToWeapon: 5 minSpreadToWeapon: 1 maxSpreadToWeapon: 5 reticleRectTransform: {fileID: 482015553} reticleGameObject: {fileID: 482015552} - Name: Dynamic Reticle 2 reticleEnabled: 1 reticleMinDeltaSize: {x: 100, y: 100} reticleMaxDeltaSize: {x: 200, y: 200} reticleScaleSpeed: 4 addExtraDeltaSizeOnWalking: 1 deltaSizeOnWalking: {x: 20, y: 20} addExtraDeltaSizeOnRunning: 1 deltaSizeOnRunning: {x: 30, y: 30} addExtraDeltaSizeOnLooking: 1 deltaSizeOnLooking: {x: 15, y: 15} addExtraDeltaSizeOnShooting: 1 extraDeltaSizeOnShooting: {x: 5, y: 5} addExtraDeltaSizeOnAir: 1 extraDeltaSizeOnAir: {x: 10, y: 10} addSpreadToWeapon: 0 spreadToWeapon: 0 minSpreadToWeapon: 0 maxSpreadToWeapon: 0 reticleRectTransform: {fileID: 597363777} reticleGameObject: {fileID: 597363776} showDebugPrint: 0 reticleActive: 0 currentReticleSizeDelta: {x: 0, y: 0} currentReticleName: mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} mainPlayerWeaponsManager: {fileID: 954210076} --- !u!1 &2098055416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2098055417} m_Layer: 0 m_Name: Holographic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2098055417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098055416} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.113, z: -0.032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 425411036} - {fileID: 540511905} - {fileID: 125894790} - {fileID: 1405549671} - {fileID: 1213100222} - {fileID: 544966037} - {fileID: 438929402} - {fileID: 2139519003} - {fileID: 1696747232} - {fileID: 162006527} - {fileID: 2027004622} - {fileID: 852411455} - {fileID: 763352960} - {fileID: 1660411341} - {fileID: 1402045333} - {fileID: 1444659751} - {fileID: 137402499} - {fileID: 1109046585} - {fileID: 787757387} - {fileID: 1038927607} m_Father: {fileID: 478407463} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2098525802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2098525803} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2098525803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098525802} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 438487546} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &2098798597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2098798598} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2098798598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098798597} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1743089282} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2099472652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099472653} - component: {fileID: 2099472654} m_Layer: 0 m_Name: Knife Attack 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2099472653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099472652} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 312789185} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2099472654 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099472652} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Knife Attack 1 useActionName: 0 actionName: Reload Rifle useActionID: 1 actionID: 510 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 0 pausePlayerMovementInput: 0 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 0 usCustomPauseHeadTrackOnFBA: 1 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 0 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 1.6 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2099549659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099549660} - component: {fileID: 2099549662} - component: {fileID: 2099549661} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2099549660 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099549659} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2120402756} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2099549661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099549659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 23 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 180 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: X --- !u!222 &2099549662 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099549659} m_CullTransparentMesh: 0 --- !u!1 &2099939746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099939747} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2099939747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099939746} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 183482891} - {fileID: 764414007} m_Father: {fileID: 492492263} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2100060671 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114918422981584804, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2100410873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100410874} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2100410874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100410873} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1429497899} - {fileID: 697491363} - {fileID: 199105064} - {fileID: 1056825310} m_Father: {fileID: 1916693415} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2100462606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100462607} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2100462607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100462606} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1807932770} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2100596993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100596994} - component: {fileID: 2100596996} - component: {fileID: 2100596995} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2100596994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100596993} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 809842229} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &2100596995 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100596993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2100596996 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100596993} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2100699530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100699531} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2100699531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100699530} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.133, y: 1.538, z: 0.421} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 1213645179} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1001 &2101162170 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 909959280} m_Modifications: - target: {fileID: 4591230806023510, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_LocalPosition.x value: 80.02785 objectReference: {fileID: 0} - target: {fileID: 4591230806023510, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_LocalPosition.y value: -9.363003 objectReference: {fileID: 0} - target: {fileID: 4591230806023510, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_LocalPosition.z value: -36.319435 objectReference: {fileID: 0} - target: {fileID: 4591230806023510, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4591230806023510, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 4591230806023510, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4591230806023510, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4591230806023510, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_RootOrder value: 11 objectReference: {fileID: 0} - target: {fileID: 4591230806023510, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -90 objectReference: {fileID: 0} - target: {fileID: 144067433855571592, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000017751008 objectReference: {fileID: 0} - target: {fileID: 144067433855571592, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000011920929 objectReference: {fileID: 0} - target: {fileID: 144067433855571592, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.44729567 objectReference: {fileID: 0} - target: {fileID: 144068010792511292, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0929522 objectReference: {fileID: 0} - target: {fileID: 144068010792511292, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.00000073779444 objectReference: {fileID: 0} - target: {fileID: 144068010792511292, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.00000047235764 objectReference: {fileID: 0} - target: {fileID: 144127884114122216, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0000003096783 objectReference: {fileID: 0} - target: {fileID: 144127884114122216, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.041198976 objectReference: {fileID: 0} - target: {fileID: 144127884114122216, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.2785477 objectReference: {fileID: 0} - target: {fileID: 144563840794046098, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.09295327 objectReference: {fileID: 0} - target: {fileID: 144563840794046098, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.0000006124724 objectReference: {fileID: 0} - target: {fileID: 144563840794046098, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.00000036536002 objectReference: {fileID: 0} - target: {fileID: 144591725756467456, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.17610939 objectReference: {fileID: 0} - target: {fileID: 144591725756467456, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00009998926 objectReference: {fileID: 0} - target: {fileID: 144591725756467456, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416979 objectReference: {fileID: 0} - target: {fileID: 144655987503532718, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.00000078278424 objectReference: {fileID: 0} - target: {fileID: 144655987503532718, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.y value: -0.029427856 objectReference: {fileID: 0} - target: {fileID: 144655987503532718, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.z value: -0.40224788 objectReference: {fileID: 0} - target: {fileID: 144742927443773046, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.17610933 objectReference: {fileID: 0} - target: {fileID: 144742927443773046, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.00009496591 objectReference: {fileID: 0} - target: {fileID: 144742927443773046, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.09416972 objectReference: {fileID: 0} - target: {fileID: 144758823725981412, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.x value: 0.0000016353442 objectReference: {fileID: 0} - target: {fileID: 144758823725981412, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.000000044703484 objectReference: {fileID: 0} - target: {fileID: 144758823725981412, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30763066 objectReference: {fileID: 0} - target: {fileID: 144842499914890088, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.00000039528823 objectReference: {fileID: 0} - target: {fileID: 144842499914890088, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.0000006854534 objectReference: {fileID: 0} - target: {fileID: 144842499914890088, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.30762982 objectReference: {fileID: 0} - target: {fileID: 144930582835009576, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.x value: -0.0000005643815 objectReference: {fileID: 0} - target: {fileID: 144930582835009576, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.y value: 0.000001527369 objectReference: {fileID: 0} - target: {fileID: 144930582835009576, guid: 751975db6191c4044a746ee31d977ebc, type: 3} propertyPath: m_ConnectedAnchor.z value: 0.4472954 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 751975db6191c4044a746ee31d977ebc, type: 3} --- !u!1 &2101291790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101291791} - component: {fileID: 2101291792} m_Layer: 0 m_Name: Esquiva Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2101291791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101291790} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 528095182} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2101291792 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101291790} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Esquiva Left useActionName: 1 actionName: Esquiva Left useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.3 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 1 eventAfterResumePlayer: m_PersistentCalls: m_Calls: - m_Target: {fileID: 253943205} m_MethodName: checkIfBlockInputIsCurrentlyInUse m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2101317819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101317820} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2101317820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101317819} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 986704317} m_Father: {fileID: 472142648} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2101397884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101397885} - component: {fileID: 2101397887} - component: {fileID: 2101397886} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2101397885 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101397884} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1490900853} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2101397886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101397884} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2101397887 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101397884} m_CullTransparentMesh: 0 --- !u!1 &2101543437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101543438} m_Layer: 5 m_Name: Lines m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2101543438 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101543437} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1744181820} - {fileID: 1445628097} - {fileID: 1770651289} m_Father: {fileID: 477204019} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2101771138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101771139} - component: {fileID: 2101771141} - component: {fileID: 2101771140} m_Layer: 5 m_Name: m m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2101771139 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101771138} m_LocalRotation: {x: -0.000000079411976, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1204085697} m_Father: {fileID: 1823366665} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 45, y: 0} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2101771140 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101771138} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2101771141 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101771138} m_CullTransparentMesh: 0 --- !u!114 &2101835764 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114572094371409098, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2101953416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101953421} - component: {fileID: 2101953420} - component: {fileID: 2101953419} - component: {fileID: 2101953418} - component: {fileID: 2101953417} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2101953417 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101953416} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec517ad904783e044a7e6bdc3c783099, type: 3} m_Name: m_EditorClassIdentifier: cutSurfaceEnabled: 1 useCustomForceAmount: 0 customForceAmount: 0 useCustomForceMode: 0 customForceMode: 0 useBoxCollider: 0 ignoreRegularDamageIfCutSurfaceNotEnabled: 0 mainSurfaceToSlice: {fileID: 0} crossSectionMaterial: {fileID: 2100000, guid: bc4117622db054f4f97138147ee94749, type: 2} setNewTagOnCut: 0 newTagOnCut: setNewLayerOnCut: 0 newLayerOnCut: useParticlesOnSlice: 0 particlesOnSlicePrefab: {fileID: 0} cutMultipleTimesActive: 1 useLimitedNumberOfCuts: 0 limitedNumberOfCuts: 0 checkForCustomSliceDirection: 0 maxSliceDirectionAngle: 0 customSliceDirectionUp: {fileID: 0} allowReverseSliceDirection: 0 objectIsCharacter: 0 ignoreDamageIfSliceNotActivated: 0 mainSimpleSliceSystem: {fileID: 0} useTimeBulletOnSliceEnabled: 0 timeBulletDuration: 3 timeScale: 0.2 destroySlicedPartsAfterDelay: 0 delayToDestroySlicedParts: 0 showDebugPrint: 0 mainSimpleSliceSystemAssigned: 0 useEventOnCut: 0 eventOnCut: m_PersistentCalls: m_Calls: [] copyEventOnSlicedObjects: 0 useEventBeforeCut: 0 eventBeforeCut: m_PersistentCalls: m_Calls: [] ignoreDestroyOriginalObject: 0 eventsOnIgnoreDestroyOriginalObject: m_PersistentCalls: m_Calls: [] useEventToSendNewSlicedParts: 0 eventToSendNewSlicedParts: m_PersistentCalls: m_Calls: [] --- !u!23 &2101953418 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101953416} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &2101953419 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101953416} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &2101953420 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101953416} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &2101953421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101953416} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 78.73081, y: -7.573003, z: -8.243166} m_LocalScale: {x: 3.2955434, y: 3.2955437, z: 3.2955437} m_Children: [] m_Father: {fileID: 909959280} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2101961230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101961231} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2101961231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101961230} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1192897793} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2102102529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102102530} - component: {fileID: 2102102531} m_Layer: 0 m_Name: Activate Dissolve Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2102102530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102102529} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2102102531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102102529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Activate Dissolve Area useActionName: 1 actionName: Activate Heal Area useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1 actionDurationOnFirstPerson: 2.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 540705771} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1464608010} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Dissolve Area m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 540705771} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1464608010} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2102201504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102201505} - component: {fileID: 2102201507} - component: {fileID: 2102201506} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2102201505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102201504} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: 0, y: -0.017699908, z: 0.27940306} m_LocalScale: {x: 0.04677054, y: 0.14643861, z: 0.046771016} m_Children: [] m_Father: {fileID: 1916649453} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2102201506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102201504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2102201507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102201504} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2102361497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102361498} - component: {fileID: 2102361501} - component: {fileID: 2102361500} - component: {fileID: 2102361499} m_Layer: 5 m_Name: Touch Button To Activate Interaction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2102361498 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102361497} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 532280781} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 9.82, y: 32.520016} m_SizeDelta: {x: 214.83, y: 74.24} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2102361499 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102361497} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputActivateDevice m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210054} m_MethodName: inputHoldToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - eventID: 3 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210054} m_MethodName: inputReleaseToPickObjectsAround m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2102361500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102361497} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2102361501 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102361497} m_CullTransparentMesh: 0 --- !u!1 &2102962126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102962127} - component: {fileID: 2102962130} - component: {fileID: 2102962129} - component: {fileID: 2102962128} m_Layer: 5 m_Name: Previous Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2102962127 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102962126} m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000016292068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1902585972} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 51, y: -48} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2102962128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102962126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPreviousPlayerOpenMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2102962129 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102962126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a7d353cdc8bbb04a8797df0ee5058a9, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2102962130 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102962126} m_CullTransparentMesh: 0 --- !u!1 &2103953048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2103953049} - component: {fileID: 2103953051} - component: {fileID: 2103953050} m_Layer: 18 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2103953049 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103953048} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1054751223} - {fileID: 2097335499} - {fileID: 2022633368} - {fileID: 1467813900} - {fileID: 1080658826} - {fileID: 1912944290} - {fileID: 1341955467} - {fileID: 144502991} - {fileID: 123439492} - {fileID: 2139557805} - {fileID: 188269013} - {fileID: 1611896120} - {fileID: 2062344119} - {fileID: 2010610541} - {fileID: 2140124679} m_Father: {fileID: 1470400239} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 44.93, y: 28.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2103953050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103953048} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2103953051 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103953048} m_CullTransparentMesh: 0 --- !u!1 &2103975341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2103975342} m_Layer: 0 m_Name: Waypoint List Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2103975342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103975341} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1188185337} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2104375768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104375769} - component: {fileID: 2104375771} - component: {fileID: 2104375770} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2104375769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104375768} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2104375770 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104375768} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2104375771 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104375768} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2104389360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104389361} m_Layer: 5 m_Name: Default m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2104389361 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104389360} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1137891982} - {fileID: 891166338} - {fileID: 71294815} - {fileID: 692192622} - {fileID: 839708328} - {fileID: 2096430631} m_Father: {fileID: 1659763434} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2104477359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104477360} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2104477360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104477359} m_LocalRotation: {x: -0.00000005960389, y: 0.04361941, z: 0.000000002498382, w: 0.9990483} m_LocalPosition: {x: -0.14999877, y: 1.5960001, z: 0.53100026} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 1309996844} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &2105014335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105014336} - component: {fileID: 2105014338} - component: {fileID: 2105014337} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2105014336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105014335} m_LocalRotation: {x: 0.22410065, y: 0, z: 0, w: 0.97456604} m_LocalPosition: {x: 0, y: -0.0344, z: -0.0544} m_LocalScale: {x: 0.03400692, y: 0.047925632, z: 0.043529972} m_Children: [] m_Father: {fileID: 1877146443} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 25.9, y: 0, z: 0} --- !u!23 &2105014337 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105014335} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2105014338 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105014335} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2105414577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105414578} - component: {fileID: 2105414580} - component: {fileID: 2105414579} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2105414578 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105414577} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 523873499} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2105414579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105414577} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2105414580 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105414577} m_CullTransparentMesh: 0 --- !u!1 &2105422983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105422984} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2105422984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105422983} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2105474172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105474173} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2105474173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105474172} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: 0.19000055, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 559270101} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2105689047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105689048} - component: {fileID: 2105689050} - component: {fileID: 2105689049} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2105689048 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105689047} m_LocalRotation: {x: 0, y: 0, z: -0.22239941, w: 0.9749557} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 219671128} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -25.7} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -117.6, y: 64} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2105689049 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105689047} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2105689050 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105689047} m_CullTransparentMesh: 0 --- !u!1 &2105940687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105940688} - component: {fileID: 2105940690} - component: {fileID: 2105940689} m_Layer: 5 m_Name: content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2105940688 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105940687} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1880408701} m_Father: {fileID: 1324037531} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1265, y: 27} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2105940689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105940687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 0 m_Spacing: 0 m_ChildForceExpandWidth: 1 m_ChildForceExpandHeight: 1 m_ChildControlWidth: 0 m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 --- !u!114 &2105940690 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105940687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!1 &2105955881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105955882} m_Layer: 0 m_Name: grip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2105955882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105955881} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1946919227} - {fileID: 287424585} - {fileID: 700254138} - {fileID: 1208213628} - {fileID: 17141312} - {fileID: 140853903} - {fileID: 1428348588} - {fileID: 1809808528} - {fileID: 1369744374} - {fileID: 2076336514} - {fileID: 496194157} - {fileID: 57089943} - {fileID: 557285237} - {fileID: 703599124} - {fileID: 471868841} - {fileID: 192916582} - {fileID: 1575411721} - {fileID: 531637117} - {fileID: 1971404923} - {fileID: 855908823} - {fileID: 1376147030} - {fileID: 355037739} - {fileID: 1788880834} - {fileID: 962819898} - {fileID: 270520976} - {fileID: 516811191} - {fileID: 1639603362} - {fileID: 423169257} - {fileID: 1343510318} m_Father: {fileID: 448181472} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2105963742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105963743} - component: {fileID: 2105963746} - component: {fileID: 2105963745} - component: {fileID: 2105963744} m_Layer: 5 m_Name: Unlock Cursor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2105963743 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105963742} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2122673057} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 238.3999, y: -77} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2105963744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105963742} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 2105963745} --- !u!114 &2105963745 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105963742} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.09558821, g: 0.00351427, b: 0.00351427, a: 0.459} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5167fd24c3cd0704a9bbfc8ad4761dd1, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2105963746 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105963742} m_CullTransparentMesh: 0 --- !u!1 &2106398654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106398655} - component: {fileID: 2106398657} - component: {fileID: 2106398656} m_Layer: 0 m_Name: launchObject2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2106398655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106398654} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_Children: [] m_Father: {fileID: 1281967010} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &2106398656 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106398654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c10e1cdd31cbbe24f8b8d433a15071fa, type: 2} - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 3 m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 20 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_VertexStreams: 00010304 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!198 &2106398657 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106398654} serializedVersion: 6 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 0.85490197, g: 0.27450982, b: 0.7411765, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 0 scalar: 3 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 100 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 0 angle: 0 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 0.01 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 1 m_Bursts: - serializedVersion: 2 time: 0 countCurve: serializedVersion: 2 minMaxState: 0 scalar: 2 minScalar: 2 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 1 repeatInterval: 0.01 probability: 1 SizeModule: enabled: 1 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 2.3596776 outSlope: 2.3596776 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 3 scalar: 3.1415925 minScalar: -3.1415925 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 0.44705883, g: 1, b: 0.8627451, a: 1} key2: {r: 0.09411765, g: 1, b: 0.9254902, a: 0.4509804} key3: {r: 0.4627451, g: 0.8666667, b: 1, a: 0} key4: {r: 0.10980392, g: 1, b: 0.5058824, a: 0} key5: {r: 0.7058824, g: 0.77254903, b: 0.2901961, a: 1} key6: {r: 1, g: 0.4745098, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 1} ctime0: 0 ctime1: 9445 ctime2: 65535 ctime3: 34502 ctime4: 44718 ctime5: 53777 ctime6: 65535 ctime7: 0 atime0: 0 atime1: 5975 atime2: 24865 atime3: 65535 atime4: 65535 atime5: 53006 atime6: 61295 atime7: 65535 m_Mode: 0 m_NumColorKeys: 3 m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007478248 value: 0.061503395 inSlope: 0.1066116 outSlope: 0.1066116 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.705448 value: -0.0006833635 inSlope: -0.07183333 outSlope: -0.07183333 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 2 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 3 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 plane0: {fileID: 0} plane1: {fileID: 0} plane2: {fileID: 0} plane3: {fileID: 0} plane4: {fileID: 0} plane5: {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 collisionShape0: {fileID: 0} collisionShape1: {fileID: 0} collisionShape2: {fileID: 0} collisionShape3: {fileID: 0} collisionShape4: {fileID: 0} collisionShape5: {fileID: 0} inside: 1 outside: 0 enter: 0 exit: 0 radiusScale: 1 SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &2106421044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106421045} m_Layer: 5 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2106421045 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106421044} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 172322308} m_Father: {fileID: 1562685758} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 28} m_Pivot: {x: 0.5, y: 1} --- !u!1 &2106474550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106474551} - component: {fileID: 2106474553} - component: {fileID: 2106474552} m_Layer: 5 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2106474551 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106474550} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 431148715} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2106474552 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106474550} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.32298875, g: 1, b: 0.34395808, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2106474553 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106474550} m_CullTransparentMesh: 0 --- !u!1 &2106719256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106719257} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2106719257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106719256} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1893116457} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &2106722332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106722333} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2106722333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106722332} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: -0.002, y: 0.0035, z: -0.0307} m_LocalScale: {x: 0.028282166, y: 0.028282166, z: 0.028282166} m_Children: - {fileID: 680212740} m_Father: {fileID: 447310979} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2106925292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106925293} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2106925293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106925292} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1866556911} - {fileID: 1675944922} - {fileID: 1852529633} - {fileID: 495839445} m_Father: {fileID: 2050090221} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2107331243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2107331244} - component: {fileID: 2107331246} - component: {fileID: 2107331245} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2107331244 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107331243} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1586139813} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.7999954} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2107331245 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107331243} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 24 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 1 --- !u!222 &2107331246 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107331243} m_CullTransparentMesh: 0 --- !u!114 &2107680275 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114689243369854742, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2107682671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2107682672} - component: {fileID: 2107682674} - component: {fileID: 2107682673} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2107682672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107682671} m_LocalRotation: {x: -0, y: -0, z: 0.13381323, w: 0.9910066} m_LocalPosition: {x: 0.019259972, y: 0.10118003, z: 0.1613} m_LocalScale: {x: 0.020117221, y: 0.030533306, z: 0.0071138702} m_Children: [] m_Father: {fileID: 261151591} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 15.38} --- !u!23 &2107682673 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107682671} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2107682674 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107682671} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2107912237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2107912238} - component: {fileID: 2107912240} - component: {fileID: 2107912239} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2107912238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107912237} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0001, y: 0.0583, z: 0.1864} m_LocalScale: {x: 0.049186535, y: 0.05293542, z: 0.016076762} m_Children: [] m_Father: {fileID: 159628471} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2107912239 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107912237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2107912240 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107912237} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2108189503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2108189504} - component: {fileID: 2108189506} - component: {fileID: 2108189505} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2108189504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108189503} m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.102350704, y: 0.08169381, z: 0.10235215} m_Children: [] m_Father: {fileID: 522934924} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &2108189505 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108189503} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1ffadee7713528e46b5b4b871aa131f1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2108189506 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108189503} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2108327581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2108327582} - component: {fileID: 2108327584} - component: {fileID: 2108327583} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2108327582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108327581} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 2064435231} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2108327583 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108327581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2108327584 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108327581} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2108466002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2108466003} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2108466003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108466002} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2108951721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2108951722} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2108951722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108951721} m_LocalRotation: {x: 0.30701527, y: -0.5045806, z: 0.6711001, w: 0.44806778} m_LocalPosition: {x: -0.31799892, y: 0.987, z: 0.15899855} m_LocalScale: {x: 1.0000018, y: 1.0000019, z: 1.0000012} m_Children: [] m_Father: {fileID: 854896673} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &2109152748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2109152749} m_Layer: 0 m_Name: Camera And Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2109152749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109152748} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0, y: 0.00780046, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1788967362} - {fileID: 189042187} m_Father: {fileID: 1661286057} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2109368920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2109368921} - component: {fileID: 2109368923} - component: {fileID: 2109368922} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2109368921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109368920} m_LocalRotation: {x: 0.00000006068421, y: 0.0000000934406, z: 0.70710677, w: 0.7071068} m_LocalPosition: {x: 0.01760172, y: -0.024799768, z: 0.0611983} m_LocalScale: {x: 0.0062300107, y: 0.0019200015, z: 0.006229991} m_Children: [] m_Father: {fileID: 962422373} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &2109368922 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109368920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2109368923 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109368920} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2109604693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2109604694} - component: {fileID: 2109604696} - component: {fileID: 2109604695} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2109604694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109604693} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: 0.020800116, y: -0.05008002, z: 0.11018038} m_LocalScale: {x: 0.018489996, y: 0.06947001, z: 0.03490001} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2109604695 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109604693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2109604696 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109604693} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2109646223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2109646224} - component: {fileID: 2109646225} m_Layer: 0 m_Name: Shoulder_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2109646224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109646223} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 46 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2109646225 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109646223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300046, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000011920929, y: 0.5355364, z: -0.023197979} m_Extent: {x: 0.36639208, y: 0.19451895, z: 0.18481386} m_DirtyAABB: 0 --- !u!1 &2109958990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2109958991} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2109958991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109958990} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1901239693} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2110337485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2110337486} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2110337486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110337485} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.29799956, y: 1.1019999, z: 0.22900215} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1749591240} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2110362301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2110362302} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2110362302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110362301} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 46724916} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2110522671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2110522672} - component: {fileID: 2110522674} - component: {fileID: 2110522673} m_Layer: 0 m_Name: Blades 51 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2110522672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110522671} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0133, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 568763651} m_RootOrder: 50 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!23 &2110522673 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110522671} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2110522674 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110522671} m_Mesh: {fileID: 6821337292186749644, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2111018651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2111018652} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2111018652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111018651} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23300034, y: 0.9290003, z: 0.05800062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 741891240} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2111264986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2111264987} - component: {fileID: 2111264989} - component: {fileID: 2111264988} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2111264987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111264986} m_LocalRotation: {x: 0, y: 0, z: -0.5304372, w: 0.8477243} m_LocalPosition: {x: 0.02430204, y: 0.02570332, z: 0.17311013} m_LocalScale: {x: 0.048866317, y: 0.024465097, z: 0.15523599} m_Children: [] m_Father: {fileID: 2001170558} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -64.07} --- !u!23 &2111264988 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111264986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2111264989 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111264986} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2111344333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2111344334} m_Layer: 5 m_Name: Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2111344334 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111344333} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 155208677} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -202, y: 258} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2111726016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2111726017} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2111726017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111726016} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1996723507} m_Father: {fileID: 1579639846} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2111959962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2111959963} - component: {fileID: 2111959964} - component: {fileID: 2111959965} m_Layer: 2 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2111959963 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111959962} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1798938634} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2111959964 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111959962} m_CullTransparentMesh: 0 --- !u!114 &2111959965 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111959962} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!4 &2112053420 stripped Transform: m_CorrespondingSourceObject: {fileID: 4141646105674218, guid: 47df393e7160a4a44af9d056d65f844e, type: 3} m_PrefabInstance: {fileID: 1041322830} m_PrefabAsset: {fileID: 0} --- !u!1 &2112057590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112057591} - component: {fileID: 2112057594} - component: {fileID: 2112057593} - component: {fileID: 2112057592} m_Layer: 0 m_Name: Close Override System Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2112057591 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112057590} m_LocalRotation: {x: -0, y: -4.6566107e-10, z: -0.0000000037252885, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0007553609, y: 0.00075536326, z: 0.0007553631} m_Children: [] m_Father: {fileID: 1993989259} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.02670985, y: 0.010169974} m_SizeDelta: {x: 10, y: 10} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2112057592 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112057590} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2112057593} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1993989258} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2112057593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112057590} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: fbed2791d0d9b9c4d922ba4f3b723745, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2112057594 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112057590} m_CullTransparentMesh: 0 --- !u!1 &2112178262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112178263} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2112178263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112178262} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.18600023, y: 1.5160015, z: 0.23800087} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 723538606} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!1 &2112486289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112486290} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2112486290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112486289} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000032, y: 1.1300004, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 723538606} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &2113124405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113124406} - component: {fileID: 2113124408} - component: {fileID: 2113124407} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2113124406 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113124405} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2003890137} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -6.4000244} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2113124407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113124405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 0.647} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2113124408 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113124405} m_CullTransparentMesh: 0 --- !u!1 &2113496236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113496237} - component: {fileID: 2113496238} m_Layer: 0 m_Name: Damage Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2113496237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113496236} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 386867191} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2113496238 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113496236} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: adc2dae47b4c3f44f85d93d5212ae6cf, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 0 effectRate: 0 effectAmount: 5 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 0 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 1 useOverlapSphereForDetection: 0 overlapSphereRadius: 0 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 0 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1316865 tagToAffectList: - vehicle useObjectsToIgnoreList: 0 objectsToIgnoreList: [] ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 1 removeEventNameList: - Activate Fire statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: [] eventOnEffectDeactivate: m_PersistentCalls: m_Calls: [] sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 0} valueToAdd: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 damageObjectOverTimeOnExit: 0 damageOverTimeOnExitAmount: 0 damageOverTimeOnExitDuration: 0 damageOverTimeOnExitRate: 0 damageOverTimeOnExitUntilDeath: 0 attackerGameObject: {fileID: 954210051} --- !u!1 &2113637310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113637311} - component: {fileID: 2113637315} - component: {fileID: 2113637314} - component: {fileID: 2113637313} - component: {fileID: 2113637312} m_Layer: 5 m_Name: Toggle Console Log On Screen (Off) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2113637311 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113637310} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1387475421} m_Father: {fileID: 600915212} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 549.9, y: -72.75} m_SizeDelta: {x: 138.59, y: 96.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2113637312 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113637310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1387475422} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: Toggle Console Debug (On) checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2113637313 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113637310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1988689075} m_SelectOnDown: {fileID: 327408368} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2113637314} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 837191040} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1495606602} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 758767304} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2113637310} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2113637314 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113637310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2113637315 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113637310} m_CullTransparentMesh: 0 --- !u!1 &2113839731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113839732} - component: {fileID: 2113839734} - component: {fileID: 2113839733} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2113839732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113839731} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0.0792} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 792324972} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &2113839733 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113839731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &2113839734 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113839731} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 954210076} weaponManager: {fileID: 213407632} IkWeaponManager: {fileID: 1783533951} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1954799962} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!1 &2113918284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113918285} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2113918285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113918284} m_LocalRotation: {x: 0, y: -0.034899585, z: 0, w: 0.99939084} m_LocalPosition: {x: -0.239, y: 1.562, z: 0.594} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: -4, z: 0} --- !u!1 &2113977017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113977021} - component: {fileID: 2113977020} - component: {fileID: 2113977019} - component: {fileID: 2113977018} m_Layer: 18 m_Name: Enable Repeat Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &2113977018 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113977017} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 793802840} m_MethodName: setRepeatListState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2113977017} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1915617702} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &2113977019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113977017} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2113977020 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113977017} m_CullTransparentMesh: 0 --- !u!224 &2113977021 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113977017} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00016069412} m_LocalScale: {x: 1.000001, y: 1.0000008, z: 1.0000001} m_Children: [] m_Father: {fileID: 588170542} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -17.30011, y: 0.099906564} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2114102768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114102769} - component: {fileID: 2114102770} m_Layer: 0 m_Name: Activate Heal Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2114102769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114102768} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 262205502} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2114102770 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114102768} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Activate Heal Area useActionName: 1 actionName: Activate Heal Area useActionID: 0 actionID: 0 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 0 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 1 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2.1 animationSpeed: 1 actionDurationOnFirstPerson: 2.1 actionUsesMovement: 0 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1120662912} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1520017896} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 273215548} m_MethodName: resetCurrentAbilityPressedIndexByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Activate Heal Area m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 firstPersonEventInfoList: - delayToActivate: 1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1120662912} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 1.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1520017896} m_MethodName: setEffectActiveStateWithDuration m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 1 drawWeaponsAfterAction: 1 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 1 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 0 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 1 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 1 ignoreChangeToThirdPerson: 1 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2114135016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114135017} m_Layer: 0 m_Name: Pivot Lean Child m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2114135017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114135016} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 148974854} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2114221610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114221611} - component: {fileID: 2114221613} - component: {fileID: 2114221612} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2114221611 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114221610} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 206576748} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 23.29998, y: 0} m_SizeDelta: {x: 112.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2114221612 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114221610} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: DISCARD --- !u!222 &2114221613 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114221610} m_CullTransparentMesh: 0 --- !u!1 &2114304303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114304304} - component: {fileID: 2114304306} - component: {fileID: 2114304305} m_Layer: 5 m_Name: Slot Pressed Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2114304304 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114304303} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1268227939} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 130, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2114304305 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114304303} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 7c0154938cc85494f824e5a0d137a5ee, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2114304306 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114304303} m_CullTransparentMesh: 0 --- !u!1 &2114800473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114800474} - component: {fileID: 2114800475} m_Layer: 0 m_Name: Shoulder_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2114800474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114800473} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 44 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2114800475 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114800473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300038, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.00000008940697, y: 0.53217757, z: -0.025155231} m_Extent: {x: 0.37410656, y: 0.18514004, z: 0.18677111} m_DirtyAABB: 0 --- !u!1 &2114909366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114909367} - component: {fileID: 2114909369} - component: {fileID: 2114909368} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2114909367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114909366} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.033099983, y: 0.05489992, z: 0.574001} m_LocalScale: {x: 0.014371368, y: 0.035886873, z: 0.124434814} m_Children: [] m_Father: {fileID: 348077160} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2114909368 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114909366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2114909369 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114909366} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2115103733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115103734} - component: {fileID: 2115103736} - component: {fileID: 2115103735} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2115103734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115103733} m_LocalRotation: {x: -0.27622446, y: 0.00000012932547, z: 0.00000008928835, w: 0.9610932} m_LocalPosition: {x: -0.01462114, y: -0.010766971, z: 0.03761411} m_LocalScale: {x: 0.004210011, y: 0.019140027, z: 0.01364005} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -32.07, y: 0, z: 0} --- !u!23 &2115103735 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115103733} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2115103736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115103733} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2115299273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115299274} - component: {fileID: 2115299275} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2115299274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115299273} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300004, z: -0.07099932} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 922310667} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2115299275 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115299273} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 57954673} - {fileID: 938310419} - {fileID: 578013742} - {fileID: 2080385966} - {fileID: 1240830297} selectedIndex: 15 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.052478075, y: -0.00090223923, z: -0.17906865} - {x: 0.13780981, y: -0.019160658, z: -0.17516352} - {x: 0.20057566, y: -0.032590657, z: -0.1722911} - {x: 0.26380375, y: -0.020997114, z: -0.09988159} - {x: 0.2927103, y: 0.029723272, z: -0.07584816} - {x: 0.32194498, y: 0.0810194, z: -0.051541924} - {x: 0.3362573, y: 0.12917297, z: -0.052283145} - {x: 0.33547315, y: 0.19553447, z: -0.027925164} - {x: 0.3345268, y: 0.27562165, z: 0.0014708303} - {x: 0.31938067, y: 0.3277613, z: -0.00797236} - {x: 0.29319233, y: 0.38503265, z: 0.01038304} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &2115307026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115307027} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2115307027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115307026} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1747918479} m_Father: {fileID: 1628534656} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2115746818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115746819} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2115746819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115746818} m_LocalRotation: {x: 0.7004804, y: 0.09657659, z: -0.7004807, w: 0.0965768} m_LocalPosition: {x: 0.19800046, y: 1.6370021, z: -0.0909998} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 965672229} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2115809034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115809035} - component: {fileID: 2115809037} - component: {fileID: 2115809036} m_Layer: 5 m_Name: Ability Slot 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2115809035 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115809034} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1846260640} m_Father: {fileID: 1360893140} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2115809036 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115809034} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7362d7c561d68447807b5ec18888494, type: 3} m_Name: m_EditorClassIdentifier: slotInfo: Name: abilityDescription: slotActive: 0 slot: {fileID: 2115809034} slotRectTransform: {fileID: 2115809035} abilityIndex: 0 slotVisible: 1 abilityIcon: {fileID: 179626001} abilityTexture: {fileID: 0} currentAbilitySelectedIcon: {fileID: 326869442} slotPivot: {fileID: 1846260640} slotCenter: {fileID: 1374464550} innerSlot: {fileID: 894148447} currentDpadDirection: 0 dpadIcon: {fileID: 574188586} upDpadIcon: {fileID: 1584170977} downDpadIcon: {fileID: 945421328} leftDpadIcon: {fileID: 952275283} rightDpadIcon: {fileID: 1887193164} --- !u!222 &2115809037 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115809034} m_CullTransparentMesh: 0 --- !u!1 &2115860055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115860056} - component: {fileID: 2115860058} - component: {fileID: 2115860057} m_Layer: 5 m_Name: Panel (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2115860056 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115860055} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 733350922} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 355, y: -98.70001} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2115860057 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115860055} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2115860058 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115860055} m_CullTransparentMesh: 0 --- !u!1 &2115985586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115985587} - component: {fileID: 2115985589} - component: {fileID: 2115985588} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2115985587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115985586} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.0477, z: 0.43098} m_LocalScale: {x: 0.029635543, y: 0.0087800985, z: 0.057193585} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2115985588 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115985586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2115985589 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115985586} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2116580805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2116580806} - component: {fileID: 2116580810} - component: {fileID: 2116580808} - component: {fileID: 2116580807} - component: {fileID: 2116580809} m_Layer: 5 m_Name: Return m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2116580806 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116580805} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1483091195} m_Father: {fileID: 145451498} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -116.19336, y: 92.00586} m_SizeDelta: {x: 204.5, y: 54.700012} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2116580807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116580805} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 1658475358} m_SelectOnDown: {fileID: 1413813747} m_SelectOnLeft: {fileID: 765408572} m_SelectOnRight: {fileID: 765408572} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2116580808} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Pause Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2116580808 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116580805} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &2116580809 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116580805} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 1483091196} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!222 &2116580810 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116580805} m_CullTransparentMesh: 0 --- !u!1 &2116601768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2116601771} - component: {fileID: 2116601770} - component: {fileID: 2116601769} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2116601769 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116601768} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Stop Game (Debug) --- !u!222 &2116601770 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116601768} m_CullTransparentMesh: 0 --- !u!224 &2116601771 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116601768} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1633846939} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2116762294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2116762295} m_Layer: 0 m_Name: Stock m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2116762295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116762294} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1867919610} - {fileID: 845487223} m_Father: {fileID: 1822299056} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2116856250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2116856251} - component: {fileID: 2116856253} - component: {fileID: 2116856252} m_Layer: 0 m_Name: Blades 31 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2116856251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116856250} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1279032553} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -65.21} --- !u!23 &2116856252 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116856250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 80153e746a295ad46bde681ba3395dba, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2116856253 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116856250} m_Mesh: {fileID: -3504414951018658858, guid: 68f9fb31fcd690344af7cc627a36a4f8, type: 3} --- !u!1 &2116877145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2116877146} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2116877146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116877145} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &2117078196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2117078197} m_Layer: 5 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2117078197 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117078196} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1948856281} m_Father: {fileID: 1594332073} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2117615813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2117615814} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2117615814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117615813} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 943764135} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2117716238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2117716239} m_Layer: 5 m_Name: Confirme Use Skill Points Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2117716239 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117716238} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 249027132} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -90} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2117820508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2117820509} - component: {fileID: 2117820511} - component: {fileID: 2117820510} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2117820509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117820508} m_LocalRotation: {x: 0, y: 0, z: -0.5304372, w: 0.8477243} m_LocalPosition: {x: 0.02430204, y: 0.02570332, z: 0.17311013} m_LocalScale: {x: 0.048866317, y: 0.024465097, z: 0.15523599} m_Children: [] m_Father: {fileID: 1255827253} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -64.07} --- !u!23 &2117820510 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117820508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2117820511 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117820508} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2117839830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2117839831} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2117839831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117839830} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.3078423e-11, y: -0.0000015793269, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1076902786} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2118127503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118127504} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2118127504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118127503} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 755042017} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2118167088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118167089} - component: {fileID: 2118167090} m_Layer: 0 m_Name: Roll Forward From Back On Get Up Bullet Time m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2118167089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118167088} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 442203766} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2118167090 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118167088} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 0 canForceToPlayCustomAction: 0 currentActionInfoIndex: 0 actionInfoList: - Name: Roll Forward From Back On Get Up Bullet Time useActionName: 1 actionName: Roll Forward From Back On Get Up Bullet Time useActionID: 0 actionID: 110 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 1 disableHeadBob: 1 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 0 pauseStrafeState: 0 useNewCameraStateOnActionStart: 1 newCameraStateNameOnActionStart: Roll Third Person setPreviousCameraStateOnActionEnd: 1 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 1 disableIKOnFeet: 1 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 1 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 0.83 animationSpeed: 1.6 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 1 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setPlayerColliderCapsuleScale m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0.5 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 0 - delayToActivate: 0.79 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210052} m_MethodName: setOriginalPlayerColliderCapsuleScaleIfCrouchNotActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210070} m_MethodName: changePlaceToShootPosition m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1628296548} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 - delayToActivate: 0.8 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210076} m_MethodName: checkIfStopAimIfPlayerCantGetUpFromCrouch m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210052} m_MethodName: checkIfActivateCrouchState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: useRemoteEventNameList: 0 remoteEventNameList: [] eventTriggered: 0 sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] callThisEventIfActionStopped: 1 firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 0 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 1 invincibilityStateDuration: 0.8 checkEventsOnTemporalInvincibilityActive: 1 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 1 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 1 delayToStopActionIfPlayerIsOnAir: 0.2 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 1 dropGrabbedObjectsOnAction: 1 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: [] layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 1 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1023015916} m_MethodName: checkClickInput m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 1 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2118202624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118202625} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2118202625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118202624} m_LocalRotation: {x: 0.20529772, y: 0.3783673, z: 0.2149234, w: 0.8766408} m_LocalPosition: {x: 0.038495217, y: -0.00854235, z: 0.118180916} m_LocalScale: {x: 1.0000019, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1714045383} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &2118303408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118303409} - component: {fileID: 2118303410} m_Layer: 0 m_Name: Shoes_00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2118303409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118303408} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2118303410 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118303408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300086, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.000000834465, y: -0.9051057, z: -0.040074922} m_Extent: {x: 0.14924198, y: 0.18334505, z: 0.17653754} m_DirtyAABB: 0 --- !u!1 &2118422896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118422897} - component: {fileID: 2118422898} - component: {fileID: 2118422899} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2118422897 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118422896} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441202, z: 0.0018441197} m_Children: [] m_Father: {fileID: 247449991} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2118422898 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118422896} m_CullTransparentMesh: 0 --- !u!114 &2118422899 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118422896} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!1 &2118649126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118649127} - component: {fileID: 2118649129} - component: {fileID: 2118649128} m_Layer: 5 m_Name: RawImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2118649127 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118649126} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 116900618} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 50, y: 100} m_SizeDelta: {x: 90, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2118649128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118649126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.34401625, g: 1, b: 0.029411793, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2118649129 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118649126} m_CullTransparentMesh: 0 --- !u!1 &2118712844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118712845} - component: {fileID: 2118712847} - component: {fileID: 2118712846} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2118712845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118712844} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 2035066706} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!23 &2118712846 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118712844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2118712847 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118712844} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2118779435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118779436} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2118779436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118779435} m_LocalRotation: {x: 0.017451981, y: 0, z: 0, w: -0.9998477} m_LocalPosition: {x: -0, y: 1.679, z: 0.266} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 1839016211} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2118953929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118953930} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2118953930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118953929} m_LocalRotation: {x: -1.3642451e-12, y: -0.08715572, z: 0.000000016316786, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 987794104} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2118996214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118996218} - component: {fileID: 2118996217} - component: {fileID: 2118996216} - component: {fileID: 2118996215} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 0 --- !u!23 &2118996215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118996214} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &2118996216 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118996214} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &2118996217 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118996214} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &2118996218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118996214} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.8800011, y: 0.03999996, z: -0.13000011} m_LocalScale: {x: 18.461653, y: 1.5720922, z: 1.5720922} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2119113109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2119113110} - component: {fileID: 2119113112} - component: {fileID: 2119113111} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2119113110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119113109} m_LocalRotation: {x: -0.2495351, y: 0, z: 0, w: 0.9683658} m_LocalPosition: {x: -0.03079, y: -0.06144, z: 0.02959} m_LocalScale: {x: 0.005143124, y: 0.051092945, z: 0.028504608} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!23 &2119113111 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119113109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2119113112 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119113109} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2119311136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2119311137} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2119311137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119311136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1062754375} - {fileID: 352064027} m_Father: {fileID: 476906299} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2119396725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2119396726} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2119396726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119396725} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791036, y: 1.3230008, z: 0.09999751} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2119629568 stripped Transform: m_CorrespondingSourceObject: {fileID: 4684364130804896, guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec, type: 3} m_PrefabInstance: {fileID: 995765404} m_PrefabAsset: {fileID: 0} --- !u!1 &2119733458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2119733459} - component: {fileID: 2119733460} m_Layer: 0 m_Name: Inventory Menu Panels System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2119733459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119733458} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 473949155} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2119733460 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119733458} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0104b30ebe7b61642b0fb704abdfe36e, type: 3} m_Name: m_EditorClassIdentifier: inventoryPanelsInfoList: - Name: Default isCurrentState: 0 inventoryPanelInfoList: - Name: inventoryPanel: {fileID: 507519383} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 493985443} setPanelParent: 1 panelParent: {fileID: 891793391} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 891793391} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 1600723510} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 799570097} setPanelParent: 1 panelParent: {fileID: 891793391} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 891793391} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 1201306998} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 1158621148} setPanelParent: 1 panelParent: {fileID: 918697785} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 918697785} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 187218826} isActive: 1 adjustPanelToRectTransform: 0 rectTransformToAdjust: {fileID: 0} setPanelParent: 1 panelParent: {fileID: 891793391} setParentOnOtherPanelBeforeAdjust: 0 otherPanelBeforeAdjust: {fileID: 0} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 746775641} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 450827467} setPanelParent: 1 panelParent: {fileID: 5771508} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 5771508} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 1089516612} isActive: 1 adjustPanelToRectTransform: 0 rectTransformToAdjust: {fileID: 450827467} setPanelParent: 1 panelParent: {fileID: 1179785362} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 1179785362} setNewScale: 0 newScale: {x: 0, y: 0} extraElementList: - {fileID: 437569001} - {fileID: 2127823713} - {fileID: 647124263} - {fileID: 918697784} - {fileID: 1322601011} - {fileID: 91506841} - {fileID: 194211074} - {fileID: 504520979} useEventOnPanel: 1 eventOnPanel: m_PersistentCalls: m_Calls: - m_Target: {fileID: 646805884} m_MethodName: set_constraintCount m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 6 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Inventory On Side isCurrentState: 0 inventoryPanelInfoList: - Name: inventoryPanel: {fileID: 1600723510} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 889464500} setPanelParent: 1 panelParent: {fileID: 884858027} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 1776833145} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 507519383} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 1383823995} setPanelParent: 1 panelParent: {fileID: 884858027} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 1776833145} setNewScale: 1 newScale: {x: 0.8, y: 0.8} - Name: inventoryPanel: {fileID: 1201306998} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 108628057} setPanelParent: 1 panelParent: {fileID: 1776833145} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 1776833145} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 187218826} isActive: 1 adjustPanelToRectTransform: 0 rectTransformToAdjust: {fileID: 0} setPanelParent: 1 panelParent: {fileID: 884858027} setParentOnOtherPanelBeforeAdjust: 0 otherPanelBeforeAdjust: {fileID: 0} setNewScale: 1 newScale: {x: 0.8, y: 0.8} - Name: inventoryPanel: {fileID: 746775641} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 300197259} setPanelParent: 1 panelParent: {fileID: 1776833145} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 1776833145} setNewScale: 0 newScale: {x: 0, y: 0} extraElementList: - {fileID: 1954629482} useEventOnPanel: 1 eventOnPanel: m_PersistentCalls: m_Calls: - m_Target: {fileID: 646805884} m_MethodName: set_constraintCount m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 4 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Name: Armor-Cloth Customization isCurrentState: 0 inventoryPanelInfoList: - Name: inventoryPanel: {fileID: 1600723510} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 1775144762} setPanelParent: 1 panelParent: {fileID: 426291673} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 505906420} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 507519383} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 1004065924} setPanelParent: 1 panelParent: {fileID: 426291673} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 505906420} setNewScale: 1 newScale: {x: 0.8, y: 0.8} - Name: inventoryPanel: {fileID: 1201306998} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 673315951} setPanelParent: 1 panelParent: {fileID: 505906420} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 505906420} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 187218826} isActive: 0 adjustPanelToRectTransform: 0 rectTransformToAdjust: {fileID: 0} setPanelParent: 1 panelParent: {fileID: 426291673} setParentOnOtherPanelBeforeAdjust: 0 otherPanelBeforeAdjust: {fileID: 0} setNewScale: 1 newScale: {x: 0.8, y: 0.8} - Name: inventoryPanel: {fileID: 746775641} isActive: 1 adjustPanelToRectTransform: 1 rectTransformToAdjust: {fileID: 300197259} setPanelParent: 1 panelParent: {fileID: 505906420} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 505906420} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 194211075} isActive: 0 adjustPanelToRectTransform: 0 rectTransformToAdjust: {fileID: 300197259} setPanelParent: 0 panelParent: {fileID: 505906420} setParentOnOtherPanelBeforeAdjust: 0 otherPanelBeforeAdjust: {fileID: 505906420} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 504520980} isActive: 0 adjustPanelToRectTransform: 0 rectTransformToAdjust: {fileID: 300197259} setPanelParent: 0 panelParent: {fileID: 505906420} setParentOnOtherPanelBeforeAdjust: 0 otherPanelBeforeAdjust: {fileID: 505906420} setNewScale: 0 newScale: {x: 0, y: 0} - Name: inventoryPanel: {fileID: 1089516612} isActive: 1 adjustPanelToRectTransform: 0 rectTransformToAdjust: {fileID: 300197259} setPanelParent: 1 panelParent: {fileID: 505906420} setParentOnOtherPanelBeforeAdjust: 1 otherPanelBeforeAdjust: {fileID: 1179785362} setNewScale: 0 newScale: {x: 0, y: 0} extraElementList: - {fileID: 1159033497} - {fileID: 752692929} - {fileID: 437569001} useEventOnPanel: 1 eventOnPanel: m_PersistentCalls: m_Calls: - m_Target: {fileID: 646805884} m_MethodName: set_constraintCount m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 4 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 setStateOnStart: 0 stateOnStart: Default currentState: --- !u!1 &2119784295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2119784296} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2119784296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119784295} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 1800394783} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &2120402755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2120402756} - component: {fileID: 2120402759} - component: {fileID: 2120402758} - component: {fileID: 2120402757} m_Layer: 5 m_Name: Cancel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2120402756 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120402755} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: - {fileID: 2099549660} m_Father: {fileID: 1458132246} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -40.3, y: 53.2} m_SizeDelta: {x: 30, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2120402757 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120402755} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2120402758} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: disableNumberOfObjectsToUseMenu m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2120402758 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120402755} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2120402759 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120402755} m_CullTransparentMesh: 0 --- !u!1 &2120510595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2120510598} - component: {fileID: 2120510597} - component: {fileID: 2120510596} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2120510596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120510595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: New Text --- !u!222 &2120510597 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120510595} m_CullTransparentMesh: 0 --- !u!224 &2120510598 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120510595} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1042631119} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 192.06, y: 66.52} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2121106860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121106861} - component: {fileID: 2121106863} - component: {fileID: 2121106862} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2121106861 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121106860} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 852441789} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2121106862 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121106860} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2121106863 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121106860} m_CullTransparentMesh: 0 --- !u!1 &2121173303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121173304} - component: {fileID: 2121173306} - component: {fileID: 2121173305} m_Layer: 5 m_Name: Objective Complete Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2121173304 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121173303} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 41439157} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 287, y: 1} m_SizeDelta: {x: 316.19, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2121173305 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121173303} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Complete --- !u!222 &2121173306 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121173303} m_CullTransparentMesh: 0 --- !u!1 &2121294364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121294365} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2121294365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121294364} m_LocalRotation: {x: -0.017451795, y: -0.008725136, z: -0.0001522987, w: 0.9998096} m_LocalPosition: {x: 0.15100002, y: 1.6030004, z: 0.502} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 575549483} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2, y: -1, z: 0} --- !u!1 &2121434227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121434228} - component: {fileID: 2121434230} - component: {fileID: 2121434229} m_Layer: 5 m_Name: Sliced Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2121434228 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121434227} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618500671} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2121434229 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121434227} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2121434230 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121434227} m_CullTransparentMesh: 0 --- !u!1 &2121467902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121467903} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2121467903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121467902} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 678659882} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2121524743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121524744} - component: {fileID: 2121524745} m_Layer: 0 m_Name: Hair_F04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2121524744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121524743} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 209452786} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2121524745 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121524743} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2454a68c45f581647beda47bc333fa8d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d8ec778a4342ad94a8783ed21236b97d, type: 3} m_Bones: - {fileID: 1057065108} - {fileID: 146701914} - {fileID: 117829835} - {fileID: 623226456} - {fileID: 627163936} - {fileID: 1988979399} - {fileID: 793805528} - {fileID: 1096537388} - {fileID: 649645882} - {fileID: 2021296800} - {fileID: 1695913354} - {fileID: 1167897693} - {fileID: 304876741} - {fileID: 897569910} - {fileID: 1875013858} - {fileID: 616737852} - {fileID: 607341075} - {fileID: 42534605} - {fileID: 40412385} - {fileID: 916907596} - {fileID: 789756933} - {fileID: 199069650} - {fileID: 1991796666} - {fileID: 1240474206} - {fileID: 450691747} - {fileID: 943813488} - {fileID: 1020807647} - {fileID: 347878014} - {fileID: 2033358406} - {fileID: 1082304579} - {fileID: 1521028743} - {fileID: 1249112318} - {fileID: 1406789814} - {fileID: 1364928252} - {fileID: 1261083284} - {fileID: 295148675} - {fileID: 1090856902} - {fileID: 1576766449} - {fileID: 2139133759} - {fileID: 398843062} - {fileID: 761471706} - {fileID: 1519743425} - {fileID: 1260529614} - {fileID: 1636624822} - {fileID: 428070749} - {fileID: 828536537} - {fileID: 1251244203} - {fileID: 272495697} - {fileID: 352063613} - {fileID: 1251227044} - {fileID: 787175257} - {fileID: 3552289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1057065108} m_AABB: m_Center: {x: -0.03261423, y: 0.83051014, z: 0.0014817864} m_Extent: {x: 0.13521941, y: 0.15124261, z: 0.13426372} m_DirtyAABB: 0 --- !u!1 &2121733500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121733501} - component: {fileID: 2121733502} - component: {fileID: 2121733503} m_Layer: 5 m_Name: Selected Power Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2121733501 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121733500} m_LocalRotation: {x: -0, y: -0, z: -0.0000000013969839, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 307516881} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2121733502 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121733500} m_CullTransparentMesh: 0 --- !u!114 &2121733503 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121733500} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 00bcb3aff138d4f479713cb8d44ad429, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!1 &2121748091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121748092} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2121748092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121748091} m_LocalRotation: {x: 0.67523086, y: 0.2099129, z: 0.20991302, w: 0.6752307} m_LocalPosition: {x: 0.17300051, y: 1.2400014, z: -0.39800113} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1180169889} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 55.462, y: 90.00001, z: 90.00001} --- !u!1 &2121846925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121846926} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2121846926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121846925} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470009, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 347684413} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &2121881054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121881055} - component: {fileID: 2121881057} - component: {fileID: 2121881056} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2121881055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121881054} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: -0.0359, z: -0.14885} m_LocalScale: {x: 0.048538696, y: 0.019169183, z: 0.028494267} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2121881056 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121881054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2121881057 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121881054} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2122147258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122147259} - component: {fileID: 2122147261} - component: {fileID: 2122147260} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2122147259 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122147258} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1390435902} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000061035156, y: 0} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2122147260 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122147258} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2122147261 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122147258} m_CullTransparentMesh: 0 --- !u!1 &2122314490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122314491} m_Layer: 5 m_Name: Handle Slide Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2122314491 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122314490} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 234745144} m_Father: {fileID: 1824638969} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2122392851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122392852} - component: {fileID: 2122392854} - component: {fileID: 2122392853} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2122392852 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122392851} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.6501562, y: 0.59377253, z: 1} m_Children: - {fileID: 456828563} m_Father: {fileID: 330902413} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 130.3, y: -37.6} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2122392853 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122392851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.691} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2122392854 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122392851} m_CullTransparentMesh: 0 --- !u!1 &2122480565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122480566} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2122480566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122480565} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 542293858} - {fileID: 748407157} m_Father: {fileID: 855801911} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2122582427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122582428} - component: {fileID: 2122582430} - component: {fileID: 2122582429} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2122582428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122582427} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 1062217172} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2122582429 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122582427} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2122582430 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122582427} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2122594140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122594141} m_Layer: 0 m_Name: f_index.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2122594141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122594140} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 799745081} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2122673056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122673057} m_Layer: 5 m_Name: Weapons Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2122673057 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122673056} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1677133954} - {fileID: 802016355} - {fileID: 1711363877} - {fileID: 1500610603} - {fileID: 306919433} - {fileID: 690175899} - {fileID: 1363557292} - {fileID: 1774545115} - {fileID: 2105963743} - {fileID: 995273421} m_Father: {fileID: 54083009} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2122745095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122745097} - component: {fileID: 2122745096} m_Layer: 0 m_Name: HUD Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!20 &2122745096 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122745095} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 4 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 10 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: 1 m_CullingMask: serializedVersion: 2 m_Bits: 32 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 0 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &2122745097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122745095} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 336} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2129713165} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2123145231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123145232} - component: {fileID: 2123145235} - component: {fileID: 2123145234} - component: {fileID: 2123145233} m_Layer: 5 m_Name: Self Destruct m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2123145232 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123145231} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 232103827} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 49, y: 12} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2123145233 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123145231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 2123145234} --- !u!114 &2123145234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123145231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2123145235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123145231} m_CullTransparentMesh: 0 --- !u!1 &2123306384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123306386} - component: {fileID: 2123306385} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!108 &2123306385 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123306384} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &2123306386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123306384} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05, z: 0.484} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 947899665} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2123507782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123507783} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2123507783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123507782} m_LocalRotation: {x: 0.6019532, y: 1.0800248e-12, z: -4.547473e-13, w: 0.7985314} m_LocalPosition: {x: 0.25200197, y: 1.275001, z: -0.20699894} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 35514070} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 74.020004, y: 0, z: 0} --- !u!1 &2123616099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123616100} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2123616100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123616099} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982354, y: 1.9316149, z: 0.25054637} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &2123630659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123630660} - component: {fileID: 2123630662} - component: {fileID: 2123630661} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2123630660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123630659} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0219, z: 0.0323} m_LocalScale: {x: 0.05046649, y: 0.020995064, z: 0.5000746} m_Children: [] m_Father: {fileID: 66966219} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2123630661 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123630659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2123630662 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123630659} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2123798694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123798695} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2123798695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123798694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 931220014} - {fileID: 901834433} - {fileID: 2097890943} - {fileID: 1968581512} - {fileID: 26931918} - {fileID: 262127444} - {fileID: 963443384} - {fileID: 766825646} - {fileID: 1291472095} - {fileID: 1374050562} - {fileID: 1584838097} - {fileID: 12673858} - {fileID: 73482012} - {fileID: 1743413688} m_Father: {fileID: 1699291392} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2123851926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123851927} - component: {fileID: 2123851928} - component: {fileID: 2123851929} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2123851927 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123851926} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 923744840} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2123851928 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123851926} m_CullTransparentMesh: 0 --- !u!114 &2123851929 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123851926} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!1 &2123917289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123917290} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2123917290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123917289} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.4950008, z: 0.100000255} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2123949966 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1376768081} m_Modifications: - target: {fileID: 1532659549394712, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} propertyPath: m_Name value: pb-MergedObject-959816 (1) objectReference: {fileID: 0} - target: {fileID: 1532659549394712, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4531145943122170, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4531145943122170, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4531145943122170, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4531145943122170, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4531145943122170, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4531145943122170, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4531145943122170, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4531145943122170, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} --- !u!4 &2123949967 stripped Transform: m_CorrespondingSourceObject: {fileID: 4531145943122170, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} m_PrefabInstance: {fileID: 2123949966} m_PrefabAsset: {fileID: 0} --- !u!1 &2123949968 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1532659549394712, guid: 7fccb187e98e0664ab4f04140bd88c25, type: 3} m_PrefabInstance: {fileID: 2123949966} m_PrefabAsset: {fileID: 0} --- !u!64 &2123949969 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123949968} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 serializedVersion: 4 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: 2f2dfa8cfd8b41342b439d651b43355f, type: 2} --- !u!1 &2124034053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124034054} - component: {fileID: 2124034056} - component: {fileID: 2124034055} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2124034054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124034053} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0674, z: 0.13699995} m_LocalScale: {x: 0.007420146, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 1567657625} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2124034055 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124034053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2124034056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124034053} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2124160046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124160047} m_Layer: 5 m_Name: Slot Main Dual Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2124160047 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124160046} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1677972560} - {fileID: 797090026} m_Father: {fileID: 1727393094} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2124393752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124393753} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2124393753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124393752} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300036, y: 1.5040015, z: 0.2690002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &2124679177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124679178} - component: {fileID: 2124679180} - component: {fileID: 2124679179} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2124679178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124679177} m_LocalRotation: {x: 0.70710695, y: 0.000000029802095, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.054001093, z: 0.3486976} m_LocalScale: {x: 0.020777285, y: 0.08074637, z: 0.020777406} m_Children: [] m_Father: {fileID: 163535364} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2124679179 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124679177} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2124679180 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124679177} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2124725062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124725063} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2124725063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124725062} m_LocalRotation: {x: 0.20107667, y: -0.37773773, z: -0.21681456, w: 0.8774246} m_LocalPosition: {x: -0.03817001, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 892267879} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 10.898001, y: -49.804, z: -32.831} --- !u!1 &2126309670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2126309671} - component: {fileID: 2126309673} - component: {fileID: 2126309672} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2126309671 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126309670} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1529994982} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2126309672 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126309670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 26 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 2 --- !u!222 &2126309673 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126309670} m_CullTransparentMesh: 0 --- !u!1 &2126468147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2126468148} - component: {fileID: 2126468150} - component: {fileID: 2126468149} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2126468148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126468147} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.015201268, y: -0.015599131, z: 0.0138093885} m_LocalScale: {x: 0.005369414, y: 0.033126716, z: 0.04900803} m_Children: [] m_Father: {fileID: 735242820} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2126468149 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126468147} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2126468150 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126468147} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2126797010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2126797011} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2126797011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126797010} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1994719447} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2127015306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127015307} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2127015307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127015306} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 871071867} m_Father: {fileID: 1965815554} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2127620401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127620402} - component: {fileID: 2127620405} - component: {fileID: 2127620404} - component: {fileID: 2127620403} m_Layer: 5 m_Name: Simple Kick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2127620402 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127620401} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 252864072} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 219.40039, y: 50} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2127620403 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127620401} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 2127620404} --- !u!114 &2127620404 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127620401} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 644975e31881f614fb8a060d50dd9c22, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2127620405 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127620401} m_CullTransparentMesh: 0 --- !u!1 &2127823713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127823714} m_Layer: 5 m_Name: Inventory Weight Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2127823714 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127823713} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1923428270} - {fileID: 1985893725} - {fileID: 159236611} - {fileID: 1256549160} - {fileID: 1643578524} m_Father: {fileID: 1179785362} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -360} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2127858934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127858938} - component: {fileID: 2127858937} - component: {fileID: 2127858935} - component: {fileID: 2127858936} m_Layer: 5 m_Name: Delete Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2127858935 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127858934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.41427642, g: 0.14949177, b: 0.5808823, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &2127858936 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127858934} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2127858935} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079632} m_MethodName: deleteCapture m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!222 &2127858937 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127858934} m_CullTransparentMesh: 0 --- !u!224 &2127858938 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127858934} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.3145323} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1639768967} m_Father: {fileID: 891007151} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 480.54187, y: -285} m_SizeDelta: {x: 100, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2127977735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127977736} - component: {fileID: 2127977738} - component: {fileID: 2127977737} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2127977736 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127977735} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1740947681} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 23.29998, y: 0} m_SizeDelta: {x: 112.09, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2127977737 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127977735} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 14 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: HOLD --- !u!222 &2127977738 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127977735} m_CullTransparentMesh: 0 --- !u!1 &2127978819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127978820} - component: {fileID: 2127978822} - component: {fileID: 2127978821} m_Layer: 5 m_Name: Dual Left Weapon Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2127978820 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127978819} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 112170738} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -15.6, y: -10} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2127978821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127978819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 065fe41658bcc934dbda3b58009bed89, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2127978822 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127978819} m_CullTransparentMesh: 0 --- !u!1 &2128074064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128074065} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128074065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128074064} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1664690019} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2128105157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128105158} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128105158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128105157} m_LocalRotation: {x: 1.7347235e-18, y: -6.8212103e-12, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010831087, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 653918933} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2128154439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128154440} m_Layer: 0 m_Name: Magazine In Hand Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128154440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128154439} m_LocalRotation: {x: 0.47649562, y: -0.24355665, z: -0.034589536, w: 0.8440591} m_LocalPosition: {x: -0.0198, y: -0.0318, z: 0.1173} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 191302099} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 51.955, y: -46.108, z: -28.124} --- !u!1 &2128160376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128160377} - component: {fileID: 2128160379} - component: {fileID: 2128160378} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128160377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128160376} m_LocalRotation: {x: 0.00000014960389, y: 0.0000001490116, z: -0.000000018967858, w: 1} m_LocalPosition: {x: 0, y: -0.08375, z: 0.12447} m_LocalScale: {x: 0.03144381, y: 0.09111778, z: 0.08263859} m_Children: [] m_Father: {fileID: 1297665648} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2128160378 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128160376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2128160379 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128160376} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2128315992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128315993} - component: {fileID: 2128315995} - component: {fileID: 2128315994} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128315993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128315992} m_LocalRotation: {x: -0.14521968, y: 0, z: 0, w: 0.98939943} m_LocalPosition: {x: 0, y: 0.0066, z: 0.0178} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 1433323718} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2128315994 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128315992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2128315995 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128315992} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2128556774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128556775} m_Layer: 0 m_Name: Cut Direction Transform L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128556775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128556774} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1535629645} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2128598820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128598821} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128598821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128598820} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 384935807} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2128664307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128664308} m_Layer: 0 m_Name: Spawn Consumable Objects Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128664308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128664307} m_LocalRotation: {x: 0.3780435, y: 0.00000016391267, z: 0.00000005960461, w: 0.9257879} m_LocalPosition: {x: 0.023, y: -0.04, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1706542952} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 44.425003, y: 0, z: 0} --- !u!1 &2128878729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128878730} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128878730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128878729} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 911820003} - {fileID: 1496078172} - {fileID: 1514620335} - {fileID: 1378687608} - {fileID: 657331299} - {fileID: 1768128732} - {fileID: 864391487} - {fileID: 1381855063} - {fileID: 985807278} - {fileID: 581178758} - {fileID: 1719302313} - {fileID: 781807589} - {fileID: 589655612} - {fileID: 519012299} - {fileID: 1621185781} m_Father: {fileID: 1523308184} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2128901986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128901987} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128901987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128901986} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 462377192} m_Father: {fileID: 1640444535} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2129418754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2129418755} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2129418755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129418754} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14398961, y: 1.5682967, z: 0.6463967} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 1605732398} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2129538015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2129538016} - component: {fileID: 2129538019} - component: {fileID: 2129538018} - component: {fileID: 2129538017} m_Layer: 5 m_Name: Input Text (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2129538016 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129538015} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000023, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 1528525742} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 125.57101, y: -108.229454} m_SizeDelta: {x: 221.14201, y: 28.111273} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2129538017 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129538015} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'J: Change Player Mode' --- !u!222 &2129538018 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129538015} m_CullTransparentMesh: 0 --- !u!114 &2129538019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129538015} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!1 &2129575254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2129575255} m_Layer: 5 m_Name: Aircraft Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2129575255 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129575254} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1637614428} - {fileID: 849923410} - {fileID: 1707471433} - {fileID: 2059368875} - {fileID: 1497811913} - {fileID: 1685246099} - {fileID: 207067232} - {fileID: 385724858} - {fileID: 1770544702} - {fileID: 2034385710} - {fileID: 1324363425} - {fileID: 57552305} - {fileID: 1893934780} - {fileID: 808696740} - {fileID: 1226129523} m_Father: {fileID: 54083009} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2129713164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2129713165} m_Layer: 0 m_Name: HUD Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2129713165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129713164} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2122745097} - {fileID: 1042740901} m_Father: {fileID: 759643009} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2130030243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2130030244} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2130030244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130030243} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2032225925} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2130659020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2130659021} - component: {fileID: 2130659024} - component: {fileID: 2130659023} - component: {fileID: 2130659022} m_Layer: 5 m_Name: Get Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2130659021 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130659020} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 565170224} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 157.00012, y: 68} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2130659022 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130659020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 2130659023} --- !u!114 &2130659023 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130659020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 13855db4e0100484da1ad431752fe286, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2130659024 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130659020} m_CullTransparentMesh: 0 --- !u!1 &2130666373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2130666374} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2130666374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130666373} m_LocalRotation: {x: -0.34365973, y: 0, z: 0, w: 0.9390943} m_LocalPosition: {x: -0.20900041, y: 1.6550016, z: 0.11299991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1347569631} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -40.2, y: 0, z: 0} --- !u!1 &2130940129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2130940130} - component: {fileID: 2130940131} m_Layer: 5 m_Name: Error Sound m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2130940130 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130940129} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 159474764} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!82 &2130940131 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130940129} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 1145ae9fe141eb54d9e4681ab56f4b20, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &2131238461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131238462} - component: {fileID: 2131238466} - component: {fileID: 2131238465} - component: {fileID: 2131238464} - component: {fileID: 2131238463} m_Layer: 5 m_Name: Kick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2131238462 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131238461} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1092503468} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -155, y: -20} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2131238463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131238461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59c5928a7d7eb1949ba498be9f492cc9, type: 3} m_Name: m_EditorClassIdentifier: eventEnabled: 1 buttonPressed: 0 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1980532955} m_MethodName: setHoverState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2131238464 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131238461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 2131238465} --- !u!114 &2131238465 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131238461} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.547} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5fa1d0b8883faa448a7a75bd7798428f, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2131238466 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131238461} m_CullTransparentMesh: 0 --- !u!1 &2131452347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131452348} - component: {fileID: 2131452350} - component: {fileID: 2131452349} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2131452348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131452347} m_LocalRotation: {x: 0.70710707, y: -0.00000009047366, z: 0.0000000040454893, w: 0.7071065} m_LocalPosition: {x: 0.002, y: 0.0130016655, z: 0.6693} m_LocalScale: {x: 0.023230335, y: 0.059313502, z: 0.023230324} m_Children: - {fileID: 1784683190} - {fileID: 2049262087} - {fileID: 1880301803} m_Father: {fileID: 215561478} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2131452349 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131452347} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2131452350 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131452347} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2131541182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131541183} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2131541183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131541182} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1895830175} m_Father: {fileID: 1579639846} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2131608718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131608722} - component: {fileID: 2131608721} - component: {fileID: 2131608720} - component: {fileID: 2131608719} m_Layer: 5 m_Name: Load/Save Game Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2131608719 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131608718} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 998873194} m_SelectOnDown: {fileID: 1677220527} m_SelectOnLeft: {fileID: 1988487632} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2131608720} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563681} m_MethodName: openPauseMenuByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Save Game Menu m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2131608720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131608718} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4044118, g: 0.2587046, b: 0.2587046, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2131608721 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131608718} m_CullTransparentMesh: 0 --- !u!224 &2131608722 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131608718} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1105388121} m_Father: {fileID: 600915212} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -60.908203, y: 163.63834} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2131671767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131671768} - component: {fileID: 2131671770} - component: {fileID: 2131671769} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2131671768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131671767} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 653568410} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &2131671769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131671767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2131671770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131671767} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &2131798157 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114217626482731464, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2131887636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131887637} - component: {fileID: 2131887639} - component: {fileID: 2131887638} m_Layer: 5 m_Name: Amount Text Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2131887637 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131887636} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 200285107} m_Father: {fileID: 1794601209} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -33.96} m_SizeDelta: {x: 80.18, y: 17.92} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2131887638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131887636} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2131887639 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131887636} m_CullTransparentMesh: 0 --- !u!1 &2131985458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131985459} - component: {fileID: 2131985461} - component: {fileID: 2131985460} m_Layer: 5 m_Name: Panel (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2131985459 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131985458} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 261291403} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 462, y: -218} m_SizeDelta: {x: 230, y: 230} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2131985460 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131985458} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 0.734} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2131985461 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131985458} m_CullTransparentMesh: 0 --- !u!1 &2132001080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132001081} - component: {fileID: 2132001083} - component: {fileID: 2132001082} m_Layer: 5 m_Name: Black Header m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2132001081 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132001080} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1178498306} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.33641624, y: 27.842772} m_SizeDelta: {x: 239, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2132001082 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132001080} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2132001083 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132001080} m_CullTransparentMesh: 0 --- !u!1 &2132025487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132025488} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2132025488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132025487} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 497070938} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2132371251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132371252} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2132371252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132371251} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0889344e-19, y: -0.00000023945924, z: -0.0000000015128023} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 917905973} - {fileID: 984614519} - {fileID: 429404386} - {fileID: 2034795356} - {fileID: 294352782} - {fileID: 1314671932} - {fileID: 379375304} - {fileID: 1194665890} - {fileID: 45426879} - {fileID: 1604632804} - {fileID: 588767306} - {fileID: 1015756660} - {fileID: 2021131964} - {fileID: 837738537} - {fileID: 1543438236} m_Father: {fileID: 899908649} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2132414367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132414368} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2132414368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132414367} m_LocalRotation: {x: -0, y: -0, z: 2.6821283e-29, w: 1} m_LocalPosition: {x: 0.29800066, y: 1.1020004, z: 0.22900212} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 268645912} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2132430689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132430690} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2132430690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132430689} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1773076757} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2132587829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132587830} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2132587830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132587829} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 552736389} m_Father: {fileID: 1829016661} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2132798230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132798231} - component: {fileID: 2132798233} - component: {fileID: 2132798232} m_Layer: 5 m_Name: Main Stats List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2132798231 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132798230} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 143945451} m_Father: {fileID: 507575211} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -421, y: -49.5} m_SizeDelta: {x: -953.7, y: -358.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2132798232 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132798230} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.06325692, b: 0.06325692, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2132798233 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132798230} m_CullTransparentMesh: 0 --- !u!1 &2132846049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132846050} - component: {fileID: 2132846052} - component: {fileID: 2132846051} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2132846050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132846049} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: -0.017} m_LocalScale: {x: 0.039559834, y: 0.034169916, z: 0.039559826} m_Children: [] m_Father: {fileID: 256233660} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2132846051 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132846049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2132846052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132846049} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2133008892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133008896} - component: {fileID: 2133008895} - component: {fileID: 2133008894} - component: {fileID: 2133008893} m_Layer: 0 m_Name: Parable Trayectory m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2133008893 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133008892} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 012974608954bc94bb0bed804ee60fd5, type: 3} m_Name: m_EditorClassIdentifier: throwObjectEnabled: 1 layerToCheckThrowObject: serializedVersion: 2 m_Bits: 76810241 maxRaycastDistance: 30 useInfiniteRaycastDistance: 0 useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 throwPosition: {fileID: 577418223} objectToThrow: {fileID: 1121695437610172, guid: f7a9a069bbd4912499f9bf342f4be374, type: 3} addLaunchObjectComponent: 1 addGrabbedObjectStateComponent: 0 rotateObjectTowardThrowDirection: 0 checkIfLockedCameraActive: 1 ignoreCollisionsWithPlayerEnabled: 0 throwInCustomTransformDirection: 0 customTransformDirection: {fileID: 0} customThrowDirectionAmount: 400 useCustomThrowPosition: 0 useCustomThrowLocalPosition: 0 customThrowPosition: {x: 0, y: 0, z: 0} customThrowRotation: {x: 0, y: 0, z: 0} showGizmo: 0 currentObjectToThrow: {fileID: 0} currentThrowSpeed: {x: 0, y: 0, z: 0} mainPlayerCamera: {fileID: 176855561} playerControllerGameObject: {fileID: 954210051} targetPositionTransform: {fileID: 636110239} playerCameraGameObject: {fileID: 176855560} mainCameraTransform: {fileID: 1446752339} playerCollider: {fileID: 954210065} --- !u!120 &2133008894 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133008892} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 98e9d0e339a9b5046a35b454d2a3b152, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 2} m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!114 &2133008895 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133008892} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 22edd35ae22499941a625074c2e81a2c, type: 3} m_Name: m_EditorClassIdentifier: layer: serializedVersion: 2 m_Bits: 4273331195 showLineRendererEnabled: 1 width: 0.26 numberOfPoints: 12 animationSpeed: 3 tillingOffset: 2.5 animateTexture: 1 textureColor: {r: 0.5661765, g: 0.2539468, b: 0.5446434, a: 1} useMaxDistanceWhenNoSurfaceFound: 1 maxDistanceWhenNoSurfaceFound: 30 raycastCheckingEnabled: 1 checkIfLockedCameraActive: 1 checkForPlayerCollider: 1 playerCollider: {fileID: 954210065} useHoldThrowArmAnimation: 1 actionActiveAnimatorName: Action Active holdThrowMeleeWeaponAnimatorName: Action ID holdThrowMeleeWeaponAnimatorID: 19374 setExitStateOnArmsTriggerName: Set Exit State On Arms useHeadTrackCheckingLaunchDirection: 1 headTrackBodyWeightOnAim: 1 showTargetPositionIcon: 1 targetPositionIcon: {fileID: 1218359276} rotateTargetPositionIcon: 1 rotateTargetPositionIconSpeed: 100 parableEnabled: 0 surfaceFound: 0 checkBodyAimStateActive: 0 mainPlayerCamera: {fileID: 176855561} shootPosition: {fileID: 516662564} character: {fileID: 954210051} mainCameraTransform: {fileID: 1446752339} lineRenderer: {fileID: 2133008894} mainHeadTrack: {fileID: 0} mainAnimator: {fileID: 0} showGizmo: 0 raycastDirection: {x: 0, y: 0, z: 0} --- !u!4 &2133008896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133008892} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.075, z: 0.371} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1218359277} m_Father: {fileID: 166913241} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2133096162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133096163} - component: {fileID: 2133096165} - component: {fileID: 2133096164} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2133096163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133096162} m_LocalRotation: {x: -0.00000002724577, y: 0.7071069, z: 0.70710677, w: -0.000000057047554} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.047594883, y: 0.06350945, z: 0.02610404} m_Children: [] m_Father: {fileID: 743947611} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2133096164 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133096162} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2133096165 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133096162} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2133383177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133383178} - component: {fileID: 2133383180} - component: {fileID: 2133383179} m_Layer: 5 m_Name: Panel (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2133383178 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133383177} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1370779656} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -18.5} m_SizeDelta: {x: 351.2, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2133383179 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133383177} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2133383180 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133383177} m_CullTransparentMesh: 0 --- !u!1 &2133527657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133527658} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2133527658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133527657} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.18200114, y: 1.2970005, z: 0.4499979} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 641669521} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2133571207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133571208} - component: {fileID: 2133571210} - component: {fileID: 2133571209} m_Layer: 5 m_Name: List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2133571208 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133571207} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 266186579} m_Father: {fileID: 187218826} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 711.4, y: 437} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2133571209 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133571207} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ec5cfaa462ddfb429c39ae66d88fdba, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 266186579} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 0 m_DecelerationRate: 0.135 m_ScrollSensitivity: 0 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!222 &2133571210 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133571207} m_CullTransparentMesh: 0 --- !u!1 &2133682978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133682979} m_Layer: 0 m_Name: Look Objects Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2133682979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133682978} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1662968844} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2133846215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133846216} - component: {fileID: 2133846218} - component: {fileID: 2133846217} m_Layer: 5 m_Name: on m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2133846216 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133846215} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145796056} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 59.03369, y: 1} m_SizeDelta: {x: -107.04004, y: -71.32001} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2133846217 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133846215} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: On --- !u!222 &2133846218 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133846215} m_CullTransparentMesh: 0 --- !u!1 &2133896870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133896872} - component: {fileID: 2133896871} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2133896871 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133896870} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 1858948908} - {fileID: 456992837} - {fileID: 1119798022} - {fileID: 797199685} - {fileID: 2084668457} selectedIndex: 13 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: -0.03871423, y: 0.035725635, z: 0.019068101} - {x: -0.06084107, y: 0.03572702, z: 0.019222025} - {x: -0.085645646, y: 0.035728574, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!4 &2133896872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133896870} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.19000167, y: 1.64, z: 0.7300002} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1858948908} - {fileID: 456992837} - {fileID: 1119798022} - {fileID: 797199685} - {fileID: 2084668457} m_Father: {fileID: 1314087159} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2133924638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133924639} - component: {fileID: 2133924640} m_Layer: 0 m_Name: Flamethrower Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2133924639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133924638} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.26, y: -0.709, z: -0.799} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 122306005} - {fileID: 2037457487} - {fileID: 888716563} - {fileID: 332664272} - {fileID: 257176556} m_Father: {fileID: 1023908978} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!114 &2133924640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133924638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a7eed63f9b871f940ac453a7c425e4e0, type: 3} m_Name: m_EditorClassIdentifier: useEnergyEnabled: 1 useEnergyRate: 0.2 amountEnergyUsed: 1 playSoundRate: 0.8 minDelayToPlaySound: 3 soundEffect: {fileID: 8300000, guid: 6e8b976dba063cb4e99e42d367a72129, type: 3} soundEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 startSoundEffect: {fileID: 0} startSoundEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 endSoundEffect: {fileID: 0} endSoundEffectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponEnabled: 0 reloading: 0 updateCoroutineActive: 0 useEventsOnWeaponStateChange: 1 eventOnWeaponEnabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 122306006} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 122306005} m_MethodName: SetParent m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 541563706} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 888716564} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnWeaponDisabled: m_PersistentCalls: m_Calls: - m_Target: {fileID: 122306006} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 257176557} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 888716564} m_MethodName: Stop m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 configuredOnWeapon: 0 weaponManager: {fileID: 0} mainParticleSystem: {fileID: 122306009} mainAudioSource: {fileID: 332664273} startAudioSource: {fileID: 0} endAudioSource: {fileID: 0} --- !u!1 &2133987981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133987982} m_Layer: 12 m_Name: Head Track To Look During Action m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2133987982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133987981} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 954210068} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2134326643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2134326644} - component: {fileID: 2134326648} - component: {fileID: 2134326647} - component: {fileID: 2134326646} - component: {fileID: 2134326645} m_Layer: 5 m_Name: Quick Access Slot Chest m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2134326644 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134326643} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1259678214} - {fileID: 2077861669} - {fileID: 1048545219} - {fileID: 1369695816} - {fileID: 112170738} - {fileID: 1171997290} - {fileID: 1947451083} - {fileID: 1326582548} m_Father: {fileID: 752692930} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000030517578, y: 10} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2134326645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134326643} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65a71a0340cab2e4f9e5ee2b0e227fd3, type: 3} m_Name: m_EditorClassIdentifier: mainQuickAccessSlotInfo: Name: slotActive: 0 slot: {fileID: 2134326643} slotCategoryName: Chest amountText: {fileID: 1734974295} slotIcon: {fileID: 668646296} rightSecondarySlotIcon: {fileID: 266648902} leftSecondarySlotIcon: {fileID: 2127978821} secondarySlotActive: 0 firstElementName: secondElementName: iconNumberKeyText: {fileID: 2077861670} slotSelectedIconPosition: {fileID: 1947451083} currentlySelectedIcon: {fileID: 1326582547} backgroundImage: {fileID: 1259678215} slotMainSingleContent: {fileID: 1369695815} slotMainDualContent: {fileID: 112170737} amountTextContent: {fileID: 1766855048} inventoryInfoAssigned: Name: New Object inventoryGameObject: {fileID: 0} objectInfo: New Description icon: {fileID: 0} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 0 canBeEquiped: 0 canBeDropped: 0 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 0 hideSlotOnMenu: 0 useNewBehaviorOnUse: 0 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 0 infiniteVendorAmountAvailable: 0 categoryName: categoryIndex: 0 elementIndex: 0 sellPrice: 0 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 0 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 setMaximumObjectAmount: 0 maximumObjectAmount: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} --- !u!114 &2134326646 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134326643} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 1, g: 1, b: 1, a: 1} m_SelectedColor: {r: 1, g: 1, b: 1, a: 1} m_DisabledColor: {r: 1, g: 1, b: 1, a: 1} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2134326647} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 954210078} m_MethodName: selectWeaponByPressingSlotWeapon m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2134326643} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2134326647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134326643} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2134326648 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134326643} m_CullTransparentMesh: 0 --- !u!1 &2134965729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2134965730} - component: {fileID: 2134965732} - component: {fileID: 2134965731} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2134965730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134965729} m_LocalRotation: {x: 0.70710677, y: 0.000000033426137, z: 0.00000029142046, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.01749999, z: 0.045759954} m_LocalScale: {x: 0.03955355, y: 0.091855824, z: 0.03955363} m_Children: [] m_Father: {fileID: 1557592762} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2134965731 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134965729} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2134965732 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134965729} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2135194706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2135194707} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2135194707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135194706} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 696731550} - {fileID: 1369481211} m_Father: {fileID: 575594523} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2135271409 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 210094761} m_Modifications: - target: {fileID: 133266, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_Name value: Empty Crate (5) objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.x value: 31.609241 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.y value: 1.4899998 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalPosition.z value: 16.717 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 497120, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} propertyPath: m_RootOrder value: 13 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 84e96ca3a95adc24ca9f36816ca7435b, type: 3} --- !u!1 &2135422394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2135422396} - component: {fileID: 2135422395} m_Layer: 0 m_Name: Cutting Mode System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2135422395 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135422394} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5bff1467ec1ae8f418e1948a0080b3ca, type: 3} m_Name: m_EditorClassIdentifier: cuttingPanelRotationSpeed: 5 cuttingSpeed: 10 playerCanMoveOnCuttingModeActive: 1 useCameraStateOnCuttingMode: 1 cameraStateNameOnCuttingMode: Aim Right setBulletTime: 0 bulletTimeScale: 0.2 delayToSetBulletTime: 0.5 canToggleCameraRotation: 1 pauseCameraRotationAtStartOnCutModeActive: 1 cuttingModeStateID: 50000 cuttingModeActionActiveName: Action Active Upper Body cuttingModeActionIDName: Action ID horizontalAnimatorName: Horizontal Action verticalAnimatorName: Vertical Action useStaminaOnSliceEnabled: 1 sliceStaminaState: Slice Object staminaToUseOnSlice: 10 customRefillStaminaDelayAfterSlice: 2 generalStaminaUseMultiplier: 1 headTrackBodyWeightOnAim: 1 customAimReticleName: Reticle 1 cuttingModeActive: 0 eventOnCuttingModeStart: m_PersistentCalls: m_Calls: [] eventOnCuttingModeEnd: m_PersistentCalls: m_Calls: [] eventOnCutting: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2040178167} m_MethodName: activateCut m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 904688248} m_MethodName: setCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1768957660} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 cutParticlesParent: {fileID: 1591204897} cuttingPanelGameObject: {fileID: 1588054529} cuttingPanelTransform: {fileID: 1908844945} cuttingPanelTransformReference: {fileID: 918979861} cuttingPanelFirstReferenceTransform: {fileID: 81247213} cuttingPanelSecondReferenceTransform: {fileID: 198663352} cuttingDirectionTransform: {fileID: 1640299600} mainPlayerController: {fileID: 954210052} mainPlayerCamera: {fileID: 176855561} mainPlayerInputManager: {fileID: 954210080} timeBulletManager: {fileID: 541563691} mainStaminaSystem: {fileID: 746940778} mainAnimator: {fileID: 954210067} mainHeadTrack: {fileID: 0} --- !u!4 &2135422396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135422394} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 253943201} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2135586056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2135586057} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2135586057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135586056} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 23677844} - {fileID: 2142746652} - {fileID: 574380804} - {fileID: 272865964} - {fileID: 98483306} - {fileID: 1119480772} - {fileID: 1033844411} - {fileID: 1906951938} - {fileID: 1793576401} - {fileID: 1076321431} - {fileID: 233311927} - {fileID: 1227397492} - {fileID: 586593694} - {fileID: 1499444396} - {fileID: 1037483942} - {fileID: 1776835552} - {fileID: 1523317797} - {fileID: 281030928} - {fileID: 167860265} m_Father: {fileID: 292204941} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2135622110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2135622111} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2135622111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135622110} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 1874911184} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2135784266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2135784267} - component: {fileID: 2135784269} - component: {fileID: 2135784268} m_Layer: 5 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2135784267 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135784266} m_LocalRotation: {x: 0, y: 0, z: 0.1704674, w: 0.98536336} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 219671128} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 19.63} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -12.1, y: 64} m_SizeDelta: {x: 10, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2135784268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135784266} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2135784269 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135784266} m_CullTransparentMesh: 0 --- !u!1 &2135885724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2135885725} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2135885725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135885724} m_LocalRotation: {x: 0.641107, y: 0.028608806, z: 0.7667919, w: -0.01391496} m_LocalPosition: {x: -0.1108, y: -0.0332, z: 0.3656} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2028510924} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2136150582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136150583} - component: {fileID: 2136150585} - component: {fileID: 2136150584} - component: {fileID: 2136150586} m_Layer: 5 m_Name: Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2136150583 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136150582} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 842373137} m_Father: {fileID: 145796056} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000030517578, y: 34.10403} m_SizeDelta: {x: 100, y: 31.9} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2136150584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136150582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2136150585 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136150582} m_CullTransparentMesh: 0 --- !u!114 &2136150586 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136150582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 429284907} m_SelectOnDown: {fileID: 330959357} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 182040615} m_HandleRect: {fileID: 182040614} m_Direction: 0 m_Value: 0 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2136150586} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &2136227570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136227571} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2136227571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136227570} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.34900033, y: 1.1120008, z: 0.0030002522} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1881258328} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &2136250178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136250179} - component: {fileID: 2136250182} - component: {fileID: 2136250181} - component: {fileID: 2136250180} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2136250179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136250178} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3, z: -39.5} m_LocalScale: {x: 78, y: 6, z: 1} m_Children: [] m_Father: {fileID: 1376768081} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2136250180 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136250178} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &2136250181 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136250178} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &2136250182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136250178} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2136437152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136437153} - component: {fileID: 2136437155} - component: {fileID: 2136437154} m_Layer: 2 m_Name: Simple Kick Push (With Reaction System) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2136437153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136437152} m_LocalRotation: {x: -0.09541142, y: -0, z: -0, w: 0.9954379} m_LocalPosition: {x: 0, y: 0.921, z: 0.832} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1396017557} m_Father: {fileID: 227014451} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -10.95, y: 0, z: 0} --- !u!114 &2136437154 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136437152} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 0 layer: serializedVersion: 2 m_Bits: 1310720 pushObjectsFromCenterPosition: 0 pushObjectsFromPlayerForwardDirection: 0 useMaxAngleWithCameraFaceDirection: 0 maxAngleWithCameraFaceDirection: 0 useRaycastToPushObjects: 0 layerForRaycastSurfaceDetection: serializedVersion: 2 m_Bits: 0 useMaxAngleWithPlayerFaceDirection: 0 maxAngleWithPlayerFaceDirection: 0 maxRaycastDistance: 0 ignoreTagList: - Player useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 500 forceMode: 0 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.2 applyForceToFoundObjectsOnlyOnce: 1 checkRagdollsDetected: 1 ragdollMultiplierForce: 1.5 useCustomPushCenterDistance: 1 pushCenterDistance: 3 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 0 magnetizeObjectToCloseAIEnemies: 0 mountPointNameToMagnetize: magnetizeForceAmount: 0 maxDistanceToMagnetize: 0 magnetizeOnlyLockOnAI: 0 addLaunchedObjectComponentToDetectedObjects: 0 useEventsOnFoundObjectToMagnetizeResult: 0 eventOnFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] eventOnNotFoundObjectToMagnetize: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object - Stop Grappling Hook callRemoteEventsBeforeApplyingForce: 1 showDebugPrint: 0 useOfPowerPaused: 0 showGizmo: 0 updateCoroutineActive: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 954210051} centerPosition: {fileID: 751201074} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 751201074} mainCameraTransform: {fileID: 751201074} mainPlayerCamera: {fileID: 0} mainAIAroundManager: {fileID: 0} mainCamera: {fileID: 0} --- !u!114 &2136437155 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136437152} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bdfbd74aeef20f34eb8c0b408e4bb797, type: 3} m_Name: m_EditorClassIdentifier: effectEnabled: 1 effectActive: 0 useEffectRate: 0 effectRate: 0 effectAmount: 0 disableEffectAreaTriggerOnDisableArea: 1 applyValueAtOnce: 0 areaEffectDuration: 1 activateAreaEffectAtStart: 0 applyEffectOnExit: 0 useColliderTriggerForDetection: 0 useOverlapSphereForDetection: 1 overlapSphereRadius: 2 overlapCenterPosition: {fileID: 0} useOverlapOnUpdate: 0 checkIfObjectHasRigidbody: 1 checkObstacleBetweenAreaAndTargetFound: 0 obstacleToCheckLayermask: serializedVersion: 2 m_Bits: 0 layerToAffect: serializedVersion: 2 m_Bits: 1048576 tagToAffectList: [] useObjectsToIgnoreList: 1 objectsToIgnoreList: - {fileID: 954210051} ignoreMainCharacterColliders: 0 mainCharacterGameObject: {fileID: 0} showDebugPrint: 0 detectedObjectList: [] playerStatsSystemList: [] useRemoteEventOnObjectsFound: 0 removeEventNameList: [] statInfoList: [] eventOnEffectActive: m_PersistentCalls: m_Calls: [] eventOnEffectDeactivate: m_PersistentCalls: m_Calls: [] sendObjectsDetectedOnEvent: 0 eventToSendObjectsDetected: m_PersistentCalls: m_Calls: [] mainCollider: {fileID: 0} valueToAdd: 0 activateCustomAction: 0 customActionName: activateReaction: 1 reactionName: damageToSendOnReaction: 200 checkToActivateReactionSystemTemporally: 1 useCustomDamageReactionID: 0 damageReactionID: 0 mainReactionTransform: {fileID: 0} objectBlocked: {fileID: 0} --- !u!1 &2136489586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136489587} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2136489587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136489586} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1917140717} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2136529393 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114586340275404286, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2136600809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136600810} - component: {fileID: 2136600811} m_Layer: 0 m_Name: Ability Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2136600810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136600809} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1239277877} - {fileID: 549805050} - {fileID: 75459325} m_Father: {fileID: 1030329051} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2136600811 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136600809} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 954210068} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &2136730282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136730283} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2136730283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136730282} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.27000046, y: 1.5950005, z: 0.30999994} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1847450636} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &2136932726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136932727} m_Layer: 0 m_Name: Spawn Guitar Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2136932727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136932726} m_LocalRotation: {x: 0.90940034, y: -0.12766866, z: 0.36155263, w: -0.16115667} m_LocalPosition: {x: 0.036, y: -0.283, z: 0.164} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1405001386} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -11.583, y: -225.50099, z: -159.14601} --- !u!1 &2137280083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2137280084} - component: {fileID: 2137280086} - component: {fileID: 2137280085} m_Layer: 0 m_Name: Capture System Text State m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2137280084 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137280083} m_LocalRotation: {x: -0, y: -9.3132213e-10, z: -0.0000000027939664, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000003410517} m_LocalScale: {x: 0.00023930767, y: 0.00023930786, z: 0.00023930795} m_Children: [] m_Father: {fileID: 1643939815} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044021276, y: -0.0063000014} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2137280085 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137280083} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 41 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 52 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Active --- !u!222 &2137280086 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137280083} m_CullTransparentMesh: 0 --- !u!1 &2137298118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2137298119} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2137298119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137298118} m_LocalRotation: {x: -0.5820063, y: 0.014898177, z: 0.1894815, w: 0.7906602} m_LocalPosition: {x: -0.025998298, y: 1.4880012, z: 0.44200146} m_LocalScale: {x: 1.0000005, y: 1.0000107, z: 1.0000107} m_Children: [] m_Father: {fileID: 1916693415} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &2137347353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2137347354} - component: {fileID: 2137347356} - component: {fileID: 2137347355} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2137347354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137347353} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 1671540729} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!23 &2137347355 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137347353} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2137347356 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137347353} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2137573213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2137573214} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2137573214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137573213} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1856460381} - {fileID: 395162271} - {fileID: 228393628} - {fileID: 1486656036} - {fileID: 980901228} - {fileID: 693500540} m_Father: {fileID: 1909190859} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2137576116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2137576117} - component: {fileID: 2137576119} - component: {fileID: 2137576118} m_Layer: 5 m_Name: Slot Locked m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2137576117 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137576116} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 72795783} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035156, y: 6.4} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2137576118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137576116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.497} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 598b811d8fa3b0d46899648e4c8a1f74, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2137576119 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137576116} m_CullTransparentMesh: 0 --- !u!1 &2138697667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2138697668} - component: {fileID: 2138697670} - component: {fileID: 2138697669} m_Layer: 5 m_Name: Key Number m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2138697668 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138697667} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 618500671} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -31.6, y: 36.2} m_SizeDelta: {x: 90, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2138697669 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138697667} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '[0]' --- !u!222 &2138697670 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138697667} m_CullTransparentMesh: 0 --- !u!1 &2138727484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2138727485} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2138727485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138727484} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2139133758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139133759} m_Layer: 0 m_Name: c_thumb2.l m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2139133759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139133758} m_LocalRotation: {x: -0.21813314, y: 0.06382999, z: 0.07596065, w: 0.9708623} m_LocalPosition: {x: 0.00000003516674, y: 0.04650586, z: 0.00000009059906} m_LocalScale: {x: 1, y: 1, z: 1.0000001} m_Children: - {fileID: 398843062} m_Father: {fileID: 1576766449} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2139342441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139342442} m_Layer: 0 m_Name: Close Combat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2139342442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139342441} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1754867478} - {fileID: 1537193205} - {fileID: 220043520} - {fileID: 480065161} m_Father: {fileID: 1477451791} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2139519002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139519003} - component: {fileID: 2139519005} - component: {fileID: 2139519004} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2139519003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139519002} m_LocalRotation: {x: 0.05495019, y: 0.000000040198582, z: -0.000000034832496, w: 0.99848914} m_LocalPosition: {x: -0, y: -0.01221, z: -0.00125} m_LocalScale: {x: 0.02638008, y: 0.019581698, z: 0.022362089} m_Children: [] m_Father: {fileID: 2098055417} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 6.3, y: 0, z: 0} --- !u!23 &2139519004 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139519002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2139519005 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139519002} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2139557801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139557805} - component: {fileID: 2139557804} - component: {fileID: 2139557803} - component: {fileID: 2139557802} m_Layer: 18 m_Name: Enable Repeat Song Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!114 &2139557802 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139557801} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 2 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1534079633} m_MethodName: setRepeatListState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2139557801} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 188269012} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &2139557803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139557801} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 5a4cea9f787bb52498cfb7c5c6f2aa46, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2139557804 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139557801} m_CullTransparentMesh: 0 --- !u!224 &2139557805 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139557801} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00016069412} m_LocalScale: {x: 1.000001, y: 1.0000008, z: 1.0000001} m_Children: [] m_Father: {fileID: 2103953049} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -17.30011, y: 0.099906564} m_SizeDelta: {x: 5, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2139947908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139947909} - component: {fileID: 2139947911} - component: {fileID: 2139947910} m_Layer: 5 m_Name: Stat Amount Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2139947909 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139947908} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 580644392} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 89.6, y: 0} m_SizeDelta: {x: 109.27, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2139947910 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139947908} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200000 --- !u!222 &2139947911 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139947908} m_CullTransparentMesh: 0 --- !u!1 &2140038052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2140038053} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2140038053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140038052} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1164447625} m_Father: {fileID: 809842229} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2140055568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2140055569} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2140055569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140055568} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1514778157} - {fileID: 1087577521} - {fileID: 580058372} - {fileID: 1628442459} - {fileID: 1448672998} - {fileID: 1911632725} - {fileID: 497046425} - {fileID: 1497282663} - {fileID: 1703998821} - {fileID: 1414622135} - {fileID: 2019897552} - {fileID: 1158455540} - {fileID: 1424981723} - {fileID: 1299056218} - {fileID: 1544546129} m_Father: {fileID: 396929860} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2140124678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2140124679} - component: {fileID: 2140124683} - component: {fileID: 2140124682} - component: {fileID: 2140124681} - component: {fileID: 2140124680} m_Layer: 5 m_Name: Song List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2140124679 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140124678} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0000065071} m_LocalScale: {x: 0.30287275, y: 0.3028725, z: 0.3028725} m_Children: - {fileID: 277140610} m_Father: {fileID: 2103953049} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000050149, y: 0.00017155} m_SizeDelta: {x: 170.2, y: 117.71} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2140124680 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140124678} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 277140610} m_Horizontal: 0 m_Vertical: 1 m_MovementType: 1 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 1 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 0} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &2140124681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140124678} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &2140124682 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140124678} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.16176468, g: 0.051146187, b: 0.051146187, a: 0.922} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2140124683 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140124678} m_CullTransparentMesh: 0 --- !u!1 &2140388464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2140388465} - component: {fileID: 2140388468} - component: {fileID: 2140388467} - component: {fileID: 2140388466} m_Layer: 5 m_Name: Mouse Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2140388465 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140388464} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1343094247} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -172.00002, y: 156} m_SizeDelta: {x: 336.4, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2140388466 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140388464} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7b7921c1dd9055847a276e80b14dcc07, type: 3} m_Name: m_EditorClassIdentifier: UIElementLanguageInfoList: [] mainText: {fileID: 2140388467} useDropDown: 0 mainDropDown: {fileID: 0} useUIElementsLocalizationManager: 1 useInteractionObjectsLocalizationManager: 0 useLanguageLocalizationManager: 1 localizationKey: checkEmptyKey: 1 setFullTextWithCapsEnabled: 0 dropDownLocalizationKey: [] showDebugPrint: 0 --- !u!114 &2140388467 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140388464} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 25 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: MOUSE SENSITIVITY --- !u!222 &2140388468 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140388464} m_CullTransparentMesh: 0 --- !u!1 &2140523868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2140523869} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2140523869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140523868} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.32100025, y: 1.0930007, z: 0.21500015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 413945706} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2140764979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2140764980} - component: {fileID: 2140764982} - component: {fileID: 2140764981} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2140764980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140764979} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.036, z: 0.353} m_LocalScale: {x: 0.04251522, y: 0.13616678, z: 0.0806008} m_Children: [] m_Father: {fileID: 720668456} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2140764981 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140764979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2140764982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140764979} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2140957314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2140957315} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2140957315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140957314} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2003765371} - {fileID: 1212858628} m_Father: {fileID: 1562545283} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2141375728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2141375729} - component: {fileID: 2141375730} m_Layer: 0 m_Name: Hoverboard Mode m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2141375729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141375728} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 273215545} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2141375730 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141375728} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e6044932f8c2004fb0e860fea6bc6a7, type: 3} m_Name: m_EditorClassIdentifier: Name: Hoverboard Mode abilityEnabled: 1 abilityTexture: {fileID: 2800000, guid: ccc33e401b542c44f9839e4db09dc65b, type: 3} abilitySprite: {fileID: 21300000, guid: ccc33e401b542c44f9839e4db09dc65b, type: 3} addAbilityToUIWheelActive: 1 updateAbilityActive: 0 deactivateAbilityWhenChangeToAnother: 0 disableAbilityInputInUseStateOnPressDown: 1 canBeUsedOnlyOnGround: 0 showAbilityDescription: 0 abilityDescription: abilityVisibleOnWheelSelection: 1 abilityCanBeShownOnWheelSelection: 1 useTimeLimit: 0 timeLimit: 0 useLimitWhenAbilityCurrentActiveFromPress: 0 callInputToDeactivateAbilityOnTimeLimit: 0 eventOnTimeLimitBefore: m_PersistentCalls: m_Calls: [] eventOnTimeLimitAfter: m_PersistentCalls: m_Calls: [] useTimeLimitOnPressDown: 0 useTimeLimitOnPressUp: 0 avoidAbilityInputWhileLimitActive: 0 resetAbilityCurrentlyActiveFromPressStateOnTimeLimit: 0 avoidToUseOtherAbilitiesWhileLimitActive: 0 useCoolDown: 0 coolDownDuration: 0 useCoolDownWhenAbilityCurrentlyActiveFromPress: 0 eventOnCoolDownActivate: m_PersistentCalls: m_Calls: [] useCoolDownOnPressDown: 0 useCoolDownOnPressUp: 0 activateCoolDownAfterTimeLimit: 0 lastTimeActive: 0 coolDownMultiplier: 1 useInputOnPressDown: 1 useInputOnPressHold: 0 useInputOnPressUp: 0 checkIfInputPressDownBeforeActivateUp: 0 canUsePressDownInputIfPlayerBusy: 0 canStopAbilityIfActionActive: 0 ignoreSetAbilityCurrentlyActiveFromPressDown: 0 useEnergyOnAbility: 0 useEnergyWithRate: 0 energyAmountUsed: 0 useEnergyOnPressDown: 0 useEnergyOnPressHold: 0 useEnergyOnPressUp: 0 useEnergyOnceOnPressDown: 0 useEnergyOnceOnPressUp: 0 useAnimationWithActionSystem: 0 animationActionSystemName: useAnimationOnPressDown: 0 useAnimationOnPressUp: 0 mainPlayerAbilitiesSystem: {fileID: 273215546} useEventsOnSetCurrentAbility: 0 eventOnSetCurrentAbility: m_PersistentCalls: m_Calls: [] useEventOnUseAbility: 1 eventOnUseAbility: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1756807370} m_MethodName: cancelBowLoadedStateIfActive m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToDeactivateAbility: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressDown: 0 eventToCallToCheckConditionOnPressDown: m_PersistentCalls: m_Calls: [] useConditionCheckToActivateAbilityOnPressUp: 0 eventToCallToCheckConditionOnPressUp: m_PersistentCalls: m_Calls: [] abilityCurrentlyActiveFromPressDown: 0 abilityCurrentlyActiveFromPressUp: 0 isCurrentAbility: 0 coolDownInProcess: 0 timeLimitInProcess: 0 currentCoolDownDuration: 0 updateAbilityInProcess: 0 useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 519821724} m_MethodName: setCurrentVehicleInfo m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Hoverboard m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 954210077} m_MethodName: toogleCurrentControlMode m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Sphere Mode m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 273215546} m_MethodName: togglePauseCheckUsingDeviceOnAbilityInputState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressHold: 0 eventOnPressHold: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useDelayTimeToUseEventOnPressUp: 0 delayTimeToUseEventOnPressUp: 0 useEventOnPressUpBeforeAndAfter: 0 eventOnPressUpBefore: m_PersistentCalls: m_Calls: [] eventOnPressUpAfter: m_PersistentCalls: m_Calls: [] delayTimeToUseEventOnPressUpBefore: 0 delayTimeToUseEventOnPressUpAfter: 0 useDelayTimeToUseEventOnPressHold: 0 delayTimeToUseEventOnPressHold: 0 useEventOnPressHoldJustOnce: 0 useEventOnUpdateAbilityState: 0 eventOnUpdateAbilityState: m_PersistentCalls: m_Calls: [] useEventOnEnableAbility: 0 eventOnEnableAbility: m_PersistentCalls: m_Calls: [] useEventOnDisableAbility: 0 eventOnDisableAbility: m_PersistentCalls: m_Calls: [] useEventOnDeactivateAbility: 0 eventOnDeactivateAbility: m_PersistentCalls: m_Calls: [] --- !u!1001 &2141473832 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 265435224} m_Modifications: - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Name value: Single Dummy Cube (6) objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_Layer value: 0 objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_TagString value: Untagged objectReference: {fileID: 0} - target: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_StaticEditorFlags value: 4294967295 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.x value: 12.760002 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.y value: -8.875003 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalPosition.z value: -10.69 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.y value: 6.6581097 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.x value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: m_LocalScale.z value: 1.34732 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.size value: 10 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showDamageDeadSettings value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useImpactSurface value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: useEventWithAttackerOnDeath value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Mode value: 0 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 2141473837} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName value: sendExperienceToAttacker objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: eventWithAttackerOnDeath.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName value: UnityEngine.Object, UnityEngine objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: healthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: maxHealthAmount value: 10000 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[0] value: Default Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[1] value: Metal Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[2] value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[3] value: Stone Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[4] value: Sand Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[5] value: Wood Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[6] value: Default Regular Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[7] value: Metal Shoot No Scorch objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalList.Array.data[8] value: Shield objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalIndex value: 2 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: impactDecalName value: Flesh Regular Shoot objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: showSettings value: 1 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.sliderOffset.y value: 3 objectReference: {fileID: 0} - target: {fileID: 114071364745879180, guid: e08697adfa49dd4469e938d2b17da555, type: 3} propertyPath: settings.allyName value: Dummy Cube objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e08697adfa49dd4469e938d2b17da555, type: 3} --- !u!4 &2141473833 stripped Transform: m_CorrespondingSourceObject: {fileID: 4388056578655214, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 2141473832} m_PrefabAsset: {fileID: 0} --- !u!1 &2141473834 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1538651395427536, guid: e08697adfa49dd4469e938d2b17da555, type: 3} m_PrefabInstance: {fileID: 2141473832} m_PrefabAsset: {fileID: 0} --- !u!114 &2141473835 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141473834} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 571b463d360e31943bec101ce5d5ad1d, type: 3} m_Name: m_EditorClassIdentifier: parentGameObject: {fileID: 0} parentAssigned: 0 --- !u!114 &2141473836 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141473834} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5a11e568ae95e9449816e370b95ba7c, type: 3} m_Name: m_EditorClassIdentifier: surfaceEnabled: 1 surfaceName: Regular useOffsetTransformOnWeaponThrow: 0 offsetTransformOnWeaponThrow: {fileID: 0} useOffsetDistanceOnWeaponThrow: 0 offsetDistanceOnWeaponThrow: 0 disableInstaTeleportOnThisSurface: 0 setAttachMeleeWeaponOnSurfaceValue: 0 attachMeleeWeaponOnSurfaceValue: 0 ignoreDurability: 0 extraDurabilityMultiplier: 0 useEventOnSurfaceDetected: 0 eventOnSurfaceDeteceted: m_PersistentCalls: m_Calls: [] useEventOnThrowWeapon: 0 eventOnThrowWeapon: m_PersistentCalls: m_Calls: [] useEventOnReturnWeapon: 0 eventOnReturnWeapon: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventOnWeapon: 0 remoteEventOnWeaponNameList: [] showDebugPrint: 0 ignoreSurfaceActive: 0 --- !u!114 &2141473837 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141473834} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb0f4c1137141684088c37bd25ef8e27, type: 3} m_Name: m_EditorClassIdentifier: giveRewardOnlyOnceEnabled: 0 useExperienceRandomRange: 1 experienceRandomRange: {x: 1000, y: 1500} experienceAmount: 0 useTransformAsExpTextPosition: 1 objectTransform: {fileID: 0} extraExperienceText: useMoneyRandomRange: 0 moneyRandomRange: {x: 0, y: 0} moneyAmount: 0 giveInventoryObject: 0 inventoryObjectName: inventoryObjectAmount: 0 onlyRefillCertainAmountOfInventoryObjectAmount: 0 positionToInstantiateInventoryObjectPickup: {fileID: 0} maxRadiusToInstantiate: 0 forceAmount: 0 forceRadius: 0 inventoryObjectForceMode: 0 spawnAllInventoryObjects: 0 spawnObjectIfNotEnoughSpaceOnInventory: 1 giveRandomSingleObjectFromList: 0 giveInventoryObjectList: 0 inventoryElementInfoList: [] getInventoryObjectsFromInventoryBank: 0 mainInventoryBankSystem: {fileID: 0} refillStamina: 0 refillFullStamina: 0 staminaAmountToRefill: 0 increaseInventorySlotsAmount: 0 extraInventorySlotsAmount: 0 increaseInventoryWeightLimit: 0 extraWeightLimit: 0 increaseStatsValues: 0 statInfoList: [] getSkillPoints: 0 useSkillPointsRandomRange: 0 skillPointsRandomRange: {x: 0, y: 0} skillPointsAmount: 0 getSkill: 0 skillToGetName: getSkillList: 0 skillToGetNameList: [] showMessageOnGetSkill: 0 messageOnGetSkill: getAbility: 0 abilityToGetName: getAbilityList: 0 abilityToGetNameList: [] showMessageOnGetAbility: 0 messageOnGetAbility: getCraftingRecipes: 0 craftingRecipesList: [] setPlayerManually: 0 sendAlwaysToMainPlayer: 0 searchPlayerByTagIfNotAssigned: 1 playerToConfigure: {fileID: 0} useRemoteEvents: 0 removeEventNameList: [] useEventOnReward: 0 eventtOnReward: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 rewardObtained: 0 --- !u!1 &2141657778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2141657779} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2141657779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141657778} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 552310209} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!1 &2141873674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2141873678} - component: {fileID: 2141873677} - component: {fileID: 2141873676} - component: {fileID: 2141873675} m_Layer: 5 m_Name: Advanced Powers Controls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2141873675 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141873674} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 4 m_SelectOnUp: {fileID: 608019517} m_SelectOnDown: {fileID: 922963725} m_SelectOnLeft: {fileID: 189081027} m_SelectOnRight: {fileID: 309552818} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.8689654, g: 0.5, b: 1, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2141873676} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563703} m_MethodName: activateTutorialByName m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Advanced Powers Controls m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2141873676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141873674} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2141873677 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141873674} m_CullTransparentMesh: 0 --- !u!224 &2141873678 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141873674} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1160690040} m_Father: {fileID: 1162756954} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -507, y: 15.827118} m_SizeDelta: {x: 227.84, y: 54.7} m_Pivot: {x: 0.5, y: 0.5} --- !u!4 &2141984572 stripped Transform: m_CorrespondingSourceObject: {fileID: 4473354963574272, guid: f540f4ac7612e974fb3ff9e1b5dd941e, type: 3} m_PrefabInstance: {fileID: 1371422738} m_PrefabAsset: {fileID: 0} --- !u!1 &2142262612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2142262613} m_Layer: 0 m_Name: Camera And Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2142262613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2142262612} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0, y: 0.00780046, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 229987503} - {fileID: 1104657399} m_Father: {fileID: 1215273156} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2142302025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2142302026} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2142302026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2142302025} m_LocalRotation: {x: -0.017440548, y: -0.0006443912, z: -0.036917057, w: 0.99916595} m_LocalPosition: {x: -0.18200012, y: 1.5180019, z: 0.28900066} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 358732287} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: -4.232} --- !u!114 &2142447201 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114100533406873244, guid: 07250a767d40d5d4c9e86420e2cc0159, type: 3} m_PrefabInstance: {fileID: 457998114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2142746651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2142746652} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2142746652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2142746651} m_LocalRotation: {x: 0.0011654191, y: -0.030534845, z: -0.010917031, w: 0.99947345} m_LocalPosition: {x: 0.295, y: 1.307, z: 0.248} m_LocalScale: {x: 1.0000054, y: 1.0000026, z: 1.0000044} m_Children: [] m_Father: {fileID: 2135586057} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0.095000006, y: -3.5010002, z: -1.2550001} --- !u!1 &2142914536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2142914537} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2142914537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2142914536} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1500004, y: 1.6500002, z: 0.60000014} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 353254279} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &2143156007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143156012} - component: {fileID: 2143156011} - component: {fileID: 2143156010} - component: {fileID: 2143156008} - component: {fileID: 2143156009} m_Layer: 5 m_Name: Capture List m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2143156008 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143156007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} m_Name: m_EditorClassIdentifier: m_Content: {fileID: 512427659} m_Horizontal: 1 m_Vertical: 1 m_MovementType: 2 m_Elasticity: 0.1 m_Inertia: 1 m_DecelerationRate: 0.135 m_ScrollSensitivity: 10 m_Viewport: {fileID: 0} m_HorizontalScrollbar: {fileID: 0} m_VerticalScrollbar: {fileID: 719023351} m_HorizontalScrollbarVisibility: 0 m_VerticalScrollbarVisibility: 0 m_HorizontalScrollbarSpacing: 0 m_VerticalScrollbarSpacing: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!114 &2143156009 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143156007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} m_Name: m_EditorClassIdentifier: m_ShowMaskGraphic: 1 --- !u!114 &2143156010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143156007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.6397059, g: 0.51270545, b: 0.51270545, a: 0.392} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2143156011 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143156007} m_CullTransparentMesh: 0 --- !u!224 &2143156012 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143156007} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 512427659} m_Father: {fileID: 1129630420} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -28, y: -4.5} m_SizeDelta: {x: 1071.5, y: 469.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2143190705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143190706} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2143190706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143190705} m_LocalRotation: {x: 0.20529772, y: 0.37836733, z: 0.21492338, w: 0.8766408} m_LocalPosition: {x: 0.03849685, y: -0.00854297, z: 0.1181794} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 1538943600} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &2143232194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143232195} - component: {fileID: 2143232197} - component: {fileID: 2143232196} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2143232195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143232194} m_LocalRotation: {x: -0.12929747, y: -0.00000023841855, z: -0.00000017881392, w: 0.9916059} m_LocalPosition: {x: -0.0002, y: -0.127, z: 0.1597} m_LocalScale: {x: 0.03972525, y: 0.016989646, z: 0.04007506} m_Children: [] m_Father: {fileID: 1297665648} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -14.858001, y: 0, z: 0} --- !u!23 &2143232196 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143232194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2143232197 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143232194} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2143379026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143379027} - component: {fileID: 2143379029} - component: {fileID: 2143379028} m_Layer: 5 m_Name: Checkmark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2143379027 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143379026} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1709919564} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2143379028 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143379026} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2143379029 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143379026} m_CullTransparentMesh: 0 --- !u!1 &2143521130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143521131} m_Layer: 5 m_Name: Object Name Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2143521131 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143521130} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 124479550} - {fileID: 1760407895} m_Father: {fileID: 1974673137} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 16.7, y: 52} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2143831597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143831598} - component: {fileID: 2143831600} - component: {fileID: 2143831599} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2143831598 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143831597} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 363732889} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 20, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2143831599 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143831597} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2143831600 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143831597} m_CullTransparentMesh: 0 --- !u!1 &2144176262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144176263} - component: {fileID: 2144176265} - component: {fileID: 2144176264} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2144176263 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144176262} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1443718895} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2144176264 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144176262} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.44313726} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2144176265 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144176262} m_CullTransparentMesh: 0 --- !u!1 &2144242126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144242127} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2144242127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144242126} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 756807626} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2144341898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144341899} - component: {fileID: 2144341902} - component: {fileID: 2144341901} - component: {fileID: 2144341900} m_Layer: 5 m_Name: Self Destruct m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2144341899 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144341898} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 707568229} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 49, y: 41} m_SizeDelta: {x: 80, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2144341900 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144341898} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6b4a91fd2086bf42808ae72e80539f4, type: 3} m_Name: m_EditorClassIdentifier: changeColorOnPress: 1 releaseColor: {r: 1, g: 1, b: 1, a: 0.634} pressColor: {r: 0, g: 0.2965517, b: 1, a: 1} colorChangeSpeed: 10 useCurrentColorForRelease: 0 pressedDown: 0 pressedUp: 0 pressed: 0 buttonColorVisible: 1 currentFingerId: 0 buttonIcon: {fileID: 2144341901} --- !u!114 &2144341901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144341898} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.29411763, g: 0.17301036, b: 0.17301036, a: 0.49411765} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 0ec8308eab1cca3448ad1f50bd517d43, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2144341902 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144341898} m_CullTransparentMesh: 0 --- !u!1 &2144445842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144445843} - component: {fileID: 2144445845} - component: {fileID: 2144445844} - component: {fileID: 2144445846} m_Layer: 5 m_Name: Reverse Vertical Scrollbar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2144445843 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144445842} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1956566005} m_Father: {fileID: 5184707} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -204} m_SizeDelta: {x: 150, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2144445844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144445842} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.61764705, g: 0.5177336, b: 0.5177336, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2144445845 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144445842} m_CullTransparentMesh: 0 --- !u!114 &2144445846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144445842} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2a4db7a114972834c8e4117be1d82ba3, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1836902300} m_HandleRect: {fileID: 1836902299} m_Direction: 0 m_Value: 0 m_Size: 0.6 m_NumberOfSteps: 1 m_OnValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 541563685} m_MethodName: setOptionByScrollBar m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 2144445846} m_ObjectArgumentAssemblyTypeName: UnityEngine.UI.Scrollbar, UnityEngine.UI m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &2144476686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144476687} - component: {fileID: 2144476689} - component: {fileID: 2144476688} m_Layer: 0 m_Name: Render Texture m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2144476687 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144476686} m_LocalRotation: {x: -0.000000029802308, y: -9.3132213e-10, z: -0.0000000023283053, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.1111122, y: 2.1052644, z: 1} m_Children: [] m_Father: {fileID: 1345860708} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000009589945, y: 0.0000038012104} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2144476688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144476686} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 8400000, guid: 287acd2e2b4c0214cb9b48d007c8bf7f, type: 2} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2144476689 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144476686} m_CullTransparentMesh: 0 --- !u!1 &2144633107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144633108} m_Layer: 0 m_Name: Kinetic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2144633108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144633107} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1139960132} - {fileID: 216536979} - {fileID: 2055886771} - {fileID: 1858204515} m_Father: {fileID: 1448740887} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2144924061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144924062} - component: {fileID: 2144924064} - component: {fileID: 2144924063} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2144924062 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144924061} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1113804279} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0, y: 230.63} m_SizeDelta: {x: 3.9, y: 151.46} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2144924063 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144924061} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2144924064 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144924061} m_CullTransparentMesh: 0 --- !u!1 &2145221984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145221985} m_Layer: 5 m_Name: Large Fixed Panel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2145221985 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145221984} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 18634953} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 207, y: -72} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2145312130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145312131} m_Layer: 12 m_Name: Right Hand (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2145312131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145312130} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.21099854, y: 1.4779968, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1386890424} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2145476493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145476494} - component: {fileID: 2145476498} - component: {fileID: 2145476497} - component: {fileID: 2145476496} - component: {fileID: 2145476495} m_Layer: 5 m_Name: Category Button Accessories m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2145476494 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145476493} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1635010880} - {fileID: 1564235787} - {fileID: 1967104654} m_Father: {fileID: 707618602} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 744.1999, y: -20} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2145476495 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145476493} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: 29.8 m_FlexibleWidth: -1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &2145476496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145476493} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 0, g: 0, b: 0, a: 1} m_HighlightedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9176471, g: 0.73333335, b: 0.30980393, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 2145476497} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 539072086} m_MethodName: selectInventoryCategory m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Accessories m_BoolArgument: 0 m_CallState: 2 --- !u!114 &2145476497 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145476493} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2145476498 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145476493} m_CullTransparentMesh: 0 --- !u!1 &2145496065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145496066} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2145496066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145496065} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 1205599743} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &2145554925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145554926} - component: {fileID: 2145554927} m_Layer: 0 m_Name: Hit Damage Reflection Wolf 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2145554926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145554925} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1441772117} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2145554927 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145554925} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3} m_Name: m_EditorClassIdentifier: useMinDistanceToActivateAction: 0 minDistanceToActivateAction: 0 useMinAngleToActivateAction: 0 minAngleToActivateAction: 0 checkOppositeAngle: 0 canStopPreviousAction: 1 canForceToPlayCustomAction: 1 currentActionInfoIndex: 0 actionInfoList: - Name: Damaged Front Left useActionName: 1 actionName: Damaged Front Left useActionID: 0 actionID: 1001 removeActionIDValueImmediately: 0 useCrossFadeAnimation: 1 pausePlayerActionsInput: 1 pausePlayerMovementInput: 1 resetPlayerMovementInput: 0 resetPlayerMovementInputSmoothly: 0 removePlayerMovementInputValues: 0 enablePlayerCanMoveAfterAction: 0 allowDownVelocityDuringAction: 0 pauseInteractionButton: 0 pauseInputListDuringActionActive: 0 ignorePauseInputListDuringAction: 0 pausePlayerCameraRotationInput: 0 pausePlayerCameraActionsInput: 0 pausePlayerCameraViewChange: 1 pausePlayerCameraMouseWheel: 0 disableHeadBob: 0 pauseHeadBob: 0 ignoreCameraDirectionOnMovement: 1 ignoreCameraDirectionOnStrafeMovement: 1 pauseStrafeState: 0 useNewCameraStateOnActionStart: 0 newCameraStateNameOnActionStart: setPreviousCameraStateOnActionEnd: 0 useNewCameraStateOnActionEnd: 0 newCameraStateNameOnActionEnd: ignorePivotCameraCollision: 0 useExtraFollowTransformPositionOffsetActiveFBA: 0 currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0} ignorePlayerRotationToCameraOnFBA: 0 playerCameraTransformFollowsPlayerTransformRotationOnFBA: 0 ignoreHorizontalCameraRotationOnFBA: 0 ignoreVerticalCameraRotationOnFBA: 0 resetCameraRotationForwardOnFBA: 0 setCustomHeadTrackTargetToLook: 0 customHeadTrackTargetToLook: {fileID: 0} useCustomHeadTrackTolook: 0 customHeadTrackToLookName: disablePlayerGravity: 0 disablePlayerOnGroundState: 0 disablePlayerCollider: 0 disablePlayerColliderComponent: 0 enablePlayerColliderComponentOnActionEnd: 0 ignoreSetLastTimeFallingOnActionEnd: 0 reloadMainColliderOnCharacterOnActionEnd: 0 changePlayerColliderScale: 0 disableIKOnHands: 0 disableIKOnFeet: 0 pauseHeadTrack: 1 usCustomPauseHeadTrackOnFBA: 0 customPauseHeadTrackOnFBA: 0 setNoFrictionOnCollider: 0 forceRootMotionDuringAction: 1 ignoreRootMotionDuringAction: 0 actionCanHappenOnAir: 0 jumpCanResumePlayer: 0 useMovementInput: 0 useInteractionButtonToActivateAnimation: 1 animationTriggeredByExternalEvent: 0 resumePlayerAfterAction: 1 increaseActionIndexAfterComplete: 0 waitForNextPlayerInteractionButtonPress: 0 stayInState: 0 resetActionIndexAfterComplete: 0 animationDuration: 2 animationSpeed: 1 actionDurationOnFirstPerson: 1 actionUsesMovement: 1 adjustRotationDuringMovement: 0 delayToPlayAnimation: 0 usePositionToAdjustPlayer: 0 positionToAdjustPlayer: {fileID: 0} adjustPlayerPositionSpeed: 0 usePositionToAdjustPlayerOnlyOnFBA: 0 userLerpToAdjustPosition: 0 movePlayerOnDirection: 0 movePlayerOnDirectionRaycastDistance: 0 movePlayerOnDirectionSpeed: 0 movePlayerDirection: {x: 0, y: 0, z: 0} movePlayerOnDirectionLayermask: serializedVersion: 2 m_Bits: 0 usePhysicsForceOnMovePlayer: 0 physicsForceOnMovePlayer: 0 physicsForceOnMovePlayerDuration: 0 checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0 mainAvatarTarget: 0 matchTargetTransform: {fileID: 0} matchTargetPositionWeightMask: {x: 0, y: 0, z: 0} matchTargetRotationWeightMask: 0 matchPlayerRotation: 0 matchPlayerRotationSpeed: 0 playerTargetTransform: {fileID: 0} adjustPlayerPositionRotationDuring: 0 matchStartValue: 0 matchEndValue: 0 usePlayerWalkTarget: 0 useWalkAtTheEndOfAction: 0 playerWalkTarget: {fileID: 0} pausePlayerInputDuringWalk: 0 maxWalkSpeed: 1 activateDynamicObstacleDetection: 0 setPlayerFacingDirection: 0 playerFacingDirectionTransform: {fileID: 0} maxRotationAmount: 0 minRotationAmount: 0.3 minRotationAngle: 5 adjustFacingDirectionBasedOnPlayerPosition: 0 facingDirectionPositionTransform: {fileID: 0} adjustRotationAtOnce: 0 useMovingPlayerToPositionTarget: 0 movingPlayerToPositionTargetSpeed: 5 movingPlayerToPositionTargetDelay: 0 ignoreSetPlayerFacingDirectionOnFBA: 0 destroyActionOnEnd: 0 removeActionOnEnd: 1 setActionState: 0 actionStateName: actionStateToConfigure: 0 setObjectParent: 0 boneParent: 0 objectToSetParent: {fileID: 0} bonePositionReference: {fileID: 0} waitTimeToParentObject: 0 setObjectParentSpeed: 0 useMountPoint: 0 mountPointName: resetObjectPositionAndParentAfterAction: 1 useEventInfoList: 0 useAccumulativeDelay: 0 useAnimationSpeedOnDelay: 0 eventInfoList: [] firstPersonEventInfoList: [] disableHUDOnAction: 0 showGizmo: 0 keepWeaponsDuringAction: 0 drawWeaponsAfterAction: 0 disableIKWeaponsDuringAction: 1 stopAimOnFireWeapons: 0 stopShootOnFireWeapons: 0 hideMeleWeaponMeshOnAction: 0 setInvincibilityStateActive: 0 invincibilityStateDuration: 0 checkEventsOnTemporalInvincibilityActive: 0 disableDamageReactionDuringAction: 0 addHealthAmountOnAction: 0 healthAmountToAdd: 0 removeHealthAmountOnAction: 0 healthAmountToRemove: 0 setHealthOnActionEnd: 0 useWaitTimeToChangeHealth: 0 waitTimeToChangeHealth: 0 killCharacter: 0 delayToKillCharacter: 0 activateCharacterRagdoll: 0 delatyToActivateCharacterRagdoll: 0 ragdollStateDuration: 0 addForceToRagdoll: 0 ragdollForce: 0 useDirectionForRagdoll: 0 directionForRagdollTransform: {fileID: 0} useLocalCharacterRagdollForceDirection: 0 localCharacterRagdollForceDirection: {x: 0, y: 0, z: 1} checkIfPlayerOnGround: 0 checkConditionsToStartActionOnUpdate: 0 playerMovingToStartAction: 0 checkPlayerToNotCrouch: 0 stopActionIfPlayerIsOnAir: 0 delayToStopActionIfPlayerIsOnAir: 0 getUpIfPlayerCrouching: 1 crouchOnActionEnd: 0 setPreviousCrouchStateOnActionEnd: 1 checkIfPlayerCanGetUpFromCrouch: 0 dropGrabbedObjectsOnAction: 0 dropOnlyIfNotGrabbedPhysically: 1 dropIfGrabbedPhysicallyWithIK: 1 keepGrabbedObjectOnActionIfNotDropped: 0 keepMeleeWeaponGrabbed: 0 drawMeleeWeaponGrabbedOnActionEnd: 0 stopCurrentMeleeAttackInProcess: 0 useEventIfActionStopped: 0 eventIfActionStopped: m_PersistentCalls: m_Calls: [] pauseCustomInputListDuringActionActive: 0 customInputToPauseOnActionInfoList: - inputName: Gravity System previousActiveState: 0 - inputName: Powers previousActiveState: 0 - inputName: Abilities previousActiveState: 0 - inputName: Close Combat previousActiveState: 0 - inputName: Scanner previousActiveState: 0 - inputName: Player Weapons previousActiveState: 0 layerForRaycast: serializedVersion: 2 m_Bits: 0 useRaycastToAdjustMatchTransform: 0 useRaycastToAdjustTargetTransform: 0 useRaycastToAdjustPositionToAdjustPlayer: 0 useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the matchTargetTransform transform to the ground, used to match the player position to the animation position. useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the playerWalkTarget transform to the ground, used to make the player to walk to a certain position during the action. useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust the positionToAdjustPlayer transform to the ground, used to move the player to the exact zone to play the animation. pauseAIOnActionStart: 0 resumeAIOnActionEnd: 0 assignPartnerOnActionEnd: 0 checkUseMinAngleToActivateAction: 0 checkUseMinDistanceToActivateAction: 0 setMoveNavMeshPaused: 0 ignoreAnimationTransitionCheck: 0 pauseActivationOfOtherCustomActions: 0 disableAnyStateConfiguredWithExitTime: 0 playerList: [] useEventsOnPlayerInsideOutside: 0 eventOnPlayerInside: m_PersistentCalls: m_Calls: [] eventOnPlayerOutside: m_PersistentCalls: m_Calls: [] useEventsOnStartEndAction: 0 eventOnStartAction: m_PersistentCalls: m_Calls: [] eventOnEndAction: m_PersistentCalls: m_Calls: [] useEventAfterResumePlayer: 0 eventAfterResumePlayer: m_PersistentCalls: m_Calls: [] actionTransform: {fileID: 0} sendCurrentPlayerOnEvent: 0 eventToSendCurrentPlayer: m_PersistentCalls: m_Calls: [] useEventBeforeStartAction: 0 eventBeforeStartAction: m_PersistentCalls: m_Calls: [] mainTrigger: {fileID: 0} activateCustomActionAfterActionComplete: 0 customActionToActiveAfterActionComplete: addActionToListStoredToPlay: 0 playActionAutomaticallyIfStoredAtEnd: 0 clearAddActionToListStoredToPlay: 0 useEventsToEnableDisableActionObject: 0 eventToEnableActionObject: m_PersistentCalls: m_Calls: [] eventToDisableActionObject: m_PersistentCalls: m_Calls: [] categoryName: canInterruptOtherActionActive: 0 actionListToInterrupt: [] useCategoryToCheckInterrupt: 0 actionCategoryListToInterrupt: [] eventOnInterrupOtherActionActive: m_PersistentCalls: m_Calls: [] useEventOnInterruptedAction: 0 eventOnInterruptedAction: m_PersistentCalls: m_Calls: [] useProbabilityToActivateAction: 0 probablityToActivateAction: 0 animationUsedOnUpperBody: 0 disableRegularActionActiveState: 0 disableRegularActionActiveStateOnEnd: 0 changeCameraViewToThirdPersonOnAction: 0 changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0 keepCameraRotationToHeadOnFullBodyAwareness: 0 actionsCanBeUsedOnFirstPerson: 0 ignoreChangeToThirdPerson: 0 disableIgnorePlayerListChange: 0 showDebugPrint: 0 showGizmo: 0 showAllGizmo: 0 mainAnimator: {fileID: 0} newAnimationClip: {fileID: 0} enableAnimatorLayerOnAction: 0 animatorLayerToEnableName: actionNameToReplace: animationLayerName: Base Layer newAnimationSpeed: 1 activateAnimationReplace: 0 newAnimationIsMirror: 0 setPlayerParentDuringActionActive: 0 playerParentDuringAction: {fileID: 0} --- !u!1 &2145555064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145555065} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2145555065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145555064} m_LocalRotation: {x: 0.6019532, y: 1.0800248e-12, z: -4.547473e-13, w: 0.7985314} m_LocalPosition: {x: 0.25200197, y: 1.2750015, z: -0.20699906} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 813821063} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 74.020004, y: 0, z: 0} --- !u!1 &2145577165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145577166} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2145577166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145577165} m_LocalRotation: {x: -0.121753305, y: 0.043294273, z: 0.005315866, w: 0.9916015} m_LocalPosition: {x: -0.1900005, y: 1.5779998, z: 0.606} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 593348771} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -14.000001, y: 5, z: 0} --- !u!1 &2145763915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145763916} - component: {fileID: 2145763918} - component: {fileID: 2145763917} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2145763916 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145763915} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 1163613531} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 3, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2145763917 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145763915} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2145763918 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145763915} m_CullTransparentMesh: 0 --- !u!1 &2146259093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146259094} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2146259094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146259093} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948142, w: 0.79066026} m_LocalPosition: {x: -0.026000151, y: 1.4880013, z: 0.44200134} m_LocalScale: {x: 1.0000004, y: 1.000011, z: 1.000011} m_Children: [] m_Father: {fileID: 1689852973} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &2146284307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146284308} - component: {fileID: 2146284310} - component: {fileID: 2146284309} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2146284308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146284307} m_LocalRotation: {x: -0.3826834, y: -0.00000011920925, z: -0.000000059604623, w: 0.92387956} m_LocalPosition: {x: 0, y: 0.077600114, z: -0.08577759} m_LocalScale: {x: 0.03026838, y: 0.016175544, z: 0.030268732} m_Children: [] m_Father: {fileID: 844561832} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0} --- !u!23 &2146284309 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146284307} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2146284310 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146284307} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2146295634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146295635} m_Layer: 0 m_Name: Main Menu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2146295635 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146295634} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 539573255} - {fileID: 1881184335} - {fileID: 416143171} - {fileID: 781527717} m_Father: {fileID: 1002362326} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0.17282, y: 0.08917} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2146398535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146398536} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2146398536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146398535} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766589, y: 0.9691415, z: 0.039424986} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 546471112} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2146437779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146437780} - component: {fileID: 2146437782} - component: {fileID: 2146437781} m_Layer: 5 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2146437780 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146437779} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 486422236} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -0.0000019073486} m_SizeDelta: {x: 42.8, y: 23.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2146437781 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146437779} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &2146437782 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146437779} m_CullTransparentMesh: 0 --- !u!1 &2146861180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146861181} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2146861181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146861180} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1262076500} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2147122251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2147122252} - component: {fileID: 2147122254} - component: {fileID: 2147122253} m_Layer: 5 m_Name: Slot Active m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2147122252 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147122251} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1277534525} m_Father: {fileID: 2027519440} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 6.4000244} m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2147122253 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147122251} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 0, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 2800000, guid: 6b19c02727b67bb48960d71b493e8e08, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2147122254 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147122251} m_CullTransparentMesh: 0 --- !u!1 &2147211080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2147211081} - component: {fileID: 2147211083} - component: {fileID: 2147211082} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2147211081 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147211080} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1003360592} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -26.52, y: 0} m_SizeDelta: {x: 46.98, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2147211082 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147211080} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2147211083 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147211080} m_CullTransparentMesh: 0 --- !u!1 &2147414233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2147414234} - component: {fileID: 2147414236} - component: {fileID: 2147414235} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2147414234 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147414233} m_LocalRotation: {x: 0.00000004005756, y: 0.00000011920925, z: 0.00000004004012, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 84342911} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -26.52, y: 0} m_SizeDelta: {x: 46.98, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2147414235 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147414233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Texture: {fileID: 0} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &2147414236 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147414233} m_CullTransparentMesh: 0